STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #4397 |
<p align="center"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Use the mouse to Aim!</b></font></p> |
<p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Watch Out for your Meal Ticket!</b></font></p> |
<p align="right"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Don't Fail the GOP!</b></font></p> |
<p align="center"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Left Click to Attack!</b></font></p> |
<p align="left"></p> |
<p align="left"></p> |
ActionScript [AS1/AS2]
Frame 8stop();Frame 9hitBackground.onPress = function () { gunShotSound.start(); canon.gotoAndPlay(2); }; stop(); var mouseListener = new Object(); mouseListener.onMouseMove = function () { if (hitBackground.hitTest(_xmouse, _ymouse, true)) { Mouse.hide(); crosshair._x = _xmouse; crosshair._y = _ymouse; crosshair._visible = true; updateAfterEvent(); } else { Mouse.show(); crosshair._visible = false; } }; Mouse.addListener(mouseListener); enemy1.onPress = function () { score = (score = score + 10); gunShotSound.start(); attachMovie("enemy1Death", "enemy1Death1", 1, {_x:enemy1._x, _y:enemy1._y}); enemy1._y = begin._y; enemy1._x = random(650) + 150; enemy1._xscale = 75; enemy1._yscale = 75; canon.gotoAndPlay(2); }; enemy2.onPress = function () { score = (score = score + 10); gunShotSound.start(); attachMovie("enemy2Death", "enemy2Death2", 1, {_x:enemy2._x, _y:enemy2._y}); enemy2._y = begin._y; enemy2._x = random(500) + 50; enemy2._xscale = 75; enemy2._yscale = 75; canon.gotoAndPlay(2); }; enemy3.onPress = function () { score = (score = score + 10); gunShotSound.start(); attachMovie("enemy3Death", "enemy3Death3", 1, {_x:enemy3._x, _y:enemy3._y}); enemy3._y = begin._y; enemy3._x = random(500) + 50; enemy3._xscale = 75; enemy3._yscale = 75; canon.gotoAndPlay(2); }; enemy4.onPress = function () { score = (score = score - 10); gunShotSound.start(); attachMovie("enemy4Death", "enemy4Death4", 1, {_x:enemy4._x, _y:enemy4._y}); enemy4._y = begin._y; enemy4._x = random(500) + 50; enemy4._xscale = 75; enemy4._yscale = 75; canon.gotoAndPlay(2); }; enemy5.onPress = function () { score = (score = score + 10); gunShotSound.start(); attachMovie("enemy5Death", "enemy5Death5", 1, {_x:enemy5._x, _y:enemy5._y}); enemy5._y = begin._y; enemy5._x = random(500) + 50; enemy5._xscale = 75; enemy5._yscale = 75; canon.gotoAndPlay(2); }; enemy6.onPress = function () { score = (score = score + 10); gunShotSound.start(); attachMovie("enemy6Death", "enemy6Death6", 1, {_x:enemy6._x, _y:enemy6._y}); enemy6._y = begin._y; enemy6._x = random(500) + 50; enemy6._xscale = 75; enemy6._yscale = 75; canon.gotoAndPlay(2); }; var gunShotSound = new Sound(); gunShotSound.attachSound("gunShot"); this.onEnterFrame = function () { enemy1._y = enemy1._y + 2; enemy1._xscale = enemy1._xscale + 1; enemy1._yscale = enemy1._yscale + 1; enemy2._y = enemy2._y + 2; enemy2._xscale = enemy2._xscale + 1; enemy2._yscale = enemy2._yscale + 1; enemy3._y = enemy3._y + 2; enemy3._xscale = enemy3._xscale + 1; enemy3._yscale = enemy3._yscale + 1; enemy4._y = enemy4._y + 2; enemy4._xscale = enemy4._xscale + 1; enemy4._yscale = enemy4._yscale + 1; enemy5._y = enemy5._y + 2; enemy5._xscale = enemy5._xscale + 1; enemy5._yscale = enemy5._yscale + 1; enemy6._y = enemy6._y + 2; enemy6._xscale = enemy6._xscale + 1; enemy6._yscale = enemy6._yscale + 1; if (life == 0) { gotoAndStop ("gameOver"); } if (score == 500) { gotoAndStop ("win"); } if ((canon._rotation >= 0) and (canon._rotation <= 180)) { angle_in_radians = Math.atan2(_root._ymouse - canon._y, _root._xmouse - canon._x); angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); canon._rotation = angle_in_degrees + 180; } if ((canon._rotation < 0) and (canon._rotation > -100)) { canon._rotation = 1; } if (canon._rotation < -100) { canon._rotation = 179; } if (enemy1.hitTest(fence)) { character.gotoAndPlay("charHit"); } if (enemy2.hitTest(fence)) { character.gotoAndPlay("charHit"); } if (enemy3.hitTest(fence)) { character.gotoAndPlay("charHit"); } if (enemy4.hitTest(fence)) { character.gotoAndPlay("charHit"); } if (enemy5.hitTest(fence)) { character.gotoAndPlay("charHit"); } if (enemy6.hitTest(fence)) { character.gotoAndPlay("charHit"); } }; var life = 100; var score = 0;Instance of Symbol 79 MovieClip "enemy1" in Frame 9/* no clip actions */Instance of Symbol 86 MovieClip "enemy2" in Frame 9/* no clip actions */Instance of Symbol 88 MovieClip "enemy3" in Frame 9/* no clip actions */Instance of Symbol 96 MovieClip "enemy4" in Frame 9/* no clip actions */Instance of Symbol 103 MovieClip "enemy5" in Frame 9/* no clip actions */Instance of Symbol 109 MovieClip "enemy6" in Frame 9/* no clip actions */Frame 21stop();Symbol 7 MovieClip [enemy2Death] Frame 5stop();Symbol 12 MovieClip [enemy6Death] Frame 5stop();Symbol 17 MovieClip [enemy5Death] Frame 5stop();Symbol 23 MovieClip [enemy4Death] Frame 6stop();Symbol 28 MovieClip [enemy3Death] Frame 5stop();Symbol 34 MovieClip [enemy1Death] Frame 5stop();Symbol 56 Buttonon (release) { play(); }Symbol 79 MovieClip Frame 1stop(); this.onEnterFrame = function () { if (this.hitTest(_parent.fence)) { _parent.life = _parent.life - 10; this._y = _parent.begin._y; this._x = random(500) + 50; this._xscale = 20; this._yscale = 20; } };Symbol 86 MovieClip Frame 1this.onEnterFrame = function () { if (this.hitTest(_parent.fence)) { _parent.life = _parent.life - 10; this._y = _parent.begin._y; this._x = random(500) + 50; this._xscale = 20; this._yscale = 20; } }; stop();Symbol 88 MovieClip Frame 1this.onEnterFrame = function () { if (this.hitTest(_parent.fence)) { _parent.life = _parent.life - 10; this._y = _parent.begin._y; this._x = random(500) + 50; this._xscale = 20; this._yscale = 20; } }; stop();Symbol 96 MovieClip Frame 1this.onEnterFrame = function () { if (this.hitTest(_parent.fence)) { _parent.life = _parent.life - 10; this._y = _parent.begin._y; this._x = random(500) + 50; this._xscale = 20; this._yscale = 20; } }; stop();Symbol 103 MovieClip Frame 1this.onEnterFrame = function () { if (this.hitTest(_parent.fence)) { _parent.life = _parent.life - 10; this._y = _parent.begin._y; this._x = random(500) + 50; this._xscale = 75; this._yscale = 75; } }; stop();Symbol 109 MovieClip Frame 1this.onEnterFrame = function () { if (this.hitTest(_parent.fence)) { _parent.life = _parent.life - 10; this._y = _parent.begin._y; this._x = random(500) + 50; this._xscale = 20; this._yscale = 20; } }; stop();Symbol 122 MovieClip Frame 1stop();Symbol 130 MovieClip Frame 1stop();Symbol 147 MovieClip Frame 15stop();
Library Items
Symbol 1 Sound [gunShot] | ||
Symbol 2 Graphic | Used by:7 | |
Symbol 3 Graphic | Used by:7 86 | |
Symbol 4 Graphic | Used by:7 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip [enemy2Death] | Uses:2 3 4 5 6 | |
Symbol 8 Graphic | Used by:12 | |
Symbol 9 Graphic | Used by:12 | |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip [enemy6Death] | Uses:8 9 10 11 | |
Symbol 13 Graphic | Used by:17 | |
Symbol 14 Graphic | Used by:17 | |
Symbol 15 Graphic | Used by:17 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip [enemy5Death] | Uses:13 14 15 16 | |
Symbol 18 Graphic | Used by:23 | |
Symbol 19 Graphic | Used by:23 | |
Symbol 20 Graphic | Used by:23 | |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip [enemy4Death] | Uses:18 19 20 21 22 | |
Symbol 24 Graphic | Used by:28 | |
Symbol 25 Graphic | Used by:28 | |
Symbol 26 Graphic | Used by:28 | |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip [enemy3Death] | Uses:24 25 26 27 | |
Symbol 29 Graphic | Used by:34 | |
Symbol 30 Graphic | Used by:34 79 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip [enemy1Death] | Uses:29 30 31 32 33 | |
Symbol 35 Graphic | Used by:45 Timeline | |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Sound | Used by:Timeline | |
Symbol 38 Graphic | Used by:41 147 | |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:38 39 40 | Used by:Timeline |
Symbol 42 Graphic | Used by:147 Timeline | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:130 Timeline |
Symbol 45 MovieClip | Uses:35 | Used by:Timeline |
Symbol 46 Font | Used by:47 48 49 50 132 133 | |
Symbol 47 EditableText | Uses:46 | Used by:Timeline |
Symbol 48 EditableText | Uses:46 | Used by:Timeline |
Symbol 49 EditableText | Uses:46 | Used by:Timeline |
Symbol 50 EditableText | Uses:46 | Used by:Timeline |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:Timeline |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:Timeline |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 Button | Uses:55 | Used by:Timeline |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:Timeline |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:Timeline |
Symbol 62 Graphic | Used by:Timeline | |
Symbol 63 Graphic | Used by:Timeline | |
Symbol 64 Graphic | Used by:Timeline | |
Symbol 65 Graphic | Used by:Timeline | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:Timeline |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:70 114 |
Symbol 70 MovieClip | Uses:69 | Used by:Timeline |
Symbol 71 Graphic | Used by:Timeline | |
Symbol 72 Graphic | Used by:76 | |
Symbol 73 Graphic | Used by:76 | |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:72 73 74 75 | Used by:79 88 |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:76 77 30 78 | Used by:Timeline |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:80 81 82 83 | Used by:86 |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:84 85 3 | Used by:Timeline |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:76 87 | Used by:Timeline |
Symbol 89 Graphic | Used by:96 | |
Symbol 90 Graphic | Used by:94 | |
Symbol 91 Graphic | Used by:94 | |
Symbol 92 Graphic | Used by:94 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:90 91 92 93 | Used by:96 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:89 94 95 | Used by:Timeline |
Symbol 97 Graphic | Used by:101 | |
Symbol 98 Graphic | Used by:101 | |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:97 98 99 100 | Used by:103 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:101 102 | Used by:Timeline |
Symbol 104 Graphic | Used by:107 | |
Symbol 105 Graphic | Used by:107 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:104 105 106 | Used by:109 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:107 108 | Used by:Timeline |
Symbol 110 Graphic | Used by:113 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:111 | Used by:113 |
Symbol 113 MovieClip | Uses:110 112 | Used by:Timeline |
Symbol 114 MovieClip | Uses:69 | Used by:Timeline |
Symbol 115 Graphic | Used by:Timeline | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:Timeline |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:Timeline |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:120 121 | Used by:Timeline |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:Timeline |
Symbol 125 Graphic | Used by:130 | |
Symbol 126 Graphic | Used by:130 | |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:125 44 126 127 129 | Used by:Timeline |
Symbol 131 Graphic | Used by:Timeline | |
Symbol 132 EditableText | Uses:46 | Used by:Timeline |
Symbol 133 EditableText | Uses:46 | Used by:Timeline |
Symbol 134 Bitmap | Used by:136 | |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:134 135 | Used by:Timeline |
Symbol 137 Graphic | Used by:Timeline | |
Symbol 138 Graphic | Used by:141 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:141 |
Symbol 141 MovieClip | Uses:138 140 | Used by:147 |
Symbol 142 Sound | Used by:147 | |
Symbol 143 Graphic | Used by:147 | |
Symbol 144 Graphic | Used by:147 | |
Symbol 145 Graphic | Used by:147 | |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:141 142 143 38 144 145 42 146 | Used by:Timeline |
Instance Names
"hitBackground" | Frame 9 | Symbol 67 MovieClip |
"enemy1" | Frame 9 | Symbol 79 MovieClip |
"enemy2" | Frame 9 | Symbol 86 MovieClip |
"enemy3" | Frame 9 | Symbol 88 MovieClip |
"enemy4" | Frame 9 | Symbol 96 MovieClip |
"enemy5" | Frame 9 | Symbol 103 MovieClip |
"enemy6" | Frame 9 | Symbol 109 MovieClip |
"fence" | Frame 9 | Symbol 117 MovieClip |
"begin" | Frame 9 | Symbol 119 MovieClip |
"canon" | Frame 9 | Symbol 122 MovieClip |
"crosshair" | Frame 9 | Symbol 124 MovieClip |
"character" | Frame 9 | Symbol 130 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "gunShot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "enemy2Death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "enemy6Death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "enemy5Death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "enemy4Death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "enemy3Death" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "enemy1Death" |
Labels
"gameMenu" | Frame 1 |
"gameStart" | Frame 9 |
"win" | Frame 15 |
"gameOver" | Frame 21 |
"hitStart" | Symbol 86 MovieClip Frame 1 |
"hitStart" | Symbol 88 MovieClip Frame 1 |
"hitStart" | Symbol 96 MovieClip Frame 1 |
"hitStart" | Symbol 103 MovieClip Frame 1 |
"hitStart" | Symbol 109 MovieClip Frame 1 |
"charHit" | Symbol 130 MovieClip Frame 2 |
Dynamic Text Variables
score | Symbol 132 EditableText | "<p align="left"></p>" |
life | Symbol 133 EditableText | "<p align="left"></p>" |
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