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deanimator.swf

This is the info page for
Flash #3700

(Click the ID number above for more basic data on this flash file.)


Text
Story

Story

Play

Play

return

return

from Herbert West, Reanimator: Six Shots by Midnight   by H.P. Lovecraft
"It is uncommon to fire all six shots of a revolver with great suddenness when one would
probably be sufficient, but many things in the life of Herbert West were uncommon...
Outwardly we were doctors only, but beneath the surface were aims of far greater and
more terrible moment -
for the essence of Herbert West's existence was a quest amid black and forbidden realms
of the unknown, in which he hoped to uncover the secret of life and restore to perpetual
animation the graveyard's cold clay."

Continue

Continue

Read More

Read More

Herbert West has finally succeeded in his ghastly endeavor.
But he realized too late the horror he has unleashed. Now
he must subdue his terrible creations before they overrun
the Miskatonic Valley.

Hint: Shoot the zombies as they rise and find the weak spots on the lesser zombies.
Hint: When you find the shotgun, press the SHIFT key to toggle between weapons.

Stage

Clear

click to continue

Game Over

click to replay

Game Over

Stage

x

empty

found shotgun

found shotgun shells

record

0

0

0

0

0

0

0

0

0

0

your score

your name

Enter

Enter

ActionScript [AS1/AS2]

Frame 1
_root.stage = 0; _root._quality = "MEDIUM"; _root.gameover = 2; _root.killTotal = 0; _root.sgTotal = 0; _root.sgCount = -1; _root.found = 10; _root.pickUp = 0; _root.weapon = 1;
Frame 27
gotoAndPlay (29);
Frame 41
stop();
Frame 42
stop();
Frame 43
stop();
Frame 44
_root.count = 3; _root.nextStage = 1; _root.stage++; _root.killCount = 0; _root.bulletCount = 6; _root.reload = 0; _root.zombieKill = 1; _root.gameover = 1; _root.zombieTimer = 300; _root.landscape = Math.round(Math.random() * 10); _root.zombieCount = 3; _root.zombieTotal = ((6 + (Math.ceil(_root.stage / 3) * 3)) - 3) + Math.round(Math.random() * 2); _root.midfire = 0; _root.weapon = 1;
Frame 45
if (_root.speed <= 0) { _root.speed = 0; }
Frame 94
_root.zombieTimer = _root.zombieTimer - ((2 + Math.random()) + Math.ceil(_root.stage / 3)); watchKeyBoard = new Object(); _root.onEnterFrame = function () { if (_root.reload < 1) { dx = _root._xmouse - gunarm._x; dy = _root._ymouse - gunarm._y; angle = Math.atan2(dy, dx); gunarm._rotation = Math.max(Math.min(45, angle * 57.2957795130823), -45); } if (Key.isDown(16) and (_root.reload < 1)) { if (_root.killTotal >= _root.found) { if ((_root.gunarm._currentframe < 60) and (_root.sgTotal >= 0)) { _root.gunarm._rotation = 0; _root.gunarm.gotoAndPlay("swap"); _root.westbody.gotoAndPlay("swap"); _root.weapon = 2; if (_root.sgCount > 3) { _root.chamber.gotoAndPlay("sg4"); } else if ((_root.sgCount > 2) and (_root.sgCount < 4)) { _root.chamber.gotoAndPlay("sg3"); } else if ((_root.sgCount > 1) and (_root.sgCount < 3)) { _root.chamber.gotoAndPlay("sg2"); } else if ((_root.sgCount > 0) and (_root.sgCount < 2)) { _root.chamber.gotoAndPlay("sg1"); } else if (_root.sgCount < 1) { _root.chamber.gotoAndPlay("sgEmpty"); } } else if ((_root.gunarm._currentframe >= 80) and (_root.gunarm._currentframe < 170)) { _root.gunarm._rotation = 0; _root.gunarm.gotoAndPlay("swap2"); _root.westbody.gotoAndPlay("swap"); _root.weapon = 1; if (_root.bulletCount > 5) { _root.chamber.gotoAndPlay("six"); } else if ((_root.bulletCount > 4) and (_root.bulletCount < 6)) { _root.chamber.gotoAndPlay("five"); } else if ((_root.bulletCount > 3) and (_root.bulletCount < 5)) { _root.chamber.gotoAndPlay("four"); } else if ((_root.bulletCount > 2) and (_root.bulletCount < 4)) { _root.chamber.gotoAndPlay("three"); } else if ((_root.bulletCount > 1) and (_root.bulletCount < 3)) { _root.chamber.gotoAndPlay("two"); } else if ((_root.bulletCount > 0) and (_root.bulletCount < 2)) { _root.chamber.gotoAndPlay("one"); } else if (_root.bulletCount < 1) { _root.chamber.gotoAndPlay("one"); } } } } }; _root.onMouseDown = function () { if (_root.gameover < 0) { gotoAndPlay (1); } else if (nextstage < 0) { _root.zombie1.removeMovieClip(); _root.zombie5.removeMovieClip(); gotoAndPlay (44); } else if ((_root.weapon <= 1) and (_root.midfire < 1)) { if (_root.bulletCount > 0) { _root.gunarm.gotoAndPlay("fire"); _root.westbody.gotoAndPlay("recoil"); _root.bulletCount = _root.bulletCount - 1; } else if (((_root.bulletCount < 1) and (_root.bulletCount > -1)) and (_root.zombieKill > 0)) { _root.gunarm._rotation = 0; _root.gunarm.gotoAndPlay("reload"); } } else if (_root.weapon >= 2) { if ((_root.sgCount > 0) and (_root.midfire < 1)) { _root.gunarm.gotoAndPlay("fire2"); _root.westbody.gotoAndPlay("recoil2"); _root.sgCount = _root.sgCount - 1; } else if ((_root.sgCount < 1) and (_root.sgCount > -2)) { if (((_root.zombieKill > 0) and (_root.sgTotal > 0)) and (_root.midfire < 1)) { _root.gunarm._rotation = 0; _root.sgCount = -2; _root.midfire = 2; _root.gunarm.gotoAndPlay("reload2"); } } } }; if (_root.stage <= 3) { myColor = new Color(_root.sky2); myColor.setRGB(16711680); } else if ((_root.stage > 3) and (_root.stage <= 6)) { myColor = new Color(_root.sky2); myColor.setRGB(255); } else if ((_root.stage > 6) and (_root.stage <= 9)) { myColor = new Color(_root.sky2); myColor.setRGB(6750156); } else if ((_root.stage > 9) and (_root.stage <= 12)) { myColor = new Color(_root.sky2); myColor.setRGB(3342387); } else if ((_root.stage > 12) and (_root.stage <= 15)) { myColor = new Color(_root.sky2); myColor.setRGB(10027008); } else if ((_root.stage > 15) and (_root.stage <= 18)) { myColor = new Color(_root.sky2); myColor.setRGB(10053171); } else if ((_root.stage > 18) and (_root.stage <= 21)) { myColor = new Color(_root.sky2); myColor.setRGB(10053222); } else if ((_root.stage > 21) and (_root.stage <= 24)) { myColor = new Color(_root.sky2); myColor.setRGB(65382); } else if ((_root.stage > 24) and (_root.stage <= 27)) { myColor = new Color(_root.sky2); myColor.setRGB(6710937); } else if ((_root.stage > 27) and (_root.stage <= 30)) { myColor = new Color(_root.sky2); myColor.setRGB(51); } else if (_root.stage > 30) { myColor = new Color(_root.sky2); myColor.setRGB(16711680); } if (_root.landscape > 5) { _root.TreeA.gotoAndStop(2); _root.TreeB.gotoAndStop(2); _root.TreeC.gotoAndStop(2); _root.TreeD._alpha = 0; } else if (_root.landscape <= 5) { _root.grave1.gotoAndStop(2); _root.grave2.gotoAndStop(2); _root.grave3.gotoAndStop(2); _root.grave4.gotoAndStop(2); _root.grave5.gotoAndStop(2); } if (_root.TreeA._x < -100) { _root.TreeA._x = 800; } if (_root.TreeB._x < -100) { _root.TreeB._x = 800; } if (_root.TreeC._x < -100) { _root.TreeC._x = 800; } if (_root.TreeD._x < -100) { _root.TreeD._x = 800; }
Instance of Symbol 247 MovieClip in Frame 94
onClipEvent (enterFrame) { if ((_root.zombieTimer < 200) and (_root.zombieTimer > 197)) { _root.zombieCount++; _root.zombieTimer1 = 190; if (_root.zombieCount <= _root.zombieTotal) { duplicateMovieClip ("_root.zombie1", "zombie1" + _root.ZombieCount, _root.ZombieCount); _root["zombie1" + _root.ZombieCount].gotoAndPlay(1); } } else if ((_root.zombieTimer < 100) and (_root.zombieTimer > 97)) { _root.zombieCount++; _root.zombieTimer = 90; if (_root.zombieCount <= _root.zombieTotal) { duplicateMovieClip ("_root.zombie5", "zombie5" + _root.ZombieCount, _root.ZombieCount); _root["zombie5" + _root.ZombieCount].gotoAndPlay(1); } } else if (_root.zombieTimer < 0) { _root.zombieCount++; _root.zombieTimer = 300; if (_root.ZombieCount <= _root.zombieTotal) { duplicateMovieClip ("_root.zombie4", "zombie4" + _root.ZombieCount, _root.ZombieCount); _root["zombie4" + _root.ZombieCount].gotoAndPlay(1); } } }
Frame 95
if (_root.sgCount < 1) { _root.sgCount = -1; } gotoAndPlay (94);
Frame 96
function processFile() { for (a in scoreXml.firstChild.childNodes) { eval ("score" + a).text = scoreXml.firstChild.childNodes[a].attributes.value; eval ("name" + a).text = scoreXml.firstChild.childNodes[a].attributes.name; } if (_root.killtotal > Number(scoreXml.firstChild.childNodes[9].attributes.value)) { gotoAndPlay (107); } } scoreXml = new XML(); scoreXml.load("http://www.crudeoils.us/temp/list.xml"); scoreXml.ignoreWhite = true; scoreXml.onLoad = function (success) { if (success) { processFile(); } };
Frame 106
onMouseDown = function () { if (_root.gameover < 0) { gotoAndPlay (119); } }; stop();
Frame 107
function insertNew() { if (newScore != "") { i = 9; while (i >= 0) { if (Number(newScore.text) <= Number(eval ("score" + i).text)) { j = 8; while (j > i) { eval ("score" + (j + 1)).text = eval ("score" + j).text; eval ("name" + (j + 1)).text = eval ("name" + j).text; j--; } eval ("score" + (i + 1)).text = newScore.text; eval ("name" + (i + 1)).text = newName.text; return(undefined); } if (i == 0) { j = 8; while (j >= i) { eval ("score" + (j + 1)).text = eval ("score" + j).text; eval ("name" + (j + 1)).text = eval ("name" + j).text; j--; } eval ("score" + i).text = newScore.text; eval ("name" + i).text = newName.text; return(undefined); } i--; } } } function saveScore() { outXML.score0 = score0.text; outXML.name0 = name0.text; outXML.score1 = score1.text; outXML.name1 = name1.text; outXML.score2 = score2.text; outXML.name2 = name2.text; outXML.score3 = score3.text; outXML.name3 = name3.text; outXML.score4 = score4.text; outXML.name4 = name4.text; outXML.score5 = score5.text; outXML.name5 = name5.text; outXML.score6 = score6.text; outXML.name6 = name6.text; outXML.score7 = score7.text; outXML.name7 = name7.text; outXML.score8 = score8.text; outXML.name8 = name8.text; outXML.score9 = score9.text; outXML.name9 = name9.text; outXML.sendAndLoad("http://www.crudeoils.us/temp/save.php", outXML, "POST"); } newScore.text = _root.killtotal; newName.maxChars = 10; outXML = new LoadVars(); outXML.onLoad = function () { }; _root.gameover = 2;
Frame 118
stop();
Frame 119
_root.gameover = 2;
Frame 162
_root.gotoAndPlay("intro", 1);
Symbol 20 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (197); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (197); } } }
Symbol 21 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (194); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (194); } } }
Symbol 22 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (194); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (194); } } }
Symbol 23 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (206); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (206); } } }
Symbol 24 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (219); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (219); } } }
Symbol 25 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (131); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (131); } } }
Symbol 26 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (272); } else if ((_root.bulletCount > -1) and (hit >= 0)) { gotoAndPlay (305); hit = hit - 1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (272); } } } }
Symbol 27 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (158); } else if ((_root.bulletCount > -1) and (hit >= 0)) { gotoAndPlay (110); hit = hit - 1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (158); } } } }
Symbol 28 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (131); } else if ((_root.bulletCount > -1) and (hit >= 0)) { gotoAndPlay (100); hit = hit - 1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (131); } } } }
Symbol 29 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if (_root.bulletCount > -1) { gotoAndPlay (120); hit = -1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (131); } } } }
Symbol 31 Button
on (press) { if ((_root.bulletcount > -1) and (hit >= 0)) { gotoAndPlay (120); hit = -1; } }
Symbol 32 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.bulletCount > -1) or (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (289); } } }
Symbol 33 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.bulletCount > -1) or (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (174); } } }
Symbol 34 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.bulletCount > -1) or (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (144); } } }
Symbol 36 Button
on (press) { gotoAndPlay (158); }
Symbol 40 Button
on (press) { gotoAndPlay (158); }
Symbol 41 Button
on (press) { gotoAndPlay (131); }
Symbol 42 Button
on (press) { gotoAndPlay (131); }
Symbol 43 Button
on (press) { gotoAndPlay (131); }
Symbol 56 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (233); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (233); } } }
Symbol 57 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { this._x = this._x - 32; _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (233); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { this._x = this._x - 32; _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (233); } } }
Symbol 58 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { this._x = this._x - 44; _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (233); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { this._x = this._x - 44; _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (233); } } }
Symbol 59 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (242); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (242); } } }
Symbol 60 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { this._x = this._x - 142.4; _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (131); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { this._x = this._x - 142.4; _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (131); } } }
Symbol 80 MovieClip [zombie5] Frame 1
hit = Math.ceil(_root.stage / 3) - 1; vanish = 100; rate = 10; this._alpha = 100; this._x = ((Math.ceil(Math.random() * 10) * 71.2) + 220) + 71.2; this._y = 261.6; onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 45
if ((this._x < 150) and (_root.zombieKill > 0)) { this.gotoAndPlay("kill"); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; } else if (this._x < -100) { this.removeMovieClip(); }
Symbol 80 MovieClip [zombie5] Frame 60
this._x = this._x - 71.2; gotoAndPlay (62);
Symbol 80 MovieClip [zombie5] Frame 62
if ((this._x < 150) and (_root.zombieKill > 0)) { this.gotoAndPlay("kill"); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; } else if (this._x < -100) { this.removeMovieClip(); }
Symbol 80 MovieClip [zombie5] Frame 77
this._x = this._x - 71.2; gotoAndPlay (45);
Symbol 80 MovieClip [zombie5] Frame 79
if ((this._x < 150) and (_root.zombieKill > 0)) { this.gotoAndPlay("kill4"); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; } else if (this._x < -100) { this.removeMovieClip(); }
Symbol 80 MovieClip [zombie5] Frame 97
this._x = this._x - 71.2; gotoAndPlay (79);
Symbol 80 MovieClip [zombie5] Frame 107
gotoAndPlay (62);
Symbol 80 MovieClip [zombie5] Frame 117
gotoAndPlay (62);
Symbol 80 MovieClip [zombie5] Frame 128
gotoAndPlay (79); this.arm1.removeMovieClip(); this.arm2.removeMovieClip(); hit = hit - 1;
Symbol 80 MovieClip [zombie5] Frame 141
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 142
gotoAndPlay (141);
Symbol 80 MovieClip [zombie5] Frame 154
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 155
gotoAndPlay (154);
Symbol 80 MovieClip [zombie5] Frame 170
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 171
gotoAndPlay (170);
Symbol 80 MovieClip [zombie5] Frame 186
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 187
gotoAndPlay (186);
Symbol 80 MovieClip [zombie5] Frame 193
gotoAndPlay (170);
Symbol 80 MovieClip [zombie5] Frame 202
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 203
gotoAndPlay (202);
Symbol 80 MovieClip [zombie5] Frame 205
gotoAndPlay (170);
Symbol 80 MovieClip [zombie5] Frame 215
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 216
gotoAndPlay (215);
Symbol 80 MovieClip [zombie5] Frame 228
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 229
gotoAndPlay (228);
Symbol 80 MovieClip [zombie5] Frame 239
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 240
gotoAndPlay (239);
Symbol 80 MovieClip [zombie5] Frame 252
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 253
gotoAndPlay (252);
Symbol 80 MovieClip [zombie5] Frame 264
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 265
gotoAndPlay (264);
Symbol 80 MovieClip [zombie5] Frame 284
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 285
gotoAndPlay (284);
Symbol 80 MovieClip [zombie5] Frame 301
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 302
gotoAndPlay (301);
Symbol 80 MovieClip [zombie5] Frame 345
if (((this._x > 250) and (this._x <= 287.8)) and (_root.zombieKill > 0)) { this.gotoAndPlay("kill2"); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; } else if (this._x < 220) { this._x = this._x + 18.3; this.gotoAndPlay("kill3"); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; }
Symbol 80 MovieClip [zombie5] Frame 360
this._x = this._x - 142.4; gotoAndPlay (45);
Symbol 80 MovieClip [zombie5] Frame 426
_root.gameover = -1; stop(); onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 477
_root.gameover = -1; stop(); onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 589
_root.gameover = -1; stop(); onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 80 MovieClip [zombie5] Frame 675
_root.gameover = -1; stop(); onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 96 MovieClip [TreeD] Frame 1
this._rotation = (Math.random() * 15) - (Math.random() * 15); this._x = (Math.random() * 300) + 500; this._y = 400; this.BranchA._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1.BranchA1a._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA2._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC.BranchC1._rotation = (Math.random() * 45) - (Math.random() * 45); stop();
Symbol 96 MovieClip [TreeD] Frame 2
stop();
Symbol 104 MovieClip [TreeC] Frame 1
this._rotation = (Math.random() * 15) - (Math.random() * 15); this._x = (Math.random() * 300) - 50; this._y = 400; this.BranchA._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1.BranchA1a._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA2._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC.BranchC1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchD._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchD.BranchD1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchD.BranchD1._rotation = (Math.random() * 45) - (Math.random() * 45); stop();
Symbol 104 MovieClip [TreeC] Frame 2
stop();
Symbol 110 MovieClip [TreeB] Frame 1
this._rotation = (Math.random() * 15) - (Math.random() * 15); this._x = (Math.random() * 300) + 350; this._y = 400; this.BranchA._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1.BranchA1a._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA2._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchB._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchB.BranchB1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchB.BranchB2._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC.BranchC1._rotation = (Math.random() * 45) - (Math.random() * 45); stop();
Symbol 110 MovieClip [TreeB] Frame 2
stop();
Symbol 113 MovieClip [TreeA] Frame 1
this._rotation = (Math.random() * 15) - (Math.random() * 15); this._x = (Math.random() * 300) + 150; this._y = 400; this.BranchA._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchA.BranchA1.BranchA1a._rotation = (Math.random() * 45) - (Math.random() * 45); this.TreeA.BranchA.BranchA2._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchB._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchB.BranchB1._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchB.BranchB2._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC._rotation = (Math.random() * 45) - (Math.random() * 45); this.BranchC.BranchC1._rotation = (Math.random() * 45) - (Math.random() * 45); stop();
Symbol 113 MovieClip [TreeA] Frame 2
stop();
Symbol 128 Button
on (release) { gotoAndPlay (42); }
Symbol 132 Button
on (release) { gotoAndPlay (44); }
Symbol 137 Button
on (release) { gotoAndPlay (1); }
Symbol 141 MovieClip Frame 1
onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } };
Symbol 145 Button
on (release) { gotoAndPlay (43); }
Symbol 149 Button
on (release) { getURL ("stories/index.html"); }
Symbol 153 MovieClip Frame 1
onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } };
Symbol 154 Button
on (release) { gotoAndPlay (42); }
Symbol 155 Button
on (release) { gotoAndPlay (44); }
Symbol 156 Button
on (release) { getURL ("stories.html "); }
Symbol 161 MovieClip Frame 1
this._x = Math.random() * 1200; this._rotation = Math.random() * 10; stop();
Symbol 161 MovieClip Frame 2
stop();
Symbol 163 MovieClip Frame 1
this._x = Math.random() * 1200; this._rotation = Math.random() * 10; stop();
Symbol 163 MovieClip Frame 2
stop();
Symbol 165 MovieClip Frame 1
this._x = Math.random() * 1200; this._rotation = Math.random() * 10; stop();
Symbol 165 MovieClip Frame 2
stop();
Symbol 167 MovieClip Frame 1
this._x = Math.random() * 1200; this._rotation = Math.random() * 10; stop();
Symbol 167 MovieClip Frame 2
stop();
Symbol 169 MovieClip Frame 1
this._x = Math.random() * 1200; this._rotation = Math.random() * 10; stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 173 MovieClip Frame 1
this._x = Math.random() * 720;
Symbol 173 MovieClip Frame 2
onEnterFrame = function () { this._rotation = Math.random() * 10; };
Symbol 173 MovieClip Frame 3
gotoAndPlay (2);
Symbol 177 MovieClip Frame 1
this._x = Math.random() * 720;
Symbol 177 MovieClip Frame 2
onEnterFrame = function () { this._rotation = Math.random() * 10; };
Symbol 177 MovieClip Frame 3
gotoAndPlay (2);
Symbol 181 MovieClip Frame 1
this._x = Math.random() * 720;
Symbol 181 MovieClip Frame 2
onEnterFrame = function () { this._rotation = Math.random() * 10; };
Symbol 181 MovieClip Frame 3
gotoAndPlay (2);
Symbol 184 MovieClip Frame 1
onEnterFrame = function () { if (_root.killCount < _root.zombieTotal) { gotoAndPlay (1); } };
Symbol 184 MovieClip Frame 24
_root.nextStage = -1; stop();
Symbol 188 MovieClip Frame 1
onEnterFrame = function () { if (_root.gameover > 0) { gotoAndPlay (1); } };
Symbol 188 MovieClip Frame 24
stop();
Symbol 216 MovieClip Frame 1
_root.reload = 0; _root.midfire = 0;
Symbol 216 MovieClip Frame 15
gotoAndPlay (1);
Symbol 216 MovieClip Frame 23
gotoAndPlay (1);
Symbol 216 MovieClip Frame 28
_root.reload = 1; _root.bulletcount = -2;
Symbol 216 MovieClip Frame 59
_root.bulletcount = 6; _root.reload = 0; gotoAndPlay (1);
Symbol 216 MovieClip Frame 73
_root.reload = 1; _root.midfire = 1;
Symbol 216 MovieClip Frame 80
_root.midfire = 0; _root.reload = 0;
Symbol 216 MovieClip Frame 94
gotoAndPlay (80);
Symbol 216 MovieClip Frame 98
_root.midfire = 0;
Symbol 216 MovieClip Frame 105
_root.midfire = 0; gotoAndPlay (80);
Symbol 216 MovieClip Frame 112
_root.reload = 1; _root.sgCount = -3; _root.midfire = 2;
Symbol 216 MovieClip Frame 164
_root.reload = 0; _root.sgTotal = _root.sgTotal - 4; _root.sgCount = 4; _root.midfire = 0;
Symbol 216 MovieClip Frame 165
gotoAndPlay (80);
Symbol 216 MovieClip Frame 175
_root.reload = 1; _root.midfire = 1;
Symbol 216 MovieClip Frame 182
gotoAndPlay (1);
Symbol 216 MovieClip Frame 196
stop();
Symbol 217 MovieClip Frame 15
gotoAndPlay (1);
Symbol 217 MovieClip Frame 23
gotoAndPlay (1);
Symbol 217 MovieClip Frame 37
gotoAndPlay (1);
Symbol 217 MovieClip Frame 45
gotoAndPlay (1);
Symbol 217 MovieClip Frame 46
stop();
Symbol 241 MovieClip Frame 1
onEnterFrame = function () { if (_root.bulletCount > 5) { gotoAndPlay (1); } };
Symbol 241 MovieClip Frame 4
onEnterFrame = function () { if (_root.bulletCount > 4) { gotoAndPlay (4); } };
Symbol 241 MovieClip Frame 7
onEnterFrame = function () { if (_root.bulletCount > 3) { gotoAndPlay (7); } };
Symbol 241 MovieClip Frame 10
onEnterFrame = function () { if (_root.bulletCount > 2) { gotoAndPlay (10); } };
Symbol 241 MovieClip Frame 13
onEnterFrame = function () { if (_root.bulletCount > 1) { gotoAndPlay (13); } };
Symbol 241 MovieClip Frame 16
onEnterFrame = function () { if (_root.bulletCount > 0) { gotoAndPlay (16); } };
Symbol 241 MovieClip Frame 20
onEnterFrame = function () { if (_root.bulletCount < 1) { gotoAndPlay (19); } else if (_root.bulletCount > 0) { gotoAndPlay (1); } };
Symbol 241 MovieClip Frame 26
onEnterFrame = function () { if (_root.sgCount > 3) { gotoAndPlay (26); } };
Symbol 241 MovieClip Frame 29
onEnterFrame = function () { if (_root.sgCount > 2) { gotoAndPlay (29); } };
Symbol 241 MovieClip Frame 33
onEnterFrame = function () { if (_root.sgCount > 1) { gotoAndPlay (33); } };
Symbol 241 MovieClip Frame 36
onEnterFrame = function () { if (_root.sgCount > 0) { gotoAndPlay (36); } };
Symbol 241 MovieClip Frame 39
onEnterFrame = function () { if (_root.sgCount < 2) { this.gotoAndPlay("sgEmpty"); } };
Symbol 241 MovieClip Frame 40
onEnterFrame = function () { gotoAndPlay (26); };
Symbol 245 MovieClip Frame 1
onEnterFrame = function () { if (_root.killTotal > _root.found) { gotoAndPlay (23); } };
Symbol 245 MovieClip Frame 2
onEnterFrame = function () { if (_root.killTotal < _root.found) { gotoAndPlay (1); } };
Symbol 245 MovieClip Frame 3
onEnterFrame = function () { if (_root.pickUp >= _root.found) { _root.sgTotal = 4; _root.sgCount = 4; } };
Symbol 245 MovieClip Frame 4
_root.pickUp = 0;
Symbol 245 MovieClip Frame 19
onEnterFrame = function () { gotoAndPlay (23); };
Symbol 245 MovieClip Frame 24
onEnterFrame = function () { if (_root.pickUp < 10) { gotoAndPlay (23); } };
Symbol 245 MovieClip Frame 25
onEnterFrame = function () { if (_root.pickUp >= 10) { _root.sgTotal = _root.sgTotal + 4; } };
Symbol 245 MovieClip Frame 26
_root.pickUp = 0;
Symbol 245 MovieClip Frame 41
onEnterFrame = function () { gotoAndPlay (23); };
Symbol 258 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (248); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (248); } } }
Symbol 259 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (262); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (262); } } }
Symbol 260 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (297); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (297); } } }
Symbol 261 Button
on (press) { if ((_root.reload < 1) and (midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (214); } else if ((_root.bulletCount > -1) and (hit >= 0)) { gotoAndPlay (124); hit = hit - 1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (262); } } } }
Symbol 262 Button
on (press) { if ((_root.reload < 1) and (midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (262); } else if ((_root.bulletCount > -1) and (hit >= 0)) { gotoAndPlay (105); hit = hit - 1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (262); } } } }
Symbol 263 Button
on (press) { if ((_root.reload < 1) and (midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (297); } else if ((_root.bulletCount > -1) and (hit >= 0)) { gotoAndPlay (115); hit = hit - 1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (297); } } } }
Symbol 264 Button
on (press) { if ((_root.reload < 1) and (midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (297); } else if ((_root.bulletCount > -1) and (hit >= 0)) { gotoAndPlay (92); hit = hit - 1; } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (297); } } } }
Symbol 266 Button
on (press) { if ((_root.reload < 1) and (midfire < 1)) { if ((_root.bulletCount > -1) or (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (231); } } }
Symbol 267 Button
on (press) { if ((_root.reload < 1) and (midfire < 1)) { if ((_root.bulletCount > -1) or (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (281); } } }
Symbol 268 Button
on (press) { if ((_root.reload < 1) and (midfire < 1)) { if ((_root.bulletCount > -1) or (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (314); } } }
Symbol 270 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (202); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (202); } } }
Symbol 271 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (184); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (184); } } }
Symbol 281 MovieClip Frame 1
vanish = 100; rate = 10; hit = Math.ceil(_root.stage / 3) - 1; this._alpha = 100; this._x = ((Math.ceil(Math.random() * 10) * 74.1) + 151.1) + 74.1; this._y = 248; onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 40
if ((_x < 160) and (_root.zombieKill > 0)) { gotoAndPlay (331); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; } else if (_x < -100) { this.removeMovieClip(); }
Symbol 281 MovieClip Frame 58
_x = (_x - 74.1); gotoAndPlay (40);
Symbol 281 MovieClip Frame 65
if ((_x < 160) and (_root.zombieKill > 0)) { gotoAndPlay (446); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; } else if (_x < -100) { this.removeMovieClip(); }
Symbol 281 MovieClip Frame 88
_x = (_x - 74.1); gotoAndPlay (65);
Symbol 281 MovieClip Frame 98
gotoAndPlay (65);
Symbol 281 MovieClip Frame 110
gotoAndPlay (40);
Symbol 281 MovieClip Frame 120
gotoAndPlay (40);
Symbol 281 MovieClip Frame 180
gotoAndPlay (40);
Symbol 281 MovieClip Frame 196
gotoAndPlay (274);
Symbol 281 MovieClip Frame 207
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 208
gotoAndPlay (207);
Symbol 281 MovieClip Frame 227
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 228
gotoAndPlay (227);
Symbol 281 MovieClip Frame 244
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 245
gotoAndPlay (244);
Symbol 281 MovieClip Frame 257
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 258
gotoAndPlay (257);
Symbol 281 MovieClip Frame 274
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 275
gotoAndPlay (274);
Symbol 281 MovieClip Frame 293
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 294
gotoAndPlay (293);
Symbol 281 MovieClip Frame 311
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 312
gotoAndPlay (311);
Symbol 281 MovieClip Frame 328
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 329
gotoAndPlay (328);
Symbol 281 MovieClip Frame 442
_root.gameover = -1; stop(); onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 281 MovieClip Frame 557
_root.gameover = -1; stop(); onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 302 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (227); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (227); } } }
Symbol 303 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (212); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (212); } } }
Symbol 304 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (195); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (195); } } }
Symbol 305 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (180); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (180); } } }
Symbol 306 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if ((_root.weapon <= 1) and (_root.bulletCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (155); } else if ((_root.weapon >= 2) and (_root.sgCount > -1)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (155); } } }
Symbol 307 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > 0) and (hit >= 0)) { hit = hit - 1; gotoAndPlay (118); } else if ((_root.bulletCount > 0) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } } }
Symbol 308 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit >= 0)) { hit = hit - 1; gotoAndPlay (109); } else if ((_root.bulletcount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } } }
Symbol 309 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit >= 0)) { hit = hit - 1; gotoAndPlay (101); } else if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (155); } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } } }
Symbol 310 Button
on (press) { gotoAndPlay (178); }
Symbol 312 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit >= 0)) { hit = hit - 1; gotoAndPlay (118); } else if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } } }
Symbol 313 Button
on (press) { if ((_root.reload < 1) and (_root.midfire < 1)) { if (_root.weapon <= 1) { if ((_root.bulletCount > -1) and (hit >= 0)) { hit = hit - 1; gotoAndPlay (109); } else if ((_root.bulletCount > -1) and (hit < 0)) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } else if (_root.weapon >= 2) { if (_root.sgCount > -1) { _root.killCount++; _root.killTotal++; _root.pickUp++; gotoAndPlay (178); } } } }
Symbol 321 MovieClip Frame 1
vanish = 100; rate = 10; hit = Math.ceil(_root.stage / 6); this._x = ((Math.ceil(Math.random() * 10) * 74.5) + 213.3) + 74.5; this._y = 251.3; this._alpha = 100; onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 321 MovieClip Frame 70
if ((_x < 240) and (_root.zombieKill > 0)) { gotoAndPlay (241); _root.gunarm._alpha = 0; _root.westbody._alpha = 0; _root.gunarm.gotoAndStop("kill"); _root.westbody.gotoAndStop("kill"); _root.bulletCount = -1; _root.zombieKill = -1; } else if (_x < -100) { this.removeMovieClip(); }
Symbol 321 MovieClip Frame 95
this._x = this._x - 74.5; gotoAndPlay (70);
Symbol 321 MovieClip Frame 105
gotoAndPlay (70);
Symbol 321 MovieClip Frame 114
gotoAndPlay (70);
Symbol 321 MovieClip Frame 129
gotoAndPlay (70);
Symbol 321 MovieClip Frame 171
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 321 MovieClip Frame 172
gotoAndPlay (171);
Symbol 321 MovieClip Frame 189
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 321 MovieClip Frame 190
gotoAndPlay (189);
Symbol 321 MovieClip Frame 204
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 321 MovieClip Frame 205
gotoAndPlay (204);
Symbol 321 MovieClip Frame 222
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 321 MovieClip Frame 223
gotoAndPlay (222);
Symbol 321 MovieClip Frame 234
vanish = vanish - rate; this._alpha = vanish; if (vanish < 0) { this.removeMovieClip(); } onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 321 MovieClip Frame 235
gotoAndPlay (234);
Symbol 321 MovieClip Frame 384
_root.gameover = -1; stop(); onMouseDown = function () { if ((_root.gameover < 0) or (_root.nextStage < 0)) { this.removeMovieClip(); } };
Symbol 350 Button
on (release) { insertNew(); saveScore(); gotoAndPlay (119); }

Library Items

Symbol 1 GraphicUsed by:2 37
Symbol 2 MovieClipUses:1Used by:80
Symbol 3 GraphicUsed by:4 35
Symbol 4 MovieClipUses:3Used by:80
Symbol 5 GraphicUsed by:6 36
Symbol 6 MovieClipUses:5Used by:80
Symbol 7 GraphicUsed by:8 38
Symbol 8 MovieClipUses:7Used by:80
Symbol 9 GraphicUsed by:10 39
Symbol 10 MovieClipUses:9Used by:80
Symbol 11 GraphicUsed by:12 40
Symbol 12 MovieClipUses:11Used by:80
Symbol 13 GraphicUsed by:14 41
Symbol 14 MovieClipUses:13Used by:80
Symbol 15 GraphicUsed by:16 42
Symbol 16 MovieClipUses:15Used by:80
Symbol 17 GraphicUsed by:18 43
Symbol 18 MovieClipUses:17Used by:80
Symbol 19 GraphicUsed by:20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 56 57 58 59 60 159 258 259 260 261 262 263 264 265 266 267 268 270 271
Symbol 20 ButtonUses:19Used by:80
Symbol 21 ButtonUses:19Used by:80
Symbol 22 ButtonUses:19Used by:80
Symbol 23 ButtonUses:19Used by:80
Symbol 24 ButtonUses:19Used by:80
Symbol 25 ButtonUses:19Used by:80
Symbol 26 ButtonUses:19Used by:80
Symbol 27 ButtonUses:19Used by:80
Symbol 28 ButtonUses:19Used by:80
Symbol 29 ButtonUses:19Used by:80
Symbol 30 ButtonUses:19Used by:80
Symbol 31 ButtonUses:19Used by:80
Symbol 32 ButtonUses:19Used by:80
Symbol 33 ButtonUses:19Used by:80
Symbol 34 ButtonUses:19Used by:80
Symbol 35 ButtonUses:3Used by:80
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Symbol 38 ButtonUses:7Used by:80
Symbol 39 ButtonUses:9Used by:80
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Symbol 45 GraphicUsed by:80
Symbol 46 GraphicUsed by:80
Symbol 47 GraphicUsed by:80
Symbol 48 GraphicUsed by:80
Symbol 49 GraphicUsed by:80
Symbol 50 GraphicUsed by:80
Symbol 51 GraphicUsed by:80
Symbol 52 GraphicUsed by:80
Symbol 53 GraphicUsed by:80
Symbol 54 GraphicUsed by:80
Symbol 55 GraphicUsed by:80
Symbol 56 ButtonUses:19Used by:80
Symbol 57 ButtonUses:19Used by:80
Symbol 58 ButtonUses:19Used by:80
Symbol 59 ButtonUses:19Used by:80
Symbol 60 ButtonUses:19Used by:80
Symbol 61 GraphicUsed by:80 216 281 321
Symbol 62 GraphicUsed by:80 216 281 321
Symbol 63 GraphicUsed by:80 216 281 321
Symbol 64 GraphicUsed by:80 192 216 281 321
Symbol 65 GraphicUsed by:80 192 216 281 321
Symbol 66 GraphicUsed by:80 217 281 321
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:80 217 281 321
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:80 217 281 321
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:80 217 281 321
Symbol 73 GraphicUsed by:80 217 281 321
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:80 217 281 321
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:80 217 281 321
Symbol 78 SoundUsed by:80 281 321
Symbol 79 SoundUsed by:80 281 321
Symbol 80 MovieClip [zombie5]Uses:2 4 6 8 10 12 14 16 18 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 68 70 72 73 75 77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:82
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Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:87 109
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87 103
Symbol 87 MovieClipUses:84 86Used by:92
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:92
Symbol 90 GraphicUsed by:91
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Symbol 92 MovieClipUses:87 89 91Used by:96 104 110 113
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClipUses:94 91Used by:96 104 110 113
Symbol 96 MovieClip [TreeD]Uses:82 92 95Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:104
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:103
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClipUses:100 86 102Used by:104
Symbol 104 MovieClip [TreeC]Uses:98 103 92 95Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:110
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109
Symbol 109 MovieClipUses:84 108 91Used by:110 113
Symbol 110 MovieClip [TreeB]Uses:106 92 109 95Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
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Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:117 302 303 304 305 306 307 308 309 310 311 312 313 350  Timeline
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Symbol 120 GraphicUsed by:Timeline
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Symbol 123 GraphicUsed by:Timeline
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Symbol 126 TextUses:124Used by:128
Symbol 127 GraphicUsed by:128
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Symbol 131 GraphicUsed by:132 155
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Symbol 134 TextUses:124Used by:137 154
Symbol 135 TextUses:124Used by:137 154
Symbol 136 GraphicUsed by:137 154
Symbol 137 ButtonUses:134 135 136Used by:Timeline
Symbol 138 FontUsed by:140 152
Symbol 139 FontUsed by:140
Symbol 140 TextUses:138 139Used by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 TextUses:124Used by:145
Symbol 143 TextUses:124Used by:145
Symbol 144 GraphicUsed by:145
Symbol 145 ButtonUses:142 143 144Used by:Timeline
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Symbol 148 GraphicUsed by:149 156
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Symbol 150 FontUsed by:151 182 183 185 186 187 189 190 191
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Symbol 152 TextUses:138Used by:153
Symbol 153 MovieClipUses:151 152Used by:Timeline
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Symbol 155 ButtonUses:129 130 131Used by:Timeline
Symbol 156 ButtonUses:146 147 148Used by:Timeline
Symbol 157 TextUses:124Used by:Timeline
Symbol 158 EditableTextUses:124Used by:Timeline
Symbol 159 MovieClipUses:19Used by:Timeline
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:Timeline
Symbol 162 GraphicUsed by:163
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Symbol 164 GraphicUsed by:165
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Symbol 168 GraphicUsed by:169
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Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
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Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
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Symbol 178 GraphicUsed by:181
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Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:178 179 180Used by:Timeline
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Symbol 184 MovieClipUses:182 183Used by:Timeline
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Symbol 192 MovieClipUses:64 65Used by:216
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:216
Symbol 195 SoundUsed by:216
Symbol 196 GraphicUsed by:216
Symbol 197 GraphicUsed by:216
Symbol 198 SoundUsed by:216
Symbol 199 GraphicUsed by:216
Symbol 200 GraphicUsed by:216
Symbol 201 SoundUsed by:216
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:205
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Symbol 206 SoundUsed by:216
Symbol 207 GraphicUsed by:216
Symbol 208 GraphicUsed by:216
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Symbol 210 MovieClipUses:209Used by:216
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:216
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:216 241
Symbol 215 SoundUsed by:216
Symbol 216 MovieClipUses:61 62 63 192 64 65 194 195 196 197 198 199 200 201 205 206 207 208 210 212 214 215Used by:Timeline
Symbol 217 MovieClipUses:66 68 70 72 73 75 77Used by:Timeline
Symbol 218 GraphicUsed by:241
Symbol 219 GraphicUsed by:241
Symbol 220 GraphicUsed by:241
Symbol 221 GraphicUsed by:241
Symbol 222 GraphicUsed by:241
Symbol 223 GraphicUsed by:241
Symbol 224 GraphicUsed by:241
Symbol 225 GraphicUsed by:241
Symbol 226 GraphicUsed by:241
Symbol 227 GraphicUsed by:241
Symbol 228 GraphicUsed by:241
Symbol 229 GraphicUsed by:241
Symbol 230 GraphicUsed by:241
Symbol 231 GraphicUsed by:241
Symbol 232 GraphicUsed by:241
Symbol 233 GraphicUsed by:241
Symbol 234 GraphicUsed by:241
Symbol 235 GraphicUsed by:241
Symbol 236 FontUsed by:237 238 239 240 348 349
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Symbol 249 GraphicUsed by:281
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Symbol 251 GraphicUsed by:281
Symbol 252 GraphicUsed by:281
Symbol 253 GraphicUsed by:281
Symbol 254 GraphicUsed by:281
Symbol 255 GraphicUsed by:281
Symbol 256 GraphicUsed by:281
Symbol 257 GraphicUsed by:281
Symbol 258 ButtonUses:19Used by:281
Symbol 259 ButtonUses:19Used by:281
Symbol 260 ButtonUses:19Used by:281
Symbol 261 ButtonUses:19Used by:281
Symbol 262 ButtonUses:19Used by:281
Symbol 263 ButtonUses:19Used by:281
Symbol 264 ButtonUses:19Used by:281
Symbol 265 ButtonUses:19Used by:281
Symbol 266 ButtonUses:19Used by:281
Symbol 267 ButtonUses:19Used by:281
Symbol 268 ButtonUses:19Used by:281
Symbol 269 GraphicUsed by:281
Symbol 270 ButtonUses:19Used by:281
Symbol 271 ButtonUses:19Used by:281
Symbol 272 GraphicUsed by:281
Symbol 273 GraphicUsed by:281
Symbol 274 GraphicUsed by:281
Symbol 275 GraphicUsed by:281
Symbol 276 GraphicUsed by:281
Symbol 277 GraphicUsed by:281
Symbol 278 GraphicUsed by:281
Symbol 279 GraphicUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 78 270 271 272 273 274 275 276 277 278 279 61 62 63 64 65 66 68 70 72 73 75 77 79 280Used by:Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:321
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:321
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:321
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:321
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:321
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:321
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:321
Symbol 296 GraphicUsed by:297
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Symbol 298 GraphicUsed by:299
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Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:321
Symbol 302 ButtonUses:116Used by:321
Symbol 303 ButtonUses:116Used by:321
Symbol 304 ButtonUses:116Used by:321
Symbol 305 ButtonUses:116Used by:321
Symbol 306 ButtonUses:116Used by:321
Symbol 307 ButtonUses:116Used by:321
Symbol 308 ButtonUses:116Used by:321
Symbol 309 ButtonUses:116Used by:321
Symbol 310 ButtonUses:116Used by:321
Symbol 311 ButtonUses:116Used by:321
Symbol 312 ButtonUses:116Used by:321
Symbol 313 ButtonUses:116Used by:321
Symbol 314 GraphicUsed by:321
Symbol 315 GraphicUsed by:321
Symbol 316 GraphicUsed by:321
Symbol 317 GraphicUsed by:321
Symbol 318 GraphicUsed by:321
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:321
Symbol 321 MovieClipUses:283 285 287 289 291 293 295 297 299 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 61 62 63 64 65 66 68 70 72 73 75 77 320 79 78Used by:Timeline
Symbol 322 EditableTextUses:124Used by:Timeline
Symbol 323 EditableTextUses:124Used by:Timeline
Symbol 324 EditableTextUses:124Used by:Timeline
Symbol 325 EditableTextUses:124Used by:Timeline
Symbol 326 EditableTextUses:124Used by:Timeline
Symbol 327 EditableTextUses:124Used by:Timeline
Symbol 328 EditableTextUses:124Used by:Timeline
Symbol 329 EditableTextUses:124Used by:Timeline
Symbol 330 EditableTextUses:124Used by:Timeline
Symbol 331 EditableTextUses:124Used by:Timeline
Symbol 332 EditableTextUses:124Used by:Timeline
Symbol 333 EditableTextUses:124Used by:Timeline
Symbol 334 EditableTextUses:124Used by:Timeline
Symbol 335 EditableTextUses:124Used by:Timeline
Symbol 336 EditableTextUses:124Used by:Timeline
Symbol 337 EditableTextUses:124Used by:Timeline
Symbol 338 EditableTextUses:124Used by:Timeline
Symbol 339 EditableTextUses:124Used by:Timeline
Symbol 340 EditableTextUses:124Used by:Timeline
Symbol 341 EditableTextUses:124Used by:Timeline
Symbol 342 EditableTextUses:124Used by:Timeline
Symbol 343 EditableTextUses:124Used by:Timeline
Symbol 344 FontUsed by:345
Symbol 345 EditableTextUses:344Used by:Timeline
Symbol 346 TextUses:124Used by:Timeline
Symbol 347 TextUses:124Used by:Timeline
Symbol 348 TextUses:236Used by:350
Symbol 349 TextUses:236Used by:350
Symbol 350 ButtonUses:348 349 116Used by:Timeline

Instance Names

"play"Frame 41Symbol 132 Button
"sky2"Frame 94Symbol 159 MovieClip
"grave1"Frame 94Symbol 161 MovieClip
"grave2"Frame 94Symbol 163 MovieClip
"grave3"Frame 94Symbol 165 MovieClip
"grave4"Frame 94Symbol 167 MovieClip
"grave5"Frame 94Symbol 169 MovieClip
"TreeA"Frame 94Symbol 113 MovieClip [TreeA]
"TreeB"Frame 94Symbol 110 MovieClip [TreeB]
"TreeC"Frame 94Symbol 104 MovieClip [TreeC]
"TreeD"Frame 94Symbol 96 MovieClip [TreeD]
"sky"Frame 94Symbol 115 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass1"Frame 94Symbol 177 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass2"Frame 94Symbol 181 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"grass3"Frame 94Symbol 173 MovieClip
"clearmovie"Frame 94Symbol 184 MovieClip
"gunarm"Frame 94Symbol 216 MovieClip
"westbody"Frame 94Symbol 217 MovieClip
"chamber"Frame 94Symbol 241 MovieClip
"shotgun pickup"Frame 94Symbol 245 MovieClip
"zombie1"Frame 94Symbol 281 MovieClip
"zombie5"Frame 94Symbol 80 MovieClip [zombie5]
"zombie4"Frame 94Symbol 321 MovieClip
"score0"Frame 96Symbol 323 EditableText
"score1"Frame 96Symbol 324 EditableText
"score2"Frame 96Symbol 325 EditableText
"score3"Frame 96Symbol 326 EditableText
"score4"Frame 96Symbol 327 EditableText
"name0"Frame 96Symbol 328 EditableText
"name1"Frame 96Symbol 329 EditableText
"name2"Frame 96Symbol 330 EditableText
"name3"Frame 96Symbol 331 EditableText
"name4"Frame 96Symbol 332 EditableText
"score5"Frame 96Symbol 333 EditableText
"score6"Frame 96Symbol 334 EditableText
"score7"Frame 96Symbol 335 EditableText
"score8"Frame 96Symbol 336 EditableText
"score9"Frame 96Symbol 337 EditableText
"name5"Frame 96Symbol 338 EditableText
"name6"Frame 96Symbol 339 EditableText
"name7"Frame 96Symbol 340 EditableText
"name8"Frame 96Symbol 341 EditableText
"name9"Frame 96Symbol 342 EditableText
"newScore"Frame 107Symbol 343 EditableText
"newName"Frame 107Symbol 345 EditableText
"BranchA2a"Symbol 87 MovieClip Frame 1Symbol 86 MovieClip
"BranchA2"Symbol 92 MovieClip Frame 1Symbol 87 MovieClip
"BranchA1"Symbol 92 MovieClip Frame 1Symbol 91 MovieClip
"BranchC1"Symbol 95 MovieClip Frame 1Symbol 94 MovieClip
"BranchA"Symbol 96 MovieClip [TreeD] Frame 1Symbol 92 MovieClip
"BranchC"Symbol 96 MovieClip [TreeD] Frame 1Symbol 95 MovieClip
"BranchD2"Symbol 103 MovieClip Frame 1Symbol 86 MovieClip
"BranchD1"Symbol 103 MovieClip Frame 1Symbol 102 MovieClip
"BranchD"Symbol 104 MovieClip [TreeC] Frame 1Symbol 103 MovieClip
"BranchA"Symbol 104 MovieClip [TreeC] Frame 1Symbol 92 MovieClip
"BranchC"Symbol 104 MovieClip [TreeC] Frame 1Symbol 95 MovieClip
"BranchB2"Symbol 109 MovieClip Frame 1Symbol 84 MovieClip
"BranchB1"Symbol 109 MovieClip Frame 1Symbol 91 MovieClip
"TreeB"Symbol 110 MovieClip [TreeB] Frame 1Symbol 106 MovieClip
"BranchA"Symbol 110 MovieClip [TreeB] Frame 1Symbol 92 MovieClip
"BranchB"Symbol 110 MovieClip [TreeB] Frame 1Symbol 109 MovieClip
"BranchC"Symbol 110 MovieClip [TreeB] Frame 1Symbol 95 MovieClip
"BranchA"Symbol 113 MovieClip [TreeA] Frame 1Symbol 92 MovieClip
"BranchB"Symbol 113 MovieClip [TreeA] Frame 1Symbol 109 MovieClip
"BranchC"Symbol 113 MovieClip [TreeA] Frame 1Symbol 95 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 80 as "zombie5"
ExportAssets (56)Timeline Frame 1Symbol 96 as "TreeD"
ExportAssets (56)Timeline Frame 1Symbol 104 as "TreeC"
ExportAssets (56)Timeline Frame 1Symbol 110 as "TreeB"
ExportAssets (56)Timeline Frame 1Symbol 113 as "TreeA"
ExportAssets (56)Timeline Frame 94Symbol 113 as "TreeA"
ExportAssets (56)Timeline Frame 94Symbol 110 as "TreeB"
ExportAssets (56)Timeline Frame 94Symbol 104 as "TreeC"
ExportAssets (56)Timeline Frame 94Symbol 96 as "TreeD"
ExportAssets (56)Timeline Frame 94Symbol 80 as "zombie5"
ExportAssets (56)Timeline Frame 95Symbol 113 as "TreeA"
ExportAssets (56)Timeline Frame 95Symbol 110 as "TreeB"
ExportAssets (56)Timeline Frame 95Symbol 104 as "TreeC"
ExportAssets (56)Timeline Frame 95Symbol 96 as "TreeD"
ExportAssets (56)Timeline Frame 95Symbol 80 as "zombie5"

Labels

"title"Frame 29
"speed limit"Frame 45
"highscore"Frame 107
"end"Frame 119
"walk1"Symbol 80 MovieClip [zombie5] Frame 45
"walk2"Symbol 80 MovieClip [zombie5] Frame 62
"walk3"Symbol 80 MovieClip [zombie5] Frame 79
"hit"Symbol 80 MovieClip [zombie5] Frame 100
"hit2"Symbol 80 MovieClip [zombie5] Frame 110
"hit3"Symbol 80 MovieClip [zombie5] Frame 120
"fall"Symbol 80 MovieClip [zombie5] Frame 131
"fallen"Symbol 80 MovieClip [zombie5] Frame 141
"nafall"Symbol 80 MovieClip [zombie5] Frame 144
"nafallen"Symbol 80 MovieClip [zombie5] Frame 154
"fall2"Symbol 80 MovieClip [zombie5] Frame 158
"fallen2"Symbol 80 MovieClip [zombie5] Frame 170
"nafall2"Symbol 80 MovieClip [zombie5] Frame 174
"nafallen2"Symbol 80 MovieClip [zombie5] Frame 186
"fall3"Symbol 80 MovieClip [zombie5] Frame 194
"fall3b"Symbol 80 MovieClip [zombie5] Frame 197
"fallen3"Symbol 80 MovieClip [zombie5] Frame 202
"fall4"Symbol 80 MovieClip [zombie5] Frame 206
"fallen4"Symbol 80 MovieClip [zombie5] Frame 215
"fall5"Symbol 80 MovieClip [zombie5] Frame 219
"fallen5"Symbol 80 MovieClip [zombie5] Frame 228
"fall6"Symbol 80 MovieClip [zombie5] Frame 233
"fallen6"Symbol 80 MovieClip [zombie5] Frame 239
"fall7"Symbol 80 MovieClip [zombie5] Frame 242
"fallen7"Symbol 80 MovieClip [zombie5] Frame 252
"fall8"Symbol 80 MovieClip [zombie5] Frame 256
"fallen8"Symbol 80 MovieClip [zombie5] Frame 264
"tripfall"Symbol 80 MovieClip [zombie5] Frame 272
"tripped"Symbol 80 MovieClip [zombie5] Frame 284
"natripfall"Symbol 80 MovieClip [zombie5] Frame 289
"natripped"Symbol 80 MovieClip [zombie5] Frame 301
"trip"Symbol 80 MovieClip [zombie5] Frame 305
"kill4"Symbol 80 MovieClip [zombie5] Frame 364
"kill"Symbol 80 MovieClip [zombie5] Frame 433
"kill2"Symbol 80 MovieClip [zombie5] Frame 482
"kill3"Symbol 80 MovieClip [zombie5] Frame 596
"revolver"Symbol 216 MovieClip Frame 1
"fire"Symbol 216 MovieClip Frame 19
"reload"Symbol 216 MovieClip Frame 28
"swap"Symbol 216 MovieClip Frame 73
"shotgun"Symbol 216 MovieClip Frame 80
"fire2"Symbol 216 MovieClip Frame 98
"reload2"Symbol 216 MovieClip Frame 112
"swap2"Symbol 216 MovieClip Frame 175
"kill"Symbol 216 MovieClip Frame 196
"recoil"Symbol 217 MovieClip Frame 19
"recoil2"Symbol 217 MovieClip Frame 30
"swap"Symbol 217 MovieClip Frame 39
"kill"Symbol 217 MovieClip Frame 46
"six"Symbol 241 MovieClip Frame 1
"five"Symbol 241 MovieClip Frame 4
"four"Symbol 241 MovieClip Frame 7
"three"Symbol 241 MovieClip Frame 10
"two"Symbol 241 MovieClip Frame 13
"one"Symbol 241 MovieClip Frame 16
"empty"Symbol 241 MovieClip Frame 19
"sg4"Symbol 241 MovieClip Frame 26
"sg3"Symbol 241 MovieClip Frame 29
"sg2"Symbol 241 MovieClip Frame 33
"sg1"Symbol 241 MovieClip Frame 36
"sgEmpty"Symbol 241 MovieClip Frame 39
"found"Symbol 245 MovieClip Frame 23
"walk"Symbol 281 MovieClip Frame 40
"nohead"Symbol 281 MovieClip Frame 65
"headshot"Symbol 281 MovieClip Frame 92
"hit2"Symbol 281 MovieClip Frame 105
"hit"Symbol 281 MovieClip Frame 115
"trip"Symbol 281 MovieClip Frame 124
"tripfall"Symbol 281 MovieClip Frame 184
"tripkill"Symbol 281 MovieClip Frame 202
"tripfallen"Symbol 281 MovieClip Frame 207
"fall4"Symbol 281 MovieClip Frame 214
"fallen4"Symbol 281 MovieClip Frame 227
"nhfall3"Symbol 281 MovieClip Frame 231
"nhfallen3"Symbol 281 MovieClip Frame 244
"fall3"Symbol 281 MovieClip Frame 248
"fallen3"Symbol 281 MovieClip Frame 257
"fall2"Symbol 281 MovieClip Frame 262
"fallen2"Symbol 281 MovieClip Frame 274
"nhfall2"Symbol 281 MovieClip Frame 281
"nhfallen2"Symbol 281 MovieClip Frame 293
"fall"Symbol 281 MovieClip Frame 297
"fallen"Symbol 281 MovieClip Frame 311
"nhfall"Symbol 281 MovieClip Frame 314
"nhfallen"Symbol 281 MovieClip Frame 328
"kill"Symbol 281 MovieClip Frame 331
"nhkill"Symbol 281 MovieClip Frame 446
"walk"Symbol 321 MovieClip Frame 70
"hit"Symbol 321 MovieClip Frame 101
"hit2"Symbol 321 MovieClip Frame 109
"hit3"Symbol 321 MovieClip Frame 118
"fall"Symbol 321 MovieClip Frame 155
"fallen"Symbol 321 MovieClip Frame 171
"fall2"Symbol 321 MovieClip Frame 178
"rising2"Symbol 321 MovieClip Frame 180
"fallen2"Symbol 321 MovieClip Frame 189
"rising"Symbol 321 MovieClip Frame 195
"risen"Symbol 321 MovieClip Frame 204
"rising3"Symbol 321 MovieClip Frame 212
"risen3"Symbol 321 MovieClip Frame 222
"rising4"Symbol 321 MovieClip Frame 227
"risen4"Symbol 321 MovieClip Frame 234
"kill"Symbol 321 MovieClip Frame 241

Dynamic Text Variables

_root.stageSymbol 158 EditableText""
_root.killTotalSymbol 189 EditableText""
_root.stageSymbol 191 EditableText""
_root.sgTotalSymbol 238 EditableText""
_root.sgTotalSymbol 239 EditableText""




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Created: 17/6 -2019 07:29:03 Last modified: 17/6 -2019 07:29:03 Server time: 21/12 -2024 16:57:52