STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #3728 |
<p align="center"><font face="Lucida Sans Unicode" size="15" color="#000000" letterSpacing="0.000000" kerning="0">preloading</font></p> |
<p align="center"><font face="Lucida Sans Unicode" size="15" color="#000000" letterSpacing="0.000000" kerning="0">...</font></p> |
<p align="center"><font face="Lucida Sans Unicode" size="15" color="#000000" letterSpacing="0.000000" kerning="0">..</font></p> |
<p align="center"><font face="Lucida Sans Unicode" size="15" color="#000000" letterSpacing="0.000000" kerning="0">.</font></p> |
<p align="center"><font face="Lucida Sans Unicode" size="15" color="#000000" letterSpacing="0.000000" kerning="0">..</font></p> |
TRANSMIGRATION |
<p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Bryan Singh</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Jerm</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ParagonX9</font></p> |
<p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Programming</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Art</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Music </font></p> |
<p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Bryan Singh</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Jerm</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ParagonX9</font></p> |
<p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Programming</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Art</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Music </font></p> |
<p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Bryan Singh</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Jerm</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ParagonX9</font></p> |
<p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Programming</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Art</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Music </font></p> |
<p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Bryan Singh</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Jerm</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ParagonX9</font></p> |
<p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Programming</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Art</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Music </font></p> |
www.MonkeyInThePants.com |
<p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Arrow Keys -</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Space Bar -</font></p> |
<p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Move</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Fire</font></p> |
<p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Arrow Keys -</font></p><p align="right"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Space Bar -</font></p> |
<p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Move</font></p><p align="left"><font face="Lucida Sans Unicode" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Fire</font></p> |
PLAY |
PLAY |
PLAY |
PLAY |
LINKAGE MovieClips |
SCORE : |
999 |
999 |
999 |
999 |
999 |
999 |
- 5 |
ActionScript [AS1/AS2]
Frame 2loadBar.mask._xscale = 1; loadBar.onEnterFrame = function () { this.mask._xscale = this.mask._xscale + ((((100 * getBytesLoaded()) / getBytesTotal()) - this.mask._xscale) * 0.25); }; stop();Frame 4stop(); _quality = "Low";Symbol 33 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 81 Buttonon (release) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 166 MovieClip Frame 141gotoAndPlay ("bb");Symbol 235 Buttonon (release) { getURL ("http://www.monkeyinthepants.com", "_blank"); }Symbol 240 MovieClip Frame 41Symbol 240 MovieClip Frame 128stop();Symbol 246 Buttonon (release) { _root.gotoAndStop("Game"); }Symbol 247 MovieClip Frame 1stop(); onEnterFrame = function () { if ((_root.getBytesLoaded() == _root.getBytesTotal()) && (_root.logos._currentframe == _root.logos._totalframes)) { this.gotoAndStop(2); this.onEnterFrame == null; } };Symbol 257 MovieClip Frame 10stop();Symbol 350 MovieClip [S1_Backdrop] Frame 90stop();Symbol 428 MovieClip [ID_S2_BackdropTransition] Frame 10_parent.S2_Splash(130);Symbol 428 MovieClip [ID_S2_BackdropTransition] Frame 25_parent.S2_Splash(310);Symbol 428 MovieClip [ID_S2_BackdropTransition] Frame 83stop();Symbol 429 MovieClip [ID_S2_Backdrop] Frame 1onEnterFrame = function () { if (_parent.SECTION > 2) { this.removeMovieClip(); } };Symbol 429 MovieClip [ID_S2_Backdrop] Frame 200stop();Symbol 579 MovieClip [ID_S3_Avatar] Frame 1stop();Symbol 708 MovieClip [ID_S6_Backdrop] Frame 1stop();Symbol 708 MovieClip [ID_S6_Backdrop] Frame 45stop();Symbol 714 MovieClip Frame 1onEnterFrame = function () { _x = (_x - 0.5); };Symbol 717 MovieClip Frame 1onEnterFrame = function () { _x = (_x - 0.7); };Symbol 721 MovieClip Frame 1onEnterFrame = function () { _x = (_x - 1.5); };Symbol 723 MovieClip Frame 1onEnterFrame = function () { _x = (_x - 2.5); };Symbol 735 MovieClip Frame 19_parent.nextFrame();Symbol 770 MovieClip [ID_S8_Backdrop] Frame 36gotoAndPlay (30);Symbol 815 MovieClip Frame 28stop();Symbol 816 MovieClip Frame 1stop();Symbol 819 MovieClip [ID_S9_Backdrop] Frame 60gotoAndPlay (1);Symbol 822 MovieClip [ID_S9_Ground] Frame 20gotoAndPlay (1);Symbol 834 MovieClip Frame 3stop();Symbol 850 MovieClip Frame 10stop();Symbol 882 MovieClip Frame 55stop();Symbol 887 MovieClip [ID_S10] Frame 1_quality = "High";Symbol 900 MovieClip [ID_score] Frame 1mScore = _root.score;Symbol 900 MovieClip [ID_score] Frame 13stop();Symbol 909 MovieClip Frame 13stop();Symbol 912 MovieClip Frame 1stop();Symbol 914 MovieClip Frame 1WIDTH = 450; HEIGHT = 300; DepthMin = 5000; DepthCount = 999; BGCount = 99; BGDepthMin = 3000; MGDepthMin = 4000; FGDepthMin = 8000; inputDepth = 99; managerDepth = 100; BG_MCs = new Array(BGCount); i = 0; while (i < BGCount) { BG_MCs[i] = 0; i++; } MG_MCs = new Array(BGCount); i = 0; while (i < BGCount) { MG_MCs[i] = 0; i++; } FG_MCs = new Array(BGCount); i = 0; while (i < BGCount) { FG_MCs[i] = 0; i++; } MCs = new Array(DepthCount); i = 0; while (i < DepthCount) { MCs[i] = 0; i++; } SpawnMC = function (ID, X, Y) { D_I = 0; while (D_I < DepthCount) { if (MCs[D_I] == 0) { DEPTH = D_I; break; } D_I++; } this.attachMovie(ID, "MC_" + DEPTH, DEPTH + DepthMin); PTR = this["MC_" + DEPTH]; MCs[DEPTH] = PTR; PTR._x = X; PTR._y = Y; return(PTR); }; SpawnMC_BG = function (ID, X, Y) { D_I = 0; while (D_I < BGCount) { if (BG_MCs[D_I] == 0) { DEPTH = D_I; break; } D_I++; } this.attachMovie(ID, "BG_MC_" + DEPTH, DEPTH + BGDepthMin); PTR = this["BG_MC_" + DEPTH]; BG_MCs[DEPTH] = PTR; PTR._x = X; PTR._y = Y; return(PTR); }; SpawnMC_MG = function (ID, X, Y) { D_I = 0; while (D_I < BGCount) { if (MG_MCs[D_I] == 0) { DEPTH = D_I; break; } D_I++; } this.attachMovie(ID, "MG_MC_" + DEPTH, DEPTH + MGDepthMin); PTR = this["MG_MC_" + DEPTH]; MG_MCs[DEPTH] = PTR; PTR._x = X; PTR._y = Y; return(PTR); }; SpawnMC_FG = function (ID, X, Y) { D_I = 0; while (D_I < BGCount) { if (FG_MCs[D_I] == 0) { DEPTH = D_I; break; } D_I++; } this.attachMovie(ID, "FG_MC_" + DEPTH, DEPTH + FGDepthMin); PTR = this["FG_MC_" + DEPTH]; FG_MCs[DEPTH] = PTR; PTR._x = X; PTR._y = Y; return(PTR); }; SpawnMCDEPTH = function (ID, X, Y, DEPTH) { this.attachMovie(ID, "MC_" + DEPTH, DEPTH + DepthMin); PTR = this["MC_" + DEPTH]; MCs[DEPTH] = PTR; PTR._x = X; PTR._y = Y; return(PTR); }; RemoveMC = function (PTR) { DEPTH = PTR.getDepth(); if (DEPTH >= FGDepthMin) { DEPTH = DEPTH - FGDepthMin; FG_MCs[DEPTH] = 0; PTR.removeMovieClip(); } else if (DEPTH >= DepthMin) { DEPTH = DEPTH - DepthMin; MCs[DEPTH] = 0; PTR.removeMovieClip(); } else if (DEPTH >= MGDepthMin) { DEPTH = DEPTH - MGDepthMin; MG_MCs[DEPTH] = 0; PTR.removeMovieClip(); } else if (DEPTH >= BGDepthMin) { DEPTH = DEPTH - BGBDepthMin; BG_MCs[DEPTH] = 0; PTR.removeMovieClip(); } }; RemoveAllMCs = function () { i = 0; while (i < DepthCount) { RemoveMC(MCs[i]); i++; } i = 0; while (i < BGCount) { RemoveMC(BG_MCs[i]); RemoveMC(MG_MCs[i]); RemoveMC(FG_MCs[i]); i++; } }; FadeOut = function (MC) { MC.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + this.xSpeed; this._alpha = this._alpha - 20; if (this._alpha <= 0) { RemoveMC(this); } }; }; this.createEmptyMovieClip("Input", inputDepth); Input.KEY_UP = 38; Input.KEY_DOWN = 40; Input.KEY_LEFT = 37; Input.KEY_RIGHT = 39; Input.HOLD_UP = false; Input.HOLD_DOWN = false; Input.HOLD_LEFT = false; Input.HOLD_RIGHT = false; Input.KEY_ACTION = 32; Input.PRESS_ACTION_RESETABLE = false; Input.PRESS_ACTION = false; Input.HOLD_ACTION = false; Input.onEnterFrame = function () { this.HOLD_UP = Key.isDown(this.KEY_UP); this.HOLD_DOWN = Key.isDown(this.KEY_DOWN); this.HOLD_LEFT = Key.isDown(this.KEY_LEFT); this.HOLD_RIGHT = Key.isDown(this.KEY_RIGHT); this.HOLD_ACTION = Key.isDown(this.KEY_ACTION); if (this.HOLD_ACTION && (this.PRESS_ACTION_RESETABLE)) { this.PRESS_ACTION = true; this.PRESS_ACTION_RESETABLE = false; } else { this.PRESS_ACTION = false; } if (!this.HOLD_ACTION) { this.PRESS_ACTION_RESETABLE = true; } }; this.LoadSection1 = function () { this.S1_LoadBackdrop(); this.S1_LoadAvatar(); this.BUFFER = 50; this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.fish = random(100); SectionManager.dirt = 0; SectionManager.light = false; SectionManager.whale = false; SectionManager.instruction = false; SectionManager.onEnterFrame = function () { if ((!this.instruction) && (Music.position > 3500)) { this.instruction = true; } if ((this.fish == 0) && (Music.position < 15000)) { this.fish = 100 + random(50); S1_Fish(); } this.fish--; if ((this.dirt == 0) && (SECTION == 1)) { this.dirt = 20 + random(20); S1_Dirt(); } this.dirt--; if ((!this.light) && (Music.position > 19000)) { this.light = true; MC = SpawnMC_FG("ID_S1_Light", 0, 0); MC._alpha = 0; MC.onEnterFrame = function () { this._x = this._x - 0.5; this._alpha++; if (this._currentframe == this._totalframes) { RemoveMC(this); } }; } if ((!this.whale) && (Music.position > 11000)) { this.whale = true; MC = SpawnMC_BG("ID_S1_Whale", (-BUFFER) * 3, HEIGHT / 2); MC.onEnterFrame = function () { this._x = this._x + 2; this._y = this._y + 0.5; if (this._x > (BUFFER + WIDTH)) { RemoveMC(this); } if (SECTION > 1.5) { FadeOut(this); } }; } }; MC = SpawnMC_FG("ID_S1_SeaWeedFG", 0, 0); MC.onEnterFrame = function () { this._x = this._x - 2.5; this._y = this._y + 1.5; if (this._y > HEIGHT) { RemoveMC(this); } if (SECTION > 1.5) { FadeOut(this); } }; MC = SpawnMC_BG("ID_S1_Ground", 0, 0); MC.onEnterFrame = function () { this._x = this._x - 0.9; this._y = this._y + 0.4; if (this._y > HEIGHT) { RemoveMC(this); } if (SECTION > 1.5) { FadeOut(this); } }; MC = SpawnMC_BG("ID_S1_SeaWeedBG", 0, 0); MC.onEnterFrame = function () { this._x--; this._y = this._y + 0.5; if (this._y > HEIGHT) { RemoveMC(this); } if (SECTION > 1.5) { FadeOut(this); } }; }; this.EndSection1 = function () { Backdrop.play(); }; this.S1_LoadAvatar = function () { this.Avatar = SpawnMC("ID_S1_Avatar", WIDTH / 2, HEIGHT / 2); this.Avatar.xSpeed = 0; this.Avatar.ySpeed = 0; this.Avatar.bubble = 0; this.Avatar.onEnterFrame = function () { if (Input.HOLD_LEFT) { this.xSpeed--; } if (Input.HOLD_RIGHT) { this.xSpeed++; } if ((SECTION == 1) && (Input.HOLD_UP)) { this.ySpeed--; } if ((SECTION == 1) && (Input.HOLD_DOWN)) { this.ySpeed++; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = (this.xSpeed * 3) + (this.ySpeed * 2); this.xSpeed = this.xSpeed * 0.9; this.ySpeed = this.ySpeed * 0.9; if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._y < BUFFER) && (this.ySpeed <= 0)) { this.ySpeed = this.ySpeed + 2; this._y = this._y + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } if ((this._y > (HEIGHT - BUFFER)) && (this.ySpeed >= 0)) { this.ySpeed = this.ySpeed - 2; this._y = this._y - 2; } if (((this.bubble < 10) && ((this.bubble % 3) == 0)) && (SECTION == 1)) { S1_Bubble(this._x + 15, this._y - 30); } if ((this.bubble == 0) && (SECTION == 1)) { this.bubble = random(15) + 50; } this.bubble--; if (SECTION > 1) { this.ySpeed = this.ySpeed + (((HEIGHT - (BUFFER * 1.5)) - this._y) * 0.005); this.xSPeed = this.xSPeed * 0.7; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.ySpeed = this.ySpeed * 0.98; if ((SECTION > 1) && (this._y < Backdrop.waterLevel._y)) { S2_Splash(this._x); S2_SpawnAvatar(this._x, this._y); FadeOut(this); } } }; }; this.S1_LoadBackdrop = function () { Backdrop = SpawnMC_BG("S1_Backdrop", 0, 0); Backdrop.stop(); }; this.S1_Bubble = function (X, Y) { PTR = SpawnMC_FG("ID_S1_BUBBLE", (X + random(20)) - 10, (Y + random(20)) - 10); PTR.THETA = random(628) * 0.01; PTR.ySpeed = -3 - (random(10) * 0.1); PTR.xSpeed = 0; PTR._xscale = 75 + random(50); PTR._yscale = PTR._xscale; PTR.onEnterFrame = function () { this.xSpeed = Math.cos(this.THETA); this.THETA = this.THETA + 0.1; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (this._y < (-BUFFER)) { RemoveMC(this); } if (SECTION > 1) { FadeOut(this); } }; }; this.S1_Fish = function () { if (random(2) == 0) { PTR = SpawnMC_BG("ID_S1_FISH", WIDTH + BUFFER, random(HEIGHT)); PTR.THETA = (((random(157) * 0.01) - 0.875) * 0.1) + 3.14; } else { PTR = SpawnMC_BG("ID_S1_FISH", -BUFFER, random(HEIGHT)); PTR.THETA = ((random(157) * 0.01) - 0.875) * 0.1; } PTR.speed = (random(10) * 0.1) + 1.5; PTR._xscale = (PTR._yscale = random(25) + 80); PTR.xSpeed = Math.cos(PTR.THETA) * PTR.speed; PTR._rotation = (PTR.THETA * 180) / Math.PI; PTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + 0.25; if (((this.xSpeed < 0) && (this._x < (-BUFFER))) || ((this.xSpeed > 0) && (this._x > (WIDTH + BUFFER)))) { RemoveMC(this); } if (SECTION > 1.5) { FadeOut(this); } }; }; this.S1_Dirt = function () { if (random(2) == 0) { PTR = SpawnMC_FG("ID_S1_Dirt", random(WIDTH), random(HEIGHT)); } else { PTR = SpawnMC_BG("ID_S1_Dirt", random(WIDTH), random(HEIGHT)); } PTR._alpha = 0; PTR.timer = 100 + random(50); PTR._xscale = (PTR._yscale = random(25) + 100); PTR.xSpeed = (-random(20)) * 0.1; PTR.ySpeed = random(10) * 0.1; PTR.gotoAndStop(random(5) + 1); PTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this._rotation - this.xSpeed; this.timer--; if (this.timer > 0) { if (this._alpha < 30) { this._alpha = this._alpha + 5; } } else if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { RemoveMC(this); } if (SECTION > 1.5) { FadeOut(this); } }; }; this.LoadSection2 = function () { BackdropPrev = Backdrop; Backdrop = SpawnMC_BG("ID_S2_BackdropTransition", 0, 0); Backdrop.onEnterFrame = function () { if (this._currentframe == this._totalframes) { RemoveMC(BackdropPrev); BackdropPrev = this; attachMovie("ID_S2_Backdrop", "Backdrop", this.getDepth()); } }; this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.cloud = 30; SectionManager.bird = 30; SectionManager.bomb = 1; SectionManager.wind = random(30); SectionManager.eel1 = false; SectionManager.eel2 = false; SectionManager.onEnterFrame = function () { if (this.cloud <= 0) { this.cloud = 40 + random(30); S2_Cloud(); } this.cloud--; if ((this.wind <= 0) && (SECTION == 2)) { this.wind = 5 + random(20); S2_Wind(); } this.wind--; if ((this.bird <= 0) && (SECTION == 2)) { this.bird = 30 + random(40); S2_Bird(); } this.bird--; if ((!this.eel2) && (Music.position > 30000)) { MC = SpawnMC_BG("ID_S2_Eel2", (-BUFFER) * 4, 0); MC.onEnterFrame = function () { if (this._x < 0) { this._x++; } if (SECTION > 2) { this._y = this._y - 4; if (this._y < (-HEIGHT)) { FadeOut(this); } } }; this.eel2 = true; } if ((!this.eel1) && (Music.position > 40000)) { MC = SpawnMC_FG("ID_S2_Eel1", (-BUFFER) * 4, 0); MC.onEnterFrame = function () { if (this._x < 0) { this._x++; } if (SECTION > 2) { this._y = this._y - 8; if (this._y < (-HEIGHT)) { FadeOut(this); } } }; this.eel1 = true; } if ((this.bomb == 1) && (Music.position > 45800)) { S2_Bomb(BUFFER * 2, 46600); this.bomb++; } if ((this.bomb == 2) && (Music.position > 46000)) { S2_Bomb(WIDTH - (BUFFER * 2), 47200); this.bomb++; } if ((this.bomb == 3) && (Music.position > 47000)) { S2_BombChase(Avatar._x, 47900); this.bomb++; } }; }; S2_Splash = function (X) { MC = SpawnMC_FG("ID_S2_Splash", X, Backdrop.waterLevel._y); MC.onEnterFrame = function () { this._y = Backdrop.waterLevel._y; if (this.sprite._currentframe > 18) { this._alpha = this._alpha - 20; } if (this.sprite._currentframe == this.sprite._totalframes) { RemoveMC(this); } }; }; S2_SpawnAvatar = function (X, Y) { Avatar = SpawnMC("ID_S2_Avatar", X, Y); Avatar._alpha = 0; Avatar._rotation = -60; Avatar.ySpeed = -20; Avatar.xSpeed = 10; Avatar._xscale = 75; Avatar._yscale = 50; Avatar.onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } this._rotation = this._rotation * 0.95; this.ySpeed = this.ySpeed * 0.9; this.xSpeed = this.xSpeed * 0.9; this._xscale = this._xscale + ((100 - this._xscale) * 0.1); this._yscale = this._yscale + ((100 - this._yscale) * 0.1); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (this._xscale > 90) { this._alpha = (this._xscale = (this._yscale = 100)); this.onEnterFrame = function () { if (Input.HOLD_LEFT) { this.xSpeed = this.xSpeed - 1.5; } if (Input.HOLD_RIGHT) { this.xSpeed = this.xSpeed + 1.5; } if (Input.HOLD_UP) { this.ySpeed = this.ySpeed - 1.5; } if (Input.HOLD_DOWN) { this.ySpeed = this.ySpeed + 1.5; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this.xSpeed + (this.ySpeed * 2); this.xSpeed = this.xSpeed * 0.85; this.ySpeed = this.ySpeed * 0.85; if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._y < BUFFER) && (this.ySpeed <= 0)) { this.ySpeed = this.ySpeed + 2; this._y = this._y + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } if ((this._y > (HEIGHT - BUFFER)) && (this.ySpeed >= 0)) { this.ySpeed = this.ySpeed - 2; this._y = this._y - 2; } }; } }; }; S2_Cloud = function () { if (random(2) == 0) { MC = SpawnMC_FG("ID_S2_Cloud", WIDTH + (BUFFER * 2), random(HEIGHT)); MC.BG = false; MC._xscale = random(50) + 125; MC._yscale = random(20) + 140; MC.xSpeed = -5 - (random(40) * 0.1); } else { MC = SpawnMC_BG("ID_S2_Cloud", WIDTH + (BUFFER * 2), random(HEIGHT)); MC.BG = true; MC._alpha = 75; MC._xscale = random(50) + 75; MC._yscale = random(20) + 90; MC.xSpeed = -3 - (random(20) * 0.1); } if (random(2) == 0) { MC._xscale = MC._xscale * -1; } MC.onEnterFrame = function () { if (Input.HOLD_UP) { if (this.BG) { this._y = this._y + 0.5; } else { this._y++; } } if (Input.HOLD_DOWN) { if (this.BG) { this._y = this._y - 0.5; } else { this._y--; } } this._x = this._x + this.xSpeed; if (this._x < ((-BUFFER) * 2)) { RemoveMC(this); } if (SECTION > 2) { this._y = this._y - 5; if (this._y < (-BUFFER)) { FadeOut(this); } } }; }; this.S2_Bird = function () { PTR = SpawnMC_BG("ID_S2_Bird", WIDTH + BUFFER, random(HEIGHT)); PTR.xSpeed = -4 - (random(50) * 0.1); PTR._xscale = (PTR._yscale = random(50) + 75); PTR.gotoAndStop(random(5) + 1); PTR.ySpeed = 0; PTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (this._x < (-BUFFER)) { RemoveMC(this); } if (SECTION > 2) { this.ySpeed--; if (this._y < (-BUFFER)) { FadeOut(this); } } }; }; this.S2_BombChase = function (X, TIME) { PTR = SpawnMC_FG("ID_S2_bomb", X, -BUFFER); PTR.stop(); PTR.Time = TIME; PTR.onEnterFrame = function () { if (this._currentframe == 1) { this._rotation = this._rotation + 0.5; this._y = this._y + ((Avatar._y - this._y) * 0.15); this._x = this._x + ((Avatar._x - this._x) * 0.15); if (Music.position > this.Time) { this.nextFrame(); } } else if (this.sprite._currentframe == this.sprite._totalframes) { RemoveMC(this); } }; }; this.S2_Bomb = function (X, TIME) { PTR = SpawnMC_FG("ID_S2_bomb", X, -BUFFER); PTR.stop(); PTR.Time = TIME; PTR.onEnterFrame = function () { if (this._currentframe == 1) { this._rotation = this._rotation + 0.5; this._y = this._y + 8; if (Music.position > this.Time) { this.nextFrame(); } } else if (this.sprite._currentframe == this.sprite._totalframes) { RemoveMC(this); } }; }; this.S2_Wind = function () { if (random(2) == 0) { PTR = SpawnMC_FG("ID_S2_Wind", random(WIDTH / 2) + (WIDTH * 0.75), random(HEIGHT)); PTR.BG = false; } else { PTR = SpawnMC_BG("ID_S2_Wind", random(WIDTH / 2) + (WIDTH * 0.75), random(HEIGHT)); PTR.BG = true; } PTR._alpha = 0; PTR.timer = 150 + random(100); PTR._xscale = (PTR._yscale = random(25) + 100); PTR.xSpeed = (-random(15)) - 20; PTR.gotoAndStop(random(5) + 1); PTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this.timer--; if (this.timer > 0) { if (this._alpha < 50) { this._alpha = this._alpha + 5; } } else if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { RemoveMC(this); } if (Input.HOLD_UP) { if (this.BG) { this._y = this._y + 0.5; } else { this._y++; } } if (Input.HOLD_DOWN) { if (this.BG) { this._y = this._y - 0.5; } else { this._y--; } } if (SECTION > 2) { FadeOut(this); } }; }; this.LoadSection3 = function () { FadeOut(Backdrop); FadeOut(BackdropPrev); Backdrop = SpawnMC_BG("ID_S3_Backdrop", 0, 0); FadeOut(Avatar); S3_SpawnAvatar(Avatar._x, Avatar._y, Avatar.xSpeed, Avatar.ySpeed); this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.cloud = 30; SectionManager.wind = 30; SectionManager.onEnterFrame = function () { if (this.cloud <= 0) { this.cloud = 15 + random(20); S3_Cloud(); } this.cloud--; if ((this.wind <= 0) && (SECTION == 3)) { this.wind = 5 + random(20); S3_Wind(); } this.wind--; }; }; S3_SpawnAvatar = function (X, Y, xS, yS) { Avatar = SpawnMC("ID_S3_Avatar", X, Y); Avatar._alpha = 0; Avatar._rotation = 0; Avatar.ySpeed = xS; Avatar.xSpeed = yS; Avatar.onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } if (Input.HOLD_LEFT) { this.xSpeed = this.xSpeed - 1.5; } if (Input.HOLD_RIGHT) { this.xSpeed = this.xSpeed + 1.5; } if (Input.HOLD_UP) { this.ySpeed = this.ySpeed - 1.5; } if (Input.HOLD_DOWN) { this.ySpeed = this.ySpeed + 1.5; } this.ySpeed = this.ySpeed - 0.25; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this.xSpeed * 4; if (SECTION > 3) { this.ySpeed = this.ySpeed + (((HEIGHT / 3) - this._y) * 0.1); } this.xSpeed = this.xSpeed * 0.85; this.ySpeed = this.ySpeed * 0.85; if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._y < BUFFER) && (this.ySpeed <= 0)) { this.ySpeed = this.ySpeed + 2; this._y = this._y + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } if ((this._y > (HEIGHT - BUFFER)) && (this.ySpeed >= 0)) { this.ySpeed = this.ySpeed - 2; this._y = this._y - 2; } if ((this._currentframe == 1) && (Music.position > 52200)) { this.nextFrame(); S3_Chunk(1, this._x - 10, this._y + 13); } if ((this._currentframe == 2) && (Music.position > 55700)) { this.nextFrame(); S3_Chunk(2, this._x + 15, this._y - 12); } if ((this._currentframe == 3) && (Music.position > 59000)) { this.nextFrame(); } if (Music.position > 60000) { S4_SpawnAvatar(this._x, this._y); S2_Splash(this._x); FadeOut(this); } }; }; S3_Chunk = function (FRAME, X, Y) { MC = SpawnMC_FG("ID_S3_chunk", X, Y); MC.gotoAndStop(FRAME); MC.onEnterFrame = function () { this._rotation++; this._y = this._y - 7; if (this._y < (-BUFFER)) { RemoveMC(this); } }; }; S3_Cloud = function () { if (random(2) == 0) { MC = SpawnMC_FG("ID_S2_Cloud", random(WIDTH), HEIGHT + (BUFFER * 2)); MC.BG = false; MC._xscale = random(50) + 125; MC._yscale = random(20) + 140; MC.ySpeed = -5 - (random(40) * 0.1); } else { MC = SpawnMC_BG("ID_S2_Cloud", random(WIDTH), HEIGHT + (BUFFER * 2)); MC.BG = true; MC._alpha = 75; MC._xscale = random(50) + 75; MC._yscale = random(20) + 90; MC.ySpeed = -3 - (random(20) * 0.1); } if (random(2) == 0) { MC._xscale = MC._xscale * -1; } MC.onEnterFrame = function () { this._y = this._y + this.ySpeed; if (this._y < ((-BUFFER) * 2)) { RemoveMC(this); } if (SECTION > 3) { FadeOut(this); } }; }; this.S3_Wind = function () { if (random(2) == 0) { PTR = SpawnMC_FG("ID_S3_Wind", random(WIDTH), random(HEIGHT / 2) + (HEIGHT * 0.75)); } else { PTR = SpawnMC_BG("ID_S3_Wind", random(WIDTH), random(HEIGHT / 2) + (HEIGHT * 0.75)); } PTR._alpha = 0; PTR.timer = 150 + random(100); PTR._xscale = (PTR._yscale = random(25) + 100); PTR.ySpeed = (-random(15)) - 20; PTR.gotoAndStop(random(5) + 1); PTR.onEnterFrame = function () { this._y = this._y + this.ySpeed; this.timer--; if (this.timer > 0) { if (this._alpha < 50) { this._alpha = this._alpha + 5; } } else if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { RemoveMC(this); } if (SECTION > 3) { FadeOut(this); } }; }; this.LoadSection4 = function () { RemoveMC(Backdrop); Backdrop = SpawnMC_BG("ID_S4_BackdropTransition", 0, 0); S4_Light(); this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.fish = random(25); SectionManager.light = random(10); SectionManager.bubble = random(10); SectionManager.onEnterFrame = function () { if (Backdrop._currentframe == Backdrop._totalframes) { RemoveMC(Backdrop); Backdrop = SpawnMC_BG("ID_S4_Backdrop", 0, 0); MC = SpawnMC_BG("ID_S4_Ground", 0, HEIGHT + BUFFER); MC.onEnterFrame = function () { if (SECTION > 4) { this._y++; if (this._y > (HEIGHT + BUFFER)) { RemoveMC(this); } if (section > 5) { FadeOut(this); } } else if (this._y > (HEIGHT - BUFFER)) { this._y--; } this._x--; }; this.onEnterFrame = S4_SectionManager; } }; S4_SectionManager = function () { if (this.fish == 0) { this.fish = 40 + random(35); S4_Fish(); S4_Dirt(); } this.fish--; if (this.bubble == 0) { this.bubble = 10 + random(15); S4_Bubble(random(WIDTH), HEIGHT + BUFFER); } this.bubble--; if (this.light == 0) { this.light = 100 + random(25); S4_Light(); } this.light--; }; }; S4_SpawnAvatar = function (X, Y) { Avatar = SpawnMC("ID_S4_Avatar", X, Y); Avatar._alpha = 0; Avatar._rotation = 100; Avatar.ySpeed = 15; Avatar.xSpeed = 0; S2_Splash(X); Avatar.onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } if (Input.HOLD_LEFT) { this.xSpeed = this.xSpeed - 1.5; } if (Input.HOLD_RIGHT) { this.xSpeed = this.xSpeed + 1.5; } if (Input.HOLD_UP) { this.ySpeed = this.ySpeed - 1.5; } if (Input.HOLD_DOWN) { this.ySpeed = this.ySpeed + 1.5; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this._rotation + (((this.xSpeed + (this.ySpeed * 2)) - this._rotation) * 0.5); this.xSpeed = this.xSpeed * 0.85; this.ySpeed = this.ySpeed * 0.85; if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._y < BUFFER) && (this.ySpeed <= 0)) { this.ySpeed = this.ySpeed + 2; this._y = this._y + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } if ((this._y > (HEIGHT - BUFFER)) && (this.ySpeed >= 0)) { this.ySpeed = this.ySpeed - 2; this._y = this._y - 2; } }; }; this.S4_Fish = function () { if (random(2) == 0) { PTR = SpawnMC_BG("ID_S1_FISH", WIDTH + BUFFER, random(HEIGHT)); PTR.THETA = (((random(157) * 0.01) - 0.875) * 0.1) + 3.14; } else { PTR = SpawnMC_BG("ID_S1_FISH", -BUFFER, random(HEIGHT)); PTR.THETA = ((random(157) * 0.01) - 0.875) * 0.1; } PTR.speed = (random(20) * 0.1) + 1.5; PTR._xscale = (PTR._yscale = random(25) + 80); PTR.xSpeed = Math.cos(PTR.THETA) * PTR.speed; PTR._rotation = (PTR.THETA * 180) / Math.PI; PTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + 0.25; if (((this.xSpeed < 0) && (this._x < (-BUFFER))) || ((this.xSpeed > 0) && (this._x > (WIDTH + BUFFER)))) { RemoveMC(this); } if (SECTION > 5) { FadeOut(this); } }; }; this.S4_Light = function () { MC = SpawnMC_FG("ID_S1_Light", 0, 0); MC._alpha = 0; MC._x = random(100) - 50; MC.onEnterFrame = function () { this._x = this._x - 0.5; this._alpha++; if (this._currentframe == this._totalframes) { RemoveMC(this); } }; }; this.S4_Bubble = function (X, Y) { PTR = SpawnMC_FG("ID_S4_BUBBLE", (X + random(20)) - 10, (Y + random(20)) - 10); PTR.THETA = random(628) * 0.01; PTR.ySpeed = -3 - (random(10) * 0.1); PTR.xSpeed = 0; PTR._xscale = 75 + random(50); PTR._yscale = PTR._xscale; PTR.onEnterFrame = function () { this.xSpeed = Math.cos(this.THETA); this.THETA = this.THETA + 0.1; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (this._y < (-BUFFER)) { RemoveMC(this); } if (SECTION > 5) { FadeOut(this); } }; }; this.S4_Dirt = function () { if (random(2) == 0) { PTR = SpawnMC_FG("ID_S1_Dirt", random(WIDTH), random(HEIGHT)); } else { PTR = SpawnMC_BG("ID_S1_Dirt", random(WIDTH), random(HEIGHT)); } PTR._alpha = 0; PTR.timer = 100 + random(50); PTR._xscale = (PTR._yscale = random(25) + 100); PTR.xSpeed = (-random(20)) * 0.1; PTR.ySpeed = random(10) * 0.1; PTR.gotoAndStop(random(5) + 1); PTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this._rotation - this.xSpeed; this.timer--; if (this.timer > 0) { if (this._alpha < 30) { this._alpha = this._alpha + 5; } } else if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { RemoveMC(this); } if (SECTION > 5) { FadeOut(this); } }; }; this.LoadSection5 = function () { FadeOut(Avatar); S5_SpawnAvatar(Avatar._x, Avatar._y); this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.onEnterFrame = function () { }; }; S5_SpawnAvatar = function (X, Y) { Avatar = SpawnMC("BLANK", X, Y); Avatar._alpha = 0; Avatar._rotation = -60; Avatar.ySpeed = 0; Avatar.xSpeed = 0; Avatar.onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } if (Input.HOLD_LEFT) { this.xSpeed = this.xSpeed - 1.5; } if (Input.HOLD_RIGHT) { this.xSpeed = this.xSpeed + 1.5; } if (Input.HOLD_UP) { this.ySpeed = this.ySpeed - 1.5; } if (Input.HOLD_DOWN) { this.ySpeed = this.ySpeed + 1.5; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this.xSpeed + (this.ySpeed * 2); this.xSpeed = this.xSpeed * 0.85; this.ySpeed = this.ySpeed * 0.85; if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._y < BUFFER) && (this.ySpeed <= 0)) { this.ySpeed = this.ySpeed + 2; this._y = this._y + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } if ((this._y > (HEIGHT - BUFFER)) && (this.ySpeed >= 0)) { this.ySpeed = this.ySpeed - 2; this._y = this._y - 2; } }; i = 0; while (i < 30) { S5_AvatarFish(X, Y); i++; } TransformExplosion(); }; S5_AvatarFish = function (X, Y) { MC = SpawnMC("ID_S5_Fish", X, Y); MC.gotoAndStop(random(3) + 1); MC.rotation = (random(360) * Math.PI) / 180; MC.distance = random(75); MC.wantX = MC.distance * Math.cos(MC.rotation); MC.wantY = MC.distance * Math.sin(MC.rotation); MC.speed = (random(50) * 0.01) + 0.01; MC.xSpeed = 0; MC.ySpeed = 0; MC._alpha = 0; MC.onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } this.ySpeed = this.ySpeed + (((Avatar._y + this.wantY) - this._y) * this.speed); this.xSpeed = this.xSpeed + (((Avatar._x + this.wantX) - this._x) * this.speed); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this.ySpeed * 3; this.xSpeed = this.xSpeed * 0.9; this.ySpeed = this.ySpeed * 0.9; this.wantX = this.wantX + (random(5) - 2); this.wantY = this.wantY + (random(5) - 2); this.distance = Math.sqrt((this.wantX * this.wantX) + (this.wantY * this.wantY)); if (this.distance > 75) { this.rotation = Math.atan2(this.wantY, this.wantX); this.distance = 65; this.wantX = this.distance * Math.cos(this.rotation); this.wantY = this.distance * Math.sin(this.rotation); } if ((SECTION == 6) && (this._y < Backdrop.waterLevel._y)) { if (random(2) == 0) { S6_SpawnAvatarBird(this._x, this._y, this.xSpeed, this.ySpeed); } this.xSpeed = (this.ySpeed = 0); FadeOut(this); } if (SECTION > 6) { FadeOut(this); } }; }; this.LoadSection6 = function () { RemoveMC(Backdrop); Backdrop = SpawnMC_BG("ID_S6_BackdropTransition", 0, 0); Backdrop.onEnterFrame = function () { if (this._currentframe == this._totalframes) { S6_Backdrop(); } }; this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.cloud = 0; SectionManager.wind = 30; SectionManager.onEnterFrame = function () { if (this.cloud <= 0) { this.cloud = 15 + random(20); S6_Cloud(); } this.cloud--; if (this.wind <= 0) { this.wind = 5 + random(20); S6_Wind(); } this.wind--; }; }; S6_Backdrop = function () { RemoveMC(Backdrop); Backdrop = SpawnMC_BG("ID_S6_Backdrop", 0, 0); Backdrop.onEnterFrame = function () { if (Music.position > 81000) { this.play(); this.onEnterFrame = null; } }; }; S6_SpawnAvatarBird = function (X, Y, xS, yS) { S6_Splash(X, Y); MC = SpawnMC("ID_S6_AvatarDove", X, Y); MC.rotation = (random(360) * Math.PI) / 180; MC.distance = random(75); MC.wantX = MC.distance * Math.cos(MC.rotation); MC.wantY = MC.distance * Math.sin(MC.rotation); MC.speed = (random(40) * 0.01) + 0.05; MC.xSpeed = xS; MC.ySpeed = yS; MC._alpha = 20; MC.gotoAndStop(random(3) + 1); MC.onEnterFrame = function () { if (Music.position > 82000) { this._alpha = this._alpha - 2; } else if (this._alpha < 100) { this._alpha = this._alpha + 20; } this.ySpeed = this.ySpeed + (((Avatar._y + this.wantY) - this._y) * this.speed); this.xSpeed = this.xSpeed + (((Avatar._x + this.wantX) - this._x) * this.speed); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = (this.ySpeed * 2) + (this.xSpeed * 2); this.xSpeed = this.xSpeed * 0.85; this.ySpeed = this.ySpeed * 0.85; if (Music.position > 83300) { FadeOut(this); } }; }; S6_Splash = function (X, Y) { MC = SpawnMC_FG("ID_S6_splash", (X + random(50)) - 25, Backdrop.waterLevel._y); MC.sprite.gotoAndPlay(random(3) + 1); MC._rotation = random(10) - 5; MC._xscale = (MC._yscale = 75 + random(50)); MC.onEnterFrame = function () { this._y = Backdrop.waterLevel._y; if (this.sprite._currentframe > 18) { this._alpha = this._alpha - 20; } if (this.sprite._currentframe == this.sprite._totalframes) { RemoveMC(this); } }; }; S6_Cloud = function () { if (random(2) == 0) { MC = SpawnMC_FG("ID_S2_Cloud", random(WIDTH), (-BUFFER) * 2); MC.BG = false; MC._xscale = random(50) + 125; MC._yscale = random(20) + 140; MC.ySpeed = -5 - (random(40) * 0.1); } else { MC = SpawnMC_BG("ID_S2_Cloud", random(WIDTH), (-BUFFER) * 2); MC.BG = true; MC._alpha = 75; MC._xscale = random(50) + 75; MC._yscale = random(20) + 90; MC.ySpeed = -3 - (random(20) * 0.1); } if (random(2) == 0) { MC._xscale = MC._xscale * -1; } MC.onEnterFrame = function () { this._y = this._y - this.ySpeed; if (this._y > (HEIGHT + (BUFFER * 2))) { RemoveMC(this); } if (Music.position > 81500) { FadeOut(this); } }; }; this.S6_Wind = function () { if (random(2) == 0) { PTR = SpawnMC_FG("ID_S3_Wind", random(WIDTH), -random(HEIGHT / 2)); } else { PTR = SpawnMC_BG("ID_S3_Wind", random(WIDTH), -random(HEIGHT / 2)); } PTR._alpha = 0; PTR.timer = 150 + random(100); PTR._xscale = (PTR._yscale = (-random(25)) - 100); PTR.ySpeed = (-random(15)) - 20; PTR.gotoAndStop(random(5) + 1); PTR.onEnterFrame = function () { this._y = this._y - this.ySpeed; this.timer--; if (this.timer > 0) { if (this._alpha < 50) { this._alpha = this._alpha + 5; } } else if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { RemoveMC(this); } if (Music.position > 81500) { FadeOut(this); } }; }; this.LoadSection7 = function () { RemoveMC(Backdrop); Backdrop = SpawnMC_BG("ID_S7_Backdrop", 0, 0); Clouds = SpawnMC_FG("ID_S7_Clouds", 0, 0); Clouds.onEnterFrame = function () { this._y = this._y + (((HEIGHT - BUFFER) - this._y) * 0.1); }; this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.Avatar = false; SectionManager.BigLaser = false; SectionManager.smallLaser = 0; SectionManager.laserTime = new Array(96600, 97200); SectionManager.onEnterFrame = function () { if ((!this.Avatar) && (Music.position > 83400)) { FadeOut(Avatar); S7_SpawnAvatar(Avatar._x, Avatar._y); this.Avatar = true; } if ((!BigLaser) && (Music.position > 95300)) { BigLaser = true; MC = SpawnMC_BG("ID_S7_laser", 0, 0); MC.onEnterFrame = function () { if (this._currentframe == this._totalframes) { RemoveMC(this); } }; } if ((this.smallLaser < this.laserTime.length) && (Music.position > this.laserTime[this.smallLaser])) { this.smallLaser++; } }; }; S7_SpawnAvatar = function (X, Y) { Avatar = SpawnMC("ID_S7_Avatar", X, HEIGHT / 2); Avatar.jumpSpeed = -13; Avatar._rotation = 90; Avatar.xSpeed = 0; Avatar.ySpeed = Avatar.jumpSpeed; Avatar.stop(); Avatar.onEnterFrame = function () { if (this._currentframe > 1) { if (this.ySpeed > 0) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } if (Input.HOLD_LEFT) { this.xSpeed--; } if (Input.HOLD_RIGHT) { this.xSpeed++; } if (Input.HOLD_UP) { this.ySpeed = this.ySpeed - 0.25; this._y--; } if (Input.HOLD_DOWN) { this.ySpeed = this.ySpeed + 0.5; this._y++; } this.ySpeed++; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this._rotation + ((((this.xSpeed * 2) + this.ySpeed) - this._rotation) * 0.5); this.xSpeed = this.xSpeed * 0.85; if ((this.ySpeed > 0) && ((this._y + this.ySpeed) > (HEIGHT - (BUFFER * 2)))) { this.ySpeed = this.jumpSpeed; } if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } }; }; S7_SpawnLaserSmall = function () { MC = SpawnMC_BG("ID_S7_laserSmall", random(40), 0); FadeOut(MC); }; this.LoadSection8 = function () { Clouds.ySpeed = (Clouds.xSpeed = 0); Clouds.onEnterFrame = function () { this._y = this._y - 20; if (this._y < 0) { this._y = 0; FadeOut(this); Avatar._alpha = 10; FadeOut(Avatar); S8_SpawnAvatar(Avatar._x, Avatar._y); RemoveMC(Backdrop); Backdrop = SpawnMC_BG("ID_S8_Backdrop", 0, 0); } }; }; S8_SpawnAvatar = function (X, Y) { Avatar = SpawnMC("ID_S8_Avatar", X, Y); Avatar._rotation = 0; Avatar.ySpeed = 0; Avatar.xSpeed = 0; Avatar.onEnterFrame = function () { if (Input.HOLD_LEFT) { this.xSpeed = this.xSpeed - 1; } if (Input.HOLD_RIGHT) { this.xSpeed = this.xSpeed + 1; } if (Input.HOLD_UP) { this.ySpeed = this.ySpeed - 1; } if (Input.HOLD_DOWN) { this.ySpeed = this.ySpeed + 1; } this.ySpeed = this.ySpeed - 0.25; this.xSpeed = this.xSpeed + (random(3) - 1); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = this._rotation + (((this.xSpeed * 2) - this._rotation) * 0.5); this.xSpeed = this.xSpeed * 0.85; this.ySpeed = this.ySpeed * 0.85; if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._y < BUFFER) && (this.ySpeed <= 0)) { this.ySpeed = this.ySpeed + 2; this._y = this._y + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } if ((this._y > (HEIGHT - BUFFER)) && (this.ySpeed >= 0)) { this.ySpeed = this.ySpeed - 2; this._y = this._y - 2; } if ((this._currentframe == 1) && (Music.position > 59000)) { this.nextFrame(); } }; }; this.LoadSection9 = function () { RemoveMC(Backdrop); Backdrop = SpawnMC_BG("ID_S9_Backdrop", 0, 0); Ground = SpawnMC_FG("ID_S9_Ground", 0, HEIGHT - BUFFER); SpawnMC_FG("ID_S9_GroundBreak", Avatar._x, Ground._y).onEnterFrame = function () { this._x = this._x - 10; if (this._x < (-BUFFER)) { FadeOut(this); } }; aX = Avatar._x; RemoveMC(Avatar); S9_SpawnAvatar(aX); this.createEmptyMovieClip("SectionManager", managerDepth); SectionManager.bats = random(20); SectionManager.onEnterFrame = function () { if ((Music.position > 119000) && (Backdrop.lava._currentframe == 1)) { Backdrop.lava.nextFrame(); } this.bats--; if (this.bats <= 0) { S9_bat(); this.bats = 10 + random(20); } }; }; S9_SpawnAvatar = function (X) { Avatar = SpawnMC_FG("ID_S9_Avatar", X, Ground._y); Avatar.ySpeed = -30; Avatar.xSpeed = 3; Avatar.onEnterFrame = function () { if (Input.HOLD_LEFT) { this.xSpeed = this.xSpeed - 1.5; } if (Input.HOLD_RIGHT) { this.xSpeed = this.xSpeed + 1.5; } if ((this._y == Ground._y) && (Input.HOLD_UP)) { this.ySpeed = this.ySpeed - 20; } if (this._y == Ground._y) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } this.xSpeed = this.xSpeed * 0.85; this.ySpeed = this.ySpeed + 2.5; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if ((this.ySpeed > 0) && (this._y >= Ground._y)) { this.ySpeed = 0; this._y = Ground._y; } if ((this._x < BUFFER) && (this.xSpeed <= 0)) { this.xSpeed = this.xSpeed + 2; this._x = this._x + 2; } if ((this._x > (WIDTH - BUFFER)) && (this.xSpeed >= 0)) { this.xSpeed = this.xSpeed - 2; this._x = this._x - 2; } }; }; S9_bat = function () { PTR = SpawnMC_FG("ID_S9_bat", WIDTH + BUFFER, random(HEIGHT)); PTR.xSpeed = -4 - (random(30) * 0.1); PTR._xscale = (PTR._yscale = 75 + random(50)); PTR.gotoAndStop(random(3) + 1); PTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; if (this._x < (-BUFFER)) { RemoveMC(this); } if (SECTION > 9) { FadeOut(this); } }; }; this.LoadSection10 = function () { FadeOut(Ground); FadeOut(Backdrop); FadeOut(Avatar); i = 0; while (i < enemyCount) { if (Enemies[i] != 0) { FadeOut(Enemies[i]); } i++; } SectionManager.removeMovieClip(); onEnterFrame = null; MC = SpawnMC_FG("ID_S10", 0, 0); MC.onEnterFrame = function () { if (this._currentframe == this._totalframes) { _root.gotoAndStop("Menu"); } }; }; _root.score = 0; this.Music = new Sound(this); this.Music.attachSound("ID_SONG"); this.Music.start(0, 1); onUnload = function () { Music.stop(); }; this.LoadSection1(); SECTION = 1; EnemyTimer = 120; TimerReset = 50; EnemyPosition = "right"; cooldown = 0; cooldownReset = 12; this.onEnterFrame = function () { if ((this.SECTION == 1) && (this.Music.position > 20000)) { this.EndSection1(); SECTION = 1.5; EnemyPosition = "right"; } if ((this.SECTION == 1.5) && (this.Music.position > 22800)) { LoadSection2(); SECTION = 2; EnemyPosition = "right"; } if ((this.SECTION == 2) && (this.Music.position > 48000)) { LoadSection3(); SECTION = 3; EnemyPosition = "bottom"; } if ((this.SECTION == 3) && (this.Music.position > 59000)) { LoadSection4(); SECTION = 4; EnemyPosition = "right"; } if ((this.SECTION == 4) && (this.Music.position > 71800)) { LoadSection5(); SECTION = 5; EnemyPosition = "right"; } if ((this.SECTION == 5) && (this.Music.position > 74000)) { LoadSection6(); SECTION = 6; EnemyPosition = "top"; } if ((this.SECTION == 6) && (this.Music.position > 83200)) { LoadSection7(); SECTION = 7; EnemyPosition = "right"; } if ((this.SECTION == 7) && (this.Music.position > 105500)) { LoadSection8(); SECTION = 8; EnemyPosition = "bottom"; } if ((this.SECTION == 8) && (this.Music.position > 107000)) { LoadSection9(); SECTION = 9; EnemyPosition = "right"; } if ((this.SECTION == 9) && (this.Music.position > 130500)) { LoadSection10(); SECTION = 10; } if (Input.PRESS_ACTION && (cooldown <= 0)) { MC = SpawnMC_FG("ID_MuzzleFlash", Avatar._x, Avatar._y); MC.onEnterFrame = function () { if (this._currentframe == this._totalframes) { RemoveMC(this); } }; FireProjectile(); FireProjectile(); cooldown = cooldownReset; } else if (cooldown > 0) { cooldown--; } EnemyTimer--; if (EnemyTimer <= 0) { SpawnEnemy(EnemyPosition); EnemyTimer = 5 + random(TimerReset); if (TimerReset > 20) { TimerReset--; } } if (_root.score < 0) { _root.score = 0; } }; TransformExplosion = function () { MC = SpawnMC_FG("ID_transform", Avatar._x, Avatar._y); MC.onEnterFrame = function () { if (this.sprite._currentframe == this.sprite._totalframes) { RemoveMC(this); } }; }; FireProjectile = function () { MC = SpawnMC_FG("ID_projectile", Avatar._x, Avatar._y); MC._rotation = random(360); MC.rotation = (MC._rotation * Math.PI) / 180; MC.speed = (random(50) * 0.1) + 10; MC.xSpeed = MC.speed * Math.cos(MC.rotation); MC.ySpeed = MC.speed * Math.sin(MC.rotation); MC._alpha = 0; MC.targ = Avatar; closestEnemy = -1; i = 0; while (i < enemyCount) { if (Enemies[i] != 0) { if (closestEnemy == -1) { closestEnemy = i; } else if ((Math.pow(Enemies[i]._x - MC._x, 2) + Math.pow(Enemies[i]._y - MC._y, 2)) < (Math.pow(Enemies[closestEnemy]._x - MC._x, 2) + Math.pow(Enemies[closestEnemy]._y - MC._y, 2))) { closestEnemy = i; } } i++; } if (closestEnemy == -1) { MC.targ = Avatar; } else { MC.targ = Enemies[closestEnemy]; } MC.onEnterFrame = function () { closestEnemy = -1; i = 0; while (i < enemyCount) { if (Enemies[i] != 0) { if (closestEnemy == -1) { closestEnemy = i; } else if ((Math.pow(Enemies[i]._x - this._x, 2) + Math.pow(Enemies[i]._y - this._y, 2)) < (Math.pow(Enemies[closestEnemy]._x - this._x, 2) + Math.pow(Enemies[closestEnemy]._y - this._y, 2))) { closestEnemy = i; } } i++; } if (closestEnemy == -1) { this.targ = Avatar; } else { this.targ = Enemies[closestEnemy]; } if (this.targ._name == undefined) { FadeOut(this); } if (this._alpha < 100) { this._alpha = this._alpha + 15; } else { this.dX = this.targ._x - this._x; this.dY = this.targ._y - this._y; if ((((this.dX * this.dX) + (this.dY * this.dY)) < 10000) && (this.targ._currentframe == 1)) { if (this.targ != Avatar) { _root.score++; this.targ.gotoAndStop(2); } this.onEnterFrame = function () { this._alpha = this._alpha - 20; this.xSpeed = this.xSpeed * 0.8; this.ySpeed = this.ySpeed * 0.8; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (this._alpha <= 0) { RemoveMC(this); } }; } } this.xSpeed = this.xSpeed + ((this.targ._x - this._x) * 0.04); this.ySpeed = this.ySpeed + ((this.targ._y - this._y) * 0.04); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.xSpeed = this.xSpeed * 0.9; this.ySpeed = this.ySpeed * 0.9; this._rotation = (Math.atan2(this.ySpeed, this.xSpeed) * 180) / Math.PI; if ((((this._x < (-BUFFER)) || (this._x > (WIDTH + BUFFER))) || (this._y < (-BUFFER))) || (this._y > (HEIGHT + BUFFER))) { RemoveMC(this); } }; }; enemyCount = 5; Enemies = new Array(enemyCount); i = 0; while (i < enemyCount) { Enemies[i] = 0; i++; } SpawnEnemy = function (SIDE) { i = 0; while (i < enemyCount) { if (Enemies[i] == 0) { Enemies[i] = SpawnMC_FG("ID_Enemy", 0, 0); if (SIDE == "right") { Enemies[i]._x = WIDTH + (BUFFER * 0.5); Enemies[i]._y = random(HEIGHT); Enemies[i].xSpeed = -4 - random(6); Enemies[i].ySpeed = (random(10) * 0.1) - 0.5; } if (SIDE == "left") { Enemies[i]._x = (-BUFFER) * 0.5; Enemies[i]._y = random(HEIGHT); Enemies[i].xSpeed = 4 + random(6); Enemies[i].ySpeed = (random(10) * 0.1) - 0.5; } if (SIDE == "bottom") { Enemies[i]._x = random(WIDTH); Enemies[i]._y = HEIGHT + (BUFFER * 0.5); Enemies[i].xSpeed = (random(10) * 0.1) - 0.5; Enemies[i].ySpeed = -4 - random(6); } if (SIDE == "top") { Enemies[i]._x = random(WIDTH); Enemies[i]._y = (-BUFFER) * 0.5; Enemies[i].xSpeed = (random(10) * 0.1) - 0.5; Enemies[i].ySpeed = 4 + random(6); } Enemies[i].stop(); Enemies[i].INDEX = i; Enemies[i].onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if ((((this._x > (WIDTH + BUFFER)) || (this._x < (-BUFFER))) || (this._y < (-BUFFER))) || (this._y > (HEIGHT + BUFFER))) { Enemies[this.INDEX] = 0; RemoveMC(this); } this.dX = Avatar._x - this._x; this.dY = Avatar._y - this._y; this.d2 = (this.dX * this.dX) + (this.dY * this.dY); if (this.d2 < 5625) { _root.score = _root.score - 5; this.gotoAndStop(3); this._x = this._x + (this.dX * 0.5); this._y = this._y + (this.dY * 0.5); } } else { Enemies[this.INDEX] = 0; this.sprite._rotation = random(360); this.onEnterFrame = function () { if (this.sprite._currentframe == this.sprite._totalframes) { RemoveMC(this); } }; } }; break; } i++; } };
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [Cloud] | Uses:1 | Used by:450 |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Font | Used by:5 6 7 8 9 225 226 227 228 229 230 231 232 236 237 238 239 | |
Symbol 5 EditableText | Uses:4 | Used by:10 |
Symbol 6 EditableText | Uses:4 | Used by:10 |
Symbol 7 EditableText | Uses:4 | Used by:10 |
Symbol 8 EditableText | Uses:4 | Used by:10 |
Symbol 9 EditableText | Uses:4 | Used by:10 |
Symbol 10 MovieClip | Uses:5 6 7 8 9 | Used by:Timeline |
Symbol 11 Graphic | Used by:Timeline | |
Symbol 12 Graphic | Used by:20 | |
Symbol 13 Graphic | Used by:20 | |
Symbol 14 Graphic | Used by:20 | |
Symbol 15 Graphic | Used by:20 | |
Symbol 16 Graphic | Used by:20 | |
Symbol 17 Graphic | Used by:20 | |
Symbol 18 Graphic | Used by:20 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:12 13 14 15 16 17 18 19 | Used by:21 22 |
Symbol 21 MovieClip [ID_S1_SeaWeedBG] | Uses:20 | Used by:912 Timeline |
Symbol 22 MovieClip [ID_S1_SeaWeedFG] | Uses:20 | Used by:912 Timeline |
Symbol 23 Graphic | Used by:29 | |
Symbol 24 Graphic | Used by:25 235 245 246 887 | |
Symbol 25 MovieClip | Uses:24 | Used by:29 |
Symbol 26 Graphic | Used by:29 | |
Symbol 27 Font | Used by:28 | |
Symbol 28 Text | Uses:27 | Used by:29 |
Symbol 29 MovieClip | Uses:23 25 26 28 | Used by:Timeline |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:32 33 |
Symbol 32 MovieClip | Uses:31 | Used by:33 |
Symbol 33 Button | Uses:32 31 | Used by:240 |
Symbol 34 Bitmap | Used by:35 | |
Symbol 35 Graphic | Uses:34 | Used by:80 81 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:80 |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:80 |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:80 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:80 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:80 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:80 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:80 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:80 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:80 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:80 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:80 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:80 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:80 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:80 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:80 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:80 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:80 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:80 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:80 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:80 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:80 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:80 |
Symbol 80 MovieClip | Uses:35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 | Used by:81 |
Symbol 81 Button | Uses:80 35 | Used by:240 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:166 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:166 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:166 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:166 |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:166 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:166 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:166 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:166 |
Symbol 98 Graphic | Used by:166 | |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip | Uses:99 | Used by:166 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:166 |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:166 |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:166 |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:107 | Used by:166 |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:166 |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:111 | Used by:166 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:166 |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:166 |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:117 | Used by:166 |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:166 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:166 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:166 |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:166 |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:127 | Used by:166 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:166 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:166 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:166 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:166 |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:166 |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:166 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:166 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:166 |
Symbol 145 Graphic | Used by:166 | |
Symbol 146 Graphic | Used by:166 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:166 |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:149 | Used by:166 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:166 |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:166 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:166 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:166 |
Symbol 159 Graphic | Used by:165 | |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:160 | Used by:165 |
Symbol 162 Graphic | Used by:165 | |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:159 161 162 163 164 | Used by:166 |
Symbol 166 MovieClip | Uses:83 85 87 89 91 93 95 97 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142 144 145 146 148 150 152 154 156 158 165 | Used by:222 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:220 |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:220 |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:220 |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:173 | Used by:220 |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:189 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:177 | Used by:189 |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:189 |
Symbol 181 Graphic | Used by:186 | |
Symbol 182 Graphic | Used by:186 | |
Symbol 183 Graphic | Used by:186 | |
Symbol 184 Graphic | Used by:186 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:181 182 183 184 185 | Used by:189 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:189 |
Symbol 189 MovieClip | Uses:176 178 180 186 188 | Used by:220 |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:190 | Used by:220 |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:220 |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:194 | Used by:220 |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:220 |
Symbol 198 Graphic | Used by:206 | |
Symbol 199 Graphic | Used by:206 | |
Symbol 200 Graphic | Used by:206 | |
Symbol 201 Graphic | Used by:206 | |
Symbol 202 Graphic | Used by:206 | |
Symbol 203 Graphic | Used by:206 | |
Symbol 204 Graphic | Used by:206 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:198 199 200 201 202 203 204 205 | Used by:220 |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:207 | Used by:220 |
Symbol 209 Graphic | Used by:217 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 | Used by:217 |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:212 | Used by:217 |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:217 |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:209 211 213 215 216 | Used by:220 |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:220 |
Symbol 220 MovieClip | Uses:168 170 172 174 189 191 193 195 197 206 208 217 219 | Used by:221 |
Symbol 221 MovieClip | Uses:220 | Used by:222 |
Symbol 222 MovieClip | Uses:166 221 | Used by:223 |
Symbol 223 MovieClip | Uses:222 | Used by:240 |
Symbol 224 Graphic | Used by:240 | |
Symbol 225 EditableText | Uses:4 | Used by:240 |
Symbol 226 EditableText | Uses:4 | Used by:240 |
Symbol 227 EditableText | Uses:4 | Used by:240 |
Symbol 228 EditableText | Uses:4 | Used by:240 |
Symbol 229 EditableText | Uses:4 | Used by:240 |
Symbol 230 EditableText | Uses:4 | Used by:240 |
Symbol 231 EditableText | Uses:4 | Used by:240 |
Symbol 232 EditableText | Uses:4 | Used by:240 |
Symbol 233 Font | Used by:234 241 242 243 244 | |
Symbol 234 Text | Uses:233 | Used by:235 |
Symbol 235 Button | Uses:234 24 | Used by:240 |
Symbol 236 EditableText | Uses:4 | Used by:240 |
Symbol 237 EditableText | Uses:4 | Used by:240 |
Symbol 238 EditableText | Uses:4 | Used by:240 |
Symbol 239 EditableText | Uses:4 | Used by:240 |
Symbol 240 MovieClip | Uses:33 81 223 224 225 226 227 228 229 230 231 232 235 236 237 238 239 | Used by:Timeline |
Symbol 241 Text | Uses:233 | Used by:245 246 |
Symbol 242 Text | Uses:233 | Used by:245 246 |
Symbol 243 Text | Uses:233 | Used by:245 246 |
Symbol 244 Text | Uses:233 | Used by:245 246 |
Symbol 245 Button | Uses:241 242 243 244 24 | Used by:247 |
Symbol 246 Button | Uses:241 242 243 244 24 | Used by:247 |
Symbol 247 MovieClip | Uses:245 246 | Used by:Timeline |
Symbol 248 Graphic | Used by:257 708 887 | |
Symbol 249 Graphic | Used by:257 | |
Symbol 250 Graphic | Used by:257 | |
Symbol 251 Graphic | Used by:257 | |
Symbol 252 Graphic | Used by:257 | |
Symbol 253 Graphic | Used by:257 | |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Graphic | Used by:257 708 | |
Symbol 256 Graphic | Used by:257 708 | |
Symbol 257 MovieClip | Uses:248 249 250 251 252 253 254 255 256 | Used by:Timeline |
Symbol 258 Graphic | Used by:350 Timeline | |
Symbol 259 Font | Used by:260 | |
Symbol 260 Text | Uses:259 | Used by:912 |
Symbol 261 Graphic | Used by:350 | |
Symbol 262 Graphic | Used by:350 | |
Symbol 263 Graphic | Used by:350 | |
Symbol 264 Graphic | Used by:350 | |
Symbol 265 Graphic | Used by:350 | |
Symbol 266 Graphic | Used by:350 | |
Symbol 267 Graphic | Used by:350 | |
Symbol 268 Graphic | Used by:350 | |
Symbol 269 Graphic | Used by:350 | |
Symbol 270 Graphic | Used by:350 | |
Symbol 271 Graphic | Used by:350 | |
Symbol 272 Graphic | Used by:350 | |
Symbol 273 Graphic | Used by:350 | |
Symbol 274 Graphic | Used by:350 | |
Symbol 275 Graphic | Used by:350 | |
Symbol 276 Graphic | Used by:350 | |
Symbol 277 Graphic | Used by:350 | |
Symbol 278 Graphic | Used by:350 | |
Symbol 279 Graphic | Used by:350 | |
Symbol 280 Graphic | Used by:350 | |
Symbol 281 Graphic | Used by:350 | |
Symbol 282 Graphic | Used by:350 | |
Symbol 283 Graphic | Used by:350 | |
Symbol 284 Graphic | Used by:350 | |
Symbol 285 Graphic | Used by:350 | |
Symbol 286 Graphic | Used by:350 | |
Symbol 287 Graphic | Used by:350 | |
Symbol 288 Graphic | Used by:350 | |
Symbol 289 Graphic | Used by:350 | |
Symbol 290 Graphic | Used by:350 | |
Symbol 291 Graphic | Used by:350 | |
Symbol 292 Graphic | Used by:350 | |
Symbol 293 Graphic | Used by:350 | |
Symbol 294 Graphic | Used by:350 | |
Symbol 295 Graphic | Used by:350 | |
Symbol 296 Graphic | Used by:350 | |
Symbol 297 Graphic | Used by:350 | |
Symbol 298 Graphic | Used by:350 | |
Symbol 299 Graphic | Used by:350 | |
Symbol 300 Graphic | Used by:350 | |
Symbol 301 Graphic | Used by:350 | |
Symbol 302 Graphic | Used by:350 | |
Symbol 303 Graphic | Used by:350 | |
Symbol 304 Graphic | Used by:350 | |
Symbol 305 Graphic | Used by:350 | |
Symbol 306 Graphic | Used by:350 | |
Symbol 307 Graphic | Used by:350 | |
Symbol 308 Graphic | Used by:350 | |
Symbol 309 Graphic | Used by:350 | |
Symbol 310 Graphic | Used by:350 | |
Symbol 311 Graphic | Used by:350 | |
Symbol 312 Graphic | Used by:350 | |
Symbol 313 Graphic | Used by:350 | |
Symbol 314 Graphic | Used by:350 | |
Symbol 315 Graphic | Used by:350 | |
Symbol 316 Graphic | Used by:350 | |
Symbol 317 Graphic | Used by:350 | |
Symbol 318 Graphic | Used by:350 | |
Symbol 319 Graphic | Used by:350 | |
Symbol 320 Graphic | Used by:350 | |
Symbol 321 Graphic | Used by:350 | |
Symbol 322 Graphic | Used by:350 | |
Symbol 323 Graphic | Used by:350 | |
Symbol 324 Graphic | Used by:350 | |
Symbol 325 Graphic | Used by:350 | |
Symbol 326 Graphic | Used by:350 | |
Symbol 327 Graphic | Used by:350 | |
Symbol 328 Graphic | Used by:350 | |
Symbol 329 Graphic | Used by:350 | |
Symbol 330 Graphic | Used by:350 | |
Symbol 331 Graphic | Used by:350 | |
Symbol 332 Graphic | Used by:350 | |
Symbol 333 Graphic | Used by:350 | |
Symbol 334 Graphic | Used by:350 | |
Symbol 335 Graphic | Used by:350 | |
Symbol 336 Graphic | Used by:350 | |
Symbol 337 Graphic | Used by:350 | |
Symbol 338 Graphic | Used by:350 | |
Symbol 339 Graphic | Used by:350 | |
Symbol 340 Graphic | Used by:350 | |
Symbol 341 Graphic | Used by:350 | |
Symbol 342 Graphic | Used by:350 | |
Symbol 343 Graphic | Used by:350 | |
Symbol 344 Graphic | Used by:350 | |
Symbol 345 Graphic | Used by:350 | |
Symbol 346 Graphic | Used by:350 | |
Symbol 347 Graphic | Used by:350 | |
Symbol 348 Graphic | Used by:350 | |
Symbol 349 Graphic | Used by:350 591 | |
Symbol 350 MovieClip [S1_Backdrop] | Uses:258 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 | Used by:912 |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip [ID_S1_BUBBLE] | Uses:351 | Used by:912 |
Symbol 353 Graphic | Used by:354 | |
Symbol 354 MovieClip | Uses:353 | Used by:355 |
Symbol 355 MovieClip [ID_S1_FISH] | Uses:354 | Used by:912 |
Symbol 356 Graphic | Used by:361 | |
Symbol 357 Graphic | Used by:361 | |
Symbol 358 Graphic | Used by:361 | |
Symbol 359 Graphic | Used by:361 | |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip [ID_S1_Dirt] | Uses:356 357 358 359 360 | Used by:912 |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:362 | Used by:364 |
Symbol 364 MovieClip [ID_S1_Ground] | Uses:363 | Used by:912 |
Symbol 365 Graphic | Used by:375 | |
Symbol 366 Graphic | Used by:375 | |
Symbol 367 Graphic | Used by:375 | |
Symbol 368 Graphic | Used by:375 | |
Symbol 369 Graphic | Used by:375 | |
Symbol 370 Graphic | Used by:375 | |
Symbol 371 Graphic | Used by:375 | |
Symbol 372 Graphic | Used by:375 | |
Symbol 373 Graphic | Used by:375 | |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip | Uses:365 366 367 368 369 370 371 372 373 374 | Used by:376 |
Symbol 376 MovieClip [ID_S1_Whale] | Uses:375 | Used by:912 |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip | Uses:377 | Used by:383 |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:383 |
Symbol 381 Graphic | Used by:382 | |
Symbol 382 MovieClip | Uses:381 | Used by:383 |
Symbol 383 MovieClip [ID_S1_Light] | Uses:378 380 382 | Used by:912 |
Symbol 384 Graphic | Used by:399 | |
Symbol 385 Graphic | Used by:399 | |
Symbol 386 Graphic | Used by:399 | |
Symbol 387 Graphic | Used by:399 | |
Symbol 388 Graphic | Used by:399 | |
Symbol 389 Graphic | Used by:399 | |
Symbol 390 Graphic | Used by:399 | |
Symbol 391 Graphic | Used by:399 | |
Symbol 392 Graphic | Used by:399 | |
Symbol 393 Graphic | Used by:399 | |
Symbol 394 Graphic | Used by:399 | |
Symbol 395 Graphic | Used by:399 | |
Symbol 396 Graphic | Used by:399 | |
Symbol 397 Graphic | Used by:399 | |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 MovieClip | Uses:384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 | Used by:400 |
Symbol 400 MovieClip [ID_S1_Avatar] | Uses:399 | Used by:912 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:403 |
Symbol 403 MovieClip | Uses:402 | Used by:409 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:406 |
Symbol 406 MovieClip | Uses:405 | Used by:409 |
Symbol 407 Bitmap | Used by:408 | |
Symbol 408 Graphic | Uses:407 | Used by:409 |
Symbol 409 MovieClip [ID_S1_Instructions] | Uses:403 406 408 | Used by:912 |
Symbol 410 Graphic | Used by:416 | |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip | Uses:411 | Used by:416 |
Symbol 413 Graphic | Used by:416 | |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:414 | Used by:416 643 |
Symbol 416 MovieClip | Uses:410 412 413 415 | Used by:417 |
Symbol 417 MovieClip | Uses:416 | Used by:428 429 593 912 |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:418 | Used by:428 593 643 |
Symbol 420 Graphic | Used by:423 | |
Symbol 421 Graphic | Used by:423 | |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:420 421 422 | Used by:428 |
Symbol 424 Graphic | Used by:427 | |
Symbol 425 Graphic | Used by:427 | |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:424 425 426 | Used by:428 |
Symbol 428 MovieClip [ID_S2_BackdropTransition] | Uses:417 419 423 427 | Used by:912 |
Symbol 429 MovieClip [ID_S2_Backdrop] | Uses:417 | Used by:912 |
Symbol 430 Graphic | Used by:438 | |
Symbol 431 Graphic | Used by:438 | |
Symbol 432 Graphic | Used by:438 | |
Symbol 433 Graphic | Used by:438 | |
Symbol 434 Graphic | Used by:438 | |
Symbol 435 Graphic | Used by:438 | |
Symbol 436 Graphic | Used by:438 | |
Symbol 437 Graphic | Used by:438 | |
Symbol 438 MovieClip | Uses:430 431 432 433 434 435 436 437 | Used by:439 709 |
Symbol 439 MovieClip [ID_S2_Splash] | Uses:438 | Used by:912 |
Symbol 440 Graphic | Used by:448 | |
Symbol 441 Graphic | Used by:448 | |
Symbol 442 Graphic | Used by:448 | |
Symbol 443 Graphic | Used by:448 | |
Symbol 444 Graphic | Used by:448 | |
Symbol 445 Graphic | Used by:448 | |
Symbol 446 Graphic | Used by:448 | |
Symbol 447 Graphic | Used by:448 | |
Symbol 448 MovieClip | Uses:440 441 442 443 444 445 446 447 | Used by:449 |
Symbol 449 MovieClip [ID_S2_Avatar] | Uses:448 | Used by:912 |
Symbol 450 MovieClip [ID_S2_Cloud] | Uses:2 | Used by:770 912 |
Symbol 451 Graphic | Used by:456 | |
Symbol 452 Graphic | Used by:456 | |
Symbol 453 Graphic | Used by:456 | |
Symbol 454 Graphic | Used by:456 | |
Symbol 455 Graphic | Used by:456 | |
Symbol 456 MovieClip [ID_S2_Wind] | Uses:451 452 453 454 455 | Used by:912 |
Symbol 457 Graphic | Used by:464 | |
Symbol 458 Graphic | Used by:464 466 468 | |
Symbol 459 Graphic | Used by:464 466 468 | |
Symbol 460 Graphic | Used by:464 466 468 | |
Symbol 461 Graphic | Used by:464 466 468 | |
Symbol 462 Graphic | Used by:464 466 468 | |
Symbol 463 Graphic | Used by:464 466 468 | |
Symbol 464 MovieClip | Uses:457 458 459 460 461 462 463 | Used by:469 |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 MovieClip | Uses:459 460 461 462 463 465 458 | Used by:469 |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip | Uses:462 463 467 458 459 460 461 | Used by:469 |
Symbol 469 MovieClip [ID_S2_Bird] | Uses:464 466 468 | Used by:912 |
Symbol 470 Graphic | Used by:498 | |
Symbol 471 Graphic | Used by:498 | |
Symbol 472 Graphic | Used by:498 | |
Symbol 473 Graphic | Used by:498 | |
Symbol 474 Graphic | Used by:498 | |
Symbol 475 Graphic | Used by:498 | |
Symbol 476 Graphic | Used by:498 | |
Symbol 477 Graphic | Used by:498 | |
Symbol 478 Graphic | Used by:498 | |
Symbol 479 Graphic | Used by:498 | |
Symbol 480 Graphic | Used by:498 | |
Symbol 481 Graphic | Used by:498 | |
Symbol 482 Graphic | Used by:498 | |
Symbol 483 Graphic | Used by:498 | |
Symbol 484 Graphic | Used by:498 | |
Symbol 485 Graphic | Used by:498 | |
Symbol 486 Graphic | Used by:498 | |
Symbol 487 Graphic | Used by:498 | |
Symbol 488 Graphic | Used by:498 | |
Symbol 489 Graphic | Used by:498 | |
Symbol 490 Graphic | Used by:498 | |
Symbol 491 Graphic | Used by:498 | |
Symbol 492 Graphic | Used by:498 | |
Symbol 493 Graphic | Used by:498 | |
Symbol 494 Graphic | Used by:498 | |
Symbol 495 Graphic | Used by:498 | |
Symbol 496 Graphic | Used by:498 | |
Symbol 497 Graphic | Used by:498 | |
Symbol 498 MovieClip | Uses:470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 | Used by:499 |
Symbol 499 MovieClip [ID_S2_Eel2] | Uses:498 | Used by:912 |
Symbol 500 Graphic | Used by:528 | |
Symbol 501 Graphic | Used by:528 | |
Symbol 502 Graphic | Used by:528 | |
Symbol 503 Graphic | Used by:528 | |
Symbol 504 Graphic | Used by:528 | |
Symbol 505 Graphic | Used by:528 | |
Symbol 506 Graphic | Used by:528 | |
Symbol 507 Graphic | Used by:528 | |
Symbol 508 Graphic | Used by:528 | |
Symbol 509 Graphic | Used by:528 | |
Symbol 510 Graphic | Used by:528 | |
Symbol 511 Graphic | Used by:528 | |
Symbol 512 Graphic | Used by:528 | |
Symbol 513 Graphic | Used by:528 | |
Symbol 514 Graphic | Used by:528 | |
Symbol 515 Graphic | Used by:528 | |
Symbol 516 Graphic | Used by:528 | |
Symbol 517 Graphic | Used by:528 | |
Symbol 518 Graphic | Used by:528 | |
Symbol 519 Graphic | Used by:528 | |
Symbol 520 Graphic | Used by:528 | |
Symbol 521 Graphic | Used by:528 | |
Symbol 522 Graphic | Used by:528 | |
Symbol 523 Graphic | Used by:528 | |
Symbol 524 Graphic | Used by:528 | |
Symbol 525 Graphic | Used by:528 | |
Symbol 526 Graphic | Used by:528 | |
Symbol 527 Graphic | Used by:528 | |
Symbol 528 MovieClip | Uses:500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 | Used by:529 |
Symbol 529 MovieClip [ID_S2_Eel1] | Uses:528 | Used by:912 |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip | Uses:530 | Used by:542 |
Symbol 532 Graphic | Used by:541 | |
Symbol 533 Graphic | Used by:541 | |
Symbol 534 Graphic | Used by:541 897 | |
Symbol 535 Graphic | Used by:541 | |
Symbol 536 Graphic | Used by:541 | |
Symbol 537 Graphic | Used by:541 | |
Symbol 538 Graphic | Used by:541 | |
Symbol 539 Graphic | Used by:541 | |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 MovieClip | Uses:532 533 534 535 536 537 538 539 540 | Used by:542 |
Symbol 542 MovieClip [ID_S2_bomb] | Uses:531 541 | Used by:912 |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 MovieClip [ID_S3_backdrop] | Uses:543 | Used by:912 |
Symbol 545 Graphic | Used by:552 | |
Symbol 546 Graphic | Used by:552 | |
Symbol 547 Graphic | Used by:552 | |
Symbol 548 Graphic | Used by:552 | |
Symbol 549 Graphic | Used by:552 | |
Symbol 550 Graphic | Used by:552 | |
Symbol 551 Graphic | Used by:552 | |
Symbol 552 MovieClip | Uses:545 546 547 548 549 550 551 | Used by:579 |
Symbol 553 Graphic | Used by:560 | |
Symbol 554 Graphic | Used by:560 | |
Symbol 555 Graphic | Used by:560 | |
Symbol 556 Graphic | Used by:560 | |
Symbol 557 Graphic | Used by:560 | |
Symbol 558 Graphic | Used by:560 | |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:553 554 555 556 557 558 559 | Used by:579 |
Symbol 561 Graphic | Used by:568 | |
Symbol 562 Graphic | Used by:568 | |
Symbol 563 Graphic | Used by:568 | |
Symbol 564 Graphic | Used by:568 | |
Symbol 565 Graphic | Used by:568 | |
Symbol 566 Graphic | Used by:568 | |
Symbol 567 Graphic | Used by:568 | |
Symbol 568 MovieClip | Uses:561 562 563 564 565 566 567 | Used by:579 771 |
Symbol 569 Graphic | Used by:578 | |
Symbol 570 Graphic | Used by:578 | |
Symbol 571 Graphic | Used by:578 | |
Symbol 572 Graphic | Used by:578 | |
Symbol 573 Graphic | Used by:578 | |
Symbol 574 Graphic | Used by:578 | |
Symbol 575 Graphic | Used by:578 | |
Symbol 576 Graphic | Used by:578 | |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 MovieClip | Uses:569 570 571 572 573 574 575 576 577 | Used by:579 |
Symbol 579 MovieClip [ID_S3_Avatar] | Uses:552 560 568 578 | Used by:912 |
Symbol 580 Graphic | Used by:585 | |
Symbol 581 Graphic | Used by:585 | |
Symbol 582 Graphic | Used by:585 | |
Symbol 583 Graphic | Used by:585 | |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 MovieClip [ID_S3_Wind] | Uses:580 581 582 583 584 | Used by:912 |
Symbol 586 Graphic | Used by:587 | |
Symbol 587 MovieClip | Uses:586 | Used by:590 |
Symbol 588 Graphic | Used by:589 | |
Symbol 589 MovieClip | Uses:588 | Used by:590 |
Symbol 590 MovieClip [ID_S3_chunk] | Uses:587 589 | Used by:912 |
Symbol 591 MovieClip [ID_S4_Backdrop] | Uses:349 | Used by:912 |
Symbol 592 Graphic | Used by:593 | |
Symbol 593 MovieClip [ID_S4_BackdropTransition] | Uses:592 417 419 | Used by:912 |
Symbol 594 Graphic | Used by:606 | |
Symbol 595 Graphic | Used by:606 | |
Symbol 596 Graphic | Used by:606 | |
Symbol 597 Graphic | Used by:606 | |
Symbol 598 Graphic | Used by:606 | |
Symbol 599 Graphic | Used by:606 | |
Symbol 600 Graphic | Used by:606 | |
Symbol 601 Graphic | Used by:606 | |
Symbol 602 Graphic | Used by:606 | |
Symbol 603 Graphic | Used by:606 | |
Symbol 604 Graphic | Used by:606 | |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip | Uses:594 595 596 597 598 599 600 601 602 603 604 605 | Used by:607 |
Symbol 607 MovieClip [ID_S4_Avatar] | Uses:606 | Used by:912 |
Symbol 608 Graphic | Used by:609 | |
Symbol 609 MovieClip [ID_S4_bubble] | Uses:608 | Used by:912 |
Symbol 610 Graphic | Used by:611 | |
Symbol 611 MovieClip [ID_S4_Ground] | Uses:610 | Used by:912 |
Symbol 612 Graphic | Used by:620 | |
Symbol 613 Graphic | Used by:620 | |
Symbol 614 Graphic | Used by:620 | |
Symbol 615 Graphic | Used by:620 | |
Symbol 616 Graphic | Used by:620 | |
Symbol 617 Graphic | Used by:620 | |
Symbol 618 Graphic | Used by:620 | |
Symbol 619 Graphic | Used by:620 | |
Symbol 620 MovieClip | Uses:612 613 614 615 616 617 618 619 | Used by:639 |
Symbol 621 Graphic | Used by:629 | |
Symbol 622 Graphic | Used by:629 | |
Symbol 623 Graphic | Used by:629 | |
Symbol 624 Graphic | Used by:629 | |
Symbol 625 Graphic | Used by:629 | |
Symbol 626 Graphic | Used by:629 | |
Symbol 627 Graphic | Used by:629 | |
Symbol 628 Graphic | Used by:629 | |
Symbol 629 MovieClip | Uses:621 622 623 624 625 626 627 628 | Used by:639 |
Symbol 630 Graphic | Used by:638 | |
Symbol 631 Graphic | Used by:638 | |
Symbol 632 Graphic | Used by:638 | |
Symbol 633 Graphic | Used by:638 | |
Symbol 634 Graphic | Used by:638 | |
Symbol 635 Graphic | Used by:638 | |
Symbol 636 Graphic | Used by:638 | |
Symbol 637 Graphic | Used by:638 | |
Symbol 638 MovieClip | Uses:630 631 632 633 634 635 636 637 | Used by:639 |
Symbol 639 MovieClip [ID_S5_Fish] | Uses:620 629 638 | Used by:912 |
Symbol 640 Graphic | Used by:643 | |
Symbol 641 Graphic | Used by:642 | |
Symbol 642 MovieClip | Uses:641 | Used by:643 |
Symbol 643 MovieClip [ID_S6_BackdropTransition] | Uses:640 642 415 419 | Used by:912 |
Symbol 644 Graphic | Used by:650 | |
Symbol 645 Graphic | Used by:650 | |
Symbol 646 Graphic | Used by:650 | |
Symbol 647 Graphic | Used by:650 | |
Symbol 648 Graphic | Used by:650 | |
Symbol 649 Graphic | Used by:650 | |
Symbol 650 MovieClip | Uses:644 645 646 647 648 649 | Used by:665 |
Symbol 651 Graphic | Used by:657 | |
Symbol 652 Graphic | Used by:657 | |
Symbol 653 Graphic | Used by:657 | |
Symbol 654 Graphic | Used by:657 | |
Symbol 655 Graphic | Used by:657 | |
Symbol 656 Graphic | Used by:657 | |
Symbol 657 MovieClip | Uses:651 652 653 654 655 656 | Used by:665 |
Symbol 658 Graphic | Used by:664 | |
Symbol 659 Graphic | Used by:664 | |
Symbol 660 Graphic | Used by:664 | |
Symbol 661 Graphic | Used by:664 | |
Symbol 662 Graphic | Used by:664 | |
Symbol 663 Graphic | Used by:664 | |
Symbol 664 MovieClip | Uses:658 659 660 661 662 663 | Used by:665 |
Symbol 665 MovieClip [ID_S6_AvatarDove] | Uses:650 657 664 | Used by:912 |
Symbol 666 Graphic | Used by:708 | |
Symbol 667 Graphic | Used by:708 | |
Symbol 668 Graphic | Used by:708 | |
Symbol 669 Graphic | Used by:708 | |
Symbol 670 Graphic | Used by:708 | |
Symbol 671 Graphic | Used by:708 | |
Symbol 672 Graphic | Used by:708 | |
Symbol 673 Graphic | Used by:708 | |
Symbol 674 Graphic | Used by:708 | |
Symbol 675 Graphic | Used by:708 | |
Symbol 676 Graphic | Used by:708 | |
Symbol 677 Graphic | Used by:708 | |
Symbol 678 Graphic | Used by:708 | |
Symbol 679 Graphic | Used by:708 | |
Symbol 680 Graphic | Used by:708 | |
Symbol 681 Graphic | Used by:708 | |
Symbol 682 Graphic | Used by:708 | |
Symbol 683 Graphic | Used by:708 | |
Symbol 684 Graphic | Used by:708 | |
Symbol 685 Graphic | Used by:708 | |
Symbol 686 Graphic | Used by:708 | |
Symbol 687 Graphic | Used by:708 | |
Symbol 688 Graphic | Used by:708 | |
Symbol 689 Graphic | Used by:708 | |
Symbol 690 Graphic | Used by:708 | |
Symbol 691 Graphic | Used by:708 | |
Symbol 692 Graphic | Used by:708 | |
Symbol 693 Graphic | Used by:708 | |
Symbol 694 Graphic | Used by:708 | |
Symbol 695 Graphic | Used by:708 | |
Symbol 696 Graphic | Used by:708 | |
Symbol 697 Graphic | Used by:708 | |
Symbol 698 Graphic | Used by:708 | |
Symbol 699 Graphic | Used by:708 | |
Symbol 700 Graphic | Used by:708 | |
Symbol 701 Graphic | Used by:708 | |
Symbol 702 Graphic | Used by:708 | |
Symbol 703 Graphic | Used by:708 | |
Symbol 704 Graphic | Used by:708 | |
Symbol 705 Graphic | Used by:708 | |
Symbol 706 Graphic | Used by:708 | |
Symbol 707 Graphic | Used by:708 | |
Symbol 708 MovieClip [ID_S6_Backdrop] | Uses:666 256 667 668 669 670 671 672 673 674 255 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 248 | Used by:912 |
Symbol 709 MovieClip [ID_S6_splash] | Uses:438 | Used by:912 |
Symbol 710 Graphic | Used by:715 | |
Symbol 711 Graphic | Used by:712 | |
Symbol 712 MovieClip | Uses:711 | Used by:715 |
Symbol 713 Graphic | Used by:714 | |
Symbol 714 MovieClip | Uses:713 | Used by:715 |
Symbol 715 MovieClip | Uses:710 712 714 | Used by:718 |
Symbol 716 Graphic | Used by:717 | |
Symbol 717 MovieClip | Uses:716 | Used by:718 |
Symbol 718 MovieClip [ID_S7_Backdrop] | Uses:715 717 | Used by:912 |
Symbol 719 Graphic | Used by:724 | |
Symbol 720 Graphic | Used by:721 | |
Symbol 721 MovieClip | Uses:720 | Used by:724 |
Symbol 722 Graphic | Used by:723 | |
Symbol 723 MovieClip | Uses:722 | Used by:724 |
Symbol 724 MovieClip [ID_S7_Clouds] | Uses:719 721 723 | Used by:912 |
Symbol 725 Graphic | Used by:735 | |
Symbol 726 Graphic | Used by:735 | |
Symbol 727 Graphic | Used by:735 | |
Symbol 728 Graphic | Used by:735 | |
Symbol 729 Graphic | Used by:735 | |
Symbol 730 Graphic | Used by:735 | |
Symbol 731 Graphic | Used by:735 | |
Symbol 732 Graphic | Used by:735 | |
Symbol 733 Graphic | Used by:735 | |
Symbol 734 Graphic | Used by:735 | |
Symbol 735 MovieClip | Uses:725 726 727 728 729 730 731 732 733 734 | Used by:742 |
Symbol 736 Graphic | Used by:738 | |
Symbol 737 Graphic | Used by:738 | |
Symbol 738 MovieClip | Uses:736 737 | Used by:742 |
Symbol 739 Graphic | Used by:741 | |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:739 740 | Used by:742 |
Symbol 742 MovieClip [ID_S7_Avatar] | Uses:735 738 741 | Used by:912 |
Symbol 743 Graphic | Used by:757 | |
Symbol 744 Graphic | Used by:757 | |
Symbol 745 Graphic | Used by:757 | |
Symbol 746 Graphic | Used by:757 | |
Symbol 747 Graphic | Used by:757 | |
Symbol 748 Graphic | Used by:757 | |
Symbol 749 Graphic | Used by:757 | |
Symbol 750 Graphic | Used by:757 | |
Symbol 751 Graphic | Used by:757 | |
Symbol 752 Graphic | Used by:757 | |
Symbol 753 Graphic | Used by:757 | |
Symbol 754 Graphic | Used by:757 | |
Symbol 755 Graphic | Used by:757 | |
Symbol 756 Graphic | Used by:757 | |
Symbol 757 MovieClip [ID_S7_laser] | Uses:743 744 745 746 747 748 749 750 751 752 753 754 755 756 | Used by:912 |
Symbol 758 Graphic | Used by:759 | |
Symbol 759 MovieClip [ID_S7_laserSmall] | Uses:758 | Used by:912 |
Symbol 760 Graphic | Used by:770 | |
Symbol 761 ShapeTweening | Used by:770 | |
Symbol 762 Graphic | Used by:770 | |
Symbol 763 Graphic | Used by:770 | |
Symbol 764 Graphic | Used by:770 | |
Symbol 765 Graphic | Used by:770 | |
Symbol 766 Graphic | Used by:770 | |
Symbol 767 Graphic | Used by:770 | |
Symbol 768 Graphic | Used by:770 | |
Symbol 769 Graphic | Used by:770 | |
Symbol 770 MovieClip [ID_S8_Backdrop] | Uses:760 761 762 450 763 764 765 766 767 768 769 | Used by:912 |
Symbol 771 MovieClip [ID_S8_Avatar] | Uses:568 | Used by:912 |
Symbol 772 Graphic | Used by:819 | |
Symbol 773 Graphic | Used by:783 | |
Symbol 774 Graphic | Used by:783 | |
Symbol 775 Graphic | Used by:783 | |
Symbol 776 Graphic | Used by:783 | |
Symbol 777 Graphic | Used by:783 | |
Symbol 778 Graphic | Used by:783 | |
Symbol 779 Graphic | Used by:783 | |
Symbol 780 Graphic | Used by:783 | |
Symbol 781 Graphic | Used by:783 | |
Symbol 782 Graphic | Used by:783 | |
Symbol 783 MovieClip | Uses:773 774 775 776 777 778 779 780 781 782 | Used by:819 |
Symbol 784 Graphic | Used by:794 | |
Symbol 785 Graphic | Used by:794 | |
Symbol 786 Graphic | Used by:794 | |
Symbol 787 Graphic | Used by:794 | |
Symbol 788 Graphic | Used by:794 | |
Symbol 789 Graphic | Used by:794 | |
Symbol 790 Graphic | Used by:794 | |
Symbol 791 Graphic | Used by:794 | |
Symbol 792 Graphic | Used by:794 | |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:784 785 786 787 788 789 790 791 792 793 | Used by:819 |
Symbol 795 Graphic | Used by:796 | |
Symbol 796 MovieClip | Uses:795 | Used by:819 |
Symbol 797 Graphic | Used by:798 | |
Symbol 798 MovieClip | Uses:797 | Used by:819 |
Symbol 799 Graphic | Used by:816 | |
Symbol 800 Graphic | Used by:815 | |
Symbol 801 Graphic | Used by:815 | |
Symbol 802 Graphic | Used by:815 | |
Symbol 803 Graphic | Used by:815 | |
Symbol 804 Graphic | Used by:815 | |
Symbol 805 Graphic | Used by:815 | |
Symbol 806 Graphic | Used by:815 | |
Symbol 807 Graphic | Used by:815 | |
Symbol 808 Graphic | Used by:815 | |
Symbol 809 Graphic | Used by:815 | |
Symbol 810 Graphic | Used by:815 | |
Symbol 811 Graphic | Used by:815 | |
Symbol 812 Graphic | Used by:815 | |
Symbol 813 Graphic | Used by:815 | |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 MovieClip | Uses:800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 | Used by:816 |
Symbol 816 MovieClip | Uses:799 815 | Used by:819 |
Symbol 817 Graphic | Used by:818 | |
Symbol 818 MovieClip | Uses:817 | Used by:819 |
Symbol 819 MovieClip [ID_S9_Backdrop] | Uses:772 783 794 796 798 816 818 | Used by:912 |
Symbol 820 Graphic | Used by:821 | |
Symbol 821 MovieClip | Uses:820 | Used by:822 |
Symbol 822 MovieClip [ID_S9_Ground] | Uses:821 | Used by:912 |
Symbol 823 Graphic | Used by:831 834 | |
Symbol 824 Graphic | Used by:831 | |
Symbol 825 Graphic | Used by:831 | |
Symbol 826 Graphic | Used by:831 | |
Symbol 827 Graphic | Used by:831 | |
Symbol 828 Graphic | Used by:831 | |
Symbol 829 Graphic | Used by:831 | |
Symbol 830 Graphic | Used by:831 | |
Symbol 831 MovieClip | Uses:823 824 825 826 827 828 829 830 | Used by:835 |
Symbol 832 Graphic | Used by:834 | |
Symbol 833 Graphic | Used by:834 | |
Symbol 834 MovieClip | Uses:823 832 833 | Used by:835 |
Symbol 835 MovieClip [ID_S9_Avatar] | Uses:831 834 | Used by:912 |
Symbol 836 Graphic | Used by:840 841 842 | |
Symbol 837 Graphic | Used by:840 841 842 | |
Symbol 838 Graphic | Used by:840 841 842 | |
Symbol 839 Graphic | Used by:840 841 842 | |
Symbol 840 MovieClip | Uses:836 837 838 839 | Used by:843 |
Symbol 841 MovieClip | Uses:838 839 836 837 | Used by:843 |
Symbol 842 MovieClip | Uses:839 836 837 838 | Used by:843 |
Symbol 843 MovieClip [ID_S9_bat] | Uses:840 841 842 | Used by:912 |
Symbol 844 Graphic | Used by:850 | |
Symbol 845 Graphic | Used by:850 | |
Symbol 846 Graphic | Used by:850 | |
Symbol 847 Graphic | Used by:850 | |
Symbol 848 Graphic | Used by:850 | |
Symbol 849 Graphic | Used by:850 | |
Symbol 850 MovieClip | Uses:844 845 846 847 848 849 | Used by:851 |
Symbol 851 MovieClip [ID_S9_GroundBreak] | Uses:850 | Used by:912 |
Symbol 852 Graphic | Used by:857 | |
Symbol 853 Graphic | Used by:857 | |
Symbol 854 Graphic | Used by:857 | |
Symbol 855 Graphic | Used by:857 | |
Symbol 856 Graphic | Used by:857 | |
Symbol 857 MovieClip [ID_MuzzleFlash] | Uses:852 853 854 855 856 | Used by:912 |
Symbol 858 Graphic | Used by:859 | |
Symbol 859 MovieClip [ID_projectile] | Uses:858 | Used by:912 |
Symbol 860 MovieClip [BLANK] | Used by:912 | |
Symbol 861 Graphic | Used by:868 | |
Symbol 862 Graphic | Used by:868 | |
Symbol 863 Graphic | Used by:868 | |
Symbol 864 Graphic | Used by:868 | |
Symbol 865 Graphic | Used by:868 | |
Symbol 866 Graphic | Used by:868 | |
Symbol 867 Graphic | Used by:868 | |
Symbol 868 MovieClip | Uses:861 862 863 864 865 866 867 | Used by:869 |
Symbol 869 MovieClip [ID_transform] | Uses:868 | Used by:912 |
Symbol 870 Graphic | Used by:887 | |
Symbol 871 ShapeTweening | Used by:887 | |
Symbol 872 Font | Used by:873 874 883 884 886 898 899 908 | |
Symbol 873 Text | Uses:872 | Used by:887 |
Symbol 874 EditableText | Uses:872 | Used by:887 |
Symbol 875 Sound | Used by:887 | |
Symbol 876 ShapeTweening | Used by:882 | |
Symbol 877 ShapeTweening | Used by:882 | |
Symbol 878 ShapeTweening | Used by:882 | |
Symbol 879 ShapeTweening | Used by:882 | |
Symbol 880 ShapeTweening | Used by:882 | |
Symbol 881 Graphic | Used by:882 | |
Symbol 882 MovieClip | Uses:876 877 878 879 880 881 | Used by:887 |
Symbol 883 EditableText | Uses:872 | Used by:887 |
Symbol 884 EditableText | Uses:872 | Used by:887 |
Symbol 885 ShapeTweening | Used by:887 | |
Symbol 886 EditableText | Uses:872 | Used by:887 |
Symbol 887 MovieClip [ID_S10] | Uses:870 871 873 874 875 24 882 883 884 885 886 248 | Used by:912 |
Symbol 888 Graphic | Used by:889 | |
Symbol 889 MovieClip | Uses:888 | Used by:910 |
Symbol 890 Graphic | Used by:897 | |
Symbol 891 Graphic | Used by:897 | |
Symbol 892 Graphic | Used by:897 | |
Symbol 893 Graphic | Used by:897 | |
Symbol 894 Graphic | Used by:897 | |
Symbol 895 Graphic | Used by:897 | |
Symbol 896 Graphic | Used by:897 | |
Symbol 897 MovieClip | Uses:890 534 891 892 893 894 895 896 | Used by:910 |
Symbol 898 EditableText | Uses:872 | Used by:900 |
Symbol 899 EditableText | Uses:872 | Used by:900 |
Symbol 900 MovieClip [ID_score] | Uses:898 899 | Used by:910 912 |
Symbol 901 Graphic | Used by:907 | |
Symbol 902 Graphic | Used by:907 | |
Symbol 903 Graphic | Used by:907 | |
Symbol 904 Graphic | Used by:907 | |
Symbol 905 Graphic | Used by:907 | |
Symbol 906 Graphic | Used by:907 | |
Symbol 907 MovieClip [ID_hurtFlash] | Uses:901 902 903 904 905 906 | Used by:910 |
Symbol 908 Text | Uses:872 | Used by:909 |
Symbol 909 MovieClip | Uses:908 | Used by:910 |
Symbol 910 MovieClip [ID_Enemy] | Uses:889 897 900 907 909 | Used by:912 |
Symbol 911 Sound [ID_SONG] | Used by:912 | |
Symbol 912 MovieClip | Uses:260 350 352 355 21 361 364 376 383 400 22 409 428 429 439 449 450 456 469 499 529 542 544 579 585 590 417 591 593 607 609 611 639 643 665 708 709 718 724 742 757 759 770 771 819 822 835 843 851 857 859 860 869 887 910 900 911 | Used by:Timeline |
Symbol 913 Graphic | Used by:914 | |
Symbol 914 MovieClip | Uses:913 | Used by:Timeline |
Instance Names
"loadBar" | Frame 2 | Symbol 29 MovieClip |
"logos" | Frame 2 | Symbol 240 MovieClip |
"mask" | Symbol 29 MovieClip Frame 1 | Symbol 25 MovieClip |
"waterLevel" | Symbol 428 MovieClip [ID_S2_BackdropTransition] Frame 1 | Symbol 419 MovieClip |
"sprite" | Symbol 439 MovieClip [ID_S2_Splash] Frame 1 | Symbol 438 MovieClip |
"sprite" | Symbol 542 MovieClip [ID_S2_bomb] Frame 2 | Symbol 541 MovieClip |
"waterLevel" | Symbol 593 MovieClip [ID_S4_BackdropTransition] Frame 1 | Symbol 419 MovieClip |
"waterLevel" | Symbol 643 MovieClip [ID_S6_BackdropTransition] Frame 1 | Symbol 419 MovieClip |
"sprite" | Symbol 709 MovieClip [ID_S6_splash] Frame 1 | Symbol 438 MovieClip |
"lava" | Symbol 819 MovieClip [ID_S9_Backdrop] Frame 1 | Symbol 816 MovieClip |
"sprite" | Symbol 869 MovieClip [ID_transform] Frame 1 | Symbol 868 MovieClip |
"sprite" | Symbol 910 MovieClip [ID_Enemy] Frame 2 | Symbol 897 MovieClip |
"sprite" | Symbol 910 MovieClip [ID_Enemy] Frame 3 | Symbol 907 MovieClip [ID_hurtFlash] |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 21 as "ID_S1_SeaWeedBG" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "ID_S1_SeaWeedFG" |
ExportAssets (56) | Timeline Frame 3 | Symbol 350 as "S1_Backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 352 as "ID_S1_BUBBLE" |
ExportAssets (56) | Timeline Frame 3 | Symbol 355 as "ID_S1_FISH" |
ExportAssets (56) | Timeline Frame 3 | Symbol 361 as "ID_S1_Dirt" |
ExportAssets (56) | Timeline Frame 3 | Symbol 364 as "ID_S1_Ground" |
ExportAssets (56) | Timeline Frame 3 | Symbol 376 as "ID_S1_Whale" |
ExportAssets (56) | Timeline Frame 3 | Symbol 383 as "ID_S1_Light" |
ExportAssets (56) | Timeline Frame 3 | Symbol 400 as "ID_S1_Avatar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 409 as "ID_S1_Instructions" |
ExportAssets (56) | Timeline Frame 3 | Symbol 428 as "ID_S2_BackdropTransition" |
ExportAssets (56) | Timeline Frame 3 | Symbol 429 as "ID_S2_Backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 439 as "ID_S2_Splash" |
ExportAssets (56) | Timeline Frame 3 | Symbol 449 as "ID_S2_Avatar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 450 as "ID_S2_Cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 456 as "ID_S2_Wind" |
ExportAssets (56) | Timeline Frame 3 | Symbol 469 as "ID_S2_Bird" |
ExportAssets (56) | Timeline Frame 3 | Symbol 499 as "ID_S2_Eel2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 529 as "ID_S2_Eel1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 542 as "ID_S2_bomb" |
ExportAssets (56) | Timeline Frame 3 | Symbol 544 as "ID_S3_backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 579 as "ID_S3_Avatar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 585 as "ID_S3_Wind" |
ExportAssets (56) | Timeline Frame 3 | Symbol 590 as "ID_S3_chunk" |
ExportAssets (56) | Timeline Frame 3 | Symbol 591 as "ID_S4_Backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 593 as "ID_S4_BackdropTransition" |
ExportAssets (56) | Timeline Frame 3 | Symbol 607 as "ID_S4_Avatar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 609 as "ID_S4_bubble" |
ExportAssets (56) | Timeline Frame 3 | Symbol 611 as "ID_S4_Ground" |
ExportAssets (56) | Timeline Frame 3 | Symbol 639 as "ID_S5_Fish" |
ExportAssets (56) | Timeline Frame 3 | Symbol 643 as "ID_S6_BackdropTransition" |
ExportAssets (56) | Timeline Frame 3 | Symbol 665 as "ID_S6_AvatarDove" |
ExportAssets (56) | Timeline Frame 3 | Symbol 708 as "ID_S6_Backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 709 as "ID_S6_splash" |
ExportAssets (56) | Timeline Frame 3 | Symbol 718 as "ID_S7_Backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 724 as "ID_S7_Clouds" |
ExportAssets (56) | Timeline Frame 3 | Symbol 742 as "ID_S7_Avatar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 757 as "ID_S7_laser" |
ExportAssets (56) | Timeline Frame 3 | Symbol 759 as "ID_S7_laserSmall" |
ExportAssets (56) | Timeline Frame 3 | Symbol 770 as "ID_S8_Backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 771 as "ID_S8_Avatar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 819 as "ID_S9_Backdrop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 822 as "ID_S9_Ground" |
ExportAssets (56) | Timeline Frame 3 | Symbol 835 as "ID_S9_Avatar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 843 as "ID_S9_bat" |
ExportAssets (56) | Timeline Frame 3 | Symbol 851 as "ID_S9_GroundBreak" |
ExportAssets (56) | Timeline Frame 3 | Symbol 857 as "ID_MuzzleFlash" |
ExportAssets (56) | Timeline Frame 3 | Symbol 859 as "ID_projectile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 860 as "BLANK" |
ExportAssets (56) | Timeline Frame 3 | Symbol 869 as "ID_transform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 887 as "ID_S10" |
ExportAssets (56) | Timeline Frame 3 | Symbol 900 as "ID_score" |
ExportAssets (56) | Timeline Frame 3 | Symbol 907 as "ID_hurtFlash" |
ExportAssets (56) | Timeline Frame 3 | Symbol 910 as "ID_Enemy" |
ExportAssets (56) | Timeline Frame 3 | Symbol 911 as "ID_SONG" |
Labels
"Menu" | Frame 2 |
"Game" | Frame 4 |
"bb" | Symbol 166 MovieClip Frame 46 |
Dynamic Text Variables
_root.score | Symbol 874 EditableText | "999" |
_root.score | Symbol 883 EditableText | "999" |
_root.score | Symbol 884 EditableText | "999" |
_root.score | Symbol 886 EditableText | "999" |
mScore | Symbol 898 EditableText | "999" |
mScore | Symbol 899 EditableText | "999" |
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