STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #3008 |
www.kongregate.com |
www.kongregate.com |
IN A ROW |
0 |
www.nicdaniel.com |
Nic Daniel |
www.brianbaum.com |
Brian Baum |
PROGRAMMING / USER INTERFACE |
ART / ANIMATION |
INSTRUCTIONS |
Click to fire a missile A reticle will appear and the missile will travel to this reticle and explode Try to aim ahead of an incoming missile for best effect Destroying missiles gives you resources which can be used to purchase upgrades Upgrades use building shield energy Use upgrades by clicking the button below the building or pressing the corresponding number key |
PLAY |
INSTRUCTIONS |
CREDITS |
MORE GAMES |
<p align="left"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>00</b></font></p><p align="left"></p> |
1 |
2 |
BUY SPACE |
3 |
4 |
INCOMING MISSILE! |
Be sure to lead your target! |
CLICK HERE TO DEFEND YOUR BASE |
CLICK HERE TO UPGRADE A BUILDING |
YOU HAVE GAINED RESOURCES |
AUTOMATED DEFENSE SYSTEM STATISTICS: |
ACCURACY: |
SCORE: |
RESOURCES: |
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<p align="left"><font face="verdana" size="10" color="#67b3fe" letterSpacing="0.000000" kerning="0"><b>00</b></font></p><p align="left"></p> |
<p align="left"><font face="verdana" size="10" color="#67b3fe" letterSpacing="0.000000" kerning="0"><b>00</b></font></p><p align="left"></p> |
CLOSE/SPACE |
RESTART |
MENU |
Shield Siphon |
When activated the Shield Siphon will drain shield energy from its own building and redistribute the energy to all remaining buildings. Any amount of shield energy will allow the siphon to be used. |
RESOURCE COST: 100 |
Redistributes its own shield energy evenly to other surviving buildings |
RESOURCE COST: 200 |
Industrial Capacitor: This upgrade adds an extra capacitor energy bar that charges separately from the shield bar. This extra energy is used only for the shield siphon and will not increase the building’s shield strength. |
II |
Adds a separate capacitor power bar used only for shield siphon |
RESOURCE COST: 350 |
Fusion Capacitor: Utilizing enriched deuterium in a graviton matrix, the maximum charge of the capacitor can be increased to twice of the original. This extra power is only useable by the Shield Siphon. |
III |
Adds an additional capacitor bar |
RESOURCE COST: 600 |
Quantum Capacitor: By shooting antiprotons through quantum tunnels, the capacitor’s charge has been raised to uncharted levels, which were then charted. This upgrade increases the maximum energy storage of the capacitor to three times its original. |
IV |
Adds a third capacitor bar |
EMP |
This upgrade creates an EMP shockwave that may disable enemy missiles. Disabled missiles will fall unguided, but remain potentially dangerous. Missiles disabled in this way do not yield resources. To use this upgrade the building’s shield power must be at 100%. |
Each enemy missile has a 66% chance to be disabled. Can only be used with a full energy bar |
Neutron Surge: By increasing the number of neutrons interacting with the atmosphere, a stronger EMP wave is created. This will automatically disable all enemy missiles. Disabled missiles still tumble uncontrollably and are still dangerous. |
All enemy missiles are disabled |
Magnetic Harmonics: By running the emitting array through a magnetic field manipulator, the EMP now knocks back all enemy missiles it disables. All missiles hit by the EMP will be thrown away by the shockwave. |
Enemy missiles are disabled and repelled |
Detonates all enemy missiles |
Ultimate EMP: Utilizing the latest advances in Deus Ex Machina the EMP will now instantly detonate any missile disabled by the EMP. |
Time Slow |
Time is slowed |
By projecting a localized time distortion field, time itself slows down. This provides crucial seconds when precise targeting is needed. The more shield power the building has, the longer this effect will last. |
Time is slowed further |
Dark Matter Fusion: By fusing dark matter with gamma rays we can increase the tachyon output and subsequently the power of the time dilation field. |
Time is slowed even further |
Flux Capacity: By rerouting all power sent to the time dilation device through a Flux Capacitor, the strength of the time field can be greatly increased. |
Time is now incredibly slow |
Sands of Time: All previous upgrades have been sprinkled with the Sands of Time. While this unleashes a terrible curse, it also provides a significant boost to the time dilation effect. |
Flak |
Shoots random flak explosions |
This upgrade uses the factory’s shield energy to power an unguided flak cannon. Any enemy missiles destroyed by flak yield resources. As long as the Factory has shield energy, the flak can be activated. |
Reduces shield consumption rate |
Frictionless Bearings: By integrating frictionless bearings into all moving parts, the flak cannon now requires less energy for its operation. The rate at which shield energy is drained has been decreased. |
Increases the rate of flak explosions |
Ammo Drums: By feeding the flak guns with belt ammunition directly off of the factory’s production line, a dramatic increase in the rate of fire can be achieved. |
Increases rate of fire and reduces shield consumption rate |
Gold Plating: Not knowing how to better upgrade the flak guns, all the internal components have been gold plated. Surprisingly this has increased the rate of fire and the energy efficiency of the guns. |
RESOURCE COST: 800 |
Missile Reload |
Missiles reload at a faster rate |
By integrating the missile construction facility directly into the reloading mechanisms, we have decreased the time it takes to ready a new missile. |
RESOURCE COST: 1200 |
Further increases missile reload rate |
This upgrade includes anti- spyware and anti-adware software for all assembly terminals. It also implements stricter supervision for assembly terminal employees. Data indicates that inappropriate use of assembly terminals accounts for 90% of current inefficiencies. |
Shield Recharge |
The Shields at your main base recharge faster |
Research has developed a new shield generator prototype, the "SH1030-A". It drastically increases our main base's sheild recharge rate. |
RESOURCE COST: 1000 |
By spending resources to get the facility green-star certified, previously wasted energy can now be redirected to the shields. |
The Shields at your main base recharge even faster |
CANCEL |
OK |
BUY THIS UPGRADE? |
NOT ENOUGH RESOURCES |
PREREQUISITES NOT PURCHASED |
Are you sure? |
This will end your current game. |
FODDER |
INITIATE |
PRIVATE |
st PRIVATE 1 CLASS |
CORPORAL |
SERGEANT |
st SERGEANT 1 CLASS |
LIEUTENANT |
LIEUTENANT COMMANDER |
CAPTAIN |
LIEUTENANT COLONEL |
COLONEL |
BRIGADIER |
GENERAL |
HIGH GENERAL |
SUPREME COMMANDER |
ENJOYING CARPEL TUNNEL? |
11101001101110011100011010 |
100101101011101001100011010 |
1001110101001110011010 |
1000101010101011100011010 |
H4X!?!!!!1 |
<p align="left"><font face="Franklin Gothic Medium" size="16" color="#bcdefe" letterSpacing="0.000000" kerning="0">SCORE: 300,000</font></p><p align="left"></p> |
DIEHARD |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 MISSILES SIGHTED</font></p><p align="left"></p> |
COMBO |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 HITS IN A ROW</font></p><p align="left"></p> |
GUARDIAN |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p> |
SURGICAL |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p> |
PACIFIST |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p> |
CROSSEYED |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p> |
MONEYBAGS |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p> |
DEADEYE |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p> |
MARKSMANSHIP |
<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p> |
CREDITS |
MAIN MENU |
PLAY AGAIN |
MORE GAMES |
ON |
X |
X |
ActionScript [AS1/AS2]
Frame 1Frame 2function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("44aacd8d", this, 10301, true); _root.kongregateServices.connect(); stop();Instance of Symbol 35 MovieClip in Frame 2onClipEvent (load) { _root.playedintro = false; _alpha = 0; } onClipEvent (enterFrame) { percentload = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (percentload < 99.8) { gotoAndStop(1 + Math.floor(percentload)); if (_alpha < 100) { _alpha = (_alpha + 5); } } else { gotoAndStop (100); _root.introo.play(); if (_root.playedintro) { if (_alpha > 0) { _alpha = (_alpha - 5); } } else if (_alpha < 100) { _alpha = (_alpha + 5); } } }Frame 3gotoAndStop (1);Frame 5_root.mc.stage.removeMovieClip(); _root.scoreshow.removeMovieClip(); _root.resshow.removeMovieClip(); _root.hudbar.removeMovieClip(); _root.tutorial.removeMovieClip(); _root.buyscreen.removeMovieClip(); _root.sounder.removeMovieClip(); _root.musicon = false; _root.music1.stop("LI_music1.wav"); _root.music2.stop("LI_music2.wav"); _root.music3.stop("LI_music3.wav"); _root.music4.stop("LI_music4.wav"); _root.m1p = false; _root.m2p = false; _root.m3p = false; _root.m4p = false; explosion1 = new Sound(); explosion1.attachSound("UL_explosion_1.wav"); explosion2 = new Sound(); explosion2.attachSound("UL_explosion_2.wav"); explosion3 = new Sound(); explosion3.attachSound("UL_explosion_3.wav"); explosion4 = new Sound(); explosion4.attachSound("UL_explosion_1.wav"); explosion5 = new Sound(); explosion5.attachSound("UL_explosion_2.wav"); explosion6 = new Sound(); explosion6.attachSound("UL_explosion_3.wav"); explosion1small = new Sound(); explosion1small.attachSound("UL_explosion_1small.wav"); menu1 = new Sound(); menu1.attachSound("UL_menu_1.wav"); alarm = new Sound(); alarm.attachSound("UL_warning.wav"); zap = new Sound(); zap.attachSound("UL_electricity.wav"); slowdown = new Sound(); slowdown.attachSound("UL_slowdown.wav"); empsound = new Sound(); empsound.attachSound("UL_emp.wav"); flak1 = new Sound(); flak1.attachSound("UL_flak_1.wav"); flak2 = new Sound(); flak2.attachSound("UL_flak_2.wav"); launch1 = new Sound(); launch1.attachSound("UL_launch_1.wav"); ui1 = new Sound(); ui1.attachSound("UL_UI_button_1.wav"); ui2 = new Sound(); ui2.attachSound("UL_UI_button_2.wav"); loop1 = [1]; loop2 = [1, 1, 2, 2]; loop3 = [2, 2, 2, 3]; loop4 = [2, 3, 2, 3]; loop5 = [3, 3, 4, 4]; theloop = 1; looppos = 0; t1 = 30; t2 = 50; t3 = 80; t4 = 130; music1 = new Sound(); music1.attachSound("LI_music1.wav"); music1.onSoundComplete = function () { m1p = false; _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; }; music2 = new Sound(); music2.attachSound("LI_music2.wav"); music2.onSoundComplete = function () { m2p = false; _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; }; music3 = new Sound(); music3.attachSound("LI_music3.wav"); music3.onSoundComplete = function () { m3p = false; _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; }; music4 = new Sound(); music4.attachSound("LI_music4.wav"); music4.onSoundComplete = function () { m4p = false; _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; }; m1p = true; m2p = false; m3p = false; m4p = false; music1.setVolume(50); music1.start(); stop();Instance of Symbol 461 MovieClip in Frame 5onClipEvent (enterFrame) { if (_root.music1.position > (_root.music1.duration - 100)) { _root.music1.stop("LI_music1.wav"); _root.music1.start(0); } }Frame 6mc = new game(); _root.volumemod = 1; _root.music1.stop("LI_music1.wav"); _root.music1.start(0); stop();Instance of Symbol 177 MovieClip [empty] in Frame 6onClipEvent (load) { _root.shownmenu = false; _root.deadcountdown = 60; } onClipEvent (enterFrame) { if (_root.dead && (!_root.shownmenu)) { _root.deadcountdown--; if ((_root.deadcountdown > 0) && ((_root.deadcountdown % 2) == 1)) { _root.mc.spawnsound("explosion1"); _root.mc.spawneffect(false, "null", "explosion1", -25 + random(50), (90 + _root.deadcountdown) + random(50), (random(100) - 50) / 100); } } if ((_root.deadcountdown < -60) && (_root.deadcountdown > -500)) { _root.deadcountdown = -1000; _root.shownmenu = true; _root.mc.buymenu(); } _root.mc.update(); if (Key.isDown(49)) { _root.mc.activate(1); } if (Key.isDown(50)) { _root.mc.activate(2); } if (Key.isDown(51)) { _root.mc.activate(3); } if (Key.isDown(52)) { _root.mc.activate(4); } } onClipEvent (mouseDown) { if (((!_root.deactivated) && (!_root.dead)) && (_root.timestep > 0)) { _root.pacifisttime = 0; var ty = _root._ymouse; if (ty < 400) { if (ty > 360) { ty = 360; } _root.mc.shootmissile(0, 160, Math.atan2(ty - 360, _root._xmouse - 275), 8, _root._xmouse - 275, ty - 200); } } }Instance of Symbol 464 MovieClip "scoreshow" in Frame 6onClipEvent (load) { this.swapDepths(2200); _root.score = 0; } onClipEvent (enterFrame) { _root.scoretext = ""; firstset = Math.floor(_root.score / 1000000); secondset = Math.floor((_root.score - (firstset * 1000000)) / 1000); thirdset = _root.score - ((firstset * 1000000) + (secondset * 1000)); if (_root.score > 1000000) { _root.scoretext = _root.scoretext + firstset; _root.scoretext = _root.scoretext + ","; if (secondset < 100) { _root.scoretext = _root.scoretext + "0"; } if (secondset < 10) { _root.scoretext = _root.scoretext + "0"; } } if (_root.score > 1000) { _root.scoretext = _root.scoretext + secondset; _root.scoretext = _root.scoretext + ","; if (thirdset < 100) { _root.scoretext = _root.scoretext + "0"; } if (thirdset < 10) { _root.scoretext = _root.scoretext + "0"; } } _root.scoretext = _root.scoretext + thirdset; scoreshow.text = "SCORE: " + _root.scoretext; }Instance of Symbol 521 MovieClip "hudbar" in Frame 6onClipEvent (load) { this.swapDepths(3000); } onClipEvent (enterFrame) { if (_root.timestep > 0) { gotoAndStop ("buttons"); } else { gotoAndStop ("nobuttons"); } }Instance of Symbol 540 MovieClip "tutorial" in Frame 6onClipEvent (load) { this.swapDepths(7000); }Instance of Symbol 464 MovieClip "resshow" in Frame 6onClipEvent (load) { this.swapDepths(2201); } onClipEvent (enterFrame) { scoreshow.text = "Resources: " + _root.resources; }Instance of Symbol 757 MovieClip "buyscreen" in Frame 6onClipEvent (load) { this.swapDepths(3400); if ((_root._url.indexOf("http://chat.kongregate.com") == 0) || (_root._url.indexOf("http://kongregate.com") == 0)) { } submitter = 0; } onClipEvent (enterFrame) { _root.accuracy = Math.floor(_root.acc * 100) + "%"; if ((_root.music1.position > (_root.music1.duration - 100)) && (_root.m1p)) { _root.m1p = false; _root.music1.stop("LI_music1.wav"); _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; } else if ((_root.music2.position > (_root.music2.duration - 100)) && (_root.m2p)) { _root.m2p = false; _root.music2.stop("LI_music2.wav"); _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; } else if ((_root.music3.position > (_root.music3.duration - 100)) && (_root.m3p)) { _root.m3p = false; _root.music3.stop("LI_music3.wav"); _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; } else if ((_root.music4.position > (_root.music4.duration - 100)) && (_root.m4p)) { _root.m4p = false; _root.music4.stop("LI_music4.wav"); _root.looppos++; if (_root.looppos > _root["loop" + _root.theloop].length) { _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; } submitter++; if (submitter > 96) { submitter = 0; _root.kongregateStats.submit("HighScore", _root.score); } }Instance of Symbol 770 MovieClip in Frame 6onClipEvent (load) { Mouse.hide(); this.swapDepths(8000); isreticle = true; } onClipEvent (enterFrame) { if ((_root.ammo < 1) && (isreticle)) { _xscale = 75; _yscale = 75; _alpha = 50; } else { _xscale = 100; _yscale = 100; _alpha = 100; } _x = _root._xmouse; _y = _root._ymouse; if (((_root.timestep == 0) && (!_root.tut)) || (_y > 400)) { isreticle = false; } else { isreticle = true; } }Instance of Symbol 791 MovieClip "sounder" in Frame 6onClipEvent (load) { this.swapDepths(4000); _root.soundon = true; _root.musicon = true; } onClipEvent (enterFrame) { if (_root.soundon) { _root.music1.setVolume(slider.percent * _root.volumemod); } else { _root.music1.setVolume(0); } }Instance of Symbol 792 MovieClip in Frame 6onClipEvent (load) { this.swapDepths(14000); }Frame 7_root.gotoAndStop(1);Frame 8_root.theloop = 1; _root.looppos = 0; _root.mc.stage.removeMovieClip(); _root.scoreshow.removeMovieClip(); _root.resshow.removeMovieClip(); _root.hudbar.removeMovieClip(); _root.tutorial.removeMovieClip(); _root.buyscreen.removeMovieClip(); _root.musicon = false; _root.music1.stop("LI_music1.wav"); _root.music2.stop("LI_music2.wav"); _root.music3.stop("LI_music3.wav"); _root.music4.stop("LI_music4.wav"); _root.m1p = false; _root.m2p = false; _root.m3p = false; _root.m4p = false; gotoAndStop (6);Instance of Symbol 2 MovieClip in Symbol 3 MovieClip [bubbler] Frame 1onClipEvent (load) { scaletarget = (60 + (_root.anchorv / 2)) + random(40); _xscale = 0; _yscale = _xscale; _rotation = random(360); rv = random(21) - 10; yv = random(10); scaleup = 0; } onClipEvent (enterFrame) { scaleup = ((scaleup * 3) + 100) / 4; _xscale = ((scaletarget * scaleup) / 100); _yscale = _xscale; _rotation = (_rotation + (rv / 10)); _parent._y = _parent._y - (((_root.anchorv / 10) + 1) + (yv / 10)); if (_parent._y < -200) { _parent.removeMovieClip(); } }Symbol 793 MovieClip [__Packages.MochiAd] Frame 0class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local19 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { clip.stop(); }, ad_finished:function () { clip.play(); }}; options = _parseOptions(options, _local19); var clip = options.clip; var _local12 = 11000; var _local20 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local8 = _getRes(options); var _local6 = _local8[0]; var _local4 = _local8[1]; mc._x = _local6 * 0.5; mc._y = _local4 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local6 * -0.5; chk._y = _local4 * -0.5; var _local10 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local10._x = 10; _local10._y = _local4 - 20; var _local13 = options.color; delete options.color; var _local18 = options.background; delete options.background; var _local21 = options.outline; delete options.outline; var _local5 = _local10.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local18); _local5.moveTo(0, 0); _local5.lineTo(_local6 - 20, 0); _local5.lineTo(_local6 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local7 = _local10.createEmptyMovieClip("_inside", 2); _local7.beginFill(_local13); _local7.moveTo(0, 0); _local7.lineTo(_local6 - 20, 0); _local7.lineTo(_local6 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); _local7.endFill(); _local7._xscale = 0; var _local11 = _local10.createEmptyMovieClip("_outline", 3); _local11.lineStyle(0, _local21, 100); _local11.moveTo(0, 0); _local11.lineTo(_local6 - 20, 0); _local11.lineTo(_local6 - 20, 10); _local11.lineTo(0, 10); _local11.lineTo(0, 0); chk.ad_msec = _local12; chk.ad_timeout = _local20; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local1 = mc._mochiad_wait; _local1.server_control = true; _local1.started = getTimer(); _local1.ad_msec = msec; }; chk.onEnterFrame = function () { var _local8 = this._parent._parent; var _local9 = this._parent._mochiad_ctr; var _local3 = getTimer() - this.started; var _local5 = false; var _local4 = _local8.getBytesTotal(); var _local6 = _local8.getBytesLoaded(); var _local11 = (100 * _local6) / _local4; var _local10 = (100 * _local3) / chk.ad_msec; var _local12 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local11 || 0, _local10)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local12._xscale = _local2; if (!chk.showing) { var _local7 = _local9.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local3 > chk.ad_timeout) { _local5 = true; } } if (_local3 > chk.ad_msec) { _local5 = true; } if (((_local4 > 0) && (_local6 >= _local4)) && (_local5)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local7 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { clip.stop(); }, ad_finished:function () { clip.play(); }}; options = _parseOptions(options, _local7); var clip = options.clip; var _local10 = 11000; var _local8 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local11 = _getRes(options); var _local6 = _local11[0]; var _local9 = _local11[1]; mc._x = _local6 * 0.5; mc._y = _local9 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local1 = mc._mochiad_wait; _local1.server_control = true; _local1.started = getTimer(); _local1.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local3 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local4 = _local5.getBytesTotal(); if ((_local4 > 0) || (typeof(_local4) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local3 > chk.ad_timeout) { _local2 = true; } } if (_local3 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local19 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local19); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local12 = options.clip; var _local11 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local12[_local11]) { return(_local12[_local11].lc); } var _local15 = options.com_server + options.id; _allowDomains(_local15); delete options.id; delete options.com_server; var _local20 = options.depth; delete options.depth; var _local13 = _local12.createEmptyMovieClip(_local11, _local20); var _local8 = _local13.createEmptyMovieClip("_mochiad_com", 1); for (var _local10 in options) { _local8[_local10] = options[_local10]; } var _local7 = new LocalConnection(); var _local14 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local7.mc = _local13; _local7.name = _local14; _local7.allowDomain = function (d) { return(true); }; _local7.allowInsecureDomain = _local7.allowDomain; _local7.connect(_local14); _local13.lc = _local7; _local8.lc = _local14; _local7._id = 0; _local7._queue = []; _local7.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local7._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local7.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local8 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local7._callbacks = {}; _local7._callbacks[0] = [_local7, "_didConnect"]; _local8.st = getTimer(); _local8.loadMovie(_local15 + ".swf", "POST"); return(_local7); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local8 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local8._mochiad_loaded) { return(null); } var _local14 = options.depth; delete options.depth; var _local6 = _local8.createEmptyMovieClip("_mochiad", _local14); var _local10 = _getRes(options); options.res = (_local10[0] + "x") + _local10[1]; options.server = options.server + options.id; delete options.id; _local8._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local11 = _local4.server; delete _local4.server; var _local12 = _allowDomains(_local11); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local12; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local11 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local1 = 0; var _local2 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local1 = parseFloat(_local4[0]); _local2 = parseFloat(_local4[1]); } else { _local1 = _local3.xMax - _local3.xMin; _local2 = _local3.yMax - _local3.yMin; } if ((_local1 == 0) || (_local2 == 0)) { _local1 = Stage.width; _local2 = Stage.height; } return([_local1, _local2]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }Symbol 794 MovieClip [__Packages.game] Frame 0class game { var soundcounter1, combo, stage, missiles, missileindex, effects, effectindex, buildings, shake, spawnspeed, spawncount, cooldown, ammocount, ammoregen, trails, i, j, temp; function game () { soundcounter1 = 0; _root.upgrade1 = 0; _root.upgrade2 = 0; _root.buymenu = 0; _root.upgrade3 = 0; _root.upgrade4 = 0; _root.upgrade5 = 0; _root.upgrade6 = 0; combo = 0; _root.targetzoom = 100; _root.timestep = 1; _root.b1tech = 1; _root.b2tech = 0; _root.b3tech = 0; _root.b4tech = 0; _root.b1activated = false; _root.b2activated = false; _root.b3activated = false; _root.b4activated = false; _root.flakdelay = 0; _root.dead = false; stage = _root.attachMovie("empty", "stage", 1); stage.attachMovie("citybg", "citybg", 2); stage.attachMovie("citybgemp", "citybgemp", 3); stage.attachMovie("drawarea", "trail", 999); stage.attachMovie("drawarea", "trailfade", 998); stage.trailfade._x = -275; stage.trailfade._y = -200; stage._x = 275; stage._y = 200; missiles = new Array(); missileindex = 0; effects = new Array(); effectindex = 0; buildings = new Array(); shake = 0; spawnspeed = 10; spawncount = 100; cooldown = 0; ammocount = 0; ammoregen = 1; trails = new flash.display.BitmapData(550, 400, true, 11184810); stage.trailfade.attachBitmap(trails, 2, "auto", true); buildings.push(new building(this, stage, "building1", 1, -180, 200)); buildings.push(new building(this, stage, "building2", 2, -97, 200)); buildings.push(new building(this, stage, "building3", 3, 0, 187)); buildings.push(new building(this, stage, "building4", 4113, 97, 200)); buildings.push(new building(this, stage, "building5", 5, 180, 200)); spawnmissile(1, 130, -250, 1.57, 2); _root.deactivated = true; _root.tutorialcountdown = 98; _root.ammo = 10; _root.acc = 0; _root.accshots = 0; _root.acchits = 0; _root.cap = 0; _root.maxcombo = 0; _root.deadeye = 0; _root.encounters = 0; _root.freefallers = 0; _root.kills = 0; _root.pacifisttime = 0; _root.pacifist = 0; _root.maxmiss = 0; _root.misses = 0; _root.laststand = 0; _root.resources = 98; _root.upgrade1tier1price = 100; _root.upgrade1tier2price = 200; _root.upgrade1tier3price = 350; _root.upgrade1tier4price = 600; _root.upgrade2tier1price = 100; _root.upgrade2tier2price = 200; _root.upgrade2tier3price = 350; _root.upgrade2tier4price = 600; _root.upgrade3tier1price = 100; _root.upgrade3tier2price = 200; _root.upgrade3tier3price = 350; _root.upgrade3tier4price = 600; _root.upgrade4tier1price = 100; _root.upgrade4tier2price = 200; _root.upgrade4tier3price = 350; _root.upgrade4tier4price = 600; _root.upgrade5tier1price = 800; _root.upgrade5tier2price = 1200; _root.upgrade6tier1price = 600; _root.upgrade6tier2price = 1000; _root.tut = false; _root.anothertimer = 48; _root.timestep = 0; _root.musicstarted = false; _root.flaktoggler = 1; } function spawnsound(thesound) { if (thesound == "explosion1") { if (soundcounter1 > 5) { soundcounter1 = 0; } soundcounter1++; if (soundcounter1 == 1) { _root.explosion1.start(); } else if (soundcounter1 == 2) { _root.explosion2.start(); } else if (soundcounter1 == 3) { _root.explosion3.start(); } else if (soundcounter1 == 4) { _root.explosion4.start(); } else if (soundcounter1 == 5) { _root.explosion5.start(); } else if (soundcounter1 == 6) { _root.explosion6.start(); } } if (thesound == "explosion2") { _root.explosion1small.start(); } } function update() { if (_root.anothertimer == 0) { _root.timestep = 1; _root.anothertimer = -100; } else { _root.anothertimer--; } _root.pacifisttime = _root.pacifisttime + (0.01 * _root.timestep); if (_root.pacifisttime > _root.pacifist) { _root.pacifist = _root.pacifisttime; } if (_root.tutorialcountdown > 0) { _root.tutorialcountdown--; } if (_root.tutorialcountdown == 0) { _root.deactivated = false; _root.tutorialcountdown = -100; _root.tutorial.play(); _root.timestep = 0; _root.tut = true; } if (_root.accshots == 0) { _root.acc = 0; } else { _root.acc = _root.acchits / _root.accshots; } if (_root.timestep > 0) { ammocount = ammocount + (ammoregen * (1 + (_root.upgrade5 * 0.5))); } if (_root.ammo == 10) { ammocount = 0; } _root.ammoloadbar = ammocount; if (ammocount > 36) { ammocount = 0; if (_root.ammo < 10) { buildings[2].clip.reloader.loader.play(); _root.ammo++; } } if (cooldown > 0) { cooldown--; } spawnspeed = spawnspeed + (0.0075 * _root.timestep); trails.colorTransform(trails.rectangle, new flash.geom.ColorTransform(1, 1, 1, 1 - (0.05 * _root.timestep), 0, 0, 0, 0)); stage.trail.clear(); stage.trail.lineStyle(1, 11184810, 100); i = 0; while (i < missiles.length) { stage.trail.moveTo(missiles[i].x - (missiles[i].trailoffs * Math.cos(missiles[i].a)), missiles[i].y - (missiles[i].trailoffs * Math.sin(missiles[i].a))); missiles[i].update(); j = 0; while (j < buildings.length) { missiles[i].checkbuilding(buildings[j]); j++; } stage.trail.lineTo(missiles[i].x - (missiles[i].trailoffs * Math.cos(missiles[i].a)), missiles[i].y - (missiles[i].trailoffs * Math.sin(missiles[i].a))); if (missiles[i].dead) { missiles.splice(i, 1); } i++; } i = 0; while (i < effects.length) { effects[i].update(); if (effects[i].dead) { effects.splice(i, 1); i--; } i++; } i = 0; while (i < buildings.length) { buildings[i].update(); _root["building" + (i + 1)] = buildings[i].shield; if (_root["building" + (i + 1)] < 0) { _root["building" + (i + 1)] = 0; } i++; } var _local9 = new flash.geom.Matrix(); _local9.translate(275, 200); trails.draw(stage.trail, _local9); spawncount = spawncount - _root.timestep; if (spawncount < 0) { if (!_root.musicstarted) { _root.musicstarted = true; } var _local4 = 0; var _local5 = 0; var _local7 = 0; var _local3 = 0; var _local6 = 0; var _local8 = 0; _local4 = random(spawnspeed - 10); if (spawnspeed > 15) { _local5 = random(spawnspeed - 15); } if (spawnspeed > 25) { _local7 = random(spawnspeed - 25); } if (spawnspeed > 40) { _local3 = random(spawnspeed - 40); } if (spawnspeed > 55) { _local6 = random(spawnspeed - 55); } if (spawnspeed > 70) { _local8 = random(spawnspeed - 70); } if (((((_local4 >= _local5) && (_local4 >= _local7)) && (_local4 >= _local3)) && (_local4 >= _local6)) && (_local4 >= _local8)) { spawnmissile(1, random(550) - 275, -200, 1.57 + ((random(100) - 50) / 50), 2); } else if (((((_local5 >= _local4) && (_local5 >= _local7)) && (_local5 >= _local3)) && (_local5 >= _local6)) && (_local5 >= _local8)) { spawnmissile(2, random(550) - 275, -200, 1.57 + ((random(100) - 50) / 50), 2); } else if (((((_local7 >= _local4) && (_local7 >= _local5)) && (_local7 >= _local3)) && (_local7 >= _local6)) && (_local7 >= _local8)) { spawnmissile(3, random(550) - 275, -200, 1.57 + ((random(100) - 50) / 50), 2); } else if (((((_local3 >= _local4) && (_local3 >= _local5)) && (_local3 >= _local3)) && (_local3 >= _local6)) && (_local3 >= _local8)) { spawnmissile(4, random(550) - 275, -200, 1.57 + ((random(100) - 50) / 50), 4); } else if (((((_local6 >= _local4) && (_local6 >= _local5)) && (_local6 >= _local7)) && (_local6 >= _local3)) && (_local6 >= _local8)) { spawnmissile(5, random(550) - 275, -200, 1.57 + ((random(100) - 50) / 50), 2); } else { spawnmissile(7, random(550) - 275, -200, 1.57 + ((random(100) - 50) / 50), 2); } spawncount = Math.floor(800 / spawnspeed); _root.encounters++; } shakescreen(); if (_root.b1activated) { if (_root.cap <= 0) { buildings[0].shield = buildings[0].shield - (_root.timestep * _root.upgrade1); if (buildings[0].shield < 0) { _root.zap.stop("UL_electricity.wav"); buildings[0].shield = -5; _root.b1activated = false; } _root.cap = -5; } else { _root.cap = _root.cap - (_root.timestep * _root.upgrade1); } temp = 0; i = 1; while (i <= 4) { if ((buildings[i].shield < 100) && (!buildings[i].dead)) { temp++; } i++; } if ((buildings[1].shield < 100) && (!buildings[1].dead)) { buildings[1].shield = buildings[1].shield + (((1 / temp) * _root.timestep) * _root.upgrade1); } if ((buildings[2].shield < 100) && (!buildings[2].dead)) { buildings[2].shield = buildings[2].shield + (((1 / temp) * _root.timestep) * _root.upgrade1); } if ((buildings[3].shield < 100) && (!buildings[3].dead)) { buildings[3].shield = buildings[3].shield + (((1 / temp) * _root.timestep) * _root.upgrade1); } if ((buildings[4].shield < 100) && (!buildings[4].dead)) { buildings[4].shield = buildings[4].shield + (((1 / temp) * _root.timestep) * _root.upgrade1); } if (temp == 0) { _root.zap.stop("UL_electricity.wav"); _root.b1activated = false; } } if (_root.b3activated) { _root.targetzoom = 103; if (_root.timestep > 0) { if (_root.upgrade3 == 1) { _root.timestep = 0.8; } if (_root.upgrade3 == 2) { _root.timestep = 0.6; } if (_root.upgrade3 == 3) { _root.timestep = 0.4; } if (_root.upgrade3 == 4) { _root.timestep = 0.001; } } if (_root.upgrade3 == 1) { buildings[3].shield = buildings[3].shield - (1.4 * _root.timestep); } if (_root.upgrade3 == 2) { buildings[3].shield = buildings[3].shield - (1.7 * _root.timestep); } if (_root.upgrade3 == 3) { buildings[3].shield = buildings[3].shield - (2.8 * _root.timestep); } if (_root.upgrade3 == 4) { buildings[3].shield = buildings[3].shield - (1000 * _root.timestep); } temp = 0; if (buildings[3].shield < 0) { _root.b3activated = false; _root.timestep = 1; buildings[3].shield = -5; } ammocount = ammocount + _root.upgrade3; } else { _root.targetzoom = 100; } if (_root.b4activated) { if (_root.upgrade4 > 3) { buildings[4].shield = buildings[4].shield - (0.2 * _root.timestep); } else if (_root.upgrade4 > 1) { buildings[4].shield = buildings[4].shield - (0.25 * _root.timestep); } else { buildings[4].shield = buildings[4].shield - (0.5 * _root.timestep); } _root.flakdelay = _root.flakdelay - _root.timestep; if (_root.flakdelay < 0) { if (_root.upgrade4 > 3) { _root.flakdelay = 2; } else if (_root.upgrade4 > 2) { _root.flakdelay = 3; } else { _root.flakdelay = 5; } _root.flackfire = true; spawneffect(false, "antimissile", "explosion3", random(600) - 300, random(300) - 150, (random(100) - 50) / 100); if (_root.flaktoggler == 1) { _root.flak1.start(); _root.flaktoggler = 2; } else if (_root.flaktoggler == 2) { _root.flak2.start(); _root.flaktoggler = 1; } } if (buildings[4].shield < 0) { _root.b4activated = false; buildings[4].shield = -5; } } if (_root.upgrade1 > 1) { if (_root.cap < (100 * (_root.upgrade1 - 1))) { _root.cap = _root.cap + (0.2 * _root.timestep); } } stage._xscale = ((stage._xscale * 5) + _root.targetzoom) / 6; stage._yscale = ((stage._yscale * 5) + _root.targetzoom) / 6; } function activate(building) { if ((((building == 1) && (!buildings[0].dead)) && ((_root.cap > 0) || (buildings[0].shield > 0))) && (_root.upgrade1 > 0)) { _root.b1activated = true; _root.zap.start(0, 99); } if (((building == 2) && (!buildings[1].dead)) && (_root.upgrade2 > 0)) { if (buildings[1].shield >= 100) { _root.empsound.start(); buildings[1].clip.emppart.emp.play(); j = 0; while (j < missiles.length) { missiles[j].emp(buildings[1].x, buildings[1].y, _root.upgrade2); j++; } buildings[1].shield = 0; stage.citybgemp.gotoAndPlay("emp"); } } if ((((building == 3) && (!buildings[3].dead)) && (buildings[3].shield > 0)) && (_root.upgrade3 > 0)) { buildings[3].clip.tdpart.td.play(); stage.citybg.gotoAndPlay("timeslow"); _root.b3activated = true; _root.slowdown.start(); } if ((((building == 4) && (!buildings[4].dead)) && (buildings[4].shield > 0)) && (_root.upgrade4 > 0)) { buildings[4].clip.flack.flacker.play(); _root.b4activated = true; } } function shootmissile(startx, starty, angle, speed, targetx, targety) { if (_root.ammo > 0) { if (cooldown == 0) { cooldown = 0; _root.ammo--; missileindex++; if (missileindex > 1000) { missileindex = 0; } missiles.push(new missile(this, stage, "antimissile", missileindex, startx, starty, angle, speed)); missiles[missiles.length - 1].prime(targetx, targety); spawneffect(false, "clickey", "targeter", targetx, targety, random(360)); _root.launch1.start(); } } else { _root.ui2.start(); spawneffect(false, "clickey", "targeterout", targetx, targety, random(360)); } } function spawnmissile(type, startx, starty, angle, speed) { missileindex++; if (missileindex > 1000) { missileindex = 0; } if (type == 1) { missiles.push(new missile(this, stage, "missile1", missileindex, startx, starty, angle, speed)); } else if (type == 2) { missiles.push(new missile(this, stage, "missile2", missileindex, startx, starty, angle, speed)); missiles[missiles.length - 1].arcmissile((0.5 + (random(10) / 20)) * ((random(2) * 2) - 1)); } else if (type == 3) { missiles.push(new missile(this, stage, "missile3", missileindex, startx, starty, angle, speed)); missiles[missiles.length - 1].arcmissile((0.5 + (random(10) / 20)) * ((random(2) * 2) - 1)); missiles[missiles.length - 1].wild = true; } else if (type == 4) { missiles.push(new missile(this, stage, "missile4", missileindex, startx, starty, angle, speed)); } else if (type == 5) { missiles.push(new missile(this, stage, "missile5", missileindex, startx, starty, angle, speed)); } else if (type == 6) { missiles.push(new missile(this, stage, "missile6", missileindex, startx, starty, angle, speed)); } else if (type == 7) { missiles.push(new missile(this, stage, "missile7", missileindex, startx, starty, angle, speed)); } } function spawneffect(playerorigin, origintype, type, x, y, angle) { effectindex++; if (effectindex > 1000) { effectindex = 0; } effects.push(new effect(playerorigin, origintype, this, stage, type, effectindex, x, y, angle)); if (type == "explosion3") { if (shake < 40) { shake = shake + 1; } } else if (type == "targeter") { } else if (shake < 40) { shake = shake + 2; } } function checkblasts(playerorigin, playerblast, damagex, damagey, damageradius, damagerate) { var _local2 = 0; j = 0; while (j < missiles.length) { _local2 = _local2 + missiles[j].checkblast(playerorigin, playerblast, damagex, damagey, damageradius, damagerate); j++; } return(_local2); } function buymenu() { _root.buyscreen.gotoAndPlay("opening"); _root.timestep = 0; } function shakescreen() { if (shake > 10) { shake = 10; } if (shake > 0) { shake--; } var _local3 = shake; var _local2 = random(628) / 100; stage._x = 275 + (_local3 * Math.cos(_local2)); stage._y = 200 + (_local3 * Math.sin(_local2)); } }Symbol 795 MovieClip [__Packages.building] Frame 0class building { var ismain, x, y, clip, hp, shield, dead; function building (callinggame, target, type, ID, xstart, ystart) { if (type == "building3") { ismain = true; } else { ismain = false; } x = xstart; y = ystart; clip = target.attachMovie(type, "building" + ID, 7000 + ID); hp = 100; shield = 100; clip._x = x; clip._y = y; dead = false; } function update() { clip._x = x; clip._y = y; if (ismain) { if ((shield < 100) && (hp > 0)) { shield = shield + ((0.1 * _root.timestep) * (1 + (_root.upgrade6 * 0.5))); } } else if ((shield < 100) && (hp > 0)) { shield = shield + (0.1 * _root.timestep); } if (hp <= 0) { dead = true; } } function hit(hitamount) { if (shield > 0) { shield = shield - hitamount; } else { hp = hp - hitamount; if ((hp < 66) && ((hp + hitamount) >= 66)) { clip.gotoAndStop(2); } if ((hp < 33) && ((hp + hitamount) >= 33)) { clip.gotoAndStop(3); } if ((hp <= 0) && ((hp + hitamount) > 0)) { if (ismain) { _root.dead = true; } clip.gotoAndStop(4); } } } }Symbol 796 MovieClip [__Packages.missile] Frame 0class missile { var resval, trailoffs, mytype, mygame, dead, clip, x, y, a, v, xv, yv, fuse, outofcontrol, curvy, spin, tx, ty, arc, wild, para, copter, xvv, yvv, minibombtimer; function missile (callinggame, target, type, ID, startx, starty, angle, speed) { resval = 0; trailoffs = 8; mytype = type; mygame = callinggame; dead = false; clip = target.attachMovie(type, "missile" + ID, 1000 + ID); x = startx; y = starty; clip._x = x; clip._y = y; a = angle; v = speed; xv = v * Math.cos(a); yv = v * Math.sin(a); fuse = 1000; outofcontrol = false; curvy = false; spin = 0; tx = -1000; ty = 0; arc = 0; wild = false; para = false; copter = false; xvv = 0; yvv = 0; if (type == "missile6") { trailoffs = 1; outofcontrol = true; fuse = 500; spin = (random(50) - 25) / 100; } if (type == "missile7") { trailoffs = 3; } minibombtimer = 48; } function arcmissile(setarc) { arc = setarc; curvy = true; } function prime(targetx, targety) { fuse = Math.sqrt(((targetx - x) * (targetx - x)) + ((targety - y) * (targety - y))) / v; tx = targetx; ty = targety; } function update() { if (!dead) { fuse = fuse - _root.timestep; if (y > 200) { if ((((((mytype == "missile1") || (mytype == "missile2")) || (mytype == "missile3")) || (mytype == "missile4")) || (mytype == "missile5")) || (mytype == "missile7")) { mygame.spawneffect(false, mytype, "explosion1", x, 200, (random(100) - 50) / 100); _root.mc.spawnsound("explosion1"); } else if (mytype == "missile6") { mygame.spawneffect(false, mytype, "explosion4", x, 200, (random(100) - 50) / 100); _root.mc.spawnsound("explosion2"); } else if (mytype == "antimissile") { mygame.spawneffect(true, mytype, "explosion2", x, 200, random(628) / 100); _root.mc.spawnsound("explosion1"); } clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; } if ((((y > -100) && (y <= -20)) && (mytype == "missile5")) && (!outofcontrol)) { para = true; clip.gotoAndStop("deploy1"); } if (((y > -100) && (mytype == "missile7")) && (!outofcontrol)) { copter = true; clip.gotoAndStop("deploy1"); } if (((y > -80) && (mytype == "missile5")) && (!outofcontrol)) { minibombtimer = minibombtimer - _root.timestep; if (minibombtimer <= 0) { minibombtimer = 48; mygame.spawnmissile(6, x, y, random(2) * 3.141593, 1 + (random(20) / 10)); } clip.gotoAndStop("deploy2"); } if (fuse < 0) { if (!outofcontrol) { if ((((((mytype == "missile1") || (mytype == "missile2")) || (mytype == "missile3")) || (mytype == "missile4")) || (mytype == "missile5")) || (mytype == "missile7")) { mygame.spawneffect(false, mytype, "explosion1", tx, ty, (random(100) - 50) / 100); _root.mc.spawnsound("explosion1"); } else if (mytype == "missile6") { mygame.spawneffect(false, mytype, "explosion5", tx, ty, (random(100) - 50) / 100); _root.mc.spawnsound("explosion2"); } else if (mytype == "antimissile") { mygame.spawneffect(true, mytype, "explosion2", tx, ty, random(628) / 100); _root.mc.spawnsound("explosion1"); } } else if ((((((mytype == "missile1") || (mytype == "missile2")) || (mytype == "missile3")) || (mytype == "missile4")) || (mytype == "missile5")) || (mytype == "missile7")) { mygame.spawneffect(false, mytype, "explosion1", x, y, (random(100) - 50) / 100); _root.mc.spawnsound("explosion1"); } else if (mytype == "missile6") { mygame.spawneffect(false, mytype, "explosion5", x, y, (random(100) - 50) / 100); _root.mc.spawnsound("explosion2"); } else if (mytype == "antimissile") { mygame.spawneffect(true, mytype, "explosion2", x, y, random(628) / 100); _root.mc.spawnsound("explosion1"); } if (mytype == "antimissile") { _root.accshots++; } else { _root.kills++; if (mytype == "missile6") { _root.score = _root.score + 50; } else { _root.score = _root.score + (20 + Math.floor(_root.acc * 10)); if (mytype == "missile2") { _root.score = _root.score + 100; } if (mytype == "missile3") { _root.score = _root.score + 200; } if (mytype == "missile4") { _root.score = _root.score + 500; } if (mytype == "missile5") { _root.score = _root.score + 400; } if (mytype == "missile7") { _root.score = _root.score + 600; } } } _root.resources = (_root.resources + resval) + 500; clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; } if (outofcontrol) { xv = xv * (1 - (_root.timestep * 0.05)); yv = yv * (1 - (_root.timestep * 0.05)); yv = yv + (_root.timestep * 0.1); a = a + (_root.timestep * spin); } else if (curvy) { if (wild) { arc = arc + ((random(10) / 10) * ((random(2) * 2) - 1)); if (arc > 10) { arc = 10; } if (arc < -10) { arc = -10; } } a = a + ((arc / 100) * _root.timestep); xv = (_root.timestep * v) * Math.cos(a); yv = (_root.timestep * v) * Math.sin(a); if (a < 0.6283185) { a = 0.6911504; arc = (-arc) / 2; } if (a > 2.513274) { a = 2.450442; arc = (-arc) / 2; } } if (para) { xv = xv * 0.98; yv = yv * 0.8; yv = yv + 0.1; a = Math.atan2(yv, xv); } if (copter && (!outofcontrol)) { minibombtimer = minibombtimer - _root.timestep; if (minibombtimer <= 0) { minibombtimer = 18; mygame.spawnmissile(6, x, y, Math.atan2(yv + 2, xv), 20 + (random(20) / 10)); } xvv = xvv + (random(5) - 2); yvv = yvv + (random(5) - 2); if (xvv < -10) { xvv = -10; } if (xvv > 10) { xvv = 10; } if (yvv < -10) { yvv = -10; } if (yvv > 10) { yvv = 10; } xv = xv + (xvv / 500); yv = yv + (yvv / 500); xv = xv * 0.98; yv = yv * 0.98; a = Math.atan2(yv + 2, xv); if (y < -205) { clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; } } x = x + (_root.timestep * xv); y = y + (_root.timestep * yv); if (((x < -285) || (x > 285)) || (y < -250)) { clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; } clip._x = x; clip._y = y; clip._rotation = ((a * 360) / 6.283) + 90; } } function checkblast(playerorigin, playerblast, blastx, blasty, blastradius, blastrate) { var _local5 = 0; if (!dead) { if (mytype != "antimissile") { if (Math.sqrt(((blastx - x) * (blastx - x)) + ((blasty - y) * (blasty - y))) < blastradius) { if (blastrate > 5) { _root.deadeye++; } if (blastrate > 1.4) { if (playerblast && (mytype != "antimissile")) { mygame.combo++; if (mytype == "missile6") { _root.resources = _root.resources + 2; } else { _root.resources = _root.resources + (5 + Math.floor(blastrate / 2)); if (mytype == "missile2") { _root.resources = _root.resources + 1; } if (mytype == "missile3") { _root.resources = _root.resources + 2; } if (mytype == "missile4") { _root.resources = _root.resources + 7; } if (mytype == "missile4") { _root.resources = _root.resources + 5; } if (mytype == "missile7") { _root.resources = _root.resources + 10; } } if (mygame.combo > _root.maxcombo) { _root.maxcombo = mygame.combo; } if ((mygame.combo % 5) == 0) { mygame.spawneffect(false, "antimissile", "combo", x, y, mygame.combo); } } if ((((((mytype == "missile1") || (mytype == "missile2")) || (mytype == "missile3")) || (mytype == "missile4")) || (mytype == "missile5")) || (mytype == "missile7")) { mygame.spawneffect(playerorigin, mytype, "explosion1", x, y, (random(100) - 50) / 100); _root.mc.spawnsound("explosion1"); } else if (mytype == "missile6") { mygame.spawneffect(playerorigin, mytype, "explosion5", x, y, random(628) / 100); _root.mc.spawnsound("explosion2"); } else if (mytype == "antimissile") { mygame.spawneffect(playerorigin, mytype, "explosion2", x, y, random(628) / 100); _root.mc.spawnsound("explosion1"); } clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; _local5++; if (playerorigin) { _root.misses = 0; _root.acchits++; _root.kills++; if (mytype == "missile6") { _root.score = _root.score + 5; } else { _root.score = _root.score + (20 + Math.floor(_root.acc * 10)); if (mytype == "missile2") { _root.score = _root.score + 10; } if (mytype == "missile3") { _root.score = _root.score + 20; } if (mytype == "missile4") { _root.score = _root.score + 50; } if (mytype == "missile5") { _root.score = _root.score + 40; } if (mytype == "missile7") { _root.score = _root.score + 60; } } } if (mytype != "antimissile") { } } else if (blastrate > 0) { if (playerblast && (mytype != "antimissile")) { resval = 3; _root.resources = _root.resources + 2; _root.freefallers++; } var _local8 = Math.sqrt(((blastx - x) * (blastx - x)) + ((blasty - y) * (blasty - y))); var _local7 = Math.atan2(y - blasty, x - blastx); xv = xv + ((50 / _local8) * Math.cos(_local7)); yv = yv + ((50 / _local8) * Math.sin(_local7)); a = Math.atan2(yv, xv); spin = (random(11) - 5) / 10; if (spin == 0) { spin = 0.1; } if (Math.abs(spin) < 0.3) { spin = 0.3; } outofcontrol = true; para = false; copter = false; if (fuse > 30) { fuse = random(100) + 50; } _local5++; if (mytype == "missile5") { clip.gotoAndStop("ooc"); } if (mytype == "missile7") { clip.gotoAndStop("ooc"); } } } } } return(_local5); } function emp(blastx, blasty, power) { if ((power > 1) || (random(100) > 33)) { var _local6 = Math.sqrt(((blastx - x) * (blastx - x)) + ((blasty - y) * (blasty - y))); var _local2 = Math.atan2(y - blasty, x - blastx); if (power > 2) { xv = xv + (5 * Math.cos(_local2)); yv = yv + (5 * Math.sin(_local2)); } a = Math.atan2(yv, xv); spin = (random(11) - 5) / 10; if (spin == 0) { spin = 0.1; } if (Math.abs(spin) > 0.3) { spin = 0.3; } outofcontrol = true; para = false; copter = false; if (mytype == "missile5") { clip.gotoAndStop("ooc"); } if (mytype == "missile7") { clip.gotoAndStop("ooc"); } if (fuse > 30) { fuse = random(100) + 50; } if (power > 3) { fuse = random(10) + 5; } } } function checkbuilding(target) { if (mytype != "antimissile") { var _local4 = Math.sqrt(((target.x - x) * (target.x - x)) + ((target.y - y) * (target.y - y))); if (target.shield > 0) { if (_local4 < 50) { mygame.spawneffect(false, mytype, "shieldping", target.x, target.y, Math.atan2(y - target.y, x - target.x) - 1.57); if (mytype == "missile6") { mygame.spawneffect(false, mytype, "explosion4", x, y, (random(100) - 50) / 100); _root.mc.spawnsound("explosion2"); } else { mygame.spawneffect(false, mytype, "explosion1", x, y, (random(100) - 50) / 100); _root.mc.spawnsound("explosion1"); } clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; if (mytype == "missile6") { target.hit(10); } else { target.hit(45); } } } else if (target.clip.hitarea.hitTest(x + 275, y + 200, true)) { if (mytype == "missile6") { mygame.spawneffect(false, mytype, "explosion4", x, y, (random(100) - 50) / 100); _root.mc.spawnsound("explosion2"); } else { mygame.spawneffect(false, mytype, "explosion1", x, y, (random(100) - 50) / 100); _root.mc.spawnsound("explosion1"); } clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; if (mytype == "missile6") { target.hit(10); } else { target.hit(45); } } } } }Symbol 797 MovieClip [__Packages.effect] Frame 0class effect { var missed, playerorigin, fc, myorigin, mytype, mygame, dead, clip, x, y, a, life, damageradius, damagerate, numhit; function effect (ofplayerorigin, origin, callinggame, target, type, ID, startx, starty, angle) { missed = false; playerorigin = ofplayerorigin; fc = 0; myorigin = origin; mytype = type; mygame = callinggame; dead = false; if ((mytype == "shieldping") || (mytype == "combo")) { clip = target.attachMovie(type, "effect" + ID, 7500 + ID); } else { clip = target.attachMovie(type, "effect" + ID, 2000 + ID); } if (mytype == "combo") { clip.cnum = angle; } x = 0; y = -1000; x = startx; y = starty; clip._x = x; clip._y = y; a = angle; life = 50; damageradius = 4; damagerate = 6; numhit = 0; } function update() { if (!dead) { fc = fc + _root.timestep; if (fc > 1) { fc = fc - 1; clip.nextFrame(); } if (((mytype == "explosion1") || (mytype == "explosion2")) || (mytype == "explosion3")) { damageradius = damageradius + damagerate; if (damagerate > 0) { damagerate = damagerate - 0.6; } var _local3 = false; if (myorigin == "antimissile") { _local3 = true; } if (damagerate > 0) { numhit = numhit + mygame.checkblasts(playerorigin, _local3, x, y, damageradius, damagerate); } if (((myorigin == "antimissile") && (damagerate <= 0)) && (numhit <= 0)) { mygame.combo = 0; if (!missed) { missed = true; _root.misses++; if (_root.misses > _root.maxmiss) { _root.maxmiss = _root.misses; } } } } life = life - _root.timestep; if (life < 0) { clip.gotoAndStop(1); clip.removeMovieClip(); dead = true; } clip._x = x; clip._y = y; if (mytype == "combo") { y--; } else { clip._rotation = ((a * 360) / 6.283) + 90; } } } }Symbol 7 Buttonon (release) { getURL ("http://www.kongregate.com/?gamereferral=MAD", "_blank"); }Symbol 30 MovieClip Frame 64_root.playedintro = true; stop();Symbol 30 MovieClip Frame 89_root.gotoAndStop(5);Symbol 47 MovieClip Frame 15stop();Symbol 49 MovieClip [missile7] Frame 2stop();Symbol 53 MovieClip [missile6] Frame 2stop();Symbol 59 MovieClip [missile5] Frame 2stop();Symbol 62 MovieClip [missile4] Frame 2stop();Symbol 66 MovieClip [missile3] Frame 2stop();Symbol 67 MovieClip [missile2] Frame 2stop();Symbol 70 MovieClip [missile1] Frame 2stop();Symbol 108 MovieClip [explosion5] Frame 1stop();Symbol 108 MovieClip [explosion5] Frame 153stop();Symbol 123 MovieClip [explosion4] Frame 1stop();Symbol 123 MovieClip [explosion4] Frame 92stop();Symbol 142 MovieClip [explosion3] Frame 1stop();Symbol 142 MovieClip [explosion3] Frame 92stop();Symbol 175 MovieClip [explosion2] Frame 1stop();Symbol 175 MovieClip [explosion2] Frame 92stop();Symbol 176 MovieClip [explosion1] Frame 1stop();Symbol 176 MovieClip [explosion1] Frame 153stop();Instance of Symbol 184 MovieClip in Symbol 185 MovieClip [combo] Frame 1onClipEvent (enterFrame) { ctext = "" + _parent.cnum; }Symbol 192 MovieClip [citybgemp] Frame 1stop();Symbol 192 MovieClip [citybgemp] Frame 8gotoAndStop (1);Symbol 197 MovieClip [citybg] Frame 1stop();Symbol 197 MovieClip [citybg] Frame 14if (_root.b3activated) { gotoAndPlay ("timeslowon"); }Symbol 208 MovieClip Frame 1stop();Instance of Symbol 208 MovieClip in Symbol 211 MovieClip Frame 1onClipEvent (load) { rv = 0; } onClipEvent (enterFrame) { rv = rv + (random(5) - 2); _rotation = (_rotation + rv); if (_rotation < -45) { _rotation = -45; rv = 0; } if (_rotation > 5) { _rotation = 5; rv = 0; } if (_root.flackfire) { play(); _root.flackfire = false; } }Symbol 214 MovieClip Frame 1stop();Symbol 214 MovieClip Frame 40if (_root.b4activated) { gotoAndPlay ("timing"); }Symbol 215 MovieClip Frame 2if ((_root.upgrade4 == 0) || (_root.timestep == 0)) { gotoAndPlay (1); }Symbol 215 MovieClip Frame 29stop();Symbol 234 MovieClip Frame 67stop();Symbol 234 MovieClip Frame 71stop();Symbol 235 MovieClip Frame 1_root.flak1.start(); _root.explosion1small.start();Symbol 235 MovieClip Frame 7stop();Symbol 244 MovieClip [building5] Frame 1stop();Symbol 259 MovieClip Frame 1stop();Symbol 259 MovieClip Frame 11if (_root.b3activated) { gotoAndPlay ("timing"); }Symbol 260 MovieClip Frame 2if ((_root.upgrade3 == 0) || (_root.timestep == 0)) { gotoAndPlay (1); }Symbol 260 MovieClip Frame 29stop();Symbol 273 MovieClip [building4] Frame 1stop();Symbol 282 MovieClip Frame 1stop();Symbol 282 MovieClip Frame 5_x = (_x - 2.5);Symbol 283 MovieClip Frame 1stop();Instance of Symbol 282 MovieClip "loader" in Symbol 283 MovieClip Frame 1onClipEvent (load) { xo = _x; xt = _x; _x = (_x - 25); } onClipEvent (enterFrame) { xt = xo - (_root.ammo * 2.5); _x = (((_x * 5) + xt) / 6); }Symbol 296 MovieClip [building3] Frame 1stop();Symbol 317 MovieClip Frame 2if (random(5) == 1) { thezap = random(2) + 1; if (thezap == 1) { gotoAndPlay ("zap1"); } if (thezap == 2) { gotoAndPlay ("zap2"); } if (thezap == 3) { gotoAndPlay ("zap3"); } } else { gotoAndPlay (1); }Symbol 317 MovieClip Frame 7gotoAndPlay (1);Symbol 317 MovieClip Frame 12gotoAndPlay (1);Symbol 317 MovieClip Frame 17gotoAndPlay (1);Symbol 320 MovieClip Frame 1stop();Instance of Symbol 319 MovieClip in Symbol 320 MovieClip Frame 3onClipEvent (enterFrame) { if (random(10) < 3) { gotoAndStop (1); } else { gotoAndStop (2); } }Symbol 321 MovieClip Frame 2if ((_root.upgrade2 == 0) || (_root.timestep == 0)) { gotoAndPlay (1); }Symbol 321 MovieClip Frame 29stop();Symbol 334 MovieClip [building2] Frame 1stop();Symbol 344 MovieClip Frame 2if ((_root.upgrade1 == 0) || (_root.timestep == 0)) { gotoAndPlay (1); }Symbol 344 MovieClip Frame 29stop();Symbol 357 MovieClip [building1] Frame 1stop();Symbol 359 MovieClip [antimissile] Frame 2stop();Symbol 364 MovieClip Frame 1stop();Symbol 364 MovieClip Frame 89stop();Symbol 365 MovieClip [shieldping] Frame 1stop();Symbol 365 MovieClip [shieldping] Frame 2pinganim.nextFrame(); gotoAndStop (1);Symbol 368 MovieClip [targeter] Frame 45stop();Symbol 370 MovieClip [targeterout] Frame 45stop();Symbol 394 Buttonon (release) { getURL ("http://www.nicdaniel.com", "_blank"); } on (rollOver) { nhovered = true; } on (rollOut) { nhovered = false; } on (dragOut) { nhovered = false; }Symbol 396 Buttonon (release) { getURL ("http://www.brianbaum.com", "_blank"); } on (rollOver) { bhovered = true; } on (rollOut) { bhovered = false; } on (dragOut) { bhovered = false; }Instance of Symbol 401 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { _xscale = 0; _yscale = 0; } onClipEvent (enterFrame) { if (_parent.nhovered) { _xscale = ((_xscale + 110) / 2); } else { _xscale = ((_xscale + 100) / 2); } _yscale = _xscale; }Instance of Symbol 405 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { _xscale = 0; _yscale = 0; } onClipEvent (enterFrame) { if (_parent.bhovered) { _xscale = ((_xscale + 110) / 2); } else { _xscale = ((_xscale + 100) / 2); } _yscale = _xscale; }Instance of Symbol 414 MovieClip in Symbol 420 MovieClip Frame 1onClipEvent (load) { _root.anchorv = 200; bubbleindex = 0; } onClipEvent (enterFrame) { _root.anchorv = _root.anchorv + 1; _root.anchorv = _root.anchorv * 0.9; looper = Math.floor(_root.anchorv - 10); if (loper > 3) { looper = 3; } i = 0; while (i < looper) { randx = random(150) - 75; randy = random(170) - 85; if (this.hitTest(((_parent._parent._parent._x + _parent._parent._x) + _parent._x) + randx, ((_parent._parent._parent._y + _parent._parent._y) + _parent._y) + randy, true)) { bubbleindex++; _parent.attachMovie("bubbler", "b" + bubbleindex, bubbleindex); _parent["b" + bubbleindex]._x = randx; _parent["b" + bubbleindex]._y = randy; } i++; } }Instance of Symbol 392 MovieClip "spinner" in Symbol 421 MovieClip Frame 10onClipEvent (load) { rt = _rotation; } onClipEvent (enterFrame) { rt = (Math.atan2(_parent._ymouse, _parent._xmouse) * 180) / 3.141592; if (rt > (_rotation + 180)) { rt = rt - 360; } if (rt < (_rotation - 180)) { rt = rt + 360; } _rotation = ((_rotation + rt) / 2); }Symbol 421 MovieClip Frame 88_parent.gotoAndStop(2);Symbol 427 Buttonon (release) { getURL ("http://www.kongregate.com/?gamereferral=MAD", "_blank"); }Symbol 428 MovieClip Frame 20stop();Symbol 430 Buttonon (release) { getURL ("http://www.nicdaniel.com", "_blank"); } on (rollOver) { nhovered = true; } on (rollOut) { nhovered = false; } on (dragOut) { nhovered = false; }Symbol 431 Buttonon (release) { getURL ("http://www.brianbaum.com", "_blank"); } on (rollOver) { bhovered = true; } on (rollOut) { bhovered = false; } on (dragOut) { bhovered = false; }Instance of Symbol 401 MovieClip in Symbol 436 MovieClip Frame 1onClipEvent (load) { _xscale = 0; _yscale = 0; } onClipEvent (enterFrame) { if (_parent.nhovered) { _xscale = ((_xscale + 110) / 2); } else { _xscale = ((_xscale + 100) / 2); } _yscale = _xscale; }Instance of Symbol 405 MovieClip in Symbol 436 MovieClip Frame 1onClipEvent (load) { _xscale = 0; _yscale = 0; } onClipEvent (enterFrame) { if (_parent.bhovered) { _xscale = ((_xscale + 110) / 2); } else { _xscale = ((_xscale + 100) / 2); } _yscale = _xscale; }Symbol 437 MovieClip Frame 2if (!_root.credits) { gotoAndPlay (1); }Symbol 437 MovieClip Frame 3_root.menu1.start();Symbol 437 MovieClip Frame 14if (_root.credits) { gotoAndPlay (13); }Symbol 443 MovieClip Frame 2if (!_root.instructions) { gotoAndPlay (1); }Symbol 443 MovieClip Frame 3_root.menu1.start();Symbol 443 MovieClip Frame 14if (_root.instructions) { gotoAndPlay (13); }Symbol 448 Buttonon (release) { _root.ui1.start(); _root.credits = false; _root.instructions = false; _parent.play(); }Symbol 450 Buttonon (release) { _root.ui1.start(); _root.credits = false; _root.instructions = true; }Symbol 452 Buttonon (release) { _root.ui1.start(); _root.credits = true; _root.instructions = false; }Symbol 455 Buttonon (release) { getURL ("http://www.kongregate.com/?gamereferral=MAD", "_blank"); }Symbol 456 MovieClip Frame 1stop();Instance of Symbol 459 MovieClip "menu" in Symbol 460 MovieClip Frame 1onClipEvent (load) { _root.instructions = false; _root.credits = false; }Symbol 460 MovieClip Frame 10_root.menu1.start();Symbol 460 MovieClip Frame 20stop();Symbol 460 MovieClip Frame 21_root.menu1.start();Symbol 460 MovieClip Frame 30menu.screener.play();Symbol 460 MovieClip Frame 37_root.nextFrame();Symbol 461 MovieClip Frame 1stop();Symbol 472 MovieClip Frame 1stop();Symbol 473 MovieClip Frame 10stop();Instance of Symbol 478 MovieClip in Symbol 479 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop(Math.floor(_root.ammoloadbar) + 1); }Symbol 486 Buttonon (release) { _root.mc.activate(1); }Instance of Symbol 490 MovieClip in Symbol 492 MovieClip Frame 3onClipEvent (enterFrame) { myfill = _root.cap; if (myfill > 100) { myfill = 100; } myfill = Math.floor((myfill * 9) / 100); gotoAndStop(myfill + 1); }Instance of Symbol 490 MovieClip in Symbol 492 MovieClip Frame 4onClipEvent (enterFrame) { myfill = _root.cap - 100; if (myfill < 0) { myfill = 0; } if (myfill > 100) { myfill = 100; } myfill = Math.floor((myfill * 9) / 100); gotoAndStop(myfill + 1); }Instance of Symbol 490 MovieClip in Symbol 492 MovieClip Frame 5onClipEvent (enterFrame) { myfill = _root.cap - 200; if (myfill < 0) { myfill = 0; } if (myfill > 100) { myfill = 100; } myfill = Math.floor((myfill * 9) / 100); gotoAndStop(myfill + 1); }Symbol 496 Buttonon (release) { _root.mc.activate(2); }Instance of Symbol 502 MovieClip in Symbol 503 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.mc.buildings[1].shield >= 100) { gotoAndStop (2); } else { gotoAndStop (1); } }Symbol 507 Buttonon (release) { _root.mc.buymenu(); }Symbol 512 Buttonon (release) { _root.mc.activate(3); }Instance of Symbol 502 MovieClip in Symbol 513 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.mc.buildings[3].shield >= 0) { gotoAndStop (2); } else { gotoAndStop (1); } }Symbol 519 Buttonon (release) { _root.mc.activate(4); }Instance of Symbol 502 MovieClip in Symbol 520 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.mc.buildings[4].shield >= 0) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 465 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.b1activated) { gotoAndStop(1 + _root.upgrade1); } else { gotoAndStop (1); } }Instance of Symbol 474 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (load) { oldvalue = _root.building1; } onClipEvent (enterFrame) { if (_root.building1 > 0) { warner.gotoAndStop(1); } else { warner.gotoAndStop(2); } if (oldvalue > _root.building1) { i = 0; while (i < 20) { this["pip" + (i + 1)].pipcolor.gotoAndPlay(2); i++; } } gotoAndStop(Math.floor(_root.building1 / 5) + 1); oldvalue = _root.building1; if (_root.mc.buildings[0].dead) { gotoAndStop (25); } }Instance of Symbol 474 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (load) { oldvalue = _root.building2; } onClipEvent (enterFrame) { if (_root.building2 > 0) { warner.gotoAndStop(1); } else { warner.gotoAndStop(2); } if (oldvalue > _root.building2) { i = 0; while (i < 20) { this["pip" + (i + 1)].pipcolor.gotoAndPlay(2); i++; } } gotoAndStop(Math.floor(_root.building2 / 5) + 1); oldvalue = _root.building2; if (_root.mc.buildings[1].dead) { gotoAndStop (25); } }Instance of Symbol 474 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (load) { oldvalue = _root.building3; } onClipEvent (enterFrame) { if (_root.building3 > 0) { warner.gotoAndStop(1); } else { warner.gotoAndStop(2); } if (oldvalue > _root.building3) { i = 0; while (i < 20) { this["pip" + (i + 1)].pipcolor.gotoAndPlay(2); i++; } } gotoAndStop(Math.floor(_root.building3 / 5) + 1); oldvalue = _root.building3; if (_root.mc.buildings[2].dead) { gotoAndStop (25); } }Instance of Symbol 474 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (load) { oldvalue = _root.building4; } onClipEvent (enterFrame) { if (_root.building4 > 0) { warner.gotoAndStop(1); } else { warner.gotoAndStop(2); } if (oldvalue > _root.building4) { i = 0; while (i < 20) { this["pip" + (i + 1)].pipcolor.gotoAndPlay(2); i++; } } gotoAndStop(Math.floor(_root.building4 / 5) + 1); oldvalue = _root.building4; if (_root.mc.buildings[3].dead) { gotoAndStop (25); } }Instance of Symbol 474 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (load) { oldvalue = _root.building5; } onClipEvent (enterFrame) { if (_root.building5 > 0) { warner.gotoAndStop(1); } else { warner.gotoAndStop(2); } if (oldvalue > _root.building5) { i = 0; while (i < 20) { this["pip" + (i + 1)].pipcolor.gotoAndPlay(2); i++; } } gotoAndStop(Math.floor(_root.building5 / 5) + 1); oldvalue = _root.building5; if (_root.mc.buildings[4].dead) { gotoAndStop (25); } }Instance of Symbol 479 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mc.buildings[2].dead) { gotoAndStop (12); } else { gotoAndStop(_root.ammo + 1); } }Instance of Symbol 492 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mc.buildings[0].dead) { gotoAndStop (10); } else { gotoAndStop(_root.upgrade1 + 1); } }Instance of Symbol 503 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mc.buildings[1].dead) { gotoAndStop (10); } else { gotoAndStop(_root.upgrade2 + 1); } }Instance of Symbol 508 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mc.buildings[2].dead) { gotoAndStop (10); } else { gotoAndStop(_root.buymenu + 1); } }Instance of Symbol 513 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mc.buildings[3].dead) { gotoAndStop (10); } else { gotoAndStop(_root.upgrade3 + 1); } }Instance of Symbol 520 MovieClip in Symbol 521 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mc.buildings[4].dead) { gotoAndStop (10); } else { gotoAndStop(_root.upgrade4 + 1); } }Symbol 525 MovieClip Frame 67stop();Symbol 530 Buttonon (press) { if (_xscale < 120) { _root.mc.shootmissile(0, 160, Math.atan2(_root._ymouse - 360, _root._xmouse - 275), 8, _root._xmouse - 275, _root._ymouse - 200); _root.timestep = 1; _root.tut = false; _parent.play(); } }Symbol 536 MovieClip Frame 6stop();Symbol 538 Buttonon (release) { _root.tut = false; _root.timestep = 1; _root.buymenu = 1; gotoAndStop (1); }Symbol 539 Buttonon (release) { _root.tut = false; _root.buymenu = 1; gotoAndStop (1); _root.mc.buymenu(); }Symbol 540 MovieClip Frame 1stop();Symbol 540 MovieClip Frame 2_root.alarm.start();Symbol 540 MovieClip Frame 40stop();Instance of Symbol 531 MovieClip in Symbol 540 MovieClip Frame 40onClipEvent (load) { _xscale = 2000; _yscale = 2000; } onClipEvent (enterFrame) { _xscale = ((_xscale + 100) / 2); _yscale = _xscale; }Symbol 540 MovieClip Frame 91_root.tut = true; _root.timestep = 0; stop();Instance of Symbol 536 MovieClip in Symbol 540 MovieClip Frame 91onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.tut = false; _root.buymenu = 1; _parent.gotoAndStop(1); _root.mc.buymenu(); } }Symbol 574 Buttonon (release) { if (!bought) { if (active && (!bought)) { if (_root.resources >= _root[((("upgrade" + myupgrade) + "tier") + myupgradenum) + "price"]) { _root.ui1.start(); _parent._parent.confirm.upg = myupgrade; _parent._parent.confirm.tier = myupgradenum; _parent._parent.confirm.gotoAndStop(2); _parent._parent.locked = true; } else { _root.ui2.start(); _parent._parent.confirm.gotoAndStop(3); _parent._parent.locked = true; } } else { _root.ui2.start(); _parent._parent.confirm.gotoAndStop(4); _parent._parent.locked = true; } } } on (rollOver) { if (!_parent._parent.locked) { _parent._parent.description.gotoAndStop((myupgrade * 5) + myupgradenum); _parent._parent.description._yscale = 70; if (active) { scaletarget = 120; } else { scaletarget = 80; } } } on (rollOut) { if (!_parent._parent.locked) { _parent._parent.description.gotoAndStop(1); if (active) { scaletarget = 100; } else { scaletarget = 70; } } } on (dragOut) { if (!_parent._parent.locked) { _parent._parent.description.gotoAndStop(1); if (active) { scaletarget = 100; } else { scaletarget = 70; } } }Symbol 575 MovieClip Frame 1stop();Instance of Symbol 573 MovieClip in Symbol 575 MovieClip Frame 1onClipEvent (load) { if (!_parent.active) { _parent._xscale = 70; _parent._yscale = 70; } _parent.scaletarget = _parent._xscale; waslocked = false; } onClipEvent (enterFrame) { if (_parent._parent._parent.locked) { waslocked = true; _parent.gotoAndStop(2); } else { if (waslocked) { waslocked = false; if (_parent.active) { _parent.scaletarget = 100; } else { _parent.scaletarget = 70; } } _parent.gotoAndStop(1); } gotoAndStop((_parent.myupgrade * 5) + _parent.myupgradenum); _parent._yscale = (_parent._xscale = (_parent._xscale + _parent.scaletarget) / 2); }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 1onClipEvent (load) { bought = false; active = true; myupgrade = _parent.myupgrade; myupgradenum = 1; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 1onClipEvent (load) { bought = false; active = false; myupgrade = _parent.myupgrade; myupgradenum = 2; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 1onClipEvent (load) { bought = false; active = false; myupgrade = _parent.myupgrade; myupgradenum = 3; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 1onClipEvent (load) { bought = false; active = false; myupgrade = _parent.myupgrade; myupgradenum = 4; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 2onClipEvent (load) { bought = true; active = true; myupgrade = _parent.myupgrade; myupgradenum = 1; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 2onClipEvent (load) { bought = false; active = true; myupgrade = _parent.myupgrade; myupgradenum = 2; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 3onClipEvent (load) { bought = true; active = true; myupgrade = _parent.myupgrade; myupgradenum = 2; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 3onClipEvent (load) { bought = false; active = true; myupgrade = _parent.myupgrade; myupgradenum = 3; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 4onClipEvent (load) { bought = true; active = true; myupgrade = _parent.myupgrade; myupgradenum = 3; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 4onClipEvent (load) { bought = false; active = true; myupgrade = _parent.myupgrade; myupgradenum = 4; }Instance of Symbol 575 MovieClip in Symbol 577 MovieClip Frame 5onClipEvent (load) { bought = true; active = true; myupgrade = _parent.myupgrade; myupgradenum = 4; }Symbol 580 Buttonon (release) { _root.ui1.start(); _parent.gotoAndPlay("closing"); _root.timestep = 1; }Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 1onClipEvent (load) { bought = false; active = true; myupgrade = _parent.myupgrade; myupgradenum = 1; }Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 1onClipEvent (load) { bought = false; active = false; myupgrade = _parent.myupgrade; myupgradenum = 2; }Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 2onClipEvent (load) { bought = true; active = true; myupgrade = _parent.myupgrade; myupgradenum = 1; }Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 2onClipEvent (load) { bought = false; active = true; myupgrade = _parent.myupgrade; myupgradenum = 2; }Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 3onClipEvent (load) { bought = true; active = true; myupgrade = _parent.myupgrade; myupgradenum = 2; }Symbol 587 Buttonon (release) { _root.ui1.start(); this.confirm.gotoAndStop(11); this.locked = true; }Symbol 589 Buttonon (release) { _root.ui1.start(); this.confirm.gotoAndStop(10); this.locked = true; }Symbol 648 MovieClip Frame 1stop();Symbol 652 Buttonon (release) { _root.ui2.start(); _parent.locked = false; gotoAndStop (1); _parent.description.gotoAndStop(1); }Symbol 654 Buttonon (release) { _root.ui1.start(); _root["upgrade" + upg] = tier; _root.resources = _root.resources - _root[((("upgrade" + upg) + "tier") + tier) + "price"]; _parent.locked = false; gotoAndStop (1); _parent.description.gotoAndStop(1); }Symbol 656 Buttonon (release) { _root.ui1.start(); _parent.locked = false; gotoAndStop (1); _parent.description.gotoAndStop(1); }Symbol 659 Buttonon (release) { _root.kongregateStats.submit("HighScore", _root.score); if (_root.encounters > 1000) { _root.kongregateStats.submit("endured", 4); } if (_root.encounters > 2000) { _root.kongregateStats.submit("endured", 3); } if (_root.encounters > 3000) { _root.kongregateStats.submit("endured", 2); } if (_root.encounters > 4000) { _root.kongregateStats.submit("endured", 1); } if (_root.maxcombo > 40) { _root.kongregateStats.submit("combo", 4); } if (_root.maxcombo > 60) { _root.kongregateStats.submit("combo", 3); } if (_root.maxcombo > 80) { _root.kongregateStats.submit("combo", 2); } if (_root.maxcombo > 100) { _root.kongregateStats.submit("combo", 1); } if (_root.kills > 500) { _root.kongregateStats.submit("kills", 4); } if (_root.kills > 1000) { _root.kongregateStats.submit("kills", 3); } if (_root.kills > 1500) { _root.kongregateStats.submit("kills", 2); } if (_root.kills > 2000) { _root.kongregateStats.submit("kills", 1); } if (_root.freefallers > 100) { _root.kongregateStats.submit("disabled", 4); } if (_root.freefallers > 200) { _root.kongregateStats.submit("disabled", 3); } if (_root.freefallers > 300) { _root.kongregateStats.submit("disabled", 2); } if (_root.freefallers > 400) { _root.kongregateStats.submit("disabled", 1); } if (Math.floor((_root.pacifist * 100) / 24) > 30) { _root.kongregateStats.submit("pacifist", 4); } if (Math.floor((_root.pacifist * 100) / 24) > 60) { _root.kongregateStats.submit("pacifist", 3); } if (Math.floor((_root.pacifist * 100) / 24) > 90) { _root.kongregateStats.submit("pacifist", 2); } if ((Math.floor(_root.acc * 100) == 100) && (_root.score == 20)) { _root.kongregateStats.submit("pacifist", 1); } if (_root.maxmiss > 5) { _root.kongregateStats.submit("miss", 4); } if (_root.maxmiss > 10) { _root.kongregateStats.submit("miss", 3); } if (_root.maxmiss > 20) { _root.kongregateStats.submit("miss", 2); } if (_root.maxmiss > 100) { _root.kongregateStats.submit("miss", 1); } if (_root.resources > 1000) { _root.kongregateStats.submit("rich", 4); } if (_root.resources > 3000) { _root.kongregateStats.submit("rich", 3); } if (_root.resources > 6000) { _root.kongregateStats.submit("rich", 2); } if (_root.resources > 10000) { _root.kongregateStats.submit("rich", 1); } if (_root.deadeye > 100) { _root.kongregateStats.submit("deadeye", 4); } if (_root.deadeye > 200) { _root.kongregateStats.submit("deadeye", 3); } if (_root.deadeye > 300) { _root.kongregateStats.submit("deadeye", 2); } if (_root.deadeye > 400) { _root.kongregateStats.submit("deadeye", 1); } if (Math.floor(_root.acc * 100) > 90) { _root.kongregateStats.submit("accuracy", 4); } if (Math.floor(_root.acc * 100) > 100) { _root.kongregateStats.submit("accuracy", 3); } if (Math.floor(_root.acc * 100) > 115) { _root.kongregateStats.submit("accuracy", 2); } if (Math.floor(_root.acc * 100) > 130) { _root.kongregateStats.submit("accuracy", 1); } _root.gotoAndStop(5); }Symbol 662 Buttonon (release) { _parent.locked = false; gotoAndStop (1); }Symbol 663 Buttonon (release) { _root.kongregateStats.submit("HighScore", _root.score); if (_root.encounters > 1000) { _root.kongregateStats.submit("endured", 4); } if (_root.encounters > 2000) { _root.kongregateStats.submit("endured", 3); } if (_root.encounters > 3000) { _root.kongregateStats.submit("endured", 2); } if (_root.encounters > 4000) { _root.kongregateStats.submit("endured", 1); } if (_root.maxcombo > 40) { _root.kongregateStats.submit("combo", 4); } if (_root.maxcombo > 60) { _root.kongregateStats.submit("combo", 3); } if (_root.maxcombo > 80) { _root.kongregateStats.submit("combo", 2); } if (_root.maxcombo > 100) { _root.kongregateStats.submit("combo", 1); } if (_root.kills > 500) { _root.kongregateStats.submit("kills", 4); } if (_root.kills > 1000) { _root.kongregateStats.submit("kills", 3); } if (_root.kills > 1500) { _root.kongregateStats.submit("kills", 2); } if (_root.kills > 2000) { _root.kongregateStats.submit("kills", 1); } if (_root.freefallers > 100) { _root.kongregateStats.submit("disabled", 4); } if (_root.freefallers > 200) { _root.kongregateStats.submit("disabled", 3); } if (_root.freefallers > 300) { _root.kongregateStats.submit("disabled", 2); } if (_root.freefallers > 400) { _root.kongregateStats.submit("disabled", 1); } if (Math.floor((_root.pacifist * 100) / 24) > 30) { _root.kongregateStats.submit("pacifist", 4); } if (Math.floor((_root.pacifist * 100) / 24) > 60) { _root.kongregateStats.submit("pacifist", 3); } if (Math.floor((_root.pacifist * 100) / 24) > 90) { _root.kongregateStats.submit("pacifist", 2); } if ((Math.floor(_root.acc * 100) == 100) && (_root.score == 20)) { _root.kongregateStats.submit("pacifist", 1); } if (_root.maxmiss > 5) { _root.kongregateStats.submit("miss", 4); } if (_root.maxmiss > 10) { _root.kongregateStats.submit("miss", 3); } if (_root.maxmiss > 20) { _root.kongregateStats.submit("miss", 2); } if (_root.maxmiss > 100) { _root.kongregateStats.submit("miss", 1); } if (_root.resources > 1000) { _root.kongregateStats.submit("rich", 4); } if (_root.resources > 3000) { _root.kongregateStats.submit("rich", 3); } if (_root.resources > 6000) { _root.kongregateStats.submit("rich", 2); } if (_root.resources > 10000) { _root.kongregateStats.submit("rich", 1); } if (_root.deadeye > 100) { _root.kongregateStats.submit("deadeye", 4); } if (_root.deadeye > 200) { _root.kongregateStats.submit("deadeye", 3); } if (_root.deadeye > 300) { _root.kongregateStats.submit("deadeye", 2); } if (_root.deadeye > 400) { _root.kongregateStats.submit("deadeye", 1); } if (Math.floor(_root.acc * 100) > 90) { _root.kongregateStats.submit("accuracy", 4); } if (Math.floor(_root.acc * 100) > 100) { _root.kongregateStats.submit("accuracy", 3); } if (Math.floor(_root.acc * 100) > 115) { _root.kongregateStats.submit("accuracy", 2); } if (Math.floor(_root.acc * 100) > 130) { _root.kongregateStats.submit("accuracy", 1); } _root.gotoAndStop("restart"); }Symbol 664 MovieClip Frame 1stop();Symbol 715 MovieClip Frame 5if (random(10) > 2) { gotoAndPlay (1); }Symbol 741 Buttonon (release) { if (_root.credits) { _root.credits = false; } else { _root.credits = true; } }Symbol 744 Buttonon (release) { _root.gotoAndStop(5); }Symbol 746 Buttonon (release) { _root.gotoAndStop("restart"); }Symbol 750 Buttonon (release) { getURL ("http://www.kongregate.com/?gamereferral=MAD", "_blank"); }Symbol 754 Buttonon (release) { _root.credits = false; }Symbol 755 MovieClip Frame 2if (!_root.credits) { gotoAndPlay (1); }Symbol 755 MovieClip Frame 11if (_root.credits) { gotoAndPlay (10); }Symbol 756 MovieClip Frame 1if (_root.dead) { gotoAndStop (2); } else { stop(); }Instance of Symbol 577 MovieClip in Symbol 756 MovieClip Frame 1onClipEvent (load) { myupgrade = 2; } onClipEvent (enterFrame) { if (_root.mc.buildings[1].dead) { gotoAndStop ("dead"); } else { gotoAndStop(_root.upgrade2 + 1); } }Instance of Symbol 577 MovieClip in Symbol 756 MovieClip Frame 1onClipEvent (load) { _parent.locked = false; myupgrade = 1; } onClipEvent (enterFrame) { if (_root.mc.buildings[0].dead) { gotoAndStop ("dead"); } else { gotoAndStop(_root.upgrade1 + 1); } }Instance of Symbol 577 MovieClip in Symbol 756 MovieClip Frame 1onClipEvent (load) { myupgrade = 3; } onClipEvent (enterFrame) { if (_root.mc.buildings[3].dead) { gotoAndStop ("dead"); } else { gotoAndStop(_root.upgrade3 + 1); } }Instance of Symbol 577 MovieClip in Symbol 756 MovieClip Frame 1onClipEvent (load) { myupgrade = 4; } onClipEvent (enterFrame) { if (_root.mc.buildings[4].dead) { gotoAndStop ("dead"); } else { gotoAndStop(_root.upgrade4 + 1); } }Instance of Symbol 583 MovieClip in Symbol 756 MovieClip Frame 1onClipEvent (load) { myupgrade = 5; } onClipEvent (enterFrame) { if (_root.mc.buildings[2].dead) { gotoAndStop ("dead"); } else { gotoAndStop(_root.upgrade5 + 1); } }Instance of Symbol 583 MovieClip in Symbol 756 MovieClip Frame 1onClipEvent (load) { myupgrade = 6; } onClipEvent (enterFrame) { if (_root.mc.buildings[2].dead) { gotoAndStop ("dead"); } else { gotoAndStop(_root.upgrade6 + 1); } }Instance of Symbol 648 MovieClip "description" in Symbol 756 MovieClip Frame 1onClipEvent (enterFrame) { if (_yscale < 100) { _yscale = (_yscale + 15); } }Instance of Symbol 710 MovieClip in Symbol 756 MovieClip Frame 2onClipEvent (load) { _root.rank = 0; if (_root.score > 1500) { _root.rank++; } if (_root.score > 3000) { _root.rank++; } if (_root.score > 4000) { _root.rank++; } if (_root.score > 6000) { _root.rank++; } if (_root.score > 9000) { _root.rank++; } if (_root.score > 13000) { _root.rank++; } if (_root.score > 18000) { _root.rank++; } if (_root.score > 25000) { _root.rank++; } if (_root.score > 34000) { _root.rank++; } if (_root.score > 44000) { _root.rank++; } if (_root.score > 55000) { _root.rank++; } if (_root.score > 67000) { _root.rank++; } if (_root.score > 80000) { _root.rank++; } if (_root.score > 94000) { _root.rank++; } if (_root.score > 119000) { _root.rank++; } if (_root.score > 135000) { _root.rank++; } if (_root.score > 200000) { _root.rank++; } if (_root.score > 300000) { _root.rank++; } gotoAndStop(_root.rank + 1); }Instance of Symbol 177 MovieClip [empty] in Symbol 756 MovieClip Frame 2onClipEvent (load) { _root.kongregateStats.submit("HighScore", _root.score); if (_root.encounters > 1000) { _root.kongregateStats.submit("endured", 4); } if (_root.encounters > 2000) { _root.kongregateStats.submit("endured", 3); } if (_root.encounters > 3000) { _root.kongregateStats.submit("endured", 2); } if (_root.encounters > 4000) { _root.kongregateStats.submit("endured", 1); } if (_root.maxcombo > 40) { _root.kongregateStats.submit("combo", 4); } if (_root.maxcombo > 60) { _root.kongregateStats.submit("combo", 3); } if (_root.maxcombo > 80) { _root.kongregateStats.submit("combo", 2); } if (_root.maxcombo > 100) { _root.kongregateStats.submit("combo", 1); } if (_root.kills > 500) { _root.kongregateStats.submit("kills", 4); } if (_root.kills > 1000) { _root.kongregateStats.submit("kills", 3); } if (_root.kills > 1500) { _root.kongregateStats.submit("kills", 2); } if (_root.kills > 2000) { _root.kongregateStats.submit("kills", 1); } if (_root.freefallers > 100) { _root.kongregateStats.submit("disabled", 4); } if (_root.freefallers > 200) { _root.kongregateStats.submit("disabled", 3); } if (_root.freefallers > 300) { _root.kongregateStats.submit("disabled", 2); } if (_root.freefallers > 400) { _root.kongregateStats.submit("disabled", 1); } if (Math.floor((_root.pacifist * 100) / 24) > 30) { _root.kongregateStats.submit("pacifist", 4); } if (Math.floor((_root.pacifist * 100) / 24) > 60) { _root.kongregateStats.submit("pacifist", 3); } if (Math.floor((_root.pacifist * 100) / 24) > 90) { _root.kongregateStats.submit("pacifist", 2); } if ((Math.floor(_root.acc * 100) == 100) && (_root.score == 20)) { _root.kongregateStats.submit("pacifist", 1); } if (_root.maxmiss > 5) { _root.kongregateStats.submit("miss", 4); } if (_root.maxmiss > 10) { _root.kongregateStats.submit("miss", 3); } if (_root.maxmiss > 20) { _root.kongregateStats.submit("miss", 2); } if (_root.maxmiss > 100) { _root.kongregateStats.submit("miss", 1); } if (_root.resources > 1000) { _root.kongregateStats.submit("rich", 4); } if (_root.resources > 3000) { _root.kongregateStats.submit("rich", 3); } if (_root.resources > 6000) { _root.kongregateStats.submit("rich", 2); } if (_root.resources > 10000) { _root.kongregateStats.submit("rich", 1); } if (_root.deadeye > 100) { _root.kongregateStats.submit("deadeye", 4); } if (_root.deadeye > 200) { _root.kongregateStats.submit("deadeye", 3); } if (_root.deadeye > 300) { _root.kongregateStats.submit("deadeye", 2); } if (_root.deadeye > 400) { _root.kongregateStats.submit("deadeye", 1); } if (Math.floor(_root.acc * 100) > 90) { _root.kongregateStats.submit("accuracy", 4); } if (Math.floor(_root.acc * 100) > 100) { _root.kongregateStats.submit("accuracy", 3); } if (Math.floor(_root.acc * 100) > 115) { _root.kongregateStats.submit("accuracy", 2); } if (Math.floor(_root.acc * 100) > 130) { _root.kongregateStats.submit("accuracy", 1); } medals = 0; if (_root.encounters > 1000) { medals++; _parent["m" + medals].gotoAndStop(1); _parent["m" + medals].dynamicpart = _root.encounters + " MISSILES ENDURED"; _parent["m" + medals].medal.gotoAndStop(4); if (_root.encounters > 2000) { _parent["m" + medals].medal.gotoAndStop(3); } if (_root.encounters > 3000) { _parent["m" + medals].medal.gotoAndStop(2); } if (_root.encounters > 4000) { _parent["m" + medals].medal.gotoAndStop(1); } } if (_root.maxcombo > 40) { medals++; _parent["m" + medals].gotoAndStop(2); _parent["m" + medals].dynamicpart = _root.maxcombo + " HITS IN A ROW"; _parent["m" + medals].medal.gotoAndStop(4); if (_root.maxcombo > 60) { _parent["m" + medals].medal.gotoAndStop(3); } if (_root.maxcombo > 80) { _parent["m" + medals].medal.gotoAndStop(2); } if (_root.maxcombo > 100) { _parent["m" + medals].medal.gotoAndStop(1); } } if (_root.kills > 500) { medals++; _parent["m" + medals].gotoAndStop(3); _parent["m" + medals].dynamicpart = _root.kills + " TOTAL KILLS"; _parent["m" + medals].medal.gotoAndStop(4); if (_root.kills > 1000) { _parent["m" + medals].medal.gotoAndStop(3); } if (_root.kills > 1500) { _parent["m" + medals].medal.gotoAndStop(2); } if (_root.kills > 2000) { _parent["m" + medals].medal.gotoAndStop(1); } } if (_root.freefallers > 100) { medals++; _parent["m" + medals].gotoAndStop(4); _parent["m" + medals].dynamicpart = _root.freefallers + " MISSILES DISABLED"; _parent["m" + medals].medal.gotoAndStop(4); if (_root.freefallers > 200) { _parent["m" + medals].medal.gotoAndStop(3); } if (_root.freefallers > 300) { _parent["m" + medals].medal.gotoAndStop(2); } if (_root.freefallers > 400) { _parent["m" + medals].medal.gotoAndStop(1); } } if (Math.floor((_root.pacifist * 100) / 24) > 30) { medals++; _parent["m" + medals].gotoAndStop(5); _parent["m" + medals].dynamicpart = Math.floor((_root.pacifist * 100) / 24) + " SECONDS WITHOUT FIRING"; _parent["m" + medals].medal.gotoAndStop(4); if (Math.floor((_root.pacifist * 100) / 24) > 60) { _parent["m" + medals].medal.gotoAndStop(3); } if (Math.floor((_root.pacifist * 100) / 24) > 90) { _parent["m" + medals].medal.gotoAndStop(2); } if ((Math.floor(_root.acc * 100) == 100) && (_root.score == 20)) { _parent["m" + medals].medal.gotoAndStop(1); _parent["m" + medals].dynamicpart = "PERFECT PACIFISM"; } } if (_root.maxmiss > 5) { medals++; _parent["m" + medals].gotoAndStop(6); _parent["m" + medals].dynamicpart = _root.maxmiss + " CONSECUTIVE MISSES"; _parent["m" + medals].medal.gotoAndStop(4); if (_root.maxmiss > 10) { _parent["m" + medals].medal.gotoAndStop(3); } if (_root.maxmiss > 20) { _parent["m" + medals].medal.gotoAndStop(2); } if (_root.maxmiss > 100) { _parent["m" + medals].medal.gotoAndStop(1); } } if (_root.resources > 1000) { medals++; _parent["m" + medals].gotoAndStop(7); _parent["m" + medals].dynamicpart = _root.resources + " RESOURCES SAVED"; _parent["m" + medals].medal.gotoAndStop(4); if (_root.resources > 3000) { _parent["m" + medals].medal.gotoAndStop(3); } if (_root.resources > 6000) { _parent["m" + medals].medal.gotoAndStop(2); } if (_root.resources > 10000) { _parent["m" + medals].medal.gotoAndStop(1); } } if (_root.deadeye > 100) { medals++; _parent["m" + medals].gotoAndStop(8); _parent["m" + medals].dynamicpart = _root.deadeye + " PERFECT HITS"; _parent["m" + medals].medal.gotoAndStop(4); if (_root.deadeye > 200) { _parent["m" + medals].medal.gotoAndStop(3); } if (_root.deadeye > 300) { _parent["m" + medals].medal.gotoAndStop(2); } if (_root.deadeye > 400) { _parent["m" + medals].medal.gotoAndStop(1); } } if (Math.floor(_root.acc * 100) > 90) { medals++; _parent["m" + medals].gotoAndStop(9); _parent["m" + medals].dynamicpart = Math.floor(_root.acc * 100) + "% ACCURACY"; _parent["m" + medals].medal.gotoAndStop(4); if (Math.floor(_root.acc * 100) > 100) { _parent["m" + medals].medal.gotoAndStop(3); } if (Math.floor(_root.acc * 100) > 115) { _parent["m" + medals].medal.gotoAndStop(2); } if (Math.floor(_root.acc * 100) > 130) { _parent["m" + medals].medal.gotoAndStop(1); } } i = medals + 1; while (i < 11) { _parent["m" + i].gotoAndStop(20); i++; } } onClipEvent (enterFrame) { if (_root.volumemod > 0) { _root.volumemod = _root.volumemod - 0.1; } }Instance of Symbol 712 MovieClip in Symbol 756 MovieClip Frame 2onClipEvent (enterFrame) { _root.scoretext = ""; firstset = Math.floor(_root.score / 1000000); secondset = Math.floor((_root.score - (firstset * 1000000)) / 1000); thirdset = _root.score - ((firstset * 1000000) + (secondset * 1000)); if (_root.score > 1000000) { _root.scoretext = _root.scoretext + firstset; _root.scoretext = _root.scoretext + ","; if (secondset < 100) { _root.scoretext = _root.scoretext + "0"; } if (secondset < 10) { _root.scoretext = _root.scoretext + "0"; } } if (_root.score > 1000) { _root.scoretext = _root.scoretext + secondset; _root.scoretext = _root.scoretext + ","; if (thirdset < 100) { _root.scoretext = _root.scoretext + "0"; } if (thirdset < 10) { _root.scoretext = _root.scoretext + "0"; } } _root.scoretext = _root.scoretext + thirdset; scoreshow.text = "SCORE: " + _root.scoretext; }Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 2onClipEvent (load) { _root.credits = false; }Symbol 757 MovieClip Frame 1stop();Instance of Symbol 177 MovieClip [empty] in Symbol 757 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.buymenu > 0) && (Key.isDown(32))) { _root.ui1.start(); _root.mc.buymenu(); } }Symbol 757 MovieClip Frame 2_root.menu1.start(); _root.volumemod = 0.5;Symbol 757 MovieClip Frame 10if (_root.dead) { _root.stage.removeMovieClip(); } stop();Instance of Symbol 177 MovieClip [empty] in Symbol 757 MovieClip Frame 10onClipEvent (enterFrame) { if (Key.isDown(32) && (!_root.dead)) { _root.ui1.start(); _root.timestep = 1; _parent.gotoAndPlay("closing"); _root.ui1.start(); } }Symbol 757 MovieClip Frame 11_root.menu1.start();Symbol 757 MovieClip Frame 20_root.volumemod = 1;Symbol 770 MovieClip Frame 2if (isreticle) { gotoAndPlay (1); }Symbol 770 MovieClip Frame 11if (!isreticle) { gotoAndPlay (10); }Symbol 774 Buttonon (press) { dragging = true; }Symbol 775 MovieClip Frame 1miny = (_parent.bar._y - (_parent.bar._height / 2)) + (_height / 2); maxy = (_parent.bar._y + (_parent.bar._height / 2)) - (_height / 2); dragx = 0; dragy = 0; _parent.forcepercent = -100; onEnterFrame = function () { if (_parent.forcepercent != -100) { _y = ((((100 - _parent.forcepercent) / 100) * (maxy - miny)) + miny); _parent.forcepercent = -100; } if (sliding) { if (!_parent.bar.hitTest(_root._xmouse, _root._ymouse, true)) { sliding = false; } else { rot = ((-_parent._rotation) * 6.283) / 360; dragx = ((_parent._xmouse - _parent._x) * Math.cos(rot)) - ((_parent._ymouse - _parent._y) * Math.sin(rot)); dragy = ((_parent._xmouse - _parent._x) * Math.sin(rot)) + ((_parent._ymouse - _parent._y) * Math.cos(rot)); _y = ((dragy + (_y * 4)) / 5); } } if (dragging) { rot = ((-_parent._rotation) * 6.283) / 360; dragx = ((_parent._xmouse - _parent._x) * Math.cos(rot)) - ((_parent._ymouse - _parent._y) * Math.sin(rot)); dragy = ((_parent._xmouse - _parent._x) * Math.sin(rot)) + ((_parent._ymouse - _parent._y) * Math.cos(rot)); _x = 0; _y = dragy; } _parent.percent = 100 - (((_y - miny) / (maxy - miny)) * 100); if (sliding || (dragging)) { _root.mainvolume = _parent.percent; } if (_y < miny) { _y = miny; } if (_y > maxy) { _y = maxy; } }; onMouseUp = function () { dragging = false; sliding = false; }; onMouseDown = function () { if (_parent.bar.hitTest(_root._xmouse, _root._ymouse, true) && (!this.hitTest(_root._xmouse, _root._ymouse, true))) { sliding = true; } };Symbol 779 Buttonon (release) { _root.soundon = false; }Symbol 782 Buttonon (release) { _root.soundon = true; }Symbol 786 Buttonon (release) { _root.musicon = false; _root.music1.stop("LI_music1.wav"); _root.music2.stop("LI_music2.wav"); _root.music3.stop("LI_music3.wav"); _root.music4.stop("LI_music4.wav"); _root.m1p = false; _root.m2p = false; _root.m3p = false; _root.m4p = false; }Symbol 789 Buttonon (release) { _root.musicon = true; _root.music1.stop("LI_music1.wav"); _root.music2.stop("LI_music2.wav"); _root.music3.stop("LI_music3.wav"); _root.music4.stop("LI_music4.wav"); _root.looppos = 1; if (_root.mc.spawnspeed > _root.t1) { _root.theloop = 2; } if (_root.mc.spawnspeed > _root.t2) { _root.theloop = 3; } if (_root.mc.spawnspeed > _root.t3) { _root.theloop = 4; } if (_root.mc.spawnspeed > _root.t4) { _root.theloop = 5; } _root["music" + _root["loop" + _root.theloop][_root.looppos - 1]].start(0); _root[("m" + _root["loop" + _root.theloop][_root.looppos - 1]) + "p"] = true; }Instance of Symbol 783 MovieClip in Symbol 791 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.soundon) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 790 MovieClip in Symbol 791 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.musicon) { gotoAndStop (1); } else { gotoAndStop (2); } }Symbol 792 MovieClip Frame 6stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:3 |
Symbol 3 MovieClip [bubbler] | Uses:2 | |
Symbol 4 Graphic | Used by:5 30 47 49 59 389 421 436 442 456 465 501 521 574 Timeline | |
Symbol 793 MovieClip [__Packages.MochiAd] | ||
Symbol 794 MovieClip [__Packages.game] | ||
Symbol 795 MovieClip [__Packages.building] | ||
Symbol 796 MovieClip [__Packages.missile] | ||
Symbol 797 MovieClip [__Packages.effect] | ||
Symbol 5 MovieClip | Uses:4 | Used by:30 |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 Button | Uses:6 | Used by:30 |
Symbol 8 Graphic | Used by:30 | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:27 30 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:26 30 |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:13 | Used by:21 26 27 30 |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:21 26 27 30 |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:21 26 27 30 |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:21 26 27 30 |
Symbol 21 MovieClip | Uses:14 16 18 20 | Used by:30 |
Symbol 22 Graphic | Used by:30 | |
Symbol 23 Graphic | Used by:24 30 | |
Symbol 24 MovieClip | Uses:23 | Used by:30 |
Symbol 25 Graphic | Used by:27 | |
Symbol 26 MovieClip | Uses:12 14 16 18 20 | Used by:27 |
Symbol 27 MovieClip | Uses:25 10 26 14 16 18 20 | Used by:30 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:4 5 7 8 10 12 21 22 24 14 16 18 20 27 29 23 | Used by:Timeline |
Symbol 31 Font | Used by:32 34 705 706 707 708 | |
Symbol 32 Text | Uses:31 | Used by:35 |
Symbol 33 Graphic | Used by:35 456 525 536 792 | |
Symbol 34 Text | Uses:31 | Used by:35 |
Symbol 35 MovieClip | Uses:32 33 34 | Used by:Timeline |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:47 49 |
Symbol 38 Graphic | Used by:46 47 49 | |
Symbol 39 Graphic | Used by:46 47 49 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:40 | Used by:46 47 |
Symbol 42 Graphic | Used by:46 | |
Symbol 43 Graphic | Used by:46 | |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:42 41 39 38 43 44 45 | Used by:47 |
Symbol 47 MovieClip | Uses:37 4 38 39 41 46 | Used by:49 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip [missile7] | Uses:37 47 4 48 39 38 | Used by:389 |
Symbol 50 Graphic | Used by:53 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:53 66 |
Symbol 53 MovieClip [missile6] | Uses:50 52 | Used by:389 |
Symbol 54 Bitmap | Used by:55 57 | |
Symbol 55 Graphic | Uses:54 | Used by:59 |
Symbol 56 Bitmap | Used by:57 58 | |
Symbol 57 Graphic | Uses:56 54 | Used by:59 |
Symbol 58 Graphic | Uses:56 | Used by:59 |
Symbol 59 MovieClip [missile5] | Uses:55 57 58 4 | Used by:389 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:62 |
Symbol 62 MovieClip [missile4] | Uses:61 | Used by:389 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:64 | Used by:66 67 |
Symbol 66 MovieClip [missile3] | Uses:65 52 | Used by:389 |
Symbol 67 MovieClip [missile2] | Uses:65 | Used by:389 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:70 |
Symbol 70 MovieClip [missile1] | Uses:69 | Used by:389 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:108 176 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:108 176 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:108 176 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:108 176 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:108 176 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:108 176 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:108 176 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:108 176 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:108 176 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:108 176 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:108 176 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:108 176 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:108 176 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:108 176 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:101 |
Symbol 101 MovieClip | Uses:100 | Used by:108 176 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:104 |
Symbol 104 MovieClip | Uses:103 | Used by:108 176 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:107 |
Symbol 107 MovieClip | Uses:106 | Used by:108 176 |
Symbol 108 MovieClip [explosion5] | Uses:72 74 76 78 80 82 84 86 88 90 92 94 96 98 101 104 107 | Used by:389 |
Symbol 109 Bitmap | Used by:110 220 | |
Symbol 110 Graphic | Uses:109 | Used by:123 |
Symbol 111 Bitmap | Used by:112 221 | |
Symbol 112 Graphic | Uses:111 | Used by:123 |
Symbol 113 Bitmap | Used by:114 222 | |
Symbol 114 Graphic | Uses:113 | Used by:123 |
Symbol 115 Bitmap | Used by:116 223 | |
Symbol 116 Graphic | Uses:115 | Used by:123 |
Symbol 117 Bitmap | Used by:118 224 | |
Symbol 118 Graphic | Uses:117 | Used by:123 |
Symbol 119 Bitmap | Used by:120 225 | |
Symbol 120 Graphic | Uses:119 | Used by:123 |
Symbol 121 Bitmap | Used by:122 226 | |
Symbol 122 Graphic | Uses:121 | Used by:123 |
Symbol 123 MovieClip [explosion4] | Uses:110 112 114 116 118 120 122 | Used by:389 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:142 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:142 |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:142 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:142 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:142 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:142 |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:142 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:142 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:142 |
Symbol 142 MovieClip [explosion3] | Uses:125 127 129 131 133 135 137 139 141 | Used by:389 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:175 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:175 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:175 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:175 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:175 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:175 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:175 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:175 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:175 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:175 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:175 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:175 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:175 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:175 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:175 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:175 |
Symbol 175 MovieClip [explosion2] | Uses:144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 | Used by:389 |
Symbol 176 MovieClip [explosion1] | Uses:72 74 76 78 80 82 84 86 88 90 92 94 96 98 101 104 107 | Used by:389 |
Symbol 177 MovieClip [empty] | Used by:389 756 757 Timeline | |
Symbol 178 MovieClip [drawarea] | Used by:389 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip [debugcircle] | Uses:179 | Used by:389 |
Symbol 181 Font | Used by:182 183 | |
Symbol 182 Text | Uses:181 | Used by:184 |
Symbol 183 EditableText | Uses:181 | Used by:184 |
Symbol 184 MovieClip | Uses:182 183 | Used by:185 |
Symbol 185 MovieClip [combo] | Uses:184 | Used by:389 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:192 |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip | Uses:188 | Used by:192 |
Symbol 190 Bitmap | Used by:191 193 | |
Symbol 191 Graphic | Uses:190 | Used by:192 197 |
Symbol 192 MovieClip [citybgemp] | Uses:187 189 191 | Used by:389 |
Symbol 193 Graphic | Uses:190 | Used by:194 |
Symbol 194 MovieClip | Uses:193 | Used by:197 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:197 |
Symbol 197 MovieClip [citybg] | Uses:191 194 196 | Used by:389 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:244 |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:200 | Used by:244 |
Symbol 202 Graphic | Used by:208 | |
Symbol 203 Graphic | Used by:208 | |
Symbol 204 Graphic | Used by:208 | |
Symbol 205 Graphic | Used by:208 | |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:202 203 204 205 206 207 | Used by:211 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:211 |
Symbol 211 MovieClip | Uses:208 210 | Used by:214 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:211 213 | Used by:215 |
Symbol 215 MovieClip | Uses:214 | Used by:244 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:244 |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:244 |
Symbol 220 Graphic | Uses:109 | Used by:234 |
Symbol 221 Graphic | Uses:111 | Used by:234 |
Symbol 222 Graphic | Uses:113 | Used by:234 |
Symbol 223 Graphic | Uses:115 | Used by:234 |
Symbol 224 Graphic | Uses:117 | Used by:234 |
Symbol 225 Graphic | Uses:119 | Used by:234 |
Symbol 226 Graphic | Uses:121 | Used by:234 |
Symbol 227 Graphic | Used by:234 | |
Symbol 228 Graphic | Used by:234 | |
Symbol 229 Graphic | Used by:234 | |
Symbol 230 Graphic | Used by:234 | |
Symbol 231 Graphic | Used by:234 | |
Symbol 232 Graphic | Used by:234 | |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:220 221 222 223 224 225 226 227 228 229 230 231 232 233 | Used by:235 244 273 296 334 357 |
Symbol 235 MovieClip | Uses:234 | Used by:244 273 296 334 357 |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:244 |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:244 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:244 |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 | Used by:244 |
Symbol 244 MovieClip [building5] | Uses:199 201 215 217 219 235 237 239 234 241 243 | Used by:389 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:273 |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:273 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:259 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:259 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:259 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:259 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:250 252 254 256 258 | Used by:260 |
Symbol 260 MovieClip | Uses:259 | Used by:273 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:273 |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip | Uses:263 | Used by:273 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:273 |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:267 | Used by:273 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:273 |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:271 | Used by:273 |
Symbol 273 MovieClip [building4] | Uses:246 248 260 262 264 235 266 268 234 270 272 | Used by:389 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:296 |
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:276 | Used by:296 |
Symbol 278 Graphic | Used by:283 | |
Symbol 279 Bitmap | Used by:280 281 358 | |
Symbol 280 Graphic | Uses:279 | Used by:282 |
Symbol 281 Graphic | Uses:279 | Used by:282 |
Symbol 282 MovieClip | Uses:280 281 | Used by:283 |
Symbol 283 MovieClip | Uses:278 282 | Used by:296 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:296 |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:296 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:296 |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:290 | Used by:296 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:296 |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:294 | Used by:296 |
Symbol 296 MovieClip [building3] | Uses:275 277 283 285 287 235 289 291 234 293 295 | Used by:389 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:334 |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:299 | Used by:334 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:320 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:320 |
Symbol 305 Graphic | Used by:317 | |
Symbol 306 Graphic | Used by:317 | |
Symbol 307 Graphic | Used by:317 | |
Symbol 308 Graphic | Used by:317 | |
Symbol 309 Graphic | Used by:317 | |
Symbol 310 Graphic | Used by:317 | |
Symbol 311 Graphic | Used by:317 | |
Symbol 312 Graphic | Used by:317 | |
Symbol 313 Graphic | Used by:317 | |
Symbol 314 Graphic | Used by:317 | |
Symbol 315 Graphic | Used by:317 | |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:305 306 307 308 309 310 311 312 313 314 315 316 | Used by:320 465 |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip | Uses:318 | Used by:320 |
Symbol 320 MovieClip | Uses:302 304 317 319 | Used by:321 |
Symbol 321 MovieClip | Uses:320 | Used by:334 |
Symbol 322 Bitmap | Used by:323 | |
Symbol 323 Graphic | Uses:322 | Used by:334 |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip | Uses:324 | Used by:334 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:334 |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:328 | Used by:334 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:334 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:332 | Used by:334 |
Symbol 334 MovieClip [building2] | Uses:298 300 321 323 325 235 327 329 234 331 333 | Used by:389 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:357 |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip | Uses:337 | Used by:357 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:344 |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:341 | Used by:343 |
Symbol 343 MovieClip | Uses:342 | Used by:344 |
Symbol 344 MovieClip | Uses:340 343 | Used by:357 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:357 |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 MovieClip | Uses:347 | Used by:357 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:357 |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:357 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:357 |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip | Uses:355 | Used by:357 |
Symbol 357 MovieClip [building1] | Uses:336 338 344 346 348 235 350 352 234 354 356 | Used by:389 |
Symbol 358 Graphic | Uses:279 | Used by:359 |
Symbol 359 MovieClip [antimissile] | Uses:358 | Used by:389 |
Symbol 360 Graphic | Used by:364 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:361 | Used by:364 |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:360 362 363 | Used by:365 |
Symbol 365 MovieClip [shieldping] | Uses:364 | Used by:389 |
Symbol 366 Graphic | Used by:368 | |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip [targeter] | Uses:366 367 | Used by:389 Timeline |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip [targeterout] | Uses:369 | Used by:389 |
Symbol 371 Sound [UL_warning.wav] | Used by:389 | |
Symbol 372 Sound [UL_UI_button_2.wav] | Used by:389 | |
Symbol 373 Sound [UL_UI_button_1.wav] | Used by:389 | |
Symbol 374 Sound [UL_slowdown.wav] | Used by:389 | |
Symbol 375 Sound [UL_menu_1.wav] | Used by:389 | |
Symbol 376 Sound [UL_launch_1.wav] | Used by:389 | |
Symbol 377 Sound [UL_flak_2.wav] | Used by:389 | |
Symbol 378 Sound [UL_flak_1.wav] | Used by:389 | |
Symbol 379 Sound [UL_explosion_3.wav] | Used by:389 | |
Symbol 380 Sound [UL_explosion_2.wav] | Used by:389 | |
Symbol 381 Sound [UL_explosion_1small.wav] | Used by:389 | |
Symbol 382 Sound [UL_explosion_1.wav] | Used by:389 | |
Symbol 383 Sound [UL_emp.wav] | Used by:389 | |
Symbol 384 Sound [UL_electricity.wav] | Used by:389 | |
Symbol 385 Sound [LI_music1.wav] | Used by:389 | |
Symbol 386 Sound [LI_music2.wav] | Used by:389 | |
Symbol 387 Sound [LI_music3.wav] | Used by:389 | |
Symbol 388 Sound [LI_music4.wav] | Used by:389 | |
Symbol 389 MovieClip | Uses:4 49 53 59 62 66 67 70 108 123 142 175 176 177 178 180 185 192 197 244 273 296 334 357 359 365 368 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 | Used by:Timeline |
Symbol 390 Graphic | Used by:421 | |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip | Uses:391 | Used by:421 |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 Button | Uses:393 | Used by:406 |
Symbol 395 Graphic | Used by:396 | |
Symbol 396 Button | Uses:395 | Used by:406 |
Symbol 397 Graphic | Used by:401 | |
Symbol 398 Font | Used by:399 400 403 404 432 433 438 440 447 449 451 453 522 523 524 532 533 543 544 545 546 547 548 549 579 586 588 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 650 653 655 657 658 660 661 751 752 | |
Symbol 399 Text | Uses:398 | Used by:401 |
Symbol 400 Text | Uses:398 | Used by:401 |
Symbol 401 MovieClip | Uses:397 399 400 | Used by:406 436 |
Symbol 402 Graphic | Used by:405 | |
Symbol 403 Text | Uses:398 | Used by:405 |
Symbol 404 Text | Uses:398 | Used by:405 |
Symbol 405 MovieClip | Uses:402 403 404 | Used by:406 436 |
Symbol 406 MovieClip | Uses:394 396 401 405 | Used by:421 |
Symbol 407 Graphic | Used by:421 | |
Symbol 408 Graphic | Used by:420 | |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:409 | Used by:420 |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip | Uses:411 | Used by:420 |
Symbol 413 Graphic | Used by:414 | |
Symbol 414 MovieClip | Uses:413 | Used by:420 |
Symbol 415 Graphic | Used by:416 | |
Symbol 416 MovieClip | Uses:415 | Used by:420 |
Symbol 417 Graphic | Used by:420 | |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:418 | Used by:420 |
Symbol 420 MovieClip | Uses:408 410 412 414 416 417 419 | Used by:421 |
Symbol 421 MovieClip | Uses:4 390 392 406 407 420 | Used by:461 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:461 |
Symbol 424 Bitmap | Used by:425 426 | |
Symbol 425 Graphic | Uses:424 | Used by:427 |
Symbol 426 Graphic | Uses:424 | Used by:427 |
Symbol 427 Button | Uses:425 426 | Used by:428 |
Symbol 428 MovieClip | Uses:427 | Used by:461 |
Symbol 429 Graphic | Used by:430 431 | |
Symbol 430 Button | Uses:429 | Used by:436 |
Symbol 431 Button | Uses:429 | Used by:436 |
Symbol 432 Text | Uses:398 | Used by:436 |
Symbol 433 Text | Uses:398 | Used by:436 |
Symbol 434 Bitmap | Used by:435 441 | |
Symbol 435 Graphic | Uses:434 | Used by:436 |
Symbol 436 MovieClip | Uses:4 430 431 401 405 432 433 435 | Used by:437 755 |
Symbol 437 MovieClip | Uses:436 | Used by:459 |
Symbol 438 Text | Uses:398 | Used by:442 |
Symbol 439 Graphic | Used by:442 448 450 452 455 648 652 654 656 659 662 663 774 | |
Symbol 440 Text | Uses:398 | Used by:442 |
Symbol 441 Graphic | Uses:434 | Used by:442 |
Symbol 442 MovieClip | Uses:4 438 439 440 441 | Used by:443 |
Symbol 443 MovieClip | Uses:442 | Used by:459 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:459 |
Symbol 446 Graphic | Used by:448 450 452 455 580 587 589 | |
Symbol 447 Text | Uses:398 | Used by:448 |
Symbol 448 Button | Uses:446 447 439 | Used by:459 |
Symbol 449 Text | Uses:398 | Used by:450 |
Symbol 450 Button | Uses:446 449 439 | Used by:459 |
Symbol 451 Text | Uses:398 | Used by:452 |
Symbol 452 Button | Uses:446 451 439 | Used by:459 |
Symbol 453 Text | Uses:398 | Used by:455 |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 Button | Uses:446 453 454 439 | Used by:459 |
Symbol 456 MovieClip | Uses:4 33 | Used by:459 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:459 756 |
Symbol 459 MovieClip | Uses:437 443 445 448 450 452 455 456 458 | Used by:460 |
Symbol 460 MovieClip | Uses:459 | Used by:461 |
Symbol 461 MovieClip | Uses:421 423 428 460 | Used by:Timeline |
Symbol 462 Font | Used by:463 | |
Symbol 463 EditableText | Uses:462 | Used by:464 |
Symbol 464 MovieClip | Uses:463 | Used by:Timeline |
Symbol 465 MovieClip | Uses:4 317 | Used by:521 |
Symbol 466 Graphic | Used by:469 | |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip | Uses:467 | Used by:469 |
Symbol 469 MovieClip | Uses:466 468 | Used by:474 |
Symbol 470 Graphic | Used by:472 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:470 471 | Used by:473 |
Symbol 473 MovieClip | Uses:472 | Used by:474 |
Symbol 474 MovieClip | Uses:469 473 | Used by:521 |
Symbol 475 Graphic | Used by:476 | |
Symbol 476 MovieClip | Uses:475 | Used by:479 |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip | Uses:477 | Used by:479 |
Symbol 479 MovieClip | Uses:476 478 | Used by:521 |
Symbol 480 Graphic | Used by:486 | |
Symbol 481 Font | Used by:482 494 505 510 515 | |
Symbol 482 Text | Uses:481 | Used by:486 |
Symbol 483 Graphic | Used by:486 | |
Symbol 484 Graphic | Used by:486 | |
Symbol 485 Graphic | Used by:486 | |
Symbol 486 Button | Uses:480 482 483 484 485 | Used by:492 |
Symbol 487 Graphic | Used by:490 | |
Symbol 488 Graphic | Used by:489 | |
Symbol 489 MovieClip | Uses:488 | Used by:490 |
Symbol 490 MovieClip | Uses:487 489 | Used by:492 |
Symbol 491 Graphic | Used by:492 503 508 513 520 | |
Symbol 492 MovieClip | Uses:486 490 491 | Used by:521 |
Symbol 493 Graphic | Used by:496 | |
Symbol 494 Text | Uses:481 | Used by:496 |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 Button | Uses:493 494 495 | Used by:503 |
Symbol 497 Graphic | Used by:502 | |
Symbol 498 Graphic | Used by:499 | |
Symbol 499 MovieClip | Uses:498 | Used by:502 |
Symbol 500 Graphic | Used by:502 | |
Symbol 501 MovieClip | Uses:4 | Used by:502 540 |
Symbol 502 MovieClip | Uses:497 499 500 501 | Used by:503 513 520 |
Symbol 503 MovieClip | Uses:496 502 491 | Used by:521 |
Symbol 504 Graphic | Used by:507 539 | |
Symbol 505 Text | Uses:481 | Used by:507 539 |
Symbol 506 Graphic | Used by:507 539 | |
Symbol 507 Button | Uses:504 505 506 | Used by:508 |
Symbol 508 MovieClip | Uses:507 491 | Used by:521 |
Symbol 509 Graphic | Used by:512 | |
Symbol 510 Text | Uses:481 | Used by:512 |
Symbol 511 Graphic | Used by:512 | |
Symbol 512 Button | Uses:509 510 511 | Used by:513 |
Symbol 513 MovieClip | Uses:512 502 491 | Used by:521 |
Symbol 514 Graphic | Used by:519 | |
Symbol 515 Text | Uses:481 | Used by:519 |
Symbol 516 Graphic | Used by:519 | |
Symbol 517 Graphic | Used by:519 | |
Symbol 518 Graphic | Used by:519 | |
Symbol 519 Button | Uses:514 515 516 517 518 | Used by:520 |
Symbol 520 MovieClip | Uses:519 502 491 | Used by:521 |
Symbol 521 MovieClip | Uses:4 465 474 479 492 503 508 513 520 | Used by:Timeline |
Symbol 522 Text | Uses:398 | Used by:525 |
Symbol 523 Text | Uses:398 | Used by:525 |
Symbol 524 Text | Uses:398 | Used by:525 |
Symbol 525 MovieClip | Uses:33 522 523 524 | Used by:540 |
Symbol 526 Graphic | Used by:528 | |
Symbol 527 Graphic | Used by:528 | |
Symbol 528 MovieClip | Uses:526 527 | Used by:530 |
Symbol 529 Graphic | Used by:530 | |
Symbol 530 Button | Uses:528 529 | Used by:531 |
Symbol 531 MovieClip | Uses:530 | Used by:540 |
Symbol 532 Text | Uses:398 | Used by:536 |
Symbol 533 Text | Uses:398 | Used by:536 |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip | Uses:534 | Used by:536 |
Symbol 536 MovieClip | Uses:33 532 533 535 | Used by:540 |
Symbol 537 Graphic | Used by:538 | |
Symbol 538 Button | Uses:537 | Used by:540 |
Symbol 539 Button | Uses:504 505 506 | Used by:540 |
Symbol 540 MovieClip | Uses:525 531 536 538 539 501 | Used by:Timeline |
Symbol 541 Graphic | Used by:757 | |
Symbol 542 Graphic | Used by:756 | |
Symbol 543 Text | Uses:398 | Used by:756 |
Symbol 544 Text | Uses:398 | Used by:756 |
Symbol 545 Text | Uses:398 | Used by:756 |
Symbol 546 Text | Uses:398 | Used by:756 |
Symbol 547 EditableText | Uses:398 | Used by:756 |
Symbol 548 EditableText | Uses:398 | Used by:756 |
Symbol 549 EditableText | Uses:398 | Used by:756 |
Symbol 550 Graphic | Used by:756 | |
Symbol 551 Graphic | Used by:575 | |
Symbol 552 Graphic | Used by:573 | |
Symbol 553 Graphic | Used by:573 | |
Symbol 554 Graphic | Used by:573 | |
Symbol 555 Graphic | Used by:573 | |
Symbol 556 Graphic | Used by:573 | |
Symbol 557 Graphic | Used by:573 | |
Symbol 558 Graphic | Used by:573 | |
Symbol 559 Graphic | Used by:573 | |
Symbol 560 Graphic | Used by:573 | |
Symbol 561 Graphic | Used by:573 | |
Symbol 562 Graphic | Used by:573 | |
Symbol 563 Graphic | Used by:573 | |
Symbol 564 Graphic | Used by:573 | |
Symbol 565 Graphic | Used by:573 | |
Symbol 566 Graphic | Used by:573 | |
Symbol 567 Graphic | Used by:573 | |
Symbol 568 Graphic | Used by:573 | |
Symbol 569 Graphic | Used by:573 | |
Symbol 570 Graphic | Used by:573 | |
Symbol 571 Graphic | Used by:573 | |
Symbol 572 Graphic | Used by:573 | |
Symbol 573 MovieClip | Uses:552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 | Used by:575 |
Symbol 574 Button | Uses:4 | Used by:575 |
Symbol 575 MovieClip | Uses:551 573 574 | Used by:577 583 |
Symbol 576 Graphic | Used by:577 | |
Symbol 577 MovieClip | Uses:575 576 | Used by:756 |
Symbol 578 Graphic | Used by:580 587 589 | |
Symbol 579 Text | Uses:398 | Used by:580 |
Symbol 580 Button | Uses:578 579 446 | Used by:756 |
Symbol 581 Graphic | Used by:756 | |
Symbol 582 Graphic | Used by:583 | |
Symbol 583 MovieClip | Uses:575 582 | Used by:756 |
Symbol 584 Graphic | Used by:756 | |
Symbol 585 Graphic | Used by:756 | |
Symbol 586 Text | Uses:398 | Used by:587 |
Symbol 587 Button | Uses:578 586 446 | Used by:756 |
Symbol 588 Text | Uses:398 | Used by:589 |
Symbol 589 Button | Uses:578 588 446 | Used by:756 |
Symbol 590 Graphic | Used by:756 | |
Symbol 591 Graphic | Used by:648 | |
Symbol 592 Text | Uses:398 | Used by:648 |
Symbol 593 Text | Uses:398 | Used by:648 |
Symbol 594 Text | Uses:398 | Used by:648 |
Symbol 595 Text | Uses:398 | Used by:648 |
Symbol 596 Text | Uses:398 | Used by:648 |
Symbol 597 Text | Uses:398 | Used by:648 |
Symbol 598 Text | Uses:398 | Used by:648 |
Symbol 599 Text | Uses:398 | Used by:648 |
Symbol 600 Text | Uses:398 | Used by:648 |
Symbol 601 Text | Uses:398 | Used by:648 |
Symbol 602 Text | Uses:398 | Used by:648 |
Symbol 603 Text | Uses:398 | Used by:648 |
Symbol 604 Text | Uses:398 | Used by:648 |
Symbol 605 Text | Uses:398 | Used by:648 |
Symbol 606 Text | Uses:398 | Used by:648 |
Symbol 607 Text | Uses:398 | Used by:648 |
Symbol 608 Text | Uses:398 | Used by:648 |
Symbol 609 Text | Uses:398 | Used by:648 |
Symbol 610 Text | Uses:398 | Used by:648 |
Symbol 611 Text | Uses:398 | Used by:648 |
Symbol 612 Text | Uses:398 | Used by:648 |
Symbol 613 Text | Uses:398 | Used by:648 |
Symbol 614 Text | Uses:398 | Used by:648 |
Symbol 615 Text | Uses:398 | Used by:648 |
Symbol 616 Text | Uses:398 | Used by:648 |
Symbol 617 Text | Uses:398 | Used by:648 |
Symbol 618 Text | Uses:398 | Used by:648 |
Symbol 619 Text | Uses:398 | Used by:648 |
Symbol 620 Text | Uses:398 | Used by:648 |
Symbol 621 Text | Uses:398 | Used by:648 |
Symbol 622 Text | Uses:398 | Used by:648 |
Symbol 623 Text | Uses:398 | Used by:648 |
Symbol 624 Text | Uses:398 | Used by:648 |
Symbol 625 Text | Uses:398 | Used by:648 |
Symbol 626 Text | Uses:398 | Used by:648 |
Symbol 627 Text | Uses:398 | Used by:648 |
Symbol 628 Text | Uses:398 | Used by:648 |
Symbol 629 Text | Uses:398 | Used by:648 |
Symbol 630 Text | Uses:398 | Used by:648 |
Symbol 631 Text | Uses:398 | Used by:648 |
Symbol 632 Text | Uses:398 | Used by:648 |
Symbol 633 Text | Uses:398 | Used by:648 |
Symbol 634 Text | Uses:398 | Used by:648 |
Symbol 635 Text | Uses:398 | Used by:648 |
Symbol 636 Text | Uses:398 | Used by:648 |
Symbol 637 Text | Uses:398 | Used by:648 |
Symbol 638 Text | Uses:398 | Used by:648 |
Symbol 639 Text | Uses:398 | Used by:648 |
Symbol 640 Text | Uses:398 | Used by:648 |
Symbol 641 Text | Uses:398 | Used by:648 |
Symbol 642 Text | Uses:398 | Used by:648 |
Symbol 643 Text | Uses:398 | Used by:648 |
Symbol 644 Text | Uses:398 | Used by:648 |
Symbol 645 Text | Uses:398 | Used by:648 |
Symbol 646 Text | Uses:398 | Used by:648 |
Symbol 647 Text | Uses:398 | Used by:648 |
Symbol 648 MovieClip | Uses:591 439 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 | Used by:756 |
Symbol 649 Graphic | Used by:664 | |
Symbol 650 Text | Uses:398 | Used by:652 662 |
Symbol 651 Graphic | Used by:652 654 656 659 662 663 | |
Symbol 652 Button | Uses:439 650 651 | Used by:664 |
Symbol 653 Text | Uses:398 | Used by:654 656 659 663 |
Symbol 654 Button | Uses:439 653 651 | Used by:664 |
Symbol 655 Text | Uses:398 | Used by:664 |
Symbol 656 Button | Uses:439 653 651 | Used by:664 |
Symbol 657 Text | Uses:398 | Used by:664 |
Symbol 658 Text | Uses:398 | Used by:664 |
Symbol 659 Button | Uses:439 653 651 | Used by:664 |
Symbol 660 Text | Uses:398 | Used by:664 |
Symbol 661 Text | Uses:398 | Used by:664 |
Symbol 662 Button | Uses:439 650 651 | Used by:664 |
Symbol 663 Button | Uses:439 653 651 | Used by:664 |
Symbol 664 MovieClip | Uses:649 652 654 655 656 657 658 659 660 661 662 663 | Used by:756 |
Symbol 665 Graphic | Used by:756 | |
Symbol 666 Graphic | Used by:710 | |
Symbol 667 Bitmap | Used by:668 679 681 684 686 | |
Symbol 668 Graphic | Uses:667 | Used by:710 |
Symbol 669 Font | Used by:670 672 674 675 676 677 678 680 682 685 687 691 694 697 700 703 704 709 711 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 740 743 745 747 748 | |
Symbol 670 Text | Uses:669 | Used by:710 |
Symbol 671 Graphic | Used by:710 | |
Symbol 672 Text | Uses:669 | Used by:710 |
Symbol 673 Graphic | Used by:710 | |
Symbol 674 Text | Uses:669 | Used by:710 |
Symbol 675 Text | Uses:669 | Used by:710 |
Symbol 676 Text | Uses:669 | Used by:710 |
Symbol 677 Text | Uses:669 | Used by:710 |
Symbol 678 Text | Uses:669 | Used by:710 |
Symbol 679 Graphic | Uses:667 | Used by:710 |
Symbol 680 Text | Uses:669 | Used by:710 |
Symbol 681 Graphic | Uses:667 | Used by:710 |
Symbol 682 Text | Uses:669 | Used by:710 |
Symbol 683 Bitmap | Used by:684 686 690 693 696 699 702 | |
Symbol 684 Graphic | Uses:683 667 | Used by:710 |
Symbol 685 Text | Uses:669 | Used by:710 |
Symbol 686 Graphic | Uses:683 667 | Used by:710 |
Symbol 687 Text | Uses:669 | Used by:710 |
Symbol 688 Bitmap | Used by:690 693 696 699 702 | |
Symbol 689 Bitmap | Used by:690 693 696 699 702 | |
Symbol 690 Graphic | Uses:688 689 683 | Used by:710 |
Symbol 691 Text | Uses:669 | Used by:710 |
Symbol 692 Bitmap | Used by:693 696 699 702 | |
Symbol 693 Graphic | Uses:688 689 683 692 | Used by:710 |
Symbol 694 Text | Uses:669 | Used by:710 |
Symbol 695 Bitmap | Used by:696 699 702 | |
Symbol 696 Graphic | Uses:688 689 683 692 695 | Used by:710 |
Symbol 697 Text | Uses:669 | Used by:710 |
Symbol 698 Bitmap | Used by:699 702 | |
Symbol 699 Graphic | Uses:688 689 683 692 698 695 | Used by:710 |
Symbol 700 Text | Uses:669 | Used by:710 |
Symbol 701 Bitmap | Used by:702 | |
Symbol 702 Graphic | Uses:688 689 683 692 698 701 695 | Used by:710 |
Symbol 703 Text | Uses:669 | Used by:710 |
Symbol 704 Text | Uses:669 | Used by:710 |
Symbol 705 Text | Uses:31 | Used by:710 |
Symbol 706 Text | Uses:31 | Used by:710 |
Symbol 707 Text | Uses:31 | Used by:710 |
Symbol 708 Text | Uses:31 | Used by:710 |
Symbol 709 Text | Uses:669 | Used by:710 |
Symbol 710 MovieClip | Uses:666 668 670 671 672 673 674 675 676 677 678 679 680 681 682 684 685 686 687 690 691 693 694 696 697 699 700 702 703 704 705 706 707 708 709 | Used by:756 |
Symbol 711 EditableText | Uses:669 | Used by:712 |
Symbol 712 MovieClip | Uses:711 | Used by:756 |
Symbol 713 Graphic | Used by:719 | |
Symbol 714 Graphic | Used by:715 | |
Symbol 715 MovieClip | Uses:714 | Used by:719 |
Symbol 716 Graphic | Used by:719 | |
Symbol 717 Graphic | Used by:719 | |
Symbol 718 Graphic | Used by:719 | |
Symbol 719 MovieClip | Uses:713 715 716 717 718 | Used by:738 |
Symbol 720 Text | Uses:669 | Used by:738 |
Symbol 721 EditableText | Uses:669 | Used by:738 |
Symbol 722 Text | Uses:669 | Used by:738 |
Symbol 723 EditableText | Uses:669 | Used by:738 |
Symbol 724 Text | Uses:669 | Used by:738 |
Symbol 725 EditableText | Uses:669 | Used by:738 |
Symbol 726 Text | Uses:669 | Used by:738 |
Symbol 727 EditableText | Uses:669 | Used by:738 |
Symbol 728 Text | Uses:669 | Used by:738 |
Symbol 729 EditableText | Uses:669 | Used by:738 |
Symbol 730 Text | Uses:669 | Used by:738 |
Symbol 731 EditableText | Uses:669 | Used by:738 |
Symbol 732 Text | Uses:669 | Used by:738 |
Symbol 733 EditableText | Uses:669 | Used by:738 |
Symbol 734 Text | Uses:669 | Used by:738 |
Symbol 735 EditableText | Uses:669 | Used by:738 |
Symbol 736 Text | Uses:669 | Used by:738 |
Symbol 737 EditableText | Uses:669 | Used by:738 |
Symbol 738 MovieClip | Uses:719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 | Used by:756 |
Symbol 739 Graphic | Used by:741 | |
Symbol 740 Text | Uses:669 | Used by:741 |
Symbol 741 Button | Uses:739 740 | Used by:756 |
Symbol 742 Graphic | Used by:744 746 750 | |
Symbol 743 Text | Uses:669 | Used by:744 |
Symbol 744 Button | Uses:742 743 | Used by:756 |
Symbol 745 Text | Uses:669 | Used by:746 |
Symbol 746 Button | Uses:742 745 | Used by:756 |
Symbol 747 Text | Uses:669 | Used by:750 |
Symbol 748 Text | Uses:669 | Used by:750 |
Symbol 749 Graphic | Used by:750 | |
Symbol 750 Button | Uses:742 747 748 749 | Used by:756 |
Symbol 751 Text | Uses:398 | Used by:754 |
Symbol 752 Text | Uses:398 | Used by:754 |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 Button | Uses:751 752 753 | Used by:755 |
Symbol 755 MovieClip | Uses:436 754 | Used by:756 |
Symbol 756 MovieClip | Uses:542 543 544 545 546 547 548 549 550 577 580 581 583 584 585 587 589 590 648 458 664 665 710 177 712 738 741 744 746 750 755 | Used by:757 |
Symbol 757 MovieClip | Uses:541 177 756 | Used by:Timeline |
Symbol 758 Graphic | Used by:759 | |
Symbol 759 MovieClip | Uses:758 | Used by:770 |
Symbol 760 Graphic | Used by:770 | |
Symbol 761 Graphic | Used by:770 | |
Symbol 762 Graphic | Used by:770 | |
Symbol 763 Graphic | Used by:770 | |
Symbol 764 Graphic | Used by:770 | |
Symbol 765 Graphic | Used by:770 | |
Symbol 766 Graphic | Used by:770 | |
Symbol 767 Graphic | Used by:770 | |
Symbol 768 Graphic | Used by:770 | |
Symbol 769 Graphic | Used by:770 | |
Symbol 770 MovieClip | Uses:759 760 761 762 763 764 765 766 767 768 769 | Used by:Timeline |
Symbol 771 Graphic | Used by:791 | |
Symbol 772 Graphic | Used by:773 | |
Symbol 773 MovieClip | Uses:772 | Used by:776 |
Symbol 774 Button | Uses:439 | Used by:775 |
Symbol 775 MovieClip | Uses:774 | Used by:776 |
Symbol 776 MovieClip | Uses:773 775 | Used by:791 |
Symbol 777 Graphic | Used by:779 | |
Symbol 778 Graphic | Used by:779 | |
Symbol 779 Button | Uses:777 778 | Used by:783 |
Symbol 780 Graphic | Used by:782 | |
Symbol 781 Graphic | Used by:782 | |
Symbol 782 Button | Uses:780 781 | Used by:783 |
Symbol 783 MovieClip | Uses:779 782 | Used by:791 |
Symbol 784 Graphic | Used by:786 | |
Symbol 785 Graphic | Used by:786 | |
Symbol 786 Button | Uses:784 785 | Used by:790 |
Symbol 787 Graphic | Used by:789 | |
Symbol 788 Graphic | Used by:789 | |
Symbol 789 Button | Uses:787 788 | Used by:790 |
Symbol 790 MovieClip | Uses:786 789 | Used by:791 |
Symbol 791 MovieClip | Uses:771 776 783 790 | Used by:Timeline |
Symbol 792 MovieClip | Uses:33 | Used by:Timeline |
Instance Names
"introo" | Frame 2 | Symbol 30 MovieClip |
"scoreshow" | Frame 6 | Symbol 464 MovieClip |
"hudbar" | Frame 6 | Symbol 521 MovieClip |
"tutorial" | Frame 6 | Symbol 540 MovieClip |
"resshow" | Frame 6 | Symbol 464 MovieClip |
"buyscreen" | Frame 6 | Symbol 757 MovieClip |
"sounder" | Frame 6 | Symbol 791 MovieClip |
"flack" | Symbol 214 MovieClip Frame 1 | Symbol 211 MovieClip |
"flacker" | Symbol 215 MovieClip Frame 1 | Symbol 214 MovieClip |
"hitarea" | Symbol 244 MovieClip [building5] Frame 1 | Symbol 201 MovieClip |
"flack" | Symbol 244 MovieClip [building5] Frame 1 | Symbol 215 MovieClip |
"hitarea" | Symbol 244 MovieClip [building5] Frame 2 | Symbol 219 MovieClip |
"hitarea" | Symbol 244 MovieClip [building5] Frame 3 | Symbol 239 MovieClip |
"hitarea" | Symbol 244 MovieClip [building5] Frame 4 | Symbol 243 MovieClip |
"td" | Symbol 260 MovieClip Frame 1 | Symbol 259 MovieClip |
"hitarea" | Symbol 273 MovieClip [building4] Frame 1 | Symbol 248 MovieClip |
"tdpart" | Symbol 273 MovieClip [building4] Frame 1 | Symbol 260 MovieClip |
"hitarea" | Symbol 273 MovieClip [building4] Frame 2 | Symbol 264 MovieClip |
"hitarea" | Symbol 273 MovieClip [building4] Frame 3 | Symbol 268 MovieClip |
"hitarea" | Symbol 273 MovieClip [building4] Frame 4 | Symbol 272 MovieClip |
"loader" | Symbol 283 MovieClip Frame 1 | Symbol 282 MovieClip |
"hitarea" | Symbol 296 MovieClip [building3] Frame 1 | Symbol 277 MovieClip |
"reloader" | Symbol 296 MovieClip [building3] Frame 1 | Symbol 283 MovieClip |
"hitarea" | Symbol 296 MovieClip [building3] Frame 2 | Symbol 287 MovieClip |
"hitarea" | Symbol 296 MovieClip [building3] Frame 3 | Symbol 291 MovieClip |
"hitarea" | Symbol 296 MovieClip [building3] Frame 4 | Symbol 295 MovieClip |
"emp" | Symbol 321 MovieClip Frame 1 | Symbol 320 MovieClip |
"hitarea" | Symbol 334 MovieClip [building2] Frame 1 | Symbol 300 MovieClip |
"emppart" | Symbol 334 MovieClip [building2] Frame 1 | Symbol 321 MovieClip |
"hitarea" | Symbol 334 MovieClip [building2] Frame 2 | Symbol 325 MovieClip |
"hitarea" | Symbol 334 MovieClip [building2] Frame 3 | Symbol 329 MovieClip |
"hitarea" | Symbol 334 MovieClip [building2] Frame 4 | Symbol 333 MovieClip |
"hitarea" | Symbol 357 MovieClip [building1] Frame 1 | Symbol 338 MovieClip |
"hitarea" | Symbol 357 MovieClip [building1] Frame 2 | Symbol 348 MovieClip |
"hitarea" | Symbol 357 MovieClip [building1] Frame 3 | Symbol 352 MovieClip |
"hitarea" | Symbol 357 MovieClip [building1] Frame 4 | Symbol 356 MovieClip |
"pinganim" | Symbol 365 MovieClip [shieldping] Frame 1 | Symbol 364 MovieClip |
"spinner" | Symbol 421 MovieClip Frame 10 | Symbol 392 MovieClip |
"screener" | Symbol 459 MovieClip Frame 1 | Symbol 456 MovieClip |
"menu" | Symbol 460 MovieClip Frame 1 | Symbol 459 MovieClip |
"menu" | Symbol 460 MovieClip Frame 10 | Symbol 459 MovieClip |
"scoreshow" | Symbol 464 MovieClip Frame 1 | Symbol 463 EditableText |
"pipcolor" | Symbol 473 MovieClip Frame 1 | Symbol 472 MovieClip |
"warner" | Symbol 474 MovieClip Frame 1 | Symbol 469 MovieClip |
"pip1" | Symbol 474 MovieClip Frame 2 | Symbol 473 MovieClip |
"pip2" | Symbol 474 MovieClip Frame 3 | Symbol 473 MovieClip |
"pip3" | Symbol 474 MovieClip Frame 4 | Symbol 473 MovieClip |
"pip4" | Symbol 474 MovieClip Frame 5 | Symbol 473 MovieClip |
"pip5" | Symbol 474 MovieClip Frame 6 | Symbol 473 MovieClip |
"pip6" | Symbol 474 MovieClip Frame 7 | Symbol 473 MovieClip |
"pip7" | Symbol 474 MovieClip Frame 8 | Symbol 473 MovieClip |
"pip8" | Symbol 474 MovieClip Frame 9 | Symbol 473 MovieClip |
"pip9" | Symbol 474 MovieClip Frame 10 | Symbol 473 MovieClip |
"pip10" | Symbol 474 MovieClip Frame 11 | Symbol 473 MovieClip |
"pip11" | Symbol 474 MovieClip Frame 12 | Symbol 473 MovieClip |
"pip12" | Symbol 474 MovieClip Frame 13 | Symbol 473 MovieClip |
"pip13" | Symbol 474 MovieClip Frame 14 | Symbol 473 MovieClip |
"pip14" | Symbol 474 MovieClip Frame 15 | Symbol 473 MovieClip |
"pip15" | Symbol 474 MovieClip Frame 16 | Symbol 473 MovieClip |
"pip16" | Symbol 474 MovieClip Frame 17 | Symbol 473 MovieClip |
"pip17" | Symbol 474 MovieClip Frame 18 | Symbol 473 MovieClip |
"pip18" | Symbol 474 MovieClip Frame 19 | Symbol 473 MovieClip |
"pip19" | Symbol 474 MovieClip Frame 20 | Symbol 473 MovieClip |
"pip20" | Symbol 474 MovieClip Frame 21 | Symbol 473 MovieClip |
"scoreshow" | Symbol 712 MovieClip Frame 1 | Symbol 711 EditableText |
"medal" | Symbol 738 MovieClip Frame 1 | Symbol 719 MovieClip |
"description" | Symbol 756 MovieClip Frame 1 | Symbol 648 MovieClip |
"confirm" | Symbol 756 MovieClip Frame 1 | Symbol 664 MovieClip |
"m3" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m5" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m7" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m9" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m4" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m6" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m8" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m10" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m1" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"m2" | Symbol 756 MovieClip Frame 2 | Symbol 738 MovieClip |
"bar" | Symbol 776 MovieClip Frame 1 | Symbol 773 MovieClip |
"slider" | Symbol 791 MovieClip Frame 1 | Symbol 776 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "bubbler" |
ExportAssets (56) | Timeline Frame 1 | Symbol 793 as "__Packages.MochiAd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 794 as "__Packages.game" |
ExportAssets (56) | Timeline Frame 1 | Symbol 795 as "__Packages.building" |
ExportAssets (56) | Timeline Frame 1 | Symbol 796 as "__Packages.missile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 797 as "__Packages.effect" |
ExportAssets (56) | Timeline Frame 4 | Symbol 49 as "missile7" |
ExportAssets (56) | Timeline Frame 4 | Symbol 53 as "missile6" |
ExportAssets (56) | Timeline Frame 4 | Symbol 59 as "missile5" |
ExportAssets (56) | Timeline Frame 4 | Symbol 62 as "missile4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 66 as "missile3" |
ExportAssets (56) | Timeline Frame 4 | Symbol 67 as "missile2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 70 as "missile1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 108 as "explosion5" |
ExportAssets (56) | Timeline Frame 4 | Symbol 123 as "explosion4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 142 as "explosion3" |
ExportAssets (56) | Timeline Frame 4 | Symbol 175 as "explosion2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 176 as "explosion1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 177 as "empty" |
ExportAssets (56) | Timeline Frame 4 | Symbol 178 as "drawarea" |
ExportAssets (56) | Timeline Frame 4 | Symbol 180 as "debugcircle" |
ExportAssets (56) | Timeline Frame 4 | Symbol 185 as "combo" |
ExportAssets (56) | Timeline Frame 4 | Symbol 192 as "citybgemp" |
ExportAssets (56) | Timeline Frame 4 | Symbol 197 as "citybg" |
ExportAssets (56) | Timeline Frame 4 | Symbol 244 as "building5" |
ExportAssets (56) | Timeline Frame 4 | Symbol 273 as "building4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 296 as "building3" |
ExportAssets (56) | Timeline Frame 4 | Symbol 334 as "building2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 357 as "building1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 359 as "antimissile" |
ExportAssets (56) | Timeline Frame 4 | Symbol 365 as "shieldping" |
ExportAssets (56) | Timeline Frame 4 | Symbol 368 as "targeter" |
ExportAssets (56) | Timeline Frame 4 | Symbol 370 as "targeterout" |
ExportAssets (56) | Timeline Frame 4 | Symbol 371 as "UL_warning.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 372 as "UL_UI_button_2.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 373 as "UL_UI_button_1.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 374 as "UL_slowdown.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 375 as "UL_menu_1.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 376 as "UL_launch_1.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 377 as "UL_flak_2.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 378 as "UL_flak_1.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 379 as "UL_explosion_3.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 380 as "UL_explosion_2.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 381 as "UL_explosion_1small.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 382 as "UL_explosion_1.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 383 as "UL_emp.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 384 as "UL_electricity.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 385 as "LI_music1.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 386 as "LI_music2.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 387 as "LI_music3.wav" |
ExportAssets (56) | Timeline Frame 4 | Symbol 388 as "LI_music4.wav" |
Labels
"restart" | Frame 8 |
"deploy1" | Symbol 49 MovieClip [missile7] Frame 3 |
"ooc" | Symbol 49 MovieClip [missile7] Frame 4 |
"deploy1" | Symbol 59 MovieClip [missile5] Frame 3 |
"deploy2" | Symbol 59 MovieClip [missile5] Frame 4 |
"ooc" | Symbol 59 MovieClip [missile5] Frame 5 |
"emp" | Symbol 192 MovieClip [citybgemp] Frame 2 |
"timeslow" | Symbol 197 MovieClip [citybg] Frame 2 |
"timeslowon" | Symbol 197 MovieClip [citybg] Frame 13 |
"timing" | Symbol 214 MovieClip Frame 2 |
"timing" | Symbol 259 MovieClip Frame 10 |
"zap1" | Symbol 317 MovieClip Frame 3 |
"zap2" | Symbol 317 MovieClip Frame 8 |
"zap3" | Symbol 317 MovieClip Frame 13 |
"buttons" | Symbol 521 MovieClip Frame 1 |
"nobuttons" | Symbol 521 MovieClip Frame 2 |
"dead" | Symbol 577 MovieClip Frame 6 |
"dead" | Symbol 583 MovieClip Frame 4 |
"pause" | Symbol 756 MovieClip Frame 1 |
"gameover" | Symbol 756 MovieClip Frame 2 |
"opening" | Symbol 757 MovieClip Frame 2 |
"closing" | Symbol 757 MovieClip Frame 11 |
Dynamic Text Variables
ctext | Symbol 183 EditableText | "0" |
_root.resources | Symbol 547 EditableText | "<p align="left"><font face="verdana" size="10" color="#67b3fe" letterSpacing="0.000000" kerning="0"><b>00</b></font></p><p align="left"></p>" |
_root.accuracy | Symbol 548 EditableText | "<p align="left"><font face="verdana" size="10" color="#67b3fe" letterSpacing="0.000000" kerning="0"><b>00</b></font></p><p align="left"></p>" |
_root.score | Symbol 549 EditableText | "<p align="left"><font face="verdana" size="10" color="#67b3fe" letterSpacing="0.000000" kerning="0"><b>00</b></font></p><p align="left"></p>" |
dynamicpart | Symbol 721 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 MISSILES SIGHTED</font></p><p align="left"></p>" |
dynamicpart | Symbol 723 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 HITS IN A ROW</font></p><p align="left"></p>" |
dynamicpart | Symbol 725 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p>" |
dynamicpart | Symbol 727 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p>" |
dynamicpart | Symbol 729 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p>" |
dynamicpart | Symbol 731 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p>" |
dynamicpart | Symbol 733 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p>" |
dynamicpart | Symbol 735 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p>" |
dynamicpart | Symbol 737 EditableText | "<p align="left"><font face="Franklin Gothic Medium" size="10" color="#1388fd" letterSpacing="0.000000" kerning="0">40000 TOTAL KILLS</font></p><p align="left"></p>" |
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