Frame 1
stop();
this.onEnterFrame = function () {
if (this.getBytesTotal() <= this.getBytesLoaded()) {
delete this.onEnterFrame;
play();
}
};
Frame 4
stop();
Symbol 10 Button
on (release) {
getURL ("http://www.gamedesign.jp/");
}
Symbol 27 Button
on (release) {
_parent.gotoAndStop("play");
}
Symbol 32 MovieClip Frame 1
stop();
if (_root.lang) {
gotoAndStop (2);
}
Symbol 37 MovieClip Frame 1
_visible = false;
mcMes.tf.text = "";
Symbol 37 MovieClip Frame 2
stop();
_visible = true;
sc = 20;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc + 20;
_xscale = sc;
if (sc >= 100) {
delete onEnterFrame;
nextFrame();
}
};
Symbol 37 MovieClip Frame 3
stop();
sc = 30;
_yscale = sc;
onEnterFrame = function () {
sc = sc + 30;
_yscale = sc;
if (sc >= 100) {
_yscale = 100;
delete onEnterFrame;
nextFrame();
}
};
Symbol 37 MovieClip Frame 4
function after() {
delete onPress;
delete onEnterFrame;
nextFrame();
}
stop();
tf.text = "STAGE " + _parent.stage;
onPress = function () {
after();
};
t = getTimer();
onEnterFrame = function () {
if (getTimer() > (t + 1000)) {
after();
}
};
Symbol 37 MovieClip Frame 5
stop();
tf.text = "";
sc = 100;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc - 20;
_yscale = sc;
_xscale = sc;
if (sc <= 0) {
delete onEnterFrame;
play();
}
};
Symbol 37 MovieClip Frame 6
stop();
_visible = false;
_parent.gotoAndPlay("map");
Symbol 38 MovieClip Frame 1
function next_cel(opos, dir) {
var _local7 = opos % XMAX;
var _local6 = Math.floor(opos / XMAX);
var _local3 = _local6 % 2;
var _local1 = 0;
var _local2 = 0;
switch (dir) {
case 0 :
_local1 = (_local3 ? 1 : 0);
_local2 = -1;
break;
case 1 :
_local1 = 1;
break;
case 2 :
_local1 = (_local3 ? 1 : 0);
_local2 = 1;
break;
case 3 :
_local1 = (_local3 ? 0 : -1);
_local2 = 1;
break;
case 4 :
_local1 = -1;
break;
case 5 :
_local1 = (_local3 ? 0 : -1);
_local2 = -1;
}
var _local5 = _local7 + _local1;
var _local4 = _local6 + _local2;
if ((((_local5 < 0) || (_local4 < 0)) || (_local5 >= XMAX)) || (_local4 >= YMAX)) {
return(-1);
}
return((_local4 * XMAX) + _local5);
}
function make_map(cmax) {
var _local1;
var _local16;
var _local3;
var _local15;
var _local2;
num = new Array(cel_max);
_local1 = 0;
while (_local1 < cel_max) {
num[_local1] = _local1;
_local1++;
}
_local1 = 0;
while (_local1 < cel_max) {
var _local10 = Math.floor(Math.random() * cel_max);
var _local13 = num[_local1];
num[_local1] = num[_local10];
num[_local10] = _local13;
_local1++;
}
_local1 = 0;
while (_local1 < cel_max) {
cel[_local1] = 0;
rcel[_local1] = 0;
_local1++;
}
_local2 = 1;
rcel[Math.floor(Math.random() * cel_max)] = 1;
do {
var _local11;
var _local8 = 9999;
_local1 = 0;
while (_local1 < cel_max) {
if (cel[_local1] > 0) {
} else if (num[_local1] > _local8) {
} else if (rcel[_local1] == 0) {
} else {
_local8 = num[_local1];
_local11 = _local1;
}
_local1++;
}
if (_local8 == 9999) {
break;
}
var _local12 = percolate(_local11, cmax, _local2);
if (_local12 == 0) {
break;
}
_local2++;
} while (_local2 < AREA_MAX);
_local1 = 0;
while (_local1 < cel_max) {
_local2 = cel[_local1];
if (_local2 > 0) {
adat[_local2].size++;
}
_local1++;
}
_local1 = 0;
while (_local1 < cel_max) {
_local2 = cel[_local1];
if (adat[_local2].size > 2) {
} else {
var _local9 = 0;
_local3 = 0;
while (_local3 < 6) {
var _local5 = join[_local1].dir[_local3];
if (_local5 <= 0) {
} else {
var _local6 = cel[_local5];
if (adat[_local6].size > 2) {
_local9 = _local6;
}
}
_local3++;
}
if (_local9 > 0) {
cel[_local1] = _local9;
}
}
_local1++;
}
_local1 = 0;
while (_local1 < AREA_MAX) {
adat[_local1].size = 0;
_local1++;
}
_local1 = 0;
while (_local1 < cel_max) {
_local2 = cel[_local1];
if (_local2 > 0) {
adat[_local2].size++;
}
_local1++;
}
_local1 = 0;
while (_local1 < cel_max) {
_local2 = cel[_local1];
_local3 = 0;
while (_local3 < 6) {
var _local5 = join[_local1].dir[_local3];
if (_local5 <= 0) {
} else {
var _local6 = cel[_local5];
if (_local6 == _local2) {
} else {
adat[_local2].join[_local6] = 1;
}
}
_local3++;
}
_local1++;
}
_local1 = 0;
while (_local1 < AREA_MAX) {
chk[_local1] = 0;
_local1++;
}
_local1 = 0;
while (_local1 < cel_max) {
var _local4 = cel[_local1];
if (_local4 == 0) {
} else if (chk[_local4]) {
} else {
_local3 = 0;
while (_local3 < 6) {
if (chk[_local4]) {
break;
}
var _local7 = join[_local1].dir[_local3];
if (_local7 >= 0) {
if (cel[_local7] != _local4) {
set_area_line(_local1, _local3);
chk[_local4] = 1;
}
}
_local3++;
}
}
_local1++;
}
}
function percolate(pt, cmax, an) {
if (cmax < 3) {
cmax = 3;
}
var _local1;
var _local10;
var _local2;
var _local5 = pt;
next_f = new Array(cel_max);
_local1 = 0;
while (_local1 < cel_max) {
next_f[_local1] = 0;
_local1++;
}
var _local6 = 0;
do {
cel[_local5] = an;
_local6++;
_local1 = 0;
while (_local1 < 6) {
var _local3 = join[_local5].dir[_local1];
if (_local3 < 0) {
} else {
next_f[_local3] = 1;
}
_local1++;
}
var _local4 = 9999;
_local1 = 0;
while (_local1 < cel_max) {
if (next_f[_local1] == 0) {
} else if (cel[_local1] > 0) {
} else if (num[_local1] > _local4) {
} else {
_local4 = num[_local1];
_local5 = _local1;
}
_local1++;
}
if (_local4 == 9999) {
break;
}
} while (_local6 < cmax);
_local1 = 0;
while (_local1 < cel_max) {
if (next_f[_local1] == 0) {
} else if (cel[_local1] > 0) {
} else {
cel[_local1] = an;
_local6++;
_local2 = 0;
while (_local2 < 6) {
var _local3 = join[_local1].dir[_local2];
if (_local3 < 0) {
} else {
rcel[_local3] = 1;
}
_local2++;
}
}
_local1++;
}
return(_local6);
}
function set_area_line(old_cel, old_dir) {
var _local3 = old_cel;
var _local1 = old_dir;
var _local6 = cel[_local3];
var _local5 = 0;
adat[_local6].line_cel[_local5] = _local3;
adat[_local6].line_dir[_local5] = _local1;
_local5++;
var _local4 = 0;
while (_local4 < 200) {
_local1++;
if (_local1 >= 6) {
_local1 = 0;
}
var _local2 = join[_local3].dir[_local1];
if (_local2 >= 0) {
if (cel[_local2] == _local6) {
_local3 = _local2;
_local1 = _local1 - 2;
if (_local1 < 0) {
_local1 = _local1 + 6;
}
}
}
adat[_local6].line_cel[_local5] = _local3;
adat[_local6].line_dir[_local5] = _local1;
_local5++;
if ((_local3 == old_cel) && (_local1 == old_dir)) {
break;
}
_local4++;
}
}
function draw_map() {
_visible = true;
var i;
var j;
i = 0;
while (i < AREA_MAX) {
if (adat[i].size > 0) {
attachMovie("mcAreaOrg", "mcArea" + i, i);
}
i++;
}
i = 0;
while (i < AREA_MAX) {
mc = eval ("mcArea" + i);
if ((i > 0) && (adat[i].size > 0)) {
mc._visible = true;
mc.clear();
mc._x = 0;
mc._y = 0;
delete mc.onPress;
draw_area(i, 0);
} else {
mc._visible = false;
}
i++;
}
}
function draw_area(area, paint_mode) {
if (adat[area].size == 0) {
return(undefined);
}
var i;
var j;
var cnt = 0;
var c = adat[area].line_cel[cnt];
var d = adat[area].line_dir[cnt];
col = [16777215, 0, 6736896, 5592405, 16750848, 8913032, 11796478, 16776961, 16734296];
ax = [cel_w / 2, cel_w, cel_w, cel_w / 2, 0, 0, cel_w / 2];
ax_left = [cel_w / 2, cel_w, cel_w, cel_w / 2, (-cel_w) / 2, (-cel_w) / 2, cel_w / 2];
s = 3;
ay = [-s, s, cel_h - s, cel_h + s, cel_h - s, s, -s];
ay_top = [(-cel_h) / 2, (-cel_h) / 2, cel_h - s, cel_h + s, cel_h - s, (-cel_h) / 2, (-cel_h) / 2];
var mc = eval ("mcArea" + area);
mc.clear();
var line_color = 8947848;
if (paint_mode) {
line_color = 16711680 /* 0xFF0000 */;
}
mc.lineStyle(3, line_color, 100);
var color = col[adat[area].col];
if (paint_mode) {
color = 0;
}
mc.beginFill(color, 100);
var px = ax[d];
var py = ay[d];
mc.moveTo(cpos_x[c] + px, cpos_y[c] + py);
var i = 0;
while (i < 200) {
var px = ax[d + 1];
var py = ay[d + 1];
mc.lineTo(cpos_x[c] + px, cpos_y[c] + py);
cnt++;
c = adat[area].line_cel[cnt];
d = adat[area].line_dir[cnt];
if ((c == adat[area].line_cel[0]) && (d == adat[area].line_dir[0])) {
return;
}
i++;
}
}
function can_paint(col) {
var _local1 = 1;
while (_local1 < AREA_MAX) {
if (adat[_local1].size > 0) {
if (adat[_local1].col == 0) {
if (adat[_local1].never[col] == 0) {
return(1);
}
}
}
_local1++;
}
}
function start_user(col) {
var i = 1;
while (i < AREA_MAX) {
var f = 1;
if (adat[i].size == 0) {
f = 0;
}
if (adat[i].col > 0) {
f = 0;
}
if (adat[i].never[col]) {
f = 0;
}
var mc = eval ("mcArea" + i);
if (f) {
mc.onPress = function () {
var _local3 = Number(this._name.slice(6));
_parent.click_area(_local3);
};
} else {
delete mc.onPress;
}
i++;
}
}
function after_user() {
var i = 1;
while (i < AREA_MAX) {
var mc = eval ("mcArea" + i);
delete mc.onPress;
i++;
}
}
function never_paint(an, col) {
return(adat[an].never[col]);
}
function paint_area(an, col) {
adat[an].col = col;
draw_area(an, 0);
colsize[0] = colsize[0] - adat[an].size;
colsize[col] = colsize[col] + adat[an].size;
var _local1 = 0;
while (_local1 < AREA_MAX) {
if (adat[an].join[_local1]) {
adat[_local1].never[col] = 1;
}
_local1++;
}
}
function get_result() {
var _local2 = colsize[1] + colsize[3];
var _local1 = colsize[2] + colsize[4];
if (_local2 > _local1) {
return(0);
}
if (_local2 < _local1) {
return(2);
}
return(1);
}
function com_paint(col, flg) {
var _local1;
var _local4 = 0;
var _local3 = 0;
_local1 = 1;
for ( ; _local1 < AREA_MAX ; _local1++) {
var _local2 = adat[_local1].size;
if (_local2 == 0) {
} else if (adat[_local1].col > 0) {
} else if (adat[_local1].never[col]) {
} else if (flg) {
if (adat[_local1].never[1] && (adat[_local1].never[3])) {
continue;
}
} else if (_local2 > _local3) {
_local3 = _local2;
_local4 = _local1;
}
}
return(_local4);
}
stop();
_visible = false;
var XMAX = 26;
var YMAX = 20;
cel_max = XMAX * YMAX;
cel = new Array(cel_max);
rcel = new Array(cel_max);
AREA_MAX = 80;
adat = new Array(AREA_MAX);
i = 0;
while (i < AREA_MAX) {
adat[i] = new Object();
adat[i].size = 0;
adat[i].col = 0;
adat[i].line_cel = new Array(200);
adat[i].line_dir = new Array(200);
adat[i].join = new Array();
j = 0;
while (j < AREA_MAX) {
adat[i].join[j] = 0;
j++;
}
adat[i].never = new Array();
j = 0;
while (j < 8) {
adat[i].never[j] = 0;
j++;
}
i++;
}
colsize = new Array();
i = 0;
while (i < 5) {
colsize[i] = 0;
i++;
}
colsize[0] = cel_max;
join = new Array(cel_max);
i = 0;
while (i < cel_max) {
join[i] = new Object();
join[i].dir = new Array(6);
j = 0;
while (j < 6) {
join[i].dir[j] = next_cel(i, j);
j++;
}
i++;
}
cpos_x = new Array(XMAX);
cpos_y = new Array(YMAX);
cel_w = 20;
cel_h = 14;
old_area = 0;
c = 0;
i = 0;
while (i < YMAX) {
j = 0;
while (j < XMAX) {
cpos_x[c] = 14 + (j * cel_w);
if (i % 2) {
cpos_x[c] = cpos_x[c] + (cel_w / 2);
}
cpos_y[c] = 10 + (i * cel_h);
c++;
j++;
}
i++;
}
Symbol 45 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 1
_visible = false;
Symbol 50 MovieClip Frame 2
function draw_meter(v1, v2, v3, v4, v5) {
val = [v1, v2, v3, v4, v5];
var sum = 0;
i = 0;
while (i < 5) {
sum = sum + val[i];
i++;
}
per = new Array();
i = 0;
while (i < 5) {
per[i] = val[i] / sum;
i++;
}
px = 20;
i = 0;
while (i < 5) {
w = 520 * per[i];
mc = eval ("mc" + i);
mc._x = px;
mc._width = w;
mc._visible = true;
px = px + w;
i++;
}
tfYou.text = v1 + v2;
tfCom.text = v4 + v5;
}
stop();
_visible = true;
i = 0;
while (i < 5) {
mc = eval ("mc" + i);
mc.gotoAndStop(1 + i);
mc._visible = false;
i++;
}
Symbol 56 MovieClip Frame 1
function start_cursor() {
dx = (_parent.col - 1) * 40;
onEnterFrame = function () {
cx = mcCursor._x;
if (Math.abs(cx - dx) < 2) {
mcCursor._x = dx;
delete onEnterFrame;
} else {
mcCursor._x = cx + ((dx - cx) / 2);
}
};
}
Symbol 61 Button
on (release) {
_parent.gotoAndStop("title");
}
Symbol 65 MovieClip Frame 1
stop();
_visible = true;
Symbol 65 MovieClip Frame 2
stop();
_visible = true;
Symbol 65 MovieClip Frame 3
stop();
_visible = true;
Symbol 65 MovieClip Frame 4
stop();
_visible = true;
Symbol 70 MovieClip Frame 1
_visible = false;
mcMes.tf.text = "";
Symbol 70 MovieClip Frame 2
stop();
_visible = true;
sc = 20;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc + 20;
_xscale = sc;
if (sc >= 100) {
delete onEnterFrame;
nextFrame();
}
};
Symbol 70 MovieClip Frame 3
stop();
sc = 30;
_yscale = sc;
onEnterFrame = function () {
sc = sc + 30;
_yscale = sc;
if (sc >= 100) {
_yscale = 100;
delete onEnterFrame;
nextFrame();
}
};
Symbol 70 MovieClip Frame 4
stop();
onPress = function () {
delete onPress;
nextFrame();
};
Symbol 70 MovieClip Frame 5
stop();
sc = 100;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc - 20;
_yscale = sc;
_xscale = sc;
if (sc <= 0) {
delete onEnterFrame;
play();
}
};
Symbol 70 MovieClip Frame 6
stop();
_visible = false;
_parent.after_win();
Symbol 72 MovieClip Frame 1
_visible = false;
mcMes.tf.text = "";
Symbol 72 MovieClip Frame 2
stop();
_visible = true;
sc = 20;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc + 20;
_xscale = sc;
if (sc >= 100) {
delete onEnterFrame;
nextFrame();
}
};
Symbol 72 MovieClip Frame 3
stop();
sc = 30;
_yscale = sc;
onEnterFrame = function () {
sc = sc + 30;
_yscale = sc;
if (sc >= 100) {
_yscale = 100;
delete onEnterFrame;
nextFrame();
}
};
Symbol 72 MovieClip Frame 4
stop();
onPress = function () {
delete onPress;
nextFrame();
};
Symbol 72 MovieClip Frame 5
stop();
mcMes.tf.text = "";
sc = 100;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc - 20;
_yscale = sc;
_xscale = sc;
if (sc <= 0) {
delete onEnterFrame;
play();
}
};
Symbol 72 MovieClip Frame 6
stop();
_visible = false;
_parent.after_draw();
Symbol 76 Button
on (release) {
_parent.after_lose(1);
}
Symbol 77 Button
on (release) {
_parent.after_lose(2);
}
Symbol 81 MovieClip Frame 1
_visible = false;
mcMes.tf.text = "";
Symbol 81 MovieClip Frame 2
stop();
_visible = true;
sc = 20;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc + 20;
_xscale = sc;
if (sc >= 100) {
delete onEnterFrame;
nextFrame();
}
};
Symbol 81 MovieClip Frame 3
stop();
sc = 30;
_yscale = sc;
onEnterFrame = function () {
sc = sc + 30;
_yscale = sc;
if (sc >= 100) {
_yscale = 100;
delete onEnterFrame;
nextFrame();
}
};
Symbol 81 MovieClip Frame 4
stop();
Symbol 81 MovieClip Frame 5
stop();
mcMes.tf.text = "";
sc = 100;
_yscale = sc;
_xscale = sc;
onEnterFrame = function () {
sc = sc - 20;
_yscale = sc;
_xscale = sc;
if (sc <= 0) {
delete onEnterFrame;
play();
}
};
Symbol 81 MovieClip Frame 6
stop();
_visible = false;
_parent.after_lose();
Symbol 82 MovieClip Frame 1
stage = 1;
sndPaint = new Sound();
sndPaint.attachSound("wav_paint.wav");
sndPass = new Sound();
sndPass.attachSound("wav_pass.wav");
gotoAndStop ("stage");
Symbol 82 MovieClip Frame 5
stop();
Symbol 82 MovieClip Frame 11
play();
Symbol 82 MovieClip Frame 12
t = (stage - 1) % 4;
siz = [32, 20, 12, 6];
mcMap.make_map(siz[t]);
mcMap.draw_map();
col = 1;
tfStage.text = "STAGE " + stage;
Symbol 82 MovieClip Frame 13
gotoAndStop ("turn");
Symbol 82 MovieClip Frame 17
stop();
if (mcMap.can_paint(col)) {
pass_cnt = 0;
if ((col == 1) || (col == 3)) {
gotoAndStop ("user");
} else {
gotoAndStop ("com");
}
} else {
pass_cnt++;
if ((pass_cnt >= 4) || (mcMap.colsize[0] == 0)) {
switch (mcMap.get_result()) {
case 0 :
gotoAndStop ("win");
break;
case 1 :
gotoAndStop ("draw");
break;
default :
gotoAndStop ("lose");
}
} else {
gotoAndStop ("pass");
}
}
Symbol 82 MovieClip Frame 22
function click_area(an) {
delete onEnterFrame;
if (mcMap.never_paint(an, col)) {
trace("fail");
} else {
mcMap.after_user();
mcMap.paint_area(an, col);
mcMeter.draw_meter(mcMap.colsize[1], mcMap.colsize[3], mcMap.colsize[0], mcMap.colsize[4], mcMap.colsize[2]);
sndPaint.start();
gotoAndStop ("next");
}
}
stop();
mcMap.start_user(col);
mcColor.gotoAndStop(col);
mcColor._x = _xmouse + 20;
mcColor._y = _ymouse + 20;
onEnterFrame = function () {
mcColor._x = _xmouse + 20;
mcColor._y = _ymouse + 20;
};
Symbol 82 MovieClip Frame 27
stop();
if (stage <= 4) {
an = mcMap.com_paint(col, 0);
} else {
an = mcMap.com_paint(col, 1);
if (an == 0) {
an = mcMap.com_paint(col, 0);
}
}
if (an > 0) {
mcMap.paint_area(an, col);
mcMeter.draw_meter(mcMap.colsize[1], mcMap.colsize[3], mcMap.colsize[0], mcMap.colsize[4], mcMap.colsize[2]);
sndPaint.start();
gotoAndStop ("next");
}
Symbol 82 MovieClip Frame 32
stop();
col++;
if (col > 4) {
col = 1;
}
mcOrder.start_cursor();
sndPass.start();
t = getTimer();
onEnterFrame = function () {
if (getTimer() > (t + 750)) {
delete onEnterFrame;
gotoAndStop ("turn");
}
};
Symbol 82 MovieClip Frame 37
stop();
col++;
if (col > 4) {
col = 1;
}
mcOrder.start_cursor();
t = getTimer();
w = 500 + (Math.random() * 500);
onEnterFrame = function () {
if (getTimer() < (t + w)) {
return(undefined);
}
delete onEnterFrame;
gotoAndStop ("turn");
};
Symbol 82 MovieClip Frame 42
function after_win() {
stage++;
gotoAndStop ("stage");
}
stop();
Symbol 82 MovieClip Frame 47
function after_draw() {
gotoAndStop ("stage");
}
stop();
Symbol 82 MovieClip Frame 52
function after_lose(flg) {
if (flg == 1) {
_parent.gotoAndStop("title");
} else {
_parent.score = stage;
_parent.gotoAndStop("rank");
}
}
stop();
Symbol 94 Button
on (release) {
getURL ("http://www.gamedesign.jp/");
}
Symbol 96 Button
on (release) {
_parent.gotoAndStop("title");
}
Symbol 98 MovieClip Frame 1
stop();
score = Number(_parent.score);
ranker = new Array();
RANK_MAX = 10;
i = 0;
while (i < RANK_MAX) {
ranker[i] = new Object();
i++;
}
CGIFile = "hisc.cgi?" + Math.floor(Math.random() * 1000);
myLoadVars = new LoadVars();
myLoadVars.onLoad = function (success) {
var _local1;
_local1 = 0;
while (_local1 < RANK_MAX) {
ranker[_local1].playername = myLoadVars["name" + _local1];
ranker[_local1].score = myLoadVars["score" + _local1];
_local1++;
}
rank_in = false;
_local1 = 0;
while (_local1 < RANK_MAX) {
if (score > Number(myLoadVars["score" + _local1])) {
rank_in = true;
}
_local1++;
}
if (rank_in) {
gotoAndStop ("entry");
} else {
gotoAndStop ("display");
}
};
myLoadVars.load(CGIFile);
Symbol 98 MovieClip Frame 9
stop();
btEntry.onRelease = function () {
playername = tfName.text;
gotoAndStop ("save");
};
Symbol 98 MovieClip Frame 16
stop();
CGIFile = "hisc.cgi?" + Math.floor(Math.random() * 1000);
mySaveVars = new LoadVars();
mySaveVars.score = score;
mySaveVars.playername = playername;
myLoadVars = new LoadVars();
myLoadVars.onLoad = function (success) {
var _local1;
_local1 = 0;
while (_local1 < RANK_MAX) {
ranker[_local1].playername = myLoadVars["name" + _local1];
ranker[_local1].score = myLoadVars["score" + _local1];
_local1++;
}
gotoAndStop ("display");
};
mySaveVars.sendAndLoad(CGIFile, myLoadVars, "POST");
Symbol 98 MovieClip Frame 22
stop();
i = 0;
while (i < RANK_MAX) {
mc = eval ("mc" + i);
mc.tfRank.text = i + 1;
if (i == 0) {
mc.tfRank.text = "Top";
}
mc.tfName.text = ranker[i].playername;
mc.tfScore.text = ranker[i].score;
i++;
}
Symbol 99 MovieClip Frame 1
Symbol 99 MovieClip Frame 2
stop();
Symbol 99 MovieClip Frame 9
stop();
Symbol 99 MovieClip Frame 16
stop();