STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #3336 |
TO THOSE THAT DESERVE CREDIT. |
Art Tynan Wales |
Code Darren Koepp Jason Nuccio Matthew Douglass |
Sound Brian Tester Harry Mack All the people at Soundsnap.com |
Writing Tynan Wales |
Additional Art Daarken |
Special Thanks Andrew Leker Marc LeBlanc Kelilyn McKeever |
Game Design Tynan Wales Darren Koepp |
A Game By Tynan Wales Darren Koepp |
From the Desk of Professor Thurlow Magoon ~Serious Matters Only~ |
Dear Sailor, CONGRATULATIONS! As I understand it, you have defeated your first Area Lord. You should be incredibly proud. I know I am. Now it is time to kill your way to Mister Edison. Unfortunately, that is only available in the full version of Iron Dukes. Typical. |
Copyright 2007 Darren Koepp and Tynan Wales |
NOTICE. |
Our goal, my friend, is simple. Make Money. We will unearth the treasures of the deep. We will sell these antiquities to buy better equipment. As our equipment gets better, we can go further and find more valuable treasures. Now, let's get you suited up. |
THE STORE |
This is the store. Here you can buy crewmen, equipment, and other essentials. Come here when you've ammassed a huge pile of treasure to sell it. |
ITEMS |
Items in the store can be moused- over to get more information about them. Click on an item to pick it up, click again to place it on a crewman. |
CREWMEN |
First you will want to buy a crewman. Click on an empty portrait to buy one. Crewmen are the people who will be doing most of the work. No need to treat them well, however. You can always hire more. |
CREWMEN STATISTICS |
Each crewman has four statistics. These are modified by equipment. HEALTH: How much damage a crewman can take before they die. FIGHT: How good the crewman is in Combat Encounters. DIVE: How good the crewman is in Dive Encounters. SALTINESS: How good the crewman is in Storm Encounters. |
To return to the store and sell items or outfit your crewmen, click the store button. |
THE MAP |
On the Map you may choose which area to explore. Areas that are grey can be unlocked by beating the boss of an area. |
INSIDE AN AREA |
Once you choose a destination, your boat is now under your direct control. There are several types of challenges, each type will be performed by the crewman of your choice. HOW TO DRIVE: Left-Click and hold to accelerate. Let go of the button to slow down. Touching an encounter icon will instantly begin the challenge. |
TYPES OF ENCOUNTERS |
There are three different types of encounters. Dives give the most treasure, but you must overcome fights and storms to get to them. |
Fight Encounters |
Dive Spots |
Nasty Storms |
THIS IS COMBAT |
Shooting the enemy does damage, the higher your crewman's fight, the more damage you do. |
All enemies have vulnerabilities. You can tell what is vulnerable because it turns red. Shooting a vulnerability does double damage. |
THEIR WEAK SPOTS |
Enemies are even more vulnerable when they are attacking. If you shoot a vulnerability while they are attacking, you do double damage AND stop their attack! |
INTERRUPTS! |
During a storm, you must navigate rough waters. Steer by moving your mouse cursor to the left or right side. Waves cause you to tilt the direction they are facing, tilt too far and you'll get hurt. |
THIS IS A STORM |
As you travel through a storm, it can be seen from above on the miraculous Storm-ometer. Darker patches are calm water, the rest is rough. Your boat is the little triangle. When your boat reaches the top, the encounter is over. |
THE STORM-OMETER |
During a dive you must get to the bottom to retrieve the sunken treasure. On your way down, avoid dangers and try to pick up coins. Dive by clicking on the screen when the dive pointer is at the depth you wish to dive to. |
THIS IS A DIVE |
DANGERS |
LOOSE COINS |
TREASURE CHEST |
ONWARDS. |
Those are the rules as I understand them. Keep diving, keep getting loot. If you're good enough, you may one day be able to eradicate my nemisis - the evil warlock Mister Edison. He is diabolical. |
STORE |
Health |
Battle Computer |
Health |
You |
It |
VS. |
Man the Guns! |
Choose a crewman to deal with this challenge. . . |
Storm Ahead! |
Prepare to Dive! |
Boundary Waters |
Deadbody Depths |
Mad Willard's Curl |
Dolphin Country |
Isles of Funk |
Wizard's Teeth |
Huffer's Passage |
Cape Pudge |
Terror Hole |
The Flood |
Zone of Witches |
DEAD! |
ONE OF YOUR CREW IS |
Any items left on the dead man will be destroyed! |
TREASURE! |
YOU HAVE FOUND . . . |
Any treasure left in the chest will be destroyed! |
MONEY |
Head |
Hand |
Body |
reloading |
DEPLOYING ZEPPELIN. . . Please Stand By. . . |
Zeppelin Observatory Station Mark VI |
unlock area |
Days Left |
Storm-o-meter |
Numbers |
STORE |
Drop Here to SELL ITEM |
Click Here to Hire a Crewman |
Cargo |
Hold |
EXIT |
<p align="left"></p> |
ActionScript [AS1/AS2]
Frame 1Game.main(this); Mouse.hide(); cursor.onEnterFrame = function () { this.swapDepths(10000); this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); };Symbol 187 MovieClip [okay_button] Frame 1#initclip 57 Object.registerClass("okay_button", IronDukesButton); #endinitclipSymbol 296 MovieClip [fight_1_intro] Frame 1Symbol 309 MovieClip [fight_1_attack1] Frame 1Symbol 324 MovieClip [fight_1_attack2] Frame 1Symbol 335 MovieClip [fight_1_death] Frame 1Symbol 339 MovieClip [fight_1_hit] Frame 1Symbol 342 MovieClip [fight_1_idle] Frame 1Symbol 442 MovieClip [map_area_store] Frame 1#initclip 35 Object.registerClass("map_area_store", IronDukesButton); #endinitclipSymbol 444 MovieClip [instructions_back] Frame 1#initclip 36 Object.registerClass("instructions_back", IronDukesButton); #endinitclipSymbol 446 MovieClip [instructions_exit] Frame 1#initclip 37 Object.registerClass("instructions_exit", IronDukesButton); #endinitclipSymbol 448 MovieClip [instructions_next] Frame 1#initclip 38 Object.registerClass("instructions_next", IronDukesButton); #endinitclipSymbol 485 MovieClip [frontend_credits] Frame 1#initclip 39 Object.registerClass("frontend_credits", IronDukesButton); #endinitclipSymbol 487 MovieClip [frontend_instructions] Frame 1#initclip 40 Object.registerClass("frontend_instructions", IronDukesButton); #endinitclipSymbol 489 MovieClip [frontend_play] Frame 1#initclip 41 Object.registerClass("frontend_play", IronDukesButton); #endinitclipSymbol 852 MovieClip [map_area_0] Frame 1#initclip 42 Object.registerClass("map_area_0", IronDukesButton); #endinitclipSymbol 912 MovieClip [map_area_1] Frame 1#initclip 43 Object.registerClass("map_area_1", IronDukesButton); #endinitclipSymbol 959 MovieClip [ship_button] Frame 1#initclip 44 Object.registerClass("ship_button", IronDukesButton); #endinitclipSymbol 961 MovieClip [more_left] Frame 1#initclip 45 Object.registerClass("more_left", IronDukesButton); #endinitclipSymbol 963 MovieClip [more_right] Frame 1#initclip 46 Object.registerClass("more_right", IronDukesButton); #endinitclipSymbol 965 MovieClip [menu_button] Frame 1#initclip 47 Object.registerClass("menu_button", IronDukesButton); #endinitclipSymbol 967 MovieClip [escape_button] Frame 1#initclip 48 Object.registerClass("escape_button", IronDukesButton); #endinitclipSymbol 969 MovieClip [exit_button] Frame 1#initclip 49 Object.registerClass("exit_button", IronDukesButton); #endinitclipSymbol 971 MovieClip [slot_other] Frame 1#initclip 50 Object.registerClass("slot_other", Slot); #endinitclipSymbol 973 MovieClip [slot_body] Frame 1#initclip 51 Object.registerClass("slot_body", Slot); #endinitclipSymbol 975 MovieClip [slot_hand] Frame 1#initclip 52 Object.registerClass("slot_hand", Slot); #endinitclipSymbol 977 MovieClip [slot_head] Frame 1#initclip 53 Object.registerClass("slot_head", Slot); #endinitclipSymbol 979 MovieClip [slot_empty] Frame 1#initclip 54 Object.registerClass("slot_empty", Slot); #endinitclipSymbol 1163 MovieClip Frame 10stop();Symbol 1184 MovieClip [lightning1] Frame 6stop();Symbol 1188 MovieClip [lightning2] Frame 4stop();Symbol 1193 MovieClip [lightning3] Frame 5stop();Symbol 1197 MovieClip [transition] Frame 35stop();Symbol 2943 MovieClip [sell_button] Frame 1#initclip 55 Object.registerClass("sell_button", Slot); #endinitclipSymbol 2997 MovieClip [slot] Frame 1#initclip 56 Object.registerClass("slot", Slot); #endinitclipSymbol 3007 MovieClip [__Packages.Game] Frame 0class Game { static var GlobalCheatsEnabled, GlobalDebugEnabled, gameRootMC, gameModel, gameMC, gameMC_Mask, initBtn, instructionsBtn, creditsBtn, playBtn, titleMC, fadeInClip, encounterLootLevel, HasBossArrived, money, crewmanCost, sellItemPercentage, dayCounter, boolAreaVisited, boolItemMoving, popupsEnabled, storeItemIndex, cargoMode, modeResult, textFormat12, textFormat14, textFormat16, textFormat18, textFormat18BoldItalic, textFormat18Red, textFormat18Black, textFormat18Center, textFormat22, textFormat24, textFormat24White, textFormat42, textFormat72, textFormat72Red, textFormat72Orange, textFormat60Green, textFormat72Green, mapView, cargoView, crewLootLevel, areaView, diveView, fightView, stormView, bossView, instructionsScreen, creditsScreen; function Game (targetMC) { GlobalCheatsEnabled = false; GlobalDebugEnabled = false; gameRootMC = targetMC; gameModel = new GameModel(); gameMC = gameRootMC.createEmptyMovieClip("main", 1); gameMC_Mask = gameRootMC.attachMovie("game_mask", "mask", 2); gameMC._x = 0; gameMC._y = 0; gameMC.setMask(gameMC_Mask); initBtn = gameMC.attachMovie("titlescreen_shot", "initClip", gameMC.getNextHighestDepth()); initBtn.ambientSound = new Sound(initBtn); initBtn.ambientSound.attachSound("stomper"); playSound(initBtn.ambientSound, 1000, 100); initBtn.ambient2Sound = new Sound(initBtn); initBtn.ambient2Sound.attachSound("menu_ambient"); playSound(initBtn.ambient2Sound, 1000, 100); initBtn.ambient3Sound = new Sound(initBtn); initBtn.ambient3Sound.attachSound("belowdecksloop"); playSound(initBtn.ambient3Sound, 1000, 100); instructionsBtn = gameMC.attachMovie("frontend_instructions", "instructions", gameMC.getNextHighestDepth()); instructionsBtn.onClickCallback = utils.Delegate.create(this, displayInstructions); creditsBtn = gameMC.attachMovie("frontend_credits", "credits", gameMC.getNextHighestDepth()); creditsBtn.onClickCallback = utils.Delegate.create(this, displayCredits); playBtn = gameMC.attachMovie("frontend_play", "play", gameMC.getNextHighestDepth()); playBtn.onClickCallback = utils.Delegate.create(this, init); titleMC = gameMC.attachMovie("frontend_title", "title", gameMC.getNextHighestDepth()); fadeInClip = gameMC.attachMovie("fade_in", "fadeInClip", gameMC.getNextHighestDepth()); var clickCatcher1 = pushClickCatcher(gameMC, 0, 1); fadeInClip.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { delete this.onEnterFrame; this.removeMovieClip(); clickCatcher1.removeMovieClip(); } }; encounterLootLevel = 0; HasBossArrived = false; } static function SortByAscendingPrice(x, y) { if (x.cost < y.cost) { return(-1); } if (x.cost > y.cost) { return(1); } return(0); } static function init() { gameModel.firstnameSource = gameModel.firstnamesXML.getXmlItems(1, 30); gameModel.lastnameSource = gameModel.lastnamesXML.getXmlItems(1, 30); gameModel.storeSource = gameModel.itemXML.getXmlItems(1, 466); gameModel.crewSource = gameModel.crewXML.getXmlItems(1, 10); gameModel.diveSource = gameModel.diveXML.getXmlItems(1, 99); gameModel.fightSource = gameModel.fightXML.getXmlItems(1, 286); gameModel.bossSource = gameModel.bossXML.getXmlItems(1, 1); gameModel.stormSource = gameModel.stormXML.getXmlItems(1, 99); var _local1 = 0; while (_local1 < gameModel.storeSource.length) { gameModel.addStoreItem(new InventoryItem(gameModel.storeSource[_local1])); gameModel.addTreasureItem(new InventoryItem(gameModel.storeSource[_local1])); _local1++; } gameModel.addCargoHold(new CargoHold()); gameModel.addStore(new Store()); gameModel.addTreasureChest(new TreasureChest()); _local1 = 0; while (_local1 < gameModel.crewmanList.length) { gameModel.crewmanList[_local1] = new CrewMemberEmpty(_local1, gameModel); _local1++; } gameModel.addArea("mapArea0"); money = Number(Constant("StartingFunds")); crewmanCost = Number(Constant("CrewmanCost")); sellItemPercentage = Number(Constant("ItemSalePricePct")); dayCounter = 1; boolAreaVisited = false; boolItemMoving = false; popupsEnabled = false; storeItemIndex = 0; cargoMode = "Store"; modeResult = null; textFormat12 = new TextFormat(); textFormat12.font = "TreasureHunterBody"; textFormat12.size = 12; textFormat12.color = 0; textFormat14 = new TextFormat(); textFormat14.font = "TreasureHunterBoldItalic"; textFormat14.size = 14; textFormat14.bold = true; textFormat14.italic = true; textFormat14.color = 0; textFormat16 = new TextFormat(); textFormat16.font = "TreasureHunterBody"; textFormat16.size = 20; textFormat16.color = 0; textFormat18 = new TextFormat(); textFormat18.font = "TreasureHunter"; textFormat18.size = 18; textFormat18.bold = true; textFormat18.align = "right"; textFormat18.color = 4928581 /* 0x4B3445 */; textFormat18BoldItalic = new TextFormat(); textFormat18BoldItalic.font = "TreasureHunterBoldItalic"; textFormat18BoldItalic.size = 18; textFormat18BoldItalic.bold = true; textFormat18BoldItalic.italic = true; textFormat18BoldItalic.color = 0; textFormat18Red = new TextFormat(); textFormat18Red.font = "TreasureHunter"; textFormat18Red.size = 18; textFormat18Red.bold = true; textFormat18Red.align = "right"; textFormat18Red.color = 16711680 /* 0xFF0000 */; textFormat18Black = new TextFormat(); textFormat18Black.font = "TreasureHunter"; textFormat18Black.size = 18; textFormat18Black.bold = true; textFormat18Black.align = "right"; textFormat18Black.color = 0; textFormat18Center = new TextFormat(); textFormat18Center.font = "TreasureHunterBody"; textFormat18Center.size = 22; textFormat18Center.bold = true; textFormat18Center.align = "center"; textFormat18Center.color = 4928581 /* 0x4B3445 */; textFormat22 = new TextFormat(); textFormat22.font = "TreasureHunter"; textFormat22.size = 22; textFormat22.bold = true; textFormat22.align = "right"; textFormat22.color = 0; textFormat24 = new TextFormat(); textFormat24.font = "TreasureHunter"; textFormat24.size = 24; textFormat24.bold = true; textFormat24.align = "right"; textFormat24.color = 4928581 /* 0x4B3445 */; textFormat24White = new TextFormat(); textFormat24White.font = "TreasureHunter"; textFormat24White.size = 24; textFormat24White.bold = true; textFormat24White.align = "right"; textFormat24White.color = 16777215 /* 0xFFFFFF */; textFormat42 = new TextFormat(); textFormat42.font = "TreasureHunter"; textFormat42.size = 42; textFormat42.bold = true; textFormat42.align = "right"; textFormat42.color = 16777215 /* 0xFFFFFF */; textFormat72 = new TextFormat(); textFormat72.font = "TreasureHunter"; textFormat72.size = 72; textFormat72.bold = true; textFormat72.align = "left"; textFormat72.color = 0; textFormat72Red = new TextFormat(); textFormat72Red.font = "TreasureHunter"; textFormat72Red.size = 72; textFormat72Red.bold = true; textFormat72Red.align = "left"; textFormat72Red.color = 16711680 /* 0xFF0000 */; textFormat72Orange = new TextFormat(); textFormat72Orange.font = "TreasureHunter"; textFormat72Orange.size = 72; textFormat72Orange.bold = true; textFormat72Orange.align = "left"; textFormat72Orange.color = 16744448 /* 0xFF8000 */; textFormat60Green = new TextFormat(); textFormat60Green.font = "TreasureHunter"; textFormat60Green.size = 60; textFormat60Green.bold = true; textFormat60Green.align = "left"; textFormat60Green.color = 3898986 /* 0x3B7E6A */; textFormat72Green = new TextFormat(); textFormat72Green.font = "TreasureHunter"; textFormat72Green.size = 72; textFormat72Green.bold = true; textFormat72Green.align = "left"; textFormat72Green.color = 3898986 /* 0x3B7E6A */; mapView = new ViewMap(); cargoView = new ViewCargo(); displayView(cargoView); ViewFight.PatternXMLCheck(gameModel.FightPatternsXML); } static function getCrewLootLevel(gameModel) { crewLootLevel = 0; var _local4 = 0; var _local2 = 0; while (_local2 < gameModel.crewmanList.length) { if (gameModel.crewmanList[_local2] instanceof CrewMember) { var _local1 = 0; while (_local1 < gameModel.crewmanList[_local2].inventory.length) { if (gameModel.crewmanList[_local2].inventory[_local1] instanceof InventoryItem) { crewLootLevel = crewLootLevel + Number(gameModel.crewmanList[_local2].inventory[_local1].itemLootlevel); } _local1++; } _local4++; } _local2++; } if (_local4 > 0) { crewLootLevel = crewLootLevel / (_local4 * 3); } else { crewLootLevel = 0; } return(crewLootLevel); } static function displayArea(areaLootMin, areaLootMax, areaNum) { if (areaView != null) { areaView.OnDestruction(); } areaView = new ViewArea(areaLootMin, areaLootMax, areaNum); displayView(areaView); } static function displayDive(crewman, encounters) { diveView = new ViewDive(crewman, encounters); displayView(diveView); } static function displayFight(crewman, encounters) { fightView = new ViewFight(crewman, encounters); displayView(fightView); } static function displayStorm(crewman, encounters) { stormView = new ViewStorm(crewman, encounters); displayView(stormView); } static function displayBoss(crewman, encounters) { bossView = new ViewBoss(crewman, encounters); displayView(bossView); } static function displayView(view) { _root.cursor._visible = true; var _local3 = 0; while (_local3 < gameModel.crewmanList.length) { gameModel.crewmanList[_local3].boolInit = true; _local3++; } var _local4 = gameMC.attachMovie("fade_out", "fadeOut", gameMC.getNextHighestDepth()); var clickCatcher1 = pushClickCatcher(gameMC, 0, 1); _local4.onEnterFrame = function () { Game.popupsEnabled = false; if (this._currentFrame == this._totalFrames) { Game.stopSounds(); Game.IsFadingIn = true; Game.initBtn.removeMovieClip(); Game.gameMC.removeMovieClip(); Game.gameMC = Game.gameRootMC.createEmptyMovieClip("main", 1); Game.gameMC.setMask(Game.gameMC_Mask); Game.soundMC = Game.gameMC.createEmptyMovieClip("snd1", Game.gameMC.getNextHighestDepth()); view.init(); var fadeIn = Game.gameMC.attachMovie("fade_in", "fadeIn", Game.gameMC.getNextHighestDepth()); var clickCatcher2 = Game.pushClickCatcher(Game.gameMC, 0, 1); fadeIn.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { Game.popupsEnabled = true; fadeIn.removeMovieClip(); clickCatcher1.removeMovieClip(); clickCatcher2.removeMovieClip(); Game.IsFadingIn = false; } }; } }; } static function displayInstructions() { instructionsScreen = gameMC.attachMovie("instructions", "instructions", gameMC.getNextHighestDepth()); instructionsScreen.stop(); instructionsScreen.nextSound = new Sound(instructionsScreen); instructionsScreen.nextSound.attachSound("next_page"); instructionsScreen.backSound = new Sound(instructionsScreen); instructionsScreen.backSound.attachSound("back_page"); var _local4 = instructionsScreen.attachMovie("instructions_next", "next", instructionsScreen.getNextHighestDepth()); _local4.parentObject = instructionsScreen; _local4._x = 818; _local4._y = -17; _local4.onClickCallback = function () { Game.playSound(this.parentObject.nextSound, 1, 100); this.parentObject.gotoAndStop(this.parentObject._currentframe + 1); }; var _local2 = instructionsScreen.attachMovie("instructions_back", "back", instructionsScreen.getNextHighestDepth()); _local2.parentObject = instructionsScreen; _local2._x = 22; _local2._y = -17; _local2.onClickCallback = function () { Game.playSound(this.parentObject.backSound, 1, 100); this.parentObject.gotoAndStop(this.parentObject._currentframe - 1); }; var _local3 = instructionsScreen.attachMovie("instructions_exit", "exit", instructionsScreen.getNextHighestDepth()); _local3.parentObject = instructionsScreen; _local3._x = 818; _local3._y = 691; _local3.onClickCallback = function () { this.parentObject.removeMovieClip(); }; } static function displayCredits() { creditsScreen = gameMC.attachMovie("credits", "credits", gameMC.getNextHighestDepth()); creditsScreen.stop(); var _local2 = creditsScreen.attachMovie("instructions_exit", "exit", creditsScreen.getNextHighestDepth()); _local2.parentObject = creditsScreen; _local2._x = 818; _local2._y = 691; _local2.onClickCallback = function () { this.parentObject.removeMovieClip(); }; } static function displayWinScreen() { var _local4 = gameMC.attachMovie("fade_out", "fadeOut", gameMC.getNextHighestDepth()); var clickCatcher1 = pushClickCatcher(gameMC, 0, 1); _local4.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { Game.stopSounds(); Game.gameMC = Game.gameRootMC.createEmptyMovieClip("main", 1); Game.gameMC.setMask(Game.gameMC_Mask); _root.cursor._visible = true; Game.initBtn.ambientSound.stop(); Game.winScreen = Game.gameMC.attachMovie("win_screen", "win", Game.gameMC.getNextHighestDepth()); Game.winScreen.victorySound = new Sound(Game.winScreen); Game.winScreen.victorySound.attachSound("irondukesvictoryloop"); Game.playSound(Game.winScreen.victorySound, 1000, 100); Game.winScreen.stop(); var _local3 = Game.winScreen.attachMovie("instructions_exit", "exit", Game.winScreen.getNextHighestDepth()); _local3._x = 818; _local3._y = 691; _local3.onClickCallback = function () { var _local3 = Game.gameMC.attachMovie("fade_out", "fadeOut", Game.gameMC.getNextHighestDepth()); var clickCatcher1 = Game.pushClickCatcher(Game.gameMC, 0, 1); _local3.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { this.clickCatcher1.removeMovieClip(); this.removeMovieClip(); Game.winScreen.victorySound.stop(); Game.main(_root); } }; }; var fadeIn = Game.gameMC.attachMovie("fade_in", "fadeIn", Game.gameMC.getNextHighestDepth()); var clickCatcher2 = Game.pushClickCatcher(Game.gameMC, 0, 1); fadeIn.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { fadeIn.removeMovieClip(); clickCatcher1.removeMovieClip(); clickCatcher2.removeMovieClip(); Game.IsFadingIn = false; } }; } }; } static function pushClickCatcher(targetMC, rgb, alpha) { var _local1 = targetMC.createEmptyMovieClip("clickCatcher", targetMC.getNextHighestDepth()); _local1.beginFill(rgb); _local1.moveTo(0, 0); _local1.lineTo(Stage.width, 0); _local1.lineTo(Stage.width, Stage.height); _local1.lineTo(0, Stage.height); _local1.lineTo(0, 0); _local1.endFill(); _local1._alpha = alpha; _local1.onPress = function () { }; return(_local1); } static function Constant(constName) { var _local2 = gameModel.ConstantsXML.firstChild; var _local1 = 0; while (_local1 < _local2.childNodes.length) { if (_local2.childNodes[_local1].attributes.name == constName) { return(_local2.childNodes[_local1].attributes.value); } _local1++; } return(""); } static function playSound(soundFile, loops, volume) { soundFile.setVolume(volume); soundFile.start(0, loops); } static function stopSounds() { for (var _local2 in Game) { for (var _local1 in Game[_local2]) { if (Game[_local2][_local1] instanceof Sound) { Game[_local2][_local1].stop(); } } } } static function main(targetMC) { var _local1 = new Game(targetMC); } }Symbol 3008 MovieClip [__Packages.utils.Observer] Frame 0class utils.Observer { var subscribers; function Observer () { subscribers = new Array(); } function addSubscriber(classInstance) { var _local2 = 0; while (_local2 < subscribers.length) { if (subscribers[_local2] == classInstance) { return(false); } _local2++; } subscribers.push(classInstance); return(true); } function removeSubscriber(classInstance) { var _local2 = 0; while (_local2 < subscribers.length) { if (subscribers[_local2] == classInstance) { subscribers.splice(_local2, 1); return(true); } _local2++; } return(false); } function notifyChanges(classInstance) { subscribers.reverse(); for (var _local3 in subscribers) { if (subscribers[_local3] == classInstance) { subscribers[_local3].update(); } } } }Symbol 3009 MovieClip [__Packages.GameModel] Frame 0class GameModel extends utils.Observer { var itemXML, crewXML, diveXML, fightXML, stormXML, bossXML, firstnamesXML, lastnamesXML, LevelsXML, LandXML, FightPatternsXML, ConstantsXML, areaList, cargoHoldList, crewmanList, itemList, storeList, treasureChestList, storeItemList, treasureItemList; function GameModel () { super(); itemXML = new utils.XmlObject("inventoryItems.xml"); crewXML = new utils.XmlObject("crewmen.xml"); diveXML = new utils.XmlObject("diveEncounters.xml"); fightXML = new utils.XmlObject("fightEncounters.xml"); stormXML = new utils.XmlObject("stormEncounters.xml"); bossXML = new utils.XmlObject("bossEncounters.xml"); firstnamesXML = new utils.XmlObject("crewmen_firstnames.xml"); lastnamesXML = new utils.XmlObject("crewmen_lastnames.xml"); LevelsXML = loadXML("levels.xml"); LandXML = loadXML("lands.xml"); FightPatternsXML = loadXML("fightPatterns.xml"); ConstantsXML = loadXML("constants.xml"); areaList = new Array(); cargoHoldList = new Array(); crewmanList = new Array(3); itemList = new Array(); storeList = new Array(); treasureChestList = new Array(); storeItemList = new Array(); treasureItemList = new Array(); } function registerView(view) { super.addSubscriber(view); } function makeUpdate(view) { super.notifyChanges(view); } function addCargoHold(cargoHold) { var _local2 = 0; while (_local2 < cargoHoldList.length) { if (cargoHoldList[_local2] == cargoHold) { return(false); } _local2++; } cargoHoldList.push(cargoHold); return(true); } function getCargoHold() { return(cargoHoldList); } function addStore(store) { var _local2 = 0; while (_local2 < storeList.length) { if (storeList[_local2] == store) { return(false); } _local2++; } storeList.push(store); return(true); } function getStore() { return(storeList); } function addTreasureChest(chest) { var _local2 = 0; while (_local2 < treasureChestList.length) { if (treasureChestList[_local2] == chest) { return(false); } _local2++; } treasureChestList.push(chest); return(true); } function addTreasureItem(item) { if (item.itemType != "Ungettable") { treasureItemList.push(item); } } function getTreasureChest() { return(treasureChestList); } function addCrewman(crewman, index) { crewmanList[index] = crewman; return(true); } function removeCrewman(crewman) { var _local3 = 0; while (_local3 < crewmanList.length) { if (crewmanList[_local3].crewID == crewman.crewID) { crewman.removeCrewClip(); crewmanList.splice(_local3, 1); super.notifyChanges(); return(true); } trace("there is no crewman by that name to remove"); _local3++; } return(false); } function getCrew() { return(crewmanList); } function addStoreItem(item) { if (((item.itemType != "Treasure") && (item.itemType != "Artifact")) && (item.itemType != "Ungettable")) { storeItemList.push(item); } } function sortStoreItems(sort) { storeItemList.sort(sort); } function getStoreItems() { return(storeItemList); } function addArea(area) { trace("adding area " + area); var _local2 = 0; while (_local2 < areaList.length) { if (areaList[_local2] == area) { return(false); } _local2++; } areaList.push(area); return(true); } function loadXML(xmlFile) { var _local1 = new XML(); _local1.ignoreWhite = true; _local1.load(xmlFile); _local1.onLoad = function (success) { if (!success) { trace("Failed to load XML: " + xmlFile); } }; return(_local1); } }Symbol 3010 MovieClip [__Packages.utils.XmlObject] Frame 0class utils.XmlObject { var dataXml; function XmlObject (xmlFile) { var _local2 = this; dataXml = new XML(); dataXml.ignoreWhite = true; dataXml.load(xmlFile); dataXml.onLoad = function (success) { if (success) { } else { trace("error loading XML"); } }; } function getXmlItems(startItem, endItem) { startItem = startItem - 1; var _local6 = 0; var _local5 = new Array(); var _local3; var _local4; var _local2 = startItem; while (_local2 < endItem) { _local3 = dataXml.firstChild.childNodes[_local2]; _local4 = _local3.attributes; _local5.push(_local4); _local6++; _local2++; } return(_local5); } }Symbol 3011 MovieClip [__Packages.CargoHold] Frame 0class CargoHold { var inventory, name, cargoHoldClip; function CargoHold () { inventory = new Array(6); name = "CargoHold"; } function attachCargoHoldClip(targetClip, xCoord, yCoord, i, depth) { cargoHoldClip = targetClip.createEmptyMovieClip("cargoHold" + i, depth); cargoHoldClip.parentObject = this; cargoHoldClip._x = xCoord; cargoHoldClip._y = yCoord; createSlots(6); displayInventory(); } function createSlots(numSlots) { var _local4 = 1; var _local3; var _local2 = 0; while (_local2 < numSlots) { if (_local2 > 2) { _local4 = 2; _local3 = _local2 - 3; } else { _local3 = _local2; } cargoHoldClip.attachMovie("slot_empty", "slot" + _local2, cargoHoldClip.getNextHighestDepth(), {slotClipX:80 * (_local3 + 1), slotClipY:80 * _local4, slotType:"Cargo"}); _local2++; } } function displayInventory() { trace("displaying cargo hold inventory"); var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { var targetX = (cargoHoldClip._x + eval (((cargoHoldClip + ".slot") + i) + "._x")); var targetY = (cargoHoldClip._y + eval (((cargoHoldClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); } i++; } } }Symbol 3012 MovieClip [__Packages.InventoryItem] Frame 0class InventoryItem { var itemID, itemLootlevel, itemFight, itemDive, itemSaltiness, itemHealth, itemType, itemCost, itemName, itemDescription, itemEffect, boolAffordable, itemToolTip, boolColorize, filter, filterArray, filter2, filter2Array, locationObject, itemClip, popInterval; function InventoryItem (sourceObject) { itemID = sourceObject.id; itemLootlevel = sourceObject.lootlevel; itemFight = sourceObject.fight; itemDive = sourceObject.dive; itemSaltiness = sourceObject.saltiness; itemHealth = sourceObject.health; itemType = sourceObject.type; itemCost = sourceObject.cost; itemName = sourceObject.name; itemDescription = sourceObject.description; itemEffect = sourceObject.effect; boolAffordable = true; itemToolTip = new utils.Popup(); boolColorize = true; filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); filter2 = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filter2Array = new Array(); filter2Array.push(filter2); } function attachItemClip(xCoord, yCoord, location) { var _local2 = random(10000); locationObject = location; itemClip = Game.gameMC.attachMovie("inv_icon_" + itemID, (_local2 + "item") + itemID, Game.gameMC.getNextHighestDepth()); itemClip._x = xCoord; itemClip._y = yCoord; if ((itemCost > Game.money) && (location instanceof Store)) { boolAffordable = false; itemClip.transform.colorTransform = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0); } else { boolAffordable = true; itemClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } itemClip.onRollOver = utils.Delegate.create(this, popDelay); itemClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function popDelay() { if (boolColorize) { if (boolAffordable) { itemClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 127, 115, 85, 0); } else { itemClip.transform.colorTransform = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0); } itemClip.filters = filter2Array; } popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); itemToolTip.hideText(); if (boolAffordable) { itemClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } else { itemClip.transform.colorTransform = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0); } itemClip.filters = null; } function displayToolTip() { clearInterval(popInterval); if ((Game.boolItemMoving == false) && (Game.popupsEnabled == true)) { var _local6 = (((((((((((((((((("ID : " + itemID) + "\nLootLevel : ") + itemLootlevel) + "\nSaltiness : ") + itemSaltiness) + "\nFight : ") + itemFight) + "\nDive : ") + itemDive) + "\nType : ") + itemType) + "\nCost : ") + itemCost) + "\nName : ") + itemName) + "\nEffect : ") + itemEffect) + "\nDescription : ") + itemDescription; var _local4 = itemName; var _local5 = itemDescription; if (itemType == "Expendable") { if (itemSaltiness > 0) { var _local2 = ("+ " + itemSaltiness) + " Saltiness for next Storm"; } else if (itemFight > 0) { var _local2 = ("+ " + itemFight) + " Fight for next Fight"; } else if (itemDive > 0) { var _local2 = ("+ " + itemDive) + " Dive for next Dive"; } else { var _local2 = " "; } } else if (itemSaltiness > 0) { var _local2 = ("+ " + itemSaltiness) + " to Saltiness"; } else if (itemFight > 0) { var _local2 = ("+ " + itemFight) + " to Fight"; } else if (itemDive > 0) { var _local2 = ("+ " + itemDive) + " to Dive"; } else { var _local2 = " "; } if (itemHealth > 0) { if (itemType == "Expendable") { var _local2 = _local2 + (("\n+Restores " + itemHealth) + " Health\n"); } else { var _local2 = _local2 + (("\n+ " + itemHealth) + " to Max Health\n"); } } if (itemType != undefined) { var _local3 = itemType + " Item"; } itemToolTip.displayText(itemClip._x, itemClip._y, _local4, _local5, _local2, _local3, itemCost); itemToolTip.popup.filters = itemToolTip.filterArray; } } function removeItemClip() { itemClip.removeMovieClip(); } var color = 14304003; var alpha = 0.5; var blurX = 21; var blurY = 21; var strength = 3; var quality = 3; var inner = false; var knockout = false; }Symbol 3013 MovieClip [__Packages.utils.Popup] Frame 0class utils.Popup extends MovieClip { var filter, filterArray, popup, topCap, bottomCap; function Popup () { super(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); } function displayText(xPos, yPos, toolTitle, toolDescription, toolStats, toolType, toolCost) { popup = _root.main.createEmptyMovieClip("popup", _root.main.getNextHighestDepth()); popup.createTextField("popupTitle", popup.getNextHighestDepth(), xPos + 8, yPos + 5, 317, 0); popup.popupTitle.multiline = false; popup.popupTitle.wordWrap = false; popup.popupTitle.border = false; popup.popupTitle.autoSize = "left"; popup.popupTitle.textColor = 0; popup.popupTitle.embedFonts = true; popup.popupTitle.antiAliasType = "advanced"; popup.popupTitle.setNewTextFormat(Game.textFormat22); popup.popupTitle.text = toolTitle; popup.createTextField("popupDescription", popup.getNextHighestDepth(), xPos + 8, yPos + 33, 317, 0); popup.popupDescription.multiline = true; popup.popupDescription.wordWrap = true; popup.popupDescription.border = false; popup.popupDescription.autoSize = "left"; popup.popupDescription.textColor = 0; popup.popupDescription.embedFonts = true; popup.popupDescription.antiAliasType = "advanced"; popup.popupDescription.setNewTextFormat(Game.textFormat16); popup.popupDescription.text = toolDescription; popup.popupDescription._height = 4; popup.createTextField("popupStats", popup.getNextHighestDepth(), xPos + 8, (yPos + popup.popupDescription._height) + 43, 317, 0); popup.popupStats.multiline = true; popup.popupStats.wordWrap = true; popup.popupStats.border = false; popup.popupStats.autoSize = "left"; popup.popupStats.textColor = 0; popup.popupStats.embedFonts = true; popup.popupStats.antiAliasType = "advanced"; popup.popupStats.setNewTextFormat(Game.textFormat18BoldItalic); popup.popupStats.text = toolStats; popup.createTextField("popupType", popup.getNextHighestDepth(), xPos + 8, ((yPos + popup.popupDescription._height) + popup.popupStats._height) + 63, 317, 0); popup.popupType.multiline = false; popup.popupType.wordWrap = false; popup.popupType.border = false; popup.popupType.autoSize = "left"; popup.popupType.textColor = 0; popup.popupType.embedFonts = true; popup.popupType.antiAliasType = "advanced"; popup.popupType.setNewTextFormat(Game.textFormat22); popup.popupType.text = toolType; popup.createTextField("popupCost", popup.getNextHighestDepth(), xPos + 8, (((yPos + popup.popupDescription._height) + popup.popupStats._height) + popup.popupType._height) + 73, 317, 0); popup.popupCost.multiline = false; popup.popupCost.wordWrap = false; popup.popupCost.border = false; popup.popupCost.autoSize = "left"; popup.popupCost.textColor = 0; popup.popupCost.embedFonts = true; popup.popupCost.antiAliasType = "advanced"; popup.popupCost.setNewTextFormat(Game.textFormat18); if (toolCost != "") { popup.popupCost.text = ((("$" + toolCost) + " (Sells for $") + Math.round(Number(toolCost) * Game.sellItemPercentage)) + ")"; } else { popup.popupCost.text = ""; } fill(xPos, yPos - 1); cap(xPos, yPos); position(xPos, yPos); } function hideText() { popup.removeMovieClip(); } function fill(xPos, yPos) { var _local4 = (((popup.popupTitle._height + popup.popupDescription._height) + popup.popupStats._height) + popup.popupType._height) + popup.popupCost._height; popup.beginFill(15983047); popup.moveTo(xPos, yPos); popup.lineTo(xPos + 337, yPos); popup.lineTo(xPos + 337, (yPos + _local4) + 60); popup.lineTo(xPos, (yPos + _local4) + 60); popup.lineTo(xPos, yPos); popup.endFill(); } function cap(xPos, yPos) { topCap = popup.attachMovie("popup_top_big", "topCap", popup.getNextHighestDepth()); topCap._x = xPos; topCap._y = yPos - topCap._height; bottomCap = popup.attachMovie("popup_bottom_big", "bottomCap", popup.getNextHighestDepth()); bottomCap._x = xPos; bottomCap._y = popup._height; } function position(xPos, yPos) { if (((xPos + 337) + 73) > Stage.width) { popup._x = popup._width * -1; popup._y = 15; } else { popup._x = 71; popup._y = 15; } if (((yPos + popup._height) + bottomCap._height) > Stage.height) { popup._y = popup._y - ((((yPos + popup._height) + bottomCap._height) - Stage.height) + 30); } } }Symbol 3014 MovieClip [__Packages.Store] Frame 0class Store { var inventory, name, filter, filterArray, storeClip, storeWindow, sellClip, storeNext, storeBack; function Store () { inventory = new Array(12); name = "Store"; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); } function attachStoreClip(targetClip, xCoord, yCoord, i, depth) { storeClip = targetClip.createEmptyMovieClip("store" + i, depth); storeClip.parentObject = this; storeClip._x = xCoord; storeClip._y = yCoord; createSlots(inventory.length); } function createSlots(numSlots) { storeWindow = storeClip.attachMovie("store_window", "storeWindow", storeClip.getNextHighestDepth()); storeWindow._x = 0; storeWindow._y = 0; sellClip = storeClip.attachMovie("sell_button", "slot", storeClip.getNextHighestDepth(), {slotClipX:33, slotClipY:75, slotType:"Sell"}); sellClip._visible = false; storeNext = storeClip.attachMovie("more_right", "storeNext", storeClip.getNextHighestDepth()); storeNext._x = 520; storeNext._y = 100; storeNext.onClickCallback = utils.Delegate.create(this, getInventoryItems, "Next"); storeBack = storeClip.attachMovie("more_left", "storeBack", storeClip.getNextHighestDepth()); storeBack._x = 520; storeBack._y = 160; storeBack.onClickCallback = utils.Delegate.create(this, getInventoryItems, "Back"); } function getInventoryItems(dir) { if (dir == "Back") { Game.storeItemIndex = Game.storeItemIndex - 24; } var _local3 = Game.getCrewLootLevel(Game.gameModel); var _local2 = 0; while (_local2 < inventory.length) { trace((("currentLootLevel is " + _local3) + " item loot level is ") + Game.gameModel.storeItemList[Game.storeItemIndex].itemLootlevel); inventory[_local2].removeItemClip(); inventory[_local2] = Game.gameModel.storeItemList[Game.storeItemIndex]; Game.storeItemIndex++; _local2++; } displayInventory(); } function displayInventory() { for (var j in storeClip) { if (storeClip[j] instanceof Slot) { if (storeClip[j].slotType != "Sell") { storeClip[j].removeMovieClip(); } } } if (Game.storeItemIndex == 12) { storeBack._visible = false; } else if (Game.storeItemIndex == 336) { storeNext._visible = false; } else { storeBack._visible = true; storeNext._visible = true; } var yPos; var index; var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { if (i >= (inventory.length / 2)) { yPos = 1; } else { yPos = 2; } index = (i % (inventory.length / 2)) * 80; if (inventory[i].itemType == "Hand") { storeClip.attachMovie("slot_hand", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } else if (inventory[i].itemType == "Head") { storeClip.attachMovie("slot_head", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } else if (inventory[i].itemType == "Body") { storeClip.attachMovie("slot_body", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } else { storeClip.attachMovie("slot_other", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } var targetX = (storeClip._x + eval (((storeClip + ".slot") + i) + "._x")); var targetY = (storeClip._y + eval (((storeClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); Game.cargoView.storeArray[0].sellClip.swapDepths(Game.cargoView.storeArray[0].storeClip.getNextHighestDepth()); } i++; } Game.cargoView.readyItems(); } var color = 3394815; var alpha = 0.8; var blurX = 15; var blurY = 15; var strength = 5; var quality = 3; var inner = true; var knockout = false; }Symbol 3015 MovieClip [__Packages.utils.Delegate] Frame 0class utils.Delegate { function Delegate () { } static function create(target, handler) { var _local4 = arguments.slice(2); var _local3 = function () { var _local2 = arguments.callee; var _local3 = arguments.concat(_local2.extraArgs, [_local2]); return(_local2.handler.apply(_local2.target, _local3)); }; _local3.extraArgs = _local4; _local3.handler = handler; _local3.target = target; return(_local3); } }Symbol 3016 MovieClip [__Packages.Slot] Frame 0class Slot extends MovieClip { var _x, slotClipX, _y, slotClipY, filter, filterArray; function Slot () { super(); _x = slotClipX; _y = slotClipY; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); } var color = 3394815; var alpha = 0.8; var blurX = 15; var blurY = 15; var strength = 5; var quality = 3; var inner = true; var knockout = false; }Symbol 3017 MovieClip [__Packages.TreasureChest] Frame 0class TreasureChest { var name, chestFull, chestClip, potentialItems, inventory; function TreasureChest () { name = "TreasureChest"; chestFull = false; } function attachChestClip(targetClip, xCoord, yCoord, i, depth) { chestClip = targetClip.createEmptyMovieClip("chest" + i, depth); chestClip.parentObject = this; chestClip._x = xCoord; chestClip._y = yCoord; } function createSlots(numSlots) { var _local4 = 1; var _local3; var _local2 = 0; while (_local2 < 6) { if (_local2 > 2) { _local4 = 2; _local3 = _local2 - 3; } else { _local3 = _local2; } chestClip.attachMovie("slot_empty", "slot" + _local2, chestClip.getNextHighestDepth(), {slotClipX:80 * (_local3 + 1), slotClipY:80 * _local4, slotType:"Cargo"}); _local2++; } } function getInventoryItems() { potentialItems = new Array(); var _local5 = Number(Game.encounterLootLevel) - 3; if (_local5 < 0) { _local5 = 1; } var _local6 = Number(Game.encounterLootLevel) + 3; trace("loot level for treasure generation is " + Game.encounterLootLevel); trace((("rangeMin is " + _local5) + " rangeMax is ") + _local6); inventory = new Array(); var _local2 = 0; while (_local2 < Game.gameModel.treasureItemList.length) { if ((Game.gameModel.treasureItemList[_local2].itemLootlevel >= _local5) && (Game.gameModel.treasureItemList[_local2].itemLootlevel <= _local6)) { trace("found item with acceptable lootlevel of " + Game.gameModel.treasureItemList[_local2].itemLootlevel); var _local4 = Game.gameModel.treasureItemList[_local2].itemID; trace("treasure id is " + _local4); var _local3 = new InventoryItem(Game.gameModel.storeSource[_local4]); trace((_local3.itemName + " lootlevel ") + _local3.itemLootlevel); potentialItems.push(_local3); } _local2++; } var _local7 = Math.floor(Math.random() * (potentialItems.length - 1)); inventory.push(potentialItems[_local7]); trace("encounterLootLeve is " + Game.encounterLootLevel); _local2 = 0; while (_local2 < potentialItems.length) { if (potentialItems[_local2].itemLootlevel > (Game.encounterLootLevel + 1)) { potentialItems.slice(_local2, 1); } _local2++; } while (chestFull == false) { addChestItem(); } if (chestFull == true) { createSlots(inventory.length); displayInventory(); chestFull = false; } } function displayInventory() { var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { var targetX = (chestClip._x + eval (((chestClip + ".slot") + i) + "._x")); var targetY = (chestClip._y + eval (((chestClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); } i++; } Game.gameModel.makeUpdate(Game.cargoView); } function calculateMean(inventoryCheck) { var _local3 = 0; var _local1 = 0; while (_local1 < inventoryCheck.length) { _local3 = _local3 + Number(inventoryCheck[_local1].itemLootlevel); _local1++; } _local3 = Math.floor(_local3 / inventoryCheck.length); return(_local3); } function addChestItem() { var _local3 = calculateMean(inventory); var _local2 = Game.encounterLootLevel; if (_local3 <= (Number(_local2) - 1)) { if (inventory.length > 2) { chestFull = true; } else { var _local4 = Math.floor(Math.random() * (potentialItems.length - 1)); inventory.push(potentialItems[_local4]); } } else if (_local3 <= (Number(_local2) + 1)) { if (inventory.length > 1) { chestFull = true; } else { var _local4 = Math.floor(Math.random() * (potentialItems.length - 1)); inventory.push(potentialItems[_local4]); } } else if (_local3 >= (Number(_local2) + 2)) { chestFull = true; } else { chestFull = false; } } }Symbol 3018 MovieClip [__Packages.CrewMember] Frame 0class CrewMember { var model, crewID, inventory, name, saltiness, fight, dive, eyes, mouth, hair, currentHealth, maxHealth, damage, filter, filterArray, filter2, filterArray2, expendableArray, crewClip, handClip, index; function CrewMember (i, model) { this.model = model; crewID = i; inventory = new Array(3); name = (model.firstnameSource[random(model.firstnameSource.length)].name + " ") + model.lastnameSource[random(model.lastnameSource.length)].name; saltiness = 0; fight = 0; dive = 0; eyes = Game.cargoView.eyeArray[utils.Random.GetIntRange(0, Game.cargoView.eyeArray.length - 1)]; removeArrayItem(Game.cargoView.eyeArray, eyes); mouth = Game.cargoView.mouthArray[utils.Random.GetIntRange(0, Game.cargoView.mouthArray.length - 1)]; removeArrayItem(Game.cargoView.mouthArray, mouth); hair = Game.cargoView.hairArray[utils.Random.GetIntRange(0, Game.cargoView.hairArray.length - 1)]; removeArrayItem(Game.cargoView.hairArray, hair); currentHealth = 10; maxHealth = 10; damage = Math.ceil(Number(maxHealth) / 5); filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); filter2 = new flash.filters.GlowFilter(1429581, alpha, 3, 3, strength, quality, false, knockout); filterArray2 = new Array(); filterArray2.push(filter2); expendableArray = new Array(); } function removeArrayItem(myArray, item) { var _local1 = 0; while (_local1 < myArray.length) { if (myArray[_local1] == item) { myArray.splice(_local1, 1); break; } _local1++; } } function attachCrewClip(targetClip, xCoord, yCoord, i, depth, boolBlur) { if (currentHealth <= 0) { crewClip = targetClip.attachMovie("inv_crewman_placard_dead", "crewman" + i, depth); clearStats(); } else { crewClip = targetClip.attachMovie("inv_crewman_placard", "crewman" + i, depth); } crewClip.parentObject = this; crewClip._x = xCoord; crewClip._y = yCoord + crewClip._height; if (boolBlur) { crewClip.filters = [new flash.filters.BlurFilter(0, 100, 1)]; crewClip.onEnterFrame = function () { if (this._y > yCoord) { this._y = this._y - 230; } else { this._y = yCoord; this.filters = null; this.parentObject.createSlots(this.parentObject.inventory.length); this.parentObject.createCrewman(); this.parentObject.displayInventory(); delete this.onEnterFrame; } }; } else { crewClip._y = yCoord; createSlots(inventory.length); createCrewman(); displayInventory(); } } function createCrewman() { var _local4 = model.crewSource[crewID].head; var _local2 = model.crewSource[crewID].body; var _local3 = model.crewSource[crewID].hand; if (currentHealth <= 0) { crewClip.attachMovie("inv_body_dead_" + _local2, "body", crewClip.getNextHighestDepth(), {_x:51, _y:27}); } else { crewClip.attachMovie("inv_body_" + _local2, "body", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.createTextField("crewHealth", crewClip.getNextHighestDepth(), 140, 320, 160, 30); crewClip.crewHealth.embedFonts = true; crewClip.crewHealth.selectable = false; crewClip.crewHealth.antiAliasType = "advanced"; crewClip.crewHealth.setNewTextFormat(Game.textFormat18); crewClip.crewHealth.text = (("Health : " + currentHealth) + " / ") + maxHealth; crewClip.createTextField("crewFight", crewClip.getNextHighestDepth(), 200, 355, 100, 20); crewClip.crewFight.embedFonts = true; crewClip.crewFight.selectable = false; crewClip.crewFight.antiAliasType = "advanced"; crewClip.crewFight.setNewTextFormat(Game.textFormat18); if (expendableArray[0].itemFight > 0) { crewClip.crewFight.filters = filterArray2; } else { crewClip.crewFight.filters = undefined; } crewClip.crewFight.text = "Fight : " + fight; crewClip.createTextField("crewDive", crewClip.getNextHighestDepth(), 200, 380, 100, 20); crewClip.crewDive.embedFonts = true; crewClip.crewDive.selectable = false; crewClip.crewDive.antiAliasType = "advanced"; crewClip.crewDive.setNewTextFormat(Game.textFormat18); if (expendableArray[0].itemDive > 0) { crewClip.crewDive.filters = filterArray2; } else { crewClip.crewDive.filters = undefined; } crewClip.crewDive.text = "Dive : " + dive; crewClip.createTextField("crewSaltiness", crewClip.getNextHighestDepth(), 180, 405, 120, 30); crewClip.crewSaltiness.embedFonts = true; crewClip.crewSaltiness.selectable = false; crewClip.crewSaltiness.antiAliasType = "advanced"; crewClip.crewSaltiness.setNewTextFormat(Game.textFormat18); if (expendableArray[0].itemSaltiness > 0) { crewClip.crewSaltiness.filters = filterArray2; } else { crewClip.crewSaltiness.filters = undefined; } crewClip.crewSaltiness.text = "Saltiness : " + saltiness; } crewClip.attachMovie("inv_head_" + _local4, "head", crewClip.getNextHighestDepth(), {_x:51, _y:27}); handClip = crewClip.attachMovie("inv_hands_" + _local3, "hand", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.attachMovie("inv_mouth_" + mouth, "mouth", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.attachMovie("inv_eyes_" + eyes, "eyes", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.attachMovie("inv_hair_" + hair, "hair", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.createTextField("crewName", crewClip.getNextHighestDepth(), 140, 14, 150, 20); crewClip.crewName.embedFonts = true; crewClip.crewName.selectable = false; crewClip.crewName.antiAliasType = "advanced"; crewClip.crewName.setNewTextFormat(Game.textFormat14); crewClip.crewName._rotation = -2; crewClip.crewName.text = name; } function createSlots(numSlots) { var _local2 = 0; while (_local2 < numSlots) { var _local6; if (_local2 == 0) { crewClip.attachMovie("slot_head", "slot" + _local2, crewClip.getNextHighestDepth(), {slotClipX:13, slotClipY:16, slotType:"Head"}); } else if (_local2 == 1) { crewClip.attachMovie("slot_hand", "slot" + _local2, crewClip.getNextHighestDepth(), {slotClipX:13, slotClipY:114, slotType:"Hand"}); } else if (_local2 == 2) { crewClip.attachMovie("slot_body", "slot" + _local2, crewClip.getNextHighestDepth(), {slotClipX:13, slotClipY:212, slotType:"Body"}); } _local2++; } } function displayInventory() { var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { var targetX = (crewClip._x + eval (((crewClip + ".slot") + i) + "._x")); var targetY = (crewClip._y + eval (((crewClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); attachItemArt(inventory[i]); } i++; } } function attachItemArt(item) { var _local6 = item.itemID; var _local7 = "inv_item_" + _local6; var _local5 = item.itemType; var _local4; var _local2; var _local3; if (_local5 == "Head") { _local4 = 51; _local2 = 27; _local3 = 16; } else if (_local5 == "Hand") { _local4 = 51; _local2 = 27; _local3 = 15; handClip._visible = false; } else if (_local5 == "Body") { _local4 = 51; _local2 = 27; _local3 = 14; } var _local8 = crewClip.attachMovie(_local7, "inv_item_" + _local6, _local3, {_x:_local4, _y:_local2}); } function removeItemClip(item) { var clip = (".inv_item_" + item.itemID); var removeClip = eval (crewClip + clip); removeClip.removeMovieClip(); if (item.itemType == "Hand") { handClip._visible = true; } } function removeCrewClip() { crewClip.removeMovieClip(); var _local2 = 0; while (_local2 < inventory.length) { inventory[_local2].itemClip.removeMovieClip(); _local2++; } } function flushCrewClip(index) { this.index = index; crewClip.filters = [new flash.filters.BlurFilter(0, 100, 1)]; Game.playSound(Game.cargoView.flushSound, 1, 100); var _local3 = 0; while (_local3 < inventory.length) { inventory[_local3].itemClip.removeMovieClip(); _local3++; } crewClip.onEnterFrame = function () { if (Game.popupsEnabled) { if (this._y < Stage.height) { this._y = this._y + 50; } else { this.removeMovieClip(); Game.gameModel.crewmanList[index] = new CrewMemberEmpty(index, Game.gameModel); var _local2 = true; for (var _local3 in Game.gameModel.crewmanList) { if (Game.gameModel.crewmanList[_local3] instanceof CrewMember) { _local2 = false; } } if (_local2) { Game.cargoMode = "Store"; Game.displayView(Game.cargoView); } else { Game.displayView(Game.areaView); } delete this.onEnterFrame; } } }; } function clearStats() { trace("clearing stats of deadman"); currentHealth = 0; saltiness = 0; fight = 0; dive = 0; crewClip.crewHealth.text = ""; crewClip.crewFight.text = ""; crewClip.crewDive.text = ""; crewClip.crewSaltiness.text = ""; } function updateStats() { trace("updating stats, current health is " + currentHealth); saltiness = 0; fight = 0; dive = 0; maxHealth = 10; var _local2 = 0; while (_local2 < inventory.length) { if ((inventory[_local2] instanceof InventoryItem) && (!(inventory[_local2] === undefined))) { saltiness = saltiness + Number(inventory[_local2].itemSaltiness); fight = fight + Number(inventory[_local2].itemFight); dive = dive + Number(inventory[_local2].itemDive); maxHealth = maxHealth + Number(inventory[_local2].itemHealth); } _local2++; } if (expendableArray[0].itemFight > 0) { fight = fight + Number(expendableArray[0].itemFight); } else if (expendableArray[0].itemDive > 0) { dive = dive + Number(expendableArray[0].itemDive); } else if (expendableArray[0].itemSaltiness > 0) { saltiness = saltiness + Number(expendableArray[0].itemSaltiness); } trace("expendables calculated"); if (currentHealth > maxHealth) { currentHealth = maxHealth; } if (fight <= 10) { damage = Math.ceil(Number(((fight * 2) + 10) / 5)); } else { damage = fight; } crewClip.crewHealth.text = (("Health : " + currentHealth) + " / ") + maxHealth; Game.getCrewLootLevel(); } var color = 3394815; var alpha = 0.8; var blurX = 30; var blurY = 30; var strength = 5; var quality = 3; var inner = true; var knockout = false; }Symbol 3019 MovieClip [__Packages.utils.Random] Frame 0class utils.Random { function Random () { } static function GetIntRange(min, max) { return(Math.round((Math.random() * (max - min)) + min)); } static function GetFloatRange(min, max) { return(min + (Math.random() * (max - min))); } }Symbol 3020 MovieClip [__Packages.CrewMemberEmpty] Frame 0class CrewMemberEmpty { var crewID, gameModel, crewClip, crewHire; function CrewMemberEmpty (index, gameModel) { crewID = index; this.gameModel = gameModel; } function attachCrewClip(targetClip, xCoord, yCoord, i, depth, boolBlur) { crewClip = targetClip.attachMovie("inv_crewman_placard", "crewmanEmpty" + i, depth); crewClip._x = xCoord; crewClip._y = yCoord + crewClip._height; crewClip.parentObject = this; if (boolBlur) { trace("doing boolinit"); crewClip.filters = [new flash.filters.BlurFilter(0, 100, 1)]; crewClip.onEnterFrame = function () { if (Game.popupsEnabled) { if (this._y > yCoord) { this._y = this._y - 230; } else { this._y = yCoord; this.filters = null; this.parentObject.boolInit = false; delete this.onEnterFrame; } } }; } else { crewClip._y = yCoord; } crewHire = crewClip.attachMovie("hire_crewman", "hire_crewman", crewClip.getNextHighestDepth()); crewHire._x = 110; crewHire._y = 100; crewHire._alpha = 50; var id = crewID; crewClip.onPress = function () { if (Game.cargoMode == "Store") { Game.playSound(Game.cargoView.putIconSound, 1, 100); Game.money = Game.money - Game.crewmanCost; this.removeMovieClip(); Game.gameModel.addCrewman(new CrewMember(id, Game.gameModel), id); Game.gameModel.makeUpdate(Game.cargoView); } }; } function removeCrewClip() { crewClip.removeMovieClip(); } }Symbol 3021 MovieClip [__Packages.ViewMap] Frame 0class ViewMap { var main, model, dialog, crewArray, ambientSoundLoop, ambientSound2Loop, ambientSound3Loop, background, greyMap, boundary, store, area; function ViewMap () { main = Game.gameMC; model = Game.gameModel; model.registerView(this); dialog = new utils.Dialog(); crewArray = new Array(); ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("belowdecksloop"); ambientSound2Loop = new Sound(Game.gameMC); ambientSound2Loop.attachSound("stomper"); ambientSound3Loop = new Sound(Game.gameMC); ambientSound3Loop.attachSound("menu_ambient"); } function init() { Game.playSound(ambientSoundLoop, 1000, 100); Game.playSound(ambientSound2Loop, 1000, 70); Game.playSound(ambientSound3Loop, 1000, 100); crewArray = model.getCrew(); background = main.attachMovie("map_back", "mapBackClip", main.getNextHighestDepth()); background.cacheAsBitmap = true; greyMap = main.attachMovie("map_grey", "greyMapClip", main.getNextHighestDepth()); greyMap.cacheAsBitmap = true; boundary = main.attachMovie("map_area_boundary", "boundaryClip", main.getNextHighestDepth()); boundary._x = 0; boundary._y = 0; store = main.attachMovie("map_area_store", "storeClip", main.getNextHighestDepth()); store._x = 0; store._y = 0; store.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.cargoView); Game.cargoMode = "Store"; model.makeUpdate(this); } function update() { trace("map updated"); if (Game.boolAreaVisited == true) { Game.dayCounter++; Game.boolAreaVisited = false; } var i = 0; while (i < model.areaList.length) { eval ("main." + model.areaList[i]).removeMovieClip(); var areaLootMin; var areaLootMax; var areaNum; area = main.attachMovie("map_area_" + i, "mapArea" + i, main.getNextHighestDepth()); if (i == 0) { areaLootMin = 0; areaLootMax = 99; areaNum = 0; } else if (i == 1) { areaLootMin = 10; areaLootMax = 25; areaNum = 1; } else if (i == 2) { areaLootMin = 20; areaLootMax = 35; areaNum = 2; } else if (i == 3) { areaLootMin = 30; areaLootMax = 45; areaNum = 3; } else if (i == 4) { areaLootMin = 40; areaLootMax = 55; areaNum = 4; } else if (i == 5) { areaLootMin = 50; areaLootMax = 65; areaNum = 5; } else if (i == 6) { areaLootMin = 60; areaLootMax = 75; areaNum = 6; } else if (i == 7) { areaLootMin = 70; areaLootMax = 85; areaNum = 7; } else if (i == 8) { areaLootMin = 80; areaLootMax = 95; areaNum = 8; } else if (i == 9) { areaLootMin = 90; areaLootMax = 100; areaNum = 9; } area.onClickCallback = utils.Delegate.create(this, checkCrew, areaLootMin, areaLootMax, areaNum); i++; } } function checkCrew(areaLootMin, areaLootMax, areaNum) { var _local3 = 0; var _local2 = 0; while (_local2 < crewArray.length) { if (crewArray[_local2] instanceof CrewMember) { _local3 = _local3 + 1; } _local2++; } if (_local3 > 0) { Game.displayArea(areaLootMin, areaLootMax, areaNum); } else { dialog.displayText(main, 300, 300, 300, 150, "You have no Crew!", "Go to the Store to hire some Crew."); } } }Symbol 3022 MovieClip [__Packages.utils.Dialog] Frame 0class utils.Dialog extends MovieClip { var filter, filterArray, selectDialog; function Dialog () { super(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); } function displayText(targetClip, xPos, yPos, dialogWidth, dialogHeight, dialogTitle, dialogDescription, dialogType) { selectDialog = targetClip.createEmptyMovieClip("selectDialog", targetClip.getNextHighestDepth()); selectDialog._x = xPos; selectDialog._y = yPos; selectDialog.createTextField("titleText", selectDialog.getNextHighestDepth(), 0, 0, 0, 50); selectDialog.titleText.border = false; selectDialog.titleText.autoSize = "left"; selectDialog.titleText.embedFonts = true; selectDialog.titleText.selectable = false; selectDialog.titleText.antiAliasType = "advanced"; selectDialog.titleText.setNewTextFormat(Game.textFormat24); selectDialog.titleText.text = dialogTitle; selectDialog.createTextField("bodyText", selectDialog.getNextHighestDepth(), 0, selectDialog.titleText._height, dialogWidth, 50); selectDialog.bodyText.multiline = true; selectDialog.bodyText.wordWrap = true; selectDialog.bodyText.border = false; selectDialog.bodyText.autoSize = "left"; selectDialog.bodyText.embedFonts = true; selectDialog.bodyText.selectable = false; selectDialog.bodyText.antiAliasType = "advanced"; selectDialog.bodyText.setNewTextFormat(Game.textFormat14); selectDialog.bodyText.text = dialogDescription; if ((selectDialog.titleText._height + selectDialog.bodyText._height) > dialogHeight) { dialogHeight = selectDialog.titleText._height + selectDialog.bodyText._height; } selectDialog.beginFill(15983047); selectDialog.moveTo(0, 0); selectDialog.lineTo(dialogWidth, 0); selectDialog.lineTo(dialogWidth, dialogHeight); selectDialog.lineTo(0, dialogHeight); selectDialog.lineTo(0, 0); selectDialog.endFill(); } function hideText() { selectDialog.removeMovieClip(); } }Symbol 3023 MovieClip [__Packages.ViewArea] Frame 0class ViewArea { var main, model, mLevelsXML, mLandXML, areaNum, areaLootMin, areaLootMax, areaLootRangeMin, areaLootRangeMax, areaLootOffset, genLootLevel, currentLootLevel, crewArray, diveArray, fightArray, stormArray, bossArray, dialog, numChallenges, ambientSoundLoop, ambientSound2Loop, boatEngineSound, boatDecelSound, boatAccelSound, mLastEnteredMiniGameArray, mLastEnteredMiniGameArrayIndex, LastMiniGameResult, mLand, mEntranceArea, mBoatStartPos, mCheatKeyListener, water, mLandSource, land, boat_arrow, boat, mBoatIntangibleTime, mIsBoatIntangible, shipInventory, PassThroughEncountersCheatOn, mTerrainMasses; function ViewArea (areaLootMin, areaLootMax, areaNum) { main = Game.gameMC; model = Game.gameModel; mLevelsXML = Game.gameModel.LevelsXML; mLandXML = Game.gameModel.LandXML; this.areaNum = areaNum; this.areaLootMin = areaLootMin; this.areaLootMax = areaLootMax; areaLootRangeMin = 0; areaLootRangeMax = 0; areaLootOffset = 4; genLootLevel = 0; currentLootLevel = 0; crewArray = new Array(); diveArray = new Array(); fightArray = new Array(); stormArray = new Array(); bossArray = new Array(); dialog = new utils.Dialog(); numChallenges = 4; ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("areascreenloop"); ambientSound2Loop = new Sound(Game.gameMC); ambientSound2Loop.attachSound("meanness"); boatEngineSound = new Sound(Game.gameMC); boatEngineSound.attachSound("boatengineloop"); boatDecelSound = new Sound(Game.gameMC); boatDecelSound.attachSound("boatdecelerate"); boatAccelSound = new Sound(Game.gameMC); boatAccelSound.attachSound("boataccelerate"); mLastEnteredMiniGameArray = null; mLastEnteredMiniGameArrayIndex = -1; LastMiniGameResult = ""; crewArray = model.getCrew(); currentLootLevel = Game.getCrewLootLevel(Game.gameModel); if (currentLootLevel < areaLootMin) { genLootLevel = areaLootMin; } else if (currentLootLevel > areaLootMax) { genLootLevel = areaLootMax; } else { genLootLevel = currentLootLevel; } areaLootRangeMin = genLootLevel - areaLootOffset; if (areaLootRangeMin < 0) { areaLootRangeMin = 1; } else if (areaLootRangeMin < areaLootMin) { areaLootRangeMin = areaLootMin; } areaLootRangeMax = genLootLevel + areaLootOffset; if (areaLootRangeMax > areaLootMax) { areaLootRangeMax = areaLootMax; } trace("currentLootLevel is : " + currentLootLevel); trace("genLootLevel is : " + genLootLevel); trace("areaLootMin is : " + areaLootMin); trace("areaLootMax is : " + areaLootMax); trace("areaLootRangeMin is : " + areaLootRangeMin); trace("areaLootRangeMax is : " + areaLootRangeMax); mLand = ChooseRandomLandConfig(0); var _local2 = mLand.childNodes[utils.Random.GetIntRange(0, mLand.childNodes.length - 1)]; var _local6 = 0; while (_local6 < _local2.childNodes.length) { if (_local2.childNodes[_local6].nodeName === "dive") { var _local11 = _local2.childNodes[_local6]; var _local9 = utils.Random.GetIntRange(areaLootRangeMin, areaLootRangeMax); var _local13 = new AreaBlipDive(_local9, GetBlipSizeDescription(currentLootLevel, _local9), _local11.attributes.x, _local11.attributes.y); diveArray.push(_local13); } _local6++; } _local6 = 0; while (_local6 < _local2.childNodes.length) { if (_local2.childNodes[_local6].nodeName === "storm") { var _local8 = _local2.childNodes[_local6]; var _local9 = utils.Random.GetIntRange(areaLootRangeMin, areaLootRangeMax); trace("storm icon loot level is " + _local9); var _local12 = new AreaBlipStorm(_local9, "medium", _local8.attributes.x, _local8.attributes.y); _local12.SetOneWayStorm(_local8.attributes.direction); stormArray.push(_local12); } _local6++; } _local6 = 0; while (_local6 < _local2.childNodes.length) { var _local10 = _local2.childNodes[_local6].nodeName === "boss"; if (_local10 || (_local2.childNodes[_local6].nodeName === "fight")) { var _local3 = _local2.childNodes[_local6]; var _local9 = utils.Random.GetIntRange(areaLootRangeMin, areaLootRangeMax); trace("fight icon loot level is " + _local9); var _local7 = new AreaBlipFight(_local9, GetBlipSizeDescription(currentLootLevel, _local9), _local3.attributes.x, _local3.attributes.y, _local10); var _local4 = 0; while (_local4 < _local3.childNodes.length) { if (!(_local3.childNodes[_local4].nodeName === "path")) { trace("Expecting \"path\" node, found " + _local3.childNodes[_local4].nodeName); } var _local5 = _local3.childNodes[_local4]; _local7.AppendPathNode(_local5.attributes.x, _local5.attributes.y); _local4++; } _local7.SetMovementBehavior(_local3.attributes.movementType, _local3.attributes.movementSpeed); _local7.SetChaseRadius(_local3.attributes.chaseRadius); if (_local10) { bossArray.push(_local7); } else { fightArray.push(_local7); } } _local6++; } _local6 = 0; while (_local6 < _local2.childNodes.length) { if (_local2.childNodes[_local6].nodeName === "entrance") { mEntranceArea = CreateTerrainMass(_local2.childNodes[_local6]); mBoatStartPos = new flash.geom.Point(_local2.childNodes[_local6].attributes.boatStartX, _local2.childNodes[_local6].attributes.boatStartY); } _local6++; } if (Game.GlobalCheatsEnabled) { mCheatKeyListener = new Object(); mCheatKeyListener.onKeyDown = function () { if (Key.getCode() == 49) { Game.areaView.PassThroughEncountersCheatOn = !Game.areaView.PassThroughEncountersCheatOn; } }; Key.addListener(mCheatKeyListener); } } function OnDestruction() { if (mCheatKeyListener != null) { Key.removeListener(mCheatKeyListener); } } function init() { Game.playSound(ambientSoundLoop, 1000, 100); Game.playSound(ambientSound2Loop, 1000, 100); Game.playSound(boatEngineSound, 1000, 100); Game.areaView.boatMove = false; Game.cargoMode = "Inventory"; water = main.attachMovie("water", "waterClip", main.getNextHighestDepth()); water.parentObject = this; water.onMouseDown = function () { Game.areaView.boatMove = true; }; water.onMouseUp = function () { Game.areaView.boatMove = false; }; var _local2 = 0; while (_local2 < 6) { var _local3 = water.attachMovie("waves", "waves" + _local2, water.getNextHighestDepth()); _local3._x = random(Stage.width - 200) + 100; _local3._y = random(Stage.height - 200) + 100; var _local4 = Math.floor(Math.random() * 61); _local3.gotoAndPlay(_local4); _local2++; } mLandSource = FindLandSourceNode(mLand.attributes.src); land = water.attachMovie(mLandSource.attributes.movie, "land", water.getNextHighestDepth()); LoadTerrain(); if ((mLastEnteredMiniGameArray == diveArray) && (LastMiniGameResult == "success")) { diveArray.splice(mLastEnteredMiniGameArrayIndex, 1); } _local2 = 0; while (_local2 < diveArray.length) { diveArray[_local2].attachBlipClip(water, _local2, _local2 + 100); diveArray[_local2].blipClip._x = diveArray[_local2].blipXpos; diveArray[_local2].blipClip._y = diveArray[_local2].blipYpos; diveArray[_local2].OnCollision = utils.Delegate.create(this, displayChoice, diveArray[_local2].blipEncounters, diveArray, "Dive", _local2); _local2++; } boat_arrow = water.attachMovie("course_arrow", "boat_arrow1", water.getNextHighestDepth()); boat = water.attachMovie("areaBoat", "boatClip", water.getNextHighestDepth()); boat._x = mBoatStartPos.x; boat._y = mBoatStartPos.y; boat.boatFrame.stop(); boat.boatRotator._visible = false; boat.onEnterFrame = utils.Delegate.create(this, moveBoat); if (mLastEnteredMiniGameArray != null) { mBoatIntangibleTime = 3; mIsBoatIntangible = true; boat._alpha = 50; } if ((mLastEnteredMiniGameArray == fightArray) && (LastMiniGameResult == "success")) { fightArray.splice(mLastEnteredMiniGameArrayIndex, 1); } _local2 = 0; while (_local2 < fightArray.length) { fightArray[_local2].attachBlipClip(water, _local2, water.getNextHighestDepth(), new flash.geom.Point(0, 1)); fightArray[_local2].EnableMovement(true); fightArray[_local2].OnCollision = utils.Delegate.create(this, displayChoice, fightArray[_local2].blipEncounters, fightArray, "Fight", _local2); if (mLastEnteredMiniGameArray != null) { fightArray[_local2].PauseMovement(mBoatIntangibleTime); } _local2++; } currentLootLevel = Game.getCrewLootLevel(Game.gameModel); if (Game.HasBossArrived || (currentLootLevel >= Number(Game.Constant("BossLootLevelAppearThreshold")))) { Game.HasBossArrived = true; bossArray[0].attachBlipClip(water, 0, water.getNextHighestDepth()); bossArray[0].EnableMovement(true); bossArray[0].OnCollision = utils.Delegate.create(this, displayChoice, bossArray[0].blipEncounters, bossArray, "Fight", 0); if (mLastEnteredMiniGameArray != null) { bossArray[0].PauseMovement(mBoatIntangibleTime); } } if ((mLastEnteredMiniGameArray == stormArray) && (LastMiniGameResult == "success")) { stormArray.splice(mLastEnteredMiniGameArrayIndex, 1); } _local2 = 0; while (_local2 < stormArray.length) { stormArray[_local2].attachBlipClip(water, _local2, water.getNextHighestDepth()); stormArray[_local2].SetPosition(stormArray[_local2].blipXpos, stormArray[_local2].blipYpos); stormArray[_local2].OnCollision = utils.Delegate.create(this, displayChoice, stormArray[_local2].blipEncounters, stormArray, "Steer", _local2); _local2++; } shipInventory = main.attachMovie("ship_button", "inventoryClip", main.getNextHighestDepth()); shipInventory._x = 800; shipInventory._y = -15; shipInventory.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.cargoView); PassThroughEncountersCheatOn = false; } function GetBoatPos() { return(new flash.geom.Point(boat._x, boat._y)); } function displayChoice(encounters, currentArray, modeDescription, index) { boat.onEnterFrame = function () { }; var _local2 = 0; while (_local2 < fightArray.length) { fightArray[_local2].EnableMovement(false); _local2++; } Game.pushClickCatcher(main, 0, 60); mLastEnteredMiniGameArray = currentArray; mLastEnteredMiniGameArrayIndex = index; var _local3 = ""; var _local7 = 0; _local2 = 0; while (_local2 < crewArray.length) { if (crewArray[_local2] instanceof CrewMember) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), true); if (currentArray == diveArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayDive, crewArray[_local2], encounters); _local3 = "dive"; } else if (currentArray == fightArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayFight, crewArray[_local2], encounters); _local3 = "fight"; } else if (currentArray == stormArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayStorm, crewArray[_local2], encounters); _local3 = "storm"; } else if (currentArray == bossArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayFight, crewArray[_local2], encounters); _local3 = "fight"; } for (var _local6 in fightArray) { fightArray[_local6].blipClip.moveInterval = null; } _local7 = _local7 + 1; } Game.popupsEnabled = false; _local2++; } Game.areaView.boatMove = false; if (_local7 > 0) { displayBanner(_local3, encounters[0].encounterLootLevel); } } function displayBanner(encounterType, encounterDifficulty) { var _local2; if (encounterType == "dive") { _local2 = main.attachMovie("area_dropdown_dive", "diveBanner", main.getNextHighestDepth()); } else if (encounterType == "storm") { _local2 = main.attachMovie("area_dropdown_storm", "diveBanner", main.getNextHighestDepth()); } else if (encounterType == "fight") { _local2 = main.attachMovie("area_dropdown_fight", "diveBanner", main.getNextHighestDepth()); } var _local3; if (encounterDifficulty <= 3) { _local3 = "EASY"; } else if ((encounterDifficulty > 3) && (encounterDifficulty <= 6)) { _local3 = "MEDIUM"; } else { _local3 = "HARD"; } _local2.createTextField("difficulty", _local2.getNextHighestDepth(), 268, 61, 491, 50); _local2.difficulty.embedFonts = true; _local2.difficulty.selectable = false; _local2.difficulty.antiAliasType = "advanced"; _local2.difficulty.setNewTextFormat(Game.textFormat18Center); _local2.difficulty.text = "DIFFICULTY : " + _local3; _local2._x = 0; _local2._y = -_local2._height; _local2.filters = [new flash.filters.BlurFilter(0, 100, 1)]; _local2.onEnterFrame = function () { if (this._y < 0) { this._y = this._y + 140; } else { this._y = 0; this.filters = null; delete this.onEnterFrame; } }; } function moveBoat() { var _local8 = 0.0333333333333333; if (mIsBoatIntangible) { mBoatIntangibleTime = mBoatIntangibleTime - _local8; if (mBoatIntangibleTime <= 0) { mIsBoatIntangible = false; boat._alpha = 100; } } if (PassThroughEncountersCheatOn) { boat.transform.colorTransform = new flash.geom.ColorTransform(1, 0, 0, 1, 0, 0, 0, 0); } else { boat.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } var _local7 = _xmouse - boat_arrow._x; var _local6 = _ymouse - boat_arrow._y; var _local4 = (Math.atan2(_local6, _local7) * 180) / Math.PI; boat_arrow._rotation = _local4; boat_arrow._x = boat._x; boat_arrow._y = boat._y; var _local2 = boat_arrow._rotation; var _local3 = boat.boatRotator._rotation - _local2; if (_local3 > 180) { _local2 = _local2 + 360; } else if (_local3 < -180) { _local2 = _local2 - 360; } var _local5 = (_local2 - boat.boatRotator._rotation) / ease; boat.boatRotator._rotation = boat.boatRotator._rotation + _local5; boat.boatFrame.gotoAndStop(Math.ceil((boat.boatRotator._rotation + 180) / 6)); if (turn >= maxTurn) { turn = maxTurn; } else if (turn <= (-maxTurn)) { turn = -maxTurn; } if (throttle <= (-maxThrottle)) { throttle = -maxThrottle; } else if (throttle >= maxThrottle) { throttle = maxThrottle; } Xheading = Math.sin((boat.boatRotator._rotation + 90) * (Math.PI/180)); Yheading = Math.cos((boat.boatRotator._rotation + 90) * (Math.PI/180)); if (turn > 0) { turn = turn - friction; } else if (turn < 0) { turn = turn + friction; } if (throttle < 0) { throttle = throttle + friction; } else if (throttle > 0) { throttle = throttle - friction; } if ((Math.abs(throttle) > 0) && (Math.abs(throttle) < friction)) { throttle = 0; } if ((Math.abs(turn) > 0) && (Math.abs(turn) < friction)) { turn = 0; } boat._x = boat._x + (Xheading * throttle); boat._y = boat._y - (Yheading * throttle); ResolveCollisions(); if (Game.areaView.boatMove) { throttle = throttle + throttleUnit; } mBoatStartPos = new flash.geom.Point(boat._x, boat._y); } function ResolveCollisions() { var _local3 = new flash.geom.Point(boat._x, boat._y); var _local4 = 30; if (!PassThroughEncountersCheatOn) { var _local2 = 0; while (_local2 < fightArray.length) { var _local5 = fightArray[_local2].ResolveCollision(boat, _local3, _local4); if (_local5 && (!mIsBoatIntangible)) { fightArray[_local2].OnCollision(); } _local2++; } if (Game.HasBossArrived) { var _local5 = bossArray[0].ResolveCollision(boat, _local3, _local4); if (_local5 && (!mIsBoatIntangible)) { bossArray[0].OnCollision(); } } _local2 = 0; while (_local2 < stormArray.length) { var _local5 = stormArray[_local2].ResolveCollision(boat, _local3, _local4); if ((_local5 && (!mIsBoatIntangible)) && (!stormArray[_local2].IsOpen())) { trace("One-Way Storm == " + stormArray[_local2].IsOneWay()); trace("stormArray[i].WasLastCollisionWithEntryPoint: " + stormArray[_local2].WasLastCollisionWithEntryPoint); if ((!stormArray[_local2].IsOneWay()) || (stormArray[_local2].WasLastCollisionWithEntryPoint())) { stormArray[_local2].OnCollision(); } } _local2++; } _local2 = 0; while (_local2 < diveArray.length) { var _local5 = diveArray[_local2].ResolveCollision(boat, _local3, _local4); if (_local5 && (!mIsBoatIntangible)) { diveArray[_local2].OnCollision(); } _local2++; } } ResolveTerrainCollisions(boat, _local3, _local4); if (utils.MathUtil.ResolveCircleVsTerrainCollision(boat, _local3, _local4, mEntranceArea, true, true)) { Game.displayView(Game.mapView); } } function ResolveTerrainCollisions(obj, center, radius) { var _local2 = 0; while (_local2 < mTerrainMasses.length) { utils.MathUtil.ResolveCircleVsTerrainCollision(obj, center, radius, mTerrainMasses[_local2], false, false); _local2++; } } function LoadTerrain() { mTerrainMasses = new Array(); var _local2 = 0; while (_local2 < mLandSource.childNodes.length) { mTerrainMasses.push(CreateTerrainMass(mLandSource.childNodes[_local2])); _local2++; } } function CreateTerrainMass(terrain) { var _local3 = new TerrainMass(); var _local1 = 0; while (_local1 < terrain.childNodes.length) { _local3.AddVertex(new flash.geom.Point(terrain.childNodes[_local1].attributes.x, terrain.childNodes[_local1].attributes.y)); _local1++; } _local3.ComputeNormalsAndConvexity(); return(_local3); } function DrawDebugTerrain() { var _local2 = 0; while (_local2 < mTerrainMasses.length) { mTerrainMasses[_local2].DrawDebugTerrain(main); _local2++; } } function GetBlipSizeDescription(playerLootLevel, iconLootLevel) { if (iconLootLevel < (currentLootLevel - 2)) { return("tiny"); } if (iconLootLevel < (currentLootLevel - 1)) { return("small"); } if (iconLootLevel < (currentLootLevel + 2)) { return("med"); } if (iconLootLevel < (currentLootLevel + 3)) { return("big"); } return("huge"); } function ChooseRandomLandConfig(levelIndex) { var _local2 = mLevelsXML.firstChild.childNodes[levelIndex]; var _local3 = utils.Random.GetIntRange(0, _local2.childNodes.length - 1); return(_local2.childNodes[_local3]); } function FindLandSourceNode(landName) { var _local3 = mLandXML.firstChild; var _local2 = 0; while (_local2 < _local3.childNodes.length) { if (_local3.childNodes[_local2].attributes.name === landName) { return(_local3.childNodes[_local2]); } _local2++; } trace("Couldn't find land source data: " + landName); return(new XMLNode()); } var turn = 0; var throttle = 0; var Xheading = 0; var Yheading = 0; var clicking = false; var ease = 10; var friction = 0.15; var throttleUnit = 0.7; var turnUnit = 2; var maxTurn = 10; var maxThrottle = 6; }Symbol 3024 MovieClip [__Packages.TerrainMass] Frame 0class TerrainMass { var mVert, mIsVertConvex, mEdgeNormal; function TerrainMass () { mVert = new Array(); mIsVertConvex = new Array(); mEdgeNormal = new Array(); } function AddVertex(point) { mVert.push(point); } function ComputeNormalsAndConvexity() { mIsVertConvex = new Array(); mEdgeNormal = new Array(); var _local2 = 0; while (_local2 < mVert.length) { var _local3; if (_local2 < (mVert.length - 1)) { _local3 = mVert[_local2 + 1].subtract(mVert[_local2]); } else { _local3 = mVert[0].subtract(mVert[_local2]); } var _local5 = new flash.geom.Point(-_local3.y, _local3.x); _local5.normalize(1); mEdgeNormal.push(_local5); _local2++; } _local2 = 0; while (_local2 < mEdgeNormal.length) { var _local4; if (_local2 == 0) { _local4 = mEdgeNormal[mEdgeNormal.length - 1]; } else { _local4 = mEdgeNormal[_local2 - 1]; } var _local6 = utils.MathUtil.CrossProduct(_local4, mEdgeNormal[_local2]) < 0; mIsVertConvex.push(_local6); _local2++; } } function DrawDebugTerrain(baseMC) { var _local3 = baseMC.createEmptyMovieClip("debugTerrain", baseMC.getNextHighestDepth()); var _local7 = _local3.createEmptyMovieClip("mass", _local3.getNextHighestDepth()); _local7.lineStyle(0, 16711680); _local7.moveTo(mVert[0].x, mVert[0].y); var _local2 = 1; while (_local2 < mVert.length) { _local7.lineTo(mVert[_local2].x, mVert[_local2].y); _local2++; } _local7.lineTo(mVert[0].x, mVert[0].y); _local2 = 0; while (_local2 < mEdgeNormal.length) { var _local5 = _local3.createEmptyMovieClip("mcNormal", _local3.getNextHighestDepth()); _local5.lineStyle(0, 65280); var _local4; if (_local2 < (mEdgeNormal.length - 1)) { _local4 = new flash.geom.Point((Number(mVert[_local2].x) + Number(mVert[_local2 + 1].x)) / 2, (Number(mVert[_local2].y) + Number(mVert[_local2 + 1].y)) / 2); } else { _local4 = new flash.geom.Point((Number(mVert[_local2].x) + Number(mVert[0].x)) / 2, (Number(mVert[_local2].y) + Number(mVert[0].y)) / 2); } var _local6 = new flash.geom.Point(_local4.x + (mEdgeNormal[_local2].x * 10), _local4.y + (mEdgeNormal[_local2].y * 10)); _local5.moveTo(_local4.x, _local4.y); _local5.lineTo(_local6.x, _local6.y); _local2++; } _local2 = 0; while (_local2 < mIsVertConvex.length) { if (!mIsVertConvex[_local2]) { } else { _local3 = _local3.createEmptyMovieClip("convexVert", _local3.getNextHighestDepth()); _local3.lineStyle(0, 16711935); _local3.moveTo(mVert[_local2].x - 5, mVert[_local2].y - 5); _local3.lineTo(Number(mVert[_local2].x) + 5, mVert[_local2].y - 5); _local3.lineTo(Number(mVert[_local2].x) + 5, Number(mVert[_local2].y) + 5); _local3.lineTo(mVert[_local2].x - 5, Number(mVert[_local2].y) + 5); _local3.lineTo(mVert[_local2].x - 5, mVert[_local2].y - 5); } _local2++; } return(_local3); } }Symbol 3025 MovieClip [__Packages.utils.MathUtil] Frame 0class utils.MathUtil { static var WasLastCollisionWithEdge, LastCollisionEdgeIndex; function MathUtil () { } static function DotProduct(u, v) { return((u.x * v.x) + (u.y * v.y)); } static function CrossProduct(u, v) { return((u.x * v.y) - (u.y * v.x)); } static function ResolveCircleVsCircleCollision(staticObjectCenter, staticObjectRadius, movingObject, movingObjectCenter, movingObjectRadius, testOnly) { var _local1 = new flash.geom.Point(movingObjectCenter.x - staticObjectCenter.x, movingObjectCenter.y - staticObjectCenter.y); var _local2 = (movingObjectRadius + staticObjectRadius) - _local1.length; if (_local2 <= 0) { return(false); } if (!testOnly) { _local1.normalize(1); movingObject._x = movingObject._x + (_local1.x * _local2); movingObject._y = movingObject._y + (_local1.y * _local2); } return(true); } static function ResolveCircleVsTerrainCollision(obj, center, radius, terrainMass, testInterior, testOnly) { var _local6 = 0; while (_local6 < terrainMass.mVert.length) { var _local4 = terrainMass.mVert[_local6]; var _local11; if (_local6 < (terrainMass.mVert.length - 1)) { _local11 = terrainMass.mVert[_local6 + 1]; } else { _local11 = terrainMass.mVert[0]; } var _local7 = _local11.subtract(_local4); var _local10 = center.subtract(_local4); if (CrossProduct(_local7, _local10) < 0) { } else { var _local3 = _local7.clone(); _local3.normalize(1); var _local5 = DotProduct(_local10, _local3); if ((_local5 < 0) || (_local5 > _local7.length)) { } else { var _local14 = new flash.geom.Point(Number(_local4.x) + (_local3.x * _local5), Number(_local4.y) + (_local3.y * _local5)); var _local8 = -(_local14.subtract(center).length - radius); if (_local8 < 0) { } else { if (!testOnly) { obj._x = obj._x + (terrainMass.mEdgeNormal[_local6].x * _local8); obj._y = obj._y + (terrainMass.mEdgeNormal[_local6].y * _local8); } WasLastCollisionWithEdge = true; LastCollisionEdgeIndex = _local6; trace("LastCollisionEdgeIndex == " + LastCollisionEdgeIndex); return(true); } } } _local6++; } _local6 = 0; while (_local6 < terrainMass.mVert.length) { if (!terrainMass.mIsVertConvex[_local6]) { } else { var _local2 = center.subtract(terrainMass.mVert[_local6]); if (_local2.length > radius) { } else { if (!testOnly) { var _local8 = radius - _local2.length; _local2.normalize(1); obj._x = obj._x + (_local8 * _local2.x); obj._y = obj._y + (_local8 * _local2.y); } WasLastCollisionWithEdge = false; return(true); } } _local6++; } if (testInterior) { if (IsPointInsidePolygon(center, terrainMass.mVert)) { WasLastCollisionWithEdge = false; return(true); } } return(false); } static function IsPointInsidePolygon(pt, poly) { var _local4 = poly.length - 1; var _local5 = false; var _local2 = 0; while (_local2 < poly.length) { if (((poly[_local2].y < pt.y) && (poly[_local4].y >= pt.y)) || ((poly[_local4].y < pt.y) && (poly[_local2].y >= pt.y))) { if ((poly[_local2].x + (((pt.y - poly[_local2].y) / (poly[_local4].y - poly[_local2].y)) * (poly[_local4].x - poly[_local2].x))) < pt.x) { _local5 = !_local5; } } _local4 = _local2; _local2++; } return(_local5); } }Symbol 3026 MovieClip [__Packages.AreaBlipDive] Frame 0class AreaBlipDive { var model, blipLootLevel, blipSize, blipXpos, blipYpos, blipEncounters, validEncounterArray, blipToolTip, mCollisionRadius, blipClip, popInterval; function AreaBlipDive (lootLevel, size, xPos, yPos) { model = Game.gameModel; blipLootLevel = lootLevel; blipSize = size; blipXpos = xPos; blipYpos = yPos; blipEncounters = new Array(); validEncounterArray = new Array(); getValidEncounters(); blipToolTip = new utils.PopupFollow(); mCollisionRadius = 30; } function attachBlipClip(targetClip, i, depth) { trace((((("attaching dive blip to " + targetClip) + " i is ") + i) + "depth is ") + depth); blipClip = targetClip.attachMovie("blip_" + blipSize, "dive" + depth, depth); blipClip.gotoAndPlay(utils.Random.GetIntRange(1, blipClip._totalframes)); blipClip.parentObject = this; blipClip.blipSize = blipSize; blipClip.onRollOver = utils.Delegate.create(this, popDelay); blipClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function getValidEncounters() { for (var _local2 in model.diveSource) { if (model.diveSource[_local2].lootLevel == blipLootLevel) { validEncounterArray.push(model.diveSource[_local2].id); } } trace("valid dive encounters are " + validEncounterArray); createEncounters(validEncounterArray); } function createEncounters(encounters) { var _local2 = 0; while (_local2 < 1) { var _local3 = new AreaEncounterDive(model, encounters[_local2]); blipEncounters.push(_local3); _local2++; } } function popDelay() { popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); blipToolTip.hideText(); blipClip.tintColor.setTransform({rb:0, gb:0, bb:0}); } function displayToolTip() { clearInterval(popInterval); if (Game.popupsEnabled == true) { var _local2 = "Dive: " + String(blipLootLevel); _local2 = _local2.toUpperCase(); blipToolTip.displayText(blipClip, _local2); } } function removeBlipClip() { blipClip.removeMovieClip(); } function ResolveCollision(obj, objCenter, objRadius) { return(utils.MathUtil.ResolveCircleVsCircleCollision(new flash.geom.Point(blipClip._x, blipClip._y), mCollisionRadius, obj, objCenter, objRadius, true)); } }Symbol 3027 MovieClip [__Packages.utils.PopupFollow] Frame 0class utils.PopupFollow extends MovieClip { var filter, filterArray, parentMC, xPos, yPos, popup, topCap, bottomCap; function PopupFollow () { super(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); } function displayText(parent, toolTitle, toolStats) { parentMC = parent; xPos = -25; yPos = 40; popup = parentMC.createEmptyMovieClip("popup", parentMC.getNextHighestDepth()); popup.createTextField("popupTitle", popup.getNextHighestDepth(), xPos + 8, yPos + 5, 253, 0); popup.popupTitle.multiline = false; popup.popupTitle.wordWrap = false; popup.popupTitle.border = false; popup.popupTitle.autoSize = "left"; popup.popupTitle.textColor = 0; popup.popupTitle.embedFonts = true; popup.popupTitle.antiAliasType = "advanced"; popup.popupTitle.setNewTextFormat(Game.textFormat16); popup.popupTitle.text = toolTitle; } function hideText() { popup.removeMovieClip(); } function fill(xPos, yPos) { var _local4 = popup.popupTitle._height + popup.popupStats._height; popup.beginFill(15983047); popup.moveTo(xPos, yPos); popup.lineTo(xPos + 253, yPos); popup.lineTo(xPos + 253, yPos + _local4); popup.lineTo(xPos, yPos + _local4); popup.lineTo(xPos, yPos); popup.endFill(); } function cap(xPos, yPos) { topCap = popup.attachMovie("popup_top", "topCap", popup.getNextHighestDepth()); topCap._x = xPos; topCap._y = yPos - topCap._height; bottomCap = popup.attachMovie("popup_bottom", "bottomCap", popup.getNextHighestDepth()); bottomCap._x = xPos; bottomCap._y = popup._height; } function position(xPos, yPos) { if (((xPos + 337) + 73) > Stage.width) { popup._x = popup._width * -1; popup._y = 15; } else { popup._x = 71; popup._y = 15; } if (((yPos + popup._height) + bottomCap._height) > Stage.height) { popup._y = popup._y - ((((yPos + popup._height) + bottomCap._height) - Stage.height) + 30); } } }Symbol 3028 MovieClip [__Packages.AreaEncounterDive] Frame 0class AreaEncounterDive { var model, id, encounterArray, encounterArrayCount, encounterID, encounterLootLevel, encounterDifficulty, encounterMinArea, encounterMaxArea, encounterName, encounterDescription, encounterPrefix, encounterClip; function AreaEncounterDive (model, i) { this.model = model; id = i; encounterArray = new Array(3); encounterArrayCount = 0; init(); } function init() { for (var _local2 in model.diveSource) { if (model.diveSource[_local2].id == id) { encounterID = model.diveSource[_local2].id; encounterLootLevel = model.diveSource[_local2].lootLevel; encounterDifficulty = model.diveSource[_local2].diveDifficulty; encounterMinArea = model.diveSource[_local2].minArea; encounterMaxArea = model.diveSource[_local2].maxArea; encounterName = model.diveSource[_local2].name; encounterDescription = model.diveSource[_local2].description; encounterArray[0] = model.diveSource[_local2].encounter0; encounterArray[1] = model.diveSource[_local2].encounter1; encounterArray[2] = model.diveSource[_local2].encounter2; encounterPrefix = encounterArray[encounterArrayCount]; } } } function attachEncounterClip(targetClip, encounterAnim, xCoord, yCoord, i, depth) { var _local2 = encounterPrefix + encounterAnim; trace("current anim is " + _local2); encounterClip = targetClip.attachMovie(_local2, "diveEncounter" + i, depth); } function removeEncounterClip() { encounterClip.removeMovieClip(); } }Symbol 3029 MovieClip [__Packages.AreaBlipStorm] Frame 0class AreaBlipStorm { var model, blipLootLevel, blipSize, blipXpos, blipYpos, blipEncounters, validEncounterArray, blipToolTip, mCollisionRadius, mIsOpen, mOneWayDirection, blipClip, mTerrainMass, mOneWayEntryEdgeIndex, mIsCloseTimerRunning, mTimeUntilClose, popInterval, mInitialTimeUntilClose, mWasLastCollisionWithEntryPoint; function AreaBlipStorm (lootLevel, size, xPos, yPos) { model = Game.gameModel; blipLootLevel = lootLevel; blipSize = size; blipXpos = xPos; blipYpos = yPos; blipEncounters = new Array(); validEncounterArray = new Array(); getValidEncounters(); createEncounters(validEncounterArray); blipToolTip = new utils.PopupFollow(); mCollisionRadius = 50; mIsOpen = false; } function SetOneWayStorm(dir) { mOneWayDirection = dir; } function attachBlipClip(targetClip, i, depth) { if (mOneWayDirection == "west") { blipClip = targetClip.attachMovie("storm_e_w", "storm" + i, depth); } else if (mOneWayDirection == "east") { blipClip = targetClip.attachMovie("storm_w_e", "storm" + i, depth); } else if (mOneWayDirection == "north") { blipClip = targetClip.attachMovie("storm_s_n", "storm" + i, depth); } else if (mOneWayDirection == "south") { blipClip = targetClip.attachMovie("storm_n_s", "storm" + i, depth); } else { blipClip = targetClip.attachMovie("storm_" + blipSize, "storm" + i, depth); } blipClip.gotoAndPlay(utils.Random.GetIntRange(1, blipClip._totalframes)); blipClip.parentObject = this; blipClip.blipSize = blipSize; blipClip.onRollOver = function () { Game.areaView.monitor.encounterPreview.text = this.blipSize; }; blipClip.onRollOut = function () { Game.areaView.monitor.encounterPreview.text = ""; }; blipClip.onEnterFrame = utils.Delegate.create(this, OnEnterFrame); blipClip.onRollOver = utils.Delegate.create(this, popDelay); blipClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function SetPosition(x, y) { blipClip._x = x; blipClip._y = y; mTerrainMass = new TerrainMass(); var _local2 = new flash.geom.Point(x, y - 35); var _local3 = 70; var _local4 = 70; mTerrainMass.AddVertex(new flash.geom.Point(_local2.x - (_local4 / 2), _local2.y - (_local3 / 2))); mTerrainMass.AddVertex(new flash.geom.Point(_local2.x - (_local4 / 2), Number(_local2.y) + (_local3 / 2))); mTerrainMass.AddVertex(new flash.geom.Point(Number(_local2.x) + (_local4 / 2), Number(_local2.y) + (_local3 / 2))); mTerrainMass.AddVertex(new flash.geom.Point(Number(_local2.x) + (_local4 / 2), _local2.y - (_local3 / 2))); mTerrainMass.ComputeNormalsAndConvexity(); if (mOneWayDirection == "west") { mOneWayEntryEdgeIndex = 2; } if (mOneWayDirection == "east") { mOneWayEntryEdgeIndex = 0; } if (mOneWayDirection == "north") { mOneWayEntryEdgeIndex = 1; } if (mOneWayDirection == "south") { mOneWayEntryEdgeIndex = 3; } } function OnEnterFrame() { if ((!mIsOpen) || (!mIsCloseTimerRunning)) { return(undefined); } var _local2 = 0.0333333333333333; mTimeUntilClose = mTimeUntilClose - _local2; if (mTimeUntilClose <= 0) { Close(); } } function getValidEncounters() { for (var _local2 in model.stormSource) { if (model.stormSource[_local2].lootLevel == blipLootLevel) { validEncounterArray.push(model.stormSource[_local2].id); } } trace("valid storm encounters are " + validEncounterArray); } function createEncounters(encounters) { var _local2 = 0; while (_local2 < 1) { var _local3 = new AreaEncounterStorm(model, encounters[_local2]); blipEncounters.push(_local3); _local2++; } } function removeBlipClip() { blipClip.removeMovieClip(); } function popDelay() { popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); blipToolTip.hideText(); blipClip.tintColor.setTransform({rb:0, gb:0, bb:0}); } function displayToolTip() { clearInterval(popInterval); if (Game.popupsEnabled == true) { var _local2 = "Saltiness: " + String(blipLootLevel); _local2 = _local2.toUpperCase(); blipToolTip.displayText(blipClip, _local2); } } function Open() { mIsOpen = true; mIsCloseTimerRunning = false; mInitialTimeUntilClose = 2; blipClip._alpha = 25; } function Close() { mIsOpen = false; blipClip._alpha = 100; } function IsOpen() { return(mIsOpen); } function IsOneWay() { return(mOneWayDirection != undefined); } function WasLastCollisionWithEntryPoint() { return(mWasLastCollisionWithEntryPoint); } function ResolveCollision(obj, objCenter, objRadius) { if (!mIsOpen) { if (utils.MathUtil.ResolveCircleVsTerrainCollision(obj, objCenter, objRadius, mTerrainMass, true, false)) { mWasLastCollisionWithEntryPoint = utils.MathUtil.WasLastCollisionWithEdge && (utils.MathUtil.LastCollisionEdgeIndex == mOneWayEntryEdgeIndex); trace("MathUtil.WasLastCollisionWithEdge: " + utils.MathUtil.WasLastCollisionWithEdge); trace("MathUtil.LastCollisionEdgeIndex: " + utils.MathUtil.LastCollisionEdgeIndex); trace("mOneWayEntryEdgeIndex: " + mOneWayEntryEdgeIndex); return(true); } return(false); } var _local2 = utils.MathUtil.ResolveCircleVsTerrainCollision(obj, objCenter, objRadius, mTerrainMass, true, true); if (_local2) { mIsCloseTimerRunning = true; mTimeUntilClose = mInitialTimeUntilClose; } return(_local2); } function DrawDebugCollision(baseMC) { mTerrainMass.DrawDebugTerrain(baseMC); } }Symbol 3030 MovieClip [__Packages.AreaEncounterStorm] Frame 0class AreaEncounterStorm { var model, id, encounterID, encounterLootLevel, encounterDifficulty, encounterMinArea, encounterMaxArea, encounterName, encounterDescription, encounterStormDamage, encounterClip; function AreaEncounterStorm (model, i) { this.model = model; id = i; init(); } function init() { for (var _local2 in model.stormSource) { if (model.stormSource[_local2].id == id) { encounterID = model.stormSource[_local2].id; encounterLootLevel = model.stormSource[_local2].lootLevel; encounterDifficulty = model.stormSource[_local2].stormDifficulty; encounterMinArea = model.stormSource[_local2].minArea; encounterMaxArea = model.stormSource[_local2].maxArea; encounterName = model.stormSource[_local2].name; encounterDescription = model.stormSource[_local2].description; encounterStormDamage = model.stormSource[_local2].stormDamage; } } } function attachEncounterClip(targetClip, xCoord, yCoord, i, depth) { encounterClip = targetClip.attachMovie("water_sky_anim", "stormEncounter" + i, depth); encounterClip.parentObject = this; encounterClip._x = xCoord; encounterClip._y = yCoord; } function removeEncounterClip() { encounterClip.removeMovieClip(); } }Symbol 3031 MovieClip [__Packages.AreaBlipFight] Frame 0class AreaBlipFight { var model, blipLootLevel, blipSize, blipXpos, blipYpos, mIsBoss, mOriginalPosition, mCollisionRadius, blipEncounters, validEncounterArray, blipToolTip, mPathNodes, filter, filterArray, mMovementBehavior, mMovementSpeed, mMovementEnabled, mChaseRadius, mIsMovingForward, mNextPathNodeIndex, blipClip, mTargetPosition, mLastMoveVec, mMovementPauseTime, popInterval; function AreaBlipFight (lootLevel, size, xPos, yPos, isBoss) { model = Game.gameModel; blipLootLevel = lootLevel; blipSize = size; blipXpos = xPos; blipYpos = yPos; mIsBoss = isBoss; mOriginalPosition = new flash.geom.Point(blipXpos, blipYpos); mCollisionRadius = 30; blipEncounters = new Array(); validEncounterArray = new Array(); if (isBoss) { validEncounterArray.push(model.bossSource[0].id); } else { getValidEncounters(); } createEncounters(validEncounterArray); blipToolTip = new utils.PopupFollow(); mPathNodes = new Array(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); mMovementBehavior = "none"; mMovementSpeed = 40; mMovementEnabled = true; mChaseRadius = 200; } function AppendPathNode(x, y) { mPathNodes.push(new flash.geom.Point(x, y)); } function SetMovementBehavior(behavior, speed) { mMovementBehavior = behavior; if (mMovementBehavior == undefined) { mMovementBehavior = "none"; } mMovementSpeed = speed; if (mMovementSpeed == undefined) { mMovementSpeed = 40; } mIsMovingForward = true; mNextPathNodeIndex = 0; } function SetChaseRadius(r) { mChaseRadius = r; if (mChaseRadius == undefined) { mChaseRadius = 200; } } function attachBlipClip(targetClip, i, depth, moveVec) { var _local2; if (moveVec.x == 1) { _local2 = "e"; } else if (moveVec.x == -1) { _local2 = "w"; } else if (moveVec.y == 1) { _local2 = "s"; } else { _local2 = "n"; } if (mIsBoss) { blipClip = targetClip.attachMovie("area_fight_3_s", "boss" + i, depth); } else { blipClip = targetClip.attachMovie((("area_" + blipEncounters[0].encounterPrefix) + "_") + _local2, "pirate" + i, depth); } blipClip.gotoAndPlay(utils.Random.GetIntRange(1, blipClip._totalframes)); blipClip.parentObject = this; blipClip.blipSize = blipSize; blipClip.targetClip = targetClip; blipClip.i = i; blipClip.depth = depth; blipClip._x = blipXpos; blipClip._y = blipYpos; mTargetPosition = new flash.geom.Point(blipXpos, blipYpos); blipClip.onEnterFrame = utils.Delegate.create(this, OnEnterFrame); blipClip.onRollOver = utils.Delegate.create(this, popDelay); blipClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function SetMovementAnimation(moveVec) { if (Math.abs(moveVec.x) > Math.abs(moveVec.y)) { moveVec.y = 0; moveVec.x = ((moveVec.x > 0) ? 1 : -1); } else { moveVec.x = 0; moveVec.y = ((moveVec.y > 0) ? 1 : -1); } if (mLastMoveVec == null) { mLastMoveVec = moveVec; return(undefined); } if ((mLastMoveVec.x != moveVec.x) || (mLastMoveVec.y != moveVec.y)) { var _local3 = blipClip.targetClip; var _local5 = blipClip.i; var _local4 = blipClip.depth; removeBlipClip(); attachBlipClip(_local3, _local5, _local4, moveVec); mLastMoveVec.x = moveVec.x; mLastMoveVec.y = moveVec.y; } } function OnEnterFrame() { var _local4 = 0.0333333333333333; if (mMovementPauseTime > 0) { mMovementPauseTime = mMovementPauseTime - _local4; if (mMovementPauseTime > 0) { return(undefined); } } if ((mMovementBehavior == "none") || (!mMovementEnabled)) { return(undefined); } if (mMovementBehavior == "chase") { UpdateChaseMovement(); } else { var _local3 = _local4 * mMovementSpeed; while (_local3 > 0) { var _local2 = mPathNodes[mNextPathNodeIndex].subtract(mTargetPosition); if (_local2.length <= _local3) { mTargetPosition = mPathNodes[mNextPathNodeIndex].clone(); _local3 = _local3 - _local2.length; if (mIsMovingForward) { mNextPathNodeIndex++; if (mNextPathNodeIndex == mPathNodes.length) { if (mMovementBehavior == "loop") { mNextPathNodeIndex = 0; } else { mIsMovingForward = false; mNextPathNodeIndex = mPathNodes.length - 1; } } } else { mNextPathNodeIndex--; if (mNextPathNodeIndex < 0) { mIsMovingForward = true; mNextPathNodeIndex = 0; } } continue; } _local2.normalize(_local3); mTargetPosition.x = Number(mTargetPosition.x) + _local2.x; mTargetPosition.y = Number(mTargetPosition.y) + _local2.y; SetMovementAnimation(_local2); _local3 = 0; } } blipClip._x = mTargetPosition.x; blipClip._y = mTargetPosition.y; if (mMovementBehavior == "chase") { Game.areaView.ResolveTerrainCollisions(blipClip, mTargetPosition, mCollisionRadius); mTargetPosition = new flash.geom.Point(blipClip._x, blipClip._y); } blipXpos = mTargetPosition.x; blipYpos = mTargetPosition.y; } function UpdateChaseMovement() { var _local5 = 0.0333333333333333; var _local6 = Game.areaView.GetBoatPos(); var _local3 = _local6.subtract(mOriginalPosition); if (_local3.length <= mChaseRadius) { _local3.normalize(_local5 * mMovementSpeed); mTargetPosition = mTargetPosition.add(_local3); } else { var _local2 = mOriginalPosition.subtract(mTargetPosition); var _local4 = (_local5 * mMovementSpeed) / 2; if (_local2.length > _local4) { _local2.normalize(_local4); } mTargetPosition.x = Number(mTargetPosition.x) + _local2.x; mTargetPosition.y = Number(mTargetPosition.y) + _local2.y; } } function EnableMovement(enable) { mMovementEnabled = enable; } function PauseMovement(pauseTime) { mMovementPauseTime = pauseTime; } function getValidEncounters() { trace("getting valid encounters for " + blipLootLevel); for (var _local2 in model.fightSource) { if (model.fightSource[_local2].lootLevel == blipLootLevel) { trace("encounter found at this lootLevel"); validEncounterArray.push(model.fightSource[_local2].id); } } trace("valid fight encounters are " + validEncounterArray); } function createEncounters(encounters) { var _local2 = 0; while (_local2 < 1) { var _local3 = new AreaEncounterFight(model, encounters[_local2], mIsBoss); blipEncounters.push(_local3); _local2++; } } function removeBlipClip() { blipClip.removeMovieClip(); } function popDelay() { popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); blipToolTip.hideText(); blipClip.tintColor.setTransform({rb:0, gb:0, bb:0}); } function displayToolTip() { clearInterval(popInterval); if (Game.popupsEnabled == true) { var _local2 = "Fight: " + String(blipLootLevel); _local2 = _local2.toUpperCase(); blipToolTip.displayText(blipClip, _local2); } } function ResolveCollision(obj, objCenter, objRadius) { return(utils.MathUtil.ResolveCircleVsCircleCollision(new flash.geom.Point(blipClip._x, blipClip._y), mCollisionRadius, obj, objCenter, objRadius, false)); } }Symbol 3032 MovieClip [__Packages.AreaEncounterFight] Frame 0class AreaEncounterFight { var model, id, animArray, animArrayPos, IsBoss, encounterID, encounterLootLevel, encounterInitialHealth, encounterHealth, encounterDamage, encounterMinArea, encounterMaxArea, encounterName, encounterPrefix, encounterHitFrame, encounterHitFrame2, encounterDescription, encounterFightPatternID, encounterAnimScale, encounterAnimXoffset, encounterAnimYoffset, encounterClip; function AreaEncounterFight (model, i, isBoss) { this.model = model; id = i; animArray = new Array(); animArrayPos = 0; IsBoss = isBoss; init(); } function init() { if (IsBoss) { for (var _local2 in model.bossSource) { if (model.bossSource[_local2].id == id) { encounterID = model.bossSource[_local2].id; encounterLootLevel = model.bossSource[_local2].lootLevel; encounterInitialHealth = (Number(encounterLootLevel) * 2) + 10; encounterHealth = encounterInitialHealth; encounterDamage = Math.ceil(Number(encounterHealth) / 5); encounterMinArea = model.bossSource[_local2].minArea; encounterMaxArea = model.bossSource[_local2].maxArea; encounterName = model.bossSource[_local2].name; encounterPrefix = model.bossSource[_local2].prefix; encounterHitFrame = model.bossSource[_local2].hitFrame; encounterHitFrame2 = model.bossSource[_local2].hitFrame2; encounterDescription = model.bossSource[_local2].description; encounterFightPatternID = model.bossSource[_local2].fightPatternID; animArray = toArray(model.bossSource[_local2].animSequence); encounterAnimScale = model.bossSource[_local2].animScale; encounterAnimXoffset = model.bossSource[_local2].animXoffset; encounterAnimYoffset = model.bossSource[_local2].animYoffset; } } return(undefined); } for (var _local2 in model.fightSource) { if (model.fightSource[_local2].id == id) { encounterID = model.fightSource[_local2].id; encounterLootLevel = model.fightSource[_local2].lootLevel; encounterInitialHealth = (Number(encounterLootLevel) * 2) + 10; encounterHealth = encounterInitialHealth; encounterDamage = Math.ceil(Number(encounterHealth) / 5); encounterMinArea = model.fightSource[_local2].minArea; encounterMaxArea = model.fightSource[_local2].maxArea; encounterName = model.fightSource[_local2].name; encounterPrefix = model.fightSource[_local2].prefix; encounterHitFrame = model.fightSource[_local2].hitFrame; encounterHitFrame2 = model.fightSource[_local2].hitFrame2; encounterDescription = model.fightSource[_local2].description; encounterFightPatternID = model.fightSource[_local2].fightPatternID; animArray = toArray(model.fightSource[_local2].animSequence); encounterAnimScale = model.fightSource[_local2].animScale; encounterAnimXoffset = model.fightSource[_local2].animXoffset; encounterAnimYoffset = model.fightSource[_local2].animYoffset; } } } function attachEncounterClip(targetClip, encounterAnim, xCoord, yCoord, i, depth) { var _local2 = encounterPrefix + encounterAnim; encounterClip = targetClip.attachMovie(_local2, "fightEncounter" + i, depth); encounterClip._xscale = encounterAnimScale; encounterClip._yscale = encounterAnimScale; encounterClip._x = encounterClip._x + encounterAnimXoffset; encounterClip._y = encounterClip._y + encounterAnimYoffset; } function toArray(string, separator) { var _local5 = new Array(); if (typeof(string) == "string") { if (separator == undefined) { separator = ","; } if (string == null) { return(false); } var _local2 = 0; while (_local2 < string.length) { var _local1 = string.indexOf(separator, _local2); if (_local1 == -1) { break; } var _local4 = string.slice(_local2, _local1); _local5.push(_local4); _local2 = _local1 + 1; } if (_local5.length < 1) { _local5.push(string); } else { _local5.push(string.slice(_local2, string.length)); } } else { _local5.push(string); } return(_local5); } }Symbol 3033 MovieClip [__Packages.ViewCargo] Frame 0class ViewCargo { var main, model, cargoHoldArray, crewArray, storeArray, treasureChestArray, storeLootLevel, dialog, getIconSound, putIconSound, sellIconSound, flushSound, ambientSoundLoop, ambientSound2Loop, ambientSound3Loop, hairArray, mouthArray, eyeArray, treasureLootLevel, background, cargoBanner, exit, money; function ViewCargo () { main = Game.gameMC; model = Game.gameModel; model.registerView(this); cargoHoldArray = new Array(); crewArray = new Array(); storeArray = new Array(); treasureChestArray = new Array(); storeLootLevel = Math.floor(Game.getCrewLootLevel(Game.gameModel) + 3); dialog = new utils.Dialog(); getIconSound = new Sound(); putIconSound = new Sound(); sellIconSound = new Sound(); flushSound = new Sound(); ambientSoundLoop = new Sound(main); ambientSound2Loop = new Sound(main); ambientSound3Loop = new Sound(main); ambientSoundLoop.attachSound("belowdecksloop"); ambientSound2Loop.attachSound("stomper"); ambientSound3Loop.attachSound("menu_ambient"); getIconSound.attachSound("button2"); putIconSound.attachSound("button3"); flushSound.attachSound("flush"); sellIconSound.attachSound("bagocoins1"); } function init() { Game.popupsEnabled = true; Game.playSound(ambientSoundLoop, 1000, 50); Game.playSound(ambientSound2Loop, 1000, 70); Game.playSound(ambientSound3Loop, 1000, 70); hairArray = new Array(1, 2, 3, 4, 5, 6); mouthArray = new Array(1, 2, 3, 4, 5, 6); eyeArray = new Array(1, 2, 3, 4, 5, 6); storeLootLevel = Math.floor(Game.getCrewLootLevel(Game.gameModel) + 3); treasureLootLevel = Math.floor(Game.getCrewLootLevel(Game.gameModel) + 3); background = main.attachMovie("inv_background", "inv_background", main.getNextHighestDepth()); background.cacheAsBitmap = true; var _local5 = 0.5; var _local7 = 0.5; var _local3 = new Array(); _local3 = _local3.concat([_local7, 0, 0, 0, 0]); _local3 = _local3.concat([0, _local5, 0, 0, 0]); _local3 = _local3.concat([0, 0, _local5, 0, 0]); _local3 = _local3.concat([0, 0, 0, 1, 0]); var _local6 = new flash.filters.ColorMatrixFilter(_local3); background.filters = new Array(_local6); cargoBanner = main.attachMovie("cargohold", "cargoBanner", main.getNextHighestDepth()); cargoBanner._x = 25; cargoBanner._y = 65; cargoHoldArray = model.getCargoHold(); storeArray = model.getStore(); treasureChestArray = model.getTreasureChest(); Game.storeItemIndex = 0; if (Game.cargoMode == "Store") { trace("cargoMode is Store"); storeArray[0].attachStoreClip(main, 388, 13, 0, main.getNextHighestDepth()); storeArray[0].getInventoryItems("Next"); exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = function () { var _local3 = 0; var _local2 = 0; while (_local2 < Game.cargoView.crewArray.length) { if (Game.cargoView.crewArray[_local2] instanceof CrewMember) { _local3 = _local3 + 1; } _local2++; } if (_local3 > 0) { Game.displayView(Game.mapView); } else { this.filters = undefined; this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); Game.cargoView.displayBanner("You need to hire some crewmen!"); } }; } else if (Game.cargoMode == "Treasure") { trace("cargoMode is Treasure"); if (Game.modeResult == "treasure") { main.attachMovie("treasure_window", "treasure_window", main.getNextHighestDepth()); treasureChestArray[0].attachChestClip(main, 350, 50, 0, main.getNextHighestDepth()); treasureChestArray[0].getInventoryItems(); dialog.cancelButton._visible = false; exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.areaView); } else if (Game.modeResult == "dead") { main.attachMovie("death_window", "death_window", main.getNextHighestDepth()); exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = function () { var _local1 = 0; while (_local1 < Game.gameModel.crewmanList.length) { if (Game.gameModel.crewmanList[_local1].currentHealth <= 0) { Game.gameModel.crewmanList[_local1].flushCrewClip(_local1); } _local1++; } }; } } else { trace("cargoMode is Maintenance"); exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.areaView); } var _local2 = 0; while (_local2 < cargoHoldArray.length) { cargoHoldArray[_local2].attachCargoHoldClip(main, -43, 50, _local2, main.getNextHighestDepth()); _local2++; } money = main.attachMovie("inv_moneyjar", "money", main.getNextHighestDepth()); money._x = 6; money._y = 599; money.createTextField("moneyText", main.getNextHighestDepth(), 30, 115, 100, 30); money.moneyText.selectable = false; money.moneyText.embedFonts = true; money.moneyText.antiAliasType = "advanced"; money.moneyText.setNewTextFormat(Game.textFormat18); money.moneyText.text = "$" + Game.money; money.moneyText._rotation = -10; if (Game.GlobalCheatsEnabled) { money.onPress = function () { Game.money = Game.money + Number(Game.Constant("MoneyCheatBonus")); this.moneyText.text = "$" + Game.money; }; } model.makeUpdate(this); } function displayCrew() { crewArray = model.getCrew(); var _local2 = 0; while (_local2 < crewArray.length) { if (Game.cargoMode == "Store") { if (crewArray[_local2] instanceof CrewMember) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), false); if (crewArray[_local2].currentHealth > 0) { crewArray[_local2].currentHealth = crewArray[_local2].maxHealth; } } else if (crewArray[_local2] instanceof CrewMemberEmpty) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), false); } } else if (crewArray[_local2] instanceof CrewMember) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), false); } _local2++; } if (Game.cargoMode == "Store") { storeArray[0].displayInventory(); } else { readyItems(); } } function displayBanner(strDialog) { var _local4 = Game.pushClickCatcher(Game.gameMC, 0, 60); var _local2; _local2 = main.attachMovie("dialog_mc", "banner", Game.gameMC.getNextHighestDepth()); _local2.createTextField("dialogText", _local2.getNextHighestDepth(), 300, 200, 491, 50); _local2.dialogText.embedFonts = true; _local2.dialogText.selectable = false; _local2.dialogText.antiAliasType = "advanced"; _local2.dialogText.setNewTextFormat(Game.textFormat18Center); _local2.dialogText.text = strDialog; var _local3; _local3 = _local2.attachMovie("okay_button", "close", _local2.getNextHighestDepth()); _local3._x = 0; _local3._y = 0; _local3.parentObject = _local2; _local3.parentObject2 = _local4; _local3.onPress = function () { this.parentObject2.removeMovieClip(); this.parentObject.removeMovieClip(); }; _local2._x = 0; _local2._y = -_local2._height; _local2.filters = [new flash.filters.BlurFilter(0, 100, 1)]; _local2.onEnterFrame = function () { if (this._y < 0) { this._y = this._y + 140; } else { this._y = 0; this.filters = null; delete this.onEnterFrame; } }; } function readyItems() { for (var _local3 in main) { for (var _local2 in main[_local3].parentObject.inventory) { if (main[_local3].parentObject.inventory[_local2].locationObject instanceof Store) { if (main[_local3].parentObject.inventory[_local2].boolAffordable) { main[_local3].parentObject.inventory[_local2].itemClip.onPress = utils.Delegate.create(this, ItemController.moveClip, main[_local3].parentObject.inventory[_local2], main[_local3].parentObject, main); } } else { main[_local3].parentObject.inventory[_local2].itemClip.onPress = utils.Delegate.create(this, ItemController.moveClip, main[_local3].parentObject.inventory[_local2], main[_local3].parentObject, main); } } } } function update() { trace("cargo view update called"); Game.boolItemMoving = false; var _local2 = 0; while (_local2 < crewArray.length) { crewArray[_local2].removeCrewClip(); _local2++; } displayCrew(); money.swapDepths(main.getNextHighestDepth()); money.moneyText.text = "$" + Game.money; } }Symbol 3034 MovieClip [__Packages.ItemController] Frame 0class ItemController { function ItemController () { } static function moveClip(item, parentObj, main) { item.removeToolTip(); if (Game.boolItemMoving == true) { item.boolColorize = true; Game.playSound(Game.cargoView.putIconSound, 1, 100); Game.cargoView.storeArray[0].sellClip._visible = false; Game.tempMoveMC.removeMovieClip(); item.itemClip.stopDrag(); item.itemClip.filters = null; Game.boolItemMoving = false; Game.slotCheck = checkHit(item, main); hitResolve(item, Game.slotCheck, Game.itemOrigin); if (Game.cargoMode == "Store") { Game.cargoView.storeArray[0].getInventoryItems("Back"); Game.cargoView.storeArray[0].getInventoryItems("Next"); } else if (Game.cargoMode == "Treasure") { Game.cargoView.treasureChestArray[0].displayInventory(); } } else if (Game.boolItemMoving == false) { item.boolColorize = false; if ((!(parentObj instanceof Store)) && (Game.cargoMode == "Store")) { Game.cargoView.storeArray[0].sellClip._visible = true; Game.cargoView.storeArray[0].sellClip.filters = Game.cargoView.storeArray[0].filterArray; for (var _local3 in Game.cargoView.storeArray[0].inventory) { Game.cargoView.storeArray[0].inventory[_local3].itemClip.removeMovieClip(); } } Game.tempMoveMC = item.itemClip.duplicateMovieClip("temp", main.getNextHighestDepth()); Game.tempMoveMC._alpha = 50; Game.tempMoveMC.swapDepths(item.itemClip); Game.playSound(Game.cargoView.getIconSound, 1, 100); item.itemClip._x = _root.cursor._x - 35; item.itemClip._y = _root.cursor._y - 35; item.itemClip.startDrag(); item.itemClip.filters = item.filterArray; Game.boolItemMoving = true; Game.itemOrigin = checkHit(item, main); } } static function checkHit(item, main) { var _local3; for (var _local5 in main) { if (item.itemType == "Expendable") { if (main[_local5].parentObject instanceof CrewMember) { if (Game.boolItemMoving == true) { main[_local5].filters = main[_local5].parentObject.filterArray; } else { if (main[_local5].hitTest(_xmouse, _ymouse)) { trace("added expendable to man"); expendableResolve(main[_local5], item); } main[_local5].filters = null; } } } for (var _local4 in main[_local5]) { if (main[_local5][_local4] instanceof Slot) { if (Game.boolItemMoving == true) { if ((main[_local5][_local4].slotType == item.itemType) || (main[_local5][_local4].slotType == "Cargo")) { main[_local5][_local4].filters = main[_local5][_local4].filterArray; } } if (Game.boolItemMoving == false) { main[_local5][_local4].filters = null; } if (main[_local5][_local4].hitTest(_xmouse, _ymouse)) { _local3 = main[_local5][_local4]; } } } } return(_local3); } static function hitResolve(item, destination, origin) { var _local7 = String(origin); _local7 = _local7.slice(-1); var _local5 = String(destination); _local5 = _local5.slice(-1); var _local6 = origin._parent.parentObject; var _local4 = destination._parent.parentObject; if (((destination == undefined) || (destination == origin)) && (destination.slotType != "Sell")) { updateContainer(item, origin, destination, "nothing"); } else if ((((destination.slotType == item.itemType) || (destination.slotType == "Cargo")) && (null_local4.inventory[_local5] == undefined)) && (!(_local6 instanceof Store))) { updateContainer(item, origin, destination, "move"); Game.gameModel.makeUpdate(Game.cargoView); } else if (((((destination.slotType == item.itemType) || (destination.slotType == "Cargo")) && (null_local4.inventory[_local5] == undefined)) && (!(_local4.inventory[_local5] instanceof InventoryItem))) && (_local6 instanceof Store)) { if ((Game.money - item.itemCost) >= 0) { updateContainer(item, origin, destination, "buy"); Game.gameModel.makeUpdate(Game.cargoView); } else { updateContainer(item, origin, destination, "nothing"); } } else if ((((destination.slotType == item.itemType) || (destination.slotType == "Cargo")) && (_local4.inventory[_local5] instanceof InventoryItem)) && (!((_local4 instanceof Store) || (_local6 instanceof Store)))) { if ((_local4 instanceof CrewMember) || (_local6 instanceof CrewMember)) { if (_local4.inventory[_local5].itemType == _local6.inventory[_local7].itemType) { updateContainer(item, origin, destination, "swap"); Game.gameModel.makeUpdate(Game.cargoView); } else { updateContainer(item, origin, destination, "nothing"); } } else if (destination.slotType == origin.slotType) { updateContainer(item, origin, destination, "swap"); Game.gameModel.makeUpdate(Game.cargoView); } } else if (((_local6 instanceof Store) && ((destination.slotType == "Cargo") || (destination.slotType == item.itemType))) && (_local4.inventory[_local5] instanceof InventoryItem)) { updateContainer(item, origin, destination, "autosell"); Game.gameModel.makeUpdate(Game.cargoView); } else if ((destination.slotType == "Sell") || (_local4 instanceof Store)) { if (_local6 instanceof Store) { updateContainer(item, origin, destination, "nothing"); } else { updateContainer(item, origin, destination, "sell"); Game.gameModel.makeUpdate(Game.cargoView); } } else { updateContainer(item, origin, destination, "nothing"); } } static function expendableResolve(crewmanClip, item) { trace("adding expendable"); if (item.itemHealth > 0) { if (crewmanClip.parentObject.currentHealth != 0) { crewmanClip.parentObject.currentHealth = crewmanClip.parentObject.currentHealth + Number(item.itemHealth); // unexpected jump } return(undefined); } if (((item.itemFight > 0) || (item.itemDive > 0)) || (item.itemSaltiness > 0)) { crewmanClip.parentObject.expendableArray[0] = item; } var _local2 = String(Game.itemOrigin); _local2 = _local2.slice(-1); trace(_local2); Game.itemOrigin._parent.parentObject.inventory[_local2] = null; item.itemClip.removeMovieClip(); Game.itemOrigin._parent.parentObject.displayInventory(); if (Game.itemOrigin._parent.parentObject instanceof Store) { Game.money = Game.money - item.itemCost; Game.cargoView.money.moneyText.text = "$" + Game.money; } crewmanClip.parentObject.updateStats(); Game.gameModel.makeUpdate(Game.cargoView); } static function updateContainer(item, origin, destination, updateType) { var _local5 = String(origin); _local5 = _local5.slice(-1); var _local3 = String(destination); _local3 = _local3.slice(-1); var _local4 = origin._parent.parentObject; var _local1 = destination._parent.parentObject; if (updateType == "buy") { trace("doing buy with item id " + item.itemID); _local4.inventory[_local5] = null; var _local9 = Game.gameModel.itemXML.getXmlItems(item.itemID, item.itemID); var _local8 = new InventoryItem(_local9[0]); _local1.inventory[_local3] = _local8; item.itemClip.removeMovieClip(); _local1.displayInventory(); if (_local1 instanceof CrewMember) { _local1.attachItemArt(_local8); } if (_local4 instanceof Store) { Game.money = Game.money - item.itemCost; Game.cargoView.money.moneyText.text = "$" + Game.money; } } else if (updateType == "autosell") { trace("doing autosell"); Game.money = Game.money + Number(_local1.inventory[_local3].itemCost); Game.money = Game.money - Number(item.itemCost); Game.cargoView.money.moneyText.text = "$" + Game.money; Game.playSound(Game.cargoView.sellIconSound, 1, 100); _local1.inventory[_local3].itemClip.removeMovieClip(); _local1.inventory[_local3] = null; var _local9 = Game.gameModel.itemXML.getXmlItems(item.itemID, item.itemID); var _local8 = new InventoryItem(_local9[0]); _local1.inventory[_local3] = _local8; item.itemClip.removeMovieClip(); _local1.displayInventory(); if (_local1 instanceof CrewMember) { _local1.attachItemArt(_local8); } } else if (updateType == "move") { trace("moving item"); _local4.inventory[_local5] = null; _local1.inventory[_local3] = item; _local1.displayInventory(); _local4.displayInventory(); } else if (updateType == "swap") { trace((("swapping " + _local4.inventory[_local5].itemName) + " with ") + _local1.inventory[_local3].itemName); _local4.inventory[_local5] = _local1.inventory[_local3]; _local1.inventory[_local3] = item; _local1.displayInventory(); _local4.displayInventory(); } else if (updateType == "sell") { trace("selling item"); item.itemClip.removeMovieClip(); _local4.inventory[_local5] = null; Game.money = Game.money + Math.round(Number(item.itemCost) * Game.sellItemPercentage); Game.playSound(Game.cargoView.sellIconSound, 1, 100); Game.cargoView.money.moneyText.text = "$" + Game.money; } else if (updateType == "nothing") { trace("doing nothing"); item.itemClip._x = origin._parent._x + origin._x; item.itemClip._y = origin._parent._y + origin._y; } _local1.updateStats(); _local4.updateStats(); Game.gameModel.makeUpdate(Game.cargoView); } }Symbol 3035 MovieClip [__Packages.ViewDive] Frame 0class ViewDive { var ambientSoundLoop, ambientSoundLoop2, splashIn, madeWhoosh, treasureGet, main, model, crewman, encounters, filter, filterArray, mState, mSeaStrip, mFarParallaxLayer, mFarParallax, mChestLayer, mNearParallaxLayer, mNearParallax, mParallaxVisibleTimeRemaining, mParallaxAlpha, mHandsLayer, diveHelmet, mHealthText, mMeterLayer, escape, mMeter, mPointer, mDiverIcon, mDiverIconHomePosY, mCurrentDepth, mPointerDirection, mMeterScrollOffset, mMeterScrollMaxOffset, mDiveMeterDepth, mStateWaitCounter, mSeaStripScrollOffsetY, mMaxDepthJump, mPointerSpeed, mDamage, mIconArray, mMeterIconArray, mHandsAnimation, mStateUpdateFn, mHasIntroHandAnimationStarted, mDescentTime, mDescentTotalTime, mSeaStripScrollStartY, mSeaStripScrollEndY, mSeaScrollMovementPerDepthUnit, mPointerTopPosition, mPointerBottomPosition, mJumpDepth, mIconDescendStartPos, mIconDescendEndPos, mDanger_IdleHandsFinished, mDangerIndex, mDie, mDieFrameDelay, mDangerIndices, mCoins, mChestAnimation, mOutTimer; function ViewDive (crewman, encounters) { ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("diveloop"); ambientSoundLoop2 = new Sound(Game.gameMC); ambientSoundLoop2.attachSound("dive_ambient"); splashIn = new Sound(Game.gameMC); splashIn.attachSound("splash_in"); madeWhoosh = new Sound(Game.gameMC); madeWhoosh.attachSound("made_whoosh"); treasureGet = new Sound(Game.gameMC); treasureGet.attachSound("treasure_get"); main = Game.gameMC; model = Game.gameModel; this.crewman = crewman; this.encounters = encounters; Game.encounterLootLevel = encounters[0].encounterLootLevel; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); } function init() { Game.cargoMode = "Treasure"; Game.playSound(ambientSoundLoop, 100, 100); mState = -1; mSeaStrip = main.attachMovie("dive_seastrip", "seastrip", main.getNextHighestDepth()); mSeaStrip._x = Stage.width / 2; mSeaStrip._y = Stage.height / 2; mFarParallaxLayer = main.createEmptyMovieClip("farParallax", main.getNextHighestDepth()); mFarParallax = mFarParallaxLayer.attachMovie("dive_parallax_1", "dive_parallax_1", mFarParallaxLayer.getNextHighestDepth()); mFarParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 0, 0, 0, 0, 0); mChestLayer = main.createEmptyMovieClip("chestLayer", main.getNextHighestDepth()); mNearParallaxLayer = main.createEmptyMovieClip("nearParallax", main.getNextHighestDepth()); mNearParallax = mNearParallaxLayer.attachMovie("dive_parallax_2", "dive_parallax_2", mNearParallaxLayer.getNextHighestDepth()); mNearParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 0, 0, 0, 0, 0); mParallaxVisibleTimeRemaining = 0; mParallaxAlpha = 0; mHandsLayer = main.createEmptyMovieClip("handsLayer", main.getNextHighestDepth()); diveHelmet = main.attachMovie("dive_helmet", "dive_helmet", main.getNextHighestDepth()); diveHelmet.cacheAsBitmap = true; mHealthText = main.createTextField("crewHealth", main.getNextHighestDepth(), 75, 582, 90, 90); mHealthText.embedFonts = true; mHealthText.antiAliasType = "advanced"; mHealthText.setNewTextFormat(Game.textFormat42); mHealthText._rotation = 7; mHealthText.text = String(crewman.currentHealth); mMeterLayer = main.createEmptyMovieClip("meterLayer", main.getNextHighestDepth()); if (Game.GlobalDebugEnabled) { main.createTextField("fpsText", main.getNextHighestDepth(), 0, 0, 300, 200); main.fpsText.textColor = 16711680 /* 0xFF0000 */; main.fpsText.text = 0; escape = main.attachMovie("escape_button", "escapeClip", main.getNextHighestDepth()); escape._x = 818; escape._y = -15; escape.onClickCallback = function () { Game.diveView.modeFinished("treasure"); }; fps(); } mMeter = mMeterLayer.createEmptyMovieClip("meter", mMeterLayer.getNextHighestDepth()); mMeter._x = 852; mMeter._y = 117; mMeter.onMouseDown = utils.Delegate.create(this, OnMouseClick); var _local2 = mMeterLayer.attachMovie("dive_metermask", "mask", mMeterLayer.getNextHighestDepth()); _local2._x = mMeter._x; _local2._y = mMeter._y + 1; mMeter.setMask(_local2); mPointer = mMeterLayer.attachMovie("dive_arrow", "arrow", mMeterLayer.getNextHighestDepth()); mPointer._x = mMeter._x - 11; mPointer._visible = false; mDiverIcon = mMeterLayer.attachMovie("dive_littleman", "divericon", mMeterLayer.getNextHighestDepth()); mDiverIcon._x = mMeter._x + 119; mDiverIcon._y = mMeter._y + 28; mDiverIconHomePosY = mDiverIcon._y; diveHelmet.onEnterFrame = utils.Delegate.create(this, UpdateSim); CalculateDifficultyParms(); PopulateDiveMeterArray(); PopulateDiveMeter(); mCurrentDepth = 1; mPointerDirection = 1; mMeterScrollOffset = 0; mMeterScrollMaxOffset = (mDiveMeterDepth - kDiveMeterVisibleWindow) * mSlotHeight; mStateWaitCounter = 0; mSeaStripScrollOffsetY = 0; BeginState_Intro(); } function CalculateDifficultyParms() { var _local4 = encounters[0].encounterLootLevel; var _local13 = Number(_local4) / 100; var _local5 = crewman.dive; var _local14 = (_local4 - _local5) / 100; var _local3 = Number(Game.Constant("DiveMaxDifficultyVariance")); var _local12 = (Number(_local5) + 1) / 100; trace("Dive Loot Level: " + _local4); trace("Player Dive Stat: " + _local5); var _local6 = Number(Game.Constant("DiveMinJumpDepth")); var _local10 = Number(Game.Constant("DiveMaxJumpDepth")); mMaxDepthJump = Math.round(_local6 + ((_local10 - _local6) * _local12)); trace("Max Jump Depth: " + mMaxDepthJump); mDiveMeterDepth = Number(Game.Constant("DiveMinMeterLength")) + Number(_local4 * 50); mDiveMeterDepth = Math.min(mDiveMeterDepth, Number(Game.Constant("DiveMaxMeterLength"))); trace("Dive Meter Depth: " + mDiveMeterDepth); var _local8 = Number(Game.Constant("DiveMinNeedleSpeed")); var _local15 = Number(Game.Constant("DiveMaxNeedleSpeed")); var _local2 = _local14; if (_local2 < (-_local3)) { _local2 = -_local3; } if (_local2 > _local3) { _local2 = _local3; } _local2 = _local2 / (_local3 * 2); var _local11 = 0.5 + _local2; mPointerSpeed = _local8 + ((_local15 - _local8) * _local11); trace("Pointer Speed: " + mPointerSpeed); var _local7 = Number(Game.Constant("DiveMinDamage")); var _local9 = Number(Game.Constant("DiveMaxDamage")); mDamage = Math.round(_local7 + ((_local9 - _local7) * _local13)); trace("Damage Per Hit: " + mDamage); } function GetRandomCoinValue() { var _local10 = (Number(encounters[0].encounterLootLevel) + 1) / 100; var _local4 = Number(Game.Constant("DiveCoinsMinValue")); var _local9 = Number(Game.Constant("DiveCoinsMaxValue")); var _local5 = Number(Game.Constant("DiveCoinsValueIncrement")); var _local3 = Number(Game.Constant("DiveCoinsValueVariancePct")); var _local2 = _local10 + utils.Random.GetFloatRange(-_local3, _local3); if (_local2 < 0) { _local2 = 0; } if (_local2 > 1) { _local2 = 1; } var _local7 = (_local9 - _local4) / _local5; var _local6 = Math.round(_local2 * _local7); var _local8 = _local4 + (_local6 * _local5); return(_local8); } function PopulateDiveMeterArray() { mIconArray = new Array(); mIconArray.push(kIconStart); var _local2 = 1; while (_local2 < (mDiveMeterDepth - 1)) { mIconArray.push(GenerateRandomDiveMeterIcon()); _local2++; } mIconArray.push(kIconChest); } function PopulateDiveMeter() { mMeterIconArray = new Array(); var _local4 = 0; var _local3 = 0; while (_local3 < mIconArray.length) { var _local2 = mMeter.createEmptyMovieClip("slot", mMeter.getNextHighestDepth()); _local2._x = 0; _local2._y = _local4; _local2.chunk = _local2.attachMovie("dive_meterchunk", "chunk", _local2.getNextHighestDepth()); _local2.chunk._x = _local2.chunk._width / 2; _local2.chunk._y = _local2.chunk._height / 2; _local2.icon = CreateIconMovieClip(_local2, mIconArray[_local3]); _local2.icon._x = _local2.chunk._x; _local2.icon._y = _local2.chunk._y; mMeterIconArray.push(_local2); _local4 = _local4 + mSlotHeight; _local3++; } } function CreateIconMovieClip(parentMC, iconEnum) { var _local2 = ""; switch (iconEnum) { case kIconStart : _local2 = "dive_icon_start"; break; case kIconEmpty : _local2 = "dive_icon_empty"; break; case kIconChest : _local2 = "dive_icon_chest"; break; case kIconDanger : _local2 = "dive_icon_skull"; break; case kIconCoins : _local2 = "dive_icon_coins"; } return(parentMC.attachMovie(_local2, "icon", parentMC.getNextHighestDepth())); } function GenerateRandomDiveMeterIcon() { var _local3 = Number(Game.Constant("DiveIconDangerPct")); var _local4 = Number(Game.Constant("DiveIconCoinPct")); var _local2 = utils.Random.GetFloatRange(0, 1); if (_local2 < _local3) { return(kIconDanger); } _local2 = _local2 - _local3; if (_local2 < _local4) { return(kIconCoins); } _local2 = _local2 - _local4; return(kIconEmpty); } function PlayHandsAnimation(animationID, OnComplete) { if (mHandsAnimation != null) { mHandsAnimation.removeMovieClip(); } trace(("PlayHandsAnimation(" + animationID) + ")"); mHandsAnimation = mHandsLayer.attachMovie(animationID, "handsAnimation", mHandsLayer.getNextHighestDepth()); mHandsAnimation.onFinish = utils.Delegate.create(this, PlayHandsAnimation, "dive_hands_rest", null); mHandsAnimation.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.onFinish(); if (OnComplete != null) { OnComplete(); } } }; } function IncrementWaitCounter() { mStateWaitCounter++; } function DecrementWaitCounter() { mStateWaitCounter--; } function UpdateSim() { if (mParallaxVisibleTimeRemaining > 0) { mParallaxAlpha = Interpolate(mParallaxAlpha, 1, 0.2); mParallaxVisibleTimeRemaining = mParallaxVisibleTimeRemaining - 0.0333333333333333; if (mParallaxVisibleTimeRemaining < 0) { mParallaxVisibleTimeRemaining = 0; } } else { mParallaxAlpha = Interpolate(mParallaxAlpha, 0, 0.2); } mFarParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, mParallaxAlpha, 0, 0, 0, 0); mNearParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, mParallaxAlpha, 0, 0, 0, 0); if (mStateUpdateFn != null) { mStateUpdateFn(); } } function BeginState_Intro() { mStateWaitCounter = 0; mHasIntroHandAnimationStarted = false; mDescentTime = 0; mDescentTotalTime = 2; mSeaStripScrollStartY = 0; mSeaStripScrollEndY = mSeaStripScrollStartY - 529; mState = kState_Intro; mStateUpdateFn = utils.Delegate.create(this, UpdateState_Intro); } function UpdateState_Intro() { if (Game.IsFadingIn) { return(undefined); } if (mDescentTime == 0) { Game.playSound(splashIn, 1, 100); } if (mDescentTime < mDescentTotalTime) { mDescentTime = mDescentTime + 0.0333333333333333; if (mDescentTime > mDescentTotalTime) { mDescentTime = mDescentTotalTime; } mSeaStripScrollOffsetY = Interpolate(mSeaStripScrollStartY, mSeaStripScrollEndY, mDescentTime / mDescentTotalTime); mSeaStrip._y = mSeaStripScrollOffsetY + (Stage.height / 2); } else { if (!mHasIntroHandAnimationStarted) { Game.playSound(ambientSoundLoop2, 100, 90); mHasIntroHandAnimationStarted = true; IncrementWaitCounter(); PlayHandsAnimation("dive_hands_intro", utils.Delegate.create(this, DecrementWaitCounter)); } if (mStateWaitCounter == 0) { mSeaScrollMovementPerDepthUnit = ((2560 + mSeaStripScrollOffsetY) - Stage.height) / (mDiveMeterDepth - 1); BeginState_ChooseDepth(); } } } function BeginState_ChooseDepth() { mPointer._visible = true; mPointer._y = mDiverIcon._y + kPointerHomePosYOffsetFromDiver; mPointerDirection = 1; if (mCurrentDepth == (mDiveMeterDepth - 1)) { BeginState_Descending(); return(undefined); } mPointerTopPosition = mPointer._y; if ((mDiveMeterDepth - mCurrentDepth) < mMaxDepthJump) { mMaxDepthJump = mDiveMeterDepth - mCurrentDepth; } mPointerBottomPosition = mPointerTopPosition + ((mMaxDepthJump - 1) * mSlotHeight); mState = kState_ChooseDepth; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ChooseDepth); } function UpdateState_ChooseDepth() { var _local3 = 0.0333333333333333; var _local2 = mPointerSpeed * _local3; mPointer._y = mPointer._y + (_local2 * mPointerDirection); if (mPointer._y < mPointerTopPosition) { mPointer._y = mPointerTopPosition + (mPointerTopPosition - mPointer._y); mPointerDirection = mPointerDirection * -1; } else if (mPointer._y > mPointerBottomPosition) { mPointer._y = mPointerBottomPosition - (mPointer._y - mPointerBottomPosition); mPointerDirection = mPointerDirection * -1; } } function OnMouseClick() { if (mState != kState_ChooseDepth) { return(undefined); } BeginState_Descending(); } function BeginState_Descending() { Game.playSound(madeWhoosh, 1, 100); mJumpDepth = GetSelectedJumpDepth(); mCurrentDepth = mCurrentDepth + mJumpDepth; mIconDescendStartPos = mDiverIcon._y; mIconDescendEndPos = mIconDescendStartPos + (mJumpDepth * mSlotHeight); mDescentTime = 0; mDescentTotalTime = 1; mParallaxVisibleTimeRemaining = mDescentTotalTime + 0.3; mSeaStripScrollStartY = mSeaStripScrollOffsetY; mSeaStripScrollEndY = mSeaStripScrollStartY - (mSeaScrollMovementPerDepthUnit * mJumpDepth); mState = kState_Descending; mStateUpdateFn = utils.Delegate.create(this, UpdateState_Descending); } function GetSelectedJumpDepth() { var _local2 = 1; while (_local2 <= mMaxDepthJump) { if (mPointer._y <= (((mMeter._y + mMeterScrollOffset) + (mDiverIcon._y - mDiverIconHomePosY)) + ((_local2 + 1) * mSlotHeight))) { return(_local2); } _local2++; } return(0); } function UpdateState_Descending() { mDescentTime = mDescentTime + 0.0333333333333333; if (mDescentTime > mDescentTotalTime) { mDescentTime = mDescentTotalTime; } mDiverIcon._y = Interpolate(mIconDescendStartPos, mIconDescendEndPos, mDescentTime / mDescentTotalTime); mSeaStripScrollOffsetY = Interpolate(mSeaStripScrollStartY, mSeaStripScrollEndY, mDescentTime / mDescentTotalTime); mSeaStrip._y = mSeaStripScrollOffsetY + (Stage.height / 2); if (mDescentTime == mDescentTotalTime) { BeginState_ResolveIcon(); } } function BeginState_ResolveIcon() { mState = kState_ResolveIcon; mStateUpdateFn = null; var _local2 = mIconArray[mCurrentDepth - 1]; switch (_local2) { case kIconChest : BeginState_TreasureChest(); break; case kIconDanger : BeginState_ResolveDanger(); break; case kIconCoins : BeginState_ResolveCoins(); break; default : EndState_ResolveIcon(); } } function EndState_ResolveIcon() { BeginState_ScrollMeterUp(); } function BeginState_ResolveDanger() { mDanger_IdleHandsFinished = false; mState = kState_ResolveDanger; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ResolveDanger); } function UpdateState_ResolveDanger() { if (!mDanger_IdleHandsFinished) { trace("mHandsAnimation._currentframe: " + mHandsAnimation._currentframe); trace("mHandsAnimation._totalframes: " + mHandsAnimation._totalframes); if (mHandsAnimation._currentframe == 1) { mDanger_IdleHandsFinished = true; PlayDangerAnimation(); } } else { var _local2 = Number(Game.Constant("DiveDangerHitFrame_" + mDangerIndex)); if (mHandsAnimation._currentframe == _local2) { Damage(); } if (mDie) { mDieFrameDelay--; if (mDieFrameDelay <= 0) { modeFinished("dead"); } } if (mStateWaitCounter == 0) { EndState_ResolveIcon(); } } } function PlayDangerAnimation() { mDangerIndex = ChooseNextDanger(); IncrementWaitCounter(); PlayHandsAnimation("dive_danger_" + mDangerIndex, utils.Delegate.create(this, DecrementWaitCounter)); } function ChooseNextDanger() { if (mDangerIndices == undefined) { mDangerIndices = new Array(); } if (mDangerIndices.length == 0) { var _local2 = 1; while (_local2 <= Number(Game.Constant("DiveNumDangers"))) { mDangerIndices.push(_local2); _local2++; } } var _local3 = utils.Random.GetIntRange(0, mDangerIndices.length - 1); var _local4 = mDangerIndices[_local3]; mDangerIndices.splice(_local3, 1); return(_local4); } function Damage() { if (mGameOver) { return(undefined); } ScreenFlash(16711680); crewman.currentHealth = crewman.currentHealth - mDamage; if (crewman.currentHealth < 0) { crewman.currentHealth = 0; } mHealthText.text = String(crewman.currentHealth); floatText("-" + mDamage, (Stage.width / 2) - 100, (Stage.height / 2) - 50, Game.textFormat72Red); mDie = false; if (crewman.currentHealth == 0) { mDie = true; mDieFrameDelay = Number(Game.Constant("DiveDieFrameDelay_" + mDangerIndex)); } } function ScreenFlash(color) { var _local2 = main.createEmptyMovieClip("flash", main.getNextHighestDepth()); _local2.beginFill(color); _local2.moveTo(0, 0); _local2.lineTo(Stage.width, 0); _local2.lineTo(Stage.width, Stage.height); _local2.lineTo(0, Stage.height); _local2.lineTo(0, 0); _local2.endFill(); _local2._alpha = 40; _local2.onEnterFrame = function () { this._alpha = this._alpha - 4; if (this._alpha < 0) { this.removeMovieClip(); } }; } function BeginState_ResolveCoins() { mCoins = mChestLayer.attachMovie("dive_coins", "dive_coins", mChestLayer.getNextHighestDepth()); IncrementWaitCounter(); mCoins.OnFinish = utils.Delegate.create(this, DecrementWaitCounter); mCoins.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.OnFinish(); this.removeMovieClip(); } }; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ResolveCoins); } function UpdateState_ResolveCoins() { if (mCoins._currentframe == 35) { var _local2 = GetRandomCoinValue(); floatText("+ $" + _local2, (Stage.width / 2) - 100, (Stage.height / 2) - 50, Game.textFormat72Green); Game.money = Game.money + _local2; } if (mStateWaitCounter == 0) { EndState_ResolveIcon(); } } function BeginState_TreasureChest() { mChestAnimation = mChestLayer.attachMovie("dive_chest", "dive_chest", mChestLayer.getNextHighestDepth()); mChestAnimation._y = Stage.height; mDescentTime = 0; mDescentTotalTime = 3; mStateUpdateFn = utils.Delegate.create(this, UpdateState_TreasureChest); } function UpdateState_TreasureChest() { mDescentTime = mDescentTime + 0.0333333333333333; if (mDescentTime > mDescentTotalTime) { mDescentTime = mDescentTotalTime; } mChestAnimation._y = Interpolate(Stage.height, 0, mDescentTime / mDescentTotalTime); if (mDescentTime == mDescentTotalTime) { BeginState_Outro(); } } function BeginState_Outro() { mOutTimer = 0; mStateUpdateFn = utils.Delegate.create(this, UpdateState_Outro); Game.playSound(treasureGet, 1, 100); } function UpdateState_Outro() { mOutTimer = mOutTimer + 0.0333333333333333; if (mOutTimer > 1.5) { modeFinished("treasure"); mStateUpdateFn = null; } } function BeginState_ScrollMeterUp() { mPointer._visible = false; mState = kState_ScrollMeterUp; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ScrollMeterUp); } function UpdateState_ScrollMeterUp() { if ((mDiverIcon._y > mDiverIconHomePosY) && (mMeterScrollOffset < mMeterScrollMaxOffset)) { var _local3 = mSlotHeight * kDiveMeterVisibleWindow; var _local2 = 0.0333333333333333 * _local3; if ((mDiverIcon._y - mDiverIconHomePosY) < _local2) { _local2 = mDiverIcon._y - mDiverIconHomePosY; } if ((mMeterScrollMaxOffset - mMeterScrollOffset) < _local2) { _local2 = mMeterScrollMaxOffset - mMeterScrollOffset; } mDiverIcon._y = mDiverIcon._y - _local2; mMeter._y = mMeter._y - _local2; mMeterScrollOffset = mMeterScrollOffset + _local2; } else { BeginState_ChooseDepth(); } } function Interpolate(a, b, t) { t = ((3 * t) * t) - (((2 * t) * t) * t); return(a + (t * (b - a))); } function floatText(strText, xPos, yPos, format) { var _local2 = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2.filters = filterArray; _local2.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 400, 100); _local2.floatText.embedFonts = true; _local2.floatText.selectable = false; _local2.floatText.antiAliasType = "advanced"; _local2.floatText.setNewTextFormat(format); _local2.floatText.text = strText; var count = 0; _local2.onEnterFrame = function () { count++; this._y = this._y - 1; if (count > 10) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function modeFinished(result) { mGameOver = true; if (crewman.expendableArray[0].itemDive > 0) { crewman.dive = crewman.dive - Number(crewman.expendableArray[0].itemDive); crewman.expendableArray[0] = null; crewman.updateStats(); } Game.modeResult = result; if (result == "treasure") { Game.areaView.LastMiniGameResult = "success"; } else { Game.areaView.LastMiniGameResult = "failure"; } Game.displayView(Game.cargoView); } function fps() { var _local2 = main.createEmptyMovieClip("counter", 25000); _local2.startTime = getTimer(); _local2.onEnterFrame = function () { this.allTime = getTimer() - this.startTime; this.startTime = getTimer(); Game.gameMC.fpsText.text = "FPS: " + Math.round(1000 / this.allTime); }; } var kIconStart = -1; var kIconChest = 0; var kIconDanger = 1; var kIconCoins = 2; var kIconEmpty = 3; var kDiveMeterVisibleWindow = 10; var mSlotHeight = 56; var kState_Intro = -1; var kState_ChooseDepth = 0; var kState_Descending = 1; var kState_ScrollMeterUp = 2; var kState_ResolveIcon = 3; var kState_ResolveDanger = 4; var kPointerHomePosYOffsetFromDiver = 56; var color = 0; var alpha = 1; var blurX = 5; var blurY = 5; var strength = 60; var quality = 2; var inner = false; var knockout = false; var mGameOver = false; }Symbol 3036 MovieClip [__Packages.ViewFight] Frame 0class ViewFight { var main, model, crewman, encounters, mIsBoss, filter, filterArray, gunSound, ambientSoundLoop, ambientFightSoundLoop2, ambientFightSoundLoop, boolAttacking, boolInit, fightSky, fightWaterBack, fightWaterWave, wave, fightBoat, escape, crosshairs, fightGun, mHitState, boolFireReady; function ViewFight (crewman, encounters) { main = Game.gameMC; model = Game.gameModel; model.registerView(this); this.crewman = crewman; this.encounters = encounters; mIsBoss = encounters[0].IsBoss; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); gunSound = new Sound(); gunSound.attachSound("gunshot"); ambientSoundLoop = new Sound(); ambientSoundLoop.attachSound("fightLoop"); ambientFightSoundLoop2 = new Sound(Game.soundMC); ambientFightSoundLoop2.attachSound("iron_dukes_theme"); ambientFightSoundLoop = new Sound(Game.soundMC); if (encounters[0].encounterPrefix == "fight_1") { ambientFightSoundLoop.attachSound("fight1drillloop"); } else if (encounters[0].encounterPrefix == "fight_6") { ambientFightSoundLoop.attachSound("waterbikeloop"); } Game.encounterLootLevel = encounters[0].encounterLootLevel; trace("this encounter loot level is " + Game.encounterLootLevel); boolAttacking = false; } function init() { _root.cursor._visible = false; Game.boolAreaVisited = true; Game.cargoMode = "Treasure"; Game.playSound(ambientFightSoundLoop, 100, 100); Game.playSound(ambientFightSoundLoop2, 100, 100); Game.playSound(ambientSoundLoop, 100, 100); boolInit = true; if (mIsBoss) { fightSky = main.attachMovie("fight_sky_boss", "fightSky", main.getNextHighestDepth()); } else { fightSky = main.attachMovie("fight_sky", "fightSky", main.getNextHighestDepth()); } fightSky.cacheAsBitmap; fightSky._x = 0; fightSky._y = 0; fightSky.onPress = utils.Delegate.create(this, missFire); fightWaterBack = main.attachMovie("fight_water_back", "fightWaterBack", main.getNextHighestDepth()); fightWaterBack.cacheAsBitmap; fightWaterBack._x = 0; fightWaterBack._y = 0; fightWaterBack.onPress = utils.Delegate.create(this, missFire); showEncounter("_intro", main.getNextHighestDepth()); encounters[0].encounterClip.stop(); fightWaterWave = main.createEmptyMovieClip("fight_water_wave", main.getNextHighestDepth()); fightWaterWave._x = -90; fightWaterWave._y = 850; fightWaterWave.inc = 0.13; wave = new utils.SinWave(fightWaterWave, 100, fightWaterWave.getNextHighestDepth(), 100, Stage.width, 10, 0, 10); fightWaterWave.onEnterFrame = function () { Game.fightView.wave.draw_sin(this.inc); this.inc = this.inc - 0.5; }; fightWaterWave.onPress = utils.Delegate.create(this, missFire); fightBoat = main.attachMovie("fight_boat_interior", "fightBoat", main.getNextHighestDepth()); fightBoat._x = 0; fightBoat._y = 0; encounters[0].encounterHealth = encounters[0].encounterInitialHealth; main.createTextField("fightEncounterHealth", main.getNextHighestDepth(), 150, 622, 50, 20); main.fightEncounterHealth.embedFonts = true; main.fightEncounterHealth.antiAliasType = "advanced"; main.fightEncounterHealth.setNewTextFormat(Game.textFormat24White); main.fightEncounterHealth._rotation = -10; main.fightEncounterHealth.text = encounters[0].encounterHealth; main.createTextField("fightCrewHealth", main.getNextHighestDepth(), 45, 632, 50, 20); main.fightCrewHealth.embedFonts = true; main.fightCrewHealth.antiAliasType = "advanced"; main.fightCrewHealth.setNewTextFormat(Game.textFormat24White); main.fightCrewHealth._rotation = -10; main.fightCrewHealth.text = crewman.fight; main.fightCrewHealth.text = crewman.currentHealth; if (Game.GlobalDebugEnabled) { main.createTextField("fpsText", main.getNextHighestDepth(), 0, 0, 100, 30); main.fpsText.textColor = 16711680 /* 0xFF0000 */; main.fpsText.text = 0; escape = main.attachMovie("escape_button", "escapeClip", main.getNextHighestDepth()); escape._x = 818; escape._y = -15; escape.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.areaView); } crosshairs = main.createEmptyMovieClip("cursorClip", main.getNextHighestDepth()); crosshairs.onEnterFrame = function () { this._x = _xmouse; this._y = _ymouse; }; SetGrayCursor(); fightGun = main.createEmptyMovieClip("fightGun", main.getNextHighestDepth()); showGun("fight_gun_idle", fightGun.getDepth(), 0, 0); } function fps() { var _local2 = main.createEmptyMovieClip("counter", 25000); _local2.startTime = getTimer(); _local2.onEnterFrame = function () { this.allTime = getTimer() - this.startTime; this.fpsDisplay = Math.round(1000 / this.allTime); this.startTime = getTimer(); Game.gameMC.fpsText.text = "FPS: " + this.fpsDisplay; }; } function showEncounter(encounterAnim, depth) { trace("currentAnim is " + encounterAnim); encounters[0].attachEncounterClip(main, encounterAnim, 0, 0, 0, depth); encounters[0].encounterClip.parentObject = this; encounterAnimate(encounters[0].encounterClip, encounterAnim); } function encounterAnimate(currentClip, currentAnim) { if (((currentAnim == "_attack") || (currentAnim == "_attack1")) || (currentAnim == "_attack2")) { boolAttacking = true; } else { boolAttacking = false; } mHitState = new Object(); SetHitState(encounters[0].encounterClip, "_all", kHitState_Normal); var hitFrame; if (currentAnim == "_attack2") { hitFrame = encounters[0].encounterHitFrame2; } else { hitFrame = encounters[0].encounterHitFrame; } UpdatePartState(currentAnim, 1); currentClip.currentAnim = currentAnim; currentClip.onEnterFrame = function () { if (this.parentObject.boolAttacking == true) { if (this._currentframe == hitFrame) { this.parentObject.crewman.currentHealth = this.parentObject.crewman.currentHealth - this.parentObject.encounters[0].encounterDamage; this.parentObject.floatText("- " + String(this.parentObject.encounters[0].encounterDamage), 57, 299, "red"); this.parentObject.redFlash(); if (this.parentObject.crewman.currentHealth <= 0) { this.parentObject.crewman.currentHealth = 0; this.parentObject.modeFinished("dead"); } this.parentObject.model.makeUpdate(this.parentObject); } } if (this.parentObject.boolInit && (Game.gameMC.fadeIn._currentframe == Game.gameMC.fadeIn.totalframes)) { this.parentObject.boolInit = false; this.play(); if (Game.GlobalDebugEnabled) { this.parentObject.fps(); } } this.parentObject.UpdatePartState(this.currentAnim, this._currentframe); if ((this.currentAnim == "_death") && (this._currentframe == (this._totalframes - 16))) { this.parentObject.modeFinished("treasure"); } if (this._currentframe == this._totalframes) { if (this.currentAnim == "_intro") { this.parentObject.boolFireReady = true; this.parentObject.SetReadyCursor(); } this.parentObject.showEncounter(this.parentObject.encounters[0].animArray[this.parentObject.encounters[0].animArrayPos], this.getDepth()); this.parentObject.encounters[0].animArrayPos = this.parentObject.encounters[0].animArrayPos + 1; if (this.parentObject.encounters[0].animArrayPos == this.parentObject.encounters[0].animArray.length) { this.parentObject.encounters[0].animArrayPos = 0; } } }; currentClip.onPress = utils.Delegate.create(this, OnHit); } function UpdatePartState(currentAnim, frameIdx) { var _local9 = Game.gameModel.FightPatternsXML; var _local5 = _local9.firstChild; var _local4; var _local2 = 0; while (_local2 < _local5.childNodes.length) { if (_local5.childNodes[_local2].attributes.id == encounters[0].encounterFightPatternID) { _local4 = _local5.childNodes[_local2]; } _local2++; } var _local3; _local2 = 0; while (_local2 < _local4.childNodes.length) { if (_local4.childNodes[_local2].nodeName == currentAnim) { _local3 = _local4.childNodes[_local2]; } _local2++; } if (_local3 == undefined) { return(undefined); } var _local6; _local2 = 0; while (_local2 < _local3.childNodes.length) { if (_local3.childNodes[_local2].attributes.idx == frameIdx) { _local6 = _local3.childNodes[_local2]; } _local2++; } if (_local6 == undefined) { return(undefined); } _local2 = 0; while (_local2 < _local6.childNodes.length) { ExecuteCommand(_local6.childNodes[_local2]); _local2++; } } function ToHitState(stateStr) { if (stateStr == "weak") { return(kHitState_Weak); } if (stateStr == "normal") { return(kHitState_Normal); } if (stateStr == "miss") { return(kHitState_Miss); } if (stateStr == "invincible") { return(kHitState_Invincible); } return(-1); } function ExecuteCommand(command) { var _local6 = command.nodeName; trace("ExecuteCommand(): " + command.toString()); if (_local6 == "setstate") { var _local2 = command.attributes.group; var _local5 = command.attributes.state; if ((_local2 == undefined) || (_local5 == undefined)) { return(undefined); } var _local4 = ToHitState(_local5); if (_local4 == -1) { return(undefined); } SetHitState(encounters[0].encounterClip, _local2, _local4); } else { trace("Unknown frame command: " + _local6); } } function MatchesGroup(clip, group) { if (group == "_all") { return(true); } var _local1 = clip._name; return(_local1.indexOf(group) != -1); } function UpdateHitStateColor(clip) { if (GetHitState(clip) == kHitState_Weak) { clip.transform.colorTransform = new flash.geom.ColorTransform(1, 0, 0, 1, 0, 0, 0, 0); } else if (GetHitState(clip) == kHitState_Miss) { clip.transform.colorTransform = new flash.geom.ColorTransform(0, 1, 0, 1, 0, 0, 0, 0); } else if (GetHitState(clip) == kHitState_Invincible) { clip.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 1, 1, 0, 0, 0, 0); } else { clip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } } function SetHitState(baseClip, group, hitState) { if (MatchesGroup(baseClip, group)) { mHitState[baseClip] = hitState; UpdateHitStateColor(baseClip); } for (var _local5 in baseClip) { if (baseClip[_local5] instanceof MovieClip) { SetHitState(baseClip[_local5], group, hitState); } } } function OnHit() { trace("OnHit()"); if (!boolFireReady) { return(undefined); } var _local2 = DoHitTest(encounters[0].encounterClip, 0); trace("subPart: " + _local2); if (_local2 != null) { OnPartHit(_local2); } else { OnPartHit(encounters[0].encounterClip); } } function DoHitTest(baseClip, recurseCount) { var _local4 = new Array(); for (var _local2 in baseClip) { if (baseClip[_local2] instanceof MovieClip) { _local4.push(baseClip[_local2]); } } _local4.sort(ByDescendingDepth); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = DoHitTest(_local4[_local2], recurseCount + 1); if (_local3 != null) { return(_local3); } _local2++; } if (baseClip.hitTest(_xmouse, _ymouse, true)) { return(baseClip); } return(null); } function ByDescendingDepth(x, y) { if (x.getDepth() > y.getDepth()) { return(-1); } if (x.getDepth() < y.getDepth()) { return(1); } return(0); } function GetHitState(part) { if (mHitState[part] != undefined) { return(mHitState[part]); } return(kHitState_Normal); } function OnPartHit(whichPart) { Game.fightView.showGun("fight_gun_fire", Game.fightView.fightGun.getDepth(), Game.fightView.fightGun._x, Game.fightView.fightGun._y); Game.playSound(gunSound, 1, 100); var _local2; if (GetHitState(whichPart) == kHitState_Weak) { if (boolAttacking == false) { _local2 = "bang_1_anim"; encounters[0].encounterHealth = encounters[0].encounterHealth - (Number(crewman.damage) * 2); floatText("- " + String(crewman.damage * 2), 130, 134, "orange", "critical"); showEncounter("_hit", encounters[0].encounterClip.getDepth()); } else { _local2 = "bang_1_anim"; encounters[0].encounterHealth = encounters[0].encounterHealth - (Number(crewman.damage) * 2); floatText("- " + String(crewman.damage * 2), 130, 134, "orange", "interrupt"); showEncounter("_hit", encounters[0].encounterClip.getDepth()); } } else if (GetHitState(whichPart) == kHitState_Miss) { DoMissEffect(); } else if (GetHitState(whichPart) == kHitState_Invincible) { _local2 = "bang_1_anim"; floatText("- " + String(0), _xmouse, _ymouse, "orange", "normal"); } else { _local2 = "bang_1_anim"; encounters[0].encounterHealth = encounters[0].encounterHealth - Number(crewman.damage); floatText("- " + String(crewman.damage), 130, 134, "orange", "normal"); } var _local3 = Game.fightView.main.attachMovie(_local2, "bang", Game.fightView.main.getNextHighestDepth()); _local3._x = _xmouse; _local3._y = _ymouse; _local3.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; if (encounters[0].encounterHealth <= 0) { encounters[0].encounterHealth = 0; Game.modeResult = "treasure"; showEncounter("_death", encounters[0].encounterClip.getDepth()); } model.makeUpdate(this); } function showGun(gunAnimStr, depth, xCoord, yCoord) { if (gunAnimStr != "fight_gun_idle") { boolFireReady = false; SetReloadCursor(); } Game.fightView.fightGun = Game.fightView.main.attachMovie(gunAnimStr, "gunAnim", depth); Game.fightView.fightGun._x = xCoord; Game.fightView.fightGun._y = yCoord; Game.fightView.fightGun.parentObject = this; gunAnim(Game.fightView.fightGun, gunAnimStr); } function gunAnim(currentClip, gunAnimStr) { currentClip.anim = gunAnimStr; currentClip.throttle = 5; currentClip.onEnterFrame = function () { var _local3 = this._x; var _local2 = this._y; this._x = this._x + ((((_xmouse / 2) - 256) - _local3) / this.throttle); this._y = this._y + ((((_ymouse / 4) - 40) - _local2) / this.throttle); if ((this._currentframe == this._totalframes) && (this.anim == "fight_gun_fire")) { this.parentObject.showGun("fight_gun_idle", this.getDepth(), this._x, this._y); } }; } function missFire() { if (boolFireReady) { Game.playSound(gunSound, 1, 100); DoMissEffect(); } } function DoMissEffect() { floatText("", _xmouse, _ymouse, "orange", "miss"); Game.fightView.showGun("fight_gun_fire", Game.fightView.fightGun.getDepth(), Game.fightView.fightGun._x, Game.fightView.fightGun._y); } function redFlash() { var _local2 = main.createEmptyMovieClip("flash", main.getNextHighestDepth()); _local2.beginFill(16711680); _local2.moveTo(0, 0); _local2.lineTo(Stage.width, 0); _local2.lineTo(Stage.width, Stage.height); _local2.lineTo(0, Stage.height); _local2.lineTo(0, 0); _local2.endFill(); _local2._alpha = 60; _local2.onEnterFrame = function () { this._alpha = this._alpha - 4; if (this._alpha < 0) { this.removeMovieClip(); } }; } function floatText(strText, xPos, yPos, color, banner) { var _local3; if (banner == "critical") { _local3 = main.attachMovie("fight_pop_critical", "pop_banner", main.getNextHighestDepth()); } else if (banner == "interrupt") { _local3 = main.attachMovie("fight_pop_interrupt", "pop_banner", main.getNextHighestDepth()); } else if (banner == "miss") { _local3 = main.attachMovie("fight_pop_miss", "pop_banner", main.getNextHighestDepth()); } _local3.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); delete this.onEnterFrame; } }; var _local2 = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2.filters = filterArray; _local2.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 200, 100); _local2.floatText.embedFonts = true; _local2.floatText.selectable = false; _local2.floatText.antiAliasType = "advanced"; if (color == "red") { _local2.floatText.setNewTextFormat(Game.textFormat72Red); } else { _local2.floatText.setNewTextFormat(Game.textFormat72Orange); } _local2.floatText.text = strText; var count = 0; _local2.onEnterFrame = function () { count++; this._y = this._y - 1; if (count > 10) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function modeFinished(result) { if (crewman.expendableArray[0].itemFight > 0) { crewman.fight = crewman.fight - Number(crewman.expendableArray[0].itemFight); crewman.expendableArray[0] = null; crewman.updateStats(); } Game.modeResult = result; if (result == "treasure") { Game.areaView.LastMiniGameResult = "success"; } else { Game.areaView.LastMiniGameResult = "failure"; } if (mIsBoss && (result == "treasure")) { Game.displayWinScreen(); } else { Game.displayView(Game.cargoView); } } function update() { main.fightCrewHealth.text = crewman.currentHealth; main.fightEncounterHealth.text = encounters[0].encounterHealth; } function SetGrayCursor() { for (var _local2 in crosshairs) { if (crosshairs[_local2] instanceof MovieClip) { crosshairs[_local2].removeMovieClip(); } } crosshairs.attachMovie("fight_cursor_gray", "cursorClip", crosshairs.getNextHighestDepth()); } function SetReadyCursor() { for (var _local2 in crosshairs) { if (crosshairs[_local2] instanceof MovieClip) { crosshairs[_local2].removeMovieClip(); } } crosshairs.attachMovie("fight_cursor_fire", "cursorClip", crosshairs.getNextHighestDepth()); } function SetReloadCursor() { for (var _local2 in crosshairs) { if (crosshairs[_local2] instanceof MovieClip) { crosshairs[_local2].removeMovieClip(); } } var viewFight = this; var _local3 = crosshairs.attachMovie("fight_cursor_reload", "cursorClip", crosshairs.getNextHighestDepth()); _local3.onEnterFrame = function () { if (this._currentframe == this._totalframes) { viewFight.boolFireReady = true; viewFight.SetReadyCursor(); } }; } static function PatternXMLCheck(xml) { var _local8 = xml.firstChild; var _local7 = 0; while (_local7 < _local8.childNodes.length) { var _local6 = _local8.childNodes[_local7]; trace("pattern id = " + _local6.attributes.id); var _local5 = 0; while (_local5 < _local6.childNodes.length) { var _local4 = _local6.childNodes[_local5]; trace(" " + _local4.nodeName); var _local3 = 0; while (_local3 < _local4.childNodes.length) { var _local1 = _local4.childNodes[_local3]; trace(" frame " + _local1.attributes.idx); var _local2 = 0; while (_local2 < _local1.childNodes.length) { trace(" " + _local1.childNodes[_local2].toString()); _local2++; } trace(" /frame " + _local1.attributes.idx); _local3++; } trace(" /" + _local4.nodeName); _local5++; } trace("/pattern"); _local7++; } } var color = 0; var alpha = 1; var blurX = 5; var blurY = 5; var strength = 60; var quality = 2; var inner = false; var knockout = false; var health = 2; var kHitState_Normal = 0; var kHitState_Weak = 1; var kHitState_Miss = 2; var kHitState_Invincible = 3; }Symbol 3037 MovieClip [__Packages.utils.SinWave] Frame 0class utils.SinWave { var parentObject, waveClip, wavePoints, waveWidth, waveHeight, waveStartHeight, waveFillHeight, wavePhase, waveIncrements, waveStepX, waveStrokeWeight, waveStrokeColor, colors, alphas, ratios, matrix, alpha; function SinWave (target, targetX, targetDepth, wavePoints, waveWidth, waveHeight, wavePhase, waveCycles) { parentObject = undefined; waveClip = target.createEmptyMovieClip("wave" + targetDepth, targetDepth); waveClip.parentObject = this; waveClip._x = targetX; waveClip._y = -400; this.wavePoints = wavePoints; this.waveWidth = waveWidth; this.waveHeight = waveHeight; waveStartHeight = 0; waveFillHeight = 400; this.wavePhase = wavePhase; waveIncrements = ((waveCycles * Math.PI) * 2) / wavePoints; waveStepX = waveWidth / wavePoints; waveStrokeWeight = 0; waveStrokeColor = 0; colors = [2502984, 3632227]; alphas = [100, 100]; ratios = [0, 255]; matrix = new flash.geom.Matrix(); alpha = 0; } function draw_sin(n) { wavePhase = n; waveClip.clear(); matrix.createGradientBox(100, 100, 4.71238898038469, 0, 0); waveClip.lineStyle(4, 0, 0); waveClip.beginGradientFill("linear", colors, alphas, ratios, matrix, "pad"); waveStartHeight = Math.sin(wavePhase) * waveHeight; waveClip.moveTo(0, waveStartHeight); var _local2 = 1; while (_local2 < (wavePoints + 1)) { waveClip.lineTo(waveStepX * _local2, Math.sin(wavePhase + (waveIncrements * _local2)) * waveHeight); _local2++; } waveClip.lineTo(waveWidth, waveFillHeight); waveClip.lineTo(0, waveFillHeight); waveClip.lineTo(0, waveStartHeight); waveClip.endFill(); } function SetAlpha(a) { alpha = a; waveClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, a, 0, 0, 0, 0); } }Symbol 3038 MovieClip [__Packages.ViewStorm] Frame 0class ViewStorm { var kMaxTiltForDamage, kHitRadiusFromCenter, main, model, crewman, encounters, dialog, waveDir, boolModeStart, boolWaveDir, boolRock, cameraPanVelocity, mCameraTargetVelocityX, waterRotationVelocity, waviness, filter, filterArray, ambientSoundLoop, ambientSound2Loop, cameraView, sky, waterContainer, mStartTilt, mEndTilt, mCurrentTilt, mTiltCurrentTime, mTiltTotalTime, mActiveWaves, mNextWaveDepth, boat, mHealthText, radar, radarStorm, radarBoat, mRadarBoatSpeed, wheel, exit, mTimeElapsed, mReadyTextFired, mRockDamage, mTiltDamage, mLateralAcceleration, mMaxLateralVelocity, mForwardSpeed, mTiltDampenPct; function ViewStorm (crewman, encounters) { kMaxTiltForDamage = Number(Game.Constant("MaxTiltForDamage")); kHitRadiusFromCenter = Number(Game.Constant("HitRadiusFromCenter")); trace("kHitRadiusFromCenter = " + kHitRadiusFromCenter); main = Game.gameMC; model = Game.gameModel; model.registerView(this); this.crewman = crewman; this.encounters = encounters; Game.encounterLootLevel = encounters[0].encounterLootLevel; dialog = new utils.Dialog(); waveDir = -0.02; boolModeStart = false; boolWaveDir = false; boolRock = false; cameraPanVelocity = 0; mCameraTargetVelocityX = 0; waterRotationVelocity = 0; waviness = 30; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("stormloop"); ambientSound2Loop = new Sound(Game.gameMC); ambientSound2Loop.attachSound("storm_ambient"); } function init() { Game.cargoMode = "Treasure"; Game.playSound(ambientSoundLoop, 1000, 80); Game.playSound(ambientSound2Loop, 1000, 80); cameraView = new Object(); cameraView.x = 0; cameraView.y = 210; cameraView.z = 0; cameraView.rotation = 0; cameraView.focalLength = 200; sky = main.attachMovie("water_sky_anim", "sky", main.getNextHighestDepth()); sky._x = Stage.width / 2; sky._y = (Stage.height / 2) - 150; sky.stop(); waterContainer = main.createEmptyMovieClip("waterContainer", main.getNextHighestDepth()); waterContainer._x = Stage.width / 2; waterContainer._y = 168; mStartTilt = 0; mEndTilt = 0; mCurrentTilt = 0; mTiltCurrentTime = 0; mTiltTotalTime = 0; CalculateDifficultyParms(); mActiveWaves = new Array(); mNextWaveDepth = -1; var _local2 = 0; while (_local2 < NUMBER_OF_ROWS) { CreateNextWaveRow(); _local2++; } if (Game.GlobalDebugEnabled) { showFPS(); } boat = main.attachMovie("boat_interior", "boat_interior", main.getNextHighestDepth()); boat._x = 0; boat._y = 0; boat.onEnterFrame = function () { Game.stormView.UpdateSim(); }; if (Game.GlobalDebugEnabled) { main.createTextField("fpsText", main.getNextHighestDepth(), 0, 0, 300, 200); main.fpsText.textColor = 16711680 /* 0xFF0000 */; main.fpsText.text = 0; } mHealthText = main.createTextField("crewHealth", main.getNextHighestDepth(), 90, 602, 90, 90); mHealthText.embedFonts = true; mHealthText.antiAliasType = "advanced"; mHealthText.setNewTextFormat(Game.textFormat42); mHealthText._rotation = -10; mHealthText.text = String(crewman.currentHealth); radar = main.attachMovie("stormRadar", "stormRadarClip", main.getNextHighestDepth()); radar._x = 677; radar._y = 425; radarStorm = main.attachMovie("stormRadarStorm_" + utils.Random.GetIntRange(1, 3), "stormRadarStormClip", main.getNextHighestDepth()); radarStorm._x = 679; radarStorm._y = 427; radarBoat = main.attachMovie("stormRadarBoat", "stormRadarBoatClip", main.getNextHighestDepth()); radarBoat._x = radar._x + (radar._width / 2); radarBoat._y = (radar._y + radar._height) - 30; radarBoat.parentObject = this; radarBoat.onEnterFrame = utils.Delegate.create(this, moveRadarBoat); mRadarBoatSpeed = radar._height / (Number(Game.Constant("StormEncounterDuration")) * 30); wheel = main.attachMovie("boat_wheel", "boat_wheel", main.getNextHighestDepth()); wheel._x = Stage.width / 2; wheel._y = 700; if (Game.GlobalDebugEnabled) { exit = main.attachMovie("storeExit", "exitClip", main.getNextHighestDepth()); exit._x = 950; exit._y = 20; exit.onPress = function () { Game.cargoMode = "Treasure"; Game.modeResult = "treasure"; Game.displayView(Game.cargoView); }; } mTimeElapsed = 0; mReadyTextFired = false; } function Start() { boolModeStart = true; } function CalculateDifficultyParms() { var _local7 = encounters[0].encounterLootLevel; var _local10 = (Number(_local7) + 1) / 100; var _local4 = crewman.saltiness; var _local2 = (Number(_local4) + 1) / 100; trace("Storm Loot Level: " + _local7); trace("Player Saltiness: " + _local4); mRockDamage = encounters[0].encounterStormDamage; trace("Rock Damage: " + mRockDamage); mTiltDamage = encounters[0].encounterStormDamage; trace("Tilt Damage: " + mTiltDamage); var _local3 = Number(Game.Constant("StormMinLateralAcceleration")); var _local8 = Number(Game.Constant("StormMaxLateralAcceleration")); mLateralAcceleration = Number(_local3) + (_local2 * (_local8 - _local3)); trace("Lateral acceleration: " + mLateralAcceleration); var _local6 = Number(Game.Constant("StormMinLateralVelocityCap")); var _local12 = Number(Game.Constant("StormMaxLateralVelocityCap")); mMaxLateralVelocity = Number(_local6) + (_local2 * (_local12 - _local6)); trace("Lateral velocity cap: " + mMaxLateralVelocity); var _local5 = Number(Game.Constant("StormMinForwardSpeed")); var _local11 = Number(Game.Constant("StormMaxForwardSpeed")); mForwardSpeed = Number(_local5) + (_local10 * (_local11 - _local5)); trace("Forward speed: " + mForwardSpeed); var _local9 = Number(Game.Constant("StormMaxTiltDampenPct")); mTiltDampenPct = _local2 * _local9; trace("Tilt Dampen Pct: " + mTiltDampenPct); } function CreateNextWaveRow() { var _local2 = waterContainer.createEmptyMovieClip("waveRow" + (-mNextWaveDepth), mNextWaveDepth); _local2._x = (-Stage.width) / 2; _local2._y = 0; _local2.y = 500; _local2.z = mNextWaveDepth * -100; _local2.luminance = 0; CreateObstacles(_local2); CreateInitialWaves(_local2); mActiveWaves.push(_local2); mNextWaveDepth--; } function GetScaleRatioAt(z) { return(cameraView.focalLength / (cameraView.focalLength + z)); } function CreateInitialWaves(waveRow) { waveRow.waves = waveRow.createEmptyMovieClip("waves", waveRow.getNextHighestDepth()); var _local6 = GetScaleRatioAt(waveRow.z); var _local8 = Stage.width / 2; var _local5 = cameraView.x - waveRow._x; var _local2 = _local5; var _local3 = ((_local2 - _local5) * _local6) + _local8; var _local4 = 0; while (_local3 < Stage.width) { CreateWave(waveRow.waves, _local4, _local2); _local4++; _local2 = _local2 + kWaveWidth; _local3 = ((_local2 - _local5) * _local6) + _local8; } _local2 = _local5 - kWaveWidth; _local3 = ((_local2 - _local5) * _local6) + _local8; var _local9 = kWaveWidth * _local6; _local4 = -1; while ((_local3 + _local9) > 0) { CreateWave(waveRow.waves, _local4, _local2); _local4--; _local2 = _local2 - kWaveWidth; _local3 = ((_local2 - _local5) * _local6) + _local8; } } function CreateWave(waves, depth, xPos) { var _local2 = new utils.SinWave(waves, xPos, depth, waviness, kWaveWidth + 1, 10, 0, 10); _local2.waveClip.x = xPos; } function rescale(value, min, max, newmin, newmax) { if (value <= min) { return(newmin); } if (value >= max) { return(newmax); } return(newmin + (((value - min) / (max - min)) * (newmax - newmin))); } function CreateObstacles(waveRow) { var _local7 = crewman.saltiness - encounters[0].encounterDifficulty; var _local6 = rescale(_local7, -15, 15, 0, 80); trace((("encounterDifficulty - saltiness = " + _local7) + " ==> emptySlotPercentage = ") + _local6); waveRow.obstacles = waveRow.createEmptyMovieClip("obstacles", waveRow.getNextHighestDepth()); var _local4 = -1; var _local3 = 0; while (_local3 < 20) { if (utils.Random.GetIntRange(1, 100) < _local6) { } else { var _local2; do { _local2 = utils.Random.GetIntRange(1, 5); if (_local2 != _local4) { break; } } while (utils.Random.GetIntRange(1, 100) >= Number(Game.Constant("StormRepeatSlotPercentage"))); SpawnObstacle(_local3, waveRow.obstacles, _local2); _local4 = _local2; } _local3++; } } function SpawnObstacle(index, mc, type) { var _local2; if (type == 1) { _local2 = mc.attachMovie("storm_rock", "storm_rock" + mRockCount, mc.getNextHighestDepth()); _local2.type = "rock"; } else if (type == 2) { _local2 = mc.attachMovie("storm_left_wave", "storm_wave" + mRockCount, mc.getNextHighestDepth()); _local2.type = "leftwave"; } else if (type == 3) { _local2 = mc.attachMovie("storm_right_wave", "storm_wave" + mRockCount, mc.getNextHighestDepth()); _local2.type = "rightwave"; } else if (type == 4) { _local2 = mc.attachMovie("storm_left_surge", "storm_surge" + mRockCount, mc.getNextHighestDepth()); _local2.type = "leftsurge"; } else if (type == 5) { _local2 = mc.attachMovie("storm_right_surge", "storm_surge" + mRockCount, mc.getNextHighestDepth()); _local2.type = "rightsurge"; } else { return(undefined); } mRockCount++; _local2.x = (index * 500) - 5000; } function UpdateSim() { mTimeElapsed = mTimeElapsed + 0.0333333333333333; if ((!mReadyTextFired) && (mTimeElapsed >= 1)) { mReadyTextFired = true; floatText2("Ready", (Stage.width / 2) - 100, (Stage.height / 2) - 150, Game.textFormat72Orange, 1); } if ((!boolModeStart) && (mTimeElapsed >= 2.5)) { floatText2("Go!", (Stage.width / 2) - 100, (Stage.height / 2) - 150, Game.textFormat72Green, 1); boolModeStart = true; } steerWheel(); moveCamera(); waveDir = waveDir - 0.5; UpdateWaves(); } function steerWheel() { if (boolModeStart) { wheel._rotation = (_root.cursor._x - (Stage.width / 2)) * (90 / (Stage.width / 4)); if (wheel._rotation > 90) { wheel._rotation = 90; } else if (wheel._rotation < -90) { wheel._rotation = -90; } mCameraTargetVelocityX = (wheel._rotation / 90) * mMaxLateralVelocity; } } function moveCamera() { if (mTiltCurrentTime < mTiltTotalTime) { mTiltCurrentTime = mTiltCurrentTime + 0.0333333333333333; if (mTiltCurrentTime > mTiltTotalTime) { mTiltCurrentTime = mTiltTotalTime; } mCurrentTilt = Interpolate(mStartTilt, mEndTilt, mTiltCurrentTime / mTiltTotalTime); var _local3 = mEndTilt - mCurrentTilt; var _local5 = mEndTilt - mStartTilt; if (mCurrentTilt <= (-kMaxTiltForDamage)) { mCurrentTilt = mCurrentTilt + (2 * ((-kMaxTiltForDamage) - mCurrentTilt)); mEndTilt = mCurrentTilt - _local3; mStartTilt = mEndTilt + _local5; Damage(mTiltDamage); } else if (mCurrentTilt >= kMaxTiltForDamage) { mCurrentTilt = mCurrentTilt - (2 * (mCurrentTilt - kMaxTiltForDamage)); mEndTilt = mCurrentTilt - _local3; mStartTilt = mEndTilt + _local5; Damage(mTiltDamage); } } else if (mCurrentTilt != 0) { if (mCurrentTilt > 0) { mCurrentTilt = mCurrentTilt - 0.25; } else if (mCurrentTilt < 0) { mCurrentTilt = mCurrentTilt + 0.25; } } waterContainer._rotation = -mCurrentTilt; var _local2 = 0.0333333333333333 * mLateralAcceleration; var _local4 = mCameraTargetVelocityX - cameraPanVelocity; if (Math.abs(_local4) <= _local2) { cameraPanVelocity = mCameraTargetVelocityX; } else if (_local4 > 0) { cameraPanVelocity = cameraPanVelocity + _local2; } else { cameraPanVelocity = cameraPanVelocity - _local2; } cameraView.x = cameraView.x + cameraPanVelocity; var _local6 = 0; if (boolModeStart) { _local6 = (mForwardSpeed * 1) / 30; } cameraView.z = cameraView.z + _local6; } function Interpolate(a, b, t) { t = Math.pow(t, 0.4); t = ((3 * t) * t) - (((2 * t) * t) * t); return(a + (t * (b - a))); } function UpdateWaves() { var _local10 = 0; while (_local10 < mActiveWaves.length) { var _local2 = mActiveWaves[_local10]; if (_local2.luminance < 1) { _local2.luminance = _local2.luminance + 0.0333333333333333; _local2.transform.colorTransform = new flash.geom.ColorTransform(_local2.luminance, _local2.luminance, _local2.luminance, 1, 0, 0, 0, 0); } var _local11 = _local2.y - cameraView.y; var _local14 = _local2.z - cameraView.z; var _local3 = GetScaleRatioAt(_local14); if (_local14 > -30) { var _local6 = new Array(); for (var _local15 in _local2.waves) { if (_local2.waves[_local15] instanceof MovieClip) { _local6.push(_local2.waves[_local15]); } } _local6.sort(ByAscendingDepth); var _local15 = 0; while (_local15 < _local6.length) { var _local4 = _local6[_local15]; var _local12 = _local4.x - cameraView.x; _local4._x = (_local12 * _local3) + (Stage.width / 2); _local4._y = _local11 * _local3; _local4._xscale = 100 * _local3; _local4._yscale = 100 * _local3; _local4.parentObject.draw_sin(waveDir); _local15++; } var _local13 = 30; var _local9 = _local6[0]; if ((_local9._x + _local9._width) < (-_local13)) { _local9.removeMovieClip(); } else if (_local9._x > (-_local13)) { CreateWave(_local2.waves, _local9.getDepth() - 1, _local9.x - kWaveWidth); } var _local8 = _local6[_local6.length - 1]; if (_local8._x > (Stage.width + _local13)) { _local8.removeMovieClip(); } else if ((_local8._x + _local8._width) < (Stage.width + _local13)) { CreateWave(_local2.waves, _local8.getDepth() + 1, _local8.x + kWaveWidth); } for (_local15 in _local2.obstacles) { var _local5 = _local2.obstacles[_local15]; var _local12 = _local5.x - cameraView.x; _local5._x = (_local12 * _local3) + (Stage.width / 2); _local5._y = _local11 * _local3; _local5._xscale = 100 * _local3; _local5._yscale = 100 * _local3; } _local10++; } else { for (var _local15 in _local2.obstacles) { var _local5 = _local2.obstacles[_local15]; var _local7 = _local5._x - (Stage.width / 2); if ((_local7 < (-kHitRadiusFromCenter)) || (_local7 > kHitRadiusFromCenter)) { // unexpected jump } trace("Collision"); if (_local5.type == "leftwave") { Tilt(-Number(Game.Constant("SmallWaveTilt"))); } else if (_local5.type == "rightwave") { Tilt(Number(Game.Constant("SmallWaveTilt"))); } else if (_local5.type == "leftsurge") { Tilt(-Number(Game.Constant("LargeWaveTilt"))); } else if (_local5.type == "rightsurge") { Tilt(Number(Game.Constant("LargeWaveTilt"))); } else if (_local5.type == "rock") { Damage(mRockDamage); } break; } mActiveWaves[_local10].waves.removeMovieClip(); mActiveWaves[_local10].obstacles.removeMovieClip(); mActiveWaves.splice(_local10, 1); CreateNextWaveRow(); } } } function Tilt(tilt) { if (mGameOver) { return(undefined); } ScreenFlash(16777215); mStartTilt = mCurrentTilt; mEndTilt = mStartTilt + (tilt * (1 - mTiltDampenPct)); mTiltCurrentTime = 0; mTiltTotalTime = Number(Game.Constant("TiltLerpTime")); } function Damage(damage) { if (mGameOver) { return(undefined); } ScreenFlash(16711680); if (damage < 1) { damage = 1; } floatText("- " + damage, 57, 299, Game.textFormat72Red); crewman.currentHealth = crewman.currentHealth - damage; if (crewman.currentHealth < 0) { crewman.currentHealth = 0; } mHealthText.text = String(crewman.currentHealth); if (crewman.currentHealth == 0) { modeFinished("dead"); } } function ByAscendingDepth(x, y) { if (x.getDepth() < y.getDepth()) { return(-1); } if (x.getDepth() > y.getDepth()) { return(1); } return(0); } function ScreenFlash(color) { var _local2 = main.createEmptyMovieClip("flash", main.getNextHighestDepth()); _local2.beginFill(color); _local2.moveTo(0, 0); _local2.lineTo(Stage.width, 0); _local2.lineTo(Stage.width, Stage.height); _local2.lineTo(0, Stage.height); _local2.lineTo(0, 0); _local2.endFill(); _local2._alpha = 40; _local2.onEnterFrame = function () { this._alpha = this._alpha - 4; if (this._alpha < 0) { this.removeMovieClip(); } }; } function moveRadarBoat() { if (boolModeStart) { radarBoat._y = radarBoat._y - mRadarBoatSpeed; if (_root.cursor._x > (Stage.width / 2)) { radarBoat._x = radarBoat._x + ((((_root.cursor._x - (Stage.width / 2)) / Stage.width) / 2) * 4); } else { radarBoat._x = radarBoat._x - (((((Stage.width / 2) - _root.cursor._x) / Stage.width) / 2) * 4); } if (radarBoat._x <= (radar._x + 10)) { radarBoat._x = radar._x + 10; } else if (radarBoat._x >= ((radar._x + radar._width) - radarBoat._width)) { radarBoat._x = (radar._x + radar._width) - radarBoat._width; } if (radarStorm.hitTest(radarBoat._x, radarBoat._y - Number(Game.Constant("RadarLookaheadDistance")), true)) { waviness = 60; boolRock = true; } else { waviness = 30; boolRock = false; } if (radarBoat._y <= radar._y) { modeFinished("treasure"); } } } function modeFinished(result) { mGameOver = true; if (crewman.expendableArray[0].itemSaltiness > 0) { crewman.saltiness = crewman.saltiness - Number(crewman.expendableArray[0].itemSaltiness); crewman.expendableArray[0] = null; crewman.updateStats(); } Game.modeResult = result; if (result == "treasure") { Game.areaView.LastMiniGameResult = "success"; } else { Game.areaView.LastMiniGameResult = "failure"; } Game.displayView(Game.cargoView); } function floatText(strText, xPos, yPos, format) { var _local2 = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2.filters = filterArray; _local2.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 200, 100); _local2.floatText.embedFonts = true; _local2.floatText.selectable = false; _local2.floatText.antiAliasType = "advanced"; _local2.floatText.setNewTextFormat(format); _local2.floatText.text = strText; var count = 0; _local2.onEnterFrame = function () { count++; this._y = this._y - 1; if (count > 10) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function floatText2(strText, xPos, yPos, format, duration) { var tempText = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); tempText._x = xPos; tempText._y = yPos; tempText.filters = filterArray; tempText.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 200, 100); tempText.floatText.embedFonts = true; tempText.floatText.selectable = false; tempText.floatText.antiAliasType = "advanced"; tempText.floatText.setNewTextFormat(format); tempText.floatText.text = strText; tempText.timer = 0; tempText.duration = duration; tempText.onEnterFrame = function () { this.timer = this.timer + 0.0333333333333333; if (this.timer > tempText.duration) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function showFPS() { var _local2 = main.createEmptyMovieClip("counter", 25000); _local2.startTime = getTimer(); _local2.onEnterFrame = function () { this.allTime = getTimer() - this.startTime; this.fpsDisplay = Math.round(1000 / this.allTime); this.startTime = getTimer(); Game.gameMC.fpsText.text = "FPS: " + this.fpsDisplay; }; } var NUMBER_OF_ROWS = 4; var color = 0; var alpha = 1; var blurX = 5; var blurY = 5; var strength = 60; var quality = 2; var inner = false; var knockout = false; var mGameOver = false; var kWaveWidth = Stage.width; var mRockCount = 0; }Symbol 3039 MovieClip [__Packages.ViewBoss] Frame 0class ViewBoss { var main, model, crewman, encounters, myTurn, fightBoat, fightComputer, exit; function ViewBoss (crewman, encounters) { main = Game.gameMC; model = Game.gameModel; this.crewman = crewman; this.encounters = encounters; myTurn = true; } function init() { Game.cargoMode = "Treasure"; fightBoat = main.attachMovie("fight_boat", "fightBoat", main.getNextHighestDepth()); fightBoat._x = 0; fightBoat._y = 550; fightComputer = main.attachMovie("fight_computer", "fightComputer", main.getNextHighestDepth()); fightComputer._x = 850; fightComputer._y = 500; trace("encounters is " + encounters[0].id); trace("encounter name is " + encounters[0].encounterName); trace("encounter desc is " + encounters[0].encounterDescription); encounters[0].attachEncounterClip(main, 200, 100, 0, main.getNextHighestDepth()); encounters[0].encounterClip.gotoAndStop("idle"); encounters[0].encounterClip._alpha = 0; encounters[0].encounterClip.onEnterFrame = function () { trace("doing this"); if (!(this._alpha === 100)) { this._alpha++; } else { delete this.onEnterFrame; } }; encounters[0].encounterClip.name = encounters[0].encounterName; encounters[0].encounterClip.description = encounters[0].encounterDescription; encounters[0].encounterClip.onPress = utils.Delegate.create(this, checkFightHit); main.createTextField("fightEncounterName", main.getNextHighestDepth(), 930, 650, 30, 20); main.fightEncounterName.textColor = 16777215 /* 0xFFFFFF */; main.fightEncounterName.text = encounters[0].encounterName; main.createTextField("fightEncounterDifficulty", main.getNextHighestDepth(), 930, 670, 30, 20); main.fightEncounterDifficulty.textColor = 16777215 /* 0xFFFFFF */; main.fightEncounterDifficulty.text = encounters[0].encounterDifficulty; main.createTextField("fightEncounterHealth", main.getNextHighestDepth(), 930, 690, 30, 20); main.fightEncounterHealth.textColor = 16777215 /* 0xFFFFFF */; main.fightEncounterHealth.text = encounters[0].encounterHealth; main.createTextField("fightCrewName", main.getNextHighestDepth(), 970, 650, 30, 20); main.fightCrewName.textColor = 16777215 /* 0xFFFFFF */; main.fightCrewName.text = crewman.name; main.createTextField("fightCrewFight", main.getNextHighestDepth(), 970, 670, 30, 20); main.fightCrewFight.textColor = 16777215 /* 0xFFFFFF */; main.fightCrewFight.text = crewman.fight; main.createTextField("fightCrewHealth", main.getNextHighestDepth(), 970, 690, 30, 20); main.fightCrewHealth.textColor = 16777215 /* 0xFFFFFF */; main.fightCrewHealth.text = crewman.currentHealth; exit = main.attachMovie("storeExit", "exitClip", main.getNextHighestDepth()); exit._x = 950; exit._y = 20; exit.onPress = utils.Delegate.create(this, Game.displayView, Game.areaView); } function checkFightHit() { if (myTurn == true) { for (var _local3 in encounters[0].encounterClip) { for (var _local2 in encounters[0].encounterClip[_local3]) { if (encounters[0].encounterClip[_local3][_local2].hitTest(_xmouse, _ymouse, true)) { trace("the part that was hit is called " + encounters[0].encounterClip[_local3][_local2]); encounters[0].encounterClip[_local3][_local2]._alpha = encounters[0].encounterClip[_local3][_local2]._alpha - 10; encounters[0].encounterHealth = encounters[0].encounterHealth - 1; main.fightEncounterHealth.text = encounters[0].encounterHealth; if (encounters[0].encounterHealth == 0) { Game.areaView.LastMiniGameResult = "success"; Game.gameModel.bossSource[Game.areaView.areaNum].name = "dead"; Game.modeResult = "map"; Game.displayView(Game.cargoView); } myTurn = false; encounterAttack(); } } } } } function encounterAttack() { var _local2 = random(10); if (_local2 >= 5) { encounters[0].encounterClip.gotoAndStop("attack"); trace("you get hit"); crewman.currentHealth = crewman.currentHealth - 1; main.fightCrewHealth.text = crewman.currentHealth; } else { trace("missed"); } myTurn = true; } }Symbol 3040 MovieClip [__Packages.IronDukesButton] Frame 0class IronDukesButton extends MovieClip { var buttonSound, _x, buttonClipX, _y, buttonClipY, filter, filterArray, onRollOver, onRollOut, onPress; function IronDukesButton () { super(); buttonSound = new Sound(Game.gameMC); buttonSound.attachSound("mouse_over"); _x = buttonClipX; _y = buttonClipY; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); onRollOver = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 127, 115, 85, 0); this.filters = this.filterArray; Game.playSound(this.buttonSound, 1, 100); }; onRollOut = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this.filters = undefined; }; onPress = function () { Game.playSound(Game.cargoView.getIconSound, 1, 100); if (this.onClickCallback != null) { this.onClickCallback(); } }; } var color = 14304003; var alpha = 0.5; var blurX = 21; var blurY = 21; var strength = 3; var quality = 3; var inner = false; var knockout = false; }
Library Items
Symbol 1 Font [TreasureHunterBoldItalic] | ||
Symbol 2 Font [TreasureHunterBody] | Used by:35 36 37 38 39 40 41 42 123 128 131 133 137 141 143 148 151 159 160 165 169 171 176 178 179 180 183 | |
Symbol 3 Font [TreasureHunter] | Used by:34 122 127 130 132 136 142 147 150 158 161 166 170 172 177 182 839 840 841 842 843 844 845 846 847 848 849 1014 1015 1016 1346 | |
Symbol 4 Sound [waterbikeloop] | ||
Symbol 5 Sound [treasure_get] | ||
Symbol 6 Sound [stormloop] | ||
Symbol 7 Sound [storm_ambient] | ||
Symbol 8 Sound [stomper] | ||
Symbol 9 Sound [splash_in] | ||
Symbol 10 Sound [next_page] | ||
Symbol 11 Sound [mouse_over] | ||
Symbol 12 Sound [menu_ambient] | ||
Symbol 13 Sound [meanness] | ||
Symbol 14 Sound [mapscreenloop] | ||
Symbol 15 Sound [made_whoosh] | ||
Symbol 16 Sound [irondukesvictoryloop] | ||
Symbol 17 Sound [iron_dukes_theme] | ||
Symbol 18 Sound [gunshot] | ||
Symbol 19 Sound [flush] | ||
Symbol 20 Sound [fightloop] | ||
Symbol 21 Sound [fight1drillloop] | ||
Symbol 22 Sound [diveloop] | ||
Symbol 23 Sound [dive_ambient] | ||
Symbol 24 Sound [button3] | ||
Symbol 25 Sound [button2] | ||
Symbol 26 Sound [boatengineloop] | ||
Symbol 27 Sound [boatdecelerate] | ||
Symbol 28 Sound [boataccelerate] | ||
Symbol 29 Sound [belowdecksloop] | ||
Symbol 30 Sound [bagocoins1] | ||
Symbol 31 Sound [back_page] | ||
Symbol 32 Sound [areascreenloop] | ||
Symbol 33 Graphic | Used by:44 185 | |
Symbol 34 Text | Uses:3 | Used by:44 |
Symbol 35 Text | Uses:2 | Used by:44 |
Symbol 36 Text | Uses:2 | Used by:44 |
Symbol 37 Text | Uses:2 | Used by:44 |
Symbol 38 Text | Uses:2 | Used by:44 |
Symbol 39 Text | Uses:2 | Used by:44 |
Symbol 40 Text | Uses:2 | Used by:44 |
Symbol 41 Text | Uses:2 | Used by:44 |
Symbol 42 Text | Uses:2 | Used by:44 |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip [credits] | Uses:33 34 35 36 37 38 39 40 41 42 43 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:64 1155 1156 1157 1158 1159 1160 1171 1172 1173 1174 1175 1176 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:59 1163 1165 1170 |
Symbol 49 Graphic | Used by:50 467 | |
Symbol 50 MovieClip | Uses:49 | Used by:59 1163 1165 1170 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:59 1163 1165 1170 |
Symbol 53 Graphic | Used by:54 470 | |
Symbol 54 MovieClip | Uses:53 | Used by:59 1163 1165 1170 |
Symbol 55 Graphic | Used by:56 471 | |
Symbol 56 MovieClip | Uses:55 | Used by:59 1163 1170 |
Symbol 57 Graphic | Used by:58 472 | |
Symbol 58 MovieClip | Uses:57 | Used by:59 1163 1165 1170 |
Symbol 59 MovieClip | Uses:48 50 52 54 56 58 | Used by:64 81 479 1155 1156 1157 1158 1159 1160 1171 1172 1173 1174 1175 1176 |
Symbol 60 Sound | Used by:64 91 | |
Symbol 61 Sound | Used by:64 | |
Symbol 62 Sound | Used by:64 | |
Symbol 63 Sound | Used by:64 309 324 | |
Symbol 64 MovieClip [dive_danger_1] | Uses:46 59 60 61 62 63 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:81 |
Symbol 67 Sound | Used by:81 | |
Symbol 68 Sound | Used by:81 | |
Symbol 69 Sound | Used by:81 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:72 |
Symbol 72 MovieClip [dive_parallax_2] | Uses:71 | Used by:81 |
Symbol 73 Graphic | Used by:81 | |
Symbol 74 Graphic | Used by:81 | |
Symbol 75 Graphic | Used by:76 318 | |
Symbol 76 MovieClip | Uses:75 | Used by:77 |
Symbol 77 MovieClip | Uses:76 | Used by:81 |
Symbol 78 Graphic | Used by:81 | |
Symbol 79 Graphic | Used by:81 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip [dive_danger_2] | Uses:66 59 67 68 69 72 73 74 77 78 79 80 | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:91 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:91 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:91 |
Symbol 88 Sound | Used by:91 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:91 |
Symbol 91 MovieClip [dive_coins] | Uses:83 85 87 60 88 90 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip [stormRadarStorm_3] | Uses:92 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip [stormRadarStorm_2] | Uses:94 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip [stormRadarStorm_1] | Uses:96 | |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip [stormRadar] | Uses:98 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:115 |
Symbol 102 Graphic | Used by:115 | |
Symbol 103 Graphic | Used by:106 | |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:104 | Used by:106 |
Symbol 106 MovieClip | Uses:103 105 | Used by:115 |
Symbol 107 Graphic | Used by:115 | |
Symbol 108 Font | Used by:109 110 112 137 148 152 153 154 476 796 797 798 799 800 856 862 1196 1270 1379 1380 2984 2985 | |
Symbol 109 Text | Uses:108 | Used by:115 |
Symbol 110 Text | Uses:108 | Used by:115 |
Symbol 111 Graphic | Used by:115 498 | |
Symbol 112 Text | Uses:108 | Used by:115 498 |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip [win_screen] | Uses:101 102 106 107 109 110 111 112 113 114 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:118 |
Symbol 118 MovieClip [area_fight_3_s] | Uses:117 | |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip [fight_sky_boss] | Uses:119 | |
Symbol 121 Graphic | Used by:185 | |
Symbol 122 Text | Uses:3 | Used by:185 |
Symbol 123 Text | Uses:2 | Used by:185 |
Symbol 124 Graphic | Used by:185 | |
Symbol 125 Bitmap | Used by:126 129 135 | |
Symbol 126 Graphic | Uses:125 | Used by:185 |
Symbol 127 Text | Uses:3 | Used by:185 |
Symbol 128 Text | Uses:2 | Used by:185 |
Symbol 129 Graphic | Uses:125 | Used by:185 |
Symbol 130 Text | Uses:3 | Used by:185 |
Symbol 131 Text | Uses:2 | Used by:185 |
Symbol 132 Text | Uses:3 | Used by:185 |
Symbol 133 Text | Uses:2 | Used by:185 |
Symbol 134 Graphic | Used by:185 | |
Symbol 135 Graphic | Uses:125 | Used by:185 |
Symbol 136 Text | Uses:3 | Used by:185 |
Symbol 137 Text | Uses:2 108 | Used by:185 |
Symbol 138 Graphic | Used by:185 | |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:185 |
Symbol 141 Text | Uses:2 | Used by:185 |
Symbol 142 Text | Uses:3 | Used by:185 |
Symbol 143 Text | Uses:2 | Used by:185 |
Symbol 144 Graphic | Used by:185 | |
Symbol 145 Bitmap | Used by:146 149 | |
Symbol 146 Graphic | Uses:145 | Used by:185 |
Symbol 147 Text | Uses:3 | Used by:185 |
Symbol 148 Text | Uses:2 108 | Used by:185 |
Symbol 149 Graphic | Uses:145 | Used by:185 |
Symbol 150 Text | Uses:3 | Used by:185 |
Symbol 151 Text | Uses:2 | Used by:185 |
Symbol 152 Text | Uses:108 | Used by:185 |
Symbol 153 Text | Uses:108 | Used by:185 |
Symbol 154 Text | Uses:108 | Used by:185 |
Symbol 155 Graphic | Used by:185 | |
Symbol 156 Bitmap | Used by:157 163 | |
Symbol 157 Graphic | Uses:156 | Used by:185 |
Symbol 158 Text | Uses:3 | Used by:185 |
Symbol 159 Text | Uses:2 | Used by:185 |
Symbol 160 Text | Uses:2 | Used by:185 |
Symbol 161 Text | Uses:3 | Used by:185 |
Symbol 162 Graphic | Used by:185 | |
Symbol 163 Graphic | Uses:156 | Used by:185 |
Symbol 164 Font | Used by:165 | |
Symbol 165 Text | Uses:2 164 | Used by:185 |
Symbol 166 Text | Uses:3 | Used by:185 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:185 |
Symbol 169 Text | Uses:2 | Used by:185 |
Symbol 170 Text | Uses:3 | Used by:185 |
Symbol 171 Text | Uses:2 | Used by:185 |
Symbol 172 Text | Uses:3 | Used by:185 |
Symbol 173 Graphic | Used by:185 | |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:185 |
Symbol 176 Text | Uses:2 | Used by:185 |
Symbol 177 Text | Uses:3 | Used by:185 |
Symbol 178 Text | Uses:2 | Used by:185 |
Symbol 179 Text | Uses:2 | Used by:185 |
Symbol 180 Text | Uses:2 | Used by:185 |
Symbol 181 Graphic | Used by:185 | |
Symbol 182 Text | Uses:3 | Used by:185 |
Symbol 183 Text | Uses:2 | Used by:185 |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip [instructions] | Uses:121 33 122 123 124 126 127 128 129 130 131 132 133 134 135 136 137 138 140 141 142 143 144 146 147 148 149 150 151 152 153 154 155 157 158 159 160 161 162 163 165 166 168 169 170 171 172 173 175 176 177 178 179 180 181 182 183 184 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip [okay_button] | Uses:186 | |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip [dialog_mc] | Uses:188 | |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip [dive_meterchunk] | Uses:190 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:194 |
Symbol 194 MovieClip [dive_parallax_1] | Uses:193 | |
Symbol 195 Graphic | Used by:199 | |
Symbol 196 Graphic | Used by:199 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:199 |
Symbol 199 MovieClip [dive_chest] | Uses:195 196 198 | |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:200 | Used by:296 309 324 335 339 342 |
Symbol 202 ShapeTweening | Used by:205 | |
Symbol 203 ShapeTweening | Used by:205 | |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:202 203 204 | Used by:296 309 324 335 339 342 |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:208 |
Symbol 208 MovieClip | Uses:207 | Used by:296 309 324 335 339 342 |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:211 |
Symbol 211 MovieClip | Uses:210 | Used by:296 309 324 335 339 342 |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:213 | Used by:296 309 324 335 339 342 |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:215 | Used by:218 |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:216 217 | Used by:296 309 324 335 339 342 |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:221 |
Symbol 221 MovieClip | Uses:220 | Used by:296 309 324 335 339 342 |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:222 | Used by:224 |
Symbol 224 MovieClip | Uses:223 | Used by:296 309 324 335 339 342 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip | Uses:225 | Used by:227 |
Symbol 227 MovieClip | Uses:226 | Used by:296 309 324 335 339 342 |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:228 | Used by:230 |
Symbol 230 MovieClip | Uses:229 | Used by:296 309 324 335 339 342 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:233 |
Symbol 233 MovieClip | Uses:232 | Used by:296 309 324 335 339 342 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:236 |
Symbol 236 MovieClip | Uses:235 | Used by:296 309 324 335 339 342 |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 MovieClip | Uses:237 | Used by:296 |
Symbol 239 ShapeTweening | Used by:247 | |
Symbol 240 ShapeTweening | Used by:247 | |
Symbol 241 Graphic | Used by:247 | |
Symbol 242 Graphic | Used by:247 | |
Symbol 243 Graphic | Used by:247 | |
Symbol 244 Graphic | Used by:247 | |
Symbol 245 Graphic | Used by:247 | |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:239 240 241 242 243 244 245 246 | Used by:296 335 427 433 545 546 551 561 578 579 619 626 644 716 723 756 757 762 765 770 772 |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:248 | Used by:250 |
Symbol 250 MovieClip | Uses:249 | Used by:296 309 324 339 342 |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip | Uses:251 | Used by:253 |
Symbol 253 MovieClip | Uses:252 | Used by:296 309 324 339 342 |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip | Uses:254 | Used by:256 |
Symbol 256 MovieClip | Uses:255 | Used by:296 309 324 339 342 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:258 | Used by:296 309 324 339 342 |
Symbol 260 Graphic | Used by:261 | |
Symbol 261 MovieClip | Uses:260 | Used by:262 |
Symbol 262 MovieClip | Uses:261 | Used by:296 309 324 339 342 |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip | Uses:263 | Used by:265 |
Symbol 265 MovieClip | Uses:264 | Used by:296 309 324 339 342 |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:266 | Used by:268 |
Symbol 268 MovieClip | Uses:267 | Used by:296 309 324 339 342 |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip | Uses:269 | Used by:271 |
Symbol 271 MovieClip | Uses:270 | Used by:296 309 324 339 342 |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:272 | Used by:274 |
Symbol 274 MovieClip | Uses:273 | Used by:296 309 324 335 339 342 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:277 |
Symbol 277 MovieClip | Uses:276 | Used by:296 309 324 335 339 342 |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:280 |
Symbol 280 MovieClip | Uses:279 | Used by:296 309 324 335 339 342 |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip | Uses:281 | Used by:283 |
Symbol 283 MovieClip | Uses:282 | Used by:296 309 324 335 339 342 |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:284 | Used by:286 |
Symbol 286 MovieClip | Uses:285 | Used by:296 309 324 335 339 342 |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip | Uses:287 | Used by:289 |
Symbol 289 MovieClip | Uses:288 | Used by:296 309 324 335 339 342 |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:290 | Used by:292 |
Symbol 292 MovieClip | Uses:291 | Used by:296 309 324 335 339 342 |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:293 | Used by:295 |
Symbol 295 MovieClip | Uses:294 | Used by:296 309 324 335 339 342 |
Symbol 296 MovieClip [fight_1_intro] | Uses:201 205 208 211 214 218 221 224 227 230 233 236 238 247 250 253 256 259 262 265 268 271 274 277 280 283 286 289 292 295 | |
Symbol 297 ShapeTweening | Used by:309 | |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:298 | Used by:300 |
Symbol 300 MovieClip | Uses:299 | Used by:309 |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:301 | Used by:303 |
Symbol 303 MovieClip | Uses:302 | Used by:309 |
Symbol 304 ShapeTweening | Used by:309 | |
Symbol 305 Sound | Used by:309 324 619 | |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:306 | Used by:309 324 |
Symbol 308 Graphic | Used by:309 324 335 339 342 | |
Symbol 309 MovieClip [fight_1_attack1] | Uses:201 205 208 211 214 250 253 256 259 262 265 268 271 218 274 277 280 283 286 289 292 295 221 224 227 230 233 236 297 300 303 304 305 63 307 308 | |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:310 | Used by:312 |
Symbol 312 MovieClip | Uses:311 | Used by:324 |
Symbol 313 ShapeTweening | Used by:324 | |
Symbol 314 ShapeTweening | Used by:324 | |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:315 | Used by:317 |
Symbol 317 MovieClip | Uses:316 | Used by:324 |
Symbol 318 MovieClip | Uses:75 | Used by:319 |
Symbol 319 MovieClip | Uses:318 | Used by:324 335 339 435 561 633 716 723 |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:320 | Used by:322 |
Symbol 322 MovieClip | Uses:321 | Used by:324 |
Symbol 323 Sound | Used by:324 | |
Symbol 324 MovieClip [fight_1_attack2] | Uses:201 205 208 211 214 250 253 256 259 262 265 268 271 218 274 312 277 280 283 286 289 292 295 221 224 227 230 233 236 313 314 317 319 322 305 323 63 307 308 | |
Symbol 325 Graphic | Used by:335 339 716 | |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:326 | Used by:335 |
Symbol 328 ShapeTweening | Used by:335 | |
Symbol 329 Sound | Used by:335 339 | |
Symbol 330 Graphic | Used by:335 | |
Symbol 331 Sound | Used by:335 339 435 551 561 578 619 633 716 723 | |
Symbol 332 Graphic | Used by:335 | |
Symbol 333 Sound | Used by:335 | |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip [fight_1_death] | Uses:319 325 201 205 208 211 214 327 218 274 277 280 283 286 289 292 295 221 224 227 230 233 236 328 329 330 247 331 332 333 334 308 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:336 | Used by:339 |
Symbol 338 ShapeTweening | Used by:339 | |
Symbol 339 MovieClip [fight_1_hit] | Uses:319 325 337 201 205 208 211 214 250 253 256 259 262 265 268 271 218 274 277 280 283 286 289 292 295 221 224 227 230 233 236 338 331 329 308 | |
Symbol 340 ShapeTweening | Used by:342 | |
Symbol 341 ShapeTweening | Used by:342 | |
Symbol 342 MovieClip [fight_1_idle] | Uses:201 205 208 211 214 250 253 256 259 262 265 268 271 218 274 277 280 283 286 289 292 295 221 224 227 230 233 236 340 341 308 | |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip | Uses:343 | Used by:345 |
Symbol 345 MovieClip | Uses:344 | Used by:423 427 433 435 437 |
Symbol 346 Graphic | Used by:347 | |
Symbol 347 MovieClip | Uses:346 | Used by:348 |
Symbol 348 MovieClip | Uses:347 | Used by:423 427 433 435 437 |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 MovieClip | Uses:349 | Used by:351 |
Symbol 351 MovieClip | Uses:350 | Used by:423 427 433 435 437 |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:352 | Used by:354 |
Symbol 354 MovieClip | Uses:353 | Used by:423 427 433 435 437 |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip | Uses:355 | Used by:357 |
Symbol 357 MovieClip | Uses:356 | Used by:423 427 433 435 437 |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:358 | Used by:360 |
Symbol 360 MovieClip | Uses:359 | Used by:423 427 433 435 437 |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:361 | Used by:363 |
Symbol 363 MovieClip | Uses:362 | Used by:423 427 433 435 437 |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:364 | Used by:366 |
Symbol 366 MovieClip | Uses:365 | Used by:423 427 433 435 437 |
Symbol 367 Graphic | Used by:368 388 | |
Symbol 368 MovieClip | Uses:367 | Used by:369 |
Symbol 369 MovieClip | Uses:368 | Used by:423 427 433 435 437 |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip | Uses:370 | Used by:372 |
Symbol 372 MovieClip | Uses:371 | Used by:423 427 433 435 437 |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:373 | Used by:375 |
Symbol 375 MovieClip | Uses:374 | Used by:423 427 433 435 437 |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 MovieClip | Uses:376 | Used by:378 |
Symbol 378 MovieClip | Uses:377 | Used by:423 427 433 435 437 |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:423 427 433 435 437 |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:382 | Used by:384 |
Symbol 384 MovieClip | Uses:383 | Used by:423 427 433 435 437 |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:385 | Used by:387 |
Symbol 387 MovieClip | Uses:386 | Used by:423 427 433 435 437 |
Symbol 388 MovieClip | Uses:367 | Used by:389 |
Symbol 389 MovieClip | Uses:388 | Used by:423 427 433 435 437 |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:390 | Used by:392 |
Symbol 392 MovieClip | Uses:391 | Used by:423 427 435 |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:393 | Used by:395 |
Symbol 395 MovieClip | Uses:394 | Used by:423 427 433 435 437 |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:398 |
Symbol 398 MovieClip | Uses:397 | Used by:423 427 433 435 437 |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:401 |
Symbol 401 MovieClip | Uses:400 | Used by:423 427 433 435 437 |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:402 | Used by:404 |
Symbol 404 MovieClip | Uses:403 | Used by:423 427 433 435 437 |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:407 |
Symbol 407 MovieClip | Uses:406 | Used by:423 427 433 435 437 |
Symbol 408 Graphic | Used by:412 | |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:409 | Used by:411 |
Symbol 411 MovieClip | Uses:410 | Used by:412 |
Symbol 412 MovieClip | Uses:408 411 | Used by:423 427 433 435 437 |
Symbol 413 Graphic | Used by:414 416 | |
Symbol 414 MovieClip | Uses:413 | Used by:415 |
Symbol 415 MovieClip | Uses:414 | Used by:423 427 433 435 437 |
Symbol 416 MovieClip | Uses:413 | Used by:417 |
Symbol 417 MovieClip | Uses:416 | Used by:423 427 433 435 437 |
Symbol 418 Sound | Used by:423 | |
Symbol 419 Graphic | Used by:420 577 | |
Symbol 420 MovieClip | Uses:419 | Used by:423 |
Symbol 421 Sound | Used by:423 | |
Symbol 422 Sound | Used by:423 633 | |
Symbol 423 MovieClip [fight_2_attack] | Uses:345 348 351 354 357 360 363 366 369 372 375 378 381 384 387 389 392 395 398 401 404 407 412 415 417 418 420 421 422 | |
Symbol 424 Sound | Used by:427 | |
Symbol 425 Sound | Used by:427 | |
Symbol 426 Sound | Used by:427 | |
Symbol 427 MovieClip [fight_2_intro] | Uses:345 348 351 354 357 360 366 363 369 372 375 378 381 387 384 389 392 395 398 401 404 407 412 415 417 247 424 425 426 | |
Symbol 428 Sound | Used by:433 626 | |
Symbol 429 Sound | Used by:433 | |
Symbol 430 Sound | Used by:433 561 | |
Symbol 431 Sound | Used by:433 | |
Symbol 432 Sound | Used by:433 | |
Symbol 433 MovieClip [fight_2_hit] | Uses:345 348 351 354 357 360 366 363 369 372 375 378 381 387 384 389 395 398 401 404 407 412 415 417 428 429 430 431 247 432 | |
Symbol 434 Sound | Used by:435 | |
Symbol 435 MovieClip [fight_2_death] | Uses:345 348 351 354 357 360 366 363 369 372 375 378 381 387 384 389 395 398 401 404 407 412 415 417 434 392 319 331 | |
Symbol 436 Sound | Used by:437 | |
Symbol 437 MovieClip [fight_2_idle] | Uses:345 348 351 354 357 360 366 363 369 372 375 378 381 387 384 389 395 398 401 404 407 412 415 417 436 | |
Symbol 438 Graphic | Used by:442 | |
Symbol 439 Font | Used by:440 956 2942 | |
Symbol 440 Text | Uses:439 | Used by:442 |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 MovieClip [map_area_store] | Uses:438 440 441 | |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip [instructions_back] | Uses:443 | |
Symbol 445 Graphic | Used by:446 | |
Symbol 446 MovieClip [instructions_exit] | Uses:445 | |
Symbol 447 Graphic | Used by:448 | |
Symbol 448 MovieClip [instructions_next] | Uses:447 | |
Symbol 449 Graphic | Used by:450 | |
Symbol 450 MovieClip [dive_arrow] | Uses:449 | |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip [dive_littleman] | Uses:451 | |
Symbol 453 Graphic | Used by:454 3004 | |
Symbol 454 MovieClip [dive_metermask] | Uses:453 | |
Symbol 455 Graphic | Used by:456 | |
Symbol 456 MovieClip [dive_icon_up] | Uses:455 | |
Symbol 457 Graphic | Used by:458 | |
Symbol 458 MovieClip [dive_icon_down] | Uses:457 | |
Symbol 459 Graphic | Used by:460 | |
Symbol 460 MovieClip [dive_icon_coins] | Uses:459 | |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip [dive_icon_chest] | Uses:461 | |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 MovieClip [dive_icon_skull] | Uses:463 | |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 MovieClip | Uses:465 | Used by:473 |
Symbol 467 MovieClip | Uses:49 | Used by:473 |
Symbol 468 Graphic | Used by:469 | |
Symbol 469 MovieClip | Uses:468 | Used by:473 |
Symbol 470 MovieClip | Uses:53 | Used by:473 |
Symbol 471 MovieClip | Uses:55 | Used by:473 |
Symbol 472 MovieClip | Uses:57 | Used by:473 |
Symbol 473 MovieClip | Uses:466 467 469 470 471 472 | Used by:474 |
Symbol 474 MovieClip [dive_hands_intro] | Uses:473 | |
Symbol 475 Graphic | Used by:478 | |
Symbol 476 Text | Uses:108 | Used by:478 |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip [dive_helmet] | Uses:475 476 477 | |
Symbol 479 MovieClip [dive_hands_rest] | Uses:59 | |
Symbol 480 Graphic | Used by:481 | |
Symbol 481 MovieClip [popup_bottom_big] | Uses:480 | |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip [popup_top_big] | Uses:482 | |
Symbol 484 Graphic | Used by:485 | |
Symbol 485 MovieClip [frontend_credits] | Uses:484 | |
Symbol 486 Graphic | Used by:487 | |
Symbol 487 MovieClip [frontend_instructions] | Uses:486 | |
Symbol 488 Graphic | Used by:489 | |
Symbol 489 MovieClip [frontend_play] | Uses:488 | |
Symbol 490 Graphic | Used by:491 | |
Symbol 491 MovieClip | Uses:490 | Used by:498 |
Symbol 492 Graphic | Used by:498 | |
Symbol 493 Graphic | Used by:498 | |
Symbol 494 Graphic | Used by:495 | |
Symbol 495 MovieClip | Uses:494 | Used by:498 |
Symbol 496 Graphic | Used by:498 | |
Symbol 497 Graphic | Used by:498 | |
Symbol 498 MovieClip [titlescreen_shot] | Uses:491 492 111 112 493 495 496 497 | |
Symbol 499 Graphic | Used by:500 | |
Symbol 500 MovieClip [map_area_boundary] | Uses:499 | |
Symbol 501 Graphic | Used by:502 | |
Symbol 502 MovieClip [dive_seastrip] | Uses:501 | |
Symbol 503 Graphic | Used by:504 | |
Symbol 504 MovieClip | Uses:503 | Used by:505 |
Symbol 505 MovieClip | Uses:504 | Used by:541 545 546 551 561 578 579 |
Symbol 506 Graphic | Used by:510 | |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 MovieClip | Uses:507 | Used by:510 |
Symbol 509 Graphic | Used by:510 | |
Symbol 510 MovieClip | Uses:506 508 509 | Used by:541 545 546 551 561 578 579 |
Symbol 511 Graphic | Used by:512 | |
Symbol 512 MovieClip | Uses:511 | Used by:513 |
Symbol 513 MovieClip | Uses:512 | Used by:541 545 546 551 561 578 579 |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:514 | Used by:516 |
Symbol 516 MovieClip | Uses:515 | Used by:541 545 546 551 561 578 579 |
Symbol 517 Graphic | Used by:518 | |
Symbol 518 MovieClip | Uses:517 | Used by:519 |
Symbol 519 MovieClip | Uses:518 | Used by:541 545 546 551 561 578 579 |
Symbol 520 Graphic | Used by:521 | |
Symbol 521 MovieClip | Uses:520 | Used by:522 |
Symbol 522 MovieClip | Uses:521 | Used by:541 545 546 551 561 578 579 |
Symbol 523 Graphic | Used by:524 | |
Symbol 524 MovieClip | Uses:523 | Used by:525 |
Symbol 525 MovieClip | Uses:524 | Used by:541 545 546 551 561 578 579 |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 MovieClip | Uses:526 | Used by:528 |
Symbol 528 MovieClip | Uses:527 | Used by:541 545 546 551 561 578 579 |
Symbol 529 Graphic | Used by:530 | |
Symbol 530 MovieClip | Uses:529 | Used by:531 |
Symbol 531 MovieClip | Uses:530 | Used by:541 545 546 551 561 578 579 |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip | Uses:532 | Used by:534 |
Symbol 534 MovieClip | Uses:533 | Used by:541 545 546 551 561 578 579 |
Symbol 535 Graphic | Used by:536 | |
Symbol 536 MovieClip | Uses:535 | Used by:537 |
Symbol 537 MovieClip | Uses:536 | Used by:541 545 546 551 561 578 579 |
Symbol 538 Graphic | Used by:539 | |
Symbol 539 MovieClip | Uses:538 | Used by:540 |
Symbol 540 MovieClip | Uses:539 | Used by:541 545 546 551 561 578 579 |
Symbol 541 MovieClip | Uses:505 510 513 516 519 522 525 528 531 534 537 540 | Used by:542 |
Symbol 542 MovieClip | Uses:541 | Used by:545 546 561 |
Symbol 543 Sound | Used by:545 546 578 | |
Symbol 544 Sound | Used by:545 546 551 578 626 723 | |
Symbol 545 MovieClip [fight_6_intro] | Uses:542 543 247 544 505 510 513 516 519 522 525 528 531 534 537 540 | |
Symbol 546 MovieClip [fight_6_idle2] | Uses:542 247 505 510 513 516 519 522 525 528 531 534 537 540 543 544 | |
Symbol 547 Graphic | Used by:551 | |
Symbol 548 Sound | Used by:551 561 762 | |
Symbol 549 Sound | Used by:551 | |
Symbol 550 Sound | Used by:551 | |
Symbol 551 MovieClip [fight_6_hit] | Uses:505 510 513 516 519 522 525 528 547 531 534 537 540 247 331 548 549 544 550 | |
Symbol 552 Graphic | Used by:561 | |
Symbol 553 Sound | Used by:561 716 | |
Symbol 554 Graphic | Used by:561 | |
Symbol 555 Sound | Used by:561 578 633 715 | |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:556 | Used by:561 |
Symbol 558 Sound | Used by:561 619 | |
Symbol 559 Graphic | Used by:561 | |
Symbol 560 Sound | Used by:561 | |
Symbol 561 MovieClip [fight_6_death] | Uses:542 505 510 513 516 519 522 525 528 531 534 537 540 247 552 553 331 548 319 554 555 557 558 430 559 560 | |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:562 | Used by:564 |
Symbol 564 MovieClip | Uses:563 | Used by:578 |
Symbol 565 Graphic | Used by:566 | |
Symbol 566 MovieClip | Uses:565 | Used by:567 |
Symbol 567 MovieClip | Uses:566 | Used by:578 |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 MovieClip | Uses:568 | Used by:578 |
Symbol 570 Graphic | Used by:578 | |
Symbol 571 Sound | Used by:578 | |
Symbol 572 Graphic | Used by:578 | |
Symbol 573 Graphic | Used by:578 | |
Symbol 574 Graphic | Used by:578 | |
Symbol 575 Graphic | Used by:578 | |
Symbol 576 Graphic | Used by:578 | |
Symbol 577 MovieClip | Uses:419 | Used by:578 619 715 762 |
Symbol 578 MovieClip [fight_6_attack] | Uses:505 510 513 516 519 522 525 528 531 534 537 540 247 564 567 569 543 570 571 572 573 574 575 576 555 331 577 544 | |
Symbol 579 MovieClip [fight_6_idle1] | Uses:505 510 513 516 519 522 525 528 531 534 537 540 247 | |
Symbol 580 Graphic | Used by:581 | |
Symbol 581 MovieClip | Uses:580 | Used by:619 621 626 633 644 645 |
Symbol 582 Graphic | Used by:583 | |
Symbol 583 MovieClip | Uses:582 | Used by:619 621 626 633 644 645 |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 MovieClip | Uses:584 | Used by:619 621 626 633 644 645 |
Symbol 586 Graphic | Used by:587 | |
Symbol 587 MovieClip | Uses:586 | Used by:588 |
Symbol 588 MovieClip | Uses:587 | Used by:619 621 626 633 644 645 |
Symbol 589 Graphic | Used by:590 | |
Symbol 590 MovieClip | Uses:589 | Used by:591 |
Symbol 591 MovieClip | Uses:590 | Used by:619 621 626 633 644 645 |
Symbol 592 Graphic | Used by:593 | |
Symbol 593 MovieClip | Uses:592 | Used by:594 |
Symbol 594 MovieClip | Uses:593 | Used by:619 621 626 633 644 645 |
Symbol 595 Graphic | Used by:596 | |
Symbol 596 MovieClip | Uses:595 | Used by:597 |
Symbol 597 MovieClip | Uses:596 | Used by:619 621 626 633 644 645 |
Symbol 598 Graphic | Used by:599 | |
Symbol 599 MovieClip | Uses:598 | Used by:600 |
Symbol 600 MovieClip | Uses:599 | Used by:619 621 626 633 644 645 |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:601 | Used by:603 |
Symbol 603 MovieClip | Uses:602 | Used by:619 621 626 633 644 645 |
Symbol 604 Graphic | Used by:605 | |
Symbol 605 MovieClip | Uses:604 | Used by:606 |
Symbol 606 MovieClip | Uses:605 | Used by:619 621 626 633 644 645 |
Symbol 607 Graphic | Used by:608 | |
Symbol 608 MovieClip | Uses:607 | Used by:609 |
Symbol 609 MovieClip | Uses:608 | Used by:619 621 626 633 644 645 |
Symbol 610 Graphic | Used by:611 | |
Symbol 611 MovieClip | Uses:610 | Used by:619 |
Symbol 612 Sound | Used by:619 621 626 644 645 | |
Symbol 613 Sound | Used by:619 | |
Symbol 614 Sound | Used by:619 621 645 | |
Symbol 615 Sound | Used by:619 | |
Symbol 616 Graphic | Used by:617 | |
Symbol 617 MovieClip | Uses:616 | Used by:618 |
Symbol 618 MovieClip | Uses:617 | Used by:619 |
Symbol 619 MovieClip [fight_5_attack] | Uses:581 583 585 588 591 594 597 600 603 606 609 611 612 613 247 614 615 618 305 577 331 558 | |
Symbol 620 Sound | Used by:621 645 | |
Symbol 621 MovieClip [fight_5_idle1] | Uses:581 583 585 588 591 594 600 603 597 606 609 612 620 614 | |
Symbol 622 Graphic | Used by:626 | |
Symbol 623 Graphic | Used by:624 | |
Symbol 624 MovieClip | Uses:623 | Used by:626 |
Symbol 625 Sound | Used by:626 644 | |
Symbol 626 MovieClip [fight_5_hit] | Uses:247 622 581 583 585 588 591 594 600 603 597 606 609 612 428 624 625 544 | |
Symbol 627 Graphic | Used by:633 | |
Symbol 628 Sound | Used by:633 | |
Symbol 629 Graphic | Used by:630 | |
Symbol 630 MovieClip | Uses:629 | Used by:633 |
Symbol 631 Graphic | Used by:632 | |
Symbol 632 MovieClip | Uses:631 | Used by:633 |
Symbol 633 MovieClip [fight_5_death] | Uses:581 583 585 588 591 594 600 603 597 606 609 319 627 628 555 331 630 632 422 | |
Symbol 634 Graphic | Used by:635 | |
Symbol 635 MovieClip | Uses:634 | Used by:636 |
Symbol 636 MovieClip | Uses:635 | Used by:644 645 |
Symbol 637 Graphic | Used by:638 | |
Symbol 638 MovieClip | Uses:637 | Used by:639 |
Symbol 639 MovieClip | Uses:638 | Used by:644 645 |
Symbol 640 Sound | Used by:644 756 757 770 772 | |
Symbol 641 Graphic | Used by:642 | |
Symbol 642 MovieClip | Uses:641 | Used by:643 |
Symbol 643 MovieClip | Uses:642 | Used by:644 645 |
Symbol 644 MovieClip [fight_5_intro] | Uses:581 583 585 588 636 639 591 594 600 603 597 606 609 640 247 612 643 625 | |
Symbol 645 MovieClip [fight_5_idle2] | Uses:581 583 585 588 636 639 591 594 600 603 597 606 609 612 643 620 614 | |
Symbol 646 Sound | Used by:705 | |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 MovieClip | Uses:647 | Used by:705 |
Symbol 649 Graphic | Used by:650 | |
Symbol 650 MovieClip | Uses:649 | Used by:705 |
Symbol 651 Graphic | Used by:652 | |
Symbol 652 MovieClip | Uses:651 | Used by:705 |
Symbol 653 Graphic | Used by:654 | |
Symbol 654 MovieClip | Uses:653 | Used by:655 |
Symbol 655 MovieClip | Uses:654 | Used by:705 715 716 723 724 |
Symbol 656 Graphic | Used by:657 | |
Symbol 657 MovieClip | Uses:656 | Used by:658 |
Symbol 658 MovieClip | Uses:657 | Used by:705 715 716 723 724 |
Symbol 659 Graphic | Used by:660 | |
Symbol 660 MovieClip | Uses:659 | Used by:661 |
Symbol 661 MovieClip | Uses:660 | Used by:705 715 716 723 724 |
Symbol 662 Graphic | Used by:663 | |
Symbol 663 MovieClip | Uses:662 | Used by:664 |
Symbol 664 MovieClip | Uses:663 | Used by:705 715 716 723 724 |
Symbol 665 Graphic | Used by:666 | |
Symbol 666 MovieClip | Uses:665 | Used by:667 |
Symbol 667 MovieClip | Uses:666 | Used by:705 715 716 723 724 |
Symbol 668 Graphic | Used by:669 | |
Symbol 669 MovieClip | Uses:668 | Used by:670 |
Symbol 670 MovieClip | Uses:669 | Used by:705 715 716 723 724 |
Symbol 671 Graphic | Used by:672 | |
Symbol 672 MovieClip | Uses:671 | Used by:673 |
Symbol 673 MovieClip | Uses:672 | Used by:705 715 716 723 724 |
Symbol 674 Graphic | Used by:675 | |
Symbol 675 MovieClip | Uses:674 | Used by:676 |
Symbol 676 MovieClip | Uses:675 | Used by:705 715 716 723 724 |
Symbol 677 Graphic | Used by:678 | |
Symbol 678 MovieClip | Uses:677 | Used by:679 |
Symbol 679 MovieClip | Uses:678 | Used by:705 715 716 723 724 |
Symbol 680 Graphic | Used by:681 | |
Symbol 681 MovieClip | Uses:680 | Used by:682 |
Symbol 682 MovieClip | Uses:681 | Used by:705 715 716 723 724 |
Symbol 683 Graphic | Used by:684 | |
Symbol 684 MovieClip | Uses:683 | Used by:685 |
Symbol 685 MovieClip | Uses:684 | Used by:705 715 716 723 724 |
Symbol 686 Graphic | Used by:687 | |
Symbol 687 MovieClip | Uses:686 | Used by:688 |
Symbol 688 MovieClip | Uses:687 | Used by:705 715 716 723 724 |
Symbol 689 Graphic | Used by:690 | |
Symbol 690 MovieClip | Uses:689 | Used by:691 |
Symbol 691 MovieClip | Uses:690 | Used by:705 715 716 723 724 |
Symbol 692 Graphic | Used by:693 | |
Symbol 693 MovieClip | Uses:692 | Used by:694 |
Symbol 694 MovieClip | Uses:693 | Used by:705 715 716 723 724 |
Symbol 695 Graphic | Used by:696 | |
Symbol 696 MovieClip | Uses:695 | Used by:697 |
Symbol 697 MovieClip | Uses:696 | Used by:705 715 716 723 724 |
Symbol 698 Graphic | Used by:699 | |
Symbol 699 MovieClip | Uses:698 | Used by:705 715 716 723 724 |
Symbol 700 Graphic | Used by:701 | |
Symbol 701 MovieClip | Uses:700 | Used by:702 |
Symbol 702 MovieClip | Uses:701 | Used by:705 715 716 723 724 |
Symbol 703 Sound | Used by:705 715 | |
Symbol 704 Sound | Used by:705 715 | |
Symbol 705 MovieClip [fight_4_intro] | Uses:646 648 650 652 655 658 661 664 667 670 673 676 679 682 685 688 691 694 697 699 702 703 704 | |
Symbol 706 Sound | Used by:715 716 724 | |
Symbol 707 Sound | Used by:715 | |
Symbol 708 Sound | Used by:715 | |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:709 | Used by:711 |
Symbol 711 MovieClip | Uses:710 | Used by:715 |
Symbol 712 Sound | Used by:715 | |
Symbol 713 Sound | Used by:715 | |
Symbol 714 Sound | Used by:715 | |
Symbol 715 MovieClip [fight_4_attack] | Uses:655 658 661 664 667 670 688 673 676 679 682 685 691 694 697 699 702 706 707 704 708 711 703 712 713 714 577 555 | |
Symbol 716 MovieClip [fight_4_hit] | Uses:319 325 655 658 661 664 667 670 673 676 679 682 685 688 691 694 697 699 702 553 706 331 247 | |
Symbol 717 Graphic | Used by:718 | |
Symbol 718 MovieClip | Uses:717 | Used by:723 |
Symbol 719 Graphic | Used by:723 | |
Symbol 720 Sound | Used by:723 724 | |
Symbol 721 Graphic | Used by:723 | |
Symbol 722 Sound | Used by:723 724 | |
Symbol 723 MovieClip [fight_4_death] | Uses:655 658 661 664 667 670 673 676 718 319 719 679 682 685 688 691 694 697 699 702 331 720 721 722 247 544 | |
Symbol 724 MovieClip [fight_4_idle] | Uses:655 658 661 664 667 670 673 676 679 682 685 688 691 694 697 699 702 706 720 722 | |
Symbol 725 Graphic | Used by:726 | |
Symbol 726 MovieClip | Uses:725 | Used by:727 |
Symbol 727 MovieClip | Uses:726 | Used by:756 757 762 770 772 |
Symbol 728 Graphic | Used by:729 | |
Symbol 729 MovieClip | Uses:728 | Used by:730 |
Symbol 730 MovieClip | Uses:729 | Used by:756 757 762 765 770 772 |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip | Uses:731 | Used by:733 |
Symbol 733 MovieClip | Uses:732 | Used by:756 757 762 765 770 772 |
Symbol 734 Graphic | Used by:735 | |
Symbol 735 MovieClip | Uses:734 | Used by:736 |
Symbol 736 MovieClip | Uses:735 | Used by:756 757 762 765 770 772 |
Symbol 737 Graphic | Used by:738 | |
Symbol 738 MovieClip | Uses:737 | Used by:739 |
Symbol 739 MovieClip | Uses:738 | Used by:756 757 762 765 770 772 |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:740 | Used by:742 |
Symbol 742 MovieClip | Uses:741 | Used by:756 757 762 765 770 772 |
Symbol 743 Graphic | Used by:744 | |
Symbol 744 MovieClip | Uses:743 | Used by:745 |
Symbol 745 MovieClip | Uses:744 | Used by:756 757 762 765 770 772 |
Symbol 746 Graphic | Used by:747 | |
Symbol 747 MovieClip | Uses:746 | Used by:748 |
Symbol 748 MovieClip | Uses:747 | Used by:756 757 762 765 770 772 |
Symbol 749 Graphic | Used by:750 | |
Symbol 750 MovieClip | Uses:749 | Used by:751 |
Symbol 751 MovieClip | Uses:750 | Used by:756 757 762 765 770 772 |
Symbol 752 Graphic | Used by:753 | |
Symbol 753 MovieClip | Uses:752 | Used by:754 |
Symbol 754 MovieClip | Uses:753 | Used by:756 757 762 765 770 772 |
Symbol 755 Sound | Used by:756 757 762 | |
Symbol 756 MovieClip [fight_3_idle2] | Uses:727 730 733 736 739 742 745 748 751 754 755 640 247 | |
Symbol 757 MovieClip [fight_3_intro] | Uses:730 733 736 739 742 745 748 751 754 727 640 247 755 | |
Symbol 758 Graphic | Used by:759 | |
Symbol 759 MovieClip | Uses:758 | Used by:760 |
Symbol 760 MovieClip | Uses:759 | Used by:762 |
Symbol 761 Sound | Used by:762 | |
Symbol 762 MovieClip [fight_3_attack] | Uses:730 733 736 739 742 745 748 751 754 727 760 755 247 548 577 761 | |
Symbol 763 Sound | Used by:765 | |
Symbol 764 Sound | Used by:765 | |
Symbol 765 MovieClip [fight_3_hit] | Uses:730 733 736 739 742 745 748 751 754 763 764 247 | |
Symbol 766 Sound | Used by:770 | |
Symbol 767 Sound | Used by:770 | |
Symbol 768 Graphic | Used by:769 | |
Symbol 769 MovieClip | Uses:768 | Used by:770 |
Symbol 770 MovieClip [fight_3_death] | Uses:730 733 736 739 742 745 748 751 754 640 766 247 727 767 769 | |
Symbol 771 Sound | Used by:772 | |
Symbol 772 MovieClip [fight_3_idle1] | Uses:730 733 736 739 742 745 748 751 754 727 247 640 771 | |
Symbol 773 Graphic | Used by:774 | |
Symbol 774 MovieClip | Uses:773 | Used by:777 |
Symbol 775 Graphic | Used by:776 | |
Symbol 776 MovieClip | Uses:775 | Used by:777 |
Symbol 777 MovieClip [bang_1_anim] | Uses:774 776 | |
Symbol 778 Graphic | Used by:779 | |
Symbol 779 MovieClip | Uses:778 | Used by:784 789 794 |
Symbol 780 Graphic | Used by:781 | |
Symbol 781 MovieClip | Uses:780 | Used by:784 |
Symbol 782 Graphic | Used by:783 | |
Symbol 783 MovieClip | Uses:782 | Used by:784 |
Symbol 784 MovieClip [fight_pop_interrupt] | Uses:779 781 783 | |
Symbol 785 Graphic | Used by:786 | |
Symbol 786 MovieClip | Uses:785 | Used by:789 |
Symbol 787 Graphic | Used by:788 | |
Symbol 788 MovieClip | Uses:787 | Used by:789 |
Symbol 789 MovieClip [fight_pop_miss] | Uses:779 786 788 | |
Symbol 790 Graphic | Used by:791 | |
Symbol 791 MovieClip | Uses:790 | Used by:794 |
Symbol 792 Graphic | Used by:793 | |
Symbol 793 MovieClip | Uses:792 | Used by:794 |
Symbol 794 MovieClip [fight_pop_critical] | Uses:779 791 793 | |
Symbol 795 Graphic | Used by:802 | |
Symbol 796 Text | Uses:108 | Used by:802 |
Symbol 797 Text | Uses:108 | Used by:802 |
Symbol 798 Text | Uses:108 | Used by:802 |
Symbol 799 Text | Uses:108 | Used by:802 |
Symbol 800 Text | Uses:108 | Used by:802 |
Symbol 801 Graphic | Used by:802 | |
Symbol 802 MovieClip [fight_boat_interior] | Uses:795 796 797 798 799 800 801 | |
Symbol 803 Graphic | Used by:804 | |
Symbol 804 MovieClip [dive_meterpiece_9] | Uses:803 | |
Symbol 805 Graphic | Used by:806 | |
Symbol 806 MovieClip [dive_meterpiece_8] | Uses:805 | |
Symbol 807 Graphic | Used by:808 | |
Symbol 808 MovieClip [dive_meterpiece_7] | Uses:807 | |
Symbol 809 Graphic | Used by:810 | |
Symbol 810 MovieClip [dive_meterpiece_6] | Uses:809 | |
Symbol 811 Graphic | Used by:812 | |
Symbol 812 MovieClip [dive_meterpiece_5] | Uses:811 | |
Symbol 813 Graphic | Used by:814 | |
Symbol 814 MovieClip [dive_meterpiece_4] | Uses:813 | |
Symbol 815 Graphic | Used by:816 | |
Symbol 816 MovieClip [dive_meterpiece_3] | Uses:815 | |
Symbol 817 Graphic | Used by:818 | |
Symbol 818 MovieClip [dive_meterpiece_2] | Uses:817 | |
Symbol 819 Graphic | Used by:820 | |
Symbol 820 MovieClip [dive_meterpiece_1] | Uses:819 | |
Symbol 821 Graphic | Used by:822 | |
Symbol 822 MovieClip [dive_meterpiece_0] | Uses:821 | |
Symbol 823 Graphic | Used by:829 | |
Symbol 824 Font | Used by:825 831 835 854 855 860 861 | |
Symbol 825 Text | Uses:824 | Used by:829 |
Symbol 826 Font | Used by:827 856 862 | |
Symbol 827 Text | Uses:826 | Used by:829 833 837 |
Symbol 828 Graphic | Used by:829 | |
Symbol 829 MovieClip [area_dropdown_fight] | Uses:823 825 827 828 | |
Symbol 830 Graphic | Used by:833 | |
Symbol 831 Text | Uses:824 | Used by:833 |
Symbol 832 Graphic | Used by:833 | |
Symbol 833 MovieClip [area_dropdown_storm] | Uses:830 831 827 832 | |
Symbol 834 Graphic | Used by:837 | |
Symbol 835 Text | Uses:824 | Used by:837 |
Symbol 836 Graphic | Used by:837 | |
Symbol 837 MovieClip [area_dropdown_dive] | Uses:834 835 827 836 | |
Symbol 838 Graphic | Used by:850 | |
Symbol 839 Text | Uses:3 | Used by:850 |
Symbol 840 Text | Uses:3 | Used by:850 852 912 |
Symbol 841 Text | Uses:3 | Used by:850 |
Symbol 842 Text | Uses:3 | Used by:850 1350 |
Symbol 843 Text | Uses:3 | Used by:850 1353 |
Symbol 844 Text | Uses:3 | Used by:850 1356 |
Symbol 845 Text | Uses:3 | Used by:850 1359 |
Symbol 846 Text | Uses:3 | Used by:850 1362 |
Symbol 847 Text | Uses:3 | Used by:850 1365 |
Symbol 848 Text | Uses:3 | Used by:850 1368 |
Symbol 849 Text | Uses:3 | Used by:850 1371 |
Symbol 850 MovieClip [map_grey] | Uses:838 839 840 841 842 843 844 845 846 847 848 849 | |
Symbol 851 Graphic | Used by:852 | |
Symbol 852 MovieClip [map_area_0] | Uses:851 840 | |
Symbol 853 Graphic | Used by:858 | |
Symbol 854 Text | Uses:824 | Used by:858 |
Symbol 855 Text | Uses:824 | Used by:858 |
Symbol 856 Text | Uses:108 826 | Used by:858 |
Symbol 857 Graphic | Used by:858 | |
Symbol 858 MovieClip [death_window] | Uses:853 854 855 856 857 | |
Symbol 859 Graphic | Used by:864 | |
Symbol 860 Text | Uses:824 | Used by:864 |
Symbol 861 Text | Uses:824 | Used by:864 |
Symbol 862 Text | Uses:108 826 | Used by:864 |
Symbol 863 Graphic | Used by:864 | |
Symbol 864 MovieClip [treasure_window] | Uses:859 860 861 862 863 | |
Symbol 865 Graphic | Used by:866 | |
Symbol 866 MovieClip [inv_hair_1] | Uses:865 | |
Symbol 867 Graphic | Used by:868 | |
Symbol 868 MovieClip [inv_hair_2] | Uses:867 | |
Symbol 869 Graphic | Used by:870 | |
Symbol 870 MovieClip [inv_hair_3] | Uses:869 | |
Symbol 871 Graphic | Used by:872 | |
Symbol 872 MovieClip [inv_hair_4] | Uses:871 | |
Symbol 873 Graphic | Used by:874 | |
Symbol 874 MovieClip [inv_hair_5] | Uses:873 | |
Symbol 875 Graphic | Used by:876 | |
Symbol 876 MovieClip [inv_hair_6] | Uses:875 | |
Symbol 877 Graphic | Used by:878 | |
Symbol 878 MovieClip [inv_eyes_1] | Uses:877 | |
Symbol 879 Graphic | Used by:880 | |
Symbol 880 MovieClip [inv_eyes_2] | Uses:879 | |
Symbol 881 Graphic | Used by:882 | |
Symbol 882 MovieClip [inv_eyes_3] | Uses:881 | |
Symbol 883 Graphic | Used by:884 | |
Symbol 884 MovieClip [inv_eyes_4] | Uses:883 | |
Symbol 885 Graphic | Used by:886 | |
Symbol 886 MovieClip [inv_eyes_5] | Uses:885 | |
Symbol 887 Graphic | Used by:888 | |
Symbol 888 MovieClip [inv_eyes_6] | Uses:887 | |
Symbol 889 Graphic | Used by:890 | |
Symbol 890 MovieClip [inv_mouth_1] | Uses:889 | |
Symbol 891 Graphic | Used by:892 | |
Symbol 892 MovieClip [inv_mouth_2] | Uses:891 | |
Symbol 893 Graphic | Used by:894 | |
Symbol 894 MovieClip [inv_mouth_3] | Uses:893 | |
Symbol 895 Graphic | Used by:896 | |
Symbol 896 MovieClip [inv_mouth_4] | Uses:895 | |
Symbol 897 Graphic | Used by:898 | |
Symbol 898 MovieClip [inv_mouth_5] | Uses:897 | |
Symbol 899 Graphic | Used by:900 | |
Symbol 900 MovieClip [inv_mouth_6] | Uses:899 | |
Symbol 901 Graphic | Used by:902 | |
Symbol 902 MovieClip [storm_rock] | Uses:901 | |
Symbol 903 Graphic | Used by:904 | |
Symbol 904 MovieClip [storm_left_wave] | Uses:903 | |
Symbol 905 Graphic | Used by:906 | |
Symbol 906 MovieClip [storm_right_wave] | Uses:905 | |
Symbol 907 Graphic | Used by:908 | |
Symbol 908 MovieClip [storm_left_surge] | Uses:907 | |
Symbol 909 Graphic | Used by:910 | |
Symbol 910 MovieClip [storm_right_surge] | Uses:909 | |
Symbol 911 Graphic | Used by:912 | |
Symbol 912 MovieClip [map_area_1] | Uses:911 840 | |
Symbol 913 Graphic | Used by:914 | |
Symbol 914 MovieClip [area_2_map] | Uses:913 | |
Symbol 915 Graphic | Used by:916 | |
Symbol 916 MovieClip [area_fight_6_w] | Uses:915 | |
Symbol 917 Graphic | Used by:918 | |
Symbol 918 MovieClip [area_fight_6_n] | Uses:917 | |
Symbol 919 Graphic | Used by:920 | |
Symbol 920 MovieClip [area_fight_6_s] | Uses:919 | |
Symbol 921 Graphic | Used by:922 | |
Symbol 922 MovieClip [area_fight_6_e] | Uses:921 | |
Symbol 923 Graphic | Used by:924 | |
Symbol 924 MovieClip [area_fight_5_e] | Uses:923 | |
Symbol 925 Graphic | Used by:926 | |
Symbol 926 MovieClip [area_fight_5_w] | Uses:925 | |
Symbol 927 Graphic | Used by:928 | |
Symbol 928 MovieClip [area_fight_5_n] | Uses:927 | |
Symbol 929 Graphic | Used by:930 | |
Symbol 930 MovieClip [area_fight_5_s] | Uses:929 | |
Symbol 931 Graphic | Used by:932 | |
Symbol 932 MovieClip [area_fight_4_e] | Uses:931 | |
Symbol 933 Graphic | Used by:934 | |
Symbol 934 MovieClip [area_fight_4_w] | Uses:933 | |
Symbol 935 Graphic | Used by:936 | |
Symbol 936 MovieClip [area_fight_4_n] | Uses:935 | |
Symbol 937 Graphic | Used by:938 | |
Symbol 938 MovieClip [area_fight_4_s] | Uses:937 | |
Symbol 939 Graphic | Used by:940 | |
Symbol 940 MovieClip [area_fight_2_e] | Uses:939 | |
Symbol 941 Graphic | Used by:942 | |
Symbol 942 MovieClip [area_fight_2_w] | Uses:941 | |
Symbol 943 Graphic | Used by:944 | |
Symbol 944 MovieClip [area_fight_2_n] | Uses:943 | |
Symbol 945 Graphic | Used by:946 | |
Symbol 946 MovieClip [area_fight_2_s] | Uses:945 | |
Symbol 947 Graphic | Used by:948 | |
Symbol 948 MovieClip [area_fight_1_s] | Uses:947 | |
Symbol 949 Graphic | Used by:950 | |
Symbol 950 MovieClip [area_fight_1_n] | Uses:949 | |
Symbol 951 Graphic | Used by:952 | |
Symbol 952 MovieClip [area_fight_1_e] | Uses:951 | |
Symbol 953 Graphic | Used by:954 | |
Symbol 954 MovieClip [area_fight_1_w] | Uses:953 | |
Symbol 955 Graphic | Used by:957 | |
Symbol 956 Text | Uses:439 | Used by:957 |
Symbol 957 MovieClip [inv_moneyjar] | Uses:955 956 | |
Symbol 958 Graphic | Used by:959 | |
Symbol 959 MovieClip [ship_button] | Uses:958 | |
Symbol 960 Graphic | Used by:961 | |
Symbol 961 MovieClip [more_left] | Uses:960 | |
Symbol 962 Graphic | Used by:963 | |
Symbol 963 MovieClip [more_right] | Uses:962 | |
Symbol 964 Graphic | Used by:965 | |
Symbol 965 MovieClip [menu_button] | Uses:964 | |
Symbol 966 Graphic | Used by:967 | |
Symbol 967 MovieClip [escape_button] | Uses:966 | |
Symbol 968 Graphic | Used by:969 | |
Symbol 969 MovieClip [exit_button] | Uses:968 | |
Symbol 970 Graphic | Used by:971 | |
Symbol 971 MovieClip [slot_other] | Uses:970 | |
Symbol 972 Graphic | Used by:973 | |
Symbol 973 MovieClip [slot_body] | Uses:972 | |
Symbol 974 Graphic | Used by:975 | |
Symbol 975 MovieClip [slot_hand] | Uses:974 | |
Symbol 976 Graphic | Used by:977 | |
Symbol 977 MovieClip [slot_head] | Uses:976 | |
Symbol 978 Graphic | Used by:979 | |
Symbol 979 MovieClip [slot_empty] | Uses:978 | |
Symbol 980 Graphic | Used by:981 | |
Symbol 981 MovieClip [storm_1] | Uses:980 | Used by:999 1003 1220 1231 1233 1244 1255 |
Symbol 982 ShapeTweening | Used by:999 | |
Symbol 983 Graphic | Used by:999 | |
Symbol 984 Graphic | Used by:999 1003 1233 | |
Symbol 985 Graphic | Used by:999 1003 1233 | |
Symbol 986 Graphic | Used by:999 1003 1233 | |
Symbol 987 Graphic | Used by:999 1003 1233 | |
Symbol 988 Graphic | Used by:999 1003 1233 | |
Symbol 989 Graphic | Used by:999 1003 1233 | |
Symbol 990 Graphic | Used by:999 1003 1233 | |
Symbol 991 Graphic | Used by:999 1003 1233 | |
Symbol 992 Graphic | Used by:999 1003 1233 | |
Symbol 993 Graphic | Used by:999 1003 1220 1231 1233 1244 1255 | |
Symbol 994 Graphic | Used by:999 1003 1220 1231 1233 1244 1255 | |
Symbol 995 Graphic | Used by:999 1003 1220 1231 1233 1244 1255 | |
Symbol 996 Graphic | Used by:999 1003 1220 1231 1233 1244 1255 | |
Symbol 997 Graphic | Used by:999 1003 1220 1231 1233 1244 1255 | |
Symbol 998 Graphic | Used by:999 | |
Symbol 999 MovieClip [storm_w_e] | Uses:981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 | |
Symbol 1000 ShapeTweening | Used by:1003 | |
Symbol 1001 Graphic | Used by:1003 | |
Symbol 1002 Graphic | Used by:1003 | |
Symbol 1003 MovieClip [storm_e_w] | Uses:981 1000 1001 984 985 986 987 988 989 990 991 992 993 994 995 996 997 1002 | |
Symbol 1004 Graphic | Used by:1005 | |
Symbol 1005 MovieClip | Uses:1004 | Used by:1010 |
Symbol 1006 Graphic | Used by:1007 | |
Symbol 1007 MovieClip | Uses:1006 | Used by:1010 |
Symbol 1008 Graphic | Used by:1009 | |
Symbol 1009 MovieClip | Uses:1008 | Used by:1010 |
Symbol 1010 MovieClip [fight_cursor_reload] | Uses:1005 1007 1009 | |
Symbol 1011 Graphic | Used by:1012 | |
Symbol 1012 MovieClip [inv_crewman_placard_dead] | Uses:1011 | |
Symbol 1013 Graphic | Used by:1017 | |
Symbol 1014 Text | Uses:3 | Used by:1017 |
Symbol 1015 Text | Uses:3 | Used by:1017 |
Symbol 1016 Text | Uses:3 | Used by:1017 |
Symbol 1017 MovieClip [inv_crewman_placard] | Uses:1013 1014 1015 1016 | |
Symbol 1018 Graphic | Used by:1019 | |
Symbol 1019 MovieClip [fight_cursor_gray] | Uses:1018 | |
Symbol 1020 Graphic | Used by:1024 | |
Symbol 1021 Graphic | Used by:1022 | |
Symbol 1022 MovieClip | Uses:1021 | Used by:1024 |
Symbol 1023 Graphic | Used by:1024 | |
Symbol 1024 MovieClip [water_sky_anim] | Uses:1020 1022 1023 | |
Symbol 1025 Graphic | Used by:1026 | |
Symbol 1026 MovieClip [storm_water_sky] | Uses:1025 | |
Symbol 1027 Graphic | Used by:1028 | |
Symbol 1028 MovieClip [fight_water_back] | Uses:1027 | |
Symbol 1029 Graphic | Used by:1030 | |
Symbol 1030 MovieClip [fight_water_front] | Uses:1029 | |
Symbol 1031 Graphic | Used by:1032 | |
Symbol 1032 MovieClip [fight_sky] | Uses:1031 | |
Symbol 1033 Graphic | Used by:1034 | |
Symbol 1034 MovieClip | Uses:1033 | Used by:1035 |
Symbol 1035 MovieClip [fight_cursor_fire] | Uses:1034 | |
Symbol 1036 Graphic | Used by:1049 | |
Symbol 1037 Graphic | Used by:1038 | |
Symbol 1038 MovieClip | Uses:1037 | Used by:1049 1057 1154 |
Symbol 1039 Graphic | Used by:1040 | |
Symbol 1040 MovieClip | Uses:1039 | Used by:1049 1057 1154 |
Symbol 1041 Graphic | Used by:1042 | |
Symbol 1042 MovieClip | Uses:1041 | Used by:1049 1057 1154 |
Symbol 1043 Graphic | Used by:1049 1154 | |
Symbol 1044 Graphic | Used by:1045 | |
Symbol 1045 MovieClip | Uses:1044 | Used by:1049 1057 1154 |
Symbol 1046 Graphic | Used by:1047 | |
Symbol 1047 MovieClip | Uses:1046 | Used by:1049 1057 1154 |
Symbol 1048 Graphic | Used by:1049 1154 | |
Symbol 1049 MovieClip [fight_gun_idle] | Uses:1036 1038 1040 1042 1043 1045 1047 1048 | |
Symbol 1050 Graphic | Used by:1057 1154 | |
Symbol 1051 Graphic | Used by:1057 1154 | |
Symbol 1052 Graphic | Used by:1057 1154 | |
Symbol 1053 ShapeTweening | Used by:1057 | |
Symbol 1054 Font | Used by:1055 2942 2979 | |
Symbol 1055 Text | Uses:1054 | Used by:1057 |
Symbol 1056 Graphic | Used by:1057 | |
Symbol 1057 MovieClip [fight_gun_reload] | Uses:1050 1038 1040 1042 1051 1045 1047 1052 1053 1055 1056 | |
Symbol 1058 Graphic | Used by:1154 | |
Symbol 1059 Graphic | Used by:1060 | |
Symbol 1060 MovieClip | Uses:1059 | Used by:1154 |
Symbol 1061 Graphic | Used by:1154 | |
Symbol 1062 Graphic | Used by:1154 | |
Symbol 1063 Graphic | Used by:1154 | |
Symbol 1064 Graphic | Used by:1154 | |
Symbol 1065 Graphic | Used by:1154 | |
Symbol 1066 Graphic | Used by:1067 | |
Symbol 1067 MovieClip | Uses:1066 | Used by:1154 |
Symbol 1068 Graphic | Used by:1154 | |
Symbol 1069 Graphic | Used by:1154 | |
Symbol 1070 Graphic | Used by:1154 | |
Symbol 1071 Graphic | Used by:1154 | |
Symbol 1072 Graphic | Used by:1154 | |
Symbol 1073 Graphic | Used by:1154 | |
Symbol 1074 Graphic | Used by:1154 | |
Symbol 1075 Graphic | Used by:1154 | |
Symbol 1076 Graphic | Used by:1154 | |
Symbol 1077 Graphic | Used by:1154 | |
Symbol 1078 Graphic | Used by:1154 | |
Symbol 1079 Graphic | Used by:1154 | |
Symbol 1080 Graphic | Used by:1154 | |
Symbol 1081 Graphic | Used by:1154 | |
Symbol 1082 Graphic | Used by:1154 | |
Symbol 1083 Graphic | Used by:1154 | |
Symbol 1084 Graphic | Used by:1154 | |
Symbol 1085 Graphic | Used by:1154 | |
Symbol 1086 Graphic | Used by:1154 | |
Symbol 1087 Graphic | Used by:1154 | |
Symbol 1088 Graphic | Used by:1154 | |
Symbol 1089 Graphic | Used by:1154 | |
Symbol 1090 Graphic | Used by:1154 | |
Symbol 1091 Graphic | Used by:1154 | |
Symbol 1092 Graphic | Used by:1154 | |
Symbol 1093 Graphic | Used by:1154 | |
Symbol 1094 Graphic | Used by:1154 | |
Symbol 1095 Graphic | Used by:1154 | |
Symbol 1096 Graphic | Used by:1154 | |
Symbol 1097 Graphic | Used by:1154 | |
Symbol 1098 Graphic | Used by:1154 | |
Symbol 1099 Graphic | Used by:1154 | |
Symbol 1100 Graphic | Used by:1154 | |
Symbol 1101 Graphic | Used by:1154 | |
Symbol 1102 Graphic | Used by:1154 | |
Symbol 1103 Graphic | Used by:1154 | |
Symbol 1104 Graphic | Used by:1154 | |
Symbol 1105 Graphic | Used by:1154 | |
Symbol 1106 Graphic | Used by:1154 | |
Symbol 1107 Graphic | Used by:1154 | |
Symbol 1108 Graphic | Used by:1154 | |
Symbol 1109 Graphic | Used by:1154 | |
Symbol 1110 Graphic | Used by:1154 | |
Symbol 1111 Graphic | Used by:1154 | |
Symbol 1112 Graphic | Used by:1154 | |
Symbol 1113 Graphic | Used by:1154 | |
Symbol 1114 Graphic | Used by:1154 | |
Symbol 1115 Graphic | Used by:1154 | |
Symbol 1116 Graphic | Used by:1154 | |
Symbol 1117 Graphic | Used by:1154 | |
Symbol 1118 Graphic | Used by:1154 | |
Symbol 1119 Graphic | Used by:1154 | |
Symbol 1120 Graphic | Used by:1154 | |
Symbol 1121 Graphic | Used by:1154 | |
Symbol 1122 Graphic | Used by:1154 | |
Symbol 1123 Graphic | Used by:1154 | |
Symbol 1124 Graphic | Used by:1154 | |
Symbol 1125 Graphic | Used by:1154 | |
Symbol 1126 Graphic | Used by:1154 | |
Symbol 1127 Graphic | Used by:1154 | |
Symbol 1128 Graphic | Used by:1154 | |
Symbol 1129 Graphic | Used by:1154 | |
Symbol 1130 Graphic | Used by:1154 | |
Symbol 1131 Graphic | Used by:1154 | |
Symbol 1132 Graphic | Used by:1154 | |
Symbol 1133 Graphic | Used by:1154 | |
Symbol 1134 Graphic | Used by:1154 | |
Symbol 1135 Graphic | Used by:1154 | |
Symbol 1136 Graphic | Used by:1154 | |
Symbol 1137 Graphic | Used by:1154 | |
Symbol 1138 Graphic | Used by:1154 | |
Symbol 1139 Graphic | Used by:1154 | |
Symbol 1140 Graphic | Used by:1154 | |
Symbol 1141 Graphic | Used by:1154 | |
Symbol 1142 Graphic | Used by:1154 | |
Symbol 1143 Graphic | Used by:1154 | |
Symbol 1144 Graphic | Used by:1154 | |
Symbol 1145 Graphic | Used by:1154 | |
Symbol 1146 Graphic | Used by:1154 | |
Symbol 1147 Graphic | Used by:1154 | |
Symbol 1148 Graphic | Used by:1154 | |
Symbol 1149 Graphic | Used by:1154 | |
Symbol 1150 Graphic | Used by:1154 | |
Symbol 1151 Graphic | Used by:1154 | |
Symbol 1152 Graphic | Used by:1154 | |
Symbol 1153 Graphic | Used by:1154 | |
Symbol 1154 MovieClip [fight_gun_fire] | Uses:1058 1060 1061 1038 1040 1042 1043 1045 1047 1048 1062 1063 1064 1065 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1050 1051 1052 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 | |
Symbol 1155 MovieClip [dive_encounter_3_intro] | Uses:46 59 | |
Symbol 1156 MovieClip [dive_encounter_2_intro] | Uses:46 59 | |
Symbol 1157 MovieClip [dive_encounter_1_intro] | Uses:46 59 | |
Symbol 1158 MovieClip [dive_encounter_3_lose] | Uses:46 59 | |
Symbol 1159 MovieClip [dive_encounter_2_lose] | Uses:46 59 | |
Symbol 1160 MovieClip [dive_encounter_1_lose] | Uses:46 59 | |
Symbol 1161 Graphic | Used by:1163 1170 | |
Symbol 1162 Graphic | Used by:1163 | |
Symbol 1163 MovieClip | Uses:48 50 52 54 56 58 1161 1162 | Used by:1171 1172 1173 |
Symbol 1164 Graphic | Used by:1165 | |
Symbol 1165 MovieClip | Uses:48 50 52 54 1164 58 | Used by:1171 1172 1173 |
Symbol 1166 Graphic | Used by:1171 1172 1173 | |
Symbol 1167 Graphic | Used by:1171 1172 1173 | |
Symbol 1168 Graphic | Used by:1171 1172 1173 | |
Symbol 1169 Graphic | Used by:1170 | |
Symbol 1170 MovieClip | Uses:48 50 52 54 1169 58 1161 56 | Used by:1171 1172 1173 |
Symbol 1171 MovieClip [dive_encounter_3_win] | Uses:46 59 1163 1165 1166 1167 1168 1170 | |
Symbol 1172 MovieClip [dive_encounter_2_win] | Uses:46 59 1163 1165 1166 1167 1168 1170 | |
Symbol 1173 MovieClip [dive_encounter_1_win] | Uses:46 59 1163 1165 1166 1167 1168 1170 | |
Symbol 1174 MovieClip [dive_encounter_3_idle] | Uses:46 59 | |
Symbol 1175 MovieClip [dive_encounter_2_idle] | Uses:46 59 | |
Symbol 1176 MovieClip [dive_encounter_1_idle] | Uses:46 59 | |
Symbol 1177 Graphic | Used by:1178 | |
Symbol 1178 MovieClip [dive_sea] | Uses:1177 | |
Symbol 1179 Graphic | Used by:1184 | |
Symbol 1180 Graphic | Used by:1184 | |
Symbol 1181 Graphic | Used by:1184 | |
Symbol 1182 Graphic | Used by:1184 | |
Symbol 1183 Graphic | Used by:1184 | |
Symbol 1184 MovieClip [lightning1] | Uses:1179 1180 1181 1182 1183 | |
Symbol 1185 Graphic | Used by:1188 | |
Symbol 1186 Graphic | Used by:1188 | |
Symbol 1187 Graphic | Used by:1188 | |
Symbol 1188 MovieClip [lightning2] | Uses:1185 1186 1187 | |
Symbol 1189 Graphic | Used by:1193 | |
Symbol 1190 Graphic | Used by:1193 | |
Symbol 1191 Graphic | Used by:1193 | |
Symbol 1192 Graphic | Used by:1193 | |
Symbol 1193 MovieClip [lightning3] | Uses:1189 1190 1191 1192 | |
Symbol 1194 Graphic | Used by:1195 | |
Symbol 1195 MovieClip | Uses:1194 | Used by:1197 |
Symbol 1196 Text | Uses:108 | Used by:1197 |
Symbol 1197 MovieClip [transition] | Uses:1195 1196 | |
Symbol 1198 Graphic | Used by:1199 | |
Symbol 1199 MovieClip [waves] | Uses:1198 | |
Symbol 1200 Graphic | Used by:1201 | |
Symbol 1201 MovieClip | Uses:1200 | Used by:1204 1205 1206 1207 1208 1209 |
Symbol 1202 Graphic | Used by:1203 | |
Symbol 1203 MovieClip | Uses:1202 | Used by:1204 1205 1206 1207 1208 1209 |
Symbol 1204 MovieClip [enemy_tiny] | Uses:1201 1203 | |
Symbol 1205 MovieClip [enemy_small] | Uses:1201 1203 | |
Symbol 1206 MovieClip [enemy_medium] | Uses:1201 1203 | |
Symbol 1207 MovieClip [enemy_big] | Uses:1201 1203 | |
Symbol 1208 MovieClip [enemy_boss] | Uses:1201 1203 | |
Symbol 1209 MovieClip [enemy_huge] | Uses:1201 1203 | |
Symbol 1210 Graphic | Used by:1220 | |
Symbol 1211 Graphic | Used by:1220 | |
Symbol 1212 Graphic | Used by:1220 | |
Symbol 1213 Graphic | Used by:1220 | |
Symbol 1214 Graphic | Used by:1220 | |
Symbol 1215 Graphic | Used by:1220 | |
Symbol 1216 Graphic | Used by:1220 | |
Symbol 1217 Graphic | Used by:1220 | |
Symbol 1218 Graphic | Used by:1220 | |
Symbol 1219 Graphic | Used by:1220 | |
Symbol 1220 MovieClip [storm_tiny] | Uses:981 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 993 994 995 996 997 | |
Symbol 1221 Graphic | Used by:1231 | |
Symbol 1222 Graphic | Used by:1231 | |
Symbol 1223 Graphic | Used by:1231 | |
Symbol 1224 Graphic | Used by:1231 | |
Symbol 1225 Graphic | Used by:1231 | |
Symbol 1226 Graphic | Used by:1231 | |
Symbol 1227 Graphic | Used by:1231 | |
Symbol 1228 Graphic | Used by:1231 | |
Symbol 1229 Graphic | Used by:1231 | |
Symbol 1230 Graphic | Used by:1231 | |
Symbol 1231 MovieClip [storm_small] | Uses:981 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 993 994 995 996 997 | |
Symbol 1232 Graphic | Used by:1233 | |
Symbol 1233 MovieClip [storm_medium] | Uses:981 1232 984 985 986 987 988 989 990 991 992 993 994 995 996 997 | |
Symbol 1234 Graphic | Used by:1244 | |
Symbol 1235 Graphic | Used by:1244 | |
Symbol 1236 Graphic | Used by:1244 | |
Symbol 1237 Graphic | Used by:1244 | |
Symbol 1238 Graphic | Used by:1244 | |
Symbol 1239 Graphic | Used by:1244 | |
Symbol 1240 Graphic | Used by:1244 | |
Symbol 1241 Graphic | Used by:1244 | |
Symbol 1242 Graphic | Used by:1244 | |
Symbol 1243 Graphic | Used by:1244 | |
Symbol 1244 MovieClip [storm_big] | Uses:981 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 993 994 995 996 997 | |
Symbol 1245 Graphic | Used by:1255 | |
Symbol 1246 Graphic | Used by:1255 | |
Symbol 1247 Graphic | Used by:1255 | |
Symbol 1248 Graphic | Used by:1255 | |
Symbol 1249 Graphic | Used by:1255 | |
Symbol 1250 Graphic | Used by:1255 | |
Symbol 1251 Graphic | Used by:1255 | |
Symbol 1252 Graphic | Used by:1255 | |
Symbol 1253 Graphic | Used by:1255 | |
Symbol 1254 Graphic | Used by:1255 | |
Symbol 1255 MovieClip [storm_huge] | Uses:981 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 993 994 995 996 997 | |
Symbol 1256 Graphic | Used by:1257 | |
Symbol 1257 MovieClip | Uses:1256 | Used by:1262 1263 1264 1265 1266 |
Symbol 1258 Graphic | Used by:1259 | |
Symbol 1259 MovieClip | Uses:1258 | Used by:1262 1263 1264 1265 1266 |
Symbol 1260 Graphic | Used by:1261 | |
Symbol 1261 MovieClip | Uses:1260 | Used by:1262 1263 1264 1265 1266 |
Symbol 1262 MovieClip [blip_huge] | Uses:1257 1259 1261 | |
Symbol 1263 MovieClip [blip_big] | Uses:1257 1259 1261 | |
Symbol 1264 MovieClip [blip_tiny] | Uses:1257 1259 1261 | |
Symbol 1265 MovieClip [blip_small] | Uses:1257 1259 1261 | |
Symbol 1266 MovieClip [blip_med] | Uses:1257 1259 1261 | |
Symbol 1267 Graphic | Used by:1268 | |
Symbol 1268 MovieClip [water] | Uses:1267 | |
Symbol 1269 Graphic | Used by:1272 | |
Symbol 1270 Text | Uses:108 | Used by:1272 |
Symbol 1271 Graphic | Used by:1272 | |
Symbol 1272 MovieClip [monitor] | Uses:1269 1270 1271 | |
Symbol 1273 Graphic | Used by:1274 | |
Symbol 1274 MovieClip | Uses:1273 | Used by:1335 |
Symbol 1275 Graphic | Used by:1335 | |
Symbol 1276 Graphic | Used by:1335 | |
Symbol 1277 Graphic | Used by:1335 | |
Symbol 1278 Graphic | Used by:1335 | |
Symbol 1279 Graphic | Used by:1335 | |
Symbol 1280 Graphic | Used by:1335 | |
Symbol 1281 Graphic | Used by:1335 | |
Symbol 1282 Graphic | Used by:1335 | |
Symbol 1283 Graphic | Used by:1335 | |
Symbol 1284 Graphic | Used by:1335 | |
Symbol 1285 Graphic | Used by:1335 | |
Symbol 1286 Graphic | Used by:1335 | |
Symbol 1287 Graphic | Used by:1335 | |
Symbol 1288 Graphic | Used by:1335 | |
Symbol 1289 Graphic | Used by:1335 | |
Symbol 1290 Graphic | Used by:1335 | |
Symbol 1291 Graphic | Used by:1335 | |
Symbol 1292 Graphic | Used by:1335 | |
Symbol 1293 Graphic | Used by:1335 | |
Symbol 1294 Graphic | Used by:1335 | |
Symbol 1295 Graphic | Used by:1335 | |
Symbol 1296 Graphic | Used by:1335 | |
Symbol 1297 Graphic | Used by:1335 | |
Symbol 1298 Graphic | Used by:1335 | |
Symbol 1299 Graphic | Used by:1335 | |
Symbol 1300 Graphic | Used by:1335 | |
Symbol 1301 Graphic | Used by:1335 | |
Symbol 1302 Graphic | Used by:1335 | |
Symbol 1303 Graphic | Used by:1335 | |
Symbol 1304 Graphic | Used by:1335 | |
Symbol 1305 Graphic | Used by:1335 | |
Symbol 1306 Graphic | Used by:1335 | |
Symbol 1307 Graphic | Used by:1335 | |
Symbol 1308 Graphic | Used by:1335 | |
Symbol 1309 Graphic | Used by:1335 | |
Symbol 1310 Graphic | Used by:1335 | |
Symbol 1311 Graphic | Used by:1335 | |
Symbol 1312 Graphic | Used by:1335 | |
Symbol 1313 Graphic | Used by:1335 | |
Symbol 1314 Graphic | Used by:1335 | |
Symbol 1315 Graphic | Used by:1335 | |
Symbol 1316 Graphic | Used by:1335 | |
Symbol 1317 Graphic | Used by:1335 | |
Symbol 1318 Graphic | Used by:1335 | |
Symbol 1319 Graphic | Used by:1335 | |
Symbol 1320 Graphic | Used by:1335 | |
Symbol 1321 Graphic | Used by:1335 | |
Symbol 1322 Graphic | Used by:1335 | |
Symbol 1323 Graphic | Used by:1335 | |
Symbol 1324 Graphic | Used by:1335 | |
Symbol 1325 Graphic | Used by:1335 | |
Symbol 1326 Graphic | Used by:1335 | |
Symbol 1327 Graphic | Used by:1335 | |
Symbol 1328 Graphic | Used by:1335 | |
Symbol 1329 Graphic | Used by:1335 | |
Symbol 1330 Graphic | Used by:1335 | |
Symbol 1331 Graphic | Used by:1335 | |
Symbol 1332 Graphic | Used by:1335 | |
Symbol 1333 Graphic | Used by:1335 | |
Symbol 1334 Graphic | Used by:1335 | |
Symbol 1335 MovieClip | Uses:1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 | Used by:1338 |
Symbol 1336 Graphic | Used by:1337 | |
Symbol 1337 MovieClip | Uses:1336 | Used by:1338 |
Symbol 1338 MovieClip [areaBoat] | Uses:1335 1337 | |
Symbol 1339 Graphic | Used by:1340 | |
Symbol 1340 MovieClip [course_arrow] | Uses:1339 | |
Symbol 1341 Graphic | Used by:1344 2940 2990 2991 | |
Symbol 1342 Font | Used by:1343 2939 2989 | |
Symbol 1343 Text | Uses:1342 | Used by:1344 |
Symbol 1344 MovieClip [unlockMapArea] | Uses:1341 1343 | |
Symbol 1345 Graphic | Used by:1347 | |
Symbol 1346 Text | Uses:3 | Used by:1347 |
Symbol 1347 MovieClip [calendar] | Uses:1345 1346 | |
Symbol 1348 Graphic | Used by:1350 | |
Symbol 1349 Graphic | Used by:1350 | |
Symbol 1350 MovieClip [map_area_2] | Uses:1348 842 1349 | |
Symbol 1351 Graphic | Used by:1353 | |
Symbol 1352 Graphic | Used by:1353 | |
Symbol 1353 MovieClip [map_area_3] | Uses:1351 843 1352 | |
Symbol 1354 Graphic | Used by:1356 | |
Symbol 1355 Graphic | Used by:1356 | |
Symbol 1356 MovieClip [map_area_4] | Uses:1354 844 1355 | |
Symbol 1357 Graphic | Used by:1359 | |
Symbol 1358 Graphic | Used by:1359 | |
Symbol 1359 MovieClip [map_area_5] | Uses:1357 845 1358 | |
Symbol 1360 Graphic | Used by:1362 | |
Symbol 1361 Graphic | Used by:1362 | |
Symbol 1362 MovieClip [map_area_6] | Uses:1360 846 1361 | |
Symbol 1363 Graphic | Used by:1365 | |
Symbol 1364 Graphic | Used by:1365 | |
Symbol 1365 MovieClip [map_area_7] | Uses:1363 847 1364 | |
Symbol 1366 Graphic | Used by:1368 | |
Symbol 1367 Graphic | Used by:1368 | |
Symbol 1368 MovieClip [map_area_8] | Uses:1366 848 1367 | |
Symbol 1369 Graphic | Used by:1371 | |
Symbol 1370 Graphic | Used by:1371 | |
Symbol 1371 MovieClip [map_area_9] | Uses:1369 849 1370 | |
Symbol 1372 Graphic | Used by:1373 | |
Symbol 1373 MovieClip [map_back] | Uses:1372 | |
Symbol 1374 Graphic | Used by:1375 | |
Symbol 1375 MovieClip [stormRadarBoat] | Uses:1374 | |
Symbol 1376 Graphic | Used by:1377 | |
Symbol 1377 MovieClip [stormometerglow] | Uses:1376 | |
Symbol 1378 Graphic | Used by:1381 | |
Symbol 1379 Text | Uses:108 | Used by:1381 |
Symbol 1380 Text | Uses:108 | Used by:1381 |
Symbol 1381 MovieClip [boat_interior] | Uses:1378 1379 1380 | |
Symbol 1382 Graphic | Used by:1383 | |
Symbol 1383 MovieClip [boat_wheel] | Uses:1382 | |
Symbol 1384 Graphic | Used by:1385 | |
Symbol 1385 MovieClip [storm_boatArrow] | Uses:1384 | |
Symbol 1386 Graphic | Used by:1387 | |
Symbol 1387 MovieClip [inv_item_319] | Uses:1386 | |
Symbol 1388 Graphic | Used by:1389 | |
Symbol 1389 MovieClip [inv_item_314] | Uses:1388 | |
Symbol 1390 Graphic | Used by:1391 | |
Symbol 1391 MovieClip [inv_item_313] | Uses:1390 | |
Symbol 1392 Graphic | Used by:1393 | |
Symbol 1393 MovieClip [inv_item_312] | Uses:1392 | |
Symbol 1394 Graphic | Used by:1395 | |
Symbol 1395 MovieClip [inv_item_327] | Uses:1394 | |
Symbol 1396 Graphic | Used by:1397 | |
Symbol 1397 MovieClip [inv_item_325] | Uses:1396 | |
Symbol 1398 Graphic | Used by:1399 | |
Symbol 1399 MovieClip [inv_item_324] | Uses:1398 | |
Symbol 1400 Graphic | Used by:1401 | |
Symbol 1401 MovieClip [inv_item_206] | Uses:1400 | |
Symbol 1402 Graphic | Used by:1403 | |
Symbol 1403 MovieClip [inv_item_207] | Uses:1402 | |
Symbol 1404 Graphic | Used by:1405 | |
Symbol 1405 MovieClip [inv_item_208] | Uses:1404 | |
Symbol 1406 Graphic | Used by:1407 | |
Symbol 1407 MovieClip [inv_item_209] | Uses:1406 | |
Symbol 1408 Graphic | Used by:1409 | |
Symbol 1409 MovieClip [inv_item_210] | Uses:1408 | |
Symbol 1410 Graphic | Used by:1411 | |
Symbol 1411 MovieClip [inv_item_220] | Uses:1410 | |
Symbol 1412 Graphic | Used by:1413 | |
Symbol 1413 MovieClip [inv_item_221] | Uses:1412 | |
Symbol 1414 Graphic | Used by:1415 | |
Symbol 1415 MovieClip [inv_item_222] | Uses:1414 | |
Symbol 1416 Graphic | Used by:1417 | |
Symbol 1417 MovieClip [inv_item_223] | Uses:1416 | |
Symbol 1418 Graphic | Used by:1419 | |
Symbol 1419 MovieClip [inv_item_224] | Uses:1418 | |
Symbol 1420 Graphic | Used by:1421 | |
Symbol 1421 MovieClip [inv_item_225] | Uses:1420 | |
Symbol 1422 Graphic | Used by:1423 | |
Symbol 1423 MovieClip [inv_item_226] | Uses:1422 | |
Symbol 1424 Graphic | Used by:1425 | |
Symbol 1425 MovieClip [inv_item_227] | Uses:1424 | |
Symbol 1426 Graphic | Used by:1427 | |
Symbol 1427 MovieClip [inv_item_228] | Uses:1426 | |
Symbol 1428 Graphic | Used by:1429 | |
Symbol 1429 MovieClip [inv_item_233] | Uses:1428 | |
Symbol 1430 Graphic | Used by:1431 | |
Symbol 1431 MovieClip [inv_item_234] | Uses:1430 | |
Symbol 1432 Graphic | Used by:1433 | |
Symbol 1433 MovieClip [inv_item_235] | Uses:1432 | |
Symbol 1434 Graphic | Used by:1435 | |
Symbol 1435 MovieClip [inv_item_236] | Uses:1434 | |
Symbol 1436 Graphic | Used by:1437 | |
Symbol 1437 MovieClip [inv_item_237] | Uses:1436 | |
Symbol 1438 Graphic | Used by:1439 | |
Symbol 1439 MovieClip [inv_item_238] | Uses:1438 | |
Symbol 1440 Graphic | Used by:1441 | |
Symbol 1441 MovieClip [inv_item_239] | Uses:1440 | |
Symbol 1442 Graphic | Used by:1443 | |
Symbol 1443 MovieClip [inv_item_240] | Uses:1442 | |
Symbol 1444 Graphic | Used by:1445 | |
Symbol 1445 MovieClip [inv_item_241] | Uses:1444 | |
Symbol 1446 Graphic | Used by:1447 | |
Symbol 1447 MovieClip [inv_item_245] | Uses:1446 | |
Symbol 1448 Graphic | Used by:1449 | |
Symbol 1449 MovieClip [inv_item_246] | Uses:1448 | |
Symbol 1450 Graphic | Used by:1451 | |
Symbol 1451 MovieClip [inv_item_247] | Uses:1450 | |
Symbol 1452 Graphic | Used by:1453 | |
Symbol 1453 MovieClip [inv_item_248] | Uses:1452 | |
Symbol 1454 Graphic | Used by:1455 | |
Symbol 1455 MovieClip [inv_item_249] | Uses:1454 | |
Symbol 1456 Graphic | Used by:1457 | |
Symbol 1457 MovieClip [inv_item_250] | Uses:1456 | |
Symbol 1458 Graphic | Used by:1459 | |
Symbol 1459 MovieClip [inv_item_251] | Uses:1458 | |
Symbol 1460 Graphic | Used by:1461 | |
Symbol 1461 MovieClip [inv_item_252] | Uses:1460 | |
Symbol 1462 Graphic | Used by:1463 | |
Symbol 1463 MovieClip [inv_item_253] | Uses:1462 | |
Symbol 1464 Graphic | Used by:1465 | |
Symbol 1465 MovieClip [inv_item_263] | Uses:1464 | |
Symbol 1466 Graphic | Used by:1467 | |
Symbol 1467 MovieClip [inv_item_264] | Uses:1466 | |
Symbol 1468 Graphic | Used by:1469 | |
Symbol 1469 MovieClip [inv_item_265] | Uses:1468 | |
Symbol 1470 Graphic | Used by:1471 | |
Symbol 1471 MovieClip [inv_item_266] | Uses:1470 | |
Symbol 1472 Graphic | Used by:1473 | |
Symbol 1473 MovieClip [inv_item_267] | Uses:1472 | |
Symbol 1474 Graphic | Used by:1475 | |
Symbol 1475 MovieClip [inv_item_268] | Uses:1474 | |
Symbol 1476 Graphic | Used by:1477 | |
Symbol 1477 MovieClip [inv_item_269] | Uses:1476 | |
Symbol 1478 Graphic | Used by:1479 | |
Symbol 1479 MovieClip [inv_item_270] | Uses:1478 | |
Symbol 1480 Graphic | Used by:1481 | |
Symbol 1481 MovieClip [inv_item_271] | Uses:1480 | |
Symbol 1482 Graphic | Used by:1483 | |
Symbol 1483 MovieClip [inv_item_275] | Uses:1482 | |
Symbol 1484 Graphic | Used by:1485 | |
Symbol 1485 MovieClip [inv_item_276] | Uses:1484 | |
Symbol 1486 Graphic | Used by:1487 | |
Symbol 1487 MovieClip [inv_item_277] | Uses:1486 | |
Symbol 1488 Graphic | Used by:1489 | |
Symbol 1489 MovieClip [inv_item_278] | Uses:1488 | |
Symbol 1490 Graphic | Used by:1491 | |
Symbol 1491 MovieClip [inv_item_279] | Uses:1490 | |
Symbol 1492 Graphic | Used by:1493 | |
Symbol 1493 MovieClip [inv_item_280] | Uses:1492 | |
Symbol 1494 Graphic | Used by:1495 | |
Symbol 1495 MovieClip [inv_item_281] | Uses:1494 | |
Symbol 1496 Graphic | Used by:1497 | |
Symbol 1497 MovieClip [inv_item_282] | Uses:1496 | |
Symbol 1498 Graphic | Used by:1499 | |
Symbol 1499 MovieClip [inv_item_283] | Uses:1498 | |
Symbol 1500 Graphic | Used by:1501 | |
Symbol 1501 MovieClip [inv_item_289] | Uses:1500 | |
Symbol 1502 Graphic | Used by:1503 | |
Symbol 1503 MovieClip [inv_item_290] | Uses:1502 | |
Symbol 1504 Graphic | Used by:1505 | |
Symbol 1505 MovieClip [inv_item_291] | Uses:1504 | |
Symbol 1506 Graphic | Used by:1507 | |
Symbol 1507 MovieClip [inv_item_292] | Uses:1506 | |
Symbol 1508 Graphic | Used by:1509 | |
Symbol 1509 MovieClip [inv_item_293] | Uses:1508 | |
Symbol 1510 Graphic | Used by:1511 | |
Symbol 1511 MovieClip [inv_item_294] | Uses:1510 | |
Symbol 1512 Graphic | Used by:1513 | |
Symbol 1513 MovieClip [inv_item_295] | Uses:1512 | |
Symbol 1514 Graphic | Used by:1515 | |
Symbol 1515 MovieClip [inv_item_296] | Uses:1514 | |
Symbol 1516 Graphic | Used by:1517 | |
Symbol 1517 MovieClip [inv_item_297] | Uses:1516 | |
Symbol 1518 Graphic | Used by:1519 | |
Symbol 1519 MovieClip [inv_item_322] | Uses:1518 | |
Symbol 1520 Graphic | Used by:1521 | |
Symbol 1521 MovieClip [inv_item_323] | Uses:1520 | |
Symbol 1522 Graphic | Used by:1523 | |
Symbol 1523 MovieClip [inv_item_326] | Uses:1522 | |
Symbol 1524 Graphic | Used by:1525 | |
Symbol 1525 MovieClip [inv_item_332] | Uses:1524 | |
Symbol 1526 Graphic | Used by:1527 | |
Symbol 1527 MovieClip [inv_item_333] | Uses:1526 | |
Symbol 1528 Graphic | Used by:1529 | |
Symbol 1529 MovieClip [inv_item_334] | Uses:1528 | |
Symbol 1530 Graphic | Used by:1531 | |
Symbol 1531 MovieClip [inv_item_335] | Uses:1530 | |
Symbol 1532 Graphic | Used by:1533 | |
Symbol 1533 MovieClip [inv_item_336] | Uses:1532 | |
Symbol 1534 Graphic | Used by:1535 | |
Symbol 1535 MovieClip [inv_item_337] | Uses:1534 | |
Symbol 1536 Graphic | Used by:1537 | |
Symbol 1537 MovieClip [inv_item_338] | Uses:1536 | |
Symbol 1538 Graphic | Used by:1539 | |
Symbol 1539 MovieClip [inv_item_339] | Uses:1538 | |
Symbol 1540 Graphic | Used by:1541 | |
Symbol 1541 MovieClip [inv_item_340] | Uses:1540 | |
Symbol 1542 Graphic | Used by:1543 | |
Symbol 1543 MovieClip [inv_item_344] | Uses:1542 | |
Symbol 1544 Graphic | Used by:1545 | |
Symbol 1545 MovieClip [inv_item_345] | Uses:1544 | |
Symbol 1546 Graphic | Used by:1547 | |
Symbol 1547 MovieClip [inv_item_346] | Uses:1546 | |
Symbol 1548 Graphic | Used by:1549 | |
Symbol 1549 MovieClip [inv_item_347] | Uses:1548 | |
Symbol 1550 Graphic | Used by:1551 | |
Symbol 1551 MovieClip [inv_item_348] | Uses:1550 | |
Symbol 1552 Graphic | Used by:1553 | |
Symbol 1553 MovieClip [inv_item_349] | Uses:1552 | |
Symbol 1554 Graphic | Used by:1555 | |
Symbol 1555 MovieClip [inv_item_350] | Uses:1554 | |
Symbol 1556 Graphic | Used by:1557 | |
Symbol 1557 MovieClip [inv_item_351] | Uses:1556 | |
Symbol 1558 Graphic | Used by:1559 | |
Symbol 1559 MovieClip [inv_item_352] | Uses:1558 | |
Symbol 1560 Graphic | Used by:1561 | |
Symbol 1561 MovieClip [inv_item_362] | Uses:1560 | |
Symbol 1562 Graphic | Used by:1563 | |
Symbol 1563 MovieClip [inv_item_363] | Uses:1562 | |
Symbol 1564 Graphic | Used by:1565 | |
Symbol 1565 MovieClip [inv_item_364] | Uses:1564 | |
Symbol 1566 Graphic | Used by:1567 | |
Symbol 1567 MovieClip [inv_item_365] | Uses:1566 | |
Symbol 1568 Graphic | Used by:1569 | |
Symbol 1569 MovieClip [inv_item_366] | Uses:1568 | |
Symbol 1570 Graphic | Used by:1571 | |
Symbol 1571 MovieClip [inv_item_367] | Uses:1570 | |
Symbol 1572 Graphic | Used by:1573 | |
Symbol 1573 MovieClip [inv_item_368] | Uses:1572 | |
Symbol 1574 Graphic | Used by:1575 | |
Symbol 1575 MovieClip [inv_item_369] | Uses:1574 | |
Symbol 1576 Graphic | Used by:1577 | |
Symbol 1577 MovieClip [inv_item_370] | Uses:1576 | |
Symbol 1578 Graphic | Used by:1579 | |
Symbol 1579 MovieClip [inv_item_376] | Uses:1578 | |
Symbol 1580 Graphic | Used by:1581 | |
Symbol 1581 MovieClip [inv_item_377] | Uses:1580 | |
Symbol 1582 Graphic | Used by:1583 | |
Symbol 1583 MovieClip [inv_item_378] | Uses:1582 | |
Symbol 1584 Graphic | Used by:1585 | |
Symbol 1585 MovieClip [inv_item_379] | Uses:1584 | |
Symbol 1586 Graphic | Used by:1587 | |
Symbol 1587 MovieClip [inv_item_380] | Uses:1586 | |
Symbol 1588 Graphic | Used by:1589 | |
Symbol 1589 MovieClip [inv_item_381] | Uses:1588 | |
Symbol 1590 Graphic | Used by:1591 | |
Symbol 1591 MovieClip [inv_item_382] | Uses:1590 | |
Symbol 1592 Graphic | Used by:1593 | |
Symbol 1593 MovieClip [inv_item_383] | Uses:1592 | |
Symbol 1594 Graphic | Used by:1595 | |
Symbol 1595 MovieClip [inv_item_384] | Uses:1594 | |
Symbol 1596 Graphic | Used by:1597 | |
Symbol 1597 MovieClip [inv_item_388] | Uses:1596 | |
Symbol 1598 Graphic | Used by:1599 | |
Symbol 1599 MovieClip [inv_item_389] | Uses:1598 | |
Symbol 1600 Graphic | Used by:1601 | |
Symbol 1601 MovieClip [inv_item_390] | Uses:1600 | |
Symbol 1602 Graphic | Used by:1603 | |
Symbol 1603 MovieClip [inv_item_391] | Uses:1602 | |
Symbol 1604 Graphic | Used by:1605 | |
Symbol 1605 MovieClip [inv_item_392] | Uses:1604 | |
Symbol 1606 Graphic | Used by:1607 | |
Symbol 1607 MovieClip [inv_item_393] | Uses:1606 | |
Symbol 1608 Graphic | Used by:1609 | |
Symbol 1609 MovieClip [inv_item_394] | Uses:1608 | |
Symbol 1610 Graphic | Used by:1611 | |
Symbol 1611 MovieClip [inv_item_395] | Uses:1610 | |
Symbol 1612 Graphic | Used by:1613 | |
Symbol 1613 MovieClip [inv_item_396] | Uses:1612 | |
Symbol 1614 Graphic | Used by:1615 | |
Symbol 1615 MovieClip [inv_item_406] | Uses:1614 | |
Symbol 1616 Graphic | Used by:1617 | |
Symbol 1617 MovieClip [inv_item_407] | Uses:1616 | |
Symbol 1618 Graphic | Used by:1619 | |
Symbol 1619 MovieClip [inv_item_408] | Uses:1618 | |
Symbol 1620 Graphic | Used by:1621 | |
Symbol 1621 MovieClip [inv_item_409] | Uses:1620 | |
Symbol 1622 Graphic | Used by:1623 | |
Symbol 1623 MovieClip [inv_item_410] | Uses:1622 | |
Symbol 1624 Graphic | Used by:1625 | |
Symbol 1625 MovieClip [inv_item_411] | Uses:1624 | |
Symbol 1626 Graphic | Used by:1627 | |
Symbol 1627 MovieClip [inv_item_412] | Uses:1626 | |
Symbol 1628 Graphic | Used by:1629 | |
Symbol 1629 MovieClip [inv_item_413] | Uses:1628 | |
Symbol 1630 Graphic | Used by:1631 | |
Symbol 1631 MovieClip [inv_item_414] | Uses:1630 | |
Symbol 1632 Graphic | Used by:1633 | |
Symbol 1633 MovieClip [inv_item_418] | Uses:1632 | |
Symbol 1634 Graphic | Used by:1635 | |
Symbol 1635 MovieClip [inv_item_419] | Uses:1634 | |
Symbol 1636 Graphic | Used by:1637 | |
Symbol 1637 MovieClip [inv_item_420] | Uses:1636 | |
Symbol 1638 Graphic | Used by:1639 | |
Symbol 1639 MovieClip [inv_item_421] | Uses:1638 | |
Symbol 1640 Graphic | Used by:1641 | |
Symbol 1641 MovieClip [inv_item_422] | Uses:1640 | |
Symbol 1642 Graphic | Used by:1643 | |
Symbol 1643 MovieClip [inv_item_423] | Uses:1642 | |
Symbol 1644 Graphic | Used by:1645 | |
Symbol 1645 MovieClip [inv_item_424] | Uses:1644 | |
Symbol 1646 Graphic | Used by:1647 | |
Symbol 1647 MovieClip [inv_item_425] | Uses:1646 | |
Symbol 1648 Graphic | Used by:1649 | |
Symbol 1649 MovieClip [inv_item_426] | Uses:1648 | |
Symbol 1650 Graphic | Used by:1651 | |
Symbol 1651 MovieClip [inv_item_431] | Uses:1650 | |
Symbol 1652 Graphic | Used by:1653 | |
Symbol 1653 MovieClip [inv_item_432] | Uses:1652 | |
Symbol 1654 Graphic | Used by:1655 | |
Symbol 1655 MovieClip [inv_item_433] | Uses:1654 | |
Symbol 1656 Graphic | Used by:1657 | |
Symbol 1657 MovieClip [inv_item_434] | Uses:1656 | |
Symbol 1658 Graphic | Used by:1659 | |
Symbol 1659 MovieClip [inv_item_435] | Uses:1658 | |
Symbol 1660 Graphic | Used by:1661 | |
Symbol 1661 MovieClip [inv_item_436] | Uses:1660 | |
Symbol 1662 Graphic | Used by:1663 | |
Symbol 1663 MovieClip [inv_item_437] | Uses:1662 | |
Symbol 1664 Graphic | Used by:1665 | |
Symbol 1665 MovieClip [inv_item_438] | Uses:1664 | |
Symbol 1666 Graphic | Used by:1667 | |
Symbol 1667 MovieClip [inv_item_439] | Uses:1666 | |
Symbol 1668 Graphic | Used by:1669 | |
Symbol 1669 MovieClip [inv_item_443] | Uses:1668 | |
Symbol 1670 Graphic | Used by:1671 | |
Symbol 1671 MovieClip [inv_item_444] | Uses:1670 | |
Symbol 1672 Graphic | Used by:1673 | |
Symbol 1673 MovieClip [inv_item_445] | Uses:1672 | |
Symbol 1674 Graphic | Used by:1675 | |
Symbol 1675 MovieClip [inv_item_446] | Uses:1674 | |
Symbol 1676 Graphic | Used by:1677 | |
Symbol 1677 MovieClip [inv_item_447] | Uses:1676 | |
Symbol 1678 Graphic | Used by:1679 | |
Symbol 1679 MovieClip [inv_item_448] | Uses:1678 | |
Symbol 1680 Graphic | Used by:1681 | |
Symbol 1681 MovieClip [inv_item_449] | Uses:1680 | |
Symbol 1682 Graphic | Used by:1683 | |
Symbol 1683 MovieClip [inv_item_450] | Uses:1682 | |
Symbol 1684 Graphic | Used by:1685 | |
Symbol 1685 MovieClip [inv_item_451] | Uses:1684 | |
Symbol 1686 Graphic | Used by:1687 | |
Symbol 1687 MovieClip [inv_item_455] | Uses:1686 | |
Symbol 1688 Graphic | Used by:1689 | |
Symbol 1689 MovieClip [inv_item_456] | Uses:1688 | |
Symbol 1690 Graphic | Used by:1691 | |
Symbol 1691 MovieClip [inv_item_457] | Uses:1690 | |
Symbol 1692 Graphic | Used by:1693 | |
Symbol 1693 MovieClip [inv_item_458] | Uses:1692 | |
Symbol 1694 Graphic | Used by:1695 | |
Symbol 1695 MovieClip [inv_item_459] | Uses:1694 | |
Symbol 1696 Graphic | Used by:1697 | |
Symbol 1697 MovieClip [inv_item_460] | Uses:1696 | |
Symbol 1698 Graphic | Used by:1699 | |
Symbol 1699 MovieClip [inv_item_461] | Uses:1698 | |
Symbol 1700 Graphic | Used by:1701 | |
Symbol 1701 MovieClip [inv_item_462] | Uses:1700 | |
Symbol 1702 Graphic | Used by:1703 | |
Symbol 1703 MovieClip [inv_item_463] | Uses:1702 | |
Symbol 1704 Graphic | Used by:1705 | |
Symbol 1705 MovieClip [inv_item_176] | Uses:1704 | |
Symbol 1706 Graphic | Used by:1707 | |
Symbol 1707 MovieClip [inv_item_177] | Uses:1706 | |
Symbol 1708 Graphic | Used by:1709 | |
Symbol 1709 MovieClip [inv_item_178] | Uses:1708 | |
Symbol 1710 Graphic | Used by:1711 | |
Symbol 1711 MovieClip [inv_item_179] | Uses:1710 | |
Symbol 1712 Graphic | Used by:1713 | |
Symbol 1713 MovieClip [inv_item_180] | Uses:1712 | |
Symbol 1714 Graphic | Used by:1715 | |
Symbol 1715 MovieClip [inv_item_181] | Uses:1714 | |
Symbol 1716 Graphic | Used by:1717 | |
Symbol 1717 MovieClip [inv_item_182] | Uses:1716 | |
Symbol 1718 Graphic | Used by:1719 | |
Symbol 1719 MovieClip [inv_item_183] | Uses:1718 | |
Symbol 1720 Graphic | Used by:1721 | |
Symbol 1721 MovieClip [inv_item_184] | Uses:1720 | |
Symbol 1722 Graphic | Used by:1723 | |
Symbol 1723 MovieClip [inv_item_190] | Uses:1722 | |
Symbol 1724 Graphic | Used by:1725 | |
Symbol 1725 MovieClip [inv_item_191] | Uses:1724 | |
Symbol 1726 Graphic | Used by:1727 | |
Symbol 1727 MovieClip [inv_item_192] | Uses:1726 | |
Symbol 1728 Graphic | Used by:1729 | |
Symbol 1729 MovieClip [inv_item_193] | Uses:1728 | |
Symbol 1730 Graphic | Used by:1731 | |
Symbol 1731 MovieClip [inv_item_194] | Uses:1730 | |
Symbol 1732 Graphic | Used by:1733 | |
Symbol 1733 MovieClip [inv_item_195] | Uses:1732 | |
Symbol 1734 Graphic | Used by:1735 | |
Symbol 1735 MovieClip [inv_item_196] | Uses:1734 | |
Symbol 1736 Graphic | Used by:1737 | |
Symbol 1737 MovieClip [inv_item_197] | Uses:1736 | |
Symbol 1738 Graphic | Used by:1739 | |
Symbol 1739 MovieClip [inv_item_198] | Uses:1738 | |
Symbol 1740 Graphic | Used by:1741 | |
Symbol 1741 MovieClip [inv_item_202] | Uses:1740 | |
Symbol 1742 Graphic | Used by:1743 | |
Symbol 1743 MovieClip [inv_item_203] | Uses:1742 | |
Symbol 1744 Graphic | Used by:1745 | |
Symbol 1745 MovieClip [inv_item_204] | Uses:1744 | |
Symbol 1746 Graphic | Used by:1747 | |
Symbol 1747 MovieClip [inv_item_205] | Uses:1746 | |
Symbol 1748 Graphic | Used by:1749 | |
Symbol 1749 MovieClip [inv_item_307] | Uses:1748 | |
Symbol 1750 Graphic | Used by:1751 | |
Symbol 1751 MovieClip [inv_item_308] | Uses:1750 | |
Symbol 1752 Graphic | Used by:1753 | |
Symbol 1753 MovieClip [inv_item_309] | Uses:1752 | |
Symbol 1754 Graphic | Used by:1755 | |
Symbol 1755 MovieClip [inv_item_311] | Uses:1754 | |
Symbol 1756 Graphic | Used by:1757 | |
Symbol 1757 MovieClip [inv_item_310] | Uses:1756 | |
Symbol 1758 Graphic | Used by:1759 | |
Symbol 1759 MovieClip [inv_item_315] | Uses:1758 | |
Symbol 1760 Graphic | Used by:1761 | |
Symbol 1761 MovieClip [inv_item_320] | Uses:1760 | |
Symbol 1762 Graphic | Used by:1763 | |
Symbol 1763 MovieClip [inv_item_321] | Uses:1762 | |
Symbol 1764 Graphic | Used by:1765 | |
Symbol 1765 MovieClip [inv_item_136] | Uses:1764 | |
Symbol 1766 Graphic | Used by:1767 | |
Symbol 1767 MovieClip [inv_item_137] | Uses:1766 | |
Symbol 1768 Graphic | Used by:1769 | |
Symbol 1769 MovieClip [inv_item_138] | Uses:1768 | |
Symbol 1770 Graphic | Used by:1771 | |
Symbol 1771 MovieClip [inv_item_139] | Uses:1770 | |
Symbol 1772 Graphic | Used by:1773 | |
Symbol 1773 MovieClip [inv_item_140] | Uses:1772 | |
Symbol 1774 Graphic | Used by:1775 | |
Symbol 1775 MovieClip [inv_item_141] | Uses:1774 | |
Symbol 1776 Graphic | Used by:1777 | |
Symbol 1777 MovieClip [inv_item_146] | Uses:1776 | |
Symbol 1778 Graphic | Used by:1779 | |
Symbol 1779 MovieClip [inv_item_147] | Uses:1778 | |
Symbol 1780 Graphic | Used by:1781 | |
Symbol 1781 MovieClip [inv_item_148] | Uses:1780 | |
Symbol 1782 Graphic | Used by:1783 | |
Symbol 1783 MovieClip [inv_item_149] | Uses:1782 | |
Symbol 1784 Graphic | Used by:1785 | |
Symbol 1785 MovieClip [inv_item_150] | Uses:1784 | |
Symbol 1786 Graphic | Used by:1787 | |
Symbol 1787 MovieClip [inv_item_151] | Uses:1786 | |
Symbol 1788 Graphic | Used by:1789 | |
Symbol 1789 MovieClip [inv_item_152] | Uses:1788 | |
Symbol 1790 Graphic | Used by:1791 | |
Symbol 1791 MovieClip [inv_item_153] | Uses:1790 | |
Symbol 1792 Graphic | Used by:1793 | |
Symbol 1793 MovieClip [inv_item_154] | Uses:1792 | |
Symbol 1794 Graphic | Used by:1795 | |
Symbol 1795 MovieClip [inv_item_164] | Uses:1794 | |
Symbol 1796 Graphic | Used by:1797 | |
Symbol 1797 MovieClip [inv_item_165] | Uses:1796 | |
Symbol 1798 Graphic | Used by:1799 | |
Symbol 1799 MovieClip [inv_item_166] | Uses:1798 | |
Symbol 1800 Graphic | Used by:1801 | |
Symbol 1801 MovieClip [inv_item_167] | Uses:1800 | |
Symbol 1802 Graphic | Used by:1803 | |
Symbol 1803 MovieClip [inv_item_168] | Uses:1802 | |
Symbol 1804 Graphic | Used by:1805 | |
Symbol 1805 MovieClip [inv_item_169] | Uses:1804 | |
Symbol 1806 Graphic | Used by:1807 | |
Symbol 1807 MovieClip [inv_item_170] | Uses:1806 | |
Symbol 1808 Graphic | Used by:1809 | |
Symbol 1809 MovieClip [inv_item_171] | Uses:1808 | |
Symbol 1810 Graphic | Used by:1811 | |
Symbol 1811 MovieClip [inv_item_172] | Uses:1810 | |
Symbol 1812 Graphic | Used by:1813 | |
Symbol 1813 MovieClip [inv_item_121] | Uses:1812 | |
Symbol 1814 Graphic | Used by:1815 | |
Symbol 1815 MovieClip [inv_item_122] | Uses:1814 | |
Symbol 1816 Graphic | Used by:1817 | |
Symbol 1817 MovieClip [inv_item_123] | Uses:1816 | |
Symbol 1818 Graphic | Used by:1819 | |
Symbol 1819 MovieClip [inv_item_124] | Uses:1818 | |
Symbol 1820 Graphic | Used by:1821 | |
Symbol 1821 MovieClip [inv_item_125] | Uses:1820 | |
Symbol 1822 Graphic | Used by:1823 | |
Symbol 1823 MovieClip [inv_item_126] | Uses:1822 | |
Symbol 1824 Graphic | Used by:1825 | |
Symbol 1825 MovieClip [inv_item_127] | Uses:1824 | |
Symbol 1826 Graphic | Used by:1827 | |
Symbol 1827 MovieClip [inv_item_128] | Uses:1826 | |
Symbol 1828 Graphic | Used by:1829 | |
Symbol 1829 MovieClip [inv_item_129] | Uses:1828 | |
Symbol 1830 Graphic | Used by:1831 | |
Symbol 1831 MovieClip [inv_item_133] | Uses:1830 | |
Symbol 1832 Graphic | Used by:1833 | |
Symbol 1833 MovieClip [inv_item_134] | Uses:1832 | |
Symbol 1834 Graphic | Used by:1835 | |
Symbol 1835 MovieClip [inv_item_135] | Uses:1834 | |
Symbol 1836 Graphic | Used by:1837 | |
Symbol 1837 MovieClip [inv_item_91] | Uses:1836 | |
Symbol 1838 Graphic | Used by:1839 | |
Symbol 1839 MovieClip [inv_item_92] | Uses:1838 | |
Symbol 1840 Graphic | Used by:1841 | |
Symbol 1841 MovieClip [inv_item_93] | Uses:1840 | |
Symbol 1842 Graphic | Used by:1843 | |
Symbol 1843 MovieClip [inv_item_94] | Uses:1842 | |
Symbol 1844 Graphic | Used by:1845 | |
Symbol 1845 MovieClip [inv_item_95] | Uses:1844 | |
Symbol 1846 Graphic | Used by:1847 | |
Symbol 1847 MovieClip [inv_item_96] | Uses:1846 | |
Symbol 1848 Graphic | Used by:1849 | |
Symbol 1849 MovieClip [inv_item_97] | Uses:1848 | |
Symbol 1850 Graphic | Used by:1851 | |
Symbol 1851 MovieClip [inv_item_98] | Uses:1850 | |
Symbol 1852 Graphic | Used by:1853 | |
Symbol 1853 MovieClip [inv_item_99] | Uses:1852 | |
Symbol 1854 Graphic | Used by:1855 | |
Symbol 1855 MovieClip [inv_item_103] | Uses:1854 | |
Symbol 1856 Graphic | Used by:1857 | |
Symbol 1857 MovieClip [inv_item_104] | Uses:1856 | |
Symbol 1858 Graphic | Used by:1859 | |
Symbol 1859 MovieClip [inv_item_105] | Uses:1858 | |
Symbol 1860 Graphic | Used by:1861 | |
Symbol 1861 MovieClip [inv_item_106] | Uses:1860 | |
Symbol 1862 Graphic | Used by:1863 | |
Symbol 1863 MovieClip [inv_item_107] | Uses:1862 | |
Symbol 1864 Graphic | Used by:1865 | |
Symbol 1865 MovieClip [inv_item_108] | Uses:1864 | |
Symbol 1866 Graphic | Used by:1867 | |
Symbol 1867 MovieClip [inv_item_109] | Uses:1866 | |
Symbol 1868 Graphic | Used by:1869 | |
Symbol 1869 MovieClip [inv_item_110] | Uses:1868 | |
Symbol 1870 Graphic | Used by:1871 | |
Symbol 1871 MovieClip [inv_item_111] | Uses:1870 | |
Symbol 1872 Graphic | Used by:1873 | |
Symbol 1873 MovieClip [inv_item_4] | Uses:1872 | |
Symbol 1874 Graphic | Used by:1875 | |
Symbol 1875 MovieClip [inv_item_7] | Uses:1874 | |
Symbol 1876 Graphic | Used by:1877 | |
Symbol 1877 MovieClip [inv_item_12] | Uses:1876 | |
Symbol 1878 Graphic | Used by:1879 | |
Symbol 1879 MovieClip [inv_item_6] | Uses:1878 | |
Symbol 1880 Graphic | Used by:1881 | |
Symbol 1881 MovieClip [inv_item_8] | Uses:1880 | |
Symbol 1882 Graphic | Used by:1883 | |
Symbol 1883 MovieClip [inv_item_11] | Uses:1882 | |
Symbol 1884 Graphic | Used by:1885 | |
Symbol 1885 MovieClip [inv_item_5] | Uses:1884 | |
Symbol 1886 Graphic | Used by:1887 | |
Symbol 1887 MovieClip [inv_item_9] | Uses:1886 | |
Symbol 1888 Graphic | Used by:1889 | |
Symbol 1889 MovieClip [inv_item_10] | Uses:1888 | |
Symbol 1890 Graphic | Used by:1891 | |
Symbol 1891 MovieClip [inv_item_22] | Uses:1890 | |
Symbol 1892 Graphic | Used by:1893 | |
Symbol 1893 MovieClip [inv_item_23] | Uses:1892 | |
Symbol 1894 Graphic | Used by:1895 | |
Symbol 1895 MovieClip [inv_item_24] | Uses:1894 | |
Symbol 1896 Graphic | Used by:1897 | |
Symbol 1897 MovieClip [inv_item_25] | Uses:1896 | |
Symbol 1898 Graphic | Used by:1899 | |
Symbol 1899 MovieClip [inv_item_26] | Uses:1898 | |
Symbol 1900 Graphic | Used by:1901 | |
Symbol 1901 MovieClip [inv_item_27] | Uses:1900 | |
Symbol 1902 Graphic | Used by:1903 | |
Symbol 1903 MovieClip [inv_item_28] | Uses:1902 | |
Symbol 1904 Graphic | Used by:1905 | |
Symbol 1905 MovieClip [inv_item_29] | Uses:1904 | |
Symbol 1906 Graphic | Used by:1907 | |
Symbol 1907 MovieClip [inv_item_30] | Uses:1906 | |
Symbol 1908 Graphic | Used by:1909 | |
Symbol 1909 MovieClip [inv_item_34] | Uses:1908 | |
Symbol 1910 Graphic | Used by:1911 | |
Symbol 1911 MovieClip [inv_item_35] | Uses:1910 | |
Symbol 1912 Graphic | Used by:1913 | |
Symbol 1913 MovieClip [inv_item_36] | Uses:1912 | |
Symbol 1914 Graphic | Used by:1915 | |
Symbol 1915 MovieClip [inv_item_37] | Uses:1914 | |
Symbol 1916 Graphic | Used by:1917 | |
Symbol 1917 MovieClip [inv_item_38] | Uses:1916 | |
Symbol 1918 Graphic | Used by:1919 | |
Symbol 1919 MovieClip [inv_item_39] | Uses:1918 | |
Symbol 1920 Graphic | Used by:1921 | |
Symbol 1921 MovieClip [inv_item_40] | Uses:1920 | |
Symbol 1922 Graphic | Used by:1923 | |
Symbol 1923 MovieClip [inv_item_41] | Uses:1922 | |
Symbol 1924 Graphic | Used by:1925 | |
Symbol 1925 MovieClip [inv_item_42] | Uses:1924 | |
Symbol 1926 Graphic | Used by:1927 | |
Symbol 1927 MovieClip [inv_item_47] | Uses:1926 | |
Symbol 1928 Graphic | Used by:1929 | |
Symbol 1929 MovieClip [inv_item_48] | Uses:1928 | |
Symbol 1930 Graphic | Used by:1931 | |
Symbol 1931 MovieClip [inv_item_49] | Uses:1930 | |
Symbol 1932 Graphic | Used by:1933 | |
Symbol 1933 MovieClip [inv_item_50] | Uses:1932 | |
Symbol 1934 Graphic | Used by:1935 | |
Symbol 1935 MovieClip [inv_item_51] | Uses:1934 | |
Symbol 1936 Graphic | Used by:1937 | |
Symbol 1937 MovieClip [inv_item_52] | Uses:1936 | |
Symbol 1938 Graphic | Used by:1939 | |
Symbol 1939 MovieClip [inv_item_53] | Uses:1938 | |
Symbol 1940 Graphic | Used by:1941 | |
Symbol 1941 MovieClip [inv_item_54] | Uses:1940 | |
Symbol 1942 Graphic | Used by:1943 | |
Symbol 1943 MovieClip [inv_item_55] | Uses:1942 | |
Symbol 1944 Graphic | Used by:1945 | |
Symbol 1945 MovieClip [inv_item_59] | Uses:1944 | |
Symbol 1946 Graphic | Used by:1947 | |
Symbol 1947 MovieClip [inv_item_60] | Uses:1946 | |
Symbol 1948 Graphic | Used by:1949 | |
Symbol 1949 MovieClip [inv_item_61] | Uses:1948 | |
Symbol 1950 Graphic | Used by:1951 | |
Symbol 1951 MovieClip [inv_item_62] | Uses:1950 | |
Symbol 1952 Graphic | Used by:1953 | |
Symbol 1953 MovieClip [inv_item_63] | Uses:1952 | |
Symbol 1954 Graphic | Used by:1955 | |
Symbol 1955 MovieClip [inv_item_64] | Uses:1954 | |
Symbol 1956 Graphic | Used by:1957 | |
Symbol 1957 MovieClip [inv_item_65] | Uses:1956 | |
Symbol 1958 Graphic | Used by:1959 | |
Symbol 1959 MovieClip [inv_item_66] | Uses:1958 | |
Symbol 1960 Graphic | Used by:1961 | |
Symbol 1961 MovieClip [inv_item_67] | Uses:1960 | |
Symbol 1962 Graphic | Used by:1963 | |
Symbol 1963 MovieClip [inv_item_77] | Uses:1962 | |
Symbol 1964 Graphic | Used by:1965 | |
Symbol 1965 MovieClip [inv_item_78] | Uses:1964 | |
Symbol 1966 Graphic | Used by:1967 | |
Symbol 1967 MovieClip [inv_item_79] | Uses:1966 | |
Symbol 1968 Graphic | Used by:1969 | |
Symbol 1969 MovieClip [inv_item_80] | Uses:1968 | |
Symbol 1970 Graphic | Used by:1971 | |
Symbol 1971 MovieClip [inv_item_81] | Uses:1970 | |
Symbol 1972 Graphic | Used by:1973 | |
Symbol 1973 MovieClip [inv_item_82] | Uses:1972 | |
Symbol 1974 Graphic | Used by:1975 | |
Symbol 1975 MovieClip [inv_item_83] | Uses:1974 | |
Symbol 1976 Graphic | Used by:1977 | |
Symbol 1977 MovieClip [inv_item_84] | Uses:1976 | |
Symbol 1978 Graphic | Used by:1979 | |
Symbol 1979 MovieClip [inv_item_85] | Uses:1978 | |
Symbol 1980 Graphic | Used by:1981 | |
Symbol 1981 MovieClip [inv_item_2] | Uses:1980 | |
Symbol 1982 Graphic | Used by:1983 | |
Symbol 1983 MovieClip [inv_item_3] | Uses:1982 | |
Symbol 1984 Graphic | Used by:1985 | |
Symbol 1985 MovieClip [inv_item_1] | Uses:1984 | |
Symbol 1986 Graphic | Used by:1987 | |
Symbol 1987 MovieClip [inv_icon_153] | Uses:1986 | |
Symbol 1988 Graphic | Used by:1989 | |
Symbol 1989 MovieClip [inv_icon_206] | Uses:1988 | |
Symbol 1990 Graphic | Used by:1991 | |
Symbol 1991 MovieClip [inv_icon_207] | Uses:1990 | |
Symbol 1992 Graphic | Used by:1993 | |
Symbol 1993 MovieClip [inv_icon_208] | Uses:1992 | |
Symbol 1994 Graphic | Used by:1995 | |
Symbol 1995 MovieClip [inv_icon_209] | Uses:1994 | |
Symbol 1996 Graphic | Used by:1997 | |
Symbol 1997 MovieClip [inv_icon_210] | Uses:1996 | |
Symbol 1998 Graphic | Used by:1999 | |
Symbol 1999 MovieClip [inv_icon_211] | Uses:1998 | |
Symbol 2000 Graphic | Used by:2001 | |
Symbol 2001 MovieClip [inv_icon_212] | Uses:2000 | |
Symbol 2002 Graphic | Used by:2003 | |
Symbol 2003 MovieClip [inv_icon_213] | Uses:2002 | |
Symbol 2004 Graphic | Used by:2005 | |
Symbol 2005 MovieClip [inv_icon_214] | Uses:2004 | |
Symbol 2006 Graphic | Used by:2007 | |
Symbol 2007 MovieClip [inv_icon_215] | Uses:2006 | |
Symbol 2008 Graphic | Used by:2009 | |
Symbol 2009 MovieClip [inv_icon_216] | Uses:2008 | |
Symbol 2010 Graphic | Used by:2011 | |
Symbol 2011 MovieClip [inv_icon_217] | Uses:2010 | |
Symbol 2012 Graphic | Used by:2013 | |
Symbol 2013 MovieClip [inv_icon_218] | Uses:2012 | |
Symbol 2014 Graphic | Used by:2015 | |
Symbol 2015 MovieClip [inv_icon_219] | Uses:2014 | |
Symbol 2016 Graphic | Used by:2017 | |
Symbol 2017 MovieClip [inv_icon_220] | Uses:2016 | |
Symbol 2018 Graphic | Used by:2019 | |
Symbol 2019 MovieClip [inv_icon_221] | Uses:2018 | |
Symbol 2020 Graphic | Used by:2021 | |
Symbol 2021 MovieClip [inv_icon_222] | Uses:2020 | |
Symbol 2022 Graphic | Used by:2023 | |
Symbol 2023 MovieClip [inv_icon_223] | Uses:2022 | |
Symbol 2024 Graphic | Used by:2025 | |
Symbol 2025 MovieClip [inv_icon_224] | Uses:2024 | |
Symbol 2026 Graphic | Used by:2027 | |
Symbol 2027 MovieClip [inv_icon_225] | Uses:2026 | |
Symbol 2028 Graphic | Used by:2029 | |
Symbol 2029 MovieClip [inv_icon_226] | Uses:2028 | |
Symbol 2030 Graphic | Used by:2031 | |
Symbol 2031 MovieClip [inv_icon_227] | Uses:2030 | |
Symbol 2032 Graphic | Used by:2033 | |
Symbol 2033 MovieClip [inv_icon_228] | Uses:2032 | |
Symbol 2034 Graphic | Used by:2035 | |
Symbol 2035 MovieClip [inv_icon_229] | Uses:2034 | |
Symbol 2036 Graphic | Used by:2037 | |
Symbol 2037 MovieClip [inv_icon_230] | Uses:2036 | |
Symbol 2038 Graphic | Used by:2039 | |
Symbol 2039 MovieClip [inv_icon_231] | Uses:2038 | |
Symbol 2040 Graphic | Used by:2041 | |
Symbol 2041 MovieClip [inv_icon_232] | Uses:2040 | |
Symbol 2042 Graphic | Used by:2043 | |
Symbol 2043 MovieClip [inv_icon_233] | Uses:2042 | |
Symbol 2044 Graphic | Used by:2045 | |
Symbol 2045 MovieClip [inv_icon_234] | Uses:2044 | |
Symbol 2046 Graphic | Used by:2047 | |
Symbol 2047 MovieClip [inv_icon_235] | Uses:2046 | |
Symbol 2048 Graphic | Used by:2049 | |
Symbol 2049 MovieClip [inv_icon_236] | Uses:2048 | |
Symbol 2050 Graphic | Used by:2051 | |
Symbol 2051 MovieClip [inv_icon_237] | Uses:2050 | |
Symbol 2052 Graphic | Used by:2053 | |
Symbol 2053 MovieClip [inv_icon_238] | Uses:2052 | |
Symbol 2054 Graphic | Used by:2055 | |
Symbol 2055 MovieClip [inv_icon_239] | Uses:2054 | |
Symbol 2056 Graphic | Used by:2057 | |
Symbol 2057 MovieClip [inv_icon_240] | Uses:2056 | |
Symbol 2058 Graphic | Used by:2059 | |
Symbol 2059 MovieClip [inv_icon_241] | Uses:2058 | |
Symbol 2060 Graphic | Used by:2061 | |
Symbol 2061 MovieClip [inv_icon_242] | Uses:2060 | |
Symbol 2062 Graphic | Used by:2063 | |
Symbol 2063 MovieClip [inv_icon_243] | Uses:2062 | |
Symbol 2064 Graphic | Used by:2065 | |
Symbol 2065 MovieClip [inv_icon_244] | Uses:2064 | |
Symbol 2066 Graphic | Used by:2067 | |
Symbol 2067 MovieClip [inv_icon_245] | Uses:2066 | |
Symbol 2068 Graphic | Used by:2069 | |
Symbol 2069 MovieClip [inv_icon_246] | Uses:2068 | |
Symbol 2070 Graphic | Used by:2071 | |
Symbol 2071 MovieClip [inv_icon_247] | Uses:2070 | |
Symbol 2072 Graphic | Used by:2073 | |
Symbol 2073 MovieClip [inv_icon_248] | Uses:2072 | |
Symbol 2074 Graphic | Used by:2075 | |
Symbol 2075 MovieClip [inv_icon_249] | Uses:2074 | |
Symbol 2076 Graphic | Used by:2077 | |
Symbol 2077 MovieClip [inv_icon_250] | Uses:2076 | |
Symbol 2078 Graphic | Used by:2079 | |
Symbol 2079 MovieClip [inv_icon_251] | Uses:2078 | |
Symbol 2080 Graphic | Used by:2081 | |
Symbol 2081 MovieClip [inv_icon_252] | Uses:2080 | |
Symbol 2082 Graphic | Used by:2083 | |
Symbol 2083 MovieClip [inv_icon_253] | Uses:2082 | |
Symbol 2084 Graphic | Used by:2085 | |
Symbol 2085 MovieClip [inv_icon_254] | Uses:2084 | |
Symbol 2086 Graphic | Used by:2087 | |
Symbol 2087 MovieClip [inv_icon_255] | Uses:2086 | |
Symbol 2088 Graphic | Used by:2089 | |
Symbol 2089 MovieClip [inv_icon_256] | Uses:2088 | |
Symbol 2090 Graphic | Used by:2091 | |
Symbol 2091 MovieClip [inv_icon_257] | Uses:2090 | |
Symbol 2092 Graphic | Used by:2093 | |
Symbol 2093 MovieClip [inv_icon_258] | Uses:2092 | |
Symbol 2094 Graphic | Used by:2095 | |
Symbol 2095 MovieClip [inv_icon_259] | Uses:2094 | |
Symbol 2096 Graphic | Used by:2097 | |
Symbol 2097 MovieClip [inv_icon_260] | Uses:2096 | |
Symbol 2098 Graphic | Used by:2099 | |
Symbol 2099 MovieClip [inv_icon_261] | Uses:2098 | |
Symbol 2100 Graphic | Used by:2101 | |
Symbol 2101 MovieClip [inv_icon_262] | Uses:2100 | |
Symbol 2102 Graphic | Used by:2103 | |
Symbol 2103 MovieClip [inv_icon_263] | Uses:2102 | |
Symbol 2104 Graphic | Used by:2105 | |
Symbol 2105 MovieClip [inv_icon_264] | Uses:2104 | |
Symbol 2106 Graphic | Used by:2107 | |
Symbol 2107 MovieClip [inv_icon_265] | Uses:2106 | |
Symbol 2108 Graphic | Used by:2109 | |
Symbol 2109 MovieClip [inv_icon_266] | Uses:2108 | |
Symbol 2110 Graphic | Used by:2111 | |
Symbol 2111 MovieClip [inv_icon_267] | Uses:2110 | |
Symbol 2112 Graphic | Used by:2113 | |
Symbol 2113 MovieClip [inv_icon_268] | Uses:2112 | |
Symbol 2114 Graphic | Used by:2115 | |
Symbol 2115 MovieClip [inv_icon_269] | Uses:2114 | |
Symbol 2116 Graphic | Used by:2117 | |
Symbol 2117 MovieClip [inv_icon_270] | Uses:2116 | |
Symbol 2118 Graphic | Used by:2119 | |
Symbol 2119 MovieClip [inv_icon_271] | Uses:2118 | |
Symbol 2120 Graphic | Used by:2121 | |
Symbol 2121 MovieClip [inv_icon_272] | Uses:2120 | |
Symbol 2122 Graphic | Used by:2123 | |
Symbol 2123 MovieClip [inv_icon_273] | Uses:2122 | |
Symbol 2124 Graphic | Used by:2125 | |
Symbol 2125 MovieClip [inv_icon_274] | Uses:2124 | |
Symbol 2126 Graphic | Used by:2127 | |
Symbol 2127 MovieClip [inv_icon_275] | Uses:2126 | |
Symbol 2128 Graphic | Used by:2129 | |
Symbol 2129 MovieClip [inv_icon_276] | Uses:2128 | |
Symbol 2130 Graphic | Used by:2131 | |
Symbol 2131 MovieClip [inv_icon_277] | Uses:2130 | |
Symbol 2132 Graphic | Used by:2133 | |
Symbol 2133 MovieClip [inv_icon_278] | Uses:2132 | |
Symbol 2134 Graphic | Used by:2135 | |
Symbol 2135 MovieClip [inv_icon_279] | Uses:2134 | |
Symbol 2136 Graphic | Used by:2137 | |
Symbol 2137 MovieClip [inv_icon_280] | Uses:2136 | |
Symbol 2138 Graphic | Used by:2139 | |
Symbol 2139 MovieClip [inv_icon_281] | Uses:2138 | |
Symbol 2140 Graphic | Used by:2141 | |
Symbol 2141 MovieClip [inv_icon_282] | Uses:2140 | |
Symbol 2142 Graphic | Used by:2143 | |
Symbol 2143 MovieClip [inv_icon_283] | Uses:2142 | |
Symbol 2144 Graphic | Used by:2145 | |
Symbol 2145 MovieClip [inv_icon_284] | Uses:2144 | |
Symbol 2146 Graphic | Used by:2147 | |
Symbol 2147 MovieClip [inv_icon_285] | Uses:2146 | |
Symbol 2148 Graphic | Used by:2149 | |
Symbol 2149 MovieClip [inv_icon_286] | Uses:2148 | |
Symbol 2150 Graphic | Used by:2151 | |
Symbol 2151 MovieClip [inv_icon_287] | Uses:2150 | |
Symbol 2152 Graphic | Used by:2153 | |
Symbol 2153 MovieClip [inv_icon_288] | Uses:2152 | |
Symbol 2154 Graphic | Used by:2155 | |
Symbol 2155 MovieClip [inv_icon_289] | Uses:2154 | |
Symbol 2156 Graphic | Used by:2157 | |
Symbol 2157 MovieClip [inv_icon_290] | Uses:2156 | |
Symbol 2158 Graphic | Used by:2159 | |
Symbol 2159 MovieClip [inv_icon_291] | Uses:2158 | |
Symbol 2160 Graphic | Used by:2161 | |
Symbol 2161 MovieClip [inv_icon_292] | Uses:2160 | |
Symbol 2162 Graphic | Used by:2163 | |
Symbol 2163 MovieClip [inv_icon_293] | Uses:2162 | |
Symbol 2164 Graphic | Used by:2165 | |
Symbol 2165 MovieClip [inv_icon_294] | Uses:2164 | |
Symbol 2166 Graphic | Used by:2167 | |
Symbol 2167 MovieClip [inv_icon_295] | Uses:2166 | |
Symbol 2168 Graphic | Used by:2169 | |
Symbol 2169 MovieClip [inv_icon_296] | Uses:2168 | |
Symbol 2170 Graphic | Used by:2171 | |
Symbol 2171 MovieClip [inv_icon_297] | Uses:2170 | |
Symbol 2172 Graphic | Used by:2173 | |
Symbol 2173 MovieClip [inv_icon_298] | Uses:2172 | |
Symbol 2174 Graphic | Used by:2175 | |
Symbol 2175 MovieClip [inv_icon_299] | Uses:2174 | |
Symbol 2176 Graphic | Used by:2177 | |
Symbol 2177 MovieClip [inv_icon_300] | Uses:2176 | |
Symbol 2178 Graphic | Used by:2179 | |
Symbol 2179 MovieClip [inv_icon_301] | Uses:2178 | |
Symbol 2180 Graphic | Used by:2181 | |
Symbol 2181 MovieClip [inv_icon_302] | Uses:2180 | |
Symbol 2182 Graphic | Used by:2183 | |
Symbol 2183 MovieClip [inv_icon_303] | Uses:2182 | |
Symbol 2184 Graphic | Used by:2185 | |
Symbol 2185 MovieClip [inv_icon_304] | Uses:2184 | |
Symbol 2186 Graphic | Used by:2187 | |
Symbol 2187 MovieClip [inv_icon_305] | Uses:2186 | |
Symbol 2188 Graphic | Used by:2189 | |
Symbol 2189 MovieClip [inv_icon_306] | Uses:2188 | |
Symbol 2190 Graphic | Used by:2191 | |
Symbol 2191 MovieClip [inv_icon_312] | Uses:2190 | |
Symbol 2192 Graphic | Used by:2193 | |
Symbol 2193 MovieClip [inv_icon_313] | Uses:2192 | |
Symbol 2194 Graphic | Used by:2195 | |
Symbol 2195 MovieClip [inv_icon_314] | Uses:2194 | |
Symbol 2196 Graphic | Used by:2197 | |
Symbol 2197 MovieClip [inv_icon_316] | Uses:2196 | |
Symbol 2198 Graphic | Used by:2199 | |
Symbol 2199 MovieClip [inv_icon_317] | Uses:2198 | |
Symbol 2200 Graphic | Used by:2201 | |
Symbol 2201 MovieClip [inv_icon_318] | Uses:2200 | |
Symbol 2202 Graphic | Used by:2203 | |
Symbol 2203 MovieClip [inv_icon_319] | Uses:2202 | |
Symbol 2204 Graphic | Used by:2205 | |
Symbol 2205 MovieClip [inv_icon_322] | Uses:2204 | |
Symbol 2206 Graphic | Used by:2207 | |
Symbol 2207 MovieClip [inv_icon_323] | Uses:2206 | |
Symbol 2208 Graphic | Used by:2209 | |
Symbol 2209 MovieClip [inv_icon_324] | Uses:2208 | |
Symbol 2210 Graphic | Used by:2211 | |
Symbol 2211 MovieClip [inv_icon_325] | Uses:2210 | |
Symbol 2212 Graphic | Used by:2213 | |
Symbol 2213 MovieClip [inv_icon_326] | Uses:2212 | |
Symbol 2214 Graphic | Used by:2215 | |
Symbol 2215 MovieClip [inv_icon_327] | Uses:2214 | |
Symbol 2216 Graphic | Used by:2217 | |
Symbol 2217 MovieClip [inv_icon_328] | Uses:2216 | |
Symbol 2218 Graphic | Used by:2219 | |
Symbol 2219 MovieClip [inv_icon_329] | Uses:2218 | |
Symbol 2220 Graphic | Used by:2221 | |
Symbol 2221 MovieClip [inv_icon_330] | Uses:2220 | |
Symbol 2222 Graphic | Used by:2223 | |
Symbol 2223 MovieClip [inv_icon_331] | Uses:2222 | |
Symbol 2224 Graphic | Used by:2225 | |
Symbol 2225 MovieClip [inv_icon_332] | Uses:2224 | |
Symbol 2226 Graphic | Used by:2227 | |
Symbol 2227 MovieClip [inv_icon_333] | Uses:2226 | |
Symbol 2228 Graphic | Used by:2229 | |
Symbol 2229 MovieClip [inv_icon_334] | Uses:2228 | |
Symbol 2230 Graphic | Used by:2231 | |
Symbol 2231 MovieClip [inv_icon_335] | Uses:2230 | |
Symbol 2232 Graphic | Used by:2233 | |
Symbol 2233 MovieClip [inv_icon_336] | Uses:2232 | |
Symbol 2234 Graphic | Used by:2235 | |
Symbol 2235 MovieClip [inv_icon_337] | Uses:2234 | |
Symbol 2236 Graphic | Used by:2237 | |
Symbol 2237 MovieClip [inv_icon_338] | Uses:2236 | |
Symbol 2238 Graphic | Used by:2239 | |
Symbol 2239 MovieClip [inv_icon_339] | Uses:2238 | |
Symbol 2240 Graphic | Used by:2241 | |
Symbol 2241 MovieClip [inv_icon_340] | Uses:2240 | |
Symbol 2242 Graphic | Used by:2243 | |
Symbol 2243 MovieClip [inv_icon_341] | Uses:2242 | |
Symbol 2244 Graphic | Used by:2245 | |
Symbol 2245 MovieClip [inv_icon_342] | Uses:2244 | |
Symbol 2246 Graphic | Used by:2247 | |
Symbol 2247 MovieClip [inv_icon_343] | Uses:2246 | |
Symbol 2248 Graphic | Used by:2249 | |
Symbol 2249 MovieClip [inv_icon_344] | Uses:2248 | |
Symbol 2250 Graphic | Used by:2251 | |
Symbol 2251 MovieClip [inv_icon_345] | Uses:2250 | |
Symbol 2252 Graphic | Used by:2253 | |
Symbol 2253 MovieClip [inv_icon_346] | Uses:2252 | |
Symbol 2254 Graphic | Used by:2255 | |
Symbol 2255 MovieClip [inv_icon_347] | Uses:2254 | |
Symbol 2256 Graphic | Used by:2257 | |
Symbol 2257 MovieClip [inv_icon_348] | Uses:2256 | |
Symbol 2258 Graphic | Used by:2259 | |
Symbol 2259 MovieClip [inv_icon_349] | Uses:2258 | |
Symbol 2260 Graphic | Used by:2261 | |
Symbol 2261 MovieClip [inv_icon_350] | Uses:2260 | |
Symbol 2262 Graphic | Used by:2263 | |
Symbol 2263 MovieClip [inv_icon_351] | Uses:2262 | |
Symbol 2264 Graphic | Used by:2265 | |
Symbol 2265 MovieClip [inv_icon_352] | Uses:2264 | |
Symbol 2266 Graphic | Used by:2267 | |
Symbol 2267 MovieClip [inv_icon_353] | Uses:2266 | |
Symbol 2268 Graphic | Used by:2269 | |
Symbol 2269 MovieClip [inv_icon_354] | Uses:2268 | |
Symbol 2270 Graphic | Used by:2271 | |
Symbol 2271 MovieClip [inv_icon_355] | Uses:2270 | |
Symbol 2272 Graphic | Used by:2273 | |
Symbol 2273 MovieClip [inv_icon_356] | Uses:2272 | |
Symbol 2274 Graphic | Used by:2275 | |
Symbol 2275 MovieClip [inv_icon_357] | Uses:2274 | |
Symbol 2276 Graphic | Used by:2277 | |
Symbol 2277 MovieClip [inv_icon_358] | Uses:2276 | |
Symbol 2278 Graphic | Used by:2279 | |
Symbol 2279 MovieClip [inv_icon_359] | Uses:2278 | |
Symbol 2280 Graphic | Used by:2281 | |
Symbol 2281 MovieClip [inv_icon_360] | Uses:2280 | |
Symbol 2282 Graphic | Used by:2283 | |
Symbol 2283 MovieClip [inv_icon_361] | Uses:2282 | |
Symbol 2284 Graphic | Used by:2285 | |
Symbol 2285 MovieClip [inv_icon_362] | Uses:2284 | |
Symbol 2286 Graphic | Used by:2287 | |
Symbol 2287 MovieClip [inv_icon_363] | Uses:2286 | |
Symbol 2288 Graphic | Used by:2289 | |
Symbol 2289 MovieClip [inv_icon_364] | Uses:2288 | |
Symbol 2290 Graphic | Used by:2291 | |
Symbol 2291 MovieClip [inv_icon_365] | Uses:2290 | |
Symbol 2292 Graphic | Used by:2293 | |
Symbol 2293 MovieClip [inv_icon_366] | Uses:2292 | |
Symbol 2294 Graphic | Used by:2295 | |
Symbol 2295 MovieClip [inv_icon_367] | Uses:2294 | |
Symbol 2296 Graphic | Used by:2297 | |
Symbol 2297 MovieClip [inv_icon_368] | Uses:2296 | |
Symbol 2298 Graphic | Used by:2299 | |
Symbol 2299 MovieClip [inv_icon_369] | Uses:2298 | |
Symbol 2300 Graphic | Used by:2301 | |
Symbol 2301 MovieClip [inv_icon_370] | Uses:2300 | |
Symbol 2302 Graphic | Used by:2303 | |
Symbol 2303 MovieClip [inv_icon_371] | Uses:2302 | |
Symbol 2304 Graphic | Used by:2305 | |
Symbol 2305 MovieClip [inv_icon_372] | Uses:2304 | |
Symbol 2306 Graphic | Used by:2307 | |
Symbol 2307 MovieClip [inv_icon_373] | Uses:2306 | |
Symbol 2308 Graphic | Used by:2309 | |
Symbol 2309 MovieClip [inv_icon_374] | Uses:2308 | |
Symbol 2310 Graphic | Used by:2311 | |
Symbol 2311 MovieClip [inv_icon_375] | Uses:2310 | |
Symbol 2312 Graphic | Used by:2313 | |
Symbol 2313 MovieClip [inv_icon_376] | Uses:2312 | |
Symbol 2314 Graphic | Used by:2315 | |
Symbol 2315 MovieClip [inv_icon_377] | Uses:2314 | |
Symbol 2316 Graphic | Used by:2317 | |
Symbol 2317 MovieClip [inv_icon_378] | Uses:2316 | |
Symbol 2318 Graphic | Used by:2319 | |
Symbol 2319 MovieClip [inv_icon_379] | Uses:2318 | |
Symbol 2320 Graphic | Used by:2321 | |
Symbol 2321 MovieClip [inv_icon_380] | Uses:2320 | |
Symbol 2322 Graphic | Used by:2323 | |
Symbol 2323 MovieClip [inv_icon_381] | Uses:2322 | |
Symbol 2324 Graphic | Used by:2325 | |
Symbol 2325 MovieClip [inv_icon_382] | Uses:2324 | |
Symbol 2326 Graphic | Used by:2327 | |
Symbol 2327 MovieClip [inv_icon_383] | Uses:2326 | |
Symbol 2328 Graphic | Used by:2329 | |
Symbol 2329 MovieClip [inv_icon_384] | Uses:2328 | |
Symbol 2330 Graphic | Used by:2331 | |
Symbol 2331 MovieClip [inv_icon_385] | Uses:2330 | |
Symbol 2332 Graphic | Used by:2333 | |
Symbol 2333 MovieClip [inv_icon_386] | Uses:2332 | |
Symbol 2334 Graphic | Used by:2335 | |
Symbol 2335 MovieClip [inv_icon_387] | Uses:2334 | |
Symbol 2336 Graphic | Used by:2337 | |
Symbol 2337 MovieClip [inv_icon_388] | Uses:2336 | |
Symbol 2338 Graphic | Used by:2339 | |
Symbol 2339 MovieClip [inv_icon_389] | Uses:2338 | |
Symbol 2340 Graphic | Used by:2341 | |
Symbol 2341 MovieClip [inv_icon_390] | Uses:2340 | |
Symbol 2342 Graphic | Used by:2343 | |
Symbol 2343 MovieClip [inv_icon_391] | Uses:2342 | |
Symbol 2344 Graphic | Used by:2345 | |
Symbol 2345 MovieClip [inv_icon_392] | Uses:2344 | |
Symbol 2346 Graphic | Used by:2347 | |
Symbol 2347 MovieClip [inv_icon_393] | Uses:2346 | |
Symbol 2348 Graphic | Used by:2349 | |
Symbol 2349 MovieClip [inv_icon_394] | Uses:2348 | |
Symbol 2350 Graphic | Used by:2351 | |
Symbol 2351 MovieClip [inv_icon_395] | Uses:2350 | |
Symbol 2352 Graphic | Used by:2353 | |
Symbol 2353 MovieClip [inv_icon_396] | Uses:2352 | |
Symbol 2354 Graphic | Used by:2355 | |
Symbol 2355 MovieClip [inv_icon_397] | Uses:2354 | |
Symbol 2356 Graphic | Used by:2357 | |
Symbol 2357 MovieClip [inv_icon_398] | Uses:2356 | |
Symbol 2358 Graphic | Used by:2359 | |
Symbol 2359 MovieClip [inv_icon_399] | Uses:2358 | |
Symbol 2360 Graphic | Used by:2361 | |
Symbol 2361 MovieClip [inv_icon_400] | Uses:2360 | |
Symbol 2362 Graphic | Used by:2363 | |
Symbol 2363 MovieClip [inv_icon_401] | Uses:2362 | |
Symbol 2364 Graphic | Used by:2365 | |
Symbol 2365 MovieClip [inv_icon_402] | Uses:2364 | |
Symbol 2366 Graphic | Used by:2367 | |
Symbol 2367 MovieClip [inv_icon_403] | Uses:2366 | |
Symbol 2368 Graphic | Used by:2369 | |
Symbol 2369 MovieClip [inv_icon_404] | Uses:2368 | |
Symbol 2370 Graphic | Used by:2371 | |
Symbol 2371 MovieClip [inv_icon_405] | Uses:2370 | |
Symbol 2372 Graphic | Used by:2373 | |
Symbol 2373 MovieClip [inv_icon_406] | Uses:2372 | |
Symbol 2374 Graphic | Used by:2375 | |
Symbol 2375 MovieClip [inv_icon_407] | Uses:2374 | |
Symbol 2376 Graphic | Used by:2377 | |
Symbol 2377 MovieClip [inv_icon_408] | Uses:2376 | |
Symbol 2378 Graphic | Used by:2379 | |
Symbol 2379 MovieClip [inv_icon_409] | Uses:2378 | |
Symbol 2380 Graphic | Used by:2381 | |
Symbol 2381 MovieClip [inv_icon_410] | Uses:2380 | |
Symbol 2382 Graphic | Used by:2383 | |
Symbol 2383 MovieClip [inv_icon_411] | Uses:2382 | |
Symbol 2384 Graphic | Used by:2385 | |
Symbol 2385 MovieClip [inv_icon_412] | Uses:2384 | |
Symbol 2386 Graphic | Used by:2387 | |
Symbol 2387 MovieClip [inv_icon_413] | Uses:2386 | |
Symbol 2388 Graphic | Used by:2389 | |
Symbol 2389 MovieClip [inv_icon_414] | Uses:2388 | |
Symbol 2390 Graphic | Used by:2391 | |
Symbol 2391 MovieClip [inv_icon_415] | Uses:2390 | |
Symbol 2392 Graphic | Used by:2393 | |
Symbol 2393 MovieClip [inv_icon_416] | Uses:2392 | |
Symbol 2394 Graphic | Used by:2395 | |
Symbol 2395 MovieClip [inv_icon_417] | Uses:2394 | |
Symbol 2396 Graphic | Used by:2397 | |
Symbol 2397 MovieClip [inv_icon_418] | Uses:2396 | |
Symbol 2398 Graphic | Used by:2399 | |
Symbol 2399 MovieClip [inv_icon_419] | Uses:2398 | |
Symbol 2400 Graphic | Used by:2401 | |
Symbol 2401 MovieClip [inv_icon_420] | Uses:2400 | |
Symbol 2402 Graphic | Used by:2403 | |
Symbol 2403 MovieClip [inv_icon_421] | Uses:2402 | |
Symbol 2404 Graphic | Used by:2405 | |
Symbol 2405 MovieClip [inv_icon_422] | Uses:2404 | |
Symbol 2406 Graphic | Used by:2407 | |
Symbol 2407 MovieClip [inv_icon_423] | Uses:2406 | |
Symbol 2408 Graphic | Used by:2409 | |
Symbol 2409 MovieClip [inv_icon_424] | Uses:2408 | |
Symbol 2410 Graphic | Used by:2411 | |
Symbol 2411 MovieClip [inv_icon_425] | Uses:2410 | |
Symbol 2412 Graphic | Used by:2413 | |
Symbol 2413 MovieClip [inv_icon_426] | Uses:2412 | |
Symbol 2414 Graphic | Used by:2415 | |
Symbol 2415 MovieClip [inv_icon_427] | Uses:2414 | |
Symbol 2416 Graphic | Used by:2417 | |
Symbol 2417 MovieClip [inv_icon_428] | Uses:2416 | |
Symbol 2418 Graphic | Used by:2419 | |
Symbol 2419 MovieClip [inv_icon_429] | Uses:2418 | |
Symbol 2420 Graphic | Used by:2421 | |
Symbol 2421 MovieClip [inv_icon_430] | Uses:2420 | |
Symbol 2422 Graphic | Used by:2423 | |
Symbol 2423 MovieClip [inv_icon_431] | Uses:2422 | |
Symbol 2424 Graphic | Used by:2425 | |
Symbol 2425 MovieClip [inv_icon_432] | Uses:2424 | |
Symbol 2426 Graphic | Used by:2427 | |
Symbol 2427 MovieClip [inv_icon_433] | Uses:2426 | |
Symbol 2428 Graphic | Used by:2429 | |
Symbol 2429 MovieClip [inv_icon_434] | Uses:2428 | |
Symbol 2430 Graphic | Used by:2431 | |
Symbol 2431 MovieClip [inv_icon_435] | Uses:2430 | |
Symbol 2432 Graphic | Used by:2433 | |
Symbol 2433 MovieClip [inv_icon_436] | Uses:2432 | |
Symbol 2434 Graphic | Used by:2435 | |
Symbol 2435 MovieClip [inv_icon_437] | Uses:2434 | |
Symbol 2436 Graphic | Used by:2437 | |
Symbol 2437 MovieClip [inv_icon_438] | Uses:2436 | |
Symbol 2438 Graphic | Used by:2439 | |
Symbol 2439 MovieClip [inv_icon_439] | Uses:2438 | |
Symbol 2440 Graphic | Used by:2441 | |
Symbol 2441 MovieClip [inv_icon_440] | Uses:2440 | |
Symbol 2442 Graphic | Used by:2443 | |
Symbol 2443 MovieClip [inv_icon_441] | Uses:2442 | |
Symbol 2444 Graphic | Used by:2445 | |
Symbol 2445 MovieClip [inv_icon_442] | Uses:2444 | |
Symbol 2446 Graphic | Used by:2447 | |
Symbol 2447 MovieClip [inv_icon_443] | Uses:2446 | |
Symbol 2448 Graphic | Used by:2449 | |
Symbol 2449 MovieClip [inv_icon_444] | Uses:2448 | |
Symbol 2450 Graphic | Used by:2451 | |
Symbol 2451 MovieClip [inv_icon_445] | Uses:2450 | |
Symbol 2452 Graphic | Used by:2453 | |
Symbol 2453 MovieClip [inv_icon_446] | Uses:2452 | |
Symbol 2454 Graphic | Used by:2455 | |
Symbol 2455 MovieClip [inv_icon_447] | Uses:2454 | |
Symbol 2456 Graphic | Used by:2457 | |
Symbol 2457 MovieClip [inv_icon_448] | Uses:2456 | |
Symbol 2458 Graphic | Used by:2459 | |
Symbol 2459 MovieClip [inv_icon_449] | Uses:2458 | |
Symbol 2460 Graphic | Used by:2461 | |
Symbol 2461 MovieClip [inv_icon_450] | Uses:2460 | |
Symbol 2462 Graphic | Used by:2463 | |
Symbol 2463 MovieClip [inv_icon_451] | Uses:2462 | |
Symbol 2464 Graphic | Used by:2465 | |
Symbol 2465 MovieClip [inv_icon_452] | Uses:2464 | |
Symbol 2466 Graphic | Used by:2467 | |
Symbol 2467 MovieClip [inv_icon_453] | Uses:2466 | |
Symbol 2468 Graphic | Used by:2469 | |
Symbol 2469 MovieClip [inv_icon_454] | Uses:2468 | |
Symbol 2470 Graphic | Used by:2471 | |
Symbol 2471 MovieClip [inv_icon_455] | Uses:2470 | |
Symbol 2472 Graphic | Used by:2473 | |
Symbol 2473 MovieClip [inv_icon_456] | Uses:2472 | |
Symbol 2474 Graphic | Used by:2475 | |
Symbol 2475 MovieClip [inv_icon_457] | Uses:2474 | |
Symbol 2476 Graphic | Used by:2477 | |
Symbol 2477 MovieClip [inv_icon_458] | Uses:2476 | |
Symbol 2478 Graphic | Used by:2479 | |
Symbol 2479 MovieClip [inv_icon_459] | Uses:2478 | |
Symbol 2480 Graphic | Used by:2481 | |
Symbol 2481 MovieClip [inv_icon_460] | Uses:2480 | |
Symbol 2482 Graphic | Used by:2483 | |
Symbol 2483 MovieClip [inv_icon_461] | Uses:2482 | |
Symbol 2484 Graphic | Used by:2485 | |
Symbol 2485 MovieClip [inv_icon_462] | Uses:2484 | |
Symbol 2486 Graphic | Used by:2487 | |
Symbol 2487 MovieClip [inv_icon_463] | Uses:2486 | |
Symbol 2488 Graphic | Used by:2489 | |
Symbol 2489 MovieClip [inv_icon_464] | Uses:2488 | |
Symbol 2490 Graphic | Used by:2491 | |
Symbol 2491 MovieClip [inv_icon_465] | Uses:2490 | |
Symbol 2492 Graphic | Used by:2493 | |
Symbol 2493 MovieClip [inv_icon_466] | Uses:2492 | |
Symbol 2494 Graphic | Used by:2495 | |
Symbol 2495 MovieClip [inv_icon_176] | Uses:2494 | |
Symbol 2496 Graphic | Used by:2497 | |
Symbol 2497 MovieClip [inv_icon_177] | Uses:2496 | |
Symbol 2498 Graphic | Used by:2499 | |
Symbol 2499 MovieClip [inv_icon_178] | Uses:2498 | |
Symbol 2500 Graphic | Used by:2501 | |
Symbol 2501 MovieClip [inv_icon_179] | Uses:2500 | |
Symbol 2502 Graphic | Used by:2503 | |
Symbol 2503 MovieClip [inv_icon_180] | Uses:2502 | |
Symbol 2504 Graphic | Used by:2505 | |
Symbol 2505 MovieClip [inv_icon_181] | Uses:2504 | |
Symbol 2506 Graphic | Used by:2507 | |
Symbol 2507 MovieClip [inv_icon_182] | Uses:2506 | |
Symbol 2508 Graphic | Used by:2509 | |
Symbol 2509 MovieClip [inv_icon_183] | Uses:2508 | |
Symbol 2510 Graphic | Used by:2511 | |
Symbol 2511 MovieClip [inv_icon_184] | Uses:2510 | |
Symbol 2512 Graphic | Used by:2513 | |
Symbol 2513 MovieClip [inv_icon_185] | Uses:2512 | |
Symbol 2514 Graphic | Used by:2515 | |
Symbol 2515 MovieClip [inv_icon_186] | Uses:2514 | |
Symbol 2516 Graphic | Used by:2517 | |
Symbol 2517 MovieClip [inv_icon_187] | Uses:2516 | |
Symbol 2518 Graphic | Used by:2519 | |
Symbol 2519 MovieClip [inv_icon_188] | Uses:2518 | |
Symbol 2520 Graphic | Used by:2521 | |
Symbol 2521 MovieClip [inv_icon_189] | Uses:2520 | |
Symbol 2522 Graphic | Used by:2523 | |
Symbol 2523 MovieClip [inv_icon_190] | Uses:2522 | |
Symbol 2524 Graphic | Used by:2525 | |
Symbol 2525 MovieClip [inv_icon_191] | Uses:2524 | |
Symbol 2526 Graphic | Used by:2527 | |
Symbol 2527 MovieClip [inv_icon_192] | Uses:2526 | |
Symbol 2528 Graphic | Used by:2529 | |
Symbol 2529 MovieClip [inv_icon_193] | Uses:2528 | |
Symbol 2530 Graphic | Used by:2531 | |
Symbol 2531 MovieClip [inv_icon_194] | Uses:2530 | |
Symbol 2532 Graphic | Used by:2533 | |
Symbol 2533 MovieClip [inv_icon_195] | Uses:2532 | |
Symbol 2534 Graphic | Used by:2535 | |
Symbol 2535 MovieClip [inv_icon_196] | Uses:2534 | |
Symbol 2536 Graphic | Used by:2537 | |
Symbol 2537 MovieClip [inv_icon_197] | Uses:2536 | |
Symbol 2538 Graphic | Used by:2539 | |
Symbol 2539 MovieClip [inv_icon_198] | Uses:2538 | |
Symbol 2540 Graphic | Used by:2541 | |
Symbol 2541 MovieClip [inv_icon_199] | Uses:2540 | |
Symbol 2542 Graphic | Used by:2543 | |
Symbol 2543 MovieClip [inv_icon_200] | Uses:2542 | |
Symbol 2544 Graphic | Used by:2545 | |
Symbol 2545 MovieClip [inv_icon_201] | Uses:2544 | |
Symbol 2546 Graphic | Used by:2547 | |
Symbol 2547 MovieClip [inv_icon_202] | Uses:2546 | |
Symbol 2548 Graphic | Used by:2549 | |
Symbol 2549 MovieClip [inv_icon_203] | Uses:2548 | |
Symbol 2550 Graphic | Used by:2551 | |
Symbol 2551 MovieClip [inv_icon_204] | Uses:2550 | |
Symbol 2552 Graphic | Used by:2553 | |
Symbol 2553 MovieClip [inv_icon_205] | Uses:2552 | |
Symbol 2554 Graphic | Used by:2555 | |
Symbol 2555 MovieClip [inv_icon_136] | Uses:2554 | |
Symbol 2556 Graphic | Used by:2557 | |
Symbol 2557 MovieClip [inv_icon_137] | Uses:2556 | |
Symbol 2558 Graphic | Used by:2559 | |
Symbol 2559 MovieClip [inv_icon_138] | Uses:2558 | |
Symbol 2560 Graphic | Used by:2561 | |
Symbol 2561 MovieClip [inv_icon_139] | Uses:2560 | |
Symbol 2562 Graphic | Used by:2563 | |
Symbol 2563 MovieClip [inv_icon_140] | Uses:2562 | |
Symbol 2564 Graphic | Used by:2565 | |
Symbol 2565 MovieClip [inv_icon_141] | Uses:2564 | |
Symbol 2566 Graphic | Used by:2567 | |
Symbol 2567 MovieClip [inv_icon_142] | Uses:2566 | |
Symbol 2568 Graphic | Used by:2569 | |
Symbol 2569 MovieClip [inv_icon_143] | Uses:2568 | |
Symbol 2570 Graphic | Used by:2571 | |
Symbol 2571 MovieClip [inv_icon_144] | Uses:2570 | |
Symbol 2572 Graphic | Used by:2573 | |
Symbol 2573 MovieClip [inv_icon_145] | Uses:2572 | |
Symbol 2574 Graphic | Used by:2575 | |
Symbol 2575 MovieClip [inv_icon_146] | Uses:2574 | |
Symbol 2576 Graphic | Used by:2577 | |
Symbol 2577 MovieClip [inv_icon_147] | Uses:2576 | |
Symbol 2578 Graphic | Used by:2579 | |
Symbol 2579 MovieClip [inv_icon_148] | Uses:2578 | |
Symbol 2580 Graphic | Used by:2581 | |
Symbol 2581 MovieClip [inv_icon_149] | Uses:2580 | |
Symbol 2582 Graphic | Used by:2583 | |
Symbol 2583 MovieClip [inv_icon_150] | Uses:2582 | |
Symbol 2584 Graphic | Used by:2585 | |
Symbol 2585 MovieClip [inv_icon_151] | Uses:2584 | |
Symbol 2586 Graphic | Used by:2587 | |
Symbol 2587 MovieClip [inv_icon_152] | Uses:2586 | |
Symbol 2588 Graphic | Used by:2589 | |
Symbol 2589 MovieClip [inv_icon_154] | Uses:2588 | |
Symbol 2590 Graphic | Used by:2591 | |
Symbol 2591 MovieClip [inv_icon_155] | Uses:2590 | |
Symbol 2592 Graphic | Used by:2593 | |
Symbol 2593 MovieClip [inv_icon_156] | Uses:2592 | |
Symbol 2594 Graphic | Used by:2595 | |
Symbol 2595 MovieClip [inv_icon_157] | Uses:2594 | |
Symbol 2596 Graphic | Used by:2597 | |
Symbol 2597 MovieClip [inv_icon_158] | Uses:2596 | |
Symbol 2598 Graphic | Used by:2599 | |
Symbol 2599 MovieClip [inv_icon_159] | Uses:2598 | |
Symbol 2600 Graphic | Used by:2601 | |
Symbol 2601 MovieClip [inv_icon_160] | Uses:2600 | |
Symbol 2602 Graphic | Used by:2603 | |
Symbol 2603 MovieClip [inv_icon_161] | Uses:2602 | |
Symbol 2604 Graphic | Used by:2605 | |
Symbol 2605 MovieClip [inv_icon_162] | Uses:2604 | |
Symbol 2606 Graphic | Used by:2607 | |
Symbol 2607 MovieClip [inv_icon_163] | Uses:2606 | |
Symbol 2608 Graphic | Used by:2609 | |
Symbol 2609 MovieClip [inv_icon_164] | Uses:2608 | |
Symbol 2610 Graphic | Used by:2611 | |
Symbol 2611 MovieClip [inv_icon_165] | Uses:2610 | |
Symbol 2612 Graphic | Used by:2613 | |
Symbol 2613 MovieClip [inv_icon_166] | Uses:2612 | |
Symbol 2614 Graphic | Used by:2615 | |
Symbol 2615 MovieClip [inv_icon_167] | Uses:2614 | |
Symbol 2616 Graphic | Used by:2617 | |
Symbol 2617 MovieClip [inv_icon_168] | Uses:2616 | |
Symbol 2618 Graphic | Used by:2619 | |
Symbol 2619 MovieClip [inv_icon_169] | Uses:2618 | |
Symbol 2620 Graphic | Used by:2621 | |
Symbol 2621 MovieClip [inv_icon_170] | Uses:2620 | |
Symbol 2622 Graphic | Used by:2623 | |
Symbol 2623 MovieClip [inv_icon_171] | Uses:2622 | |
Symbol 2624 Graphic | Used by:2625 | |
Symbol 2625 MovieClip [inv_icon_172] | Uses:2624 | |
Symbol 2626 Graphic | Used by:2627 | |
Symbol 2627 MovieClip [inv_icon_173] | Uses:2626 | |
Symbol 2628 Graphic | Used by:2629 | |
Symbol 2629 MovieClip [inv_icon_174] | Uses:2628 | |
Symbol 2630 Graphic | Used by:2631 | |
Symbol 2631 MovieClip [inv_icon_175] | Uses:2630 | |
Symbol 2632 Graphic | Used by:2633 | |
Symbol 2633 MovieClip [inv_icon_307] | Uses:2632 | |
Symbol 2634 Graphic | Used by:2635 | |
Symbol 2635 MovieClip [inv_icon_308] | Uses:2634 | |
Symbol 2636 Graphic | Used by:2637 | |
Symbol 2637 MovieClip [inv_icon_309] | Uses:2636 | |
Symbol 2638 Graphic | Used by:2639 | |
Symbol 2639 MovieClip [inv_icon_310] | Uses:2638 | |
Symbol 2640 Graphic | Used by:2641 | |
Symbol 2641 MovieClip [inv_icon_311] | Uses:2640 | |
Symbol 2642 Graphic | Used by:2643 | |
Symbol 2643 MovieClip [inv_icon_315] | Uses:2642 | |
Symbol 2644 Graphic | Used by:2645 | |
Symbol 2645 MovieClip [inv_icon_320] | Uses:2644 | |
Symbol 2646 Graphic | Used by:2647 | |
Symbol 2647 MovieClip [inv_icon_321] | Uses:2646 | |
Symbol 2648 Graphic | Used by:2649 | |
Symbol 2649 MovieClip [inv_icon_112] | Uses:2648 | |
Symbol 2650 Graphic | Used by:2651 | |
Symbol 2651 MovieClip [inv_icon_113] | Uses:2650 | |
Symbol 2652 Graphic | Used by:2653 | |
Symbol 2653 MovieClip [inv_icon_114] | Uses:2652 | |
Symbol 2654 Graphic | Used by:2655 | |
Symbol 2655 MovieClip [inv_icon_115] | Uses:2654 | |
Symbol 2656 Graphic | Used by:2657 | |
Symbol 2657 MovieClip [inv_icon_116] | Uses:2656 | |
Symbol 2658 Graphic | Used by:2659 | |
Symbol 2659 MovieClip [inv_icon_117] | Uses:2658 | |
Symbol 2660 Graphic | Used by:2661 | |
Symbol 2661 MovieClip [inv_icon_118] | Uses:2660 | |
Symbol 2662 Graphic | Used by:2663 | |
Symbol 2663 MovieClip [inv_icon_119] | Uses:2662 | |
Symbol 2664 Graphic | Used by:2665 | |
Symbol 2665 MovieClip [inv_icon_120] | Uses:2664 | |
Symbol 2666 Graphic | Used by:2667 | |
Symbol 2667 MovieClip [inv_icon_121] | Uses:2666 | |
Symbol 2668 Graphic | Used by:2669 | |
Symbol 2669 MovieClip [inv_icon_122] | Uses:2668 | |
Symbol 2670 Graphic | Used by:2671 | |
Symbol 2671 MovieClip [inv_icon_123] | Uses:2670 | |
Symbol 2672 Graphic | Used by:2673 | |
Symbol 2673 MovieClip [inv_icon_124] | Uses:2672 | |
Symbol 2674 Graphic | Used by:2675 | |
Symbol 2675 MovieClip [inv_icon_125] | Uses:2674 | |
Symbol 2676 Graphic | Used by:2677 | |
Symbol 2677 MovieClip [inv_icon_126] | Uses:2676 | |
Symbol 2678 Graphic | Used by:2679 | |
Symbol 2679 MovieClip [inv_icon_127] | Uses:2678 | |
Symbol 2680 Graphic | Used by:2681 | |
Symbol 2681 MovieClip [inv_icon_128] | Uses:2680 | |
Symbol 2682 Graphic | Used by:2683 | |
Symbol 2683 MovieClip [inv_icon_129] | Uses:2682 | |
Symbol 2684 Graphic | Used by:2685 | |
Symbol 2685 MovieClip [inv_icon_130] | Uses:2684 | |
Symbol 2686 Graphic | Used by:2687 | |
Symbol 2687 MovieClip [inv_icon_131] | Uses:2686 | |
Symbol 2688 Graphic | Used by:2689 | |
Symbol 2689 MovieClip [inv_icon_132] | Uses:2688 | |
Symbol 2690 Graphic | Used by:2691 | |
Symbol 2691 MovieClip [inv_icon_133] | Uses:2690 | |
Symbol 2692 Graphic | Used by:2693 | |
Symbol 2693 MovieClip [inv_icon_134] | Uses:2692 | |
Symbol 2694 Graphic | Used by:2695 | |
Symbol 2695 MovieClip [inv_icon_135] | Uses:2694 | |
Symbol 2696 Graphic | Used by:2697 | |
Symbol 2697 MovieClip [inv_icon_88] | Uses:2696 | |
Symbol 2698 Graphic | Used by:2699 | |
Symbol 2699 MovieClip [inv_icon_89] | Uses:2698 | |
Symbol 2700 Graphic | Used by:2701 | |
Symbol 2701 MovieClip [inv_icon_90] | Uses:2700 | |
Symbol 2702 Graphic | Used by:2703 | |
Symbol 2703 MovieClip [inv_icon_91] | Uses:2702 | |
Symbol 2704 Graphic | Used by:2705 | |
Symbol 2705 MovieClip [inv_icon_92] | Uses:2704 | |
Symbol 2706 Graphic | Used by:2707 | |
Symbol 2707 MovieClip [inv_icon_93] | Uses:2706 | |
Symbol 2708 Graphic | Used by:2709 | |
Symbol 2709 MovieClip [inv_icon_94] | Uses:2708 | |
Symbol 2710 Graphic | Used by:2711 | |
Symbol 2711 MovieClip [inv_icon_95] | Uses:2710 | |
Symbol 2712 Graphic | Used by:2713 | |
Symbol 2713 MovieClip [inv_icon_96] | Uses:2712 | |
Symbol 2714 Graphic | Used by:2715 | |
Symbol 2715 MovieClip [inv_icon_97] | Uses:2714 | |
Symbol 2716 Graphic | Used by:2717 | |
Symbol 2717 MovieClip [inv_icon_98] | Uses:2716 | |
Symbol 2718 Graphic | Used by:2719 | |
Symbol 2719 MovieClip [inv_icon_99] | Uses:2718 | |
Symbol 2720 Graphic | Used by:2721 | |
Symbol 2721 MovieClip [inv_icon_100] | Uses:2720 | |
Symbol 2722 Graphic | Used by:2723 | |
Symbol 2723 MovieClip [inv_icon_101] | Uses:2722 | |
Symbol 2724 Graphic | Used by:2725 | |
Symbol 2725 MovieClip [inv_icon_102] | Uses:2724 | |
Symbol 2726 Graphic | Used by:2727 | |
Symbol 2727 MovieClip [inv_icon_103] | Uses:2726 | |
Symbol 2728 Graphic | Used by:2729 | |
Symbol 2729 MovieClip [inv_icon_104] | Uses:2728 | |
Symbol 2730 Graphic | Used by:2731 | |
Symbol 2731 MovieClip [inv_icon_105] | Uses:2730 | |
Symbol 2732 Graphic | Used by:2733 | |
Symbol 2733 MovieClip [inv_icon_106] | Uses:2732 | |
Symbol 2734 Graphic | Used by:2735 | |
Symbol 2735 MovieClip [inv_icon_107] | Uses:2734 | |
Symbol 2736 Graphic | Used by:2737 | |
Symbol 2737 MovieClip [inv_icon_108] | Uses:2736 | |
Symbol 2738 Graphic | Used by:2739 | |
Symbol 2739 MovieClip [inv_icon_109] | Uses:2738 | |
Symbol 2740 Graphic | Used by:2741 | |
Symbol 2741 MovieClip [inv_icon_110] | Uses:2740 | |
Symbol 2742 Graphic | Used by:2743 | |
Symbol 2743 MovieClip [inv_icon_111] | Uses:2742 | |
Symbol 2744 Graphic | Used by:2745 | |
Symbol 2745 MovieClip [inv_icon_75] | Uses:2744 | |
Symbol 2746 Graphic | Used by:2747 | |
Symbol 2747 MovieClip [inv_icon_76] | Uses:2746 | |
Symbol 2748 Graphic | Used by:2749 | |
Symbol 2749 MovieClip [inv_icon_77] | Uses:2748 | |
Symbol 2750 Graphic | Used by:2751 | |
Symbol 2751 MovieClip [inv_icon_78] | Uses:2750 | |
Symbol 2752 Graphic | Used by:2753 | |
Symbol 2753 MovieClip [inv_icon_79] | Uses:2752 | |
Symbol 2754 Graphic | Used by:2755 | |
Symbol 2755 MovieClip [inv_icon_80] | Uses:2754 | |
Symbol 2756 Graphic | Used by:2757 | |
Symbol 2757 MovieClip [inv_icon_81] | Uses:2756 | |
Symbol 2758 Graphic | Used by:2759 | |
Symbol 2759 MovieClip [inv_icon_82] | Uses:2758 | |
Symbol 2760 Graphic | Used by:2761 | |
Symbol 2761 MovieClip [inv_icon_83] | Uses:2760 | |
Symbol 2762 Graphic | Used by:2763 | |
Symbol 2763 MovieClip [inv_icon_84] | Uses:2762 | |
Symbol 2764 Graphic | Used by:2765 | |
Symbol 2765 MovieClip [inv_icon_85] | Uses:2764 | |
Symbol 2766 Graphic | Used by:2767 | |
Symbol 2767 MovieClip [inv_icon_86] | Uses:2766 | |
Symbol 2768 Graphic | Used by:2769 | |
Symbol 2769 MovieClip [inv_icon_87] | Uses:2768 | |
Symbol 2770 Graphic | Used by:2771 | |
Symbol 2771 MovieClip [inv_icon_55] | Uses:2770 | |
Symbol 2772 Graphic | Used by:2773 | |
Symbol 2773 MovieClip [inv_icon_56] | Uses:2772 | |
Symbol 2774 Graphic | Used by:2775 | |
Symbol 2775 MovieClip [inv_icon_57] | Uses:2774 | |
Symbol 2776 Graphic | Used by:2777 | |
Symbol 2777 MovieClip [inv_icon_58] | Uses:2776 | |
Symbol 2778 Graphic | Used by:2779 | |
Symbol 2779 MovieClip [inv_icon_59] | Uses:2778 | |
Symbol 2780 Graphic | Used by:2781 | |
Symbol 2781 MovieClip [inv_icon_60] | Uses:2780 | |
Symbol 2782 Graphic | Used by:2783 | |
Symbol 2783 MovieClip [inv_icon_61] | Uses:2782 | |
Symbol 2784 Graphic | Used by:2785 | |
Symbol 2785 MovieClip [inv_icon_62] | Uses:2784 | |
Symbol 2786 Graphic | Used by:2787 | |
Symbol 2787 MovieClip [inv_icon_63] | Uses:2786 | |
Symbol 2788 Graphic | Used by:2789 | |
Symbol 2789 MovieClip [inv_icon_64] | Uses:2788 | |
Symbol 2790 Graphic | Used by:2791 | |
Symbol 2791 MovieClip [inv_icon_65] | Uses:2790 | |
Symbol 2792 Graphic | Used by:2793 | |
Symbol 2793 MovieClip [inv_icon_66] | Uses:2792 | |
Symbol 2794 Graphic | Used by:2795 | |
Symbol 2795 MovieClip [inv_icon_67] | Uses:2794 | |
Symbol 2796 Graphic | Used by:2797 | |
Symbol 2797 MovieClip [inv_icon_68] | Uses:2796 | |
Symbol 2798 Graphic | Used by:2799 | |
Symbol 2799 MovieClip [inv_icon_69] | Uses:2798 | |
Symbol 2800 Graphic | Used by:2801 | |
Symbol 2801 MovieClip [inv_icon_70] | Uses:2800 | |
Symbol 2802 Graphic | Used by:2803 | |
Symbol 2803 MovieClip [inv_icon_71] | Uses:2802 | |
Symbol 2804 Graphic | Used by:2805 | |
Symbol 2805 MovieClip [inv_icon_72] | Uses:2804 | |
Symbol 2806 Graphic | Used by:2807 | |
Symbol 2807 MovieClip [inv_icon_73] | Uses:2806 | |
Symbol 2808 Graphic | Used by:2809 | |
Symbol 2809 MovieClip [inv_icon_74] | Uses:2808 | |
Symbol 2810 Graphic | Used by:2811 | |
Symbol 2811 MovieClip [inv_icon_36] | Uses:2810 | |
Symbol 2812 Graphic | Used by:2813 | |
Symbol 2813 MovieClip [inv_icon_37] | Uses:2812 | |
Symbol 2814 Graphic | Used by:2815 | |
Symbol 2815 MovieClip [inv_icon_38] | Uses:2814 | |
Symbol 2816 Graphic | Used by:2817 | |
Symbol 2817 MovieClip [inv_icon_39] | Uses:2816 | |
Symbol 2818 Graphic | Used by:2819 | |
Symbol 2819 MovieClip [inv_icon_40] | Uses:2818 | |
Symbol 2820 Graphic | Used by:2821 | |
Symbol 2821 MovieClip [inv_icon_41] | Uses:2820 | |
Symbol 2822 Graphic | Used by:2823 | |
Symbol 2823 MovieClip [inv_icon_42] | Uses:2822 | |
Symbol 2824 Graphic | Used by:2825 | |
Symbol 2825 MovieClip [inv_icon_43] | Uses:2824 | |
Symbol 2826 Graphic | Used by:2827 | |
Symbol 2827 MovieClip [inv_icon_44] | Uses:2826 | |
Symbol 2828 Graphic | Used by:2829 | |
Symbol 2829 MovieClip [inv_icon_45] | Uses:2828 | |
Symbol 2830 Graphic | Used by:2831 | |
Symbol 2831 MovieClip [inv_icon_46] | Uses:2830 | |
Symbol 2832 Graphic | Used by:2833 | |
Symbol 2833 MovieClip [inv_icon_47] | Uses:2832 | |
Symbol 2834 Graphic | Used by:2835 | |
Symbol 2835 MovieClip [inv_icon_48] | Uses:2834 | |
Symbol 2836 Graphic | Used by:2837 | |
Symbol 2837 MovieClip [inv_icon_49] | Uses:2836 | |
Symbol 2838 Graphic | Used by:2839 | |
Symbol 2839 MovieClip [inv_icon_50] | Uses:2838 | |
Symbol 2840 Graphic | Used by:2841 | |
Symbol 2841 MovieClip [inv_icon_51] | Uses:2840 | |
Symbol 2842 Graphic | Used by:2843 | |
Symbol 2843 MovieClip [inv_icon_52] | Uses:2842 | |
Symbol 2844 Graphic | Used by:2845 | |
Symbol 2845 MovieClip [inv_icon_53] | Uses:2844 | |
Symbol 2846 Graphic | Used by:2847 | |
Symbol 2847 MovieClip [inv_icon_54] | Uses:2846 | |
Symbol 2848 Graphic | Used by:2849 | |
Symbol 2849 MovieClip [inv_icon_13] | Uses:2848 | |
Symbol 2850 Graphic | Used by:2851 | |
Symbol 2851 MovieClip [inv_icon_14] | Uses:2850 | |
Symbol 2852 Graphic | Used by:2853 | |
Symbol 2853 MovieClip [inv_icon_15] | Uses:2852 | |
Symbol 2854 Graphic | Used by:2855 | |
Symbol 2855 MovieClip [inv_icon_16] | Uses:2854 | |
Symbol 2856 Graphic | Used by:2857 | |
Symbol 2857 MovieClip [inv_icon_17] | Uses:2856 | |
Symbol 2858 Graphic | Used by:2859 | |
Symbol 2859 MovieClip [inv_icon_18] | Uses:2858 | |
Symbol 2860 Graphic | Used by:2861 | |
Symbol 2861 MovieClip [inv_icon_19] | Uses:2860 | |
Symbol 2862 Graphic | Used by:2863 | |
Symbol 2863 MovieClip [inv_icon_20] | Uses:2862 | |
Symbol 2864 Graphic | Used by:2865 | |
Symbol 2865 MovieClip [inv_icon_21] | Uses:2864 | |
Symbol 2866 Graphic | Used by:2867 | |
Symbol 2867 MovieClip [inv_icon_22] | Uses:2866 | |
Symbol 2868 Graphic | Used by:2869 | |
Symbol 2869 MovieClip [inv_icon_23] | Uses:2868 | |
Symbol 2870 Graphic | Used by:2871 | |
Symbol 2871 MovieClip [inv_icon_24] | Uses:2870 | |
Symbol 2872 Graphic | Used by:2873 | |
Symbol 2873 MovieClip [inv_icon_25] | Uses:2872 | |
Symbol 2874 Graphic | Used by:2875 | |
Symbol 2875 MovieClip [inv_icon_26] | Uses:2874 | |
Symbol 2876 Graphic | Used by:2877 | |
Symbol 2877 MovieClip [inv_icon_27] | Uses:2876 | |
Symbol 2878 Graphic | Used by:2879 | |
Symbol 2879 MovieClip [inv_icon_28] | Uses:2878 | |
Symbol 2880 Graphic | Used by:2881 | |
Symbol 2881 MovieClip [inv_icon_29] | Uses:2880 | |
Symbol 2882 Graphic | Used by:2883 | |
Symbol 2883 MovieClip [inv_icon_30] | Uses:2882 | |
Symbol 2884 Graphic | Used by:2885 | |
Symbol 2885 MovieClip [inv_icon_31] | Uses:2884 | |
Symbol 2886 Graphic | Used by:2887 | |
Symbol 2887 MovieClip [inv_icon_32] | Uses:2886 | |
Symbol 2888 Graphic | Used by:2889 | |
Symbol 2889 MovieClip [inv_icon_33] | Uses:2888 | |
Symbol 2890 Graphic | Used by:2891 | |
Symbol 2891 MovieClip [inv_icon_34] | Uses:2890 | |
Symbol 2892 Graphic | Used by:2893 | |
Symbol 2893 MovieClip [inv_icon_35] | Uses:2892 | |
Symbol 2894 Graphic | Used by:2895 | |
Symbol 2895 MovieClip [inv_icon_1] | Uses:2894 | |
Symbol 2896 Graphic | Used by:2897 | |
Symbol 2897 MovieClip [inv_icon_2] | Uses:2896 | |
Symbol 2898 Graphic | Used by:2899 | |
Symbol 2899 MovieClip [inv_icon_3] | Uses:2898 | |
Symbol 2900 Graphic | Used by:2901 | |
Symbol 2901 MovieClip [inv_icon_4] | Uses:2900 | |
Symbol 2902 Graphic | Used by:2903 | |
Symbol 2903 MovieClip [inv_icon_5] | Uses:2902 | |
Symbol 2904 Graphic | Used by:2905 | |
Symbol 2905 MovieClip [inv_icon_6] | Uses:2904 | |
Symbol 2906 Graphic | Used by:2907 | |
Symbol 2907 MovieClip [inv_icon_7] | Uses:2906 | |
Symbol 2908 Graphic | Used by:2909 | |
Symbol 2909 MovieClip [inv_icon_8] | Uses:2908 | |
Symbol 2910 Graphic | Used by:2911 | |
Symbol 2911 MovieClip [inv_icon_9] | Uses:2910 | |
Symbol 2912 Graphic | Used by:2913 | |
Symbol 2913 MovieClip [inv_icon_11] | Uses:2912 | |
Symbol 2914 Graphic | Used by:2915 | |
Symbol 2915 MovieClip [inv_icon_12] | Uses:2914 | |
Symbol 2916 Graphic | Used by:2917 | |
Symbol 2917 MovieClip [inv_icon_10] | Uses:2916 | |
Symbol 2918 Graphic | Used by:2919 | |
Symbol 2919 MovieClip [inv_body_dead_1] | Uses:2918 | |
Symbol 2920 Graphic | Used by:2921 | |
Symbol 2921 MovieClip [inv_body_1] | Uses:2920 | |
Symbol 2922 Graphic | Used by:2923 | |
Symbol 2923 MovieClip [inv_hands_1] | Uses:2922 | |
Symbol 2924 Graphic | Used by:2925 | |
Symbol 2925 MovieClip [inv_head_1] | Uses:2924 | |
Symbol 2926 Graphic | Used by:2927 | |
Symbol 2927 MovieClip [fight_encounterboss_part1] | Uses:2926 | Used by:2932 2933 |
Symbol 2928 Graphic | Used by:2929 | |
Symbol 2929 MovieClip [fight_encounterboss_part3] | Uses:2928 | Used by:2932 2933 |
Symbol 2930 Graphic | Used by:2931 | |
Symbol 2931 MovieClip [fight_encounterboss_part2] | Uses:2930 | Used by:2932 2933 |
Symbol 2932 MovieClip [fight_encounterboss_idle] | Uses:2927 2929 2931 | Used by:2934 |
Symbol 2933 MovieClip [fight_encounterboss_attack] | Uses:2927 2929 2931 | Used by:2934 |
Symbol 2934 MovieClip [fight_encounterboss] | Uses:2932 2933 | |
Symbol 2935 Graphic | Used by:2936 | |
Symbol 2936 MovieClip [dive_breath2_good] | Uses:2935 | |
Symbol 2937 Graphic | Used by:2938 | |
Symbol 2938 MovieClip [dive_breathline] | Uses:2937 | |
Symbol 2939 Text | Uses:1342 | Used by:2940 |
Symbol 2940 MovieClip [mapStore] | Uses:1341 2939 | |
Symbol 2941 Graphic | Used by:2943 | |
Symbol 2942 Text | Uses:1054 439 | Used by:2943 |
Symbol 2943 MovieClip [sell_button] | Uses:2941 2942 | |
Symbol 2944 Graphic | Used by:2945 | |
Symbol 2945 MovieClip [popup_bottom] | Uses:2944 | |
Symbol 2946 Graphic | Used by:2947 | |
Symbol 2947 MovieClip [popup_top] | Uses:2946 | |
Symbol 2948 Graphic | Used by:2949 | |
Symbol 2949 MovieClip [map_button] | Uses:2948 | |
Symbol 2950 Graphic | Used by:2951 | |
Symbol 2951 MovieClip [main_menu_button] | Uses:2950 | |
Symbol 2952 Graphic | Used by:2953 | |
Symbol 2953 MovieClip [resume_button] | Uses:2952 | |
Symbol 2954 Graphic | Used by:2955 | |
Symbol 2955 MovieClip [store_window] | Uses:2954 | |
Symbol 2956 Graphic | Used by:2971 2973 | |
Symbol 2957 Graphic | Used by:2971 2973 | |
Symbol 2958 Graphic | Used by:2971 2973 | |
Symbol 2959 Graphic | Used by:2971 2973 | |
Symbol 2960 Graphic | Used by:2971 2973 | |
Symbol 2961 Graphic | Used by:2971 2973 | |
Symbol 2962 Graphic | Used by:2971 2973 | |
Symbol 2963 Graphic | Used by:2971 2973 | |
Symbol 2964 Graphic | Used by:2971 2973 | |
Symbol 2965 Graphic | Used by:2971 2973 | |
Symbol 2966 Graphic | Used by:2971 | |
Symbol 2967 Graphic | Used by:2971 2973 | |
Symbol 2968 Graphic | Used by:2971 2973 | |
Symbol 2969 Graphic | Used by:2971 2973 | |
Symbol 2970 Graphic | Used by:2971 2973 | |
Symbol 2971 MovieClip [fade_out] | Uses:2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 | |
Symbol 2972 Graphic | Used by:2973 | |
Symbol 2973 MovieClip [fade_in] | Uses:2970 2957 2969 2968 2967 2972 2965 2964 2963 2962 2961 2960 2959 2958 2956 | |
Symbol 2974 Graphic | Used by:2975 | |
Symbol 2975 MovieClip [loadbar_full] | Uses:2974 | |
Symbol 2976 Graphic | Used by:2977 | |
Symbol 2977 MovieClip [loadbar_empty] | Uses:2976 | |
Symbol 2978 Graphic | Used by:2980 | |
Symbol 2979 Text | Uses:1054 | Used by:2980 |
Symbol 2980 MovieClip [hire_crewman] | Uses:2978 2979 | |
Symbol 2981 Graphic | Used by:2982 | |
Symbol 2982 MovieClip [inv_background] | Uses:2981 | |
Symbol 2983 Graphic | Used by:2986 | |
Symbol 2984 Text | Uses:108 | Used by:2986 |
Symbol 2985 Text | Uses:108 | Used by:2986 |
Symbol 2986 MovieClip [cargohold] | Uses:2983 2984 2985 | |
Symbol 2987 Graphic | Used by:2988 | |
Symbol 2988 MovieClip [inv_crewman] | Uses:2987 | |
Symbol 2989 Text | Uses:1342 | Used by:2990 2991 |
Symbol 2990 MovieClip [inventoryExit] | Uses:1341 2989 | |
Symbol 2991 MovieClip [storeExit] | Uses:1341 2989 | |
Symbol 2992 Graphic | Used by:2995 | |
Symbol 2993 Font | Used by:2994 | |
Symbol 2994 EditableText | Uses:2993 | Used by:2995 |
Symbol 2995 MovieClip [inventoryItem] | Uses:2992 2994 | |
Symbol 2996 Graphic | Used by:2997 | |
Symbol 2997 MovieClip [slot] | Uses:2996 | |
Symbol 2998 Graphic | Used by:2999 | |
Symbol 2999 MovieClip [popUpEdge] | Uses:2998 | |
Symbol 3000 Graphic | Used by:3001 | |
Symbol 3001 MovieClip [popUpCorner] | Uses:3000 | |
Symbol 3002 Graphic | Used by:3003 | |
Symbol 3003 MovieClip [area_1_map] | Uses:3002 | |
Symbol 3004 MovieClip [game_mask] | Uses:453 | |
Symbol 3005 Graphic | Used by:3006 | |
Symbol 3006 MovieClip [_cursor] | Uses:3005 | Used by:Timeline |
Symbol 3007 MovieClip [__Packages.Game] | ||
Symbol 3008 MovieClip [__Packages.utils.Observer] | ||
Symbol 3009 MovieClip [__Packages.GameModel] | ||
Symbol 3010 MovieClip [__Packages.utils.XmlObject] | ||
Symbol 3011 MovieClip [__Packages.CargoHold] | ||
Symbol 3012 MovieClip [__Packages.InventoryItem] | ||
Symbol 3013 MovieClip [__Packages.utils.Popup] | ||
Symbol 3014 MovieClip [__Packages.Store] | ||
Symbol 3015 MovieClip [__Packages.utils.Delegate] | ||
Symbol 3016 MovieClip [__Packages.Slot] | ||
Symbol 3017 MovieClip [__Packages.TreasureChest] | ||
Symbol 3018 MovieClip [__Packages.CrewMember] | ||
Symbol 3019 MovieClip [__Packages.utils.Random] | ||
Symbol 3020 MovieClip [__Packages.CrewMemberEmpty] | ||
Symbol 3021 MovieClip [__Packages.ViewMap] | ||
Symbol 3022 MovieClip [__Packages.utils.Dialog] | ||
Symbol 3023 MovieClip [__Packages.ViewArea] | ||
Symbol 3024 MovieClip [__Packages.TerrainMass] | ||
Symbol 3025 MovieClip [__Packages.utils.MathUtil] | ||
Symbol 3026 MovieClip [__Packages.AreaBlipDive] | ||
Symbol 3027 MovieClip [__Packages.utils.PopupFollow] | ||
Symbol 3028 MovieClip [__Packages.AreaEncounterDive] | ||
Symbol 3029 MovieClip [__Packages.AreaBlipStorm] | ||
Symbol 3030 MovieClip [__Packages.AreaEncounterStorm] | ||
Symbol 3031 MovieClip [__Packages.AreaBlipFight] | ||
Symbol 3032 MovieClip [__Packages.AreaEncounterFight] | ||
Symbol 3033 MovieClip [__Packages.ViewCargo] | ||
Symbol 3034 MovieClip [__Packages.ItemController] | ||
Symbol 3035 MovieClip [__Packages.ViewDive] | ||
Symbol 3036 MovieClip [__Packages.ViewFight] | ||
Symbol 3037 MovieClip [__Packages.utils.SinWave] | ||
Symbol 3038 MovieClip [__Packages.ViewStorm] | ||
Symbol 3039 MovieClip [__Packages.ViewBoss] | ||
Symbol 3040 MovieClip [__Packages.IronDukesButton] |
Instance Names
"cursor" | Frame 1 | Symbol 3006 MovieClip [_cursor] |
"stack" | Symbol 208 MovieClip Frame 1 | Symbol 207 MovieClip |
"hull3" | Symbol 211 MovieClip Frame 1 | Symbol 210 MovieClip |
"windows" | Symbol 214 MovieClip Frame 1 | Symbol 213 MovieClip |
"hull2" | Symbol 218 MovieClip Frame 1 | Symbol 216 MovieClip |
"hull" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"patches" | Symbol 224 MovieClip Frame 1 | Symbol 223 MovieClip |
"screw" | Symbol 227 MovieClip Frame 1 | Symbol 226 MovieClip |
"screw" | Symbol 230 MovieClip Frame 1 | Symbol 229 MovieClip |
"screw" | Symbol 233 MovieClip Frame 1 | Symbol 232 MovieClip |
"screw" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"man1" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"man1" | Symbol 253 MovieClip Frame 1 | Symbol 252 MovieClip |
"man1" | Symbol 256 MovieClip Frame 1 | Symbol 255 MovieClip |
"man1" | Symbol 259 MovieClip Frame 1 | Symbol 258 MovieClip |
"man1" | Symbol 262 MovieClip Frame 1 | Symbol 261 MovieClip |
"man1" | Symbol 265 MovieClip Frame 1 | Symbol 264 MovieClip |
"man1" | Symbol 268 MovieClip Frame 1 | Symbol 267 MovieClip |
"man1" | Symbol 271 MovieClip Frame 1 | Symbol 270 MovieClip |
"man2" | Symbol 274 MovieClip Frame 1 | Symbol 273 MovieClip |
"man2" | Symbol 277 MovieClip Frame 1 | Symbol 276 MovieClip |
"man2" | Symbol 280 MovieClip Frame 1 | Symbol 279 MovieClip |
"man2" | Symbol 283 MovieClip Frame 1 | Symbol 282 MovieClip |
"man2" | Symbol 286 MovieClip Frame 1 | Symbol 285 MovieClip |
"man2" | Symbol 289 MovieClip Frame 1 | Symbol 288 MovieClip |
"man2" | Symbol 292 MovieClip Frame 1 | Symbol 291 MovieClip |
"man2" | Symbol 295 MovieClip Frame 1 | Symbol 294 MovieClip |
"sword" | Symbol 300 MovieClip Frame 1 | Symbol 299 MovieClip |
"man1" | Symbol 303 MovieClip Frame 1 | Symbol 302 MovieClip |
"man2" | Symbol 312 MovieClip Frame 1 | Symbol 311 MovieClip |
"man2" | Symbol 317 MovieClip Frame 1 | Symbol 316 MovieClip |
"harpoon" | Symbol 322 MovieClip Frame 1 | Symbol 321 MovieClip |
"stack_l" | Symbol 345 MovieClip Frame 1 | Symbol 344 MovieClip |
"stack_r" | Symbol 348 MovieClip Frame 1 | Symbol 347 MovieClip |
"arm_l_low" | Symbol 351 MovieClip Frame 1 | Symbol 350 MovieClip |
"arm_l_up" | Symbol 354 MovieClip Frame 1 | Symbol 353 MovieClip |
"hand_l" | Symbol 357 MovieClip Frame 1 | Symbol 356 MovieClip |
"hand_lspot" | Symbol 360 MovieClip Frame 1 | Symbol 359 MovieClip |
"hand_l" | Symbol 363 MovieClip Frame 1 | Symbol 362 MovieClip |
"hand_l" | Symbol 366 MovieClip Frame 1 | Symbol 365 MovieClip |
"hand_l" | Symbol 369 MovieClip Frame 1 | Symbol 368 MovieClip |
"arm_r_low" | Symbol 372 MovieClip Frame 1 | Symbol 371 MovieClip |
"arm_r_up" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"hand_r" | Symbol 378 MovieClip Frame 1 | Symbol 377 MovieClip |
"hand_rspot" | Symbol 381 MovieClip Frame 1 | Symbol 380 MovieClip |
"hand_r" | Symbol 384 MovieClip Frame 1 | Symbol 383 MovieClip |
"hand_r" | Symbol 387 MovieClip Frame 1 | Symbol 386 MovieClip |
"hand_r" | Symbol 389 MovieClip Frame 1 | Symbol 388 MovieClip |
"driver" | Symbol 392 MovieClip Frame 1 | Symbol 391 MovieClip |
"head" | Symbol 395 MovieClip Frame 1 | Symbol 394 MovieClip |
"teeth" | Symbol 398 MovieClip Frame 1 | Symbol 397 MovieClip |
"eye_l" | Symbol 401 MovieClip Frame 1 | Symbol 400 MovieClip |
"eye_r" | Symbol 404 MovieClip Frame 1 | Symbol 403 MovieClip |
"body" | Symbol 407 MovieClip Frame 1 | Symbol 406 MovieClip |
"body" | Symbol 412 MovieClip Frame 1 | Symbol 411 MovieClip |
"leftnip" | Symbol 415 MovieClip Frame 1 | Symbol 414 MovieClip |
"rightnip" | Symbol 417 MovieClip Frame 1 | Symbol 416 MovieClip |
"stack" | Symbol 505 MovieClip Frame 1 | Symbol 504 MovieClip |
"wheel" | Symbol 510 MovieClip Frame 1 | Symbol 508 MovieClip |
"wheel" | Symbol 510 MovieClip Frame 60 | Symbol 508 MovieClip |
"wheel" | Symbol 513 MovieClip Frame 1 | Symbol 512 MovieClip |
"body" | Symbol 516 MovieClip Frame 1 | Symbol 515 MovieClip |
"chassis" | Symbol 519 MovieClip Frame 1 | Symbol 518 MovieClip |
"body" | Symbol 522 MovieClip Frame 1 | Symbol 521 MovieClip |
"body" | Symbol 525 MovieClip Frame 1 | Symbol 524 MovieClip |
"body" | Symbol 528 MovieClip Frame 1 | Symbol 527 MovieClip |
"head" | Symbol 531 MovieClip Frame 1 | Symbol 530 MovieClip |
"head" | Symbol 534 MovieClip Frame 1 | Symbol 533 MovieClip |
"chassis" | Symbol 537 MovieClip Frame 1 | Symbol 536 MovieClip |
"body" | Symbol 540 MovieClip Frame 1 | Symbol 539 MovieClip |
"biker" | Symbol 542 MovieClip Frame 1 | Symbol 541 MovieClip |
"skier" | Symbol 564 MovieClip Frame 1 | Symbol 563 MovieClip |
"skiergun" | Symbol 567 MovieClip Frame 1 | Symbol 566 MovieClip |
"head" | Symbol 588 MovieClip Frame 1 | Symbol 587 MovieClip |
"head" | Symbol 591 MovieClip Frame 1 | Symbol 590 MovieClip |
"eyes" | Symbol 594 MovieClip Frame 1 | Symbol 593 MovieClip |
"claws" | Symbol 597 MovieClip Frame 1 | Symbol 596 MovieClip |
"arms" | Symbol 600 MovieClip Frame 1 | Symbol 599 MovieClip |
"claws" | Symbol 603 MovieClip Frame 1 | Symbol 602 MovieClip |
"claws" | Symbol 606 MovieClip Frame 1 | Symbol 605 MovieClip |
"rock" | Symbol 609 MovieClip Frame 1 | Symbol 608 MovieClip |
"clawair" | Symbol 618 MovieClip Frame 1 | Symbol 617 MovieClip |
"pilot" | Symbol 636 MovieClip Frame 1 | Symbol 635 MovieClip |
"pilot" | Symbol 639 MovieClip Frame 1 | Symbol 638 MovieClip |
"pilot" | Symbol 643 MovieClip Frame 1 | Symbol 642 MovieClip |
"engine" | Symbol 655 MovieClip Frame 1 | Symbol 654 MovieClip |
"engine" | Symbol 658 MovieClip Frame 1 | Symbol 657 MovieClip |
"engine" | Symbol 661 MovieClip Frame 1 | Symbol 660 MovieClip |
"wing_r" | Symbol 664 MovieClip Frame 1 | Symbol 663 MovieClip |
"wing_l" | Symbol 667 MovieClip Frame 1 | Symbol 666 MovieClip |
"body" | Symbol 670 MovieClip Frame 1 | Symbol 669 MovieClip |
"body" | Symbol 673 MovieClip Frame 1 | Symbol 672 MovieClip |
"body" | Symbol 676 MovieClip Frame 1 | Symbol 675 MovieClip |
"head" | Symbol 679 MovieClip Frame 1 | Symbol 678 MovieClip |
"head" | Symbol 682 MovieClip Frame 1 | Symbol 681 MovieClip |
"head" | Symbol 685 MovieClip Frame 1 | Symbol 684 MovieClip |
"ramp" | Symbol 688 MovieClip Frame 1 | Symbol 687 MovieClip |
"ramp" | Symbol 691 MovieClip Frame 1 | Symbol 690 MovieClip |
"man" | Symbol 694 MovieClip Frame 1 | Symbol 693 MovieClip |
"man" | Symbol 697 MovieClip Frame 1 | Symbol 696 MovieClip |
"boat" | Symbol 702 MovieClip Frame 1 | Symbol 701 MovieClip |
"egg" | Symbol 711 MovieClip Frame 1 | Symbol 710 MovieClip |
"dolphin" | Symbol 727 MovieClip Frame 1 | Symbol 726 MovieClip |
"flipper_l" | Symbol 730 MovieClip Frame 1 | Symbol 729 MovieClip |
"flipper_r" | Symbol 733 MovieClip Frame 1 | Symbol 732 MovieClip |
"body" | Symbol 736 MovieClip Frame 1 | Symbol 735 MovieClip |
"stomach" | Symbol 739 MovieClip Frame 1 | Symbol 738 MovieClip |
"mouth" | Symbol 742 MovieClip Frame 1 | Symbol 741 MovieClip |
"head" | Symbol 745 MovieClip Frame 1 | Symbol 744 MovieClip |
"head" | Symbol 748 MovieClip Frame 1 | Symbol 747 MovieClip |
"head" | Symbol 751 MovieClip Frame 1 | Symbol 750 MovieClip |
"island" | Symbol 754 MovieClip Frame 1 | Symbol 753 MovieClip |
"attacker" | Symbol 760 MovieClip Frame 1 | Symbol 759 MovieClip |
"boatFrame" | Symbol 1338 MovieClip [areaBoat] Frame 1 | Symbol 1335 MovieClip |
"boatRotator" | Symbol 1338 MovieClip [areaBoat] Frame 1 | Symbol 1337 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "TreasureHunterBoldItalic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "TreasureHunterBody" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "TreasureHunter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "waterbikeloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "treasure_get" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stormloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "storm_ambient" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stomper" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "splash_in" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "next_page" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "mouse_over" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "menu_ambient" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "meanness" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "mapscreenloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "made_whoosh" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "irondukesvictoryloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "iron_dukes_theme" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "gunshot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "flush" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "fightloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "fight1drillloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "diveloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "dive_ambient" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "button3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "button2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "boatengineloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "boatdecelerate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "boataccelerate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "belowdecksloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "bagocoins1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "back_page" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "areascreenloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "credits" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "dive_danger_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "dive_parallax_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "dive_danger_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "dive_coins" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "stormRadarStorm_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "stormRadarStorm_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 97 as "stormRadarStorm_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "stormRadar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "win_screen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "area_fight_3_s" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "fight_sky_boss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 185 as "instructions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 187 as "okay_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 189 as "dialog_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 191 as "dive_meterchunk" |
ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "dive_parallax_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 199 as "dive_chest" |
ExportAssets (56) | Timeline Frame 1 | Symbol 296 as "fight_1_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 309 as "fight_1_attack1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "fight_1_attack2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "fight_1_death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 339 as "fight_1_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 342 as "fight_1_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 423 as "fight_2_attack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 427 as "fight_2_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 433 as "fight_2_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 435 as "fight_2_death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 437 as "fight_2_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 442 as "map_area_store" |
ExportAssets (56) | Timeline Frame 1 | Symbol 444 as "instructions_back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 446 as "instructions_exit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 448 as "instructions_next" |
ExportAssets (56) | Timeline Frame 1 | Symbol 450 as "dive_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 452 as "dive_littleman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 454 as "dive_metermask" |
ExportAssets (56) | Timeline Frame 1 | Symbol 456 as "dive_icon_up" |
ExportAssets (56) | Timeline Frame 1 | Symbol 458 as "dive_icon_down" |
ExportAssets (56) | Timeline Frame 1 | Symbol 460 as "dive_icon_coins" |
ExportAssets (56) | Timeline Frame 1 | Symbol 462 as "dive_icon_chest" |
ExportAssets (56) | Timeline Frame 1 | Symbol 464 as "dive_icon_skull" |
ExportAssets (56) | Timeline Frame 1 | Symbol 474 as "dive_hands_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 478 as "dive_helmet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 479 as "dive_hands_rest" |
ExportAssets (56) | Timeline Frame 1 | Symbol 481 as "popup_bottom_big" |
ExportAssets (56) | Timeline Frame 1 | Symbol 483 as "popup_top_big" |
ExportAssets (56) | Timeline Frame 1 | Symbol 485 as "frontend_credits" |
ExportAssets (56) | Timeline Frame 1 | Symbol 487 as "frontend_instructions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 489 as "frontend_play" |
ExportAssets (56) | Timeline Frame 1 | Symbol 498 as "titlescreen_shot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 500 as "map_area_boundary" |
ExportAssets (56) | Timeline Frame 1 | Symbol 502 as "dive_seastrip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 545 as "fight_6_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 546 as "fight_6_idle2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 551 as "fight_6_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 561 as "fight_6_death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 578 as "fight_6_attack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 579 as "fight_6_idle1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 619 as "fight_5_attack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 621 as "fight_5_idle1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 626 as "fight_5_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 633 as "fight_5_death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 644 as "fight_5_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 645 as "fight_5_idle2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 705 as "fight_4_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 715 as "fight_4_attack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 716 as "fight_4_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 723 as "fight_4_death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 724 as "fight_4_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 756 as "fight_3_idle2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 757 as "fight_3_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 762 as "fight_3_attack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 765 as "fight_3_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 770 as "fight_3_death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 772 as "fight_3_idle1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 777 as "bang_1_anim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 784 as "fight_pop_interrupt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 789 as "fight_pop_miss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 794 as "fight_pop_critical" |
ExportAssets (56) | Timeline Frame 1 | Symbol 802 as "fight_boat_interior" |
ExportAssets (56) | Timeline Frame 1 | Symbol 804 as "dive_meterpiece_9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 806 as "dive_meterpiece_8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 808 as "dive_meterpiece_7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 810 as "dive_meterpiece_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 812 as "dive_meterpiece_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 814 as "dive_meterpiece_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 816 as "dive_meterpiece_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 818 as "dive_meterpiece_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 820 as "dive_meterpiece_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 822 as "dive_meterpiece_0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 829 as "area_dropdown_fight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 833 as "area_dropdown_storm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 837 as "area_dropdown_dive" |
ExportAssets (56) | Timeline Frame 1 | Symbol 850 as "map_grey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 852 as "map_area_0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 858 as "death_window" |
ExportAssets (56) | Timeline Frame 1 | Symbol 864 as "treasure_window" |
ExportAssets (56) | Timeline Frame 1 | Symbol 866 as "inv_hair_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 868 as "inv_hair_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 870 as "inv_hair_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 872 as "inv_hair_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 874 as "inv_hair_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 876 as "inv_hair_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 878 as "inv_eyes_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 880 as "inv_eyes_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 882 as "inv_eyes_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 884 as "inv_eyes_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 886 as "inv_eyes_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 888 as "inv_eyes_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 890 as "inv_mouth_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 892 as "inv_mouth_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 894 as "inv_mouth_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 896 as "inv_mouth_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 898 as "inv_mouth_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 900 as "inv_mouth_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 902 as "storm_rock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 904 as "storm_left_wave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 906 as "storm_right_wave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 908 as "storm_left_surge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 910 as "storm_right_surge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 912 as "map_area_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 914 as "area_2_map" |
ExportAssets (56) | Timeline Frame 1 | Symbol 916 as "area_fight_6_w" |
ExportAssets (56) | Timeline Frame 1 | Symbol 918 as "area_fight_6_n" |
ExportAssets (56) | Timeline Frame 1 | Symbol 920 as "area_fight_6_s" |
ExportAssets (56) | Timeline Frame 1 | Symbol 922 as "area_fight_6_e" |
ExportAssets (56) | Timeline Frame 1 | Symbol 924 as "area_fight_5_e" |
ExportAssets (56) | Timeline Frame 1 | Symbol 926 as "area_fight_5_w" |
ExportAssets (56) | Timeline Frame 1 | Symbol 928 as "area_fight_5_n" |
ExportAssets (56) | Timeline Frame 1 | Symbol 930 as "area_fight_5_s" |
ExportAssets (56) | Timeline Frame 1 | Symbol 932 as "area_fight_4_e" |
ExportAssets (56) | Timeline Frame 1 | Symbol 934 as "area_fight_4_w" |
ExportAssets (56) | Timeline Frame 1 | Symbol 936 as "area_fight_4_n" |
ExportAssets (56) | Timeline Frame 1 | Symbol 938 as "area_fight_4_s" |
ExportAssets (56) | Timeline Frame 1 | Symbol 940 as "area_fight_2_e" |
ExportAssets (56) | Timeline Frame 1 | Symbol 942 as "area_fight_2_w" |
ExportAssets (56) | Timeline Frame 1 | Symbol 944 as "area_fight_2_n" |
ExportAssets (56) | Timeline Frame 1 | Symbol 946 as "area_fight_2_s" |
ExportAssets (56) | Timeline Frame 1 | Symbol 948 as "area_fight_1_s" |
ExportAssets (56) | Timeline Frame 1 | Symbol 950 as "area_fight_1_n" |
ExportAssets (56) | Timeline Frame 1 | Symbol 952 as "area_fight_1_e" |
ExportAssets (56) | Timeline Frame 1 | Symbol 954 as "area_fight_1_w" |
ExportAssets (56) | Timeline Frame 1 | Symbol 957 as "inv_moneyjar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 959 as "ship_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 961 as "more_left" |
ExportAssets (56) | Timeline Frame 1 | Symbol 963 as "more_right" |
ExportAssets (56) | Timeline Frame 1 | Symbol 965 as "menu_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 967 as "escape_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 969 as "exit_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 971 as "slot_other" |
ExportAssets (56) | Timeline Frame 1 | Symbol 973 as "slot_body" |
ExportAssets (56) | Timeline Frame 1 | Symbol 975 as "slot_hand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 977 as "slot_head" |
ExportAssets (56) | Timeline Frame 1 | Symbol 979 as "slot_empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 981 as "storm_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 999 as "storm_w_e" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1003 as "storm_e_w" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1010 as "fight_cursor_reload" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1012 as "inv_crewman_placard_dead" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1017 as "inv_crewman_placard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1019 as "fight_cursor_gray" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1024 as "water_sky_anim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1026 as "storm_water_sky" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1028 as "fight_water_back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1030 as "fight_water_front" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1032 as "fight_sky" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1035 as "fight_cursor_fire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1049 as "fight_gun_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1057 as "fight_gun_reload" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1154 as "fight_gun_fire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1155 as "dive_encounter_3_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1156 as "dive_encounter_2_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1157 as "dive_encounter_1_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1158 as "dive_encounter_3_lose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1159 as "dive_encounter_2_lose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1160 as "dive_encounter_1_lose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1171 as "dive_encounter_3_win" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1172 as "dive_encounter_2_win" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1173 as "dive_encounter_1_win" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1174 as "dive_encounter_3_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1175 as "dive_encounter_2_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1176 as "dive_encounter_1_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1178 as "dive_sea" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1184 as "lightning1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1188 as "lightning2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1193 as "lightning3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1197 as "transition" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1199 as "waves" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1204 as "enemy_tiny" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1205 as "enemy_small" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1206 as "enemy_medium" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1207 as "enemy_big" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1208 as "enemy_boss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1209 as "enemy_huge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1220 as "storm_tiny" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1231 as "storm_small" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1233 as "storm_medium" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1244 as "storm_big" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1255 as "storm_huge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1262 as "blip_huge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1263 as "blip_big" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1264 as "blip_tiny" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1265 as "blip_small" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1266 as "blip_med" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1268 as "water" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1272 as "monitor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1338 as "areaBoat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1340 as "course_arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1344 as "unlockMapArea" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1347 as "calendar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1350 as "map_area_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1353 as "map_area_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1356 as "map_area_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1359 as "map_area_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1362 as "map_area_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1365 as "map_area_7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1368 as "map_area_8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1371 as "map_area_9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1373 as "map_back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1375 as "stormRadarBoat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1377 as "stormometerglow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1381 as "boat_interior" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1383 as "boat_wheel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1385 as "storm_boatArrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1387 as "inv_item_319" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1389 as "inv_item_314" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1391 as "inv_item_313" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1393 as "inv_item_312" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1395 as "inv_item_327" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1397 as "inv_item_325" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1399 as "inv_item_324" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1401 as "inv_item_206" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1403 as "inv_item_207" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1405 as "inv_item_208" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1407 as "inv_item_209" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1409 as "inv_item_210" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1411 as "inv_item_220" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1413 as "inv_item_221" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1415 as "inv_item_222" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1417 as "inv_item_223" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1419 as "inv_item_224" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1421 as "inv_item_225" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1423 as "inv_item_226" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1425 as "inv_item_227" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1427 as "inv_item_228" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1429 as "inv_item_233" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1431 as "inv_item_234" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1433 as "inv_item_235" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1435 as "inv_item_236" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1437 as "inv_item_237" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1439 as "inv_item_238" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1441 as "inv_item_239" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1443 as "inv_item_240" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1445 as "inv_item_241" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1447 as "inv_item_245" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1449 as "inv_item_246" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1451 as "inv_item_247" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1453 as "inv_item_248" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1455 as "inv_item_249" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1457 as "inv_item_250" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1459 as "inv_item_251" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1461 as "inv_item_252" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1463 as "inv_item_253" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1465 as "inv_item_263" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1467 as "inv_item_264" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1469 as "inv_item_265" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1471 as "inv_item_266" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1473 as "inv_item_267" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1475 as "inv_item_268" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1477 as "inv_item_269" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1479 as "inv_item_270" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1481 as "inv_item_271" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1483 as "inv_item_275" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1485 as "inv_item_276" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1487 as "inv_item_277" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1489 as "inv_item_278" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1491 as "inv_item_279" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1493 as "inv_item_280" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1495 as "inv_item_281" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1497 as "inv_item_282" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1499 as "inv_item_283" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1501 as "inv_item_289" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1503 as "inv_item_290" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1505 as "inv_item_291" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1507 as "inv_item_292" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1509 as "inv_item_293" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1511 as "inv_item_294" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1513 as "inv_item_295" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1515 as "inv_item_296" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1517 as "inv_item_297" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1519 as "inv_item_322" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1521 as "inv_item_323" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1523 as "inv_item_326" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1525 as "inv_item_332" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1527 as "inv_item_333" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1529 as "inv_item_334" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1531 as "inv_item_335" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1533 as "inv_item_336" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1535 as "inv_item_337" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1537 as "inv_item_338" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1539 as "inv_item_339" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1541 as "inv_item_340" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1543 as "inv_item_344" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1545 as "inv_item_345" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1547 as "inv_item_346" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1549 as "inv_item_347" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1551 as "inv_item_348" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1553 as "inv_item_349" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1555 as "inv_item_350" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1557 as "inv_item_351" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1559 as "inv_item_352" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1561 as "inv_item_362" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1563 as "inv_item_363" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1565 as "inv_item_364" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1567 as "inv_item_365" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1569 as "inv_item_366" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1571 as "inv_item_367" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1573 as "inv_item_368" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1575 as "inv_item_369" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1577 as "inv_item_370" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1579 as "inv_item_376" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1581 as "inv_item_377" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1583 as "inv_item_378" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1585 as "inv_item_379" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1587 as "inv_item_380" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1589 as "inv_item_381" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1591 as "inv_item_382" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1593 as "inv_item_383" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1595 as "inv_item_384" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1597 as "inv_item_388" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1599 as "inv_item_389" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1601 as "inv_item_390" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1603 as "inv_item_391" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1605 as "inv_item_392" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1607 as "inv_item_393" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1609 as "inv_item_394" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1611 as "inv_item_395" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1613 as "inv_item_396" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1615 as "inv_item_406" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1617 as "inv_item_407" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1619 as "inv_item_408" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1621 as "inv_item_409" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1623 as "inv_item_410" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1625 as "inv_item_411" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1627 as "inv_item_412" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1629 as "inv_item_413" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1631 as "inv_item_414" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1633 as "inv_item_418" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1635 as "inv_item_419" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1637 as "inv_item_420" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1639 as "inv_item_421" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1641 as "inv_item_422" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1643 as "inv_item_423" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1645 as "inv_item_424" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1647 as "inv_item_425" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1649 as "inv_item_426" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1651 as "inv_item_431" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1653 as "inv_item_432" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1655 as "inv_item_433" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1657 as "inv_item_434" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1659 as "inv_item_435" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1661 as "inv_item_436" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1663 as "inv_item_437" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1665 as "inv_item_438" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1667 as "inv_item_439" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1669 as "inv_item_443" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1671 as "inv_item_444" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1673 as "inv_item_445" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1675 as "inv_item_446" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1677 as "inv_item_447" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1679 as "inv_item_448" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1681 as "inv_item_449" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1683 as "inv_item_450" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1685 as "inv_item_451" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1687 as "inv_item_455" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1689 as "inv_item_456" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1691 as "inv_item_457" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1693 as "inv_item_458" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1695 as "inv_item_459" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1697 as "inv_item_460" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1699 as "inv_item_461" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1701 as "inv_item_462" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1703 as "inv_item_463" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1705 as "inv_item_176" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1707 as "inv_item_177" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1709 as "inv_item_178" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1711 as "inv_item_179" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1713 as "inv_item_180" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1715 as "inv_item_181" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1717 as "inv_item_182" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1719 as "inv_item_183" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1721 as "inv_item_184" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1723 as "inv_item_190" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1725 as "inv_item_191" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1727 as "inv_item_192" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1729 as "inv_item_193" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1731 as "inv_item_194" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1733 as "inv_item_195" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1735 as "inv_item_196" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1737 as "inv_item_197" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1739 as "inv_item_198" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1741 as "inv_item_202" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1743 as "inv_item_203" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1745 as "inv_item_204" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1747 as "inv_item_205" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1749 as "inv_item_307" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1751 as "inv_item_308" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1753 as "inv_item_309" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1755 as "inv_item_311" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1757 as "inv_item_310" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1759 as "inv_item_315" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1761 as "inv_item_320" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1763 as "inv_item_321" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1765 as "inv_item_136" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1767 as "inv_item_137" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1769 as "inv_item_138" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1771 as "inv_item_139" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1773 as "inv_item_140" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1775 as "inv_item_141" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1777 as "inv_item_146" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1779 as "inv_item_147" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1781 as "inv_item_148" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1783 as "inv_item_149" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1785 as "inv_item_150" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1787 as "inv_item_151" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1789 as "inv_item_152" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1791 as "inv_item_153" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1793 as "inv_item_154" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1795 as "inv_item_164" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1797 as "inv_item_165" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1799 as "inv_item_166" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1801 as "inv_item_167" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1803 as "inv_item_168" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1805 as "inv_item_169" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1807 as "inv_item_170" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1809 as "inv_item_171" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1811 as "inv_item_172" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1813 as "inv_item_121" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1815 as "inv_item_122" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1817 as "inv_item_123" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1819 as "inv_item_124" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1821 as "inv_item_125" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1823 as "inv_item_126" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1825 as "inv_item_127" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1827 as "inv_item_128" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1829 as "inv_item_129" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1831 as "inv_item_133" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1833 as "inv_item_134" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1835 as "inv_item_135" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1837 as "inv_item_91" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1839 as "inv_item_92" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1841 as "inv_item_93" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1843 as "inv_item_94" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1845 as "inv_item_95" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1847 as "inv_item_96" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1849 as "inv_item_97" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1851 as "inv_item_98" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1853 as "inv_item_99" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1855 as "inv_item_103" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1857 as "inv_item_104" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1859 as "inv_item_105" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1861 as "inv_item_106" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1863 as "inv_item_107" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1865 as "inv_item_108" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1867 as "inv_item_109" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1869 as "inv_item_110" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1871 as "inv_item_111" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1873 as "inv_item_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1875 as "inv_item_7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1877 as "inv_item_12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1879 as "inv_item_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1881 as "inv_item_8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1883 as "inv_item_11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1885 as "inv_item_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1887 as "inv_item_9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1889 as "inv_item_10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1891 as "inv_item_22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1893 as "inv_item_23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1895 as "inv_item_24" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1897 as "inv_item_25" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1899 as "inv_item_26" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1901 as "inv_item_27" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1903 as "inv_item_28" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1905 as "inv_item_29" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1907 as "inv_item_30" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1909 as "inv_item_34" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1911 as "inv_item_35" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1913 as "inv_item_36" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1915 as "inv_item_37" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1917 as "inv_item_38" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1919 as "inv_item_39" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1921 as "inv_item_40" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1923 as "inv_item_41" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1925 as "inv_item_42" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1927 as "inv_item_47" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1929 as "inv_item_48" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1931 as "inv_item_49" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1933 as "inv_item_50" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1935 as "inv_item_51" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1937 as "inv_item_52" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1939 as "inv_item_53" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1941 as "inv_item_54" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1943 as "inv_item_55" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1945 as "inv_item_59" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1947 as "inv_item_60" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1949 as "inv_item_61" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1951 as "inv_item_62" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1953 as "inv_item_63" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1955 as "inv_item_64" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1957 as "inv_item_65" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1959 as "inv_item_66" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1961 as "inv_item_67" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1963 as "inv_item_77" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1965 as "inv_item_78" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1967 as "inv_item_79" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1969 as "inv_item_80" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1971 as "inv_item_81" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1973 as "inv_item_82" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1975 as "inv_item_83" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1977 as "inv_item_84" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1979 as "inv_item_85" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1981 as "inv_item_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1983 as "inv_item_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1985 as "inv_item_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1987 as "inv_icon_153" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1989 as "inv_icon_206" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1991 as "inv_icon_207" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1993 as "inv_icon_208" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1995 as "inv_icon_209" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1997 as "inv_icon_210" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1999 as "inv_icon_211" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2001 as "inv_icon_212" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2003 as "inv_icon_213" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2005 as "inv_icon_214" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2007 as "inv_icon_215" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2009 as "inv_icon_216" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2011 as "inv_icon_217" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2013 as "inv_icon_218" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2015 as "inv_icon_219" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2017 as "inv_icon_220" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2019 as "inv_icon_221" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2021 as "inv_icon_222" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2023 as "inv_icon_223" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2025 as "inv_icon_224" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2027 as "inv_icon_225" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2029 as "inv_icon_226" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2031 as "inv_icon_227" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2033 as "inv_icon_228" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2035 as "inv_icon_229" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2037 as "inv_icon_230" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2039 as "inv_icon_231" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2041 as "inv_icon_232" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2043 as "inv_icon_233" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2045 as "inv_icon_234" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2047 as "inv_icon_235" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2049 as "inv_icon_236" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2051 as "inv_icon_237" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2053 as "inv_icon_238" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2055 as "inv_icon_239" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2057 as "inv_icon_240" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2059 as "inv_icon_241" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2061 as "inv_icon_242" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2063 as "inv_icon_243" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2065 as "inv_icon_244" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2067 as "inv_icon_245" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2069 as "inv_icon_246" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2071 as "inv_icon_247" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2073 as "inv_icon_248" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2075 as "inv_icon_249" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2077 as "inv_icon_250" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2079 as "inv_icon_251" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2081 as "inv_icon_252" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2083 as "inv_icon_253" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2085 as "inv_icon_254" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2087 as "inv_icon_255" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2089 as "inv_icon_256" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2091 as "inv_icon_257" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2093 as "inv_icon_258" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2095 as "inv_icon_259" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2097 as "inv_icon_260" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2099 as "inv_icon_261" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2101 as "inv_icon_262" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2103 as "inv_icon_263" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2105 as "inv_icon_264" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2107 as "inv_icon_265" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2109 as "inv_icon_266" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2111 as "inv_icon_267" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2113 as "inv_icon_268" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2115 as "inv_icon_269" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2117 as "inv_icon_270" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2119 as "inv_icon_271" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2121 as "inv_icon_272" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2123 as "inv_icon_273" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2125 as "inv_icon_274" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2127 as "inv_icon_275" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2129 as "inv_icon_276" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2131 as "inv_icon_277" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2133 as "inv_icon_278" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2135 as "inv_icon_279" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2137 as "inv_icon_280" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2139 as "inv_icon_281" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2141 as "inv_icon_282" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2143 as "inv_icon_283" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2145 as "inv_icon_284" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2147 as "inv_icon_285" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2149 as "inv_icon_286" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2151 as "inv_icon_287" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2153 as "inv_icon_288" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2155 as "inv_icon_289" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2157 as "inv_icon_290" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2159 as "inv_icon_291" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2161 as "inv_icon_292" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2163 as "inv_icon_293" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2165 as "inv_icon_294" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2167 as "inv_icon_295" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2169 as "inv_icon_296" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2171 as "inv_icon_297" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2173 as "inv_icon_298" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2175 as "inv_icon_299" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2177 as "inv_icon_300" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2179 as "inv_icon_301" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2181 as "inv_icon_302" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2183 as "inv_icon_303" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2185 as "inv_icon_304" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2187 as "inv_icon_305" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2189 as "inv_icon_306" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2191 as "inv_icon_312" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2193 as "inv_icon_313" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2195 as "inv_icon_314" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2197 as "inv_icon_316" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2199 as "inv_icon_317" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2201 as "inv_icon_318" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2203 as "inv_icon_319" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2205 as "inv_icon_322" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2207 as "inv_icon_323" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2209 as "inv_icon_324" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2211 as "inv_icon_325" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2213 as "inv_icon_326" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2215 as "inv_icon_327" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2217 as "inv_icon_328" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2219 as "inv_icon_329" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2221 as "inv_icon_330" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2223 as "inv_icon_331" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2225 as "inv_icon_332" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2227 as "inv_icon_333" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2229 as "inv_icon_334" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2231 as "inv_icon_335" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2233 as "inv_icon_336" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2235 as "inv_icon_337" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2237 as "inv_icon_338" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2239 as "inv_icon_339" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2241 as "inv_icon_340" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2243 as "inv_icon_341" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2245 as "inv_icon_342" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2247 as "inv_icon_343" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2249 as "inv_icon_344" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2251 as "inv_icon_345" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2253 as "inv_icon_346" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2255 as "inv_icon_347" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2257 as "inv_icon_348" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2259 as "inv_icon_349" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2261 as "inv_icon_350" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2263 as "inv_icon_351" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2265 as "inv_icon_352" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2267 as "inv_icon_353" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2269 as "inv_icon_354" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2271 as "inv_icon_355" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2273 as "inv_icon_356" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2275 as "inv_icon_357" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2277 as "inv_icon_358" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2279 as "inv_icon_359" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2281 as "inv_icon_360" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2283 as "inv_icon_361" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2285 as "inv_icon_362" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2287 as "inv_icon_363" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2289 as "inv_icon_364" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2291 as "inv_icon_365" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2293 as "inv_icon_366" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2295 as "inv_icon_367" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2297 as "inv_icon_368" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2299 as "inv_icon_369" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2301 as "inv_icon_370" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2303 as "inv_icon_371" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2305 as "inv_icon_372" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2307 as "inv_icon_373" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2309 as "inv_icon_374" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2311 as "inv_icon_375" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2313 as "inv_icon_376" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2315 as "inv_icon_377" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2317 as "inv_icon_378" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2319 as "inv_icon_379" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2321 as "inv_icon_380" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2323 as "inv_icon_381" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2325 as "inv_icon_382" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2327 as "inv_icon_383" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2329 as "inv_icon_384" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2331 as "inv_icon_385" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2333 as "inv_icon_386" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2335 as "inv_icon_387" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2337 as "inv_icon_388" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2339 as "inv_icon_389" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2341 as "inv_icon_390" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2343 as "inv_icon_391" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2345 as "inv_icon_392" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2347 as "inv_icon_393" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2349 as "inv_icon_394" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2351 as "inv_icon_395" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2353 as "inv_icon_396" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2355 as "inv_icon_397" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2357 as "inv_icon_398" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2359 as "inv_icon_399" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2361 as "inv_icon_400" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2363 as "inv_icon_401" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2365 as "inv_icon_402" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2367 as "inv_icon_403" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2369 as "inv_icon_404" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2371 as "inv_icon_405" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2373 as "inv_icon_406" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2375 as "inv_icon_407" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2377 as "inv_icon_408" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2379 as "inv_icon_409" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2381 as "inv_icon_410" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2383 as "inv_icon_411" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2385 as "inv_icon_412" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2387 as "inv_icon_413" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2389 as "inv_icon_414" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2391 as "inv_icon_415" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2393 as "inv_icon_416" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2395 as "inv_icon_417" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2397 as "inv_icon_418" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2399 as "inv_icon_419" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2401 as "inv_icon_420" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2403 as "inv_icon_421" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2405 as "inv_icon_422" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2407 as "inv_icon_423" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2409 as "inv_icon_424" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2411 as "inv_icon_425" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2413 as "inv_icon_426" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2415 as "inv_icon_427" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2417 as "inv_icon_428" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2419 as "inv_icon_429" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2421 as "inv_icon_430" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2423 as "inv_icon_431" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2425 as "inv_icon_432" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2427 as "inv_icon_433" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2429 as "inv_icon_434" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2431 as "inv_icon_435" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2433 as "inv_icon_436" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2435 as "inv_icon_437" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2437 as "inv_icon_438" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2439 as "inv_icon_439" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2441 as "inv_icon_440" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2443 as "inv_icon_441" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2445 as "inv_icon_442" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2447 as "inv_icon_443" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2449 as "inv_icon_444" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2451 as "inv_icon_445" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2453 as "inv_icon_446" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2455 as "inv_icon_447" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2457 as "inv_icon_448" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2459 as "inv_icon_449" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2461 as "inv_icon_450" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2463 as "inv_icon_451" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2465 as "inv_icon_452" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2467 as "inv_icon_453" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2469 as "inv_icon_454" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2471 as "inv_icon_455" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2473 as "inv_icon_456" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2475 as "inv_icon_457" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2477 as "inv_icon_458" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2479 as "inv_icon_459" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2481 as "inv_icon_460" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2483 as "inv_icon_461" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2485 as "inv_icon_462" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2487 as "inv_icon_463" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2489 as "inv_icon_464" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2491 as "inv_icon_465" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2493 as "inv_icon_466" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2495 as "inv_icon_176" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2497 as "inv_icon_177" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2499 as "inv_icon_178" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2501 as "inv_icon_179" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2503 as "inv_icon_180" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2505 as "inv_icon_181" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2507 as "inv_icon_182" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2509 as "inv_icon_183" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2511 as "inv_icon_184" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2513 as "inv_icon_185" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2515 as "inv_icon_186" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2517 as "inv_icon_187" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2519 as "inv_icon_188" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2521 as "inv_icon_189" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2523 as "inv_icon_190" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2525 as "inv_icon_191" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2527 as "inv_icon_192" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2529 as "inv_icon_193" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2531 as "inv_icon_194" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2533 as "inv_icon_195" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2535 as "inv_icon_196" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2537 as "inv_icon_197" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2539 as "inv_icon_198" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2541 as "inv_icon_199" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2543 as "inv_icon_200" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2545 as "inv_icon_201" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2547 as "inv_icon_202" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2549 as "inv_icon_203" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2551 as "inv_icon_204" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2553 as "inv_icon_205" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2555 as "inv_icon_136" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2557 as "inv_icon_137" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2559 as "inv_icon_138" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2561 as "inv_icon_139" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2563 as "inv_icon_140" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2565 as "inv_icon_141" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2567 as "inv_icon_142" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2569 as "inv_icon_143" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2571 as "inv_icon_144" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2573 as "inv_icon_145" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2575 as "inv_icon_146" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2577 as "inv_icon_147" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2579 as "inv_icon_148" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2581 as "inv_icon_149" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2583 as "inv_icon_150" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2585 as "inv_icon_151" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2587 as "inv_icon_152" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2589 as "inv_icon_154" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2591 as "inv_icon_155" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2593 as "inv_icon_156" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2595 as "inv_icon_157" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2597 as "inv_icon_158" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2599 as "inv_icon_159" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2601 as "inv_icon_160" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2603 as "inv_icon_161" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2605 as "inv_icon_162" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2607 as "inv_icon_163" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2609 as "inv_icon_164" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2611 as "inv_icon_165" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2613 as "inv_icon_166" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2615 as "inv_icon_167" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2617 as "inv_icon_168" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2619 as "inv_icon_169" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2621 as "inv_icon_170" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2623 as "inv_icon_171" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2625 as "inv_icon_172" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2627 as "inv_icon_173" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2629 as "inv_icon_174" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2631 as "inv_icon_175" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2633 as "inv_icon_307" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2635 as "inv_icon_308" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2637 as "inv_icon_309" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2639 as "inv_icon_310" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2641 as "inv_icon_311" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2643 as "inv_icon_315" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2645 as "inv_icon_320" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2647 as "inv_icon_321" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2649 as "inv_icon_112" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2651 as "inv_icon_113" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2653 as "inv_icon_114" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2655 as "inv_icon_115" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2657 as "inv_icon_116" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2659 as "inv_icon_117" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2661 as "inv_icon_118" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2663 as "inv_icon_119" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2665 as "inv_icon_120" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2667 as "inv_icon_121" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2669 as "inv_icon_122" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2671 as "inv_icon_123" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2673 as "inv_icon_124" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2675 as "inv_icon_125" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2677 as "inv_icon_126" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2679 as "inv_icon_127" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2681 as "inv_icon_128" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2683 as "inv_icon_129" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2685 as "inv_icon_130" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2687 as "inv_icon_131" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2689 as "inv_icon_132" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2691 as "inv_icon_133" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2693 as "inv_icon_134" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2695 as "inv_icon_135" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2697 as "inv_icon_88" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2699 as "inv_icon_89" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2701 as "inv_icon_90" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2703 as "inv_icon_91" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2705 as "inv_icon_92" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2707 as "inv_icon_93" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2709 as "inv_icon_94" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2711 as "inv_icon_95" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2713 as "inv_icon_96" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2715 as "inv_icon_97" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2717 as "inv_icon_98" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2719 as "inv_icon_99" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2721 as "inv_icon_100" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2723 as "inv_icon_101" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2725 as "inv_icon_102" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2727 as "inv_icon_103" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2729 as "inv_icon_104" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2731 as "inv_icon_105" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2733 as "inv_icon_106" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2735 as "inv_icon_107" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2737 as "inv_icon_108" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2739 as "inv_icon_109" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2741 as "inv_icon_110" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2743 as "inv_icon_111" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2745 as "inv_icon_75" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2747 as "inv_icon_76" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2749 as "inv_icon_77" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2751 as "inv_icon_78" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2753 as "inv_icon_79" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2755 as "inv_icon_80" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2757 as "inv_icon_81" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2759 as "inv_icon_82" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2761 as "inv_icon_83" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2763 as "inv_icon_84" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2765 as "inv_icon_85" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2767 as "inv_icon_86" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2769 as "inv_icon_87" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2771 as "inv_icon_55" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2773 as "inv_icon_56" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2775 as "inv_icon_57" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2777 as "inv_icon_58" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2779 as "inv_icon_59" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2781 as "inv_icon_60" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2783 as "inv_icon_61" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2785 as "inv_icon_62" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2787 as "inv_icon_63" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2789 as "inv_icon_64" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2791 as "inv_icon_65" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2793 as "inv_icon_66" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2795 as "inv_icon_67" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2797 as "inv_icon_68" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2799 as "inv_icon_69" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2801 as "inv_icon_70" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2803 as "inv_icon_71" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2805 as "inv_icon_72" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2807 as "inv_icon_73" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2809 as "inv_icon_74" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2811 as "inv_icon_36" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2813 as "inv_icon_37" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2815 as "inv_icon_38" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2817 as "inv_icon_39" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2819 as "inv_icon_40" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2821 as "inv_icon_41" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2823 as "inv_icon_42" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2825 as "inv_icon_43" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2827 as "inv_icon_44" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2829 as "inv_icon_45" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2831 as "inv_icon_46" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2833 as "inv_icon_47" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2835 as "inv_icon_48" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2837 as "inv_icon_49" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2839 as "inv_icon_50" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2841 as "inv_icon_51" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2843 as "inv_icon_52" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2845 as "inv_icon_53" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2847 as "inv_icon_54" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2849 as "inv_icon_13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2851 as "inv_icon_14" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2853 as "inv_icon_15" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2855 as "inv_icon_16" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2857 as "inv_icon_17" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2859 as "inv_icon_18" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2861 as "inv_icon_19" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2863 as "inv_icon_20" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2865 as "inv_icon_21" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2867 as "inv_icon_22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2869 as "inv_icon_23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2871 as "inv_icon_24" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2873 as "inv_icon_25" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2875 as "inv_icon_26" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2877 as "inv_icon_27" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2879 as "inv_icon_28" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2881 as "inv_icon_29" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2883 as "inv_icon_30" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2885 as "inv_icon_31" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2887 as "inv_icon_32" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2889 as "inv_icon_33" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2891 as "inv_icon_34" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2893 as "inv_icon_35" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2895 as "inv_icon_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2897 as "inv_icon_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2899 as "inv_icon_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2901 as "inv_icon_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2903 as "inv_icon_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2905 as "inv_icon_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2907 as "inv_icon_7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2909 as "inv_icon_8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2911 as "inv_icon_9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2913 as "inv_icon_11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2915 as "inv_icon_12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2917 as "inv_icon_10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2919 as "inv_body_dead_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2921 as "inv_body_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2923 as "inv_hands_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2925 as "inv_head_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2927 as "fight_encounterboss_part1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2929 as "fight_encounterboss_part3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2931 as "fight_encounterboss_part2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2932 as "fight_encounterboss_idle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2933 as "fight_encounterboss_attack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2934 as "fight_encounterboss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2936 as "dive_breath2_good" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2938 as "dive_breathline" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2940 as "mapStore" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2943 as "sell_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2945 as "popup_bottom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2947 as "popup_top" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2949 as "map_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2951 as "main_menu_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2953 as "resume_button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2955 as "store_window" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2971 as "fade_out" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2973 as "fade_in" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2975 as "loadbar_full" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2977 as "loadbar_empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2980 as "hire_crewman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2982 as "inv_background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2986 as "cargohold" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2988 as "inv_crewman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2990 as "inventoryExit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2991 as "storeExit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2995 as "inventoryItem" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2997 as "slot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2999 as "popUpEdge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3001 as "popUpCorner" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3003 as "area_1_map" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3004 as "game_mask" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3006 as "_cursor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3007 as "__Packages.Game" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3008 as "__Packages.utils.Observer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3009 as "__Packages.GameModel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3010 as "__Packages.utils.XmlObject" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3011 as "__Packages.CargoHold" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3012 as "__Packages.InventoryItem" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3013 as "__Packages.utils.Popup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3014 as "__Packages.Store" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3015 as "__Packages.utils.Delegate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3016 as "__Packages.Slot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3017 as "__Packages.TreasureChest" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3018 as "__Packages.CrewMember" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3019 as "__Packages.utils.Random" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3020 as "__Packages.CrewMemberEmpty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3021 as "__Packages.ViewMap" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3022 as "__Packages.utils.Dialog" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3023 as "__Packages.ViewArea" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3024 as "__Packages.TerrainMass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3025 as "__Packages.utils.MathUtil" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3026 as "__Packages.AreaBlipDive" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3027 as "__Packages.utils.PopupFollow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3028 as "__Packages.AreaEncounterDive" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3029 as "__Packages.AreaBlipStorm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3030 as "__Packages.AreaEncounterStorm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3031 as "__Packages.AreaBlipFight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3032 as "__Packages.AreaEncounterFight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3033 as "__Packages.ViewCargo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3034 as "__Packages.ItemController" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3035 as "__Packages.ViewDive" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3036 as "__Packages.ViewFight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3037 as "__Packages.utils.SinWave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3038 as "__Packages.ViewStorm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3039 as "__Packages.ViewBoss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3040 as "__Packages.IronDukesButton" |
Labels
"idle" | Symbol 2934 MovieClip [fight_encounterboss] Frame 1 |
"attack" | Symbol 2934 MovieClip [fight_encounterboss] Frame 2 |
Dynamic Text Variables
itemID | Symbol 2994 EditableText | "<p align="left"></p>" |
|