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This is the info page for Flash #46 |
Song Library Vol. 1 |
The movie is currently loading, i apologize for how big the file size is, especially to those using dial-up modems. The reason that it's so big is because of the number of song files in this library. This contains all of the boss songs for Megaman 1-3, nothing more, nothing less. If you guys like it, i'll make one for Megaman 4-6. Please look at the short robot biographies while you wait for this to load using the yellow arrows to the left of this text. |
Cut Man was the first of the creations that Dr. Light and Dr. Wily tried to pattern after their previous efforts. Used primarily as a lumberjack, Cut Man uses the scissor-like blade atop his head to cut through timber and, most certainly, Mega Man. He detaches the blade from his head and whirls it towards his target. |
Cutman |
Bombman |
Bomb Man's job was to clear land, using his explosive power, for Dr. Light's construction projects. He has great jumping ability, using it to keep Mega Man centered while he bombards him with his powerful explosives. Because of their size, he can only throw one at a time. |
Gutsman |
Perhaps the most powerful of all the robot bosses, Guts Man was made to lift and transport huge boulders. His giant leaps cause the Earth to quake, often causing loose bricks and boulders to fall from ceilings. He often grabs one of those loose boulders and flicks them towards Mega Man. |
fireman |
Using the flame atop his head, his job was to both melt and mold metals; that is, until after being reprogrammed. Fire Man attacks Mega Man by leaning forward and launching balls of fire. Furthermore, after releasing a fireball, the fire's energy creates a shield around him, protecting him from multiple-hit weapons. |
iceman |
Ice man was created to perform activities in subzero temperatures—activities humans could not perform under those circumstance. Ice Man shoots out icicle-like projectiles, normally 3 at a time; he shoots them in different patterns to confuse Mega Man. |
elecman |
Like Ice Man, Elec Man was made to perform activities unsafe for humans. In his case, it's electrical experiments and surveying power plants. In order to complete such tasks, he was given the power to shoot electrical beams in 3 directions at once. His power still remains one of the strongest of all robot bosses. |
flashman |
Flash Man is one of the more unique bosses, only spawning few like him in the future. His major power is his ability to stop time, freezing everything in place but himself. After freezing Mega Man, he'll let loose a spread-shot from his arm cannon; he'll also try to jump on the frozen Mega Man, to inflict more damage. Finishing him off fast is a must. |
metalman |
Metal man is a pretty cool customer. He won't react unless Mega Man attacks, and when he does, he'll strike back with a similar dosage of firepower—mainly metal blades. He likes to use his jumping ability to jump from one side of the room to the other. And while that may not seem like much, since he can't fire while doing so, Mega Man will have to keep in mind that the floor is a conveyor belt, always switching direction. |
woodman |
Size is the name of the game with this boy. He'll try to use his attacks to trap Mega Man in a corner, so it's imperative to get the job done quickly. Firstly, he'll spin himself a shield made of leaves, protecting himself from just about all attacks while it spins around him. Secondly, he'll release four of those leaves upward, so they come swooping down on top of Mega Man, at which time he'll jump at him and release the shield forward, leaving himself open. |
bubbleman |
Of course, he likes to hide out in the water, his chamber's ceiling lined with spikes. He'll jump around, looping his bubble attacks at Mega Man, doing whatever he can to get him to jump into the spikes. While doing so, he'll blast at him with his own arm cannon, furthermore deviating Mega Man from his plan of attack. |
airman |
The master of the skies, Air Man is truly a master of his element. He attacks by shooting a series of little tornados that litter the screen, halt, then fly forward upon his command. To get a shot in, Mega Man will have to work his way around the tornados, each set in a different pattern. He'll switch sides every 3 times or so. |
heatman |
Without the proper weapon, fighting him can be a nightmare. Firstly, he'll loop three flames at Mega Man, each of them blazing upward upon hitting the ground. By the time Mega Man is finished dodging those, he'll already be charging up his dash attack. Mega Man has almost no time to get in an attack. Even if he figures out his pattern, it's still easier said than done. |
crashman |
There is some confusion about his name, as he's sometimes referred to as "Clash Man," since he took that name in the Japanese version. However, I'll stick with "Crash." Crash Man is a no-nonsense boss; he'll just jump slightly and bombard Mega Man with his crash bombs. After hitting a surface, they detonate shortly after, unless they make direct contact, which will make them explode on impact. If Mega Man tries to match him shot for shot, without the right weapon, he'll lose. |
quickman |
He's just what his name implies. Arguably the fastest of all robot bosses, Quick Man makes things doubly tough for Mega Man by throwing 3 boomerangs in the air, furthermore dashing at you while they home-in. Mega Man will have to be quick, too, to dodge both and get in a clean shot. |
topman |
This guy is very similar to Magnet Man. First, he'll loop three tops up into the air, where they'll stay until further command, all darting at Mega Man at once. Whether they hit or miss, Top Man will then start spinning around rapidly, dashing quickly in Mega Man's direction. He'll then simply keep repeating the same pattern. |
shadowman |
A contender for Quick Man's throne for fastest robot boss, Shadow Man is another no-nonsense fighter. His attack style is unpredictable, as he just jumps all over the place, flinging his shadow blades in all directions. Since he moves around so much, he's a very hard target to hit. Mega Man will need the right weapon to last long against this guy. |
geminiman |
Right from the get-go, he uses his icy powers to create a clone of himself, both attacking at the same time. Both will attack with their arm cannons, and Mega Man can attack both of them, as attacking either will drop his energy meter. While his arm cannon isn't that powerful, the real danger is running into him or his clone. |
hardman |
He's the biggest of the robot bosses up to this point, and perhaps challenges Guts Man as the strongest. He uses his huge mass by jumping into the air and ramming into the floor, causing an earthquake, stopping everything in their tracks. With Mega Man immobilized, he'll use his hard knuckle attack to KO him. |
needleman |
Needle Man's fighting style is a lot like Metal Man's. He jumps high up and stops midair to let out a barrage of needles—sort of a spread shot—leaving Mega Man little room to dodge all of them. He can jump from one side of the screen to the other in a snap, but sometimes he'll go halfway to throw Mega Man off. |
magnetman |
Magnet Man is pretty quick, as he'll hop all around, back and forth. To get in a clean shot, you'll have to time it so that you hit him when he's on the ground. His favorite attack is to stop on either side of the room and shoot three progressive magnet missiles upward, them using their proximity to fall right on top of a foe; he can also squirm, using his magnetic powers to pull Mega Man towards him. |
snakeman |
Snake Man is definitely a bruiser. His weapons are his search snakes, which crawl along the walls and floors, creeping under the range of a normal arm cannon, several at a time. However, his weapon is second to the real danger—and that's making contact with him; since he's so large and doesn't get high off the ground, Mega Man is bound to crash into him several times. |
sparkman |
His attack style is such that he only fights in rooms with little space to maneuver. When he clicks his energy-conducting arms together, it creates a powerful spark that does either of two things: (1) Forms a big spark, which homes-in on Mega Man, or (2) creates a big spark that breaks into an 8-piece spread shot. |
Loading |
Play |
Pitch Blue productions |
Mega man |
Mega man 2 |
Mega man 3 |
All sounds and images are copyrighted by their rightful owners. |
Choose the game you would like to hear the music to. |
website |
comments |
please select song |
Back to Main Menu |
Go to Megaman 2 |
Go to Megaman 3 |
please select song |
Go to Megaman 1 |
please select song |
Stop |
Play |
Now playing: |
I made this flash out of the love i have for these Mega Man games. A huge part of my experience with these games many years ago were the songs on each level. These songs were forever embedded into my skull to this day. I'm hoping there are some of you that share these feelings towards the games and their music. Although they are cheap midi, 8-bit songs and are relateively shitty in comparison to the music in video games today, their impact is undeniable. |
Rei |
<--- back |
ActionScript [AS1/AS2]
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Library Items
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Symbol 258 Text | Uses:3 | Used by:Timeline |
Symbol 259 Button | Uses:221 225 | Used by:Timeline |
Symbol 261 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:261 | Used by:274 |
Symbol 263 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:263 | Used by:274 |
Symbol 265 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:265 | Used by:274 |
Symbol 267 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:267 | Used by:274 |
Symbol 269 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:269 | Used by:274 |
Symbol 271 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:271 | Used by:274 |
Symbol 273 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:273 | Used by:274 |
Symbol 274 MovieClip | Uses:260 262 264 266 268 270 272 | Used by:Timeline |
Symbol 276 Graphic | Used by:278 294 300 305 311 314 318 322 325 330 333 336 339 342 347 351 354 357 360 363 366 369 | |
Symbol 277 Sound | Used by:278 283 Timeline | |
Symbol 278 Button | Uses:276 277 | Used by:Timeline |
Symbol 282 Graphic | Used by:283 295 299 304 312 315 319 323 326 331 334 337 340 343 348 352 355 358 361 364 367 370 | |
Symbol 283 Button | Uses:282 277 | Used by:Timeline |
Symbol 284 Text | Uses:10 | Used by:Timeline |
Symbol 285 Text | Uses:10 | Used by:Timeline |
Symbol 286 Text | Uses:1 | Used by:Timeline |
Symbol 287 Graphic | Used by:Timeline | |
Symbol 288 Graphic | Used by:Timeline | |
Symbol 289 Graphic | Used by:Timeline | |
Symbol 290 Graphic | Used by:Timeline | |
Symbol 291 Graphic | Used by:Timeline | |
Symbol 292 Graphic | Used by:Timeline | |
Symbol 293 Sound | Used by:294 295 Timeline | |
Symbol 294 Button | Uses:276 293 | Used by:Timeline |
Symbol 295 Button | Uses:282 293 | Used by:Timeline |
Symbol 296 Graphic | Used by:Timeline | |
Symbol 297 Graphic | Used by:Timeline | |
Symbol 298 Sound | Used by:299 300 Timeline | |
Symbol 299 Button | Uses:282 298 | Used by:Timeline |
Symbol 300 Button | Uses:276 298 | Used by:Timeline |
Symbol 301 Graphic | Used by:Timeline | |
Symbol 302 Graphic | Used by:Timeline | |
Symbol 303 Sound | Used by:304 305 Timeline | |
Symbol 304 Button | Uses:282 303 | Used by:Timeline |
Symbol 305 Button | Uses:276 303 | Used by:Timeline |
Symbol 306 Graphic | Used by:Timeline | |
Symbol 307 Graphic | Used by:Timeline | |
Symbol 308 Graphic | Used by:Timeline | |
Symbol 309 Graphic | Used by:Timeline | |
Symbol 310 Sound | Used by:311 312 Timeline | |
Symbol 311 Button | Uses:276 310 | Used by:Timeline |
Symbol 312 Button | Uses:282 310 | Used by:Timeline |
Symbol 313 Sound | Used by:314 315 Timeline | |
Symbol 314 Button | Uses:276 313 | Used by:Timeline |
Symbol 315 Button | Uses:282 313 | Used by:Timeline |
Symbol 316 Graphic | Used by:Timeline | |
Symbol 317 Sound | Used by:318 319 Timeline | |
Symbol 318 Button | Uses:276 317 | Used by:Timeline |
Symbol 319 Button | Uses:282 317 | Used by:Timeline |
Symbol 320 Graphic | Used by:Timeline | |
Symbol 321 Sound | Used by:322 323 Timeline | |
Symbol 322 Button | Uses:276 321 | Used by:Timeline |
Symbol 323 Button | Uses:282 321 | Used by:Timeline |
Symbol 324 Sound | Used by:325 326 Timeline | |
Symbol 325 Button | Uses:276 324 | Used by:Timeline |
Symbol 326 Button | Uses:282 324 | Used by:Timeline |
Symbol 327 Graphic | Used by:Timeline | |
Symbol 328 Graphic | Used by:Timeline | |
Symbol 329 Sound | Used by:330 331 Timeline | |
Symbol 330 Button | Uses:276 329 | Used by:Timeline |
Symbol 331 Button | Uses:282 329 | Used by:Timeline |
Symbol 332 Sound | Used by:333 334 Timeline | |
Symbol 333 Button | Uses:276 332 | Used by:Timeline |
Symbol 334 Button | Uses:282 332 | Used by:Timeline |
Symbol 335 Sound | Used by:336 337 Timeline | |
Symbol 336 Button | Uses:276 335 | Used by:Timeline |
Symbol 337 Button | Uses:282 335 | Used by:Timeline |
Symbol 338 Sound | Used by:339 340 Timeline | |
Symbol 339 Button | Uses:276 338 | Used by:Timeline |
Symbol 340 Button | Uses:282 338 | Used by:Timeline |
Symbol 341 Sound | Used by:342 343 Timeline | |
Symbol 342 Button | Uses:276 341 | Used by:Timeline |
Symbol 343 Button | Uses:282 341 | Used by:Timeline |
Symbol 344 Graphic | Used by:Timeline | |
Symbol 345 Graphic | Used by:Timeline | |
Symbol 346 Sound | Used by:347 348 Timeline | |
Symbol 347 Button | Uses:276 346 | Used by:Timeline |
Symbol 348 Button | Uses:282 346 | Used by:Timeline |
Symbol 349 Graphic | Used by:Timeline | |
Symbol 350 Sound | Used by:351 352 Timeline | |
Symbol 351 Button | Uses:276 350 | Used by:Timeline |
Symbol 352 Button | Uses:282 350 | Used by:Timeline |
Symbol 353 Sound | Used by:354 355 Timeline | |
Symbol 354 Button | Uses:276 353 | Used by:Timeline |
Symbol 355 Button | Uses:282 353 | Used by:Timeline |
Symbol 356 Sound | Used by:357 358 Timeline | |
Symbol 357 Button | Uses:276 356 | Used by:Timeline |
Symbol 358 Button | Uses:282 356 | Used by:Timeline |
Symbol 359 Sound | Used by:360 361 Timeline | |
Symbol 360 Button | Uses:276 359 | Used by:Timeline |
Symbol 361 Button | Uses:282 359 | Used by:Timeline |
Symbol 362 Sound | Used by:363 364 Timeline | |
Symbol 363 Button | Uses:276 362 | Used by:Timeline |
Symbol 364 Button | Uses:282 362 | Used by:Timeline |
Symbol 365 Sound | Used by:366 367 Timeline | |
Symbol 366 Button | Uses:276 365 | Used by:Timeline |
Symbol 367 Button | Uses:282 365 | Used by:Timeline |
Symbol 368 Sound | Used by:369 370 Timeline | |
Symbol 369 Button | Uses:276 368 | Used by:Timeline |
Symbol 370 Button | Uses:282 368 | Used by:Timeline |
Symbol 371 Text | Uses:13 | Used by:Timeline |
Symbol 372 Text | Uses:12 | Used by:Timeline |
Symbol 373 Text | Uses:11 | Used by:375 |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 Button | Uses:373 374 | Used by:Timeline |
Symbol 158 Graphic | Used by:Timeline | |
Symbol 176 Graphic | Uses:177 | |
Symbol 180 Graphic | Uses:181 | |
Symbol 184 Graphic | Uses:185 | |
Symbol 194 Graphic | Used by:Timeline | |
Symbol 209 Graphic | ||
Symbol 217 Graphic | Uses:218 | Used by:Timeline |
Symbol 230 Graphic | ||
Symbol 240 Graphic | Uses:241 | Used by:Timeline |
Symbol 246 Graphic | ||
Symbol 256 Graphic | Uses:257 | Used by:Timeline |
Symbol 275 Graphic | ||
Symbol 279 Graphic | Used by:Timeline | |
Symbol 280 Graphic | Used by:Timeline | |
Symbol 281 Graphic |
Instance Names
"RECORD.gif" | Frame 277 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 344 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 412 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 480 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 548 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 615 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 682 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 750 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 818 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 885 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 954 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1021 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1088 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1156 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1224 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1291 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1360 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1429 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1497 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1566 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1633 | Symbol 274 MovieClip |
"RECORD.gif" | Frame 1702 | Symbol 274 MovieClip |
Special Tags
PathsArePostScript (25) | Timeline Frame 1 | 0 bytes "" |
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