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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

irondukes.swf

This is the info page for
Flash #3336

(Click the ID number above for more basic data on this flash file.)


Text
TO THOSE THAT DESERVE CREDIT.

Art
Tynan Wales

Code
Darren Koepp
Jason Nuccio
Matthew Douglass

Sound
Brian Tester
Harry Mack
All the people at
Soundsnap.com

Writing
Tynan Wales

Additional Art
Daarken

Special Thanks
Andrew Leker
Marc LeBlanc
Kelilyn McKeever

Game Design
Tynan Wales
Darren Koepp

A Game By
Tynan Wales
Darren Koepp

From the Desk of
Professor Thurlow Magoon
~Serious Matters Only~

Dear Sailor,
CONGRATULATIONS!
As I understand it, you have defeated your
first Area Lord.  You should be incredibly
proud.  I know I am.
Now it is time to kill your way to Mister
Edison.  Unfortunately, that is only
available in the full version of Iron Dukes.
Typical.

Copyright 2007 Darren Koepp and Tynan Wales

NOTICE.

Our goal, my friend, is simple.
Make Money.
We will unearth the treasures of the deep.  We will sell these
antiquities to buy better equipment.  As our equipment gets better,
we can go further and find more valuable treasures.
Now, let's get you suited up.

THE STORE

This is the store. Here you can buy crewmen, equipment, and other
essentials.  Come here when you've ammassed a huge pile of treasure to
sell it.

ITEMS

Items in the store can be moused-
over to get more information
about them.  Click on an item to
pick it up, click again to place it on
a crewman.

CREWMEN

First you will want to buy a
crewman.  Click on an empty
portrait to buy one.  Crewmen are
the people who will be doing most
of the work.  No need to treat
them well, however.  You can
always hire more.

CREWMEN STATISTICS

Each crewman has four statistics.  These are modified by equipment.
HEALTH: How much damage a crewman can take before they die.
FIGHT:  How good the crewman is in Combat Encounters.
DIVE:  How good the crewman is in Dive Encounters.
SALTINESS:  How good the crewman is in Storm Encounters.

To return to the store and sell
items or outfit your crewmen,
click the store button.

THE MAP

On the Map you may choose which
area to explore.  Areas that are
grey can be unlocked by beating the
boss of an area.

INSIDE AN AREA

Once you choose a destination,
your boat is now under your direct
control.  There are several types
of challenges, each type will be
performed by the crewman of
your choice.
HOW TO DRIVE:  Left-Click
and hold to accelerate.  Let go of
the button to slow down.
Touching an encounter icon will
instantly begin the challenge.

TYPES OF ENCOUNTERS

There are three different types of encounters.
Dives give the most treasure, but you must
overcome fights and storms to get to them.

Fight Encounters

Dive Spots

Nasty Storms

THIS IS COMBAT

Shooting the enemy does damage, the higher your
crewman's fight, the more damage you do.

All enemies have vulnerabilities.
You can tell what is vulnerable
because it turns red.  Shooting a
vulnerability does double damage.

THEIR WEAK SPOTS

Enemies are even more vulnerable
when they are attacking.  If you
shoot a vulnerability while they are
attacking, you do double damage
AND stop their attack!

INTERRUPTS!

During a storm, you must navigate rough
waters.  Steer by moving your mouse
cursor to the left or right side.   Waves
cause you to tilt the direction they are
facing, tilt too far and you'll get hurt.

THIS IS A STORM

As you travel through a storm, it can be
seen from above on the miraculous
Storm-ometer.  Darker patches are calm
water, the rest is rough.  Your boat is the
little triangle.  When your boat reaches
the top, the encounter is over.

THE STORM-OMETER

During a dive you must get to the
bottom to retrieve the sunken treasure.
On your way down, avoid dangers and
try to pick up coins.  Dive by clicking on
the screen when the dive pointer is at
the depth you wish to dive to.

THIS IS A DIVE

DANGERS

LOOSE COINS

TREASURE CHEST

ONWARDS.

Those are the rules as I understand them.
Keep diving, keep getting loot.  If you're good enough, you may
one day be able to eradicate my nemisis - the evil warlock Mister
Edison.
He is diabolical.

STORE

Health

Battle Computer

Health

You

It

VS.

Man the Guns!

Choose a crewman to deal with this challenge. . .

Storm Ahead!

Prepare to Dive!

Boundary Waters

Deadbody
Depths

Mad
Willard's
Curl

Dolphin
Country

Isles
of
Funk

Wizard's Teeth

Huffer's
Passage

Cape
Pudge

Terror
Hole

The Flood

Zone
of
Witches

DEAD!

ONE OF YOUR CREW IS

Any items left on the dead man will be destroyed!

TREASURE!

YOU HAVE FOUND . . .

Any treasure left in the chest will be destroyed!

MONEY

Head

Hand

Body

reloading

DEPLOYING ZEPPELIN. . .
Please Stand By. . .

Zeppelin Observatory Station Mark VI

unlock
area

Days Left

Storm-o-meter

Numbers

STORE

Drop Here
to
SELL ITEM

Click Here
to
Hire a Crewman

Cargo

Hold

EXIT

<p align="left"></p>

ActionScript [AS1/AS2]

Frame 1
Game.main(this); Mouse.hide(); cursor.onEnterFrame = function () { this.swapDepths(10000); this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); };
Symbol 187 MovieClip [okay_button] Frame 1
#initclip 57 Object.registerClass("okay_button", IronDukesButton); #endinitclip
Symbol 296 MovieClip [fight_1_intro] Frame 1
Symbol 309 MovieClip [fight_1_attack1] Frame 1
Symbol 324 MovieClip [fight_1_attack2] Frame 1
Symbol 335 MovieClip [fight_1_death] Frame 1
Symbol 339 MovieClip [fight_1_hit] Frame 1
Symbol 342 MovieClip [fight_1_idle] Frame 1
Symbol 442 MovieClip [map_area_store] Frame 1
#initclip 35 Object.registerClass("map_area_store", IronDukesButton); #endinitclip
Symbol 444 MovieClip [instructions_back] Frame 1
#initclip 36 Object.registerClass("instructions_back", IronDukesButton); #endinitclip
Symbol 446 MovieClip [instructions_exit] Frame 1
#initclip 37 Object.registerClass("instructions_exit", IronDukesButton); #endinitclip
Symbol 448 MovieClip [instructions_next] Frame 1
#initclip 38 Object.registerClass("instructions_next", IronDukesButton); #endinitclip
Symbol 485 MovieClip [frontend_credits] Frame 1
#initclip 39 Object.registerClass("frontend_credits", IronDukesButton); #endinitclip
Symbol 487 MovieClip [frontend_instructions] Frame 1
#initclip 40 Object.registerClass("frontend_instructions", IronDukesButton); #endinitclip
Symbol 489 MovieClip [frontend_play] Frame 1
#initclip 41 Object.registerClass("frontend_play", IronDukesButton); #endinitclip
Symbol 852 MovieClip [map_area_0] Frame 1
#initclip 42 Object.registerClass("map_area_0", IronDukesButton); #endinitclip
Symbol 912 MovieClip [map_area_1] Frame 1
#initclip 43 Object.registerClass("map_area_1", IronDukesButton); #endinitclip
Symbol 959 MovieClip [ship_button] Frame 1
#initclip 44 Object.registerClass("ship_button", IronDukesButton); #endinitclip
Symbol 961 MovieClip [more_left] Frame 1
#initclip 45 Object.registerClass("more_left", IronDukesButton); #endinitclip
Symbol 963 MovieClip [more_right] Frame 1
#initclip 46 Object.registerClass("more_right", IronDukesButton); #endinitclip
Symbol 965 MovieClip [menu_button] Frame 1
#initclip 47 Object.registerClass("menu_button", IronDukesButton); #endinitclip
Symbol 967 MovieClip [escape_button] Frame 1
#initclip 48 Object.registerClass("escape_button", IronDukesButton); #endinitclip
Symbol 969 MovieClip [exit_button] Frame 1
#initclip 49 Object.registerClass("exit_button", IronDukesButton); #endinitclip
Symbol 971 MovieClip [slot_other] Frame 1
#initclip 50 Object.registerClass("slot_other", Slot); #endinitclip
Symbol 973 MovieClip [slot_body] Frame 1
#initclip 51 Object.registerClass("slot_body", Slot); #endinitclip
Symbol 975 MovieClip [slot_hand] Frame 1
#initclip 52 Object.registerClass("slot_hand", Slot); #endinitclip
Symbol 977 MovieClip [slot_head] Frame 1
#initclip 53 Object.registerClass("slot_head", Slot); #endinitclip
Symbol 979 MovieClip [slot_empty] Frame 1
#initclip 54 Object.registerClass("slot_empty", Slot); #endinitclip
Symbol 1163 MovieClip Frame 10
stop();
Symbol 1184 MovieClip [lightning1] Frame 6
stop();
Symbol 1188 MovieClip [lightning2] Frame 4
stop();
Symbol 1193 MovieClip [lightning3] Frame 5
stop();
Symbol 1197 MovieClip [transition] Frame 35
stop();
Symbol 2943 MovieClip [sell_button] Frame 1
#initclip 55 Object.registerClass("sell_button", Slot); #endinitclip
Symbol 2997 MovieClip [slot] Frame 1
#initclip 56 Object.registerClass("slot", Slot); #endinitclip
Symbol 3007 MovieClip [__Packages.Game] Frame 0
class Game { static var GlobalCheatsEnabled, GlobalDebugEnabled, gameRootMC, gameModel, gameMC, gameMC_Mask, initBtn, instructionsBtn, creditsBtn, playBtn, titleMC, fadeInClip, encounterLootLevel, HasBossArrived, money, crewmanCost, sellItemPercentage, dayCounter, boolAreaVisited, boolItemMoving, popupsEnabled, storeItemIndex, cargoMode, modeResult, textFormat12, textFormat14, textFormat16, textFormat18, textFormat18BoldItalic, textFormat18Red, textFormat18Black, textFormat18Center, textFormat22, textFormat24, textFormat24White, textFormat42, textFormat72, textFormat72Red, textFormat72Orange, textFormat60Green, textFormat72Green, mapView, cargoView, crewLootLevel, areaView, diveView, fightView, stormView, bossView, instructionsScreen, creditsScreen; function Game (targetMC) { GlobalCheatsEnabled = false; GlobalDebugEnabled = false; gameRootMC = targetMC; gameModel = new GameModel(); gameMC = gameRootMC.createEmptyMovieClip("main", 1); gameMC_Mask = gameRootMC.attachMovie("game_mask", "mask", 2); gameMC._x = 0; gameMC._y = 0; gameMC.setMask(gameMC_Mask); initBtn = gameMC.attachMovie("titlescreen_shot", "initClip", gameMC.getNextHighestDepth()); initBtn.ambientSound = new Sound(initBtn); initBtn.ambientSound.attachSound("stomper"); playSound(initBtn.ambientSound, 1000, 100); initBtn.ambient2Sound = new Sound(initBtn); initBtn.ambient2Sound.attachSound("menu_ambient"); playSound(initBtn.ambient2Sound, 1000, 100); initBtn.ambient3Sound = new Sound(initBtn); initBtn.ambient3Sound.attachSound("belowdecksloop"); playSound(initBtn.ambient3Sound, 1000, 100); instructionsBtn = gameMC.attachMovie("frontend_instructions", "instructions", gameMC.getNextHighestDepth()); instructionsBtn.onClickCallback = utils.Delegate.create(this, displayInstructions); creditsBtn = gameMC.attachMovie("frontend_credits", "credits", gameMC.getNextHighestDepth()); creditsBtn.onClickCallback = utils.Delegate.create(this, displayCredits); playBtn = gameMC.attachMovie("frontend_play", "play", gameMC.getNextHighestDepth()); playBtn.onClickCallback = utils.Delegate.create(this, init); titleMC = gameMC.attachMovie("frontend_title", "title", gameMC.getNextHighestDepth()); fadeInClip = gameMC.attachMovie("fade_in", "fadeInClip", gameMC.getNextHighestDepth()); var clickCatcher1 = pushClickCatcher(gameMC, 0, 1); fadeInClip.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { delete this.onEnterFrame; this.removeMovieClip(); clickCatcher1.removeMovieClip(); } }; encounterLootLevel = 0; HasBossArrived = false; } static function SortByAscendingPrice(x, y) { if (x.cost < y.cost) { return(-1); } if (x.cost > y.cost) { return(1); } return(0); } static function init() { gameModel.firstnameSource = gameModel.firstnamesXML.getXmlItems(1, 30); gameModel.lastnameSource = gameModel.lastnamesXML.getXmlItems(1, 30); gameModel.storeSource = gameModel.itemXML.getXmlItems(1, 466); gameModel.crewSource = gameModel.crewXML.getXmlItems(1, 10); gameModel.diveSource = gameModel.diveXML.getXmlItems(1, 99); gameModel.fightSource = gameModel.fightXML.getXmlItems(1, 286); gameModel.bossSource = gameModel.bossXML.getXmlItems(1, 1); gameModel.stormSource = gameModel.stormXML.getXmlItems(1, 99); var _local1 = 0; while (_local1 < gameModel.storeSource.length) { gameModel.addStoreItem(new InventoryItem(gameModel.storeSource[_local1])); gameModel.addTreasureItem(new InventoryItem(gameModel.storeSource[_local1])); _local1++; } gameModel.addCargoHold(new CargoHold()); gameModel.addStore(new Store()); gameModel.addTreasureChest(new TreasureChest()); _local1 = 0; while (_local1 < gameModel.crewmanList.length) { gameModel.crewmanList[_local1] = new CrewMemberEmpty(_local1, gameModel); _local1++; } gameModel.addArea("mapArea0"); money = Number(Constant("StartingFunds")); crewmanCost = Number(Constant("CrewmanCost")); sellItemPercentage = Number(Constant("ItemSalePricePct")); dayCounter = 1; boolAreaVisited = false; boolItemMoving = false; popupsEnabled = false; storeItemIndex = 0; cargoMode = "Store"; modeResult = null; textFormat12 = new TextFormat(); textFormat12.font = "TreasureHunterBody"; textFormat12.size = 12; textFormat12.color = 0; textFormat14 = new TextFormat(); textFormat14.font = "TreasureHunterBoldItalic"; textFormat14.size = 14; textFormat14.bold = true; textFormat14.italic = true; textFormat14.color = 0; textFormat16 = new TextFormat(); textFormat16.font = "TreasureHunterBody"; textFormat16.size = 20; textFormat16.color = 0; textFormat18 = new TextFormat(); textFormat18.font = "TreasureHunter"; textFormat18.size = 18; textFormat18.bold = true; textFormat18.align = "right"; textFormat18.color = 4928581 /* 0x4B3445 */; textFormat18BoldItalic = new TextFormat(); textFormat18BoldItalic.font = "TreasureHunterBoldItalic"; textFormat18BoldItalic.size = 18; textFormat18BoldItalic.bold = true; textFormat18BoldItalic.italic = true; textFormat18BoldItalic.color = 0; textFormat18Red = new TextFormat(); textFormat18Red.font = "TreasureHunter"; textFormat18Red.size = 18; textFormat18Red.bold = true; textFormat18Red.align = "right"; textFormat18Red.color = 16711680 /* 0xFF0000 */; textFormat18Black = new TextFormat(); textFormat18Black.font = "TreasureHunter"; textFormat18Black.size = 18; textFormat18Black.bold = true; textFormat18Black.align = "right"; textFormat18Black.color = 0; textFormat18Center = new TextFormat(); textFormat18Center.font = "TreasureHunterBody"; textFormat18Center.size = 22; textFormat18Center.bold = true; textFormat18Center.align = "center"; textFormat18Center.color = 4928581 /* 0x4B3445 */; textFormat22 = new TextFormat(); textFormat22.font = "TreasureHunter"; textFormat22.size = 22; textFormat22.bold = true; textFormat22.align = "right"; textFormat22.color = 0; textFormat24 = new TextFormat(); textFormat24.font = "TreasureHunter"; textFormat24.size = 24; textFormat24.bold = true; textFormat24.align = "right"; textFormat24.color = 4928581 /* 0x4B3445 */; textFormat24White = new TextFormat(); textFormat24White.font = "TreasureHunter"; textFormat24White.size = 24; textFormat24White.bold = true; textFormat24White.align = "right"; textFormat24White.color = 16777215 /* 0xFFFFFF */; textFormat42 = new TextFormat(); textFormat42.font = "TreasureHunter"; textFormat42.size = 42; textFormat42.bold = true; textFormat42.align = "right"; textFormat42.color = 16777215 /* 0xFFFFFF */; textFormat72 = new TextFormat(); textFormat72.font = "TreasureHunter"; textFormat72.size = 72; textFormat72.bold = true; textFormat72.align = "left"; textFormat72.color = 0; textFormat72Red = new TextFormat(); textFormat72Red.font = "TreasureHunter"; textFormat72Red.size = 72; textFormat72Red.bold = true; textFormat72Red.align = "left"; textFormat72Red.color = 16711680 /* 0xFF0000 */; textFormat72Orange = new TextFormat(); textFormat72Orange.font = "TreasureHunter"; textFormat72Orange.size = 72; textFormat72Orange.bold = true; textFormat72Orange.align = "left"; textFormat72Orange.color = 16744448 /* 0xFF8000 */; textFormat60Green = new TextFormat(); textFormat60Green.font = "TreasureHunter"; textFormat60Green.size = 60; textFormat60Green.bold = true; textFormat60Green.align = "left"; textFormat60Green.color = 3898986 /* 0x3B7E6A */; textFormat72Green = new TextFormat(); textFormat72Green.font = "TreasureHunter"; textFormat72Green.size = 72; textFormat72Green.bold = true; textFormat72Green.align = "left"; textFormat72Green.color = 3898986 /* 0x3B7E6A */; mapView = new ViewMap(); cargoView = new ViewCargo(); displayView(cargoView); ViewFight.PatternXMLCheck(gameModel.FightPatternsXML); } static function getCrewLootLevel(gameModel) { crewLootLevel = 0; var _local4 = 0; var _local2 = 0; while (_local2 < gameModel.crewmanList.length) { if (gameModel.crewmanList[_local2] instanceof CrewMember) { var _local1 = 0; while (_local1 < gameModel.crewmanList[_local2].inventory.length) { if (gameModel.crewmanList[_local2].inventory[_local1] instanceof InventoryItem) { crewLootLevel = crewLootLevel + Number(gameModel.crewmanList[_local2].inventory[_local1].itemLootlevel); } _local1++; } _local4++; } _local2++; } if (_local4 > 0) { crewLootLevel = crewLootLevel / (_local4 * 3); } else { crewLootLevel = 0; } return(crewLootLevel); } static function displayArea(areaLootMin, areaLootMax, areaNum) { if (areaView != null) { areaView.OnDestruction(); } areaView = new ViewArea(areaLootMin, areaLootMax, areaNum); displayView(areaView); } static function displayDive(crewman, encounters) { diveView = new ViewDive(crewman, encounters); displayView(diveView); } static function displayFight(crewman, encounters) { fightView = new ViewFight(crewman, encounters); displayView(fightView); } static function displayStorm(crewman, encounters) { stormView = new ViewStorm(crewman, encounters); displayView(stormView); } static function displayBoss(crewman, encounters) { bossView = new ViewBoss(crewman, encounters); displayView(bossView); } static function displayView(view) { _root.cursor._visible = true; var _local3 = 0; while (_local3 < gameModel.crewmanList.length) { gameModel.crewmanList[_local3].boolInit = true; _local3++; } var _local4 = gameMC.attachMovie("fade_out", "fadeOut", gameMC.getNextHighestDepth()); var clickCatcher1 = pushClickCatcher(gameMC, 0, 1); _local4.onEnterFrame = function () { Game.popupsEnabled = false; if (this._currentFrame == this._totalFrames) { Game.stopSounds(); Game.IsFadingIn = true; Game.initBtn.removeMovieClip(); Game.gameMC.removeMovieClip(); Game.gameMC = Game.gameRootMC.createEmptyMovieClip("main", 1); Game.gameMC.setMask(Game.gameMC_Mask); Game.soundMC = Game.gameMC.createEmptyMovieClip("snd1", Game.gameMC.getNextHighestDepth()); view.init(); var fadeIn = Game.gameMC.attachMovie("fade_in", "fadeIn", Game.gameMC.getNextHighestDepth()); var clickCatcher2 = Game.pushClickCatcher(Game.gameMC, 0, 1); fadeIn.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { Game.popupsEnabled = true; fadeIn.removeMovieClip(); clickCatcher1.removeMovieClip(); clickCatcher2.removeMovieClip(); Game.IsFadingIn = false; } }; } }; } static function displayInstructions() { instructionsScreen = gameMC.attachMovie("instructions", "instructions", gameMC.getNextHighestDepth()); instructionsScreen.stop(); instructionsScreen.nextSound = new Sound(instructionsScreen); instructionsScreen.nextSound.attachSound("next_page"); instructionsScreen.backSound = new Sound(instructionsScreen); instructionsScreen.backSound.attachSound("back_page"); var _local4 = instructionsScreen.attachMovie("instructions_next", "next", instructionsScreen.getNextHighestDepth()); _local4.parentObject = instructionsScreen; _local4._x = 818; _local4._y = -17; _local4.onClickCallback = function () { Game.playSound(this.parentObject.nextSound, 1, 100); this.parentObject.gotoAndStop(this.parentObject._currentframe + 1); }; var _local2 = instructionsScreen.attachMovie("instructions_back", "back", instructionsScreen.getNextHighestDepth()); _local2.parentObject = instructionsScreen; _local2._x = 22; _local2._y = -17; _local2.onClickCallback = function () { Game.playSound(this.parentObject.backSound, 1, 100); this.parentObject.gotoAndStop(this.parentObject._currentframe - 1); }; var _local3 = instructionsScreen.attachMovie("instructions_exit", "exit", instructionsScreen.getNextHighestDepth()); _local3.parentObject = instructionsScreen; _local3._x = 818; _local3._y = 691; _local3.onClickCallback = function () { this.parentObject.removeMovieClip(); }; } static function displayCredits() { creditsScreen = gameMC.attachMovie("credits", "credits", gameMC.getNextHighestDepth()); creditsScreen.stop(); var _local2 = creditsScreen.attachMovie("instructions_exit", "exit", creditsScreen.getNextHighestDepth()); _local2.parentObject = creditsScreen; _local2._x = 818; _local2._y = 691; _local2.onClickCallback = function () { this.parentObject.removeMovieClip(); }; } static function displayWinScreen() { var _local4 = gameMC.attachMovie("fade_out", "fadeOut", gameMC.getNextHighestDepth()); var clickCatcher1 = pushClickCatcher(gameMC, 0, 1); _local4.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { Game.stopSounds(); Game.gameMC = Game.gameRootMC.createEmptyMovieClip("main", 1); Game.gameMC.setMask(Game.gameMC_Mask); _root.cursor._visible = true; Game.initBtn.ambientSound.stop(); Game.winScreen = Game.gameMC.attachMovie("win_screen", "win", Game.gameMC.getNextHighestDepth()); Game.winScreen.victorySound = new Sound(Game.winScreen); Game.winScreen.victorySound.attachSound("irondukesvictoryloop"); Game.playSound(Game.winScreen.victorySound, 1000, 100); Game.winScreen.stop(); var _local3 = Game.winScreen.attachMovie("instructions_exit", "exit", Game.winScreen.getNextHighestDepth()); _local3._x = 818; _local3._y = 691; _local3.onClickCallback = function () { var _local3 = Game.gameMC.attachMovie("fade_out", "fadeOut", Game.gameMC.getNextHighestDepth()); var clickCatcher1 = Game.pushClickCatcher(Game.gameMC, 0, 1); _local3.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { this.clickCatcher1.removeMovieClip(); this.removeMovieClip(); Game.winScreen.victorySound.stop(); Game.main(_root); } }; }; var fadeIn = Game.gameMC.attachMovie("fade_in", "fadeIn", Game.gameMC.getNextHighestDepth()); var clickCatcher2 = Game.pushClickCatcher(Game.gameMC, 0, 1); fadeIn.onEnterFrame = function () { if (this._currentFrame == this._totalFrames) { fadeIn.removeMovieClip(); clickCatcher1.removeMovieClip(); clickCatcher2.removeMovieClip(); Game.IsFadingIn = false; } }; } }; } static function pushClickCatcher(targetMC, rgb, alpha) { var _local1 = targetMC.createEmptyMovieClip("clickCatcher", targetMC.getNextHighestDepth()); _local1.beginFill(rgb); _local1.moveTo(0, 0); _local1.lineTo(Stage.width, 0); _local1.lineTo(Stage.width, Stage.height); _local1.lineTo(0, Stage.height); _local1.lineTo(0, 0); _local1.endFill(); _local1._alpha = alpha; _local1.onPress = function () { }; return(_local1); } static function Constant(constName) { var _local2 = gameModel.ConstantsXML.firstChild; var _local1 = 0; while (_local1 < _local2.childNodes.length) { if (_local2.childNodes[_local1].attributes.name == constName) { return(_local2.childNodes[_local1].attributes.value); } _local1++; } return(""); } static function playSound(soundFile, loops, volume) { soundFile.setVolume(volume); soundFile.start(0, loops); } static function stopSounds() { for (var _local2 in Game) { for (var _local1 in Game[_local2]) { if (Game[_local2][_local1] instanceof Sound) { Game[_local2][_local1].stop(); } } } } static function main(targetMC) { var _local1 = new Game(targetMC); } }
Symbol 3008 MovieClip [__Packages.utils.Observer] Frame 0
class utils.Observer { var subscribers; function Observer () { subscribers = new Array(); } function addSubscriber(classInstance) { var _local2 = 0; while (_local2 < subscribers.length) { if (subscribers[_local2] == classInstance) { return(false); } _local2++; } subscribers.push(classInstance); return(true); } function removeSubscriber(classInstance) { var _local2 = 0; while (_local2 < subscribers.length) { if (subscribers[_local2] == classInstance) { subscribers.splice(_local2, 1); return(true); } _local2++; } return(false); } function notifyChanges(classInstance) { subscribers.reverse(); for (var _local3 in subscribers) { if (subscribers[_local3] == classInstance) { subscribers[_local3].update(); } } } }
Symbol 3009 MovieClip [__Packages.GameModel] Frame 0
class GameModel extends utils.Observer { var itemXML, crewXML, diveXML, fightXML, stormXML, bossXML, firstnamesXML, lastnamesXML, LevelsXML, LandXML, FightPatternsXML, ConstantsXML, areaList, cargoHoldList, crewmanList, itemList, storeList, treasureChestList, storeItemList, treasureItemList; function GameModel () { super(); itemXML = new utils.XmlObject("inventoryItems.xml"); crewXML = new utils.XmlObject("crewmen.xml"); diveXML = new utils.XmlObject("diveEncounters.xml"); fightXML = new utils.XmlObject("fightEncounters.xml"); stormXML = new utils.XmlObject("stormEncounters.xml"); bossXML = new utils.XmlObject("bossEncounters.xml"); firstnamesXML = new utils.XmlObject("crewmen_firstnames.xml"); lastnamesXML = new utils.XmlObject("crewmen_lastnames.xml"); LevelsXML = loadXML("levels.xml"); LandXML = loadXML("lands.xml"); FightPatternsXML = loadXML("fightPatterns.xml"); ConstantsXML = loadXML("constants.xml"); areaList = new Array(); cargoHoldList = new Array(); crewmanList = new Array(3); itemList = new Array(); storeList = new Array(); treasureChestList = new Array(); storeItemList = new Array(); treasureItemList = new Array(); } function registerView(view) { super.addSubscriber(view); } function makeUpdate(view) { super.notifyChanges(view); } function addCargoHold(cargoHold) { var _local2 = 0; while (_local2 < cargoHoldList.length) { if (cargoHoldList[_local2] == cargoHold) { return(false); } _local2++; } cargoHoldList.push(cargoHold); return(true); } function getCargoHold() { return(cargoHoldList); } function addStore(store) { var _local2 = 0; while (_local2 < storeList.length) { if (storeList[_local2] == store) { return(false); } _local2++; } storeList.push(store); return(true); } function getStore() { return(storeList); } function addTreasureChest(chest) { var _local2 = 0; while (_local2 < treasureChestList.length) { if (treasureChestList[_local2] == chest) { return(false); } _local2++; } treasureChestList.push(chest); return(true); } function addTreasureItem(item) { if (item.itemType != "Ungettable") { treasureItemList.push(item); } } function getTreasureChest() { return(treasureChestList); } function addCrewman(crewman, index) { crewmanList[index] = crewman; return(true); } function removeCrewman(crewman) { var _local3 = 0; while (_local3 < crewmanList.length) { if (crewmanList[_local3].crewID == crewman.crewID) { crewman.removeCrewClip(); crewmanList.splice(_local3, 1); super.notifyChanges(); return(true); } trace("there is no crewman by that name to remove"); _local3++; } return(false); } function getCrew() { return(crewmanList); } function addStoreItem(item) { if (((item.itemType != "Treasure") && (item.itemType != "Artifact")) && (item.itemType != "Ungettable")) { storeItemList.push(item); } } function sortStoreItems(sort) { storeItemList.sort(sort); } function getStoreItems() { return(storeItemList); } function addArea(area) { trace("adding area " + area); var _local2 = 0; while (_local2 < areaList.length) { if (areaList[_local2] == area) { return(false); } _local2++; } areaList.push(area); return(true); } function loadXML(xmlFile) { var _local1 = new XML(); _local1.ignoreWhite = true; _local1.load(xmlFile); _local1.onLoad = function (success) { if (!success) { trace("Failed to load XML: " + xmlFile); } }; return(_local1); } }
Symbol 3010 MovieClip [__Packages.utils.XmlObject] Frame 0
class utils.XmlObject { var dataXml; function XmlObject (xmlFile) { var _local2 = this; dataXml = new XML(); dataXml.ignoreWhite = true; dataXml.load(xmlFile); dataXml.onLoad = function (success) { if (success) { } else { trace("error loading XML"); } }; } function getXmlItems(startItem, endItem) { startItem = startItem - 1; var _local6 = 0; var _local5 = new Array(); var _local3; var _local4; var _local2 = startItem; while (_local2 < endItem) { _local3 = dataXml.firstChild.childNodes[_local2]; _local4 = _local3.attributes; _local5.push(_local4); _local6++; _local2++; } return(_local5); } }
Symbol 3011 MovieClip [__Packages.CargoHold] Frame 0
class CargoHold { var inventory, name, cargoHoldClip; function CargoHold () { inventory = new Array(6); name = "CargoHold"; } function attachCargoHoldClip(targetClip, xCoord, yCoord, i, depth) { cargoHoldClip = targetClip.createEmptyMovieClip("cargoHold" + i, depth); cargoHoldClip.parentObject = this; cargoHoldClip._x = xCoord; cargoHoldClip._y = yCoord; createSlots(6); displayInventory(); } function createSlots(numSlots) { var _local4 = 1; var _local3; var _local2 = 0; while (_local2 < numSlots) { if (_local2 > 2) { _local4 = 2; _local3 = _local2 - 3; } else { _local3 = _local2; } cargoHoldClip.attachMovie("slot_empty", "slot" + _local2, cargoHoldClip.getNextHighestDepth(), {slotClipX:80 * (_local3 + 1), slotClipY:80 * _local4, slotType:"Cargo"}); _local2++; } } function displayInventory() { trace("displaying cargo hold inventory"); var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { var targetX = (cargoHoldClip._x + eval (((cargoHoldClip + ".slot") + i) + "._x")); var targetY = (cargoHoldClip._y + eval (((cargoHoldClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); } i++; } } }
Symbol 3012 MovieClip [__Packages.InventoryItem] Frame 0
class InventoryItem { var itemID, itemLootlevel, itemFight, itemDive, itemSaltiness, itemHealth, itemType, itemCost, itemName, itemDescription, itemEffect, boolAffordable, itemToolTip, boolColorize, filter, filterArray, filter2, filter2Array, locationObject, itemClip, popInterval; function InventoryItem (sourceObject) { itemID = sourceObject.id; itemLootlevel = sourceObject.lootlevel; itemFight = sourceObject.fight; itemDive = sourceObject.dive; itemSaltiness = sourceObject.saltiness; itemHealth = sourceObject.health; itemType = sourceObject.type; itemCost = sourceObject.cost; itemName = sourceObject.name; itemDescription = sourceObject.description; itemEffect = sourceObject.effect; boolAffordable = true; itemToolTip = new utils.Popup(); boolColorize = true; filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); filter2 = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filter2Array = new Array(); filter2Array.push(filter2); } function attachItemClip(xCoord, yCoord, location) { var _local2 = random(10000); locationObject = location; itemClip = Game.gameMC.attachMovie("inv_icon_" + itemID, (_local2 + "item") + itemID, Game.gameMC.getNextHighestDepth()); itemClip._x = xCoord; itemClip._y = yCoord; if ((itemCost > Game.money) && (location instanceof Store)) { boolAffordable = false; itemClip.transform.colorTransform = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0); } else { boolAffordable = true; itemClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } itemClip.onRollOver = utils.Delegate.create(this, popDelay); itemClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function popDelay() { if (boolColorize) { if (boolAffordable) { itemClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 127, 115, 85, 0); } else { itemClip.transform.colorTransform = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0); } itemClip.filters = filter2Array; } popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); itemToolTip.hideText(); if (boolAffordable) { itemClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } else { itemClip.transform.colorTransform = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0); } itemClip.filters = null; } function displayToolTip() { clearInterval(popInterval); if ((Game.boolItemMoving == false) && (Game.popupsEnabled == true)) { var _local6 = (((((((((((((((((("ID : " + itemID) + "\nLootLevel : ") + itemLootlevel) + "\nSaltiness : ") + itemSaltiness) + "\nFight : ") + itemFight) + "\nDive : ") + itemDive) + "\nType : ") + itemType) + "\nCost : ") + itemCost) + "\nName : ") + itemName) + "\nEffect : ") + itemEffect) + "\nDescription : ") + itemDescription; var _local4 = itemName; var _local5 = itemDescription; if (itemType == "Expendable") { if (itemSaltiness > 0) { var _local2 = ("+ " + itemSaltiness) + " Saltiness for next Storm"; } else if (itemFight > 0) { var _local2 = ("+ " + itemFight) + " Fight for next Fight"; } else if (itemDive > 0) { var _local2 = ("+ " + itemDive) + " Dive for next Dive"; } else { var _local2 = " "; } } else if (itemSaltiness > 0) { var _local2 = ("+ " + itemSaltiness) + " to Saltiness"; } else if (itemFight > 0) { var _local2 = ("+ " + itemFight) + " to Fight"; } else if (itemDive > 0) { var _local2 = ("+ " + itemDive) + " to Dive"; } else { var _local2 = " "; } if (itemHealth > 0) { if (itemType == "Expendable") { var _local2 = _local2 + (("\n+Restores " + itemHealth) + " Health\n"); } else { var _local2 = _local2 + (("\n+ " + itemHealth) + " to Max Health\n"); } } if (itemType != undefined) { var _local3 = itemType + " Item"; } itemToolTip.displayText(itemClip._x, itemClip._y, _local4, _local5, _local2, _local3, itemCost); itemToolTip.popup.filters = itemToolTip.filterArray; } } function removeItemClip() { itemClip.removeMovieClip(); } var color = 14304003; var alpha = 0.5; var blurX = 21; var blurY = 21; var strength = 3; var quality = 3; var inner = false; var knockout = false; }
Symbol 3013 MovieClip [__Packages.utils.Popup] Frame 0
class utils.Popup extends MovieClip { var filter, filterArray, popup, topCap, bottomCap; function Popup () { super(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); } function displayText(xPos, yPos, toolTitle, toolDescription, toolStats, toolType, toolCost) { popup = _root.main.createEmptyMovieClip("popup", _root.main.getNextHighestDepth()); popup.createTextField("popupTitle", popup.getNextHighestDepth(), xPos + 8, yPos + 5, 317, 0); popup.popupTitle.multiline = false; popup.popupTitle.wordWrap = false; popup.popupTitle.border = false; popup.popupTitle.autoSize = "left"; popup.popupTitle.textColor = 0; popup.popupTitle.embedFonts = true; popup.popupTitle.antiAliasType = "advanced"; popup.popupTitle.setNewTextFormat(Game.textFormat22); popup.popupTitle.text = toolTitle; popup.createTextField("popupDescription", popup.getNextHighestDepth(), xPos + 8, yPos + 33, 317, 0); popup.popupDescription.multiline = true; popup.popupDescription.wordWrap = true; popup.popupDescription.border = false; popup.popupDescription.autoSize = "left"; popup.popupDescription.textColor = 0; popup.popupDescription.embedFonts = true; popup.popupDescription.antiAliasType = "advanced"; popup.popupDescription.setNewTextFormat(Game.textFormat16); popup.popupDescription.text = toolDescription; popup.popupDescription._height = 4; popup.createTextField("popupStats", popup.getNextHighestDepth(), xPos + 8, (yPos + popup.popupDescription._height) + 43, 317, 0); popup.popupStats.multiline = true; popup.popupStats.wordWrap = true; popup.popupStats.border = false; popup.popupStats.autoSize = "left"; popup.popupStats.textColor = 0; popup.popupStats.embedFonts = true; popup.popupStats.antiAliasType = "advanced"; popup.popupStats.setNewTextFormat(Game.textFormat18BoldItalic); popup.popupStats.text = toolStats; popup.createTextField("popupType", popup.getNextHighestDepth(), xPos + 8, ((yPos + popup.popupDescription._height) + popup.popupStats._height) + 63, 317, 0); popup.popupType.multiline = false; popup.popupType.wordWrap = false; popup.popupType.border = false; popup.popupType.autoSize = "left"; popup.popupType.textColor = 0; popup.popupType.embedFonts = true; popup.popupType.antiAliasType = "advanced"; popup.popupType.setNewTextFormat(Game.textFormat22); popup.popupType.text = toolType; popup.createTextField("popupCost", popup.getNextHighestDepth(), xPos + 8, (((yPos + popup.popupDescription._height) + popup.popupStats._height) + popup.popupType._height) + 73, 317, 0); popup.popupCost.multiline = false; popup.popupCost.wordWrap = false; popup.popupCost.border = false; popup.popupCost.autoSize = "left"; popup.popupCost.textColor = 0; popup.popupCost.embedFonts = true; popup.popupCost.antiAliasType = "advanced"; popup.popupCost.setNewTextFormat(Game.textFormat18); if (toolCost != "") { popup.popupCost.text = ((("$" + toolCost) + " (Sells for $") + Math.round(Number(toolCost) * Game.sellItemPercentage)) + ")"; } else { popup.popupCost.text = ""; } fill(xPos, yPos - 1); cap(xPos, yPos); position(xPos, yPos); } function hideText() { popup.removeMovieClip(); } function fill(xPos, yPos) { var _local4 = (((popup.popupTitle._height + popup.popupDescription._height) + popup.popupStats._height) + popup.popupType._height) + popup.popupCost._height; popup.beginFill(15983047); popup.moveTo(xPos, yPos); popup.lineTo(xPos + 337, yPos); popup.lineTo(xPos + 337, (yPos + _local4) + 60); popup.lineTo(xPos, (yPos + _local4) + 60); popup.lineTo(xPos, yPos); popup.endFill(); } function cap(xPos, yPos) { topCap = popup.attachMovie("popup_top_big", "topCap", popup.getNextHighestDepth()); topCap._x = xPos; topCap._y = yPos - topCap._height; bottomCap = popup.attachMovie("popup_bottom_big", "bottomCap", popup.getNextHighestDepth()); bottomCap._x = xPos; bottomCap._y = popup._height; } function position(xPos, yPos) { if (((xPos + 337) + 73) > Stage.width) { popup._x = popup._width * -1; popup._y = 15; } else { popup._x = 71; popup._y = 15; } if (((yPos + popup._height) + bottomCap._height) > Stage.height) { popup._y = popup._y - ((((yPos + popup._height) + bottomCap._height) - Stage.height) + 30); } } }
Symbol 3014 MovieClip [__Packages.Store] Frame 0
class Store { var inventory, name, filter, filterArray, storeClip, storeWindow, sellClip, storeNext, storeBack; function Store () { inventory = new Array(12); name = "Store"; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); } function attachStoreClip(targetClip, xCoord, yCoord, i, depth) { storeClip = targetClip.createEmptyMovieClip("store" + i, depth); storeClip.parentObject = this; storeClip._x = xCoord; storeClip._y = yCoord; createSlots(inventory.length); } function createSlots(numSlots) { storeWindow = storeClip.attachMovie("store_window", "storeWindow", storeClip.getNextHighestDepth()); storeWindow._x = 0; storeWindow._y = 0; sellClip = storeClip.attachMovie("sell_button", "slot", storeClip.getNextHighestDepth(), {slotClipX:33, slotClipY:75, slotType:"Sell"}); sellClip._visible = false; storeNext = storeClip.attachMovie("more_right", "storeNext", storeClip.getNextHighestDepth()); storeNext._x = 520; storeNext._y = 100; storeNext.onClickCallback = utils.Delegate.create(this, getInventoryItems, "Next"); storeBack = storeClip.attachMovie("more_left", "storeBack", storeClip.getNextHighestDepth()); storeBack._x = 520; storeBack._y = 160; storeBack.onClickCallback = utils.Delegate.create(this, getInventoryItems, "Back"); } function getInventoryItems(dir) { if (dir == "Back") { Game.storeItemIndex = Game.storeItemIndex - 24; } var _local3 = Game.getCrewLootLevel(Game.gameModel); var _local2 = 0; while (_local2 < inventory.length) { trace((("currentLootLevel is " + _local3) + " item loot level is ") + Game.gameModel.storeItemList[Game.storeItemIndex].itemLootlevel); inventory[_local2].removeItemClip(); inventory[_local2] = Game.gameModel.storeItemList[Game.storeItemIndex]; Game.storeItemIndex++; _local2++; } displayInventory(); } function displayInventory() { for (var j in storeClip) { if (storeClip[j] instanceof Slot) { if (storeClip[j].slotType != "Sell") { storeClip[j].removeMovieClip(); } } } if (Game.storeItemIndex == 12) { storeBack._visible = false; } else if (Game.storeItemIndex == 336) { storeNext._visible = false; } else { storeBack._visible = true; storeNext._visible = true; } var yPos; var index; var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { if (i >= (inventory.length / 2)) { yPos = 1; } else { yPos = 2; } index = (i % (inventory.length / 2)) * 80; if (inventory[i].itemType == "Hand") { storeClip.attachMovie("slot_hand", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } else if (inventory[i].itemType == "Head") { storeClip.attachMovie("slot_head", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } else if (inventory[i].itemType == "Body") { storeClip.attachMovie("slot_body", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } else { storeClip.attachMovie("slot_other", "slot" + i, storeClip.getNextHighestDepth(), {slotClipX:index + 35, slotClipY:75 * yPos, slotType:"Store"}); } var targetX = (storeClip._x + eval (((storeClip + ".slot") + i) + "._x")); var targetY = (storeClip._y + eval (((storeClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); Game.cargoView.storeArray[0].sellClip.swapDepths(Game.cargoView.storeArray[0].storeClip.getNextHighestDepth()); } i++; } Game.cargoView.readyItems(); } var color = 3394815; var alpha = 0.8; var blurX = 15; var blurY = 15; var strength = 5; var quality = 3; var inner = true; var knockout = false; }
Symbol 3015 MovieClip [__Packages.utils.Delegate] Frame 0
class utils.Delegate { function Delegate () { } static function create(target, handler) { var _local4 = arguments.slice(2); var _local3 = function () { var _local2 = arguments.callee; var _local3 = arguments.concat(_local2.extraArgs, [_local2]); return(_local2.handler.apply(_local2.target, _local3)); }; _local3.extraArgs = _local4; _local3.handler = handler; _local3.target = target; return(_local3); } }
Symbol 3016 MovieClip [__Packages.Slot] Frame 0
class Slot extends MovieClip { var _x, slotClipX, _y, slotClipY, filter, filterArray; function Slot () { super(); _x = slotClipX; _y = slotClipY; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); } var color = 3394815; var alpha = 0.8; var blurX = 15; var blurY = 15; var strength = 5; var quality = 3; var inner = true; var knockout = false; }
Symbol 3017 MovieClip [__Packages.TreasureChest] Frame 0
class TreasureChest { var name, chestFull, chestClip, potentialItems, inventory; function TreasureChest () { name = "TreasureChest"; chestFull = false; } function attachChestClip(targetClip, xCoord, yCoord, i, depth) { chestClip = targetClip.createEmptyMovieClip("chest" + i, depth); chestClip.parentObject = this; chestClip._x = xCoord; chestClip._y = yCoord; } function createSlots(numSlots) { var _local4 = 1; var _local3; var _local2 = 0; while (_local2 < 6) { if (_local2 > 2) { _local4 = 2; _local3 = _local2 - 3; } else { _local3 = _local2; } chestClip.attachMovie("slot_empty", "slot" + _local2, chestClip.getNextHighestDepth(), {slotClipX:80 * (_local3 + 1), slotClipY:80 * _local4, slotType:"Cargo"}); _local2++; } } function getInventoryItems() { potentialItems = new Array(); var _local5 = Number(Game.encounterLootLevel) - 3; if (_local5 < 0) { _local5 = 1; } var _local6 = Number(Game.encounterLootLevel) + 3; trace("loot level for treasure generation is " + Game.encounterLootLevel); trace((("rangeMin is " + _local5) + " rangeMax is ") + _local6); inventory = new Array(); var _local2 = 0; while (_local2 < Game.gameModel.treasureItemList.length) { if ((Game.gameModel.treasureItemList[_local2].itemLootlevel >= _local5) && (Game.gameModel.treasureItemList[_local2].itemLootlevel <= _local6)) { trace("found item with acceptable lootlevel of " + Game.gameModel.treasureItemList[_local2].itemLootlevel); var _local4 = Game.gameModel.treasureItemList[_local2].itemID; trace("treasure id is " + _local4); var _local3 = new InventoryItem(Game.gameModel.storeSource[_local4]); trace((_local3.itemName + " lootlevel ") + _local3.itemLootlevel); potentialItems.push(_local3); } _local2++; } var _local7 = Math.floor(Math.random() * (potentialItems.length - 1)); inventory.push(potentialItems[_local7]); trace("encounterLootLeve is " + Game.encounterLootLevel); _local2 = 0; while (_local2 < potentialItems.length) { if (potentialItems[_local2].itemLootlevel > (Game.encounterLootLevel + 1)) { potentialItems.slice(_local2, 1); } _local2++; } while (chestFull == false) { addChestItem(); } if (chestFull == true) { createSlots(inventory.length); displayInventory(); chestFull = false; } } function displayInventory() { var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { var targetX = (chestClip._x + eval (((chestClip + ".slot") + i) + "._x")); var targetY = (chestClip._y + eval (((chestClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); } i++; } Game.gameModel.makeUpdate(Game.cargoView); } function calculateMean(inventoryCheck) { var _local3 = 0; var _local1 = 0; while (_local1 < inventoryCheck.length) { _local3 = _local3 + Number(inventoryCheck[_local1].itemLootlevel); _local1++; } _local3 = Math.floor(_local3 / inventoryCheck.length); return(_local3); } function addChestItem() { var _local3 = calculateMean(inventory); var _local2 = Game.encounterLootLevel; if (_local3 <= (Number(_local2) - 1)) { if (inventory.length > 2) { chestFull = true; } else { var _local4 = Math.floor(Math.random() * (potentialItems.length - 1)); inventory.push(potentialItems[_local4]); } } else if (_local3 <= (Number(_local2) + 1)) { if (inventory.length > 1) { chestFull = true; } else { var _local4 = Math.floor(Math.random() * (potentialItems.length - 1)); inventory.push(potentialItems[_local4]); } } else if (_local3 >= (Number(_local2) + 2)) { chestFull = true; } else { chestFull = false; } } }
Symbol 3018 MovieClip [__Packages.CrewMember] Frame 0
class CrewMember { var model, crewID, inventory, name, saltiness, fight, dive, eyes, mouth, hair, currentHealth, maxHealth, damage, filter, filterArray, filter2, filterArray2, expendableArray, crewClip, handClip, index; function CrewMember (i, model) { this.model = model; crewID = i; inventory = new Array(3); name = (model.firstnameSource[random(model.firstnameSource.length)].name + " ") + model.lastnameSource[random(model.lastnameSource.length)].name; saltiness = 0; fight = 0; dive = 0; eyes = Game.cargoView.eyeArray[utils.Random.GetIntRange(0, Game.cargoView.eyeArray.length - 1)]; removeArrayItem(Game.cargoView.eyeArray, eyes); mouth = Game.cargoView.mouthArray[utils.Random.GetIntRange(0, Game.cargoView.mouthArray.length - 1)]; removeArrayItem(Game.cargoView.mouthArray, mouth); hair = Game.cargoView.hairArray[utils.Random.GetIntRange(0, Game.cargoView.hairArray.length - 1)]; removeArrayItem(Game.cargoView.hairArray, hair); currentHealth = 10; maxHealth = 10; damage = Math.ceil(Number(maxHealth) / 5); filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); filter2 = new flash.filters.GlowFilter(1429581, alpha, 3, 3, strength, quality, false, knockout); filterArray2 = new Array(); filterArray2.push(filter2); expendableArray = new Array(); } function removeArrayItem(myArray, item) { var _local1 = 0; while (_local1 < myArray.length) { if (myArray[_local1] == item) { myArray.splice(_local1, 1); break; } _local1++; } } function attachCrewClip(targetClip, xCoord, yCoord, i, depth, boolBlur) { if (currentHealth <= 0) { crewClip = targetClip.attachMovie("inv_crewman_placard_dead", "crewman" + i, depth); clearStats(); } else { crewClip = targetClip.attachMovie("inv_crewman_placard", "crewman" + i, depth); } crewClip.parentObject = this; crewClip._x = xCoord; crewClip._y = yCoord + crewClip._height; if (boolBlur) { crewClip.filters = [new flash.filters.BlurFilter(0, 100, 1)]; crewClip.onEnterFrame = function () { if (this._y > yCoord) { this._y = this._y - 230; } else { this._y = yCoord; this.filters = null; this.parentObject.createSlots(this.parentObject.inventory.length); this.parentObject.createCrewman(); this.parentObject.displayInventory(); delete this.onEnterFrame; } }; } else { crewClip._y = yCoord; createSlots(inventory.length); createCrewman(); displayInventory(); } } function createCrewman() { var _local4 = model.crewSource[crewID].head; var _local2 = model.crewSource[crewID].body; var _local3 = model.crewSource[crewID].hand; if (currentHealth <= 0) { crewClip.attachMovie("inv_body_dead_" + _local2, "body", crewClip.getNextHighestDepth(), {_x:51, _y:27}); } else { crewClip.attachMovie("inv_body_" + _local2, "body", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.createTextField("crewHealth", crewClip.getNextHighestDepth(), 140, 320, 160, 30); crewClip.crewHealth.embedFonts = true; crewClip.crewHealth.selectable = false; crewClip.crewHealth.antiAliasType = "advanced"; crewClip.crewHealth.setNewTextFormat(Game.textFormat18); crewClip.crewHealth.text = (("Health : " + currentHealth) + " / ") + maxHealth; crewClip.createTextField("crewFight", crewClip.getNextHighestDepth(), 200, 355, 100, 20); crewClip.crewFight.embedFonts = true; crewClip.crewFight.selectable = false; crewClip.crewFight.antiAliasType = "advanced"; crewClip.crewFight.setNewTextFormat(Game.textFormat18); if (expendableArray[0].itemFight > 0) { crewClip.crewFight.filters = filterArray2; } else { crewClip.crewFight.filters = undefined; } crewClip.crewFight.text = "Fight : " + fight; crewClip.createTextField("crewDive", crewClip.getNextHighestDepth(), 200, 380, 100, 20); crewClip.crewDive.embedFonts = true; crewClip.crewDive.selectable = false; crewClip.crewDive.antiAliasType = "advanced"; crewClip.crewDive.setNewTextFormat(Game.textFormat18); if (expendableArray[0].itemDive > 0) { crewClip.crewDive.filters = filterArray2; } else { crewClip.crewDive.filters = undefined; } crewClip.crewDive.text = "Dive : " + dive; crewClip.createTextField("crewSaltiness", crewClip.getNextHighestDepth(), 180, 405, 120, 30); crewClip.crewSaltiness.embedFonts = true; crewClip.crewSaltiness.selectable = false; crewClip.crewSaltiness.antiAliasType = "advanced"; crewClip.crewSaltiness.setNewTextFormat(Game.textFormat18); if (expendableArray[0].itemSaltiness > 0) { crewClip.crewSaltiness.filters = filterArray2; } else { crewClip.crewSaltiness.filters = undefined; } crewClip.crewSaltiness.text = "Saltiness : " + saltiness; } crewClip.attachMovie("inv_head_" + _local4, "head", crewClip.getNextHighestDepth(), {_x:51, _y:27}); handClip = crewClip.attachMovie("inv_hands_" + _local3, "hand", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.attachMovie("inv_mouth_" + mouth, "mouth", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.attachMovie("inv_eyes_" + eyes, "eyes", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.attachMovie("inv_hair_" + hair, "hair", crewClip.getNextHighestDepth(), {_x:51, _y:27}); crewClip.createTextField("crewName", crewClip.getNextHighestDepth(), 140, 14, 150, 20); crewClip.crewName.embedFonts = true; crewClip.crewName.selectable = false; crewClip.crewName.antiAliasType = "advanced"; crewClip.crewName.setNewTextFormat(Game.textFormat14); crewClip.crewName._rotation = -2; crewClip.crewName.text = name; } function createSlots(numSlots) { var _local2 = 0; while (_local2 < numSlots) { var _local6; if (_local2 == 0) { crewClip.attachMovie("slot_head", "slot" + _local2, crewClip.getNextHighestDepth(), {slotClipX:13, slotClipY:16, slotType:"Head"}); } else if (_local2 == 1) { crewClip.attachMovie("slot_hand", "slot" + _local2, crewClip.getNextHighestDepth(), {slotClipX:13, slotClipY:114, slotType:"Hand"}); } else if (_local2 == 2) { crewClip.attachMovie("slot_body", "slot" + _local2, crewClip.getNextHighestDepth(), {slotClipX:13, slotClipY:212, slotType:"Body"}); } _local2++; } } function displayInventory() { var i = 0; while (i < inventory.length) { inventory[i].removeItemClip(); if (inventory[i] instanceof InventoryItem) { var targetX = (crewClip._x + eval (((crewClip + ".slot") + i) + "._x")); var targetY = (crewClip._y + eval (((crewClip + ".slot") + i) + "._y")); inventory[i].attachItemClip(targetX, targetY, this); attachItemArt(inventory[i]); } i++; } } function attachItemArt(item) { var _local6 = item.itemID; var _local7 = "inv_item_" + _local6; var _local5 = item.itemType; var _local4; var _local2; var _local3; if (_local5 == "Head") { _local4 = 51; _local2 = 27; _local3 = 16; } else if (_local5 == "Hand") { _local4 = 51; _local2 = 27; _local3 = 15; handClip._visible = false; } else if (_local5 == "Body") { _local4 = 51; _local2 = 27; _local3 = 14; } var _local8 = crewClip.attachMovie(_local7, "inv_item_" + _local6, _local3, {_x:_local4, _y:_local2}); } function removeItemClip(item) { var clip = (".inv_item_" + item.itemID); var removeClip = eval (crewClip + clip); removeClip.removeMovieClip(); if (item.itemType == "Hand") { handClip._visible = true; } } function removeCrewClip() { crewClip.removeMovieClip(); var _local2 = 0; while (_local2 < inventory.length) { inventory[_local2].itemClip.removeMovieClip(); _local2++; } } function flushCrewClip(index) { this.index = index; crewClip.filters = [new flash.filters.BlurFilter(0, 100, 1)]; Game.playSound(Game.cargoView.flushSound, 1, 100); var _local3 = 0; while (_local3 < inventory.length) { inventory[_local3].itemClip.removeMovieClip(); _local3++; } crewClip.onEnterFrame = function () { if (Game.popupsEnabled) { if (this._y < Stage.height) { this._y = this._y + 50; } else { this.removeMovieClip(); Game.gameModel.crewmanList[index] = new CrewMemberEmpty(index, Game.gameModel); var _local2 = true; for (var _local3 in Game.gameModel.crewmanList) { if (Game.gameModel.crewmanList[_local3] instanceof CrewMember) { _local2 = false; } } if (_local2) { Game.cargoMode = "Store"; Game.displayView(Game.cargoView); } else { Game.displayView(Game.areaView); } delete this.onEnterFrame; } } }; } function clearStats() { trace("clearing stats of deadman"); currentHealth = 0; saltiness = 0; fight = 0; dive = 0; crewClip.crewHealth.text = ""; crewClip.crewFight.text = ""; crewClip.crewDive.text = ""; crewClip.crewSaltiness.text = ""; } function updateStats() { trace("updating stats, current health is " + currentHealth); saltiness = 0; fight = 0; dive = 0; maxHealth = 10; var _local2 = 0; while (_local2 < inventory.length) { if ((inventory[_local2] instanceof InventoryItem) && (!(inventory[_local2] === undefined))) { saltiness = saltiness + Number(inventory[_local2].itemSaltiness); fight = fight + Number(inventory[_local2].itemFight); dive = dive + Number(inventory[_local2].itemDive); maxHealth = maxHealth + Number(inventory[_local2].itemHealth); } _local2++; } if (expendableArray[0].itemFight > 0) { fight = fight + Number(expendableArray[0].itemFight); } else if (expendableArray[0].itemDive > 0) { dive = dive + Number(expendableArray[0].itemDive); } else if (expendableArray[0].itemSaltiness > 0) { saltiness = saltiness + Number(expendableArray[0].itemSaltiness); } trace("expendables calculated"); if (currentHealth > maxHealth) { currentHealth = maxHealth; } if (fight <= 10) { damage = Math.ceil(Number(((fight * 2) + 10) / 5)); } else { damage = fight; } crewClip.crewHealth.text = (("Health : " + currentHealth) + " / ") + maxHealth; Game.getCrewLootLevel(); } var color = 3394815; var alpha = 0.8; var blurX = 30; var blurY = 30; var strength = 5; var quality = 3; var inner = true; var knockout = false; }
Symbol 3019 MovieClip [__Packages.utils.Random] Frame 0
class utils.Random { function Random () { } static function GetIntRange(min, max) { return(Math.round((Math.random() * (max - min)) + min)); } static function GetFloatRange(min, max) { return(min + (Math.random() * (max - min))); } }
Symbol 3020 MovieClip [__Packages.CrewMemberEmpty] Frame 0
class CrewMemberEmpty { var crewID, gameModel, crewClip, crewHire; function CrewMemberEmpty (index, gameModel) { crewID = index; this.gameModel = gameModel; } function attachCrewClip(targetClip, xCoord, yCoord, i, depth, boolBlur) { crewClip = targetClip.attachMovie("inv_crewman_placard", "crewmanEmpty" + i, depth); crewClip._x = xCoord; crewClip._y = yCoord + crewClip._height; crewClip.parentObject = this; if (boolBlur) { trace("doing boolinit"); crewClip.filters = [new flash.filters.BlurFilter(0, 100, 1)]; crewClip.onEnterFrame = function () { if (Game.popupsEnabled) { if (this._y > yCoord) { this._y = this._y - 230; } else { this._y = yCoord; this.filters = null; this.parentObject.boolInit = false; delete this.onEnterFrame; } } }; } else { crewClip._y = yCoord; } crewHire = crewClip.attachMovie("hire_crewman", "hire_crewman", crewClip.getNextHighestDepth()); crewHire._x = 110; crewHire._y = 100; crewHire._alpha = 50; var id = crewID; crewClip.onPress = function () { if (Game.cargoMode == "Store") { Game.playSound(Game.cargoView.putIconSound, 1, 100); Game.money = Game.money - Game.crewmanCost; this.removeMovieClip(); Game.gameModel.addCrewman(new CrewMember(id, Game.gameModel), id); Game.gameModel.makeUpdate(Game.cargoView); } }; } function removeCrewClip() { crewClip.removeMovieClip(); } }
Symbol 3021 MovieClip [__Packages.ViewMap] Frame 0
class ViewMap { var main, model, dialog, crewArray, ambientSoundLoop, ambientSound2Loop, ambientSound3Loop, background, greyMap, boundary, store, area; function ViewMap () { main = Game.gameMC; model = Game.gameModel; model.registerView(this); dialog = new utils.Dialog(); crewArray = new Array(); ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("belowdecksloop"); ambientSound2Loop = new Sound(Game.gameMC); ambientSound2Loop.attachSound("stomper"); ambientSound3Loop = new Sound(Game.gameMC); ambientSound3Loop.attachSound("menu_ambient"); } function init() { Game.playSound(ambientSoundLoop, 1000, 100); Game.playSound(ambientSound2Loop, 1000, 70); Game.playSound(ambientSound3Loop, 1000, 100); crewArray = model.getCrew(); background = main.attachMovie("map_back", "mapBackClip", main.getNextHighestDepth()); background.cacheAsBitmap = true; greyMap = main.attachMovie("map_grey", "greyMapClip", main.getNextHighestDepth()); greyMap.cacheAsBitmap = true; boundary = main.attachMovie("map_area_boundary", "boundaryClip", main.getNextHighestDepth()); boundary._x = 0; boundary._y = 0; store = main.attachMovie("map_area_store", "storeClip", main.getNextHighestDepth()); store._x = 0; store._y = 0; store.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.cargoView); Game.cargoMode = "Store"; model.makeUpdate(this); } function update() { trace("map updated"); if (Game.boolAreaVisited == true) { Game.dayCounter++; Game.boolAreaVisited = false; } var i = 0; while (i < model.areaList.length) { eval ("main." + model.areaList[i]).removeMovieClip(); var areaLootMin; var areaLootMax; var areaNum; area = main.attachMovie("map_area_" + i, "mapArea" + i, main.getNextHighestDepth()); if (i == 0) { areaLootMin = 0; areaLootMax = 99; areaNum = 0; } else if (i == 1) { areaLootMin = 10; areaLootMax = 25; areaNum = 1; } else if (i == 2) { areaLootMin = 20; areaLootMax = 35; areaNum = 2; } else if (i == 3) { areaLootMin = 30; areaLootMax = 45; areaNum = 3; } else if (i == 4) { areaLootMin = 40; areaLootMax = 55; areaNum = 4; } else if (i == 5) { areaLootMin = 50; areaLootMax = 65; areaNum = 5; } else if (i == 6) { areaLootMin = 60; areaLootMax = 75; areaNum = 6; } else if (i == 7) { areaLootMin = 70; areaLootMax = 85; areaNum = 7; } else if (i == 8) { areaLootMin = 80; areaLootMax = 95; areaNum = 8; } else if (i == 9) { areaLootMin = 90; areaLootMax = 100; areaNum = 9; } area.onClickCallback = utils.Delegate.create(this, checkCrew, areaLootMin, areaLootMax, areaNum); i++; } } function checkCrew(areaLootMin, areaLootMax, areaNum) { var _local3 = 0; var _local2 = 0; while (_local2 < crewArray.length) { if (crewArray[_local2] instanceof CrewMember) { _local3 = _local3 + 1; } _local2++; } if (_local3 > 0) { Game.displayArea(areaLootMin, areaLootMax, areaNum); } else { dialog.displayText(main, 300, 300, 300, 150, "You have no Crew!", "Go to the Store to hire some Crew."); } } }
Symbol 3022 MovieClip [__Packages.utils.Dialog] Frame 0
class utils.Dialog extends MovieClip { var filter, filterArray, selectDialog; function Dialog () { super(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); } function displayText(targetClip, xPos, yPos, dialogWidth, dialogHeight, dialogTitle, dialogDescription, dialogType) { selectDialog = targetClip.createEmptyMovieClip("selectDialog", targetClip.getNextHighestDepth()); selectDialog._x = xPos; selectDialog._y = yPos; selectDialog.createTextField("titleText", selectDialog.getNextHighestDepth(), 0, 0, 0, 50); selectDialog.titleText.border = false; selectDialog.titleText.autoSize = "left"; selectDialog.titleText.embedFonts = true; selectDialog.titleText.selectable = false; selectDialog.titleText.antiAliasType = "advanced"; selectDialog.titleText.setNewTextFormat(Game.textFormat24); selectDialog.titleText.text = dialogTitle; selectDialog.createTextField("bodyText", selectDialog.getNextHighestDepth(), 0, selectDialog.titleText._height, dialogWidth, 50); selectDialog.bodyText.multiline = true; selectDialog.bodyText.wordWrap = true; selectDialog.bodyText.border = false; selectDialog.bodyText.autoSize = "left"; selectDialog.bodyText.embedFonts = true; selectDialog.bodyText.selectable = false; selectDialog.bodyText.antiAliasType = "advanced"; selectDialog.bodyText.setNewTextFormat(Game.textFormat14); selectDialog.bodyText.text = dialogDescription; if ((selectDialog.titleText._height + selectDialog.bodyText._height) > dialogHeight) { dialogHeight = selectDialog.titleText._height + selectDialog.bodyText._height; } selectDialog.beginFill(15983047); selectDialog.moveTo(0, 0); selectDialog.lineTo(dialogWidth, 0); selectDialog.lineTo(dialogWidth, dialogHeight); selectDialog.lineTo(0, dialogHeight); selectDialog.lineTo(0, 0); selectDialog.endFill(); } function hideText() { selectDialog.removeMovieClip(); } }
Symbol 3023 MovieClip [__Packages.ViewArea] Frame 0
class ViewArea { var main, model, mLevelsXML, mLandXML, areaNum, areaLootMin, areaLootMax, areaLootRangeMin, areaLootRangeMax, areaLootOffset, genLootLevel, currentLootLevel, crewArray, diveArray, fightArray, stormArray, bossArray, dialog, numChallenges, ambientSoundLoop, ambientSound2Loop, boatEngineSound, boatDecelSound, boatAccelSound, mLastEnteredMiniGameArray, mLastEnteredMiniGameArrayIndex, LastMiniGameResult, mLand, mEntranceArea, mBoatStartPos, mCheatKeyListener, water, mLandSource, land, boat_arrow, boat, mBoatIntangibleTime, mIsBoatIntangible, shipInventory, PassThroughEncountersCheatOn, mTerrainMasses; function ViewArea (areaLootMin, areaLootMax, areaNum) { main = Game.gameMC; model = Game.gameModel; mLevelsXML = Game.gameModel.LevelsXML; mLandXML = Game.gameModel.LandXML; this.areaNum = areaNum; this.areaLootMin = areaLootMin; this.areaLootMax = areaLootMax; areaLootRangeMin = 0; areaLootRangeMax = 0; areaLootOffset = 4; genLootLevel = 0; currentLootLevel = 0; crewArray = new Array(); diveArray = new Array(); fightArray = new Array(); stormArray = new Array(); bossArray = new Array(); dialog = new utils.Dialog(); numChallenges = 4; ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("areascreenloop"); ambientSound2Loop = new Sound(Game.gameMC); ambientSound2Loop.attachSound("meanness"); boatEngineSound = new Sound(Game.gameMC); boatEngineSound.attachSound("boatengineloop"); boatDecelSound = new Sound(Game.gameMC); boatDecelSound.attachSound("boatdecelerate"); boatAccelSound = new Sound(Game.gameMC); boatAccelSound.attachSound("boataccelerate"); mLastEnteredMiniGameArray = null; mLastEnteredMiniGameArrayIndex = -1; LastMiniGameResult = ""; crewArray = model.getCrew(); currentLootLevel = Game.getCrewLootLevel(Game.gameModel); if (currentLootLevel < areaLootMin) { genLootLevel = areaLootMin; } else if (currentLootLevel > areaLootMax) { genLootLevel = areaLootMax; } else { genLootLevel = currentLootLevel; } areaLootRangeMin = genLootLevel - areaLootOffset; if (areaLootRangeMin < 0) { areaLootRangeMin = 1; } else if (areaLootRangeMin < areaLootMin) { areaLootRangeMin = areaLootMin; } areaLootRangeMax = genLootLevel + areaLootOffset; if (areaLootRangeMax > areaLootMax) { areaLootRangeMax = areaLootMax; } trace("currentLootLevel is : " + currentLootLevel); trace("genLootLevel is : " + genLootLevel); trace("areaLootMin is : " + areaLootMin); trace("areaLootMax is : " + areaLootMax); trace("areaLootRangeMin is : " + areaLootRangeMin); trace("areaLootRangeMax is : " + areaLootRangeMax); mLand = ChooseRandomLandConfig(0); var _local2 = mLand.childNodes[utils.Random.GetIntRange(0, mLand.childNodes.length - 1)]; var _local6 = 0; while (_local6 < _local2.childNodes.length) { if (_local2.childNodes[_local6].nodeName === "dive") { var _local11 = _local2.childNodes[_local6]; var _local9 = utils.Random.GetIntRange(areaLootRangeMin, areaLootRangeMax); var _local13 = new AreaBlipDive(_local9, GetBlipSizeDescription(currentLootLevel, _local9), _local11.attributes.x, _local11.attributes.y); diveArray.push(_local13); } _local6++; } _local6 = 0; while (_local6 < _local2.childNodes.length) { if (_local2.childNodes[_local6].nodeName === "storm") { var _local8 = _local2.childNodes[_local6]; var _local9 = utils.Random.GetIntRange(areaLootRangeMin, areaLootRangeMax); trace("storm icon loot level is " + _local9); var _local12 = new AreaBlipStorm(_local9, "medium", _local8.attributes.x, _local8.attributes.y); _local12.SetOneWayStorm(_local8.attributes.direction); stormArray.push(_local12); } _local6++; } _local6 = 0; while (_local6 < _local2.childNodes.length) { var _local10 = _local2.childNodes[_local6].nodeName === "boss"; if (_local10 || (_local2.childNodes[_local6].nodeName === "fight")) { var _local3 = _local2.childNodes[_local6]; var _local9 = utils.Random.GetIntRange(areaLootRangeMin, areaLootRangeMax); trace("fight icon loot level is " + _local9); var _local7 = new AreaBlipFight(_local9, GetBlipSizeDescription(currentLootLevel, _local9), _local3.attributes.x, _local3.attributes.y, _local10); var _local4 = 0; while (_local4 < _local3.childNodes.length) { if (!(_local3.childNodes[_local4].nodeName === "path")) { trace("Expecting \"path\" node, found " + _local3.childNodes[_local4].nodeName); } var _local5 = _local3.childNodes[_local4]; _local7.AppendPathNode(_local5.attributes.x, _local5.attributes.y); _local4++; } _local7.SetMovementBehavior(_local3.attributes.movementType, _local3.attributes.movementSpeed); _local7.SetChaseRadius(_local3.attributes.chaseRadius); if (_local10) { bossArray.push(_local7); } else { fightArray.push(_local7); } } _local6++; } _local6 = 0; while (_local6 < _local2.childNodes.length) { if (_local2.childNodes[_local6].nodeName === "entrance") { mEntranceArea = CreateTerrainMass(_local2.childNodes[_local6]); mBoatStartPos = new flash.geom.Point(_local2.childNodes[_local6].attributes.boatStartX, _local2.childNodes[_local6].attributes.boatStartY); } _local6++; } if (Game.GlobalCheatsEnabled) { mCheatKeyListener = new Object(); mCheatKeyListener.onKeyDown = function () { if (Key.getCode() == 49) { Game.areaView.PassThroughEncountersCheatOn = !Game.areaView.PassThroughEncountersCheatOn; } }; Key.addListener(mCheatKeyListener); } } function OnDestruction() { if (mCheatKeyListener != null) { Key.removeListener(mCheatKeyListener); } } function init() { Game.playSound(ambientSoundLoop, 1000, 100); Game.playSound(ambientSound2Loop, 1000, 100); Game.playSound(boatEngineSound, 1000, 100); Game.areaView.boatMove = false; Game.cargoMode = "Inventory"; water = main.attachMovie("water", "waterClip", main.getNextHighestDepth()); water.parentObject = this; water.onMouseDown = function () { Game.areaView.boatMove = true; }; water.onMouseUp = function () { Game.areaView.boatMove = false; }; var _local2 = 0; while (_local2 < 6) { var _local3 = water.attachMovie("waves", "waves" + _local2, water.getNextHighestDepth()); _local3._x = random(Stage.width - 200) + 100; _local3._y = random(Stage.height - 200) + 100; var _local4 = Math.floor(Math.random() * 61); _local3.gotoAndPlay(_local4); _local2++; } mLandSource = FindLandSourceNode(mLand.attributes.src); land = water.attachMovie(mLandSource.attributes.movie, "land", water.getNextHighestDepth()); LoadTerrain(); if ((mLastEnteredMiniGameArray == diveArray) && (LastMiniGameResult == "success")) { diveArray.splice(mLastEnteredMiniGameArrayIndex, 1); } _local2 = 0; while (_local2 < diveArray.length) { diveArray[_local2].attachBlipClip(water, _local2, _local2 + 100); diveArray[_local2].blipClip._x = diveArray[_local2].blipXpos; diveArray[_local2].blipClip._y = diveArray[_local2].blipYpos; diveArray[_local2].OnCollision = utils.Delegate.create(this, displayChoice, diveArray[_local2].blipEncounters, diveArray, "Dive", _local2); _local2++; } boat_arrow = water.attachMovie("course_arrow", "boat_arrow1", water.getNextHighestDepth()); boat = water.attachMovie("areaBoat", "boatClip", water.getNextHighestDepth()); boat._x = mBoatStartPos.x; boat._y = mBoatStartPos.y; boat.boatFrame.stop(); boat.boatRotator._visible = false; boat.onEnterFrame = utils.Delegate.create(this, moveBoat); if (mLastEnteredMiniGameArray != null) { mBoatIntangibleTime = 3; mIsBoatIntangible = true; boat._alpha = 50; } if ((mLastEnteredMiniGameArray == fightArray) && (LastMiniGameResult == "success")) { fightArray.splice(mLastEnteredMiniGameArrayIndex, 1); } _local2 = 0; while (_local2 < fightArray.length) { fightArray[_local2].attachBlipClip(water, _local2, water.getNextHighestDepth(), new flash.geom.Point(0, 1)); fightArray[_local2].EnableMovement(true); fightArray[_local2].OnCollision = utils.Delegate.create(this, displayChoice, fightArray[_local2].blipEncounters, fightArray, "Fight", _local2); if (mLastEnteredMiniGameArray != null) { fightArray[_local2].PauseMovement(mBoatIntangibleTime); } _local2++; } currentLootLevel = Game.getCrewLootLevel(Game.gameModel); if (Game.HasBossArrived || (currentLootLevel >= Number(Game.Constant("BossLootLevelAppearThreshold")))) { Game.HasBossArrived = true; bossArray[0].attachBlipClip(water, 0, water.getNextHighestDepth()); bossArray[0].EnableMovement(true); bossArray[0].OnCollision = utils.Delegate.create(this, displayChoice, bossArray[0].blipEncounters, bossArray, "Fight", 0); if (mLastEnteredMiniGameArray != null) { bossArray[0].PauseMovement(mBoatIntangibleTime); } } if ((mLastEnteredMiniGameArray == stormArray) && (LastMiniGameResult == "success")) { stormArray.splice(mLastEnteredMiniGameArrayIndex, 1); } _local2 = 0; while (_local2 < stormArray.length) { stormArray[_local2].attachBlipClip(water, _local2, water.getNextHighestDepth()); stormArray[_local2].SetPosition(stormArray[_local2].blipXpos, stormArray[_local2].blipYpos); stormArray[_local2].OnCollision = utils.Delegate.create(this, displayChoice, stormArray[_local2].blipEncounters, stormArray, "Steer", _local2); _local2++; } shipInventory = main.attachMovie("ship_button", "inventoryClip", main.getNextHighestDepth()); shipInventory._x = 800; shipInventory._y = -15; shipInventory.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.cargoView); PassThroughEncountersCheatOn = false; } function GetBoatPos() { return(new flash.geom.Point(boat._x, boat._y)); } function displayChoice(encounters, currentArray, modeDescription, index) { boat.onEnterFrame = function () { }; var _local2 = 0; while (_local2 < fightArray.length) { fightArray[_local2].EnableMovement(false); _local2++; } Game.pushClickCatcher(main, 0, 60); mLastEnteredMiniGameArray = currentArray; mLastEnteredMiniGameArrayIndex = index; var _local3 = ""; var _local7 = 0; _local2 = 0; while (_local2 < crewArray.length) { if (crewArray[_local2] instanceof CrewMember) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), true); if (currentArray == diveArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayDive, crewArray[_local2], encounters); _local3 = "dive"; } else if (currentArray == fightArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayFight, crewArray[_local2], encounters); _local3 = "fight"; } else if (currentArray == stormArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayStorm, crewArray[_local2], encounters); _local3 = "storm"; } else if (currentArray == bossArray) { crewArray[_local2].crewClip.onPress = utils.Delegate.create(this, Game.displayFight, crewArray[_local2], encounters); _local3 = "fight"; } for (var _local6 in fightArray) { fightArray[_local6].blipClip.moveInterval = null; } _local7 = _local7 + 1; } Game.popupsEnabled = false; _local2++; } Game.areaView.boatMove = false; if (_local7 > 0) { displayBanner(_local3, encounters[0].encounterLootLevel); } } function displayBanner(encounterType, encounterDifficulty) { var _local2; if (encounterType == "dive") { _local2 = main.attachMovie("area_dropdown_dive", "diveBanner", main.getNextHighestDepth()); } else if (encounterType == "storm") { _local2 = main.attachMovie("area_dropdown_storm", "diveBanner", main.getNextHighestDepth()); } else if (encounterType == "fight") { _local2 = main.attachMovie("area_dropdown_fight", "diveBanner", main.getNextHighestDepth()); } var _local3; if (encounterDifficulty <= 3) { _local3 = "EASY"; } else if ((encounterDifficulty > 3) && (encounterDifficulty <= 6)) { _local3 = "MEDIUM"; } else { _local3 = "HARD"; } _local2.createTextField("difficulty", _local2.getNextHighestDepth(), 268, 61, 491, 50); _local2.difficulty.embedFonts = true; _local2.difficulty.selectable = false; _local2.difficulty.antiAliasType = "advanced"; _local2.difficulty.setNewTextFormat(Game.textFormat18Center); _local2.difficulty.text = "DIFFICULTY : " + _local3; _local2._x = 0; _local2._y = -_local2._height; _local2.filters = [new flash.filters.BlurFilter(0, 100, 1)]; _local2.onEnterFrame = function () { if (this._y < 0) { this._y = this._y + 140; } else { this._y = 0; this.filters = null; delete this.onEnterFrame; } }; } function moveBoat() { var _local8 = 0.0333333333333333; if (mIsBoatIntangible) { mBoatIntangibleTime = mBoatIntangibleTime - _local8; if (mBoatIntangibleTime <= 0) { mIsBoatIntangible = false; boat._alpha = 100; } } if (PassThroughEncountersCheatOn) { boat.transform.colorTransform = new flash.geom.ColorTransform(1, 0, 0, 1, 0, 0, 0, 0); } else { boat.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } var _local7 = _xmouse - boat_arrow._x; var _local6 = _ymouse - boat_arrow._y; var _local4 = (Math.atan2(_local6, _local7) * 180) / Math.PI; boat_arrow._rotation = _local4; boat_arrow._x = boat._x; boat_arrow._y = boat._y; var _local2 = boat_arrow._rotation; var _local3 = boat.boatRotator._rotation - _local2; if (_local3 > 180) { _local2 = _local2 + 360; } else if (_local3 < -180) { _local2 = _local2 - 360; } var _local5 = (_local2 - boat.boatRotator._rotation) / ease; boat.boatRotator._rotation = boat.boatRotator._rotation + _local5; boat.boatFrame.gotoAndStop(Math.ceil((boat.boatRotator._rotation + 180) / 6)); if (turn >= maxTurn) { turn = maxTurn; } else if (turn <= (-maxTurn)) { turn = -maxTurn; } if (throttle <= (-maxThrottle)) { throttle = -maxThrottle; } else if (throttle >= maxThrottle) { throttle = maxThrottle; } Xheading = Math.sin((boat.boatRotator._rotation + 90) * (Math.PI/180)); Yheading = Math.cos((boat.boatRotator._rotation + 90) * (Math.PI/180)); if (turn > 0) { turn = turn - friction; } else if (turn < 0) { turn = turn + friction; } if (throttle < 0) { throttle = throttle + friction; } else if (throttle > 0) { throttle = throttle - friction; } if ((Math.abs(throttle) > 0) && (Math.abs(throttle) < friction)) { throttle = 0; } if ((Math.abs(turn) > 0) && (Math.abs(turn) < friction)) { turn = 0; } boat._x = boat._x + (Xheading * throttle); boat._y = boat._y - (Yheading * throttle); ResolveCollisions(); if (Game.areaView.boatMove) { throttle = throttle + throttleUnit; } mBoatStartPos = new flash.geom.Point(boat._x, boat._y); } function ResolveCollisions() { var _local3 = new flash.geom.Point(boat._x, boat._y); var _local4 = 30; if (!PassThroughEncountersCheatOn) { var _local2 = 0; while (_local2 < fightArray.length) { var _local5 = fightArray[_local2].ResolveCollision(boat, _local3, _local4); if (_local5 && (!mIsBoatIntangible)) { fightArray[_local2].OnCollision(); } _local2++; } if (Game.HasBossArrived) { var _local5 = bossArray[0].ResolveCollision(boat, _local3, _local4); if (_local5 && (!mIsBoatIntangible)) { bossArray[0].OnCollision(); } } _local2 = 0; while (_local2 < stormArray.length) { var _local5 = stormArray[_local2].ResolveCollision(boat, _local3, _local4); if ((_local5 && (!mIsBoatIntangible)) && (!stormArray[_local2].IsOpen())) { trace("One-Way Storm == " + stormArray[_local2].IsOneWay()); trace("stormArray[i].WasLastCollisionWithEntryPoint: " + stormArray[_local2].WasLastCollisionWithEntryPoint); if ((!stormArray[_local2].IsOneWay()) || (stormArray[_local2].WasLastCollisionWithEntryPoint())) { stormArray[_local2].OnCollision(); } } _local2++; } _local2 = 0; while (_local2 < diveArray.length) { var _local5 = diveArray[_local2].ResolveCollision(boat, _local3, _local4); if (_local5 && (!mIsBoatIntangible)) { diveArray[_local2].OnCollision(); } _local2++; } } ResolveTerrainCollisions(boat, _local3, _local4); if (utils.MathUtil.ResolveCircleVsTerrainCollision(boat, _local3, _local4, mEntranceArea, true, true)) { Game.displayView(Game.mapView); } } function ResolveTerrainCollisions(obj, center, radius) { var _local2 = 0; while (_local2 < mTerrainMasses.length) { utils.MathUtil.ResolveCircleVsTerrainCollision(obj, center, radius, mTerrainMasses[_local2], false, false); _local2++; } } function LoadTerrain() { mTerrainMasses = new Array(); var _local2 = 0; while (_local2 < mLandSource.childNodes.length) { mTerrainMasses.push(CreateTerrainMass(mLandSource.childNodes[_local2])); _local2++; } } function CreateTerrainMass(terrain) { var _local3 = new TerrainMass(); var _local1 = 0; while (_local1 < terrain.childNodes.length) { _local3.AddVertex(new flash.geom.Point(terrain.childNodes[_local1].attributes.x, terrain.childNodes[_local1].attributes.y)); _local1++; } _local3.ComputeNormalsAndConvexity(); return(_local3); } function DrawDebugTerrain() { var _local2 = 0; while (_local2 < mTerrainMasses.length) { mTerrainMasses[_local2].DrawDebugTerrain(main); _local2++; } } function GetBlipSizeDescription(playerLootLevel, iconLootLevel) { if (iconLootLevel < (currentLootLevel - 2)) { return("tiny"); } if (iconLootLevel < (currentLootLevel - 1)) { return("small"); } if (iconLootLevel < (currentLootLevel + 2)) { return("med"); } if (iconLootLevel < (currentLootLevel + 3)) { return("big"); } return("huge"); } function ChooseRandomLandConfig(levelIndex) { var _local2 = mLevelsXML.firstChild.childNodes[levelIndex]; var _local3 = utils.Random.GetIntRange(0, _local2.childNodes.length - 1); return(_local2.childNodes[_local3]); } function FindLandSourceNode(landName) { var _local3 = mLandXML.firstChild; var _local2 = 0; while (_local2 < _local3.childNodes.length) { if (_local3.childNodes[_local2].attributes.name === landName) { return(_local3.childNodes[_local2]); } _local2++; } trace("Couldn't find land source data: " + landName); return(new XMLNode()); } var turn = 0; var throttle = 0; var Xheading = 0; var Yheading = 0; var clicking = false; var ease = 10; var friction = 0.15; var throttleUnit = 0.7; var turnUnit = 2; var maxTurn = 10; var maxThrottle = 6; }
Symbol 3024 MovieClip [__Packages.TerrainMass] Frame 0
class TerrainMass { var mVert, mIsVertConvex, mEdgeNormal; function TerrainMass () { mVert = new Array(); mIsVertConvex = new Array(); mEdgeNormal = new Array(); } function AddVertex(point) { mVert.push(point); } function ComputeNormalsAndConvexity() { mIsVertConvex = new Array(); mEdgeNormal = new Array(); var _local2 = 0; while (_local2 < mVert.length) { var _local3; if (_local2 < (mVert.length - 1)) { _local3 = mVert[_local2 + 1].subtract(mVert[_local2]); } else { _local3 = mVert[0].subtract(mVert[_local2]); } var _local5 = new flash.geom.Point(-_local3.y, _local3.x); _local5.normalize(1); mEdgeNormal.push(_local5); _local2++; } _local2 = 0; while (_local2 < mEdgeNormal.length) { var _local4; if (_local2 == 0) { _local4 = mEdgeNormal[mEdgeNormal.length - 1]; } else { _local4 = mEdgeNormal[_local2 - 1]; } var _local6 = utils.MathUtil.CrossProduct(_local4, mEdgeNormal[_local2]) < 0; mIsVertConvex.push(_local6); _local2++; } } function DrawDebugTerrain(baseMC) { var _local3 = baseMC.createEmptyMovieClip("debugTerrain", baseMC.getNextHighestDepth()); var _local7 = _local3.createEmptyMovieClip("mass", _local3.getNextHighestDepth()); _local7.lineStyle(0, 16711680); _local7.moveTo(mVert[0].x, mVert[0].y); var _local2 = 1; while (_local2 < mVert.length) { _local7.lineTo(mVert[_local2].x, mVert[_local2].y); _local2++; } _local7.lineTo(mVert[0].x, mVert[0].y); _local2 = 0; while (_local2 < mEdgeNormal.length) { var _local5 = _local3.createEmptyMovieClip("mcNormal", _local3.getNextHighestDepth()); _local5.lineStyle(0, 65280); var _local4; if (_local2 < (mEdgeNormal.length - 1)) { _local4 = new flash.geom.Point((Number(mVert[_local2].x) + Number(mVert[_local2 + 1].x)) / 2, (Number(mVert[_local2].y) + Number(mVert[_local2 + 1].y)) / 2); } else { _local4 = new flash.geom.Point((Number(mVert[_local2].x) + Number(mVert[0].x)) / 2, (Number(mVert[_local2].y) + Number(mVert[0].y)) / 2); } var _local6 = new flash.geom.Point(_local4.x + (mEdgeNormal[_local2].x * 10), _local4.y + (mEdgeNormal[_local2].y * 10)); _local5.moveTo(_local4.x, _local4.y); _local5.lineTo(_local6.x, _local6.y); _local2++; } _local2 = 0; while (_local2 < mIsVertConvex.length) { if (!mIsVertConvex[_local2]) { } else { _local3 = _local3.createEmptyMovieClip("convexVert", _local3.getNextHighestDepth()); _local3.lineStyle(0, 16711935); _local3.moveTo(mVert[_local2].x - 5, mVert[_local2].y - 5); _local3.lineTo(Number(mVert[_local2].x) + 5, mVert[_local2].y - 5); _local3.lineTo(Number(mVert[_local2].x) + 5, Number(mVert[_local2].y) + 5); _local3.lineTo(mVert[_local2].x - 5, Number(mVert[_local2].y) + 5); _local3.lineTo(mVert[_local2].x - 5, mVert[_local2].y - 5); } _local2++; } return(_local3); } }
Symbol 3025 MovieClip [__Packages.utils.MathUtil] Frame 0
class utils.MathUtil { static var WasLastCollisionWithEdge, LastCollisionEdgeIndex; function MathUtil () { } static function DotProduct(u, v) { return((u.x * v.x) + (u.y * v.y)); } static function CrossProduct(u, v) { return((u.x * v.y) - (u.y * v.x)); } static function ResolveCircleVsCircleCollision(staticObjectCenter, staticObjectRadius, movingObject, movingObjectCenter, movingObjectRadius, testOnly) { var _local1 = new flash.geom.Point(movingObjectCenter.x - staticObjectCenter.x, movingObjectCenter.y - staticObjectCenter.y); var _local2 = (movingObjectRadius + staticObjectRadius) - _local1.length; if (_local2 <= 0) { return(false); } if (!testOnly) { _local1.normalize(1); movingObject._x = movingObject._x + (_local1.x * _local2); movingObject._y = movingObject._y + (_local1.y * _local2); } return(true); } static function ResolveCircleVsTerrainCollision(obj, center, radius, terrainMass, testInterior, testOnly) { var _local6 = 0; while (_local6 < terrainMass.mVert.length) { var _local4 = terrainMass.mVert[_local6]; var _local11; if (_local6 < (terrainMass.mVert.length - 1)) { _local11 = terrainMass.mVert[_local6 + 1]; } else { _local11 = terrainMass.mVert[0]; } var _local7 = _local11.subtract(_local4); var _local10 = center.subtract(_local4); if (CrossProduct(_local7, _local10) < 0) { } else { var _local3 = _local7.clone(); _local3.normalize(1); var _local5 = DotProduct(_local10, _local3); if ((_local5 < 0) || (_local5 > _local7.length)) { } else { var _local14 = new flash.geom.Point(Number(_local4.x) + (_local3.x * _local5), Number(_local4.y) + (_local3.y * _local5)); var _local8 = -(_local14.subtract(center).length - radius); if (_local8 < 0) { } else { if (!testOnly) { obj._x = obj._x + (terrainMass.mEdgeNormal[_local6].x * _local8); obj._y = obj._y + (terrainMass.mEdgeNormal[_local6].y * _local8); } WasLastCollisionWithEdge = true; LastCollisionEdgeIndex = _local6; trace("LastCollisionEdgeIndex == " + LastCollisionEdgeIndex); return(true); } } } _local6++; } _local6 = 0; while (_local6 < terrainMass.mVert.length) { if (!terrainMass.mIsVertConvex[_local6]) { } else { var _local2 = center.subtract(terrainMass.mVert[_local6]); if (_local2.length > radius) { } else { if (!testOnly) { var _local8 = radius - _local2.length; _local2.normalize(1); obj._x = obj._x + (_local8 * _local2.x); obj._y = obj._y + (_local8 * _local2.y); } WasLastCollisionWithEdge = false; return(true); } } _local6++; } if (testInterior) { if (IsPointInsidePolygon(center, terrainMass.mVert)) { WasLastCollisionWithEdge = false; return(true); } } return(false); } static function IsPointInsidePolygon(pt, poly) { var _local4 = poly.length - 1; var _local5 = false; var _local2 = 0; while (_local2 < poly.length) { if (((poly[_local2].y < pt.y) && (poly[_local4].y >= pt.y)) || ((poly[_local4].y < pt.y) && (poly[_local2].y >= pt.y))) { if ((poly[_local2].x + (((pt.y - poly[_local2].y) / (poly[_local4].y - poly[_local2].y)) * (poly[_local4].x - poly[_local2].x))) < pt.x) { _local5 = !_local5; } } _local4 = _local2; _local2++; } return(_local5); } }
Symbol 3026 MovieClip [__Packages.AreaBlipDive] Frame 0
class AreaBlipDive { var model, blipLootLevel, blipSize, blipXpos, blipYpos, blipEncounters, validEncounterArray, blipToolTip, mCollisionRadius, blipClip, popInterval; function AreaBlipDive (lootLevel, size, xPos, yPos) { model = Game.gameModel; blipLootLevel = lootLevel; blipSize = size; blipXpos = xPos; blipYpos = yPos; blipEncounters = new Array(); validEncounterArray = new Array(); getValidEncounters(); blipToolTip = new utils.PopupFollow(); mCollisionRadius = 30; } function attachBlipClip(targetClip, i, depth) { trace((((("attaching dive blip to " + targetClip) + " i is ") + i) + "depth is ") + depth); blipClip = targetClip.attachMovie("blip_" + blipSize, "dive" + depth, depth); blipClip.gotoAndPlay(utils.Random.GetIntRange(1, blipClip._totalframes)); blipClip.parentObject = this; blipClip.blipSize = blipSize; blipClip.onRollOver = utils.Delegate.create(this, popDelay); blipClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function getValidEncounters() { for (var _local2 in model.diveSource) { if (model.diveSource[_local2].lootLevel == blipLootLevel) { validEncounterArray.push(model.diveSource[_local2].id); } } trace("valid dive encounters are " + validEncounterArray); createEncounters(validEncounterArray); } function createEncounters(encounters) { var _local2 = 0; while (_local2 < 1) { var _local3 = new AreaEncounterDive(model, encounters[_local2]); blipEncounters.push(_local3); _local2++; } } function popDelay() { popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); blipToolTip.hideText(); blipClip.tintColor.setTransform({rb:0, gb:0, bb:0}); } function displayToolTip() { clearInterval(popInterval); if (Game.popupsEnabled == true) { var _local2 = "Dive: " + String(blipLootLevel); _local2 = _local2.toUpperCase(); blipToolTip.displayText(blipClip, _local2); } } function removeBlipClip() { blipClip.removeMovieClip(); } function ResolveCollision(obj, objCenter, objRadius) { return(utils.MathUtil.ResolveCircleVsCircleCollision(new flash.geom.Point(blipClip._x, blipClip._y), mCollisionRadius, obj, objCenter, objRadius, true)); } }
Symbol 3027 MovieClip [__Packages.utils.PopupFollow] Frame 0
class utils.PopupFollow extends MovieClip { var filter, filterArray, parentMC, xPos, yPos, popup, topCap, bottomCap; function PopupFollow () { super(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); } function displayText(parent, toolTitle, toolStats) { parentMC = parent; xPos = -25; yPos = 40; popup = parentMC.createEmptyMovieClip("popup", parentMC.getNextHighestDepth()); popup.createTextField("popupTitle", popup.getNextHighestDepth(), xPos + 8, yPos + 5, 253, 0); popup.popupTitle.multiline = false; popup.popupTitle.wordWrap = false; popup.popupTitle.border = false; popup.popupTitle.autoSize = "left"; popup.popupTitle.textColor = 0; popup.popupTitle.embedFonts = true; popup.popupTitle.antiAliasType = "advanced"; popup.popupTitle.setNewTextFormat(Game.textFormat16); popup.popupTitle.text = toolTitle; } function hideText() { popup.removeMovieClip(); } function fill(xPos, yPos) { var _local4 = popup.popupTitle._height + popup.popupStats._height; popup.beginFill(15983047); popup.moveTo(xPos, yPos); popup.lineTo(xPos + 253, yPos); popup.lineTo(xPos + 253, yPos + _local4); popup.lineTo(xPos, yPos + _local4); popup.lineTo(xPos, yPos); popup.endFill(); } function cap(xPos, yPos) { topCap = popup.attachMovie("popup_top", "topCap", popup.getNextHighestDepth()); topCap._x = xPos; topCap._y = yPos - topCap._height; bottomCap = popup.attachMovie("popup_bottom", "bottomCap", popup.getNextHighestDepth()); bottomCap._x = xPos; bottomCap._y = popup._height; } function position(xPos, yPos) { if (((xPos + 337) + 73) > Stage.width) { popup._x = popup._width * -1; popup._y = 15; } else { popup._x = 71; popup._y = 15; } if (((yPos + popup._height) + bottomCap._height) > Stage.height) { popup._y = popup._y - ((((yPos + popup._height) + bottomCap._height) - Stage.height) + 30); } } }
Symbol 3028 MovieClip [__Packages.AreaEncounterDive] Frame 0
class AreaEncounterDive { var model, id, encounterArray, encounterArrayCount, encounterID, encounterLootLevel, encounterDifficulty, encounterMinArea, encounterMaxArea, encounterName, encounterDescription, encounterPrefix, encounterClip; function AreaEncounterDive (model, i) { this.model = model; id = i; encounterArray = new Array(3); encounterArrayCount = 0; init(); } function init() { for (var _local2 in model.diveSource) { if (model.diveSource[_local2].id == id) { encounterID = model.diveSource[_local2].id; encounterLootLevel = model.diveSource[_local2].lootLevel; encounterDifficulty = model.diveSource[_local2].diveDifficulty; encounterMinArea = model.diveSource[_local2].minArea; encounterMaxArea = model.diveSource[_local2].maxArea; encounterName = model.diveSource[_local2].name; encounterDescription = model.diveSource[_local2].description; encounterArray[0] = model.diveSource[_local2].encounter0; encounterArray[1] = model.diveSource[_local2].encounter1; encounterArray[2] = model.diveSource[_local2].encounter2; encounterPrefix = encounterArray[encounterArrayCount]; } } } function attachEncounterClip(targetClip, encounterAnim, xCoord, yCoord, i, depth) { var _local2 = encounterPrefix + encounterAnim; trace("current anim is " + _local2); encounterClip = targetClip.attachMovie(_local2, "diveEncounter" + i, depth); } function removeEncounterClip() { encounterClip.removeMovieClip(); } }
Symbol 3029 MovieClip [__Packages.AreaBlipStorm] Frame 0
class AreaBlipStorm { var model, blipLootLevel, blipSize, blipXpos, blipYpos, blipEncounters, validEncounterArray, blipToolTip, mCollisionRadius, mIsOpen, mOneWayDirection, blipClip, mTerrainMass, mOneWayEntryEdgeIndex, mIsCloseTimerRunning, mTimeUntilClose, popInterval, mInitialTimeUntilClose, mWasLastCollisionWithEntryPoint; function AreaBlipStorm (lootLevel, size, xPos, yPos) { model = Game.gameModel; blipLootLevel = lootLevel; blipSize = size; blipXpos = xPos; blipYpos = yPos; blipEncounters = new Array(); validEncounterArray = new Array(); getValidEncounters(); createEncounters(validEncounterArray); blipToolTip = new utils.PopupFollow(); mCollisionRadius = 50; mIsOpen = false; } function SetOneWayStorm(dir) { mOneWayDirection = dir; } function attachBlipClip(targetClip, i, depth) { if (mOneWayDirection == "west") { blipClip = targetClip.attachMovie("storm_e_w", "storm" + i, depth); } else if (mOneWayDirection == "east") { blipClip = targetClip.attachMovie("storm_w_e", "storm" + i, depth); } else if (mOneWayDirection == "north") { blipClip = targetClip.attachMovie("storm_s_n", "storm" + i, depth); } else if (mOneWayDirection == "south") { blipClip = targetClip.attachMovie("storm_n_s", "storm" + i, depth); } else { blipClip = targetClip.attachMovie("storm_" + blipSize, "storm" + i, depth); } blipClip.gotoAndPlay(utils.Random.GetIntRange(1, blipClip._totalframes)); blipClip.parentObject = this; blipClip.blipSize = blipSize; blipClip.onRollOver = function () { Game.areaView.monitor.encounterPreview.text = this.blipSize; }; blipClip.onRollOut = function () { Game.areaView.monitor.encounterPreview.text = ""; }; blipClip.onEnterFrame = utils.Delegate.create(this, OnEnterFrame); blipClip.onRollOver = utils.Delegate.create(this, popDelay); blipClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function SetPosition(x, y) { blipClip._x = x; blipClip._y = y; mTerrainMass = new TerrainMass(); var _local2 = new flash.geom.Point(x, y - 35); var _local3 = 70; var _local4 = 70; mTerrainMass.AddVertex(new flash.geom.Point(_local2.x - (_local4 / 2), _local2.y - (_local3 / 2))); mTerrainMass.AddVertex(new flash.geom.Point(_local2.x - (_local4 / 2), Number(_local2.y) + (_local3 / 2))); mTerrainMass.AddVertex(new flash.geom.Point(Number(_local2.x) + (_local4 / 2), Number(_local2.y) + (_local3 / 2))); mTerrainMass.AddVertex(new flash.geom.Point(Number(_local2.x) + (_local4 / 2), _local2.y - (_local3 / 2))); mTerrainMass.ComputeNormalsAndConvexity(); if (mOneWayDirection == "west") { mOneWayEntryEdgeIndex = 2; } if (mOneWayDirection == "east") { mOneWayEntryEdgeIndex = 0; } if (mOneWayDirection == "north") { mOneWayEntryEdgeIndex = 1; } if (mOneWayDirection == "south") { mOneWayEntryEdgeIndex = 3; } } function OnEnterFrame() { if ((!mIsOpen) || (!mIsCloseTimerRunning)) { return(undefined); } var _local2 = 0.0333333333333333; mTimeUntilClose = mTimeUntilClose - _local2; if (mTimeUntilClose <= 0) { Close(); } } function getValidEncounters() { for (var _local2 in model.stormSource) { if (model.stormSource[_local2].lootLevel == blipLootLevel) { validEncounterArray.push(model.stormSource[_local2].id); } } trace("valid storm encounters are " + validEncounterArray); } function createEncounters(encounters) { var _local2 = 0; while (_local2 < 1) { var _local3 = new AreaEncounterStorm(model, encounters[_local2]); blipEncounters.push(_local3); _local2++; } } function removeBlipClip() { blipClip.removeMovieClip(); } function popDelay() { popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); blipToolTip.hideText(); blipClip.tintColor.setTransform({rb:0, gb:0, bb:0}); } function displayToolTip() { clearInterval(popInterval); if (Game.popupsEnabled == true) { var _local2 = "Saltiness: " + String(blipLootLevel); _local2 = _local2.toUpperCase(); blipToolTip.displayText(blipClip, _local2); } } function Open() { mIsOpen = true; mIsCloseTimerRunning = false; mInitialTimeUntilClose = 2; blipClip._alpha = 25; } function Close() { mIsOpen = false; blipClip._alpha = 100; } function IsOpen() { return(mIsOpen); } function IsOneWay() { return(mOneWayDirection != undefined); } function WasLastCollisionWithEntryPoint() { return(mWasLastCollisionWithEntryPoint); } function ResolveCollision(obj, objCenter, objRadius) { if (!mIsOpen) { if (utils.MathUtil.ResolveCircleVsTerrainCollision(obj, objCenter, objRadius, mTerrainMass, true, false)) { mWasLastCollisionWithEntryPoint = utils.MathUtil.WasLastCollisionWithEdge && (utils.MathUtil.LastCollisionEdgeIndex == mOneWayEntryEdgeIndex); trace("MathUtil.WasLastCollisionWithEdge: " + utils.MathUtil.WasLastCollisionWithEdge); trace("MathUtil.LastCollisionEdgeIndex: " + utils.MathUtil.LastCollisionEdgeIndex); trace("mOneWayEntryEdgeIndex: " + mOneWayEntryEdgeIndex); return(true); } return(false); } var _local2 = utils.MathUtil.ResolveCircleVsTerrainCollision(obj, objCenter, objRadius, mTerrainMass, true, true); if (_local2) { mIsCloseTimerRunning = true; mTimeUntilClose = mInitialTimeUntilClose; } return(_local2); } function DrawDebugCollision(baseMC) { mTerrainMass.DrawDebugTerrain(baseMC); } }
Symbol 3030 MovieClip [__Packages.AreaEncounterStorm] Frame 0
class AreaEncounterStorm { var model, id, encounterID, encounterLootLevel, encounterDifficulty, encounterMinArea, encounterMaxArea, encounterName, encounterDescription, encounterStormDamage, encounterClip; function AreaEncounterStorm (model, i) { this.model = model; id = i; init(); } function init() { for (var _local2 in model.stormSource) { if (model.stormSource[_local2].id == id) { encounterID = model.stormSource[_local2].id; encounterLootLevel = model.stormSource[_local2].lootLevel; encounterDifficulty = model.stormSource[_local2].stormDifficulty; encounterMinArea = model.stormSource[_local2].minArea; encounterMaxArea = model.stormSource[_local2].maxArea; encounterName = model.stormSource[_local2].name; encounterDescription = model.stormSource[_local2].description; encounterStormDamage = model.stormSource[_local2].stormDamage; } } } function attachEncounterClip(targetClip, xCoord, yCoord, i, depth) { encounterClip = targetClip.attachMovie("water_sky_anim", "stormEncounter" + i, depth); encounterClip.parentObject = this; encounterClip._x = xCoord; encounterClip._y = yCoord; } function removeEncounterClip() { encounterClip.removeMovieClip(); } }
Symbol 3031 MovieClip [__Packages.AreaBlipFight] Frame 0
class AreaBlipFight { var model, blipLootLevel, blipSize, blipXpos, blipYpos, mIsBoss, mOriginalPosition, mCollisionRadius, blipEncounters, validEncounterArray, blipToolTip, mPathNodes, filter, filterArray, mMovementBehavior, mMovementSpeed, mMovementEnabled, mChaseRadius, mIsMovingForward, mNextPathNodeIndex, blipClip, mTargetPosition, mLastMoveVec, mMovementPauseTime, popInterval; function AreaBlipFight (lootLevel, size, xPos, yPos, isBoss) { model = Game.gameModel; blipLootLevel = lootLevel; blipSize = size; blipXpos = xPos; blipYpos = yPos; mIsBoss = isBoss; mOriginalPosition = new flash.geom.Point(blipXpos, blipYpos); mCollisionRadius = 30; blipEncounters = new Array(); validEncounterArray = new Array(); if (isBoss) { validEncounterArray.push(model.bossSource[0].id); } else { getValidEncounters(); } createEncounters(validEncounterArray); blipToolTip = new utils.PopupFollow(); mPathNodes = new Array(); filter = new flash.filters.DropShadowFilter(15, 45, 0, 0.8, 5, 5, 1, 3, false, false, false); filterArray = new Array(); filterArray.push(filter); mMovementBehavior = "none"; mMovementSpeed = 40; mMovementEnabled = true; mChaseRadius = 200; } function AppendPathNode(x, y) { mPathNodes.push(new flash.geom.Point(x, y)); } function SetMovementBehavior(behavior, speed) { mMovementBehavior = behavior; if (mMovementBehavior == undefined) { mMovementBehavior = "none"; } mMovementSpeed = speed; if (mMovementSpeed == undefined) { mMovementSpeed = 40; } mIsMovingForward = true; mNextPathNodeIndex = 0; } function SetChaseRadius(r) { mChaseRadius = r; if (mChaseRadius == undefined) { mChaseRadius = 200; } } function attachBlipClip(targetClip, i, depth, moveVec) { var _local2; if (moveVec.x == 1) { _local2 = "e"; } else if (moveVec.x == -1) { _local2 = "w"; } else if (moveVec.y == 1) { _local2 = "s"; } else { _local2 = "n"; } if (mIsBoss) { blipClip = targetClip.attachMovie("area_fight_3_s", "boss" + i, depth); } else { blipClip = targetClip.attachMovie((("area_" + blipEncounters[0].encounterPrefix) + "_") + _local2, "pirate" + i, depth); } blipClip.gotoAndPlay(utils.Random.GetIntRange(1, blipClip._totalframes)); blipClip.parentObject = this; blipClip.blipSize = blipSize; blipClip.targetClip = targetClip; blipClip.i = i; blipClip.depth = depth; blipClip._x = blipXpos; blipClip._y = blipYpos; mTargetPosition = new flash.geom.Point(blipXpos, blipYpos); blipClip.onEnterFrame = utils.Delegate.create(this, OnEnterFrame); blipClip.onRollOver = utils.Delegate.create(this, popDelay); blipClip.onRollOut = utils.Delegate.create(this, removeToolTip); } function SetMovementAnimation(moveVec) { if (Math.abs(moveVec.x) > Math.abs(moveVec.y)) { moveVec.y = 0; moveVec.x = ((moveVec.x > 0) ? 1 : -1); } else { moveVec.x = 0; moveVec.y = ((moveVec.y > 0) ? 1 : -1); } if (mLastMoveVec == null) { mLastMoveVec = moveVec; return(undefined); } if ((mLastMoveVec.x != moveVec.x) || (mLastMoveVec.y != moveVec.y)) { var _local3 = blipClip.targetClip; var _local5 = blipClip.i; var _local4 = blipClip.depth; removeBlipClip(); attachBlipClip(_local3, _local5, _local4, moveVec); mLastMoveVec.x = moveVec.x; mLastMoveVec.y = moveVec.y; } } function OnEnterFrame() { var _local4 = 0.0333333333333333; if (mMovementPauseTime > 0) { mMovementPauseTime = mMovementPauseTime - _local4; if (mMovementPauseTime > 0) { return(undefined); } } if ((mMovementBehavior == "none") || (!mMovementEnabled)) { return(undefined); } if (mMovementBehavior == "chase") { UpdateChaseMovement(); } else { var _local3 = _local4 * mMovementSpeed; while (_local3 > 0) { var _local2 = mPathNodes[mNextPathNodeIndex].subtract(mTargetPosition); if (_local2.length <= _local3) { mTargetPosition = mPathNodes[mNextPathNodeIndex].clone(); _local3 = _local3 - _local2.length; if (mIsMovingForward) { mNextPathNodeIndex++; if (mNextPathNodeIndex == mPathNodes.length) { if (mMovementBehavior == "loop") { mNextPathNodeIndex = 0; } else { mIsMovingForward = false; mNextPathNodeIndex = mPathNodes.length - 1; } } } else { mNextPathNodeIndex--; if (mNextPathNodeIndex < 0) { mIsMovingForward = true; mNextPathNodeIndex = 0; } } continue; } _local2.normalize(_local3); mTargetPosition.x = Number(mTargetPosition.x) + _local2.x; mTargetPosition.y = Number(mTargetPosition.y) + _local2.y; SetMovementAnimation(_local2); _local3 = 0; } } blipClip._x = mTargetPosition.x; blipClip._y = mTargetPosition.y; if (mMovementBehavior == "chase") { Game.areaView.ResolveTerrainCollisions(blipClip, mTargetPosition, mCollisionRadius); mTargetPosition = new flash.geom.Point(blipClip._x, blipClip._y); } blipXpos = mTargetPosition.x; blipYpos = mTargetPosition.y; } function UpdateChaseMovement() { var _local5 = 0.0333333333333333; var _local6 = Game.areaView.GetBoatPos(); var _local3 = _local6.subtract(mOriginalPosition); if (_local3.length <= mChaseRadius) { _local3.normalize(_local5 * mMovementSpeed); mTargetPosition = mTargetPosition.add(_local3); } else { var _local2 = mOriginalPosition.subtract(mTargetPosition); var _local4 = (_local5 * mMovementSpeed) / 2; if (_local2.length > _local4) { _local2.normalize(_local4); } mTargetPosition.x = Number(mTargetPosition.x) + _local2.x; mTargetPosition.y = Number(mTargetPosition.y) + _local2.y; } } function EnableMovement(enable) { mMovementEnabled = enable; } function PauseMovement(pauseTime) { mMovementPauseTime = pauseTime; } function getValidEncounters() { trace("getting valid encounters for " + blipLootLevel); for (var _local2 in model.fightSource) { if (model.fightSource[_local2].lootLevel == blipLootLevel) { trace("encounter found at this lootLevel"); validEncounterArray.push(model.fightSource[_local2].id); } } trace("valid fight encounters are " + validEncounterArray); } function createEncounters(encounters) { var _local2 = 0; while (_local2 < 1) { var _local3 = new AreaEncounterFight(model, encounters[_local2], mIsBoss); blipEncounters.push(_local3); _local2++; } } function removeBlipClip() { blipClip.removeMovieClip(); } function popDelay() { popInterval = setInterval(this, "displayToolTip", 300); } function removeToolTip() { clearInterval(popInterval); blipToolTip.hideText(); blipClip.tintColor.setTransform({rb:0, gb:0, bb:0}); } function displayToolTip() { clearInterval(popInterval); if (Game.popupsEnabled == true) { var _local2 = "Fight: " + String(blipLootLevel); _local2 = _local2.toUpperCase(); blipToolTip.displayText(blipClip, _local2); } } function ResolveCollision(obj, objCenter, objRadius) { return(utils.MathUtil.ResolveCircleVsCircleCollision(new flash.geom.Point(blipClip._x, blipClip._y), mCollisionRadius, obj, objCenter, objRadius, false)); } }
Symbol 3032 MovieClip [__Packages.AreaEncounterFight] Frame 0
class AreaEncounterFight { var model, id, animArray, animArrayPos, IsBoss, encounterID, encounterLootLevel, encounterInitialHealth, encounterHealth, encounterDamage, encounterMinArea, encounterMaxArea, encounterName, encounterPrefix, encounterHitFrame, encounterHitFrame2, encounterDescription, encounterFightPatternID, encounterAnimScale, encounterAnimXoffset, encounterAnimYoffset, encounterClip; function AreaEncounterFight (model, i, isBoss) { this.model = model; id = i; animArray = new Array(); animArrayPos = 0; IsBoss = isBoss; init(); } function init() { if (IsBoss) { for (var _local2 in model.bossSource) { if (model.bossSource[_local2].id == id) { encounterID = model.bossSource[_local2].id; encounterLootLevel = model.bossSource[_local2].lootLevel; encounterInitialHealth = (Number(encounterLootLevel) * 2) + 10; encounterHealth = encounterInitialHealth; encounterDamage = Math.ceil(Number(encounterHealth) / 5); encounterMinArea = model.bossSource[_local2].minArea; encounterMaxArea = model.bossSource[_local2].maxArea; encounterName = model.bossSource[_local2].name; encounterPrefix = model.bossSource[_local2].prefix; encounterHitFrame = model.bossSource[_local2].hitFrame; encounterHitFrame2 = model.bossSource[_local2].hitFrame2; encounterDescription = model.bossSource[_local2].description; encounterFightPatternID = model.bossSource[_local2].fightPatternID; animArray = toArray(model.bossSource[_local2].animSequence); encounterAnimScale = model.bossSource[_local2].animScale; encounterAnimXoffset = model.bossSource[_local2].animXoffset; encounterAnimYoffset = model.bossSource[_local2].animYoffset; } } return(undefined); } for (var _local2 in model.fightSource) { if (model.fightSource[_local2].id == id) { encounterID = model.fightSource[_local2].id; encounterLootLevel = model.fightSource[_local2].lootLevel; encounterInitialHealth = (Number(encounterLootLevel) * 2) + 10; encounterHealth = encounterInitialHealth; encounterDamage = Math.ceil(Number(encounterHealth) / 5); encounterMinArea = model.fightSource[_local2].minArea; encounterMaxArea = model.fightSource[_local2].maxArea; encounterName = model.fightSource[_local2].name; encounterPrefix = model.fightSource[_local2].prefix; encounterHitFrame = model.fightSource[_local2].hitFrame; encounterHitFrame2 = model.fightSource[_local2].hitFrame2; encounterDescription = model.fightSource[_local2].description; encounterFightPatternID = model.fightSource[_local2].fightPatternID; animArray = toArray(model.fightSource[_local2].animSequence); encounterAnimScale = model.fightSource[_local2].animScale; encounterAnimXoffset = model.fightSource[_local2].animXoffset; encounterAnimYoffset = model.fightSource[_local2].animYoffset; } } } function attachEncounterClip(targetClip, encounterAnim, xCoord, yCoord, i, depth) { var _local2 = encounterPrefix + encounterAnim; encounterClip = targetClip.attachMovie(_local2, "fightEncounter" + i, depth); encounterClip._xscale = encounterAnimScale; encounterClip._yscale = encounterAnimScale; encounterClip._x = encounterClip._x + encounterAnimXoffset; encounterClip._y = encounterClip._y + encounterAnimYoffset; } function toArray(string, separator) { var _local5 = new Array(); if (typeof(string) == "string") { if (separator == undefined) { separator = ","; } if (string == null) { return(false); } var _local2 = 0; while (_local2 < string.length) { var _local1 = string.indexOf(separator, _local2); if (_local1 == -1) { break; } var _local4 = string.slice(_local2, _local1); _local5.push(_local4); _local2 = _local1 + 1; } if (_local5.length < 1) { _local5.push(string); } else { _local5.push(string.slice(_local2, string.length)); } } else { _local5.push(string); } return(_local5); } }
Symbol 3033 MovieClip [__Packages.ViewCargo] Frame 0
class ViewCargo { var main, model, cargoHoldArray, crewArray, storeArray, treasureChestArray, storeLootLevel, dialog, getIconSound, putIconSound, sellIconSound, flushSound, ambientSoundLoop, ambientSound2Loop, ambientSound3Loop, hairArray, mouthArray, eyeArray, treasureLootLevel, background, cargoBanner, exit, money; function ViewCargo () { main = Game.gameMC; model = Game.gameModel; model.registerView(this); cargoHoldArray = new Array(); crewArray = new Array(); storeArray = new Array(); treasureChestArray = new Array(); storeLootLevel = Math.floor(Game.getCrewLootLevel(Game.gameModel) + 3); dialog = new utils.Dialog(); getIconSound = new Sound(); putIconSound = new Sound(); sellIconSound = new Sound(); flushSound = new Sound(); ambientSoundLoop = new Sound(main); ambientSound2Loop = new Sound(main); ambientSound3Loop = new Sound(main); ambientSoundLoop.attachSound("belowdecksloop"); ambientSound2Loop.attachSound("stomper"); ambientSound3Loop.attachSound("menu_ambient"); getIconSound.attachSound("button2"); putIconSound.attachSound("button3"); flushSound.attachSound("flush"); sellIconSound.attachSound("bagocoins1"); } function init() { Game.popupsEnabled = true; Game.playSound(ambientSoundLoop, 1000, 50); Game.playSound(ambientSound2Loop, 1000, 70); Game.playSound(ambientSound3Loop, 1000, 70); hairArray = new Array(1, 2, 3, 4, 5, 6); mouthArray = new Array(1, 2, 3, 4, 5, 6); eyeArray = new Array(1, 2, 3, 4, 5, 6); storeLootLevel = Math.floor(Game.getCrewLootLevel(Game.gameModel) + 3); treasureLootLevel = Math.floor(Game.getCrewLootLevel(Game.gameModel) + 3); background = main.attachMovie("inv_background", "inv_background", main.getNextHighestDepth()); background.cacheAsBitmap = true; var _local5 = 0.5; var _local7 = 0.5; var _local3 = new Array(); _local3 = _local3.concat([_local7, 0, 0, 0, 0]); _local3 = _local3.concat([0, _local5, 0, 0, 0]); _local3 = _local3.concat([0, 0, _local5, 0, 0]); _local3 = _local3.concat([0, 0, 0, 1, 0]); var _local6 = new flash.filters.ColorMatrixFilter(_local3); background.filters = new Array(_local6); cargoBanner = main.attachMovie("cargohold", "cargoBanner", main.getNextHighestDepth()); cargoBanner._x = 25; cargoBanner._y = 65; cargoHoldArray = model.getCargoHold(); storeArray = model.getStore(); treasureChestArray = model.getTreasureChest(); Game.storeItemIndex = 0; if (Game.cargoMode == "Store") { trace("cargoMode is Store"); storeArray[0].attachStoreClip(main, 388, 13, 0, main.getNextHighestDepth()); storeArray[0].getInventoryItems("Next"); exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = function () { var _local3 = 0; var _local2 = 0; while (_local2 < Game.cargoView.crewArray.length) { if (Game.cargoView.crewArray[_local2] instanceof CrewMember) { _local3 = _local3 + 1; } _local2++; } if (_local3 > 0) { Game.displayView(Game.mapView); } else { this.filters = undefined; this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); Game.cargoView.displayBanner("You need to hire some crewmen!"); } }; } else if (Game.cargoMode == "Treasure") { trace("cargoMode is Treasure"); if (Game.modeResult == "treasure") { main.attachMovie("treasure_window", "treasure_window", main.getNextHighestDepth()); treasureChestArray[0].attachChestClip(main, 350, 50, 0, main.getNextHighestDepth()); treasureChestArray[0].getInventoryItems(); dialog.cancelButton._visible = false; exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.areaView); } else if (Game.modeResult == "dead") { main.attachMovie("death_window", "death_window", main.getNextHighestDepth()); exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = function () { var _local1 = 0; while (_local1 < Game.gameModel.crewmanList.length) { if (Game.gameModel.crewmanList[_local1].currentHealth <= 0) { Game.gameModel.crewmanList[_local1].flushCrewClip(_local1); } _local1++; } }; } } else { trace("cargoMode is Maintenance"); exit = main.attachMovie("exit_button", "exitClip", main.getNextHighestDepth()); exit._x = 818; exit._y = -15; exit.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.areaView); } var _local2 = 0; while (_local2 < cargoHoldArray.length) { cargoHoldArray[_local2].attachCargoHoldClip(main, -43, 50, _local2, main.getNextHighestDepth()); _local2++; } money = main.attachMovie("inv_moneyjar", "money", main.getNextHighestDepth()); money._x = 6; money._y = 599; money.createTextField("moneyText", main.getNextHighestDepth(), 30, 115, 100, 30); money.moneyText.selectable = false; money.moneyText.embedFonts = true; money.moneyText.antiAliasType = "advanced"; money.moneyText.setNewTextFormat(Game.textFormat18); money.moneyText.text = "$" + Game.money; money.moneyText._rotation = -10; if (Game.GlobalCheatsEnabled) { money.onPress = function () { Game.money = Game.money + Number(Game.Constant("MoneyCheatBonus")); this.moneyText.text = "$" + Game.money; }; } model.makeUpdate(this); } function displayCrew() { crewArray = model.getCrew(); var _local2 = 0; while (_local2 < crewArray.length) { if (Game.cargoMode == "Store") { if (crewArray[_local2] instanceof CrewMember) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), false); if (crewArray[_local2].currentHealth > 0) { crewArray[_local2].currentHealth = crewArray[_local2].maxHealth; } } else if (crewArray[_local2] instanceof CrewMemberEmpty) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), false); } } else if (crewArray[_local2] instanceof CrewMember) { crewArray[_local2].attachCrewClip(main, (337 * _local2) + 9, 311, _local2, main.getNextHighestDepth(), false); } _local2++; } if (Game.cargoMode == "Store") { storeArray[0].displayInventory(); } else { readyItems(); } } function displayBanner(strDialog) { var _local4 = Game.pushClickCatcher(Game.gameMC, 0, 60); var _local2; _local2 = main.attachMovie("dialog_mc", "banner", Game.gameMC.getNextHighestDepth()); _local2.createTextField("dialogText", _local2.getNextHighestDepth(), 300, 200, 491, 50); _local2.dialogText.embedFonts = true; _local2.dialogText.selectable = false; _local2.dialogText.antiAliasType = "advanced"; _local2.dialogText.setNewTextFormat(Game.textFormat18Center); _local2.dialogText.text = strDialog; var _local3; _local3 = _local2.attachMovie("okay_button", "close", _local2.getNextHighestDepth()); _local3._x = 0; _local3._y = 0; _local3.parentObject = _local2; _local3.parentObject2 = _local4; _local3.onPress = function () { this.parentObject2.removeMovieClip(); this.parentObject.removeMovieClip(); }; _local2._x = 0; _local2._y = -_local2._height; _local2.filters = [new flash.filters.BlurFilter(0, 100, 1)]; _local2.onEnterFrame = function () { if (this._y < 0) { this._y = this._y + 140; } else { this._y = 0; this.filters = null; delete this.onEnterFrame; } }; } function readyItems() { for (var _local3 in main) { for (var _local2 in main[_local3].parentObject.inventory) { if (main[_local3].parentObject.inventory[_local2].locationObject instanceof Store) { if (main[_local3].parentObject.inventory[_local2].boolAffordable) { main[_local3].parentObject.inventory[_local2].itemClip.onPress = utils.Delegate.create(this, ItemController.moveClip, main[_local3].parentObject.inventory[_local2], main[_local3].parentObject, main); } } else { main[_local3].parentObject.inventory[_local2].itemClip.onPress = utils.Delegate.create(this, ItemController.moveClip, main[_local3].parentObject.inventory[_local2], main[_local3].parentObject, main); } } } } function update() { trace("cargo view update called"); Game.boolItemMoving = false; var _local2 = 0; while (_local2 < crewArray.length) { crewArray[_local2].removeCrewClip(); _local2++; } displayCrew(); money.swapDepths(main.getNextHighestDepth()); money.moneyText.text = "$" + Game.money; } }
Symbol 3034 MovieClip [__Packages.ItemController] Frame 0
class ItemController { function ItemController () { } static function moveClip(item, parentObj, main) { item.removeToolTip(); if (Game.boolItemMoving == true) { item.boolColorize = true; Game.playSound(Game.cargoView.putIconSound, 1, 100); Game.cargoView.storeArray[0].sellClip._visible = false; Game.tempMoveMC.removeMovieClip(); item.itemClip.stopDrag(); item.itemClip.filters = null; Game.boolItemMoving = false; Game.slotCheck = checkHit(item, main); hitResolve(item, Game.slotCheck, Game.itemOrigin); if (Game.cargoMode == "Store") { Game.cargoView.storeArray[0].getInventoryItems("Back"); Game.cargoView.storeArray[0].getInventoryItems("Next"); } else if (Game.cargoMode == "Treasure") { Game.cargoView.treasureChestArray[0].displayInventory(); } } else if (Game.boolItemMoving == false) { item.boolColorize = false; if ((!(parentObj instanceof Store)) && (Game.cargoMode == "Store")) { Game.cargoView.storeArray[0].sellClip._visible = true; Game.cargoView.storeArray[0].sellClip.filters = Game.cargoView.storeArray[0].filterArray; for (var _local3 in Game.cargoView.storeArray[0].inventory) { Game.cargoView.storeArray[0].inventory[_local3].itemClip.removeMovieClip(); } } Game.tempMoveMC = item.itemClip.duplicateMovieClip("temp", main.getNextHighestDepth()); Game.tempMoveMC._alpha = 50; Game.tempMoveMC.swapDepths(item.itemClip); Game.playSound(Game.cargoView.getIconSound, 1, 100); item.itemClip._x = _root.cursor._x - 35; item.itemClip._y = _root.cursor._y - 35; item.itemClip.startDrag(); item.itemClip.filters = item.filterArray; Game.boolItemMoving = true; Game.itemOrigin = checkHit(item, main); } } static function checkHit(item, main) { var _local3; for (var _local5 in main) { if (item.itemType == "Expendable") { if (main[_local5].parentObject instanceof CrewMember) { if (Game.boolItemMoving == true) { main[_local5].filters = main[_local5].parentObject.filterArray; } else { if (main[_local5].hitTest(_xmouse, _ymouse)) { trace("added expendable to man"); expendableResolve(main[_local5], item); } main[_local5].filters = null; } } } for (var _local4 in main[_local5]) { if (main[_local5][_local4] instanceof Slot) { if (Game.boolItemMoving == true) { if ((main[_local5][_local4].slotType == item.itemType) || (main[_local5][_local4].slotType == "Cargo")) { main[_local5][_local4].filters = main[_local5][_local4].filterArray; } } if (Game.boolItemMoving == false) { main[_local5][_local4].filters = null; } if (main[_local5][_local4].hitTest(_xmouse, _ymouse)) { _local3 = main[_local5][_local4]; } } } } return(_local3); } static function hitResolve(item, destination, origin) { var _local7 = String(origin); _local7 = _local7.slice(-1); var _local5 = String(destination); _local5 = _local5.slice(-1); var _local6 = origin._parent.parentObject; var _local4 = destination._parent.parentObject; if (((destination == undefined) || (destination == origin)) && (destination.slotType != "Sell")) { updateContainer(item, origin, destination, "nothing"); } else if ((((destination.slotType == item.itemType) || (destination.slotType == "Cargo")) && (null_local4.inventory[_local5] == undefined)) && (!(_local6 instanceof Store))) { updateContainer(item, origin, destination, "move"); Game.gameModel.makeUpdate(Game.cargoView); } else if (((((destination.slotType == item.itemType) || (destination.slotType == "Cargo")) && (null_local4.inventory[_local5] == undefined)) && (!(_local4.inventory[_local5] instanceof InventoryItem))) && (_local6 instanceof Store)) { if ((Game.money - item.itemCost) >= 0) { updateContainer(item, origin, destination, "buy"); Game.gameModel.makeUpdate(Game.cargoView); } else { updateContainer(item, origin, destination, "nothing"); } } else if ((((destination.slotType == item.itemType) || (destination.slotType == "Cargo")) && (_local4.inventory[_local5] instanceof InventoryItem)) && (!((_local4 instanceof Store) || (_local6 instanceof Store)))) { if ((_local4 instanceof CrewMember) || (_local6 instanceof CrewMember)) { if (_local4.inventory[_local5].itemType == _local6.inventory[_local7].itemType) { updateContainer(item, origin, destination, "swap"); Game.gameModel.makeUpdate(Game.cargoView); } else { updateContainer(item, origin, destination, "nothing"); } } else if (destination.slotType == origin.slotType) { updateContainer(item, origin, destination, "swap"); Game.gameModel.makeUpdate(Game.cargoView); } } else if (((_local6 instanceof Store) && ((destination.slotType == "Cargo") || (destination.slotType == item.itemType))) && (_local4.inventory[_local5] instanceof InventoryItem)) { updateContainer(item, origin, destination, "autosell"); Game.gameModel.makeUpdate(Game.cargoView); } else if ((destination.slotType == "Sell") || (_local4 instanceof Store)) { if (_local6 instanceof Store) { updateContainer(item, origin, destination, "nothing"); } else { updateContainer(item, origin, destination, "sell"); Game.gameModel.makeUpdate(Game.cargoView); } } else { updateContainer(item, origin, destination, "nothing"); } } static function expendableResolve(crewmanClip, item) { trace("adding expendable"); if (item.itemHealth > 0) { if (crewmanClip.parentObject.currentHealth != 0) { crewmanClip.parentObject.currentHealth = crewmanClip.parentObject.currentHealth + Number(item.itemHealth); // unexpected jump } return(undefined); } if (((item.itemFight > 0) || (item.itemDive > 0)) || (item.itemSaltiness > 0)) { crewmanClip.parentObject.expendableArray[0] = item; } var _local2 = String(Game.itemOrigin); _local2 = _local2.slice(-1); trace(_local2); Game.itemOrigin._parent.parentObject.inventory[_local2] = null; item.itemClip.removeMovieClip(); Game.itemOrigin._parent.parentObject.displayInventory(); if (Game.itemOrigin._parent.parentObject instanceof Store) { Game.money = Game.money - item.itemCost; Game.cargoView.money.moneyText.text = "$" + Game.money; } crewmanClip.parentObject.updateStats(); Game.gameModel.makeUpdate(Game.cargoView); } static function updateContainer(item, origin, destination, updateType) { var _local5 = String(origin); _local5 = _local5.slice(-1); var _local3 = String(destination); _local3 = _local3.slice(-1); var _local4 = origin._parent.parentObject; var _local1 = destination._parent.parentObject; if (updateType == "buy") { trace("doing buy with item id " + item.itemID); _local4.inventory[_local5] = null; var _local9 = Game.gameModel.itemXML.getXmlItems(item.itemID, item.itemID); var _local8 = new InventoryItem(_local9[0]); _local1.inventory[_local3] = _local8; item.itemClip.removeMovieClip(); _local1.displayInventory(); if (_local1 instanceof CrewMember) { _local1.attachItemArt(_local8); } if (_local4 instanceof Store) { Game.money = Game.money - item.itemCost; Game.cargoView.money.moneyText.text = "$" + Game.money; } } else if (updateType == "autosell") { trace("doing autosell"); Game.money = Game.money + Number(_local1.inventory[_local3].itemCost); Game.money = Game.money - Number(item.itemCost); Game.cargoView.money.moneyText.text = "$" + Game.money; Game.playSound(Game.cargoView.sellIconSound, 1, 100); _local1.inventory[_local3].itemClip.removeMovieClip(); _local1.inventory[_local3] = null; var _local9 = Game.gameModel.itemXML.getXmlItems(item.itemID, item.itemID); var _local8 = new InventoryItem(_local9[0]); _local1.inventory[_local3] = _local8; item.itemClip.removeMovieClip(); _local1.displayInventory(); if (_local1 instanceof CrewMember) { _local1.attachItemArt(_local8); } } else if (updateType == "move") { trace("moving item"); _local4.inventory[_local5] = null; _local1.inventory[_local3] = item; _local1.displayInventory(); _local4.displayInventory(); } else if (updateType == "swap") { trace((("swapping " + _local4.inventory[_local5].itemName) + " with ") + _local1.inventory[_local3].itemName); _local4.inventory[_local5] = _local1.inventory[_local3]; _local1.inventory[_local3] = item; _local1.displayInventory(); _local4.displayInventory(); } else if (updateType == "sell") { trace("selling item"); item.itemClip.removeMovieClip(); _local4.inventory[_local5] = null; Game.money = Game.money + Math.round(Number(item.itemCost) * Game.sellItemPercentage); Game.playSound(Game.cargoView.sellIconSound, 1, 100); Game.cargoView.money.moneyText.text = "$" + Game.money; } else if (updateType == "nothing") { trace("doing nothing"); item.itemClip._x = origin._parent._x + origin._x; item.itemClip._y = origin._parent._y + origin._y; } _local1.updateStats(); _local4.updateStats(); Game.gameModel.makeUpdate(Game.cargoView); } }
Symbol 3035 MovieClip [__Packages.ViewDive] Frame 0
class ViewDive { var ambientSoundLoop, ambientSoundLoop2, splashIn, madeWhoosh, treasureGet, main, model, crewman, encounters, filter, filterArray, mState, mSeaStrip, mFarParallaxLayer, mFarParallax, mChestLayer, mNearParallaxLayer, mNearParallax, mParallaxVisibleTimeRemaining, mParallaxAlpha, mHandsLayer, diveHelmet, mHealthText, mMeterLayer, escape, mMeter, mPointer, mDiverIcon, mDiverIconHomePosY, mCurrentDepth, mPointerDirection, mMeterScrollOffset, mMeterScrollMaxOffset, mDiveMeterDepth, mStateWaitCounter, mSeaStripScrollOffsetY, mMaxDepthJump, mPointerSpeed, mDamage, mIconArray, mMeterIconArray, mHandsAnimation, mStateUpdateFn, mHasIntroHandAnimationStarted, mDescentTime, mDescentTotalTime, mSeaStripScrollStartY, mSeaStripScrollEndY, mSeaScrollMovementPerDepthUnit, mPointerTopPosition, mPointerBottomPosition, mJumpDepth, mIconDescendStartPos, mIconDescendEndPos, mDanger_IdleHandsFinished, mDangerIndex, mDie, mDieFrameDelay, mDangerIndices, mCoins, mChestAnimation, mOutTimer; function ViewDive (crewman, encounters) { ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("diveloop"); ambientSoundLoop2 = new Sound(Game.gameMC); ambientSoundLoop2.attachSound("dive_ambient"); splashIn = new Sound(Game.gameMC); splashIn.attachSound("splash_in"); madeWhoosh = new Sound(Game.gameMC); madeWhoosh.attachSound("made_whoosh"); treasureGet = new Sound(Game.gameMC); treasureGet.attachSound("treasure_get"); main = Game.gameMC; model = Game.gameModel; this.crewman = crewman; this.encounters = encounters; Game.encounterLootLevel = encounters[0].encounterLootLevel; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); } function init() { Game.cargoMode = "Treasure"; Game.playSound(ambientSoundLoop, 100, 100); mState = -1; mSeaStrip = main.attachMovie("dive_seastrip", "seastrip", main.getNextHighestDepth()); mSeaStrip._x = Stage.width / 2; mSeaStrip._y = Stage.height / 2; mFarParallaxLayer = main.createEmptyMovieClip("farParallax", main.getNextHighestDepth()); mFarParallax = mFarParallaxLayer.attachMovie("dive_parallax_1", "dive_parallax_1", mFarParallaxLayer.getNextHighestDepth()); mFarParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 0, 0, 0, 0, 0); mChestLayer = main.createEmptyMovieClip("chestLayer", main.getNextHighestDepth()); mNearParallaxLayer = main.createEmptyMovieClip("nearParallax", main.getNextHighestDepth()); mNearParallax = mNearParallaxLayer.attachMovie("dive_parallax_2", "dive_parallax_2", mNearParallaxLayer.getNextHighestDepth()); mNearParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 0, 0, 0, 0, 0); mParallaxVisibleTimeRemaining = 0; mParallaxAlpha = 0; mHandsLayer = main.createEmptyMovieClip("handsLayer", main.getNextHighestDepth()); diveHelmet = main.attachMovie("dive_helmet", "dive_helmet", main.getNextHighestDepth()); diveHelmet.cacheAsBitmap = true; mHealthText = main.createTextField("crewHealth", main.getNextHighestDepth(), 75, 582, 90, 90); mHealthText.embedFonts = true; mHealthText.antiAliasType = "advanced"; mHealthText.setNewTextFormat(Game.textFormat42); mHealthText._rotation = 7; mHealthText.text = String(crewman.currentHealth); mMeterLayer = main.createEmptyMovieClip("meterLayer", main.getNextHighestDepth()); if (Game.GlobalDebugEnabled) { main.createTextField("fpsText", main.getNextHighestDepth(), 0, 0, 300, 200); main.fpsText.textColor = 16711680 /* 0xFF0000 */; main.fpsText.text = 0; escape = main.attachMovie("escape_button", "escapeClip", main.getNextHighestDepth()); escape._x = 818; escape._y = -15; escape.onClickCallback = function () { Game.diveView.modeFinished("treasure"); }; fps(); } mMeter = mMeterLayer.createEmptyMovieClip("meter", mMeterLayer.getNextHighestDepth()); mMeter._x = 852; mMeter._y = 117; mMeter.onMouseDown = utils.Delegate.create(this, OnMouseClick); var _local2 = mMeterLayer.attachMovie("dive_metermask", "mask", mMeterLayer.getNextHighestDepth()); _local2._x = mMeter._x; _local2._y = mMeter._y + 1; mMeter.setMask(_local2); mPointer = mMeterLayer.attachMovie("dive_arrow", "arrow", mMeterLayer.getNextHighestDepth()); mPointer._x = mMeter._x - 11; mPointer._visible = false; mDiverIcon = mMeterLayer.attachMovie("dive_littleman", "divericon", mMeterLayer.getNextHighestDepth()); mDiverIcon._x = mMeter._x + 119; mDiverIcon._y = mMeter._y + 28; mDiverIconHomePosY = mDiverIcon._y; diveHelmet.onEnterFrame = utils.Delegate.create(this, UpdateSim); CalculateDifficultyParms(); PopulateDiveMeterArray(); PopulateDiveMeter(); mCurrentDepth = 1; mPointerDirection = 1; mMeterScrollOffset = 0; mMeterScrollMaxOffset = (mDiveMeterDepth - kDiveMeterVisibleWindow) * mSlotHeight; mStateWaitCounter = 0; mSeaStripScrollOffsetY = 0; BeginState_Intro(); } function CalculateDifficultyParms() { var _local4 = encounters[0].encounterLootLevel; var _local13 = Number(_local4) / 100; var _local5 = crewman.dive; var _local14 = (_local4 - _local5) / 100; var _local3 = Number(Game.Constant("DiveMaxDifficultyVariance")); var _local12 = (Number(_local5) + 1) / 100; trace("Dive Loot Level: " + _local4); trace("Player Dive Stat: " + _local5); var _local6 = Number(Game.Constant("DiveMinJumpDepth")); var _local10 = Number(Game.Constant("DiveMaxJumpDepth")); mMaxDepthJump = Math.round(_local6 + ((_local10 - _local6) * _local12)); trace("Max Jump Depth: " + mMaxDepthJump); mDiveMeterDepth = Number(Game.Constant("DiveMinMeterLength")) + Number(_local4 * 50); mDiveMeterDepth = Math.min(mDiveMeterDepth, Number(Game.Constant("DiveMaxMeterLength"))); trace("Dive Meter Depth: " + mDiveMeterDepth); var _local8 = Number(Game.Constant("DiveMinNeedleSpeed")); var _local15 = Number(Game.Constant("DiveMaxNeedleSpeed")); var _local2 = _local14; if (_local2 < (-_local3)) { _local2 = -_local3; } if (_local2 > _local3) { _local2 = _local3; } _local2 = _local2 / (_local3 * 2); var _local11 = 0.5 + _local2; mPointerSpeed = _local8 + ((_local15 - _local8) * _local11); trace("Pointer Speed: " + mPointerSpeed); var _local7 = Number(Game.Constant("DiveMinDamage")); var _local9 = Number(Game.Constant("DiveMaxDamage")); mDamage = Math.round(_local7 + ((_local9 - _local7) * _local13)); trace("Damage Per Hit: " + mDamage); } function GetRandomCoinValue() { var _local10 = (Number(encounters[0].encounterLootLevel) + 1) / 100; var _local4 = Number(Game.Constant("DiveCoinsMinValue")); var _local9 = Number(Game.Constant("DiveCoinsMaxValue")); var _local5 = Number(Game.Constant("DiveCoinsValueIncrement")); var _local3 = Number(Game.Constant("DiveCoinsValueVariancePct")); var _local2 = _local10 + utils.Random.GetFloatRange(-_local3, _local3); if (_local2 < 0) { _local2 = 0; } if (_local2 > 1) { _local2 = 1; } var _local7 = (_local9 - _local4) / _local5; var _local6 = Math.round(_local2 * _local7); var _local8 = _local4 + (_local6 * _local5); return(_local8); } function PopulateDiveMeterArray() { mIconArray = new Array(); mIconArray.push(kIconStart); var _local2 = 1; while (_local2 < (mDiveMeterDepth - 1)) { mIconArray.push(GenerateRandomDiveMeterIcon()); _local2++; } mIconArray.push(kIconChest); } function PopulateDiveMeter() { mMeterIconArray = new Array(); var _local4 = 0; var _local3 = 0; while (_local3 < mIconArray.length) { var _local2 = mMeter.createEmptyMovieClip("slot", mMeter.getNextHighestDepth()); _local2._x = 0; _local2._y = _local4; _local2.chunk = _local2.attachMovie("dive_meterchunk", "chunk", _local2.getNextHighestDepth()); _local2.chunk._x = _local2.chunk._width / 2; _local2.chunk._y = _local2.chunk._height / 2; _local2.icon = CreateIconMovieClip(_local2, mIconArray[_local3]); _local2.icon._x = _local2.chunk._x; _local2.icon._y = _local2.chunk._y; mMeterIconArray.push(_local2); _local4 = _local4 + mSlotHeight; _local3++; } } function CreateIconMovieClip(parentMC, iconEnum) { var _local2 = ""; switch (iconEnum) { case kIconStart : _local2 = "dive_icon_start"; break; case kIconEmpty : _local2 = "dive_icon_empty"; break; case kIconChest : _local2 = "dive_icon_chest"; break; case kIconDanger : _local2 = "dive_icon_skull"; break; case kIconCoins : _local2 = "dive_icon_coins"; } return(parentMC.attachMovie(_local2, "icon", parentMC.getNextHighestDepth())); } function GenerateRandomDiveMeterIcon() { var _local3 = Number(Game.Constant("DiveIconDangerPct")); var _local4 = Number(Game.Constant("DiveIconCoinPct")); var _local2 = utils.Random.GetFloatRange(0, 1); if (_local2 < _local3) { return(kIconDanger); } _local2 = _local2 - _local3; if (_local2 < _local4) { return(kIconCoins); } _local2 = _local2 - _local4; return(kIconEmpty); } function PlayHandsAnimation(animationID, OnComplete) { if (mHandsAnimation != null) { mHandsAnimation.removeMovieClip(); } trace(("PlayHandsAnimation(" + animationID) + ")"); mHandsAnimation = mHandsLayer.attachMovie(animationID, "handsAnimation", mHandsLayer.getNextHighestDepth()); mHandsAnimation.onFinish = utils.Delegate.create(this, PlayHandsAnimation, "dive_hands_rest", null); mHandsAnimation.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.onFinish(); if (OnComplete != null) { OnComplete(); } } }; } function IncrementWaitCounter() { mStateWaitCounter++; } function DecrementWaitCounter() { mStateWaitCounter--; } function UpdateSim() { if (mParallaxVisibleTimeRemaining > 0) { mParallaxAlpha = Interpolate(mParallaxAlpha, 1, 0.2); mParallaxVisibleTimeRemaining = mParallaxVisibleTimeRemaining - 0.0333333333333333; if (mParallaxVisibleTimeRemaining < 0) { mParallaxVisibleTimeRemaining = 0; } } else { mParallaxAlpha = Interpolate(mParallaxAlpha, 0, 0.2); } mFarParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, mParallaxAlpha, 0, 0, 0, 0); mNearParallax.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, mParallaxAlpha, 0, 0, 0, 0); if (mStateUpdateFn != null) { mStateUpdateFn(); } } function BeginState_Intro() { mStateWaitCounter = 0; mHasIntroHandAnimationStarted = false; mDescentTime = 0; mDescentTotalTime = 2; mSeaStripScrollStartY = 0; mSeaStripScrollEndY = mSeaStripScrollStartY - 529; mState = kState_Intro; mStateUpdateFn = utils.Delegate.create(this, UpdateState_Intro); } function UpdateState_Intro() { if (Game.IsFadingIn) { return(undefined); } if (mDescentTime == 0) { Game.playSound(splashIn, 1, 100); } if (mDescentTime < mDescentTotalTime) { mDescentTime = mDescentTime + 0.0333333333333333; if (mDescentTime > mDescentTotalTime) { mDescentTime = mDescentTotalTime; } mSeaStripScrollOffsetY = Interpolate(mSeaStripScrollStartY, mSeaStripScrollEndY, mDescentTime / mDescentTotalTime); mSeaStrip._y = mSeaStripScrollOffsetY + (Stage.height / 2); } else { if (!mHasIntroHandAnimationStarted) { Game.playSound(ambientSoundLoop2, 100, 90); mHasIntroHandAnimationStarted = true; IncrementWaitCounter(); PlayHandsAnimation("dive_hands_intro", utils.Delegate.create(this, DecrementWaitCounter)); } if (mStateWaitCounter == 0) { mSeaScrollMovementPerDepthUnit = ((2560 + mSeaStripScrollOffsetY) - Stage.height) / (mDiveMeterDepth - 1); BeginState_ChooseDepth(); } } } function BeginState_ChooseDepth() { mPointer._visible = true; mPointer._y = mDiverIcon._y + kPointerHomePosYOffsetFromDiver; mPointerDirection = 1; if (mCurrentDepth == (mDiveMeterDepth - 1)) { BeginState_Descending(); return(undefined); } mPointerTopPosition = mPointer._y; if ((mDiveMeterDepth - mCurrentDepth) < mMaxDepthJump) { mMaxDepthJump = mDiveMeterDepth - mCurrentDepth; } mPointerBottomPosition = mPointerTopPosition + ((mMaxDepthJump - 1) * mSlotHeight); mState = kState_ChooseDepth; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ChooseDepth); } function UpdateState_ChooseDepth() { var _local3 = 0.0333333333333333; var _local2 = mPointerSpeed * _local3; mPointer._y = mPointer._y + (_local2 * mPointerDirection); if (mPointer._y < mPointerTopPosition) { mPointer._y = mPointerTopPosition + (mPointerTopPosition - mPointer._y); mPointerDirection = mPointerDirection * -1; } else if (mPointer._y > mPointerBottomPosition) { mPointer._y = mPointerBottomPosition - (mPointer._y - mPointerBottomPosition); mPointerDirection = mPointerDirection * -1; } } function OnMouseClick() { if (mState != kState_ChooseDepth) { return(undefined); } BeginState_Descending(); } function BeginState_Descending() { Game.playSound(madeWhoosh, 1, 100); mJumpDepth = GetSelectedJumpDepth(); mCurrentDepth = mCurrentDepth + mJumpDepth; mIconDescendStartPos = mDiverIcon._y; mIconDescendEndPos = mIconDescendStartPos + (mJumpDepth * mSlotHeight); mDescentTime = 0; mDescentTotalTime = 1; mParallaxVisibleTimeRemaining = mDescentTotalTime + 0.3; mSeaStripScrollStartY = mSeaStripScrollOffsetY; mSeaStripScrollEndY = mSeaStripScrollStartY - (mSeaScrollMovementPerDepthUnit * mJumpDepth); mState = kState_Descending; mStateUpdateFn = utils.Delegate.create(this, UpdateState_Descending); } function GetSelectedJumpDepth() { var _local2 = 1; while (_local2 <= mMaxDepthJump) { if (mPointer._y <= (((mMeter._y + mMeterScrollOffset) + (mDiverIcon._y - mDiverIconHomePosY)) + ((_local2 + 1) * mSlotHeight))) { return(_local2); } _local2++; } return(0); } function UpdateState_Descending() { mDescentTime = mDescentTime + 0.0333333333333333; if (mDescentTime > mDescentTotalTime) { mDescentTime = mDescentTotalTime; } mDiverIcon._y = Interpolate(mIconDescendStartPos, mIconDescendEndPos, mDescentTime / mDescentTotalTime); mSeaStripScrollOffsetY = Interpolate(mSeaStripScrollStartY, mSeaStripScrollEndY, mDescentTime / mDescentTotalTime); mSeaStrip._y = mSeaStripScrollOffsetY + (Stage.height / 2); if (mDescentTime == mDescentTotalTime) { BeginState_ResolveIcon(); } } function BeginState_ResolveIcon() { mState = kState_ResolveIcon; mStateUpdateFn = null; var _local2 = mIconArray[mCurrentDepth - 1]; switch (_local2) { case kIconChest : BeginState_TreasureChest(); break; case kIconDanger : BeginState_ResolveDanger(); break; case kIconCoins : BeginState_ResolveCoins(); break; default : EndState_ResolveIcon(); } } function EndState_ResolveIcon() { BeginState_ScrollMeterUp(); } function BeginState_ResolveDanger() { mDanger_IdleHandsFinished = false; mState = kState_ResolveDanger; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ResolveDanger); } function UpdateState_ResolveDanger() { if (!mDanger_IdleHandsFinished) { trace("mHandsAnimation._currentframe: " + mHandsAnimation._currentframe); trace("mHandsAnimation._totalframes: " + mHandsAnimation._totalframes); if (mHandsAnimation._currentframe == 1) { mDanger_IdleHandsFinished = true; PlayDangerAnimation(); } } else { var _local2 = Number(Game.Constant("DiveDangerHitFrame_" + mDangerIndex)); if (mHandsAnimation._currentframe == _local2) { Damage(); } if (mDie) { mDieFrameDelay--; if (mDieFrameDelay <= 0) { modeFinished("dead"); } } if (mStateWaitCounter == 0) { EndState_ResolveIcon(); } } } function PlayDangerAnimation() { mDangerIndex = ChooseNextDanger(); IncrementWaitCounter(); PlayHandsAnimation("dive_danger_" + mDangerIndex, utils.Delegate.create(this, DecrementWaitCounter)); } function ChooseNextDanger() { if (mDangerIndices == undefined) { mDangerIndices = new Array(); } if (mDangerIndices.length == 0) { var _local2 = 1; while (_local2 <= Number(Game.Constant("DiveNumDangers"))) { mDangerIndices.push(_local2); _local2++; } } var _local3 = utils.Random.GetIntRange(0, mDangerIndices.length - 1); var _local4 = mDangerIndices[_local3]; mDangerIndices.splice(_local3, 1); return(_local4); } function Damage() { if (mGameOver) { return(undefined); } ScreenFlash(16711680); crewman.currentHealth = crewman.currentHealth - mDamage; if (crewman.currentHealth < 0) { crewman.currentHealth = 0; } mHealthText.text = String(crewman.currentHealth); floatText("-" + mDamage, (Stage.width / 2) - 100, (Stage.height / 2) - 50, Game.textFormat72Red); mDie = false; if (crewman.currentHealth == 0) { mDie = true; mDieFrameDelay = Number(Game.Constant("DiveDieFrameDelay_" + mDangerIndex)); } } function ScreenFlash(color) { var _local2 = main.createEmptyMovieClip("flash", main.getNextHighestDepth()); _local2.beginFill(color); _local2.moveTo(0, 0); _local2.lineTo(Stage.width, 0); _local2.lineTo(Stage.width, Stage.height); _local2.lineTo(0, Stage.height); _local2.lineTo(0, 0); _local2.endFill(); _local2._alpha = 40; _local2.onEnterFrame = function () { this._alpha = this._alpha - 4; if (this._alpha < 0) { this.removeMovieClip(); } }; } function BeginState_ResolveCoins() { mCoins = mChestLayer.attachMovie("dive_coins", "dive_coins", mChestLayer.getNextHighestDepth()); IncrementWaitCounter(); mCoins.OnFinish = utils.Delegate.create(this, DecrementWaitCounter); mCoins.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.OnFinish(); this.removeMovieClip(); } }; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ResolveCoins); } function UpdateState_ResolveCoins() { if (mCoins._currentframe == 35) { var _local2 = GetRandomCoinValue(); floatText("+ $" + _local2, (Stage.width / 2) - 100, (Stage.height / 2) - 50, Game.textFormat72Green); Game.money = Game.money + _local2; } if (mStateWaitCounter == 0) { EndState_ResolveIcon(); } } function BeginState_TreasureChest() { mChestAnimation = mChestLayer.attachMovie("dive_chest", "dive_chest", mChestLayer.getNextHighestDepth()); mChestAnimation._y = Stage.height; mDescentTime = 0; mDescentTotalTime = 3; mStateUpdateFn = utils.Delegate.create(this, UpdateState_TreasureChest); } function UpdateState_TreasureChest() { mDescentTime = mDescentTime + 0.0333333333333333; if (mDescentTime > mDescentTotalTime) { mDescentTime = mDescentTotalTime; } mChestAnimation._y = Interpolate(Stage.height, 0, mDescentTime / mDescentTotalTime); if (mDescentTime == mDescentTotalTime) { BeginState_Outro(); } } function BeginState_Outro() { mOutTimer = 0; mStateUpdateFn = utils.Delegate.create(this, UpdateState_Outro); Game.playSound(treasureGet, 1, 100); } function UpdateState_Outro() { mOutTimer = mOutTimer + 0.0333333333333333; if (mOutTimer > 1.5) { modeFinished("treasure"); mStateUpdateFn = null; } } function BeginState_ScrollMeterUp() { mPointer._visible = false; mState = kState_ScrollMeterUp; mStateUpdateFn = utils.Delegate.create(this, UpdateState_ScrollMeterUp); } function UpdateState_ScrollMeterUp() { if ((mDiverIcon._y > mDiverIconHomePosY) && (mMeterScrollOffset < mMeterScrollMaxOffset)) { var _local3 = mSlotHeight * kDiveMeterVisibleWindow; var _local2 = 0.0333333333333333 * _local3; if ((mDiverIcon._y - mDiverIconHomePosY) < _local2) { _local2 = mDiverIcon._y - mDiverIconHomePosY; } if ((mMeterScrollMaxOffset - mMeterScrollOffset) < _local2) { _local2 = mMeterScrollMaxOffset - mMeterScrollOffset; } mDiverIcon._y = mDiverIcon._y - _local2; mMeter._y = mMeter._y - _local2; mMeterScrollOffset = mMeterScrollOffset + _local2; } else { BeginState_ChooseDepth(); } } function Interpolate(a, b, t) { t = ((3 * t) * t) - (((2 * t) * t) * t); return(a + (t * (b - a))); } function floatText(strText, xPos, yPos, format) { var _local2 = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2.filters = filterArray; _local2.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 400, 100); _local2.floatText.embedFonts = true; _local2.floatText.selectable = false; _local2.floatText.antiAliasType = "advanced"; _local2.floatText.setNewTextFormat(format); _local2.floatText.text = strText; var count = 0; _local2.onEnterFrame = function () { count++; this._y = this._y - 1; if (count > 10) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function modeFinished(result) { mGameOver = true; if (crewman.expendableArray[0].itemDive > 0) { crewman.dive = crewman.dive - Number(crewman.expendableArray[0].itemDive); crewman.expendableArray[0] = null; crewman.updateStats(); } Game.modeResult = result; if (result == "treasure") { Game.areaView.LastMiniGameResult = "success"; } else { Game.areaView.LastMiniGameResult = "failure"; } Game.displayView(Game.cargoView); } function fps() { var _local2 = main.createEmptyMovieClip("counter", 25000); _local2.startTime = getTimer(); _local2.onEnterFrame = function () { this.allTime = getTimer() - this.startTime; this.startTime = getTimer(); Game.gameMC.fpsText.text = "FPS: " + Math.round(1000 / this.allTime); }; } var kIconStart = -1; var kIconChest = 0; var kIconDanger = 1; var kIconCoins = 2; var kIconEmpty = 3; var kDiveMeterVisibleWindow = 10; var mSlotHeight = 56; var kState_Intro = -1; var kState_ChooseDepth = 0; var kState_Descending = 1; var kState_ScrollMeterUp = 2; var kState_ResolveIcon = 3; var kState_ResolveDanger = 4; var kPointerHomePosYOffsetFromDiver = 56; var color = 0; var alpha = 1; var blurX = 5; var blurY = 5; var strength = 60; var quality = 2; var inner = false; var knockout = false; var mGameOver = false; }
Symbol 3036 MovieClip [__Packages.ViewFight] Frame 0
class ViewFight { var main, model, crewman, encounters, mIsBoss, filter, filterArray, gunSound, ambientSoundLoop, ambientFightSoundLoop2, ambientFightSoundLoop, boolAttacking, boolInit, fightSky, fightWaterBack, fightWaterWave, wave, fightBoat, escape, crosshairs, fightGun, mHitState, boolFireReady; function ViewFight (crewman, encounters) { main = Game.gameMC; model = Game.gameModel; model.registerView(this); this.crewman = crewman; this.encounters = encounters; mIsBoss = encounters[0].IsBoss; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); gunSound = new Sound(); gunSound.attachSound("gunshot"); ambientSoundLoop = new Sound(); ambientSoundLoop.attachSound("fightLoop"); ambientFightSoundLoop2 = new Sound(Game.soundMC); ambientFightSoundLoop2.attachSound("iron_dukes_theme"); ambientFightSoundLoop = new Sound(Game.soundMC); if (encounters[0].encounterPrefix == "fight_1") { ambientFightSoundLoop.attachSound("fight1drillloop"); } else if (encounters[0].encounterPrefix == "fight_6") { ambientFightSoundLoop.attachSound("waterbikeloop"); } Game.encounterLootLevel = encounters[0].encounterLootLevel; trace("this encounter loot level is " + Game.encounterLootLevel); boolAttacking = false; } function init() { _root.cursor._visible = false; Game.boolAreaVisited = true; Game.cargoMode = "Treasure"; Game.playSound(ambientFightSoundLoop, 100, 100); Game.playSound(ambientFightSoundLoop2, 100, 100); Game.playSound(ambientSoundLoop, 100, 100); boolInit = true; if (mIsBoss) { fightSky = main.attachMovie("fight_sky_boss", "fightSky", main.getNextHighestDepth()); } else { fightSky = main.attachMovie("fight_sky", "fightSky", main.getNextHighestDepth()); } fightSky.cacheAsBitmap; fightSky._x = 0; fightSky._y = 0; fightSky.onPress = utils.Delegate.create(this, missFire); fightWaterBack = main.attachMovie("fight_water_back", "fightWaterBack", main.getNextHighestDepth()); fightWaterBack.cacheAsBitmap; fightWaterBack._x = 0; fightWaterBack._y = 0; fightWaterBack.onPress = utils.Delegate.create(this, missFire); showEncounter("_intro", main.getNextHighestDepth()); encounters[0].encounterClip.stop(); fightWaterWave = main.createEmptyMovieClip("fight_water_wave", main.getNextHighestDepth()); fightWaterWave._x = -90; fightWaterWave._y = 850; fightWaterWave.inc = 0.13; wave = new utils.SinWave(fightWaterWave, 100, fightWaterWave.getNextHighestDepth(), 100, Stage.width, 10, 0, 10); fightWaterWave.onEnterFrame = function () { Game.fightView.wave.draw_sin(this.inc); this.inc = this.inc - 0.5; }; fightWaterWave.onPress = utils.Delegate.create(this, missFire); fightBoat = main.attachMovie("fight_boat_interior", "fightBoat", main.getNextHighestDepth()); fightBoat._x = 0; fightBoat._y = 0; encounters[0].encounterHealth = encounters[0].encounterInitialHealth; main.createTextField("fightEncounterHealth", main.getNextHighestDepth(), 150, 622, 50, 20); main.fightEncounterHealth.embedFonts = true; main.fightEncounterHealth.antiAliasType = "advanced"; main.fightEncounterHealth.setNewTextFormat(Game.textFormat24White); main.fightEncounterHealth._rotation = -10; main.fightEncounterHealth.text = encounters[0].encounterHealth; main.createTextField("fightCrewHealth", main.getNextHighestDepth(), 45, 632, 50, 20); main.fightCrewHealth.embedFonts = true; main.fightCrewHealth.antiAliasType = "advanced"; main.fightCrewHealth.setNewTextFormat(Game.textFormat24White); main.fightCrewHealth._rotation = -10; main.fightCrewHealth.text = crewman.fight; main.fightCrewHealth.text = crewman.currentHealth; if (Game.GlobalDebugEnabled) { main.createTextField("fpsText", main.getNextHighestDepth(), 0, 0, 100, 30); main.fpsText.textColor = 16711680 /* 0xFF0000 */; main.fpsText.text = 0; escape = main.attachMovie("escape_button", "escapeClip", main.getNextHighestDepth()); escape._x = 818; escape._y = -15; escape.onClickCallback = utils.Delegate.create(this, Game.displayView, Game.areaView); } crosshairs = main.createEmptyMovieClip("cursorClip", main.getNextHighestDepth()); crosshairs.onEnterFrame = function () { this._x = _xmouse; this._y = _ymouse; }; SetGrayCursor(); fightGun = main.createEmptyMovieClip("fightGun", main.getNextHighestDepth()); showGun("fight_gun_idle", fightGun.getDepth(), 0, 0); } function fps() { var _local2 = main.createEmptyMovieClip("counter", 25000); _local2.startTime = getTimer(); _local2.onEnterFrame = function () { this.allTime = getTimer() - this.startTime; this.fpsDisplay = Math.round(1000 / this.allTime); this.startTime = getTimer(); Game.gameMC.fpsText.text = "FPS: " + this.fpsDisplay; }; } function showEncounter(encounterAnim, depth) { trace("currentAnim is " + encounterAnim); encounters[0].attachEncounterClip(main, encounterAnim, 0, 0, 0, depth); encounters[0].encounterClip.parentObject = this; encounterAnimate(encounters[0].encounterClip, encounterAnim); } function encounterAnimate(currentClip, currentAnim) { if (((currentAnim == "_attack") || (currentAnim == "_attack1")) || (currentAnim == "_attack2")) { boolAttacking = true; } else { boolAttacking = false; } mHitState = new Object(); SetHitState(encounters[0].encounterClip, "_all", kHitState_Normal); var hitFrame; if (currentAnim == "_attack2") { hitFrame = encounters[0].encounterHitFrame2; } else { hitFrame = encounters[0].encounterHitFrame; } UpdatePartState(currentAnim, 1); currentClip.currentAnim = currentAnim; currentClip.onEnterFrame = function () { if (this.parentObject.boolAttacking == true) { if (this._currentframe == hitFrame) { this.parentObject.crewman.currentHealth = this.parentObject.crewman.currentHealth - this.parentObject.encounters[0].encounterDamage; this.parentObject.floatText("- " + String(this.parentObject.encounters[0].encounterDamage), 57, 299, "red"); this.parentObject.redFlash(); if (this.parentObject.crewman.currentHealth <= 0) { this.parentObject.crewman.currentHealth = 0; this.parentObject.modeFinished("dead"); } this.parentObject.model.makeUpdate(this.parentObject); } } if (this.parentObject.boolInit && (Game.gameMC.fadeIn._currentframe == Game.gameMC.fadeIn.totalframes)) { this.parentObject.boolInit = false; this.play(); if (Game.GlobalDebugEnabled) { this.parentObject.fps(); } } this.parentObject.UpdatePartState(this.currentAnim, this._currentframe); if ((this.currentAnim == "_death") && (this._currentframe == (this._totalframes - 16))) { this.parentObject.modeFinished("treasure"); } if (this._currentframe == this._totalframes) { if (this.currentAnim == "_intro") { this.parentObject.boolFireReady = true; this.parentObject.SetReadyCursor(); } this.parentObject.showEncounter(this.parentObject.encounters[0].animArray[this.parentObject.encounters[0].animArrayPos], this.getDepth()); this.parentObject.encounters[0].animArrayPos = this.parentObject.encounters[0].animArrayPos + 1; if (this.parentObject.encounters[0].animArrayPos == this.parentObject.encounters[0].animArray.length) { this.parentObject.encounters[0].animArrayPos = 0; } } }; currentClip.onPress = utils.Delegate.create(this, OnHit); } function UpdatePartState(currentAnim, frameIdx) { var _local9 = Game.gameModel.FightPatternsXML; var _local5 = _local9.firstChild; var _local4; var _local2 = 0; while (_local2 < _local5.childNodes.length) { if (_local5.childNodes[_local2].attributes.id == encounters[0].encounterFightPatternID) { _local4 = _local5.childNodes[_local2]; } _local2++; } var _local3; _local2 = 0; while (_local2 < _local4.childNodes.length) { if (_local4.childNodes[_local2].nodeName == currentAnim) { _local3 = _local4.childNodes[_local2]; } _local2++; } if (_local3 == undefined) { return(undefined); } var _local6; _local2 = 0; while (_local2 < _local3.childNodes.length) { if (_local3.childNodes[_local2].attributes.idx == frameIdx) { _local6 = _local3.childNodes[_local2]; } _local2++; } if (_local6 == undefined) { return(undefined); } _local2 = 0; while (_local2 < _local6.childNodes.length) { ExecuteCommand(_local6.childNodes[_local2]); _local2++; } } function ToHitState(stateStr) { if (stateStr == "weak") { return(kHitState_Weak); } if (stateStr == "normal") { return(kHitState_Normal); } if (stateStr == "miss") { return(kHitState_Miss); } if (stateStr == "invincible") { return(kHitState_Invincible); } return(-1); } function ExecuteCommand(command) { var _local6 = command.nodeName; trace("ExecuteCommand(): " + command.toString()); if (_local6 == "setstate") { var _local2 = command.attributes.group; var _local5 = command.attributes.state; if ((_local2 == undefined) || (_local5 == undefined)) { return(undefined); } var _local4 = ToHitState(_local5); if (_local4 == -1) { return(undefined); } SetHitState(encounters[0].encounterClip, _local2, _local4); } else { trace("Unknown frame command: " + _local6); } } function MatchesGroup(clip, group) { if (group == "_all") { return(true); } var _local1 = clip._name; return(_local1.indexOf(group) != -1); } function UpdateHitStateColor(clip) { if (GetHitState(clip) == kHitState_Weak) { clip.transform.colorTransform = new flash.geom.ColorTransform(1, 0, 0, 1, 0, 0, 0, 0); } else if (GetHitState(clip) == kHitState_Miss) { clip.transform.colorTransform = new flash.geom.ColorTransform(0, 1, 0, 1, 0, 0, 0, 0); } else if (GetHitState(clip) == kHitState_Invincible) { clip.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 1, 1, 0, 0, 0, 0); } else { clip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } } function SetHitState(baseClip, group, hitState) { if (MatchesGroup(baseClip, group)) { mHitState[baseClip] = hitState; UpdateHitStateColor(baseClip); } for (var _local5 in baseClip) { if (baseClip[_local5] instanceof MovieClip) { SetHitState(baseClip[_local5], group, hitState); } } } function OnHit() { trace("OnHit()"); if (!boolFireReady) { return(undefined); } var _local2 = DoHitTest(encounters[0].encounterClip, 0); trace("subPart: " + _local2); if (_local2 != null) { OnPartHit(_local2); } else { OnPartHit(encounters[0].encounterClip); } } function DoHitTest(baseClip, recurseCount) { var _local4 = new Array(); for (var _local2 in baseClip) { if (baseClip[_local2] instanceof MovieClip) { _local4.push(baseClip[_local2]); } } _local4.sort(ByDescendingDepth); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = DoHitTest(_local4[_local2], recurseCount + 1); if (_local3 != null) { return(_local3); } _local2++; } if (baseClip.hitTest(_xmouse, _ymouse, true)) { return(baseClip); } return(null); } function ByDescendingDepth(x, y) { if (x.getDepth() > y.getDepth()) { return(-1); } if (x.getDepth() < y.getDepth()) { return(1); } return(0); } function GetHitState(part) { if (mHitState[part] != undefined) { return(mHitState[part]); } return(kHitState_Normal); } function OnPartHit(whichPart) { Game.fightView.showGun("fight_gun_fire", Game.fightView.fightGun.getDepth(), Game.fightView.fightGun._x, Game.fightView.fightGun._y); Game.playSound(gunSound, 1, 100); var _local2; if (GetHitState(whichPart) == kHitState_Weak) { if (boolAttacking == false) { _local2 = "bang_1_anim"; encounters[0].encounterHealth = encounters[0].encounterHealth - (Number(crewman.damage) * 2); floatText("- " + String(crewman.damage * 2), 130, 134, "orange", "critical"); showEncounter("_hit", encounters[0].encounterClip.getDepth()); } else { _local2 = "bang_1_anim"; encounters[0].encounterHealth = encounters[0].encounterHealth - (Number(crewman.damage) * 2); floatText("- " + String(crewman.damage * 2), 130, 134, "orange", "interrupt"); showEncounter("_hit", encounters[0].encounterClip.getDepth()); } } else if (GetHitState(whichPart) == kHitState_Miss) { DoMissEffect(); } else if (GetHitState(whichPart) == kHitState_Invincible) { _local2 = "bang_1_anim"; floatText("- " + String(0), _xmouse, _ymouse, "orange", "normal"); } else { _local2 = "bang_1_anim"; encounters[0].encounterHealth = encounters[0].encounterHealth - Number(crewman.damage); floatText("- " + String(crewman.damage), 130, 134, "orange", "normal"); } var _local3 = Game.fightView.main.attachMovie(_local2, "bang", Game.fightView.main.getNextHighestDepth()); _local3._x = _xmouse; _local3._y = _ymouse; _local3.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; if (encounters[0].encounterHealth <= 0) { encounters[0].encounterHealth = 0; Game.modeResult = "treasure"; showEncounter("_death", encounters[0].encounterClip.getDepth()); } model.makeUpdate(this); } function showGun(gunAnimStr, depth, xCoord, yCoord) { if (gunAnimStr != "fight_gun_idle") { boolFireReady = false; SetReloadCursor(); } Game.fightView.fightGun = Game.fightView.main.attachMovie(gunAnimStr, "gunAnim", depth); Game.fightView.fightGun._x = xCoord; Game.fightView.fightGun._y = yCoord; Game.fightView.fightGun.parentObject = this; gunAnim(Game.fightView.fightGun, gunAnimStr); } function gunAnim(currentClip, gunAnimStr) { currentClip.anim = gunAnimStr; currentClip.throttle = 5; currentClip.onEnterFrame = function () { var _local3 = this._x; var _local2 = this._y; this._x = this._x + ((((_xmouse / 2) - 256) - _local3) / this.throttle); this._y = this._y + ((((_ymouse / 4) - 40) - _local2) / this.throttle); if ((this._currentframe == this._totalframes) && (this.anim == "fight_gun_fire")) { this.parentObject.showGun("fight_gun_idle", this.getDepth(), this._x, this._y); } }; } function missFire() { if (boolFireReady) { Game.playSound(gunSound, 1, 100); DoMissEffect(); } } function DoMissEffect() { floatText("", _xmouse, _ymouse, "orange", "miss"); Game.fightView.showGun("fight_gun_fire", Game.fightView.fightGun.getDepth(), Game.fightView.fightGun._x, Game.fightView.fightGun._y); } function redFlash() { var _local2 = main.createEmptyMovieClip("flash", main.getNextHighestDepth()); _local2.beginFill(16711680); _local2.moveTo(0, 0); _local2.lineTo(Stage.width, 0); _local2.lineTo(Stage.width, Stage.height); _local2.lineTo(0, Stage.height); _local2.lineTo(0, 0); _local2.endFill(); _local2._alpha = 60; _local2.onEnterFrame = function () { this._alpha = this._alpha - 4; if (this._alpha < 0) { this.removeMovieClip(); } }; } function floatText(strText, xPos, yPos, color, banner) { var _local3; if (banner == "critical") { _local3 = main.attachMovie("fight_pop_critical", "pop_banner", main.getNextHighestDepth()); } else if (banner == "interrupt") { _local3 = main.attachMovie("fight_pop_interrupt", "pop_banner", main.getNextHighestDepth()); } else if (banner == "miss") { _local3 = main.attachMovie("fight_pop_miss", "pop_banner", main.getNextHighestDepth()); } _local3.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); delete this.onEnterFrame; } }; var _local2 = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2.filters = filterArray; _local2.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 200, 100); _local2.floatText.embedFonts = true; _local2.floatText.selectable = false; _local2.floatText.antiAliasType = "advanced"; if (color == "red") { _local2.floatText.setNewTextFormat(Game.textFormat72Red); } else { _local2.floatText.setNewTextFormat(Game.textFormat72Orange); } _local2.floatText.text = strText; var count = 0; _local2.onEnterFrame = function () { count++; this._y = this._y - 1; if (count > 10) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function modeFinished(result) { if (crewman.expendableArray[0].itemFight > 0) { crewman.fight = crewman.fight - Number(crewman.expendableArray[0].itemFight); crewman.expendableArray[0] = null; crewman.updateStats(); } Game.modeResult = result; if (result == "treasure") { Game.areaView.LastMiniGameResult = "success"; } else { Game.areaView.LastMiniGameResult = "failure"; } if (mIsBoss && (result == "treasure")) { Game.displayWinScreen(); } else { Game.displayView(Game.cargoView); } } function update() { main.fightCrewHealth.text = crewman.currentHealth; main.fightEncounterHealth.text = encounters[0].encounterHealth; } function SetGrayCursor() { for (var _local2 in crosshairs) { if (crosshairs[_local2] instanceof MovieClip) { crosshairs[_local2].removeMovieClip(); } } crosshairs.attachMovie("fight_cursor_gray", "cursorClip", crosshairs.getNextHighestDepth()); } function SetReadyCursor() { for (var _local2 in crosshairs) { if (crosshairs[_local2] instanceof MovieClip) { crosshairs[_local2].removeMovieClip(); } } crosshairs.attachMovie("fight_cursor_fire", "cursorClip", crosshairs.getNextHighestDepth()); } function SetReloadCursor() { for (var _local2 in crosshairs) { if (crosshairs[_local2] instanceof MovieClip) { crosshairs[_local2].removeMovieClip(); } } var viewFight = this; var _local3 = crosshairs.attachMovie("fight_cursor_reload", "cursorClip", crosshairs.getNextHighestDepth()); _local3.onEnterFrame = function () { if (this._currentframe == this._totalframes) { viewFight.boolFireReady = true; viewFight.SetReadyCursor(); } }; } static function PatternXMLCheck(xml) { var _local8 = xml.firstChild; var _local7 = 0; while (_local7 < _local8.childNodes.length) { var _local6 = _local8.childNodes[_local7]; trace("pattern id = " + _local6.attributes.id); var _local5 = 0; while (_local5 < _local6.childNodes.length) { var _local4 = _local6.childNodes[_local5]; trace(" " + _local4.nodeName); var _local3 = 0; while (_local3 < _local4.childNodes.length) { var _local1 = _local4.childNodes[_local3]; trace(" frame " + _local1.attributes.idx); var _local2 = 0; while (_local2 < _local1.childNodes.length) { trace(" " + _local1.childNodes[_local2].toString()); _local2++; } trace(" /frame " + _local1.attributes.idx); _local3++; } trace(" /" + _local4.nodeName); _local5++; } trace("/pattern"); _local7++; } } var color = 0; var alpha = 1; var blurX = 5; var blurY = 5; var strength = 60; var quality = 2; var inner = false; var knockout = false; var health = 2; var kHitState_Normal = 0; var kHitState_Weak = 1; var kHitState_Miss = 2; var kHitState_Invincible = 3; }
Symbol 3037 MovieClip [__Packages.utils.SinWave] Frame 0
class utils.SinWave { var parentObject, waveClip, wavePoints, waveWidth, waveHeight, waveStartHeight, waveFillHeight, wavePhase, waveIncrements, waveStepX, waveStrokeWeight, waveStrokeColor, colors, alphas, ratios, matrix, alpha; function SinWave (target, targetX, targetDepth, wavePoints, waveWidth, waveHeight, wavePhase, waveCycles) { parentObject = undefined; waveClip = target.createEmptyMovieClip("wave" + targetDepth, targetDepth); waveClip.parentObject = this; waveClip._x = targetX; waveClip._y = -400; this.wavePoints = wavePoints; this.waveWidth = waveWidth; this.waveHeight = waveHeight; waveStartHeight = 0; waveFillHeight = 400; this.wavePhase = wavePhase; waveIncrements = ((waveCycles * Math.PI) * 2) / wavePoints; waveStepX = waveWidth / wavePoints; waveStrokeWeight = 0; waveStrokeColor = 0; colors = [2502984, 3632227]; alphas = [100, 100]; ratios = [0, 255]; matrix = new flash.geom.Matrix(); alpha = 0; } function draw_sin(n) { wavePhase = n; waveClip.clear(); matrix.createGradientBox(100, 100, 4.71238898038469, 0, 0); waveClip.lineStyle(4, 0, 0); waveClip.beginGradientFill("linear", colors, alphas, ratios, matrix, "pad"); waveStartHeight = Math.sin(wavePhase) * waveHeight; waveClip.moveTo(0, waveStartHeight); var _local2 = 1; while (_local2 < (wavePoints + 1)) { waveClip.lineTo(waveStepX * _local2, Math.sin(wavePhase + (waveIncrements * _local2)) * waveHeight); _local2++; } waveClip.lineTo(waveWidth, waveFillHeight); waveClip.lineTo(0, waveFillHeight); waveClip.lineTo(0, waveStartHeight); waveClip.endFill(); } function SetAlpha(a) { alpha = a; waveClip.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, a, 0, 0, 0, 0); } }
Symbol 3038 MovieClip [__Packages.ViewStorm] Frame 0
class ViewStorm { var kMaxTiltForDamage, kHitRadiusFromCenter, main, model, crewman, encounters, dialog, waveDir, boolModeStart, boolWaveDir, boolRock, cameraPanVelocity, mCameraTargetVelocityX, waterRotationVelocity, waviness, filter, filterArray, ambientSoundLoop, ambientSound2Loop, cameraView, sky, waterContainer, mStartTilt, mEndTilt, mCurrentTilt, mTiltCurrentTime, mTiltTotalTime, mActiveWaves, mNextWaveDepth, boat, mHealthText, radar, radarStorm, radarBoat, mRadarBoatSpeed, wheel, exit, mTimeElapsed, mReadyTextFired, mRockDamage, mTiltDamage, mLateralAcceleration, mMaxLateralVelocity, mForwardSpeed, mTiltDampenPct; function ViewStorm (crewman, encounters) { kMaxTiltForDamage = Number(Game.Constant("MaxTiltForDamage")); kHitRadiusFromCenter = Number(Game.Constant("HitRadiusFromCenter")); trace("kHitRadiusFromCenter = " + kHitRadiusFromCenter); main = Game.gameMC; model = Game.gameModel; model.registerView(this); this.crewman = crewman; this.encounters = encounters; Game.encounterLootLevel = encounters[0].encounterLootLevel; dialog = new utils.Dialog(); waveDir = -0.02; boolModeStart = false; boolWaveDir = false; boolRock = false; cameraPanVelocity = 0; mCameraTargetVelocityX = 0; waterRotationVelocity = 0; waviness = 30; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); ambientSoundLoop = new Sound(Game.gameMC); ambientSoundLoop.attachSound("stormloop"); ambientSound2Loop = new Sound(Game.gameMC); ambientSound2Loop.attachSound("storm_ambient"); } function init() { Game.cargoMode = "Treasure"; Game.playSound(ambientSoundLoop, 1000, 80); Game.playSound(ambientSound2Loop, 1000, 80); cameraView = new Object(); cameraView.x = 0; cameraView.y = 210; cameraView.z = 0; cameraView.rotation = 0; cameraView.focalLength = 200; sky = main.attachMovie("water_sky_anim", "sky", main.getNextHighestDepth()); sky._x = Stage.width / 2; sky._y = (Stage.height / 2) - 150; sky.stop(); waterContainer = main.createEmptyMovieClip("waterContainer", main.getNextHighestDepth()); waterContainer._x = Stage.width / 2; waterContainer._y = 168; mStartTilt = 0; mEndTilt = 0; mCurrentTilt = 0; mTiltCurrentTime = 0; mTiltTotalTime = 0; CalculateDifficultyParms(); mActiveWaves = new Array(); mNextWaveDepth = -1; var _local2 = 0; while (_local2 < NUMBER_OF_ROWS) { CreateNextWaveRow(); _local2++; } if (Game.GlobalDebugEnabled) { showFPS(); } boat = main.attachMovie("boat_interior", "boat_interior", main.getNextHighestDepth()); boat._x = 0; boat._y = 0; boat.onEnterFrame = function () { Game.stormView.UpdateSim(); }; if (Game.GlobalDebugEnabled) { main.createTextField("fpsText", main.getNextHighestDepth(), 0, 0, 300, 200); main.fpsText.textColor = 16711680 /* 0xFF0000 */; main.fpsText.text = 0; } mHealthText = main.createTextField("crewHealth", main.getNextHighestDepth(), 90, 602, 90, 90); mHealthText.embedFonts = true; mHealthText.antiAliasType = "advanced"; mHealthText.setNewTextFormat(Game.textFormat42); mHealthText._rotation = -10; mHealthText.text = String(crewman.currentHealth); radar = main.attachMovie("stormRadar", "stormRadarClip", main.getNextHighestDepth()); radar._x = 677; radar._y = 425; radarStorm = main.attachMovie("stormRadarStorm_" + utils.Random.GetIntRange(1, 3), "stormRadarStormClip", main.getNextHighestDepth()); radarStorm._x = 679; radarStorm._y = 427; radarBoat = main.attachMovie("stormRadarBoat", "stormRadarBoatClip", main.getNextHighestDepth()); radarBoat._x = radar._x + (radar._width / 2); radarBoat._y = (radar._y + radar._height) - 30; radarBoat.parentObject = this; radarBoat.onEnterFrame = utils.Delegate.create(this, moveRadarBoat); mRadarBoatSpeed = radar._height / (Number(Game.Constant("StormEncounterDuration")) * 30); wheel = main.attachMovie("boat_wheel", "boat_wheel", main.getNextHighestDepth()); wheel._x = Stage.width / 2; wheel._y = 700; if (Game.GlobalDebugEnabled) { exit = main.attachMovie("storeExit", "exitClip", main.getNextHighestDepth()); exit._x = 950; exit._y = 20; exit.onPress = function () { Game.cargoMode = "Treasure"; Game.modeResult = "treasure"; Game.displayView(Game.cargoView); }; } mTimeElapsed = 0; mReadyTextFired = false; } function Start() { boolModeStart = true; } function CalculateDifficultyParms() { var _local7 = encounters[0].encounterLootLevel; var _local10 = (Number(_local7) + 1) / 100; var _local4 = crewman.saltiness; var _local2 = (Number(_local4) + 1) / 100; trace("Storm Loot Level: " + _local7); trace("Player Saltiness: " + _local4); mRockDamage = encounters[0].encounterStormDamage; trace("Rock Damage: " + mRockDamage); mTiltDamage = encounters[0].encounterStormDamage; trace("Tilt Damage: " + mTiltDamage); var _local3 = Number(Game.Constant("StormMinLateralAcceleration")); var _local8 = Number(Game.Constant("StormMaxLateralAcceleration")); mLateralAcceleration = Number(_local3) + (_local2 * (_local8 - _local3)); trace("Lateral acceleration: " + mLateralAcceleration); var _local6 = Number(Game.Constant("StormMinLateralVelocityCap")); var _local12 = Number(Game.Constant("StormMaxLateralVelocityCap")); mMaxLateralVelocity = Number(_local6) + (_local2 * (_local12 - _local6)); trace("Lateral velocity cap: " + mMaxLateralVelocity); var _local5 = Number(Game.Constant("StormMinForwardSpeed")); var _local11 = Number(Game.Constant("StormMaxForwardSpeed")); mForwardSpeed = Number(_local5) + (_local10 * (_local11 - _local5)); trace("Forward speed: " + mForwardSpeed); var _local9 = Number(Game.Constant("StormMaxTiltDampenPct")); mTiltDampenPct = _local2 * _local9; trace("Tilt Dampen Pct: " + mTiltDampenPct); } function CreateNextWaveRow() { var _local2 = waterContainer.createEmptyMovieClip("waveRow" + (-mNextWaveDepth), mNextWaveDepth); _local2._x = (-Stage.width) / 2; _local2._y = 0; _local2.y = 500; _local2.z = mNextWaveDepth * -100; _local2.luminance = 0; CreateObstacles(_local2); CreateInitialWaves(_local2); mActiveWaves.push(_local2); mNextWaveDepth--; } function GetScaleRatioAt(z) { return(cameraView.focalLength / (cameraView.focalLength + z)); } function CreateInitialWaves(waveRow) { waveRow.waves = waveRow.createEmptyMovieClip("waves", waveRow.getNextHighestDepth()); var _local6 = GetScaleRatioAt(waveRow.z); var _local8 = Stage.width / 2; var _local5 = cameraView.x - waveRow._x; var _local2 = _local5; var _local3 = ((_local2 - _local5) * _local6) + _local8; var _local4 = 0; while (_local3 < Stage.width) { CreateWave(waveRow.waves, _local4, _local2); _local4++; _local2 = _local2 + kWaveWidth; _local3 = ((_local2 - _local5) * _local6) + _local8; } _local2 = _local5 - kWaveWidth; _local3 = ((_local2 - _local5) * _local6) + _local8; var _local9 = kWaveWidth * _local6; _local4 = -1; while ((_local3 + _local9) > 0) { CreateWave(waveRow.waves, _local4, _local2); _local4--; _local2 = _local2 - kWaveWidth; _local3 = ((_local2 - _local5) * _local6) + _local8; } } function CreateWave(waves, depth, xPos) { var _local2 = new utils.SinWave(waves, xPos, depth, waviness, kWaveWidth + 1, 10, 0, 10); _local2.waveClip.x = xPos; } function rescale(value, min, max, newmin, newmax) { if (value <= min) { return(newmin); } if (value >= max) { return(newmax); } return(newmin + (((value - min) / (max - min)) * (newmax - newmin))); } function CreateObstacles(waveRow) { var _local7 = crewman.saltiness - encounters[0].encounterDifficulty; var _local6 = rescale(_local7, -15, 15, 0, 80); trace((("encounterDifficulty - saltiness = " + _local7) + " ==> emptySlotPercentage = ") + _local6); waveRow.obstacles = waveRow.createEmptyMovieClip("obstacles", waveRow.getNextHighestDepth()); var _local4 = -1; var _local3 = 0; while (_local3 < 20) { if (utils.Random.GetIntRange(1, 100) < _local6) { } else { var _local2; do { _local2 = utils.Random.GetIntRange(1, 5); if (_local2 != _local4) { break; } } while (utils.Random.GetIntRange(1, 100) >= Number(Game.Constant("StormRepeatSlotPercentage"))); SpawnObstacle(_local3, waveRow.obstacles, _local2); _local4 = _local2; } _local3++; } } function SpawnObstacle(index, mc, type) { var _local2; if (type == 1) { _local2 = mc.attachMovie("storm_rock", "storm_rock" + mRockCount, mc.getNextHighestDepth()); _local2.type = "rock"; } else if (type == 2) { _local2 = mc.attachMovie("storm_left_wave", "storm_wave" + mRockCount, mc.getNextHighestDepth()); _local2.type = "leftwave"; } else if (type == 3) { _local2 = mc.attachMovie("storm_right_wave", "storm_wave" + mRockCount, mc.getNextHighestDepth()); _local2.type = "rightwave"; } else if (type == 4) { _local2 = mc.attachMovie("storm_left_surge", "storm_surge" + mRockCount, mc.getNextHighestDepth()); _local2.type = "leftsurge"; } else if (type == 5) { _local2 = mc.attachMovie("storm_right_surge", "storm_surge" + mRockCount, mc.getNextHighestDepth()); _local2.type = "rightsurge"; } else { return(undefined); } mRockCount++; _local2.x = (index * 500) - 5000; } function UpdateSim() { mTimeElapsed = mTimeElapsed + 0.0333333333333333; if ((!mReadyTextFired) && (mTimeElapsed >= 1)) { mReadyTextFired = true; floatText2("Ready", (Stage.width / 2) - 100, (Stage.height / 2) - 150, Game.textFormat72Orange, 1); } if ((!boolModeStart) && (mTimeElapsed >= 2.5)) { floatText2("Go!", (Stage.width / 2) - 100, (Stage.height / 2) - 150, Game.textFormat72Green, 1); boolModeStart = true; } steerWheel(); moveCamera(); waveDir = waveDir - 0.5; UpdateWaves(); } function steerWheel() { if (boolModeStart) { wheel._rotation = (_root.cursor._x - (Stage.width / 2)) * (90 / (Stage.width / 4)); if (wheel._rotation > 90) { wheel._rotation = 90; } else if (wheel._rotation < -90) { wheel._rotation = -90; } mCameraTargetVelocityX = (wheel._rotation / 90) * mMaxLateralVelocity; } } function moveCamera() { if (mTiltCurrentTime < mTiltTotalTime) { mTiltCurrentTime = mTiltCurrentTime + 0.0333333333333333; if (mTiltCurrentTime > mTiltTotalTime) { mTiltCurrentTime = mTiltTotalTime; } mCurrentTilt = Interpolate(mStartTilt, mEndTilt, mTiltCurrentTime / mTiltTotalTime); var _local3 = mEndTilt - mCurrentTilt; var _local5 = mEndTilt - mStartTilt; if (mCurrentTilt <= (-kMaxTiltForDamage)) { mCurrentTilt = mCurrentTilt + (2 * ((-kMaxTiltForDamage) - mCurrentTilt)); mEndTilt = mCurrentTilt - _local3; mStartTilt = mEndTilt + _local5; Damage(mTiltDamage); } else if (mCurrentTilt >= kMaxTiltForDamage) { mCurrentTilt = mCurrentTilt - (2 * (mCurrentTilt - kMaxTiltForDamage)); mEndTilt = mCurrentTilt - _local3; mStartTilt = mEndTilt + _local5; Damage(mTiltDamage); } } else if (mCurrentTilt != 0) { if (mCurrentTilt > 0) { mCurrentTilt = mCurrentTilt - 0.25; } else if (mCurrentTilt < 0) { mCurrentTilt = mCurrentTilt + 0.25; } } waterContainer._rotation = -mCurrentTilt; var _local2 = 0.0333333333333333 * mLateralAcceleration; var _local4 = mCameraTargetVelocityX - cameraPanVelocity; if (Math.abs(_local4) <= _local2) { cameraPanVelocity = mCameraTargetVelocityX; } else if (_local4 > 0) { cameraPanVelocity = cameraPanVelocity + _local2; } else { cameraPanVelocity = cameraPanVelocity - _local2; } cameraView.x = cameraView.x + cameraPanVelocity; var _local6 = 0; if (boolModeStart) { _local6 = (mForwardSpeed * 1) / 30; } cameraView.z = cameraView.z + _local6; } function Interpolate(a, b, t) { t = Math.pow(t, 0.4); t = ((3 * t) * t) - (((2 * t) * t) * t); return(a + (t * (b - a))); } function UpdateWaves() { var _local10 = 0; while (_local10 < mActiveWaves.length) { var _local2 = mActiveWaves[_local10]; if (_local2.luminance < 1) { _local2.luminance = _local2.luminance + 0.0333333333333333; _local2.transform.colorTransform = new flash.geom.ColorTransform(_local2.luminance, _local2.luminance, _local2.luminance, 1, 0, 0, 0, 0); } var _local11 = _local2.y - cameraView.y; var _local14 = _local2.z - cameraView.z; var _local3 = GetScaleRatioAt(_local14); if (_local14 > -30) { var _local6 = new Array(); for (var _local15 in _local2.waves) { if (_local2.waves[_local15] instanceof MovieClip) { _local6.push(_local2.waves[_local15]); } } _local6.sort(ByAscendingDepth); var _local15 = 0; while (_local15 < _local6.length) { var _local4 = _local6[_local15]; var _local12 = _local4.x - cameraView.x; _local4._x = (_local12 * _local3) + (Stage.width / 2); _local4._y = _local11 * _local3; _local4._xscale = 100 * _local3; _local4._yscale = 100 * _local3; _local4.parentObject.draw_sin(waveDir); _local15++; } var _local13 = 30; var _local9 = _local6[0]; if ((_local9._x + _local9._width) < (-_local13)) { _local9.removeMovieClip(); } else if (_local9._x > (-_local13)) { CreateWave(_local2.waves, _local9.getDepth() - 1, _local9.x - kWaveWidth); } var _local8 = _local6[_local6.length - 1]; if (_local8._x > (Stage.width + _local13)) { _local8.removeMovieClip(); } else if ((_local8._x + _local8._width) < (Stage.width + _local13)) { CreateWave(_local2.waves, _local8.getDepth() + 1, _local8.x + kWaveWidth); } for (_local15 in _local2.obstacles) { var _local5 = _local2.obstacles[_local15]; var _local12 = _local5.x - cameraView.x; _local5._x = (_local12 * _local3) + (Stage.width / 2); _local5._y = _local11 * _local3; _local5._xscale = 100 * _local3; _local5._yscale = 100 * _local3; } _local10++; } else { for (var _local15 in _local2.obstacles) { var _local5 = _local2.obstacles[_local15]; var _local7 = _local5._x - (Stage.width / 2); if ((_local7 < (-kHitRadiusFromCenter)) || (_local7 > kHitRadiusFromCenter)) { // unexpected jump } trace("Collision"); if (_local5.type == "leftwave") { Tilt(-Number(Game.Constant("SmallWaveTilt"))); } else if (_local5.type == "rightwave") { Tilt(Number(Game.Constant("SmallWaveTilt"))); } else if (_local5.type == "leftsurge") { Tilt(-Number(Game.Constant("LargeWaveTilt"))); } else if (_local5.type == "rightsurge") { Tilt(Number(Game.Constant("LargeWaveTilt"))); } else if (_local5.type == "rock") { Damage(mRockDamage); } break; } mActiveWaves[_local10].waves.removeMovieClip(); mActiveWaves[_local10].obstacles.removeMovieClip(); mActiveWaves.splice(_local10, 1); CreateNextWaveRow(); } } } function Tilt(tilt) { if (mGameOver) { return(undefined); } ScreenFlash(16777215); mStartTilt = mCurrentTilt; mEndTilt = mStartTilt + (tilt * (1 - mTiltDampenPct)); mTiltCurrentTime = 0; mTiltTotalTime = Number(Game.Constant("TiltLerpTime")); } function Damage(damage) { if (mGameOver) { return(undefined); } ScreenFlash(16711680); if (damage < 1) { damage = 1; } floatText("- " + damage, 57, 299, Game.textFormat72Red); crewman.currentHealth = crewman.currentHealth - damage; if (crewman.currentHealth < 0) { crewman.currentHealth = 0; } mHealthText.text = String(crewman.currentHealth); if (crewman.currentHealth == 0) { modeFinished("dead"); } } function ByAscendingDepth(x, y) { if (x.getDepth() < y.getDepth()) { return(-1); } if (x.getDepth() > y.getDepth()) { return(1); } return(0); } function ScreenFlash(color) { var _local2 = main.createEmptyMovieClip("flash", main.getNextHighestDepth()); _local2.beginFill(color); _local2.moveTo(0, 0); _local2.lineTo(Stage.width, 0); _local2.lineTo(Stage.width, Stage.height); _local2.lineTo(0, Stage.height); _local2.lineTo(0, 0); _local2.endFill(); _local2._alpha = 40; _local2.onEnterFrame = function () { this._alpha = this._alpha - 4; if (this._alpha < 0) { this.removeMovieClip(); } }; } function moveRadarBoat() { if (boolModeStart) { radarBoat._y = radarBoat._y - mRadarBoatSpeed; if (_root.cursor._x > (Stage.width / 2)) { radarBoat._x = radarBoat._x + ((((_root.cursor._x - (Stage.width / 2)) / Stage.width) / 2) * 4); } else { radarBoat._x = radarBoat._x - (((((Stage.width / 2) - _root.cursor._x) / Stage.width) / 2) * 4); } if (radarBoat._x <= (radar._x + 10)) { radarBoat._x = radar._x + 10; } else if (radarBoat._x >= ((radar._x + radar._width) - radarBoat._width)) { radarBoat._x = (radar._x + radar._width) - radarBoat._width; } if (radarStorm.hitTest(radarBoat._x, radarBoat._y - Number(Game.Constant("RadarLookaheadDistance")), true)) { waviness = 60; boolRock = true; } else { waviness = 30; boolRock = false; } if (radarBoat._y <= radar._y) { modeFinished("treasure"); } } } function modeFinished(result) { mGameOver = true; if (crewman.expendableArray[0].itemSaltiness > 0) { crewman.saltiness = crewman.saltiness - Number(crewman.expendableArray[0].itemSaltiness); crewman.expendableArray[0] = null; crewman.updateStats(); } Game.modeResult = result; if (result == "treasure") { Game.areaView.LastMiniGameResult = "success"; } else { Game.areaView.LastMiniGameResult = "failure"; } Game.displayView(Game.cargoView); } function floatText(strText, xPos, yPos, format) { var _local2 = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2.filters = filterArray; _local2.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 200, 100); _local2.floatText.embedFonts = true; _local2.floatText.selectable = false; _local2.floatText.antiAliasType = "advanced"; _local2.floatText.setNewTextFormat(format); _local2.floatText.text = strText; var count = 0; _local2.onEnterFrame = function () { count++; this._y = this._y - 1; if (count > 10) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function floatText2(strText, xPos, yPos, format, duration) { var tempText = main.createEmptyMovieClip("floatText", main.getNextHighestDepth()); tempText._x = xPos; tempText._y = yPos; tempText.filters = filterArray; tempText.createTextField("floatText", main.getNextHighestDepth(), 0, 0, 200, 100); tempText.floatText.embedFonts = true; tempText.floatText.selectable = false; tempText.floatText.antiAliasType = "advanced"; tempText.floatText.setNewTextFormat(format); tempText.floatText.text = strText; tempText.timer = 0; tempText.duration = duration; tempText.onEnterFrame = function () { this.timer = this.timer + 0.0333333333333333; if (this.timer > tempText.duration) { this.floatText._alpha = this.floatText._alpha - 10; if (this.floatText._alpha == 0) { this.removeMovieClip(); } } }; } function showFPS() { var _local2 = main.createEmptyMovieClip("counter", 25000); _local2.startTime = getTimer(); _local2.onEnterFrame = function () { this.allTime = getTimer() - this.startTime; this.fpsDisplay = Math.round(1000 / this.allTime); this.startTime = getTimer(); Game.gameMC.fpsText.text = "FPS: " + this.fpsDisplay; }; } var NUMBER_OF_ROWS = 4; var color = 0; var alpha = 1; var blurX = 5; var blurY = 5; var strength = 60; var quality = 2; var inner = false; var knockout = false; var mGameOver = false; var kWaveWidth = Stage.width; var mRockCount = 0; }
Symbol 3039 MovieClip [__Packages.ViewBoss] Frame 0
class ViewBoss { var main, model, crewman, encounters, myTurn, fightBoat, fightComputer, exit; function ViewBoss (crewman, encounters) { main = Game.gameMC; model = Game.gameModel; this.crewman = crewman; this.encounters = encounters; myTurn = true; } function init() { Game.cargoMode = "Treasure"; fightBoat = main.attachMovie("fight_boat", "fightBoat", main.getNextHighestDepth()); fightBoat._x = 0; fightBoat._y = 550; fightComputer = main.attachMovie("fight_computer", "fightComputer", main.getNextHighestDepth()); fightComputer._x = 850; fightComputer._y = 500; trace("encounters is " + encounters[0].id); trace("encounter name is " + encounters[0].encounterName); trace("encounter desc is " + encounters[0].encounterDescription); encounters[0].attachEncounterClip(main, 200, 100, 0, main.getNextHighestDepth()); encounters[0].encounterClip.gotoAndStop("idle"); encounters[0].encounterClip._alpha = 0; encounters[0].encounterClip.onEnterFrame = function () { trace("doing this"); if (!(this._alpha === 100)) { this._alpha++; } else { delete this.onEnterFrame; } }; encounters[0].encounterClip.name = encounters[0].encounterName; encounters[0].encounterClip.description = encounters[0].encounterDescription; encounters[0].encounterClip.onPress = utils.Delegate.create(this, checkFightHit); main.createTextField("fightEncounterName", main.getNextHighestDepth(), 930, 650, 30, 20); main.fightEncounterName.textColor = 16777215 /* 0xFFFFFF */; main.fightEncounterName.text = encounters[0].encounterName; main.createTextField("fightEncounterDifficulty", main.getNextHighestDepth(), 930, 670, 30, 20); main.fightEncounterDifficulty.textColor = 16777215 /* 0xFFFFFF */; main.fightEncounterDifficulty.text = encounters[0].encounterDifficulty; main.createTextField("fightEncounterHealth", main.getNextHighestDepth(), 930, 690, 30, 20); main.fightEncounterHealth.textColor = 16777215 /* 0xFFFFFF */; main.fightEncounterHealth.text = encounters[0].encounterHealth; main.createTextField("fightCrewName", main.getNextHighestDepth(), 970, 650, 30, 20); main.fightCrewName.textColor = 16777215 /* 0xFFFFFF */; main.fightCrewName.text = crewman.name; main.createTextField("fightCrewFight", main.getNextHighestDepth(), 970, 670, 30, 20); main.fightCrewFight.textColor = 16777215 /* 0xFFFFFF */; main.fightCrewFight.text = crewman.fight; main.createTextField("fightCrewHealth", main.getNextHighestDepth(), 970, 690, 30, 20); main.fightCrewHealth.textColor = 16777215 /* 0xFFFFFF */; main.fightCrewHealth.text = crewman.currentHealth; exit = main.attachMovie("storeExit", "exitClip", main.getNextHighestDepth()); exit._x = 950; exit._y = 20; exit.onPress = utils.Delegate.create(this, Game.displayView, Game.areaView); } function checkFightHit() { if (myTurn == true) { for (var _local3 in encounters[0].encounterClip) { for (var _local2 in encounters[0].encounterClip[_local3]) { if (encounters[0].encounterClip[_local3][_local2].hitTest(_xmouse, _ymouse, true)) { trace("the part that was hit is called " + encounters[0].encounterClip[_local3][_local2]); encounters[0].encounterClip[_local3][_local2]._alpha = encounters[0].encounterClip[_local3][_local2]._alpha - 10; encounters[0].encounterHealth = encounters[0].encounterHealth - 1; main.fightEncounterHealth.text = encounters[0].encounterHealth; if (encounters[0].encounterHealth == 0) { Game.areaView.LastMiniGameResult = "success"; Game.gameModel.bossSource[Game.areaView.areaNum].name = "dead"; Game.modeResult = "map"; Game.displayView(Game.cargoView); } myTurn = false; encounterAttack(); } } } } } function encounterAttack() { var _local2 = random(10); if (_local2 >= 5) { encounters[0].encounterClip.gotoAndStop("attack"); trace("you get hit"); crewman.currentHealth = crewman.currentHealth - 1; main.fightCrewHealth.text = crewman.currentHealth; } else { trace("missed"); } myTurn = true; } }
Symbol 3040 MovieClip [__Packages.IronDukesButton] Frame 0
class IronDukesButton extends MovieClip { var buttonSound, _x, buttonClipX, _y, buttonClipY, filter, filterArray, onRollOver, onRollOut, onPress; function IronDukesButton () { super(); buttonSound = new Sound(Game.gameMC); buttonSound.attachSound("mouse_over"); _x = buttonClipX; _y = buttonClipY; filter = new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout); filterArray = new Array(); filterArray.push(filter); onRollOver = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 127, 115, 85, 0); this.filters = this.filterArray; Game.playSound(this.buttonSound, 1, 100); }; onRollOut = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this.filters = undefined; }; onPress = function () { Game.playSound(Game.cargoView.getIconSound, 1, 100); if (this.onClickCallback != null) { this.onClickCallback(); } }; } var color = 14304003; var alpha = 0.5; var blurX = 21; var blurY = 21; var strength = 3; var quality = 3; var inner = false; var knockout = false; }

Library Items

Symbol 1 Font [TreasureHunterBoldItalic]
Symbol 2 Font [TreasureHunterBody]Used by:35 36 37 38 39 40 41 42 123 128 131 133 137 141 143 148 151 159 160 165 169 171 176 178 179 180 183
Symbol 3 Font [TreasureHunter]Used by:34 122 127 130 132 136 142 147 150 158 161 166 170 172 177 182 839 840 841 842 843 844 845 846 847 848 849 1014 1015 1016 1346
Symbol 4 Sound [waterbikeloop]
Symbol 5 Sound [treasure_get]
Symbol 6 Sound [stormloop]
Symbol 7 Sound [storm_ambient]
Symbol 8 Sound [stomper]
Symbol 9 Sound [splash_in]
Symbol 10 Sound [next_page]
Symbol 11 Sound [mouse_over]
Symbol 12 Sound [menu_ambient]
Symbol 13 Sound [meanness]
Symbol 14 Sound [mapscreenloop]
Symbol 15 Sound [made_whoosh]
Symbol 16 Sound [irondukesvictoryloop]
Symbol 17 Sound [iron_dukes_theme]
Symbol 18 Sound [gunshot]
Symbol 19 Sound [flush]
Symbol 20 Sound [fightloop]
Symbol 21 Sound [fight1drillloop]
Symbol 22 Sound [diveloop]
Symbol 23 Sound [dive_ambient]
Symbol 24 Sound [button3]
Symbol 25 Sound [button2]
Symbol 26 Sound [boatengineloop]
Symbol 27 Sound [boatdecelerate]
Symbol 28 Sound [boataccelerate]
Symbol 29 Sound [belowdecksloop]
Symbol 30 Sound [bagocoins1]
Symbol 31 Sound [back_page]
Symbol 32 Sound [areascreenloop]
Symbol 33 GraphicUsed by:44 185
Symbol 34 TextUses:3Used by:44
Symbol 35 TextUses:2Used by:44
Symbol 36 TextUses:2Used by:44
Symbol 37 TextUses:2Used by:44
Symbol 38 TextUses:2Used by:44
Symbol 39 TextUses:2Used by:44
Symbol 40 TextUses:2Used by:44
Symbol 41 TextUses:2Used by:44
Symbol 42 TextUses:2Used by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [credits]Uses:33 34 35 36 37 38 39 40 41 42 43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:64 1155 1156 1157 1158 1159 1160 1171 1172 1173 1174 1175 1176
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:59 1163 1165 1170
Symbol 49 GraphicUsed by:50 467
Symbol 50 MovieClipUses:49Used by:59 1163 1165 1170
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:59 1163 1165 1170
Symbol 53 GraphicUsed by:54 470
Symbol 54 MovieClipUses:53Used by:59 1163 1165 1170
Symbol 55 GraphicUsed by:56 471
Symbol 56 MovieClipUses:55Used by:59 1163 1170
Symbol 57 GraphicUsed by:58 472
Symbol 58 MovieClipUses:57Used by:59 1163 1165 1170
Symbol 59 MovieClipUses:48 50 52 54 56 58Used by:64 81 479 1155 1156 1157 1158 1159 1160 1171 1172 1173 1174 1175 1176
Symbol 60 SoundUsed by:64 91
Symbol 61 SoundUsed by:64
Symbol 62 SoundUsed by:64
Symbol 63 SoundUsed by:64 309 324
Symbol 64 MovieClip [dive_danger_1]Uses:46 59 60 61 62 63
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:81
Symbol 67 SoundUsed by:81
Symbol 68 SoundUsed by:81
Symbol 69 SoundUsed by:81
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClip [dive_parallax_2]Uses:71Used by:81
Symbol 73 GraphicUsed by:81
Symbol 74 GraphicUsed by:81
Symbol 75 GraphicUsed by:76 318
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [dive_danger_2]Uses:66 59 67 68 69 72 73 74 77 78 79 80
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:91
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:91
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:91
Symbol 88 SoundUsed by:91
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClip [dive_coins]Uses:83 85 87 60 88 90
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClip [stormRadarStorm_3]Uses:92
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip [stormRadarStorm_2]Uses:94
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip [stormRadarStorm_1]Uses:96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [stormRadar]Uses:98
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:115
Symbol 102 GraphicUsed by:115
Symbol 103 GraphicUsed by:106
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Symbol 110 TextUses:108Used by:115
Symbol 111 GraphicUsed by:115 498
Symbol 112 TextUses:108Used by:115 498
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [win_screen]Uses:101 102 106 107 109 110 111 112 113 114
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClip [area_fight_3_s]Uses:117
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [fight_sky_boss]Uses:119
Symbol 121 GraphicUsed by:185
Symbol 122 TextUses:3Used by:185
Symbol 123 TextUses:2Used by:185
Symbol 124 GraphicUsed by:185
Symbol 125 BitmapUsed by:126 129 135
Symbol 126 GraphicUses:125Used by:185
Symbol 127 TextUses:3Used by:185
Symbol 128 TextUses:2Used by:185
Symbol 129 GraphicUses:125Used by:185
Symbol 130 TextUses:3Used by:185
Symbol 131 TextUses:2Used by:185
Symbol 132 TextUses:3Used by:185
Symbol 133 TextUses:2Used by:185
Symbol 134 GraphicUsed by:185
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Symbol 136 TextUses:3Used by:185
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Symbol 138 GraphicUsed by:185
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Symbol 145 BitmapUsed by:146 149
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Symbol 155 GraphicUsed by:185
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Symbol 183 TextUses:2Used by:185
Symbol 184 GraphicUsed by:185
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Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [okay_button]Uses:186
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [dialog_mc]Uses:188
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClip [dive_meterchunk]Uses:190
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClip [dive_parallax_1]Uses:193
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClip [dive_chest]Uses:195 196 198
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:296 309 324 335 339 342
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Symbol 203 ShapeTweeningUsed by:205
Symbol 204 GraphicUsed by:205
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Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:294Used by:296 309 324 335 339 342
Symbol 296 MovieClip [fight_1_intro]Uses:201 205 208 211 214 218 221 224 227 230 233 236 238 247 250 253 256 259 262 265 268 271 274 277 280 283 286 289 292 295
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Symbol 307 MovieClipUses:306Used by:309 324
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Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:322
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Symbol 938 MovieClip [area_fight_4_s]Uses:937
Symbol 939 GraphicUsed by:940
Symbol 940 MovieClip [area_fight_2_e]Uses:939
Symbol 941 GraphicUsed by:942
Symbol 942 MovieClip [area_fight_2_w]Uses:941
Symbol 943 GraphicUsed by:944
Symbol 944 MovieClip [area_fight_2_n]Uses:943
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClip [area_fight_2_s]Uses:945
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClip [area_fight_1_s]Uses:947
Symbol 949 GraphicUsed by:950
Symbol 950 MovieClip [area_fight_1_n]Uses:949
Symbol 951 GraphicUsed by:952
Symbol 952 MovieClip [area_fight_1_e]Uses:951
Symbol 953 GraphicUsed by:954
Symbol 954 MovieClip [area_fight_1_w]Uses:953
Symbol 955 GraphicUsed by:957
Symbol 956 TextUses:439Used by:957
Symbol 957 MovieClip [inv_moneyjar]Uses:955 956
Symbol 958 GraphicUsed by:959
Symbol 959 MovieClip [ship_button]Uses:958
Symbol 960 GraphicUsed by:961
Symbol 961 MovieClip [more_left]Uses:960
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClip [more_right]Uses:962
Symbol 964 GraphicUsed by:965
Symbol 965 MovieClip [menu_button]Uses:964
Symbol 966 GraphicUsed by:967
Symbol 967 MovieClip [escape_button]Uses:966
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClip [exit_button]Uses:968
Symbol 970 GraphicUsed by:971
Symbol 971 MovieClip [slot_other]Uses:970
Symbol 972 GraphicUsed by:973
Symbol 973 MovieClip [slot_body]Uses:972
Symbol 974 GraphicUsed by:975
Symbol 975 MovieClip [slot_hand]Uses:974
Symbol 976 GraphicUsed by:977
Symbol 977 MovieClip [slot_head]Uses:976
Symbol 978 GraphicUsed by:979
Symbol 979 MovieClip [slot_empty]Uses:978
Symbol 980 GraphicUsed by:981
Symbol 981 MovieClip [storm_1]Uses:980Used by:999 1003 1220 1231 1233 1244 1255
Symbol 982 ShapeTweeningUsed by:999
Symbol 983 GraphicUsed by:999
Symbol 984 GraphicUsed by:999 1003 1233
Symbol 985 GraphicUsed by:999 1003 1233
Symbol 986 GraphicUsed by:999 1003 1233
Symbol 987 GraphicUsed by:999 1003 1233
Symbol 988 GraphicUsed by:999 1003 1233
Symbol 989 GraphicUsed by:999 1003 1233
Symbol 990 GraphicUsed by:999 1003 1233
Symbol 991 GraphicUsed by:999 1003 1233
Symbol 992 GraphicUsed by:999 1003 1233
Symbol 993 GraphicUsed by:999 1003 1220 1231 1233 1244 1255
Symbol 994 GraphicUsed by:999 1003 1220 1231 1233 1244 1255
Symbol 995 GraphicUsed by:999 1003 1220 1231 1233 1244 1255
Symbol 996 GraphicUsed by:999 1003 1220 1231 1233 1244 1255
Symbol 997 GraphicUsed by:999 1003 1220 1231 1233 1244 1255
Symbol 998 GraphicUsed by:999
Symbol 999 MovieClip [storm_w_e]Uses:981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998
Symbol 1000 ShapeTweeningUsed by:1003
Symbol 1001 GraphicUsed by:1003
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClip [storm_e_w]Uses:981 1000 1001 984 985 986 987 988 989 990 991 992 993 994 995 996 997 1002
Symbol 1004 GraphicUsed by:1005
Symbol 1005 MovieClipUses:1004Used by:1010
Symbol 1006 GraphicUsed by:1007
Symbol 1007 MovieClipUses:1006Used by:1010
Symbol 1008 GraphicUsed by:1009
Symbol 1009 MovieClipUses:1008Used by:1010
Symbol 1010 MovieClip [fight_cursor_reload]Uses:1005 1007 1009
Symbol 1011 GraphicUsed by:1012
Symbol 1012 MovieClip [inv_crewman_placard_dead]Uses:1011
Symbol 1013 GraphicUsed by:1017
Symbol 1014 TextUses:3Used by:1017
Symbol 1015 TextUses:3Used by:1017
Symbol 1016 TextUses:3Used by:1017
Symbol 1017 MovieClip [inv_crewman_placard]Uses:1013 1014 1015 1016
Symbol 1018 GraphicUsed by:1019
Symbol 1019 MovieClip [fight_cursor_gray]Uses:1018
Symbol 1020 GraphicUsed by:1024
Symbol 1021 GraphicUsed by:1022
Symbol 1022 MovieClipUses:1021Used by:1024
Symbol 1023 GraphicUsed by:1024
Symbol 1024 MovieClip [water_sky_anim]Uses:1020 1022 1023
Symbol 1025 GraphicUsed by:1026
Symbol 1026 MovieClip [storm_water_sky]Uses:1025
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClip [fight_water_back]Uses:1027
Symbol 1029 GraphicUsed by:1030
Symbol 1030 MovieClip [fight_water_front]Uses:1029
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClip [fight_sky]Uses:1031
Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1033Used by:1035
Symbol 1035 MovieClip [fight_cursor_fire]Uses:1034
Symbol 1036 GraphicUsed by:1049
Symbol 1037 GraphicUsed by:1038
Symbol 1038 MovieClipUses:1037Used by:1049 1057 1154
Symbol 1039 GraphicUsed by:1040
Symbol 1040 MovieClipUses:1039Used by:1049 1057 1154
Symbol 1041 GraphicUsed by:1042
Symbol 1042 MovieClipUses:1041Used by:1049 1057 1154
Symbol 1043 GraphicUsed by:1049 1154
Symbol 1044 GraphicUsed by:1045
Symbol 1045 MovieClipUses:1044Used by:1049 1057 1154
Symbol 1046 GraphicUsed by:1047
Symbol 1047 MovieClipUses:1046Used by:1049 1057 1154
Symbol 1048 GraphicUsed by:1049 1154
Symbol 1049 MovieClip [fight_gun_idle]Uses:1036 1038 1040 1042 1043 1045 1047 1048
Symbol 1050 GraphicUsed by:1057 1154
Symbol 1051 GraphicUsed by:1057 1154
Symbol 1052 GraphicUsed by:1057 1154
Symbol 1053 ShapeTweeningUsed by:1057
Symbol 1054 FontUsed by:1055 2942 2979
Symbol 1055 TextUses:1054Used by:1057
Symbol 1056 GraphicUsed by:1057
Symbol 1057 MovieClip [fight_gun_reload]Uses:1050 1038 1040 1042 1051 1045 1047 1052 1053 1055 1056
Symbol 1058 GraphicUsed by:1154
Symbol 1059 GraphicUsed by:1060
Symbol 1060 MovieClipUses:1059Used by:1154
Symbol 1061 GraphicUsed by:1154
Symbol 1062 GraphicUsed by:1154
Symbol 1063 GraphicUsed by:1154
Symbol 1064 GraphicUsed by:1154
Symbol 1065 GraphicUsed by:1154
Symbol 1066 GraphicUsed by:1067
Symbol 1067 MovieClipUses:1066Used by:1154
Symbol 1068 GraphicUsed by:1154
Symbol 1069 GraphicUsed by:1154
Symbol 1070 GraphicUsed by:1154
Symbol 1071 GraphicUsed by:1154
Symbol 1072 GraphicUsed by:1154
Symbol 1073 GraphicUsed by:1154
Symbol 1074 GraphicUsed by:1154
Symbol 1075 GraphicUsed by:1154
Symbol 1076 GraphicUsed by:1154
Symbol 1077 GraphicUsed by:1154
Symbol 1078 GraphicUsed by:1154
Symbol 1079 GraphicUsed by:1154
Symbol 1080 GraphicUsed by:1154
Symbol 1081 GraphicUsed by:1154
Symbol 1082 GraphicUsed by:1154
Symbol 1083 GraphicUsed by:1154
Symbol 1084 GraphicUsed by:1154
Symbol 1085 GraphicUsed by:1154
Symbol 1086 GraphicUsed by:1154
Symbol 1087 GraphicUsed by:1154
Symbol 1088 GraphicUsed by:1154
Symbol 1089 GraphicUsed by:1154
Symbol 1090 GraphicUsed by:1154
Symbol 1091 GraphicUsed by:1154
Symbol 1092 GraphicUsed by:1154
Symbol 1093 GraphicUsed by:1154
Symbol 1094 GraphicUsed by:1154
Symbol 1095 GraphicUsed by:1154
Symbol 1096 GraphicUsed by:1154
Symbol 1097 GraphicUsed by:1154
Symbol 1098 GraphicUsed by:1154
Symbol 1099 GraphicUsed by:1154
Symbol 1100 GraphicUsed by:1154
Symbol 1101 GraphicUsed by:1154
Symbol 1102 GraphicUsed by:1154
Symbol 1103 GraphicUsed by:1154
Symbol 1104 GraphicUsed by:1154
Symbol 1105 GraphicUsed by:1154
Symbol 1106 GraphicUsed by:1154
Symbol 1107 GraphicUsed by:1154
Symbol 1108 GraphicUsed by:1154
Symbol 1109 GraphicUsed by:1154
Symbol 1110 GraphicUsed by:1154
Symbol 1111 GraphicUsed by:1154
Symbol 1112 GraphicUsed by:1154
Symbol 1113 GraphicUsed by:1154
Symbol 1114 GraphicUsed by:1154
Symbol 1115 GraphicUsed by:1154
Symbol 1116 GraphicUsed by:1154
Symbol 1117 GraphicUsed by:1154
Symbol 1118 GraphicUsed by:1154
Symbol 1119 GraphicUsed by:1154
Symbol 1120 GraphicUsed by:1154
Symbol 1121 GraphicUsed by:1154
Symbol 1122 GraphicUsed by:1154
Symbol 1123 GraphicUsed by:1154
Symbol 1124 GraphicUsed by:1154
Symbol 1125 GraphicUsed by:1154
Symbol 1126 GraphicUsed by:1154
Symbol 1127 GraphicUsed by:1154
Symbol 1128 GraphicUsed by:1154
Symbol 1129 GraphicUsed by:1154
Symbol 1130 GraphicUsed by:1154
Symbol 1131 GraphicUsed by:1154
Symbol 1132 GraphicUsed by:1154
Symbol 1133 GraphicUsed by:1154
Symbol 1134 GraphicUsed by:1154
Symbol 1135 GraphicUsed by:1154
Symbol 1136 GraphicUsed by:1154
Symbol 1137 GraphicUsed by:1154
Symbol 1138 GraphicUsed by:1154
Symbol 1139 GraphicUsed by:1154
Symbol 1140 GraphicUsed by:1154
Symbol 1141 GraphicUsed by:1154
Symbol 1142 GraphicUsed by:1154
Symbol 1143 GraphicUsed by:1154
Symbol 1144 GraphicUsed by:1154
Symbol 1145 GraphicUsed by:1154
Symbol 1146 GraphicUsed by:1154
Symbol 1147 GraphicUsed by:1154
Symbol 1148 GraphicUsed by:1154
Symbol 1149 GraphicUsed by:1154
Symbol 1150 GraphicUsed by:1154
Symbol 1151 GraphicUsed by:1154
Symbol 1152 GraphicUsed by:1154
Symbol 1153 GraphicUsed by:1154
Symbol 1154 MovieClip [fight_gun_fire]Uses:1058 1060 1061 1038 1040 1042 1043 1045 1047 1048 1062 1063 1064 1065 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1050 1051 1052 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153
Symbol 1155 MovieClip [dive_encounter_3_intro]Uses:46 59
Symbol 1156 MovieClip [dive_encounter_2_intro]Uses:46 59
Symbol 1157 MovieClip [dive_encounter_1_intro]Uses:46 59
Symbol 1158 MovieClip [dive_encounter_3_lose]Uses:46 59
Symbol 1159 MovieClip [dive_encounter_2_lose]Uses:46 59
Symbol 1160 MovieClip [dive_encounter_1_lose]Uses:46 59
Symbol 1161 GraphicUsed by:1163 1170
Symbol 1162 GraphicUsed by:1163
Symbol 1163 MovieClipUses:48 50 52 54 56 58 1161 1162Used by:1171 1172 1173
Symbol 1164 GraphicUsed by:1165
Symbol 1165 MovieClipUses:48 50 52 54 1164 58Used by:1171 1172 1173
Symbol 1166 GraphicUsed by:1171 1172 1173
Symbol 1167 GraphicUsed by:1171 1172 1173
Symbol 1168 GraphicUsed by:1171 1172 1173
Symbol 1169 GraphicUsed by:1170
Symbol 1170 MovieClipUses:48 50 52 54 1169 58 1161 56Used by:1171 1172 1173
Symbol 1171 MovieClip [dive_encounter_3_win]Uses:46 59 1163 1165 1166 1167 1168 1170
Symbol 1172 MovieClip [dive_encounter_2_win]Uses:46 59 1163 1165 1166 1167 1168 1170
Symbol 1173 MovieClip [dive_encounter_1_win]Uses:46 59 1163 1165 1166 1167 1168 1170
Symbol 1174 MovieClip [dive_encounter_3_idle]Uses:46 59
Symbol 1175 MovieClip [dive_encounter_2_idle]Uses:46 59
Symbol 1176 MovieClip [dive_encounter_1_idle]Uses:46 59
Symbol 1177 GraphicUsed by:1178
Symbol 1178 MovieClip [dive_sea]Uses:1177
Symbol 1179 GraphicUsed by:1184
Symbol 1180 GraphicUsed by:1184
Symbol 1181 GraphicUsed by:1184
Symbol 1182 GraphicUsed by:1184
Symbol 1183 GraphicUsed by:1184
Symbol 1184 MovieClip [lightning1]Uses:1179 1180 1181 1182 1183
Symbol 1185 GraphicUsed by:1188
Symbol 1186 GraphicUsed by:1188
Symbol 1187 GraphicUsed by:1188
Symbol 1188 MovieClip [lightning2]Uses:1185 1186 1187
Symbol 1189 GraphicUsed by:1193
Symbol 1190 GraphicUsed by:1193
Symbol 1191 GraphicUsed by:1193
Symbol 1192 GraphicUsed by:1193
Symbol 1193 MovieClip [lightning3]Uses:1189 1190 1191 1192
Symbol 1194 GraphicUsed by:1195
Symbol 1195 MovieClipUses:1194Used by:1197
Symbol 1196 TextUses:108Used by:1197
Symbol 1197 MovieClip [transition]Uses:1195 1196
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClip [waves]Uses:1198
Symbol 1200 GraphicUsed by:1201
Symbol 1201 MovieClipUses:1200Used by:1204 1205 1206 1207 1208 1209
Symbol 1202 GraphicUsed by:1203
Symbol 1203 MovieClipUses:1202Used by:1204 1205 1206 1207 1208 1209
Symbol 1204 MovieClip [enemy_tiny]Uses:1201 1203
Symbol 1205 MovieClip [enemy_small]Uses:1201 1203
Symbol 1206 MovieClip [enemy_medium]Uses:1201 1203
Symbol 1207 MovieClip [enemy_big]Uses:1201 1203
Symbol 1208 MovieClip [enemy_boss]Uses:1201 1203
Symbol 1209 MovieClip [enemy_huge]Uses:1201 1203
Symbol 1210 GraphicUsed by:1220
Symbol 1211 GraphicUsed by:1220
Symbol 1212 GraphicUsed by:1220
Symbol 1213 GraphicUsed by:1220
Symbol 1214 GraphicUsed by:1220
Symbol 1215 GraphicUsed by:1220
Symbol 1216 GraphicUsed by:1220
Symbol 1217 GraphicUsed by:1220
Symbol 1218 GraphicUsed by:1220
Symbol 1219 GraphicUsed by:1220
Symbol 1220 MovieClip [storm_tiny]Uses:981 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 993 994 995 996 997
Symbol 1221 GraphicUsed by:1231
Symbol 1222 GraphicUsed by:1231
Symbol 1223 GraphicUsed by:1231
Symbol 1224 GraphicUsed by:1231
Symbol 1225 GraphicUsed by:1231
Symbol 1226 GraphicUsed by:1231
Symbol 1227 GraphicUsed by:1231
Symbol 1228 GraphicUsed by:1231
Symbol 1229 GraphicUsed by:1231
Symbol 1230 GraphicUsed by:1231
Symbol 1231 MovieClip [storm_small]Uses:981 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 993 994 995 996 997
Symbol 1232 GraphicUsed by:1233
Symbol 1233 MovieClip [storm_medium]Uses:981 1232 984 985 986 987 988 989 990 991 992 993 994 995 996 997
Symbol 1234 GraphicUsed by:1244
Symbol 1235 GraphicUsed by:1244
Symbol 1236 GraphicUsed by:1244
Symbol 1237 GraphicUsed by:1244
Symbol 1238 GraphicUsed by:1244
Symbol 1239 GraphicUsed by:1244
Symbol 1240 GraphicUsed by:1244
Symbol 1241 GraphicUsed by:1244
Symbol 1242 GraphicUsed by:1244
Symbol 1243 GraphicUsed by:1244
Symbol 1244 MovieClip [storm_big]Uses:981 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 993 994 995 996 997
Symbol 1245 GraphicUsed by:1255
Symbol 1246 GraphicUsed by:1255
Symbol 1247 GraphicUsed by:1255
Symbol 1248 GraphicUsed by:1255
Symbol 1249 GraphicUsed by:1255
Symbol 1250 GraphicUsed by:1255
Symbol 1251 GraphicUsed by:1255
Symbol 1252 GraphicUsed by:1255
Symbol 1253 GraphicUsed by:1255
Symbol 1254 GraphicUsed by:1255
Symbol 1255 MovieClip [storm_huge]Uses:981 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 993 994 995 996 997
Symbol 1256 GraphicUsed by:1257
Symbol 1257 MovieClipUses:1256Used by:1262 1263 1264 1265 1266
Symbol 1258 GraphicUsed by:1259
Symbol 1259 MovieClipUses:1258Used by:1262 1263 1264 1265 1266
Symbol 1260 GraphicUsed by:1261
Symbol 1261 MovieClipUses:1260Used by:1262 1263 1264 1265 1266
Symbol 1262 MovieClip [blip_huge]Uses:1257 1259 1261
Symbol 1263 MovieClip [blip_big]Uses:1257 1259 1261
Symbol 1264 MovieClip [blip_tiny]Uses:1257 1259 1261
Symbol 1265 MovieClip [blip_small]Uses:1257 1259 1261
Symbol 1266 MovieClip [blip_med]Uses:1257 1259 1261
Symbol 1267 GraphicUsed by:1268
Symbol 1268 MovieClip [water]Uses:1267
Symbol 1269 GraphicUsed by:1272
Symbol 1270 TextUses:108Used by:1272
Symbol 1271 GraphicUsed by:1272
Symbol 1272 MovieClip [monitor]Uses:1269 1270 1271
Symbol 1273 GraphicUsed by:1274
Symbol 1274 MovieClipUses:1273Used by:1335
Symbol 1275 GraphicUsed by:1335
Symbol 1276 GraphicUsed by:1335
Symbol 1277 GraphicUsed by:1335
Symbol 1278 GraphicUsed by:1335
Symbol 1279 GraphicUsed by:1335
Symbol 1280 GraphicUsed by:1335
Symbol 1281 GraphicUsed by:1335
Symbol 1282 GraphicUsed by:1335
Symbol 1283 GraphicUsed by:1335
Symbol 1284 GraphicUsed by:1335
Symbol 1285 GraphicUsed by:1335
Symbol 1286 GraphicUsed by:1335
Symbol 1287 GraphicUsed by:1335
Symbol 1288 GraphicUsed by:1335
Symbol 1289 GraphicUsed by:1335
Symbol 1290 GraphicUsed by:1335
Symbol 1291 GraphicUsed by:1335
Symbol 1292 GraphicUsed by:1335
Symbol 1293 GraphicUsed by:1335
Symbol 1294 GraphicUsed by:1335
Symbol 1295 GraphicUsed by:1335
Symbol 1296 GraphicUsed by:1335
Symbol 1297 GraphicUsed by:1335
Symbol 1298 GraphicUsed by:1335
Symbol 1299 GraphicUsed by:1335
Symbol 1300 GraphicUsed by:1335
Symbol 1301 GraphicUsed by:1335
Symbol 1302 GraphicUsed by:1335
Symbol 1303 GraphicUsed by:1335
Symbol 1304 GraphicUsed by:1335
Symbol 1305 GraphicUsed by:1335
Symbol 1306 GraphicUsed by:1335
Symbol 1307 GraphicUsed by:1335
Symbol 1308 GraphicUsed by:1335
Symbol 1309 GraphicUsed by:1335
Symbol 1310 GraphicUsed by:1335
Symbol 1311 GraphicUsed by:1335
Symbol 1312 GraphicUsed by:1335
Symbol 1313 GraphicUsed by:1335
Symbol 1314 GraphicUsed by:1335
Symbol 1315 GraphicUsed by:1335
Symbol 1316 GraphicUsed by:1335
Symbol 1317 GraphicUsed by:1335
Symbol 1318 GraphicUsed by:1335
Symbol 1319 GraphicUsed by:1335
Symbol 1320 GraphicUsed by:1335
Symbol 1321 GraphicUsed by:1335
Symbol 1322 GraphicUsed by:1335
Symbol 1323 GraphicUsed by:1335
Symbol 1324 GraphicUsed by:1335
Symbol 1325 GraphicUsed by:1335
Symbol 1326 GraphicUsed by:1335
Symbol 1327 GraphicUsed by:1335
Symbol 1328 GraphicUsed by:1335
Symbol 1329 GraphicUsed by:1335
Symbol 1330 GraphicUsed by:1335
Symbol 1331 GraphicUsed by:1335
Symbol 1332 GraphicUsed by:1335
Symbol 1333 GraphicUsed by:1335
Symbol 1334 GraphicUsed by:1335
Symbol 1335 MovieClipUses:1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334Used by:1338
Symbol 1336 GraphicUsed by:1337
Symbol 1337 MovieClipUses:1336Used by:1338
Symbol 1338 MovieClip [areaBoat]Uses:1335 1337
Symbol 1339 GraphicUsed by:1340
Symbol 1340 MovieClip [course_arrow]Uses:1339
Symbol 1341 GraphicUsed by:1344 2940 2990 2991
Symbol 1342 FontUsed by:1343 2939 2989
Symbol 1343 TextUses:1342Used by:1344
Symbol 1344 MovieClip [unlockMapArea]Uses:1341 1343
Symbol 1345 GraphicUsed by:1347
Symbol 1346 TextUses:3Used by:1347
Symbol 1347 MovieClip [calendar]Uses:1345 1346
Symbol 1348 GraphicUsed by:1350
Symbol 1349 GraphicUsed by:1350
Symbol 1350 MovieClip [map_area_2]Uses:1348 842 1349
Symbol 1351 GraphicUsed by:1353
Symbol 1352 GraphicUsed by:1353
Symbol 1353 MovieClip [map_area_3]Uses:1351 843 1352
Symbol 1354 GraphicUsed by:1356
Symbol 1355 GraphicUsed by:1356
Symbol 1356 MovieClip [map_area_4]Uses:1354 844 1355
Symbol 1357 GraphicUsed by:1359
Symbol 1358 GraphicUsed by:1359
Symbol 1359 MovieClip [map_area_5]Uses:1357 845 1358
Symbol 1360 GraphicUsed by:1362
Symbol 1361 GraphicUsed by:1362
Symbol 1362 MovieClip [map_area_6]Uses:1360 846 1361
Symbol 1363 GraphicUsed by:1365
Symbol 1364 GraphicUsed by:1365
Symbol 1365 MovieClip [map_area_7]Uses:1363 847 1364
Symbol 1366 GraphicUsed by:1368
Symbol 1367 GraphicUsed by:1368
Symbol 1368 MovieClip [map_area_8]Uses:1366 848 1367
Symbol 1369 GraphicUsed by:1371
Symbol 1370 GraphicUsed by:1371
Symbol 1371 MovieClip [map_area_9]Uses:1369 849 1370
Symbol 1372 GraphicUsed by:1373
Symbol 1373 MovieClip [map_back]Uses:1372
Symbol 1374 GraphicUsed by:1375
Symbol 1375 MovieClip [stormRadarBoat]Uses:1374
Symbol 1376 GraphicUsed by:1377
Symbol 1377 MovieClip [stormometerglow]Uses:1376
Symbol 1378 GraphicUsed by:1381
Symbol 1379 TextUses:108Used by:1381
Symbol 1380 TextUses:108Used by:1381
Symbol 1381 MovieClip [boat_interior]Uses:1378 1379 1380
Symbol 1382 GraphicUsed by:1383
Symbol 1383 MovieClip [boat_wheel]Uses:1382
Symbol 1384 GraphicUsed by:1385
Symbol 1385 MovieClip [storm_boatArrow]Uses:1384
Symbol 1386 GraphicUsed by:1387
Symbol 1387 MovieClip [inv_item_319]Uses:1386
Symbol 1388 GraphicUsed by:1389
Symbol 1389 MovieClip [inv_item_314]Uses:1388
Symbol 1390 GraphicUsed by:1391
Symbol 1391 MovieClip [inv_item_313]Uses:1390
Symbol 1392 GraphicUsed by:1393
Symbol 1393 MovieClip [inv_item_312]Uses:1392
Symbol 1394 GraphicUsed by:1395
Symbol 1395 MovieClip [inv_item_327]Uses:1394
Symbol 1396 GraphicUsed by:1397
Symbol 1397 MovieClip [inv_item_325]Uses:1396
Symbol 1398 GraphicUsed by:1399
Symbol 1399 MovieClip [inv_item_324]Uses:1398
Symbol 1400 GraphicUsed by:1401
Symbol 1401 MovieClip [inv_item_206]Uses:1400
Symbol 1402 GraphicUsed by:1403
Symbol 1403 MovieClip [inv_item_207]Uses:1402
Symbol 1404 GraphicUsed by:1405
Symbol 1405 MovieClip [inv_item_208]Uses:1404
Symbol 1406 GraphicUsed by:1407
Symbol 1407 MovieClip [inv_item_209]Uses:1406
Symbol 1408 GraphicUsed by:1409
Symbol 1409 MovieClip [inv_item_210]Uses:1408
Symbol 1410 GraphicUsed by:1411
Symbol 1411 MovieClip [inv_item_220]Uses:1410
Symbol 1412 GraphicUsed by:1413
Symbol 1413 MovieClip [inv_item_221]Uses:1412
Symbol 1414 GraphicUsed by:1415
Symbol 1415 MovieClip [inv_item_222]Uses:1414
Symbol 1416 GraphicUsed by:1417
Symbol 1417 MovieClip [inv_item_223]Uses:1416
Symbol 1418 GraphicUsed by:1419
Symbol 1419 MovieClip [inv_item_224]Uses:1418
Symbol 1420 GraphicUsed by:1421
Symbol 1421 MovieClip [inv_item_225]Uses:1420
Symbol 1422 GraphicUsed by:1423
Symbol 1423 MovieClip [inv_item_226]Uses:1422
Symbol 1424 GraphicUsed by:1425
Symbol 1425 MovieClip [inv_item_227]Uses:1424
Symbol 1426 GraphicUsed by:1427
Symbol 1427 MovieClip [inv_item_228]Uses:1426
Symbol 1428 GraphicUsed by:1429
Symbol 1429 MovieClip [inv_item_233]Uses:1428
Symbol 1430 GraphicUsed by:1431
Symbol 1431 MovieClip [inv_item_234]Uses:1430
Symbol 1432 GraphicUsed by:1433
Symbol 1433 MovieClip [inv_item_235]Uses:1432
Symbol 1434 GraphicUsed by:1435
Symbol 1435 MovieClip [inv_item_236]Uses:1434
Symbol 1436 GraphicUsed by:1437
Symbol 1437 MovieClip [inv_item_237]Uses:1436
Symbol 1438 GraphicUsed by:1439
Symbol 1439 MovieClip [inv_item_238]Uses:1438
Symbol 1440 GraphicUsed by:1441
Symbol 1441 MovieClip [inv_item_239]Uses:1440
Symbol 1442 GraphicUsed by:1443
Symbol 1443 MovieClip [inv_item_240]Uses:1442
Symbol 1444 GraphicUsed by:1445
Symbol 1445 MovieClip [inv_item_241]Uses:1444
Symbol 1446 GraphicUsed by:1447
Symbol 1447 MovieClip [inv_item_245]Uses:1446
Symbol 1448 GraphicUsed by:1449
Symbol 1449 MovieClip [inv_item_246]Uses:1448
Symbol 1450 GraphicUsed by:1451
Symbol 1451 MovieClip [inv_item_247]Uses:1450
Symbol 1452 GraphicUsed by:1453
Symbol 1453 MovieClip [inv_item_248]Uses:1452
Symbol 1454 GraphicUsed by:1455
Symbol 1455 MovieClip [inv_item_249]Uses:1454
Symbol 1456 GraphicUsed by:1457
Symbol 1457 MovieClip [inv_item_250]Uses:1456
Symbol 1458 GraphicUsed by:1459
Symbol 1459 MovieClip [inv_item_251]Uses:1458
Symbol 1460 GraphicUsed by:1461
Symbol 1461 MovieClip [inv_item_252]Uses:1460
Symbol 1462 GraphicUsed by:1463
Symbol 1463 MovieClip [inv_item_253]Uses:1462
Symbol 1464 GraphicUsed by:1465
Symbol 1465 MovieClip [inv_item_263]Uses:1464
Symbol 1466 GraphicUsed by:1467
Symbol 1467 MovieClip [inv_item_264]Uses:1466
Symbol 1468 GraphicUsed by:1469
Symbol 1469 MovieClip [inv_item_265]Uses:1468
Symbol 1470 GraphicUsed by:1471
Symbol 1471 MovieClip [inv_item_266]Uses:1470
Symbol 1472 GraphicUsed by:1473
Symbol 1473 MovieClip [inv_item_267]Uses:1472
Symbol 1474 GraphicUsed by:1475
Symbol 1475 MovieClip [inv_item_268]Uses:1474
Symbol 1476 GraphicUsed by:1477
Symbol 1477 MovieClip [inv_item_269]Uses:1476
Symbol 1478 GraphicUsed by:1479
Symbol 1479 MovieClip [inv_item_270]Uses:1478
Symbol 1480 GraphicUsed by:1481
Symbol 1481 MovieClip [inv_item_271]Uses:1480
Symbol 1482 GraphicUsed by:1483
Symbol 1483 MovieClip [inv_item_275]Uses:1482
Symbol 1484 GraphicUsed by:1485
Symbol 1485 MovieClip [inv_item_276]Uses:1484
Symbol 1486 GraphicUsed by:1487
Symbol 1487 MovieClip [inv_item_277]Uses:1486
Symbol 1488 GraphicUsed by:1489
Symbol 1489 MovieClip [inv_item_278]Uses:1488
Symbol 1490 GraphicUsed by:1491
Symbol 1491 MovieClip [inv_item_279]Uses:1490
Symbol 1492 GraphicUsed by:1493
Symbol 1493 MovieClip [inv_item_280]Uses:1492
Symbol 1494 GraphicUsed by:1495
Symbol 1495 MovieClip [inv_item_281]Uses:1494
Symbol 1496 GraphicUsed by:1497
Symbol 1497 MovieClip [inv_item_282]Uses:1496
Symbol 1498 GraphicUsed by:1499
Symbol 1499 MovieClip [inv_item_283]Uses:1498
Symbol 1500 GraphicUsed by:1501
Symbol 1501 MovieClip [inv_item_289]Uses:1500
Symbol 1502 GraphicUsed by:1503
Symbol 1503 MovieClip [inv_item_290]Uses:1502
Symbol 1504 GraphicUsed by:1505
Symbol 1505 MovieClip [inv_item_291]Uses:1504
Symbol 1506 GraphicUsed by:1507
Symbol 1507 MovieClip [inv_item_292]Uses:1506
Symbol 1508 GraphicUsed by:1509
Symbol 1509 MovieClip [inv_item_293]Uses:1508
Symbol 1510 GraphicUsed by:1511
Symbol 1511 MovieClip [inv_item_294]Uses:1510
Symbol 1512 GraphicUsed by:1513
Symbol 1513 MovieClip [inv_item_295]Uses:1512
Symbol 1514 GraphicUsed by:1515
Symbol 1515 MovieClip [inv_item_296]Uses:1514
Symbol 1516 GraphicUsed by:1517
Symbol 1517 MovieClip [inv_item_297]Uses:1516
Symbol 1518 GraphicUsed by:1519
Symbol 1519 MovieClip [inv_item_322]Uses:1518
Symbol 1520 GraphicUsed by:1521
Symbol 1521 MovieClip [inv_item_323]Uses:1520
Symbol 1522 GraphicUsed by:1523
Symbol 1523 MovieClip [inv_item_326]Uses:1522
Symbol 1524 GraphicUsed by:1525
Symbol 1525 MovieClip [inv_item_332]Uses:1524
Symbol 1526 GraphicUsed by:1527
Symbol 1527 MovieClip [inv_item_333]Uses:1526
Symbol 1528 GraphicUsed by:1529
Symbol 1529 MovieClip [inv_item_334]Uses:1528
Symbol 1530 GraphicUsed by:1531
Symbol 1531 MovieClip [inv_item_335]Uses:1530
Symbol 1532 GraphicUsed by:1533
Symbol 1533 MovieClip [inv_item_336]Uses:1532
Symbol 1534 GraphicUsed by:1535
Symbol 1535 MovieClip [inv_item_337]Uses:1534
Symbol 1536 GraphicUsed by:1537
Symbol 1537 MovieClip [inv_item_338]Uses:1536
Symbol 1538 GraphicUsed by:1539
Symbol 1539 MovieClip [inv_item_339]Uses:1538
Symbol 1540 GraphicUsed by:1541
Symbol 1541 MovieClip [inv_item_340]Uses:1540
Symbol 1542 GraphicUsed by:1543
Symbol 1543 MovieClip [inv_item_344]Uses:1542
Symbol 1544 GraphicUsed by:1545
Symbol 1545 MovieClip [inv_item_345]Uses:1544
Symbol 1546 GraphicUsed by:1547
Symbol 1547 MovieClip [inv_item_346]Uses:1546
Symbol 1548 GraphicUsed by:1549
Symbol 1549 MovieClip [inv_item_347]Uses:1548
Symbol 1550 GraphicUsed by:1551
Symbol 1551 MovieClip [inv_item_348]Uses:1550
Symbol 1552 GraphicUsed by:1553
Symbol 1553 MovieClip [inv_item_349]Uses:1552
Symbol 1554 GraphicUsed by:1555
Symbol 1555 MovieClip [inv_item_350]Uses:1554
Symbol 1556 GraphicUsed by:1557
Symbol 1557 MovieClip [inv_item_351]Uses:1556
Symbol 1558 GraphicUsed by:1559
Symbol 1559 MovieClip [inv_item_352]Uses:1558
Symbol 1560 GraphicUsed by:1561
Symbol 1561 MovieClip [inv_item_362]Uses:1560
Symbol 1562 GraphicUsed by:1563
Symbol 1563 MovieClip [inv_item_363]Uses:1562
Symbol 1564 GraphicUsed by:1565
Symbol 1565 MovieClip [inv_item_364]Uses:1564
Symbol 1566 GraphicUsed by:1567
Symbol 1567 MovieClip [inv_item_365]Uses:1566
Symbol 1568 GraphicUsed by:1569
Symbol 1569 MovieClip [inv_item_366]Uses:1568
Symbol 1570 GraphicUsed by:1571
Symbol 1571 MovieClip [inv_item_367]Uses:1570
Symbol 1572 GraphicUsed by:1573
Symbol 1573 MovieClip [inv_item_368]Uses:1572
Symbol 1574 GraphicUsed by:1575
Symbol 1575 MovieClip [inv_item_369]Uses:1574
Symbol 1576 GraphicUsed by:1577
Symbol 1577 MovieClip [inv_item_370]Uses:1576
Symbol 1578 GraphicUsed by:1579
Symbol 1579 MovieClip [inv_item_376]Uses:1578
Symbol 1580 GraphicUsed by:1581
Symbol 1581 MovieClip [inv_item_377]Uses:1580
Symbol 1582 GraphicUsed by:1583
Symbol 1583 MovieClip [inv_item_378]Uses:1582
Symbol 1584 GraphicUsed by:1585
Symbol 1585 MovieClip [inv_item_379]Uses:1584
Symbol 1586 GraphicUsed by:1587
Symbol 1587 MovieClip [inv_item_380]Uses:1586
Symbol 1588 GraphicUsed by:1589
Symbol 1589 MovieClip [inv_item_381]Uses:1588
Symbol 1590 GraphicUsed by:1591
Symbol 1591 MovieClip [inv_item_382]Uses:1590
Symbol 1592 GraphicUsed by:1593
Symbol 1593 MovieClip [inv_item_383]Uses:1592
Symbol 1594 GraphicUsed by:1595
Symbol 1595 MovieClip [inv_item_384]Uses:1594
Symbol 1596 GraphicUsed by:1597
Symbol 1597 MovieClip [inv_item_388]Uses:1596
Symbol 1598 GraphicUsed by:1599
Symbol 1599 MovieClip [inv_item_389]Uses:1598
Symbol 1600 GraphicUsed by:1601
Symbol 1601 MovieClip [inv_item_390]Uses:1600
Symbol 1602 GraphicUsed by:1603
Symbol 1603 MovieClip [inv_item_391]Uses:1602
Symbol 1604 GraphicUsed by:1605
Symbol 1605 MovieClip [inv_item_392]Uses:1604
Symbol 1606 GraphicUsed by:1607
Symbol 1607 MovieClip [inv_item_393]Uses:1606
Symbol 1608 GraphicUsed by:1609
Symbol 1609 MovieClip [inv_item_394]Uses:1608
Symbol 1610 GraphicUsed by:1611
Symbol 1611 MovieClip [inv_item_395]Uses:1610
Symbol 1612 GraphicUsed by:1613
Symbol 1613 MovieClip [inv_item_396]Uses:1612
Symbol 1614 GraphicUsed by:1615
Symbol 1615 MovieClip [inv_item_406]Uses:1614
Symbol 1616 GraphicUsed by:1617
Symbol 1617 MovieClip [inv_item_407]Uses:1616
Symbol 1618 GraphicUsed by:1619
Symbol 1619 MovieClip [inv_item_408]Uses:1618
Symbol 1620 GraphicUsed by:1621
Symbol 1621 MovieClip [inv_item_409]Uses:1620
Symbol 1622 GraphicUsed by:1623
Symbol 1623 MovieClip [inv_item_410]Uses:1622
Symbol 1624 GraphicUsed by:1625
Symbol 1625 MovieClip [inv_item_411]Uses:1624
Symbol 1626 GraphicUsed by:1627
Symbol 1627 MovieClip [inv_item_412]Uses:1626
Symbol 1628 GraphicUsed by:1629
Symbol 1629 MovieClip [inv_item_413]Uses:1628
Symbol 1630 GraphicUsed by:1631
Symbol 1631 MovieClip [inv_item_414]Uses:1630
Symbol 1632 GraphicUsed by:1633
Symbol 1633 MovieClip [inv_item_418]Uses:1632
Symbol 1634 GraphicUsed by:1635
Symbol 1635 MovieClip [inv_item_419]Uses:1634
Symbol 1636 GraphicUsed by:1637
Symbol 1637 MovieClip [inv_item_420]Uses:1636
Symbol 1638 GraphicUsed by:1639
Symbol 1639 MovieClip [inv_item_421]Uses:1638
Symbol 1640 GraphicUsed by:1641
Symbol 1641 MovieClip [inv_item_422]Uses:1640
Symbol 1642 GraphicUsed by:1643
Symbol 1643 MovieClip [inv_item_423]Uses:1642
Symbol 1644 GraphicUsed by:1645
Symbol 1645 MovieClip [inv_item_424]Uses:1644
Symbol 1646 GraphicUsed by:1647
Symbol 1647 MovieClip [inv_item_425]Uses:1646
Symbol 1648 GraphicUsed by:1649
Symbol 1649 MovieClip [inv_item_426]Uses:1648
Symbol 1650 GraphicUsed by:1651
Symbol 1651 MovieClip [inv_item_431]Uses:1650
Symbol 1652 GraphicUsed by:1653
Symbol 1653 MovieClip [inv_item_432]Uses:1652
Symbol 1654 GraphicUsed by:1655
Symbol 1655 MovieClip [inv_item_433]Uses:1654
Symbol 1656 GraphicUsed by:1657
Symbol 1657 MovieClip [inv_item_434]Uses:1656
Symbol 1658 GraphicUsed by:1659
Symbol 1659 MovieClip [inv_item_435]Uses:1658
Symbol 1660 GraphicUsed by:1661
Symbol 1661 MovieClip [inv_item_436]Uses:1660
Symbol 1662 GraphicUsed by:1663
Symbol 1663 MovieClip [inv_item_437]Uses:1662
Symbol 1664 GraphicUsed by:1665
Symbol 1665 MovieClip [inv_item_438]Uses:1664
Symbol 1666 GraphicUsed by:1667
Symbol 1667 MovieClip [inv_item_439]Uses:1666
Symbol 1668 GraphicUsed by:1669
Symbol 1669 MovieClip [inv_item_443]Uses:1668
Symbol 1670 GraphicUsed by:1671
Symbol 1671 MovieClip [inv_item_444]Uses:1670
Symbol 1672 GraphicUsed by:1673
Symbol 1673 MovieClip [inv_item_445]Uses:1672
Symbol 1674 GraphicUsed by:1675
Symbol 1675 MovieClip [inv_item_446]Uses:1674
Symbol 1676 GraphicUsed by:1677
Symbol 1677 MovieClip [inv_item_447]Uses:1676
Symbol 1678 GraphicUsed by:1679
Symbol 1679 MovieClip [inv_item_448]Uses:1678
Symbol 1680 GraphicUsed by:1681
Symbol 1681 MovieClip [inv_item_449]Uses:1680
Symbol 1682 GraphicUsed by:1683
Symbol 1683 MovieClip [inv_item_450]Uses:1682
Symbol 1684 GraphicUsed by:1685
Symbol 1685 MovieClip [inv_item_451]Uses:1684
Symbol 1686 GraphicUsed by:1687
Symbol 1687 MovieClip [inv_item_455]Uses:1686
Symbol 1688 GraphicUsed by:1689
Symbol 1689 MovieClip [inv_item_456]Uses:1688
Symbol 1690 GraphicUsed by:1691
Symbol 1691 MovieClip [inv_item_457]Uses:1690
Symbol 1692 GraphicUsed by:1693
Symbol 1693 MovieClip [inv_item_458]Uses:1692
Symbol 1694 GraphicUsed by:1695
Symbol 1695 MovieClip [inv_item_459]Uses:1694
Symbol 1696 GraphicUsed by:1697
Symbol 1697 MovieClip [inv_item_460]Uses:1696
Symbol 1698 GraphicUsed by:1699
Symbol 1699 MovieClip [inv_item_461]Uses:1698
Symbol 1700 GraphicUsed by:1701
Symbol 1701 MovieClip [inv_item_462]Uses:1700
Symbol 1702 GraphicUsed by:1703
Symbol 1703 MovieClip [inv_item_463]Uses:1702
Symbol 1704 GraphicUsed by:1705
Symbol 1705 MovieClip [inv_item_176]Uses:1704
Symbol 1706 GraphicUsed by:1707
Symbol 1707 MovieClip [inv_item_177]Uses:1706
Symbol 1708 GraphicUsed by:1709
Symbol 1709 MovieClip [inv_item_178]Uses:1708
Symbol 1710 GraphicUsed by:1711
Symbol 1711 MovieClip [inv_item_179]Uses:1710
Symbol 1712 GraphicUsed by:1713
Symbol 1713 MovieClip [inv_item_180]Uses:1712
Symbol 1714 GraphicUsed by:1715
Symbol 1715 MovieClip [inv_item_181]Uses:1714
Symbol 1716 GraphicUsed by:1717
Symbol 1717 MovieClip [inv_item_182]Uses:1716
Symbol 1718 GraphicUsed by:1719
Symbol 1719 MovieClip [inv_item_183]Uses:1718
Symbol 1720 GraphicUsed by:1721
Symbol 1721 MovieClip [inv_item_184]Uses:1720
Symbol 1722 GraphicUsed by:1723
Symbol 1723 MovieClip [inv_item_190]Uses:1722
Symbol 1724 GraphicUsed by:1725
Symbol 1725 MovieClip [inv_item_191]Uses:1724
Symbol 1726 GraphicUsed by:1727
Symbol 1727 MovieClip [inv_item_192]Uses:1726
Symbol 1728 GraphicUsed by:1729
Symbol 1729 MovieClip [inv_item_193]Uses:1728
Symbol 1730 GraphicUsed by:1731
Symbol 1731 MovieClip [inv_item_194]Uses:1730
Symbol 1732 GraphicUsed by:1733
Symbol 1733 MovieClip [inv_item_195]Uses:1732
Symbol 1734 GraphicUsed by:1735
Symbol 1735 MovieClip [inv_item_196]Uses:1734
Symbol 1736 GraphicUsed by:1737
Symbol 1737 MovieClip [inv_item_197]Uses:1736
Symbol 1738 GraphicUsed by:1739
Symbol 1739 MovieClip [inv_item_198]Uses:1738
Symbol 1740 GraphicUsed by:1741
Symbol 1741 MovieClip [inv_item_202]Uses:1740
Symbol 1742 GraphicUsed by:1743
Symbol 1743 MovieClip [inv_item_203]Uses:1742
Symbol 1744 GraphicUsed by:1745
Symbol 1745 MovieClip [inv_item_204]Uses:1744
Symbol 1746 GraphicUsed by:1747
Symbol 1747 MovieClip [inv_item_205]Uses:1746
Symbol 1748 GraphicUsed by:1749
Symbol 1749 MovieClip [inv_item_307]Uses:1748
Symbol 1750 GraphicUsed by:1751
Symbol 1751 MovieClip [inv_item_308]Uses:1750
Symbol 1752 GraphicUsed by:1753
Symbol 1753 MovieClip [inv_item_309]Uses:1752
Symbol 1754 GraphicUsed by:1755
Symbol 1755 MovieClip [inv_item_311]Uses:1754
Symbol 1756 GraphicUsed by:1757
Symbol 1757 MovieClip [inv_item_310]Uses:1756
Symbol 1758 GraphicUsed by:1759
Symbol 1759 MovieClip [inv_item_315]Uses:1758
Symbol 1760 GraphicUsed by:1761
Symbol 1761 MovieClip [inv_item_320]Uses:1760
Symbol 1762 GraphicUsed by:1763
Symbol 1763 MovieClip [inv_item_321]Uses:1762
Symbol 1764 GraphicUsed by:1765
Symbol 1765 MovieClip [inv_item_136]Uses:1764
Symbol 1766 GraphicUsed by:1767
Symbol 1767 MovieClip [inv_item_137]Uses:1766
Symbol 1768 GraphicUsed by:1769
Symbol 1769 MovieClip [inv_item_138]Uses:1768
Symbol 1770 GraphicUsed by:1771
Symbol 1771 MovieClip [inv_item_139]Uses:1770
Symbol 1772 GraphicUsed by:1773
Symbol 1773 MovieClip [inv_item_140]Uses:1772
Symbol 1774 GraphicUsed by:1775
Symbol 1775 MovieClip [inv_item_141]Uses:1774
Symbol 1776 GraphicUsed by:1777
Symbol 1777 MovieClip [inv_item_146]Uses:1776
Symbol 1778 GraphicUsed by:1779
Symbol 1779 MovieClip [inv_item_147]Uses:1778
Symbol 1780 GraphicUsed by:1781
Symbol 1781 MovieClip [inv_item_148]Uses:1780
Symbol 1782 GraphicUsed by:1783
Symbol 1783 MovieClip [inv_item_149]Uses:1782
Symbol 1784 GraphicUsed by:1785
Symbol 1785 MovieClip [inv_item_150]Uses:1784
Symbol 1786 GraphicUsed by:1787
Symbol 1787 MovieClip [inv_item_151]Uses:1786
Symbol 1788 GraphicUsed by:1789
Symbol 1789 MovieClip [inv_item_152]Uses:1788
Symbol 1790 GraphicUsed by:1791
Symbol 1791 MovieClip [inv_item_153]Uses:1790
Symbol 1792 GraphicUsed by:1793
Symbol 1793 MovieClip [inv_item_154]Uses:1792
Symbol 1794 GraphicUsed by:1795
Symbol 1795 MovieClip [inv_item_164]Uses:1794
Symbol 1796 GraphicUsed by:1797
Symbol 1797 MovieClip [inv_item_165]Uses:1796
Symbol 1798 GraphicUsed by:1799
Symbol 1799 MovieClip [inv_item_166]Uses:1798
Symbol 1800 GraphicUsed by:1801
Symbol 1801 MovieClip [inv_item_167]Uses:1800
Symbol 1802 GraphicUsed by:1803
Symbol 1803 MovieClip [inv_item_168]Uses:1802
Symbol 1804 GraphicUsed by:1805
Symbol 1805 MovieClip [inv_item_169]Uses:1804
Symbol 1806 GraphicUsed by:1807
Symbol 1807 MovieClip [inv_item_170]Uses:1806
Symbol 1808 GraphicUsed by:1809
Symbol 1809 MovieClip [inv_item_171]Uses:1808
Symbol 1810 GraphicUsed by:1811
Symbol 1811 MovieClip [inv_item_172]Uses:1810
Symbol 1812 GraphicUsed by:1813
Symbol 1813 MovieClip [inv_item_121]Uses:1812
Symbol 1814 GraphicUsed by:1815
Symbol 1815 MovieClip [inv_item_122]Uses:1814
Symbol 1816 GraphicUsed by:1817
Symbol 1817 MovieClip [inv_item_123]Uses:1816
Symbol 1818 GraphicUsed by:1819
Symbol 1819 MovieClip [inv_item_124]Uses:1818
Symbol 1820 GraphicUsed by:1821
Symbol 1821 MovieClip [inv_item_125]Uses:1820
Symbol 1822 GraphicUsed by:1823
Symbol 1823 MovieClip [inv_item_126]Uses:1822
Symbol 1824 GraphicUsed by:1825
Symbol 1825 MovieClip [inv_item_127]Uses:1824
Symbol 1826 GraphicUsed by:1827
Symbol 1827 MovieClip [inv_item_128]Uses:1826
Symbol 1828 GraphicUsed by:1829
Symbol 1829 MovieClip [inv_item_129]Uses:1828
Symbol 1830 GraphicUsed by:1831
Symbol 1831 MovieClip [inv_item_133]Uses:1830
Symbol 1832 GraphicUsed by:1833
Symbol 1833 MovieClip [inv_item_134]Uses:1832
Symbol 1834 GraphicUsed by:1835
Symbol 1835 MovieClip [inv_item_135]Uses:1834
Symbol 1836 GraphicUsed by:1837
Symbol 1837 MovieClip [inv_item_91]Uses:1836
Symbol 1838 GraphicUsed by:1839
Symbol 1839 MovieClip [inv_item_92]Uses:1838
Symbol 1840 GraphicUsed by:1841
Symbol 1841 MovieClip [inv_item_93]Uses:1840
Symbol 1842 GraphicUsed by:1843
Symbol 1843 MovieClip [inv_item_94]Uses:1842
Symbol 1844 GraphicUsed by:1845
Symbol 1845 MovieClip [inv_item_95]Uses:1844
Symbol 1846 GraphicUsed by:1847
Symbol 1847 MovieClip [inv_item_96]Uses:1846
Symbol 1848 GraphicUsed by:1849
Symbol 1849 MovieClip [inv_item_97]Uses:1848
Symbol 1850 GraphicUsed by:1851
Symbol 1851 MovieClip [inv_item_98]Uses:1850
Symbol 1852 GraphicUsed by:1853
Symbol 1853 MovieClip [inv_item_99]Uses:1852
Symbol 1854 GraphicUsed by:1855
Symbol 1855 MovieClip [inv_item_103]Uses:1854
Symbol 1856 GraphicUsed by:1857
Symbol 1857 MovieClip [inv_item_104]Uses:1856
Symbol 1858 GraphicUsed by:1859
Symbol 1859 MovieClip [inv_item_105]Uses:1858
Symbol 1860 GraphicUsed by:1861
Symbol 1861 MovieClip [inv_item_106]Uses:1860
Symbol 1862 GraphicUsed by:1863
Symbol 1863 MovieClip [inv_item_107]Uses:1862
Symbol 1864 GraphicUsed by:1865
Symbol 1865 MovieClip [inv_item_108]Uses:1864
Symbol 1866 GraphicUsed by:1867
Symbol 1867 MovieClip [inv_item_109]Uses:1866
Symbol 1868 GraphicUsed by:1869
Symbol 1869 MovieClip [inv_item_110]Uses:1868
Symbol 1870 GraphicUsed by:1871
Symbol 1871 MovieClip [inv_item_111]Uses:1870
Symbol 1872 GraphicUsed by:1873
Symbol 1873 MovieClip [inv_item_4]Uses:1872
Symbol 1874 GraphicUsed by:1875
Symbol 1875 MovieClip [inv_item_7]Uses:1874
Symbol 1876 GraphicUsed by:1877
Symbol 1877 MovieClip [inv_item_12]Uses:1876
Symbol 1878 GraphicUsed by:1879
Symbol 1879 MovieClip [inv_item_6]Uses:1878
Symbol 1880 GraphicUsed by:1881
Symbol 1881 MovieClip [inv_item_8]Uses:1880
Symbol 1882 GraphicUsed by:1883
Symbol 1883 MovieClip [inv_item_11]Uses:1882
Symbol 1884 GraphicUsed by:1885
Symbol 1885 MovieClip [inv_item_5]Uses:1884
Symbol 1886 GraphicUsed by:1887
Symbol 1887 MovieClip [inv_item_9]Uses:1886
Symbol 1888 GraphicUsed by:1889
Symbol 1889 MovieClip [inv_item_10]Uses:1888
Symbol 1890 GraphicUsed by:1891
Symbol 1891 MovieClip [inv_item_22]Uses:1890
Symbol 1892 GraphicUsed by:1893
Symbol 1893 MovieClip [inv_item_23]Uses:1892
Symbol 1894 GraphicUsed by:1895
Symbol 1895 MovieClip [inv_item_24]Uses:1894
Symbol 1896 GraphicUsed by:1897
Symbol 1897 MovieClip [inv_item_25]Uses:1896
Symbol 1898 GraphicUsed by:1899
Symbol 1899 MovieClip [inv_item_26]Uses:1898
Symbol 1900 GraphicUsed by:1901
Symbol 1901 MovieClip [inv_item_27]Uses:1900
Symbol 1902 GraphicUsed by:1903
Symbol 1903 MovieClip [inv_item_28]Uses:1902
Symbol 1904 GraphicUsed by:1905
Symbol 1905 MovieClip [inv_item_29]Uses:1904
Symbol 1906 GraphicUsed by:1907
Symbol 1907 MovieClip [inv_item_30]Uses:1906
Symbol 1908 GraphicUsed by:1909
Symbol 1909 MovieClip [inv_item_34]Uses:1908
Symbol 1910 GraphicUsed by:1911
Symbol 1911 MovieClip [inv_item_35]Uses:1910
Symbol 1912 GraphicUsed by:1913
Symbol 1913 MovieClip [inv_item_36]Uses:1912
Symbol 1914 GraphicUsed by:1915
Symbol 1915 MovieClip [inv_item_37]Uses:1914
Symbol 1916 GraphicUsed by:1917
Symbol 1917 MovieClip [inv_item_38]Uses:1916
Symbol 1918 GraphicUsed by:1919
Symbol 1919 MovieClip [inv_item_39]Uses:1918
Symbol 1920 GraphicUsed by:1921
Symbol 1921 MovieClip [inv_item_40]Uses:1920
Symbol 1922 GraphicUsed by:1923
Symbol 1923 MovieClip [inv_item_41]Uses:1922
Symbol 1924 GraphicUsed by:1925
Symbol 1925 MovieClip [inv_item_42]Uses:1924
Symbol 1926 GraphicUsed by:1927
Symbol 1927 MovieClip [inv_item_47]Uses:1926
Symbol 1928 GraphicUsed by:1929
Symbol 1929 MovieClip [inv_item_48]Uses:1928
Symbol 1930 GraphicUsed by:1931
Symbol 1931 MovieClip [inv_item_49]Uses:1930
Symbol 1932 GraphicUsed by:1933
Symbol 1933 MovieClip [inv_item_50]Uses:1932
Symbol 1934 GraphicUsed by:1935
Symbol 1935 MovieClip [inv_item_51]Uses:1934
Symbol 1936 GraphicUsed by:1937
Symbol 1937 MovieClip [inv_item_52]Uses:1936
Symbol 1938 GraphicUsed by:1939
Symbol 1939 MovieClip [inv_item_53]Uses:1938
Symbol 1940 GraphicUsed by:1941
Symbol 1941 MovieClip [inv_item_54]Uses:1940
Symbol 1942 GraphicUsed by:1943
Symbol 1943 MovieClip [inv_item_55]Uses:1942
Symbol 1944 GraphicUsed by:1945
Symbol 1945 MovieClip [inv_item_59]Uses:1944
Symbol 1946 GraphicUsed by:1947
Symbol 1947 MovieClip [inv_item_60]Uses:1946
Symbol 1948 GraphicUsed by:1949
Symbol 1949 MovieClip [inv_item_61]Uses:1948
Symbol 1950 GraphicUsed by:1951
Symbol 1951 MovieClip [inv_item_62]Uses:1950
Symbol 1952 GraphicUsed by:1953
Symbol 1953 MovieClip [inv_item_63]Uses:1952
Symbol 1954 GraphicUsed by:1955
Symbol 1955 MovieClip [inv_item_64]Uses:1954
Symbol 1956 GraphicUsed by:1957
Symbol 1957 MovieClip [inv_item_65]Uses:1956
Symbol 1958 GraphicUsed by:1959
Symbol 1959 MovieClip [inv_item_66]Uses:1958
Symbol 1960 GraphicUsed by:1961
Symbol 1961 MovieClip [inv_item_67]Uses:1960
Symbol 1962 GraphicUsed by:1963
Symbol 1963 MovieClip [inv_item_77]Uses:1962
Symbol 1964 GraphicUsed by:1965
Symbol 1965 MovieClip [inv_item_78]Uses:1964
Symbol 1966 GraphicUsed by:1967
Symbol 1967 MovieClip [inv_item_79]Uses:1966
Symbol 1968 GraphicUsed by:1969
Symbol 1969 MovieClip [inv_item_80]Uses:1968
Symbol 1970 GraphicUsed by:1971
Symbol 1971 MovieClip [inv_item_81]Uses:1970
Symbol 1972 GraphicUsed by:1973
Symbol 1973 MovieClip [inv_item_82]Uses:1972
Symbol 1974 GraphicUsed by:1975
Symbol 1975 MovieClip [inv_item_83]Uses:1974
Symbol 1976 GraphicUsed by:1977
Symbol 1977 MovieClip [inv_item_84]Uses:1976
Symbol 1978 GraphicUsed by:1979
Symbol 1979 MovieClip [inv_item_85]Uses:1978
Symbol 1980 GraphicUsed by:1981
Symbol 1981 MovieClip [inv_item_2]Uses:1980
Symbol 1982 GraphicUsed by:1983
Symbol 1983 MovieClip [inv_item_3]Uses:1982
Symbol 1984 GraphicUsed by:1985
Symbol 1985 MovieClip [inv_item_1]Uses:1984
Symbol 1986 GraphicUsed by:1987
Symbol 1987 MovieClip [inv_icon_153]Uses:1986
Symbol 1988 GraphicUsed by:1989
Symbol 1989 MovieClip [inv_icon_206]Uses:1988
Symbol 1990 GraphicUsed by:1991
Symbol 1991 MovieClip [inv_icon_207]Uses:1990
Symbol 1992 GraphicUsed by:1993
Symbol 1993 MovieClip [inv_icon_208]Uses:1992
Symbol 1994 GraphicUsed by:1995
Symbol 1995 MovieClip [inv_icon_209]Uses:1994
Symbol 1996 GraphicUsed by:1997
Symbol 1997 MovieClip [inv_icon_210]Uses:1996
Symbol 1998 GraphicUsed by:1999
Symbol 1999 MovieClip [inv_icon_211]Uses:1998
Symbol 2000 GraphicUsed by:2001
Symbol 2001 MovieClip [inv_icon_212]Uses:2000
Symbol 2002 GraphicUsed by:2003
Symbol 2003 MovieClip [inv_icon_213]Uses:2002
Symbol 2004 GraphicUsed by:2005
Symbol 2005 MovieClip [inv_icon_214]Uses:2004
Symbol 2006 GraphicUsed by:2007
Symbol 2007 MovieClip [inv_icon_215]Uses:2006
Symbol 2008 GraphicUsed by:2009
Symbol 2009 MovieClip [inv_icon_216]Uses:2008
Symbol 2010 GraphicUsed by:2011
Symbol 2011 MovieClip [inv_icon_217]Uses:2010
Symbol 2012 GraphicUsed by:2013
Symbol 2013 MovieClip [inv_icon_218]Uses:2012
Symbol 2014 GraphicUsed by:2015
Symbol 2015 MovieClip [inv_icon_219]Uses:2014
Symbol 2016 GraphicUsed by:2017
Symbol 2017 MovieClip [inv_icon_220]Uses:2016
Symbol 2018 GraphicUsed by:2019
Symbol 2019 MovieClip [inv_icon_221]Uses:2018
Symbol 2020 GraphicUsed by:2021
Symbol 2021 MovieClip [inv_icon_222]Uses:2020
Symbol 2022 GraphicUsed by:2023
Symbol 2023 MovieClip [inv_icon_223]Uses:2022
Symbol 2024 GraphicUsed by:2025
Symbol 2025 MovieClip [inv_icon_224]Uses:2024
Symbol 2026 GraphicUsed by:2027
Symbol 2027 MovieClip [inv_icon_225]Uses:2026
Symbol 2028 GraphicUsed by:2029
Symbol 2029 MovieClip [inv_icon_226]Uses:2028
Symbol 2030 GraphicUsed by:2031
Symbol 2031 MovieClip [inv_icon_227]Uses:2030
Symbol 2032 GraphicUsed by:2033
Symbol 2033 MovieClip [inv_icon_228]Uses:2032
Symbol 2034 GraphicUsed by:2035
Symbol 2035 MovieClip [inv_icon_229]Uses:2034
Symbol 2036 GraphicUsed by:2037
Symbol 2037 MovieClip [inv_icon_230]Uses:2036
Symbol 2038 GraphicUsed by:2039
Symbol 2039 MovieClip [inv_icon_231]Uses:2038
Symbol 2040 GraphicUsed by:2041
Symbol 2041 MovieClip [inv_icon_232]Uses:2040
Symbol 2042 GraphicUsed by:2043
Symbol 2043 MovieClip [inv_icon_233]Uses:2042
Symbol 2044 GraphicUsed by:2045
Symbol 2045 MovieClip [inv_icon_234]Uses:2044
Symbol 2046 GraphicUsed by:2047
Symbol 2047 MovieClip [inv_icon_235]Uses:2046
Symbol 2048 GraphicUsed by:2049
Symbol 2049 MovieClip [inv_icon_236]Uses:2048
Symbol 2050 GraphicUsed by:2051
Symbol 2051 MovieClip [inv_icon_237]Uses:2050
Symbol 2052 GraphicUsed by:2053
Symbol 2053 MovieClip [inv_icon_238]Uses:2052
Symbol 2054 GraphicUsed by:2055
Symbol 2055 MovieClip [inv_icon_239]Uses:2054
Symbol 2056 GraphicUsed by:2057
Symbol 2057 MovieClip [inv_icon_240]Uses:2056
Symbol 2058 GraphicUsed by:2059
Symbol 2059 MovieClip [inv_icon_241]Uses:2058
Symbol 2060 GraphicUsed by:2061
Symbol 2061 MovieClip [inv_icon_242]Uses:2060
Symbol 2062 GraphicUsed by:2063
Symbol 2063 MovieClip [inv_icon_243]Uses:2062
Symbol 2064 GraphicUsed by:2065
Symbol 2065 MovieClip [inv_icon_244]Uses:2064
Symbol 2066 GraphicUsed by:2067
Symbol 2067 MovieClip [inv_icon_245]Uses:2066
Symbol 2068 GraphicUsed by:2069
Symbol 2069 MovieClip [inv_icon_246]Uses:2068
Symbol 2070 GraphicUsed by:2071
Symbol 2071 MovieClip [inv_icon_247]Uses:2070
Symbol 2072 GraphicUsed by:2073
Symbol 2073 MovieClip [inv_icon_248]Uses:2072
Symbol 2074 GraphicUsed by:2075
Symbol 2075 MovieClip [inv_icon_249]Uses:2074
Symbol 2076 GraphicUsed by:2077
Symbol 2077 MovieClip [inv_icon_250]Uses:2076
Symbol 2078 GraphicUsed by:2079
Symbol 2079 MovieClip [inv_icon_251]Uses:2078
Symbol 2080 GraphicUsed by:2081
Symbol 2081 MovieClip [inv_icon_252]Uses:2080
Symbol 2082 GraphicUsed by:2083
Symbol 2083 MovieClip [inv_icon_253]Uses:2082
Symbol 2084 GraphicUsed by:2085
Symbol 2085 MovieClip [inv_icon_254]Uses:2084
Symbol 2086 GraphicUsed by:2087
Symbol 2087 MovieClip [inv_icon_255]Uses:2086
Symbol 2088 GraphicUsed by:2089
Symbol 2089 MovieClip [inv_icon_256]Uses:2088
Symbol 2090 GraphicUsed by:2091
Symbol 2091 MovieClip [inv_icon_257]Uses:2090
Symbol 2092 GraphicUsed by:2093
Symbol 2093 MovieClip [inv_icon_258]Uses:2092
Symbol 2094 GraphicUsed by:2095
Symbol 2095 MovieClip [inv_icon_259]Uses:2094
Symbol 2096 GraphicUsed by:2097
Symbol 2097 MovieClip [inv_icon_260]Uses:2096
Symbol 2098 GraphicUsed by:2099
Symbol 2099 MovieClip [inv_icon_261]Uses:2098
Symbol 2100 GraphicUsed by:2101
Symbol 2101 MovieClip [inv_icon_262]Uses:2100
Symbol 2102 GraphicUsed by:2103
Symbol 2103 MovieClip [inv_icon_263]Uses:2102
Symbol 2104 GraphicUsed by:2105
Symbol 2105 MovieClip [inv_icon_264]Uses:2104
Symbol 2106 GraphicUsed by:2107
Symbol 2107 MovieClip [inv_icon_265]Uses:2106
Symbol 2108 GraphicUsed by:2109
Symbol 2109 MovieClip [inv_icon_266]Uses:2108
Symbol 2110 GraphicUsed by:2111
Symbol 2111 MovieClip [inv_icon_267]Uses:2110
Symbol 2112 GraphicUsed by:2113
Symbol 2113 MovieClip [inv_icon_268]Uses:2112
Symbol 2114 GraphicUsed by:2115
Symbol 2115 MovieClip [inv_icon_269]Uses:2114
Symbol 2116 GraphicUsed by:2117
Symbol 2117 MovieClip [inv_icon_270]Uses:2116
Symbol 2118 GraphicUsed by:2119
Symbol 2119 MovieClip [inv_icon_271]Uses:2118
Symbol 2120 GraphicUsed by:2121
Symbol 2121 MovieClip [inv_icon_272]Uses:2120
Symbol 2122 GraphicUsed by:2123
Symbol 2123 MovieClip [inv_icon_273]Uses:2122
Symbol 2124 GraphicUsed by:2125
Symbol 2125 MovieClip [inv_icon_274]Uses:2124
Symbol 2126 GraphicUsed by:2127
Symbol 2127 MovieClip [inv_icon_275]Uses:2126
Symbol 2128 GraphicUsed by:2129
Symbol 2129 MovieClip [inv_icon_276]Uses:2128
Symbol 2130 GraphicUsed by:2131
Symbol 2131 MovieClip [inv_icon_277]Uses:2130
Symbol 2132 GraphicUsed by:2133
Symbol 2133 MovieClip [inv_icon_278]Uses:2132
Symbol 2134 GraphicUsed by:2135
Symbol 2135 MovieClip [inv_icon_279]Uses:2134
Symbol 2136 GraphicUsed by:2137
Symbol 2137 MovieClip [inv_icon_280]Uses:2136
Symbol 2138 GraphicUsed by:2139
Symbol 2139 MovieClip [inv_icon_281]Uses:2138
Symbol 2140 GraphicUsed by:2141
Symbol 2141 MovieClip [inv_icon_282]Uses:2140
Symbol 2142 GraphicUsed by:2143
Symbol 2143 MovieClip [inv_icon_283]Uses:2142
Symbol 2144 GraphicUsed by:2145
Symbol 2145 MovieClip [inv_icon_284]Uses:2144
Symbol 2146 GraphicUsed by:2147
Symbol 2147 MovieClip [inv_icon_285]Uses:2146
Symbol 2148 GraphicUsed by:2149
Symbol 2149 MovieClip [inv_icon_286]Uses:2148
Symbol 2150 GraphicUsed by:2151
Symbol 2151 MovieClip [inv_icon_287]Uses:2150
Symbol 2152 GraphicUsed by:2153
Symbol 2153 MovieClip [inv_icon_288]Uses:2152
Symbol 2154 GraphicUsed by:2155
Symbol 2155 MovieClip [inv_icon_289]Uses:2154
Symbol 2156 GraphicUsed by:2157
Symbol 2157 MovieClip [inv_icon_290]Uses:2156
Symbol 2158 GraphicUsed by:2159
Symbol 2159 MovieClip [inv_icon_291]Uses:2158
Symbol 2160 GraphicUsed by:2161
Symbol 2161 MovieClip [inv_icon_292]Uses:2160
Symbol 2162 GraphicUsed by:2163
Symbol 2163 MovieClip [inv_icon_293]Uses:2162
Symbol 2164 GraphicUsed by:2165
Symbol 2165 MovieClip [inv_icon_294]Uses:2164
Symbol 2166 GraphicUsed by:2167
Symbol 2167 MovieClip [inv_icon_295]Uses:2166
Symbol 2168 GraphicUsed by:2169
Symbol 2169 MovieClip [inv_icon_296]Uses:2168
Symbol 2170 GraphicUsed by:2171
Symbol 2171 MovieClip [inv_icon_297]Uses:2170
Symbol 2172 GraphicUsed by:2173
Symbol 2173 MovieClip [inv_icon_298]Uses:2172
Symbol 2174 GraphicUsed by:2175
Symbol 2175 MovieClip [inv_icon_299]Uses:2174
Symbol 2176 GraphicUsed by:2177
Symbol 2177 MovieClip [inv_icon_300]Uses:2176
Symbol 2178 GraphicUsed by:2179
Symbol 2179 MovieClip [inv_icon_301]Uses:2178
Symbol 2180 GraphicUsed by:2181
Symbol 2181 MovieClip [inv_icon_302]Uses:2180
Symbol 2182 GraphicUsed by:2183
Symbol 2183 MovieClip [inv_icon_303]Uses:2182
Symbol 2184 GraphicUsed by:2185
Symbol 2185 MovieClip [inv_icon_304]Uses:2184
Symbol 2186 GraphicUsed by:2187
Symbol 2187 MovieClip [inv_icon_305]Uses:2186
Symbol 2188 GraphicUsed by:2189
Symbol 2189 MovieClip [inv_icon_306]Uses:2188
Symbol 2190 GraphicUsed by:2191
Symbol 2191 MovieClip [inv_icon_312]Uses:2190
Symbol 2192 GraphicUsed by:2193
Symbol 2193 MovieClip [inv_icon_313]Uses:2192
Symbol 2194 GraphicUsed by:2195
Symbol 2195 MovieClip [inv_icon_314]Uses:2194
Symbol 2196 GraphicUsed by:2197
Symbol 2197 MovieClip [inv_icon_316]Uses:2196
Symbol 2198 GraphicUsed by:2199
Symbol 2199 MovieClip [inv_icon_317]Uses:2198
Symbol 2200 GraphicUsed by:2201
Symbol 2201 MovieClip [inv_icon_318]Uses:2200
Symbol 2202 GraphicUsed by:2203
Symbol 2203 MovieClip [inv_icon_319]Uses:2202
Symbol 2204 GraphicUsed by:2205
Symbol 2205 MovieClip [inv_icon_322]Uses:2204
Symbol 2206 GraphicUsed by:2207
Symbol 2207 MovieClip [inv_icon_323]Uses:2206
Symbol 2208 GraphicUsed by:2209
Symbol 2209 MovieClip [inv_icon_324]Uses:2208
Symbol 2210 GraphicUsed by:2211
Symbol 2211 MovieClip [inv_icon_325]Uses:2210
Symbol 2212 GraphicUsed by:2213
Symbol 2213 MovieClip [inv_icon_326]Uses:2212
Symbol 2214 GraphicUsed by:2215
Symbol 2215 MovieClip [inv_icon_327]Uses:2214
Symbol 2216 GraphicUsed by:2217
Symbol 2217 MovieClip [inv_icon_328]Uses:2216
Symbol 2218 GraphicUsed by:2219
Symbol 2219 MovieClip [inv_icon_329]Uses:2218
Symbol 2220 GraphicUsed by:2221
Symbol 2221 MovieClip [inv_icon_330]Uses:2220
Symbol 2222 GraphicUsed by:2223
Symbol 2223 MovieClip [inv_icon_331]Uses:2222
Symbol 2224 GraphicUsed by:2225
Symbol 2225 MovieClip [inv_icon_332]Uses:2224
Symbol 2226 GraphicUsed by:2227
Symbol 2227 MovieClip [inv_icon_333]Uses:2226
Symbol 2228 GraphicUsed by:2229
Symbol 2229 MovieClip [inv_icon_334]Uses:2228
Symbol 2230 GraphicUsed by:2231
Symbol 2231 MovieClip [inv_icon_335]Uses:2230
Symbol 2232 GraphicUsed by:2233
Symbol 2233 MovieClip [inv_icon_336]Uses:2232
Symbol 2234 GraphicUsed by:2235
Symbol 2235 MovieClip [inv_icon_337]Uses:2234
Symbol 2236 GraphicUsed by:2237
Symbol 2237 MovieClip [inv_icon_338]Uses:2236
Symbol 2238 GraphicUsed by:2239
Symbol 2239 MovieClip [inv_icon_339]Uses:2238
Symbol 2240 GraphicUsed by:2241
Symbol 2241 MovieClip [inv_icon_340]Uses:2240
Symbol 2242 GraphicUsed by:2243
Symbol 2243 MovieClip [inv_icon_341]Uses:2242
Symbol 2244 GraphicUsed by:2245
Symbol 2245 MovieClip [inv_icon_342]Uses:2244
Symbol 2246 GraphicUsed by:2247
Symbol 2247 MovieClip [inv_icon_343]Uses:2246
Symbol 2248 GraphicUsed by:2249
Symbol 2249 MovieClip [inv_icon_344]Uses:2248
Symbol 2250 GraphicUsed by:2251
Symbol 2251 MovieClip [inv_icon_345]Uses:2250
Symbol 2252 GraphicUsed by:2253
Symbol 2253 MovieClip [inv_icon_346]Uses:2252
Symbol 2254 GraphicUsed by:2255
Symbol 2255 MovieClip [inv_icon_347]Uses:2254
Symbol 2256 GraphicUsed by:2257
Symbol 2257 MovieClip [inv_icon_348]Uses:2256
Symbol 2258 GraphicUsed by:2259
Symbol 2259 MovieClip [inv_icon_349]Uses:2258
Symbol 2260 GraphicUsed by:2261
Symbol 2261 MovieClip [inv_icon_350]Uses:2260
Symbol 2262 GraphicUsed by:2263
Symbol 2263 MovieClip [inv_icon_351]Uses:2262
Symbol 2264 GraphicUsed by:2265
Symbol 2265 MovieClip [inv_icon_352]Uses:2264
Symbol 2266 GraphicUsed by:2267
Symbol 2267 MovieClip [inv_icon_353]Uses:2266
Symbol 2268 GraphicUsed by:2269
Symbol 2269 MovieClip [inv_icon_354]Uses:2268
Symbol 2270 GraphicUsed by:2271
Symbol 2271 MovieClip [inv_icon_355]Uses:2270
Symbol 2272 GraphicUsed by:2273
Symbol 2273 MovieClip [inv_icon_356]Uses:2272
Symbol 2274 GraphicUsed by:2275
Symbol 2275 MovieClip [inv_icon_357]Uses:2274
Symbol 2276 GraphicUsed by:2277
Symbol 2277 MovieClip [inv_icon_358]Uses:2276
Symbol 2278 GraphicUsed by:2279
Symbol 2279 MovieClip [inv_icon_359]Uses:2278
Symbol 2280 GraphicUsed by:2281
Symbol 2281 MovieClip [inv_icon_360]Uses:2280
Symbol 2282 GraphicUsed by:2283
Symbol 2283 MovieClip [inv_icon_361]Uses:2282
Symbol 2284 GraphicUsed by:2285
Symbol 2285 MovieClip [inv_icon_362]Uses:2284
Symbol 2286 GraphicUsed by:2287
Symbol 2287 MovieClip [inv_icon_363]Uses:2286
Symbol 2288 GraphicUsed by:2289
Symbol 2289 MovieClip [inv_icon_364]Uses:2288
Symbol 2290 GraphicUsed by:2291
Symbol 2291 MovieClip [inv_icon_365]Uses:2290
Symbol 2292 GraphicUsed by:2293
Symbol 2293 MovieClip [inv_icon_366]Uses:2292
Symbol 2294 GraphicUsed by:2295
Symbol 2295 MovieClip [inv_icon_367]Uses:2294
Symbol 2296 GraphicUsed by:2297
Symbol 2297 MovieClip [inv_icon_368]Uses:2296
Symbol 2298 GraphicUsed by:2299
Symbol 2299 MovieClip [inv_icon_369]Uses:2298
Symbol 2300 GraphicUsed by:2301
Symbol 2301 MovieClip [inv_icon_370]Uses:2300
Symbol 2302 GraphicUsed by:2303
Symbol 2303 MovieClip [inv_icon_371]Uses:2302
Symbol 2304 GraphicUsed by:2305
Symbol 2305 MovieClip [inv_icon_372]Uses:2304
Symbol 2306 GraphicUsed by:2307
Symbol 2307 MovieClip [inv_icon_373]Uses:2306
Symbol 2308 GraphicUsed by:2309
Symbol 2309 MovieClip [inv_icon_374]Uses:2308
Symbol 2310 GraphicUsed by:2311
Symbol 2311 MovieClip [inv_icon_375]Uses:2310
Symbol 2312 GraphicUsed by:2313
Symbol 2313 MovieClip [inv_icon_376]Uses:2312
Symbol 2314 GraphicUsed by:2315
Symbol 2315 MovieClip [inv_icon_377]Uses:2314
Symbol 2316 GraphicUsed by:2317
Symbol 2317 MovieClip [inv_icon_378]Uses:2316
Symbol 2318 GraphicUsed by:2319
Symbol 2319 MovieClip [inv_icon_379]Uses:2318
Symbol 2320 GraphicUsed by:2321
Symbol 2321 MovieClip [inv_icon_380]Uses:2320
Symbol 2322 GraphicUsed by:2323
Symbol 2323 MovieClip [inv_icon_381]Uses:2322
Symbol 2324 GraphicUsed by:2325
Symbol 2325 MovieClip [inv_icon_382]Uses:2324
Symbol 2326 GraphicUsed by:2327
Symbol 2327 MovieClip [inv_icon_383]Uses:2326
Symbol 2328 GraphicUsed by:2329
Symbol 2329 MovieClip [inv_icon_384]Uses:2328
Symbol 2330 GraphicUsed by:2331
Symbol 2331 MovieClip [inv_icon_385]Uses:2330
Symbol 2332 GraphicUsed by:2333
Symbol 2333 MovieClip [inv_icon_386]Uses:2332
Symbol 2334 GraphicUsed by:2335
Symbol 2335 MovieClip [inv_icon_387]Uses:2334
Symbol 2336 GraphicUsed by:2337
Symbol 2337 MovieClip [inv_icon_388]Uses:2336
Symbol 2338 GraphicUsed by:2339
Symbol 2339 MovieClip [inv_icon_389]Uses:2338
Symbol 2340 GraphicUsed by:2341
Symbol 2341 MovieClip [inv_icon_390]Uses:2340
Symbol 2342 GraphicUsed by:2343
Symbol 2343 MovieClip [inv_icon_391]Uses:2342
Symbol 2344 GraphicUsed by:2345
Symbol 2345 MovieClip [inv_icon_392]Uses:2344
Symbol 2346 GraphicUsed by:2347
Symbol 2347 MovieClip [inv_icon_393]Uses:2346
Symbol 2348 GraphicUsed by:2349
Symbol 2349 MovieClip [inv_icon_394]Uses:2348
Symbol 2350 GraphicUsed by:2351
Symbol 2351 MovieClip [inv_icon_395]Uses:2350
Symbol 2352 GraphicUsed by:2353
Symbol 2353 MovieClip [inv_icon_396]Uses:2352
Symbol 2354 GraphicUsed by:2355
Symbol 2355 MovieClip [inv_icon_397]Uses:2354
Symbol 2356 GraphicUsed by:2357
Symbol 2357 MovieClip [inv_icon_398]Uses:2356
Symbol 2358 GraphicUsed by:2359
Symbol 2359 MovieClip [inv_icon_399]Uses:2358
Symbol 2360 GraphicUsed by:2361
Symbol 2361 MovieClip [inv_icon_400]Uses:2360
Symbol 2362 GraphicUsed by:2363
Symbol 2363 MovieClip [inv_icon_401]Uses:2362
Symbol 2364 GraphicUsed by:2365
Symbol 2365 MovieClip [inv_icon_402]Uses:2364
Symbol 2366 GraphicUsed by:2367
Symbol 2367 MovieClip [inv_icon_403]Uses:2366
Symbol 2368 GraphicUsed by:2369
Symbol 2369 MovieClip [inv_icon_404]Uses:2368
Symbol 2370 GraphicUsed by:2371
Symbol 2371 MovieClip [inv_icon_405]Uses:2370
Symbol 2372 GraphicUsed by:2373
Symbol 2373 MovieClip [inv_icon_406]Uses:2372
Symbol 2374 GraphicUsed by:2375
Symbol 2375 MovieClip [inv_icon_407]Uses:2374
Symbol 2376 GraphicUsed by:2377
Symbol 2377 MovieClip [inv_icon_408]Uses:2376
Symbol 2378 GraphicUsed by:2379
Symbol 2379 MovieClip [inv_icon_409]Uses:2378
Symbol 2380 GraphicUsed by:2381
Symbol 2381 MovieClip [inv_icon_410]Uses:2380
Symbol 2382 GraphicUsed by:2383
Symbol 2383 MovieClip [inv_icon_411]Uses:2382
Symbol 2384 GraphicUsed by:2385
Symbol 2385 MovieClip [inv_icon_412]Uses:2384
Symbol 2386 GraphicUsed by:2387
Symbol 2387 MovieClip [inv_icon_413]Uses:2386
Symbol 2388 GraphicUsed by:2389
Symbol 2389 MovieClip [inv_icon_414]Uses:2388
Symbol 2390 GraphicUsed by:2391
Symbol 2391 MovieClip [inv_icon_415]Uses:2390
Symbol 2392 GraphicUsed by:2393
Symbol 2393 MovieClip [inv_icon_416]Uses:2392
Symbol 2394 GraphicUsed by:2395
Symbol 2395 MovieClip [inv_icon_417]Uses:2394
Symbol 2396 GraphicUsed by:2397
Symbol 2397 MovieClip [inv_icon_418]Uses:2396
Symbol 2398 GraphicUsed by:2399
Symbol 2399 MovieClip [inv_icon_419]Uses:2398
Symbol 2400 GraphicUsed by:2401
Symbol 2401 MovieClip [inv_icon_420]Uses:2400
Symbol 2402 GraphicUsed by:2403
Symbol 2403 MovieClip [inv_icon_421]Uses:2402
Symbol 2404 GraphicUsed by:2405
Symbol 2405 MovieClip [inv_icon_422]Uses:2404
Symbol 2406 GraphicUsed by:2407
Symbol 2407 MovieClip [inv_icon_423]Uses:2406
Symbol 2408 GraphicUsed by:2409
Symbol 2409 MovieClip [inv_icon_424]Uses:2408
Symbol 2410 GraphicUsed by:2411
Symbol 2411 MovieClip [inv_icon_425]Uses:2410
Symbol 2412 GraphicUsed by:2413
Symbol 2413 MovieClip [inv_icon_426]Uses:2412
Symbol 2414 GraphicUsed by:2415
Symbol 2415 MovieClip [inv_icon_427]Uses:2414
Symbol 2416 GraphicUsed by:2417
Symbol 2417 MovieClip [inv_icon_428]Uses:2416
Symbol 2418 GraphicUsed by:2419
Symbol 2419 MovieClip [inv_icon_429]Uses:2418
Symbol 2420 GraphicUsed by:2421
Symbol 2421 MovieClip [inv_icon_430]Uses:2420
Symbol 2422 GraphicUsed by:2423
Symbol 2423 MovieClip [inv_icon_431]Uses:2422
Symbol 2424 GraphicUsed by:2425
Symbol 2425 MovieClip [inv_icon_432]Uses:2424
Symbol 2426 GraphicUsed by:2427
Symbol 2427 MovieClip [inv_icon_433]Uses:2426
Symbol 2428 GraphicUsed by:2429
Symbol 2429 MovieClip [inv_icon_434]Uses:2428
Symbol 2430 GraphicUsed by:2431
Symbol 2431 MovieClip [inv_icon_435]Uses:2430
Symbol 2432 GraphicUsed by:2433
Symbol 2433 MovieClip [inv_icon_436]Uses:2432
Symbol 2434 GraphicUsed by:2435
Symbol 2435 MovieClip [inv_icon_437]Uses:2434
Symbol 2436 GraphicUsed by:2437
Symbol 2437 MovieClip [inv_icon_438]Uses:2436
Symbol 2438 GraphicUsed by:2439
Symbol 2439 MovieClip [inv_icon_439]Uses:2438
Symbol 2440 GraphicUsed by:2441
Symbol 2441 MovieClip [inv_icon_440]Uses:2440
Symbol 2442 GraphicUsed by:2443
Symbol 2443 MovieClip [inv_icon_441]Uses:2442
Symbol 2444 GraphicUsed by:2445
Symbol 2445 MovieClip [inv_icon_442]Uses:2444
Symbol 2446 GraphicUsed by:2447
Symbol 2447 MovieClip [inv_icon_443]Uses:2446
Symbol 2448 GraphicUsed by:2449
Symbol 2449 MovieClip [inv_icon_444]Uses:2448
Symbol 2450 GraphicUsed by:2451
Symbol 2451 MovieClip [inv_icon_445]Uses:2450
Symbol 2452 GraphicUsed by:2453
Symbol 2453 MovieClip [inv_icon_446]Uses:2452
Symbol 2454 GraphicUsed by:2455
Symbol 2455 MovieClip [inv_icon_447]Uses:2454
Symbol 2456 GraphicUsed by:2457
Symbol 2457 MovieClip [inv_icon_448]Uses:2456
Symbol 2458 GraphicUsed by:2459
Symbol 2459 MovieClip [inv_icon_449]Uses:2458
Symbol 2460 GraphicUsed by:2461
Symbol 2461 MovieClip [inv_icon_450]Uses:2460
Symbol 2462 GraphicUsed by:2463
Symbol 2463 MovieClip [inv_icon_451]Uses:2462
Symbol 2464 GraphicUsed by:2465
Symbol 2465 MovieClip [inv_icon_452]Uses:2464
Symbol 2466 GraphicUsed by:2467
Symbol 2467 MovieClip [inv_icon_453]Uses:2466
Symbol 2468 GraphicUsed by:2469
Symbol 2469 MovieClip [inv_icon_454]Uses:2468
Symbol 2470 GraphicUsed by:2471
Symbol 2471 MovieClip [inv_icon_455]Uses:2470
Symbol 2472 GraphicUsed by:2473
Symbol 2473 MovieClip [inv_icon_456]Uses:2472
Symbol 2474 GraphicUsed by:2475
Symbol 2475 MovieClip [inv_icon_457]Uses:2474
Symbol 2476 GraphicUsed by:2477
Symbol 2477 MovieClip [inv_icon_458]Uses:2476
Symbol 2478 GraphicUsed by:2479
Symbol 2479 MovieClip [inv_icon_459]Uses:2478
Symbol 2480 GraphicUsed by:2481
Symbol 2481 MovieClip [inv_icon_460]Uses:2480
Symbol 2482 GraphicUsed by:2483
Symbol 2483 MovieClip [inv_icon_461]Uses:2482
Symbol 2484 GraphicUsed by:2485
Symbol 2485 MovieClip [inv_icon_462]Uses:2484
Symbol 2486 GraphicUsed by:2487
Symbol 2487 MovieClip [inv_icon_463]Uses:2486
Symbol 2488 GraphicUsed by:2489
Symbol 2489 MovieClip [inv_icon_464]Uses:2488
Symbol 2490 GraphicUsed by:2491
Symbol 2491 MovieClip [inv_icon_465]Uses:2490
Symbol 2492 GraphicUsed by:2493
Symbol 2493 MovieClip [inv_icon_466]Uses:2492
Symbol 2494 GraphicUsed by:2495
Symbol 2495 MovieClip [inv_icon_176]Uses:2494
Symbol 2496 GraphicUsed by:2497
Symbol 2497 MovieClip [inv_icon_177]Uses:2496
Symbol 2498 GraphicUsed by:2499
Symbol 2499 MovieClip [inv_icon_178]Uses:2498
Symbol 2500 GraphicUsed by:2501
Symbol 2501 MovieClip [inv_icon_179]Uses:2500
Symbol 2502 GraphicUsed by:2503
Symbol 2503 MovieClip [inv_icon_180]Uses:2502
Symbol 2504 GraphicUsed by:2505
Symbol 2505 MovieClip [inv_icon_181]Uses:2504
Symbol 2506 GraphicUsed by:2507
Symbol 2507 MovieClip [inv_icon_182]Uses:2506
Symbol 2508 GraphicUsed by:2509
Symbol 2509 MovieClip [inv_icon_183]Uses:2508
Symbol 2510 GraphicUsed by:2511
Symbol 2511 MovieClip [inv_icon_184]Uses:2510
Symbol 2512 GraphicUsed by:2513
Symbol 2513 MovieClip [inv_icon_185]Uses:2512
Symbol 2514 GraphicUsed by:2515
Symbol 2515 MovieClip [inv_icon_186]Uses:2514
Symbol 2516 GraphicUsed by:2517
Symbol 2517 MovieClip [inv_icon_187]Uses:2516
Symbol 2518 GraphicUsed by:2519
Symbol 2519 MovieClip [inv_icon_188]Uses:2518
Symbol 2520 GraphicUsed by:2521
Symbol 2521 MovieClip [inv_icon_189]Uses:2520
Symbol 2522 GraphicUsed by:2523
Symbol 2523 MovieClip [inv_icon_190]Uses:2522
Symbol 2524 GraphicUsed by:2525
Symbol 2525 MovieClip [inv_icon_191]Uses:2524
Symbol 2526 GraphicUsed by:2527
Symbol 2527 MovieClip [inv_icon_192]Uses:2526
Symbol 2528 GraphicUsed by:2529
Symbol 2529 MovieClip [inv_icon_193]Uses:2528
Symbol 2530 GraphicUsed by:2531
Symbol 2531 MovieClip [inv_icon_194]Uses:2530
Symbol 2532 GraphicUsed by:2533
Symbol 2533 MovieClip [inv_icon_195]Uses:2532
Symbol 2534 GraphicUsed by:2535
Symbol 2535 MovieClip [inv_icon_196]Uses:2534
Symbol 2536 GraphicUsed by:2537
Symbol 2537 MovieClip [inv_icon_197]Uses:2536
Symbol 2538 GraphicUsed by:2539
Symbol 2539 MovieClip [inv_icon_198]Uses:2538
Symbol 2540 GraphicUsed by:2541
Symbol 2541 MovieClip [inv_icon_199]Uses:2540
Symbol 2542 GraphicUsed by:2543
Symbol 2543 MovieClip [inv_icon_200]Uses:2542
Symbol 2544 GraphicUsed by:2545
Symbol 2545 MovieClip [inv_icon_201]Uses:2544
Symbol 2546 GraphicUsed by:2547
Symbol 2547 MovieClip [inv_icon_202]Uses:2546
Symbol 2548 GraphicUsed by:2549
Symbol 2549 MovieClip [inv_icon_203]Uses:2548
Symbol 2550 GraphicUsed by:2551
Symbol 2551 MovieClip [inv_icon_204]Uses:2550
Symbol 2552 GraphicUsed by:2553
Symbol 2553 MovieClip [inv_icon_205]Uses:2552
Symbol 2554 GraphicUsed by:2555
Symbol 2555 MovieClip [inv_icon_136]Uses:2554
Symbol 2556 GraphicUsed by:2557
Symbol 2557 MovieClip [inv_icon_137]Uses:2556
Symbol 2558 GraphicUsed by:2559
Symbol 2559 MovieClip [inv_icon_138]Uses:2558
Symbol 2560 GraphicUsed by:2561
Symbol 2561 MovieClip [inv_icon_139]Uses:2560
Symbol 2562 GraphicUsed by:2563
Symbol 2563 MovieClip [inv_icon_140]Uses:2562
Symbol 2564 GraphicUsed by:2565
Symbol 2565 MovieClip [inv_icon_141]Uses:2564
Symbol 2566 GraphicUsed by:2567
Symbol 2567 MovieClip [inv_icon_142]Uses:2566
Symbol 2568 GraphicUsed by:2569
Symbol 2569 MovieClip [inv_icon_143]Uses:2568
Symbol 2570 GraphicUsed by:2571
Symbol 2571 MovieClip [inv_icon_144]Uses:2570
Symbol 2572 GraphicUsed by:2573
Symbol 2573 MovieClip [inv_icon_145]Uses:2572
Symbol 2574 GraphicUsed by:2575
Symbol 2575 MovieClip [inv_icon_146]Uses:2574
Symbol 2576 GraphicUsed by:2577
Symbol 2577 MovieClip [inv_icon_147]Uses:2576
Symbol 2578 GraphicUsed by:2579
Symbol 2579 MovieClip [inv_icon_148]Uses:2578
Symbol 2580 GraphicUsed by:2581
Symbol 2581 MovieClip [inv_icon_149]Uses:2580
Symbol 2582 GraphicUsed by:2583
Symbol 2583 MovieClip [inv_icon_150]Uses:2582
Symbol 2584 GraphicUsed by:2585
Symbol 2585 MovieClip [inv_icon_151]Uses:2584
Symbol 2586 GraphicUsed by:2587
Symbol 2587 MovieClip [inv_icon_152]Uses:2586
Symbol 2588 GraphicUsed by:2589
Symbol 2589 MovieClip [inv_icon_154]Uses:2588
Symbol 2590 GraphicUsed by:2591
Symbol 2591 MovieClip [inv_icon_155]Uses:2590
Symbol 2592 GraphicUsed by:2593
Symbol 2593 MovieClip [inv_icon_156]Uses:2592
Symbol 2594 GraphicUsed by:2595
Symbol 2595 MovieClip [inv_icon_157]Uses:2594
Symbol 2596 GraphicUsed by:2597
Symbol 2597 MovieClip [inv_icon_158]Uses:2596
Symbol 2598 GraphicUsed by:2599
Symbol 2599 MovieClip [inv_icon_159]Uses:2598
Symbol 2600 GraphicUsed by:2601
Symbol 2601 MovieClip [inv_icon_160]Uses:2600
Symbol 2602 GraphicUsed by:2603
Symbol 2603 MovieClip [inv_icon_161]Uses:2602
Symbol 2604 GraphicUsed by:2605
Symbol 2605 MovieClip [inv_icon_162]Uses:2604
Symbol 2606 GraphicUsed by:2607
Symbol 2607 MovieClip [inv_icon_163]Uses:2606
Symbol 2608 GraphicUsed by:2609
Symbol 2609 MovieClip [inv_icon_164]Uses:2608
Symbol 2610 GraphicUsed by:2611
Symbol 2611 MovieClip [inv_icon_165]Uses:2610
Symbol 2612 GraphicUsed by:2613
Symbol 2613 MovieClip [inv_icon_166]Uses:2612
Symbol 2614 GraphicUsed by:2615
Symbol 2615 MovieClip [inv_icon_167]Uses:2614
Symbol 2616 GraphicUsed by:2617
Symbol 2617 MovieClip [inv_icon_168]Uses:2616
Symbol 2618 GraphicUsed by:2619
Symbol 2619 MovieClip [inv_icon_169]Uses:2618
Symbol 2620 GraphicUsed by:2621
Symbol 2621 MovieClip [inv_icon_170]Uses:2620
Symbol 2622 GraphicUsed by:2623
Symbol 2623 MovieClip [inv_icon_171]Uses:2622
Symbol 2624 GraphicUsed by:2625
Symbol 2625 MovieClip [inv_icon_172]Uses:2624
Symbol 2626 GraphicUsed by:2627
Symbol 2627 MovieClip [inv_icon_173]Uses:2626
Symbol 2628 GraphicUsed by:2629
Symbol 2629 MovieClip [inv_icon_174]Uses:2628
Symbol 2630 GraphicUsed by:2631
Symbol 2631 MovieClip [inv_icon_175]Uses:2630
Symbol 2632 GraphicUsed by:2633
Symbol 2633 MovieClip [inv_icon_307]Uses:2632
Symbol 2634 GraphicUsed by:2635
Symbol 2635 MovieClip [inv_icon_308]Uses:2634
Symbol 2636 GraphicUsed by:2637
Symbol 2637 MovieClip [inv_icon_309]Uses:2636
Symbol 2638 GraphicUsed by:2639
Symbol 2639 MovieClip [inv_icon_310]Uses:2638
Symbol 2640 GraphicUsed by:2641
Symbol 2641 MovieClip [inv_icon_311]Uses:2640
Symbol 2642 GraphicUsed by:2643
Symbol 2643 MovieClip [inv_icon_315]Uses:2642
Symbol 2644 GraphicUsed by:2645
Symbol 2645 MovieClip [inv_icon_320]Uses:2644
Symbol 2646 GraphicUsed by:2647
Symbol 2647 MovieClip [inv_icon_321]Uses:2646
Symbol 2648 GraphicUsed by:2649
Symbol 2649 MovieClip [inv_icon_112]Uses:2648
Symbol 2650 GraphicUsed by:2651
Symbol 2651 MovieClip [inv_icon_113]Uses:2650
Symbol 2652 GraphicUsed by:2653
Symbol 2653 MovieClip [inv_icon_114]Uses:2652
Symbol 2654 GraphicUsed by:2655
Symbol 2655 MovieClip [inv_icon_115]Uses:2654
Symbol 2656 GraphicUsed by:2657
Symbol 2657 MovieClip [inv_icon_116]Uses:2656
Symbol 2658 GraphicUsed by:2659
Symbol 2659 MovieClip [inv_icon_117]Uses:2658
Symbol 2660 GraphicUsed by:2661
Symbol 2661 MovieClip [inv_icon_118]Uses:2660
Symbol 2662 GraphicUsed by:2663
Symbol 2663 MovieClip [inv_icon_119]Uses:2662
Symbol 2664 GraphicUsed by:2665
Symbol 2665 MovieClip [inv_icon_120]Uses:2664
Symbol 2666 GraphicUsed by:2667
Symbol 2667 MovieClip [inv_icon_121]Uses:2666
Symbol 2668 GraphicUsed by:2669
Symbol 2669 MovieClip [inv_icon_122]Uses:2668
Symbol 2670 GraphicUsed by:2671
Symbol 2671 MovieClip [inv_icon_123]Uses:2670
Symbol 2672 GraphicUsed by:2673
Symbol 2673 MovieClip [inv_icon_124]Uses:2672
Symbol 2674 GraphicUsed by:2675
Symbol 2675 MovieClip [inv_icon_125]Uses:2674
Symbol 2676 GraphicUsed by:2677
Symbol 2677 MovieClip [inv_icon_126]Uses:2676
Symbol 2678 GraphicUsed by:2679
Symbol 2679 MovieClip [inv_icon_127]Uses:2678
Symbol 2680 GraphicUsed by:2681
Symbol 2681 MovieClip [inv_icon_128]Uses:2680
Symbol 2682 GraphicUsed by:2683
Symbol 2683 MovieClip [inv_icon_129]Uses:2682
Symbol 2684 GraphicUsed by:2685
Symbol 2685 MovieClip [inv_icon_130]Uses:2684
Symbol 2686 GraphicUsed by:2687
Symbol 2687 MovieClip [inv_icon_131]Uses:2686
Symbol 2688 GraphicUsed by:2689
Symbol 2689 MovieClip [inv_icon_132]Uses:2688
Symbol 2690 GraphicUsed by:2691
Symbol 2691 MovieClip [inv_icon_133]Uses:2690
Symbol 2692 GraphicUsed by:2693
Symbol 2693 MovieClip [inv_icon_134]Uses:2692
Symbol 2694 GraphicUsed by:2695
Symbol 2695 MovieClip [inv_icon_135]Uses:2694
Symbol 2696 GraphicUsed by:2697
Symbol 2697 MovieClip [inv_icon_88]Uses:2696
Symbol 2698 GraphicUsed by:2699
Symbol 2699 MovieClip [inv_icon_89]Uses:2698
Symbol 2700 GraphicUsed by:2701
Symbol 2701 MovieClip [inv_icon_90]Uses:2700
Symbol 2702 GraphicUsed by:2703
Symbol 2703 MovieClip [inv_icon_91]Uses:2702
Symbol 2704 GraphicUsed by:2705
Symbol 2705 MovieClip [inv_icon_92]Uses:2704
Symbol 2706 GraphicUsed by:2707
Symbol 2707 MovieClip [inv_icon_93]Uses:2706
Symbol 2708 GraphicUsed by:2709
Symbol 2709 MovieClip [inv_icon_94]Uses:2708
Symbol 2710 GraphicUsed by:2711
Symbol 2711 MovieClip [inv_icon_95]Uses:2710
Symbol 2712 GraphicUsed by:2713
Symbol 2713 MovieClip [inv_icon_96]Uses:2712
Symbol 2714 GraphicUsed by:2715
Symbol 2715 MovieClip [inv_icon_97]Uses:2714
Symbol 2716 GraphicUsed by:2717
Symbol 2717 MovieClip [inv_icon_98]Uses:2716
Symbol 2718 GraphicUsed by:2719
Symbol 2719 MovieClip [inv_icon_99]Uses:2718
Symbol 2720 GraphicUsed by:2721
Symbol 2721 MovieClip [inv_icon_100]Uses:2720
Symbol 2722 GraphicUsed by:2723
Symbol 2723 MovieClip [inv_icon_101]Uses:2722
Symbol 2724 GraphicUsed by:2725
Symbol 2725 MovieClip [inv_icon_102]Uses:2724
Symbol 2726 GraphicUsed by:2727
Symbol 2727 MovieClip [inv_icon_103]Uses:2726
Symbol 2728 GraphicUsed by:2729
Symbol 2729 MovieClip [inv_icon_104]Uses:2728
Symbol 2730 GraphicUsed by:2731
Symbol 2731 MovieClip [inv_icon_105]Uses:2730
Symbol 2732 GraphicUsed by:2733
Symbol 2733 MovieClip [inv_icon_106]Uses:2732
Symbol 2734 GraphicUsed by:2735
Symbol 2735 MovieClip [inv_icon_107]Uses:2734
Symbol 2736 GraphicUsed by:2737
Symbol 2737 MovieClip [inv_icon_108]Uses:2736
Symbol 2738 GraphicUsed by:2739
Symbol 2739 MovieClip [inv_icon_109]Uses:2738
Symbol 2740 GraphicUsed by:2741
Symbol 2741 MovieClip [inv_icon_110]Uses:2740
Symbol 2742 GraphicUsed by:2743
Symbol 2743 MovieClip [inv_icon_111]Uses:2742
Symbol 2744 GraphicUsed by:2745
Symbol 2745 MovieClip [inv_icon_75]Uses:2744
Symbol 2746 GraphicUsed by:2747
Symbol 2747 MovieClip [inv_icon_76]Uses:2746
Symbol 2748 GraphicUsed by:2749
Symbol 2749 MovieClip [inv_icon_77]Uses:2748
Symbol 2750 GraphicUsed by:2751
Symbol 2751 MovieClip [inv_icon_78]Uses:2750
Symbol 2752 GraphicUsed by:2753
Symbol 2753 MovieClip [inv_icon_79]Uses:2752
Symbol 2754 GraphicUsed by:2755
Symbol 2755 MovieClip [inv_icon_80]Uses:2754
Symbol 2756 GraphicUsed by:2757
Symbol 2757 MovieClip [inv_icon_81]Uses:2756
Symbol 2758 GraphicUsed by:2759
Symbol 2759 MovieClip [inv_icon_82]Uses:2758
Symbol 2760 GraphicUsed by:2761
Symbol 2761 MovieClip [inv_icon_83]Uses:2760
Symbol 2762 GraphicUsed by:2763
Symbol 2763 MovieClip [inv_icon_84]Uses:2762
Symbol 2764 GraphicUsed by:2765
Symbol 2765 MovieClip [inv_icon_85]Uses:2764
Symbol 2766 GraphicUsed by:2767
Symbol 2767 MovieClip [inv_icon_86]Uses:2766
Symbol 2768 GraphicUsed by:2769
Symbol 2769 MovieClip [inv_icon_87]Uses:2768
Symbol 2770 GraphicUsed by:2771
Symbol 2771 MovieClip [inv_icon_55]Uses:2770
Symbol 2772 GraphicUsed by:2773
Symbol 2773 MovieClip [inv_icon_56]Uses:2772
Symbol 2774 GraphicUsed by:2775
Symbol 2775 MovieClip [inv_icon_57]Uses:2774
Symbol 2776 GraphicUsed by:2777
Symbol 2777 MovieClip [inv_icon_58]Uses:2776
Symbol 2778 GraphicUsed by:2779
Symbol 2779 MovieClip [inv_icon_59]Uses:2778
Symbol 2780 GraphicUsed by:2781
Symbol 2781 MovieClip [inv_icon_60]Uses:2780
Symbol 2782 GraphicUsed by:2783
Symbol 2783 MovieClip [inv_icon_61]Uses:2782
Symbol 2784 GraphicUsed by:2785
Symbol 2785 MovieClip [inv_icon_62]Uses:2784
Symbol 2786 GraphicUsed by:2787
Symbol 2787 MovieClip [inv_icon_63]Uses:2786
Symbol 2788 GraphicUsed by:2789
Symbol 2789 MovieClip [inv_icon_64]Uses:2788
Symbol 2790 GraphicUsed by:2791
Symbol 2791 MovieClip [inv_icon_65]Uses:2790
Symbol 2792 GraphicUsed by:2793
Symbol 2793 MovieClip [inv_icon_66]Uses:2792
Symbol 2794 GraphicUsed by:2795
Symbol 2795 MovieClip [inv_icon_67]Uses:2794
Symbol 2796 GraphicUsed by:2797
Symbol 2797 MovieClip [inv_icon_68]Uses:2796
Symbol 2798 GraphicUsed by:2799
Symbol 2799 MovieClip [inv_icon_69]Uses:2798
Symbol 2800 GraphicUsed by:2801
Symbol 2801 MovieClip [inv_icon_70]Uses:2800
Symbol 2802 GraphicUsed by:2803
Symbol 2803 MovieClip [inv_icon_71]Uses:2802
Symbol 2804 GraphicUsed by:2805
Symbol 2805 MovieClip [inv_icon_72]Uses:2804
Symbol 2806 GraphicUsed by:2807
Symbol 2807 MovieClip [inv_icon_73]Uses:2806
Symbol 2808 GraphicUsed by:2809
Symbol 2809 MovieClip [inv_icon_74]Uses:2808
Symbol 2810 GraphicUsed by:2811
Symbol 2811 MovieClip [inv_icon_36]Uses:2810
Symbol 2812 GraphicUsed by:2813
Symbol 2813 MovieClip [inv_icon_37]Uses:2812
Symbol 2814 GraphicUsed by:2815
Symbol 2815 MovieClip [inv_icon_38]Uses:2814
Symbol 2816 GraphicUsed by:2817
Symbol 2817 MovieClip [inv_icon_39]Uses:2816
Symbol 2818 GraphicUsed by:2819
Symbol 2819 MovieClip [inv_icon_40]Uses:2818
Symbol 2820 GraphicUsed by:2821
Symbol 2821 MovieClip [inv_icon_41]Uses:2820
Symbol 2822 GraphicUsed by:2823
Symbol 2823 MovieClip [inv_icon_42]Uses:2822
Symbol 2824 GraphicUsed by:2825
Symbol 2825 MovieClip [inv_icon_43]Uses:2824
Symbol 2826 GraphicUsed by:2827
Symbol 2827 MovieClip [inv_icon_44]Uses:2826
Symbol 2828 GraphicUsed by:2829
Symbol 2829 MovieClip [inv_icon_45]Uses:2828
Symbol 2830 GraphicUsed by:2831
Symbol 2831 MovieClip [inv_icon_46]Uses:2830
Symbol 2832 GraphicUsed by:2833
Symbol 2833 MovieClip [inv_icon_47]Uses:2832
Symbol 2834 GraphicUsed by:2835
Symbol 2835 MovieClip [inv_icon_48]Uses:2834
Symbol 2836 GraphicUsed by:2837
Symbol 2837 MovieClip [inv_icon_49]Uses:2836
Symbol 2838 GraphicUsed by:2839
Symbol 2839 MovieClip [inv_icon_50]Uses:2838
Symbol 2840 GraphicUsed by:2841
Symbol 2841 MovieClip [inv_icon_51]Uses:2840
Symbol 2842 GraphicUsed by:2843
Symbol 2843 MovieClip [inv_icon_52]Uses:2842
Symbol 2844 GraphicUsed by:2845
Symbol 2845 MovieClip [inv_icon_53]Uses:2844
Symbol 2846 GraphicUsed by:2847
Symbol 2847 MovieClip [inv_icon_54]Uses:2846
Symbol 2848 GraphicUsed by:2849
Symbol 2849 MovieClip [inv_icon_13]Uses:2848
Symbol 2850 GraphicUsed by:2851
Symbol 2851 MovieClip [inv_icon_14]Uses:2850
Symbol 2852 GraphicUsed by:2853
Symbol 2853 MovieClip [inv_icon_15]Uses:2852
Symbol 2854 GraphicUsed by:2855
Symbol 2855 MovieClip [inv_icon_16]Uses:2854
Symbol 2856 GraphicUsed by:2857
Symbol 2857 MovieClip [inv_icon_17]Uses:2856
Symbol 2858 GraphicUsed by:2859
Symbol 2859 MovieClip [inv_icon_18]Uses:2858
Symbol 2860 GraphicUsed by:2861
Symbol 2861 MovieClip [inv_icon_19]Uses:2860
Symbol 2862 GraphicUsed by:2863
Symbol 2863 MovieClip [inv_icon_20]Uses:2862
Symbol 2864 GraphicUsed by:2865
Symbol 2865 MovieClip [inv_icon_21]Uses:2864
Symbol 2866 GraphicUsed by:2867
Symbol 2867 MovieClip [inv_icon_22]Uses:2866
Symbol 2868 GraphicUsed by:2869
Symbol 2869 MovieClip [inv_icon_23]Uses:2868
Symbol 2870 GraphicUsed by:2871
Symbol 2871 MovieClip [inv_icon_24]Uses:2870
Symbol 2872 GraphicUsed by:2873
Symbol 2873 MovieClip [inv_icon_25]Uses:2872
Symbol 2874 GraphicUsed by:2875
Symbol 2875 MovieClip [inv_icon_26]Uses:2874
Symbol 2876 GraphicUsed by:2877
Symbol 2877 MovieClip [inv_icon_27]Uses:2876
Symbol 2878 GraphicUsed by:2879
Symbol 2879 MovieClip [inv_icon_28]Uses:2878
Symbol 2880 GraphicUsed by:2881
Symbol 2881 MovieClip [inv_icon_29]Uses:2880
Symbol 2882 GraphicUsed by:2883
Symbol 2883 MovieClip [inv_icon_30]Uses:2882
Symbol 2884 GraphicUsed by:2885
Symbol 2885 MovieClip [inv_icon_31]Uses:2884
Symbol 2886 GraphicUsed by:2887
Symbol 2887 MovieClip [inv_icon_32]Uses:2886
Symbol 2888 GraphicUsed by:2889
Symbol 2889 MovieClip [inv_icon_33]Uses:2888
Symbol 2890 GraphicUsed by:2891
Symbol 2891 MovieClip [inv_icon_34]Uses:2890
Symbol 2892 GraphicUsed by:2893
Symbol 2893 MovieClip [inv_icon_35]Uses:2892
Symbol 2894 GraphicUsed by:2895
Symbol 2895 MovieClip [inv_icon_1]Uses:2894
Symbol 2896 GraphicUsed by:2897
Symbol 2897 MovieClip [inv_icon_2]Uses:2896
Symbol 2898 GraphicUsed by:2899
Symbol 2899 MovieClip [inv_icon_3]Uses:2898
Symbol 2900 GraphicUsed by:2901
Symbol 2901 MovieClip [inv_icon_4]Uses:2900
Symbol 2902 GraphicUsed by:2903
Symbol 2903 MovieClip [inv_icon_5]Uses:2902
Symbol 2904 GraphicUsed by:2905
Symbol 2905 MovieClip [inv_icon_6]Uses:2904
Symbol 2906 GraphicUsed by:2907
Symbol 2907 MovieClip [inv_icon_7]Uses:2906
Symbol 2908 GraphicUsed by:2909
Symbol 2909 MovieClip [inv_icon_8]Uses:2908
Symbol 2910 GraphicUsed by:2911
Symbol 2911 MovieClip [inv_icon_9]Uses:2910
Symbol 2912 GraphicUsed by:2913
Symbol 2913 MovieClip [inv_icon_11]Uses:2912
Symbol 2914 GraphicUsed by:2915
Symbol 2915 MovieClip [inv_icon_12]Uses:2914
Symbol 2916 GraphicUsed by:2917
Symbol 2917 MovieClip [inv_icon_10]Uses:2916
Symbol 2918 GraphicUsed by:2919
Symbol 2919 MovieClip [inv_body_dead_1]Uses:2918
Symbol 2920 GraphicUsed by:2921
Symbol 2921 MovieClip [inv_body_1]Uses:2920
Symbol 2922 GraphicUsed by:2923
Symbol 2923 MovieClip [inv_hands_1]Uses:2922
Symbol 2924 GraphicUsed by:2925
Symbol 2925 MovieClip [inv_head_1]Uses:2924
Symbol 2926 GraphicUsed by:2927
Symbol 2927 MovieClip [fight_encounterboss_part1]Uses:2926Used by:2932 2933
Symbol 2928 GraphicUsed by:2929
Symbol 2929 MovieClip [fight_encounterboss_part3]Uses:2928Used by:2932 2933
Symbol 2930 GraphicUsed by:2931
Symbol 2931 MovieClip [fight_encounterboss_part2]Uses:2930Used by:2932 2933
Symbol 2932 MovieClip [fight_encounterboss_idle]Uses:2927 2929 2931Used by:2934
Symbol 2933 MovieClip [fight_encounterboss_attack]Uses:2927 2929 2931Used by:2934
Symbol 2934 MovieClip [fight_encounterboss]Uses:2932 2933
Symbol 2935 GraphicUsed by:2936
Symbol 2936 MovieClip [dive_breath2_good]Uses:2935
Symbol 2937 GraphicUsed by:2938
Symbol 2938 MovieClip [dive_breathline]Uses:2937
Symbol 2939 TextUses:1342Used by:2940
Symbol 2940 MovieClip [mapStore]Uses:1341 2939
Symbol 2941 GraphicUsed by:2943
Symbol 2942 TextUses:1054 439Used by:2943
Symbol 2943 MovieClip [sell_button]Uses:2941 2942
Symbol 2944 GraphicUsed by:2945
Symbol 2945 MovieClip [popup_bottom]Uses:2944
Symbol 2946 GraphicUsed by:2947
Symbol 2947 MovieClip [popup_top]Uses:2946
Symbol 2948 GraphicUsed by:2949
Symbol 2949 MovieClip [map_button]Uses:2948
Symbol 2950 GraphicUsed by:2951
Symbol 2951 MovieClip [main_menu_button]Uses:2950
Symbol 2952 GraphicUsed by:2953
Symbol 2953 MovieClip [resume_button]Uses:2952
Symbol 2954 GraphicUsed by:2955
Symbol 2955 MovieClip [store_window]Uses:2954
Symbol 2956 GraphicUsed by:2971 2973
Symbol 2957 GraphicUsed by:2971 2973
Symbol 2958 GraphicUsed by:2971 2973
Symbol 2959 GraphicUsed by:2971 2973
Symbol 2960 GraphicUsed by:2971 2973
Symbol 2961 GraphicUsed by:2971 2973
Symbol 2962 GraphicUsed by:2971 2973
Symbol 2963 GraphicUsed by:2971 2973
Symbol 2964 GraphicUsed by:2971 2973
Symbol 2965 GraphicUsed by:2971 2973
Symbol 2966 GraphicUsed by:2971
Symbol 2967 GraphicUsed by:2971 2973
Symbol 2968 GraphicUsed by:2971 2973
Symbol 2969 GraphicUsed by:2971 2973
Symbol 2970 GraphicUsed by:2971 2973
Symbol 2971 MovieClip [fade_out]Uses:2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970
Symbol 2972 GraphicUsed by:2973
Symbol 2973 MovieClip [fade_in]Uses:2970 2957 2969 2968 2967 2972 2965 2964 2963 2962 2961 2960 2959 2958 2956
Symbol 2974 GraphicUsed by:2975
Symbol 2975 MovieClip [loadbar_full]Uses:2974
Symbol 2976 GraphicUsed by:2977
Symbol 2977 MovieClip [loadbar_empty]Uses:2976
Symbol 2978 GraphicUsed by:2980
Symbol 2979 TextUses:1054Used by:2980
Symbol 2980 MovieClip [hire_crewman]Uses:2978 2979
Symbol 2981 GraphicUsed by:2982
Symbol 2982 MovieClip [inv_background]Uses:2981
Symbol 2983 GraphicUsed by:2986
Symbol 2984 TextUses:108Used by:2986
Symbol 2985 TextUses:108Used by:2986
Symbol 2986 MovieClip [cargohold]Uses:2983 2984 2985
Symbol 2987 GraphicUsed by:2988
Symbol 2988 MovieClip [inv_crewman]Uses:2987
Symbol 2989 TextUses:1342Used by:2990 2991
Symbol 2990 MovieClip [inventoryExit]Uses:1341 2989
Symbol 2991 MovieClip [storeExit]Uses:1341 2989
Symbol 2992 GraphicUsed by:2995
Symbol 2993 FontUsed by:2994
Symbol 2994 EditableTextUses:2993Used by:2995
Symbol 2995 MovieClip [inventoryItem]Uses:2992 2994
Symbol 2996 GraphicUsed by:2997
Symbol 2997 MovieClip [slot]Uses:2996
Symbol 2998 GraphicUsed by:2999
Symbol 2999 MovieClip [popUpEdge]Uses:2998
Symbol 3000 GraphicUsed by:3001
Symbol 3001 MovieClip [popUpCorner]Uses:3000
Symbol 3002 GraphicUsed by:3003
Symbol 3003 MovieClip [area_1_map]Uses:3002
Symbol 3004 MovieClip [game_mask]Uses:453
Symbol 3005 GraphicUsed by:3006
Symbol 3006 MovieClip [_cursor]Uses:3005Used by:Timeline
Symbol 3007 MovieClip [__Packages.Game]
Symbol 3008 MovieClip [__Packages.utils.Observer]
Symbol 3009 MovieClip [__Packages.GameModel]
Symbol 3010 MovieClip [__Packages.utils.XmlObject]
Symbol 3011 MovieClip [__Packages.CargoHold]
Symbol 3012 MovieClip [__Packages.InventoryItem]
Symbol 3013 MovieClip [__Packages.utils.Popup]
Symbol 3014 MovieClip [__Packages.Store]
Symbol 3015 MovieClip [__Packages.utils.Delegate]
Symbol 3016 MovieClip [__Packages.Slot]
Symbol 3017 MovieClip [__Packages.TreasureChest]
Symbol 3018 MovieClip [__Packages.CrewMember]
Symbol 3019 MovieClip [__Packages.utils.Random]
Symbol 3020 MovieClip [__Packages.CrewMemberEmpty]
Symbol 3021 MovieClip [__Packages.ViewMap]
Symbol 3022 MovieClip [__Packages.utils.Dialog]
Symbol 3023 MovieClip [__Packages.ViewArea]
Symbol 3024 MovieClip [__Packages.TerrainMass]
Symbol 3025 MovieClip [__Packages.utils.MathUtil]
Symbol 3026 MovieClip [__Packages.AreaBlipDive]
Symbol 3027 MovieClip [__Packages.utils.PopupFollow]
Symbol 3028 MovieClip [__Packages.AreaEncounterDive]
Symbol 3029 MovieClip [__Packages.AreaBlipStorm]
Symbol 3030 MovieClip [__Packages.AreaEncounterStorm]
Symbol 3031 MovieClip [__Packages.AreaBlipFight]
Symbol 3032 MovieClip [__Packages.AreaEncounterFight]
Symbol 3033 MovieClip [__Packages.ViewCargo]
Symbol 3034 MovieClip [__Packages.ItemController]
Symbol 3035 MovieClip [__Packages.ViewDive]
Symbol 3036 MovieClip [__Packages.ViewFight]
Symbol 3037 MovieClip [__Packages.utils.SinWave]
Symbol 3038 MovieClip [__Packages.ViewStorm]
Symbol 3039 MovieClip [__Packages.ViewBoss]
Symbol 3040 MovieClip [__Packages.IronDukesButton]

Instance Names

"cursor"Frame 1Symbol 3006 MovieClip [_cursor]
"stack"Symbol 208 MovieClip Frame 1Symbol 207 MovieClip
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"boatRotator"Symbol 1338 MovieClip [areaBoat] Frame 1Symbol 1337 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "TreasureHunterBoldItalic"
ExportAssets (56)Timeline Frame 1Symbol 2 as "TreasureHunterBody"
ExportAssets (56)Timeline Frame 1Symbol 3 as "TreasureHunter"
ExportAssets (56)Timeline Frame 1Symbol 4 as "waterbikeloop"
ExportAssets (56)Timeline Frame 1Symbol 5 as "treasure_get"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stormloop"
ExportAssets (56)Timeline Frame 1Symbol 7 as "storm_ambient"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stomper"
ExportAssets (56)Timeline Frame 1Symbol 9 as "splash_in"
ExportAssets (56)Timeline Frame 1Symbol 10 as "next_page"
ExportAssets (56)Timeline Frame 1Symbol 11 as "mouse_over"
ExportAssets (56)Timeline Frame 1Symbol 12 as "menu_ambient"
ExportAssets (56)Timeline Frame 1Symbol 13 as "meanness"
ExportAssets (56)Timeline Frame 1Symbol 14 as "mapscreenloop"
ExportAssets (56)Timeline Frame 1Symbol 15 as "made_whoosh"
ExportAssets (56)Timeline Frame 1Symbol 16 as "irondukesvictoryloop"
ExportAssets (56)Timeline Frame 1Symbol 17 as "iron_dukes_theme"
ExportAssets (56)Timeline Frame 1Symbol 18 as "gunshot"
ExportAssets (56)Timeline Frame 1Symbol 19 as "flush"
ExportAssets (56)Timeline Frame 1Symbol 20 as "fightloop"
ExportAssets (56)Timeline Frame 1Symbol 21 as "fight1drillloop"
ExportAssets (56)Timeline Frame 1Symbol 22 as "diveloop"
ExportAssets (56)Timeline Frame 1Symbol 23 as "dive_ambient"
ExportAssets (56)Timeline Frame 1Symbol 24 as "button3"
ExportAssets (56)Timeline Frame 1Symbol 25 as "button2"
ExportAssets (56)Timeline Frame 1Symbol 26 as "boatengineloop"
ExportAssets (56)Timeline Frame 1Symbol 27 as "boatdecelerate"
ExportAssets (56)Timeline Frame 1Symbol 28 as "boataccelerate"
ExportAssets (56)Timeline Frame 1Symbol 29 as "belowdecksloop"
ExportAssets (56)Timeline Frame 1Symbol 30 as "bagocoins1"
ExportAssets (56)Timeline Frame 1Symbol 31 as "back_page"
ExportAssets (56)Timeline Frame 1Symbol 32 as "areascreenloop"
ExportAssets (56)Timeline Frame 1Symbol 44 as "credits"
ExportAssets (56)Timeline Frame 1Symbol 64 as "dive_danger_1"
ExportAssets (56)Timeline Frame 1Symbol 72 as "dive_parallax_2"
ExportAssets (56)Timeline Frame 1Symbol 81 as "dive_danger_2"
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ExportAssets (56)Timeline Frame 1Symbol 93 as "stormRadarStorm_3"
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ExportAssets (56)Timeline Frame 1Symbol 115 as "win_screen"
ExportAssets (56)Timeline Frame 1Symbol 118 as "area_fight_3_s"
ExportAssets (56)Timeline Frame 1Symbol 120 as "fight_sky_boss"
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ExportAssets (56)Timeline Frame 1Symbol 189 as "dialog_mc"
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ExportAssets (56)Timeline Frame 1Symbol 296 as "fight_1_intro"
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ExportAssets (56)Timeline Frame 1Symbol 324 as "fight_1_attack2"
ExportAssets (56)Timeline Frame 1Symbol 335 as "fight_1_death"
ExportAssets (56)Timeline Frame 1Symbol 339 as "fight_1_hit"
ExportAssets (56)Timeline Frame 1Symbol 342 as "fight_1_idle"
ExportAssets (56)Timeline Frame 1Symbol 423 as "fight_2_attack"
ExportAssets (56)Timeline Frame 1Symbol 427 as "fight_2_intro"
ExportAssets (56)Timeline Frame 1Symbol 433 as "fight_2_hit"
ExportAssets (56)Timeline Frame 1Symbol 435 as "fight_2_death"
ExportAssets (56)Timeline Frame 1Symbol 437 as "fight_2_idle"
ExportAssets (56)Timeline Frame 1Symbol 442 as "map_area_store"
ExportAssets (56)Timeline Frame 1Symbol 444 as "instructions_back"
ExportAssets (56)Timeline Frame 1Symbol 446 as "instructions_exit"
ExportAssets (56)Timeline Frame 1Symbol 448 as "instructions_next"
ExportAssets (56)Timeline Frame 1Symbol 450 as "dive_arrow"
ExportAssets (56)Timeline Frame 1Symbol 452 as "dive_littleman"
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ExportAssets (56)Timeline Frame 1Symbol 502 as "dive_seastrip"
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ExportAssets (56)Timeline Frame 1Symbol 546 as "fight_6_idle2"
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ExportAssets (56)Timeline Frame 1Symbol 645 as "fight_5_idle2"
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ExportAssets (56)Timeline Frame 1Symbol 868 as "inv_hair_2"
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ExportAssets (56)Timeline Frame 1Symbol 874 as "inv_hair_5"
ExportAssets (56)Timeline Frame 1Symbol 876 as "inv_hair_6"
ExportAssets (56)Timeline Frame 1Symbol 878 as "inv_eyes_1"
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ExportAssets (56)Timeline Frame 1Symbol 924 as "area_fight_5_e"
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ExportAssets (56)Timeline Frame 1Symbol 959 as "ship_button"
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ExportAssets (56)Timeline Frame 1Symbol 963 as "more_right"
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ExportAssets (56)Timeline Frame 1Symbol 967 as "escape_button"
ExportAssets (56)Timeline Frame 1Symbol 969 as "exit_button"
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ExportAssets (56)Timeline Frame 1Symbol 1026 as "storm_water_sky"
ExportAssets (56)Timeline Frame 1Symbol 1028 as "fight_water_back"
ExportAssets (56)Timeline Frame 1Symbol 1030 as "fight_water_front"
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ExportAssets (56)Timeline Frame 1Symbol 1419 as "inv_item_224"
ExportAssets (56)Timeline Frame 1Symbol 1421 as "inv_item_225"
ExportAssets (56)Timeline Frame 1Symbol 1423 as "inv_item_226"
ExportAssets (56)Timeline Frame 1Symbol 1425 as "inv_item_227"
ExportAssets (56)Timeline Frame 1Symbol 1427 as "inv_item_228"
ExportAssets (56)Timeline Frame 1Symbol 1429 as "inv_item_233"
ExportAssets (56)Timeline Frame 1Symbol 1431 as "inv_item_234"
ExportAssets (56)Timeline Frame 1Symbol 1433 as "inv_item_235"
ExportAssets (56)Timeline Frame 1Symbol 1435 as "inv_item_236"
ExportAssets (56)Timeline Frame 1Symbol 1437 as "inv_item_237"
ExportAssets (56)Timeline Frame 1Symbol 1439 as "inv_item_238"
ExportAssets (56)Timeline Frame 1Symbol 1441 as "inv_item_239"
ExportAssets (56)Timeline Frame 1Symbol 1443 as "inv_item_240"
ExportAssets (56)Timeline Frame 1Symbol 1445 as "inv_item_241"
ExportAssets (56)Timeline Frame 1Symbol 1447 as "inv_item_245"
ExportAssets (56)Timeline Frame 1Symbol 1449 as "inv_item_246"
ExportAssets (56)Timeline Frame 1Symbol 1451 as "inv_item_247"
ExportAssets (56)Timeline Frame 1Symbol 1453 as "inv_item_248"
ExportAssets (56)Timeline Frame 1Symbol 1455 as "inv_item_249"
ExportAssets (56)Timeline Frame 1Symbol 1457 as "inv_item_250"
ExportAssets (56)Timeline Frame 1Symbol 1459 as "inv_item_251"
ExportAssets (56)Timeline Frame 1Symbol 1461 as "inv_item_252"
ExportAssets (56)Timeline Frame 1Symbol 1463 as "inv_item_253"
ExportAssets (56)Timeline Frame 1Symbol 1465 as "inv_item_263"
ExportAssets (56)Timeline Frame 1Symbol 1467 as "inv_item_264"
ExportAssets (56)Timeline Frame 1Symbol 1469 as "inv_item_265"
ExportAssets (56)Timeline Frame 1Symbol 1471 as "inv_item_266"
ExportAssets (56)Timeline Frame 1Symbol 1473 as "inv_item_267"
ExportAssets (56)Timeline Frame 1Symbol 1475 as "inv_item_268"
ExportAssets (56)Timeline Frame 1Symbol 1477 as "inv_item_269"
ExportAssets (56)Timeline Frame 1Symbol 1479 as "inv_item_270"
ExportAssets (56)Timeline Frame 1Symbol 1481 as "inv_item_271"
ExportAssets (56)Timeline Frame 1Symbol 1483 as "inv_item_275"
ExportAssets (56)Timeline Frame 1Symbol 1485 as "inv_item_276"
ExportAssets (56)Timeline Frame 1Symbol 1487 as "inv_item_277"
ExportAssets (56)Timeline Frame 1Symbol 1489 as "inv_item_278"
ExportAssets (56)Timeline Frame 1Symbol 1491 as "inv_item_279"
ExportAssets (56)Timeline Frame 1Symbol 1493 as "inv_item_280"
ExportAssets (56)Timeline Frame 1Symbol 1495 as "inv_item_281"
ExportAssets (56)Timeline Frame 1Symbol 1497 as "inv_item_282"
ExportAssets (56)Timeline Frame 1Symbol 1499 as "inv_item_283"
ExportAssets (56)Timeline Frame 1Symbol 1501 as "inv_item_289"
ExportAssets (56)Timeline Frame 1Symbol 1503 as "inv_item_290"
ExportAssets (56)Timeline Frame 1Symbol 1505 as "inv_item_291"
ExportAssets (56)Timeline Frame 1Symbol 1507 as "inv_item_292"
ExportAssets (56)Timeline Frame 1Symbol 1509 as "inv_item_293"
ExportAssets (56)Timeline Frame 1Symbol 1511 as "inv_item_294"
ExportAssets (56)Timeline Frame 1Symbol 1513 as "inv_item_295"
ExportAssets (56)Timeline Frame 1Symbol 1515 as "inv_item_296"
ExportAssets (56)Timeline Frame 1Symbol 1517 as "inv_item_297"
ExportAssets (56)Timeline Frame 1Symbol 1519 as "inv_item_322"
ExportAssets (56)Timeline Frame 1Symbol 1521 as "inv_item_323"
ExportAssets (56)Timeline Frame 1Symbol 1523 as "inv_item_326"
ExportAssets (56)Timeline Frame 1Symbol 1525 as "inv_item_332"
ExportAssets (56)Timeline Frame 1Symbol 1527 as "inv_item_333"
ExportAssets (56)Timeline Frame 1Symbol 1529 as "inv_item_334"
ExportAssets (56)Timeline Frame 1Symbol 1531 as "inv_item_335"
ExportAssets (56)Timeline Frame 1Symbol 1533 as "inv_item_336"
ExportAssets (56)Timeline Frame 1Symbol 1535 as "inv_item_337"
ExportAssets (56)Timeline Frame 1Symbol 1537 as "inv_item_338"
ExportAssets (56)Timeline Frame 1Symbol 1539 as "inv_item_339"
ExportAssets (56)Timeline Frame 1Symbol 1541 as "inv_item_340"
ExportAssets (56)Timeline Frame 1Symbol 1543 as "inv_item_344"
ExportAssets (56)Timeline Frame 1Symbol 1545 as "inv_item_345"
ExportAssets (56)Timeline Frame 1Symbol 1547 as "inv_item_346"
ExportAssets (56)Timeline Frame 1Symbol 1549 as "inv_item_347"
ExportAssets (56)Timeline Frame 1Symbol 1551 as "inv_item_348"
ExportAssets (56)Timeline Frame 1Symbol 1553 as "inv_item_349"
ExportAssets (56)Timeline Frame 1Symbol 1555 as "inv_item_350"
ExportAssets (56)Timeline Frame 1Symbol 1557 as "inv_item_351"
ExportAssets (56)Timeline Frame 1Symbol 1559 as "inv_item_352"
ExportAssets (56)Timeline Frame 1Symbol 1561 as "inv_item_362"
ExportAssets (56)Timeline Frame 1Symbol 1563 as "inv_item_363"
ExportAssets (56)Timeline Frame 1Symbol 1565 as "inv_item_364"
ExportAssets (56)Timeline Frame 1Symbol 1567 as "inv_item_365"
ExportAssets (56)Timeline Frame 1Symbol 1569 as "inv_item_366"
ExportAssets (56)Timeline Frame 1Symbol 1571 as "inv_item_367"
ExportAssets (56)Timeline Frame 1Symbol 1573 as "inv_item_368"
ExportAssets (56)Timeline Frame 1Symbol 1575 as "inv_item_369"
ExportAssets (56)Timeline Frame 1Symbol 1577 as "inv_item_370"
ExportAssets (56)Timeline Frame 1Symbol 1579 as "inv_item_376"
ExportAssets (56)Timeline Frame 1Symbol 1581 as "inv_item_377"
ExportAssets (56)Timeline Frame 1Symbol 1583 as "inv_item_378"
ExportAssets (56)Timeline Frame 1Symbol 1585 as "inv_item_379"
ExportAssets (56)Timeline Frame 1Symbol 1587 as "inv_item_380"
ExportAssets (56)Timeline Frame 1Symbol 1589 as "inv_item_381"
ExportAssets (56)Timeline Frame 1Symbol 1591 as "inv_item_382"
ExportAssets (56)Timeline Frame 1Symbol 1593 as "inv_item_383"
ExportAssets (56)Timeline Frame 1Symbol 1595 as "inv_item_384"
ExportAssets (56)Timeline Frame 1Symbol 1597 as "inv_item_388"
ExportAssets (56)Timeline Frame 1Symbol 1599 as "inv_item_389"
ExportAssets (56)Timeline Frame 1Symbol 1601 as "inv_item_390"
ExportAssets (56)Timeline Frame 1Symbol 1603 as "inv_item_391"
ExportAssets (56)Timeline Frame 1Symbol 1605 as "inv_item_392"
ExportAssets (56)Timeline Frame 1Symbol 1607 as "inv_item_393"
ExportAssets (56)Timeline Frame 1Symbol 1609 as "inv_item_394"
ExportAssets (56)Timeline Frame 1Symbol 1611 as "inv_item_395"
ExportAssets (56)Timeline Frame 1Symbol 1613 as "inv_item_396"
ExportAssets (56)Timeline Frame 1Symbol 1615 as "inv_item_406"
ExportAssets (56)Timeline Frame 1Symbol 1617 as "inv_item_407"
ExportAssets (56)Timeline Frame 1Symbol 1619 as "inv_item_408"
ExportAssets (56)Timeline Frame 1Symbol 1621 as "inv_item_409"
ExportAssets (56)Timeline Frame 1Symbol 1623 as "inv_item_410"
ExportAssets (56)Timeline Frame 1Symbol 1625 as "inv_item_411"
ExportAssets (56)Timeline Frame 1Symbol 1627 as "inv_item_412"
ExportAssets (56)Timeline Frame 1Symbol 1629 as "inv_item_413"
ExportAssets (56)Timeline Frame 1Symbol 1631 as "inv_item_414"
ExportAssets (56)Timeline Frame 1Symbol 1633 as "inv_item_418"
ExportAssets (56)Timeline Frame 1Symbol 1635 as "inv_item_419"
ExportAssets (56)Timeline Frame 1Symbol 1637 as "inv_item_420"
ExportAssets (56)Timeline Frame 1Symbol 1639 as "inv_item_421"
ExportAssets (56)Timeline Frame 1Symbol 1641 as "inv_item_422"
ExportAssets (56)Timeline Frame 1Symbol 1643 as "inv_item_423"
ExportAssets (56)Timeline Frame 1Symbol 1645 as "inv_item_424"
ExportAssets (56)Timeline Frame 1Symbol 1647 as "inv_item_425"
ExportAssets (56)Timeline Frame 1Symbol 1649 as "inv_item_426"
ExportAssets (56)Timeline Frame 1Symbol 1651 as "inv_item_431"
ExportAssets (56)Timeline Frame 1Symbol 1653 as "inv_item_432"
ExportAssets (56)Timeline Frame 1Symbol 1655 as "inv_item_433"
ExportAssets (56)Timeline Frame 1Symbol 1657 as "inv_item_434"
ExportAssets (56)Timeline Frame 1Symbol 1659 as "inv_item_435"
ExportAssets (56)Timeline Frame 1Symbol 1661 as "inv_item_436"
ExportAssets (56)Timeline Frame 1Symbol 1663 as "inv_item_437"
ExportAssets (56)Timeline Frame 1Symbol 1665 as "inv_item_438"
ExportAssets (56)Timeline Frame 1Symbol 1667 as "inv_item_439"
ExportAssets (56)Timeline Frame 1Symbol 1669 as "inv_item_443"
ExportAssets (56)Timeline Frame 1Symbol 1671 as "inv_item_444"
ExportAssets (56)Timeline Frame 1Symbol 1673 as "inv_item_445"
ExportAssets (56)Timeline Frame 1Symbol 1675 as "inv_item_446"
ExportAssets (56)Timeline Frame 1Symbol 1677 as "inv_item_447"
ExportAssets (56)Timeline Frame 1Symbol 1679 as "inv_item_448"
ExportAssets (56)Timeline Frame 1Symbol 1681 as "inv_item_449"
ExportAssets (56)Timeline Frame 1Symbol 1683 as "inv_item_450"
ExportAssets (56)Timeline Frame 1Symbol 1685 as "inv_item_451"
ExportAssets (56)Timeline Frame 1Symbol 1687 as "inv_item_455"
ExportAssets (56)Timeline Frame 1Symbol 1689 as "inv_item_456"
ExportAssets (56)Timeline Frame 1Symbol 1691 as "inv_item_457"
ExportAssets (56)Timeline Frame 1Symbol 1693 as "inv_item_458"
ExportAssets (56)Timeline Frame 1Symbol 1695 as "inv_item_459"
ExportAssets (56)Timeline Frame 1Symbol 1697 as "inv_item_460"
ExportAssets (56)Timeline Frame 1Symbol 1699 as "inv_item_461"
ExportAssets (56)Timeline Frame 1Symbol 1701 as "inv_item_462"
ExportAssets (56)Timeline Frame 1Symbol 1703 as "inv_item_463"
ExportAssets (56)Timeline Frame 1Symbol 1705 as "inv_item_176"
ExportAssets (56)Timeline Frame 1Symbol 1707 as "inv_item_177"
ExportAssets (56)Timeline Frame 1Symbol 1709 as "inv_item_178"
ExportAssets (56)Timeline Frame 1Symbol 1711 as "inv_item_179"
ExportAssets (56)Timeline Frame 1Symbol 1713 as "inv_item_180"
ExportAssets (56)Timeline Frame 1Symbol 1715 as "inv_item_181"
ExportAssets (56)Timeline Frame 1Symbol 1717 as "inv_item_182"
ExportAssets (56)Timeline Frame 1Symbol 1719 as "inv_item_183"
ExportAssets (56)Timeline Frame 1Symbol 1721 as "inv_item_184"
ExportAssets (56)Timeline Frame 1Symbol 1723 as "inv_item_190"
ExportAssets (56)Timeline Frame 1Symbol 1725 as "inv_item_191"
ExportAssets (56)Timeline Frame 1Symbol 1727 as "inv_item_192"
ExportAssets (56)Timeline Frame 1Symbol 1729 as "inv_item_193"
ExportAssets (56)Timeline Frame 1Symbol 1731 as "inv_item_194"
ExportAssets (56)Timeline Frame 1Symbol 1733 as "inv_item_195"
ExportAssets (56)Timeline Frame 1Symbol 1735 as "inv_item_196"
ExportAssets (56)Timeline Frame 1Symbol 1737 as "inv_item_197"
ExportAssets (56)Timeline Frame 1Symbol 1739 as "inv_item_198"
ExportAssets (56)Timeline Frame 1Symbol 1741 as "inv_item_202"
ExportAssets (56)Timeline Frame 1Symbol 1743 as "inv_item_203"
ExportAssets (56)Timeline Frame 1Symbol 1745 as "inv_item_204"
ExportAssets (56)Timeline Frame 1Symbol 1747 as "inv_item_205"
ExportAssets (56)Timeline Frame 1Symbol 1749 as "inv_item_307"
ExportAssets (56)Timeline Frame 1Symbol 1751 as "inv_item_308"
ExportAssets (56)Timeline Frame 1Symbol 1753 as "inv_item_309"
ExportAssets (56)Timeline Frame 1Symbol 1755 as "inv_item_311"
ExportAssets (56)Timeline Frame 1Symbol 1757 as "inv_item_310"
ExportAssets (56)Timeline Frame 1Symbol 1759 as "inv_item_315"
ExportAssets (56)Timeline Frame 1Symbol 1761 as "inv_item_320"
ExportAssets (56)Timeline Frame 1Symbol 1763 as "inv_item_321"
ExportAssets (56)Timeline Frame 1Symbol 1765 as "inv_item_136"
ExportAssets (56)Timeline Frame 1Symbol 1767 as "inv_item_137"
ExportAssets (56)Timeline Frame 1Symbol 1769 as "inv_item_138"
ExportAssets (56)Timeline Frame 1Symbol 1771 as "inv_item_139"
ExportAssets (56)Timeline Frame 1Symbol 1773 as "inv_item_140"
ExportAssets (56)Timeline Frame 1Symbol 1775 as "inv_item_141"
ExportAssets (56)Timeline Frame 1Symbol 1777 as "inv_item_146"
ExportAssets (56)Timeline Frame 1Symbol 1779 as "inv_item_147"
ExportAssets (56)Timeline Frame 1Symbol 1781 as "inv_item_148"
ExportAssets (56)Timeline Frame 1Symbol 1783 as "inv_item_149"
ExportAssets (56)Timeline Frame 1Symbol 1785 as "inv_item_150"
ExportAssets (56)Timeline Frame 1Symbol 1787 as "inv_item_151"
ExportAssets (56)Timeline Frame 1Symbol 1789 as "inv_item_152"
ExportAssets (56)Timeline Frame 1Symbol 1791 as "inv_item_153"
ExportAssets (56)Timeline Frame 1Symbol 1793 as "inv_item_154"
ExportAssets (56)Timeline Frame 1Symbol 1795 as "inv_item_164"
ExportAssets (56)Timeline Frame 1Symbol 1797 as "inv_item_165"
ExportAssets (56)Timeline Frame 1Symbol 1799 as "inv_item_166"
ExportAssets (56)Timeline Frame 1Symbol 1801 as "inv_item_167"
ExportAssets (56)Timeline Frame 1Symbol 1803 as "inv_item_168"
ExportAssets (56)Timeline Frame 1Symbol 1805 as "inv_item_169"
ExportAssets (56)Timeline Frame 1Symbol 1807 as "inv_item_170"
ExportAssets (56)Timeline Frame 1Symbol 1809 as "inv_item_171"
ExportAssets (56)Timeline Frame 1Symbol 1811 as "inv_item_172"
ExportAssets (56)Timeline Frame 1Symbol 1813 as "inv_item_121"
ExportAssets (56)Timeline Frame 1Symbol 1815 as "inv_item_122"
ExportAssets (56)Timeline Frame 1Symbol 1817 as "inv_item_123"
ExportAssets (56)Timeline Frame 1Symbol 1819 as "inv_item_124"
ExportAssets (56)Timeline Frame 1Symbol 1821 as "inv_item_125"
ExportAssets (56)Timeline Frame 1Symbol 1823 as "inv_item_126"
ExportAssets (56)Timeline Frame 1Symbol 1825 as "inv_item_127"
ExportAssets (56)Timeline Frame 1Symbol 1827 as "inv_item_128"
ExportAssets (56)Timeline Frame 1Symbol 1829 as "inv_item_129"
ExportAssets (56)Timeline Frame 1Symbol 1831 as "inv_item_133"
ExportAssets (56)Timeline Frame 1Symbol 1833 as "inv_item_134"
ExportAssets (56)Timeline Frame 1Symbol 1835 as "inv_item_135"
ExportAssets (56)Timeline Frame 1Symbol 1837 as "inv_item_91"
ExportAssets (56)Timeline Frame 1Symbol 1839 as "inv_item_92"
ExportAssets (56)Timeline Frame 1Symbol 1841 as "inv_item_93"
ExportAssets (56)Timeline Frame 1Symbol 1843 as "inv_item_94"
ExportAssets (56)Timeline Frame 1Symbol 1845 as "inv_item_95"
ExportAssets (56)Timeline Frame 1Symbol 1847 as "inv_item_96"
ExportAssets (56)Timeline Frame 1Symbol 1849 as "inv_item_97"
ExportAssets (56)Timeline Frame 1Symbol 1851 as "inv_item_98"
ExportAssets (56)Timeline Frame 1Symbol 1853 as "inv_item_99"
ExportAssets (56)Timeline Frame 1Symbol 1855 as "inv_item_103"
ExportAssets (56)Timeline Frame 1Symbol 1857 as "inv_item_104"
ExportAssets (56)Timeline Frame 1Symbol 1859 as "inv_item_105"
ExportAssets (56)Timeline Frame 1Symbol 1861 as "inv_item_106"
ExportAssets (56)Timeline Frame 1Symbol 1863 as "inv_item_107"
ExportAssets (56)Timeline Frame 1Symbol 1865 as "inv_item_108"
ExportAssets (56)Timeline Frame 1Symbol 1867 as "inv_item_109"
ExportAssets (56)Timeline Frame 1Symbol 1869 as "inv_item_110"
ExportAssets (56)Timeline Frame 1Symbol 1871 as "inv_item_111"
ExportAssets (56)Timeline Frame 1Symbol 1873 as "inv_item_4"
ExportAssets (56)Timeline Frame 1Symbol 1875 as "inv_item_7"
ExportAssets (56)Timeline Frame 1Symbol 1877 as "inv_item_12"
ExportAssets (56)Timeline Frame 1Symbol 1879 as "inv_item_6"
ExportAssets (56)Timeline Frame 1Symbol 1881 as "inv_item_8"
ExportAssets (56)Timeline Frame 1Symbol 1883 as "inv_item_11"
ExportAssets (56)Timeline Frame 1Symbol 1885 as "inv_item_5"
ExportAssets (56)Timeline Frame 1Symbol 1887 as "inv_item_9"
ExportAssets (56)Timeline Frame 1Symbol 1889 as "inv_item_10"
ExportAssets (56)Timeline Frame 1Symbol 1891 as "inv_item_22"
ExportAssets (56)Timeline Frame 1Symbol 1893 as "inv_item_23"
ExportAssets (56)Timeline Frame 1Symbol 1895 as "inv_item_24"
ExportAssets (56)Timeline Frame 1Symbol 1897 as "inv_item_25"
ExportAssets (56)Timeline Frame 1Symbol 1899 as "inv_item_26"
ExportAssets (56)Timeline Frame 1Symbol 1901 as "inv_item_27"
ExportAssets (56)Timeline Frame 1Symbol 1903 as "inv_item_28"
ExportAssets (56)Timeline Frame 1Symbol 1905 as "inv_item_29"
ExportAssets (56)Timeline Frame 1Symbol 1907 as "inv_item_30"
ExportAssets (56)Timeline Frame 1Symbol 1909 as "inv_item_34"
ExportAssets (56)Timeline Frame 1Symbol 1911 as "inv_item_35"
ExportAssets (56)Timeline Frame 1Symbol 1913 as "inv_item_36"
ExportAssets (56)Timeline Frame 1Symbol 1915 as "inv_item_37"
ExportAssets (56)Timeline Frame 1Symbol 1917 as "inv_item_38"
ExportAssets (56)Timeline Frame 1Symbol 1919 as "inv_item_39"
ExportAssets (56)Timeline Frame 1Symbol 1921 as "inv_item_40"
ExportAssets (56)Timeline Frame 1Symbol 1923 as "inv_item_41"
ExportAssets (56)Timeline Frame 1Symbol 1925 as "inv_item_42"
ExportAssets (56)Timeline Frame 1Symbol 1927 as "inv_item_47"
ExportAssets (56)Timeline Frame 1Symbol 1929 as "inv_item_48"
ExportAssets (56)Timeline Frame 1Symbol 1931 as "inv_item_49"
ExportAssets (56)Timeline Frame 1Symbol 1933 as "inv_item_50"
ExportAssets (56)Timeline Frame 1Symbol 1935 as "inv_item_51"
ExportAssets (56)Timeline Frame 1Symbol 1937 as "inv_item_52"
ExportAssets (56)Timeline Frame 1Symbol 1939 as "inv_item_53"
ExportAssets (56)Timeline Frame 1Symbol 1941 as "inv_item_54"
ExportAssets (56)Timeline Frame 1Symbol 1943 as "inv_item_55"
ExportAssets (56)Timeline Frame 1Symbol 1945 as "inv_item_59"
ExportAssets (56)Timeline Frame 1Symbol 1947 as "inv_item_60"
ExportAssets (56)Timeline Frame 1Symbol 1949 as "inv_item_61"
ExportAssets (56)Timeline Frame 1Symbol 1951 as "inv_item_62"
ExportAssets (56)Timeline Frame 1Symbol 1953 as "inv_item_63"
ExportAssets (56)Timeline Frame 1Symbol 1955 as "inv_item_64"
ExportAssets (56)Timeline Frame 1Symbol 1957 as "inv_item_65"
ExportAssets (56)Timeline Frame 1Symbol 1959 as "inv_item_66"
ExportAssets (56)Timeline Frame 1Symbol 1961 as "inv_item_67"
ExportAssets (56)Timeline Frame 1Symbol 1963 as "inv_item_77"
ExportAssets (56)Timeline Frame 1Symbol 1965 as "inv_item_78"
ExportAssets (56)Timeline Frame 1Symbol 1967 as "inv_item_79"
ExportAssets (56)Timeline Frame 1Symbol 1969 as "inv_item_80"
ExportAssets (56)Timeline Frame 1Symbol 1971 as "inv_item_81"
ExportAssets (56)Timeline Frame 1Symbol 1973 as "inv_item_82"
ExportAssets (56)Timeline Frame 1Symbol 1975 as "inv_item_83"
ExportAssets (56)Timeline Frame 1Symbol 1977 as "inv_item_84"
ExportAssets (56)Timeline Frame 1Symbol 1979 as "inv_item_85"
ExportAssets (56)Timeline Frame 1Symbol 1981 as "inv_item_2"
ExportAssets (56)Timeline Frame 1Symbol 1983 as "inv_item_3"
ExportAssets (56)Timeline Frame 1Symbol 1985 as "inv_item_1"
ExportAssets (56)Timeline Frame 1Symbol 1987 as "inv_icon_153"
ExportAssets (56)Timeline Frame 1Symbol 1989 as "inv_icon_206"
ExportAssets (56)Timeline Frame 1Symbol 1991 as "inv_icon_207"
ExportAssets (56)Timeline Frame 1Symbol 1993 as "inv_icon_208"
ExportAssets (56)Timeline Frame 1Symbol 1995 as "inv_icon_209"
ExportAssets (56)Timeline Frame 1Symbol 1997 as "inv_icon_210"
ExportAssets (56)Timeline Frame 1Symbol 1999 as "inv_icon_211"
ExportAssets (56)Timeline Frame 1Symbol 2001 as "inv_icon_212"
ExportAssets (56)Timeline Frame 1Symbol 2003 as "inv_icon_213"
ExportAssets (56)Timeline Frame 1Symbol 2005 as "inv_icon_214"
ExportAssets (56)Timeline Frame 1Symbol 2007 as "inv_icon_215"
ExportAssets (56)Timeline Frame 1Symbol 2009 as "inv_icon_216"
ExportAssets (56)Timeline Frame 1Symbol 2011 as "inv_icon_217"
ExportAssets (56)Timeline Frame 1Symbol 2013 as "inv_icon_218"
ExportAssets (56)Timeline Frame 1Symbol 2015 as "inv_icon_219"
ExportAssets (56)Timeline Frame 1Symbol 2017 as "inv_icon_220"
ExportAssets (56)Timeline Frame 1Symbol 2019 as "inv_icon_221"
ExportAssets (56)Timeline Frame 1Symbol 2021 as "inv_icon_222"
ExportAssets (56)Timeline Frame 1Symbol 2023 as "inv_icon_223"
ExportAssets (56)Timeline Frame 1Symbol 2025 as "inv_icon_224"
ExportAssets (56)Timeline Frame 1Symbol 2027 as "inv_icon_225"
ExportAssets (56)Timeline Frame 1Symbol 2029 as "inv_icon_226"
ExportAssets (56)Timeline Frame 1Symbol 2031 as "inv_icon_227"
ExportAssets (56)Timeline Frame 1Symbol 2033 as "inv_icon_228"
ExportAssets (56)Timeline Frame 1Symbol 2035 as "inv_icon_229"
ExportAssets (56)Timeline Frame 1Symbol 2037 as "inv_icon_230"
ExportAssets (56)Timeline Frame 1Symbol 2039 as "inv_icon_231"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "inv_icon_232"
ExportAssets (56)Timeline Frame 1Symbol 2043 as "inv_icon_233"
ExportAssets (56)Timeline Frame 1Symbol 2045 as "inv_icon_234"
ExportAssets (56)Timeline Frame 1Symbol 2047 as "inv_icon_235"
ExportAssets (56)Timeline Frame 1Symbol 2049 as "inv_icon_236"
ExportAssets (56)Timeline Frame 1Symbol 2051 as "inv_icon_237"
ExportAssets (56)Timeline Frame 1Symbol 2053 as "inv_icon_238"
ExportAssets (56)Timeline Frame 1Symbol 2055 as "inv_icon_239"
ExportAssets (56)Timeline Frame 1Symbol 2057 as "inv_icon_240"
ExportAssets (56)Timeline Frame 1Symbol 2059 as "inv_icon_241"
ExportAssets (56)Timeline Frame 1Symbol 2061 as "inv_icon_242"
ExportAssets (56)Timeline Frame 1Symbol 2063 as "inv_icon_243"
ExportAssets (56)Timeline Frame 1Symbol 2065 as "inv_icon_244"
ExportAssets (56)Timeline Frame 1Symbol 2067 as "inv_icon_245"
ExportAssets (56)Timeline Frame 1Symbol 2069 as "inv_icon_246"
ExportAssets (56)Timeline Frame 1Symbol 2071 as "inv_icon_247"
ExportAssets (56)Timeline Frame 1Symbol 2073 as "inv_icon_248"
ExportAssets (56)Timeline Frame 1Symbol 2075 as "inv_icon_249"
ExportAssets (56)Timeline Frame 1Symbol 2077 as "inv_icon_250"
ExportAssets (56)Timeline Frame 1Symbol 2079 as "inv_icon_251"
ExportAssets (56)Timeline Frame 1Symbol 2081 as "inv_icon_252"
ExportAssets (56)Timeline Frame 1Symbol 2083 as "inv_icon_253"
ExportAssets (56)Timeline Frame 1Symbol 2085 as "inv_icon_254"
ExportAssets (56)Timeline Frame 1Symbol 2087 as "inv_icon_255"
ExportAssets (56)Timeline Frame 1Symbol 2089 as "inv_icon_256"
ExportAssets (56)Timeline Frame 1Symbol 2091 as "inv_icon_257"
ExportAssets (56)Timeline Frame 1Symbol 2093 as "inv_icon_258"
ExportAssets (56)Timeline Frame 1Symbol 2095 as "inv_icon_259"
ExportAssets (56)Timeline Frame 1Symbol 2097 as "inv_icon_260"
ExportAssets (56)Timeline Frame 1Symbol 2099 as "inv_icon_261"
ExportAssets (56)Timeline Frame 1Symbol 2101 as "inv_icon_262"
ExportAssets (56)Timeline Frame 1Symbol 2103 as "inv_icon_263"
ExportAssets (56)Timeline Frame 1Symbol 2105 as "inv_icon_264"
ExportAssets (56)Timeline Frame 1Symbol 2107 as "inv_icon_265"
ExportAssets (56)Timeline Frame 1Symbol 2109 as "inv_icon_266"
ExportAssets (56)Timeline Frame 1Symbol 2111 as "inv_icon_267"
ExportAssets (56)Timeline Frame 1Symbol 2113 as "inv_icon_268"
ExportAssets (56)Timeline Frame 1Symbol 2115 as "inv_icon_269"
ExportAssets (56)Timeline Frame 1Symbol 2117 as "inv_icon_270"
ExportAssets (56)Timeline Frame 1Symbol 2119 as "inv_icon_271"
ExportAssets (56)Timeline Frame 1Symbol 2121 as "inv_icon_272"
ExportAssets (56)Timeline Frame 1Symbol 2123 as "inv_icon_273"
ExportAssets (56)Timeline Frame 1Symbol 2125 as "inv_icon_274"
ExportAssets (56)Timeline Frame 1Symbol 2127 as "inv_icon_275"
ExportAssets (56)Timeline Frame 1Symbol 2129 as "inv_icon_276"
ExportAssets (56)Timeline Frame 1Symbol 2131 as "inv_icon_277"
ExportAssets (56)Timeline Frame 1Symbol 2133 as "inv_icon_278"
ExportAssets (56)Timeline Frame 1Symbol 2135 as "inv_icon_279"
ExportAssets (56)Timeline Frame 1Symbol 2137 as "inv_icon_280"
ExportAssets (56)Timeline Frame 1Symbol 2139 as "inv_icon_281"
ExportAssets (56)Timeline Frame 1Symbol 2141 as "inv_icon_282"
ExportAssets (56)Timeline Frame 1Symbol 2143 as "inv_icon_283"
ExportAssets (56)Timeline Frame 1Symbol 2145 as "inv_icon_284"
ExportAssets (56)Timeline Frame 1Symbol 2147 as "inv_icon_285"
ExportAssets (56)Timeline Frame 1Symbol 2149 as "inv_icon_286"
ExportAssets (56)Timeline Frame 1Symbol 2151 as "inv_icon_287"
ExportAssets (56)Timeline Frame 1Symbol 2153 as "inv_icon_288"
ExportAssets (56)Timeline Frame 1Symbol 2155 as "inv_icon_289"
ExportAssets (56)Timeline Frame 1Symbol 2157 as "inv_icon_290"
ExportAssets (56)Timeline Frame 1Symbol 2159 as "inv_icon_291"
ExportAssets (56)Timeline Frame 1Symbol 2161 as "inv_icon_292"
ExportAssets (56)Timeline Frame 1Symbol 2163 as "inv_icon_293"
ExportAssets (56)Timeline Frame 1Symbol 2165 as "inv_icon_294"
ExportAssets (56)Timeline Frame 1Symbol 2167 as "inv_icon_295"
ExportAssets (56)Timeline Frame 1Symbol 2169 as "inv_icon_296"
ExportAssets (56)Timeline Frame 1Symbol 2171 as "inv_icon_297"
ExportAssets (56)Timeline Frame 1Symbol 2173 as "inv_icon_298"
ExportAssets (56)Timeline Frame 1Symbol 2175 as "inv_icon_299"
ExportAssets (56)Timeline Frame 1Symbol 2177 as "inv_icon_300"
ExportAssets (56)Timeline Frame 1Symbol 2179 as "inv_icon_301"
ExportAssets (56)Timeline Frame 1Symbol 2181 as "inv_icon_302"
ExportAssets (56)Timeline Frame 1Symbol 2183 as "inv_icon_303"
ExportAssets (56)Timeline Frame 1Symbol 2185 as "inv_icon_304"
ExportAssets (56)Timeline Frame 1Symbol 2187 as "inv_icon_305"
ExportAssets (56)Timeline Frame 1Symbol 2189 as "inv_icon_306"
ExportAssets (56)Timeline Frame 1Symbol 2191 as "inv_icon_312"
ExportAssets (56)Timeline Frame 1Symbol 2193 as "inv_icon_313"
ExportAssets (56)Timeline Frame 1Symbol 2195 as "inv_icon_314"
ExportAssets (56)Timeline Frame 1Symbol 2197 as "inv_icon_316"
ExportAssets (56)Timeline Frame 1Symbol 2199 as "inv_icon_317"
ExportAssets (56)Timeline Frame 1Symbol 2201 as "inv_icon_318"
ExportAssets (56)Timeline Frame 1Symbol 2203 as "inv_icon_319"
ExportAssets (56)Timeline Frame 1Symbol 2205 as "inv_icon_322"
ExportAssets (56)Timeline Frame 1Symbol 2207 as "inv_icon_323"
ExportAssets (56)Timeline Frame 1Symbol 2209 as "inv_icon_324"
ExportAssets (56)Timeline Frame 1Symbol 2211 as "inv_icon_325"
ExportAssets (56)Timeline Frame 1Symbol 2213 as "inv_icon_326"
ExportAssets (56)Timeline Frame 1Symbol 2215 as "inv_icon_327"
ExportAssets (56)Timeline Frame 1Symbol 2217 as "inv_icon_328"
ExportAssets (56)Timeline Frame 1Symbol 2219 as "inv_icon_329"
ExportAssets (56)Timeline Frame 1Symbol 2221 as "inv_icon_330"
ExportAssets (56)Timeline Frame 1Symbol 2223 as "inv_icon_331"
ExportAssets (56)Timeline Frame 1Symbol 2225 as "inv_icon_332"
ExportAssets (56)Timeline Frame 1Symbol 2227 as "inv_icon_333"
ExportAssets (56)Timeline Frame 1Symbol 2229 as "inv_icon_334"
ExportAssets (56)Timeline Frame 1Symbol 2231 as "inv_icon_335"
ExportAssets (56)Timeline Frame 1Symbol 2233 as "inv_icon_336"
ExportAssets (56)Timeline Frame 1Symbol 2235 as "inv_icon_337"
ExportAssets (56)Timeline Frame 1Symbol 2237 as "inv_icon_338"
ExportAssets (56)Timeline Frame 1Symbol 2239 as "inv_icon_339"
ExportAssets (56)Timeline Frame 1Symbol 2241 as "inv_icon_340"
ExportAssets (56)Timeline Frame 1Symbol 2243 as "inv_icon_341"
ExportAssets (56)Timeline Frame 1Symbol 2245 as "inv_icon_342"
ExportAssets (56)Timeline Frame 1Symbol 2247 as "inv_icon_343"
ExportAssets (56)Timeline Frame 1Symbol 2249 as "inv_icon_344"
ExportAssets (56)Timeline Frame 1Symbol 2251 as "inv_icon_345"
ExportAssets (56)Timeline Frame 1Symbol 2253 as "inv_icon_346"
ExportAssets (56)Timeline Frame 1Symbol 2255 as "inv_icon_347"
ExportAssets (56)Timeline Frame 1Symbol 2257 as "inv_icon_348"
ExportAssets (56)Timeline Frame 1Symbol 2259 as "inv_icon_349"
ExportAssets (56)Timeline Frame 1Symbol 2261 as "inv_icon_350"
ExportAssets (56)Timeline Frame 1Symbol 2263 as "inv_icon_351"
ExportAssets (56)Timeline Frame 1Symbol 2265 as "inv_icon_352"
ExportAssets (56)Timeline Frame 1Symbol 2267 as "inv_icon_353"
ExportAssets (56)Timeline Frame 1Symbol 2269 as "inv_icon_354"
ExportAssets (56)Timeline Frame 1Symbol 2271 as "inv_icon_355"
ExportAssets (56)Timeline Frame 1Symbol 2273 as "inv_icon_356"
ExportAssets (56)Timeline Frame 1Symbol 2275 as "inv_icon_357"
ExportAssets (56)Timeline Frame 1Symbol 2277 as "inv_icon_358"
ExportAssets (56)Timeline Frame 1Symbol 2279 as "inv_icon_359"
ExportAssets (56)Timeline Frame 1Symbol 2281 as "inv_icon_360"
ExportAssets (56)Timeline Frame 1Symbol 2283 as "inv_icon_361"
ExportAssets (56)Timeline Frame 1Symbol 2285 as "inv_icon_362"
ExportAssets (56)Timeline Frame 1Symbol 2287 as "inv_icon_363"
ExportAssets (56)Timeline Frame 1Symbol 2289 as "inv_icon_364"
ExportAssets (56)Timeline Frame 1Symbol 2291 as "inv_icon_365"
ExportAssets (56)Timeline Frame 1Symbol 2293 as "inv_icon_366"
ExportAssets (56)Timeline Frame 1Symbol 2295 as "inv_icon_367"
ExportAssets (56)Timeline Frame 1Symbol 2297 as "inv_icon_368"
ExportAssets (56)Timeline Frame 1Symbol 2299 as "inv_icon_369"
ExportAssets (56)Timeline Frame 1Symbol 2301 as "inv_icon_370"
ExportAssets (56)Timeline Frame 1Symbol 2303 as "inv_icon_371"
ExportAssets (56)Timeline Frame 1Symbol 2305 as "inv_icon_372"
ExportAssets (56)Timeline Frame 1Symbol 2307 as "inv_icon_373"
ExportAssets (56)Timeline Frame 1Symbol 2309 as "inv_icon_374"
ExportAssets (56)Timeline Frame 1Symbol 2311 as "inv_icon_375"
ExportAssets (56)Timeline Frame 1Symbol 2313 as "inv_icon_376"
ExportAssets (56)Timeline Frame 1Symbol 2315 as "inv_icon_377"
ExportAssets (56)Timeline Frame 1Symbol 2317 as "inv_icon_378"
ExportAssets (56)Timeline Frame 1Symbol 2319 as "inv_icon_379"
ExportAssets (56)Timeline Frame 1Symbol 2321 as "inv_icon_380"
ExportAssets (56)Timeline Frame 1Symbol 2323 as "inv_icon_381"
ExportAssets (56)Timeline Frame 1Symbol 2325 as "inv_icon_382"
ExportAssets (56)Timeline Frame 1Symbol 2327 as "inv_icon_383"
ExportAssets (56)Timeline Frame 1Symbol 2329 as "inv_icon_384"
ExportAssets (56)Timeline Frame 1Symbol 2331 as "inv_icon_385"
ExportAssets (56)Timeline Frame 1Symbol 2333 as "inv_icon_386"
ExportAssets (56)Timeline Frame 1Symbol 2335 as "inv_icon_387"
ExportAssets (56)Timeline Frame 1Symbol 2337 as "inv_icon_388"
ExportAssets (56)Timeline Frame 1Symbol 2339 as "inv_icon_389"
ExportAssets (56)Timeline Frame 1Symbol 2341 as "inv_icon_390"
ExportAssets (56)Timeline Frame 1Symbol 2343 as "inv_icon_391"
ExportAssets (56)Timeline Frame 1Symbol 2345 as "inv_icon_392"
ExportAssets (56)Timeline Frame 1Symbol 2347 as "inv_icon_393"
ExportAssets (56)Timeline Frame 1Symbol 2349 as "inv_icon_394"
ExportAssets (56)Timeline Frame 1Symbol 2351 as "inv_icon_395"
ExportAssets (56)Timeline Frame 1Symbol 2353 as "inv_icon_396"
ExportAssets (56)Timeline Frame 1Symbol 2355 as "inv_icon_397"
ExportAssets (56)Timeline Frame 1Symbol 2357 as "inv_icon_398"
ExportAssets (56)Timeline Frame 1Symbol 2359 as "inv_icon_399"
ExportAssets (56)Timeline Frame 1Symbol 2361 as "inv_icon_400"
ExportAssets (56)Timeline Frame 1Symbol 2363 as "inv_icon_401"
ExportAssets (56)Timeline Frame 1Symbol 2365 as "inv_icon_402"
ExportAssets (56)Timeline Frame 1Symbol 2367 as "inv_icon_403"
ExportAssets (56)Timeline Frame 1Symbol 2369 as "inv_icon_404"
ExportAssets (56)Timeline Frame 1Symbol 2371 as "inv_icon_405"
ExportAssets (56)Timeline Frame 1Symbol 2373 as "inv_icon_406"
ExportAssets (56)Timeline Frame 1Symbol 2375 as "inv_icon_407"
ExportAssets (56)Timeline Frame 1Symbol 2377 as "inv_icon_408"
ExportAssets (56)Timeline Frame 1Symbol 2379 as "inv_icon_409"
ExportAssets (56)Timeline Frame 1Symbol 2381 as "inv_icon_410"
ExportAssets (56)Timeline Frame 1Symbol 2383 as "inv_icon_411"
ExportAssets (56)Timeline Frame 1Symbol 2385 as "inv_icon_412"
ExportAssets (56)Timeline Frame 1Symbol 2387 as "inv_icon_413"
ExportAssets (56)Timeline Frame 1Symbol 2389 as "inv_icon_414"
ExportAssets (56)Timeline Frame 1Symbol 2391 as "inv_icon_415"
ExportAssets (56)Timeline Frame 1Symbol 2393 as "inv_icon_416"
ExportAssets (56)Timeline Frame 1Symbol 2395 as "inv_icon_417"
ExportAssets (56)Timeline Frame 1Symbol 2397 as "inv_icon_418"
ExportAssets (56)Timeline Frame 1Symbol 2399 as "inv_icon_419"
ExportAssets (56)Timeline Frame 1Symbol 2401 as "inv_icon_420"
ExportAssets (56)Timeline Frame 1Symbol 2403 as "inv_icon_421"
ExportAssets (56)Timeline Frame 1Symbol 2405 as "inv_icon_422"
ExportAssets (56)Timeline Frame 1Symbol 2407 as "inv_icon_423"
ExportAssets (56)Timeline Frame 1Symbol 2409 as "inv_icon_424"
ExportAssets (56)Timeline Frame 1Symbol 2411 as "inv_icon_425"
ExportAssets (56)Timeline Frame 1Symbol 2413 as "inv_icon_426"
ExportAssets (56)Timeline Frame 1Symbol 2415 as "inv_icon_427"
ExportAssets (56)Timeline Frame 1Symbol 2417 as "inv_icon_428"
ExportAssets (56)Timeline Frame 1Symbol 2419 as "inv_icon_429"
ExportAssets (56)Timeline Frame 1Symbol 2421 as "inv_icon_430"
ExportAssets (56)Timeline Frame 1Symbol 2423 as "inv_icon_431"
ExportAssets (56)Timeline Frame 1Symbol 2425 as "inv_icon_432"
ExportAssets (56)Timeline Frame 1Symbol 2427 as "inv_icon_433"
ExportAssets (56)Timeline Frame 1Symbol 2429 as "inv_icon_434"
ExportAssets (56)Timeline Frame 1Symbol 2431 as "inv_icon_435"
ExportAssets (56)Timeline Frame 1Symbol 2433 as "inv_icon_436"
ExportAssets (56)Timeline Frame 1Symbol 2435 as "inv_icon_437"
ExportAssets (56)Timeline Frame 1Symbol 2437 as "inv_icon_438"
ExportAssets (56)Timeline Frame 1Symbol 2439 as "inv_icon_439"
ExportAssets (56)Timeline Frame 1Symbol 2441 as "inv_icon_440"
ExportAssets (56)Timeline Frame 1Symbol 2443 as "inv_icon_441"
ExportAssets (56)Timeline Frame 1Symbol 2445 as "inv_icon_442"
ExportAssets (56)Timeline Frame 1Symbol 2447 as "inv_icon_443"
ExportAssets (56)Timeline Frame 1Symbol 2449 as "inv_icon_444"
ExportAssets (56)Timeline Frame 1Symbol 2451 as "inv_icon_445"
ExportAssets (56)Timeline Frame 1Symbol 2453 as "inv_icon_446"
ExportAssets (56)Timeline Frame 1Symbol 2455 as "inv_icon_447"
ExportAssets (56)Timeline Frame 1Symbol 2457 as "inv_icon_448"
ExportAssets (56)Timeline Frame 1Symbol 2459 as "inv_icon_449"
ExportAssets (56)Timeline Frame 1Symbol 2461 as "inv_icon_450"
ExportAssets (56)Timeline Frame 1Symbol 2463 as "inv_icon_451"
ExportAssets (56)Timeline Frame 1Symbol 2465 as "inv_icon_452"
ExportAssets (56)Timeline Frame 1Symbol 2467 as "inv_icon_453"
ExportAssets (56)Timeline Frame 1Symbol 2469 as "inv_icon_454"
ExportAssets (56)Timeline Frame 1Symbol 2471 as "inv_icon_455"
ExportAssets (56)Timeline Frame 1Symbol 2473 as "inv_icon_456"
ExportAssets (56)Timeline Frame 1Symbol 2475 as "inv_icon_457"
ExportAssets (56)Timeline Frame 1Symbol 2477 as "inv_icon_458"
ExportAssets (56)Timeline Frame 1Symbol 2479 as "inv_icon_459"
ExportAssets (56)Timeline Frame 1Symbol 2481 as "inv_icon_460"
ExportAssets (56)Timeline Frame 1Symbol 2483 as "inv_icon_461"
ExportAssets (56)Timeline Frame 1Symbol 2485 as "inv_icon_462"
ExportAssets (56)Timeline Frame 1Symbol 2487 as "inv_icon_463"
ExportAssets (56)Timeline Frame 1Symbol 2489 as "inv_icon_464"
ExportAssets (56)Timeline Frame 1Symbol 2491 as "inv_icon_465"
ExportAssets (56)Timeline Frame 1Symbol 2493 as "inv_icon_466"
ExportAssets (56)Timeline Frame 1Symbol 2495 as "inv_icon_176"
ExportAssets (56)Timeline Frame 1Symbol 2497 as "inv_icon_177"
ExportAssets (56)Timeline Frame 1Symbol 2499 as "inv_icon_178"
ExportAssets (56)Timeline Frame 1Symbol 2501 as "inv_icon_179"
ExportAssets (56)Timeline Frame 1Symbol 2503 as "inv_icon_180"
ExportAssets (56)Timeline Frame 1Symbol 2505 as "inv_icon_181"
ExportAssets (56)Timeline Frame 1Symbol 2507 as "inv_icon_182"
ExportAssets (56)Timeline Frame 1Symbol 2509 as "inv_icon_183"
ExportAssets (56)Timeline Frame 1Symbol 2511 as "inv_icon_184"
ExportAssets (56)Timeline Frame 1Symbol 2513 as "inv_icon_185"
ExportAssets (56)Timeline Frame 1Symbol 2515 as "inv_icon_186"
ExportAssets (56)Timeline Frame 1Symbol 2517 as "inv_icon_187"
ExportAssets (56)Timeline Frame 1Symbol 2519 as "inv_icon_188"
ExportAssets (56)Timeline Frame 1Symbol 2521 as "inv_icon_189"
ExportAssets (56)Timeline Frame 1Symbol 2523 as "inv_icon_190"
ExportAssets (56)Timeline Frame 1Symbol 2525 as "inv_icon_191"
ExportAssets (56)Timeline Frame 1Symbol 2527 as "inv_icon_192"
ExportAssets (56)Timeline Frame 1Symbol 2529 as "inv_icon_193"
ExportAssets (56)Timeline Frame 1Symbol 2531 as "inv_icon_194"
ExportAssets (56)Timeline Frame 1Symbol 2533 as "inv_icon_195"
ExportAssets (56)Timeline Frame 1Symbol 2535 as "inv_icon_196"
ExportAssets (56)Timeline Frame 1Symbol 2537 as "inv_icon_197"
ExportAssets (56)Timeline Frame 1Symbol 2539 as "inv_icon_198"
ExportAssets (56)Timeline Frame 1Symbol 2541 as "inv_icon_199"
ExportAssets (56)Timeline Frame 1Symbol 2543 as "inv_icon_200"
ExportAssets (56)Timeline Frame 1Symbol 2545 as "inv_icon_201"
ExportAssets (56)Timeline Frame 1Symbol 2547 as "inv_icon_202"
ExportAssets (56)Timeline Frame 1Symbol 2549 as "inv_icon_203"
ExportAssets (56)Timeline Frame 1Symbol 2551 as "inv_icon_204"
ExportAssets (56)Timeline Frame 1Symbol 2553 as "inv_icon_205"
ExportAssets (56)Timeline Frame 1Symbol 2555 as "inv_icon_136"
ExportAssets (56)Timeline Frame 1Symbol 2557 as "inv_icon_137"
ExportAssets (56)Timeline Frame 1Symbol 2559 as "inv_icon_138"
ExportAssets (56)Timeline Frame 1Symbol 2561 as "inv_icon_139"
ExportAssets (56)Timeline Frame 1Symbol 2563 as "inv_icon_140"
ExportAssets (56)Timeline Frame 1Symbol 2565 as "inv_icon_141"
ExportAssets (56)Timeline Frame 1Symbol 2567 as "inv_icon_142"
ExportAssets (56)Timeline Frame 1Symbol 2569 as "inv_icon_143"
ExportAssets (56)Timeline Frame 1Symbol 2571 as "inv_icon_144"
ExportAssets (56)Timeline Frame 1Symbol 2573 as "inv_icon_145"
ExportAssets (56)Timeline Frame 1Symbol 2575 as "inv_icon_146"
ExportAssets (56)Timeline Frame 1Symbol 2577 as "inv_icon_147"
ExportAssets (56)Timeline Frame 1Symbol 2579 as "inv_icon_148"
ExportAssets (56)Timeline Frame 1Symbol 2581 as "inv_icon_149"
ExportAssets (56)Timeline Frame 1Symbol 2583 as "inv_icon_150"
ExportAssets (56)Timeline Frame 1Symbol 2585 as "inv_icon_151"
ExportAssets (56)Timeline Frame 1Symbol 2587 as "inv_icon_152"
ExportAssets (56)Timeline Frame 1Symbol 2589 as "inv_icon_154"
ExportAssets (56)Timeline Frame 1Symbol 2591 as "inv_icon_155"
ExportAssets (56)Timeline Frame 1Symbol 2593 as "inv_icon_156"
ExportAssets (56)Timeline Frame 1Symbol 2595 as "inv_icon_157"
ExportAssets (56)Timeline Frame 1Symbol 2597 as "inv_icon_158"
ExportAssets (56)Timeline Frame 1Symbol 2599 as "inv_icon_159"
ExportAssets (56)Timeline Frame 1Symbol 2601 as "inv_icon_160"
ExportAssets (56)Timeline Frame 1Symbol 2603 as "inv_icon_161"
ExportAssets (56)Timeline Frame 1Symbol 2605 as "inv_icon_162"
ExportAssets (56)Timeline Frame 1Symbol 2607 as "inv_icon_163"
ExportAssets (56)Timeline Frame 1Symbol 2609 as "inv_icon_164"
ExportAssets (56)Timeline Frame 1Symbol 2611 as "inv_icon_165"
ExportAssets (56)Timeline Frame 1Symbol 2613 as "inv_icon_166"
ExportAssets (56)Timeline Frame 1Symbol 2615 as "inv_icon_167"
ExportAssets (56)Timeline Frame 1Symbol 2617 as "inv_icon_168"
ExportAssets (56)Timeline Frame 1Symbol 2619 as "inv_icon_169"
ExportAssets (56)Timeline Frame 1Symbol 2621 as "inv_icon_170"
ExportAssets (56)Timeline Frame 1Symbol 2623 as "inv_icon_171"
ExportAssets (56)Timeline Frame 1Symbol 2625 as "inv_icon_172"
ExportAssets (56)Timeline Frame 1Symbol 2627 as "inv_icon_173"
ExportAssets (56)Timeline Frame 1Symbol 2629 as "inv_icon_174"
ExportAssets (56)Timeline Frame 1Symbol 2631 as "inv_icon_175"
ExportAssets (56)Timeline Frame 1Symbol 2633 as "inv_icon_307"
ExportAssets (56)Timeline Frame 1Symbol 2635 as "inv_icon_308"
ExportAssets (56)Timeline Frame 1Symbol 2637 as "inv_icon_309"
ExportAssets (56)Timeline Frame 1Symbol 2639 as "inv_icon_310"
ExportAssets (56)Timeline Frame 1Symbol 2641 as "inv_icon_311"
ExportAssets (56)Timeline Frame 1Symbol 2643 as "inv_icon_315"
ExportAssets (56)Timeline Frame 1Symbol 2645 as "inv_icon_320"
ExportAssets (56)Timeline Frame 1Symbol 2647 as "inv_icon_321"
ExportAssets (56)Timeline Frame 1Symbol 2649 as "inv_icon_112"
ExportAssets (56)Timeline Frame 1Symbol 2651 as "inv_icon_113"
ExportAssets (56)Timeline Frame 1Symbol 2653 as "inv_icon_114"
ExportAssets (56)Timeline Frame 1Symbol 2655 as "inv_icon_115"
ExportAssets (56)Timeline Frame 1Symbol 2657 as "inv_icon_116"
ExportAssets (56)Timeline Frame 1Symbol 2659 as "inv_icon_117"
ExportAssets (56)Timeline Frame 1Symbol 2661 as "inv_icon_118"
ExportAssets (56)Timeline Frame 1Symbol 2663 as "inv_icon_119"
ExportAssets (56)Timeline Frame 1Symbol 2665 as "inv_icon_120"
ExportAssets (56)Timeline Frame 1Symbol 2667 as "inv_icon_121"
ExportAssets (56)Timeline Frame 1Symbol 2669 as "inv_icon_122"
ExportAssets (56)Timeline Frame 1Symbol 2671 as "inv_icon_123"
ExportAssets (56)Timeline Frame 1Symbol 2673 as "inv_icon_124"
ExportAssets (56)Timeline Frame 1Symbol 2675 as "inv_icon_125"
ExportAssets (56)Timeline Frame 1Symbol 2677 as "inv_icon_126"
ExportAssets (56)Timeline Frame 1Symbol 2679 as "inv_icon_127"
ExportAssets (56)Timeline Frame 1Symbol 2681 as "inv_icon_128"
ExportAssets (56)Timeline Frame 1Symbol 2683 as "inv_icon_129"
ExportAssets (56)Timeline Frame 1Symbol 2685 as "inv_icon_130"
ExportAssets (56)Timeline Frame 1Symbol 2687 as "inv_icon_131"
ExportAssets (56)Timeline Frame 1Symbol 2689 as "inv_icon_132"
ExportAssets (56)Timeline Frame 1Symbol 2691 as "inv_icon_133"
ExportAssets (56)Timeline Frame 1Symbol 2693 as "inv_icon_134"
ExportAssets (56)Timeline Frame 1Symbol 2695 as "inv_icon_135"
ExportAssets (56)Timeline Frame 1Symbol 2697 as "inv_icon_88"
ExportAssets (56)Timeline Frame 1Symbol 2699 as "inv_icon_89"
ExportAssets (56)Timeline Frame 1Symbol 2701 as "inv_icon_90"
ExportAssets (56)Timeline Frame 1Symbol 2703 as "inv_icon_91"
ExportAssets (56)Timeline Frame 1Symbol 2705 as "inv_icon_92"
ExportAssets (56)Timeline Frame 1Symbol 2707 as "inv_icon_93"
ExportAssets (56)Timeline Frame 1Symbol 2709 as "inv_icon_94"
ExportAssets (56)Timeline Frame 1Symbol 2711 as "inv_icon_95"
ExportAssets (56)Timeline Frame 1Symbol 2713 as "inv_icon_96"
ExportAssets (56)Timeline Frame 1Symbol 2715 as "inv_icon_97"
ExportAssets (56)Timeline Frame 1Symbol 2717 as "inv_icon_98"
ExportAssets (56)Timeline Frame 1Symbol 2719 as "inv_icon_99"
ExportAssets (56)Timeline Frame 1Symbol 2721 as "inv_icon_100"
ExportAssets (56)Timeline Frame 1Symbol 2723 as "inv_icon_101"
ExportAssets (56)Timeline Frame 1Symbol 2725 as "inv_icon_102"
ExportAssets (56)Timeline Frame 1Symbol 2727 as "inv_icon_103"
ExportAssets (56)Timeline Frame 1Symbol 2729 as "inv_icon_104"
ExportAssets (56)Timeline Frame 1Symbol 2731 as "inv_icon_105"
ExportAssets (56)Timeline Frame 1Symbol 2733 as "inv_icon_106"
ExportAssets (56)Timeline Frame 1Symbol 2735 as "inv_icon_107"
ExportAssets (56)Timeline Frame 1Symbol 2737 as "inv_icon_108"
ExportAssets (56)Timeline Frame 1Symbol 2739 as "inv_icon_109"
ExportAssets (56)Timeline Frame 1Symbol 2741 as "inv_icon_110"
ExportAssets (56)Timeline Frame 1Symbol 2743 as "inv_icon_111"
ExportAssets (56)Timeline Frame 1Symbol 2745 as "inv_icon_75"
ExportAssets (56)Timeline Frame 1Symbol 2747 as "inv_icon_76"
ExportAssets (56)Timeline Frame 1Symbol 2749 as "inv_icon_77"
ExportAssets (56)Timeline Frame 1Symbol 2751 as "inv_icon_78"
ExportAssets (56)Timeline Frame 1Symbol 2753 as "inv_icon_79"
ExportAssets (56)Timeline Frame 1Symbol 2755 as "inv_icon_80"
ExportAssets (56)Timeline Frame 1Symbol 2757 as "inv_icon_81"
ExportAssets (56)Timeline Frame 1Symbol 2759 as "inv_icon_82"
ExportAssets (56)Timeline Frame 1Symbol 2761 as "inv_icon_83"
ExportAssets (56)Timeline Frame 1Symbol 2763 as "inv_icon_84"
ExportAssets (56)Timeline Frame 1Symbol 2765 as "inv_icon_85"
ExportAssets (56)Timeline Frame 1Symbol 2767 as "inv_icon_86"
ExportAssets (56)Timeline Frame 1Symbol 2769 as "inv_icon_87"
ExportAssets (56)Timeline Frame 1Symbol 2771 as "inv_icon_55"
ExportAssets (56)Timeline Frame 1Symbol 2773 as "inv_icon_56"
ExportAssets (56)Timeline Frame 1Symbol 2775 as "inv_icon_57"
ExportAssets (56)Timeline Frame 1Symbol 2777 as "inv_icon_58"
ExportAssets (56)Timeline Frame 1Symbol 2779 as "inv_icon_59"
ExportAssets (56)Timeline Frame 1Symbol 2781 as "inv_icon_60"
ExportAssets (56)Timeline Frame 1Symbol 2783 as "inv_icon_61"
ExportAssets (56)Timeline Frame 1Symbol 2785 as "inv_icon_62"
ExportAssets (56)Timeline Frame 1Symbol 2787 as "inv_icon_63"
ExportAssets (56)Timeline Frame 1Symbol 2789 as "inv_icon_64"
ExportAssets (56)Timeline Frame 1Symbol 2791 as "inv_icon_65"
ExportAssets (56)Timeline Frame 1Symbol 2793 as "inv_icon_66"
ExportAssets (56)Timeline Frame 1Symbol 2795 as "inv_icon_67"
ExportAssets (56)Timeline Frame 1Symbol 2797 as "inv_icon_68"
ExportAssets (56)Timeline Frame 1Symbol 2799 as "inv_icon_69"
ExportAssets (56)Timeline Frame 1Symbol 2801 as "inv_icon_70"
ExportAssets (56)Timeline Frame 1Symbol 2803 as "inv_icon_71"
ExportAssets (56)Timeline Frame 1Symbol 2805 as "inv_icon_72"
ExportAssets (56)Timeline Frame 1Symbol 2807 as "inv_icon_73"
ExportAssets (56)Timeline Frame 1Symbol 2809 as "inv_icon_74"
ExportAssets (56)Timeline Frame 1Symbol 2811 as "inv_icon_36"
ExportAssets (56)Timeline Frame 1Symbol 2813 as "inv_icon_37"
ExportAssets (56)Timeline Frame 1Symbol 2815 as "inv_icon_38"
ExportAssets (56)Timeline Frame 1Symbol 2817 as "inv_icon_39"
ExportAssets (56)Timeline Frame 1Symbol 2819 as "inv_icon_40"
ExportAssets (56)Timeline Frame 1Symbol 2821 as "inv_icon_41"
ExportAssets (56)Timeline Frame 1Symbol 2823 as "inv_icon_42"
ExportAssets (56)Timeline Frame 1Symbol 2825 as "inv_icon_43"
ExportAssets (56)Timeline Frame 1Symbol 2827 as "inv_icon_44"
ExportAssets (56)Timeline Frame 1Symbol 2829 as "inv_icon_45"
ExportAssets (56)Timeline Frame 1Symbol 2831 as "inv_icon_46"
ExportAssets (56)Timeline Frame 1Symbol 2833 as "inv_icon_47"
ExportAssets (56)Timeline Frame 1Symbol 2835 as "inv_icon_48"
ExportAssets (56)Timeline Frame 1Symbol 2837 as "inv_icon_49"
ExportAssets (56)Timeline Frame 1Symbol 2839 as "inv_icon_50"
ExportAssets (56)Timeline Frame 1Symbol 2841 as "inv_icon_51"
ExportAssets (56)Timeline Frame 1Symbol 2843 as "inv_icon_52"
ExportAssets (56)Timeline Frame 1Symbol 2845 as "inv_icon_53"
ExportAssets (56)Timeline Frame 1Symbol 2847 as "inv_icon_54"
ExportAssets (56)Timeline Frame 1Symbol 2849 as "inv_icon_13"
ExportAssets (56)Timeline Frame 1Symbol 2851 as "inv_icon_14"
ExportAssets (56)Timeline Frame 1Symbol 2853 as "inv_icon_15"
ExportAssets (56)Timeline Frame 1Symbol 2855 as "inv_icon_16"
ExportAssets (56)Timeline Frame 1Symbol 2857 as "inv_icon_17"
ExportAssets (56)Timeline Frame 1Symbol 2859 as "inv_icon_18"
ExportAssets (56)Timeline Frame 1Symbol 2861 as "inv_icon_19"
ExportAssets (56)Timeline Frame 1Symbol 2863 as "inv_icon_20"
ExportAssets (56)Timeline Frame 1Symbol 2865 as "inv_icon_21"
ExportAssets (56)Timeline Frame 1Symbol 2867 as "inv_icon_22"
ExportAssets (56)Timeline Frame 1Symbol 2869 as "inv_icon_23"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "inv_icon_24"
ExportAssets (56)Timeline Frame 1Symbol 2873 as "inv_icon_25"
ExportAssets (56)Timeline Frame 1Symbol 2875 as "inv_icon_26"
ExportAssets (56)Timeline Frame 1Symbol 2877 as "inv_icon_27"
ExportAssets (56)Timeline Frame 1Symbol 2879 as "inv_icon_28"
ExportAssets (56)Timeline Frame 1Symbol 2881 as "inv_icon_29"
ExportAssets (56)Timeline Frame 1Symbol 2883 as "inv_icon_30"
ExportAssets (56)Timeline Frame 1Symbol 2885 as "inv_icon_31"
ExportAssets (56)Timeline Frame 1Symbol 2887 as "inv_icon_32"
ExportAssets (56)Timeline Frame 1Symbol 2889 as "inv_icon_33"
ExportAssets (56)Timeline Frame 1Symbol 2891 as "inv_icon_34"
ExportAssets (56)Timeline Frame 1Symbol 2893 as "inv_icon_35"
ExportAssets (56)Timeline Frame 1Symbol 2895 as "inv_icon_1"
ExportAssets (56)Timeline Frame 1Symbol 2897 as "inv_icon_2"
ExportAssets (56)Timeline Frame 1Symbol 2899 as "inv_icon_3"
ExportAssets (56)Timeline Frame 1Symbol 2901 as "inv_icon_4"
ExportAssets (56)Timeline Frame 1Symbol 2903 as "inv_icon_5"
ExportAssets (56)Timeline Frame 1Symbol 2905 as "inv_icon_6"
ExportAssets (56)Timeline Frame 1Symbol 2907 as "inv_icon_7"
ExportAssets (56)Timeline Frame 1Symbol 2909 as "inv_icon_8"
ExportAssets (56)Timeline Frame 1Symbol 2911 as "inv_icon_9"
ExportAssets (56)Timeline Frame 1Symbol 2913 as "inv_icon_11"
ExportAssets (56)Timeline Frame 1Symbol 2915 as "inv_icon_12"
ExportAssets (56)Timeline Frame 1Symbol 2917 as "inv_icon_10"
ExportAssets (56)Timeline Frame 1Symbol 2919 as "inv_body_dead_1"
ExportAssets (56)Timeline Frame 1Symbol 2921 as "inv_body_1"
ExportAssets (56)Timeline Frame 1Symbol 2923 as "inv_hands_1"
ExportAssets (56)Timeline Frame 1Symbol 2925 as "inv_head_1"
ExportAssets (56)Timeline Frame 1Symbol 2927 as "fight_encounterboss_part1"
ExportAssets (56)Timeline Frame 1Symbol 2929 as "fight_encounterboss_part3"
ExportAssets (56)Timeline Frame 1Symbol 2931 as "fight_encounterboss_part2"
ExportAssets (56)Timeline Frame 1Symbol 2932 as "fight_encounterboss_idle"
ExportAssets (56)Timeline Frame 1Symbol 2933 as "fight_encounterboss_attack"
ExportAssets (56)Timeline Frame 1Symbol 2934 as "fight_encounterboss"
ExportAssets (56)Timeline Frame 1Symbol 2936 as "dive_breath2_good"
ExportAssets (56)Timeline Frame 1Symbol 2938 as "dive_breathline"
ExportAssets (56)Timeline Frame 1Symbol 2940 as "mapStore"
ExportAssets (56)Timeline Frame 1Symbol 2943 as "sell_button"
ExportAssets (56)Timeline Frame 1Symbol 2945 as "popup_bottom"
ExportAssets (56)Timeline Frame 1Symbol 2947 as "popup_top"
ExportAssets (56)Timeline Frame 1Symbol 2949 as "map_button"
ExportAssets (56)Timeline Frame 1Symbol 2951 as "main_menu_button"
ExportAssets (56)Timeline Frame 1Symbol 2953 as "resume_button"
ExportAssets (56)Timeline Frame 1Symbol 2955 as "store_window"
ExportAssets (56)Timeline Frame 1Symbol 2971 as "fade_out"
ExportAssets (56)Timeline Frame 1Symbol 2973 as "fade_in"
ExportAssets (56)Timeline Frame 1Symbol 2975 as "loadbar_full"
ExportAssets (56)Timeline Frame 1Symbol 2977 as "loadbar_empty"
ExportAssets (56)Timeline Frame 1Symbol 2980 as "hire_crewman"
ExportAssets (56)Timeline Frame 1Symbol 2982 as "inv_background"
ExportAssets (56)Timeline Frame 1Symbol 2986 as "cargohold"
ExportAssets (56)Timeline Frame 1Symbol 2988 as "inv_crewman"
ExportAssets (56)Timeline Frame 1Symbol 2990 as "inventoryExit"
ExportAssets (56)Timeline Frame 1Symbol 2991 as "storeExit"
ExportAssets (56)Timeline Frame 1Symbol 2995 as "inventoryItem"
ExportAssets (56)Timeline Frame 1Symbol 2997 as "slot"
ExportAssets (56)Timeline Frame 1Symbol 2999 as "popUpEdge"
ExportAssets (56)Timeline Frame 1Symbol 3001 as "popUpCorner"
ExportAssets (56)Timeline Frame 1Symbol 3003 as "area_1_map"
ExportAssets (56)Timeline Frame 1Symbol 3004 as "game_mask"
ExportAssets (56)Timeline Frame 1Symbol 3006 as "_cursor"
ExportAssets (56)Timeline Frame 1Symbol 3007 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 3008 as "__Packages.utils.Observer"
ExportAssets (56)Timeline Frame 1Symbol 3009 as "__Packages.GameModel"
ExportAssets (56)Timeline Frame 1Symbol 3010 as "__Packages.utils.XmlObject"
ExportAssets (56)Timeline Frame 1Symbol 3011 as "__Packages.CargoHold"
ExportAssets (56)Timeline Frame 1Symbol 3012 as "__Packages.InventoryItem"
ExportAssets (56)Timeline Frame 1Symbol 3013 as "__Packages.utils.Popup"
ExportAssets (56)Timeline Frame 1Symbol 3014 as "__Packages.Store"
ExportAssets (56)Timeline Frame 1Symbol 3015 as "__Packages.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 3016 as "__Packages.Slot"
ExportAssets (56)Timeline Frame 1Symbol 3017 as "__Packages.TreasureChest"
ExportAssets (56)Timeline Frame 1Symbol 3018 as "__Packages.CrewMember"
ExportAssets (56)Timeline Frame 1Symbol 3019 as "__Packages.utils.Random"
ExportAssets (56)Timeline Frame 1Symbol 3020 as "__Packages.CrewMemberEmpty"
ExportAssets (56)Timeline Frame 1Symbol 3021 as "__Packages.ViewMap"
ExportAssets (56)Timeline Frame 1Symbol 3022 as "__Packages.utils.Dialog"
ExportAssets (56)Timeline Frame 1Symbol 3023 as "__Packages.ViewArea"
ExportAssets (56)Timeline Frame 1Symbol 3024 as "__Packages.TerrainMass"
ExportAssets (56)Timeline Frame 1Symbol 3025 as "__Packages.utils.MathUtil"
ExportAssets (56)Timeline Frame 1Symbol 3026 as "__Packages.AreaBlipDive"
ExportAssets (56)Timeline Frame 1Symbol 3027 as "__Packages.utils.PopupFollow"
ExportAssets (56)Timeline Frame 1Symbol 3028 as "__Packages.AreaEncounterDive"
ExportAssets (56)Timeline Frame 1Symbol 3029 as "__Packages.AreaBlipStorm"
ExportAssets (56)Timeline Frame 1Symbol 3030 as "__Packages.AreaEncounterStorm"
ExportAssets (56)Timeline Frame 1Symbol 3031 as "__Packages.AreaBlipFight"
ExportAssets (56)Timeline Frame 1Symbol 3032 as "__Packages.AreaEncounterFight"
ExportAssets (56)Timeline Frame 1Symbol 3033 as "__Packages.ViewCargo"
ExportAssets (56)Timeline Frame 1Symbol 3034 as "__Packages.ItemController"
ExportAssets (56)Timeline Frame 1Symbol 3035 as "__Packages.ViewDive"
ExportAssets (56)Timeline Frame 1Symbol 3036 as "__Packages.ViewFight"
ExportAssets (56)Timeline Frame 1Symbol 3037 as "__Packages.utils.SinWave"
ExportAssets (56)Timeline Frame 1Symbol 3038 as "__Packages.ViewStorm"
ExportAssets (56)Timeline Frame 1Symbol 3039 as "__Packages.ViewBoss"
ExportAssets (56)Timeline Frame 1Symbol 3040 as "__Packages.IronDukesButton"

Labels

"idle"Symbol 2934 MovieClip [fight_encounterboss] Frame 1
"attack"Symbol 2934 MovieClip [fight_encounterboss] Frame 2

Dynamic Text Variables

itemIDSymbol 2994 EditableText"<p align="left"></p>"




http://swfchan.com/1/3336/info.shtml
Created: 17/6 -2019 09:00:21 Last modified: 17/6 -2019 09:00:21 Server time: 22/12 -2024 08:31:41