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gangurodeluxx.swf

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© Copyright 2002 Shiaomedia. All Rights Reserved

© Copyright 2002 Shiaomedia. All Rights Reserved

© Copyright 2002 Hentai Social Club. All Rights Reserved

Version 1.5

WARNING

* message *

Ganguro girl

Password

Password

New Game

New Game

Character Infomation

Your a guy who just loves Ganguro girls!

Let's see if you can hook up with one....

Now let's get started!

Continue

Continue

Name

Zodiac

Age

Name

Zodiac

Age

You must be 18 years old or older to play
this game.  Continuing further means that
you understand and accept responsibility
for your own actions, thus releasing the
creator of this game from all liability.

Warning!

Assign points to your character's

Strength

,

Knowledge

, and

Charm

level

above, then click the button

below to

start game

.

Strength:

Strength:

Knowledge:

Knowledge:

Charm:

Charm:

Pts left:

Pts left:

Password

Submit

Submit

Back

Back

$

Hp

Hp

$

Objectives:

You got 100 days

-Train yourself, boost up your skills

-Work and earn money

-Date her

to get the Ganguro Girl

-Buy her gifts

-Have sex with her

Level

New friend

Good friend

Close friend

Girlfriend

Lover

exp required

20

65

350

1500

6000

new abilities

Give gifts

Call by phone

Date

Visit her place

???

Home

Home

Bing

Bing

Bar

Bar

Love Hotel

Love Hotel

Mall

Mall

Odakura Tech

Odakura Tech

Downtown

Downtown

8

Strength

Knowledge

Charm

Items

Age

Zodiac

Stats

Stats

Strength

Knowledge

Charm

Items

Age

Zodiac

i

Day

Sleep

Look at items

Exit

Make a phone Call

Hp -5

Hp -50

Hp -50

Raise your strength

Club Pylon

C

P

Go to the club

Go to the club

Try to pick up girls

Hp -20

Make "deliveries"

Make "deliveries"

Hp -35

Tele-marketer

Tele-marketer

Hp -40

Work as a

Work as a

Tele-marketer

Tele-marketer

Work as a Tele-marketer,
Wage = Charm X $1.5

OK

OK

Choose which girl you

would like to talk to

Club

Club

If you'r busted,
you'll be in jail for 7 days
Wage = Sterngth x 5.0

for Big Al

for Big Al

Go to School

Raise your knowledge

Go to School

Raise your knowledge

DUh...

DUh...

Work

Tech Support

Work

Raise your knowledge

Hp -45

for Odakura Tech

Wage = Knowledge x $2.0

Work as a Tech Support

R311

R312

R314

R313

Drink Beer

Drink Beer

Hp -20

$ -20

Hp -20

$ -20

Raise your charm level

Raise your charm level

Shibuya 109

j
v
7
6
k
j
h

Buy Gifts

Buy Gifts

Buy Items

Buy Items

TOKYU

department store

TOKYU

department store

Buy Makeup

Buy Makeup

$ -20

$ -20

Buy

EZ Tan Oil

Buy

EZ Tan Oil

$ -30

$ -30

Buy Hair Dye

Buy Hair Dye

$ -80

$ -80

PUB

$ -1000

$ -1000

Buy Boots

Buy Boots

Buy Hand Bag

Buy Hand Bag

$ -300

$ -300

DVD

Buy Para Para

DVD

Buy Para Para

$ -50

$ -50

Chat

Bonus

You see Saori shoping
at the outdoor mall!

1. Say Hi

2. Hug

3. Give a  kiss

After a short conversation...

2. Say bye

1. Go shopping  with her

2. Tell her to 'Try it on !'

1. Look the other way

at a pair of boots...

You notice her  looking

2. 'Wow. I like it!'

1. 'It's all right.'

Saori: So what do you think?

She loves the boots

(On Sale~$800)

2. Buy it for her

1. Distract her and run away

You are so nice!!

Hey, whats up!

Awww how sweet...

That's great!

Later

Oh, look at the time...

I've got to go, C-yah

You don't have enough money!!

Ugh! what a looser...

She is happy.

Your relationship exp increased!

You could take her out if

with want

Completed!

Bonus Event

Date

Date

She is happy.

Relationship exp increased!

You can do more once

you become her close friend!

Completed!

Bonus Event

Bonus Event Completed!

you become her good friend!

!

!

!

!

!

!

Hp Restored

Hp Restored

100 Days have passed...

Let's see hou you did

Special Items

Collect the special ganguro

items from dates!!

You can't call!

Hp or you don't have the girl's phone #.

Sorry! You don't have enough money or Hp.

The OkuraTeck is close on Sunday!

You have no one that want's

to go the Love hotel with you.

The club is close on Sunday!

Relationship exp

increased!!

Relationship exp

increased!!

Your Current knowledge

Your Current knowledge

Knowledge level increased!

Knowledge level increased!

IBM

Lie

You have earned

You have earned

$

Strength level increased!!

Your Current Strength

Your Current Charm

Your Current Charm

Charm level increased!!

Charm level increased!!

You stay in jail for a week.

(click the button to continue)

You are busted!!

555-933-8117

Saori's number

555-432-3278

Kumiko's number

555-530-2118

Nami's number

Press to end

Phone Numbers

Ask a question

Talk

Give a gift

Ask her out

Leave

?

level:

exp:

level:

exp:

Get lost!

Uhh do I know you?

Hey there!

Hey! how are you.

(well he is okay I think...)

Asks her name!

You just made a new friend!!

She'll accept your gifts now

My name is Saori Nako...

Er...  well I've to go,

can we talk later?

Sorry,

Sorry I can't accept your gifts...

Who the hell are you?

Hey!! How are you doin?

What's up?

What are you going to do after

you leave the club?

You are such a sweet guy!

(Oh he is cute!)

Asks her phone no.!

She is now a good friend.

Now you can call her by

phone!!

Call me!

555-933-8117.

Maybe later...

Gifts

DVD

Para Para

DVD

Para Para

Boots

Boots

Handbag

Handbag

Close

Close

Close

Ohh!? Thank you!!

Sorry! I am quite busy this week...

I  like to go shoe shopping
on the weekends

Will you think about me tonite?

I hate this DJ...

I like strong and charming guy.

I hate nerds they are so boring...

You like going to clubs alot huh?

on the 'Bullet Train'?

I allways wanted to take a ride

Some people told me that the old trees

in 'Unity Park' are  real beautiful

They have a lot of expensive Cuban

cigars at Chinoes Cigar Bar!

Are you going to call me tonite?

(he is pretty attractive...)

Q: What do think of my dress?

1. Great!

2. Your hot!

3. I think you could do better

Thanks.

1. 555-432-3278

2. 555-933-8117

3. 555-530-2118

Q: Hey do you remember my phone?

Wow you remember!

Sorry wrong answer!

Asks her birthday!

You two become close friends,

now you can start dating

her and she will answer

as long as you ask!!

My birthday...?

June 17

I am not telling you!

Aww... you are so sweet!

Just us...?  Well maybe later...

You can always ask me questions

from now on!

When you ask me something,

try to remember my answers.

From now on, our relationship can

level up only during a date.

Hey remember? You can't kiss a

girl unless she gives you a hint!

If you don't have time to see

me, at least give me a call.

It's a good idea to give  gifts

during  dates.

I am free on...

(Weekday#):

(Oh I think I am in love with him...)

Well I maybe free on...

(WeekDay #)

:

Q: Do you like me?

1. I don't know...

2. Yes I do!!

3. We are friends...

OK...

Q: What is my Zodiac sign?

1. Gemini

2. Scorpio

3. Taurus

Correct!

Favourite place to shop is

Tokyu

My favourite band? I don't know,

I think 'Pizzicato 5'.

'Egoist', is definitely my

favorite designer lables.

I think that i will stop being

Ganguro when I turn 20

never been to one.

Love hotel's?  I've have

Oh I LIKE it!  Thank you...

Pick a day:

(Enter 1-6.  For Monday enter 1
Tuesday 1.... and Saturday 6)

(Enter 1-6.  For Monday enter 1
Tuesday 1.... and Saturday 6)

Sorry I can't go out on that day.

I love Pools!

Do you still remember our

first kiss?

I want to see each location at least

once...

Expensive gifts are nice, but they are not

always the best choice... depends on the

environment.

Gifts have different effects at

different locations!

Are you going over to the

lovehotel tonite?

(I want to make love...)

Q: Do you love me?

1. I love you baby!

2. Yeah I do...

3. Why ask?

Q: What are you looking at?

1. Your body

2. Your soul

3. Yo big ass!

I see...

My Blood Type is AB.

I am 163 cm tall.

I am about 45 kg.

My Brest size...

88

My Waist size...

54

My Hip size...

87

Breasts: 88

Waist: 54

Hip: 87

Height: 163 cm

Weight: 45 kg

Blood type: AB

Free day:

Journal

Saori's

Wow this is so beautiful!!

I love it! (kiss)

She's not at the club

You'd better find out what's

going on.

Play the Delux version

Level up!

My name is Kumiko Nagahama...

555-432-3278.

I  dont like to go shopping
on the weekends

I like a smart charming guy.

I hate Jocks they are so boring...

clubs alot huh?

You don't like going to

November 12

109 Department Store

My favourite DJ? I don't know,

I think 'DJ Krush'.

'Sheep Dip', is definitely my

favorite designer lable.

Ganguro when I turn 23

been to one about 15 times.

Love hotel's?  I've have only

I love laying out next to Pools!

My Blood Type is O.

I am 164 cm tall.

I am about 44 kg.

90

53

Height: 164 cm

Weight: 44 kg

Blood type: O

Kumiko's

Breasts: 90

Waist: 53

Hip: 88

My name is Nami Nishimura...

555-530-2118

I don't go shopping much
on the weekends

This DJ is alright...

I like strong and smart guy.

I hate players they are so phony...

April 27

at Hochie mama's

I think 'Zero 7'.

'Pinky Girls', is definitely my

I don't think that i will ever

stop being a Ganguro!

been only 3 times.

I love Swimming!

My Blood Type is B.

I am 162 cm tall.

I am about 46 kg.

52

86

Height: 162 cm

Weight: 46 kg

Blood type: B

Nami's

Breasts: 87

Waist: 52

Hip: 86

Date

Date

$

$

Your Money

Your Money

http://www.blazinkoo.8m.com

Bullet Train Ride

$-300  day -1

Chino's Cigar Bar

$-450  day -1

Iwanari Hot Springs

$-500  day -2

Privet Tea Ceremony

$-5000  day -5

Club Pacific Vacation

$-300  day -2

Unity Park

$-150  day -1

Sorry, she dosen't know you well enough to go there with you

Sorry, either you don't have enough days left or money

Kiss

Take a photo

Use item

Ganguro Mood Meter

Do you know, how many times have I

been to a love hotel before i meet you!

Answer (1-5):

1. 3   times

2. 10 times

3. 15 times

4. 33 times

5. Never

Hey, do know where my favorite

place to shop is?

1. Hochie mama's

2. Wet Seal

3. Tokyu

4. 109

5. Forever 21

1. Till your 19

2. Till your 23

3. Forever

4. Till your 20

5. Till your 25

How long do I want to be

Ganguro for...?

My favorite designer label is...

1. AlbaRosa

2. Sheep Dip

3. Love Pets

4. Pinky girls

5. Egoist

1. Pizzicato 5

2. DJ Krush

3. Tortoise

4. Yoko Kano

5. Zero 7

I really love listening to...

Hey, do you know what

I do for a living...?

1. Nurse

2. Nothing

3. Waitress

4. Student

5. Karaoke DJ

My birthday is coming up...

1. Sept 10

2. Apr 27

3. Feb 19

4. Nov 12

5. June 17

1. 555-530-2118

2. 555-288-6312

3. 555-933-8117

4. 555-495-8410

5. 555-432-3278

Items

Makeup

Hair Dye

Hair Dye

Thanks, you are so considerate...

(her mood returns to normal)

What is this for?... I dont get it?

(No effect...)

I like it very much! Thank you...

It's OK...

Thank you!!

Hey, stop it!!

What are you doing!?

...... can we do something else?

Great Job!!

She is now your girlfriend!

You can visit her in the

lovehotel from now on !!

Great Job!!

She is now your girlfriend!

You can visit her in the

lovehotel from now on !!

Room #

Room #

Wow! I will miss you... Call me soon.

Please keep this!

(Good Job! She is impressed and

gives you one of her special items

Wow! I will miss you... Call me soon.

Please keep this!

(Good Job! She is impressed and

gives you one of her special items

See you later!

(She is not satisfied! You'd better

try harder next time.)

See you later!

(She is not satisfied! You'd better

try harder next time.)

BONUS GAME

She hears that you are a good

gamer.  So she challenges you

to a game of the video game

(You better beat her or lose face)

classic "Paddle"

1. A

2. B

3. O

4. AB

Answer (1-4):

Do you know my blood type...

What's my breast's size...

1. 86 cm

2. 87 cm

3. 88 cm

4. 89 cm

5. 90 cm

My waist's size...

1. 51 cm

2. 52 cm

3. 53 cm

4. 54 cm

5. 55 cm

Guess my hip's size...

How Tall do you think I am...

1. 162 cm

2. 163 cm

3. 164 cm

4. 165 cm

5. 166 cm

Am I getting fat?  How much

do you think I weigh...?

1. 42 kg

2. 43 kg

3. 44 kg

4. 45 kg

5. 46 kg

Do you even know

my last name...

1. Nako

2. Yamaguchi

3. Nagahama

4. Nishimura

5. Ishizawa

we first kiss?

Do you remember when

Enter a day number:

Answer (1-100):

You found her Diary!

It can tell you all her personal data

and even when she is free!

No more guessing!!

You found her Diary!

It can tell you all her personal data

and even when she is free!

No more guessing!!

Finally, you two become lovers!

Finally, you two become lovers!

I am not quite ready...

I am not quite ready...

Room 5

http://www.blazinkoo.8m.com

http://www.blazinkoo.8m.com

Play a game

Books

Do you want to fool around?

Dating

Ganguro History

Yeah right!

......

(I am so excited ... what should I do?)

She is aroused...

Chill out! You are almost

there. Just impress her

one last time and she is

all yours!  Play it cool !!

or something?

You wanna play a game

Thanks that was fun!

Photo Album

Photo Album

NEXT

:

SPACE

BACK:

B

ESC:

X

The History of the Ganguro Girls
The Ganguro girls are named for their dark tans,
because ganguro translates to black face.  They were
inspired by Ai Iijima, a porn star whose personal
style was bright, colorful, and sexy.  She wore her
light brown hair in a girly 60's style, and her skin
was tanned a deep brown.

Ganguro history

Ganguro history

The Ganguro girls look like an exaggerated Ai Iijima.
Their pale makeup and bleached blonde or silver hair
contrasts with their dark skin.  Their clothing style
always includes a colorful dress or mini-skirt with
enormous platform shoes.

The Ganguro girls usually lack ambition in life, which
is symbolized by their gigantic platform shoes that
force the girls to walk slowly.  Their favorite
hangouts include Para Para dance clubs, Karaoke
bars, amusement centers, and shopping malls.
While Japanese society is rigid and harsh, the
carefree Ganguro girls are unconcerned with school,
money, or possessions.  They would rather have FUN
than slave away at school or work!

Paddle Game

0

0

Saori

name

Paddles

Use the mouse to control the paddle.
Try not to let the ball get past.

Leave

Leave

Play

Play

Press OK to serve the ball.

Press OK to serve the ball.

actions

You Lose!

You lost to her she thought you

where a better gamer than that.

GAME OVER

You win!

You kicked her ass in the game

she is really impressed!

0

0

Kumiko

name

0

0

Nami

name

PRINT

PRINT

CLEAR

CLEAR

file

edit

tools

window

help

Ready

Ready

(This might be a good way to make some extra
cash....)

(This might be a good way to make some extra
cash....)

Big Al has a Black Jack game going
on next door.

Big Al has a Black Jack game going
on next door.

BLACKJACK

BLACKJACK

SHUFFLING...

DEAL

DEAL

ADD TO BET

ADD TO BET

$100.00

$100.00

21

HIT

HIT

STAY

STAY

21

NEXT HAND

NEXT HAND

Result

$100.00

$100.00

21

21

Result

$100.00

$100.00

21

21

Result

Try to guess the phrase below by pressing keys on
the keyboard. Every time you get a key wrong, a
little more of the bunny is drawn. You must guess
the phrase before the bunny is completely drawn.

HANGMAN

Ganguro girls are named for their dark tans

YOU GOT IT!

OUCH!

Favorite hangouts include Para Para dance clubs

OUCH!

Ganguro clothing style always includes a colorful dress or mini-skirt with enormous platformshoes

OUCH!

Days:

Money:

Strength:

Knowledge:

Charm:

DVD's:

Handbags:

Boots:

YOUR REPORT

Saori

Saori

Kumiko

Kumiko

Nami

Nami

Choose your ending

Total Score:

Special items

Relationship:

Exp:

First kiss:

collected:

Choose your ending

Ending

Ending

Password:

You are a good guy,

but I love you like a brother...

I hope we can still be friends.

Let's be Friends

I like you...

but I am not inlove with you...

I hope you can understand.

I love you as a friend

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>c2okquy</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>8WgUUD8</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>8HNcgZq</B></FONT></P>

I love you...

I want to be your girl forever.

I give myself to you...

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>vkz2OBu</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>sMU99R0</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>WQBLD5K</B></FONT></P>

I have never loved anybody

as much as I love you

You complete  me.....

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>tYU2TEb</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>WsKV7z2</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>awWl2hx</B></FONT></P>

I am a strait up freak!

Turn my ass out big daddy

I'll do anything you want...

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>t9GJ6Ol</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>XaoWCBZ</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#990000"><B>HtrkwtI</B></FONT></P>

Nice try but not quite good enough to sleep with me.

(Try again click the button to continue)

Choose your position

Choose your position

position1

Oh well,  You made it this far.

(I guess I'll sleep with him any way i must be realy desperate)

position2

Have you done this before?  Please be gentle.

(God I'm so nervous...)

position3

Alright stud, you think that you can keep up with me?

(I'm gonna rock your world!)

fingering B

Orgasm Meter

Orgasm Meter

Press UP
arrow key

Press UP
arrow key

finger actions

Re-play

Re-play

Re-play

69l

Try again

Try again

Thank you for playing

Thank you for playing

*More girls!

*More ending movies!

(what else do ya need?)

Play the full version

Play the full version

Get acces to the only virtual club in
the world where you can chat up
and seduce the toon characters in
real time.

You get...

You get...

Plus!

Plus!

(it makes this game look like pong!)

Let's go

Let's go

Tell me more

Tell me more

We have is created a complete virtual club, where you can chat up and seduce the
toon characters.  Yes that's no lie, you can accutaly talk to the characters in real
time, and depending what you say to them, their moods will change. If you are real
smooth talker you will unlock the hidden movies and the users can have sex with
them (YOU can control the action)

Check it out we can use the money....

Hentai Social Club is also stocked full of interactive games and galleries, for your
enjoyment.

Hentai Social club

Hentai Social club

ActionScript [AS1/AS2]

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Frame 2
gotoAndPlay (1);
Frame 4
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Frame 5
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Frame 28
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Frame 45
stop();
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stop();
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stop();
Frame 107
gotoAndPlay (58);
Frame 110
setProperty("/blood", _x , hp * 1); ("c" < (b >= null)) || (1()); fscommand ("allowscale", "false"); rotation = 5; Tz = 5; levell = 40; perspective = 800; xCenter = 275; yCenter = 100; Math.toRadians = function (theta) { return((theta * 3.14159265358979 /* Math.PI */) / 45); }; Math.roundDec = function (number, decPlaces) { result = Math.round(number * Math.pow(10, decPlaces)) / Math.pow(10, decPlaces); return(result); }; Movieclip.prototype.calculate = function (rotation) { _root.sb = Math.sin(Math.toRadians(_root.rotation)); _root.cb = Math.cos(Math.toRadians(_root.rotation)); }; Movieclip.prototype.var3d = function (origWidth, origHeight, xpos, zpos) { x = xpos; z = zpos; tempWidth = origWidth; tempHeight = origHeight; }; Movieclip.prototype.world3d = function () { tempX = x; x = (_root.cb * tempX) - (_root.sb * z); z = (_root.sb * tempX) + (_root.cb * z); z = z + (_root.Tz - _root.perspective); this.draw3d(true); z = z + _root.perspective; }; Movieclip.prototype.draw3d = function (visible) { pers = _root.perspective / (z + _root.perspective); xPos = Math.roundDec(x * pers, 2); newWidth = Math.abs(pers * tempWidth); newheight = Math.abs(pers * tempHeight); yPos = Math.roundDec(_root.levell * pers, 2); this._visible = visible; this._x = _root.xCenter + xPos; this._y = _root.yCenter + yPos; this._width = newWidth; this._height = newheight; };
Instance of Symbol 254 MovieClip "main" in Frame 110
onClipEvent (load) { ("c" < (b >= null)) || (1()); _root.move3d = true; this.var3d(717.4, 345.2, 200, 600); updateAfterEvent(load); } onClipEvent (enterFrame) { if (_root.move3d) { this._visible = true; this.world3d(); } else { this._visible = false; } updateAfterEvent(enterFrame); }
Instance of Symbol 257 MovieClip in Frame 110
onClipEvent (load) { _root.bounce = false; updateAfterEvent(load); } onClipEvent (enterFrame) { ("c" < (b >= null)) || (1()); _root.Tz = this._ymouse / 30; _root.rotation = this._xmouse / 400; this.calculate(_root.rotation); if (30 >= _parent.main.z) { _parent.main.z = 30; } if (_parent.main.z >= 600) { _parent.main.z = 600; } if (_parent.main.x >= 100) { _parent.main.x = 100; } if (-100 >= _parent.main.x) { _parent.main.x = -100; } _root.bounce = true; } onClipEvent (mouseMove) { _root.bounce = false; updateAfterEvent(mouseMove); }
Frame 111
stop();
Frame 112
setProperty("/blood", _x , hp * 1);
Frame 114
stop();
Frame 115
setProperty("/blood", _x , hp * 1);
Frame 118
setProperty("/blood", _x , hp * 1);
Frame 121
setProperty("/blood", _x , hp * 1);
Frame 128
setProperty("/blood", _x , hp * 1);
Frame 130
setProperty("/blood", _x , hp * 1);
Frame 164
setProperty("/blood", _x , hp * 1);
Frame 172
setProperty("/blood", _x , hp * 1);
Frame 175
setProperty("/blood", _x , hp * 1);
Frame 182
gotoAndStop (175);
Frame 183
setProperty("/blood", _x , hp * 1);
Frame 192
gotoAndStop (183);
Frame 205
stop();
Frame 211
stop();
Frame 217
stop();
Frame 224
stop();
Frame 230
stop();
Frame 234
stop();
Frame 238
stop();
Frame 243
stop();
Frame 250
stop();
Frame 258
stop();
Frame 265
stop();
Frame 272
stop();
Frame 278
stop();
Frame 282
stop();
Frame 289
stop();
Frame 290
setProperty("/blood", _x , hp * 1);
Frame 374
day = day + 1;
Frame 396
if (day >= 100) { gotoAndStop (397); } else { gotoAndPlay (110); }
Frame 397
stop();
Frame 600
stopAllSounds(); gotoAndStop (112);
Frame 641
stopAllSounds(); gotoAndStop (130);
Frame 680
stopAllSounds(); gotoAndStop (118);
Frame 720
stopAllSounds(); gotoAndStop (112);
Frame 760
stopAllSounds(); gotoAndStop (130);
Frame 800
stopAllSounds(); gotoAndStop (128);
Frame 817
("c" < (b >= null)) || (1()); fscommand ("allowscale", "false"); rotation = 5; Tz = 5; level = 40; perspective = 800; xCenter = 275; yCenter = 100; Math.toRadians = function (theta) { return((theta * 3.14159265358979 /* Math.PI */) / 45); }; Math.roundDec = function (number, decPlaces) { result = Math.round(number * Math.pow(10, decPlaces)) / Math.pow(10, decPlaces); return(result); }; Movieclip.prototype.calculate = function (rotation) { _root.sb = Math.sin(Math.toRadians(_root.rotation)); _root.cb = Math.cos(Math.toRadians(_root.rotation)); }; Movieclip.prototype.var3d = function (origWidth, origHeight, xpos, zpos) { x = xpos; z = zpos; tempWidth = origWidth; tempHeight = origHeight; }; Movieclip.prototype.world3d = function () { tempX = x; x = (_root.cb * tempX) - (_root.sb * z); z = (_root.sb * tempX) + (_root.cb * z); z = z + (_root.Tz - _root.perspective); this.draw3d(true); z = z + _root.perspective; }; Movieclip.prototype.draw3d = function (visible) { pers = _root.perspective / (z + _root.perspective); xPos = Math.roundDec(x * pers, 2); newWidth = Math.abs(pers * tempWidth); newheight = Math.abs(pers * tempHeight); yPos = Math.roundDec(_root.level * pers, 2); this._visible = visible; this._x = _root.xCenter + xPos; this._y = _root.yCenter + yPos; this._width = newWidth; this._height = newheight; };
Frame 838
stopAllSounds(); gotoAndStop (164);
Frame 874
stop();
Frame 875
if (state >= 2) { setProperty("/phmub1", _x , 1000); } if (state2 >= 2) { setProperty("/phmub2", _x , 1000); } if (state3 >= 2) { setProperty("/phmub3", _x , 1000); }
Frame 1010
stop();
Frame 1110
stop();
Frame 1124
stop();
Frame 1172
stop();
Frame 1271
stop();
Frame 1286
stop();
Frame 1340
stop();
Frame 1362
if (mind == 1) { setProperty("/cross", _x , -100); }
Frame 1442
stop();
Frame 1454
stop();
Frame 1507
stop();
Frame 1512
stop();
Frame 1597
stopAllSounds(); gotoAndStop (1011);
Frame 1636
stopAllSounds(); gotoAndStop (1173);
Frame 1663
stopAllSounds(); gotoAndStop (1341);
Frame 1690
stopAllSounds(); gotoAndStop (1513);
Frame 1721
stopAllSounds(); gotoAndStop (1011);
Frame 1753
stopAllSounds(); gotoAndStop (1173);
Frame 1782
stopAllSounds(); gotoAndStop (1341);
Frame 1813
stopAllSounds(); gotoAndStop (1513);
Frame 1850
stopAllSounds(); gotoAndStop (1011);
Frame 1883
stopAllSounds(); gotoAndStop (1173);
Frame 1914
stopAllSounds(); gotoAndStop (1341);
Frame 1941
stopAllSounds(); gotoAndStop (1513);
Frame 1998
stopAllSounds(); gotoAndStop (915);
Frame 2059
stopAllSounds(); gotoAndStop (987);
Frame 2110
stopAllSounds(); gotoAndStop (1146);
Frame 2299
stop();
Frame 2399
stop();
Frame 2413
stop();
Frame 2461
stop();
Frame 2560
stop();
Frame 2575
stop();
Frame 2629
stop();
Frame 2651
if (mind2 == 1) { setProperty("/cross2", _x , -100); }
Frame 2731
stop();
Frame 2743
stop();
Frame 2796
stop();
Frame 2801
stop();
Frame 2887
stopAllSounds(); gotoAndStop (2300);
Frame 2926
stopAllSounds(); gotoAndStop (2462);
Frame 2953
stopAllSounds(); gotoAndStop (2630);
Frame 2980
stopAllSounds(); gotoAndStop (2802);
Frame 3011
stopAllSounds(); gotoAndStop (2300);
Frame 3044
stopAllSounds(); gotoAndStop (2462);
Frame 3072
stopAllSounds(); gotoAndStop (2630);
Frame 3103
stopAllSounds(); gotoAndStop (2802);
Frame 3140
stopAllSounds(); gotoAndStop (2300);
Frame 3173
stopAllSounds(); gotoAndStop (2462);
Frame 3204
stopAllSounds(); gotoAndStop (2630);
Frame 3231
stopAllSounds(); gotoAndStop (2802);
Frame 3289
stopAllSounds(); gotoAndStop (2204);
Frame 3350
stopAllSounds(); gotoAndStop (2276);
Frame 3401
stopAllSounds(); gotoAndStop (2435);
Frame 3596
stop();
Frame 3696
stop();
Frame 3710
stop();
Frame 3758
stop();
Frame 3857
stop();
Frame 3872
stop();
Frame 3926
stop();
Frame 3948
if (mind3 == 1) { setProperty("/cross3", _x , -100); }
Frame 4028
stop();
Frame 4040
stop();
Frame 4093
stop();
Frame 4098
stop();
Frame 4184
stopAllSounds(); gotoAndStop (3597);
Frame 4223
stopAllSounds(); gotoAndStop (3759);
Frame 4250
stopAllSounds(); gotoAndStop (3927);
Frame 4277
stopAllSounds(); gotoAndStop (4099);
Frame 4308
stopAllSounds(); gotoAndStop (3597);
Frame 4341
stopAllSounds(); gotoAndStop (3759);
Frame 4370
stopAllSounds(); gotoAndStop (3927);
Frame 4401
stopAllSounds(); gotoAndStop (4099);
Frame 4438
stopAllSounds(); gotoAndStop (3597);
Frame 4471
stopAllSounds(); gotoAndStop (3759);
Frame 4502
stopAllSounds(); gotoAndStop (3927);
Frame 4529
stopAllSounds(); gotoAndStop (4099);
Frame 4587
stopAllSounds(); gotoAndStop (3501);
Frame 4648
stopAllSounds(); gotoAndStop (3573);
Frame 4699
stopAllSounds(); gotoAndStop (3732);
Frame 4793
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 4799
stop();
Frame 4811
stop();
Frame 4823
stop();
Frame 4837
stop();
Frame 4851
stop();
Frame 4864
stop();
Frame 4873
stop();
Frame 4879
stop();
Frame 4885
stop();
Frame 4892
stop();
Frame 4899
stop();
Frame 4907
stop();
Frame 4914
stop();
Frame 4915
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 4921
stop();
Frame 4928
stop();
Frame 4940
stop();
Frame 4947
stop();
Frame 4954
stop();
Frame 4961
stop();
Frame 4968
stop();
Frame 4975
stop();
Frame 4982
stop();
Frame 4983
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 4996
stop();
Frame 5003
stop();
Frame 5010
stop();
Frame 5016
stop();
Frame 5023
stop();
Frame 5030
stop();
Frame 5037
stop();
Frame 5044
stop();
Frame 5051
stop();
Frame 5072
stop();
Frame 5073
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5079
stop();
Frame 5086
stop();
Frame 5098
stop();
Frame 5105
stop();
Frame 5112
stop();
Frame 5141
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5154
stop();
Frame 5161
stop();
Frame 5168
stop();
Frame 5175
stop();
Frame 5182
stop();
Frame 5189
stop();
Frame 5196
stop();
Frame 5203
stop();
Frame 5210
stop();
Frame 5217
stop();
Frame 5224
stop();
Frame 5231
stop();
Frame 5232
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5238
stop();
Frame 5245
stop();
Frame 5253
stop();
Frame 5260
stop();
Frame 5268
stop();
Frame 5297
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5303
stop();
Frame 5310
stop();
Frame 5317
stop();
Frame 5324
stop();
Frame 5331
stop();
Frame 5338
stop();
Frame 5345
stop();
Frame 5352
stop();
Frame 5360
stop();
Frame 5367
stop();
Frame 5374
stop();
Frame 5381
stop();
Frame 5388
stop();
Frame 5389
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5402
stop();
Frame 5411
stop();
Frame 5418
stop();
Frame 5425
stop();
Frame 5454
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5466
stop();
Frame 5473
stop();
Frame 5479
stop();
Frame 5486
stop();
Frame 5493
stop();
Frame 5500
stop();
Frame 5506
stop();
Frame 5513
stop();
Frame 5520
stop();
Frame 5527
stop();
Frame 5534
stop();
Frame 5541
stop();
Frame 5542
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5549
stop();
Frame 5556
stop();
Frame 5562
stop();
Frame 5569
stop();
Frame 5576
stop();
Frame 5583
stop();
Frame 5589
stop();
Frame 5596
stop();
Frame 5605
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5618
stop();
Frame 5625
stop();
Frame 5632
stop();
Frame 5639
stop();
Frame 5646
stop();
Frame 5653
stop();
Frame 5659
stop();
Frame 5666
stop();
Frame 5673
stop();
Frame 5680
stop();
Frame 5687
stop();
Frame 5694
stop();
Frame 5695
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5701
stop();
Frame 5708
stop();
Frame 5714
stop();
Frame 5721
stop();
Frame 5728
stop();
Frame 5757
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood < 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood < 300) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (6155); } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5770
stop();
Frame 5777
stop();
Frame 5784
stop();
Frame 5790
stop();
Frame 5796
stop();
Frame 5802
stop();
Frame 5809
stop();
Frame 5816
stop();
Frame 5823
stop();
Frame 5830
stop();
Frame 5836
stop();
Frame 5843
stop();
Frame 5850
stop();
Frame 5851
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood < 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood < 300) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (6155); } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 5857
stop();
Frame 5863
stop();
Frame 5869
stop();
Frame 5875
stop();
Frame 5881
stop();
Frame 5888
stop();
Frame 5894
stop();
Frame 5939
stopAllSounds(); gotoAndStop (4955);
Frame 5982
stopAllSounds(); gotoAndStop (5113);
Frame 6025
stopAllSounds(); gotoAndStop (5269);
Frame 6068
stopAllSounds(); gotoAndStop (5426);
Frame 6111
stopAllSounds(); gotoAndStop (5577);
Frame 6154
stopAllSounds(); gotoAndStop (5729);
Frame 6195
stopAllSounds(); gotoAndStop (5882);
Frame 6283
stopAllSounds(); gotoAndStop (4915);
Frame 6326
stopAllSounds(); gotoAndStop (5073);
Frame 6369
stopAllSounds(); gotoAndStop (5232);
Frame 6410
stopAllSounds(); gotoAndStop (5389);
Frame 6453
stopAllSounds(); gotoAndStop (5542);
Frame 6496
stopAllSounds(); gotoAndStop (5695);
Frame 6539
stopAllSounds(); gotoAndStop (5851);
Frame 6583
stopAllSounds(); gotoAndStop (4915);
Frame 6626
stopAllSounds(); gotoAndStop (5073);
Frame 6669
stopAllSounds(); gotoAndStop (5232);
Frame 6712
stopAllSounds(); gotoAndStop (5389);
Frame 6755
stopAllSounds(); gotoAndStop (5542);
Frame 6798
stopAllSounds(); gotoAndStop (5695);
Frame 6841
stopAllSounds(); gotoAndStop (5851);
Frame 6885
stopAllSounds(); gotoAndStop (4915);
Frame 6928
stopAllSounds(); gotoAndStop (5073);
Frame 6971
stopAllSounds(); gotoAndStop (5232);
Frame 7014
stopAllSounds(); gotoAndStop (5389);
Frame 7057
stopAllSounds(); gotoAndStop (5542);
Frame 7100
stopAllSounds(); gotoAndStop (5695);
Frame 7143
stopAllSounds(); gotoAndStop (5851);
Frame 7180
if (kiss == 1) { gotoAndPlay (5897); } else { gotoAndStop (4793); }
Frame 7217
if (kiss == 1) { gotoAndPlay (5940); } else { gotoAndStop (4983); }
Frame 7254
if (kiss == 1) { gotoAndPlay (5983); } else { gotoAndStop (5141); }
Frame 7291
if (kiss == 1) { gotoAndPlay (6026); } else { gotoAndStop (5297); }
Frame 7328
if (kiss == 1) { gotoAndPlay (6069); } else { gotoAndStop (5454); }
Frame 7364
if (kiss == 1) { gotoAndPlay (6112); } else { gotoAndStop (5605); }
Frame 7400
if (kiss == 1) { gotoAndPlay (6155); } else { gotoAndStop (5757); }
Frame 7498
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 7504
stop();
Frame 7516
stop();
Frame 7528
stop();
Frame 7542
stop();
Frame 7556
stop();
Frame 7569
stop();
Frame 7578
stop();
Frame 7584
stop();
Frame 7590
stop();
Frame 7597
stop();
Frame 7604
stop();
Frame 7612
stop();
Frame 7619
stop();
Frame 7620
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 7626
stop();
Frame 7633
stop();
Frame 7645
stop();
Frame 7652
stop();
Frame 7659
stop();
Frame 7666
stop();
Frame 7673
stop();
Frame 7680
stop();
Frame 7687
stop();
Frame 7688
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 7701
stop();
Frame 7708
stop();
Frame 7715
stop();
Frame 7721
stop();
Frame 7728
stop();
Frame 7735
stop();
Frame 7742
stop();
Frame 7749
stop();
Frame 7756
stop();
Frame 7777
stop();
Frame 7778
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 7784
stop();
Frame 7791
stop();
Frame 7803
stop();
Frame 7810
stop();
Frame 7817
stop();
Frame 7846
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 7859
stop();
Frame 7866
stop();
Frame 7873
stop();
Frame 7880
stop();
Frame 7887
stop();
Frame 7894
stop();
Frame 7901
stop();
Frame 7908
stop();
Frame 7915
stop();
Frame 7922
stop();
Frame 7929
stop();
Frame 7936
stop();
Frame 7937
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 7943
stop();
Frame 7950
stop();
Frame 7958
stop();
Frame 7965
stop();
Frame 7973
stop();
Frame 8002
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8008
stop();
Frame 8015
stop();
Frame 8022
stop();
Frame 8029
stop();
Frame 8036
stop();
Frame 8043
stop();
Frame 8050
stop();
Frame 8057
stop();
Frame 8065
stop();
Frame 8072
stop();
Frame 8079
stop();
Frame 8086
stop();
Frame 8093
stop();
Frame 8094
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8107
stop();
Frame 8116
stop();
Frame 8123
stop();
Frame 8130
stop();
Frame 8159
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8171
stop();
Frame 8178
stop();
Frame 8184
stop();
Frame 8191
stop();
Frame 8198
stop();
Frame 8205
stop();
Frame 8211
stop();
Frame 8218
stop();
Frame 8225
stop();
Frame 8232
stop();
Frame 8239
stop();
Frame 8246
stop();
Frame 8247
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8254
stop();
Frame 8261
stop();
Frame 8267
stop();
Frame 8274
stop();
Frame 8281
stop();
Frame 8288
stop();
Frame 8294
stop();
Frame 8301
stop();
Frame 8310
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8323
stop();
Frame 8330
stop();
Frame 8337
stop();
Frame 8344
stop();
Frame 8351
stop();
Frame 8358
stop();
Frame 8364
stop();
Frame 8371
stop();
Frame 8378
stop();
Frame 8385
stop();
Frame 8392
stop();
Frame 8399
stop();
Frame 8400
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8406
stop();
Frame 8413
stop();
Frame 8419
stop();
Frame 8426
stop();
Frame 8433
stop();
Frame 8462
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (8860); } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8475
stop();
Frame 8482
stop();
Frame 8489
stop();
Frame 8495
stop();
Frame 8501
stop();
Frame 8507
stop();
Frame 8514
stop();
Frame 8521
stop();
Frame 8528
stop();
Frame 8535
stop();
Frame 8541
stop();
Frame 8548
stop();
Frame 8555
stop();
Frame 8556
setProperty("/blood", _width , mood / 3); if (cond2 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship2 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (8860); } } else if (cond2 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond2 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 8562
stop();
Frame 8568
stop();
Frame 8574
stop();
Frame 8580
stop();
Frame 8586
stop();
Frame 8593
stop();
Frame 8599
stop();
Frame 8644
stopAllSounds(); gotoAndStop (7660);
Frame 8687
stopAllSounds(); gotoAndStop (7818);
Frame 8730
stopAllSounds(); gotoAndStop (7974);
Frame 8773
stopAllSounds(); gotoAndStop (8131);
Frame 8816
stopAllSounds(); gotoAndStop (8282);
Frame 8859
stopAllSounds(); gotoAndStop (8434);
Frame 8900
stopAllSounds(); gotoAndStop (8587);
Frame 8987
stopAllSounds(); gotoAndStop (7620);
Frame 9030
stopAllSounds(); gotoAndStop (7778);
Frame 9073
stopAllSounds(); gotoAndStop (7937);
Frame 9114
stopAllSounds(); gotoAndStop (8094);
Frame 9157
stopAllSounds(); gotoAndStop (8247);
Frame 9200
stopAllSounds(); gotoAndStop (8400);
Frame 9243
stopAllSounds(); gotoAndStop (8556);
Frame 9287
stopAllSounds(); gotoAndStop (7620);
Frame 9330
stopAllSounds(); gotoAndStop (7778);
Frame 9373
stopAllSounds(); gotoAndStop (7937);
Frame 9416
stopAllSounds(); gotoAndStop (8094);
Frame 9459
stopAllSounds(); gotoAndStop (8247);
Frame 9502
stopAllSounds(); gotoAndStop (8400);
Frame 9545
stopAllSounds(); gotoAndStop (8556);
Frame 9589
stopAllSounds(); gotoAndStop (7620);
Frame 9632
stopAllSounds(); gotoAndStop (7778);
Frame 9675
stopAllSounds(); gotoAndStop (7937);
Frame 9718
stopAllSounds(); gotoAndStop (8094);
Frame 9761
stopAllSounds(); gotoAndStop (8247);
Frame 9804
stopAllSounds(); gotoAndStop (8400);
Frame 9847
stopAllSounds(); gotoAndStop (8556);
Frame 9884
if (kiss2 == 1) { gotoAndPlay (8602); } else { gotoAndStop (7498); }
Frame 9921
if (kiss2 == 1) { gotoAndPlay (8645); } else { gotoAndStop (7688); }
Frame 9958
if (kiss2 == 1) { gotoAndPlay (8688); } else { gotoAndStop (7846); }
Frame 9995
if (kiss2 == 1) { gotoAndPlay (8731); } else { gotoAndStop (8002); }
Frame 10032
if (kiss2 == 1) { gotoAndPlay (8774); } else { gotoAndStop (8159); }
Frame 10068
if (kiss2 == 1) { gotoAndPlay (8817); } else { gotoAndStop (8310); }
Frame 10104
if (kiss2 == 1) { gotoAndPlay (8860); } else { gotoAndStop (8462); }
Frame 10202
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10208
stop();
Frame 10220
stop();
Frame 10232
stop();
Frame 10246
stop();
Frame 10260
stop();
Frame 10273
stop();
Frame 10282
stop();
Frame 10288
stop();
Frame 10294
stop();
Frame 10301
stop();
Frame 10308
stop();
Frame 10316
stop();
Frame 10323
stop();
Frame 10324
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10330
stop();
Frame 10337
stop();
Frame 10349
stop();
Frame 10356
stop();
Frame 10363
stop();
Frame 10370
stop();
Frame 10377
stop();
Frame 10384
stop();
Frame 10391
stop();
Frame 10392
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10405
stop();
Frame 10412
stop();
Frame 10419
stop();
Frame 10425
stop();
Frame 10432
stop();
Frame 10439
stop();
Frame 10446
stop();
Frame 10453
stop();
Frame 10460
stop();
Frame 10481
stop();
Frame 10482
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10488
stop();
Frame 10495
stop();
Frame 10507
stop();
Frame 10514
stop();
Frame 10521
stop();
Frame 10550
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10563
stop();
Frame 10570
stop();
Frame 10577
stop();
Frame 10584
stop();
Frame 10591
stop();
Frame 10598
stop();
Frame 10605
stop();
Frame 10612
stop();
Frame 10619
stop();
Frame 10626
stop();
Frame 10633
stop();
Frame 10640
stop();
Frame 10641
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10647
stop();
Frame 10654
stop();
Frame 10662
stop();
Frame 10669
stop();
Frame 10677
stop();
Frame 10706
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10712
stop();
Frame 10719
stop();
Frame 10726
stop();
Frame 10733
stop();
Frame 10740
stop();
Frame 10747
stop();
Frame 10754
stop();
Frame 10761
stop();
Frame 10769
stop();
Frame 10776
stop();
Frame 10783
stop();
Frame 10790
stop();
Frame 10797
stop();
Frame 10798
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10811
stop();
Frame 10820
stop();
Frame 10827
stop();
Frame 10834
stop();
Frame 10863
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10875
stop();
Frame 10882
stop();
Frame 10888
stop();
Frame 10895
stop();
Frame 10902
stop();
Frame 10909
stop();
Frame 10915
stop();
Frame 10922
stop();
Frame 10929
stop();
Frame 10936
stop();
Frame 10943
stop();
Frame 10950
stop();
Frame 10951
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 10958
stop();
Frame 10965
stop();
Frame 10971
stop();
Frame 10978
stop();
Frame 10985
stop();
Frame 10992
stop();
Frame 10998
stop();
Frame 11005
stop();
Frame 11014
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 11027
stop();
Frame 11034
stop();
Frame 11041
stop();
Frame 11048
stop();
Frame 11055
stop();
Frame 11062
stop();
Frame 11068
stop();
Frame 11075
stop();
Frame 11082
stop();
Frame 11089
stop();
Frame 11096
stop();
Frame 11103
stop();
Frame 11104
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 11110
stop();
Frame 11117
stop();
Frame 11123
stop();
Frame 11130
stop();
Frame 11137
stop();
Frame 11166
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (11564); } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 11179
stop();
Frame 11186
stop();
Frame 11193
stop();
Frame 11199
stop();
Frame 11205
stop();
Frame 11211
stop();
Frame 11218
stop();
Frame 11225
stop();
Frame 11232
stop();
Frame 11239
stop();
Frame 11245
stop();
Frame 11252
stop();
Frame 11259
stop();
Frame 11260
setProperty("/blood", _width , mood / 3); if (cond3 == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) && (ship3 >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond3 == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond3 == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 11266
stop();
Frame 11272
stop();
Frame 11278
stop();
Frame 11284
stop();
Frame 11290
stop();
Frame 11297
stop();
Frame 11303
stop();
Frame 11348
stopAllSounds(); gotoAndStop (10364);
Frame 11391
stopAllSounds(); gotoAndStop (10522);
Frame 11434
stopAllSounds(); gotoAndStop (10678);
Frame 11477
stopAllSounds(); gotoAndStop (10835);
Frame 11520
stopAllSounds(); gotoAndStop (10986);
Frame 11563
stopAllSounds(); gotoAndStop (11138);
Frame 11604
stopAllSounds(); gotoAndStop (11291);
Frame 11692
stopAllSounds(); gotoAndStop (10324);
Frame 11735
stopAllSounds(); gotoAndStop (10482);
Frame 11778
stopAllSounds(); gotoAndStop (10641);
Frame 11819
stopAllSounds(); gotoAndStop (10798);
Frame 11862
stopAllSounds(); gotoAndStop (10951);
Frame 11905
stopAllSounds(); gotoAndStop (11104);
Frame 11948
stopAllSounds(); gotoAndStop (11260);
Frame 11992
stopAllSounds(); gotoAndStop (10324);
Frame 12035
stopAllSounds(); gotoAndStop (10482);
Frame 12078
stopAllSounds(); gotoAndStop (10641);
Frame 12121
stopAllSounds(); gotoAndStop (10798);
Frame 12164
stopAllSounds(); gotoAndStop (10951);
Frame 12207
stopAllSounds(); gotoAndStop (11104);
Frame 12250
stopAllSounds(); gotoAndStop (11260);
Frame 12294
stopAllSounds(); gotoAndStop (10324);
Frame 12337
stopAllSounds(); gotoAndStop (10482);
Frame 12380
stopAllSounds(); gotoAndStop (10641);
Frame 12423
stopAllSounds(); gotoAndStop (10798);
Frame 12466
stopAllSounds(); gotoAndStop (10951);
Frame 12509
stopAllSounds(); gotoAndStop (11104);
Frame 12552
stopAllSounds(); gotoAndStop (11260);
Frame 12589
if (kiss3 == 1) { gotoAndPlay (11306); } else { gotoAndStop (10202); }
Frame 12626
if (kiss3 == 1) { gotoAndPlay (11349); } else { gotoAndStop (10392); }
Frame 12663
if (kiss3 == 1) { gotoAndPlay (11392); } else { gotoAndStop (10550); }
Frame 12700
if (kiss3 == 1) { gotoAndPlay (11435); } else { gotoAndStop (10706); }
Frame 12737
if (kiss3 == 1) { gotoAndPlay (11478); } else { gotoAndStop (10863); }
Frame 12773
if (kiss3 == 1) { gotoAndPlay (11521); } else { gotoAndStop (11014); }
Frame 12809
if (kiss3 == 1) { gotoAndPlay (11564); } else { gotoAndStop (11166); }
Frame 12876
if (pic5 == 1) { setProperty("/pic5", _x , 480); } if (pic3 == 1) { setProperty("/pic3", _x , 480); } if (pic4 == 1) { setProperty("/pic4", _x , 480); } if (pic2 == 1) { setProperty("/pic2", _x , 480); } if (pic6 == 1) { setProperty("/pic6", _x , 480); } if (pic1 == 1) { setProperty("/pic1", _x , 480); }
Instance of Symbol 2554 MovieClip "pic6" in Frame 12876
/* no clip actions */
Frame 12877
stop();
Frame 12915
stop();
Frame 12988
gotoAndStop (12888);
Frame 12989
Frame 13016
stop();
Frame 13089
gotoAndStop (12989);
Frame 13090
Frame 13117
stop();
Frame 13190
gotoAndStop (13090);
Frame 13263
numBalls = 5; computerScore = 0; playerScore = 0; stop();
Frame 13264
stop();
Frame 13265
function startLevel() { x = ball._x; y = ball._y; dx = 7; dy = 7; if (Math.random() < 0.5) { dx = dx * -1; } if (Math.random() < 0.5) { dy = dy * -1; } Mouse.hide(); rightWall = 550; leftWall = 0; topWall = 40; bottomWall = 320; ballRadius = ball._width / 2; passedPaddle = false; } function moveBall() { x = x + dx; y = y + dy; if (bottomWall < (y + ballRadius)) { overshoot = (y + ballRadius) - bottomWall; y = y - (overShoot * 2); dy = dy * -1; } if ((y - ballRadius) < topWall) { overshoot = topWall - (y - ballRadius); y = y + (overShoot * 2); dy = dy * -1; } paddleRight = paddle._x + (paddle._width / 2); if (((x - ballRadius) < paddleRight) and (!passedPaddle)) { paddleTop = paddle._y - (paddle._height / 2); paddleBottom = paddle._y + (paddle._height / 2); if ((paddleTop < y) and (y < paddleBottom)) { overshoot = paddleRight - (x - ballRadius); x = x + (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } paddleLeft = computerPaddle._x - (computerPaddle._width / 2); if ((paddleLeft < (x + ballRadius)) and (!passedPaddle)) { paddleTop = computerPaddle._y - (computerPaddle._height / 2); paddleBottom = computerPaddle._y + (computerPaddle._height / 2); if ((paddleTop < y) and (y < paddleBottom)) { overshoot = (x + ballRadius) - paddleLeft; x = x - (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } if (((x - ballRadius) < leftWall) and passedPaddle) { Mouse.show(); computerScore++; if (numBalls == 0) { gotoAndPlay (13266); } else { numBalls--; gotoAndPlay (13264); } } if ((rightWall < (x + ballRadius)) and passedPaddle) { Mouse.show(); playerScore++; if (numBalls == 0) { gotoAndPlay (13266); } else { numBalls--; gotoAndPlay (13264); } } ball._x = x; ball._y = y; } function movePaddle() { paddle._y = _ymouse; } function moveComputerPaddle() { moveAmount = 10; if (0 < dx) { if (y < (computerPaddle._y - moveAmount)) { computerPaddle._y = computerPaddle._y - moveAmount; } else if ((computerPaddle._y + moveAmount) < y) { computerPaddle._y = computerPaddle._y + moveAmount; } } } stop();
Instance of Symbol 2746 MovieClip in Frame 13265
onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { _root.moveBall(); _root.movePaddle(); _root.moveComputerPaddle(); }
Frame 13266
if (playerScore >= 3) { gotoAndStop (13282); } else { gotoAndStop (13277); }
Frame 13277
stop();
Frame 13282
stop();
Frame 13286
numBalls = 5; computerScore = 0; playerScore = 0; stop();
Frame 13287
stop();
Frame 13288
function startLevel() { x = ball._x; y = ball._y; dx = 7; dy = 7; if (Math.random() < 0.5) { dx = dx * -1; } if (Math.random() < 0.5) { dy = dy * -1; } Mouse.hide(); rightWall = 550; leftWall = 0; topWall = 40; bottomWall = 320; ballRadius = ball._width / 2; passedPaddle = false; } function moveBall() { x = x + dx; y = y + dy; if (bottomWall < (y + ballRadius)) { overshoot = (y + ballRadius) - bottomWall; y = y - (overShoot * 2); dy = dy * -1; } if ((y - ballRadius) < topWall) { overshoot = topWall - (y - ballRadius); y = y + (overShoot * 2); dy = dy * -1; } paddleRight = paddle._x + (paddle._width / 2); if (((x - ballRadius) < paddleRight) and (!passedPaddle)) { paddleTop = paddle._y - (paddle._height / 2); paddleBottom = paddle._y + (paddle._height / 2); if ((paddleTop < y) and (y < paddleBottom)) { overshoot = paddleRight - (x - ballRadius); x = x + (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } paddleLeft = computerPaddle._x - (computerPaddle._width / 2); if ((paddleLeft < (x + ballRadius)) and (!passedPaddle)) { paddleTop = computerPaddle._y - (computerPaddle._height / 2); paddleBottom = computerPaddle._y + (computerPaddle._height / 2); if ((paddleTop < y) and (y < paddleBottom)) { overshoot = (x + ballRadius) - paddleLeft; x = x - (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } if (((x - ballRadius) < leftWall) and passedPaddle) { Mouse.show(); computerScore++; if (numBalls == 0) { gotoAndPlay (13289); } else { numBalls--; gotoAndPlay (13287); } } if ((rightWall < (x + ballRadius)) and passedPaddle) { Mouse.show(); playerScore++; if (numBalls == 0) { gotoAndPlay (13289); } else { numBalls--; gotoAndPlay (13287); } } ball._x = x; ball._y = y; } function movePaddle() { paddle._y = _ymouse; } function moveComputerPaddle() { moveAmount = 10; if (0 < dx) { if (y < (computerPaddle._y - moveAmount)) { computerPaddle._y = computerPaddle._y - moveAmount; } else if ((computerPaddle._y + moveAmount) < y) { computerPaddle._y = computerPaddle._y + moveAmount; } } } stop();
Instance of Symbol 2746 MovieClip in Frame 13288
onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { _root.moveBall(); _root.movePaddle(); _root.moveComputerPaddle(); }
Frame 13289
if (playerScore >= 3) { gotoAndStop (13305); } else { gotoAndStop (13300); }
Frame 13300
stop();
Frame 13305
stop();
Frame 13309
numBalls = 5; computerScore = 0; playerScore = 0; stop();
Frame 13310
stop();
Frame 13311
function startLevel() { x = ball._x; y = ball._y; dx = 7; dy = 7; if (Math.random() < 0.5) { dx = dx * -1; } if (Math.random() < 0.5) { dy = dy * -1; } Mouse.hide(); rightWall = 550; leftWall = 0; topWall = 40; bottomWall = 320; ballRadius = ball._width / 2; passedPaddle = false; } function moveBall() { x = x + dx; y = y + dy; if (bottomWall < (y + ballRadius)) { overshoot = (y + ballRadius) - bottomWall; y = y - (overShoot * 2); dy = dy * -1; } if ((y - ballRadius) < topWall) { overshoot = topWall - (y - ballRadius); y = y + (overShoot * 2); dy = dy * -1; } paddleRight = paddle._x + (paddle._width / 2); if (((x - ballRadius) < paddleRight) and (!passedPaddle)) { paddleTop = paddle._y - (paddle._height / 2); paddleBottom = paddle._y + (paddle._height / 2); if ((paddleTop < y) and (y < paddleBottom)) { overshoot = paddleRight - (x - ballRadius); x = x + (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } paddleLeft = computerPaddle._x - (computerPaddle._width / 2); if ((paddleLeft < (x + ballRadius)) and (!passedPaddle)) { paddleTop = computerPaddle._y - (computerPaddle._height / 2); paddleBottom = computerPaddle._y + (computerPaddle._height / 2); if ((paddleTop < y) and (y < paddleBottom)) { overshoot = (x + ballRadius) - paddleLeft; x = x - (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } if (((x - ballRadius) < leftWall) and passedPaddle) { Mouse.show(); computerScore++; if (numBalls == 0) { gotoAndPlay (13312); } else { numBalls--; gotoAndPlay (13310); } } if ((rightWall < (x + ballRadius)) and passedPaddle) { Mouse.show(); playerScore++; if (numBalls == 0) { gotoAndPlay (13312); } else { numBalls--; gotoAndPlay (13310); } } ball._x = x; ball._y = y; } function movePaddle() { paddle._y = _ymouse; } function moveComputerPaddle() { moveAmount = 10; if (0 < dx) { if (y < (computerPaddle._y - moveAmount)) { computerPaddle._y = computerPaddle._y - moveAmount; } else if ((computerPaddle._y + moveAmount) < y) { computerPaddle._y = computerPaddle._y + moveAmount; } } } stop();
Instance of Symbol 2746 MovieClip in Frame 13311
onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { _root.moveBall(); _root.movePaddle(); _root.moveComputerPaddle(); }
Frame 13312
if (playerScore >= 3) { gotoAndStop (13328); } else { gotoAndStop (13323); }
Frame 13323
stop();
Frame 13328
stop();
Frame 13332
stop();
Instance of Symbol 2778 MovieClip "Canvas" in Frame 13332
onClipEvent (load) { draw = false; shapeNum = 0; shapeType = "line"; brushColor = {rb:0, bb:0, gb:0}; } onClipEvent (mouseDown) { startx = _xmouse; starty = _ymouse; if (this.hitTest(startx + this._x, starty + this._y, false)) { draw = true; if ((shapeType == "oval") or (shapeType == "rect")) { this.attachMovie(shapeType, "Shape" + shapeNum, shapeNum); this["Shape" + shapeNum]._x = startx; this["Shape" + shapeNum]._y = starty; } } } onClipEvent (mouseUp) { if (shapeType == "line") { draw = false; } else if ((shapeType == "oval") or (shapeType == "rect")) { shapeNum++; draw = false; } } onClipEvent (enterFrame) { if (draw) { if (shapeType == "line") { newx = _xmouse; newy = _ymouse; dx = startx - newx; dy = starty - newy; if (1 < Math.sqrt((dx * dx) + (dy * dy))) { this.attachMovie("Line", "Shape" + shapeNum, shapeNum); this["Shape" + shapeNum]._xscale = dx; this["Shape" + shapeNum]._yscale = dy; this["Shape" + shapeNum]._x = newx; this["Shape" + shapeNum]._y = newy; myColor = new Color(this["Shape" + shapeNum]); myColor.setTransform(brushColor); shapeNum++; startx = newx; starty = newy; } } else if ((shapeType == "oval") or (shapeType == "rect")) { newx = _xmouse; newy = _ymouse; dx = newx - startx; dy = newy - starty; this["Shape" + shapeNum]._xscale = dx; this["Shape" + shapeNum]._yscale = dy; myColor = new Color(this["Shape" + shapeNum]); myColor.setTransform(brushColor); } } }
Frame 13333
stop();
Frame 13334
function initGame() { cash = money; showCash(); } function createDeck() { suits = ["c", "d", "s", "h"]; temp = new Array(); i = 0; while (i < 6) { suit = 0; while (suit < 4) { num = 1; while (num < 14) { temp.push(suits[suit] + num); num++; } suit++; } i++; } deck = new Array(); while (0 < temp.length) { r = int(Math.random() * temp.length); deck.push(temp[r]); temp.splice(r, 1); } } function initHand() { playerHand = new Array(); dealerHand = new Array(); showDealerFirstCard = false; bet = 5; showBet(); } function addToBet() { bet = bet + 5; if (250 < bet) { bet = 250; } showBet(); } function makeBet() { cash = cash - bet; showCash(); } function dealCard(hand) { hand.push(deck.pop()); } function showCash() { cashDisplay = "$" + cash; } function showBet() { betDisplay = "$" + bet; } function showCards() { if (showDealerFirstCard) { _root.dealer0.gotoAndStop(dealerHand[0]); } else { _root.dealer0.gotoAndStop(2); } i = 1; while (i < dealerHand.length) { _root["dealer" + i].gotoAndStop(dealerHand[i]); i++; } i = 0; while (i < playerHand.length) { _root["player" + i].gotoAndStop(playerHand[i]); i++; } playerValue = handValue(playerHand); dealerValue = handValue(dealerHand); } function checkForBlackjack() { if ((playerHand.length == 2) and (playerValue == 21)) { cash = cash + (bet * 2.5); showCash(); result = "Blackjack!"; gotoAndPlay (13362); } else if ((dealerHand.length == 2) and (dealerHand == 21)) { result = "Dealer has blackjack!"; gotoAndPlay (13362); } } function hit() { dealCard(playerHand); showCards(); playerValue = handValue(playerHand); if (playerValue >= 21) { startDealer(); } } function startDealer() { showDealerFirstCard = true; showCards(); gotoAndPlay (13358); } function dealerMove() { if (handValue(dealerHand) < 17) { dealCard(dealerHand); showCards(); gotoAndPlay (13358); } else { decideWinner(); } } function handValue(hand) { total = 0; ace = false; i = 0; while (i < hand.length) { val = Number(hand[i].substr(1, 2)); if (10 < val) { val = 10; } total = total + val; if (val == 1) { ace = true; } i++; } if (ace and (11 >= total)) { total = total + 10; } return(total); } function decideWinner() { showCash(); if (21 < playerValue) { result = "You Busted!"; } else if (21 < dealerValue) { cash = cash + (bet * 2); result = "Dealer Busts. You Win!"; } else if (playerValue < dealerValue) { result = "You Lose!"; } else if (dealerValue == playerValue) { cash = cash + bet; result = "Tie!"; } else if (dealerValue < playerValue) { cash = cash + (bet * 2); result = "You Win!"; } showCash(); gotoAndPlay (13362); } function newDeal() { resetCards(); if (deck.length < 26) { gotoAndPlay (13337); } else { initHand(); gotoAndPlay (13340); } } function resetCards() { i = 0; while (i < dealerHand.length) { _root["dealer" + i].gotoAndStop(1); i++; } i = 0; while (i < playerHand.length) { _root["player" + i].gotoAndStop(1); i++; } } initGame();
Frame 13338
createDeck();
Frame 13340
initHand(); stop();
Frame 13343
dealCard(dealerHand); showCards();
Frame 13346
dealCard(playerHand); showCards();
Frame 13349
dealCard(dealerHand); showCards();
Frame 13352
dealCard(playerHand); showCards();
Frame 13355
checkForBlackjack(); stop();
Frame 13361
dealerMove();
Frame 13362
stop();
Frame 13365
stop();
Frame 13366
function initGame() { cash = money; showCash(); } function createDeck() { suits = ["c", "d", "s", "h"]; temp = new Array(); i = 0; while (i < 6) { suit = 0; while (suit < 4) { num = 1; while (num < 14) { temp.push(suits[suit] + num); num++; } suit++; } i++; } deck = new Array(); while (0 < temp.length) { r = int(Math.random() * temp.length); deck.push(temp[r]); temp.splice(r, 1); } } function initHand() { playerHand = new Array(); dealerHand = new Array(); showDealerFirstCard = false; bet = 5; showBet(); } function addToBet() { bet = bet + 5; if (250 < bet) { bet = 250; } showBet(); } function makeBet() { cash = cash - bet; showCash(); } function dealCard(hand) { hand.push(deck.pop()); } function showCash() { cashDisplay = "$" + cash; } function showBet() { betDisplay = "$" + bet; } function showCards() { if (showDealerFirstCard) { _root.dealer0.gotoAndStop(dealerHand[0]); } else { _root.dealer0.gotoAndStop(2); } i = 1; while (i < dealerHand.length) { _root["dealer" + i].gotoAndStop(dealerHand[i]); i++; } i = 0; while (i < playerHand.length) { _root["player" + i].gotoAndStop(playerHand[i]); i++; } playerValue = handValue(playerHand); dealerValue = handValue(dealerHand); } function checkForBlackjack() { if ((playerHand.length == 2) and (playerValue == 21)) { cash = cash + (bet * 2.5); showCash(); result = "Blackjack!"; gotoAndPlay (13394); } else if ((dealerHand.length == 2) and (dealerHand == 21)) { result = "Dealer has blackjack!"; gotoAndPlay (13394); } } function hit() { dealCard(playerHand); showCards(); playerValue = handValue(playerHand); if (playerValue >= 21) { startDealer(); } } function startDealer() { showDealerFirstCard = true; showCards(); gotoAndPlay (13390); } function dealerMove() { if (handValue(dealerHand) < 17) { dealCard(dealerHand); showCards(); gotoAndPlay (13390); } else { decideWinner(); } } function handValue(hand) { total = 0; ace = false; i = 0; while (i < hand.length) { val = Number(hand[i].substr(1, 2)); if (10 < val) { val = 10; } total = total + val; if (val == 1) { ace = true; } i++; } if (ace and (11 >= total)) { total = total + 10; } return(total); } function decideWinner() { showCash(); if (21 < playerValue) { result = "You Busted!"; } else if (21 < dealerValue) { cash = cash + (bet * 2); result = "Dealer Busts. You Win!"; } else if (playerValue < dealerValue) { result = "You Lose!"; } else if (dealerValue == playerValue) { cash = cash + bet; result = "Tie!"; } else if (dealerValue < playerValue) { cash = cash + (bet * 2); result = "You Win!"; } showCash(); gotoAndPlay (13394); } function newDeal() { resetCards(); if (deck.length < 26) { gotoAndPlay (13369); } else { initHand(); gotoAndPlay (13372); } } function resetCards() { i = 0; while (i < dealerHand.length) { _root["dealer" + i].gotoAndStop(1); i++; } i = 0; while (i < playerHand.length) { _root["player" + i].gotoAndStop(1); i++; } } initGame();
Frame 13370
createDeck();
Frame 13372
initHand(); stop();
Frame 13375
dealCard(dealerHand); showCards();
Frame 13378
dealCard(playerHand); showCards();
Frame 13381
dealCard(dealerHand); showCards();
Frame 13384
dealCard(playerHand); showCards();
Frame 13387
checkForBlackjack(); stop();
Frame 13393
dealerMove();
Frame 13394
stop();
Frame 13397
stop();
Frame 13398
function initGame() { cash = money; showCash(); } function createDeck() { suits = ["c", "d", "s", "h"]; temp = new Array(); i = 0; while (i < 6) { suit = 0; while (suit < 4) { num = 1; while (num < 14) { temp.push(suits[suit] + num); num++; } suit++; } i++; } deck = new Array(); while (0 < temp.length) { r = int(Math.random() * temp.length); deck.push(temp[r]); temp.splice(r, 1); } } function initHand() { playerHand = new Array(); dealerHand = new Array(); showDealerFirstCard = false; bet = 5; showBet(); } function addToBet() { bet = bet + 5; if (250 < bet) { bet = 250; } showBet(); } function makeBet() { cash = cash - bet; showCash(); } function dealCard(hand) { hand.push(deck.pop()); } function showCash() { cashDisplay = "$" + cash; } function showBet() { betDisplay = "$" + bet; } function showCards() { if (showDealerFirstCard) { _root.dealer0.gotoAndStop(dealerHand[0]); } else { _root.dealer0.gotoAndStop(2); } i = 1; while (i < dealerHand.length) { _root["dealer" + i].gotoAndStop(dealerHand[i]); i++; } i = 0; while (i < playerHand.length) { _root["player" + i].gotoAndStop(playerHand[i]); i++; } playerValue = handValue(playerHand); dealerValue = handValue(dealerHand); } function checkForBlackjack() { if ((playerHand.length == 2) and (playerValue == 21)) { cash = cash + (bet * 2.5); showCash(); result = "Blackjack!"; gotoAndPlay (13426); } else if ((dealerHand.length == 2) and (dealerHand == 21)) { result = "Dealer has blackjack!"; gotoAndPlay (13426); } } function hit() { dealCard(playerHand); showCards(); playerValue = handValue(playerHand); if (playerValue >= 21) { startDealer(); } } function startDealer() { showDealerFirstCard = true; showCards(); gotoAndPlay (13422); } function dealerMove() { if (handValue(dealerHand) < 17) { dealCard(dealerHand); showCards(); gotoAndPlay (13422); } else { decideWinner(); } } function handValue(hand) { total = 0; ace = false; i = 0; while (i < hand.length) { val = Number(hand[i].substr(1, 2)); if (10 < val) { val = 10; } total = total + val; if (val == 1) { ace = true; } i++; } if (ace and (11 >= total)) { total = total + 10; } return(total); } function decideWinner() { showCash(); if (21 < playerValue) { result = "You Busted!"; } else if (21 < dealerValue) { cash = cash + (bet * 2); result = "Dealer Busts. You Win!"; } else if (playerValue < dealerValue) { result = "You Lose!"; } else if (dealerValue == playerValue) { cash = cash + bet; result = "Tie!"; } else if (dealerValue < playerValue) { cash = cash + (bet * 2); result = "You Win!"; } showCash(); gotoAndPlay (13426); } function newDeal() { resetCards(); if (deck.length < 26) { gotoAndPlay (13401); } else { initHand(); gotoAndPlay (13404); } } function resetCards() { i = 0; while (i < dealerHand.length) { _root["dealer" + i].gotoAndStop(1); i++; } i = 0; while (i < playerHand.length) { _root["player" + i].gotoAndStop(1); i++; } } initGame();
Frame 13402
createDeck();
Frame 13404
initHand(); stop();
Frame 13407
dealCard(dealerHand); showCards();
Frame 13410
dealCard(playerHand); showCards();
Frame 13413
dealCard(dealerHand); showCards();
Frame 13416
dealCard(playerHand); showCards();
Frame 13419
checkForBlackjack(); stop();
Frame 13425
dealerMove();
Frame 13426
stop();
Frame 13429
function initGame() { phrase = "Ganguro girls are named for their dark tans"; display = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i) == " ") { display = display + " "; } else { display = display + "_"; } i++; } } function makeGuess(code) { letter = String.fromCharCode(code); if (isAlpha(letter)) { gotOne = false; newDisplay = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i).toUpperCase() == letter.toUpperCase()) { newDisplay = newDisplay + letter.toUpperCase(); gotOne = true; } else { newDisplay = newDisplay + display.charAt(i); } i++; } display = newDisplay; if (!gotOne) { fox.nextFrame(); if (fox._currentFrame == 8) { gotoAndPlay (13431); } } else if (display == phrase.toUpperCase()) { gotoAndPlay (13430); } } } function isAlpha(letter) { n = letter.charCodeAt(0); if (90 < n) { n = n - 32; } return((n >= 65) and (90 >= n)); } initGame(); stop();
Instance of Symbol 2746 MovieClip in Frame 13429
onClipEvent (keyUp) { _root.makeGuess(Key.getAscii()); }
Frame 13430
stop();
Frame 13431
stop();
Frame 13432
function initGame() { phrase = "Favorite hangouts include Para Para dance clubs"; display = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i) == " ") { display = display + " "; } else { display = display + "_"; } i++; } } function makeGuess(code) { letter = String.fromCharCode(code); if (isAlpha(letter)) { gotOne = false; newDisplay = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i).toUpperCase() == letter.toUpperCase()) { newDisplay = newDisplay + letter.toUpperCase(); gotOne = true; } else { newDisplay = newDisplay + display.charAt(i); } i++; } display = newDisplay; if (!gotOne) { fox.nextFrame(); if (fox._currentFrame == 8) { gotoAndPlay (13434); } } else if (display == phrase.toUpperCase()) { gotoAndPlay (13433); } } } function isAlpha(letter) { n = letter.charCodeAt(0); if (90 < n) { n = n - 32; } return((n >= 65) and (90 >= n)); } initGame(); stop();
Instance of Symbol 2746 MovieClip in Frame 13432
onClipEvent (keyUp) { _root.makeGuess(Key.getAscii()); }
Frame 13433
stop();
Frame 13434
stop();
Frame 13435
function initGame() { phrase = "Ganguro clothing style always includes a colorful dress or mini-skirt with enormous platformshoes"; display = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i) == " ") { display = display + " "; } else { display = display + "_"; } i++; } } function makeGuess(code) { letter = String.fromCharCode(code); if (isAlpha(letter)) { gotOne = false; newDisplay = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i).toUpperCase() == letter.toUpperCase()) { newDisplay = newDisplay + letter.toUpperCase(); gotOne = true; } else { newDisplay = newDisplay + display.charAt(i); } i++; } display = newDisplay; if (!gotOne) { fox.nextFrame(); if (fox._currentFrame == 8) { gotoAndPlay (13437); } } else if (display == phrase.toUpperCase()) { gotoAndPlay (13436); } } } function isAlpha(letter) { n = letter.charCodeAt(0); if (90 < n) { n = n - 32; } return((n >= 65) and (90 >= n)); } initGame(); stop();
Instance of Symbol 2746 MovieClip in Frame 13435
onClipEvent (keyUp) { _root.makeGuess(Key.getAscii()); }
Frame 13436
stop();
Frame 13437
stop();
Frame 13570
stop();
Frame 13666
stop(); tellTarget ("/meter") { stop(); };
Frame 13717
stop(); tellTarget ("/meter") { stop(); };
Frame 13779
stop();
Frame 13780
gotoAndStop (14846);
Frame 13823
stop(); tellTarget ("/meter") { stop(); };
Frame 13847
stop(); tellTarget ("/meter") { stop(); };
Frame 13874
stop();
Frame 13875
gotoAndStop (14846);
Frame 13876
stop(); tellTarget ("/meter") { stop(); };
Frame 13896
stop(); tellTarget ("/meter") { stop(); };
Frame 13961
stop();
Frame 13962
gotoAndStop (14846);
Frame 13970
stop();
Frame 14072
stop(); tellTarget ("/meter") { stop(); };
Frame 14104
stop(); tellTarget ("/meter") { stop(); };
Frame 14136
stop(); tellTarget ("/meter") { stop(); };
Frame 14223
stop();
Frame 14224
gotoAndStop (14846);
Frame 14267
stop(); tellTarget ("/meter") { stop(); };
Frame 14288
stop(); tellTarget ("/meter") { stop(); };
Frame 14315
stop();
Frame 14316
gotoAndStop (14846);
Frame 14317
stop(); tellTarget ("/meter") { stop(); };
Frame 14344
stop(); tellTarget ("/meter") { stop(); };
Frame 14409
stop();
Frame 14410
gotoAndStop (14846);
Frame 14418
stop();
Frame 14508
stop(); tellTarget ("/meter") { stop(); };
Frame 14544
stop(); tellTarget ("/meter") { stop(); };
Frame 14585
stop(); tellTarget ("/meter") { stop(); };
Frame 14660
stop();
Frame 14661
gotoAndStop (14846);
Frame 14704
stop(); tellTarget ("/meter") { stop(); };
Frame 14724
stop(); tellTarget ("/meter") { stop(); };
Frame 14751
stop();
Frame 14752
gotoAndStop (14846);
Frame 14753
stop(); tellTarget ("/meter") { stop(); };
Frame 14779
stop(); tellTarget ("/meter") { stop(); };
Frame 14844
stop();
Frame 14845
gotoAndStop (14846);
Frame 14846
stop();
Frame 14858
stop();
Frame 14862
stop();
Symbol 9 MovieClip [rock] Frame 1
stop();
Symbol 41 MovieClip [Deck] Frame 1
stop();
Symbol 48 MovieClip Frame 1
bar.stop();
Symbol 65 Button
on (release) { getURL ("http://www.shiaomedia.com", "_blank"); }
Symbol 83 MovieClip Frame 70
gotoAndPlay (1);
Symbol 84 MovieClip Frame 145
gotoAndPlay (1);
Symbol 85 MovieClip Frame 91
gotoAndPlay (1);
Symbol 88 Button
on (release) { gotoAndPlay (29); }
Symbol 89 Button
on (release) { gotoAndPlay (48); }
Symbol 104 Button
on (release) { gotoAndPlay (41); }
Symbol 111 Button
on (release, keyPress "<End>") { if (age >= 18) { day = 1; hp = 100; money = 300; ratio = 0; luck = 0; cond = 0; count = 0; countt = 0; counttt = 0; cond2 = 0; count2 = 0; countt2 = 0; counttt2 = 0; cond3 = 0; count3 = 0; countt3 = 0; counttt3 = 0; kiss = 0; kiss2 = 0; kiss3 = 0; kissdate = 0; kissdate2 = 0; kissdate3 = 0; rest = 0; forest = 0; gold = 0; beach = 0; blue = 0; space = 0; special = 0; forest2 = 0; gold2 = 0; beach2 = 0; blue2 = 0; space2 = 0; special2 = 0; forest3 = 0; gold3 = 0; beach3 = 0; blue3 = 0; space3 = 0; special3 = 0; ship = 0; ship2 = 0; ship3 = 0; state = 0; state2 = 0; state3 = 0; levelz = "Stranger"; levelz2 = "Stranger"; levelz3 = "Stranger"; pts = 27; st = 1; kn = 1; ch = 1; date = 1 + random(6); gotoAndPlay (46); } }
Symbol 134 Button
on (release) { if (pts >= 1) { st = st + 1; pts = pts - 1; } }
Symbol 135 Button
on (release) { if (pts >= 1) { kn = kn + 1; pts = pts - 1; } }
Symbol 136 Button
on (release) { if (pts >= 1) { ch = ch + 1; pts = pts - 1; } }
Symbol 137 Button
on (release) { if (ch >= 2) { ch = ch - 1; pts = pts + 1; } }
Symbol 138 Button
on (release) { if (kn >= 2) { kn = kn - 1; pts = pts + 1; } }
Symbol 139 Button
on (release) { if (st >= 2) { st = st - 1; pts = pts + 1; } }
Symbol 140 Button
on (release) { stopAllSounds(); flower = 0; bear = 0; diamond = 0; lemon = 0; hand = 0; pill = 0; mind = 0; mind2 = 0; mind3 = 0; if (name == "20") { money = 99999 /* 0x01869F */; state = 0; ship = 0; st = 175; kn = 175; ch = 175; flower = 99; bear = 99; diamond = 99; lemon = 99; hand = 99; pill = 99; mind = 99; } gotoAndStop (108); }
Symbol 157 Button
on (release) { stopAllSounds(); if (passwordnumber == "c2okquy") { gotoAndStop (13474); } if (passwordnumber == "vkz2OBu") { gotoAndStop (13495); } if (passwordnumber == "tYU2TEb") { gotoAndStop (13517); } if (passwordnumber == "t9GJ6Ol") { gotoAndStop (13542); } if (passwordnumber == "8WgUUD8") { gotoAndStop (13481); } if (passwordnumber == "sMU99R0") { gotoAndStop (13501); } if (passwordnumber == "WsKV7z2") { gotoAndStop (13525); } if (passwordnumber == "XaoWCBZ") { gotoAndStop (13548); } if (passwordnumber == "8HNcgZq") { gotoAndStop (13488); } if (passwordnumber == "WQBLD5K") { gotoAndStop (13509); } if (passwordnumber == "awWl2hx") { gotoAndStop (13533); } if (passwordnumber == "HtrkwtI") { gotoAndStop (13554); } }
Symbol 160 Button
on (release) { stopAllSounds(); gotoAndPlay (28); }
Symbol 161 Button
on (release) { getURL ("http://www.hentaisc.com", "_blank"); }
Symbol 176 MovieClip Frame 25
gotoAndPlay (1);
Symbol 176 MovieClip Frame 50
gotoAndPlay (26);
Symbol 176 MovieClip Frame 75
gotoAndPlay (26);
Symbol 176 MovieClip Frame 94
gotoAndPlay (76);
Symbol 187 Button
on (release) { stopAllSounds(); gotoAndPlay (110); }
Symbol 225 Button
on (release, keyPress "h") { stopAllSounds(); _root.gotoAndPlay("home001"); }
Symbol 235 Button
on (release, keyPress "f") { stopAllSounds(); _root.gotoAndStop("social001"); }
Symbol 239 Button
on (release) { stopAllSounds(); _root.gotoAndStop("lovehotel000"); }
Symbol 244 Button
on (release, keyPress "s") { stopAllSounds(); _root.gotoAndStop("merch001"); }
Symbol 249 Button
on (release, keyPress "b") { stopAllSounds(); _root.gotoAndStop("job001"); }
Symbol 253 Button
on (release, keyPress "g") { stopAllSounds(); _root.gotoAndStop("school001"); }
Symbol 281 MovieClip Frame 10
stop();
Symbol 311 Button
on (release) { stopAllSounds(); gotoAndStop (108); }
Symbol 332 Button
on (release, keyPress "s") { hp = "100"; special = 0; stopAllSounds(); _root.gotoAndPlay("resting"); }
Symbol 336 Button
on (release, keyPress "p") { _root.gotoAndStop("home002"); }
Symbol 339 Button
on (release, keyPress "e") { _root.gotoAndPlay("world001"); }
Symbol 344 Button
on (release) { gotoAndStop (875); }
Symbol 350 Button
on (release, keyPress "a") { if (hp >= 50) { if (st < 200) { hp = hp - 50; if (style == 1) { st = (st + 11) + random(4); } else if (style == 3) { st = (st + 3) + random(3); } else { st = (st + 7) + random(3); } if (200 < st) { st = 200; } gotoAndPlay (681); } } else { gotoAndStop (427); } }
Symbol 368 Button
on (release, keyPress "g") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { stopAllSounds(); _root.gotoAndStop("school004"); } else { stopAllSounds(); _root.gotoAndStop("school003"); } }
Symbol 373 Button
on (release, keyPress "r") { _root.gotoAndStop("school003b"); }
Symbol 380 Button
on (release, keyPress "r") { gotoAndStop (118); }
Symbol 381 Button
on (release, keyPress "e") { gotoAndStop (115); }
Symbol 387 Button
on (release, keyPress "s") { if (hp >= 40) { wage = Number(ch * 1.5); money = money + wage; hp = hp - 40; gotoAndPlay (642); } else { gotoAndStop (531); } }
Symbol 412 Button
on (release, keyPress "w") { if (hp >= 20) { hp = hp - 20; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = ship2 + (10 * ratio); if (state2 == 0) { gotoAndStop (2166); } else if (state2 == 1) { gotoAndStop (2235); } else if (state2 == 2) { luck = random(14); gotoAndStop (2315); } else if (state2 == 3) { luck = random(14); gotoAndStop (2476); } else if (state2 == 4) { luck = random(100); if (luck >= 95) { state2 = 9; gotoAndStop (2823); } else { gotoAndStop (2651); } } else if (state2 == 9) { gotoAndStop (2823); } } else { gotoAndStop (531); } }
Symbol 421 Button
on (release, keyPress "w") { if (hp >= 20) { hp = hp - 20; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = ship3 + (10 * ratio); if (state3 == 0) { gotoAndStop (3463); } else if (state3 == 1) { gotoAndStop (3532); } else if (state3 == 2) { luck = random(14); gotoAndStop (3612); } else if (state3 == 3) { luck = random(14); gotoAndStop (3773); } else if (state3 == 4) { luck = random(100); if (luck >= 95) { state3 = 9; gotoAndStop (4120); } else { gotoAndStop (3948); } } else if (state3 == 9) { gotoAndStop (4120); } } else { gotoAndStop (531); } }
Symbol 428 Button
on (release, keyPress "w") { if (hp >= 20) { hp = hp - 20; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (10 * ratio); if (state == 0) { gotoAndStop (877); } else if (state == 1) { gotoAndStop (946); } else if (state == 2) { luck = random(14); gotoAndStop (1026); } else if (state == 3) { luck = random(14); gotoAndStop (1187); } else if (state == 4) { luck = random(100); if (luck >= 95) { state = 9; gotoAndStop (1534); } else { gotoAndStop (1362); } } else if (state == 9) { gotoAndStop (1534); } } else { gotoAndStop (531); } }
Symbol 437 Button
on (release, keyPress "d") { luck = random(100); if (hp >= 35) { if (luck < 20) { gotoAndStop (839); } else { wage = Number(st * 5); money = money + wage; hp = hp - 35; gotoAndPlay (761); } } else { gotoAndStop (531); } }
Symbol 447 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { stopAllSounds(); gotoAndStop (460); } else { stopAllSounds(); gotoAndStop (138); } }
Symbol 448 Button
on (release) { gotoAndStop (110); }
Symbol 456 Button
on (release) { gotoAndStop (145); }
Symbol 459 Button
on (release) { gotoAndStop (130); }
Symbol 460 Button
on (release, keyPress "s") { if (hp >= 50) { if (kn < 200) { hp = hp - 50; if ((style == 1) || (style == 2)) { kn = (kn + 3) + random(3); } else if (style == 3) { kn = (kn + 11) + random(4); } else { kn = (kn + 7) + random(3); } if (200 < kn) { kn = 200; } gotoAndPlay (601); } } else { gotoAndStop (445); } }
Symbol 463 Button
on (release, keyPress "e") { gotoAndStop (130); }
Symbol 464 Button
on (release, keyPress "t") { if (hp >= 45) { wage = Number(kn * 2); money = money + wage; hp = hp - 45; gotoAndPlay (721); } else { gotoAndStop (445); } }
Symbol 472 Button
on (release) { gotoAndStop (161); }
Symbol 478 Button
on (release) { stopAllSounds(); if (state2 == 4) { gotoAndStop (12989); } else if (state2 == 9) { stopAllSounds(); gotoAndStop (12989); } else { stopAllSounds(); gotoAndStop (473); } }
Symbol 479 Button
on (release) { stopAllSounds(); if (state3 == 4) { gotoAndStop (13090); } else if (state3 == 9) { stopAllSounds(); gotoAndStop (13090); } else { stopAllSounds(); gotoAndStop (473); } }
Symbol 480 Button
on (release) { stopAllSounds(); if (state == 4) { gotoAndStop (12888); } else if (state == 9) { stopAllSounds(); gotoAndStop (12935); } else { stopAllSounds(); gotoAndStop (473); } }
Symbol 504 Button
on (release, keyPress "d") { if ((hp >= 20) && (money >= 20)) { if (ch < 200) { money = money - 20; hp = hp - 20; if (style == 2) { ch = (ch + 5) + random(4); } else { ch = (ch + 3) + random(3); } if (200 < ch) { ch = 200; } gotoAndPlay (801); } } else { gotoAndStop (546); } }
Symbol 505 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (193); } else { stopAllSounds(); gotoAndStop (175); } } else { stopAllSounds(); gotoAndStop (175); } }
Symbol 506 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (196); } else { stopAllSounds(); gotoAndStop (183); } } else { stopAllSounds(); gotoAndStop (183); } }
Symbol 514 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (196); } else { stopAllSounds(); gotoAndStop (183); } } else { stopAllSounds(); gotoAndStop (183); } }
Symbol 518 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (193); } else { stopAllSounds(); gotoAndStop (175); } } else { stopAllSounds(); gotoAndStop (175); } }
Symbol 528 Button
on (release, keyPress "d") { if (money >= 20) { money = money - 20; lemon = lemon + 1; gotoAndPlay (179); } else { gotoAndStop (502); } }
Symbol 535 Button
on (release, keyPress "h") { if (money >= 30) { money = money - 30; hand = hand + 1; gotoAndPlay (179); } else { gotoAndStop (502); } }
Symbol 540 Button
on (release, keyPress "m") { if (money >= 80) { money = money - 80; pill = pill + 1; gotoAndPlay (179); } else { gotoAndStop (502); } }
Symbol 541 Button
on (release, keyPress "e") { _root.gotoAndStop("merch001"); }
Symbol 548 Button
on (release, keyPress "n") { if (money >= 1000) { money = money - 1000; diamond = diamond + 1; gotoAndPlay (188); } else { gotoAndStop (516); } }
Symbol 553 Button
on (release, keyPress "t") { if (money >= 300) { money = money - 300; bear = bear + 1; gotoAndPlay (188); } else { gotoAndStop (516); } }
Symbol 560 Button
on (release, keyPress "f") { if (money >= 50) { money = money - 50; flower = flower + 1; gotoAndPlay (188); } else { gotoAndStop (516); } }
Symbol 563 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (110); }
Symbol 566 Button
on (release, keyPress "t") { gotoAndPlay (200); }
Symbol 571 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (110); }
Symbol 573 MovieClip Frame 5
stop();
Symbol 575 Button
on (release) { if ((state == 3) && (state == 4)) { gotoAndStop (259); } else { gotoAndPlay (235); } }
Symbol 576 Button
on (release) { if (state == 1) { gotoAndStop (259); } else { gotoAndPlay (239); } }
Symbol 577 Button
on (release) { if (2 >= state) { gotoAndStop (259); } else { gotoAndPlay (239); } }
Symbol 581 Button
on (release) { gotoAndPlay (212); }
Symbol 582 Button
on (release) { gotoAndPlay (259); }
Symbol 590 Button
on (release) { gotoAndStop (259); }
Symbol 591 Button
on (release) { gotoAndPlay (218); }
Symbol 599 Button
on (release) { gotoAndPlay (225); }
Symbol 600 Button
on (release) { if (money >= 800) { money = money - 800; gotoAndStop (231); } else { gotoAndStop (266); } }
Symbol 605 Button
on (release) { if (state >= 3) { gotoAndStop (273); } else { gotoAndStop (279); } }
Symbol 607 Button
on (release) { gotoAndPlay (206); }
Symbol 610 Button
on (release) { if (state == 1) { gotoAndStop (283); } else { gotoAndPlay (206); } }
Symbol 612 Button
on (release) { gotoAndStop (172); }
Symbol 616 Button
on (release) { gotoAndStop (231); }
Symbol 628 Button
on (release, keyPress "d") { stopAllSounds(); gotoAndStop (4762); }
Symbol 629 Button
on (release, keyPress "e") { stopAllSounds(); ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 100) + (110 * ratio); gotoAndStop (172); }
Symbol 638 Button
on (release, keyPress "e") { stopAllSounds(); ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (15 * ratio); gotoAndStop (172); }
Symbol 660 Button
on (release) { stopAllSounds(); gotoAndStop (13438); }
Symbol 663 Button
on (release) { stopAllSounds(); if ((((((pic1 != 1) && (pic2 != 1)) && (pic3 != 1)) && (pic4 != 1)) && (pic5 != 1)) && (pic6 != 1)) { gotoAndStop (112); } else { gotoAndPlay (12876); } }
Symbol 667 Button
on (release) { stopAllSounds(); gotoAndStop (112); }
Symbol 671 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (130); }
Symbol 675 Button
on (release) { stopAllSounds(); gotoAndStop (110); }
Symbol 680 Button
on (release) { stopAllSounds(); gotoAndStop (175); }
Symbol 681 Button
on (release) { stopAllSounds(); gotoAndStop (183); }
Symbol 682 Button
on (release) { stopAllSounds(); gotoAndStop (115); }
Symbol 684 Button
on (release) { stopAllSounds(); gotoAndStop (164); }
Symbol 739 Button
on (release) { stopAllSounds(); day = day + 7; hp = 100; gotoAndPlay (110); }
Symbol 744 Button
on (release, keyPress "c") { if (state >= 2) { if (hp >= 5) { hp = hp - 5; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (2.5 * ratio); _root.gotoAndPlay("home003"); } else if (state) { _root.gotoAndStop("home004"); } } else { _root.gotoAndStop("home004"); } }
Symbol 747 Button
on (release, keyPress "c") { if (state2 >= 2) { if (hp >= 5) { hp = hp - 5; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); _root.gotoAndPlay("home003"); } else if (state2) { _root.gotoAndStop("home004"); } } else { _root.gotoAndStop("home004"); } }
Symbol 750 Button
on (release, keyPress "c") { if (state3 >= 2) { if (hp >= 5) { hp = hp - 5; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship3 = ship3 + (2.5 * ratio); _root.gotoAndPlay("home003"); } else if (state3) { _root.gotoAndStop("home004"); } } else { _root.gotoAndStop("home004"); } }
Symbol 753 Button
on (release) { stopAllSounds(); gotoAndStop (112); }
Symbol 766 Button
on (release, keyPress "a") { gotoAndStop (908); }
Symbol 770 Button
on (release, keyPress "t") { if (ship < 5) { gotoAndStop (884); } else if (ship < 12) { gotoAndStop (890); } else if (ship < 20) { gotoAndStop (896); } else { gotoAndStop (902); } }
Symbol 772 Button
on (release, keyPress "g") { gotoAndStop (934); }
Symbol 774 Button
on (release, keyPress "d") { gotoAndStop (940); }
Symbol 776 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 799 Button
on (release) { stopAllSounds(); if (ship >= 20) { gotoAndStop (921); } else { gotoAndStop (927); } }
Symbol 801 Button
on (release) { stopAllSounds(); state = 1; levelz = "New friend"; gotoAndStop (946); }
Symbol 804 Button
on (release) { stopAllSounds(); gotoAndPlay (1943); }
Symbol 806 Button
on (release) { stopAllSounds(); gotoAndStop (877); }
Symbol 813 Button
on (release) { stopAllSounds(); gotoAndStop (877); }
Symbol 816 Button
on (release, keyPress "a") { gotoAndStop (981); }
Symbol 818 Button
on (release, keyPress "t") { if (ship < 30) { gotoAndStop (953); } else if (ship < 45) { gotoAndStop (960); } else if (ship < 65) { gotoAndStop (967); } else { gotoAndStop (974); } }
Symbol 819 Button
on (release, keyPress "g") { gotoAndPlay (1006); }
Symbol 820 Button
on (release, keyPress "d") { gotoAndStop (1019); }
Symbol 828 Button
on (release) { stopAllSounds(); if (ship >= 65) { gotoAndStop (993); } else { gotoAndStop (999); } }
Symbol 833 Button
on (release) { stopAllSounds(); state = 2; levelz = "Good friend"; gotoAndStop (1026); }
Symbol 834 Button
on (release) { stopAllSounds(); gotoAndPlay (1999); }
Symbol 837 Button
on (release) { stopAllSounds(); gotoAndStop (946); }
Symbol 842 Button
on (release) { stopAllSounds(); gotoAndStop (946); }
Symbol 847 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); _root.gotoAndPlay("flower001"); } }
Symbol 850 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); _root.gotoAndPlay("jewl001"); } }
Symbol 853 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); _root.gotoAndPlay("bear001"); } }
Symbol 860 Button
on (release) { stopAllSounds(); gotoAndStop (946); }
Symbol 861 Button
on (release) { stopAllSounds(); gotoAndStop (946); }
Symbol 865 Button
on (release, keyPress "a") { gotoAndStop (1139); }
Symbol 867 Button
on (release, keyPress "t") { if (ship >= 350) { gotoAndStop (1096); } else if (luck == 0) { gotoAndStop (1033); } else if (luck == 1) { gotoAndStop (1040); } else if (luck == 2) { gotoAndStop (1047); } else if (luck == 3) { gotoAndStop (1054); } else if (luck == 4) { gotoAndStop (1061); } else if (luck == 5) { gotoAndStop (1068); } else if (luck == 6) { gotoAndStop (1075); } else if (luck == 7) { gotoAndStop (1082); } else if (luck == 8) { gotoAndStop (1089); } else if (luck == 9) { gotoAndStop (1054); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (1103); } else { gotoAndPlay (1118); } }
Symbol 868 Button
on (release, keyPress "g") { gotoAndPlay (1168); }
Symbol 869 Button
on (release, keyPress "d") { gotoAndStop (1180); }
Symbol 884 Button
on (release) { stopAllSounds(); luck = 2; ship = ship + 30; gotoAndStop (1111); }
Symbol 885 Button
on (release) { stopAllSounds(); luck = 9; ship = ship + 40; gotoAndStop (1111); }
Symbol 886 Button
on (release) { stopAllSounds(); luck = 2; ship = ship + 10; gotoAndStop (1111); }
Symbol 892 Button
on (release) { stopAllSounds(); luck = 2; ship = ship - 30; gotoAndStop (1132); }
Symbol 893 Button
on (release) { stopAllSounds(); luck = 9; ship = ship + 50; gotoAndStop (1125); }
Symbol 900 Button
on (release) { stopAllSounds(); if (ship >= 350) { gotoAndStop (1153); } else { gotoAndStop (1160); } }
Symbol 906 Button
on (release) { stopAllSounds(); state = 3; levelz = "Close friend"; gotoAndStop (1187); }
Symbol 907 Button
on (release) { stopAllSounds(); gotoAndPlay (2060); }
Symbol 910 Button
on (release) { stopAllSounds(); gotoAndStop (1026); }
Symbol 912 Button
on (release) { stopAllSounds(); gotoAndStop (1026); }
Symbol 913 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); _root.gotoAndPlay("flower002"); } }
Symbol 914 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); _root.gotoAndPlay("jewl002"); } }
Symbol 915 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); _root.gotoAndPlay("bear002"); } }
Symbol 919 Button
on (release) { stopAllSounds(); gotoAndStop (1026); }
Symbol 923 Button
on (release, keyPress "a") { if (2 >= luck) { gotoAndStop (1301); } else if (5 >= luck) { gotoAndStop (1308); } else if (8 >= luck) { gotoAndStop (1315); } else if (11 >= luck) { gotoAndStop (1322); } else { gotoAndStop (1329); } }
Symbol 925 Button
on (release, keyPress "t") { if (ship >= 1500) { gotoAndStop (1251); } else if (luck == 0) { gotoAndStop (1194); } else if (luck == 1) { gotoAndStop (1201); } else if (luck == 2) { gotoAndStop (1209); } else if (luck == 3) { gotoAndStop (1216); } else if (luck == 4) { gotoAndStop (1223); } else if (luck == 5) { gotoAndStop (1258); } else if (luck == 6) { gotoAndStop (1230); } else if (luck == 7) { gotoAndStop (1237); } else if (luck == 8) { gotoAndStop (1244); } else if (luck == 9) { gotoAndStop (1216); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (1265); } else { gotoAndPlay (1279); } }
Symbol 926 Button
on (release, keyPress "g") { gotoAndPlay (1336); }
Symbol 927 Button
on (release, keyPress "d") { gotoAndStop (1348); }
Symbol 950 Button
on (release) { stopAllSounds(); luck = 5; ship = ship + 100; gotoAndStop (1272); }
Symbol 951 Button
on (release) { stopAllSounds(); luck = 5; ship = ship + 10; gotoAndStop (1272); }
Symbol 952 Button
on (release) { stopAllSounds(); luck = 6; ship = ship - 100; gotoAndStop (1272); }
Symbol 958 Button
on (release) { stopAllSounds(); luck = 5; ship = ship + 100; gotoAndStop (1287); }
Symbol 959 Button
on (release) { stopAllSounds(); luck = 8; ship = ship - 50; gotoAndStop (1294); }
Symbol 975 Button
on (release) { stopAllSounds(); gotoAndStop (1187); }
Symbol 976 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); gotoAndPlay (1637); } }
Symbol 977 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); gotoAndPlay (1884); } }
Symbol 978 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); gotoAndPlay (1754); } }
Symbol 982 Button
on (release) { stopAllSounds(); gotoAndStop (1187); }
Symbol 983 Button
on (release) { stopAllSounds(); gotoAndStop (1187); }
Symbol 986 Button
on (release) { stopAllSounds(); if (choice == date) { _root.gotoAndStop("date001"); } else { gotoAndStop (1356); } }
Symbol 990 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 993 Button
on (release, keyPress "a") { if (luck < 15) { gotoAndStop (1461); } else if (luck < 30) { gotoAndStop (1467); } else if (luck < 45) { gotoAndStop (1474); } else if (luck < 60) { gotoAndStop (1480); } else if (luck < 75) { gotoAndStop (1487); } else { gotoAndStop (1494); } }
Symbol 995 Button
on (release, keyPress "t") { if (luck < 7) { gotoAndStop (1370); } else if (luck < 14) { gotoAndStop (1377); } else if (luck < 21) { gotoAndStop (1384); } else if (luck < 28) { gotoAndStop (1384); } else if (luck < 35) { gotoAndStop (1391); } else if (luck < 42) { gotoAndStop (1427); } else if (luck < 49) { gotoAndStop (1398); } else if (luck < 56) { gotoAndStop (1405); } else if (luck < 63) { gotoAndStop (1412); } else if (luck < 70) { gotoAndStop (1384); } else if (luck < 85) { gotoAndPlay (1435); } else { gotoAndPlay (1449); } }
Symbol 996 Button
on (release, keyPress "g") { gotoAndPlay (1508); }
Symbol 997 Button
on (release, keyPress "d") { gotoAndStop (1520); }
Symbol 999 Button
on (release) { if (mind == 1) { gotoAndPlay (1501); } }
Symbol 1017 Button
on (release) { luck = 68; ship = ship + 100; gotoAndStop (1443); }
Symbol 1018 Button
on (release) { luck = 68; ship = ship + 150; gotoAndStop (1443); }
Symbol 1019 Button
on (release) { luck = 20; ship = ship + 10; gotoAndStop (1443); }
Symbol 1024 Button
on (release) { luck = 20; ship = ship + 150; gotoAndStop (1455); }
Symbol 1025 Button
on (release) { luck = 68; ship = ship + 100; gotoAndStop (1455); }
Symbol 1026 Button
on (release) { luck = 20; ship = ship + 10; gotoAndStop (1455); }
Symbol 1053 Button
on (release) { stopAllSounds(); gotoAndStop (1362); }
Symbol 1054 Button
on (release) { gotoAndStop (1362); }
Symbol 1055 Button
on (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); gotoAndPlay (1664); } }
Symbol 1056 Button
on (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); gotoAndPlay (1915); } }
Symbol 1057 Button
on (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); gotoAndPlay (1783); } }
Symbol 1061 Button
on (release) { stopAllSounds(); gotoAndStop (1362); }
Symbol 1062 Button
on (release) { gotoAndStop (1362); }
Symbol 1066 Button
on (release) { if (choice == date) { stopAllSounds(); gotoAndStop (4762); } else { gotoAndStop (1527); } }
Symbol 1067 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 1068 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (161); }
Symbol 1072 MovieClip Frame 14
stop();
Symbol 1075 Button
on (release) { gotoAndStop (14858); }
Symbol 1076 MovieClip Frame 14
stop();
Symbol 1077 MovieClip Frame 14
stop();
Symbol 1082 Button
on (release, keyPress "a") { gotoAndStop (2197); }
Symbol 1084 Button
on (release, keyPress "t") { if (ship2 < 5) { gotoAndStop (2173); } else if (ship2 < 12) { gotoAndStop (2179); } else if (ship2 < 20) { gotoAndStop (2185); } else { gotoAndStop (2191); } }
Symbol 1085 Button
on (release, keyPress "g") { gotoAndStop (2223); }
Symbol 1086 Button
on (release, keyPress "d") { gotoAndStop (2229); }
Symbol 1097 Button
on (release) { stopAllSounds(); if (ship2 >= 20) { gotoAndStop (2210); } else { gotoAndStop (2216); } }
Symbol 1098 Button
on (release) { stopAllSounds(); state2 = 1; levelz2 = "New friend"; gotoAndStop (2235); }
Symbol 1099 Button
on (release) { stopAllSounds(); gotoAndPlay (3233); }
Symbol 1101 Button
on (release) { stopAllSounds(); gotoAndStop (2166); }
Symbol 1104 Button
on (release) { stopAllSounds(); gotoAndStop (2166); }
Symbol 1106 Button
on (release, keyPress "a") { gotoAndStop (2270); }
Symbol 1108 Button
on (release, keyPress "t") { if (ship2 < 30) { gotoAndStop (2242); } else if (ship2 < 45) { gotoAndStop (2249); } else if (ship2 < 65) { gotoAndStop (2256); } else { gotoAndStop (2263); } }
Symbol 1109 Button
on (release, keyPress "g") { gotoAndPlay (2295); }
Symbol 1110 Button
on (release, keyPress "d") { gotoAndStop (2308); }
Symbol 1115 Button
on (release) { stopAllSounds(); if (ship2 >= 65) { gotoAndStop (2282); } else { gotoAndStop (2288); } }
Symbol 1116 Button
on (release) { stopAllSounds(); state2 = 2; levelz2 = "Good friend"; gotoAndStop (2315); }
Symbol 1117 Button
on (release) { stopAllSounds(); gotoAndPlay (3290); }
Symbol 1119 Button
on (release) { stopAllSounds(); gotoAndStop (2235); }
Symbol 1120 Button
on (release) { stopAllSounds(); gotoAndStop (2235); }
Symbol 1121 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); gotoAndPlay (2855); } }
Symbol 1122 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); gotoAndPlay (3104); } }
Symbol 1123 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); gotoAndPlay (2981); } }
Symbol 1127 Button
on (release) { stopAllSounds(); gotoAndStop (2235); }
Symbol 1128 Button
on (release) { stopAllSounds(); gotoAndStop (2235); }
Symbol 1130 Button
on (release, keyPress "a") { gotoAndStop (2428); }
Symbol 1132 Button
on (release, keyPress "t") { if (ship2 >= 350) { gotoAndStop (2385); } else if (luck == 0) { gotoAndStop (2322); } else if (luck == 1) { gotoAndStop (2329); } else if (luck == 2) { gotoAndStop (2336); } else if (luck == 3) { gotoAndStop (2343); } else if (luck == 4) { gotoAndStop (2350); } else if (luck == 5) { gotoAndStop (2357); } else if (luck == 6) { gotoAndStop (2364); } else if (luck == 7) { gotoAndStop (2371); } else if (luck == 8) { gotoAndStop (2378); } else if (luck == 9) { gotoAndStop (2343); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (2392); } else { gotoAndPlay (2407); } }
Symbol 1133 Button
on (release, keyPress "g") { gotoAndPlay (2457); }
Symbol 1134 Button
on (release, keyPress "d") { gotoAndStop (2469); }
Symbol 1140 Button
on (release) { stopAllSounds(); luck = 2; ship2 = ship2 + 30; gotoAndStop (2400); }
Symbol 1141 Button
on (release) { stopAllSounds(); luck = 9; ship2 = ship2 + 40; gotoAndStop (2400); }
Symbol 1142 Button
on (release) { stopAllSounds(); luck = 2; ship2 = ship2 + 10; gotoAndStop (2400); }
Symbol 1143 Button
on (release) { stopAllSounds(); luck = 2; ship2 = ship2 - 30; gotoAndStop (2421); }
Symbol 1144 Button
on (release) { stopAllSounds(); luck = 9; ship2 = ship2 + 50; gotoAndStop (2414); }
Symbol 1145 Button
on (release) { stopAllSounds(); if (ship2 >= 350) { gotoAndStop (2442); } else { gotoAndStop (2449); } }
Symbol 1146 Button
on (release) { stopAllSounds(); state2 = 3; levelz2 = "Close friend"; gotoAndStop (2476); }
Symbol 1147 Button
on (release) { stopAllSounds(); gotoAndPlay (3351); }
Symbol 1149 Button
on (release) { stopAllSounds(); gotoAndStop (2315); }
Symbol 1150 Button
on (release) { stopAllSounds(); gotoAndStop (2315); }
Symbol 1151 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); gotoAndPlay (2888); } }
Symbol 1152 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); gotoAndPlay (3141); } }
Symbol 1153 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); gotoAndPlay (3012); } }
Symbol 1157 Button
on (release) { stopAllSounds(); gotoAndStop (2315); }
Symbol 1159 Button
on (release, keyPress "a") { if (2 >= luck) { gotoAndStop (2590); } else if (5 >= luck) { gotoAndStop (2597); } else if (8 >= luck) { gotoAndStop (2604); } else if (11 >= luck) { gotoAndStop (2611); } else { gotoAndStop (2618); } }
Symbol 1161 Button
on (release, keyPress "t") { if (ship2 >= 1500) { gotoAndStop (2540); } else if (luck == 0) { gotoAndStop (2483); } else if (luck == 1) { gotoAndStop (2490); } else if (luck == 2) { gotoAndStop (2498); } else if (luck == 3) { gotoAndStop (2505); } else if (luck == 4) { gotoAndStop (2512); } else if (luck == 5) { gotoAndStop (2547); } else if (luck == 6) { gotoAndStop (2519); } else if (luck == 7) { gotoAndStop (2526); } else if (luck == 8) { gotoAndStop (2533); } else if (luck == 9) { gotoAndStop (2505); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (2554); } else { gotoAndPlay (2568); } }
Symbol 1162 Button
on (release, keyPress "g") { gotoAndPlay (2625); }
Symbol 1163 Button
on (release, keyPress "d") { gotoAndStop (2637); }
Symbol 1168 Button
on (release) { stopAllSounds(); luck = 5; ship2 = ship2 + 100; gotoAndStop (2561); }
Symbol 1169 Button
on (release) { stopAllSounds(); luck = 5; ship2 = ship2 + 10; gotoAndStop (2561); }
Symbol 1170 Button
on (release) { stopAllSounds(); luck = 6; ship2 = ship2 - 100; gotoAndStop (2561); }
Symbol 1171 Button
on (release) { stopAllSounds(); luck = 5; ship2 = ship2 + 100; gotoAndStop (2576); }
Symbol 1172 Button
on (release) { stopAllSounds(); luck = 8; ship2 = ship2 - 50; gotoAndStop (2583); }
Symbol 1181 Button
on (release) { stopAllSounds(); gotoAndStop (2476); }
Symbol 1182 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); gotoAndPlay (2927); } }
Symbol 1183 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); gotoAndPlay (3174); } }
Symbol 1184 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); gotoAndPlay (3045); } }
Symbol 1188 Button
on (release) { stopAllSounds(); gotoAndStop (2476); }
Symbol 1189 Button
on (release) { stopAllSounds(); gotoAndStop (2476); }
Symbol 1191 Button
on (release) { stopAllSounds(); if (choice == date) { gotoAndStop (7467); } else { gotoAndStop (2645); } }
Symbol 1193 Button
on (release, keyPress "a") { if (luck < 15) { gotoAndStop (2750); } else if (luck < 30) { gotoAndStop (2756); } else if (luck < 45) { gotoAndStop (2763); } else if (luck < 60) { gotoAndStop (2769); } else if (luck < 75) { gotoAndStop (2776); } else { gotoAndStop (2783); } }
Symbol 1195 Button
on (release, keyPress "t") { if (luck < 7) { gotoAndStop (2659); } else if (luck < 14) { gotoAndStop (2666); } else if (luck < 21) { gotoAndStop (2673); } else if (luck < 28) { gotoAndStop (2673); } else if (luck < 35) { gotoAndStop (2680); } else if (luck < 42) { gotoAndStop (2716); } else if (luck < 49) { gotoAndStop (2687); } else if (luck < 56) { gotoAndStop (2694); } else if (luck < 63) { gotoAndStop (2701); } else if (luck < 70) { gotoAndStop (2673); } else if (luck < 85) { gotoAndPlay (2724); } else { gotoAndPlay (2738); } }
Symbol 1196 Button
on (release, keyPress "g") { gotoAndPlay (2797); }
Symbol 1197 Button
on (release, keyPress "d") { gotoAndStop (2809); }
Symbol 1198 Button
on (release) { if (mind2 == 1) { gotoAndPlay (2790); } }
Symbol 1202 Button
on (release) { luck = 68; ship2 = ship2 + 100; gotoAndStop (2732); }
Symbol 1203 Button
on (release) { luck = 68; ship2 = ship2 + 150; gotoAndStop (2732); }
Symbol 1204 Button
on (release) { luck = 20; ship2 = ship2 + 10; gotoAndStop (2732); }
Symbol 1205 Button
on (release) { luck = 20; ship2 = ship2 + 150; gotoAndStop (2744); }
Symbol 1206 Button
on (release) { luck = 68; ship2 = ship2 + 100; gotoAndStop (2744); }
Symbol 1207 Button
on (release) { luck = 20; ship2 = ship2 + 10; gotoAndStop (2744); }
Symbol 1222 Button
on (release) { stopAllSounds(); gotoAndStop (2651); }
Symbol 1223 Button
on (release) { gotoAndStop (2651); }
Symbol 1224 Button
on (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); gotoAndPlay (2954); } }
Symbol 1225 Button
on (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); gotoAndPlay (3205); } }
Symbol 1226 Button
on (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); gotoAndPlay (3073); } }
Symbol 1230 Button
on (release) { stopAllSounds(); gotoAndStop (2651); }
Symbol 1231 Button
on (release) { gotoAndStop (2651); }
Symbol 1233 Button
on (release) { if (choice == date) { stopAllSounds(); gotoAndStop (7467); } else { gotoAndStop (2816); } }
Symbol 1237 Button
on (release, keyPress "a") { gotoAndStop (3494); }
Symbol 1239 Button
on (release, keyPress "t") { if (ship3 < 5) { gotoAndStop (3470); } else if (ship3 < 12) { gotoAndStop (3476); } else if (ship3 < 20) { gotoAndStop (3482); } else { gotoAndStop (3488); } }
Symbol 1240 Button
on (release, keyPress "g") { gotoAndStop (3520); }
Symbol 1241 Button
on (release, keyPress "d") { gotoAndStop (3526); }
Symbol 1251 Button
on (release) { stopAllSounds(); if (ship3 >= 20) { gotoAndStop (3507); } else { gotoAndStop (3513); } }
Symbol 1252 Button
on (release) { stopAllSounds(); state3 = 1; levelz3 = "New friend"; gotoAndStop (3532); }
Symbol 1253 Button
on (release) { stopAllSounds(); gotoAndPlay (4531); }
Symbol 1255 Button
on (release) { stopAllSounds(); gotoAndStop (3463); }
Symbol 1258 Button
on (release) { stopAllSounds(); gotoAndStop (3463); }
Symbol 1260 Button
on (release, keyPress "a") { gotoAndStop (3567); }
Symbol 1262 Button
on (release, keyPress "t") { if (ship3 < 30) { gotoAndStop (3539); } else if (ship3 < 45) { gotoAndStop (3546); } else if (ship3 < 65) { gotoAndStop (3553); } else { gotoAndStop (3560); } }
Symbol 1263 Button
on (release, keyPress "g") { gotoAndPlay (3592); }
Symbol 1264 Button
on (release, keyPress "d") { gotoAndStop (3605); }
Symbol 1267 Button
on (release) { stopAllSounds(); if (ship3 >= 65) { gotoAndStop (3579); } else { gotoAndStop (3585); } }
Symbol 1268 Button
on (release) { stopAllSounds(); state3 = 2; levelz3 = "Good friend"; gotoAndStop (3612); }
Symbol 1269 Button
on (release) { stopAllSounds(); gotoAndPlay (4588); }
Symbol 1271 Button
on (release) { stopAllSounds(); gotoAndStop (3532); }
Symbol 1272 Button
on (release) { stopAllSounds(); gotoAndStop (3532); }
Symbol 1273 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); gotoAndPlay (4152); } }
Symbol 1274 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); gotoAndPlay (4402); } }
Symbol 1275 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); gotoAndPlay (4278); } }
Symbol 1279 Button
on (release) { stopAllSounds(); gotoAndStop (3532); }
Symbol 1280 Button
on (release) { stopAllSounds(); gotoAndStop (3532); }
Symbol 1282 Button
on (release, keyPress "a") { gotoAndStop (3725); }
Symbol 1284 Button
on (release, keyPress "t") { if (ship3 >= 350) { gotoAndStop (3682); } else if (luck == 0) { gotoAndStop (3619); } else if (luck == 1) { gotoAndStop (3626); } else if (luck == 2) { gotoAndStop (3633); } else if (luck == 3) { gotoAndStop (3640); } else if (luck == 4) { gotoAndStop (3647); } else if (luck == 5) { gotoAndStop (3654); } else if (luck == 6) { gotoAndStop (3661); } else if (luck == 7) { gotoAndStop (3668); } else if (luck == 8) { gotoAndStop (3675); } else if (luck == 9) { gotoAndStop (3640); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (3689); } else { gotoAndPlay (3704); } }
Symbol 1285 Button
on (release, keyPress "g") { gotoAndPlay (3754); }
Symbol 1286 Button
on (release, keyPress "d") { gotoAndStop (3766); }
Symbol 1291 Button
on (release) { stopAllSounds(); luck = 2; ship3 = ship3 + 30; gotoAndStop (3697); }
Symbol 1292 Button
on (release) { stopAllSounds(); luck = 9; ship3 = ship3 + 40; gotoAndStop (3697); }
Symbol 1293 Button
on (release) { stopAllSounds(); luck = 2; ship3 = ship3 + 10; gotoAndStop (3697); }
Symbol 1294 Button
on (release) { stopAllSounds(); luck = 2; ship3 = ship3 - 30; gotoAndStop (3718); }
Symbol 1295 Button
on (release) { stopAllSounds(); luck = 9; ship3 = ship3 + 50; gotoAndStop (3711); }
Symbol 1296 Button
on (release) { stopAllSounds(); if (ship3 >= 350) { gotoAndStop (3739); } else { gotoAndStop (3746); } }
Symbol 1297 Button
on (release) { stopAllSounds(); state3 = 3; levelz3 = "Close friend"; gotoAndStop (3773); }
Symbol 1298 Button
on (release) { stopAllSounds(); gotoAndPlay (4649); }
Symbol 1300 Button
on (release) { stopAllSounds(); gotoAndStop (3612); }
Symbol 1301 Button
on (release) { stopAllSounds(); gotoAndStop (3612); }
Symbol 1302 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); gotoAndPlay (4185); } }
Symbol 1303 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); gotoAndPlay (4439); } }
Symbol 1304 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); gotoAndPlay (4309); } }
Symbol 1308 Button
on (release) { stopAllSounds(); gotoAndStop (3612); }
Symbol 1310 Button
on (release, keyPress "a") { if (2 >= luck) { gotoAndStop (3887); } else if (5 >= luck) { gotoAndStop (3894); } else if (8 >= luck) { gotoAndStop (3901); } else if (11 >= luck) { gotoAndStop (3908); } else { gotoAndStop (3915); } }
Symbol 1312 Button
on (release, keyPress "t") { if (ship3 >= 1500) { gotoAndStop (3837); } else if (luck == 0) { gotoAndStop (3780); } else if (luck == 1) { gotoAndStop (3787); } else if (luck == 2) { gotoAndStop (3795); } else if (luck == 3) { gotoAndStop (3802); } else if (luck == 4) { gotoAndStop (3809); } else if (luck == 5) { gotoAndStop (3844); } else if (luck == 6) { gotoAndStop (3816); } else if (luck == 7) { gotoAndStop (3823); } else if (luck == 8) { gotoAndStop (3830); } else if (luck == 9) { gotoAndStop (3802); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (3851); } else { gotoAndPlay (3865); } }
Symbol 1313 Button
on (release, keyPress "g") { gotoAndPlay (3922); }
Symbol 1314 Button
on (release, keyPress "d") { gotoAndStop (3934); }
Symbol 1319 Button
on (release) { stopAllSounds(); luck = 5; ship3 = ship3 + 100; gotoAndStop (3858); }
Symbol 1320 Button
on (release) { stopAllSounds(); luck = 5; ship3 = ship3 + 10; gotoAndStop (3858); }
Symbol 1321 Button
on (release) { stopAllSounds(); luck = 6; ship3 = ship3 - 100; gotoAndStop (3858); }
Symbol 1322 Button
on (release) { stopAllSounds(); luck = 5; ship3 = ship3 + 100; gotoAndStop (3873); }
Symbol 1323 Button
on (release) { stopAllSounds(); luck = 8; ship3 = ship3 - 50; gotoAndStop (3880); }
Symbol 1330 Button
on (release) { stopAllSounds(); gotoAndStop (3773); }
Symbol 1331 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); gotoAndPlay (4224); } }
Symbol 1332 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); gotoAndPlay (4472); } }
Symbol 1333 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); gotoAndPlay (4342); } }
Symbol 1337 Button
on (release) { stopAllSounds(); gotoAndStop (3773); }
Symbol 1338 Button
on (release) { stopAllSounds(); gotoAndStop (3773); }
Symbol 1340 Button
on (release) { stopAllSounds(); if (choice == date) { gotoAndStop (10171); } else { gotoAndStop (3942); } }
Symbol 1342 Button
on (release, keyPress "a") { if (luck < 15) { gotoAndStop (4047); } else if (luck < 30) { gotoAndStop (4053); } else if (luck < 45) { gotoAndStop (4060); } else if (luck < 60) { gotoAndStop (4066); } else if (luck < 75) { gotoAndStop (4073); } else { gotoAndStop (4080); } }
Symbol 1344 Button
on (release, keyPress "t") { if (luck < 7) { gotoAndStop (3956); } else if (luck < 14) { gotoAndStop (3963); } else if (luck < 21) { gotoAndStop (3970); } else if (luck < 28) { gotoAndStop (3970); } else if (luck < 35) { gotoAndStop (3977); } else if (luck < 42) { gotoAndStop (4013); } else if (luck < 49) { gotoAndStop (3984); } else if (luck < 56) { gotoAndStop (3991); } else if (luck < 63) { gotoAndStop (3998); } else if (luck < 70) { gotoAndStop (3970); } else if (luck < 85) { gotoAndPlay (4021); } else { gotoAndPlay (4035); } }
Symbol 1345 Button
on (release, keyPress "g") { gotoAndPlay (4094); }
Symbol 1346 Button
on (release, keyPress "d") { gotoAndStop (4106); }
Symbol 1347 Button
on (release) { if (mind3 == 1) { gotoAndPlay (4087); } }
Symbol 1351 Button
on (release) { luck = 68; ship3 = ship3 + 100; gotoAndStop (4029); }
Symbol 1352 Button
on (release) { luck = 68; ship3 = ship3 + 150; gotoAndStop (4029); }
Symbol 1353 Button
on (release) { luck = 20; ship3 = ship3 + 10; gotoAndStop (4029); }
Symbol 1354 Button
on (release) { luck = 20; ship3 = ship3 + 150; gotoAndStop (4041); }
Symbol 1355 Button
on (release) { luck = 68; ship3 = ship3 + 100; gotoAndStop (4041); }
Symbol 1356 Button
on (release) { luck = 20; ship3 = ship3 + 10; gotoAndStop (4041); }
Symbol 1371 Button
on (release) { stopAllSounds(); gotoAndStop (3948); }
Symbol 1372 Button
on (release) { gotoAndStop (3948); }
Symbol 1373 Button
on (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); gotoAndPlay (4251); } }
Symbol 1374 Button
on (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); gotoAndPlay (4503); } }
Symbol 1375 Button
on (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); gotoAndPlay (4371); } }
Symbol 1379 Button
on (release) { stopAllSounds(); gotoAndStop (3948); }
Symbol 1380 Button
on (release) { gotoAndStop (3948); }
Symbol 1382 Button
on (release) { if (choice == date) { stopAllSounds(); gotoAndStop (10171); } else { gotoAndStop (4113); } }
Symbol 1402 Button
on (release) { stopAllSounds(); if ((money >= 300) && (99 >= day)) { money = money - 300; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (16 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5141); } else { gotoAndStop (4779); } }
Symbol 1409 Button
on (release) { stopAllSounds(); if ((money >= 450) && (99 >= day)) { money = money - 450; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (15 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (4983); } else { gotoAndStop (4779); } }
Symbol 1420 Button
on (release) { stopAllSounds(); if (state == 4) { if ((money >= 500) && (98 >= day)) { money = money - 500; day = day + 2; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5454); } else { gotoAndStop (4779); } } else { gotoAndStop (4771); } }
Symbol 1428 Button
on (release) { stopAllSounds(); if (state == 4) { if ((money >= 5000) && (95 >= day)) { money = money - 5000; day = day + 5; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5605); } else { gotoAndStop (4779); } } else { gotoAndStop (4771); } }
Symbol 1433 Button
on (release) { stopAllSounds(); if (state == 4) { if ((money >= 300) && (98 >= day)) { money = money - 300; day = day + 2; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 0; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (5 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5297); } else { gotoAndStop (4779); } } else { gotoAndStop (4771); } }
Symbol 1439 Button
on (release) { stopAllSounds(); if ((money >= 150) && (99 >= day)) { money = money - 150; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } _root.gotoAndStop("date005"); } else { _root.gotoAndStop("date003"); } }
Symbol 1440 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 1442 Button
on (release) { gotoAndStop (4762); }
Symbol 1460 MovieClip Frame 1
stop();
Symbol 1462 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2); date = 1 + random(6); if (mood >= 240) { gotoAndPlay (4962); } else { gotoAndPlay (4969); } }
Symbol 1464 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (4800); } else if (luck == 1) { gotoAndPlay (4812); } else if (luck == 2) { gotoAndPlay (4824); } else if (luck == 3) { gotoAndPlay (4838); } else if (luck == 4) { gotoAndPlay (4852); } else if (luck == 5) { gotoAndPlay (4865); } else if (luck == 6) { gotoAndPlay (4874); } else { gotoAndPlay (4880); } } else { gotoAndPlay (4948); } }
Symbol 1466 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7144); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndPlay (4941); } } else { gotoAndPlay (4948); } }
Symbol 1469 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (rest == 0) { rest = 1; } mood = mood + 15; gotoAndPlay (4929); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndPlay (4941); } } else { gotoAndPlay (4948); } }
Symbol 1472 Button
on (release, keyPress "u") { gotoAndPlay (4886); }
Symbol 1474 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (4908); } else { gotoAndPlay (4922); } }
Symbol 1480 Button
on (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (4793); }
Symbol 1491 Button
on (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (4793); }
Symbol 1500 Button
on (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (4793); }
Symbol 1516 Button
on (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (4793); }
Symbol 1549 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (4893); } else { gotoAndStop (4900); } } else { gotoAndStop (4922); } }
Symbol 1550 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (4893); } else { gotoAndStop (4900); } } else { gotoAndStop (4922); } }
Symbol 1553 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (4893); } else { gotoAndStop (4900); } } else { gotoAndStop (4922); } }
Symbol 1554 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (4793); }
Symbol 1557 Button
on (release) { stopAllSounds(); gotoAndStop (4793); }
Symbol 1560 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (6241); } else { gotoAndStop (4922); } }
Symbol 1561 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (6541); } else { gotoAndStop (4922); } }
Symbol 1562 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (6843); } else { gotoAndStop (4922); } }
Symbol 1566 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (4793); }
Symbol 1568 Button
on (release) { stopAllSounds(); gotoAndStop (4793); }
Symbol 1584 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (4793); }
Symbol 1593 Button
on (release) { pic5 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (4976); } }
Symbol 1600 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (4976); } }
Symbol 1610 Button
on (release) { gotoAndStop (13263); }
Symbol 1622 MovieClip Frame 1
stop();
Symbol 1624 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2.3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (5120); } else { gotoAndStop (5127); } }
Symbol 1626 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (4990); } else if (luck == 1) { gotoAndPlay (4997); } else if (luck == 2) { gotoAndPlay (5004); } else if (luck == 3) { gotoAndPlay (5011); } else if (luck == 4) { gotoAndPlay (5017); } else if (luck == 5) { gotoAndPlay (5024); } else if (luck == 6) { gotoAndPlay (5031); } else { gotoAndPlay (5038); } } else { gotoAndPlay (5106); } }
Symbol 1627 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7181); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5099); } } else { gotoAndStop (5106); } }
Symbol 1628 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (5087); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5099); } } else { gotoAndStop (5106); } }
Symbol 1629 Button
on (release, keyPress "u") { gotoAndPlay (5045); }
Symbol 1630 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (5066); } else { gotoAndStop (5073); } }
Symbol 1632 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4983); }
Symbol 1634 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4983); }
Symbol 1636 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4983); }
Symbol 1639 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4983); }
Symbol 1646 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5052); } else { gotoAndStop (5059); } } else { gotoAndStop (5073); } }
Symbol 1647 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5052); } else { gotoAndStop (5059); } } else { gotoAndStop (5073); } }
Symbol 1648 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5052); } else { gotoAndStop (5059); } } else { gotoAndStop (5073); } }
Symbol 1649 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (4983); }
Symbol 1650 Button
on (release) { stopAllSounds(); gotoAndStop (4983); }
Symbol 1651 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (6284); } else { gotoAndStop (5080); } }
Symbol 1652 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (6584); } else { gotoAndStop (5080); } }
Symbol 1653 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (6886); } else { gotoAndStop (5080); } }
Symbol 1657 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (4983); }
Symbol 1658 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (4983); }
Symbol 1660 Button
on (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (5134); } }
Symbol 1661 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (5134); } }
Symbol 1662 Button
on (release) { gotoAndStop (13263); }
Symbol 1664 MovieClip Frame 1
stop();
Symbol 1666 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2.1); date = 1 + random(6); if (mood >= 240) { gotoAndStop (5276); } else { gotoAndStop (5283); } }
Symbol 1668 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (5148); } else if (luck == 1) { gotoAndPlay (5155); } else if (luck == 2) { gotoAndPlay (5162); } else if (luck == 3) { gotoAndPlay (5169); } else if (luck == 4) { gotoAndPlay (5176); } else if (luck == 5) { gotoAndPlay (5183); } else if (luck == 6) { gotoAndPlay (5190); } else { gotoAndPlay (5197); } } else { gotoAndPlay (5261); } }
Symbol 1669 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7218); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5254); } } else { gotoAndStop (5261); } }
Symbol 1670 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (forest == 0) { forest = 1; } mood = mood + 15; gotoAndPlay (5246); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5254); } } else { gotoAndStop (5261); } }
Symbol 1671 Button
on (release, keyPress "u") { gotoAndPlay (5204); }
Symbol 1672 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (5225); } else { gotoAndStop (5239); } }
Symbol 1674 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5141); }
Symbol 1676 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5141); }
Symbol 1678 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5141); }
Symbol 1681 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5141); }
Symbol 1688 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5211); } else { gotoAndStop (5218); } } else { gotoAndStop (5239); } }
Symbol 1689 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5211); } else { gotoAndStop (5218); } } else { gotoAndStop (5239); } }
Symbol 1690 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5211); } else { gotoAndStop (5218); } } else { gotoAndStop (5239); } }
Symbol 1691 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (5141); }
Symbol 1692 Button
on (release) { stopAllSounds(); gotoAndStop (5141); }
Symbol 1693 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (6327); } else { gotoAndStop (5239); } }
Symbol 1694 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (6627); } else { gotoAndStop (5239); } }
Symbol 1695 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (6929); } else { gotoAndStop (5239); } }
Symbol 1699 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (5141); }
Symbol 1700 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (5141); }
Symbol 1702 Button
on (release) { pic3 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (5290); } }
Symbol 1703 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (5290); } }
Symbol 1708 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2.8); date = 1 + random(6); if (mood >= 240) { gotoAndStop (5433); } else { gotoAndStop (5440); } }
Symbol 1710 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (5304); } else if (luck == 1) { gotoAndPlay (5311); } else if (luck == 2) { gotoAndPlay (5318); } else if (luck == 3) { gotoAndPlay (5325); } else if (luck == 4) { gotoAndPlay (5332); } else if (luck == 5) { gotoAndPlay (5339); } else if (luck == 6) { gotoAndPlay (5346); } else { gotoAndPlay (5353); } } else { gotoAndStop (5419); } }
Symbol 1711 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7255); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5412); } } else { gotoAndStop (5419); } }
Symbol 1712 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (beach == 0) { beach = 1; } mood = mood + 15; gotoAndPlay (5403); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5412); } } else { gotoAndStop (5419); } }
Symbol 1713 Button
on (release, keyPress "u") { gotoAndPlay (5361); }
Symbol 1714 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (5382); } else { gotoAndStop (5396); } }
Symbol 1716 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5297); }
Symbol 1724 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5297); }
Symbol 1739 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5297); }
Symbol 1757 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5297); }
Symbol 1766 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5297); }
Symbol 1774 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5368); } else { gotoAndStop (5375); } } else { gotoAndStop (5396); } }
Symbol 1775 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5368); } else { gotoAndStop (5375); } } else { gotoAndStop (5396); } }
Symbol 1776 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5368); } else { gotoAndStop (5375); } } else { gotoAndStop (5396); } }
Symbol 1777 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (5297); }
Symbol 1778 Button
on (release) { stopAllSounds(); gotoAndStop (5297); }
Symbol 1779 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 40; gotoAndPlay (6370); } else { gotoAndStop (5396); } }
Symbol 1780 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (6670); } else { gotoAndStop (5396); } }
Symbol 1781 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (6972); } else { gotoAndStop (5396); } }
Symbol 1785 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (5297); }
Symbol 1786 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (5297); }
Symbol 1788 Button
on (release) { pic2 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (5447); } }
Symbol 1789 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (5447); } }
Symbol 1797 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (5584); } else { gotoAndStop (5590); } }
Symbol 1799 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (5460); } else if (luck == 1) { gotoAndPlay (5467); } else if (luck == 2) { gotoAndPlay (5474); } else if (luck == 3) { gotoAndPlay (5480); } else if (luck == 4) { gotoAndPlay (5487); } else if (luck == 5) { gotoAndPlay (5494); } else if (luck == 6) { gotoAndPlay (5501); } else { gotoAndPlay (5507); } } else { gotoAndStop (5570); } }
Symbol 1800 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7292); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5563); } } else { gotoAndStop (5570); } }
Symbol 1801 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (blue == 0) { blue = 1; } mood = mood + 15; gotoAndPlay (5557); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5563); } } else { gotoAndStop (5570); } }
Symbol 1802 Button
on (release, keyPress "u") { gotoAndPlay (5514); }
Symbol 1803 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (5535); } else { gotoAndStop (5550); } }
Symbol 1805 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5454); }
Symbol 1807 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5454); }
Symbol 1810 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5454); }
Symbol 1814 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5454); }
Symbol 1816 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5454); }
Symbol 1820 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5521); } else { gotoAndStop (5528); } } else { gotoAndStop (5550); } }
Symbol 1821 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5521); } else { gotoAndStop (5528); } } else { gotoAndStop (5550); } }
Symbol 1822 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (cond2 == 2) { gotoAndStop (5521); } else { gotoAndStop (5528); } } else { gotoAndStop (5550); } }
Symbol 1823 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (5454); }
Symbol 1824 Button
on (release) { stopAllSounds(); gotoAndStop (5454); }
Symbol 1825 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (6411); } else { gotoAndStop (5550); } }
Symbol 1826 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (6713); } else { gotoAndStop (5550); } }
Symbol 1827 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (7015); } else { gotoAndStop (5550); } }
Symbol 1831 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (5454); }
Symbol 1832 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (5454); }
Symbol 1834 Button
on (release) { pic6 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (5597); } }
Symbol 1835 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (5597); } }
Symbol 1838 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 5); date = 1 + random(6); if (mood >= 240) { gotoAndStop (5736); } else { gotoAndStop (5743); } }
Symbol 1840 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (5612); } else if (luck == 1) { gotoAndPlay (5619); } else if (luck == 2) { gotoAndPlay (5626); } else if (luck == 3) { gotoAndPlay (5633); } else if (luck == 4) { gotoAndPlay (5640); } else if (luck == 5) { gotoAndPlay (5647); } else if (luck == 6) { gotoAndPlay (5654); } else { gotoAndPlay (5660); } } else { gotoAndPlay (5722); } }
Symbol 1841 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7329); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5715); } } else { gotoAndStop (5722); } }
Symbol 1842 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (5709); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5715); } } else { gotoAndStop (5722); } }
Symbol 1843 Button
on (release, keyPress "u") { gotoAndPlay (5667); }
Symbol 1844 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (5688); } else { gotoAndStop (5702); } }
Symbol 1846 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5605); }
Symbol 1848 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5605); }
Symbol 1851 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5605); }
Symbol 1855 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5605); }
Symbol 1857 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5605); }
Symbol 1861 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5674); } else { gotoAndStop (5681); } } else { gotoAndStop (5702); } }
Symbol 1862 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5674); } else { gotoAndStop (5681); } } else { gotoAndStop (5702); } }
Symbol 1863 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5674); } else { gotoAndStop (5681); } } else { gotoAndStop (5702); } }
Symbol 1864 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (5605); }
Symbol 1865 Button
on (release) { stopAllSounds(); gotoAndStop (5605); }
Symbol 1866 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (6454); } else { gotoAndStop (5702); } }
Symbol 1867 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (6756); } else { gotoAndStop (5702); } }
Symbol 1868 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (7058); } else { gotoAndStop (5702); } }
Symbol 1872 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (5605); }
Symbol 1873 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (5605); }
Symbol 1875 Button
on (release) { pic1 = 1; gotoAndStop (5750); }
Symbol 1876 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (5750); } }
Symbol 1885 Button
on (release) { mind = 1; gotoAndStop (110); }
Symbol 1891 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 5); gotoAndStop (5889); }
Symbol 1893 Button
on (release, keyPress "t") { if ((6 >= count) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (5764); } else if (luck == 1) { gotoAndPlay (5771); } else if (luck == 2) { gotoAndPlay (5778); } else if (luck == 3) { gotoAndPlay (5785); } else if (luck == 4) { gotoAndPlay (5791); } else if (luck == 5) { gotoAndPlay (5797); } else if (luck == 6) { gotoAndPlay (5803); } else { gotoAndPlay (5817); } } else if (count == 7) { gotoAndPlay (5810); } else { gotoAndPlay (5876); } }
Symbol 1894 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7365); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5870); } } else { gotoAndStop (5876); } }
Symbol 1895 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (5864); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5870); } } else { gotoAndStop (5876); } }
Symbol 1896 Button
on (release, keyPress "u") { gotoAndPlay (5824); }
Symbol 1897 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (5844); } else { gotoAndStop (5858); } }
Symbol 1899 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (5757); }
Symbol 1901 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (5757); }
Symbol 1904 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (5757); }
Symbol 1908 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (5757); }
Symbol 1910 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (5757); }
Symbol 1912 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (5757); }
Symbol 1916 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5831); } else { gotoAndStop (5837); } } else { gotoAndStop (5858); } }
Symbol 1917 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5831); } else { gotoAndStop (5837); } } else { gotoAndStop (5858); } }
Symbol 1918 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5831); } else { gotoAndStop (5837); } } else { gotoAndStop (5858); } }
Symbol 1919 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (5757); }
Symbol 1920 Button
on (release) { stopAllSounds(); gotoAndStop (5757); }
Symbol 1921 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 65; gotoAndPlay (6497); } else { gotoAndStop (5858); } }
Symbol 1922 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 65; gotoAndPlay (6799); } else { gotoAndStop (5858); } }
Symbol 1923 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 65; gotoAndPlay (7101); } else { gotoAndStop (5858); } }
Symbol 1927 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (5757); }
Symbol 1930 Button
on (release) { stopAllSounds(); state = 5; levelz = "Lover"; gotoAndStop (13438); }
Symbol 1933 Button
on (release) { gotoAndStop (110); }
Symbol 1938 MovieClip Frame 30
gotoAndPlay (9);
Symbol 1951 Button
on (release) { stopAllSounds(); if ((money >= 300) && (99 >= day)) { money = money - 300; day = day + 1; count2 = 0; countt2 = 0; counttt2 = 0; countttt2 = 0; luck = random(20); if (1 >= luck) { mood = 100; cond2 = 2; } else if (3 >= luck) { mood = 20; cond2 = 0; } else if (16 >= luck) { mood = 100; cond2 = 1; } else { mood = 100; cond2 = 0; } gotoAndStop (7846); } else { gotoAndStop (7484); } }
Symbol 1952 Button
on (release) { stopAllSounds(); if ((money >= 450) && (99 >= day)) { money = money - 450; day = day + 1; count2 = 0; countt2 = 0; counttt2 = 0; countttt2 = 0; luck = random(20); if (1 >= luck) { mood = 100; cond2 = 2; } else if (11 >= luck) { mood = 20; cond2 = 0; } else if (15 >= luck) { mood = 100; cond2 = 1; } else { mood = 100; cond2 = 0; } gotoAndStop (7688); } else { gotoAndStop (7484); } }
Symbol 1953 Button
on (release) { stopAllSounds(); if (state2 == 4) { if ((money >= 500) && (98 >= day)) { money = money - 500; day = day + 2; count2 = 0; countt2 = 0; counttt2 = 0; countttt2 = 0; luck = random(20); if (1 >= luck) { mood = 100; cond2 = 2; } else if (11 >= luck) { mood = 20; cond2 = 0; } else if (14 >= luck) { mood = 100; cond2 = 1; } else { mood = 100; cond2 = 0; } gotoAndStop (8159); } else { gotoAndStop (7484); } } else { gotoAndStop (7476); } }
Symbol 1954 Button
on (release) { stopAllSounds(); if (state2 == 4) { if ((money >= 5000) && (95 >= day)) { money = money - 5000; day = day + 5; count2 = 0; countt2 = 0; counttt2 = 0; countttt2 = 0; luck = random(20); if (8 >= luck) { mood = 100; cond2 = 2; } else if (10 >= luck) { mood = 20; cond2 = 0; } else if (12 >= luck) { mood = 100; cond2 = 1; } else { mood = 100; cond2 = 0; } gotoAndStop (8310); } else { gotoAndStop (7484); } } else { gotoAndStop (7476); } }
Symbol 1955 Button
on (release) { stopAllSounds(); if (state2 == 4) { if ((money >= 300) && (98 >= day)) { money = money - 300; day = day + 2; count2 = 0; countt2 = 0; counttt2 = 0; countttt2 = 0; luck = random(20); if (1 >= luck) { mood = 0; cond2 = 2; } else if (3 >= luck) { mood = 20; cond2 = 0; } else if (5 >= luck) { mood = 100; cond2 = 1; } else { mood = 100; cond2 = 0; } gotoAndStop (8002); } else { gotoAndStop (7484); } } else { gotoAndStop (7476); } }
Symbol 1956 Button
on (release) { stopAllSounds(); if ((money >= 150) && (99 >= day)) { money = money - 150; day = day + 1; count2 = 0; countt2 = 0; counttt2 = 0; countttt2 = 0; luck = random(20); if (8 >= luck) { mood = 100; cond2 = 2; } else if (10 >= luck) { mood = 20; cond2 = 0; } else if (12 >= luck) { mood = 100; cond2 = 1; } else { mood = 100; cond2 = 0; } gotoAndStop (7498); } else { gotoAndStop (7484); } }
Symbol 1957 Button
on (release) { gotoAndStop (7467); }
Symbol 1964 MovieClip Frame 1
stop();
Symbol 1972 MovieClip Frame 1
stop();
Symbol 1974 Button
on (release, keyPress "e") { stopAllSounds(); ship2 = ship2 + (mood * 2); date = 1 + random(6); if (mood >= 240) { gotoAndPlay (7667); } else { gotoAndPlay (7674); } }
Symbol 1976 Button
on (release, keyPress "t") { if ((count2 < 3) && (cond2 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (7505); } else if (luck == 1) { gotoAndPlay (7517); } else if (luck == 2) { gotoAndPlay (7529); } else if (luck == 3) { gotoAndPlay (7543); } else if (luck == 4) { gotoAndPlay (7557); } else if (luck == 5) { gotoAndPlay (7570); } else if (luck == 6) { gotoAndPlay (7579); } else { gotoAndPlay (7585); } } else { gotoAndPlay (7653); } }
Symbol 1977 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt2 == 0) && (cond2 == 0)) { if ((ship2 >= 1500) && (mood >= 200)) { counttt2 = counttt2 + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (9848); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt2 = counttt2 + 1; gotoAndPlay (7646); } } else { gotoAndPlay (7653); } }
Symbol 1978 Button
on (release, keyPress "h") { if ((countttt2 == 0) && (cond2 == 0)) { if (mood >= 150) { countttt2 = countttt2 + 1; if (rest2 == 0) { rest2 = 1; } mood = mood + 15; gotoAndPlay (7634); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt2 = countttt2 + 1; gotoAndPlay (7646); } } else { gotoAndPlay (7653); } }
Symbol 1979 Button
on (release, keyPress "u") { gotoAndPlay (7591); }
Symbol 1980 Button
on (release, keyPress "g") { if ((countt2 == 0) && (cond2 == 0)) { gotoAndPlay (7613); } else { gotoAndPlay (7627); } }
Symbol 1982 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7498); }
Symbol 1984 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7498); }
Symbol 1986 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7498); }
Symbol 1990 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7498); }
Symbol 1996 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond2 == 1) { gotoAndStop (7598); } else { gotoAndStop (7605); } } else { gotoAndStop (7627); } }
Symbol 1997 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (7598); } else { gotoAndStop (7605); } } else { gotoAndStop (7627); } }
Symbol 1998 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond2 == 2) { gotoAndStop (7598); } else { gotoAndStop (7605); } } else { gotoAndStop (7627); } }
Symbol 1999 Button
on (release) { stopAllSounds(); cond2 = 0; mood = 100; gotoAndStop (7498); }
Symbol 2000 Button
on (release) { stopAllSounds(); gotoAndStop (7498); }
Symbol 2001 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (8945); } else { gotoAndStop (7627); } }
Symbol 2002 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (9245); } else { gotoAndStop (7627); } }
Symbol 2003 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (9547); } else { gotoAndStop (7627); } }
Symbol 2007 Button
on (release) { stopAllSounds(); countt2 = 1; gotoAndStop (7498); }
Symbol 2008 Button
on (release) { kissdate2 = day; levelz2 = "Girlfriend"; state2 = 4; gotoAndStop (7498); }
Symbol 2009 Button
on (release) { pic5 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (7681); } }
Symbol 2010 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (7681); } }
Symbol 2011 Button
on (release) { gotoAndStop (13286); }
Symbol 2014 Button
on (release, keyPress "e") { stopAllSounds(); ship2 = ship2 + (mood * 2.3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (7825); } else { gotoAndStop (7832); } }
Symbol 2016 Button
on (release, keyPress "t") { if ((count2 < 3) && (cond2 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (7695); } else if (luck == 1) { gotoAndPlay (7702); } else if (luck == 2) { gotoAndPlay (7709); } else if (luck == 3) { gotoAndPlay (7716); } else if (luck == 4) { gotoAndPlay (7722); } else if (luck == 5) { gotoAndPlay (7729); } else if (luck == 6) { gotoAndPlay (7736); } else { gotoAndPlay (7743); } } else { gotoAndPlay (7811); } }
Symbol 2017 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt2 == 0) && (cond2 == 0)) { if ((ship2 >= 1500) && (mood >= 200)) { counttt2 = counttt2 + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (9885); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt2 = counttt2 + 1; gotoAndStop (7804); } } else { gotoAndStop (7811); } }
Symbol 2018 Button
on (release, keyPress "h") { if ((countttt2 == 0) && (cond2 == 0)) { if (mood >= 150) { countttt2 = countttt2 + 1; if (gold2 == 0) { gold2 = 1; } mood = mood + 15; gotoAndPlay (7792); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt2 = countttt2 + 1; gotoAndStop (7804); } } else { gotoAndStop (7811); } }
Symbol 2019 Button
on (release, keyPress "u") { gotoAndPlay (7750); }
Symbol 2020 Button
on (release, keyPress "g") { if ((countt2 == 0) && (cond2 == 0)) { gotoAndPlay (7771); } else { gotoAndStop (7778); } }
Symbol 2022 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7688); }
Symbol 2024 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7688); }
Symbol 2026 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7688); }
Symbol 2030 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7688); }
Symbol 2036 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond2 == 1) { gotoAndStop (7757); } else { gotoAndStop (7764); } } else { gotoAndStop (7778); } }
Symbol 2037 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (7757); } else { gotoAndStop (7764); } } else { gotoAndStop (7778); } }
Symbol 2038 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond2 == 2) { gotoAndStop (7757); } else { gotoAndStop (7764); } } else { gotoAndStop (7778); } }
Symbol 2039 Button
on (release) { stopAllSounds(); cond2 = 0; mood = 100; gotoAndStop (7688); }
Symbol 2040 Button
on (release) { stopAllSounds(); gotoAndStop (7688); }
Symbol 2041 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (8988); } else { gotoAndStop (7785); } }
Symbol 2042 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (9288); } else { gotoAndStop (7785); } }
Symbol 2043 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (9590); } else { gotoAndStop (7785); } }
Symbol 2047 Button
on (release) { stopAllSounds(); countt2 = 1; gotoAndStop (7688); }
Symbol 2048 Button
on (release) { kissdate2 = day; levelz2 = "Girlfriend"; state2 = 4; gotoAndStop (7688); }
Symbol 2049 Button
on (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (7839); } }
Symbol 2050 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (7839); } }
Symbol 2052 MovieClip Frame 1
stop();
Symbol 2054 Button
on (release, keyPress "e") { stopAllSounds(); ship2 = ship2 + (mood * 2.1); date = 1 + random(6); if (mood >= 240) { gotoAndStop (7981); } else { gotoAndStop (7988); } }
Symbol 2056 Button
on (release, keyPress "t") { if ((count2 < 3) && (cond2 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (7853); } else if (luck == 1) { gotoAndPlay (7860); } else if (luck == 2) { gotoAndPlay (7867); } else if (luck == 3) { gotoAndPlay (7874); } else if (luck == 4) { gotoAndPlay (7881); } else if (luck == 5) { gotoAndPlay (7888); } else if (luck == 6) { gotoAndPlay (7895); } else { gotoAndPlay (7902); } } else { gotoAndPlay (7966); } }
Symbol 2057 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt2 == 0) && (cond2 == 0)) { if ((ship2 >= 1500) && (mood >= 200)) { counttt2 = counttt2 + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (9922); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt2 = counttt2 + 1; gotoAndStop (7959); } } else { gotoAndStop (7966); } }
Symbol 2058 Button
on (release, keyPress "h") { if ((countttt2 == 0) && (cond2 == 0)) { if (mood >= 150) { countttt2 = countttt2 + 1; if (forest2 == 0) { forest2 = 1; } mood = mood + 15; gotoAndPlay (7951); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt2 = countttt2 + 1; gotoAndStop (7959); } } else { gotoAndStop (7966); } }
Symbol 2059 Button
on (release, keyPress "u") { gotoAndPlay (7909); }
Symbol 2060 Button
on (release, keyPress "g") { if ((countt2 == 0) && (cond2 == 0)) { gotoAndPlay (7930); } else { gotoAndStop (7944); } }
Symbol 2062 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7846); }
Symbol 2064 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7846); }
Symbol 2066 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7846); }
Symbol 2070 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (7846); }
Symbol 2076 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond2 == 1) { gotoAndStop (7916); } else { gotoAndStop (7923); } } else { gotoAndStop (7944); } }
Symbol 2077 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (7916); } else { gotoAndStop (7923); } } else { gotoAndStop (7944); } }
Symbol 2078 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond2 == 2) { gotoAndStop (7916); } else { gotoAndStop (7923); } } else { gotoAndStop (7944); } }
Symbol 2079 Button
on (release) { stopAllSounds(); cond2 = 0; mood = 100; gotoAndStop (7846); }
Symbol 2080 Button
on (release) { stopAllSounds(); gotoAndStop (7846); }
Symbol 2081 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (9031); } else { gotoAndStop (7944); } }
Symbol 2082 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (9331); } else { gotoAndStop (7944); } }
Symbol 2083 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (9633); } else { gotoAndStop (7944); } }
Symbol 2087 Button
on (release) { stopAllSounds(); countt2 = 1; gotoAndStop (7846); }
Symbol 2088 Button
on (release) { kissdate2 = day; levelz2 = "Girlfriend"; state2 = 4; gotoAndStop (7846); }
Symbol 2089 Button
on (release) { pic3 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (7995); } }
Symbol 2090 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (7995); } }
Symbol 2092 Button
on (release, keyPress "e") { stopAllSounds(); ship2 = ship2 + (mood * 2.8); date = 1 + random(6); if (mood >= 240) { gotoAndStop (8138); } else { gotoAndStop (8145); } }
Symbol 2094 Button
on (release, keyPress "t") { if ((count2 < 3) && (cond2 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (8009); } else if (luck == 1) { gotoAndPlay (8016); } else if (luck == 2) { gotoAndPlay (8023); } else if (luck == 3) { gotoAndPlay (8030); } else if (luck == 4) { gotoAndPlay (8037); } else if (luck == 5) { gotoAndPlay (8044); } else if (luck == 6) { gotoAndPlay (8051); } else { gotoAndPlay (8058); } } else { gotoAndStop (8124); } }
Symbol 2095 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt2 == 0) && (cond2 == 0)) { if ((ship2 >= 1500) && (mood >= 200)) { counttt2 = counttt2 + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (9959); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt2 = counttt2 + 1; gotoAndStop (8117); } } else { gotoAndStop (8124); } }
Symbol 2096 Button
on (release, keyPress "h") { if ((countttt2 == 0) && (cond2 == 0)) { if (mood >= 150) { countttt2 = countttt2 + 1; if (beach2 == 0) { beach2 = 1; } mood = mood + 15; gotoAndPlay (8108); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt2 = countttt2 + 1; gotoAndStop (8117); } } else { gotoAndStop (8124); } }
Symbol 2097 Button
on (release, keyPress "u") { gotoAndPlay (8066); }
Symbol 2098 Button
on (release, keyPress "g") { if ((countt2 == 0) && (cond2 == 0)) { gotoAndPlay (8087); } else { gotoAndStop (8101); } }
Symbol 2100 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8002); }
Symbol 2102 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8002); }
Symbol 2109 Button
on (release) { stopAllSounds(); if (ans == kissdate2) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8002); }
Symbol 2113 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond2 == 1) { gotoAndStop (8073); } else { gotoAndStop (8080); } } else { gotoAndStop (8101); } }
Symbol 2114 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (8073); } else { gotoAndStop (8080); } } else { gotoAndStop (8101); } }
Symbol 2115 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond2 == 2) { gotoAndStop (8073); } else { gotoAndStop (8080); } } else { gotoAndStop (8101); } }
Symbol 2116 Button
on (release) { stopAllSounds(); cond2 = 0; mood = 100; gotoAndStop (8002); }
Symbol 2117 Button
on (release) { stopAllSounds(); gotoAndStop (8002); }
Symbol 2118 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); mood = mood + 40; gotoAndPlay (9074); } else { gotoAndStop (8101); } }
Symbol 2119 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (9374); } else { gotoAndStop (8101); } }
Symbol 2120 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (9676); } else { gotoAndStop (8101); } }
Symbol 2124 Button
on (release) { stopAllSounds(); countt2 = 1; gotoAndStop (8002); }
Symbol 2125 Button
on (release) { kissdate2 = day; levelz2 = "Girlfriend"; state2 = 4; gotoAndStop (8002); }
Symbol 2126 Button
on (release) { pic2 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (8152); } }
Symbol 2127 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (8152); } }
Symbol 2130 Button
on (release, keyPress "e") { stopAllSounds(); ship2 = ship2 + (mood * 3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (8289); } else { gotoAndStop (8295); } }
Symbol 2132 Button
on (release, keyPress "t") { if ((count2 < 3) && (cond2 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (8165); } else if (luck == 1) { gotoAndPlay (8172); } else if (luck == 2) { gotoAndPlay (8179); } else if (luck == 3) { gotoAndPlay (8185); } else if (luck == 4) { gotoAndPlay (8192); } else if (luck == 5) { gotoAndPlay (8199); } else if (luck == 6) { gotoAndPlay (8206); } else { gotoAndPlay (8212); } } else { gotoAndStop (8275); } }
Symbol 2133 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt2 == 0) && (cond2 == 0)) { if ((ship2 >= 1500) && (mood >= 200)) { counttt2 = counttt2 + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (9996); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt2 = counttt2 + 1; gotoAndStop (8268); } } else { gotoAndStop (8275); } }
Symbol 2134 Button
on (release, keyPress "h") { if ((countttt2 == 0) && (cond2 == 0)) { if (mood >= 150) { countttt2 = countttt2 + 1; if (blue2 == 0) { blue2 = 1; } mood = mood + 15; gotoAndPlay (8262); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt2 = countttt2 + 1; gotoAndStop (8268); } } else { gotoAndStop (8275); } }
Symbol 2135 Button
on (release, keyPress "u") { gotoAndPlay (8219); }
Symbol 2136 Button
on (release, keyPress "g") { if ((countt2 == 0) && (cond2 == 0)) { gotoAndPlay (8240); } else { gotoAndStop (8255); } }
Symbol 2138 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8159); }
Symbol 2140 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8159); }
Symbol 2147 Button
on (release) { stopAllSounds(); if (ans == kissdate2) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8159); }
Symbol 2151 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond2 == 1) { gotoAndStop (8226); } else { gotoAndStop (8233); } } else { gotoAndStop (8255); } }
Symbol 2152 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (8226); } else { gotoAndStop (8233); } } else { gotoAndStop (8255); } }
Symbol 2153 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (cond2 == 2) { gotoAndStop (8226); } else { gotoAndStop (8233); } } else { gotoAndStop (8255); } }
Symbol 2154 Button
on (release) { stopAllSounds(); cond2 = 0; mood = 100; gotoAndStop (8159); }
Symbol 2155 Button
on (release) { stopAllSounds(); gotoAndStop (8159); }
Symbol 2156 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (9115); } else { gotoAndStop (8255); } }
Symbol 2157 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (9417); } else { gotoAndStop (8255); } }
Symbol 2158 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (9719); } else { gotoAndStop (8255); } }
Symbol 2162 Button
on (release) { stopAllSounds(); countt2 = 1; gotoAndStop (8159); }
Symbol 2163 Button
on (release) { kissdate2 = day; levelz2 = "Girlfriend"; state2 = 4; gotoAndStop (8159); }
Symbol 2164 Button
on (release) { pic6 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (8302); } }
Symbol 2165 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (8302); } }
Symbol 2167 Button
on (release, keyPress "e") { stopAllSounds(); ship2 = ship2 + (mood * 5); date = 1 + random(6); if (mood >= 240) { gotoAndStop (8441); } else { gotoAndStop (8448); } }
Symbol 2169 Button
on (release, keyPress "t") { if ((count2 < 3) && (cond2 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (8317); } else if (luck == 1) { gotoAndPlay (8324); } else if (luck == 2) { gotoAndPlay (8331); } else if (luck == 3) { gotoAndPlay (8338); } else if (luck == 4) { gotoAndPlay (8345); } else if (luck == 5) { gotoAndPlay (8352); } else if (luck == 6) { gotoAndPlay (8359); } else { gotoAndPlay (8365); } } else { gotoAndPlay (8427); } }
Symbol 2170 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt2 == 0) && (cond2 == 0)) { if ((ship2 >= 1500) && (mood >= 200)) { counttt2 = counttt2 + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (10033); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt2 = counttt2 + 1; gotoAndStop (8420); } } else { gotoAndStop (8427); } }
Symbol 2171 Button
on (release, keyPress "h") { if ((countttt2 == 0) && (cond2 == 0)) { if (mood >= 150) { countttt2 = countttt2 + 1; if (space2 == 0) { space2 = 1; } mood = mood + 15; gotoAndPlay (8414); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt2 = countttt2 + 1; gotoAndStop (8420); } } else { gotoAndStop (8427); } }
Symbol 2172 Button
on (release, keyPress "u") { gotoAndPlay (8372); }
Symbol 2173 Button
on (release, keyPress "g") { if ((countt2 == 0) && (cond2 == 0)) { gotoAndPlay (8393); } else { gotoAndStop (8407); } }
Symbol 2175 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8310); }
Symbol 2177 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8310); }
Symbol 2184 Button
on (release) { stopAllSounds(); if (ans == kissdate2) { mood = mood + 25; } else { mood = mood - 25; } count2 = count2 + 1; gotoAndStop (8310); }
Symbol 2188 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond2 == 1) { gotoAndStop (8379); } else { gotoAndStop (8386); } } else { gotoAndStop (8407); } }
Symbol 2189 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (8379); } else { gotoAndStop (8386); } } else { gotoAndStop (8407); } }
Symbol 2190 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond2 == 2) { gotoAndStop (8379); } else { gotoAndStop (8386); } } else { gotoAndStop (8407); } }
Symbol 2191 Button
on (release) { stopAllSounds(); cond2 = 0; mood = 100; gotoAndStop (8310); }
Symbol 2192 Button
on (release) { stopAllSounds(); gotoAndStop (8310); }
Symbol 2193 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (9158); } else { gotoAndStop (8407); } }
Symbol 2194 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (9460); } else { gotoAndStop (8407); } }
Symbol 2195 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (9762); } else { gotoAndStop (8407); } }
Symbol 2199 Button
on (release) { stopAllSounds(); countt2 = 1; gotoAndStop (8310); }
Symbol 2200 Button
on (release) { kissdate2 = day; levelz2 = "Girlfriend"; state2 = 4; gotoAndStop (8310); }
Symbol 2201 Button
on (release) { pic1 = 1; gotoAndStop (8455); }
Symbol 2202 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (8455); } }
Symbol 2203 Button
on (release) { mind2 = 1; gotoAndStop (110); }
Symbol 2208 Button
on (release, keyPress "e") { stopAllSounds(); ship2 = ship2 + (mood * 5); gotoAndStop (8594); }
Symbol 2210 Button
on (release, keyPress "t") { if ((6 >= count2) && (cond2 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (8469); } else if (luck == 1) { gotoAndPlay (8476); } else if (luck == 2) { gotoAndPlay (8483); } else if (luck == 3) { gotoAndPlay (8490); } else if (luck == 4) { gotoAndPlay (8496); } else if (luck == 5) { gotoAndPlay (8502); } else if (luck == 6) { gotoAndPlay (8508); } else { gotoAndPlay (8522); } } else if (count2 == 7) { gotoAndPlay (8515); } else { gotoAndPlay (8581); } }
Symbol 2211 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt2 == 0) && (cond2 == 0)) { if ((ship2 >= 1500) && (mood >= 200)) { counttt2 = counttt2 + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (10069); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt2 = counttt2 + 1; gotoAndStop (8575); } } else { gotoAndStop (8581); } }
Symbol 2212 Button
on (release, keyPress "h") { if ((countttt2 == 0) && (cond2 == 0)) { if (mood >= 150) { countttt2 = countttt2 + 1; if (space2 == 0) { space2 = 1; } mood = mood + 15; gotoAndPlay (8569); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt2 = countttt2 + 1; gotoAndStop (8575); } } else { gotoAndStop (8581); } }
Symbol 2213 Button
on (release, keyPress "u") { gotoAndPlay (8529); }
Symbol 2214 Button
on (release, keyPress "g") { if ((countt2 == 0) && (cond2 == 0)) { gotoAndPlay (8549); } else { gotoAndStop (8563); } }
Symbol 2216 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 15; } else { mood = mood - 15; } count2 = count2 + 1; gotoAndStop (8462); }
Symbol 2218 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 15; } else { mood = mood - 15; } count2 = count2 + 1; gotoAndStop (8462); }
Symbol 2225 Button
on (release) { stopAllSounds(); if (ans == kissdate2) { mood = mood + 15; } else { mood = mood - 15; } count2 = count2 + 1; gotoAndStop (8462); }
Symbol 2227 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 15; } else { mood = mood - 15; } count2 = count2 + 1; gotoAndStop (8462); }
Symbol 2231 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond2 == 1) { gotoAndStop (8536); } else { gotoAndStop (8542); } } else { gotoAndStop (8563); } }
Symbol 2232 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (8536); } else { gotoAndStop (8542); } } else { gotoAndStop (8563); } }
Symbol 2233 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond2 == 2) { gotoAndStop (8536); } else { gotoAndStop (8542); } } else { gotoAndStop (8563); } }
Symbol 2234 Button
on (release) { stopAllSounds(); cond2 = 0; mood = 100; gotoAndStop (8462); }
Symbol 2235 Button
on (release) { stopAllSounds(); gotoAndStop (8462); }
Symbol 2236 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio); mood = mood + 65; gotoAndPlay (9201); } else { gotoAndStop (8563); } }
Symbol 2237 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio); mood = mood + 65; gotoAndPlay (9503); } else { gotoAndStop (8563); } }
Symbol 2238 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.4 * ch) + (0.1 * st)) + (0.5 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio); mood = mood + 65; gotoAndPlay (9805); } else { gotoAndStop (8563); } }
Symbol 2242 Button
on (release) { stopAllSounds(); countt2 = 1; gotoAndStop (8462); }
Symbol 2243 Button
on (release) { stopAllSounds(); state2 = 5; levelz2 = "Lover"; gotoAndStop (13438); }
Symbol 2246 MovieClip Frame 30
gotoAndPlay (9);
Symbol 2253 Button
on (release) { stopAllSounds(); if ((money >= 300) && (99 >= day)) { money = money - 300; day = day + 1; count3 = 0; countt3 = 0; counttt3 = 0; countttt3 = 0; luck = random(20); if (1 >= luck) { mood = 100; cond3 = 2; } else if (3 >= luck) { mood = 20; cond3 = 0; } else if (16 >= luck) { mood = 100; cond3 = 1; } else { mood = 100; cond3 = 0; } gotoAndStop (10550); } else { gotoAndStop (10188); } }
Symbol 2254 Button
on (release) { stopAllSounds(); if ((money >= 450) && (99 >= day)) { money = money - 450; day = day + 1; count3 = 0; countt3 = 0; counttt3 = 0; countttt3 = 0; luck = random(20); if (1 >= luck) { mood = 100; cond3 = 2; } else if (11 >= luck) { mood = 20; cond3 = 0; } else if (15 >= luck) { mood = 100; cond3 = 1; } else { mood = 100; cond3 = 0; } gotoAndStop (10392); } else { gotoAndStop (10188); } }
Symbol 2255 Button
on (release) { stopAllSounds(); if (state3 == 4) { if ((money >= 500) && (98 >= day)) { money = money - 500; day = day + 2; count3 = 0; countt3 = 0; counttt3 = 0; countttt3 = 0; luck = random(20); if (1 >= luck) { mood = 100; cond3 = 2; } else if (11 >= luck) { mood = 20; cond3 = 0; } else if (14 >= luck) { mood = 100; cond3 = 1; } else { mood = 100; cond3 = 0; } gotoAndStop (10863); } else { gotoAndStop (10188); } } else { gotoAndStop (10180); } }
Symbol 2256 Button
on (release) { stopAllSounds(); if (state3 == 4) { if ((money >= 5000) && (95 >= day)) { money = money - 5000; day = day + 5; count3 = 0; countt3 = 0; counttt3 = 0; countttt3 = 0; luck = random(20); if (8 >= luck) { mood = 100; cond3 = 2; } else if (10 >= luck) { mood = 20; cond3 = 0; } else if (12 >= luck) { mood = 100; cond3 = 1; } else { mood = 100; cond3 = 0; } gotoAndStop (11014); } else { gotoAndStop (10188); } } else { gotoAndStop (10180); } }
Symbol 2257 Button
on (release) { stopAllSounds(); if (state3 == 4) { if ((money >= 300) && (98 >= day)) { money = money - 300; day = day + 2; count3 = 0; countt3 = 0; counttt3 = 0; countttt3 = 0; luck = random(20); if (1 >= luck) { mood = 0; cond3 = 2; } else if (3 >= luck) { mood = 20; cond3 = 0; } else if (5 >= luck) { mood = 100; cond3 = 1; } else { mood = 100; cond3 = 0; } gotoAndStop (10706); } else { gotoAndStop (10188); } } else { gotoAndStop (10180); } }
Symbol 2258 Button
on (release) { stopAllSounds(); if ((money >= 150) && (99 >= day)) { money = money - 150; day = day + 1; count3 = 0; countt3 = 0; counttt3 = 0; countttt3 = 0; luck = random(20); if (8 >= luck) { mood = 100; cond3 = 2; } else if (10 >= luck) { mood = 20; cond3 = 0; } else if (12 >= luck) { mood = 100; cond3 = 1; } else { mood = 100; cond3 = 0; } gotoAndStop (10202); } else { gotoAndStop (10188); } }
Symbol 2259 Button
on (release) { gotoAndStop (10171); }
Symbol 2265 MovieClip Frame 1
stop();
Symbol 2267 Button
on (release, keyPress "e") { stopAllSounds(); ship3 = ship3 + (mood * 2); date = 1 + random(6); if (mood >= 240) { gotoAndPlay (10371); } else { gotoAndPlay (10378); } }
Symbol 2269 Button
on (release, keyPress "t") { if ((count3 < 3) && (cond3 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (10209); } else if (luck == 1) { gotoAndPlay (10221); } else if (luck == 2) { gotoAndPlay (10233); } else if (luck == 3) { gotoAndPlay (10247); } else if (luck == 4) { gotoAndPlay (10261); } else if (luck == 5) { gotoAndPlay (10274); } else if (luck == 6) { gotoAndPlay (10283); } else { gotoAndPlay (10289); } } else { gotoAndPlay (10357); } }
Symbol 2270 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt3 == 0) && (cond3 == 0)) { if ((ship3 >= 1500) && (mood >= 200)) { counttt3 = counttt3 + 1; kiss3 = kiss3 + 1; mood = mood + 40; gotoAndPlay (12553); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt3 = counttt3 + 1; gotoAndPlay (10350); } } else { gotoAndPlay (10357); } }
Symbol 2271 Button
on (release, keyPress "h") { if ((countttt3 == 0) && (cond3 == 0)) { if (mood >= 150) { countttt3 = countttt3 + 1; if (rest3 == 0) { rest3 = 1; } mood = mood + 15; gotoAndPlay (10338); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt3 = countttt3 + 1; gotoAndPlay (10350); } } else { gotoAndPlay (10357); } }
Symbol 2272 Button
on (release, keyPress "u") { gotoAndPlay (10295); }
Symbol 2273 Button
on (release, keyPress "g") { if ((countt3 == 0) && (cond3 == 0)) { gotoAndPlay (10317); } else { gotoAndPlay (10331); } }
Symbol 2275 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10202); }
Symbol 2278 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10202); }
Symbol 2280 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10202); }
Symbol 2282 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10202); }
Symbol 2284 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10202); }
Symbol 2290 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond3 == 1) { gotoAndStop (10302); } else { gotoAndStop (10309); } } else { gotoAndStop (10331); } }
Symbol 2291 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (10302); } else { gotoAndStop (10309); } } else { gotoAndStop (10331); } }
Symbol 2292 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond3 == 2) { gotoAndStop (10302); } else { gotoAndStop (10309); } } else { gotoAndStop (10331); } }
Symbol 2293 Button
on (release) { stopAllSounds(); cond3 = 0; mood = 100; gotoAndStop (10202); }
Symbol 2294 Button
on (release) { stopAllSounds(); gotoAndStop (10202); }
Symbol 2295 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (11650); } else { gotoAndStop (10331); } }
Symbol 2296 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (11950); } else { gotoAndStop (10331); } }
Symbol 2297 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (12252); } else { gotoAndStop (10331); } }
Symbol 2301 Button
on (release) { stopAllSounds(); countt3 = 1; gotoAndStop (10202); }
Symbol 2302 Button
on (release) { kissdate3 = day; levelz3 = "Girlfriend"; state3 = 4; gotoAndStop (10202); }
Symbol 2303 Button
on (release) { pic5 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (10385); } }
Symbol 2304 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (10385); } }
Symbol 2305 Button
on (release) { gotoAndStop (13309); }
Symbol 2310 MovieClip Frame 1
stop();
Symbol 2313 Button
on (release, keyPress "e") { stopAllSounds(); ship3 = ship3 + (mood * 2.3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (10529); } else { gotoAndStop (10536); } }
Symbol 2315 Button
on (release, keyPress "t") { if ((count3 < 3) && (cond3 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (10399); } else if (luck == 1) { gotoAndPlay (10406); } else if (luck == 2) { gotoAndPlay (10413); } else if (luck == 3) { gotoAndPlay (10420); } else if (luck == 4) { gotoAndPlay (10426); } else if (luck == 5) { gotoAndPlay (10433); } else if (luck == 6) { gotoAndPlay (10440); } else { gotoAndPlay (10447); } } else { gotoAndPlay (10515); } }
Symbol 2316 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt3 == 0) && (cond3 == 0)) { if ((ship3 >= 1500) && (mood >= 200)) { counttt3 = counttt3 + 1; kiss3 = kiss3 + 1; mood = mood + 40; gotoAndPlay (12590); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt3 = counttt3 + 1; gotoAndStop (10508); } } else { gotoAndStop (10515); } }
Symbol 2317 Button
on (release, keyPress "h") { if ((countttt3 == 0) && (cond3 == 0)) { if (mood >= 150) { countttt3 = countttt3 + 1; if (gold3 == 0) { gold3 = 1; } mood = mood + 15; gotoAndPlay (10496); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt3 = countttt3 + 1; gotoAndStop (10508); } } else { gotoAndStop (10515); } }
Symbol 2318 Button
on (release, keyPress "u") { gotoAndPlay (10454); }
Symbol 2319 Button
on (release, keyPress "g") { if ((countt3 == 0) && (cond3 == 0)) { gotoAndPlay (10475); } else { gotoAndStop (10482); } }
Symbol 2321 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10392); }
Symbol 2324 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10392); }
Symbol 2326 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10392); }
Symbol 2328 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10392); }
Symbol 2330 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10392); }
Symbol 2336 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond3 == 1) { gotoAndStop (10461); } else { gotoAndStop (10468); } } else { gotoAndStop (10482); } }
Symbol 2337 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (10461); } else { gotoAndStop (10468); } } else { gotoAndStop (10482); } }
Symbol 2338 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond3 == 2) { gotoAndStop (10461); } else { gotoAndStop (10468); } } else { gotoAndStop (10482); } }
Symbol 2339 Button
on (release) { stopAllSounds(); cond3 = 0; mood = 100; gotoAndStop (10392); }
Symbol 2340 Button
on (release) { stopAllSounds(); gotoAndStop (10392); }
Symbol 2341 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (11693); } else { gotoAndStop (10489); } }
Symbol 2342 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (11993); } else { gotoAndStop (10489); } }
Symbol 2343 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (12295); } else { gotoAndStop (10489); } }
Symbol 2347 Button
on (release) { stopAllSounds(); countt3 = 1; gotoAndStop (10392); }
Symbol 2348 Button
on (release) { kissdate3 = day; levelz3 = "Girlfriend"; state3 = 4; gotoAndStop (10392); }
Symbol 2349 Button
on (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (10543); } }
Symbol 2350 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (10543); } }
Symbol 2352 Button
on (release, keyPress "e") { stopAllSounds(); ship3 = ship3 + (mood * 2.1); date = 1 + random(6); if (mood >= 240) { gotoAndStop (10685); } else { gotoAndStop (10692); } }
Symbol 2354 Button
on (release, keyPress "t") { if ((count3 < 3) && (cond3 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (10557); } else if (luck == 1) { gotoAndPlay (10564); } else if (luck == 2) { gotoAndPlay (10571); } else if (luck == 3) { gotoAndPlay (10578); } else if (luck == 4) { gotoAndPlay (10585); } else if (luck == 5) { gotoAndPlay (10592); } else if (luck == 6) { gotoAndPlay (10599); } else { gotoAndPlay (10606); } } else { gotoAndPlay (10670); } }
Symbol 2355 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt3 == 0) && (cond3 == 0)) { if ((ship3 >= 1500) && (mood >= 200)) { counttt3 = counttt3 + 1; kiss3 = kiss3 + 1; mood = mood + 40; gotoAndPlay (12627); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt3 = counttt3 + 1; gotoAndStop (10663); } } else { gotoAndStop (10670); } }
Symbol 2356 Button
on (release, keyPress "h") { if ((countttt3 == 0) && (cond3 == 0)) { if (mood >= 150) { countttt3 = countttt3 + 1; if (forest3 == 0) { forest3 = 1; } mood = mood + 15; gotoAndPlay (10655); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt3 = countttt3 + 1; gotoAndStop (10663); } } else { gotoAndStop (10670); } }
Symbol 2357 Button
on (release, keyPress "u") { gotoAndPlay (10613); }
Symbol 2358 Button
on (release, keyPress "g") { if ((countt3 == 0) && (cond3 == 0)) { gotoAndPlay (10634); } else { gotoAndStop (10648); } }
Symbol 2360 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10550); }
Symbol 2363 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10550); }
Symbol 2365 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10550); }
Symbol 2367 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10550); }
Symbol 2369 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10550); }
Symbol 2375 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond3 == 1) { gotoAndStop (10620); } else { gotoAndStop (10627); } } else { gotoAndStop (10648); } }
Symbol 2376 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (10620); } else { gotoAndStop (10627); } } else { gotoAndStop (10648); } }
Symbol 2377 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond3 == 2) { gotoAndStop (10620); } else { gotoAndStop (10627); } } else { gotoAndStop (10648); } }
Symbol 2378 Button
on (release) { stopAllSounds(); cond3 = 0; mood = 100; gotoAndStop (10550); }
Symbol 2379 Button
on (release) { stopAllSounds(); gotoAndStop (10550); }
Symbol 2380 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (11736); } else { gotoAndStop (10648); } }
Symbol 2381 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (12036); } else { gotoAndStop (10648); } }
Symbol 2382 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (12338); } else { gotoAndStop (10648); } }
Symbol 2386 Button
on (release) { stopAllSounds(); countt3 = 1; gotoAndStop (10550); }
Symbol 2387 Button
on (release) { kissdate3 = day; levelz3 = "Girlfriend"; state3 = 4; gotoAndStop (10550); }
Symbol 2388 Button
on (release) { pic3 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (10699); } }
Symbol 2389 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (10699); } }
Symbol 2391 Button
on (release, keyPress "e") { stopAllSounds(); ship3 = ship3 + (mood * 2.8); date = 1 + random(6); if (mood >= 240) { gotoAndStop (10842); } else { gotoAndStop (10849); } }
Symbol 2393 Button
on (release, keyPress "t") { if ((count3 < 3) && (cond3 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (10713); } else if (luck == 1) { gotoAndPlay (10720); } else if (luck == 2) { gotoAndPlay (10727); } else if (luck == 3) { gotoAndPlay (10734); } else if (luck == 4) { gotoAndPlay (10741); } else if (luck == 5) { gotoAndPlay (10748); } else if (luck == 6) { gotoAndPlay (10755); } else { gotoAndPlay (10762); } } else { gotoAndStop (10828); } }
Symbol 2394 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt3 == 0) && (cond3 == 0)) { if ((ship3 >= 1500) && (mood >= 200)) { counttt3 = counttt3 + 1; kiss3 = kiss3 + 1; mood = mood + 40; gotoAndPlay (12664); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt3 = counttt3 + 1; gotoAndStop (10821); } } else { gotoAndStop (10828); } }
Symbol 2395 Button
on (release, keyPress "h") { if ((countttt3 == 0) && (cond3 == 0)) { if (mood >= 150) { countttt3 = countttt3 + 1; if (beach3 == 0) { beach3 = 1; } mood = mood + 15; gotoAndPlay (10812); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt3 = countttt3 + 1; gotoAndStop (10821); } } else { gotoAndStop (10828); } }
Symbol 2396 Button
on (release, keyPress "u") { gotoAndPlay (10770); }
Symbol 2397 Button
on (release, keyPress "g") { if ((countt3 == 0) && (cond3 == 0)) { gotoAndPlay (10791); } else { gotoAndStop (10805); } }
Symbol 2399 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10706); }
Symbol 2403 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10706); }
Symbol 2406 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10706); }
Symbol 2408 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10706); }
Symbol 2410 Button
on (release) { stopAllSounds(); if (ans == kissdate3) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10706); }
Symbol 2414 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond3 == 1) { gotoAndStop (10777); } else { gotoAndStop (10784); } } else { gotoAndStop (10805); } }
Symbol 2415 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (10777); } else { gotoAndStop (10784); } } else { gotoAndStop (10805); } }
Symbol 2416 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond3 == 2) { gotoAndStop (10777); } else { gotoAndStop (10784); } } else { gotoAndStop (10805); } }
Symbol 2417 Button
on (release) { stopAllSounds(); cond3 = 0; mood = 100; gotoAndStop (10706); }
Symbol 2418 Button
on (release) { stopAllSounds(); gotoAndStop (10706); }
Symbol 2419 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); mood = mood + 40; gotoAndPlay (11779); } else { gotoAndStop (10805); } }
Symbol 2420 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (12079); } else { gotoAndStop (10805); } }
Symbol 2421 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (12381); } else { gotoAndStop (10805); } }
Symbol 2425 Button
on (release) { stopAllSounds(); countt3 = 1; gotoAndStop (10706); }
Symbol 2426 Button
on (release) { kissdate3 = day; levelz3 = "Girlfriend"; state3 = 4; gotoAndStop (10706); }
Symbol 2427 Button
on (release) { pic2 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (10856); } }
Symbol 2428 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (10856); } }
Symbol 2431 Button
on (release, keyPress "e") { stopAllSounds(); ship3 = ship3 + (mood * 3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (10993); } else { gotoAndStop (10999); } }
Symbol 2433 Button
on (release, keyPress "t") { if ((count3 < 3) && (cond3 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (10869); } else if (luck == 1) { gotoAndPlay (10876); } else if (luck == 2) { gotoAndPlay (10883); } else if (luck == 3) { gotoAndPlay (10889); } else if (luck == 4) { gotoAndPlay (10896); } else if (luck == 5) { gotoAndPlay (10903); } else if (luck == 6) { gotoAndPlay (10910); } else { gotoAndPlay (10916); } } else { gotoAndStop (10979); } }
Symbol 2434 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt3 == 0) && (cond3 == 0)) { if ((ship3 >= 1500) && (mood >= 200)) { counttt3 = counttt3 + 1; kiss3 = kiss3 + 1; mood = mood + 40; gotoAndPlay (12701); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt3 = counttt3 + 1; gotoAndStop (10972); } } else { gotoAndStop (10979); } }
Symbol 2435 Button
on (release, keyPress "h") { if ((countttt3 == 0) && (cond3 == 0)) { if (mood >= 150) { countttt3 = countttt3 + 1; if (blue3 == 0) { blue3 = 1; } mood = mood + 15; gotoAndPlay (10966); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt3 = countttt3 + 1; gotoAndStop (10972); } } else { gotoAndStop (10979); } }
Symbol 2436 Button
on (release, keyPress "u") { gotoAndPlay (10923); }
Symbol 2437 Button
on (release, keyPress "g") { if ((countt3 == 0) && (cond3 == 0)) { gotoAndPlay (10944); } else { gotoAndStop (10959); } }
Symbol 2439 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10863); }
Symbol 2443 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10863); }
Symbol 2446 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10863); }
Symbol 2448 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10863); }
Symbol 2450 Button
on (release) { stopAllSounds(); if (ans == kissdate3) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (10863); }
Symbol 2454 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond3 == 1) { gotoAndStop (10930); } else { gotoAndStop (10937); } } else { gotoAndStop (10959); } }
Symbol 2455 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (10930); } else { gotoAndStop (10937); } } else { gotoAndStop (10959); } }
Symbol 2456 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (cond2 == 2) { gotoAndStop (10930); } else { gotoAndStop (10937); } } else { gotoAndStop (10959); } }
Symbol 2457 Button
on (release) { stopAllSounds(); cond3 = 0; mood = 100; gotoAndStop (10863); }
Symbol 2458 Button
on (release) { stopAllSounds(); gotoAndStop (10863); }
Symbol 2459 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (11820); } else { gotoAndStop (10959); } }
Symbol 2460 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (12122); } else { gotoAndStop (10959); } }
Symbol 2461 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (12424); } else { gotoAndStop (10959); } }
Symbol 2465 Button
on (release) { stopAllSounds(); countt3 = 1; gotoAndStop (10863); }
Symbol 2466 Button
on (release) { kissdate3 = day; levelz3 = "Girlfriend"; state3 = 4; gotoAndStop (10863); }
Symbol 2467 Button
on (release) { pic6 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (11006); } }
Symbol 2468 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (11006); } }
Symbol 2470 Button
on (release, keyPress "e") { stopAllSounds(); ship3 = ship3 + (mood * 5); date = 1 + random(6); if (mood >= 240) { gotoAndStop (11145); } else { gotoAndStop (11152); } }
Symbol 2472 Button
on (release, keyPress "t") { if ((count3 < 3) && (cond3 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (11021); } else if (luck == 1) { gotoAndPlay (11028); } else if (luck == 2) { gotoAndPlay (11035); } else if (luck == 3) { gotoAndPlay (11042); } else if (luck == 4) { gotoAndPlay (11049); } else if (luck == 5) { gotoAndPlay (11056); } else if (luck == 6) { gotoAndPlay (11063); } else { gotoAndPlay (11069); } } else { gotoAndPlay (11131); } }
Symbol 2473 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt3 == 0) && (cond3 == 0)) { if ((ship3 >= 1500) && (mood >= 200)) { counttt3 = counttt3 + 1; kiss3 = kiss3 + 1; mood = mood + 40; gotoAndPlay (12738); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt3 = counttt3 + 1; gotoAndStop (11124); } } else { gotoAndStop (11131); } }
Symbol 2474 Button
on (release, keyPress "h") { if ((countttt3 == 0) && (cond3 == 0)) { if (mood >= 150) { countttt3 = countttt3 + 1; if (space3 == 0) { space3 = 1; } mood = mood + 15; gotoAndPlay (11118); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt3 = countttt3 + 1; gotoAndStop (11124); } } else { gotoAndStop (11131); } }
Symbol 2475 Button
on (release, keyPress "u") { gotoAndPlay (11076); }
Symbol 2476 Button
on (release, keyPress "g") { if ((countt3 == 0) && (cond3 == 0)) { gotoAndPlay (11097); } else { gotoAndStop (11111); } }
Symbol 2478 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (11014); }
Symbol 2482 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (11014); }
Symbol 2485 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (11014); }
Symbol 2487 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (11014); }
Symbol 2489 Button
on (release) { stopAllSounds(); if (ans == kissdate3) { mood = mood + 25; } else { mood = mood - 25; } count3 = count3 + 1; gotoAndStop (11014); }
Symbol 2493 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond3 == 1) { gotoAndStop (11083); } else { gotoAndStop (11090); } } else { gotoAndStop (11111); } }
Symbol 2494 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (11083); } else { gotoAndStop (11090); } } else { gotoAndStop (11111); } }
Symbol 2495 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond3 == 2) { gotoAndStop (11083); } else { gotoAndStop (11090); } } else { gotoAndStop (11111); } }
Symbol 2496 Button
on (release) { stopAllSounds(); cond3 = 0; mood = 100; gotoAndStop (11014); }
Symbol 2497 Button
on (release) { stopAllSounds(); gotoAndStop (11014); }
Symbol 2498 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (11863); } else { gotoAndStop (11111); } }
Symbol 2499 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (12165); } else { gotoAndStop (11111); } }
Symbol 2500 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (12467); } else { gotoAndStop (11111); } }
Symbol 2504 Button
on (release) { stopAllSounds(); countt3 = 1; gotoAndStop (11014); }
Symbol 2505 Button
on (release) { kissdate3 = day; levelz3 = "Girlfriend"; state3 = 4; gotoAndStop (11014); }
Symbol 2506 Button
on (release) { pic1 = 1; gotoAndStop (11159); }
Symbol 2507 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (11159); } }
Symbol 2508 Button
on (release) { mind3 = 1; gotoAndStop (110); }
Symbol 2513 Button
on (release, keyPress "e") { stopAllSounds(); ship3 = ship3 + (mood * 5); gotoAndStop (11298); }
Symbol 2515 Button
on (release, keyPress "t") { if ((6 >= count3) && (cond3 == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (11173); } else if (luck == 1) { gotoAndPlay (11180); } else if (luck == 2) { gotoAndPlay (11187); } else if (luck == 3) { gotoAndPlay (11194); } else if (luck == 4) { gotoAndPlay (11200); } else if (luck == 5) { gotoAndPlay (11206); } else if (luck == 6) { gotoAndPlay (11212); } else { gotoAndPlay (11226); } } else if (count3 == 7) { gotoAndPlay (11219); } else { gotoAndPlay (11285); } }
Symbol 2516 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt3 == 0) && (cond3 == 0)) { if ((ship3 >= 1500) && (mood >= 200)) { counttt3 = counttt3 + 1; kiss3 = kiss3 + 1; mood = mood + 40; gotoAndPlay (12774); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt3 = counttt3 + 1; gotoAndStop (11279); } } else { gotoAndStop (11285); } }
Symbol 2517 Button
on (release, keyPress "h") { if ((countttt3 == 0) && (cond3 == 0)) { if (mood >= 150) { countttt3 = countttt3 + 1; if (space3 == 0) { space3 = 1; } mood = mood + 15; gotoAndPlay (11273); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt3 = countttt3 + 1; gotoAndStop (11279); } } else { gotoAndStop (11285); } }
Symbol 2518 Button
on (release, keyPress "u") { gotoAndPlay (11233); }
Symbol 2519 Button
on (release, keyPress "g") { if ((countt3 == 0) && (cond3 == 0)) { gotoAndPlay (11253); } else { gotoAndStop (11267); } }
Symbol 2521 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 15; } else { mood = mood - 15; } count3 = count3 + 1; gotoAndStop (11166); }
Symbol 2525 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 15; } else { mood = mood - 15; } count3 = count3 + 1; gotoAndStop (11166); }
Symbol 2528 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 15; } else { mood = mood - 15; } count3 = count3 + 1; gotoAndStop (11166); }
Symbol 2530 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 15; } else { mood = mood - 15; } count3 = count3 + 1; gotoAndStop (11166); }
Symbol 2532 Button
on (release) { stopAllSounds(); if (ans == kissdate3) { mood = mood + 15; } else { mood = mood - 15; } count3 = count3 + 1; gotoAndStop (11166); }
Symbol 2537 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond3 == 1) { gotoAndStop (11240); } else { gotoAndStop (11246); } } else { gotoAndStop (11267); } }
Symbol 2538 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (11240); } else { gotoAndStop (11246); } } else { gotoAndStop (11267); } }
Symbol 2539 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond3 == 2) { gotoAndStop (11240); } else { gotoAndStop (11246); } } else { gotoAndStop (11267); } }
Symbol 2540 Button
on (release) { stopAllSounds(); cond3 = 0; mood = 100; gotoAndStop (11166); }
Symbol 2541 Button
on (release) { stopAllSounds(); gotoAndStop (11166); }
Symbol 2542 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 3) + (6 * ratio); mood = mood + 65; gotoAndPlay (11906); } else { gotoAndStop (11267); } }
Symbol 2543 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 80) + (110 * ratio); mood = mood + 65; gotoAndPlay (12208); } else { gotoAndStop (11267); } }
Symbol 2544 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.1 * ch) + (0.5 * st)) + (0.4 * kn)) / 100; ship3 = (ship3 + 20) + (35 * ratio); mood = mood + 65; gotoAndPlay (12510); } else { gotoAndStop (11267); } }
Symbol 2548 Button
on (release) { stopAllSounds(); countt3 = 1; gotoAndStop (11166); }
Symbol 2549 Button
on (release) { stopAllSounds(); state3 = 5; levelz3 = "Lover"; gotoAndStop (13438); }
Symbol 2551 MovieClip Frame 30
gotoAndPlay (9);
Symbol 2552 Button
on (release, keyPress "x") { stopAllSounds(); gotoAndStop (110); }
Symbol 2553 Button
on (press) { startDrag ("/pic6"); } on (release) { stopDrag(); }
Symbol 2555 Button
on (press) { startDrag ("/pic5"); } on (release) { stopDrag(); }
Symbol 2557 Button
on (press) { startDrag ("/pic4"); } on (release) { stopDrag(); }
Symbol 2559 Button
on (press) { startDrag ("/pic3"); } on (release) { stopDrag(); }
Symbol 2561 Button
on (press) { startDrag ("/pic2"); } on (release) { stopDrag(); }
Symbol 2563 Button
on (press) { startDrag ("/pic1"); } on (release) { stopDrag(); }
Symbol 2566 Button
on (release, keyPress "e") { gotoAndStop (112); }
Symbol 2568 Button
on (release, keyPress "a") { gotoAndStop (12898); }
Symbol 2571 Button
on (release, keyPress "p") { gotoAndPlay (13333); }
Symbol 2573 Button
on (release, keyPress "m") { gotoAndPlay (12907); }
Symbol 2574 Button
on (release, keyPress "k") { stopAllSounds(); gotoAndPlay (12954); }
Symbol 2575 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 2578 Button
on (release) { if (ship >= 6000) { stopAllSounds(); gotoAndStop (12925); } else { gotoAndStop (12916); } }
Symbol 2582 Button
on (release) { gotoAndStop (13191); }
Symbol 2583 Button
on (release) { gotoAndStop (13212); }
Symbol 2586 Button
on (release) { gotoAndStop (12888); }
Symbol 2588 Button
on (release) { stopAllSounds(); count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (3 >= luck) { mood = 100; cond = 2; } else if (7 >= luck) { mood = 20; cond = 0; } else if (11 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5757); }
Symbol 2596 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 2597 Button
on (release) { gotoAndStop (13429); }
Symbol 2600 Button
on (release) { state = 4; gotoAndStop (12888); }
Symbol 2603 Button
on (release, keyPress "a") { gotoAndStop (12999); }
Symbol 2605 Button
on (release, keyPress "p") { gotoAndPlay (13365); }
Symbol 2606 Button
on (release, keyPress "m") { gotoAndPlay (13008); }
Symbol 2607 Button
on (release, keyPress "k") { stopAllSounds(); gotoAndPlay (13055); }
Symbol 2608 Button
on (release) { if (ship2 >= 6000) { stopAllSounds(); gotoAndStop (13026); } else { gotoAndStop (13017); } }
Symbol 2611 Button
on (release) { gotoAndStop (13215); }
Symbol 2612 Button
on (release) { gotoAndStop (13236); }
Symbol 2613 Button
on (release) { gotoAndStop (12989); }
Symbol 2614 Button
on (release) { stopAllSounds(); count2 = 0; countt2 = 0; counttt2 = 0; countttt2 = 0; luck = random(20); if (3 >= luck) { mood = 100; cond2 = 2; } else if (7 >= luck) { mood = 20; cond2 = 0; } else if (11 >= luck) { mood = 100; cond2 = 1; } else { mood = 100; cond2 = 0; } gotoAndStop (8462); }
Symbol 2615 Button
on (release) { gotoAndStop (13432); }
Symbol 2616 Button
on (release) { state2 = 4; gotoAndStop (12989); }
Symbol 2618 Button
on (release, keyPress "a") { gotoAndStop (13100); }
Symbol 2620 Button
on (release, keyPress "p") { gotoAndPlay (13397); }
Symbol 2621 Button
on (release, keyPress "m") { gotoAndPlay (13109); }
Symbol 2622 Button
on (release, keyPress "k") { stopAllSounds(); gotoAndPlay (13156); }
Symbol 2623 Button
on (release) { if (ship3 >= 6000) { stopAllSounds(); gotoAndStop (13127); } else { gotoAndStop (13118); } }
Symbol 2626 Button
on (release) { gotoAndStop (13239); }
Symbol 2627 Button
on (release) { gotoAndStop (13260); }
Symbol 2628 Button
on (release) { gotoAndStop (13090); }
Symbol 2631 Button
on (release) { stopAllSounds(); count3 = 0; countt3 = 0; counttt3 = 0; countttt3 = 0; luck = random(20); if (3 >= luck) { mood = 100; cond3 = 2; } else if (7 >= luck) { mood = 20; cond3 = 0; } else if (11 >= luck) { mood = 100; cond3 = 1; } else { mood = 100; cond3 = 0; } gotoAndStop (11166); }
Symbol 2632 Button
on (release) { gotoAndStop (13435); }
Symbol 2633 Button
on (release) { state3 = 4; gotoAndStop (13090); }
Symbol 2641 Button
on (release, keyPress "b") { gotoAndStop (13191); }
Symbol 2642 Button
on (release, keyPress "x") { gotoAndStop (12888); }
Symbol 2643 Button
on (release, keyPress "<Space>") { nextFrame(); }
Symbol 2674 Button
on (release, keyPress "x") { gotoAndStop (12888); }
Symbol 2675 Button
on (release, keyPress "<Space>") { gotoAndStop (13191); }
Symbol 2681 Button
on (release, keyPress "b") { prevFrame(); }
Symbol 2682 Button
on (release, keyPress "b") { prevFrame(); }
Symbol 2686 Button
on (release, keyPress "b") { gotoAndStop (13215); }
Symbol 2687 Button
on (release, keyPress "x") { gotoAndStop (12989); }
Symbol 2700 Button
on (release, keyPress "x") { gotoAndStop (12989); }
Symbol 2701 Button
on (release, keyPress "<Space>") { gotoAndStop (13215); }
Symbol 2702 Button
on (release, keyPress "x") { gotoAndStop (12989); }
Symbol 2705 Button
on (release, keyPress "b") { gotoAndStop (13239); }
Symbol 2706 Button
on (release, keyPress "x") { gotoAndStop (13090); }
Symbol 2720 Button
on (release, keyPress "x") { gotoAndStop (13090); }
Symbol 2721 Button
on (release, keyPress "<Space>") { gotoAndStop (13239); }
Symbol 2722 Button
on (release, keyPress "x") { gotoAndStop (13090); }
Symbol 2736 Button
on (release) { gotoAndStop (13277); }
Symbol 2739 Button
on (press) { gotoAndPlay (13264); }
Symbol 2740 Button
on (press) { gotoAndPlay (13265); }
Symbol 2749 Button
on (release) { ship = ship - 100; gotoAndStop (110); }
Symbol 2754 Button
on (release) { ship = ship + 300; gotoAndStop (110); }
Symbol 2762 Button
on (release) { gotoAndStop (13300); }
Symbol 2763 Button
on (press) { gotoAndPlay (13287); }
Symbol 2764 Button
on (press) { gotoAndPlay (13288); }
Symbol 2765 Button
on (release) { ship2 = ship2 - 100; gotoAndStop (110); }
Symbol 2766 Button
on (release) { ship2 = ship2 + 300; gotoAndStop (110); }
Symbol 2771 Button
on (release) { gotoAndStop (13323); }
Symbol 2772 Button
on (press) { gotoAndPlay (13310); }
Symbol 2773 Button
on (press) { gotoAndPlay (13311); }
Symbol 2774 Button
on (release) { ship3 = ship3 - 100; gotoAndStop (110); }
Symbol 2775 Button
on (release) { ship3 = ship3 + 300; gotoAndStop (110); }
Symbol 2779 Button
on (release) { gotoAndStop (112); }
Symbol 2780 Button
on (release) { _root.Canvas.shapeType = this._name; _root["Shape Selection"]._x = this._x; _root["Shape Selection"]._y = this._y; }
Symbol 2782 Button
on (release) { myColor = new Color(this); _root.Canvas.brushColor = myColor.getTransform(); _root["Color Selection"]._x = this._x; _root["Color Selection"]._y = this._y; }
Symbol 2791 Button
on (release) { print ("Canvas", "bframe"); }
Symbol 2794 Button
on (release) { i = 0; while (i < _root.Canvas.shapeNum) { Canvas["Shape" + i].removeMovieClip(); i++; } _root.Canvas.shapeNum = 0; }
Symbol 2805 Button
on (release) { gotoAndPlay (13334); }
Symbol 2816 Button
on (press) { makeBet(); gotoAndPlay (13343); }
Symbol 2819 Button
on (press) { addToBet(); }
Symbol 2825 Button
on (press) { hit(); }
Symbol 2828 Button
on (press) { startDealer(); }
Symbol 2832 Button
on (press) { newDeal(); }
Symbol 2834 Button
on (release) { money = cash; gotoAndStop (12888); }
Symbol 2835 Button
on (release) { gotoAndPlay (13366); }
Symbol 2836 Button
on (press) { makeBet(); gotoAndPlay (13375); }
Symbol 2842 Button
on (release) { money = cash; gotoAndStop (12989); }
Symbol 2843 Button
on (release) { gotoAndPlay (13398); }
Symbol 2844 Button
on (press) { makeBet(); gotoAndPlay (13407); }
Symbol 2850 Button
on (release) { money = cash; gotoAndStop (13090); }
Symbol 2870 MovieClip Frame 1
stop();
Symbol 2870 MovieClip Frame 2
stop();
Symbol 2870 MovieClip Frame 3
stop();
Symbol 2870 MovieClip Frame 4
stop();
Symbol 2870 MovieClip Frame 5
stop();
Symbol 2870 MovieClip Frame 6
stop();
Symbol 2870 MovieClip Frame 7
stop();
Symbol 2870 MovieClip Frame 8
stop();
Symbol 2871 Button
on (release) { ship = ship + 250; gotoAndStop (12945); }
Symbol 2874 Button
on (release, keyPress "e") { ship = ship - 250; gotoAndStop (12888); }
Symbol 2877 Button
on (release) { ship2 = ship2 + 250; gotoAndStop (12989); }
Symbol 2879 Button
on (release, keyPress "e") { ship2 = ship2 - 250; gotoAndStop (12989); }
Symbol 2882 Button
on (release) { ship3 = ship3 + 250; gotoAndStop (13090); }
Symbol 2884 Button
on (release, keyPress "e") { ship3 = ship3 - 250; gotoAndStop (13090); }
Symbol 2895 Button
on (release) { count = ((((pic1 + pic2) + pic3) + pic4) + pic5) + pic6; gotoAndStop (13446); }
Symbol 2933 Button
on (release) { if (name == "testbug") { stopAllSounds(); gotoAndStop (14846); } else if (3 >= state) { gotoAndStop (13455); } else if ((state == 4) || (state == 9)) { if (count != 6) { gotoAndStop (13474); } else if ((ship >= 6000) && (count == 6)) { gotoAndStop (13495); } } else if ((state == 5) && (count != 6)) { gotoAndStop (13517); } else if ((state == 5) && (count == 6)) { gotoAndStop (13542); } }
Symbol 2934 Button
on (release) { if (name == "testbug") { stopAllSounds(); gotoAndStop (14846); } else if (3 >= state2) { gotoAndStop (13461); } else if ((state2 == 4) || (state2 == 9)) { if (count != 6) { gotoAndStop (13481); } else if ((ship2 >= 6000) && (count == 6)) { gotoAndStop (13501); } } else if ((state2 == 5) && (count != 6)) { gotoAndStop (13525); } else if ((state2 == 5) && (count == 6)) { gotoAndStop (13548); } }
Symbol 2935 Button
on (release) { if (name == "testbug") { stopAllSounds(); gotoAndStop (14846); } else if (3 >= state3) { gotoAndStop (13467); } else if ((state3 == 4) || (state3 == 9)) { if (count != 6) { gotoAndStop (13488); } else if ((ship3 >= 6000) && (count == 6)) { gotoAndStop (13509); } } else if ((state3 == 5) && (count != 6)) { gotoAndStop (13533); } else if ((state3 == 5) && (count3 == 6)) { gotoAndStop (13554); } }
Symbol 2936 Button
on (release) { gotoAndStop (13438); }
Symbol 2940 Button
on (release) { if (name == "shiaomedia") { stopAllSounds(); gotoAndStop (14846); } else if (3 >= state) { gotoAndStop (13455); } else if ((state == 4) || (state == 9)) { if (count != 6) { gotoAndStop (13474); } else if ((ship >= 6000) && (count == 6)) { gotoAndStop (13495); } } else if ((state == 5) && (count != 6)) { gotoAndStop (13517); } else if ((state == 5) && (count == 6)) { gotoAndStop (13542); } }
Symbol 2941 Button
on (release) { if (name == "shiaomedia") { stopAllSounds(); gotoAndStop (14846); } else if (3 >= state2) { gotoAndStop (13461); } else if ((state2 == 4) || (state2 == 9)) { if (count != 6) { gotoAndStop (13481); } else if ((ship2 >= 6000) && (count == 6)) { gotoAndStop (13501); } } else if ((state2 == 5) && (count != 6)) { gotoAndStop (13525); } else if ((state2 == 5) && (count == 6)) { gotoAndStop (13548); } }
Symbol 2942 Button
on (release) { if (name == "shiaomedia") { stopAllSounds(); gotoAndStop (14846); } else if (3 >= state3) { gotoAndStop (13467); } else if ((state3 == 4) || (state3 == 9)) { if (count != 6) { gotoAndStop (13488); } else if ((ship3 >= 6000) && (count == 6)) { gotoAndStop (13509); } } else if ((state3 == 5) && (count != 6)) { gotoAndStop (13533); } else if ((state3 == 5) && (count3 == 6)) { gotoAndStop (13554); } }
Symbol 2948 Button
on (release) { gotoAndStop (13563); }
Symbol 2949 Button
on (release) { gotoAndStop (13963); }
Symbol 2950 Button
on (release) { gotoAndStop (14411); }
Symbol 2955 Button
on (release) { gotoAndStop (13563); }
Symbol 2957 Button
on (release) { gotoAndStop (13963); }
Symbol 2959 Button
on (release) { gotoAndStop (14411); }
Symbol 2964 Button
on (release) { gotoAndStop (13571); }
Symbol 2966 Button
on (release) { gotoAndStop (13971); }
Symbol 2968 Button
on (release) { gotoAndStop (14419); }
Symbol 2973 Button
on (release) { gotoAndStop (13580); }
Symbol 2975 Button
on (release) { gotoAndStop (13980); }
Symbol 2977 Button
on (release) { gotoAndStop (14428); }
Symbol 2982 Button
on (release) { gotoAndStop (13591); }
Symbol 2984 Button
on (release) { gotoAndStop (13991); }
Symbol 2986 Button
on (release) { gotoAndStop (14439); }
Symbol 2993 Button
on (release) { gotoAndStop (14846); }
Symbol 3000 Button
on (release) { gotoAndPlay (13600); }
Symbol 3004 Button
on (release) { gotoAndPlay (13781); }
Symbol 3008 Button
on (release) { gotoAndPlay (13876); }
Symbol 3014 MovieClip Frame 15
stop();
Symbol 3019 MovieClip Frame 16
stop();
Symbol 3022 Button
on (keyPress "<Up>") { tellTarget ("/meter") { nextFrame(); }; tellTarget ("/seq") { nextFrame(); }; setProperty("/note", _visible , 0); }
Symbol 3033 MovieClip Frame 22
gotoAndPlay (12);
Symbol 3042 MovieClip Frame 1
stop();
Symbol 3042 MovieClip Frame 31
gotoAndStop (1);
Symbol 3069 MovieClip Frame 18
stopAllSounds(); tellTarget ("../") { nextFrame(); play(); };
Symbol 3077 MovieClip Frame 1
tellTarget ("../meter") { prevFrame(); };
Symbol 3104 MovieClip Frame 17
gotoAndStop (7);
Symbol 3114 MovieClip Frame 7
stop();
Symbol 3120 Button
on (release) { gotoAndPlay (13563); }
Symbol 3121 Button
on (release) { nextFrame(); }
Symbol 3145 MovieClip Frame 9
gotoAndStop (1);
Symbol 3170 MovieClip Frame 8
gotoAndStop (1);
Symbol 3181 MovieClip Frame 9
stop();
Symbol 3201 MovieClip Frame 34
stop();
Symbol 3237 MovieClip Frame 14
gotoAndStop (1);
Symbol 3254 MovieClip Frame 21
gotoAndStop (11);
Symbol 3275 MovieClip Frame 34
stop();
Symbol 3277 Button
on (release) { getURL ("http://www.hentaisocialclub.com/ganguro/", "_blank"); }
Symbol 3282 Button
on (release) { gotoAndPlay (14000); }
Symbol 3283 Button
on (release) { gotoAndPlay (14225); }
Symbol 3284 Button
on (release) { gotoAndPlay (14317); }
Symbol 3288 MovieClip Frame 16
stop();
Symbol 3293 MovieClip Frame 1
stop();
Symbol 3293 MovieClip Frame 31
gotoAndStop (1);
Symbol 3294 MovieClip Frame 18
stopAllSounds(); tellTarget ("../") { nextFrame(); play(); };
Symbol 3296 MovieClip Frame 17
gotoAndStop (7);
Symbol 3316 MovieClip Frame 17
gotoAndStop (10);
Symbol 3317 Button
on (release) { gotoAndPlay (13963); }
Symbol 3341 MovieClip Frame 30
gotoAndPlay (22);
Symbol 3355 MovieClip Frame 9
gotoAndStop (1);
Symbol 3359 MovieClip Frame 9
stop();
Symbol 3384 MovieClip Frame 9
gotoAndStop (1);
Symbol 3405 MovieClip Frame 9
gotoAndStop (1);
Symbol 3411 Button
on (release) { gotoAndPlay (14448); }
Symbol 3412 Button
on (release) { gotoAndPlay (14662); }
Symbol 3413 Button
on (release) { gotoAndPlay (14753); }
Symbol 3416 MovieClip Frame 16
stop();
Symbol 3421 MovieClip Frame 1
stop();
Symbol 3421 MovieClip Frame 31
gotoAndStop (1);
Symbol 3423 MovieClip Frame 18
stopAllSounds(); tellTarget ("../") { nextFrame(); play(); };
Symbol 3424 MovieClip Frame 17
gotoAndStop (7);
Symbol 3427 MovieClip Frame 17
gotoAndStop (10);
Symbol 3428 Button
on (release) { gotoAndPlay (14411); }
Symbol 3461 MovieClip Frame 8
gotoAndPlay (1);
Symbol 3465 MovieClip Frame 9
stop();
Symbol 3480 MovieClip Frame 23
gotoAndPlay (10);
Symbol 3493 MovieClip Frame 14
gotoAndStop (1);
Symbol 3496 Button
on (release) { gotoAndPlay (1); }
Symbol 3514 Button
on (release) { getURL ("http://www.hentaisocialclub.com/ganguro/", "_blank"); }
Symbol 3517 Button
on (release) { gotoAndStop (14862); }

Library Items

Symbol 1 GraphicUsed by:9
Symbol 2 GraphicUsed by:9
Symbol 3 GraphicUsed by:9
Symbol 4 GraphicUsed by:9
Symbol 5 GraphicUsed by:9
Symbol 6 GraphicUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [rock]Uses:1 2 3 4 5 6 7 8
Symbol 10 MovieClip [done]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [rock3]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [rock2]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [rock1]Uses:15
Symbol 17 GraphicUsed by:18 1406 1436
Symbol 18 MovieClip [bullet]Uses:17
Symbol 19 GraphicUsed by:41
Symbol 20 GraphicUsed by:41
Symbol 21 GraphicUsed by:41
Symbol 22 GraphicUsed by:41  Timeline
Symbol 23 GraphicUsed by:41
Symbol 24 GraphicUsed by:41
Symbol 25 GraphicUsed by:41
Symbol 26 GraphicUsed by:41
Symbol 27 GraphicUsed by:41
Symbol 28 GraphicUsed by:41
Symbol 29 GraphicUsed by:41
Symbol 30 GraphicUsed by:41
Symbol 31 GraphicUsed by:41
Symbol 32 GraphicUsed by:41
Symbol 33 GraphicUsed by:41
Symbol 34 GraphicUsed by:41
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [Deck]Uses:19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40Used by:Timeline
Symbol 42 FontUsed by:43 49 50 51 52 53 54 55 56
Symbol 43 TextUses:42Used by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 ShapeTweeningUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48 2780 3000 3004 3008 3282 3283 3284 3411 3412 3413  Timeline
Symbol 48 MovieClipUses:45 46 47Used by:Timeline
Symbol 49 EditableTextUses:42Used by:Timeline
Symbol 50 EditableTextUses:42Used by:Timeline
Symbol 51 EditableTextUses:42Used by:Timeline
Symbol 52 TextUses:42Used by:Timeline
Symbol 53 TextUses:42Used by:Timeline
Symbol 54 TextUses:42Used by:Timeline
Symbol 55 TextUses:42Used by:Timeline
Symbol 56 EditableTextUses:42Used by:Timeline
Symbol 57 FontUsed by:58 312 337 364 365 370 371 375 376 378 379 382 383 385 386 429 430 435 436 442 443 444 445 453 454 455 468 495 496 497 498 499 500 502 503 512 513 516 517 524 525 529 530 531 532 536 537 546 547 549 550 554 555 556 557 568 625 626 685 686 687 688 693 694 699 700 707 708 714 717 724 725 730 731 1548 1551 1552 1574 1575 1576 1577 1578 1579 1580 1581 2591 2639 2640 2644 2652 2732 2734 2735 2737 2738 2789 2790 2803 2804 2806 2807 2808 2809 2810 2811 2817 2818 2823 2824 2873 2875 3497 3498 3499 3500 3504 3505 3507 3508 3509 3510 3512 3513 3515 3516 3521 3522
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Symbol 59 GraphicUsed by:Timeline
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Symbol 62 TextUses:60Used by:65 161
Symbol 63 GraphicUsed by:65 161
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Symbol 71 GraphicUsed by:411 412 427 428 762 791 795 821 1094 1096 1112 1114 1663 2051  Timeline
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Symbol 73 EditableTextUses:72Used by:Timeline
Symbol 74 GraphicUsed by:157 860 919 982 1061 1127 1157 1188 1230 1279 1308 1337 1379  Timeline
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Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:76 77Used by:Timeline
Symbol 79 GraphicUsed by:Timeline
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Symbol 81 TextUses:80Used by:Timeline
Symbol 82 GraphicUsed by:83 84 85 643
Symbol 83 MovieClipUses:82Used by:Timeline
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Symbol 1396 GraphicUsed by:1398  Timeline
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Symbol 1411 GraphicUsed by:1417 1436  Timeline
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Symbol 1415 GraphicUsed by:1417  Timeline
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Symbol 1422 GraphicUsed by:1425  Timeline
Symbol 1423 GraphicUsed by:1425  Timeline
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Symbol 1446 GraphicUsed by:1460 1964 2265  Timeline
Symbol 1447 GraphicUsed by:1460 1964 2265  Timeline
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Symbol 1452 GraphicUsed by:1460 1964 2265
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Symbol 1457 GraphicUsed by:1460
Symbol 1458 GraphicUsed by:1460 1964 2265
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Symbol 1479 EditableTextUses:72Used by:Timeline
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Symbol 1483 TextUses:69Used by:Timeline
Symbol 1484 TextUses:69Used by:Timeline
Symbol 1485 TextUses:69Used by:Timeline
Symbol 1486 TextUses:69Used by:Timeline
Symbol 1487 TextUses:69Used by:Timeline
Symbol 1488 TextUses:69Used by:Timeline
Symbol 1489 TextUses:69Used by:Timeline
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Symbol 1493 TextUses:69Used by:Timeline
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Symbol 1511 TextUses:69Used by:Timeline
Symbol 1512 TextUses:69Used by:Timeline
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Symbol 1514 TextUses:69Used by:Timeline
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Symbol 1518 TextUses:69Used by:Timeline
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Symbol 1521 TextUses:69Used by:Timeline
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Symbol 1525 TextUses:69Used by:Timeline
Symbol 1526 TextUses:69Used by:Timeline
Symbol 1527 TextUses:69Used by:Timeline
Symbol 1528 TextUses:69Used by:Timeline
Symbol 1529 TextUses:69Used by:Timeline
Symbol 1530 TextUses:69Used by:Timeline
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Symbol 1533 TextUses:69Used by:Timeline
Symbol 1534 TextUses:69Used by:Timeline
Symbol 1535 TextUses:69Used by:Timeline
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Symbol 1537 TextUses:69Used by:Timeline
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Symbol 1541 TextUses:69Used by:Timeline
Symbol 1542 TextUses:69Used by:Timeline
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Symbol 1544 TextUses:96Used by:Timeline
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Symbol 1552 TextUses:57Used by:1553 1648 1690 1776 1822 1863 1918 1998 2038 2078 2115 2153 2190 2233 2292 2338 2377 2416 2456 2495 2539
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Symbol 1564 EditableTextUses:69Used by:Timeline
Symbol 1565 EditableTextUses:69Used by:Timeline
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Symbol 1570 TextUses:69Used by:Timeline
Symbol 1571 TextUses:69Used by:Timeline
Symbol 1572 TextUses:69Used by:Timeline
Symbol 1573 TextUses:69Used by:Timeline
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Symbol 1575 TextUses:57Used by:Timeline
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Symbol 1590 TextUses:179Used by:Timeline
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Symbol 1616 GraphicUsed by:1622
Symbol 1617 GraphicUsed by:1622 1663
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Symbol 1619 GraphicUsed by:1620 1969 3181 3359 3465
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Symbol 1627 ButtonUses:764 1465 307Used by:Timeline
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Symbol 1633 EditableTextUses:72Used by:Timeline
Symbol 1634 ButtonUses:101 102 103Used by:Timeline
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Symbol 1638 EditableTextUses:72Used by:Timeline
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Symbol 1641 EditableTextUses:72Used by:Timeline
Symbol 1642 EditableTextUses:72Used by:Timeline
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Symbol 1644 EditableTextUses:69Used by:Timeline
Symbol 1645 EditableTextUses:69Used by:Timeline
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Symbol 1650 ButtonUses:101 102 103Used by:Timeline
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Symbol 1655 EditableTextUses:69Used by:Timeline
Symbol 1656 EditableTextUses:69Used by:Timeline
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Symbol 1658 ButtonUses:101 102 103Used by:Timeline
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Symbol 1661 ButtonUses:101 102 103Used by:Timeline
Symbol 1662 ButtonUses:101 102 103Used by:Timeline
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Symbol 1676 ButtonUses:101 102 103Used by:Timeline
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Symbol 1680 EditableTextUses:72Used by:Timeline
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Symbol 1683 EditableTextUses:72Used by:Timeline
Symbol 1684 EditableTextUses:72Used by:Timeline
Symbol 1685 EditableTextUses:69Used by:Timeline
Symbol 1686 EditableTextUses:69Used by:Timeline
Symbol 1687 EditableTextUses:69Used by:Timeline
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Symbol 1698 EditableTextUses:69Used by:Timeline
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Symbol 1702 ButtonUses:1701Used by:Timeline
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Symbol 1718 TextUses:69Used by:Timeline
Symbol 1719 TextUses:69Used by:Timeline
Symbol 1720 TextUses:69Used by:Timeline
Symbol 1721 TextUses:69Used by:Timeline
Symbol 1722 TextUses:69Used by:Timeline
Symbol 1723 EditableTextUses:72Used by:Timeline
Symbol 1724 ButtonUses:101 102 103Used by:Timeline
Symbol 1725 TextUses:69Used by:Timeline
Symbol 1726 TextUses:69Used by:Timeline
Symbol 1727 TextUses:69Used by:Timeline
Symbol 1728 TextUses:69Used by:Timeline
Symbol 1729 TextUses:69Used by:Timeline
Symbol 1730 TextUses:69Used by:Timeline
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Symbol 1732 TextUses:69Used by:Timeline
Symbol 1733 TextUses:69Used by:Timeline
Symbol 1734 TextUses:69Used by:Timeline
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Symbol 1737 TextUses:69Used by:Timeline
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Symbol 1742 TextUses:69Used by:Timeline
Symbol 1743 TextUses:69Used by:Timeline
Symbol 1744 TextUses:69Used by:Timeline
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Symbol 1747 TextUses:69Used by:Timeline
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Symbol 1752 TextUses:69Used by:Timeline
Symbol 1753 TextUses:69Used by:Timeline
Symbol 1754 TextUses:69Used by:Timeline
Symbol 1755 TextUses:69Used by:Timeline
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Symbol 1757 ButtonUses:101 102 103Used by:Timeline
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Symbol 1759 TextUses:69Used by:Timeline
Symbol 1760 TextUses:69Used by:Timeline
Symbol 1761 TextUses:69Used by:Timeline
Symbol 1762 TextUses:69Used by:Timeline
Symbol 1763 TextUses:69Used by:Timeline
Symbol 1764 TextUses:69Used by:Timeline
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Symbol 1766 ButtonUses:101 102 103Used by:Timeline
Symbol 1767 TextUses:69Used by:Timeline
Symbol 1768 TextUses:69Used by:Timeline
Symbol 1769 TextUses:69Used by:Timeline
Symbol 1770 TextUses:69Used by:Timeline
Symbol 1771 EditableTextUses:69Used by:Timeline
Symbol 1772 EditableTextUses:69Used by:Timeline
Symbol 1773 EditableTextUses:69Used by:Timeline
Symbol 1774 ButtonUses:86 271 1548Used by:Timeline
Symbol 1775 ButtonUses:86 269 530 532Used by:Timeline
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Symbol 1777 ButtonUses:101 102 103Used by:Timeline
Symbol 1778 ButtonUses:101 102 103Used by:Timeline
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Symbol 1780 ButtonUses:86 267 848 849Used by:Timeline
Symbol 1781 ButtonUses:86 851 852 270Used by:Timeline
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Symbol 1783 EditableTextUses:69Used by:Timeline
Symbol 1784 EditableTextUses:69Used by:Timeline
Symbol 1785 ButtonUses:101 102 103Used by:Timeline
Symbol 1786 ButtonUses:101 102 103Used by:Timeline
Symbol 1787 GraphicUsed by:1788 2126 2427 2561
Symbol 1788 ButtonUses:1787Used by:Timeline
Symbol 1789 ButtonUses:101 102 103Used by:Timeline
Symbol 1790 GraphicUsed by:Timeline
Symbol 1791 GraphicUsed by:Timeline
Symbol 1792 GraphicUsed by:Timeline
Symbol 1793 GraphicUsed by:1794 1795
Symbol 1794 MovieClipUses:1793Used by:Timeline
Symbol 1795 MovieClipUses:1793Used by:Timeline
Symbol 1796 GraphicUsed by:Timeline
Symbol 1797 ButtonUses:764 775 307Used by:Timeline
Symbol 1798 GraphicUsed by:Timeline
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Symbol 1800 ButtonUses:764 1465 307Used by:Timeline
Symbol 1801 ButtonUses:764 1468 307Used by:Timeline
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Symbol 1803 ButtonUses:764 771 307Used by:Timeline
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Symbol 1807 ButtonUses:101 102 103Used by:Timeline
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Symbol 1809 EditableTextUses:72Used by:Timeline
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Symbol 1812 EditableTextUses:72Used by:Timeline
Symbol 1813 EditableTextUses:72Used by:Timeline
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Symbol 1818 EditableTextUses:69Used by:Timeline
Symbol 1819 EditableTextUses:69Used by:Timeline
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Symbol 1829 EditableTextUses:69Used by:Timeline
Symbol 1830 EditableTextUses:69Used by:Timeline
Symbol 1831 ButtonUses:101 102 103Used by:Timeline
Symbol 1832 ButtonUses:101 102 103Used by:Timeline
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Symbol 1834 ButtonUses:1833Used by:Timeline
Symbol 1835 ButtonUses:101 102 103Used by:Timeline
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Symbol 1846 ButtonUses:101 102 103Used by:Timeline
Symbol 1847 EditableTextUses:72Used by:Timeline
Symbol 1848 ButtonUses:101 102 103Used by:Timeline
Symbol 1849 EditableTextUses:72Used by:Timeline
Symbol 1850 EditableTextUses:72Used by:Timeline
Symbol 1851 ButtonUses:101 102 103Used by:Timeline
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Symbol 1853 EditableTextUses:72Used by:Timeline
Symbol 1854 EditableTextUses:72Used by:Timeline
Symbol 1855 ButtonUses:101 102 103Used by:Timeline
Symbol 1856 EditableTextUses:72Used by:Timeline
Symbol 1857 ButtonUses:101 102 103Used by:Timeline
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Symbol 1859 EditableTextUses:69Used by:Timeline
Symbol 1860 EditableTextUses:69Used by:Timeline
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Symbol 1862 ButtonUses:86 269 530 532Used by:Timeline
Symbol 1863 ButtonUses:86 268 1551 1552Used by:Timeline
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Symbol 1870 EditableTextUses:69Used by:Timeline
Symbol 1871 EditableTextUses:69Used by:Timeline
Symbol 1872 ButtonUses:101 102 103Used by:Timeline
Symbol 1873 ButtonUses:101 102 103Used by:Timeline
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Symbol 1875 ButtonUses:1874Used by:Timeline
Symbol 1876 ButtonUses:101 102 103Used by:Timeline
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Symbol 1878 TextUses:179Used by:Timeline
Symbol 1879 TextUses:179Used by:Timeline
Symbol 1880 TextUses:179Used by:Timeline
Symbol 1881 TextUses:179Used by:Timeline
Symbol 1882 TextUses:179Used by:Timeline
Symbol 1883 TextUses:179Used by:Timeline
Symbol 1884 TextUses:179Used by:Timeline
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Symbol 1889 GraphicUsed by:Timeline
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Symbol 1899 ButtonUses:101 102 103Used by:Timeline
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Symbol 1901 ButtonUses:101 102 103Used by:Timeline
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Symbol 1903 EditableTextUses:72Used by:Timeline
Symbol 1904 ButtonUses:101 102 103Used by:Timeline
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Symbol 1906 EditableTextUses:72Used by:Timeline
Symbol 1907 EditableTextUses:72Used by:Timeline
Symbol 1908 ButtonUses:101 102 103Used by:Timeline
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Symbol 1910 ButtonUses:101 102 103Used by:Timeline
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Symbol 1912 ButtonUses:101 102 103Used by:Timeline
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Symbol 1914 EditableTextUses:69Used by:Timeline
Symbol 1915 EditableTextUses:69Used by:Timeline
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Symbol 1918 ButtonUses:86 268 1551 1552Used by:Timeline
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Symbol 1925 EditableTextUses:69Used by:Timeline
Symbol 1926 EditableTextUses:69Used by:Timeline
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Symbol 1929 TextUses:179Used by:Timeline
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Symbol 1932 TextUses:179Used by:Timeline
Symbol 1933 ButtonUses:101 102 103Used by:Timeline
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Symbol 1935 GraphicUsed by:1938  Timeline
Symbol 1936 GraphicUsed by:1938 2246 2551  Timeline
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Symbol 1942 GraphicUsed by:1944
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Symbol 1946 EditableTextUses:72Used by:Timeline
Symbol 1947 EditableTextUses:80Used by:Timeline
Symbol 1948 EditableTextUses:80Used by:Timeline
Symbol 1949 EditableTextUses:72Used by:Timeline
Symbol 1950 GraphicUsed by:Timeline
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Symbol 1961 GraphicUsed by:1964
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Symbol 1966 GraphicUsed by:1972
Symbol 1967 GraphicUsed by:1972
Symbol 1968 GraphicUsed by:1969
Symbol 1969 MovieClipUses:1968 1619Used by:1972 2051  Timeline
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Symbol 1971 GraphicUsed by:1972
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Symbol 1984 ButtonUses:101 102 103Used by:Timeline
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Symbol 1986 ButtonUses:101 102 103Used by:Timeline
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Symbol 1988 EditableTextUses:72Used by:Timeline
Symbol 1989 EditableTextUses:72Used by:Timeline
Symbol 1990 ButtonUses:101 102 103Used by:Timeline
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Symbol 1992 EditableTextUses:72Used by:Timeline
Symbol 1993 EditableTextUses:69Used by:Timeline
Symbol 1994 EditableTextUses:69Used by:Timeline
Symbol 1995 EditableTextUses:69Used by:Timeline
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Symbol 2003 ButtonUses:86 851 852 270Used by:Timeline
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Symbol 2005 EditableTextUses:69Used by:Timeline
Symbol 2006 EditableTextUses:69Used by:Timeline
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Symbol 2024 ButtonUses:101 102 103Used by:Timeline
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Symbol 2026 ButtonUses:101 102 103Used by:Timeline
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Symbol 2028 EditableTextUses:72Used by:Timeline
Symbol 2029 EditableTextUses:72Used by:Timeline
Symbol 2030 ButtonUses:101 102 103Used by:Timeline
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Symbol 2032 EditableTextUses:72Used by:Timeline
Symbol 2033 EditableTextUses:69Used by:Timeline
Symbol 2034 EditableTextUses:69Used by:Timeline
Symbol 2035 EditableTextUses:69Used by:Timeline
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Symbol 2045 EditableTextUses:69Used by:Timeline
Symbol 2046 EditableTextUses:69Used by:Timeline
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Symbol 2050 ButtonUses:101 102 103Used by:Timeline
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Symbol 2064 ButtonUses:101 102 103Used by:Timeline
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Symbol 2066 ButtonUses:101 102 103Used by:Timeline
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Symbol 2068 EditableTextUses:72Used by:Timeline
Symbol 2069 EditableTextUses:72Used by:Timeline
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Symbol 2072 EditableTextUses:72Used by:Timeline
Symbol 2073 EditableTextUses:69Used by:Timeline
Symbol 2074 EditableTextUses:69Used by:Timeline
Symbol 2075 EditableTextUses:69Used by:Timeline
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Symbol 2085 EditableTextUses:69Used by:Timeline
Symbol 2086 EditableTextUses:69Used by:Timeline
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Symbol 2088 ButtonUses:101 102 103Used by:Timeline
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Symbol 2104 EditableTextUses:72Used by:Timeline
Symbol 2105 EditableTextUses:72Used by:Timeline
Symbol 2106 EditableTextUses:72Used by:Timeline
Symbol 2107 EditableTextUses:72Used by:Timeline
Symbol 2108 EditableTextUses:72Used by:Timeline
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Symbol 2111 EditableTextUses:69Used by:Timeline
Symbol 2112 EditableTextUses:69Used by:Timeline
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Symbol 2122 EditableTextUses:69Used by:Timeline
Symbol 2123 EditableTextUses:69Used by:Timeline
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Symbol 2142 EditableTextUses:72Used by:Timeline
Symbol 2143 EditableTextUses:72Used by:Timeline
Symbol 2144 EditableTextUses:72Used by:Timeline
Symbol 2145 EditableTextUses:72Used by:Timeline
Symbol 2146 EditableTextUses:72Used by:Timeline
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Symbol 2149 EditableTextUses:69Used by:Timeline
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Symbol 2161 EditableTextUses:69Used by:Timeline
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Symbol 2179 EditableTextUses:72Used by:Timeline
Symbol 2180 EditableTextUses:72Used by:Timeline
Symbol 2181 EditableTextUses:72Used by:Timeline
Symbol 2182 EditableTextUses:72Used by:Timeline
Symbol 2183 EditableTextUses:72Used by:Timeline
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Symbol 2186 EditableTextUses:69Used by:Timeline
Symbol 2187 EditableTextUses:69Used by:Timeline
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Symbol 2220 EditableTextUses:72Used by:Timeline
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Symbol 2222 EditableTextUses:72Used by:Timeline
Symbol 2223 EditableTextUses:72Used by:Timeline
Symbol 2224 EditableTextUses:72Used by:Timeline
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Symbol 2229 EditableTextUses:69Used by:Timeline
Symbol 2230 EditableTextUses:69Used by:Timeline
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Symbol 2250 EditableTextUses:80Used by:Timeline
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Symbol 2277 EditableTextUses:72Used by:Timeline
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Symbol 2280 ButtonUses:101 102 103Used by:Timeline
Symbol 2281 EditableTextUses:72Used by:Timeline
Symbol 2282 ButtonUses:101 102 103Used by:Timeline
Symbol 2283 EditableTextUses:72Used by:Timeline
Symbol 2284 ButtonUses:101 102 103Used by:Timeline
Symbol 2285 EditableTextUses:72Used by:Timeline
Symbol 2286 EditableTextUses:72Used by:Timeline
Symbol 2287 EditableTextUses:69Used by:Timeline
Symbol 2288 EditableTextUses:69Used by:Timeline
Symbol 2289 EditableTextUses:69Used by:Timeline
Symbol 2290 ButtonUses:86 271 1548Used by:Timeline
Symbol 2291 ButtonUses:86 269 530 532Used by:Timeline
Symbol 2292 ButtonUses:86 268 1551 1552Used by:Timeline
Symbol 2293 ButtonUses:101 102 103Used by:Timeline
Symbol 2294 ButtonUses:101 102 103Used by:Timeline
Symbol 2295 ButtonUses:86 272 843 844 845 846Used by:Timeline
Symbol 2296 ButtonUses:86 267 848 849Used by:Timeline
Symbol 2297 ButtonUses:86 851 852 270Used by:Timeline
Symbol 2298 EditableTextUses:69Used by:Timeline
Symbol 2299 EditableTextUses:69Used by:Timeline
Symbol 2300 EditableTextUses:69Used by:Timeline
Symbol 2301 ButtonUses:101 102 103Used by:Timeline
Symbol 2302 ButtonUses:101 102 103Used by:Timeline
Symbol 2303 ButtonUses:586Used by:Timeline
Symbol 2304 ButtonUses:101 102 103Used by:Timeline
Symbol 2305 ButtonUses:101 102 103Used by:Timeline
Symbol 2306 GraphicUsed by:2310
Symbol 2307 GraphicUsed by:2310
Symbol 2308 GraphicUsed by:2310 2630  Timeline
Symbol 2309 GraphicUsed by:2310
Symbol 2310 MovieClipUses:413 402 794 415 408 416 414 418 400 2306 1247 790 2307 2308 1620 1459 2309 735Used by:Timeline
Symbol 2311 GraphicUsed by:Timeline
Symbol 2312 GraphicUsed by:Timeline
Symbol 2313 ButtonUses:764 775 307Used by:Timeline
Symbol 2314 GraphicUsed by:Timeline
Symbol 2315 ButtonUses:764 769 307Used by:Timeline
Symbol 2316 ButtonUses:764 1465 307Used by:Timeline
Symbol 2317 ButtonUses:764 1468 307Used by:Timeline
Symbol 2318 ButtonUses:764 1471 307Used by:Timeline
Symbol 2319 ButtonUses:764 771 307Used by:Timeline
Symbol 2320 EditableTextUses:72Used by:Timeline
Symbol 2321 ButtonUses:101 102 103Used by:Timeline
Symbol 2322 EditableTextUses:72Used by:Timeline
Symbol 2323 EditableTextUses:72Used by:Timeline
Symbol 2324 ButtonUses:101 102 103Used by:Timeline
Symbol 2325 EditableTextUses:72Used by:Timeline
Symbol 2326 ButtonUses:101 102 103Used by:Timeline
Symbol 2327 EditableTextUses:72Used by:Timeline
Symbol 2328 ButtonUses:101 102 103Used by:Timeline
Symbol 2329 EditableTextUses:72Used by:Timeline
Symbol 2330 ButtonUses:101 102 103Used by:Timeline
Symbol 2331 EditableTextUses:72Used by:Timeline
Symbol 2332 EditableTextUses:72Used by:Timeline
Symbol 2333 EditableTextUses:69Used by:Timeline
Symbol 2334 EditableTextUses:69Used by:Timeline
Symbol 2335 EditableTextUses:69Used by:Timeline
Symbol 2336 ButtonUses:86 271 1548Used by:Timeline
Symbol 2337 ButtonUses:86 269 530 532Used by:Timeline
Symbol 2338 ButtonUses:86 268 1551 1552Used by:Timeline
Symbol 2339 ButtonUses:101 102 103Used by:Timeline
Symbol 2340 ButtonUses:101 102 103Used by:Timeline
Symbol 2341 ButtonUses:86 272 843 844 845 846Used by:Timeline
Symbol 2342 ButtonUses:86 267 848 849Used by:Timeline
Symbol 2343 ButtonUses:86 851 852 270Used by:Timeline
Symbol 2344 EditableTextUses:69Used by:Timeline
Symbol 2345 EditableTextUses:69Used by:Timeline
Symbol 2346 EditableTextUses:69Used by:Timeline
Symbol 2347 ButtonUses:101 102 103Used by:Timeline
Symbol 2348 ButtonUses:101 102 103Used by:Timeline
Symbol 2349 ButtonUses:1659Used by:Timeline
Symbol 2350 ButtonUses:101 102 103Used by:Timeline
Symbol 2351 GraphicUsed by:Timeline
Symbol 2352 ButtonUses:764 775 307Used by:Timeline
Symbol 2353 GraphicUsed by:Timeline
Symbol 2354 ButtonUses:764 769 307Used by:Timeline
Symbol 2355 ButtonUses:764 1465 307Used by:Timeline
Symbol 2356 ButtonUses:764 1468 307Used by:Timeline
Symbol 2357 ButtonUses:764 1471 307Used by:Timeline
Symbol 2358 ButtonUses:764 771 307Used by:Timeline
Symbol 2359 EditableTextUses:72Used by:Timeline
Symbol 2360 ButtonUses:101 102 103Used by:Timeline
Symbol 2361 EditableTextUses:72Used by:Timeline
Symbol 2362 EditableTextUses:72Used by:Timeline
Symbol 2363 ButtonUses:101 102 103Used by:Timeline
Symbol 2364 EditableTextUses:72Used by:Timeline
Symbol 2365 ButtonUses:101 102 103Used by:Timeline
Symbol 2366 EditableTextUses:72Used by:Timeline
Symbol 2367 ButtonUses:101 102 103Used by:Timeline
Symbol 2368 EditableTextUses:72Used by:Timeline
Symbol 2369 ButtonUses:101 102 103Used by:Timeline
Symbol 2370 EditableTextUses:72Used by:Timeline
Symbol 2371 EditableTextUses:72Used by:Timeline
Symbol 2372 EditableTextUses:69Used by:Timeline
Symbol 2373 EditableTextUses:69Used by:Timeline
Symbol 2374 EditableTextUses:69Used by:Timeline
Symbol 2375 ButtonUses:86 271 1548Used by:Timeline
Symbol 2376 ButtonUses:86 269 530 532Used by:Timeline
Symbol 2377 ButtonUses:86 268 1551 1552Used by:Timeline
Symbol 2378 ButtonUses:101 102 103Used by:Timeline
Symbol 2379 ButtonUses:101 102 103Used by:Timeline
Symbol 2380 ButtonUses:86 272 843 844 845 846Used by:Timeline
Symbol 2381 ButtonUses:86 267 848 849Used by:Timeline
Symbol 2382 ButtonUses:86 851 852 270Used by:Timeline
Symbol 2383 EditableTextUses:69Used by:Timeline
Symbol 2384 EditableTextUses:69Used by:Timeline
Symbol 2385 EditableTextUses:69Used by:Timeline
Symbol 2386 ButtonUses:101 102 103Used by:Timeline
Symbol 2387 ButtonUses:101 102 103Used by:Timeline
Symbol 2388 ButtonUses:1701Used by:Timeline
Symbol 2389 ButtonUses:101 102 103Used by:Timeline
Symbol 2390 GraphicUsed by:Timeline
Symbol 2391 ButtonUses:764 775 307Used by:Timeline
Symbol 2392 GraphicUsed by:Timeline
Symbol 2393 ButtonUses:764 769 307Used by:Timeline
Symbol 2394 ButtonUses:764 1465 307Used by:Timeline
Symbol 2395 ButtonUses:764 1468 307Used by:Timeline
Symbol 2396 ButtonUses:764 1471 307Used by:Timeline
Symbol 2397 ButtonUses:764 771 307Used by:Timeline
Symbol 2398 EditableTextUses:72Used by:Timeline
Symbol 2399 ButtonUses:101 102 103Used by:Timeline
Symbol 2400 EditableTextUses:72Used by:Timeline
Symbol 2401 EditableTextUses:72Used by:Timeline
Symbol 2402 EditableTextUses:72Used by:Timeline
Symbol 2403 ButtonUses:101 102 103Used by:Timeline
Symbol 2404 EditableTextUses:72Used by:Timeline
Symbol 2405 EditableTextUses:72Used by:Timeline
Symbol 2406 ButtonUses:101 102 103Used by:Timeline
Symbol 2407 EditableTextUses:72Used by:Timeline
Symbol 2408 ButtonUses:101 102 103Used by:Timeline
Symbol 2409 EditableTextUses:72Used by:Timeline
Symbol 2410 ButtonUses:101 102 103Used by:Timeline
Symbol 2411 EditableTextUses:69Used by:Timeline
Symbol 2412 EditableTextUses:69Used by:Timeline
Symbol 2413 EditableTextUses:69Used by:Timeline
Symbol 2414 ButtonUses:86 271 1548Used by:Timeline
Symbol 2415 ButtonUses:86 269 530 532Used by:Timeline
Symbol 2416 ButtonUses:86 268 1551 1552Used by:Timeline
Symbol 2417 ButtonUses:101 102 103Used by:Timeline
Symbol 2418 ButtonUses:101 102 103Used by:Timeline
Symbol 2419 ButtonUses:86 272 843 844 845 846Used by:Timeline
Symbol 2420 ButtonUses:86 267 848 849Used by:Timeline
Symbol 2421 ButtonUses:86 851 852 270Used by:Timeline
Symbol 2422 EditableTextUses:69Used by:Timeline
Symbol 2423 EditableTextUses:69Used by:Timeline
Symbol 2424 EditableTextUses:69Used by:Timeline
Symbol 2425 ButtonUses:101 102 103Used by:Timeline
Symbol 2426 ButtonUses:101 102 103Used by:Timeline
Symbol 2427 ButtonUses:1787Used by:Timeline
Symbol 2428 ButtonUses:101 102 103Used by:Timeline
Symbol 2429 GraphicUsed by:Timeline
Symbol 2430 GraphicUsed by:Timeline
Symbol 2431 ButtonUses:764 775 307Used by:Timeline
Symbol 2432 GraphicUsed by:Timeline
Symbol 2433 ButtonUses:764 769 307Used by:Timeline
Symbol 2434 ButtonUses:764 1465 307Used by:Timeline
Symbol 2435 ButtonUses:764 1468 307Used by:Timeline
Symbol 2436 ButtonUses:764 1471 307Used by:Timeline
Symbol 2437 ButtonUses:764 771 307Used by:Timeline
Symbol 2438 EditableTextUses:72Used by:Timeline
Symbol 2439 ButtonUses:101 102 103Used by:Timeline
Symbol 2440 EditableTextUses:72Used by:Timeline
Symbol 2441 EditableTextUses:72Used by:Timeline
Symbol 2442 EditableTextUses:72Used by:Timeline
Symbol 2443 ButtonUses:101 102 103Used by:Timeline
Symbol 2444 EditableTextUses:72Used by:Timeline
Symbol 2445 EditableTextUses:72Used by:Timeline
Symbol 2446 ButtonUses:101 102 103Used by:Timeline
Symbol 2447 EditableTextUses:72Used by:Timeline
Symbol 2448 ButtonUses:101 102 103Used by:Timeline
Symbol 2449 EditableTextUses:72Used by:Timeline
Symbol 2450 ButtonUses:101 102 103Used by:Timeline
Symbol 2451 EditableTextUses:69Used by:Timeline
Symbol 2452 EditableTextUses:69Used by:Timeline
Symbol 2453 EditableTextUses:69Used by:Timeline
Symbol 2454 ButtonUses:86 271 1548Used by:Timeline
Symbol 2455 ButtonUses:86 269 530 532Used by:Timeline
Symbol 2456 ButtonUses:86 268 1551 1552Used by:Timeline
Symbol 2457 ButtonUses:101 102 103Used by:Timeline
Symbol 2458 ButtonUses:101 102 103Used by:Timeline
Symbol 2459 ButtonUses:86 272 843 844 845 846Used by:Timeline
Symbol 2460 ButtonUses:86 267 848 849Used by:Timeline
Symbol 2461 ButtonUses:86 851 852 270Used by:Timeline
Symbol 2462 EditableTextUses:69Used by:Timeline
Symbol 2463 EditableTextUses:69Used by:Timeline
Symbol 2464 EditableTextUses:69Used by:Timeline
Symbol 2465 ButtonUses:101 102 103Used by:Timeline
Symbol 2466 ButtonUses:101 102 103Used by:Timeline
Symbol 2467 ButtonUses:1833Used by:Timeline
Symbol 2468 ButtonUses:101 102 103Used by:Timeline
Symbol 2469 GraphicUsed by:Timeline
Symbol 2470 ButtonUses:764 775 307Used by:Timeline
Symbol 2471 GraphicUsed by:Timeline
Symbol 2472 ButtonUses:764 769 307Used by:Timeline
Symbol 2473 ButtonUses:764 1465 307Used by:Timeline
Symbol 2474 ButtonUses:764 1468 307Used by:Timeline
Symbol 2475 ButtonUses:764 1471 307Used by:Timeline
Symbol 2476 ButtonUses:764 771 307Used by:Timeline
Symbol 2477 EditableTextUses:72Used by:Timeline
Symbol 2478 ButtonUses:101 102 103Used by:Timeline
Symbol 2479 EditableTextUses:72Used by:Timeline
Symbol 2480 EditableTextUses:72Used by:Timeline
Symbol 2481 EditableTextUses:72Used by:Timeline
Symbol 2482 ButtonUses:101 102 103Used by:Timeline
Symbol 2483 EditableTextUses:72Used by:Timeline
Symbol 2484 EditableTextUses:72Used by:Timeline
Symbol 2485 ButtonUses:101 102 103Used by:Timeline
Symbol 2486 EditableTextUses:72Used by:Timeline
Symbol 2487 ButtonUses:101 102 103Used by:Timeline
Symbol 2488 EditableTextUses:72Used by:Timeline
Symbol 2489 ButtonUses:101 102 103Used by:Timeline
Symbol 2490 EditableTextUses:69Used by:Timeline
Symbol 2491 EditableTextUses:69Used by:Timeline
Symbol 2492 EditableTextUses:69Used by:Timeline
Symbol 2493 ButtonUses:86 271 1548Used by:Timeline
Symbol 2494 ButtonUses:86 269 530 532Used by:Timeline
Symbol 2495 ButtonUses:86 268 1551 1552Used by:Timeline
Symbol 2496 ButtonUses:101 102 103Used by:Timeline
Symbol 2497 ButtonUses:101 102 103Used by:Timeline
Symbol 2498 ButtonUses:86 272 843 844 845 846Used by:Timeline
Symbol 2499 ButtonUses:86 267 848 849Used by:Timeline
Symbol 2500 ButtonUses:86 851 852 270Used by:Timeline
Symbol 2501 EditableTextUses:69Used by:Timeline
Symbol 2502 EditableTextUses:69Used by:Timeline
Symbol 2503 EditableTextUses:69Used by:Timeline
Symbol 2504 ButtonUses:101 102 103Used by:Timeline
Symbol 2505 ButtonUses:101 102 103Used by:Timeline
Symbol 2506 ButtonUses:1874Used by:Timeline
Symbol 2507 ButtonUses:101 102 103Used by:Timeline
Symbol 2508 ButtonUses:998Used by:Timeline
Symbol 2509 GraphicUsed by:Timeline
Symbol 2510 GraphicUsed by:Timeline
Symbol 2511 GraphicUsed by:Timeline
Symbol 2512 GraphicUsed by:Timeline
Symbol 2513 ButtonUses:764 775 307Used by:Timeline
Symbol 2514 GraphicUsed by:Timeline
Symbol 2515 ButtonUses:764 769 307Used by:Timeline
Symbol 2516 ButtonUses:764 1465 307Used by:Timeline
Symbol 2517 ButtonUses:764 1468 307Used by:Timeline
Symbol 2518 ButtonUses:764 1471 307Used by:Timeline
Symbol 2519 ButtonUses:764 771 307Used by:Timeline
Symbol 2520 EditableTextUses:72Used by:Timeline
Symbol 2521 ButtonUses:101 102 103Used by:Timeline
Symbol 2522 EditableTextUses:72Used by:Timeline
Symbol 2523 EditableTextUses:72Used by:Timeline
Symbol 2524 EditableTextUses:72Used by:Timeline
Symbol 2525 ButtonUses:101 102 103Used by:Timeline
Symbol 2526 EditableTextUses:72Used by:Timeline
Symbol 2527 EditableTextUses:72Used by:Timeline
Symbol 2528 ButtonUses:101 102 103Used by:Timeline
Symbol 2529 EditableTextUses:72Used by:Timeline
Symbol 2530 ButtonUses:101 102 103Used by:Timeline
Symbol 2531 EditableTextUses:72Used by:Timeline
Symbol 2532 ButtonUses:101 102 103Used by:Timeline
Symbol 2533 EditableTextUses:72Used by:Timeline
Symbol 2534 EditableTextUses:69Used by:Timeline
Symbol 2535 EditableTextUses:69Used by:Timeline
Symbol 2536 EditableTextUses:69Used by:Timeline
Symbol 2537 ButtonUses:86 271 1548Used by:Timeline
Symbol 2538 ButtonUses:86 269 530 532Used by:Timeline
Symbol 2539 ButtonUses:86 268 1551 1552Used by:Timeline
Symbol 2540 ButtonUses:101 102 103Used by:Timeline
Symbol 2541 ButtonUses:101 102 103Used by:Timeline
Symbol 2542 ButtonUses:86 272 843 844 845 846Used by:Timeline
Symbol 2543 ButtonUses:86 267 848 849Used by:Timeline
Symbol 2544 ButtonUses:86 851 852 270Used by:Timeline
Symbol 2545 EditableTextUses:69Used by:Timeline
Symbol 2546 EditableTextUses:69Used by:Timeline
Symbol 2547 EditableTextUses:69Used by:Timeline
Symbol 2548 ButtonUses:101 102 103Used by:Timeline
Symbol 2549 ButtonUses:101 102 103Used by:Timeline
Symbol 2550 GraphicUsed by:2551  Timeline
Symbol 2551 MovieClipUses:1934 413 2244 1936 2245 2550Used by:Timeline
Symbol 2552 ButtonUses:86 87Used by:Timeline
Symbol 2553 ButtonUses:1833Used by:2554
Symbol 2554 MovieClipUses:2553Used by:Timeline
Symbol 2555 ButtonUses:586Used by:2556
Symbol 2556 MovieClipUses:2555Used by:Timeline
Symbol 2557 ButtonUses:1659Used by:2558
Symbol 2558 MovieClipUses:2557Used by:Timeline
Symbol 2559 ButtonUses:1701Used by:2560
Symbol 2560 MovieClipUses:2559Used by:Timeline
Symbol 2561 ButtonUses:1787Used by:2562
Symbol 2562 MovieClipUses:2561Used by:Timeline
Symbol 2563 ButtonUses:1874Used by:2564
Symbol 2564 MovieClipUses:2563Used by:Timeline
Symbol 2565 EditableTextUses:69Used by:Timeline
Symbol 2566 ButtonUses:337 86 338Used by:Timeline
Symbol 2567 GraphicUsed by:Timeline
Symbol 2568 ButtonUses:764 765 307Used by:Timeline
Symbol 2569 GraphicUsed by:Timeline
Symbol 2570 TextUses:177Used by:2571 2605 2620
Symbol 2571 ButtonUses:764 2570 307Used by:Timeline
Symbol 2572 TextUses:177Used by:2573 2606 2621
Symbol 2573 ButtonUses:764 2572 307Used by:Timeline
Symbol 2574 ButtonUses:764 1465 307Used by:Timeline
Symbol 2575 ButtonUses:764 775 307Used by:Timeline
Symbol 2576 GraphicUsed by:Timeline
Symbol 2577 GraphicUsed by:Timeline
Symbol 2578 ButtonUses:101 102 103Used by:Timeline
Symbol 2579 TextUses:69Used by:Timeline
Symbol 2580 EditableTextUses:69Used by:Timeline
Symbol 2581 EditableTextUses:69Used by:Timeline
Symbol 2582 ButtonUses:574Used by:Timeline
Symbol 2583 ButtonUses:574Used by:Timeline
Symbol 2584 TextUses:69Used by:Timeline
Symbol 2585 TextUses:69Used by:Timeline
Symbol 2586 ButtonUses:101 102 103Used by:Timeline
Symbol 2587 TextUses:69Used by:Timeline
Symbol 2588 ButtonUses:101 102 103Used by:Timeline
Symbol 2589 TextUses:69Used by:Timeline
Symbol 2590 TextUses:69Used by:Timeline
Symbol 2591 TextUses:57Used by:Timeline
Symbol 2592 TextUses:179Used by:Timeline
Symbol 2593 TextUses:179Used by:Timeline
Symbol 2594 TextUses:179Used by:Timeline
Symbol 2595 TextUses:179Used by:Timeline
Symbol 2596 ButtonUses:337 86 338Used by:Timeline
Symbol 2597 ButtonUses:101 102 103Used by:Timeline
Symbol 2598 TextUses:69Used by:Timeline
Symbol 2599 TextUses:69Used by:Timeline
Symbol 2600 ButtonUses:101 102 103Used by:Timeline
Symbol 2601 TextUses:69Used by:Timeline
Symbol 2602 GraphicUsed by:Timeline
Symbol 2603 ButtonUses:764 765 307Used by:Timeline
Symbol 2604 GraphicUsed by:Timeline
Symbol 2605 ButtonUses:764 2570 307Used by:Timeline
Symbol 2606 ButtonUses:764 2572 307Used by:Timeline
Symbol 2607 ButtonUses:764 1465 307Used by:Timeline
Symbol 2608 ButtonUses:101 102 103Used by:Timeline
Symbol 2609 EditableTextUses:69Used by:Timeline
Symbol 2610 EditableTextUses:69Used by:Timeline
Symbol 2611 ButtonUses:574Used by:Timeline
Symbol 2612 ButtonUses:574Used by:Timeline
Symbol 2613 ButtonUses:101 102 103Used by:Timeline
Symbol 2614 ButtonUses:101 102 103Used by:Timeline
Symbol 2615 ButtonUses:101 102 103Used by:Timeline
Symbol 2616 ButtonUses:101 102 103Used by:Timeline
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Symbol 2619 GraphicUsed by:Timeline
Symbol 2620 ButtonUses:764 2570 307Used by:Timeline
Symbol 2621 ButtonUses:764 2572 307Used by:Timeline
Symbol 2622 ButtonUses:764 1465 307Used by:Timeline
Symbol 2623 ButtonUses:101 102 103Used by:Timeline
Symbol 2624 EditableTextUses:69Used by:Timeline
Symbol 2625 EditableTextUses:69Used by:Timeline
Symbol 2626 ButtonUses:574Used by:Timeline
Symbol 2627 ButtonUses:574Used by:Timeline
Symbol 2628 ButtonUses:101 102 103Used by:Timeline
Symbol 2629 GraphicUsed by:2630
Symbol 2630 MovieClipUses:2629 413 2308 402 416 415 1620 1459 419Used by:Timeline
Symbol 2631 ButtonUses:101 102 103Used by:Timeline
Symbol 2632 ButtonUses:101 102 103Used by:Timeline
Symbol 2633 ButtonUses:101 102 103Used by:Timeline
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Symbol 2635 GraphicUsed by:Timeline
Symbol 2636 GraphicUsed by:Timeline
Symbol 2637 GraphicUsed by:Timeline
Symbol 2638 GraphicUsed by:Timeline
Symbol 2639 TextUses:57Used by:Timeline
Symbol 2640 TextUses:57Used by:Timeline
Symbol 2641 ButtonUses:86 87Used by:Timeline
Symbol 2642 ButtonUses:86 87Used by:Timeline
Symbol 2643 ButtonUses:86 87Used by:Timeline
Symbol 2644 TextUses:57Used by:Timeline
Symbol 2645 TextUses:179Used by:Timeline
Symbol 2646 TextUses:179Used by:Timeline
Symbol 2647 TextUses:179Used by:Timeline
Symbol 2648 TextUses:179Used by:Timeline
Symbol 2649 TextUses:179Used by:Timeline
Symbol 2650 TextUses:179Used by:Timeline
Symbol 2651 TextUses:179Used by:Timeline
Symbol 2652 TextUses:57Used by:Timeline
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Symbol 2654 GraphicUsed by:Timeline
Symbol 2655 GraphicUsed by:Timeline
Symbol 2656 GraphicUsed by:Timeline
Symbol 2657 GraphicUsed by:Timeline
Symbol 2658 GraphicUsed by:Timeline
Symbol 2659 GraphicUsed by:Timeline
Symbol 2660 GraphicUsed by:Timeline
Symbol 2661 GraphicUsed by:Timeline
Symbol 2662 GraphicUsed by:Timeline
Symbol 2663 GraphicUsed by:Timeline
Symbol 2664 GraphicUsed by:Timeline
Symbol 2665 GraphicUsed by:Timeline
Symbol 2666 GraphicUsed by:Timeline
Symbol 2667 GraphicUsed by:Timeline
Symbol 2668 GraphicUsed by:Timeline
Symbol 2669 GraphicUsed by:Timeline
Symbol 2670 GraphicUsed by:Timeline
Symbol 2671 GraphicUsed by:Timeline
Symbol 2672 GraphicUsed by:Timeline
Symbol 2673 GraphicUsed by:Timeline
Symbol 2674 ButtonUses:86 87Used by:Timeline
Symbol 2675 ButtonUses:86 87Used by:Timeline
Symbol 2676 GraphicUsed by:Timeline
Symbol 2677 TextUses:96Used by:Timeline
Symbol 2678 TextUses:179Used by:Timeline
Symbol 2679 TextUses:179Used by:Timeline
Symbol 2680 TextUses:96Used by:Timeline
Symbol 2681 ButtonUses:86 87Used by:Timeline
Symbol 2682 ButtonUses:86 87Used by:Timeline
Symbol 2683 TextUses:96Used by:Timeline
Symbol 2684 GraphicUsed by:Timeline
Symbol 2685 GraphicUsed by:Timeline
Symbol 2686 ButtonUses:86 87Used by:Timeline
Symbol 2687 ButtonUses:86 87Used by:Timeline
Symbol 2688 GraphicUsed by:Timeline
Symbol 2689 GraphicUsed by:Timeline
Symbol 2690 GraphicUsed by:Timeline
Symbol 2691 GraphicUsed by:Timeline
Symbol 2692 GraphicUsed by:Timeline
Symbol 2693 GraphicUsed by:Timeline
Symbol 2694 GraphicUsed by:Timeline
Symbol 2695 GraphicUsed by:Timeline
Symbol 2696 GraphicUsed by:Timeline
Symbol 2697 GraphicUsed by:Timeline
Symbol 2698 GraphicUsed by:Timeline
Symbol 2699 GraphicUsed by:Timeline
Symbol 2700 ButtonUses:86 87Used by:Timeline
Symbol 2701 ButtonUses:86 87Used by:Timeline
Symbol 2702 ButtonUses:86 87Used by:Timeline
Symbol 2703 GraphicUsed by:Timeline
Symbol 2704 GraphicUsed by:Timeline
Symbol 2705 ButtonUses:86 87Used by:Timeline
Symbol 2706 ButtonUses:86 87Used by:Timeline
Symbol 2707 GraphicUsed by:Timeline
Symbol 2708 GraphicUsed by:Timeline
Symbol 2709 GraphicUsed by:Timeline
Symbol 2710 GraphicUsed by:Timeline
Symbol 2711 GraphicUsed by:Timeline
Symbol 2712 GraphicUsed by:Timeline
Symbol 2713 GraphicUsed by:Timeline
Symbol 2714 GraphicUsed by:Timeline
Symbol 2715 GraphicUsed by:Timeline
Symbol 2716 GraphicUsed by:Timeline
Symbol 2717 GraphicUsed by:Timeline
Symbol 2718 GraphicUsed by:Timeline
Symbol 2719 GraphicUsed by:Timeline
Symbol 2720 ButtonUses:86 87Used by:Timeline
Symbol 2721 ButtonUses:86 87Used by:Timeline
Symbol 2722 ButtonUses:86 87Used by:Timeline
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Symbol 2724 GraphicUsed by:Timeline
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Symbol 2726 TextUses:2725Used by:Timeline
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Symbol 2728 EditableTextUses:72Used by:Timeline
Symbol 2729 GraphicUsed by:Timeline
Symbol 2730 TextUses:704Used by:Timeline
Symbol 2731 EditableTextUses:704Used by:Timeline
Symbol 2732 TextUses:57Used by:Timeline
Symbol 2733 TextUses:69Used by:Timeline
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Symbol 2735 TextUses:57Used by:2736 2762 2771
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Symbol 2738 TextUses:57Used by:2739 2763 2772
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Symbol 2742 TextUses:69Used by:Timeline
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Symbol 2744 MovieClipUses:2743Used by:Timeline
Symbol 2745 EditableTextUses:72Used by:2746
Symbol 2746 MovieClipUses:2745Used by:Timeline
Symbol 2747 GraphicUsed by:2748
Symbol 2748 MovieClipUses:2747Used by:Timeline
Symbol 2749 ButtonUses:86 385 386Used by:Timeline
Symbol 2750 TextUses:69Used by:Timeline
Symbol 2751 TextUses:69Used by:Timeline
Symbol 2752 TextUses:69Used by:Timeline
Symbol 2753 TextUses:179Used by:Timeline
Symbol 2754 ButtonUses:86 385 386Used by:Timeline
Symbol 2755 TextUses:69Used by:Timeline
Symbol 2756 TextUses:69Used by:Timeline
Symbol 2757 TextUses:69Used by:Timeline
Symbol 2758 EditableTextUses:72Used by:Timeline
Symbol 2759 EditableTextUses:72Used by:Timeline
Symbol 2760 TextUses:704Used by:Timeline
Symbol 2761 EditableTextUses:704Used by:Timeline
Symbol 2762 ButtonUses:86 2734 2735Used by:Timeline
Symbol 2763 ButtonUses:86 2737 2738Used by:Timeline
Symbol 2764 ButtonUses:86 385 386Used by:Timeline
Symbol 2765 ButtonUses:86 385 386Used by:Timeline
Symbol 2766 ButtonUses:86 385 386Used by:Timeline
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Symbol 2768 EditableTextUses:72Used by:Timeline
Symbol 2769 TextUses:704Used by:Timeline
Symbol 2770 EditableTextUses:704Used by:Timeline
Symbol 2771 ButtonUses:86 2734 2735Used by:Timeline
Symbol 2772 ButtonUses:86 2737 2738Used by:Timeline
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Symbol 2774 ButtonUses:86 385 386Used by:Timeline
Symbol 2775 ButtonUses:86 385 386Used by:Timeline
Symbol 2776 GraphicUsed by:Timeline
Symbol 2777 GraphicUsed by:2778
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Instance Names

"bar"Frame 1Symbol 48 MovieClip
"blood"Frame 108Symbol 168 MovieClip
"stud"Frame 108Symbol 176 MovieClip
"main"Frame 110Symbol 254 MovieClip
"blood"Frame 290Symbol 168 MovieClip
"stud"Frame 290Symbol 176 MovieClip
"phmub3"Frame 875Symbol 756 MovieClip
"phmub2"Frame 875Symbol 758 MovieClip
"phmub1"Frame 875Symbol 760 MovieClip
"cross"Frame 1362Symbol 1001 MovieClip
"cross2"Frame 2651Symbol 1001 MovieClip
"cross3"Frame 3948Symbol 1001 MovieClip
"facial"Frame 4793Symbol 1460 MovieClip
"blood"Frame 4793Symbol 1476 MovieClip
"facial"Frame 4983Symbol 1622 MovieClip
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"facial"Frame 5141Symbol 1664 MovieClip
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"facial"Frame 5297Symbol 1460 MovieClip
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"facial"Frame 5454Symbol 1622 MovieClip
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"facial"Frame 5605Symbol 1460 MovieClip
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"facial"Frame 5757Symbol 1460 MovieClip
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"facial"Frame 7498Symbol 1964 MovieClip
"facial"Frame 7498Symbol 1972 MovieClip
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"facial"Frame 7846Symbol 2052 MovieClip
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"facial"Frame 8002Symbol 1964 MovieClip
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"facial"Frame 8159Symbol 1972 MovieClip
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"facial"Frame 10202Symbol 2265 MovieClip
"facial"Frame 10202Symbol 1972 MovieClip
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"facial"Frame 10392Symbol 2310 MovieClip
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"facial"Frame 10550Symbol 2310 MovieClip
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"facial"Frame 10706Symbol 2265 MovieClip
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"facial"Frame 10863Symbol 2310 MovieClip
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"pic6"Frame 12876Symbol 2554 MovieClip
"pic5"Frame 12876Symbol 2556 MovieClip
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"Ball"Frame 13265Symbol 2744 MovieClip
"paddle"Frame 13265Symbol 2748 MovieClip
"computerPaddle"Frame 13265Symbol 2748 MovieClip
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"Canvas"Frame 13332Symbol 2778 MovieClip
"line"Frame 13332Symbol 2781 MovieClip
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"Color Selection"Frame 13332Symbol 2796 MovieClip
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"player0"Frame 13340Symbol 41 MovieClip [Deck]
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"player10"Frame 13340Symbol 41 MovieClip [Deck]
"dealer0"Frame 13340Symbol 41 MovieClip [Deck]
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Special Tags

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ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13342Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13343Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13344Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13345Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13346Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13347Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13348Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13349Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13350Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13351Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13352Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13353Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13354Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13355Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13356Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13357Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13358Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13359Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13360Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13361Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13362Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13363Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13364Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13372Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13373Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13374Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13375Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13376Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13377Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13378Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13379Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13380Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13381Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13382Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13383Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13384Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13385Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13386Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13387Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13388Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13389Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13390Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13391Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13392Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13393Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13394Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13395Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13396Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13404Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13405Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13406Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13407Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13408Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13409Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13410Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13411Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13412Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13413Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13414Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13415Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13416Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13417Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13418Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13419Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13420Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13421Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13422Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13423Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13424Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13425Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13426Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13427Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"
ExportAssets (56)Timeline Frame 13428Symbol 41 as "Deck"

Labels

"cp"Frame 4
"char0000000"Frame 6
"char000"Frame 28
"char002"Frame 29
"char004"Frame 41
"char003"Frame 46
"password001"Frame 48
"cploop"Frame 58
"obj001"Frame 108
"world001"Frame 110
"home001"Frame 112
"school001"Frame 115
"school002"Frame 118
"school003"Frame 121
"school003b"Frame 128
"job001"Frame 130
"job001a"Frame 138
"job001b"Frame 145
"lovehotel000"Frame 153
"lovehotel200"Frame 161
"social001"Frame 164
"merch001"Frame 172
"merch002"Frame 175
"merch005"Frame 179
"merch003"Frame 183
"merch006"Frame 188
"merch007"Frame 193
"merch007b"Frame 196
"merch008"Frame 200
"merch009"Frame 206
"merch010"Frame 212
"merch011"Frame 218
"merch012"Frame 225
"merch013"Frame 231
"merch014"Frame 235
"merch015"Frame 239
"merch016"Frame 244
"merch017"Frame 251
"merch018"Frame 259
"merch019"Frame 266
"merch020"Frame 273
"merch021"Frame 279
"merch022"Frame 283
"resting"Frame 290
"world100day"Frame 397
"home002"Frame 398
"home004"Frame 413
"bb123"Frame 427
"school006"Frame 445
"school0066"Frame 460
"world002"Frame 473
"school004"Frame 487
"merch004"Frame 502
"merch004b"Frame 516
"job005"Frame 531
"pub003"Frame 546
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Created: 24/3 -2019 16:31:01 Last modified: 24/3 -2019 16:31:01 Server time: 21/12 -2024 17:48:22