STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #4656 |
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FireBreath |
POW: MPcost: |
9999% |
9999 |
FireBreath |
LOADING... |
LOADING... |
BUTTON TEXT |
BUTTON TEXT |
Play more games |
A |
Game |
This is an example of some text! |
This is an example of some text! |
All Hail Ortekia |
DEVESTATE ALL THAT STAND BEFORE YOU... |
ALL HAIL YALORT! |
SUPER MEGA EXTREME CYBER ORTEK FLIER 2005 X |
All Hail Ortekia |
DEVESTATE ALL THAT STAND BEFORE YOU... |
ALL HAIL YALORT! |
SUPER MEGA EXTREME CYBER ORTEK FLIER 2005 X |
v0.0.011 |
<p align="center"><font face="Dragonmaster" size="18" color="#0099cc"><a href="www.fighunter.com">www.fighunter.com</a></font></p> |
<p align="center"><font face="Dragonmaster" size="30" color="#009933"><a href="http://www.armorgames.com">Play more games at</a><font color="#00ff00"><a href="http://www.armorgames.com"> ArmorGames.com!</a></font></font></p> |
Options |
QUALITY: MUSIC: SFX: |
HIGH MEDIUM LOW |
New Game |
If you start a new game and then save it, any previous data saved data will be erased. Because you can only save one game. However, your old saved data will still exist if you don't save this game. Okay? |
Select a Difficulty |
Contents: |
The Aim of the Game: |
The Aim of the Game: |
HELP! |
The Aim of the Game: |
In this game, you play as a 'Cyber Ortek', a creature that could be described as a 'half-robot dragon thing' which can breathe fire and shoot various weapons. The Cyber Ortek you play as is merely a drone, whose duty and sole purpose for existing is to go to other planets in your star system and generally wreak havoc. So, in this game, you must go to those worlds and wreak that havoc! |
Difficulty: |
When you start the game, you have to select the difficulty. The difficulty affects how much damage you and your enemies do, and how much HP or MP healing powerups restore. - In Easy mode, you do 150% damage and enemies do 50%. - In normal mode, both you and enemies do 100% damage. - In hard mode, enemies do 150%, you do 50%. |
The System Screen: |
This is the screen where you select which world to go to next. You can select any of the non-transparent worlds to attack next, but some are harder than others. You can see the recommended level for each one by rolling over it. Clicking on a world will take you to the Mission Briefing screen. You can't visit a world twice. Once you've finished the mission there, that's it. |
The Mission Briefing Screen: |
...Is entirely pointless, seeing as all the 'missions' are the same anyway. What you have to do on each world is fly through 4 or so levels of enemies, and then destroy the large boss on the last level. After finishing a world, you'll get a new weapon. |
Status Screen 1: Weapons. |
You can get weapons by defeating the boss at the end of a level, but you can also 'buy' new weapons with the points you get. When in the status screen, click on one of your weapons to see a list of what you can change it to. Non-transparent weapons in the list can be equipped freely. Semi- transparent ones need to be bought. You can see a weapon's price by rolling over it. |
Status Screen 1: CHASSIS |
Chassis work the same way as weapons, except they modify your appearance and stats instead of, well, being weapons. They don't need to be activated or anything once you've equipped them. You can equip a chassis from the Status screen, the same way you equip weapons. Chassis can be obtained the same way as weapons, too; either by completing certain worlds or by buying them from the list on the Status screen. |
Status Screen 1: Statistics |
The only stats you really need to worry about are HP and MP. All the others determine damage and things, but can't be modified anyway so aren't worth describing. All your stats increase when you level up. You level up by getting EXP, and get EXP for each enemy destroyed. The more difficult the foe, the more EXP you get. You'll level up automatically, and flash 'gold' when you do. It's quite hard to notice, actually... |
The Controls when flying: |
Use the ARROW KEYS to move. The A KEY is your Left, First, or Primary Weapon. The S KEY is your other weapon. The Q KEY changes the quality during the game. ...And that's it! |
Progress bar |
EXP bar |
HP bar |
MP bar |
SCORE |
PLAYER |
WEAPON1 |
WEAPON2 |
POWERUP |
BRWGHKK!! |
Powerups: |
MEGAFLAME: increases the size and potency of weapon projectiles. |
SUPER SPEED: doubles movement speed for a short time. |
HP RESTORE THING: It restores HP. The amount restored depends on the difficulty. |
MP RESTORE THING: It restores MP. The amount restored depends on the difficulty. |
About The Draco System |
There's quite a bit of background to the Draco System, and this won't be the only game featuring it and its races. You don't need to know anything about the Draco System at all to play this game, so read on only if you're really interested. The next few pages of this Help Section contain information about each of the sentient Draco System races (with crudely drawn pictures!) |
Lingons |
This is written in Lingon! |
<p align="left"><font face="Agency FB" size="20" color="#00cc99">Test.</font></p> |
Cyber Orteks |
Triobots |
Crystaloids |
SYTHoids |
STATUS |
STATS |
STATS |
STATUS |
EQUIPMENT |
EQUIPMENT: |
Weapon 1: Weapon 2: Chassis: |
INFO: |
FlameBreath |
This is a description of this particular weapon. |
POW: MPcost: |
9999% |
9999% |
COST: |
99999999 |
FlameBreath |
This is a description of this particular weapon. |
99999999 |
9999/9999 |
9999/9999 |
HP: MP: |
LEVEL: 100 |
EXP: 99999/ 999999 |
999 |
999 |
999 |
999 |
POW: SPD: VIT: MND: |
1000000000000 |
SCORE: |
BEGIN LEVEL 1.1 |
BEGIN LEVEL 1.1 |
BEGIN LEVEL 1.1 |
BEGIN LEVEL 1.1 |
BEGIN LEVEL 1.1 |
Ortekia |
999999 q |
Distance: RECOMMENDED LEVEL: DOMINANT: |
100 |
Level Complete! |
Level Complete! |
Raw score: Damage inflicted: Damage taken: Foes destroyed: Difficulty Bonus: FINAL SCORE: New item: |
10000000000000 |
10000000000000 |
10000000000000 |
10000000000000 |
10000000000000 |
WeaponName |
Raw score: Damage inflicted: Damage taken: Foes destroyed: Difficulty Bonus: FINAL SCORE: New item: |
10000000000000 |
Title |
Text. |
Save Game |
Saving your game will erase any previously saved games. Okay? |
PSOTH |
DROTH |
The Draco System |
THE DRACO SYSTEM |
Mission Briefing |
This text is nonsense. |
It's a planet. |
All you base are belong to us |
This is the mission briefing text area thing. |
TETREOUS PRIME |
9999/9999 |
9999/9999 |
1000000000000 |
Lv: 100 |
EXP: 99999/999999 |
Stage 1.1 |
9999/9999 |
9999/9999 |
1000000000000 |
Lv: 100 |
EXP: 99999/999999 |
Stage 1.1 |
Press 'ESC' for New Game. |
Press 'ESC' for New Game. |
A key S key |
A key S key |
http://yalort.fighunter.com |
http://yalort.fighunter.com |
GAME OVER |
GAME OVER |
NO GOOD CAN COME OF WAR... |
Final stats: |
Score: LeveL: planets cleared: |
999999999 |
999999999 |
999999999 |
Your Score: Enter a Name: |
1000000000000 |
(max 15 characters) |
MMMMMMMMMMMMMMM |
Submit High Score |
Done! |
<p align="center"><font face="Agency FB" size="27" color="#017220">Your score was submitted.</font></p><p align="center"><font face="Agency FB" size="27" color="#017220">You can view your score compared to other submitted scores at</font></p><p align="center"><font face="Agency FB" size="27" color="#00ffcc"><a href="http://www.fighunter.com/smecof_scores.php">www.fighunter.com/smecof_scores.php</a></font></p> |
Temporary Ending!! |
You've finished! There isn't a proper ending yet, though. There will be soon! If you save your game now, you'll be able to start a 'New Game +', where you get to revisit all of the worlds and keep your current stats and weapons. Do you want to save? |
1000000000000 |
1000000000000 |
1000000000000 |
Your final stats were: |
SCORE: LEVEL: PLANETS CLEARED: |
ActionScript [AS1/AS2]
Frame 1function DrawBorder() { _root.createEmptyMovieClip("borderTop", 9898989891); with (_root.borderTop) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-200, 0); lineTo(Stage.width + 200, 0); lineTo(Stage.width + 200, -200); lineTo(-200, -200); lineTo(-200, 0); endFill(); } _root.createEmptyMovieClip("borderBtm", 9898989892); with (_root.borderBtm) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-200, Stage.height); lineTo(Stage.width + 200, Stage.height); lineTo(Stage.width + 200, Stage.height + 200); lineTo(-200, Stage.height + 200); lineTo(-200, Stage.height); endFill(); } _root.createEmptyMovieClip("borderLeft", 9898989893); with (_root.borderLeft) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-200, -200); lineTo(0, -200); lineTo(0, Stage.height + 200); lineTo(-200, Stage.height + 200); lineTo(-200, -200); endFill(); } _root.createEmptyMovieClip("borderRight", 9898989894); with (_root.borderRight) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(Stage.width, -200); lineTo(Stage.width, Stage.height + 200); lineTo(Stage.width + 200, Stage.height + 200); lineTo(Stage.width + 200, -200); lineTo(Stage.width, -200); endFill(); } } version = "v1.0.14"; _quality = "MEDIUM"; DrawBorder(); stop();Instance of Symbol 142 MovieClip [empty] "spiralling_stars" in Frame 1onClipEvent (load) { delay = 0; D = 100; } onClipEvent (enterFrame) { if (delay > 0) { delay--; return(undefined); } delay = int((100 - _root.SIGIL.percent) / 10); D++; var N = ("ion" + D); this.attachMovie("pfx_greenion", N, D); this[N]._width = (this[N]._height = random(21) + 10); this[N].t = 0; this[N].gotoAndStop(1); this[N]._alpha = 5 + (_root.SIGIL.percent / 2); this[N].onEnterFrame = function () { this._x = (3 + ((9 * this.t) / 25.1327412287183)) * Math.cos(this.t); this._y = (-(3 + ((9 * this.t) / 25.1327412287183))) * Math.sin(this.t); this.t = this.t + 6.66017642561036; if (this._x > (Stage.width + 50)) { this.removeMovieClip(); } }; _rotation = (_rotation - (2 * (_root.SIGIL.percent / 100))); }Instance of Symbol 485 MovieClip "SIGIL" in Frame 1onClipEvent (load) { this.gotoAndStop(2); percent = 0; } onClipEvent (enterFrame) { percent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.gotoAndStop(2 + percent); if (percent == 100) { _root.Play._visible = true; } }Instance of Symbol 493 MovieClip "Play" in Frame 1onClipEvent (load) { _visible = false; } on (press) { _root.play(); }Instance of Symbol 500 MovieClip "_CURSOR" in Frame 1onClipEvent (load) { function SetCursor() { Mouse.hide(); this.startDrag(true); } this.swapDepths(141777175789130); SetCursor(); lastCoords = [0, 0]; fade = 0; } onClipEvent (enterFrame) { SetCursor(); if ((_x == lastCoords[0]) && (_y == lastCoords[1])) { if (fade < 200) { fade++; } if (fade > 100) { _alpha = (100 - (fade - 100)); } } else { lastCoords = [_x, _y]; _alpha = 100; fade = 0; } }Instance of Symbol 504 MovieClip in Frame 1on (press) { getURL ("http://www.armorgames.com", _blank); }Frame 2function DealDamage(dmg, particle, target) { if (target.invulnerable) { return(undefined); } var _local6 = OPTIONS.difficulty; if (particle.WPNID || (dmg < 0)) { dmg = dmg * ((_local6 == "HARD") ? 0.5 : (((_local6 == "EASY") ? 1.5 : 1))); } else { dmg = dmg * ((_local6 == "HARD") ? 1.5 : (((_local6 == "EASY") ? 0.5 : 1))); } if ((target._name == "PC") && (_root.ChassisStats[_root.PCstats.Chassis].Dmod != null)) { dmg = dmg / _root.ChassisStats[_root.PCstats.Chassis].Dmod; } dmg = int(dmg); if ((dmg > 0) && ((((particle.WPNID != undefined) && (target["wpnHit" + particle.WPNID])) || ((particle.WPNID == undefined) && (target.damaging))) || (target.dying))) { return(undefined); } if (dmg > 0) { _root.wd++; var _local5 = "dn" + _root.wd; _root.attachMovie("pfx2_explode", _local5, _root.wd); _root[_local5]._x = (((particle._width > target._width) ? (target._x) : (particle._x)) + random(14)) - 7; _root[_local5]._y = (((particle._width > target._width) ? (target._y) : (particle._y)) + random(14)) - 7; Flash(target, [255, 100, 0]); _root[_local5].hurting = target._name; _root[_local5].WPNID = particle.WPNID; target["wpnHit" + particle.WPNID] = true; target.damaging = true; if (target._name == "PC") { Flash(_root.GUI.HPbar, [255, 100, 0]); } } if ((target.invulnerable || (dmg == 0)) || (dmg == undefined)) { return(undefined); } _root.wd++; var _local5 = "dn" + _root.wd; _root.attachMovie("dmgNum", _local5, _root.wd + 1000); _root[_local5]._x = (((particle._width > target._width) ? (target._x) : (particle._x)) + random(14)) - 7; _root[_local5]._y = (((particle._width > target._width) ? (target._y) : (particle._y)) + random(14)) - 7; _root[_local5].amount = Math.abs(dmg); if (dmg < 0) { _root[_local5].gotoAndStop("hp"); } if (target._name == "PC") { if (dmg < 0) { Flash(GUI.HPbar, [153, 255, 0]); } else if (dmg > 0) { _root.minorRumbler.count = 5; } _root.PCstats.hp[0] = _root.PCstats.hp[0] - int(dmg); if (_root.PCstats.hp[0] > _root.PCstats.hp[1]) { _root.PCstats.hp[0] = _root.PCstats.hp[1]; } } else { target.stats.hp[0] = target.stats.hp[0] - dmg; } if (target._name != "PC") { SCORE = SCORE + 10; } if (dmg > 0) { _root["DMG" + ((target._name == "PC") ? "taken" : "inflicted")] = _root["DMG" + ((target._name == "PC") ? "taken" : "inflicted")] + dmg; } } function Flash(target, colour) { if (target.stats.tint != undefined) { return(undefined); } if (colour[0] == undefined) { colour = [255, 255, 255]; } if (target.tint == undefined) { target.colour = new Color(target); target.tint = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; } target.attachMovie("empty", "FLTR", 1774224); if (target.stats.tint != undefined) { target.FLTR.oldColour = (this._parent.tint = target.stats.tint); } target.FLTR.colour = colour; target.FLTR.delay = 0; target.FLTR.onEnterFrame = function () { this.delay++; var _local2 = 5; if (this.delay <= _local2) { this._parent.tint.rb = this._parent.tint.rb + (this.colour[0] / _local2); this._parent.tint.gb = this._parent.tint.gb + (this.colour[1] / _local2); this._parent.tint.bb = this._parent.tint.bb + (this.colour[2] / _local2); this._parent.colour.setTransform(this._parent.tint); } else if ((this.delay > _local2) && (this.delay <= (_local2 * 2))) { this._parent.tint.rb = this._parent.tint.rb - (this.colour[0] / _local2); this._parent.tint.gb = this._parent.tint.gb - (this.colour[1] / _local2); this._parent.tint.bb = this._parent.tint.bb - (this.colour[2] / _local2); this._parent.colour.setTransform(this._parent.tint); } else if (this.delay > (_local2 * 2)) { this._parent.tint.rb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.rb)); this._parent.tint.gb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.gb)); this._parent.tint.bb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.bb)); this._parent.tint.ab = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.ab)); this._parent.colour.setTransform(this._parent.tint); this.removeMovieClip(); } }; } function Tint(object, colour, percent) { object.Tint_ = new Color(object); percent2 = (isNaN(percent[1]) ? ([100 - percent, 100 - percent, 100 - percent]) : (percent)); object.Tint_.setTransform({ra:percent2[0], rb:colour[0], ga:percent2[1], gb:colour[1], ba:percent2[2], bb:colour[2], aa:100, ab:0}); } function GetEXP(amount) { _root.PCstats.exp[0] = _root.PCstats.exp[0] + amount; if (PCstats.exp[0] >= PCstats.exp[1]) { LevelUp(); } } function LevelUp() { PCstats.level++; PCstats.exp = [0, 1000 * PCstats.level]; PCstats.POW = PCstats.POW + (random(5) + 2); PCstats.SPD = PCstats.SPD + ((random(20) / 10) + 1); PCstats.VIT = PCstats.VIT + (random(5) + 2); PCstats.MND = PCstats.MND + (random(5) + 2); PCstats.hp[1] = PCstats.hp[1] + PCstats.VIT; PCstats.mp[1] = PCstats.mp[1] + PCstats.MND; Flash(_root.PC, [255, 255, 0]); } function FadeTrans(frame, noCleanup) { _root.createEmptyMovieClip("fader", 999999); with (_root.fader) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-20, -20); lineTo(Stage.width + 20, -20); lineTo(Stage.width + 20, Stage.height + 20); lineTo(-20, Stage.height + 20); lineTo(-20, -20); endFill(); } _root.fader._alpha = 0; _root.fader.IN = false; _root.fader.dest = frame; _root.fader.onEnterFrame = function () { this._alpha = this._alpha + (this.IN ? -10 : 10); if (this.IN && (this._alpha <= 0)) { this.removeMovieClip(); } if ((this._alpha >= 100) && (!this.IN)) { this.IN = true; _root.gotoAndStop(this.dest); if (!noCleanup) { _root.CleanUp(); } } }; } function playSFX(sfx, vol) { if (!OPTIONS.sfx) { return(undefined); } sfxCount++; if (sfxCount > 100) { sfxCount = 1; } _root["sfx" + sfxCount] = new Sound(_root.sfxCtrl); _root["sfx" + sfxCount].attachSound(sfx); _root["sfx" + sfxCount].start(); _root["sfx" + sfxCount].setVolume(((vol != undefined) ? (vol) : 100)); } function playMusic(track) { if (musicVolume == undefined) { musicVolume = 70; } _root.music.setVolume(musicVolume); if (!OPTIONS.music) { _root.music.stop(); return(undefined); } if (track == _root.mTrack) { return(undefined); } _root.music.stop(); _root.music.attachSound(track); _root.mTrack = track; if (track == "none") { _root.music.stop(); } else { _root.music.start(); } } function SaveGame() { SO = SharedObject.getLocal(gameID + "_sg_", "/"); var _local2 = 0; while (_local2 < toStore.length) { SO.data[toStore[_local2]] = _root[toStore[_local2]]; _local2++; } SO.flush(SO.getSize()); for (o in SO) { delete SO[o]; } delete SO; } function LoadGame() { SO = SharedObject.getLocal(gameID + "_sg_", "/"); var _local2 = 0; while (_local2 < toStore.length) { _root[toStore[_local2]] = SO.data[toStore[_local2]]; _local2++; } SO.flush(SO.getSize()); for (o in SO) { delete SO[o]; } delete SO; } _root.createEmptyMovieClip("sfxCtrl", 2171670978); _root.createEmptyMovieClip("musCtrl", 2171670979); sfxCount = 0; music = new Sound(_root.musCtrl); music.onSoundComplete = function () { this.start(_root.MLoopFrom[_root.mTrack]); }; MLoopFrom = {battle:5.32, VictoryFanfare:3.67, Dungeon3:12}; gameID = "SMECOF_"; toStore = ["PCstats", "SCORE", "SysCOORDS", "OPTIONS", "WORLD"]; play();Frame 3function GetWeapon(Name) { var _local1 = 0; while (_local1 < dWeapons.length) { if (dWeapons[_local1].name == Name) { return(dWeapons[_local1]); } _local1++; } } dWeapons = [{name:"FlameBreath", id:"flame2", POW:1, mpCost:3, delay:0, sfx:"flame", speed:10, fade:5, grow:5, size:9, dissolve:false, cost:0, desc:"Standard Ortek fire breath. Shoots in a stream."}, {name:"AcidBreath", id:"acidgas", POW:0.8, mpCost:2, delay:0, sfx:"flame", speed:10, fade:5, grow:5, size:9, dissolve:false, cost:0, desc:"Standard Ortek acid breath. Shoots in a stream. Uses less MP than fire breath, but does less damage."}, {name:"Monoblaster", id:"blaster", POW:1.5, mpCost:4, delay:5, sfx:"laser1", speed:13, fade:0, grow:0, size:20, dissolve:true, cost:100000, desc:"Fires blaster particles in a straight line. Requires accuracy to be effective."}, {name:"IonPulser", id:"greenion", POW:20, mpCost:1000, delay:50, sfx:"laser1", speed:10, fade:2, grow:1, size:100, dissolve:true, cost:850000, desc:"A large, powerful particle blaster that requires a while to charge."}, {name:"SoundPulse", id:"ringwave", POW:10, mpCost:400, delay:200, sfx:"sonicboom2", speed:0, fade:2.4, grow:50, size:50, dissolve:false, cost:600000, desc:"A massive pulse of intense sound that damages all enemies within a certain distance."}, {name:"BlueFire", id:"flame_blue", POW:1.5, mpCost:4, delay:0, sfx:"flame", speed:10, fade:3, grow:3, size:9, dissolve:false, secret:true, cost:250000, desc:"A type of magical flame utilised by the Crystaloids. Greater range than normal fire."}, {name:"DarkFlame", id:"flame_drk", POW:3, mpCost:15, delay:0, sfx:"flame", speed:10, fade:5, grow:5, size:9, dissolve:false, cost:750000, desc:"Flames created by burning darkmatter. They inflict large amounts of damage, but consume MP quickly."}, {name:"Atomissile", id:"missile", POW:15, mpCost:200, delay:20, sfx:"missile_sfx", speed:10, fade:0, grow:1, size:1, dissolve:false, secret:false, cost:400000, desc:"Shoot a powerful missile, capable of great destruction if it actually hits something. It's wildly inaccurate, though."}, {name:"GeminiFlame", id:"flame_dbl", POW:1.2, mpCost:4, delay:0, sfx:"flame", speed:10, fade:3, grow:3, size:9, dissolve:false, secret:true, cost:250000, desc:"Magical fire of Yalort, utilised by Lingons. Greater range than normal fire."}, {name:"Aeroblast", id:"aeroblast", POW:2, mpCost:80, delay:10, sfx:"sonicboom1", speed:25, fade:4, grow:6, size:64, dissolve:false, secret:true, cost:0, desc:"A pulse of air that inflicts damage. Has a wide range."}, {name:"Trioblaster", id:"blueion", POW:1.2, mpCost:30, delay:5, sfx:"laser1", speed:13, fade:0, grow:0, size:20, dissolve:true, secret:true, cost:0, desc:"A Triobot-technology weapon that fires three shots at once. It consumes a lot of MP."}]; ChassisStats = {OrtekTech:{HPR:0.3, MPR:3, cost:0, desc:"The standard Ortekian chassis. Most Ortek Drones are equipped with this."}, LingonTech:{HPR:0.5, MPR:4, Pmod:0.9, Dmod:1.3, SPD:1.1, cost:0, secret:true, desc:"A chassis utilising Lingon technology. Defence and regeneration are slightly increased."}, OrtekTechMk2:{HPR:1, MPR:3, Pmod:10, Dmod:2, SPD:1.3, cMPr:true, cost:0, secret:true, desc:"A powerful chassis of Ortekian design, worn by Ortek Leaders. It powers up everything."}, DeltaVTech:{HPR:0.2, MPR:2, Pmod:2, SPD:0.9, Dmod:1.1, cost:400000, desc:"A chassis utilising technology from the world of Delta V. Increases power, but decreases regeneration and speed."}, DarkTech:{HPR:0, MPR:5, cMPr:true, SPD:1.4, Pmod:1.5, Dmod:1.5, cost:600000, desc:"A dark chassis of unknown technology. MP regenerates fast, but HP doesn't regenerate at all. Also, speed is increased."}};Frame 4LevelData = {tetreous:{music:"stage2", wpn:["Trioblaster", "wpn"], lv1:{Length:700, foes:["TRIARROW"], numfoes:2, mines:[1, 500, 0.2], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv2:{Length:1100, foes:["TRIARROW", "TRIOBOT"], numfoes:4, mines:[1, 500, 0.4], powerups:["HP", "MP", "HASTE"], PUdelay:800, numPU:2}, lv3:{Length:900, foes:["TRIARROW", "TRIOBOT", "TRIORIKEN"], numfoes:5, mines:[3, 800, 1], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:1200, numPU:2}, lv4:{Length:1000, foes:["TRIARROW", "TRIOBOT", "TRIORIKEN"], numfoes:6, mines:[2, 1500, 0.8], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:1100, numPU:1}, lv5:{Length:100, foes:["TRIOBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}}, ortekia:{music:"stage6", wpn:["OrtekTechMk2", "arm"], lv1:{Length:1000, foes:["TRIARROW", "TRIORIKEN", "TRIOBOT", "FLAMEGEYSER"], numfoes:14, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv2:{Length:100, foes:["TRIOBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv3:{Length:1000, foes:["FLAMEGEYSER", "LingonFIGHTER", "BOOMERANG", "GUST", "KRBOT"], numfoes:14, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv4:{Length:100, foes:["LingonBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv5:{Length:1000, foes:["FLAMEGEYSER", "CrysFIGHTER", "CRYSTALPROBE"], numfoes:10, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv6:{Length:100, foes:["CRYSTALBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv7:{Length:1000, foes:["FLAMEGEYSER", "SYTHOID", "SYTHOID"], numfoes:14, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv8:{Length:100, foes:["NGREGKA_BOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv9:{Length:1500, foes:["TRIARROW", "TRIORIKEN", "TRIOBOT", "LingonFIGHTER", "BOOMERANG", "GUST", "KRBOT", "CrysFIGHTER", "CRYSTALPROBE", "SYTHOID", "FLAMEGEYSER"], numfoes:30, mines:[4, 1500, 2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:4}}, lingonite:{music:"stage3", wpn:["LingonTech", "arm"], lv1:{Length:600, foes:["GUST"], numfoes:22, mines:[1, 99000, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv2:{Length:800, foes:["LingonFIGHTER", "GUST"], numfoes:3, mines:[1, 3000, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv3:{Length:900, foes:["BOOMERANG", "GUST", "KRBOT"], numfoes:7, mines:[4, 500, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv4:{Length:1100, foes:["LingonFIGHTER", "BOOMERANG", "GUST", "KRBOT"], numfoes:5, mines:[2, 1000, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv5:{Length:100, foes:["LingonBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}}, crystalite:{music:"stage4", wpn:["BlueFire", "wpn"], lv1:{Length:500, foes:["CRYSTALPROBE"], numfoes:3, mines:[1, 99000, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv2:{Length:800, foes:["CrysFIGHTER", "CRYSTALPROBE", "CRYSTALPROBE"], numfoes:3, mines:[2, 5000, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv3:{Length:500, foes:["CRYSTALPROBE", "CrysTOWER"], numfoes:3, mines:[4, 700, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv4:{Length:1400, foes:["CrysFIGHTER", "CRYSTALPROBE", "CrysTOWER"], numfoes:3, mines:[2, 2000, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv5:{Length:100, foes:["CRYSTALBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:1500, numPU:2}}, ngregka:{music:"stage5", wpn:["Aeroblast", "wpn"], lv1:{Length:900, foes:["SYTHOID"], numfoes:7, mines:[1, 500, 0.2], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv2:{Length:1300, foes:["SYTHOID", "LingonFighter", "BOOMERANG"], numfoes:5, mines:[1, 500, 0.2], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv3:{Length:800, foes:["SYTHOID", "LingonFighter", "BOOMERANG", "KRBOT"], numfoes:10, mines:[3, 500, 1], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv4:{Length:100, foes:["NGREGKA_BOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:1500, numPU:2}}, anthope:{music:"stage2", wpn:["GeminiBlaster", "wpn"], lv1:{Length:500, foes:["LingonFIGHTER", "BOOMERANG", "KRBOT"], numfoes:3, mines:[1, 99000, 0], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}}, spacepath:{music:"stage1", lv1:{Length:1500, foes:["ASTEROID"], numfoes:5, mines:[2, 2800, 1], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:1200, numPU:2}}};Frame 5PCstats = {hp:[500, 500], mp:[500, 500], POW:50, SPD:50, VIT:50, MND:50, mpREGEN:3, hpREGEN:0.3, level:1, exp:[0, 1000], Weapon1:"FlameBreath", Weapon2:"AcidBreath", Chassis:"OrtekTech", _weapons:["FlameBreath", "AcidBreath"], _chassis:["OrtekTech"], _cleared:{}}; SCORE = 0; SysCOORDS = [0, 0]; OPTIONS = {numStars:100, quality:"MEDIUM", sfx:true, music:true, difficulty:"MEDIUM"};Frame 6stop(); _root.started = false;Instance of Symbol 510 MovieClip in Frame 6on (press) { getURL ("http://www.fighunter.com", _blank); } onClipEvent (load) { _alpha = 0; count = 0; } onClipEvent (enterFrame) { if (count <= 10) { _alpha = (_alpha + 10); } else if (count >= 57) { _alpha = (_alpha - 10); } else { _alpha = 100; } if (count >= 70) { _root.play(); } count++; }Frame 7stop(); _root.started = false;Instance of Symbol 513 MovieClip in Frame 7on (press) { getURL ("http://www.armorgames.com", _blank); } onClipEvent (load) { _alpha = 0; count = 0; } onClipEvent (enterFrame) { if (count <= 10) { _alpha = (_alpha + 10); } else if (count >= 57) { _alpha = (_alpha - 10); } else { _alpha = 100; } if (count >= 70) { _root.play(); } count++; }Frame 8stop(); playMusic("DracoSystem"); cutPhase = 0; cutScript = [["Millions of lightyears away, in some other galaxy somewhere,", "there is a Star System full of life.", "It's called the Draco System, and though it's full of life,", "Life is wont to bring Death,", "and war and destruction are constant in this system."], ["Much of the destruction comes from a single world", "in the Draco System,", "inhabited by a single race of bionic dragonoids", "called the Cyber Orteks.", "These viciously strong and viciously cunning creatures", "wreak havoc on their neighbouring worlds", "and their sentient inhabitants", "for very little reason, other than to satiate their", "dark lust for violence and superiority."], ["Cyber Ortek Drones are sent off to the other worlds", "in the Draco System one by one, alone, with nothing", "but their cybernetic bodies full of weapons,", "and these single Ortek Drones often annihilate", "entire armadas of", "the other sentients' finest ships..."], ["You'll be one of these Drones.", "You're to travel to the other worlds in the Draco System.", "", "And you're to destroy things.", "", "That is your mission.", "", "", "That is your purpose."]];Instance of Symbol 142 MovieClip [empty] "starcontroller" in Frame 8onClipEvent (load) { var i = 0; while (i < 1000) { var N = ("s" + i); this.attachMovie("star2", N, 100 + i); this[N]._x = random(761) - 410; this[N]._y = random(361) - 210; var w = ((random(260) / 100) + 1); this[N]._width = (this[N]._height = ((w < 1) ? 1 : (w))); this[N].stop(); i++; } }Instance of Symbol 554 MovieClip "LINGONITE" in Frame 8onClipEvent (load) { GEO = "tetreous"; _width = 3; _height = 3; x = 0; y = 0; dummy = true; } onClipEvent (enterFrame) { if (ratio == null) { if (!wibble) { wibble = true; return(undefined); } ratio = (0 + _height) / (0 + _width); } var mult = 1.02; _width = (_width * mult); _height = (_width * ratio); x = x - (mult - 1); y = y + (mult - 1); _x = (_x + (x / 2)); _y = (_y + (y / 3)); }Instance of Symbol 142 MovieClip [empty] "cutPhaser" in Frame 8onClipEvent (load) { function NewPhase(phase) { var _local2 = 1; while (_local2 <= 9) { var _local3 = _root.cutScript[phase][_local2 - 1]; _root["Ctext" + _local2].text = ((_local3 == null) ? "" : (_local3)); _root["Ctext" + _local2]._alpha = 0; _root["Ctext" + _local2].fadingIn = false; count = -2; _local2++; } } count = -30; NewPhase(0); X = 0; } onClipEvent (enterFrame) { X = !X; if (!X) { return(undefined); } count++; if (count < 0) { return(undefined); } if (((count % 30) == 0) && (count < 300)) { _root["Ctext" + (count / 30)].fadingIn = true; } if (count >= (320 - ((_root.cutScript[_root.cutPhase + 1] == null) ? -30 : (30 * (9 - _root.cutScript[_root.cutPhase].length))))) { _root.cutPhase++; NewPhase(_root.cutPhase); if (_root.cutScript[_root.cutPhase] == null) { count = -100000; _root.FadeTrans(_root._currentframe + 1); } } }Instance of Symbol 560 MovieClip in Frame 8on (press) { _root.play(); }Frame 9stop(); playMusic("theme"); SO = SharedObject.getLocal(gameID + "_sg_", "/"); if (SO.data.PCstats.CLEARED) { PCstats.Chassis = "OrtekTechMk2"; }Instance of Symbol 142 MovieClip [empty] "starbirther" in Frame 9onClipEvent (load) { var i = 0; while (i < 50) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(170) - 10; this.speed = random(5) + 1; this._width = (this._height = this.speed); this._alpha = 100 - (10 * this.speed); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }Instance of Symbol 642 MovieClip in Frame 9onClipEvent (load) { _alpha = 0; mod = 1; } onClipEvent (enterFrame) { this._alpha = this._alpha + (5 * mod); if ((_alpha >= 100) || (_alpha <= 0)) { mod = mod * -1; } }Instance of Symbol 493 MovieClip "New Game" in Frame 9on (press) { _root.gotoAndStop("newgame"); }Instance of Symbol 493 MovieClip "Load Game" in Frame 9on (press) { if (_alpha < 100) { _root.playSFX("error"); return(undefined); } _root.started = true; _root.LoadGame(); if (NGP) { _root.newGamePlus = true; _root.PCstats.NGP = true; _root.PCstats._cleared = {}; } _root.FadeTrans((NGP ? "ng2" : "starmap")); } onClipEvent (load) { SO = SharedObject.getLocal(_root.gameID + "_sg_", "/"); _alpha = ((SO.data.SCORE == null) ? 20 : 100); if (SO.data.PCstats.CLEARED && (!SO.data.PCstats.NGP)) { NGP = true; _name = "New Game +"; } }Instance of Symbol 493 MovieClip "Options" in Frame 9on (press) { _root.gotoAndStop("options"); }Instance of Symbol 493 MovieClip "Instructions" in Frame 9on (press) { _root.gotoAndStop("HELP!"); }Instance of Symbol 507 MovieClip in Frame 9on (press) { getURL ("http://www.fighunter.com", _blank); }Instance of Symbol 493 MovieClip "Back" in Frame 10on (press) { _root.gotoAndStop((_root.started ? "starmap" : "titlescreen")); }Instance of Symbol 652 MovieClip "HIGH" in Frame 10onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.quality == _name) ? "on" : "off")); } on (press) { _root[_root.OPTIONS.quality].gotoAndStop("off"); _root.OPTIONS.quality = _name; _root._quality = _name; this.gotoAndStop("on"); }Instance of Symbol 652 MovieClip "MEDIUM" in Frame 10onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.quality == _name) ? "on" : "off")); } on (press) { _root[_root.OPTIONS.quality].gotoAndStop("off"); _root.OPTIONS.quality = _name; _root._quality = _name; this.gotoAndStop("on"); }Instance of Symbol 652 MovieClip "LOW" in Frame 10onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.quality == _name) ? "on" : "off")); } on (press) { _root[_root.OPTIONS.quality].gotoAndStop("off"); _root.OPTIONS.quality = _name; _root._quality = _name; this.gotoAndStop("on"); }Instance of Symbol 652 MovieClip in Frame 10onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.music ? "on" : "off")); } on (press) { _root.OPTIONS.music = !_root.OPTIONS.music; this.gotoAndStop((_root.OPTIONS.music ? "on" : "off")); }Instance of Symbol 652 MovieClip in Frame 10onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.sfx ? "on" : "off")); } on (press) { _root.OPTIONS.sfx = !_root.OPTIONS.sfx; this.gotoAndStop((_root.OPTIONS.sfx ? "on" : "off")); }Instance of Symbol 493 MovieClip "Continue" in Frame 11on (press) { _root.PCstats.Chassis = "OrtekTech"; _root.nextFrame(); }Instance of Symbol 493 MovieClip "Back" in Frame 11on (press) { _root.gotoAndStop("titlescreen"); }Frame 12started = true;Instance of Symbol 493 MovieClip "EASY" in Frame 12on (press) { _root.OPTIONS.difficulty = _name; _root.gotoAndStop("starmap"); }Instance of Symbol 493 MovieClip "MEDIUM" in Frame 12on (press) { _root.OPTIONS.difficulty = _name; _root.gotoAndStop("starmap"); }Instance of Symbol 493 MovieClip "HARD" in Frame 12on (press) { _root.OPTIONS.difficulty = _name; _root.gotoAndStop("starmap"); }Instance of Symbol 665 MovieClip in Frame 13onClipEvent (load) { stop(); }Instance of Symbol 671 MovieClip in Frame 13onClipEvent (load) { TEXT = "Basic Game info"; dest = 1; }Instance of Symbol 671 MovieClip in Frame 13onClipEvent (load) { TEXT = "The Controls"; dest = 2; }Instance of Symbol 671 MovieClip in Frame 13onClipEvent (load) { TEXT = "Powerups"; dest = 3; }Instance of Symbol 671 MovieClip in Frame 13onClipEvent (load) { TEXT = "About the Draco System"; dest = 4; }Instance of Symbol 493 MovieClip "Contents" in Frame 13on (press) { _root.gotoAndStop("HELP!"); }Instance of Symbol 493 MovieClip "Back" in Frame 13on (press) { _root.gotoAndStop((_root.started ? "starmap" : "titlescreen")); }Instance of Symbol 493 MovieClip "NEXT" in Frame 13on (press) { _root.nextFrame(); }Instance of Symbol 493 MovieClip "PREVIOUS" in Frame 13on (press) { }Instance of Symbol 493 MovieClip "PREVIOUS" in Frame 14on (press) { _root.prevFrame(); }Frame 25RACE_INFO = "Lingons are an odd and highly advanced race from the swamp world of Lingonite. There are thousands of varieties of Lingons (the most common is the Ultranite), but all have the same general body structure: an 'arrowhead'- or 'boomerang'-shaped head, eight limbs (two tendrils, two claws, two small arms, and two long, thin legs that end in large, hemispherical, four-toed feet), a tail, and bioluminescent eyes and 'eyebrows'.<br>They communicate via light rather than sound (they can't hear sound at all, in fact), forming 'words' by rapid coloured flashes of their eyes and 'eyebrows'. They can tell the difference between the colours #4400ff and #4500ff quite easily.<br>The language of the lingons, which is imaginitively called 'Lingon', is the standard language in the Draco System. It can be written in symbols like human languages can, though the symbols (or combinations thereof) represent colours rather than sounds.<br>Though lingons are highly advanced, much of their technology is based around arcane magic ('thaumaturgy') rather than electronics (though they do have great scientific skill and knowledge). This magic power is granted to them by their deity Yalort, who really does exist!<br>The lingons, though non-violent, compassionate and empathic by nature, still possess deadly weapons technology which they use often to ward off the constant invasions of Lingonite by the other races in the Draco System...<br>For some reason that would seem odd to other races, the Lingons build their spacecraft in the shape of their heads... To them, that's just normal. A sacred tradition, or something."; infotext.scroll = 0;Instance of Symbol 665 MovieClip in Frame 25onClipEvent (load) { gotoAndStop ("LINGON"); }Instance of Symbol 716 MovieClip in Frame 25on (press, keyPress "<Up>") { _root.infotext.scroll--; } onClipEvent (enterFrame) { _visible = (_root.infotext.scroll != 0); }Instance of Symbol 716 MovieClip in Frame 25on (press, keyPress "<Down>") { _root.infotext.scroll++; } onClipEvent (enterFrame) { _visible = (_root.infotext.scroll != _root.infotext.maxscroll); }Frame 26RACE_INFO = "Cyber Orteks are the most savage and violent of the Draco System races, existing only to destroy others. They don't eat and they never fatigue.<br>They can be described as 'bionic dragonoids'; they have fleshy parts, but much of their bodies consist of mechanical parts. They are built rather than born.<br>Cyber Orteks were originally built by some sadistic alien entity whose identity has been forgotten (if it was ever known in the first place), and since their initial creation they have learned how to reproduce themselves (ie they know how to use the machinery in their Birth Factories now, and how to make copies of that machinery).<br>Cyber Orteks aren't exactly 'intelligent', as such, as much of their brains consists of computer programming, but they are cunning, and are great strategists. ...Even though most of their 'strategies' consist of 'let's fly in there and blow stuff up!' They can use various languages, such as Lingon and other sounds-based ones, but when communicating amongst themselves they use a form of binary computer code sent via a form of psionics to the recipient(s) brain(s) (this could be called a form of telepathy).<br>Cyber Orteks are horribly powerful and are feared by most of the other races in the Draco System. A single Ortek has enough power to destroy an entire armada of its enemy's spacecraft."; infotext.scroll = 0;Instance of Symbol 665 MovieClip in Frame 26onClipEvent (load) { gotoAndStop ("ORTEK"); }Frame 27RACE_INFO = "Triobots are a race of 'intelligent' robots that reside on the worlds of Tetreous Prime and Tetreous Alter.<br>They vary greatly in appearance, though the basic drones have a 'triangular' head, two legs with pyramidal feet, and not much else. Except a large gun stored inside the cylinder on their back. They can fly by using boosters on their feet.<br>Triobots feel no emotions. They neither love nor hate, or even like or dislike anything, and they never realise that what they are doing is wrong.<br>They aim to conquer the entire Draco System so then they can reproduce more and conquer more. Their existences are monotonous, beginning when they are built in factories and ending when they are destroyed in battle. They never malfunction.<br>Their civilisation can be compared to that of ants; thousands of drones work for a larger, more important entity, all sharing a common mind. Individual deaths (or destructions) are ignored; more drones are just created to replace them. There is nothing but order in Triobot society.<br>Though they're weak by themselves, Triobots possess massive numbers of drones, and attack in swarms."; infotext.scroll = 0;Instance of Symbol 665 MovieClip in Frame 27onClipEvent (load) { gotoAndStop ("TRIOBOT"); }Frame 28RACE_INFO = "Crystaloids come from the world of Crystalite.<br>Their bodies are composed of a crystalline substance, which, though almost as hard as diamond, is also elastic and allows for limbs to be moved freely.<br>The have a single red eye on their 'face' that seems to have numerous functions. They also have two sturdy forelegs and several tentacles near their rear which are made of a highly flexible type of crystal. They are transparent, but have no organic organs.<br>Crystaloids are sentient, and are capable of crafting machines that can travel in space. They make their ships from crystal, which their planet mainly consists of anyway."; infotext.scroll = 0;Instance of Symbol 665 MovieClip in Frame 28onClipEvent (load) { gotoAndStop ("CRYSTALOID"); }Frame 29RACE_INFO = "Sythoids are a semi-sentient race of winged creatures that reside on the small, barren world of Ngregka.<br>They are believed to be the prototypes for the Cyber Orteks, created by the same sadistic unknown entity, but Sythoids are a lot weaker than Orteks and can't really do much at all. They aren't intelligent. Their minds are animalistic, but their implants give them a certain level of artificial intelligence."; infotext.scroll = 0;Frame 34POW_ = int(PCstats.POW); SPD_ = int(PCstats.SPD); VIT_ = int(PCstats.VIT); MND_ = int(PCstats.MND); _quality = "HIGH";Instance of Symbol 635 MovieClip "dummy" in Frame 34onClipEvent (load) { this.gotoAndPlay("idle"); }Instance of Symbol 142 MovieClip [empty] "EList" in Frame 34onClipEvent (load) { function ClearList() { for (o in this) { this[o].removeMovieClip(); } _y = initY; _x = initX; } function ShowList() { ClearList(); var _local9 = -1; var _local6 = 0; while (_local6 < _root.dWeapons.length) { var _local7 = 0; var _local5 = _root.dWeapons[_local6]; var _local3 = 0; while (_local3 < _root.PCstats._weapons.length) { if (_root.PCstats._weapons[_local3] == _local5.name) { _local7 = 1; _local3 = 999; } _local3++; } if ((_local7 == 0) && (_local5.secret)) { } else { _local9++; var _local4 = "w" + _local6; this.attachMovie("weapon_btn", _local4, 100 + _local6); this[_local4]._y = 45 * _local9; this[_local4].wpnName = _local5.name; this[_local4].IMG.gotoAndStop(_local5.name); this[_local4].POW = (_local5.POW * 100) + "%"; this[_local4].MPcost = _local5.mpCost; this[_local4].onRollOver = function () { this.gotoAndStop(2); _root.INFO.ShowWeaponInfo(this.wpnName); }; this[_local4].onRollOut = function () { this.gotoAndStop(1); _root.INFO.gotoAndStop(1); }; this[_local4].onPress = function () { if (this._alpha < 70) { var _local3 = _root.GetWeapon(this.wpnName).cost; if (_root.SCORE < _local3) { _root.playSFX("error"); _root.Flash(_root.SCOREBOX, [255, 0, 0]); return(undefined); } _root.SCORE = _root.SCORE - _local3; _root.PCstats._weapons.push(this.wpnName); _root.Flash(_root.SCOREBOX, [255, 255, 0]); _root.playSFX("buy"); } _root.INFO.gotoAndStop(1); this._parent.Selected.gotoAndStop(1); _root.PCstats[this._parent.Selected._name] = this.wpnName; this._parent.ClearList(); }; this[_local4]._alpha = (_local7 ? 100 : 50); } _local6++; } } function ShowList2() { ClearList(); var _local9 = -1; var _local7 = 0; for (o in _root.ChassisStats) { var _local5 = 0; var _local8 = _root.ChassisStats[o]; var _local3 = 0; while (_local3 < _root.PCstats._chassis.length) { if (_root.PCstats._chassis[_local3] == o) { _local5 = 1; _local3 = 999; } _local3++; } if ((_local5 == 0) && (_local8.secret)) { continue; } _local9++; _local7++; var _local4 = "w" + _local7; this.attachMovie("weapon_btn", _local4, 100 + _local7); this[_local4]._y = 45 * _local9; this[_local4].armName = o; this[_local4].IMG.gotoAndStop(o); this[_local4].gotoAndStop(5); this[_local4].onRollOver = function () { this.gotoAndStop(6); _root.INFO.ShowChassisInfo(this.armName); }; this[_local4].onRollOut = function () { this.gotoAndStop(5); _root.INFO.gotoAndStop(1); }; this[_local4].onPress = function () { if (this._alpha < 70) { var _local3 = _root.ChassisStats[this.armName].cost; if (_root.SCORE < _local3) { _root.playSFX("error"); _root.Flash(_root.SCOREBOX, [255, 0, 0]); return(undefined); } _root.SCORE = _root.SCORE - _local3; _root.PCstats._weapons.push(this.armName); _root.Flash(_root.SCOREBOX, [255, 255, 0]); _root.playSFX("buy"); } _root.INFO.gotoAndStop(1); this._parent.Selected.gotoAndStop(5); _root.PCstats.Chassis = this.armName; this._parent.ClearList(); }; this[_local4]._alpha = (_local5 ? 100 : 50); } } initX = 0 + _x; initY = 0 + _y; }Instance of Symbol 493 MovieClip "Back" in Frame 34on (press) { _quality = _root.OPTIONS.quality; _root.gotoAndStop("starmap"); }Instance of Symbol 252 MovieClip in Frame 34on (rollOver) { rolled = true; } on (rollOut) { rolled = false; } onClipEvent (enterFrame) { if (rolled) { _root.EList._y = _root.EList._y - 4; } }Instance of Symbol 252 MovieClip in Frame 34on (rollOver) { rolled = true; } on (rollOut) { rolled = false; } onClipEvent (enterFrame) { if (rolled) { _root.EList._y = _root.EList._y + 4; } }Instance of Symbol 758 MovieClip "HPbar" in Frame 34onClipEvent (load) { function Stuff() { if (_root.PCstats.hp[0] < 0) { _root.PCstats.hp[0] = 0; } _parent.HP_ = (_root.PCstats.hp[0] + "/") + _root.PCstats.hp[1]; percent = _root.PCstats.hp[0] / _root.PCstats.hp[1]; } TYPE = "hp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 758 MovieClip "MPbar" in Frame 34onClipEvent (load) { function Stuff() { _parent.MP_ = (_root.PCstats.mp[0] + "/") + _root.PCstats.mp[1]; percent = _root.PCstats.mp[0] / _root.PCstats.mp[1]; } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 758 MovieClip in Frame 34onClipEvent (load) { function Stuff() { _parent.LV = "Level:" + _root.PCstats.level; _parent.EXP = ((("exp:\r" + _root.PCstats.exp[0]) + newline) + "/") + _root.PCstats.exp[1]; percent = _root.PCstats.exp[0] / _root.PCstats.exp[1]; mask._width = percent * 150; } TYPE = "xp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 447 MovieClip [weapon_btn] "Weapon1" in Frame 34onClipEvent (load) { function Refresh() { wpnName = _root.PCstats[_name]; IMG.gotoAndStop(wpnName); POW = (_root.GetWeapon(wpnName).POW * 100) + "%"; MPcost = _root.GetWeapon(wpnName).mpCost; } Refresh(); } onClipEvent (enterFrame) { Refresh(); } on (rollOver) { this.gotoAndStop(2); _root.INFO.ShowWeaponInfo(_root.PCstats[_name]); } on (rollOut) { _root.INFO.gotoAndStop(1); if (_root.EList.Selected._name != _name) { this.gotoAndStop(1); } } on (press) { if (_root.EList.Selected._name == _name) { return(undefined); } _root.EList.Selected.gotoAndStop(1); _root.EList.Selected = this; _root.EList.ShowList(); }Instance of Symbol 447 MovieClip [weapon_btn] "Weapon2" in Frame 34onClipEvent (load) { function Refresh() { wpnName = _root.PCstats[_name]; IMG.gotoAndStop(wpnName); POW = (_root.GetWeapon(wpnName).POW * 100) + "%"; MPcost = _root.GetWeapon(wpnName).mpCost; } Refresh(); } onClipEvent (enterFrame) { Refresh(); } on (rollOver) { this.gotoAndStop(2); _root.INFO.ShowWeaponInfo(_root.PCstats[_name]); } on (rollOut) { _root.INFO.gotoAndStop(1); if (_root.EList.Selected._name != _name) { this.gotoAndStop(1); } } on (press) { if (_root.EList.Selected._name == _name) { return(undefined); } _root.EList.Selected.gotoAndStop(1); _root.EList.Selected = this; _root.EList.ShowList(); }Instance of Symbol 447 MovieClip [weapon_btn] "ChassisV" in Frame 34onClipEvent (load) { function Refresh() { armName = _root.PCstats.Chassis; IMG.gotoAndStop(_root.PCstats.Chassis); } this.gotoAndStop(5); Refresh(); } onClipEvent (enterFrame) { Refresh(); } on (rollOver) { this.gotoAndStop(6); _root.INFO.ShowChassisInfo(_root.PCstats.Chassis); } on (rollOut) { _root.INFO.gotoAndStop(1); if (_root.EList.Selected._name != _name) { this.gotoAndStop(5); } } on (press) { if (_root.EList.Selected._name == _name) { return(undefined); } _root.EList.Selected.gotoAndStop(1); _root.EList.Selected = this; _root.EList.ShowList2(); }Frame 36playMusic("DracoSystem"); _CURSOR._visible = true; PCstats.hp[0] = PCstats.hp[1]; PCstats.mp[0] = PCstats.mp[1];Instance of Symbol 142 MovieClip [empty] "starbirther" in Frame 36onClipEvent (load) { var i = 0; while (i < ((_root.OPTIONS.quality == "HIGH") ? 1000 : (((_root.OPTIONS.quality == "MEDIUM") ? 700 : 400)))) { var N = ("s" + i); var s = (random(40) + 60); this.attachMovie("star", N, 100 + i); this[N]._x = random(Stage.width); this[N]._y = random(Stage.height); this[N]._height = (this[N]._width = s / 35); this[N]._alpha = (s * 0.8) - 20; i++; } }Instance of Symbol 782 MovieClip in Frame 36onClipEvent (enterFrame) { _rotation = (_rotation + 0.7); }Instance of Symbol 554 MovieClip "LINGONITE" in Frame 36onClipEvent (load) { GEO = "lingonite"; Name = "Lingonite"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 4; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }Instance of Symbol 554 MovieClip "ORTEKIA" in Frame 36onClipEvent (load) { GEO = "ortekia"; Name = "Ortekia"; w = [0 + _width, 0 + _height]; DOMINANT = "ORTEK"; Rlv = 10; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { var c = _root.PCstats._cleared; if (((c.tetreous && (c.lingonite)) && (c.crystalite)) && (c.ngregka)) { _root.INFO.GotoWorld(this); } else { _root.POPUP.Message("Go away!", "What are you doing, Drone? You have no reason to return to Ortekia now."); } }Instance of Symbol 554 MovieClip "TETREOUS" in Frame 36onClipEvent (load) { GEO = "tetreous"; Name = "Tetreous Prime"; w = [0 + _width, 0 + _height]; DOMINANT = "TRIOBOT"; Rlv = 1; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }Instance of Symbol 554 MovieClip "CRYSTALITE" in Frame 36onClipEvent (load) { GEO = "crystalite"; Name = "Crystalite"; w = [0 + _width, 0 + _height]; DOMINANT = "CRYSTALOID"; Rlv = 6; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }Instance of Symbol 782 MovieClip in Frame 36onClipEvent (enterFrame) { _rotation = (_rotation + 0.7); }Instance of Symbol 554 MovieClip "TETREOUS2" in Frame 36onClipEvent (load) { GEO = "tetreous"; Name = "Tetreous Alter"; w = [0 + _width, 0 + _height]; DOMINANT = "TRIOBOT"; Rlv = 11; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.POPUP.Message("Coming Soon!", "This planet doesn't exist yet. Maybe in an later version?"); _root.playSFX("error"); }Instance of Symbol 493 MovieClip "Status" in Frame 36on (press) { _root.gotoAndStop("_Status"); }Instance of Symbol 810 MovieClip "INFO" in Frame 36onClipEvent (load) { function DisplayWorld(world) { if (world == null) { planet._visible = false; planetName = ""; distance = "-"; Rlv = "-"; SIGIL._visible = false; return(undefined); } SIGIL._visible = true; planetName = world.Name; planet.GEO = world.GEO; for (o in planet) { planet[o].gotoAndStop(planet.GEO); } planet._visible = true; distance = int(Math.sqrt(Math.pow(world._x - _root.SysCOORDS[0], 2) + Math.pow(world._y - _root.SysCOORDS[1], 2)) * 10); SIGIL.gotoAndStop(world.DOMINANT); Rlv = world.Rlv; } function GotoWorld(world) { if (_root.POPUP._visible) { return(undefined); } if (world.DOMINANT == "ORTEK2") { _root.POPUP.Message("Inaccessible!", "You've already conquered that planet. You can't visit it again."); _root.playSFX("error"); return(undefined); } _root.lastWORLD = _root.WORLD; _root.lWorld = "" + _root.WORLD; _root.WORLD_ = world.GEO; _root.WorldName = world.Name; _root.TRAVEL = int(Math.sqrt(Math.pow(world._x - _root.SysCOORDS[0], 2) + Math.pow(world._y - _root.SysCOORDS[1], 2)) * 3); _root.toSysCOORDS = [world._x, world._y]; _root.FadeTrans("briefing"); } planetName = ""; distance = "-"; this.gotoAndStop(2); SIGIL._visible = false; Rlv = ""; }Instance of Symbol 554 MovieClip "ANTHOPE2" in Frame 36onClipEvent (load) { GEO = "anthope"; Name = "Anthope Beta"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 9; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.POPUP.Message("Coming Soon!", "This planet doesn't exist yet. Maybe in an later version?"); _root.playSFX("error"); }Instance of Symbol 554 MovieClip "ANTHOPE1" in Frame 36onClipEvent (load) { GEO = "anthope"; Name = "Anthope Alpha"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 9; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.POPUP.Message("Coming Soon!", "This planet doesn't exist yet. Maybe in an later version?"); _root.playSFX("error"); }Instance of Symbol 554 MovieClip "NGREGKA" in Frame 36onClipEvent (load) { GEO = "ngregka"; Name = "Ngregka"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 8; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }Instance of Symbol 493 MovieClip "Save" in Frame 36on (press) { if (_root.POPUP._visible) { return(undefined); } _root.POPUP._visible = true; _root.POPUP.gotoAndStop("save"); }Instance of Symbol 493 MovieClip "Help" in Frame 36onClipEvent (load) { _name = "Help!"; } on (press) { _root.gotoAndStop("HELP!"); }Instance of Symbol 493 MovieClip "Options" in Frame 36on (press) { _root.gotoAndStop("options"); }Instance of Symbol 419 MovieClip [youAreHere] "URH" in Frame 36onClipEvent (load) { if (_root.SysCOORDS[0] == 0) { _root.SysCOORDS = [_root.ORTEKIA._x, _root.ORTEKIA._y]; _root.WORLD = "ortekia"; } _x = _root.SysCOORDS[0]; _y = _root.SysCOORDS[1]; }Instance of Symbol 810 MovieClip "POPUP" in Frame 36onClipEvent (load) { function Message(title, text) { TITLE = title; TEXT = text; _visible = true; this.gotoAndStop("info"); } _visible = false; var c = _root.PCstats._cleared; if ((((c.tetreous && (c.lingonite)) && (c.crystalite)) && (c.ngregka)) && (!_root.ortekiaMsg)) { _root.ortekiaMsg = true; Message("Calling All Drones!", "Emergency! All Drones report back to Ortekia immediately! Be prepared."); } }Frame 37_quality = "HIGH"; BRIEFING = "What mission are YOU on?!?"; switch (WORLD_) { case "tetreous" : BRIEFING = "The Triobots - those triangular sentient robot things - are preparing some sort of great fleet that they may or may not intend to use to attack Ortekia, our homeworld. And we can't let them attack first! We're sending out Orteks all over their world to destroy their main Pyramidical Destroyercraft; you'll be one of these Orteks. What you basically have to do is fly through hordes of hostile triobots and their devices until you get to the PD. Then destroy it.\nThat is your mission."; SIGIL.gotoAndStop("TRIOBOT"); break; case "lingonite" : BRIEFING = "The Lingons have been annoying me (your captain) lately with their... their... everything! I don't like those Lingons at all! And, since I can, I'm ordering you and several others to go to their world and generally wreak destruction for no good reason! I'm quite certain they'll be prepared - seeing as I told them you'd be coming - so you'll most definitely have to fight through hordes of their ships. Destroy one of their Arcane Artillery Centres, or something.\nThat is your mission."; SIGIL.gotoAndStop("LINGON"); break; case "crystalite" : BRIEFING = "Oh, I can't even be bothered thinking of a reason to send you on a mission this time. I mean, the aim would be the same - destroy everything and then a boss - but this time that's all I'm telling you. Go to Crystalite, fight a bunch of Crystaloid forces, and then destroy one of their motherships. Got it? Good.\nThat is your mission."; SIGIL.gotoAndStop("CRYSTALOID"); break; case "anthope" : BRIEFING = "The Lingons took over the twin worlds of Anthope ages ago, but... that's not fair! I wanted those planets! I COULD take them by force, but I can't be bothered. That is NOT your mission, however (it's hardly even related); what I want you to do is this: slay an Anthopie. They're becoming increasingly rare these days, but their energy blood, amongst other parts of them, can be really useful. So kill one and bring some of it back.\nThat is your mission."; SIGIL.gotoAndStop("LINGON"); break; case "ngregka" : BRIEFING = "Sythoids, the inhabitants of Ngregka, aren't really sentient, but they are vicious. So far nobody really claims dominance over that planet - except for the Sythoids, of course - but the Lingons (it's always them, isn't it?) have gone to try and build something or other there. Stop them, and drive them away so then we can go and build something or other there instead. \nThat is your mission."; SIGIL.gotoAndStop("LINGON"); break; case "ortekia" : BRIEFING = "Well, uh... It seems that we've gone and angered all of the other races in the Draco System. The Lingons, the Crystaloids, the Triobots... Even the Sythoids were annoyed by us killing loads of them off. So now they've all come to attack Ortekia for vengeance. So. This time you'll be a protector of our planet. Just... hold them off for a while. Make sure they don't take over the world or anything.\nThat is your mission."; SIGIL.gotoAndStop("ORTEK"); }Instance of Symbol 553 MovieClip in Frame 37onClipEvent (load) { GEO = _root.WORLD_; Name = _root.WorldName; }Instance of Symbol 493 MovieClip "Continue" in Frame 37on (press) { _root.WORLD = _root.WORLD_; _root.PCstats._cleared[_root.WORLD] = true; _root.SysCOORDS = _root.toSysCOORDS; _quality = _root.OPTIONS.quality; _root.FadeTrans("game", true); }Instance of Symbol 493 MovieClip "Back" in Frame 37on (press) { _quality = _root.OPTIONS.quality; _root.FadeTrans("starmap"); }Frame 38function AddFoe(f) { if ((!_root["foe" + f]._visible) && (_root["foe" + f] != undefined)) { foesSlain[0]++; } if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { _root["foe" + f].removeMovieClip(); return(undefined); } _root.attachMovie(ref.foes[random(ref.foes.length)], "foe" + f, 100 + f); _root["foe" + f].ID = f; foesSlain[1]++; } function NewLevel() { playMusic(LevelData[WORLD].music); PAUSED = false; if ((numPU != undefined) && (numFoes != undefined)) { var _local3 = 0; while ((_local3 < numfoes) || (numPU)) { _root["foe" + _local3].removeMovieClip(); _local3++; } } ref = LevelData[WORLD]["lv" + STAGE[1]]; wd = 10000; numfoes = ref.numfoes; floor = Stage.height + 20; f = 0; while (f < numfoes) { AddFoe(f); f++; } mines = ref.mines; numfoes = numfoes + mines[0]; var _local4 = 0; while (_local4 < mines[0]) { _root.attachMovie("MINE", "foe" + f, 150 + _local4); _root["foe" + f].ID = f; f++; _local4++; } PUdelay = ref.PUdelay; numPU = ref.numPU; POWERUP = "NONE"; PU = [0, 0]; puTypes = ref.powerups; var _local2 = 0; while (_local2 < numPU) { _root.attachMovie("powerup_", "pu" + _local2, 500 + _local2); _local2++; } } function CleanUp() { var _local2 = 0; while (_local2 < numfoes) { _root["foe" + _local2].removeMovieClip(); _local2++; } _local2 = 0; while (_local2 < numPU) { _root["pu" + _local2].removeMovieClip(); _local2++; } _root.GUI.removeMovieClip(); _root.INFO.removeMovieClip(); _root.PC.removeMovieClip(); } PAUSED = true; DMGinflicted = 0; DMGtaken = 0; foesSlain = [0, 0]; STAGE = [1, 1]; PROGRESS = [0, 1800]; _CURSOR._visible = false; floor = Stage.height + 20; if (TRAVEL > 0) { toWORLD = "" + WORLD; WORLD = "spacepath"; PROGRESS = [0, TRAVEL]; } playMusic(LevelData[WORLD].music);Instance of Symbol 830 MovieClip "BG1" in Frame 38onClipEvent (load) { this.gotoAndStop((_root.TRAVEL ? (_root.lastWORLD) : (_root.WORLD))); }Instance of Symbol 830 MovieClip "BG2" in Frame 38onClipEvent (load) { this.gotoAndStop("space"); fading = 0; if (!_root.TRAVEL) { this.gotoAndStop("none"); this.removeMovieClip(); } else { fading = -0.5; _alpha = 0; } } onClipEvent (enterFrame) { if (fading) { _alpha = (_alpha - fading); if ((_alpha <= 2) && (fading == 1)) { this.gotoAndStop("none"); this.removeMovieClip(); } if ((fading == -0.5) && (_alpha >= 100)) { _alpha = 100; fading = 0; _root.BG1.gotoAndStop("none"); } } }Instance of Symbol 842 MovieClip "PARALLAX_L3" in Frame 38onClipEvent (load) { this.gotoAndStop(_root.WORLD); panel1.gotoAndStop(random(panel1._totalframes) + 1); panel2.gotoAndStop(random(panel1._totalframes) + 1); speed = 1.5; moving = 0; if (_root.TRAVEL) { moving = -2; this.gotoAndStop(_root.lastWORLD); panel1.gotoAndStop(1); panel2.gotoAndStop(1); } toY = 200; } onClipEvent (enterFrame) { if ((moving != 0) && (((moving == 1) && (_y > toY)) || ((moving == -2) && (_y < (Stage.height * 1.5))))) { _y = (_y - ((moving * toY) / 90)); if ((moving == -2) && (_y >= (Stage.height * 1.5))) { this.gotoAndStop("none"); } } _x = (_x - speed); if (_x < (-Stage.width)) { _x = (_x + Stage.width); panel1.gotoAndStop(panel2._currentframe); panel2.gotoAndStop(random(panel1._totalframes) + 1); } }Instance of Symbol 856 MovieClip "PARALLAX_L2" in Frame 38onClipEvent (load) { this.gotoAndStop(_root.WORLD); panel1.gotoAndStop(random(panel1._totalframes) + 1); panel2.gotoAndStop(random(panel1._totalframes) + 1); speed = 3; moving = 0; if (_root.TRAVEL) { moving = -2; this.gotoAndStop(_root.lastWORLD); panel1.gotoAndStop(1); panel2.gotoAndStop(1); } toY = 230; } onClipEvent (enterFrame) { if ((moving != 0) && (((moving == 1) && (_y > toY)) || ((moving == -2) && (_y < (Stage.height * 1.5))))) { _y = (_y - ((moving * toY) / 120)); if ((moving == -2) && (_y >= (Stage.height * 1.5))) { this.gotoAndStop("none"); } } _x = (_x - speed); if (_x < (-Stage.width)) { _x = (_x + Stage.width); panel1.gotoAndStop(panel2._currentframe); panel2.gotoAndStop(random(panel1._totalframes) + 1); } }Instance of Symbol 884 MovieClip "PARALLAX_L1" in Frame 38onClipEvent (load) { this.gotoAndStop(_root.WORLD); panel1.gotoAndStop(random(panel1._totalframes) + 1); panel2.gotoAndStop(random(panel2._totalframes) + 1); speed = 5; moving = 0; if (_root.TRAVEL) { moving = -2; this.gotoAndStop(_root.lastWORLD); panel1.gotoAndStop(1); panel2.gotoAndStop(1); } toY = 255; } onClipEvent (enterFrame) { if ((moving != 0) && (((moving == 1) && (_y > toY)) || ((moving == -2) && (_y < (Stage.height * 1.5))))) { _y = (_y - ((moving * toY) / 150)); if ((moving == -2) && (_y >= (Stage.height * 1.5))) { this.gotoAndStop("none"); } } else { moving = 0; } _x = (_x - speed); if (_x < (-Stage.width)) { _x = (_x + Stage.width); panel1.gotoAndStop(panel2._currentframe); panel2.gotoAndStop(random(panel1._totalframes) + 1); } }Instance of Symbol 635 MovieClip "PC" in Frame 38onClipEvent (load) { this.swapDepths(50); }Instance of Symbol 906 MovieClip "GUI" in Frame 38onClipEvent (load) { this.swapDepths(646464); } onClipEvent (enterFrame) { if (Key.isDown(81) && (!Qdown)) { Qdown = true; var q = "MEDIUM"; if (_root.OPTIONS.quality == "MEDIUM") { q = "LOW"; } else if (_root.OPTIONS.quality == "LOW") { q = "HIGH"; } _root.OPTIONS.quality = q; _quality = q; } else if (Qdown && (!Key.isDown(81))) { Qdown = false; } }Instance of Symbol 810 MovieClip "INFO" in Frame 38onClipEvent (load) { function NewLevel() { _visible = true; count = 140; _root.PAUSED = true; if (!left) { TEXT = ("Now Leaving " + _root.lastWORLD) + "..."; left = true; } else if (_root.STAGE[1] == 1) { TEXT = ("Approaching " + _root.WORLD) + "..."; } else { TEXT = "BEGIN STAGE " + _root.STAGE[1]; } _root.PROGRESS = [0, (_root.TRAVEL ? (_root.TRAVEL) : (_root.LevelData[_root.WORLD]["lv" + _root.STAGE[1]].Length))]; if ((_root.PROGRESS[1] == undefined) && (!_root.TRAVEL)) { LevelComplete(); } } function LevelComplete() { gotoAndStop ("levelcomplete"); _root.playSFX("levelcomplete"); RawScore = 0 + _root.SCORE; dmgInflicted = 0 + _root.DMGinflicted; dmgTaken = 0 + _root.DMGtaken; foesSlain = ((((_root.foesSlain[0] + "/") + _root.foesSlain[1]) + " (") + int((_root.foesSlain[0] / _root.foesSlain[1]) * 100)) + "%)"; diffMult = ((_root.OPTIONS.difficulty == "HARD") ? 1.5 : (((_root.difficulty == "EASY") ? 0.5 : 1))); diffBonus = "x " + diffMult; finalScore = int(((RawScore + dmgInflicted) - dmgTaken) + (int(100000 * (_root.foesSlain[0] / _root.foesSlain[1])) * diffMult)); _root.SCORE = finalScore; wpnName = _root.LevelData[_root.WORLD].wpn; wpnName_ = wpnName[0]; wpnImg.gotoAndStop(wpnName[0]); _root.PCstats[((wpnName[1] == "arm") ? "_chassis" : "_weapons")].push(wpnName[0]); endcount = 1; _visible = true; } this.swapDepths(646465); left = false; if (TRAVEL <= 0) { NewLevel(); } else { _visible = false; } } onClipEvent (enterFrame) { if (endcount) { endcount++; if (endcount == 300) { _visible = false; _root.FadeTrans(((_root.WORLD == "ortekia") ? "end_" : "starmap")); _root.PAUSED = false; } return(undefined); } if (!_visible) { return(undefined); } if (count <= 0) { _visible = false; return(undefined); } count--; if (count <= 0) { _root.NewLevel(); _visible = false; _root.PAUSED = false; } else if (count == 20) { TEXT = "GO!"; _root.playSFX("go"); } else if (count == 70) { TEXT = "GET READY!"; _root.playSFX("getready"); } }Instance of Symbol 142 MovieClip [empty] "minorRumbler" in Frame 38onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { if (count > 0) { _root._x = random(21) - 10; _root._y = random(21) - 10; count--; if (count == 0) { _root._x = 0; _root._y = 0; } } }Frame 39_CURSOR._visible = true; play();Frame 73stop(); fSCORE = SCORE; fLEVEL = PCstats.level; fCLEARED = -1; for (o in PCstats._cleared) { if (PCstats._cleared[o] === true) { fCLEARED++; } }Instance of Symbol 493 MovieClip "Restart" in Frame 73on (press) { _root.music.stop(); _root.gotoAndStop("restart"); }Instance of Symbol 493 MovieClip "Submit Score" in Frame 73on (press) { _root.gotoAndStop("hiscore"); }Frame 78enterName = "";Instance of Symbol 493 MovieClip "Restart" in Frame 78on (press) { _root.music.stop(); _root.gotoAndStop("restart"); }Instance of Symbol 493 MovieClip "Submit" in Frame 78on (press) { if (_root.enterName == "") { _root.playSFX("error"); return(undefined); } getURL ((((((("http://www.fighunter.com/smecof_scores_s.php?name=" + _root.enterName) + "&score=") + _root.fSCORE) + "&planets=") + _root.fCLEARED) + "&level=") + _root.fLEVEL, "_blank"); _root.nextFrame(); }Frame 80_CURSOR._visible = true; _x = 0; _y = 0; var w = 0; while (w < PCstats._weapons.length) { if ((!GetWeapon(PCstats._weapons[w]).secret) && (!isNaN(GetWeapon(PCstats._weapons[w]).cost))) { SCORE = SCORE + GetWeapon(PCstats._weapons[w]).cost; } w++; } var c = 0; while (c < PCstats._chassis.length) { if ((!ChassisStats[PCstats._chassis[c]].secret) && (!isNaN(ChassisStats[PCstats._chassis[c]].cost))) { SCORE = SCORE + ChassisStats[PCstats._chassis[c]].cost; } c++; } PCstats._chassis.push("OrtekTechMk2"); PCstats.Chassis = "OrtekTechMk2"; PCstats.CLEARED = true; fSCORE = SCORE; fLEVEL = PCstats.level; fCLEARED = 0; for (o in PCstats._cleared) { if (PCstats._cleared[o] === true) { fCLEARED++; } } if (PCstats.NGP) { fCLEARED = fCLEARED + "+"; }Instance of Symbol 665 MovieClip in Frame 80onClipEvent (load) { stop(); }Instance of Symbol 493 MovieClip "No" in Frame 80on (press) { _root.gotoAndStop("hiscore"); }Instance of Symbol 493 MovieClip "Yes" in Frame 80on (press) { _root.PCstats.NGP = false; _root.SaveGame(); _root.nextFrame(); }Instance of Symbol 493 MovieClip "Submit Score" in Frame 81on (press) { _root.gotoAndStop("hiscore"); }Instance of Symbol 493 MovieClip "Restart" in Frame 81on (press) { _root.music.stop(); _root.gotoAndStop("restart"); }Symbol 11 MovieClip [star2] Frame 1gotoAndStop(random(4) + 1);Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 46 MovieClip [pfx_flame_ice] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 47 MovieClip [pfx_flame_drk] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 48 MovieClip [pfx_flame_blue] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 50 MovieClip [pfx_blaster] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 83 MovieClip [pfx_smoke] in Symbol 84 MovieClip [pfx_acidgas] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 85 MovieClip [pfx_blueion] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 86 MovieClip [pfx_vulcan] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 87 MovieClip [pfx_purpleion] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 88 MovieClip [pfx_greenion] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 89 MovieClip [pfx_flame_grn] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Symbol 97 MovieClip [dmgNum] Frame 1count = 0; onEnterFrame = function () { count++; if (count < 6) { _y = (_y - 4); } else if (count < 10) { _y = (_y + 3); } else if (count > 18) { this.removeMovieClip(); } }; stop();Symbol 126 MovieClip [pfx2_explode] Frame 15_root[hurting].damaging = false; _root[hurting]["wpnHit" + WPNID] = false; this.removeMovieClip(); stop();Symbol 128 MovieClip [SPHEROID] Frame 1function Respawn() { this._x = Stage.width + random(100); this._y = 150 + random(200); this.speed = random(10) + 2; _alpha = 100; _visible = true; dying = false; stats = {hp:[100, 100], level:1}; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 2); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom5"); _root.SCORE = _root.SCORE + 1000; _root.GetEXP(int(100 * (_root.PCstats.level / stats.level))); } this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(20 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 132 MovieClip [ASTEROID] Frame 1function Respawn() { this.gotoAndStop(2); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); sizemod = (random(17) / 10) + 0.3; _height = (38 * sizemod); _width = (38 * sizemod); speed = random(15) + 4; rot = random(15) + 3; _alpha = 100; _visible = true; dying = false; stats = {hp:[50 * sizemod, 50 * sizemod], level:1}; this.gotoAndStop(random(_totalframes)) + 1; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 2); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom5"); _root.SCORE = _root.SCORE + (1000 * sizemod); _root.GetEXP(int((30 * (stats.hp[1] / 50)) * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; _rotation = (_rotation - rot); if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage((20 * sizemod) * (random(0.5) + 0.7), this, _root.PC); if (sizemod <= 0.5) { stats.hp[0] = 0; } } };Symbol 143 MovieClip [TRIOBOT] Frame 1function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(7) + 3; vspeed = random(6) - 3; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 340 : 60); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 10 : 2)}; count = random(50); } Respawn(); _width = (_width * 0.7); _height = (_height * 0.7); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local6 = 0; while (_local6 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local6++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1200; _root.GetEXP(int(100 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; this._y = this._y + this.vspeed; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(15 * (random(0.5) + 0.7), this, _root.PC); } if (count > 0) { count--; } if ((count <= 0) && (!dying)) { _root.wd++; _root.playSFX("laser1"); var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root[_local3].v = 10 + this.speed; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:wpnNode._x, y:wpnNode._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; if (this._x < -50) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(50 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; count = random(50); } };Symbol 143 MovieClip [TRIOBOT] Frame 30gotoAndPlay ("idle");Symbol 150 MovieClip [pu_MP] Frame 19gotoAndPlay (1);Symbol 182 MovieClip [powerup_] Frame 1function Respawn() { this.TYPE = _root.puTypes[random(_root.puTypes.length)]; this.gotoAndStop(TYPE); _x = (Stage.width + random(_root.PUdelay + 100)); _y = (random(300) + 100); _visible = true; } Respawn(); onEnterFrame = function () { _x = (_x - 5); if (_x < -50) { Respawn(); } if (_visible && (this.hitTest(_root.PC.HITAREA))) { switch (TYPE) { case "HP" : _root.Flash(_root.PC, [153, 255, 0]); _root.DealDamage(-250, this, _root.PC); break; case "MP" : _root.Flash(_root.PC, [100, 255, 255]); _root.Flash(_root.GUI.MPbar, [100, 255, 255]); _root.PCstats.mp[0] = _root.PCstats.mp[0] + 250; if (_root.PCstats.mp[0] > _root.PCstats.mp[1]) { _root.PCstats.mp[0] = _root.PCstats.mp[1]; } break; default : _root.POWERUP = TYPE; _root.PU = [100, 100]; } _root.wd++; var _local3 = "pufx" + _root.wd; _root.attachMovie("powerupFX", _local3, _root.wd); _root[_local3]._x = _x; _root[_local3]._y = _y; _root[_local3].gotoAndStop(TYPE); _visible = false; _root.SCORE = _root.SCORE + 100; } };Symbol 203 MovieClip [MINE] Frame 1function Respawn() { if (((_root.PROGRESS[0] >= _root.PROGRESS[1]) || (ID > (_root.numfoes + _root.mines[0]))) || (ID == undefined)) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(_root.mines[1])); _y = (random(Stage.height - 30) + 30); _visible = true; dying = false; stats = {hp:[10, 10], level:1}; } function Destruction() { var _local5 = 0; while (_local5 < 4) { _root.playSFX("boom4"); _root.wd++; var _local4 = "mineblast" + _root.wd; _root.attachMovie("pfx_blastshock", _local4, _root.wd); _root[_local4]._x = _x; _root[_local4]._y = _y; _root.wd++; _local4 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local4, _root.wd); _root[_local4]._width = (_root[_local4]._height = ((_height > _width) ? (_height) : (_width)) * 5); _root[_local4]._x = (_x + random(_width * 4)) - (_width * 2); _root[_local4]._y = (_y + random(_height * 4)) - (_height * 2); _root[_local4].onEnterFrame = function () { this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage((150 + random(100)) * _root.mines[2], this, _root.PC); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3])) { _root.DealDamage((150 + random(100)) * _root.mines[2], this, _root["foe" + _local3]); } _local3++; } }; _local5++; } _visible = false; dying = true; } gotoAndPlay ("idle"); Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { Destruction(); _root.SCORE = _root.SCORE + 100; _root.GetEXP(int(50 * (stats.level / _root.PCstats.level))); } this._x = this._x - 5; if (this._x < -50) { this.Respawn(); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { Destruction(); } };Symbol 203 MovieClip [MINE] Frame 60gotoAndPlay ("idle");Symbol 213 MovieClip [pfx_blastshock] Frame 1onEnterFrame = function () { _quality = "LOW"; _width = (_width + (this.slow ? 50 : 80)); _height = (_height + (this.slow ? 50 : 80)); _alpha = (_alpha - (this.slow ? 2 : 10)); _root._x = random(20) - 10; _root._y = random(20) - 10; if (_alpha <= 0) { _quality = _root.OPTIONS.quality; _root._x = 0; _root._y = 0; this.removeMovieClip(); } };Symbol 275 MovieClip [megabeam] Frame 30onEnterFrame = function () { if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(300 + random(100), this, _root.PC); } };Symbol 275 MovieClip [megabeam] Frame 61gotoAndPlay ("buzz");Symbol 275 MovieClip [megabeam] Frame 72onEnterFrame = function () { return(undefined); };Symbol 275 MovieClip [megabeam] Frame 81stop();Symbol 279 MovieClip [TRIOBOSS] Frame 1function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(150 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[15000, 15000], level:20}; count = 0; wait = 0; masterCount = 0; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if ((!dying) && (this.HIT1.hitTest(_root.PC.HITAREA) || (this.HIT2.hitTest(_root.PC.HITAREA)))) { _root.DealDamage(70 + random(60), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(1000); if (megabeam._visible) { this.gotoAndPlay("close"); } } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _alpha = (_alpha - 0.5); _rotation = (_rotation - 0.2); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local7 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local7, _root.wd); _root[_local7]._x = _x; _root[_local7]._y = _y; _root[_local7].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if (_x > 650) { _x = (_x - 3); } _y = (_y + (vspeed * ((masterCount >= 15) ? 0.5 : 1))); if (((_y > ((masterCount >= 15) ? 330 : 380)) && (vspeed > 0)) || ((_y < 50) && (vspeed < 0))) { vspeed = vspeed * -1; masterCount = masterCount + 2; if (masterCount > 19) { masterCount = 0; } } else { if (masterCount == 14) { masterCount++; this.gotoAndPlay("open"); } else if (masterCount == 19) { masterCount++; this.gotoAndPlay("close"); } if (masterCount >= 15) { return(undefined); } count++; if (((count >= 30) && (masterCount >= 10)) && (masterCount < 14)) { count = 0; var _local3 = 0; while (_local3 < 12) { FireProjectile(10 * Math.sin((_local3 * Math.PI) / 6), 10 * Math.cos((_local3 * Math.PI) / 6), "wpn3"); _local3++; } } if ((count >= 8) && (masterCount < 10)) { count = 0; var _local5 = 15; var _local6 = 1; if (masterCount < 5) { FireProjectile(_local5, _local6, "wpn1"); FireProjectile(_local5, -_local6, "wpn1"); FireProjectile(_local5, _local6, "wpn2"); FireProjectile(_local5, -_local6, "wpn2"); } else { FireProjectile(_local5, _local6, "wpn3"); FireProjectile(_local5, -_local6, "wpn3"); } } } }; stop();Symbol 279 MovieClip [TRIOBOSS] Frame 40stop();Instance of Symbol 275 MovieClip [megabeam] "megabeam" in Symbol 279 MovieClip [TRIOBOSS] Frame 40onClipEvent (load) { this.gotoAndPlay("poweron"); }Symbol 279 MovieClip [TRIOBOSS] Frame 45play();Instance of Symbol 275 MovieClip [megabeam] "megabeam" in Symbol 279 MovieClip [TRIOBOSS] Frame 45onClipEvent (load) { this.gotoAndPlay("fade"); }Symbol 279 MovieClip [TRIOBOSS] Frame 75gotoAndStop (2);Symbol 284 MovieClip [TRIORIKEN] Frame 1function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(50 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(7) + 3; vspeed = random(6) - 3; rspeed = random(9) + 2; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 200 : 20); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 9 : 3)}; count = 0; rot = random(360); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local5 = 0; while (_local5 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local5++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1500; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; rot = rot + rspeed; if (rot > 260) { rot = rot - 360; } _rotation = rot; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(15 * (random(0.5) + 0.7), this, _root.PC); } count++; if ((count >= 30) && (!dying)) { var _local7 = (Math.PI/180) * rot; var _local6 = -10; var _local4 = 1; while (_local4 <= 3) { FireProjectile((_local6 * Math.sin((((_local4 * 2) * Math.PI) / 3) + _local7)) + speed, _local6 * Math.cos((((_local4 * 2) * Math.PI) / 3) + _local7), "wpn" + _local4); _local4++; } count = 0; } };Symbol 285 MovieClip [FLAMEGEYSER] Frame 1_y = ((Stage.height - 10) + random(20)); _x = (Stage.width + random(500)); count = random(60); speed = 5; fired = false; height = 7 + random(20); sfxed = false; onEnterFrame = function () { _x = (_x - speed); if (_x < -50) { _root.AddFoe(this.ID); } if (_x < Stage.width) { count--; if ((count <= 0) && (!fired)) { if (!sfxed) { sfxed = true; _root.playSFX("boom1"); } if (count < (-height)) { fired = true; return(undefined); } _root.wd++; var _local3 = "geyser" + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._x = _x; height = height * 0.975; _root[_local3]._y = _y + (height * count); _root[_local3]._width = (_root[_local3]._height = count * -6.2); _root[_local3]._alpha = 70; _root[_local3].onEnterFrame = function () { this._y = this._y - 0.3; this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(3 * this._width, this, _root.PC); } }; } } };Symbol 289 MovieClip [CrysFIGHTER] Frame 1function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root.Tint(_root[_local3], [200, 200, 255], 50); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(140 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = ((Stage.width + _width) + random(300)); _y = (random(Stage.height - 30) + 30); xstop = random(100) + 500; vmove = 1; speed = random(7) + 3; vspeed = random(3) + 3; rspeed = random(9) + 2; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 900 : 500); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 17 : 7)}; count = 0; } stop(); Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1500; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } if ((_x > xstop) || (dying)) { this._x = this._x - this.speed; } else { _y = (_y + (vspeed * vmove)); if (((_y > 360) && (vmove == 1)) || ((_y < 50) && (vmove == -1))) { vmove = vmove * -1; } count++; if ((count >= 30) && (!dying)) { count = 0; FireProjectile(10, 0, "gunpoint1"); FireProjectile(10, 0, "gunpoint2"); } } if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(35 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 294 MovieClip [LingonFIGHTER] Frame 1function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_laser", _local3, _root.wd); _root.Tint(_root[_local3], [0, 255, 0], 50); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = 25; var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(80 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = ((Stage.width + _width) + random(300)); _y = (random(Stage.height - 220) + 200); xstop = random(150) + 400; vmove = 1; speed = random(4) + 2; _visible = true; dying = false; count = 0; var _local5 = 450; var _local3 = 7; switch (_root.WORLD) { case "lingonite" : _local5 = 450; _local3 = 7; break; case "ngregka" : _local5 = 600; _local3 = 9; break; case "anthope" : _local5 = 800; _local3 = 12; break; case "ortekia" : _local5 = 1100; _local3 = 18; } stats = {hp:[_local5, _local5], level:_local3}; } gotoAndStop(((_root.WORLD == "ortekia") ? (random(4) + 2) : (_root.WORLD))); Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1500; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } if ((_x > Stage.width) || (dying)) { this._x = this._x - this.speed; } else if (_x <= xstop) { count++; _rotation = (_rotation + 2); _x = (_x - (speed * (count / 2))); _y = (_y - (speed * (count / 2))); } else { count++; if ((count >= 10) && (!dying)) { count = 0; FireProjectile(30, 0, "gunpoint1"); FireProjectile(30, 0, "gunpoint2"); } _x = (_x - (speed / 1.5)); if (int(_y / 5) != int(_root.PC._y / 5)) { _y = (_y - ((_y - _root.PC._y) / 10)); } if (_x <= xstop) { count = 0; } } if ((_x < -50) || (_y < -100)) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(55 * (random(0.5) + 0.7), this, _root.PC); } };Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 298 MovieClip [pfx_greenbolt] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }Symbol 300 MovieClip [CRYSTALPROBE] Frame 1function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); initY = random(Stage.height - 30) + 30; speed = random(13) + 10; amplitude = random(91) + 10; frequency = 0.7 + (random(60) / 10); _visible = true; dying = false; stats = {hp:[20, 20], level:((_root.WORLD == "ortekia") ? 11 : 4)}; count = random(50); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } _x = (_x - this.speed); _y = ((amplitude * Math.sin(((Math.PI/180) * _x) / frequency)) + initY); if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(100 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 302 MovieClip [TRIARROW] Frame 1function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(13) + 8; _visible = true; dying = false; stats = {hp:[20, 20], level:((_root.WORLD == "ortekia") ? 7 : 1)}; count = random(50); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(50 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 320 MovieClip [CrysTOWER] Frame 1function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root.Tint(_root[_local3], [200, 200, 255], 50); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(80 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = ((Stage.width + _width) + random(300)); _y = (Stage.height + random(60)); _visible = true; dying = false; speed = 5; var _local4 = ((_root.OPTIONS.difficulty == "HARD") ? 1500 : (((_root.OPTIONS.difficulty == "EASY") ? 600 : 1000))); stats = {hp:[1000, 1000], level:10}; count = 0; exploding = false; } stop(); Respawn(); onEnterFrame = function () { if (stats.hp[0] <= 0) { if ((count >= 5) && (exploding)) { count = 0; _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = random(50) + 100); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = _y - random(_height * 1.1); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; } count++; if (!dying) { count = 0; dying = true; exploding = true; play(); _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 3000; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } } _x = (_x - speed); if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(2000 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 320 MovieClip [CrysTOWER] Frame 45stop(); exploding = false;Symbol 322 MovieClip [GUST] Frame 1function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(100)); _y = (Stage.height + 20); speed = random(13) + 8; xstop = random(600) + (Stage.width - 500); jumping = false; mheight = random(22) + 8; jumpY = 0 + mheight; _visible = true; rot = 70; dying = false; stats = {hp:[15, 15], level:3}; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 500; _root.GetEXP(int(50 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if ((_x < xstop) && (_y < (Stage.height + 100))) { _y = (_y - jumpY); jumpY--; rot = rot - 3; _rotation = rot; } if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(70 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 337 MovieClip [BOOMERANG] Frame 1function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } gotoAndStop(((_root.WORLD == "ortekia") ? (random(4) + 2) : (_root.WORLD))); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(12) + 6; rot = 0; _visible = true; dying = false; count = random(50); var _local5 = 120; var _local3 = 5; switch (_root.WORLD) { case "lingonite" : _local5 = 120; _local3 = 5; break; case "ngregka" : _local5 = 200; _local3 = 9; break; case "anthope" : _local5 = 250; _local3 = 11; break; case "ortekia" : _local5 = 340; _local3 = 15; } stats = {hp:[_local5, _local5], level:_local3}; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } var _local7 = speed; var _local5 = _y - _root.PC._y; var _local6 = speed / 2; var _local8 = Math.sqrt(Math.abs((_local7 * _local7) - (_local5 * _local5))); var _local9 = (90 - Math.asin(_local7 / _local8)) / (Math.PI/180); _x = (_x - ((_local8 > speed) ? (speed) : (_local8))); _y = (_y - ((_local5 > _local6) ? (_local6) : (((_local5 < (-_local6)) ? (-_local6) : (_local5))))); rot = rot + ((rot < (_local9 / 3)) ? 3 : (((rot > (_local9 / 3)) ? -3 : 0))); if (_x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(50 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 340 MovieClip [LingonBOSS] Frame 1function FireProjectile(vX, vY, gun, Size) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_greenion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = Size); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(150 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[12000, 12000], level:25}; count = 0; masterCount = 0; strategy = 1; Ycount = 0; Ymod = 1; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if ((!dying) && (this.HIT1.hitTest(_root.PC.HITAREA) || (this.HIT2.hitTest(_root.PC.HITAREA)))) { _root.DealDamage(70 + random(60), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(3000); } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _rotation = (_rotation - 0.2); _x = (_x - 1); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local5 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local5, _root.wd); _root[_local5]._x = _x; _root[_local5]._y = _y; _root[_local5].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if (_x > 650) { _x = (_x - int((_x - 650) / 10)); if (_x > 700) { return(undefined); } } if (strategy == 1) { count++; if (count >= 15) { count = 0; var _local6 = (_y - _root.PC._y) / 10; FireProjectile(10, -((_local6 > 10) ? 10 : (((_local6 < -10) ? -10 : (_local6)))), "weapon", 80); } masterCount++; if (masterCount >= 300) { masterCount = 0; strategy = 2; count = 0; } Ycount = Ycount + Ymod; if ((Ycount > 4) || (Ycount < -4)) { Ymod = Ymod * -1; } _y = (_y + Ymod); } else if (strategy == 2) { count++; if (count >= 30) { var _local3 = 0; while (_local3 < 5) { FireProjectile(11 + random(10), random(27) - 13, "weapon", 30); _local3++; } count = 0; } masterCount++; if (masterCount >= 300) { masterCount = 0; count = 0; strategy = 3; Ycount = -3; Xlast = 0 + _x; } Ycount = Ycount + Ymod; if ((Ycount > 20) || (Ycount < -20)) { Ymod = Ymod * -1; } _y = (_y + ((Ymod > 10) ? 10 : (((Ymod < -10) ? -10 : (Ymod))))); } else if (strategy == 3) { _y = (_y - Ycount); _x = (_x - Ycount); _rotation = (_rotation + 1); Ycount++; if (_y < -200) { invulnerable = true; strategy = 4; count = 0; _root.attachMovie("lingon_target", "LTARG", 52000); _root.LTARG._x = Stage.width / 2; _root.LTARG._y = Stage.height / 2; } } else if (strategy == 4) { count++; if (count == 100) { _root.playSFX("boom4"); _root.attachMovie("lingon_skybeam", "LBEAM", 52001); _root.LBEAM._x = _root.LTARG._x - (_root.LBEAM._width / 2); _root.LBEAM._y = -20; _root.LBEAM.gotoAndPlay(2); _root.LBEAM.onEnterFrame = function () { if (this.hitTest(_root.PC.HITAREA) && (this.active)) { _root.DealDamage(random(200) + 400, this, _root.PC); } }; _root.LTARG.removeMovieClip(); strategy = 5; invulnerable = false; } else if (count > 90) { _root.LTARG._visible = !_root.LTARG._visible; } else { _root.LTARG._rotation = _root.LTARG._rotation + 3; var _local7 = _root.LTARG._x - _root.PC._x; var _local8 = _root.LTARG._y - _root.PC._y; _root.LTARG._x = _root.LTARG._x - (_local7 / 5); _root.LTARG._y = _root.LTARG._y - (_local8 / 5); } } else if (strategy == 5) { if (_root.LBEAM == undefined) { strategy = 6; _x = Xlast; _rotation = 0; } } else if ((strategy = 6)) { _y = (_y + 3); if (_y >= (Stage.height / 2)) { count = 0; masterCount = 0; strategy = 1; Ycount = 0; Ymod = 1; } } };Symbol 349 MovieClip [lingon_target] Frame 1nextFrame(); play();Symbol 349 MovieClip [lingon_target] Frame 30gotoAndPlay (2);Symbol 357 MovieClip [lingon_skybeam] Frame 4active = true;Symbol 357 MovieClip [lingon_skybeam] Frame 35active = false;Symbol 357 MovieClip [lingon_skybeam] Frame 51this.removeMovieClip();Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }Symbol 363 MovieClip [CRYSTALBOSS] Frame 1function FireProjectile(vX, vY, rot, gun, type) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie(((type == 2) ? "pfx_sparkle" : "pfx_laser"), _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root.Tint(_root[_local3], [100, 221, 255], 50); _root[_local3]._width = ((type == 2) ? 20 : 25); _root[_local3]._height = ((type == 2) ? 20 : 5); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3]._rotation = rot; _root[_local3].onEnterFrame = function () { this._x = this._x + this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(150 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[15000, 15000], level:20}; count = 0; movedir = 1; pie = 0; masterCount = 0; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if ((!dying) && (this.HIT1.hitTest(_root.PC.HITAREA) || (this.HIT2.hitTest(_root.PC.HITAREA)))) { _root.DealDamage(70 + random(60), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(5000); if (megabeam._visible) { this.gotoAndPlay("close"); } } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _alpha = (_alpha - 0.5); _rotation = (_rotation - 0.2); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local6 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local6, _root.wd); _root.Tint(_root[_local6], [0, 38, 180], [13, 100, 100]); _root[_local6]._x = _x; _root[_local6]._y = _y; _root[_local6].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(100 * (random(0.5) + 0.7), this, _root.PC); } var _local8 = 4 + (6 * ((stats.hp[1] - stats.hp[0]) / stats.hp[1])); _x = (_x - (_local8 * movedir)); core._rotation = core._rotation + 4; if (((_x <= 0) && (movedir == 1)) || ((_x >= 700) && (movedir == -1))) { movedir = movedir * -1; } _y = (((-150 * movedir) * Math.sin(0.00897597901025655 * _x)) + (Stage.height / 2)); var _local5 = 110; pie = pie + 0.0490873852123405; if (pie > (Math.PI*2)) { pie = pie - (Math.PI*2); } P1._x = Math.cos(pie) * _local5; P1._y = Math.sin(pie) * _local5; P1._rotation = pie / (Math.PI/180); P2._x = (-Math.cos(pie)) * _local5; P2._y = (-Math.sin(pie)) * _local5; P2._rotation = (pie / (Math.PI/180)) + 180; count++; if (count >= 6) { count = 0; var _local7 = 25; FireProjectile((((0 + P1._x) / _local5) * _local7) + (_local8 * movedir), ((0 + P1._y) / _local5) * _local7, P1._rotation, "P1"); FireProjectile((((0 + P2._x) / _local5) * _local7) - (_local8 * movedir), ((0 + P2._y) / _local5) * _local7, P2._rotation, "P2"); } masterCount++; if (masterCount >= (100 - (80 * ((stats.hp[1] - stats.hp[0]) / stats.hp[1])))) { masterCount = 0; var _local3 = 0; while (_local3 < 12) { FireProjectile(14 * Math.sin((_local3 * Math.PI) / 6), 14 * Math.cos((_local3 * Math.PI) / 6), 0, "core", 2); _local3++; } } };Symbol 366 MovieClip Frame 1gotoAndStop(random(_totalframes) + 1);Symbol 369 MovieClip Frame 1gotoAndStop(random(_totalframes) + 1);Symbol 374 MovieClip Frame 1gotoAndStop(random(_totalframes) + 1);Symbol 375 MovieClip [SYTHOID] Frame 1function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); _y = (-(random(100) + 30)); speed = random(9) + 5; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 800 : 220); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 22 : 8)}; count = random(50); yChange = random(15) + 15; xChange = 0; strategy = random(2) + 1; _rotation = (-(random(20) + 60)); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if (strategy == 2) { _x = (_x - xChange); _y = (_y + yChange); xChange++; yChange--; _rotation = (_rotation + 3); } if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(150 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 375 MovieClip [SYTHOID] Frame 20gotoAndPlay (2);Symbol 382 MovieClip Frame 1gotoAndStop(((_root.WORLD == "ortekia") ? (random(4) + 2) : (_root.WORLD)));Symbol 390 MovieClip [KRBOT] Frame 1function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(6) + 7; _visible = true; dying = false; stats = {hp:[200, 200], level:((_root.WORLD == "ortekia") ? 10 : 6)}; cMult = ((_root.WORLD == "ortekia") ? 3 : 1); count = random(50); } function FireProjectile(vX, vY, gun, tint, dmg) { _root.playSFX("laser1"); _root.wd++; var _local4 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local4, _root.wd); _root[_local4].vX = vX; _root[_local4].vY = vY; _root[_local4]._width = (_root[_local4]._height = 40); var _local5 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local5); _root[_local4]._x = _local5.x; _root[_local4]._y = _local5.y; _root.Tint(_root[_local4], tint, [100, 100, 100]); _root[_local4].POW = dmg; _root[_local4].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(this.POW * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3]) && (("foe" + _local3) != _name)) { _root.DealDamage(this.POW * ((random(7) / 10) + 0.5), this, _root["foe" + _local3]); this.removeMovieClip(); } _local3++; } }; } colour_ = "R"; Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { dmg = 0; Tint = [0, 0, 0]; perc = [0, 0, 0]; switch (colour_) { case "R" : dmg = 200; Tint = [255, 0, 0]; perc = [100, 50, 100]; break; case "O" : dmg = 100; Tint = [255, 155, 0]; perc = [100, 0, 0]; break; case "Y" : dmg = 50; Tint = [255, 255, 0]; perc = [100, 30, 100]; break; case "G" : dmg = -200; Tint = [0, 255, 35]; perc = [0, 100, 100]; break; case "B" : dmg = -100; Tint = [0, 35, 255]; perc = [0, 100, 100]; break; case "I" : dmg = random(201) - 100; Tint = [0, -100, 150]; perc = [0, 100, 100]; break; case "V" : dmg = random(401) - 200; Tint = [-70, -80, 140]; perc = [100, 30, 100]; } var _local4 = 0; while (_local4 < 16) { FireProjectile(20 * Math.sin((_local4 * Math.PI) / 8), 20 * Math.cos((_local4 * Math.PI) / 8), "core", Tint, int(dmg * cMult)); _local4++; } var _local5 = 0; while (_local5 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root.Tint(_root[_local3], Tint, [100, 100, 100]); _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local5++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(50 * (random(0.5) + 0.7), this, _root.PC); } };Symbol 390 MovieClip [KRBOT] Frame 10colour_ = "O";Symbol 390 MovieClip [KRBOT] Frame 20colour_ = "Y";Symbol 390 MovieClip [KRBOT] Frame 30colour_ = "G";Symbol 390 MovieClip [KRBOT] Frame 40colour_ = "B";Symbol 390 MovieClip [KRBOT] Frame 50colour_ = "I";Symbol 390 MovieClip [KRBOT] Frame 60colour_ = "V";Symbol 390 MovieClip [KRBOT] Frame 70colour_ = "R"; gotoAndPlay (2);Symbol 394 MovieClip Frame 7_parent.removeMovieClip(); stop();Symbol 408 MovieClip [NGREGKA_BOSS] Frame 1function FireProjectile(vX, vY, gun, Size) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_purpleion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = Size); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(200 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[19000, 19000], level:35}; count = 0; masterCount = 0; strategy = 0; Ycount = 0; Ymod = 1; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; Iw = 0 + _width; Ih = 0 + _height; XSc = 0 + this._xscale; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if (((!dying) && (!small)) && (this.HIT.hitTest(_root.PC.HITAREA))) { _root.DealDamage(100 + random(100), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(6000); } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _rotation = (_rotation - 0.2); _x = (_x - 1); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local5 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local5, _root.wd); _root[_local5]._x = _x; _root[_local5]._y = _y; _root[_local5].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if (strategy === 0) { masterCount++; gotoAndStop (2); this.swapDepths(_root.PC); _width = (Iw * 0.1); _height = (Ih * 0.1); _x = -100; _y = (50 + random(100)); this._xscale = this._xscale * -1; strategy = 1; invulnerable = true; small = true; gotoAndPlay ("fly"); } if (strategy == 1) { _x = (_x + 7); if (masterCount == 4) { _y = ((-0.0005 * (_x * _x)) + 100); } if (_x >= (Stage.width + 100)) { gotoAndStop (2); this.swapDepths(_root.PC); _width = (Iw * 0.7); _height = (Ih * 0.7); _x = (Stage.width + 400); _y = (50 + random(300)); this._xscale = 100; gotoAndPlay ("fly"); strategy = ((masterCount == 4) ? 3 : 2); count = 0; invulnerable = false; small = false; } } else if (strategy == 2) { _x = (_x - 26); if (((_x <= 350) && (count == 0)) && ((stats.hp[0] <= 15000) || (masterCount == 3))) { var _local3 = 0; while (_local3 < 12) { FireProjectile(10 * Math.sin((_local3 * Math.PI) / 6), 10 * Math.cos((_local3 * Math.PI) / 6), "wpn1", 20); _local3++; } count = 1; } if (_x < -200) { strategy = 0; } } else if (strategy == 3) { _x = 1000; _y = -1000; invulnerable = true; count++; if (((count % 30) == 0) && (count < 200)) { _root.wd++; var _local5 = "bomb" + _root.wd; _root.attachMovie("nbBomb", _local5, _root.wd); _root[_local5]._y = -100; _root[_local5]._x = random(Stage.width); } else if (count >= 220) { strategy = 0; masterCount = 0; } } };Symbol 408 MovieClip [NGREGKA_BOSS] Frame 30gotoAndPlay ("fly");Symbol 410 MovieClip [nbBomb] Frame 1function Destruction(mult) { var _local5 = 0; while (_local5 < 4) { _root.playSFX("boom4"); _root.wd++; var _local4 = "mineblast" + _root.wd; _root.attachMovie("pfx_blastshock", _local4, _root.wd); _root[_local4]._x = _x; _root[_local4]._y = _y; _root.wd++; _local4 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local4, _root.wd); _root[_local4]._width = (_root[_local4]._height = ((_height > _width) ? (_height) : (_width)) * 5); _root[_local4]._x = (_x + random(_width * 4)) - (_width * 2); _root[_local4]._y = (_y + random(_height * 4)) - (_height * 2); _root[_local4].mult = mult; _root[_local4].onEnterFrame = function () { this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage((150 + random(100)) * this.mult, this, _root.PC); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3])) { _root.DealDamage((150 + random(100)) * this.mult, this, _root["foe" + _local3]); } _local3++; } }; _local5++; } _visible = false; dying = true; } gotoAndPlay ("idle"); dying = false; stats = {hp:[10, 10], level:1}; a = 5; Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { Destruction(1); } a = a * 1.05; this._y = this._y + a; if ((_y >= Stage.height) && (!dying)) { Destruction(1); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { Destruction(2); } };Symbol 412 MovieClip [missile] Frame 1function Destruction(mult) { var _local5 = 0; while (_local5 < 4) { _root.playSFX("boom4"); _root.wd++; var _local4 = "mineblast" + _root.wd; _root.attachMovie("pfx_blastshock", _local4, _root.wd); _root[_local4]._x = _x; _root[_local4]._y = _y; _root.wd++; _local4 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local4, _root.wd); _root[_local4]._width = (_root[_local4]._height = ((_height > _width) ? (_height) : (_width)) * 5); _root[_local4]._x = (_x + random(_width * 4)) - (_width * 2); _root[_local4]._y = (_y + random(_height * 4)) - (_height * 2); _root[_local4].mult = mult; _root[_local4].POW = this.POW; _root[_local4].onEnterFrame = function () { this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage((this.POW * ((random(100) / 100) + 0.8)) * this.mult, this, _root.PC); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3]) && (_root["foe" + _local3]._visible)) { _root.DealDamage((this.POW * ((random(100) / 100) + 0.8)) * this.mult, this, _root["foe" + _local3]); } _local3++; } }; _local5++; } _visible = false; dying = true; } gotoAndPlay ("idle"); dying = false; stats = {hp:[1, 1], level:1}; a = 5; Respawn(); onEnterFrame = function () { if (dying) { return(undefined); } a = a * 1.05; this._y = this._y + ((a * this.Vv) * 0.4); this._x = this._x + (a * 5); if ((((_x >= (Stage.width + 200)) || (_y >= (Stage.height + 200))) || (_x < -200)) || (_y < -200)) { Destruction(1); } var _local3 = 0; while (_local3 < _root.numfoes) { if ((this.hitTest(_root["foe" + _local3]) && (_root["foe" + _local3]._visible)) && (!_root["foe" + _local3].invulnerable)) { Destruction(2); } _local3++; } };Symbol 447 MovieClip [weapon_btn] Frame 1stop();Symbol 471 MovieClip Frame 1stop();Symbol 493 MovieClip Frame 1stop();Symbol 520 MovieClip Frame 1gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };Symbol 527 MovieClip Frame 1gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };Symbol 535 MovieClip Frame 1gotoAndStop(_parent._parent.GEO); onEnterFrame = function () { gotoAndStop(_parent._parent.GEO); };Symbol 540 MovieClip Frame 1gotoAndStop(_parent._parent.GEO); onEnterFrame = function () { gotoAndStop(_parent._parent.GEO); };Symbol 548 MovieClip Frame 1gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };Symbol 552 MovieClip Frame 1gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };Symbol 553 MovieClip Frame 1if (_parent.dummy) { stop(); }Symbol 554 MovieClip Frame 1stop();Instance of Symbol 553 MovieClip in Symbol 554 MovieClip Frame 1onClipEvent (load) { GEO = _parent.GEO; }Symbol 554 MovieClip Frame 41gotoAndPlay (2);Symbol 557 MovieClip Frame 1_alpha = 0; fadingIn = false; onEnterFrame = function () { if ((_alpha < 100) && (fadingIn)) { _alpha = (_alpha + 10); } };Symbol 571 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 577 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 583 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 589 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 596 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 602 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 608 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 614 MovieClip Frame 1gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };Symbol 623 MovieClip Frame 1onEnterFrame = function () { if (Key.isDown(65) && (!flaming)) { this.gotoAndPlay("blaze"); flaming = true; } };Symbol 623 MovieClip Frame 2flaming = false;Symbol 623 MovieClip Frame 26gotoAndPlay ("idle");Symbol 623 MovieClip Frame 39if (Key.isDown(65)) { gotoAndPlay ("blaze2"); }Symbol 623 MovieClip Frame 43gotoAndPlay ("idle"); flaming = false;Symbol 631 MovieClip Frame 1onEnterFrame = function () { if (Key.isDown(83) && (!flaming)) { this.gotoAndPlay("blaze"); flaming = true; } };Symbol 631 MovieClip Frame 2flaming = false;Symbol 631 MovieClip Frame 26gotoAndPlay ("idle");Symbol 631 MovieClip Frame 39if (Key.isDown(83)) { gotoAndPlay ("blaze2"); }Symbol 631 MovieClip Frame 43gotoAndPlay ("idle"); flaming = false;Symbol 635 MovieClip Frame 1function BreathWeapon(num) { if (_root.PCstats.mp[0] < _root.GetWeapon(_root.PCstats["Weapon" + num]).mpCost) { return(undefined); } _root.PCstats.mp[0] = _root.PCstats.mp[0] - _root.GetWeapon(_root.PCstats["Weapon" + num]).mpCost; var _local12 = ((_root.PCstats["Weapon" + num] == "Trioblaster") ? 3 : 1); var _local8 = 0; while (_local8 < _local12) { _root.wd++; if (_root.wd >= 100000) { _root.wd = 10000; } var _local3 = "breath" + _root.wd; _root.attachMovie(((_root.PCstats["Weapon" + num] == "Atomissile") ? "missile" : ("pfx_" + _root.GetWeapon(_root.PCstats["Weapon" + num]).id)), _local3, _root.wd); point = {x:this["head" + num].getBounds(this).xMin, y:this["head" + num]._y + ((num == 2) ? (this["head" + num]._height / 2) : 0)}; localToGlobal(point); var _local6 = _root.GetWeapon(_root.PCstats["Weapon" + num]); _root.playSFX(_local6.sfx); if (_local6.name != "Atomissile") { var _local9 = {fade:0 + _local6.fade, grow:0 + _local6.grow, speed:0 + _local6.speed, size:0 + _local6.size}; if (_root.POWERUP == "FLAME") { _local9.fade = _local9.fade - 2; _local9.grow = _local9.grow + 1.5; } _root[_local3].gotoAndPlay(random(_root[_local3]._totalframes)); var _local10 = _local9.size + random(3); _root[_local3]._width = _root[_local3]._width / ((0 + _root[_local3]._height) / _local10); _root[_local3]._height = _local10; _root[_local3].V = speed * v[0]; } else { _root[_local3].yV = 5 * Math.tan(rot); } _root[_local3]._x = (point.x + (random(4) - 2)) + 6; _root[_local3]._y = point.y + (random(6) - 3); _root[_local3].Vv = rot - 180; _root[_local3].Vvb = ((_local12 == 1) ? 0 : ((_local8 - 1) * 5)); _root[_local3]._rotation = rot - 180; _root[_local3].POW = _root.PCstats.POW * _local6.POW; if (_root.ChassisStats[_root.PCstats.Chassis].Pmod != null) { _root[_local3].POW = _root[_local3].POW * _root.ChassisStats[_root.PCstats.Chassis].Pmod; } _root[_local3].stats = _local9; _root[_local3].WPNID = num + _local8; _root[_local3].WPNNAME = _root.PCstats["Weapon" + num]; if (_local6.name != "Atomissile") { _root[_local3].onEnterFrame = function () { var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3]) && (_root["foe" + _local3]._visible)) { var _local4 = this.getBounds(_root); if (((((this._height > 50) || (this._width > 50)) || (_root["foe" + _local3].hitTest(_local4.xMax, _local4.yMin, true))) || (_root["foe" + _local3].hitTest(_local4.xMax, _local4.yMax, true))) || (_root["foe" + _local3].hitTest(this._x, this._y, true))) { _root.DealDamage(int(this.POW * ((random(600) / 1000) + 0.8)), this, _root["foe" + _local3]); if (_root.GetWeapon(this.WPNNAME).dissolve) { this._alpha = 0; } } } _local3++; } this._width = this._width + this.stats.grow; this._height = this._height + this.stats.grow; this._alpha = this._alpha - this.stats.fade; this._x = this._x + (this.stats.speed + this.V); this._y = this._y + (this.Vv * 0.4); this._y = this._y + this.Vvb; if ((this._alpha <= 3) || (this._x > (Stage.width + 100))) { this.removeMovieClip(); } }; } _local8++; } this["Wdelay" + num] = _root.GetWeapon(_root.PCstats["Weapon" + num]).delay; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 250 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } if (_name == "dummy") { return(undefined); } speed = _root.PCstats.SPD / 10; v = [0, 0]; rot = 180; moving = false; Wdelay1 = 0; Wdelay2 = 0; hpRdelay = 0; dying = false; onEnterFrame = function () { if ((_root.PCstats.hp[0] <= 0) && (!dying)) { dying = true; _root.Flash(_root, [200, 0, 0]); falling = (Stage.height - (_y - 30)) / 30; dieDelay = 0; } if (dying) { if (((dieDelay > 30) && (!_visible)) && (dieDelay < 40)) { dieDelay++; if (dieDelay >= 40) { _root.FadeTrans("gameover"); } } if (!_visible) { return(undefined); } if (dieDelay > 30) { Explode(true); _root.wd++; var _local2 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local2, _root.wd); _root[_local2]._x = _x; _root[_local2]._y = _y; _root[_local2].slow = true; _root.Flash(_root, [255, 255, 255]); _visible = false; return(undefined); } _rotation = (_rotation + 3); _y = (_y + falling); _x = (_x + (speed * v[0])); if (dieDelay % 4) { Explode(); _root.Flash(_root.PC, [255, 150, 0]); } dieDelay++; return(undefined); } speed = (_root.PCstats.SPD / 10) * ((_root.POWERUP == "HASTE") ? 2.4 : 1.2); if (_root.ChassisStats[_root.PCstats.Chassis].SPD != null) { speed = speed * _root.ChassisStats[_root.PCstats.Chassis].SPD; } moving = false; if (Key.isDown(39) && ((_x + speed) < (Stage.width + 50))) { _x = (_x + (speed * 1.4)); v = [1, 0]; moving = true; } else if (Key.isDown(37) && ((_x - speed) > -50)) { _x = (_x - (speed * 1.1)); v = [-1, 0]; moving = true; } if (Key.isDown(40) && ((_y + speed) < _root.floor)) { _y = (_y + (speed * 1.2)); v = [0, 1]; moving = true; if (rot < 200) { rot = rot + 2; } } else if (Key.isDown(38) && ((_y + speed) > -20)) { _y = (_y - (speed * 0.9)); v = [0, -1]; moving = true; if (rot > 160) { rot = rot - 2; } } if ((v[0] != 0) && (!moving)) { v[0] = v[0] - (0.05 * ((v[0] > 0) ? 1 : -1)); _x = (_x + (speed * v[0])); } if ((v[1] != 0) && (!moving)) { v[1] = v[1] - (0.05 * ((v[1] > 0) ? 1 : -1)); _y = (_y + (speed * v[1])); } if ((rot > 180) && (!moving)) { if (rot < 182) { rot = 180; } rot = rot - 0.7; } if ((rot < 180) && (!moving)) { if (rot > 178) { rot = 180; } rot = rot + 0.7; } _rotation = rot; if (Key.isDown(65) && (Wdelay1 <= 0)) { BreathWeapon(1); } if (Key.isDown(83) && (Wdelay2 <= 0)) { BreathWeapon(2); } if (Wdelay1 > 0) { Wdelay1--; } if (Wdelay2 > 0) { Wdelay2--; } _root.PCstats.mpREGEN = _root.ChassisStats[_root.PCstats.Chassis].MPR; _root.PCstats.hpREGEN = _root.ChassisStats[_root.PCstats.Chassis].HPR; if (((!Key.isDown(65)) && (!Key.isDown(83))) || (_root.ChassisStats[_root.PCstats.Chassis].cMPr)) { _root.PCstats.mp[0] = _root.PCstats.mp[0] + _root.PCstats.mpREGEN; } if (_root.PCstats.mp[0] > _root.PCstats.mp[1]) { _root.PCstats.mp[0] = _root.PCstats.mp[1]; } if (_root.PCstats.hp[0] < _root.PCstats.hp[1]) { hpRdelay = hpRdelay + _root.PCstats.hpREGEN; } while ((hpRdelay > 1) && (_root.PCstats.hp[0] < _root.PCstats.hp[1])) { hpRdelay = hpRdelay - 1; _root.PCstats.hp[0] = _root.PCstats.hp[0] + 1; if (_root.PCstats.hp[0] > _root.PCstats.hp[1]) { _root.PCstats.hp[0] = _root.PCstats.hp[1]; } } };Symbol 635 MovieClip Frame 30gotoAndPlay(((_root.POWERUP == "HASTE") ? "haste" : "idle"));Symbol 635 MovieClip Frame 45gotoAndPlay(((_root.POWERUP == "HASTE") ? "haste" : "idle"));Symbol 665 MovieClip Frame 1stop();Symbol 665 MovieClip Frame 10stop();Symbol 671 MovieClip Frame 1stop(); onRollOver = function () { this.gotoAndStop(2); }; onRollOut = function () { this.gotoAndStop(1); }; onPress = function () { _root.gotoAndStop("help" + dest); };Symbol 716 MovieClip Frame 1stop(); onRollOver = function () { this.gotoAndStop(2); }; onRollOut = function () { this.gotoAndStop(1); };Symbol 749 MovieClip Frame 1function ShowWeaponInfo(wpnName) { this.gotoAndStop("wpn"); var _local5 = _root.GetWeapon(wpnName); NAME = wpnName; DESC = _local5.desc; POW = (_local5.POW * 100) + "%"; MPcost = _local5.mpCost; IMG.gotoAndStop(wpnName); COST = _local5.cost; var _local3 = 0; while (_local3 < _root.PCstats._weapons.length) { if (_root.PCstats._weapons[_local3] == wpnName) { COST = "-"; return(undefined); } _local3++; } } function ShowChassisInfo(armName) { this.gotoAndStop("armr"); var _local5 = _root.ChassisStats[armName]; NAME = armName; DESC = _local5.desc; IMG.gotoAndStop(armName); COST = _local5.cost; var _local3 = 0; while (_local3 < _root.PCstats._chassis.length) { if (_root.PCstats._chassis[_local3] == armName) { COST = "-"; return(undefined); } _local3++; } } stop();Symbol 756 MovieClip Frame 1mod = -1; onEnterFrame = function () { this._alpha = this._alpha + mod; if (((_alpha <= 75) && (mod == -1)) || ((_alpha >= 100) && (mod == 1))) { mod = mod * -1; } };Symbol 758 MovieClip Frame 1type_.gotoAndStop(TYPE); onEnterFrame = function () { mask._width = percent * 150; };Symbol 810 MovieClip Frame 1stop();Instance of Symbol 553 MovieClip "planet" in Symbol 810 MovieClip Frame 2onClipEvent (load) { _visible = false; }Instance of Symbol 493 MovieClip "CLOSE" in Symbol 810 MovieClip Frame 4on (press) { _parent._visible = false; }Instance of Symbol 493 MovieClip "Save" in Symbol 810 MovieClip Frame 5on (press) { _root.SaveGame(); _parent.TITLE = "Saved!"; _parent.TEXT = "Your game has been saved."; _parent.gotoAndStop("info"); }Instance of Symbol 493 MovieClip "Back" in Symbol 810 MovieClip Frame 5on (press) { _parent._visible = false; }Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 1onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height - 200); this.speed = (random(5) + 1) / 10; this._width = (this._height = this.speed); this._alpha = (100 - (10 * this.speed)) * ((200 - this._y) / 200); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 2onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height + 20) - 10; this.speed = random(5) + 1; this._width = (this._height = this.speed); this._alpha = 100 - (10 * this.speed); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 3onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height - 150); this.speed = (random(5) + 1) / 10; this._width = (this._height = this.speed * 10); this._alpha = (100 - (100 * this.speed)) * ((200 - this._y) / 200); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }Instance of Symbol 142 MovieClip [empty] "snow" in Symbol 830 MovieClip Frame 5onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("snowflake", N, 100 + i); this[N].Respawn = function () { this._x = random(Stage.width); this._y = -random(20); this.vX = (random(15) + 5) / 10; this._width = (this._height = this.vX * (random(4) + 3)); this._alpha = 100 - (20 * this.vX); this.vY = 1 + random(3); this.spin = random(6) + 1; }; this[N].Respawn(); this[N]._y = random(Stage.height); this[N].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; this._rotation = this._rotation - this.spin; if (this._x < -50) { this.Respawn(); } }; i++; } }Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 6onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height - 150); this.speed = (random(5) + 1) / 10; this._width = (this._height = this.speed * 10); this._alpha = (100 - (100 * this.speed)) * ((200 - this._y) / 200); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 9onClipEvent (load) { var i = 0; while (i < 300) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height); this.speed = random(5) + 1; this._width = (this._height = this.speed); this._alpha = 100 - (10 * this.speed); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }Symbol 846 MovieClip Frame 1function StartEruption() { i = 0; erupting = true; flame._alpha = 100; } function Erupt() { var _local2 = "blast" + i; this.eruption.attachMovie("pfx_vulcan", _local2, 100 + i); this.eruption[_local2].H = (random(61) - 30) / 5; this.eruption[_local2].V = 25 + random(6); this.eruption[_local2]._width = (this.eruption[_local2]._height = 15); this.eruption[_local2].onEnterFrame = function () { this._y = this._y - this.V; this._x = this._x + this.H; this.V = this.V - 1.5; this._alpha = this._alpha * 0.98; this._height = this._height * 0.98; this._width = this._width * 0.98; if (this._alpha < 2) { this.removeMovieClip(); } }; var _local3 = "scatter" + i; this.eruption.attachMovie("pfx_vulcan", _local3, 1000 + i); this.eruption[_local3].H = random(11) - 5; this.eruption[_local3].V = random(7) - 3; this.eruption[_local3]._width = (this.eruption[_local3]._height = 22); this.eruption[_local3].onEnterFrame = function () { this._y = this._y + this.V; this._x = this._x + this.H; this._alpha = this._alpha * 0.9; this._height = this._height * 0.95; this._width = this._width * 0.95; if (this._alpha < 2) { this.removeMovieClip(); } }; } i = 0; erupted = false; erupting = false; onEnterFrame = function () { if ((!erupting) && (_parent._x < 690)) { if (random(600) == 1) { StartEruption(); } } if (erupting) { Erupt(); _root._x = random(21) - 10; _root._y = random(21) - 10; i++; if (i >= 30) { erupting = false; _root._x = 0; _root._y = 0; } } };Instance of Symbol 45 MovieClip [pfx_flame2] "flame" in Symbol 846 MovieClip Frame 1onClipEvent (load) { fullW = 0 + _width; fullH = 0 + _height; growing = false; _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha * 0.9); if (_alpha < 2) { _alpha = 0; } } }Symbol 906 MovieClip Frame 1stop();Instance of Symbol 758 MovieClip "HPbar" in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { if (_root.PCstats.hp[0] < 0) { _root.PCstats.hp[0] = 0; } _parent.HP_ = (_root.PCstats.hp[0] + "/") + _root.PCstats.hp[1]; percent = _root.PCstats.hp[0] / _root.PCstats.hp[1]; } TYPE = "hp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 758 MovieClip "MPbar" in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { _parent.MP_ = (_root.PCstats.mp[0] + "/") + _root.PCstats.mp[1]; percent = _root.PCstats.mp[0] / _root.PCstats.mp[1]; } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 758 MovieClip "wpn1recharge" in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { percent = _root.PC.Wdelay1 / _root.GetWeapon(_root.PCstats.Weapon1).delay; if ((percent <= 0) || (percent == undefined)) { percent = 0; } } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 758 MovieClip "wpn2recharge" in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { percent = _root.PC.Wdelay2 / _root.GetWeapon(_root.PCstats.Weapon2).delay; if ((percent <= 0) || (percent == undefined)) { percent = 0; } } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 758 MovieClip in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { _parent.LV = "LV:" + _root.PCstats.level; _parent.EXP = (("exp: " + _root.PCstats.exp[0]) + "/") + _root.PCstats.exp[1]; percent = _root.PCstats.exp[0] / _root.PCstats.exp[1]; } TYPE = "xp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 758 MovieClip "HPbar" in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { percent = _root.PU[0] / _root.PU[1]; if ((percent == undefined) || (percent <= 0)) { percent = 0; } } TYPE = "pu"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 142 MovieClip [empty] "PUdisplay" in Symbol 906 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.POWERUP != "NONE") && ((img == undefined) || (img.TYPE != _root.POWERUP))) { this.attachMovie("pu_" + _root.POWERUP, "img", 100); img.TYPE = _root.POWERUP; } if ((_root.PU[0] > 0) && (_root.POWERUP != "NONE")) { _root.PU[0]--; if (_root.PU[0] <= 0) { _root.POWERUP = "NONE"; img.removeMovieClip(); } } }Instance of Symbol 758 MovieClip "PROGRESS" in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { _root.GUI.test = _root.TRAVEL; _parent.STAGE_ = (_root.WORLD.toUpperCase() + " ") + ((_root.WORLD == "spacepath") ? "" : (_root.STAGE[1])); percent = _root.PROGRESS[0] / _root.PROGRESS[1]; if ((!_root.PAUSED) && (_root.PROGRESS[1] != undefined)) { _root.PROGRESS[0]++; } if ((_root.PROGRESS[0] >= _root.PROGRESS[1]) && (_root.PROGRESS[1] != undefined)) { var _local4 = 0; while (_local4 < _root.numfoes) { if (_root["foe" + _local4] != undefined) { if (_root["foe" + _local4]._x > (Stage.width + 100)) { _root.foe.removeMovieClip(); } else { return(undefined); } } _local4++; } _root.STAGE[1]++; if (_root.TRAVEL) { _root.WORLD = "" + _root.toWORLD; _root.toWORLD = undefined; _root.TRAVEL = 0; var _local3 = 1; while (_local3 <= 3) { _root["PARALLAX_L" + _local3].moving = 1; _root["PARALLAX_L" + _local3].gotoAndStop(_root.WORLD); _root["PARALLAX_L" + _local3].panel1.gotoAndStop(random(_root["PARALLAX_L" + _local3].panel1._totalframes) + 1); _root["PARALLAX_L" + _local3].panel2.gotoAndStop(random(_root["PARALLAX_L" + _local3].panel2._totalframes) + 1); _local3++; } _root.BG2.fading = 1; _root.BG1.gotoAndStop(_root.WORLD); _root.STAGE = [1, 1]; } _root.PROGRESS = [0, undefined]; _root.INFO.NewLevel(); } } TYPE = "pu"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 440 MovieClip [weapon] in Symbol 906 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.PCstats.Weapon1); }Instance of Symbol 553 MovieClip in Symbol 906 MovieClip Frame 1onClipEvent (load) { _visible = ((_root.WORLD != undefined) && (_root.WORLD != "spacepath")); GEO = _root.WORLD; } onClipEvent (enterFrame) { _visible = ((_root.WORLD != undefined) && (_root.WORLD != "spacepath")); GEO = _root.WORLD; }Instance of Symbol 440 MovieClip [weapon] in Symbol 906 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.PCstats.Weapon2); }Instance of Symbol 758 MovieClip "bossHPbar" in Symbol 906 MovieClip Frame 1onClipEvent (load) { function Stuff() { percent = this.hp[0] / this.hp[1]; } _visible = false; TYPE = "hp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }Instance of Symbol 493 MovieClip "Restart" in Symbol 906 MovieClip Frame 1onClipEvent (enterFrame) { if (Key.isDown(27) && (!fading)) { fading = true; _root.FadeTrans("restart"); } }
Library Items
Symbol 1 Sound [stage2] | ||
Symbol 2 Bitmap | Used by:3 | |
Symbol 3 Graphic | Uses:2 | Used by:11 12 49 |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:11 49 |
Symbol 6 Bitmap | Used by:7 | |
Symbol 7 Graphic | Uses:6 | Used by:11 49 |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:11 49 |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip [star2] | Uses:3 5 7 9 10 | |
Symbol 12 MovieClip [star] | Uses:3 | |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:45 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:45 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:45 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:45 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:45 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:45 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:45 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:45 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:45 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:45 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:45 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:45 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:45 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:45 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:45 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:45 |
Symbol 45 MovieClip [pfx_flame2] | Uses:14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 | Used by:46 47 48 89 133 302 846 |
Symbol 46 MovieClip [pfx_flame_ice] | Uses:45 | |
Symbol 47 MovieClip [pfx_flame_drk] | Uses:45 | |
Symbol 48 MovieClip [pfx_flame_blue] | Uses:45 | |
Symbol 49 MovieClip [pfx_sparkle] | Uses:7 3 5 9 | Used by:50 85 86 87 88 203 322 363 |
Symbol 50 MovieClip [pfx_blaster] | Uses:49 | |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:83 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:83 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:83 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:83 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:83 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:83 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:83 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:83 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:83 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:83 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:83 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:83 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:83 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:83 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:83 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:83 |
Symbol 83 MovieClip [pfx_smoke] | Uses:52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 | Used by:84 |
Symbol 84 MovieClip [pfx_acidgas] | Uses:83 | |
Symbol 85 MovieClip [pfx_blueion] | Uses:49 | |
Symbol 86 MovieClip [pfx_vulcan] | Uses:49 | |
Symbol 87 MovieClip [pfx_purpleion] | Uses:49 | |
Symbol 88 MovieClip [pfx_greenion] | Uses:49 | |
Symbol 89 MovieClip [pfx_flame_grn] | Uses:45 | |
Symbol 90 Font | Used by:91 92 93 94 95 96 441 442 443 444 446 486 490 492 501 508 509 555 556 636 641 643 644 645 647 648 649 653 656 666 667 669 673 674 676 678 680 682 684 686 688 692 693 694 695 696 697 698 699 700 701 702 707 710 718 720 722 724 730 732 733 735 736 738 739 741 742 743 744 745 746 748 759 760 761 762 763 764 765 766 767 768 770 771 784 785 786 787 788 789 790 791 792 794 795 796 797 798 799 800 801 802 803 804 806 808 813 816 822 887 888 889 890 891 892 894 895 896 897 898 899 900 901 902 903 904 905 909 910 913 914 915 916 917 919 920 922 924 925 931 932 933 | |
Symbol 91 EditableText | Uses:90 | Used by:97 |
Symbol 92 EditableText | Uses:90 | Used by:97 |
Symbol 93 EditableText | Uses:90 | Used by:97 |
Symbol 94 EditableText | Uses:90 | Used by:97 |
Symbol 95 EditableText | Uses:90 | Used by:97 |
Symbol 96 EditableText | Uses:90 | Used by:97 |
Symbol 97 MovieClip [dmgNum] | Uses:91 92 93 94 95 96 | |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:126 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:126 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:126 |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:126 |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:126 |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:126 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:126 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:126 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:126 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:126 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:126 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:126 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:126 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:126 |
Symbol 126 MovieClip [pfx2_explode] | Uses:99 101 103 105 107 109 111 113 115 117 119 121 123 125 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip [SPHEROID] | Uses:127 | |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip [ASTEROID] | Uses:129 130 131 | |
Symbol 133 MovieClip | Uses:45 | Used by:143 412 |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:143 |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:136 | Used by:143 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:143 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:143 279 |
Symbol 142 MovieClip [empty] | Used by:143 279 284 289 294 340 382 390 408 623 631 830 846 906 Timeline | |
Symbol 143 MovieClip [TRIOBOT] | Uses:133 135 137 139 141 142 | |
Symbol 144 Graphic | Used by:150 | |
Symbol 145 Graphic | Used by:150 | |
Symbol 146 Graphic | Used by:150 | |
Symbol 147 Graphic | Used by:150 | |
Symbol 148 Graphic | Used by:150 | |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip [pu_MP] | Uses:144 145 146 147 148 149 | Used by:151 182 Timeline |
Symbol 151 MovieClip [pu_HP] | Uses:150 | Used by:182 Timeline |
Symbol 152 ShapeTweening | Used by:165 | |
Symbol 153 ShapeTweening | Used by:165 | |
Symbol 154 ShapeTweening | Used by:165 | |
Symbol 155 ShapeTweening | Used by:165 | |
Symbol 156 Graphic | Used by:165 | |
Symbol 157 ShapeTweening | Used by:165 | |
Symbol 158 ShapeTweening | Used by:165 | |
Symbol 159 ShapeTweening | Used by:165 | |
Symbol 160 ShapeTweening | Used by:165 | |
Symbol 161 ShapeTweening | Used by:165 | |
Symbol 162 ShapeTweening | Used by:165 | |
Symbol 163 ShapeTweening | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip [pu_HASTE] | Uses:152 153 154 155 156 157 158 159 160 161 162 163 164 | Used by:182 Timeline |
Symbol 166 ShapeTweening | Used by:172 | |
Symbol 167 ShapeTweening | Used by:172 | |
Symbol 168 Graphic | Used by:172 | |
Symbol 169 ShapeTweening | Used by:172 | |
Symbol 170 ShapeTweening | Used by:172 | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip [pu_FLAME] | Uses:166 167 168 169 170 171 | Used by:182 Timeline |
Symbol 173 ShapeTweening | Used by:181 | |
Symbol 174 Graphic | Used by:181 | |
Symbol 175 ShapeTweening | Used by:181 | |
Symbol 176 Graphic | Used by:181 | |
Symbol 177 ShapeTweening | Used by:181 | |
Symbol 178 Graphic | Used by:181 | |
Symbol 179 ShapeTweening | Used by:181 | |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip [pu_megaMP] | Uses:173 174 175 176 177 178 179 180 | Used by:182 |
Symbol 182 MovieClip [powerup_] | Uses:151 150 165 172 181 | |
Symbol 183 Graphic | Used by:203 | |
Symbol 184 Graphic | Used by:203 | |
Symbol 185 Graphic | Used by:203 | |
Symbol 186 Graphic | Used by:203 | |
Symbol 187 Graphic | Used by:203 | |
Symbol 188 Graphic | Used by:203 | |
Symbol 189 Graphic | Used by:203 | |
Symbol 190 Graphic | Used by:203 | |
Symbol 191 Graphic | Used by:203 | |
Symbol 192 Graphic | Used by:203 | |
Symbol 193 Graphic | Used by:203 | |
Symbol 194 Graphic | Used by:203 | |
Symbol 195 Graphic | Used by:203 | |
Symbol 196 Graphic | Used by:203 | |
Symbol 197 Graphic | Used by:203 | |
Symbol 198 Graphic | Used by:203 | |
Symbol 199 Graphic | Used by:203 | |
Symbol 200 Graphic | Used by:203 | |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip [MINE] | Uses:183 49 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 | |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:212 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:212 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:212 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:212 |
Symbol 212 MovieClip [pfx_ringwave] | Uses:205 207 209 211 | Used by:213 |
Symbol 213 MovieClip [pfx_blastshock] | Uses:212 | |
Symbol 214 Graphic | Used by:279 | |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:247 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:247 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:247 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:247 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:247 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:247 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:247 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:247 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:247 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:247 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:247 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:247 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:247 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:247 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:247 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:247 |
Symbol 247 MovieClip [pfx_flame1] | Uses:216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 | Used by:279 289 294 337 340 390 |
Symbol 248 Graphic | Used by:279 | |
Symbol 249 Graphic | Used by:279 | |
Symbol 250 Graphic | Used by:279 | |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip | Uses:251 | Used by:279 408 635 Timeline |
Symbol 253 Graphic | Used by:279 | |
Symbol 254 Graphic | Used by:279 | |
Symbol 255 Graphic | Used by:279 | |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:264 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:264 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:264 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:264 |
Symbol 264 MovieClip [pfx_bolt] | Uses:257 259 261 263 | Used by:279 298 359 |
Symbol 265 Graphic | Used by:279 | |
Symbol 266 Graphic | Used by:275 | |
Symbol 267 ShapeTweening | Used by:275 | |
Symbol 268 ShapeTweening | Used by:275 | |
Symbol 269 ShapeTweening | Used by:275 | |
Symbol 270 ShapeTweening | Used by:275 | |
Symbol 271 ShapeTweening | Used by:275 | |
Symbol 272 ShapeTweening | Used by:275 | |
Symbol 273 ShapeTweening | Used by:275 | |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip [megabeam] | Uses:266 267 268 269 270 271 272 273 274 | Used by:279 |
Symbol 276 Graphic | Used by:279 | |
Symbol 277 Graphic | Used by:279 | |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip [TRIOBOSS] | Uses:214 247 248 141 249 142 250 252 253 254 255 264 265 275 276 277 278 | |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:282 |
Symbol 282 MovieClip [snowflake] | Uses:281 | |
Symbol 283 Graphic | Used by:284 | |
Symbol 284 MovieClip [TRIORIKEN] | Uses:283 142 | |
Symbol 285 MovieClip [FLAMEGEYSER] | ||
Symbol 286 Graphic | Used by:289 | |
Symbol 287 Graphic | Used by:289 | |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip [CrysFIGHTER] | Uses:286 287 142 247 288 | |
Symbol 290 Graphic | Used by:294 | |
Symbol 291 Graphic | Used by:294 | |
Symbol 292 Graphic | Used by:294 | |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip [LingonFIGHTER] | Uses:290 291 247 142 292 293 | |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:297 |
Symbol 297 MovieClip [pfx_laser] | Uses:296 | |
Symbol 298 MovieClip [pfx_greenbolt] | Uses:264 | |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip [CRYSTALPROBE] | Uses:299 | |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip [TRIARROW] | Uses:45 301 | |
Symbol 303 Graphic | Used by:320 | |
Symbol 304 Graphic | Used by:320 | |
Symbol 305 Graphic | Used by:320 | |
Symbol 306 Graphic | Used by:320 | |
Symbol 307 Graphic | Used by:320 | |
Symbol 308 Graphic | Used by:320 | |
Symbol 309 Graphic | Used by:320 | |
Symbol 310 Graphic | Used by:320 | |
Symbol 311 Graphic | Used by:320 | |
Symbol 312 Graphic | Used by:320 | |
Symbol 313 Graphic | Used by:320 | |
Symbol 314 Graphic | Used by:320 | |
Symbol 315 Graphic | Used by:320 | |
Symbol 316 Graphic | Used by:320 | |
Symbol 317 Graphic | Used by:320 | |
Symbol 318 Graphic | Used by:320 | |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip [CrysTOWER] | Uses:303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip [GUST] | Uses:49 321 | |
Symbol 323 Graphic | Used by:337 | |
Symbol 324 Graphic | Used by:337 | |
Symbol 325 ShapeTweening | Used by:329 | |
Symbol 326 ShapeTweening | Used by:329 | |
Symbol 327 ShapeTweening | Used by:329 | |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:325 326 327 328 | Used by:337 340 |
Symbol 330 Graphic | Used by:337 | |
Symbol 331 Graphic | Used by:337 | |
Symbol 332 Graphic | Used by:337 | |
Symbol 333 Graphic | Used by:337 | |
Symbol 334 Graphic | Used by:337 | |
Symbol 335 Graphic | Used by:337 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip [BOOMERANG] | Uses:323 247 324 329 330 331 332 333 334 335 336 | |
Symbol 338 Graphic | Used by:340 | |
Symbol 339 Graphic | Used by:340 | |
Symbol 340 MovieClip [LingonBOSS] | Uses:329 338 247 339 142 | |
Symbol 341 Graphic | Used by:349 | |
Symbol 342 Graphic | Used by:349 | |
Symbol 343 Graphic | Used by:349 | |
Symbol 344 Graphic | Used by:349 | |
Symbol 345 Graphic | Used by:349 | |
Symbol 346 Graphic | Used by:349 | |
Symbol 347 Graphic | Used by:349 | |
Symbol 348 Graphic | Used by:349 | |
Symbol 349 MovieClip [lingon_target] | Uses:341 342 343 344 345 346 347 348 | |
Symbol 350 Graphic | Used by:357 | |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:357 |
Symbol 353 ShapeTweening | Used by:357 | |
Symbol 354 Graphic | Used by:357 | |
Symbol 355 ShapeTweening | Used by:357 | |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip [lingon_skybeam] | Uses:350 352 353 354 355 356 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:358 264 | Used by:363 |
Symbol 360 Graphic | Used by:363 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:361 | Used by:363 |
Symbol 363 MovieClip [CRYSTALBOSS] | Uses:359 49 360 362 | |
Symbol 364 Graphic | Used by:366 | |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:364 365 | Used by:375 |
Symbol 367 Graphic | Used by:369 | |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip | Uses:367 368 | Used by:375 |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip | Uses:370 | Used by:375 |
Symbol 372 Graphic | Used by:374 | |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:372 373 | Used by:375 |
Symbol 375 MovieClip [SYTHOID] | Uses:366 369 371 374 | |
Symbol 376 Graphic | Used by:390 | |
Symbol 377 ShapeTweening | Used by:390 | |
Symbol 378 Graphic | Used by:382 | |
Symbol 379 Graphic | Used by:382 | |
Symbol 380 Graphic | Used by:382 | |
Symbol 381 Graphic | Used by:382 | |
Symbol 382 MovieClip | Uses:378 379 142 380 381 | Used by:390 |
Symbol 383 ShapeTweening | Used by:390 | |
Symbol 384 ShapeTweening | Used by:390 | |
Symbol 385 ShapeTweening | Used by:390 | |
Symbol 386 ShapeTweening | Used by:390 | |
Symbol 387 ShapeTweening | Used by:390 | |
Symbol 388 ShapeTweening | Used by:390 | |
Symbol 389 Graphic | Used by:390 | |
Symbol 390 MovieClip [KRBOT] | Uses:376 377 247 382 142 383 384 385 386 387 388 389 | |
Symbol 391 ShapeTweening | Used by:394 | |
Symbol 392 ShapeTweening | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:391 392 393 | Used by:395 |
Symbol 395 MovieClip [powerupFX] | Uses:394 | |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:408 |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 MovieClip | Uses:398 | Used by:408 |
Symbol 400 Graphic | Used by:401 | |
Symbol 401 MovieClip | Uses:400 | Used by:408 |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:402 | Used by:408 |
Symbol 404 Graphic | Used by:405 | |
Symbol 405 MovieClip | Uses:404 | Used by:408 |
Symbol 406 Graphic | Used by:407 | |
Symbol 407 MovieClip | Uses:406 | Used by:408 |
Symbol 408 MovieClip [NGREGKA_BOSS] | Uses:397 399 401 403 405 407 142 252 | |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip [nbBomb] | Uses:409 | |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip [missile] | Uses:133 411 | |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:415 |
Symbol 415 MovieClip [PFX_aeroblast] | Uses:414 | |
Symbol 416 Graphic | Used by:417 | |
Symbol 417 MovieClip [bodybits] | Uses:416 | Used by:Timeline |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip [youAreHere] | Uses:418 | Used by:Timeline |
Symbol 420 Graphic | Used by:447 | |
Symbol 421 Graphic | Used by:447 | |
Symbol 422 Graphic | Used by:440 | |
Symbol 423 Graphic | Used by:440 | |
Symbol 424 Graphic | Used by:440 | |
Symbol 425 Graphic | Used by:440 | |
Symbol 426 Graphic | Used by:440 | |
Symbol 427 Graphic | Used by:440 | |
Symbol 428 Graphic | Used by:440 | |
Symbol 429 Graphic | Used by:440 | |
Symbol 430 Graphic | Used by:440 | |
Symbol 431 Graphic | Used by:440 | |
Symbol 432 Graphic | Used by:440 | |
Symbol 433 Graphic | Used by:440 | |
Symbol 434 Graphic | Used by:440 | |
Symbol 435 Graphic | Used by:440 | |
Symbol 436 Graphic | Used by:440 | |
Symbol 437 Graphic | Used by:440 | |
Symbol 438 Graphic | Used by:440 | |
Symbol 439 Graphic | Used by:440 | |
Symbol 440 MovieClip [weapon] | Uses:422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 | Used by:447 749 810 906 |
Symbol 441 EditableText | Uses:90 | Used by:447 |
Symbol 442 Text | Uses:90 | Used by:447 |
Symbol 443 EditableText | Uses:90 | Used by:447 |
Symbol 444 EditableText | Uses:90 | Used by:447 |
Symbol 445 Graphic | Used by:447 | |
Symbol 446 EditableText | Uses:90 | Used by:447 |
Symbol 447 MovieClip [weapon_btn] | Uses:420 421 440 441 442 443 444 445 446 | Used by:Timeline |
Symbol 448 Graphic | Used by:Timeline | |
Symbol 449 Sound [boom1] | Used by:471 | |
Symbol 450 Sound [boom2] | Used by:471 | |
Symbol 451 Sound [boom3] | Used by:471 | |
Symbol 452 Sound [boom4] | Used by:471 | |
Symbol 453 Sound [boom5] | Used by:471 | |
Symbol 454 Sound [flame] | Used by:471 | |
Symbol 455 Sound [laser1] | Used by:471 | |
Symbol 456 Sound [getready] | Used by:471 | |
Symbol 457 Sound [go] | Used by:471 | |
Symbol 458 Sound [error] | Used by:471 | |
Symbol 459 Sound [buy] | Used by:471 | |
Symbol 460 Sound [levelcomplete] | Used by:471 | |
Symbol 461 Sound [sonicboom1] | Used by:471 | |
Symbol 462 Sound [sonicboom2] | Used by:471 | |
Symbol 463 Sound [missile_sfx] | Used by:471 | |
Symbol 464 Sound [stage1] | Used by:471 | |
Symbol 465 Sound [theme] | Used by:471 | |
Symbol 466 Sound [stage3] | Used by:471 | |
Symbol 467 Sound [stage4] | Used by:471 | |
Symbol 468 Sound [stage5] | Used by:471 | |
Symbol 469 Sound [stage6] | Used by:471 | |
Symbol 470 Sound [DracoSystem] | Used by:471 | |
Symbol 471 MovieClip | Uses:449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 | Used by:Timeline |
Symbol 472 Graphic | Used by:Timeline | |
Symbol 473 Graphic | Used by:Timeline | |
Symbol 474 Graphic | Used by:Timeline | |
Symbol 475 Graphic | Used by:485 | |
Symbol 476 Graphic | Used by:485 | |
Symbol 477 ShapeTweening | Used by:485 | |
Symbol 478 Graphic | Used by:483 | |
Symbol 479 ShapeTweening | Used by:483 | |
Symbol 480 Graphic | Used by:483 | |
Symbol 481 ShapeTweening | Used by:483 | |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip | Uses:478 479 480 481 482 | Used by:485 |
Symbol 484 Graphic | Used by:485 | |
Symbol 485 MovieClip | Uses:475 476 477 483 484 | Used by:Timeline |
Symbol 486 Text | Uses:90 | Used by:Timeline |
Symbol 487 Font | Used by:488 562 563 564 638 639 640 711 731 734 811 812 814 818 819 820 911 | |
Symbol 488 Text | Uses:487 | Used by:Timeline |
Symbol 489 Graphic | Used by:493 | |
Symbol 490 EditableText | Uses:90 | Used by:493 |
Symbol 491 Graphic | Used by:493 | |
Symbol 492 EditableText | Uses:90 | Used by:493 |
Symbol 493 MovieClip | Uses:489 490 491 492 | Used by:810 906 Timeline |
Symbol 494 ShapeTweening | Used by:500 | |
Symbol 495 ShapeTweening | Used by:500 | |
Symbol 496 Graphic | Used by:500 | |
Symbol 497 ShapeTweening | Used by:500 | |
Symbol 498 ShapeTweening | Used by:500 | |
Symbol 499 Graphic | Used by:500 | |
Symbol 500 MovieClip | Uses:494 495 496 497 498 499 | Used by:Timeline |
Symbol 501 Text | Uses:90 | Used by:Timeline |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:504 |
Symbol 504 MovieClip | Uses:503 | Used by:Timeline |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:507 |
Symbol 507 MovieClip | Uses:506 | Used by:510 Timeline |
Symbol 508 Text | Uses:90 | Used by:510 |
Symbol 509 Text | Uses:90 | Used by:510 |
Symbol 510 MovieClip | Uses:507 508 509 | Used by:Timeline |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:513 |
Symbol 513 MovieClip | Uses:512 | Used by:Timeline |
Symbol 514 Graphic | Used by:Timeline | |
Symbol 515 Graphic | Used by:520 | |
Symbol 516 Graphic | Used by:520 | |
Symbol 517 Graphic | Used by:520 | |
Symbol 518 Graphic | Used by:520 | |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:515 516 517 518 519 | Used by:553 |
Symbol 521 Graphic | Used by:527 | |
Symbol 522 Graphic | Used by:527 | |
Symbol 523 Graphic | Used by:527 | |
Symbol 524 Graphic | Used by:527 | |
Symbol 525 Graphic | Used by:527 | |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 MovieClip | Uses:521 522 523 524 525 526 | Used by:553 |
Symbol 528 Graphic | Used by:553 | |
Symbol 529 Graphic | Used by:535 | |
Symbol 530 Graphic | Used by:535 | |
Symbol 531 Graphic | Used by:535 | |
Symbol 532 Graphic | Used by:535 | |
Symbol 533 Graphic | Used by:535 | |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip | Uses:529 530 531 532 533 534 | Used by:536 |
Symbol 536 MovieClip | Uses:535 | Used by:553 |
Symbol 537 Graphic | Used by:540 | |
Symbol 538 Graphic | Used by:540 | |
Symbol 539 Graphic | Used by:540 | |
Symbol 540 MovieClip | Uses:537 538 539 | Used by:541 |
Symbol 541 MovieClip | Uses:540 | Used by:553 |
Symbol 542 Graphic | Used by:548 | |
Symbol 543 Graphic | Used by:548 | |
Symbol 544 Graphic | Used by:548 | |
Symbol 545 Graphic | Used by:548 | |
Symbol 546 Graphic | Used by:548 | |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip | Uses:542 543 544 545 546 547 | Used by:553 |
Symbol 549 Graphic | Used by:552 | |
Symbol 550 Graphic | Used by:552 | |
Symbol 551 Graphic | Used by:552 | |
Symbol 552 MovieClip | Uses:549 550 551 | Used by:553 |
Symbol 553 MovieClip | Uses:520 527 528 536 541 548 552 | Used by:554 810 906 Timeline |
Symbol 554 MovieClip | Uses:553 | Used by:Timeline |
Symbol 555 EditableText | Uses:90 | Used by:557 |
Symbol 556 EditableText | Uses:90 | Used by:557 |
Symbol 557 MovieClip | Uses:555 556 | Used by:Timeline |
Symbol 558 Graphic | Used by:Timeline | |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:559 | Used by:Timeline |
Symbol 561 Graphic | Used by:Timeline | |
Symbol 562 Text | Uses:487 | Used by:Timeline |
Symbol 563 Text | Uses:487 | Used by:Timeline |
Symbol 564 Text | Uses:487 | Used by:Timeline |
Symbol 565 Graphic | Used by:Timeline | |
Symbol 566 Graphic | Used by:571 | |
Symbol 567 Graphic | Used by:571 | |
Symbol 568 Graphic | Used by:571 | |
Symbol 569 Graphic | Used by:571 | |
Symbol 570 Graphic | Used by:571 | |
Symbol 571 MovieClip | Uses:566 567 568 569 570 | Used by:635 |
Symbol 572 Graphic | Used by:577 | |
Symbol 573 Graphic | Used by:577 | |
Symbol 574 Graphic | Used by:577 | |
Symbol 575 Graphic | Used by:577 | |
Symbol 576 Graphic | Used by:577 | |
Symbol 577 MovieClip | Uses:572 573 574 575 576 | Used by:635 |
Symbol 578 Graphic | Used by:583 | |
Symbol 579 Graphic | Used by:583 | |
Symbol 580 Graphic | Used by:583 | |
Symbol 581 Graphic | Used by:583 | |
Symbol 582 Graphic | Used by:583 | |
Symbol 583 MovieClip | Uses:578 579 580 581 582 | Used by:635 |
Symbol 584 Graphic | Used by:589 | |
Symbol 585 Graphic | Used by:589 | |
Symbol 586 Graphic | Used by:589 | |
Symbol 587 Graphic | Used by:589 | |
Symbol 588 Graphic | Used by:589 | |
Symbol 589 MovieClip | Uses:584 585 586 587 588 | Used by:635 |
Symbol 590 Graphic | Used by:635 | |
Symbol 591 Graphic | Used by:596 | |
Symbol 592 Graphic | Used by:596 | |
Symbol 593 Graphic | Used by:596 | |
Symbol 594 Graphic | Used by:596 | |
Symbol 595 Graphic | Used by:596 | |
Symbol 596 MovieClip | Uses:591 592 593 594 595 | Used by:635 |
Symbol 597 Graphic | Used by:602 | |
Symbol 598 Graphic | Used by:602 | |
Symbol 599 Graphic | Used by:602 | |
Symbol 600 Graphic | Used by:602 | |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:597 598 599 600 601 | Used by:635 |
Symbol 603 Graphic | Used by:608 | |
Symbol 604 Graphic | Used by:608 | |
Symbol 605 Graphic | Used by:608 | |
Symbol 606 Graphic | Used by:608 | |
Symbol 607 Graphic | Used by:608 | |
Symbol 608 MovieClip | Uses:603 604 605 606 607 | Used by:635 |
Symbol 609 Graphic | Used by:614 | |
Symbol 610 Graphic | Used by:614 | |
Symbol 611 Graphic | Used by:614 | |
Symbol 612 Graphic | Used by:614 | |
Symbol 613 Graphic | Used by:614 | |
Symbol 614 MovieClip | Uses:609 610 611 612 613 | Used by:623 631 635 |
Symbol 615 ShapeTweening | Used by:635 | |
Symbol 616 Graphic | Used by:623 | |
Symbol 617 ShapeTweening | Used by:623 | |
Symbol 618 ShapeTweening | Used by:623 | |
Symbol 619 ShapeTweening | Used by:623 | |
Symbol 620 ShapeTweening | Used by:623 | |
Symbol 621 ShapeTweening | Used by:623 | |
Symbol 622 ShapeTweening | Used by:623 | |
Symbol 623 MovieClip | Uses:616 614 142 617 618 619 620 621 622 | Used by:635 |
Symbol 624 Graphic | Used by:631 | |
Symbol 625 ShapeTweening | Used by:631 | |
Symbol 626 ShapeTweening | Used by:631 | |
Symbol 627 ShapeTweening | Used by:631 | |
Symbol 628 ShapeTweening | Used by:631 | |
Symbol 629 ShapeTweening | Used by:631 | |
Symbol 630 ShapeTweening | Used by:631 | |
Symbol 631 MovieClip | Uses:624 614 142 625 626 627 628 629 630 | Used by:635 |
Symbol 632 ShapeTweening | Used by:635 | |
Symbol 633 ShapeTweening | Used by:635 | |
Symbol 634 ShapeTweening | Used by:635 | |
Symbol 635 MovieClip | Uses:571 577 583 589 590 596 602 608 614 615 623 631 252 632 633 634 | Used by:Timeline |
Symbol 636 Text | Uses:90 | Used by:Timeline |
Symbol 637 Graphic | Used by:642 | |
Symbol 638 Text | Uses:487 | Used by:642 |
Symbol 639 Text | Uses:487 | Used by:642 |
Symbol 640 Text | Uses:487 | Used by:642 |
Symbol 641 Text | Uses:90 | Used by:642 |
Symbol 642 MovieClip | Uses:637 638 639 640 641 | Used by:Timeline |
Symbol 643 EditableText | Uses:90 | Used by:Timeline |
Symbol 644 EditableText | Uses:90 | Used by:Timeline |
Symbol 645 EditableText | Uses:90 | Used by:Timeline |
Symbol 646 Graphic | Used by:Timeline | |
Symbol 647 Text | Uses:90 | Used by:Timeline |
Symbol 648 Text | Uses:90 | Used by:Timeline |
Symbol 649 Text | Uses:90 | Used by:Timeline |
Symbol 650 Graphic | Used by:652 | |
Symbol 651 Graphic | Used by:652 | |
Symbol 652 MovieClip | Uses:650 651 | Used by:Timeline |
Symbol 653 Text | Uses:90 | Used by:Timeline |
Symbol 654 Font | Used by:655 675 677 679 681 683 685 687 689 703 704 705 706 708 713 740 747 807 809 821 921 926 | |
Symbol 655 Text | Uses:654 | Used by:Timeline |
Symbol 656 Text | Uses:90 | Used by:Timeline |
Symbol 657 Graphic | Used by:665 | |
Symbol 658 Graphic | Used by:665 | |
Symbol 659 Graphic | Used by:665 | |
Symbol 660 Graphic | Used by:665 | |
Symbol 661 Graphic | Used by:665 | |
Symbol 662 Graphic | Used by:665 | |
Symbol 663 Graphic | Used by:665 | |
Symbol 664 Graphic | Used by:665 | |
Symbol 665 MovieClip | Uses:657 658 659 660 661 662 663 664 | Used by:810 Timeline |
Symbol 666 Text | Uses:90 | Used by:Timeline |
Symbol 667 EditableText | Uses:90 | Used by:671 |
Symbol 668 Graphic | Used by:671 | |
Symbol 669 EditableText | Uses:90 | Used by:671 |
Symbol 670 Graphic | Used by:671 | |
Symbol 671 MovieClip | Uses:667 668 669 670 | Used by:Timeline |
Symbol 672 Graphic | Used by:Timeline | |
Symbol 673 Text | Uses:90 | Used by:Timeline |
Symbol 674 Text | Uses:90 | Used by:Timeline |
Symbol 675 Text | Uses:654 | Used by:Timeline |
Symbol 676 Text | Uses:90 | Used by:Timeline |
Symbol 677 Text | Uses:654 | Used by:Timeline |
Symbol 678 Text | Uses:90 | Used by:Timeline |
Symbol 679 Text | Uses:654 | Used by:Timeline |
Symbol 680 Text | Uses:90 | Used by:Timeline |
Symbol 681 Text | Uses:654 | Used by:Timeline |
Symbol 682 Text | Uses:90 | Used by:Timeline |
Symbol 683 Text | Uses:654 | Used by:Timeline |
Symbol 684 Text | Uses:90 | Used by:Timeline |
Symbol 685 Text | Uses:654 | Used by:Timeline |
Symbol 686 Text | Uses:90 | Used by:Timeline |
Symbol 687 Text | Uses:654 | Used by:Timeline |
Symbol 688 Text | Uses:90 | Used by:Timeline |
Symbol 689 Text | Uses:654 | Used by:Timeline |
Symbol 690 Bitmap | Used by:691 | |
Symbol 691 Graphic | Uses:690 | Used by:Timeline |
Symbol 692 Text | Uses:90 | Used by:Timeline |
Symbol 693 Text | Uses:90 | Used by:Timeline |
Symbol 694 Text | Uses:90 | Used by:Timeline |
Symbol 695 Text | Uses:90 | Used by:Timeline |
Symbol 696 Text | Uses:90 | Used by:Timeline |
Symbol 697 Text | Uses:90 | Used by:Timeline |
Symbol 698 Text | Uses:90 | Used by:Timeline |
Symbol 699 Text | Uses:90 | Used by:Timeline |
Symbol 700 Text | Uses:90 | Used by:Timeline |
Symbol 701 Text | Uses:90 | Used by:Timeline |
Symbol 702 Text | Uses:90 | Used by:Timeline |
Symbol 703 Text | Uses:654 | Used by:Timeline |
Symbol 704 Text | Uses:654 | Used by:Timeline |
Symbol 705 Text | Uses:654 | Used by:Timeline |
Symbol 706 Text | Uses:654 | Used by:Timeline |
Symbol 707 Text | Uses:90 | Used by:Timeline |
Symbol 708 Text | Uses:654 | Used by:Timeline |
Symbol 709 Graphic | Used by:Timeline | |
Symbol 710 Text | Uses:90 | Used by:Timeline |
Symbol 711 Text | Uses:487 | Used by:Timeline |
Symbol 712 Graphic | Used by:Timeline | |
Symbol 713 EditableText | Uses:654 928 | Used by:Timeline |
Symbol 714 Graphic | Used by:716 | |
Symbol 715 Graphic | Used by:716 | |
Symbol 716 MovieClip | Uses:714 715 | Used by:Timeline |
Symbol 717 Graphic | Used by:Timeline | |
Symbol 718 Text | Uses:90 | Used by:Timeline |
Symbol 719 Graphic | Used by:Timeline | |
Symbol 720 Text | Uses:90 | Used by:Timeline |
Symbol 721 Graphic | Used by:Timeline | |
Symbol 722 Text | Uses:90 | Used by:Timeline |
Symbol 723 Graphic | Used by:Timeline | |
Symbol 724 Text | Uses:90 | Used by:Timeline |
Symbol 725 Graphic | Used by:Timeline | |
Symbol 726 Graphic | Used by:Timeline | |
Symbol 727 Graphic | Used by:Timeline | |
Symbol 728 Graphic | Used by:Timeline | |
Symbol 729 Graphic | Used by:Timeline | |
Symbol 730 Text | Uses:90 | Used by:Timeline |
Symbol 731 Text | Uses:487 | Used by:Timeline |
Symbol 732 Text | Uses:90 | Used by:Timeline |
Symbol 733 Text | Uses:90 | Used by:Timeline |
Symbol 734 Text | Uses:487 | Used by:Timeline |
Symbol 735 Text | Uses:90 | Used by:Timeline |
Symbol 736 Text | Uses:90 | Used by:Timeline |
Symbol 737 Graphic | Used by:749 | |
Symbol 738 Text | Uses:90 | Used by:749 |
Symbol 739 EditableText | Uses:90 | Used by:749 |
Symbol 740 EditableText | Uses:654 | Used by:749 |
Symbol 741 Text | Uses:90 | Used by:749 |
Symbol 742 EditableText | Uses:90 | Used by:749 |
Symbol 743 EditableText | Uses:90 | Used by:749 |
Symbol 744 Text | Uses:90 | Used by:749 |
Symbol 745 EditableText | Uses:90 | Used by:749 |
Symbol 746 EditableText | Uses:90 | Used by:749 |
Symbol 747 EditableText | Uses:654 | Used by:749 |
Symbol 748 EditableText | Uses:90 | Used by:749 |
Symbol 749 MovieClip | Uses:737 738 440 739 740 741 742 743 744 745 746 747 748 | Used by:Timeline |
Symbol 750 Graphic | Used by:751 | |
Symbol 751 MovieClip | Uses:750 | Used by:758 |
Symbol 752 Graphic | Used by:756 | |
Symbol 753 Graphic | Used by:756 | |
Symbol 754 Graphic | Used by:756 | |
Symbol 755 Graphic | Used by:756 | |
Symbol 756 MovieClip | Uses:752 753 754 755 | Used by:758 |
Symbol 757 Graphic | Used by:758 | |
Symbol 758 MovieClip | Uses:751 756 757 | Used by:906 Timeline |
Symbol 759 EditableText | Uses:90 | Used by:Timeline |
Symbol 760 EditableText | Uses:90 | Used by:Timeline |
Symbol 761 Text | Uses:90 | Used by:Timeline |
Symbol 762 EditableText | Uses:90 | Used by:Timeline |
Symbol 763 EditableText | Uses:90 | Used by:Timeline |
Symbol 764 EditableText | Uses:90 | Used by:Timeline |
Symbol 765 EditableText | Uses:90 | Used by:Timeline |
Symbol 766 EditableText | Uses:90 | Used by:Timeline |
Symbol 767 EditableText | Uses:90 | Used by:Timeline |
Symbol 768 Text | Uses:90 | Used by:Timeline |
Symbol 769 Graphic | Used by:772 | |
Symbol 770 EditableText | Uses:90 | Used by:772 |
Symbol 771 Text | Uses:90 | Used by:772 |
Symbol 772 MovieClip | Uses:769 770 771 | Used by:Timeline |
Symbol 773 Bitmap | Used by:774 | |
Symbol 774 Graphic | Uses:773 | Used by:Timeline |
Symbol 775 Graphic | Used by:Timeline | |
Symbol 776 Graphic | Used by:Timeline | |
Symbol 777 ShapeTweening | Used by:782 | |
Symbol 778 ShapeTweening | Used by:782 | |
Symbol 779 ShapeTweening | Used by:782 | |
Symbol 780 ShapeTweening | Used by:782 | |
Symbol 781 Graphic | Used by:782 | |
Symbol 782 MovieClip | Uses:777 778 779 780 781 | Used by:830 Timeline |
Symbol 783 Graphic | Used by:810 | |
Symbol 784 EditableText | Uses:90 | Used by:810 |
Symbol 785 EditableText | Uses:90 | Used by:810 |
Symbol 786 EditableText | Uses:90 | Used by:810 |
Symbol 787 EditableText | Uses:90 | Used by:810 |
Symbol 788 EditableText | Uses:90 | Used by:810 |
Symbol 789 EditableText | Uses:90 | Used by:810 |
Symbol 790 EditableText | Uses:90 | Used by:810 |
Symbol 791 Text | Uses:90 | Used by:810 |
Symbol 792 EditableText | Uses:90 | Used by:810 |
Symbol 793 Graphic | Used by:810 | |
Symbol 794 Text | Uses:90 | Used by:810 |
Symbol 795 Text | Uses:90 | Used by:810 |
Symbol 796 Text | Uses:90 | Used by:810 |
Symbol 797 EditableText | Uses:90 | Used by:810 |
Symbol 798 EditableText | Uses:90 | Used by:810 |
Symbol 799 EditableText | Uses:90 | Used by:810 |
Symbol 800 EditableText | Uses:90 | Used by:810 |
Symbol 801 EditableText | Uses:90 | Used by:810 |
Symbol 802 EditableText | Uses:90 | Used by:810 |
Symbol 803 Text | Uses:90 | Used by:810 |
Symbol 804 EditableText | Uses:90 | Used by:810 |
Symbol 805 Graphic | Used by:810 | |
Symbol 806 EditableText | Uses:90 | Used by:810 |
Symbol 807 EditableText | Uses:654 | Used by:810 |
Symbol 808 Text | Uses:90 | Used by:810 |
Symbol 809 Text | Uses:654 | Used by:810 |
Symbol 810 MovieClip | Uses:783 784 785 786 787 788 553 789 790 791 665 792 793 794 795 796 797 798 799 800 801 440 802 803 804 805 806 807 493 808 809 | Used by:Timeline |
Symbol 811 Text | Uses:487 | Used by:Timeline |
Symbol 812 Text | Uses:487 | Used by:Timeline |
Symbol 813 Text | Uses:90 | Used by:Timeline |
Symbol 814 Text | Uses:487 | Used by:Timeline |
Symbol 815 Graphic | Used by:Timeline | |
Symbol 816 Text | Uses:90 | Used by:Timeline |
Symbol 817 Graphic | Used by:Timeline | |
Symbol 818 Text | Uses:487 | Used by:Timeline |
Symbol 819 Text | Uses:487 | Used by:Timeline |
Symbol 820 Text | Uses:487 | Used by:Timeline |
Symbol 821 EditableText | Uses:654 | Used by:Timeline |
Symbol 822 EditableText | Uses:90 | Used by:Timeline |
Symbol 823 Graphic | Used by:830 | |
Symbol 824 Graphic | Used by:830 | |
Symbol 825 Graphic | Used by:830 | |
Symbol 826 Graphic | Used by:830 | |
Symbol 827 Graphic | Used by:830 | |
Symbol 828 Graphic | Used by:830 | |
Symbol 829 Graphic | Used by:830 | |
Symbol 830 MovieClip | Uses:823 142 824 825 826 827 782 828 829 | Used by:Timeline |
Symbol 831 Graphic | Used by:832 841 | |
Symbol 832 MovieClip | Uses:831 | Used by:842 |
Symbol 833 Graphic | Used by:834 | |
Symbol 834 MovieClip | Uses:833 | Used by:842 |
Symbol 835 Graphic | Used by:836 | |
Symbol 836 MovieClip | Uses:835 | Used by:842 |
Symbol 837 Graphic | Used by:838 | |
Symbol 838 MovieClip | Uses:837 | Used by:842 |
Symbol 839 Graphic | Used by:840 | |
Symbol 840 MovieClip | Uses:839 | Used by:842 |
Symbol 841 MovieClip | Uses:831 | Used by:842 |
Symbol 842 MovieClip | Uses:832 834 836 838 840 841 | Used by:Timeline |
Symbol 843 Graphic | Used by:844 855 | |
Symbol 844 MovieClip | Uses:843 | Used by:856 |
Symbol 845 Graphic | Used by:848 | |
Symbol 846 MovieClip | Uses:142 45 | Used by:848 |
Symbol 847 Graphic | Used by:848 | |
Symbol 848 MovieClip | Uses:845 846 847 | Used by:856 |
Symbol 849 Graphic | Used by:850 | |
Symbol 850 MovieClip | Uses:849 | Used by:856 |
Symbol 851 Graphic | Used by:852 | |
Symbol 852 MovieClip | Uses:851 | Used by:856 |
Symbol 853 Graphic | Used by:854 | |
Symbol 854 MovieClip | Uses:853 | Used by:856 |
Symbol 855 MovieClip | Uses:843 | Used by:856 |
Symbol 856 MovieClip | Uses:844 848 850 852 854 855 | Used by:Timeline |
Symbol 857 Graphic | Used by:860 | |
Symbol 858 Graphic | Used by:860 883 | |
Symbol 859 Graphic | Used by:860 883 | |
Symbol 860 MovieClip | Uses:857 858 859 | Used by:884 |
Symbol 861 Graphic | Used by:872 | |
Symbol 862 Graphic | Used by:868 | |
Symbol 863 Bitmap | Used by:864 | |
Symbol 864 Graphic | Uses:863 | Used by:868 |
Symbol 865 Bitmap | Used by:866 | |
Symbol 866 Graphic | Uses:865 | Used by:867 |
Symbol 867 MovieClip | Uses:866 | Used by:868 |
Symbol 868 MovieClip | Uses:862 864 867 | Used by:872 |
Symbol 869 Graphic | Used by:872 | |
Symbol 870 Graphic | Used by:872 | |
Symbol 871 Graphic | Used by:872 | |
Symbol 872 MovieClip | Uses:861 868 869 870 871 | Used by:884 |
Symbol 873 Graphic | Used by:874 | |
Symbol 874 MovieClip | Uses:873 | Used by:884 |
Symbol 875 Graphic | Used by:877 | |
Symbol 876 Graphic | Used by:877 | |
Symbol 877 MovieClip | Uses:875 876 | Used by:884 |
Symbol 878 Graphic | Used by:881 | |
Symbol 879 Graphic | Used by:881 | |
Symbol 880 Graphic | Used by:881 | |
Symbol 881 MovieClip | Uses:878 879 880 | Used by:884 |
Symbol 882 Graphic | Used by:883 | |
Symbol 883 MovieClip | Uses:882 858 859 | Used by:884 |
Symbol 884 MovieClip | Uses:860 872 874 877 881 883 | Used by:Timeline |
Symbol 885 Graphic | Used by:906 | |
Symbol 886 Graphic | Used by:906 | |
Symbol 887 EditableText | Uses:90 | Used by:906 |
Symbol 888 EditableText | Uses:90 | Used by:906 |
Symbol 889 EditableText | Uses:90 | Used by:906 |
Symbol 890 EditableText | Uses:90 | Used by:906 |
Symbol 891 EditableText | Uses:90 | Used by:906 |
Symbol 892 EditableText | Uses:90 | Used by:906 |
Symbol 893 Graphic | Used by:906 | |
Symbol 894 EditableText | Uses:90 | Used by:906 |
Symbol 895 EditableText | Uses:90 | Used by:906 |
Symbol 896 EditableText | Uses:90 | Used by:906 |
Symbol 897 EditableText | Uses:90 | Used by:906 |
Symbol 898 EditableText | Uses:90 | Used by:906 |
Symbol 899 EditableText | Uses:90 | Used by:906 |
Symbol 900 Text | Uses:90 | Used by:906 |
Symbol 901 Text | Uses:90 | Used by:906 |
Symbol 902 Text | Uses:90 | Used by:906 |
Symbol 903 Text | Uses:90 | Used by:906 |
Symbol 904 Text | Uses:90 | Used by:906 |
Symbol 905 Text | Uses:90 | Used by:906 |
Symbol 906 MovieClip | Uses:885 886 758 887 888 889 890 891 142 892 440 553 493 893 894 895 896 897 898 899 900 901 902 903 904 905 | Used by:Timeline |
Symbol 907 Graphic | Used by:Timeline | |
Symbol 908 Graphic | Used by:Timeline | |
Symbol 909 Text | Uses:90 | Used by:Timeline |
Symbol 910 Text | Uses:90 | Used by:Timeline |
Symbol 911 Text | Uses:487 | Used by:Timeline |
Symbol 912 Graphic | Used by:Timeline | |
Symbol 913 Text | Uses:90 | Used by:Timeline |
Symbol 914 Text | Uses:90 | Used by:Timeline |
Symbol 915 EditableText | Uses:90 | Used by:Timeline |
Symbol 916 EditableText | Uses:90 | Used by:Timeline |
Symbol 917 EditableText | Uses:90 | Used by:Timeline |
Symbol 918 Graphic | Used by:Timeline | |
Symbol 919 Text | Uses:90 | Used by:Timeline |
Symbol 920 EditableText | Uses:90 | Used by:Timeline |
Symbol 921 Text | Uses:654 | Used by:Timeline |
Symbol 922 EditableText | Uses:90 | Used by:Timeline |
Symbol 923 Graphic | Used by:Timeline | |
Symbol 924 Text | Uses:90 | Used by:Timeline |
Symbol 925 Text | Uses:90 | Used by:Timeline |
Symbol 926 EditableText | Uses:654 928 | Used by:Timeline |
Symbol 927 Graphic | Used by:Timeline | |
Symbol 928 Font | Used by:713 926 929 930 934 935 | |
Symbol 929 Text | Uses:928 | Used by:Timeline |
Symbol 930 Text | Uses:928 | Used by:Timeline |
Symbol 931 EditableText | Uses:90 | Used by:Timeline |
Symbol 932 EditableText | Uses:90 | Used by:Timeline |
Symbol 933 EditableText | Uses:90 | Used by:Timeline |
Symbol 934 Text | Uses:928 | Used by:Timeline |
Symbol 935 Text | Uses:928 | Used by:Timeline |
Instance Names
"spiralling_stars" | Frame 1 | Symbol 142 MovieClip [empty] |
"SIGIL" | Frame 1 | Symbol 485 MovieClip |
"Play" | Frame 1 | Symbol 493 MovieClip |
"_CURSOR" | Frame 1 | Symbol 500 MovieClip |
"starcontroller" | Frame 8 | Symbol 142 MovieClip [empty] |
"LINGONITE" | Frame 8 | Symbol 554 MovieClip |
"Ctext1" | Frame 8 | Symbol 557 MovieClip |
"Ctext2" | Frame 8 | Symbol 557 MovieClip |
"Ctext3" | Frame 8 | Symbol 557 MovieClip |
"Ctext4" | Frame 8 | Symbol 557 MovieClip |
"Ctext5" | Frame 8 | Symbol 557 MovieClip |
"Ctext6" | Frame 8 | Symbol 557 MovieClip |
"Ctext7" | Frame 8 | Symbol 557 MovieClip |
"Ctext8" | Frame 8 | Symbol 557 MovieClip |
"Ctext9" | Frame 8 | Symbol 557 MovieClip |
"cutPhaser" | Frame 8 | Symbol 142 MovieClip [empty] |
"starbirther" | Frame 9 | Symbol 142 MovieClip [empty] |
"dummy" | Frame 9 | Symbol 635 MovieClip |
"New Game" | Frame 9 | Symbol 493 MovieClip |
"Load Game" | Frame 9 | Symbol 493 MovieClip |
"Options" | Frame 9 | Symbol 493 MovieClip |
"Instructions" | Frame 9 | Symbol 493 MovieClip |
"Back" | Frame 10 | Symbol 493 MovieClip |
"HIGH" | Frame 10 | Symbol 652 MovieClip |
"MEDIUM" | Frame 10 | Symbol 652 MovieClip |
"LOW" | Frame 10 | Symbol 652 MovieClip |
"Continue" | Frame 11 | Symbol 493 MovieClip |
"Back" | Frame 11 | Symbol 493 MovieClip |
"EASY" | Frame 12 | Symbol 493 MovieClip |
"MEDIUM" | Frame 12 | Symbol 493 MovieClip |
"HARD" | Frame 12 | Symbol 493 MovieClip |
"Contents" | Frame 13 | Symbol 493 MovieClip |
"Back" | Frame 13 | Symbol 493 MovieClip |
"NEXT" | Frame 13 | Symbol 493 MovieClip |
"PREVIOUS" | Frame 13 | Symbol 493 MovieClip |
"PREVIOUS" | Frame 14 | Symbol 493 MovieClip |
"infotext" | Frame 25 | Symbol 713 EditableText |
"NEXT" | Frame 29 | Symbol 493 MovieClip |
"dummy" | Frame 34 | Symbol 635 MovieClip |
"EList" | Frame 34 | Symbol 142 MovieClip [empty] |
"Back" | Frame 34 | Symbol 493 MovieClip |
"INFO" | Frame 34 | Symbol 749 MovieClip |
"HPbar" | Frame 34 | Symbol 758 MovieClip |
"MPbar" | Frame 34 | Symbol 758 MovieClip |
"Weapon1" | Frame 34 | Symbol 447 MovieClip [weapon_btn] |
"Weapon2" | Frame 34 | Symbol 447 MovieClip [weapon_btn] |
"ChassisV" | Frame 34 | Symbol 447 MovieClip [weapon_btn] |
"SCOREBOX" | Frame 34 | Symbol 772 MovieClip |
"starbirther" | Frame 36 | Symbol 142 MovieClip [empty] |
"LINGONITE" | Frame 36 | Symbol 554 MovieClip |
"ORTEKIA" | Frame 36 | Symbol 554 MovieClip |
"TETREOUS" | Frame 36 | Symbol 554 MovieClip |
"CRYSTALITE" | Frame 36 | Symbol 554 MovieClip |
"TETREOUS2" | Frame 36 | Symbol 554 MovieClip |
"Status" | Frame 36 | Symbol 493 MovieClip |
"INFO" | Frame 36 | Symbol 810 MovieClip |
"ANTHOPE2" | Frame 36 | Symbol 554 MovieClip |
"ANTHOPE1" | Frame 36 | Symbol 554 MovieClip |
"NGREGKA" | Frame 36 | Symbol 554 MovieClip |
"Save" | Frame 36 | Symbol 493 MovieClip |
"Help" | Frame 36 | Symbol 493 MovieClip |
"Options" | Frame 36 | Symbol 493 MovieClip |
"URH" | Frame 36 | Symbol 419 MovieClip [youAreHere] |
"POPUP" | Frame 36 | Symbol 810 MovieClip |
"Continue" | Frame 37 | Symbol 493 MovieClip |
"Back" | Frame 37 | Symbol 493 MovieClip |
"SIGIL" | Frame 37 | Symbol 665 MovieClip |
"BG1" | Frame 38 | Symbol 830 MovieClip |
"BG2" | Frame 38 | Symbol 830 MovieClip |
"PARALLAX_L3" | Frame 38 | Symbol 842 MovieClip |
"PARALLAX_L2" | Frame 38 | Symbol 856 MovieClip |
"PARALLAX_L1" | Frame 38 | Symbol 884 MovieClip |
"PC" | Frame 38 | Symbol 635 MovieClip |
"GUI" | Frame 38 | Symbol 906 MovieClip |
"INFO" | Frame 38 | Symbol 810 MovieClip |
"minorRumbler" | Frame 38 | Symbol 142 MovieClip [empty] |
"Restart" | Frame 73 | Symbol 493 MovieClip |
"Submit Score" | Frame 73 | Symbol 493 MovieClip |
"Restart" | Frame 78 | Symbol 493 MovieClip |
"Submit" | Frame 78 | Symbol 493 MovieClip |
"No" | Frame 80 | Symbol 493 MovieClip |
"Yes" | Frame 80 | Symbol 493 MovieClip |
"Submit Score" | Frame 81 | Symbol 493 MovieClip |
"Restart" | Frame 81 | Symbol 493 MovieClip |
"wpnNode" | Symbol 143 MovieClip [TRIOBOT] Frame 5 | Symbol 142 MovieClip [empty] |
"wpn1" | Symbol 279 MovieClip [TRIOBOSS] Frame 1 | Symbol 142 MovieClip [empty] |
"wpn2" | Symbol 279 MovieClip [TRIOBOSS] Frame 1 | Symbol 142 MovieClip [empty] |
"wpn3" | Symbol 279 MovieClip [TRIOBOSS] Frame 1 | Symbol 142 MovieClip [empty] |
"HIT1" | Symbol 279 MovieClip [TRIOBOSS] Frame 1 | Symbol 252 MovieClip |
"HIT2" | Symbol 279 MovieClip [TRIOBOSS] Frame 1 | Symbol 252 MovieClip |
"megabeam" | Symbol 279 MovieClip [TRIOBOSS] Frame 40 | Symbol 275 MovieClip [megabeam] |
"megabeam" | Symbol 279 MovieClip [TRIOBOSS] Frame 45 | Symbol 275 MovieClip [megabeam] |
"wpn1" | Symbol 284 MovieClip [TRIORIKEN] Frame 1 | Symbol 142 MovieClip [empty] |
"wpn2" | Symbol 284 MovieClip [TRIORIKEN] Frame 1 | Symbol 142 MovieClip [empty] |
"wpn3" | Symbol 284 MovieClip [TRIORIKEN] Frame 1 | Symbol 142 MovieClip [empty] |
"gunpoint1" | Symbol 289 MovieClip [CrysFIGHTER] Frame 1 | Symbol 142 MovieClip [empty] |
"gunpoint2" | Symbol 289 MovieClip [CrysFIGHTER] Frame 1 | Symbol 142 MovieClip [empty] |
"gunpoint1" | Symbol 294 MovieClip [LingonFIGHTER] Frame 1 | Symbol 142 MovieClip [empty] |
"gunpoint2" | Symbol 294 MovieClip [LingonFIGHTER] Frame 1 | Symbol 142 MovieClip [empty] |
"weapon" | Symbol 340 MovieClip [LingonBOSS] Frame 1 | Symbol 142 MovieClip [empty] |
"core" | Symbol 363 MovieClip [CRYSTALBOSS] Frame 1 | Symbol 359 MovieClip |
"P1" | Symbol 363 MovieClip [CRYSTALBOSS] Frame 1 | Symbol 362 MovieClip |
"P2" | Symbol 363 MovieClip [CRYSTALBOSS] Frame 1 | Symbol 362 MovieClip |
"core" | Symbol 382 MovieClip Frame 2 | Symbol 142 MovieClip [empty] |
"core" | Symbol 390 MovieClip [KRBOT] Frame 1 | Symbol 142 MovieClip [empty] |
"wpn1" | Symbol 408 MovieClip [NGREGKA_BOSS] Frame 1 | Symbol 142 MovieClip [empty] |
"HIT" | Symbol 408 MovieClip [NGREGKA_BOSS] Frame 1 | Symbol 252 MovieClip |
"IMG" | Symbol 447 MovieClip [weapon_btn] Frame 1 | Symbol 440 MovieClip [weapon] |
"ring" | Symbol 553 MovieClip Frame 1 | Symbol 552 MovieClip |
"node" | Symbol 623 MovieClip Frame 1 | Symbol 142 MovieClip [empty] |
"node" | Symbol 631 MovieClip Frame 1 | Symbol 142 MovieClip [empty] |
"head1" | Symbol 635 MovieClip Frame 5 | Symbol 623 MovieClip |
"head2" | Symbol 635 MovieClip Frame 5 | Symbol 631 MovieClip |
"HITAREA" | Symbol 635 MovieClip Frame 5 | Symbol 252 MovieClip |
"IMG" | Symbol 749 MovieClip Frame 2 | Symbol 440 MovieClip [weapon] |
"mask" | Symbol 758 MovieClip Frame 1 | Symbol 751 MovieClip |
"type_" | Symbol 758 MovieClip Frame 1 | Symbol 756 MovieClip |
"planet" | Symbol 810 MovieClip Frame 2 | Symbol 553 MovieClip |
"SIGIL" | Symbol 810 MovieClip Frame 2 | Symbol 665 MovieClip |
"wpnImg" | Symbol 810 MovieClip Frame 3 | Symbol 440 MovieClip [weapon] |
"CLOSE" | Symbol 810 MovieClip Frame 4 | Symbol 493 MovieClip |
"Save" | Symbol 810 MovieClip Frame 5 | Symbol 493 MovieClip |
"Back" | Symbol 810 MovieClip Frame 5 | Symbol 493 MovieClip |
"starbirther" | Symbol 830 MovieClip Frame 1 | Symbol 142 MovieClip [empty] |
"starbirther" | Symbol 830 MovieClip Frame 2 | Symbol 142 MovieClip [empty] |
"starbirther" | Symbol 830 MovieClip Frame 3 | Symbol 142 MovieClip [empty] |
"snow" | Symbol 830 MovieClip Frame 5 | Symbol 142 MovieClip [empty] |
"starbirther" | Symbol 830 MovieClip Frame 6 | Symbol 142 MovieClip [empty] |
"starbirther" | Symbol 830 MovieClip Frame 9 | Symbol 142 MovieClip [empty] |
"panel1" | Symbol 842 MovieClip Frame 1 | Symbol 832 MovieClip |
"panel2" | Symbol 842 MovieClip Frame 1 | Symbol 832 MovieClip |
"panel1" | Symbol 842 MovieClip Frame 2 | Symbol 834 MovieClip |
"panel2" | Symbol 842 MovieClip Frame 2 | Symbol 834 MovieClip |
"panel1" | Symbol 842 MovieClip Frame 3 | Symbol 836 MovieClip |
"panel2" | Symbol 842 MovieClip Frame 3 | Symbol 836 MovieClip |
"panel1" | Symbol 842 MovieClip Frame 4 | Symbol 838 MovieClip |
"panel2" | Symbol 842 MovieClip Frame 4 | Symbol 838 MovieClip |
"panel1" | Symbol 842 MovieClip Frame 5 | Symbol 840 MovieClip |
"panel2" | Symbol 842 MovieClip Frame 5 | Symbol 840 MovieClip |
"panel1" | Symbol 842 MovieClip Frame 6 | Symbol 841 MovieClip |
"panel2" | Symbol 842 MovieClip Frame 6 | Symbol 841 MovieClip |
"eruption" | Symbol 846 MovieClip Frame 1 | Symbol 142 MovieClip [empty] |
"flame" | Symbol 846 MovieClip Frame 1 | Symbol 45 MovieClip [pfx_flame2] |
"v1a" | Symbol 848 MovieClip Frame 1 | Symbol 846 MovieClip |
"v1b" | Symbol 848 MovieClip Frame 1 | Symbol 846 MovieClip |
"v2a" | Symbol 848 MovieClip Frame 2 | Symbol 846 MovieClip |
"v2b" | Symbol 848 MovieClip Frame 2 | Symbol 846 MovieClip |
"panel1" | Symbol 856 MovieClip Frame 1 | Symbol 844 MovieClip |
"panel2" | Symbol 856 MovieClip Frame 1 | Symbol 844 MovieClip |
"panel1" | Symbol 856 MovieClip Frame 2 | Symbol 848 MovieClip |
"panel2" | Symbol 856 MovieClip Frame 2 | Symbol 848 MovieClip |
"panel1" | Symbol 856 MovieClip Frame 3 | Symbol 850 MovieClip |
"panel2" | Symbol 856 MovieClip Frame 3 | Symbol 850 MovieClip |
"panel1" | Symbol 856 MovieClip Frame 4 | Symbol 852 MovieClip |
"panel2" | Symbol 856 MovieClip Frame 4 | Symbol 852 MovieClip |
"panel1" | Symbol 856 MovieClip Frame 5 | Symbol 854 MovieClip |
"panel2" | Symbol 856 MovieClip Frame 5 | Symbol 854 MovieClip |
"panel1" | Symbol 856 MovieClip Frame 6 | Symbol 855 MovieClip |
"panel2" | Symbol 856 MovieClip Frame 6 | Symbol 855 MovieClip |
"panel1" | Symbol 884 MovieClip Frame 1 | Symbol 860 MovieClip |
"panel2" | Symbol 884 MovieClip Frame 1 | Symbol 860 MovieClip |
"panel1" | Symbol 884 MovieClip Frame 2 | Symbol 872 MovieClip |
"panel2" | Symbol 884 MovieClip Frame 2 | Symbol 872 MovieClip |
"panel1" | Symbol 884 MovieClip Frame 3 | Symbol 874 MovieClip |
"panel2" | Symbol 884 MovieClip Frame 3 | Symbol 874 MovieClip |
"panel1" | Symbol 884 MovieClip Frame 4 | Symbol 877 MovieClip |
"panel2" | Symbol 884 MovieClip Frame 4 | Symbol 877 MovieClip |
"panel1" | Symbol 884 MovieClip Frame 5 | Symbol 881 MovieClip |
"panel2" | Symbol 884 MovieClip Frame 5 | Symbol 881 MovieClip |
"panel1" | Symbol 884 MovieClip Frame 6 | Symbol 883 MovieClip |
"panel2" | Symbol 884 MovieClip Frame 6 | Symbol 883 MovieClip |
"HPbar" | Symbol 906 MovieClip Frame 1 | Symbol 758 MovieClip |
"MPbar" | Symbol 906 MovieClip Frame 1 | Symbol 758 MovieClip |
"wpn1recharge" | Symbol 906 MovieClip Frame 1 | Symbol 758 MovieClip |
"wpn2recharge" | Symbol 906 MovieClip Frame 1 | Symbol 758 MovieClip |
"HPbar" | Symbol 906 MovieClip Frame 1 | Symbol 758 MovieClip |
"PUdisplay" | Symbol 906 MovieClip Frame 1 | Symbol 142 MovieClip [empty] |
"PROGRESS" | Symbol 906 MovieClip Frame 1 | Symbol 758 MovieClip |
"bossHPbar" | Symbol 906 MovieClip Frame 1 | Symbol 758 MovieClip |
"Restart" | Symbol 906 MovieClip Frame 1 | Symbol 493 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "stage2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "star2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "star" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "pfx_flame_ice" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "pfx_flame_drk" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "pfx_flame_blue" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "pfx_blaster" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 84 as "pfx_acidgas" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "pfx_blueion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "pfx_vulcan" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "pfx_purpleion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "pfx_greenion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 89 as "pfx_flame_grn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "pfx_smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 97 as "dmgNum" |
ExportAssets (56) | Timeline Frame 1 | Symbol 126 as "pfx2_explode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 128 as "SPHEROID" |
ExportAssets (56) | Timeline Frame 1 | Symbol 132 as "ASTEROID" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 143 as "TRIOBOT" |
ExportAssets (56) | Timeline Frame 1 | Symbol 150 as "pu_MP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 151 as "pu_HP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 150 as "pu_MP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "pu_HASTE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 172 as "pu_FLAME" |
ExportAssets (56) | Timeline Frame 1 | Symbol 181 as "pu_megaMP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 181 as "pu_megaMP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 182 as "powerup_" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 203 as "MINE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 212 as "pfx_ringwave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "pfx_blastshock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 212 as "pfx_ringwave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 279 as "TRIOBOSS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "megabeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 282 as "snowflake" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 284 as "TRIORIKEN" |
ExportAssets (56) | Timeline Frame 1 | Symbol 285 as "FLAMEGEYSER" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 289 as "CrysFIGHTER" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 294 as "LingonFIGHTER" |
ExportAssets (56) | Timeline Frame 1 | Symbol 297 as "pfx_laser" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 298 as "pfx_greenbolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 300 as "CRYSTALPROBE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 302 as "TRIARROW" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "CrysTOWER" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "GUST" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 337 as "BOOMERANG" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 340 as "LingonBOSS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 349 as "lingon_target" |
ExportAssets (56) | Timeline Frame 1 | Symbol 357 as "lingon_skybeam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 264 as "pfx_bolt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pfx_sparkle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 363 as "CRYSTALBOSS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 375 as "SYTHOID" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "pfx_flame1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 390 as "KRBOT" |
ExportAssets (56) | Timeline Frame 1 | Symbol 395 as "powerupFX" |
ExportAssets (56) | Timeline Frame 1 | Symbol 181 as "pu_megaMP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 408 as "NGREGKA_BOSS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "nbBomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "missile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 415 as "PFX_aeroblast" |
ExportAssets (56) | Timeline Frame 1 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "youAreHere" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 447 as "weapon_btn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 150 as "pu_MP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 151 as "pu_HP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "pu_HASTE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 172 as "pu_FLAME" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 449 as "boom1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 450 as "boom2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 451 as "boom3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 452 as "boom4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 453 as "boom5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 454 as "flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 455 as "laser1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 456 as "getready" |
ExportAssets (56) | Timeline Frame 1 | Symbol 457 as "go" |
ExportAssets (56) | Timeline Frame 1 | Symbol 458 as "error" |
ExportAssets (56) | Timeline Frame 1 | Symbol 459 as "buy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 460 as "levelcomplete" |
ExportAssets (56) | Timeline Frame 1 | Symbol 461 as "sonicboom1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 462 as "sonicboom2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "missile_sfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 464 as "stage1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 465 as "theme" |
ExportAssets (56) | Timeline Frame 1 | Symbol 466 as "stage3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 467 as "stage4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 468 as "stage5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "stage6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 470 as "DracoSystem" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 8 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 8 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 9 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 23 | Symbol 172 as "pu_FLAME" |
ExportAssets (56) | Timeline Frame 23 | Symbol 165 as "pu_HASTE" |
ExportAssets (56) | Timeline Frame 23 | Symbol 151 as "pu_HP" |
ExportAssets (56) | Timeline Frame 23 | Symbol 150 as "pu_MP" |
ExportAssets (56) | Timeline Frame 34 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 34 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 34 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 34 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 34 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 34 | Symbol 447 as "weapon_btn" |
ExportAssets (56) | Timeline Frame 34 | Symbol 447 as "weapon_btn" |
ExportAssets (56) | Timeline Frame 34 | Symbol 447 as "weapon_btn" |
ExportAssets (56) | Timeline Frame 36 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 36 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 36 | Symbol 419 as "youAreHere" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 45 as "pfx_flame2" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 38 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 38 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 38 | Symbol 440 as "weapon" |
ExportAssets (56) | Timeline Frame 38 | Symbol 142 as "empty" |
ExportAssets (56) | Timeline Frame 39 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 40 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 41 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 42 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 43 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 44 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 45 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 46 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 47 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 48 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 49 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 50 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 51 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 52 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 53 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 54 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 55 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 56 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 57 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 58 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 59 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 60 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 61 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 62 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 63 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 64 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 65 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 66 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 67 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 68 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 69 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 70 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 71 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 72 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 73 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 74 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 75 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 76 | Symbol 417 as "bodybits" |
ExportAssets (56) | Timeline Frame 77 | Symbol 417 as "bodybits" |
Labels
"preloader" | Frame 1 |
"restart" | Frame 2 |
"titlescreen" | Frame 9 |
"options" | Frame 10 |
"newgame" | Frame 11 |
"ng2" | Frame 12 |
"HELP!" | Frame 13 |
"help1" | Frame 14 |
"help2" | Frame 21 |
"help3" | Frame 23 |
"help4" | Frame 24 |
"_Status" | Frame 34 |
"Starmap" | Frame 36 |
"BRIEFING" | Frame 37 |
"game" | Frame 38 |
"gameover" | Frame 39 |
"hiscore" | Frame 78 |
"end_" | Frame 80 |
"hp" | Symbol 97 MovieClip [dmgNum] Frame 2 |
"idle" | Symbol 143 MovieClip [TRIOBOT] Frame 5 |
"HP" | Symbol 182 MovieClip [powerup_] Frame 1 |
"MP" | Symbol 182 MovieClip [powerup_] Frame 2 |
"HASTE" | Symbol 182 MovieClip [powerup_] Frame 3 |
"FLAME" | Symbol 182 MovieClip [powerup_] Frame 4 |
"MEGAMP" | Symbol 182 MovieClip [powerup_] Frame 5 |
"idle" | Symbol 203 MovieClip [MINE] Frame 5 |
"poweron" | Symbol 275 MovieClip [megabeam] Frame 5 |
"buzz" | Symbol 275 MovieClip [megabeam] Frame 55 |
"fade" | Symbol 275 MovieClip [megabeam] Frame 62 |
"open" | Symbol 279 MovieClip [TRIOBOSS] Frame 5 |
"close" | Symbol 279 MovieClip [TRIOBOSS] Frame 45 |
"lingonite" | Symbol 294 MovieClip [LingonFIGHTER] Frame 2 |
"ngregka" | Symbol 294 MovieClip [LingonFIGHTER] Frame 3 |
"anthope" | Symbol 294 MovieClip [LingonFIGHTER] Frame 4 |
"lingonite" | Symbol 337 MovieClip [BOOMERANG] Frame 2 |
"ngregka" | Symbol 337 MovieClip [BOOMERANG] Frame 3 |
"anthope" | Symbol 337 MovieClip [BOOMERANG] Frame 4 |
"lingonite" | Symbol 382 MovieClip Frame 2 |
"ngregka" | Symbol 382 MovieClip Frame 3 |
"anthope" | Symbol 382 MovieClip Frame 4 |
"FLAME" | Symbol 395 MovieClip [powerupFX] Frame 1 |
"HASTE" | Symbol 395 MovieClip [powerupFX] Frame 2 |
"MP" | Symbol 395 MovieClip [powerupFX] Frame 3 |
"HP" | Symbol 395 MovieClip [powerupFX] Frame 4 |
"fly" | Symbol 408 MovieClip [NGREGKA_BOSS] Frame 5 |
"FlameBreath" | Symbol 440 MovieClip [weapon] Frame 2 |
"AcidBreath" | Symbol 440 MovieClip [weapon] Frame 3 |
"monoblaster" | Symbol 440 MovieClip [weapon] Frame 4 |
"ionpulser" | Symbol 440 MovieClip [weapon] Frame 5 |
"soundpulse" | Symbol 440 MovieClip [weapon] Frame 6 |
"BlueFire" | Symbol 440 MovieClip [weapon] Frame 7 |
"trioblaster" | Symbol 440 MovieClip [weapon] Frame 8 |
"Atomissile" | Symbol 440 MovieClip [weapon] Frame 9 |
"DarkFlame" | Symbol 440 MovieClip [weapon] Frame 10 |
"Aeroblast" | Symbol 440 MovieClip [weapon] Frame 11 |
"OrtekTech" | Symbol 440 MovieClip [weapon] Frame 20 |
"LingonTech" | Symbol 440 MovieClip [weapon] Frame 21 |
"DeltaVTech" | Symbol 440 MovieClip [weapon] Frame 22 |
"DarkTech" | Symbol 440 MovieClip [weapon] Frame 23 |
"OrtekTechMk2" | Symbol 440 MovieClip [weapon] Frame 25 |
"_up" | Symbol 493 MovieClip Frame 1 |
"_over" | Symbol 493 MovieClip Frame 2 |
"_down" | Symbol 493 MovieClip Frame 3 |
"tetreous" | Symbol 520 MovieClip Frame 1 |
"ortekia" | Symbol 520 MovieClip Frame 2 |
"lingonite" | Symbol 520 MovieClip Frame 3 |
"crystalite" | Symbol 520 MovieClip Frame 4 |
"Anthope" | Symbol 520 MovieClip Frame 5 |
"ngregka" | Symbol 520 MovieClip Frame 6 |
"tetreous" | Symbol 527 MovieClip Frame 1 |
"ortekia" | Symbol 527 MovieClip Frame 2 |
"lingonite" | Symbol 527 MovieClip Frame 3 |
"crystalite" | Symbol 527 MovieClip Frame 4 |
"Anthope" | Symbol 527 MovieClip Frame 5 |
"ngregka" | Symbol 527 MovieClip Frame 6 |
"tetreous" | Symbol 535 MovieClip Frame 1 |
"ortekia" | Symbol 535 MovieClip Frame 2 |
"lingonite" | Symbol 535 MovieClip Frame 3 |
"crystalite" | Symbol 535 MovieClip Frame 4 |
"Anthope" | Symbol 535 MovieClip Frame 5 |
"ngregka" | Symbol 535 MovieClip Frame 6 |
"lingonite" | Symbol 540 MovieClip Frame 2 |
"ortekia" | Symbol 540 MovieClip Frame 3 |
"tetreous" | Symbol 540 MovieClip Frame 4 |
"crystalite" | Symbol 540 MovieClip Frame 5 |
"anthope" | Symbol 540 MovieClip Frame 6 |
"ngregka" | Symbol 540 MovieClip Frame 7 |
"tetreous" | Symbol 548 MovieClip Frame 1 |
"ortekia" | Symbol 548 MovieClip Frame 2 |
"lingonite" | Symbol 548 MovieClip Frame 3 |
"crystalite" | Symbol 548 MovieClip Frame 4 |
"Anthope" | Symbol 548 MovieClip Frame 5 |
"ngregka" | Symbol 548 MovieClip Frame 6 |
"tetreous" | Symbol 552 MovieClip Frame 2 |
"ortekia" | Symbol 552 MovieClip Frame 3 |
"lingonite" | Symbol 552 MovieClip Frame 4 |
"crystalite" | Symbol 552 MovieClip Frame 5 |
"Anthope" | Symbol 552 MovieClip Frame 6 |
"ngregka" | Symbol 552 MovieClip Frame 7 |
"DarkTech" | Symbol 571 MovieClip Frame 1 |
"DeltaVTech" | Symbol 571 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 571 MovieClip Frame 3 |
"LingonTech" | Symbol 571 MovieClip Frame 4 |
"OrtekTech" | Symbol 571 MovieClip Frame 5 |
"DarkTech" | Symbol 577 MovieClip Frame 1 |
"DeltaVTech" | Symbol 577 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 577 MovieClip Frame 3 |
"LingonTech" | Symbol 577 MovieClip Frame 4 |
"OrtekTech" | Symbol 577 MovieClip Frame 5 |
"DarkTech" | Symbol 583 MovieClip Frame 1 |
"DeltaVTech" | Symbol 583 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 583 MovieClip Frame 3 |
"LingonTech" | Symbol 583 MovieClip Frame 4 |
"OrtekTech" | Symbol 583 MovieClip Frame 5 |
"DarkTech" | Symbol 589 MovieClip Frame 1 |
"DeltaVTech" | Symbol 589 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 589 MovieClip Frame 3 |
"LingonTech" | Symbol 589 MovieClip Frame 4 |
"OrtekTech" | Symbol 589 MovieClip Frame 5 |
"DarkTech" | Symbol 596 MovieClip Frame 1 |
"DeltaVTech" | Symbol 596 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 596 MovieClip Frame 3 |
"LingonTech" | Symbol 596 MovieClip Frame 4 |
"OrtekTech" | Symbol 596 MovieClip Frame 5 |
"DarkTech" | Symbol 602 MovieClip Frame 1 |
"DeltaVTech" | Symbol 602 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 602 MovieClip Frame 3 |
"LingonTech" | Symbol 602 MovieClip Frame 4 |
"OrtekTech" | Symbol 602 MovieClip Frame 5 |
"DarkTech" | Symbol 608 MovieClip Frame 1 |
"DeltaVTech" | Symbol 608 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 608 MovieClip Frame 3 |
"LingonTech" | Symbol 608 MovieClip Frame 4 |
"OrtekTech" | Symbol 608 MovieClip Frame 5 |
"DarkTech" | Symbol 614 MovieClip Frame 1 |
"DeltaVTech" | Symbol 614 MovieClip Frame 2 |
"OrtekTechMk2" | Symbol 614 MovieClip Frame 3 |
"LingonTech" | Symbol 614 MovieClip Frame 4 |
"OrtekTech" | Symbol 614 MovieClip Frame 5 |
"idle" | Symbol 623 MovieClip Frame 2 |
"blaze" | Symbol 623 MovieClip Frame 28 |
"blaze2" | Symbol 623 MovieClip Frame 32 |
"idle" | Symbol 631 MovieClip Frame 2 |
"blaze" | Symbol 631 MovieClip Frame 28 |
"blaze2" | Symbol 631 MovieClip Frame 32 |
"idle" | Symbol 635 MovieClip Frame 5 |
"haste" | Symbol 635 MovieClip Frame 35 |
"on" | Symbol 652 MovieClip Frame 1 |
"off" | Symbol 652 MovieClip Frame 2 |
"ORTEK" | Symbol 665 MovieClip Frame 1 |
"TRIOBOT" | Symbol 665 MovieClip Frame 2 |
"LINGON" | Symbol 665 MovieClip Frame 3 |
"CRYSTALOID" | Symbol 665 MovieClip Frame 4 |
"ORTEK2" | Symbol 665 MovieClip Frame 10 |
"TRIOBOT2" | Symbol 665 MovieClip Frame 11 |
"LINGON2" | Symbol 665 MovieClip Frame 12 |
"CRYSTALOID2" | Symbol 665 MovieClip Frame 13 |
"wpn" | Symbol 749 MovieClip Frame 2 |
"armr" | Symbol 749 MovieClip Frame 3 |
"hp" | Symbol 756 MovieClip Frame 1 |
"mp" | Symbol 756 MovieClip Frame 2 |
"xp" | Symbol 756 MovieClip Frame 3 |
"pu" | Symbol 756 MovieClip Frame 4 |
"levelcomplete" | Symbol 810 MovieClip Frame 3 |
"info" | Symbol 810 MovieClip Frame 4 |
"save" | Symbol 810 MovieClip Frame 5 |
"lingonite" | Symbol 830 MovieClip Frame 2 |
"ortekia" | Symbol 830 MovieClip Frame 3 |
"tetreous" | Symbol 830 MovieClip Frame 4 |
"crystalite" | Symbol 830 MovieClip Frame 5 |
"anthope" | Symbol 830 MovieClip Frame 6 |
"ngregka" | Symbol 830 MovieClip Frame 7 |
"space" | Symbol 830 MovieClip Frame 9 |
"none" | Symbol 830 MovieClip Frame 10 |
"tetreous" | Symbol 842 MovieClip Frame 1 |
"ortekia" | Symbol 842 MovieClip Frame 2 |
"crystalite" | Symbol 842 MovieClip Frame 3 |
"lingonite" | Symbol 842 MovieClip Frame 4 |
"ngregka" | Symbol 842 MovieClip Frame 5 |
"anthope" | Symbol 842 MovieClip Frame 6 |
"none" | Symbol 842 MovieClip Frame 10 |
"tetreous" | Symbol 856 MovieClip Frame 1 |
"ortekia" | Symbol 856 MovieClip Frame 2 |
"crystalite" | Symbol 856 MovieClip Frame 3 |
"lingonite" | Symbol 856 MovieClip Frame 4 |
"ngregka" | Symbol 856 MovieClip Frame 5 |
"anthope" | Symbol 856 MovieClip Frame 6 |
"none" | Symbol 856 MovieClip Frame 10 |
"tetreous" | Symbol 884 MovieClip Frame 1 |
"ortekia" | Symbol 884 MovieClip Frame 2 |
"crystalite" | Symbol 884 MovieClip Frame 3 |
"lingonite" | Symbol 884 MovieClip Frame 4 |
"ngregka" | Symbol 884 MovieClip Frame 5 |
"anthope" | Symbol 884 MovieClip Frame 6 |
"none" | Symbol 884 MovieClip Frame 10 |
Dynamic Text Variables
amount | Symbol 91 EditableText | "9999" |
amount | Symbol 92 EditableText | "9999" |
amount | Symbol 93 EditableText | "9999" |
amount | Symbol 94 EditableText | "9999" |
amount | Symbol 95 EditableText | "9999" |
amount | Symbol 96 EditableText | "9999" |
wpnName | Symbol 441 EditableText | "FireBreath" |
POW | Symbol 443 EditableText | "9999%" |
MPcost | Symbol 444 EditableText | "9999" |
armName | Symbol 446 EditableText | "FireBreath" |
_name | Symbol 490 EditableText | "BUTTON TEXT" |
_name | Symbol 492 EditableText | "BUTTON TEXT" |
text | Symbol 555 EditableText | "This is an example of some text!" |
text | Symbol 556 EditableText | "This is an example of some text!" |
version | Symbol 643 EditableText | "v0.0.011" |
TEXT | Symbol 667 EditableText | "The Aim of the Game:" |
TEXT | Symbol 669 EditableText | "The Aim of the Game:" |
RACE_INFO | Symbol 713 EditableText | "<p align="left"><font face="Agency FB" size="20" color="#00cc99">Test.</font></p>" |
NAME | Symbol 739 EditableText | "FlameBreath" |
DESC | Symbol 740 EditableText | "This is a description of this particular weapon." |
POW | Symbol 742 EditableText | "9999%" |
MPcost | Symbol 743 EditableText | "9999%" |
COST | Symbol 745 EditableText | "99999999" |
NAME | Symbol 746 EditableText | "FlameBreath" |
DESC | Symbol 747 EditableText | "This is a description of this particular weapon." |
COST | Symbol 748 EditableText | "99999999" |
HP_ | Symbol 759 EditableText | "9999/9999" |
MP_ | Symbol 760 EditableText | "9999/9999" |
LV | Symbol 762 EditableText | "LEVEL: 100" |
EXP | Symbol 763 EditableText | "EXP: 99999/ 999999" |
POW_ | Symbol 764 EditableText | "999" |
SPD_ | Symbol 765 EditableText | "999" |
VIT_ | Symbol 766 EditableText | "999" |
MND_ | Symbol 767 EditableText | "999" |
_root.SCORE | Symbol 770 EditableText | "1000000000000" |
TEXT | Symbol 784 EditableText | "BEGIN LEVEL 1.1" |
TEXT | Symbol 785 EditableText | "BEGIN LEVEL 1.1" |
TEXT | Symbol 786 EditableText | "BEGIN LEVEL 1.1" |
TEXT | Symbol 787 EditableText | "BEGIN LEVEL 1.1" |
TEXT | Symbol 788 EditableText | "BEGIN LEVEL 1.1" |
planetName | Symbol 789 EditableText | "Ortekia" |
distance | Symbol 790 EditableText | "999999 q" |
Rlv | Symbol 792 EditableText | "100" |
RawScore | Symbol 797 EditableText | "10000000000000" |
dmgInflicted | Symbol 798 EditableText | "10000000000000" |
dmgTaken | Symbol 799 EditableText | "10000000000000" |
foesSlain | Symbol 800 EditableText | "10000000000000" |
finalScore | Symbol 801 EditableText | "10000000000000" |
wpnName_ | Symbol 802 EditableText | "WeaponName" |
diffBonus | Symbol 804 EditableText | "10000000000000" |
TITLE | Symbol 806 EditableText | "Title" |
TEXT | Symbol 807 EditableText | "Text." |
BRIEFING | Symbol 821 EditableText | "This is the mission briefing text area thing." |
WorldName | Symbol 822 EditableText | "TETREOUS PRIME" |
HP_ | Symbol 887 EditableText | "9999/9999" |
MP_ | Symbol 888 EditableText | "9999/9999" |
_root.SCORE | Symbol 889 EditableText | "1000000000000" |
LV | Symbol 890 EditableText | "Lv: 100" |
EXP | Symbol 891 EditableText | "EXP: 99999/999999" |
STAGE_ | Symbol 892 EditableText | "Stage 1.1" |
HP_ | Symbol 894 EditableText | "9999/9999" |
MP_ | Symbol 895 EditableText | "9999/9999" |
_root.SCORE | Symbol 896 EditableText | "1000000000000" |
LV | Symbol 897 EditableText | "Lv: 100" |
EXP | Symbol 898 EditableText | "EXP: 99999/999999" |
STAGE_ | Symbol 899 EditableText | "Stage 1.1" |
fSCORE | Symbol 915 EditableText | "999999999" |
fLEVEL | Symbol 916 EditableText | "999999999" |
fCLEARED | Symbol 917 EditableText | "999999999" |
fSCORE | Symbol 920 EditableText | "1000000000000" |
enterName | Symbol 922 EditableText | "MMMMMMMMMMMMMMM" |
fSCORE | Symbol 931 EditableText | "1000000000000" |
fLEVEL | Symbol 932 EditableText | "1000000000000" |
fCLEARED | Symbol 933 EditableText | "1000000000000" |
|