Frame 1
stop();
Frame 2
if (fs != 333) {
snd = new Sound(this);
snd.attachSound("fon");
fs = 333;
}
stop();
Frame 3
stop();
Frame 4
/:gametablo._visible = true;
Set("/gametablo:scores", 0);
sound = true;
level = 0;
diff = new Array(2, 2, 5, 4, 25, 100);
mPI = 57.2957795130823;
floatObject = function (symbol, name, depth) {
this.angle = 0;
this.speed = 0;
this.point = new Object();
this.point.x = 0;
this.point.y = 0;
c.attachMovie(symbol, name, depth);
this.name = eval ("c." + name);
this.c = new Array(this.name.ob.c1, this.name.ob.c2, this.name.ob.c3, this.name.ob.c4, this.name.ob.c5, this.name.ob.c6, this.name.ob.c7);
};
floatObject.prototype.setPosition = function (x, y) {
this.name.ob._x = x;
this.name.ob._y = y;
};
floatObject.prototype.rotate = function (value) {
this.angle = this.angle - value;
this.name.ob._rotation = this.name.ob._rotation + (value * _parent.mPI);
};
floatObject.prototype.move = function () {
this.name.ob._x = this.name.ob._x + (this.speed * Math.sin(this.angle));
this.name.ob._y = this.name.ob._y + (this.speed * Math.cos(this.angle));
if (this.name.ob._x < -250) {
this.name.ob._x = -250;
}
if (250 < this.name.ob._x) {
this.name.ob._x = 250;
}
if (this.name.ob._y < -185) {
this.name.ob._y = -185;
}
if (185 < this.name.ob._y) {
this.name.ob._y = 185;
}
if (this.speed >= 0) {
this.name.ob.b._yscale = this.speed * 12;
} else {
this.name.ob.b._yscale = this.speed * 50;
}
};
floatObject.prototype.test = function (object) {
t = 0;
while (t < 7) {
this.point.x = this.c[t]._x;
this.point.y = this.c[t]._y;
this.name.ob.localToGlobal(this.point);
if (object.hitTest(this.point.x, this.point.y, true)) {
return(true);
}
t++;
}
return(false);
};
floatObject.prototype.destroy = function () {
this.name.removeMovieClip();
delete this;
};
goodBoat = function (name, depth) {
this.$_base = floatObject;
this.$_base("goodBoat", name, depth);
delete this.$_base;
this.hp = 500;
this.shoots = new Array(this.name.s1, this.name.s2, this.name.s3, this.name.s4, this.name.s5, this.name.s6, this.name.s7, this.name.s8, this.name.s9, this.name.s10);
this.curShoot = 0;
this.distance = 0;
this.name.ob.b._yscale = 0;
this.name.ob.f._visible = false;
};
goodBoat.prototype.__proto__ = floatObject.prototype;
goodBoat.prototype.shoot = function () {
this.shoots[this.curShoot]._x = (this.name.ob._x + ((50 + (15 * (this.distance + 1))) * Math.sin(this.angle))) + random(5);
this.shoots[this.curShoot]._y = (this.name.ob._y + ((50 + (15 * (this.distance + 1))) * Math.cos(this.angle))) + random(5);
this.shoots[this.curShoot].play();
this.name.ob.f.play();
this.curShoot++;
this.distance++;
if (this.curShoot == 10) {
this.curShoot = 0;
}
if (this.distance == 10) {
this.distance = 9;
}
};
terrorBoat1 = function (name, depth) {
this.$_base = floatObject;
this.$_base("terrorBoat1", name, depth);
delete this.$_base;
this.type = 1;
this.maxSpeed = 0;
this.hp = 100;
this.lock = 0;
this.name.ob.b._yscale = 0;
this.shoots = new Array(this.name.s1, this.name.s2, this.name.s3, this.name.s4, this.name.s5, this.name.s6, this.name.s7, this.name.s8, this.name.s9, this.name.s10);
this.curShoot = 0;
this.name.ob.f._visible = false;
};
terrorBoat1.prototype.__proto__ = floatObject.prototype;
terrorBoat1.prototype.seek = function () {
x1 = Math.sin(this.angle);
y1 = Math.cos(this.angle);
x2 = o1.name.ob._x - this.name.ob._x;
y2 = o1.name.ob._y - this.name.ob._y;
a = Math.atan2(y1, x1);
b = Math.atan2(y2, x2);
if (((b - 0.2) < a) && (a < (b + 0.2))) {
this.rotate(b - a);
lock = 0;
} else if ((a < b) || (lock == 1)) {
this.rotate(0.1);
lock = 1;
} else if ((b < a) || (lock == -1)) {
this.rotate(-0.1);
lock = -1;
}
d = Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)));
d2 = Math.floor(d / 10);
if ((this.speed < d2) && (this.speed < this.maxSpeed)) {
this.speed++;
} else if ((d2 < this.speed) && (-3 < this.speed)) {
this.speed--;
}
if ((50 < d) && (d < 200)) {
this.name.ob.f._visible = true;
this.shoot(d);
} else {
this.name.ob.f._visible = false;
}
this.move();
};
terrorBoat1.prototype.shoot = function (dist) {
this.shoots[this.curShoot]._x = (this.name.ob._x + (dist * Math.sin(this.angle))) + random(15);
this.shoots[this.curShoot]._y = (this.name.ob._y + (dist * Math.cos(this.angle))) + random(15);
this.shoots[this.curShoot].play();
this.name.ob.f.play();
this.curShoot++;
if (this.curShoot == 10) {
this.curShoot = 0;
}
};
terrorBoat2 = function (name, depth) {
this.$_base = floatObject;
this.$_base("terrorBoat2", name, depth);
delete this.$_base;
this.type = 2;
this.hp = 20;
this.name.ob.b._yscale = 0;
};
terrorBoat2.prototype.__proto__ = floatObject.prototype;
terrorBoat2.prototype.seek = function () {
this.move();
};
platform = function () {
this.name = v;
this.name.p1._visible = false;
this.hp = 500;
};
Frame 5
stop();
Instance of Symbol 135 MovieClip "c" in Frame 5
onClipEvent (load) {
expl.stop();
_parent.expl.stop();
_parent.levelTxt = _parent.level + 1;
o1 = new _parent.goodBoat("boat1", 1);
o1.setPosition(100, 120);
o1.rotate(Math.PI);
v1 = new _parent.platform();
time = 0;
obj = new Array(ob1, ob2, ob3, ob4, ob5, ob6, ob7, ob8, ob9, ob10);
objNames = new Array("ob1", "ob2", "ob3", "ob4", "ob5", "ob6", "ob7", "ob8", "ob9", "ob10");
objFlag = new Array(false, false, false, false, false, false, false, false, false, false);
_parent.diff[0]++;
if (_parent.level == 3) {
_parent.diff[1]++;
_parent.diff[2]++;
} else if (_parent.level == 4) {
_parent.diff[3] = _parent.diff[3] + 4;
_parent.diff[4] = _parent.diff[4] + 25;
_parent.diff[5] = _parent.diff[5] + 100;
} else if (_parent.level == 5) {
_parent.diff[2]++;
} else if (_parent.level == 6) {
_parent.diff[1]++;
} else if (_parent.level == 7) {
_parent.diff[2]++;
_parent.diff[4] = _parent.diff[4] + 50;
_parent.diff[5] = _parent.diff[5] + 200;
} else if (_parent.level == 8) {
_parent.diff[3] = _parent.diff[3] + 4;
} else if (_parent.level == 10) {
_parent.diff[1]++;
_parent.diff[2]++;
_parent.diff[4] = _parent.diff[4] + 100;
_parent.diff[5] = _parent.diff[5] + 200;
} else if (_parent.level == 12) {
_parent.diff[1]++;
_parent.diff[2]++;
_parent.diff[3] = _parent.diff[3] + 4;
}
boats = _parent.diff[0];
_parent.boatTxt = boats;
lose = false;
win = false;
first = true;
pause = false;
}
onClipEvent (enterFrame) {
if (!pause) {
noScores = false;
i = 0;
while (i < 10) {
if (objFlag[i]) {
if ((obj[i].type == 2) && (v1.name.hitTest(obj[i].name.ob.k))) {
v1.hp = v1.hp - _parent.diff[5];
Set("/gametablo:scores", /gametablo:scores - 15);
if (/gametablo:scores < 0) {
Set("/gametablo:scores", 0);
}
obj[i].hp = 0;
noScores = true;
}
if (o1.test(obj[i].name.ob.k)) {
obj[i].hp = 0;
o1.hp = o1.hp - _parent.diff[5];
noScores = true;
}
}
i++;
}
i = 0;
while (i < 10) {
if (objFlag[i]) {
j = i + 1;
while (j < 10) {
if (objFlag[j]) {
if (obj[i].test(obj[j].name.ob.k)) {
obj[i].hp = 0;
obj[j].hp = 0;
}
}
j++;
}
}
i++;
}
if (v1.hp < 0) {
v1.hp = 0;
}
if (o1.hp < 0) {
o1.hp = 0;
}
_parent.b1.p._width = (v1.hp * 200) / 500;
_parent.b2.p._width = (o1.hp * 200) / 500;
i = 0;
while (i < 10) {
if (objFlag[i]) {
if (0 >= obj[i].hp) {
if (obj[i].type == 2) {
boats--;
_parent.boatTxt = boats;
if (!noScores) {
Set("/gametablo:scores", Number(/gametablo:scores) + 30);
}
} else if (!noScores) {
Set("/gametablo:scores", Number(/gametablo:scores) + 60);
}
duplicateMovieClip (expl, "e" + i, 100 + i);
e = eval ("e" + i);
pn = new Object();
pn.x = obj[i].name.ob.k._x;
pn.y = obj[i].name.ob.k._y;
obj[i].name.ob.localToGlobal(pn);
e._x = pn.x - 280;
e._y = pn.y - 214;
delete pn;
obj[i].destroy();
objFlag[i] = false;
}
}
i++;
}
if ((250 >= v1.hp) && (first)) {
first = false;
duplicateMovieClip (_parent.expl, "e", 100);
_parent.e._x = 260;
_parent.e._y = 195;
v1.name.p1._visible = true;
}
if (((0 >= o1.hp) && (!lose)) && (!win)) {
duplicateMovieClip (expl, "ex", 700);
e = ex;
trace(e);
pt = new Object();
pt.x = o1.name.ob.k._x;
pt.y = o1.name.ob.k._y;
o1.name.ob.localToGlobal(pt);
trace((pt.x + " ") + pt.y);
e._x = pt.x - 280;
e._y = pt.y - 214;
delete pt;
o1.destroy();
lose = true;
endTime = 0;
} else if (((0 >= v1.hp) && (!lose)) && (!win)) {
duplicateMovieClip (_parent.expl, "e", 100);
_parent.e._x = 260;
_parent.e._y = 195;
lose = true;
endTime = 0;
} else if (((0 >= boats) && (!lose)) && (!win)) {
win = true;
endTime = 0;
Set("/gametablo:scores", Number(/gametablo:scores) + 100);
}
if (!lose) {
if (Key.isDown(Key.UP)) {
if (o1.speed < 10) {
o1.speed = o1.speed + 1;
}
} else if (Key.isDown(Key.DOWN)) {
if (-5 < o1.speed) {
o1.speed = o1.speed - 1;
}
} else {
if (o1.speed < 0) {
o1.speed = o1.speed + 0.5;
}
if (0 < o1.speed) {
o1.speed = o1.speed - 0.5;
}
}
if (Key.isDown(Key.LEFT)) {
if (0 < o1.speed) {
o1.rotate(-0.15);
} else if (o1.speed < 0) {
o1.rotate(0.15);
} else {
o1.rotate(-0.07);
}
} else if (Key.isDown(Key.RIGHT)) {
if (0 < o1.speed) {
o1.rotate(0.15);
} else if (o1.speed < 0) {
o1.rotate(-0.15);
} else {
o1.rotate(0.07);
}
}
if (Key.isDown(Key.SPACE)) {
o1.name.ob.f._visible = true;
o1.shoot();
} else {
o1.name.ob.f._visible = false;
o1.distance = 0;
}
}
if (lose || (win)) {
endTime++;
if (endTime == 25) {
if (win) {
_parent.play();
}
if (lose) {
_parent.gotoAndPlay(7);
}
}
}
if (time == 120) {
i = 0;
while (i < 10) {
if (!objFlag[i]) {
obj[i] = new _parent.terrorBoat1(objNames[i], i + 2);
ch = random(3);
if (ch == 0) {
ax = -280;
ay = random(390) - 195;
obj[i].rotate(-1.5707963267949);
} else if (ch == 1) {
ax = 280;
ay = random(390) - 195;
obj[i].rotate((Math.PI/2));
} else if (ch == 2) {
ay = -215;
ax = random(520) - 260;
} else {
ay = 215;
ax = random(520) - 260;
obj[i].rotate(Math.PI);
}
obj[i].setPosition(ax, ay);
obj[i].speed = _parent.diff[2];
obj[i].maxSpeed = _parent.diff[2];
obj[i].hp = _parent.diff[5];
objFlag[i] = true;
break;
}
i++;
}
}
if (time == 20) {
i = 0;
while (i < 10) {
if (!objFlag[i]) {
obj[i] = new _parent.terrorBoat2(objNames[i], i + 2);
ch = random(3);
if (ch == 0) {
ax = -280;
ay = random(390) - 195;
} else if (ch == 1) {
ax = 280;
ay = random(390) - 195;
} else if (ch == 2) {
ay = -215;
ax = random(520) - 260;
} else {
ay = 215;
ax = random(520) - 260;
}
d = Math.sqrt((ax * ax) + (ay * ay));
a = Math.asin(Math.abs(ax) / d);
if ((ax < 0) && (ay < 0)) {
a = Math.PI - a;
} else if ((0 < ax) && (ay < 0)) {
a = a + Math.PI;
} else if ((0 < ax) && (0 < ay)) {
a = -a;
}
obj[i].setPosition(ax, ay);
obj[i].rotate(a - Math.PI);
obj[i].speed = _parent.diff[1];
obj[i].hp = _parent.diff[4];
objFlag[i] = true;
break;
}
i++;
}
}
i = 0;
while (i < 10) {
if (objFlag[i]) {
obj[i].seek();
}
i++;
}
o1.move();
time++;
if (time == 200) {
time = 0;
}
}
}
Instance of Symbol 162 MovieClip "sn" in Frame 5
onClipEvent (load) {
if (_parent.sound) {
_parent.snd.start(0, 200000);
} else {
gotoAndStop (2);
}
}
onClipEvent (unload) {
_parent.snd.stop();
}
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Symbol 12 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 24 MovieClip [shoot] Frame 1
stop();
Symbol 24 MovieClip [shoot] Frame 2
hit = false;
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
delete point;
Symbol 24 MovieClip [shoot] Frame 3
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if (!hit) {
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
}
delete point;
Symbol 24 MovieClip [shoot] Frame 4
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if (!hit) {
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
}
delete point;
Symbol 24 MovieClip [shoot] Frame 5
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if (!hit) {
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
}
delete point;
Symbol 30 MovieClip Frame 1
stop();
Symbol 37 MovieClip [shoot] Frame 1
stop();
Symbol 37 MovieClip [shoot] Frame 2
hit = false;
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
delete point;
Symbol 37 MovieClip [shoot] Frame 3
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if (!hit) {
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
}
delete point;
Symbol 37 MovieClip [shoot] Frame 4
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if (!hit) {
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
}
delete point;
Symbol 37 MovieClip [shoot] Frame 5
point = new Object();
point.x = this._x;
point.y = this._y;
_parent.localToGlobal(point);
if (!hit) {
if ((_parent != _parent._parent.o1.name) && (_parent._parent.o1.name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.o1.hp = _parent._parent.o1.hp - _parent._parent._parent.diff[3];
hit = true;
zv.play();
}
i = 0;
while (i < 10) {
if (_parent._parent.objFlag[i]) {
if ((_parent != _parent._parent.obj[i].name) && (_parent._parent.obj[i].name.ob.k.hitTest(point.x, point.y, true))) {
_parent._parent.obj[i].hp = _parent._parent.obj[i].hp - 20;
hit = true;
zv.play();
}
}
i++;
}
}
delete point;
Symbol 40 Button
on (press) {
getURL ("http://vkids.ru", "_blank");
}
Instance of Symbol 56 MovieClip "ball" in Symbol 61 MovieClip Frame 2
onClipEvent (load) {
stop();
}
Symbol 61 MovieClip Frame 101
_parent.ru.play();
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 17
_parent.voda.ball.gotoAndPlay(1);
if (_parent._currentframe == 1) {
_parent.play();
}
stop();
Symbol 83 Button
on (release) {
_root.GlobalSoundVkids = false;
gotoAndStop (3);
}
Symbol 86 Button
on (release) {
_root.GlobalSoundVkids = true;
gotoAndStop (2);
}
Symbol 87 MovieClip Frame 1
stop();
if (_root.GlobalSoundVkids == false) {
gotoAndStop (3);
} else {
_root.GlobalSoundVkids = true;
gotoAndStop (2);
}
Symbol 87 MovieClip Frame 2
stop();
Symbol 87 MovieClip Frame 3
stop();
Symbol 89 MovieClip Frame 1
stop();
Instance of Symbol 61 MovieClip "voda" in Symbol 89 MovieClip Frame 1
onClipEvent (enterFrame) {
_parent.FullSize = ((Math.floor(_parent._parent.getBytesLoaded() / 1024) + " / ") + Math.floor(_parent._parent.getBytesTotal() / 1024)) + " kb loaded";
var percent = ((_parent._parent.getBytesLoaded() / _parent._parent.getBytesTotal()) * 100);
if (_currentframe < (Math.floor(percent) + 1)) {
gotoAndStop(Math.floor(percent) + 1);
}
}
Instance of Symbol 87 MovieClip "sn" in Symbol 89 MovieClip Frame 2
onClipEvent (load) {
if (_parent.sound) {
_parent.snd.start(0, 200000);
} else {
gotoAndStop (2);
}
}
onClipEvent (unload) {
_parent.snd.stop();
}
Symbol 89 MovieClip Frame 74
_parent.play();
_parent.play();
Symbol 100 Button
on (release) {
gotoAndPlay (4);
}
Symbol 103 Button
on (release) {
play();
}
Symbol 109 Button
on (release) {
getURL ("http://vkids.ru", "_blank");
}
Symbol 110 MovieClip Frame 1
stop();
if (_root.GlobalSoundVkids == false) {
gotoAndStop (3);
} else {
_root.GlobalSoundVkids = true;
gotoAndStop (2);
}
Symbol 110 MovieClip Frame 2
stop();
Symbol 110 MovieClip Frame 3
stop();
Symbol 112 Button
on (release) {
play();
}
Symbol 115 Button
on (release) {
gotoAndPlay (2);
}
Symbol 134 MovieClip Frame 9
this.removeMovieClip();
Symbol 155 Button
on (release) {
_parent.c.pause = !_parent.c.pause;
if (!_parent.c.pause) {
_parent.m.play();
_parent.o.play();
if (_parent.sound) {
_parent.snd.start(0, 200000);
}
} else {
_parent.m.stop();
_parent.o.stop();
if (_parent.sound) {
_parent.snd.stop();
}
}
play();
}
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 159 Button
on (release) {
_parent.sound = !_parent.sound;
if (!_parent.c.pause) {
_parent.snd.stop();
}
play();
}
Symbol 161 Button
on (release) {
_parent.sound = !_parent.sound;
if (!_parent.c.pause) {
_parent.snd.start(0, 200000);
}
play();
}
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
stop();
Symbol 175 Button
on (release) {
level++;
gotoAndPlay (5);
}
Symbol 181 MovieClip Frame 36
/:Game._visible = false;
/:Rating._visible = true;
/:Rating.gotoAndStop("View");
_parent.gotoAndStop(8);
Symbol 189 Button
on (press) {
getURL ("http://vkids.ru", "_blank");
}
Symbol 192 Button
on (release) {
gotoAndStop (2);
}