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Cyber Ortek Flier.swf

This is the info page for
Flash #4656

(Click the ID number above for more basic data on this flash file.)


Text
9999

9999

9999

9999

9999

9999

FireBreath

POW:               MPcost:

9999%

9999

FireBreath

LOADING...

LOADING...

BUTTON TEXT

BUTTON TEXT

Play more games

A

Game

This is an example of some text!

This is an example of some text!

All Hail Ortekia

DEVESTATE ALL THAT STAND BEFORE YOU...

ALL HAIL YALORT!

SUPER MEGA EXTREME
CYBER ORTEK
FLIER
2005 X

All Hail Ortekia

DEVESTATE ALL THAT STAND BEFORE YOU...

ALL HAIL YALORT!

SUPER MEGA EXTREME
CYBER ORTEK
FLIER
2005 X

v0.0.011

<p align="center"><font face="Dragonmaster" size="18" color="#0099cc"><a href="www.fighunter.com">www.fighunter.com</a></font></p>

<p align="center"><font face="Dragonmaster" size="30" color="#009933"><a href="http://www.armorgames.com">Play more games at</a><font color="#00ff00"><a href="http://www.armorgames.com"> ArmorGames.com!</a></font></font></p>

Options

QUALITY:
MUSIC:
SFX:

HIGH   MEDIUM   LOW

New Game

If you start a new game and then save it, any previous data saved
data will be erased. Because you can only save one game.
However, your old saved data will still exist if you don't save this
game.
Okay?

Select a Difficulty

Contents:

The Aim of the Game:

The Aim of the Game:

HELP!

The Aim of the Game:

In this game, you play as a 'Cyber Ortek', a creature that could be
described as a 'half-robot dragon thing' which can breathe fire and
shoot various weapons.
The Cyber Ortek you play as is merely a drone, whose duty and sole
purpose for existing is to go to other planets in your star system
and generally wreak havoc.
So, in this game, you must go to those worlds and
wreak that havoc!

Difficulty:

When you start the game, you have to select the difficulty.
The difficulty affects how much damage you and your enemies do,
and how much HP or MP healing powerups restore.
- In Easy mode, you do 150% damage and enemies do 50%.
- In normal mode, both you and enemies do 100% damage.
- In hard mode, enemies do 150%, you do 50%.

The System Screen:

This is the screen where you select which world to go to next. You
can select any of the non-transparent worlds to attack next, but
some are harder than others.
You can see the recommended level for each one by rolling over it.
Clicking on a world will take you to the Mission Briefing screen.
You can't visit a world twice. Once you've finished the mission
there, that's it.

The Mission Briefing Screen:

...Is entirely pointless, seeing as all the 'missions' are the same
anyway.
What you have to do on each world is fly through 4 or so levels of
enemies, and then destroy the large boss on the last level.
After finishing a world, you'll get a new weapon.

Status Screen 1: Weapons.

You can get weapons by defeating the boss at the end of a level, but
you can also 'buy' new weapons with the points you get. When in the
status screen, click on one of your weapons to see a list of what
you can change it to.
Non-transparent weapons in the list can be equipped freely. Semi-
transparent ones need to be bought.
You can see a weapon's price by rolling over it.

Status Screen 1: CHASSIS

Chassis work the same way as weapons, except they modify your
appearance and stats instead of, well, being weapons.
They don't need to be activated or anything once you've equipped
them.
You can equip a chassis from the Status screen, the same way you
equip weapons. Chassis can be obtained the same way as weapons,
too; either by completing certain worlds or by buying them from
the list on the Status screen.

Status Screen 1: Statistics

The only stats you really need to worry about are HP and MP. All the
others determine damage and things, but can't be modified anyway
so aren't worth describing.
All your stats increase when you level up. You level up by getting
EXP, and get EXP for each enemy destroyed.
The more difficult the foe, the more EXP you get.
You'll level up automatically, and flash 'gold' when
you do. It's quite hard to notice, actually...

The Controls when flying:

Use the ARROW KEYS to move.
The A KEY is your Left, First, or Primary Weapon.
The S KEY is your other weapon.
The Q KEY changes the quality during the game.
...And that's it!

Progress bar

EXP bar

HP bar

MP bar

SCORE

PLAYER

WEAPON1

WEAPON2

POWERUP

BRWGHKK!!

Powerups:

MEGAFLAME:  increases the size and potency of weapon projectiles.

SUPER SPEED: doubles movement speed for a short time.

HP RESTORE THING: It restores HP. The amount restored depends on
the difficulty.

MP RESTORE THING: It restores MP. The amount restored depends
on the difficulty.

About The Draco System

There's quite a bit of background to the Draco System, and this
won't be the only game featuring it and its races. You don't need to
know anything about the Draco System at all to play this game, so
read on only if you're really interested.
The next few pages of this Help Section contain information about
each of the sentient Draco System races (with crudely drawn
pictures!)

Lingons

This is written in
Lingon!

<p align="left"><font face="Agency FB" size="20" color="#00cc99">Test.</font></p>

Cyber Orteks

Triobots

Crystaloids

SYTHoids

STATUS

STATS

STATS

STATUS

EQUIPMENT

EQUIPMENT:

Weapon 1:
Weapon 2:
Chassis:

INFO:

FlameBreath

This is a description of this particular weapon.

POW:
MPcost:

9999%

9999%

COST:

99999999

FlameBreath

This is a description of this particular weapon.

99999999

9999/9999

9999/9999

HP:
MP:

LEVEL: 100

EXP:
99999/
999999

999

999

999

999

POW:
SPD:
VIT:
MND:

1000000000000

SCORE:

BEGIN
LEVEL 1.1

BEGIN
LEVEL 1.1

BEGIN
LEVEL 1.1

BEGIN
LEVEL 1.1

BEGIN
LEVEL 1.1

Ortekia

999999 q

Distance:
RECOMMENDED LEVEL:
DOMINANT:

100

Level Complete!

Level Complete!

Raw score:
Damage inflicted:
Damage taken:
Foes destroyed:
Difficulty Bonus:
FINAL SCORE:
New item:

10000000000000

10000000000000

10000000000000

10000000000000

10000000000000

WeaponName

Raw score:
Damage inflicted:
Damage taken:
Foes destroyed:
Difficulty Bonus:
FINAL SCORE:
New item:

10000000000000

Title

Text.

Save Game

Saving your game will erase any
previously saved games.
Okay?

PSOTH

DROTH

The Draco System

THE DRACO SYSTEM

Mission Briefing

This text is
nonsense.

It's a planet.

All you base
are belong
to us

This is the mission briefing text area thing.

TETREOUS PRIME

9999/9999

9999/9999

1000000000000

Lv: 100

EXP: 99999/999999

Stage 1.1

9999/9999

9999/9999

1000000000000

Lv: 100

EXP: 99999/999999

Stage 1.1

Press 'ESC' for New Game.

Press 'ESC' for New Game.

A key   S key

A key   S key

http://yalort.fighunter.com

http://yalort.fighunter.com

GAME OVER

GAME OVER

NO GOOD CAN COME OF WAR...

Final stats:

Score:
LeveL:
planets cleared:

999999999

999999999

999999999

Your Score:
Enter a Name:

1000000000000

(max 15 characters)

MMMMMMMMMMMMMMM

Submit High Score

Done!

<p align="center"><font face="Agency FB" size="27" color="#017220">Your score was submitted.</font></p><p align="center"><font face="Agency FB" size="27" color="#017220">You can view your score compared to other submitted scores at</font></p><p align="center"><font face="Agency FB" size="27" color="#00ffcc"><a href="http://www.fighunter.com/smecof_scores.php">www.fighunter.com/smecof_scores.php</a></font></p>

Temporary Ending!!

You've finished! There isn't a proper ending yet,
though. There will be soon!
If you save your game now, you'll be able to start
a 'New Game +', where you get to revisit all of the
worlds and keep your current stats and weapons.
Do you want to save?

1000000000000

1000000000000

1000000000000

Your final stats were:

SCORE:
LEVEL:
PLANETS CLEARED:

ActionScript [AS1/AS2]

Frame 1
function DrawBorder() { _root.createEmptyMovieClip("borderTop", 9898989891); with (_root.borderTop) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-200, 0); lineTo(Stage.width + 200, 0); lineTo(Stage.width + 200, -200); lineTo(-200, -200); lineTo(-200, 0); endFill(); } _root.createEmptyMovieClip("borderBtm", 9898989892); with (_root.borderBtm) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-200, Stage.height); lineTo(Stage.width + 200, Stage.height); lineTo(Stage.width + 200, Stage.height + 200); lineTo(-200, Stage.height + 200); lineTo(-200, Stage.height); endFill(); } _root.createEmptyMovieClip("borderLeft", 9898989893); with (_root.borderLeft) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-200, -200); lineTo(0, -200); lineTo(0, Stage.height + 200); lineTo(-200, Stage.height + 200); lineTo(-200, -200); endFill(); } _root.createEmptyMovieClip("borderRight", 9898989894); with (_root.borderRight) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(Stage.width, -200); lineTo(Stage.width, Stage.height + 200); lineTo(Stage.width + 200, Stage.height + 200); lineTo(Stage.width + 200, -200); lineTo(Stage.width, -200); endFill(); } } version = "v1.0.14"; _quality = "MEDIUM"; DrawBorder(); stop();
Instance of Symbol 142 MovieClip [empty] "spiralling_stars" in Frame 1
onClipEvent (load) { delay = 0; D = 100; } onClipEvent (enterFrame) { if (delay > 0) { delay--; return(undefined); } delay = int((100 - _root.SIGIL.percent) / 10); D++; var N = ("ion" + D); this.attachMovie("pfx_greenion", N, D); this[N]._width = (this[N]._height = random(21) + 10); this[N].t = 0; this[N].gotoAndStop(1); this[N]._alpha = 5 + (_root.SIGIL.percent / 2); this[N].onEnterFrame = function () { this._x = (3 + ((9 * this.t) / 25.1327412287183)) * Math.cos(this.t); this._y = (-(3 + ((9 * this.t) / 25.1327412287183))) * Math.sin(this.t); this.t = this.t + 6.66017642561036; if (this._x > (Stage.width + 50)) { this.removeMovieClip(); } }; _rotation = (_rotation - (2 * (_root.SIGIL.percent / 100))); }
Instance of Symbol 485 MovieClip "SIGIL" in Frame 1
onClipEvent (load) { this.gotoAndStop(2); percent = 0; } onClipEvent (enterFrame) { percent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.gotoAndStop(2 + percent); if (percent == 100) { _root.Play._visible = true; } }
Instance of Symbol 493 MovieClip "Play" in Frame 1
onClipEvent (load) { _visible = false; } on (press) { _root.play(); }
Instance of Symbol 500 MovieClip "_CURSOR" in Frame 1
onClipEvent (load) { function SetCursor() { Mouse.hide(); this.startDrag(true); } this.swapDepths(141777175789130); SetCursor(); lastCoords = [0, 0]; fade = 0; } onClipEvent (enterFrame) { SetCursor(); if ((_x == lastCoords[0]) && (_y == lastCoords[1])) { if (fade < 200) { fade++; } if (fade > 100) { _alpha = (100 - (fade - 100)); } } else { lastCoords = [_x, _y]; _alpha = 100; fade = 0; } }
Instance of Symbol 504 MovieClip in Frame 1
on (press) { getURL ("http://www.armorgames.com", _blank); }
Frame 2
function DealDamage(dmg, particle, target) { if (target.invulnerable) { return(undefined); } var _local6 = OPTIONS.difficulty; if (particle.WPNID || (dmg < 0)) { dmg = dmg * ((_local6 == "HARD") ? 0.5 : (((_local6 == "EASY") ? 1.5 : 1))); } else { dmg = dmg * ((_local6 == "HARD") ? 1.5 : (((_local6 == "EASY") ? 0.5 : 1))); } if ((target._name == "PC") && (_root.ChassisStats[_root.PCstats.Chassis].Dmod != null)) { dmg = dmg / _root.ChassisStats[_root.PCstats.Chassis].Dmod; } dmg = int(dmg); if ((dmg > 0) && ((((particle.WPNID != undefined) && (target["wpnHit" + particle.WPNID])) || ((particle.WPNID == undefined) && (target.damaging))) || (target.dying))) { return(undefined); } if (dmg > 0) { _root.wd++; var _local5 = "dn" + _root.wd; _root.attachMovie("pfx2_explode", _local5, _root.wd); _root[_local5]._x = (((particle._width > target._width) ? (target._x) : (particle._x)) + random(14)) - 7; _root[_local5]._y = (((particle._width > target._width) ? (target._y) : (particle._y)) + random(14)) - 7; Flash(target, [255, 100, 0]); _root[_local5].hurting = target._name; _root[_local5].WPNID = particle.WPNID; target["wpnHit" + particle.WPNID] = true; target.damaging = true; if (target._name == "PC") { Flash(_root.GUI.HPbar, [255, 100, 0]); } } if ((target.invulnerable || (dmg == 0)) || (dmg == undefined)) { return(undefined); } _root.wd++; var _local5 = "dn" + _root.wd; _root.attachMovie("dmgNum", _local5, _root.wd + 1000); _root[_local5]._x = (((particle._width > target._width) ? (target._x) : (particle._x)) + random(14)) - 7; _root[_local5]._y = (((particle._width > target._width) ? (target._y) : (particle._y)) + random(14)) - 7; _root[_local5].amount = Math.abs(dmg); if (dmg < 0) { _root[_local5].gotoAndStop("hp"); } if (target._name == "PC") { if (dmg < 0) { Flash(GUI.HPbar, [153, 255, 0]); } else if (dmg > 0) { _root.minorRumbler.count = 5; } _root.PCstats.hp[0] = _root.PCstats.hp[0] - int(dmg); if (_root.PCstats.hp[0] > _root.PCstats.hp[1]) { _root.PCstats.hp[0] = _root.PCstats.hp[1]; } } else { target.stats.hp[0] = target.stats.hp[0] - dmg; } if (target._name != "PC") { SCORE = SCORE + 10; } if (dmg > 0) { _root["DMG" + ((target._name == "PC") ? "taken" : "inflicted")] = _root["DMG" + ((target._name == "PC") ? "taken" : "inflicted")] + dmg; } } function Flash(target, colour) { if (target.stats.tint != undefined) { return(undefined); } if (colour[0] == undefined) { colour = [255, 255, 255]; } if (target.tint == undefined) { target.colour = new Color(target); target.tint = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; } target.attachMovie("empty", "FLTR", 1774224); if (target.stats.tint != undefined) { target.FLTR.oldColour = (this._parent.tint = target.stats.tint); } target.FLTR.colour = colour; target.FLTR.delay = 0; target.FLTR.onEnterFrame = function () { this.delay++; var _local2 = 5; if (this.delay <= _local2) { this._parent.tint.rb = this._parent.tint.rb + (this.colour[0] / _local2); this._parent.tint.gb = this._parent.tint.gb + (this.colour[1] / _local2); this._parent.tint.bb = this._parent.tint.bb + (this.colour[2] / _local2); this._parent.colour.setTransform(this._parent.tint); } else if ((this.delay > _local2) && (this.delay <= (_local2 * 2))) { this._parent.tint.rb = this._parent.tint.rb - (this.colour[0] / _local2); this._parent.tint.gb = this._parent.tint.gb - (this.colour[1] / _local2); this._parent.tint.bb = this._parent.tint.bb - (this.colour[2] / _local2); this._parent.colour.setTransform(this._parent.tint); } else if (this.delay > (_local2 * 2)) { this._parent.tint.rb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.rb)); this._parent.tint.gb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.gb)); this._parent.tint.bb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.bb)); this._parent.tint.ab = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.ab)); this._parent.colour.setTransform(this._parent.tint); this.removeMovieClip(); } }; } function Tint(object, colour, percent) { object.Tint_ = new Color(object); percent2 = (isNaN(percent[1]) ? ([100 - percent, 100 - percent, 100 - percent]) : (percent)); object.Tint_.setTransform({ra:percent2[0], rb:colour[0], ga:percent2[1], gb:colour[1], ba:percent2[2], bb:colour[2], aa:100, ab:0}); } function GetEXP(amount) { _root.PCstats.exp[0] = _root.PCstats.exp[0] + amount; if (PCstats.exp[0] >= PCstats.exp[1]) { LevelUp(); } } function LevelUp() { PCstats.level++; PCstats.exp = [0, 1000 * PCstats.level]; PCstats.POW = PCstats.POW + (random(5) + 2); PCstats.SPD = PCstats.SPD + ((random(20) / 10) + 1); PCstats.VIT = PCstats.VIT + (random(5) + 2); PCstats.MND = PCstats.MND + (random(5) + 2); PCstats.hp[1] = PCstats.hp[1] + PCstats.VIT; PCstats.mp[1] = PCstats.mp[1] + PCstats.MND; Flash(_root.PC, [255, 255, 0]); } function FadeTrans(frame, noCleanup) { _root.createEmptyMovieClip("fader", 999999); with (_root.fader) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-20, -20); lineTo(Stage.width + 20, -20); lineTo(Stage.width + 20, Stage.height + 20); lineTo(-20, Stage.height + 20); lineTo(-20, -20); endFill(); } _root.fader._alpha = 0; _root.fader.IN = false; _root.fader.dest = frame; _root.fader.onEnterFrame = function () { this._alpha = this._alpha + (this.IN ? -10 : 10); if (this.IN && (this._alpha <= 0)) { this.removeMovieClip(); } if ((this._alpha >= 100) && (!this.IN)) { this.IN = true; _root.gotoAndStop(this.dest); if (!noCleanup) { _root.CleanUp(); } } }; } function playSFX(sfx, vol) { if (!OPTIONS.sfx) { return(undefined); } sfxCount++; if (sfxCount > 100) { sfxCount = 1; } _root["sfx" + sfxCount] = new Sound(_root.sfxCtrl); _root["sfx" + sfxCount].attachSound(sfx); _root["sfx" + sfxCount].start(); _root["sfx" + sfxCount].setVolume(((vol != undefined) ? (vol) : 100)); } function playMusic(track) { if (musicVolume == undefined) { musicVolume = 70; } _root.music.setVolume(musicVolume); if (!OPTIONS.music) { _root.music.stop(); return(undefined); } if (track == _root.mTrack) { return(undefined); } _root.music.stop(); _root.music.attachSound(track); _root.mTrack = track; if (track == "none") { _root.music.stop(); } else { _root.music.start(); } } function SaveGame() { SO = SharedObject.getLocal(gameID + "_sg_", "/"); var _local2 = 0; while (_local2 < toStore.length) { SO.data[toStore[_local2]] = _root[toStore[_local2]]; _local2++; } SO.flush(SO.getSize()); for (o in SO) { delete SO[o]; } delete SO; } function LoadGame() { SO = SharedObject.getLocal(gameID + "_sg_", "/"); var _local2 = 0; while (_local2 < toStore.length) { _root[toStore[_local2]] = SO.data[toStore[_local2]]; _local2++; } SO.flush(SO.getSize()); for (o in SO) { delete SO[o]; } delete SO; } _root.createEmptyMovieClip("sfxCtrl", 2171670978); _root.createEmptyMovieClip("musCtrl", 2171670979); sfxCount = 0; music = new Sound(_root.musCtrl); music.onSoundComplete = function () { this.start(_root.MLoopFrom[_root.mTrack]); }; MLoopFrom = {battle:5.32, VictoryFanfare:3.67, Dungeon3:12}; gameID = "SMECOF_"; toStore = ["PCstats", "SCORE", "SysCOORDS", "OPTIONS", "WORLD"]; play();
Frame 3
function GetWeapon(Name) { var _local1 = 0; while (_local1 < dWeapons.length) { if (dWeapons[_local1].name == Name) { return(dWeapons[_local1]); } _local1++; } } dWeapons = [{name:"FlameBreath", id:"flame2", POW:1, mpCost:3, delay:0, sfx:"flame", speed:10, fade:5, grow:5, size:9, dissolve:false, cost:0, desc:"Standard Ortek fire breath. Shoots in a stream."}, {name:"AcidBreath", id:"acidgas", POW:0.8, mpCost:2, delay:0, sfx:"flame", speed:10, fade:5, grow:5, size:9, dissolve:false, cost:0, desc:"Standard Ortek acid breath. Shoots in a stream. Uses less MP than fire breath, but does less damage."}, {name:"Monoblaster", id:"blaster", POW:1.5, mpCost:4, delay:5, sfx:"laser1", speed:13, fade:0, grow:0, size:20, dissolve:true, cost:100000, desc:"Fires blaster particles in a straight line. Requires accuracy to be effective."}, {name:"IonPulser", id:"greenion", POW:20, mpCost:1000, delay:50, sfx:"laser1", speed:10, fade:2, grow:1, size:100, dissolve:true, cost:850000, desc:"A large, powerful particle blaster that requires a while to charge."}, {name:"SoundPulse", id:"ringwave", POW:10, mpCost:400, delay:200, sfx:"sonicboom2", speed:0, fade:2.4, grow:50, size:50, dissolve:false, cost:600000, desc:"A massive pulse of intense sound that damages all enemies within a certain distance."}, {name:"BlueFire", id:"flame_blue", POW:1.5, mpCost:4, delay:0, sfx:"flame", speed:10, fade:3, grow:3, size:9, dissolve:false, secret:true, cost:250000, desc:"A type of magical flame utilised by the Crystaloids. Greater range than normal fire."}, {name:"DarkFlame", id:"flame_drk", POW:3, mpCost:15, delay:0, sfx:"flame", speed:10, fade:5, grow:5, size:9, dissolve:false, cost:750000, desc:"Flames created by burning darkmatter. They inflict large amounts of damage, but consume MP quickly."}, {name:"Atomissile", id:"missile", POW:15, mpCost:200, delay:20, sfx:"missile_sfx", speed:10, fade:0, grow:1, size:1, dissolve:false, secret:false, cost:400000, desc:"Shoot a powerful missile, capable of great destruction if it actually hits something. It's wildly inaccurate, though."}, {name:"GeminiFlame", id:"flame_dbl", POW:1.2, mpCost:4, delay:0, sfx:"flame", speed:10, fade:3, grow:3, size:9, dissolve:false, secret:true, cost:250000, desc:"Magical fire of Yalort, utilised by Lingons. Greater range than normal fire."}, {name:"Aeroblast", id:"aeroblast", POW:2, mpCost:80, delay:10, sfx:"sonicboom1", speed:25, fade:4, grow:6, size:64, dissolve:false, secret:true, cost:0, desc:"A pulse of air that inflicts damage. Has a wide range."}, {name:"Trioblaster", id:"blueion", POW:1.2, mpCost:30, delay:5, sfx:"laser1", speed:13, fade:0, grow:0, size:20, dissolve:true, secret:true, cost:0, desc:"A Triobot-technology weapon that fires three shots at once. It consumes a lot of MP."}]; ChassisStats = {OrtekTech:{HPR:0.3, MPR:3, cost:0, desc:"The standard Ortekian chassis. Most Ortek Drones are equipped with this."}, LingonTech:{HPR:0.5, MPR:4, Pmod:0.9, Dmod:1.3, SPD:1.1, cost:0, secret:true, desc:"A chassis utilising Lingon technology. Defence and regeneration are slightly increased."}, OrtekTechMk2:{HPR:1, MPR:3, Pmod:10, Dmod:2, SPD:1.3, cMPr:true, cost:0, secret:true, desc:"A powerful chassis of Ortekian design, worn by Ortek Leaders. It powers up everything."}, DeltaVTech:{HPR:0.2, MPR:2, Pmod:2, SPD:0.9, Dmod:1.1, cost:400000, desc:"A chassis utilising technology from the world of Delta V. Increases power, but decreases regeneration and speed."}, DarkTech:{HPR:0, MPR:5, cMPr:true, SPD:1.4, Pmod:1.5, Dmod:1.5, cost:600000, desc:"A dark chassis of unknown technology. MP regenerates fast, but HP doesn't regenerate at all. Also, speed is increased."}};
Frame 4
LevelData = {tetreous:{music:"stage2", wpn:["Trioblaster", "wpn"], lv1:{Length:700, foes:["TRIARROW"], numfoes:2, mines:[1, 500, 0.2], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv2:{Length:1100, foes:["TRIARROW", "TRIOBOT"], numfoes:4, mines:[1, 500, 0.4], powerups:["HP", "MP", "HASTE"], PUdelay:800, numPU:2}, lv3:{Length:900, foes:["TRIARROW", "TRIOBOT", "TRIORIKEN"], numfoes:5, mines:[3, 800, 1], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:1200, numPU:2}, lv4:{Length:1000, foes:["TRIARROW", "TRIOBOT", "TRIORIKEN"], numfoes:6, mines:[2, 1500, 0.8], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:1100, numPU:1}, lv5:{Length:100, foes:["TRIOBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}}, ortekia:{music:"stage6", wpn:["OrtekTechMk2", "arm"], lv1:{Length:1000, foes:["TRIARROW", "TRIORIKEN", "TRIOBOT", "FLAMEGEYSER"], numfoes:14, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv2:{Length:100, foes:["TRIOBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv3:{Length:1000, foes:["FLAMEGEYSER", "LingonFIGHTER", "BOOMERANG", "GUST", "KRBOT"], numfoes:14, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv4:{Length:100, foes:["LingonBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv5:{Length:1000, foes:["FLAMEGEYSER", "CrysFIGHTER", "CRYSTALPROBE"], numfoes:10, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv6:{Length:100, foes:["CRYSTALBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv7:{Length:1000, foes:["FLAMEGEYSER", "SYTHOID", "SYTHOID"], numfoes:14, mines:[3, 1500, 0.2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:2}, lv8:{Length:100, foes:["NGREGKA_BOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}, lv9:{Length:1500, foes:["TRIARROW", "TRIORIKEN", "TRIOBOT", "LingonFIGHTER", "BOOMERANG", "GUST", "KRBOT", "CrysFIGHTER", "CRYSTALPROBE", "SYTHOID", "FLAMEGEYSER"], numfoes:30, mines:[4, 1500, 2], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:400, numPU:4}}, lingonite:{music:"stage3", wpn:["LingonTech", "arm"], lv1:{Length:600, foes:["GUST"], numfoes:22, mines:[1, 99000, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv2:{Length:800, foes:["LingonFIGHTER", "GUST"], numfoes:3, mines:[1, 3000, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv3:{Length:900, foes:["BOOMERANG", "GUST", "KRBOT"], numfoes:7, mines:[4, 500, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv4:{Length:1100, foes:["LingonFIGHTER", "BOOMERANG", "GUST", "KRBOT"], numfoes:5, mines:[2, 1000, 0.5], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv5:{Length:100, foes:["LingonBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:2000, numPU:2}}, crystalite:{music:"stage4", wpn:["BlueFire", "wpn"], lv1:{Length:500, foes:["CRYSTALPROBE"], numfoes:3, mines:[1, 99000, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv2:{Length:800, foes:["CrysFIGHTER", "CRYSTALPROBE", "CRYSTALPROBE"], numfoes:3, mines:[2, 5000, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv3:{Length:500, foes:["CRYSTALPROBE", "CrysTOWER"], numfoes:3, mines:[4, 700, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv4:{Length:1400, foes:["CrysFIGHTER", "CRYSTALPROBE", "CrysTOWER"], numfoes:3, mines:[2, 2000, 0.6], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}, lv5:{Length:100, foes:["CRYSTALBOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:1500, numPU:2}}, ngregka:{music:"stage5", wpn:["Aeroblast", "wpn"], lv1:{Length:900, foes:["SYTHOID"], numfoes:7, mines:[1, 500, 0.2], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv2:{Length:1300, foes:["SYTHOID", "LingonFighter", "BOOMERANG"], numfoes:5, mines:[1, 500, 0.2], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv3:{Length:800, foes:["SYTHOID", "LingonFighter", "BOOMERANG", "KRBOT"], numfoes:10, mines:[3, 500, 1], powerups:["HP", "MP"], PUdelay:400, numPU:2}, lv4:{Length:100, foes:["NGREGKA_BOSS"], numfoes:1, mines:[0, 0, 0], powerups:["HP", "MP", "FLAME", "HASTE"], PUdelay:1500, numPU:2}}, anthope:{music:"stage2", wpn:["GeminiBlaster", "wpn"], lv1:{Length:500, foes:["LingonFIGHTER", "BOOMERANG", "KRBOT"], numfoes:3, mines:[1, 99000, 0], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:400, numPU:2}}, spacepath:{music:"stage1", lv1:{Length:1500, foes:["ASTEROID"], numfoes:5, mines:[2, 2800, 1], powerups:["HP", "MP", "HASTE", "FLAME"], PUdelay:1200, numPU:2}}};
Frame 5
PCstats = {hp:[500, 500], mp:[500, 500], POW:50, SPD:50, VIT:50, MND:50, mpREGEN:3, hpREGEN:0.3, level:1, exp:[0, 1000], Weapon1:"FlameBreath", Weapon2:"AcidBreath", Chassis:"OrtekTech", _weapons:["FlameBreath", "AcidBreath"], _chassis:["OrtekTech"], _cleared:{}}; SCORE = 0; SysCOORDS = [0, 0]; OPTIONS = {numStars:100, quality:"MEDIUM", sfx:true, music:true, difficulty:"MEDIUM"};
Frame 6
stop(); _root.started = false;
Instance of Symbol 510 MovieClip in Frame 6
on (press) { getURL ("http://www.fighunter.com", _blank); } onClipEvent (load) { _alpha = 0; count = 0; } onClipEvent (enterFrame) { if (count <= 10) { _alpha = (_alpha + 10); } else if (count >= 57) { _alpha = (_alpha - 10); } else { _alpha = 100; } if (count >= 70) { _root.play(); } count++; }
Frame 7
stop(); _root.started = false;
Instance of Symbol 513 MovieClip in Frame 7
on (press) { getURL ("http://www.armorgames.com", _blank); } onClipEvent (load) { _alpha = 0; count = 0; } onClipEvent (enterFrame) { if (count <= 10) { _alpha = (_alpha + 10); } else if (count >= 57) { _alpha = (_alpha - 10); } else { _alpha = 100; } if (count >= 70) { _root.play(); } count++; }
Frame 8
stop(); playMusic("DracoSystem"); cutPhase = 0; cutScript = [["Millions of lightyears away, in some other galaxy somewhere,", "there is a Star System full of life.", "It's called the Draco System, and though it's full of life,", "Life is wont to bring Death,", "and war and destruction are constant in this system."], ["Much of the destruction comes from a single world", "in the Draco System,", "inhabited by a single race of bionic dragonoids", "called the Cyber Orteks.", "These viciously strong and viciously cunning creatures", "wreak havoc on their neighbouring worlds", "and their sentient inhabitants", "for very little reason, other than to satiate their", "dark lust for violence and superiority."], ["Cyber Ortek Drones are sent off to the other worlds", "in the Draco System one by one, alone, with nothing", "but their cybernetic bodies full of weapons,", "and these single Ortek Drones often annihilate", "entire armadas of", "the other sentients' finest ships..."], ["You'll be one of these Drones.", "You're to travel to the other worlds in the Draco System.", "", "And you're to destroy things.", "", "That is your mission.", "", "", "That is your purpose."]];
Instance of Symbol 142 MovieClip [empty] "starcontroller" in Frame 8
onClipEvent (load) { var i = 0; while (i < 1000) { var N = ("s" + i); this.attachMovie("star2", N, 100 + i); this[N]._x = random(761) - 410; this[N]._y = random(361) - 210; var w = ((random(260) / 100) + 1); this[N]._width = (this[N]._height = ((w < 1) ? 1 : (w))); this[N].stop(); i++; } }
Instance of Symbol 554 MovieClip "LINGONITE" in Frame 8
onClipEvent (load) { GEO = "tetreous"; _width = 3; _height = 3; x = 0; y = 0; dummy = true; } onClipEvent (enterFrame) { if (ratio == null) { if (!wibble) { wibble = true; return(undefined); } ratio = (0 + _height) / (0 + _width); } var mult = 1.02; _width = (_width * mult); _height = (_width * ratio); x = x - (mult - 1); y = y + (mult - 1); _x = (_x + (x / 2)); _y = (_y + (y / 3)); }
Instance of Symbol 142 MovieClip [empty] "cutPhaser" in Frame 8
onClipEvent (load) { function NewPhase(phase) { var _local2 = 1; while (_local2 <= 9) { var _local3 = _root.cutScript[phase][_local2 - 1]; _root["Ctext" + _local2].text = ((_local3 == null) ? "" : (_local3)); _root["Ctext" + _local2]._alpha = 0; _root["Ctext" + _local2].fadingIn = false; count = -2; _local2++; } } count = -30; NewPhase(0); X = 0; } onClipEvent (enterFrame) { X = !X; if (!X) { return(undefined); } count++; if (count < 0) { return(undefined); } if (((count % 30) == 0) && (count < 300)) { _root["Ctext" + (count / 30)].fadingIn = true; } if (count >= (320 - ((_root.cutScript[_root.cutPhase + 1] == null) ? -30 : (30 * (9 - _root.cutScript[_root.cutPhase].length))))) { _root.cutPhase++; NewPhase(_root.cutPhase); if (_root.cutScript[_root.cutPhase] == null) { count = -100000; _root.FadeTrans(_root._currentframe + 1); } } }
Instance of Symbol 560 MovieClip in Frame 8
on (press) { _root.play(); }
Frame 9
stop(); playMusic("theme"); SO = SharedObject.getLocal(gameID + "_sg_", "/"); if (SO.data.PCstats.CLEARED) { PCstats.Chassis = "OrtekTechMk2"; }
Instance of Symbol 142 MovieClip [empty] "starbirther" in Frame 9
onClipEvent (load) { var i = 0; while (i < 50) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(170) - 10; this.speed = random(5) + 1; this._width = (this._height = this.speed); this._alpha = 100 - (10 * this.speed); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }
Instance of Symbol 642 MovieClip in Frame 9
onClipEvent (load) { _alpha = 0; mod = 1; } onClipEvent (enterFrame) { this._alpha = this._alpha + (5 * mod); if ((_alpha >= 100) || (_alpha <= 0)) { mod = mod * -1; } }
Instance of Symbol 493 MovieClip "New Game" in Frame 9
on (press) { _root.gotoAndStop("newgame"); }
Instance of Symbol 493 MovieClip "Load Game" in Frame 9
on (press) { if (_alpha < 100) { _root.playSFX("error"); return(undefined); } _root.started = true; _root.LoadGame(); if (NGP) { _root.newGamePlus = true; _root.PCstats.NGP = true; _root.PCstats._cleared = {}; } _root.FadeTrans((NGP ? "ng2" : "starmap")); } onClipEvent (load) { SO = SharedObject.getLocal(_root.gameID + "_sg_", "/"); _alpha = ((SO.data.SCORE == null) ? 20 : 100); if (SO.data.PCstats.CLEARED && (!SO.data.PCstats.NGP)) { NGP = true; _name = "New Game +"; } }
Instance of Symbol 493 MovieClip "Options" in Frame 9
on (press) { _root.gotoAndStop("options"); }
Instance of Symbol 493 MovieClip "Instructions" in Frame 9
on (press) { _root.gotoAndStop("HELP!"); }
Instance of Symbol 507 MovieClip in Frame 9
on (press) { getURL ("http://www.fighunter.com", _blank); }
Instance of Symbol 493 MovieClip "Back" in Frame 10
on (press) { _root.gotoAndStop((_root.started ? "starmap" : "titlescreen")); }
Instance of Symbol 652 MovieClip "HIGH" in Frame 10
onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.quality == _name) ? "on" : "off")); } on (press) { _root[_root.OPTIONS.quality].gotoAndStop("off"); _root.OPTIONS.quality = _name; _root._quality = _name; this.gotoAndStop("on"); }
Instance of Symbol 652 MovieClip "MEDIUM" in Frame 10
onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.quality == _name) ? "on" : "off")); } on (press) { _root[_root.OPTIONS.quality].gotoAndStop("off"); _root.OPTIONS.quality = _name; _root._quality = _name; this.gotoAndStop("on"); }
Instance of Symbol 652 MovieClip "LOW" in Frame 10
onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.quality == _name) ? "on" : "off")); } on (press) { _root[_root.OPTIONS.quality].gotoAndStop("off"); _root.OPTIONS.quality = _name; _root._quality = _name; this.gotoAndStop("on"); }
Instance of Symbol 652 MovieClip in Frame 10
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.music ? "on" : "off")); } on (press) { _root.OPTIONS.music = !_root.OPTIONS.music; this.gotoAndStop((_root.OPTIONS.music ? "on" : "off")); }
Instance of Symbol 652 MovieClip in Frame 10
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.sfx ? "on" : "off")); } on (press) { _root.OPTIONS.sfx = !_root.OPTIONS.sfx; this.gotoAndStop((_root.OPTIONS.sfx ? "on" : "off")); }
Instance of Symbol 493 MovieClip "Continue" in Frame 11
on (press) { _root.PCstats.Chassis = "OrtekTech"; _root.nextFrame(); }
Instance of Symbol 493 MovieClip "Back" in Frame 11
on (press) { _root.gotoAndStop("titlescreen"); }
Frame 12
started = true;
Instance of Symbol 493 MovieClip "EASY" in Frame 12
on (press) { _root.OPTIONS.difficulty = _name; _root.gotoAndStop("starmap"); }
Instance of Symbol 493 MovieClip "MEDIUM" in Frame 12
on (press) { _root.OPTIONS.difficulty = _name; _root.gotoAndStop("starmap"); }
Instance of Symbol 493 MovieClip "HARD" in Frame 12
on (press) { _root.OPTIONS.difficulty = _name; _root.gotoAndStop("starmap"); }
Instance of Symbol 665 MovieClip in Frame 13
onClipEvent (load) { stop(); }
Instance of Symbol 671 MovieClip in Frame 13
onClipEvent (load) { TEXT = "Basic Game info"; dest = 1; }
Instance of Symbol 671 MovieClip in Frame 13
onClipEvent (load) { TEXT = "The Controls"; dest = 2; }
Instance of Symbol 671 MovieClip in Frame 13
onClipEvent (load) { TEXT = "Powerups"; dest = 3; }
Instance of Symbol 671 MovieClip in Frame 13
onClipEvent (load) { TEXT = "About the Draco System"; dest = 4; }
Instance of Symbol 493 MovieClip "Contents" in Frame 13
on (press) { _root.gotoAndStop("HELP!"); }
Instance of Symbol 493 MovieClip "Back" in Frame 13
on (press) { _root.gotoAndStop((_root.started ? "starmap" : "titlescreen")); }
Instance of Symbol 493 MovieClip "NEXT" in Frame 13
on (press) { _root.nextFrame(); }
Instance of Symbol 493 MovieClip "PREVIOUS" in Frame 13
on (press) { }
Instance of Symbol 493 MovieClip "PREVIOUS" in Frame 14
on (press) { _root.prevFrame(); }
Frame 25
RACE_INFO = "Lingons are an odd and highly advanced race from the swamp world of Lingonite. There are thousands of varieties of Lingons (the most common is the Ultranite), but all have the same general body structure: an 'arrowhead'- or 'boomerang'-shaped head, eight limbs (two tendrils, two claws, two small arms, and two long, thin legs that end in large, hemispherical, four-toed feet), a tail, and bioluminescent eyes and 'eyebrows'.<br>They communicate via light rather than sound (they can't hear sound at all, in fact), forming 'words' by rapid coloured flashes of their eyes and 'eyebrows'. They can tell the difference between the colours #4400ff and #4500ff quite easily.<br>The language of the lingons, which is imaginitively called 'Lingon', is the standard language in the Draco System. It can be written in symbols like human languages can, though the symbols (or combinations thereof) represent colours rather than sounds.<br>Though lingons are highly advanced, much of their technology is based around arcane magic ('thaumaturgy') rather than electronics (though they do have great scientific skill and knowledge). This magic power is granted to them by their deity Yalort, who really does exist!<br>The lingons, though non-violent, compassionate and empathic by nature, still possess deadly weapons technology which they use often to ward off the constant invasions of Lingonite by the other races in the Draco System...<br>For some reason that would seem odd to other races, the Lingons build their spacecraft in the shape of their heads... To them, that's just normal. A sacred tradition, or something."; infotext.scroll = 0;
Instance of Symbol 665 MovieClip in Frame 25
onClipEvent (load) { gotoAndStop ("LINGON"); }
Instance of Symbol 716 MovieClip in Frame 25
on (press, keyPress "<Up>") { _root.infotext.scroll--; } onClipEvent (enterFrame) { _visible = (_root.infotext.scroll != 0); }
Instance of Symbol 716 MovieClip in Frame 25
on (press, keyPress "<Down>") { _root.infotext.scroll++; } onClipEvent (enterFrame) { _visible = (_root.infotext.scroll != _root.infotext.maxscroll); }
Frame 26
RACE_INFO = "Cyber Orteks are the most savage and violent of the Draco System races, existing only to destroy others. They don't eat and they never fatigue.<br>They can be described as 'bionic dragonoids'; they have fleshy parts, but much of their bodies consist of mechanical parts. They are built rather than born.<br>Cyber Orteks were originally built by some sadistic alien entity whose identity has been forgotten (if it was ever known in the first place), and since their initial creation they have learned how to reproduce themselves (ie they know how to use the machinery in their Birth Factories now, and how to make copies of that machinery).<br>Cyber Orteks aren't exactly 'intelligent', as such, as much of their brains consists of computer programming, but they are cunning, and are great strategists. ...Even though most of their 'strategies' consist of 'let's fly in there and blow stuff up!' They can use various languages, such as Lingon and other sounds-based ones, but when communicating amongst themselves they use a form of binary computer code sent via a form of psionics to the recipient(s) brain(s) (this could be called a form of telepathy).<br>Cyber Orteks are horribly powerful and are feared by most of the other races in the Draco System. A single Ortek has enough power to destroy an entire armada of its enemy's spacecraft."; infotext.scroll = 0;
Instance of Symbol 665 MovieClip in Frame 26
onClipEvent (load) { gotoAndStop ("ORTEK"); }
Frame 27
RACE_INFO = "Triobots are a race of 'intelligent' robots that reside on the worlds of Tetreous Prime and Tetreous Alter.<br>They vary greatly in appearance, though the basic drones have a 'triangular' head, two legs with pyramidal feet, and not much else. Except a large gun stored inside the cylinder on their back. They can fly by using boosters on their feet.<br>Triobots feel no emotions. They neither love nor hate, or even like or dislike anything, and they never realise that what they are doing is wrong.<br>They aim to conquer the entire Draco System so then they can reproduce more and conquer more. Their existences are monotonous, beginning when they are built in factories and ending when they are destroyed in battle. They never malfunction.<br>Their civilisation can be compared to that of ants; thousands of drones work for a larger, more important entity, all sharing a common mind. Individual deaths (or destructions) are ignored; more drones are just created to replace them. There is nothing but order in Triobot society.<br>Though they're weak by themselves, Triobots possess massive numbers of drones, and attack in swarms."; infotext.scroll = 0;
Instance of Symbol 665 MovieClip in Frame 27
onClipEvent (load) { gotoAndStop ("TRIOBOT"); }
Frame 28
RACE_INFO = "Crystaloids come from the world of Crystalite.<br>Their bodies are composed of a crystalline substance, which, though almost as hard as diamond, is also elastic and allows for limbs to be moved freely.<br>The have a single red eye on their 'face' that seems to have numerous functions. They also have two sturdy forelegs and several tentacles near their rear which are made of a highly flexible type of crystal. They are transparent, but have no organic organs.<br>Crystaloids are sentient, and are capable of crafting machines that can travel in space. They make their ships from crystal, which their planet mainly consists of anyway."; infotext.scroll = 0;
Instance of Symbol 665 MovieClip in Frame 28
onClipEvent (load) { gotoAndStop ("CRYSTALOID"); }
Frame 29
RACE_INFO = "Sythoids are a semi-sentient race of winged creatures that reside on the small, barren world of Ngregka.<br>They are believed to be the prototypes for the Cyber Orteks, created by the same sadistic unknown entity, but Sythoids are a lot weaker than Orteks and can't really do much at all. They aren't intelligent. Their minds are animalistic, but their implants give them a certain level of artificial intelligence."; infotext.scroll = 0;
Frame 34
POW_ = int(PCstats.POW); SPD_ = int(PCstats.SPD); VIT_ = int(PCstats.VIT); MND_ = int(PCstats.MND); _quality = "HIGH";
Instance of Symbol 635 MovieClip "dummy" in Frame 34
onClipEvent (load) { this.gotoAndPlay("idle"); }
Instance of Symbol 142 MovieClip [empty] "EList" in Frame 34
onClipEvent (load) { function ClearList() { for (o in this) { this[o].removeMovieClip(); } _y = initY; _x = initX; } function ShowList() { ClearList(); var _local9 = -1; var _local6 = 0; while (_local6 < _root.dWeapons.length) { var _local7 = 0; var _local5 = _root.dWeapons[_local6]; var _local3 = 0; while (_local3 < _root.PCstats._weapons.length) { if (_root.PCstats._weapons[_local3] == _local5.name) { _local7 = 1; _local3 = 999; } _local3++; } if ((_local7 == 0) && (_local5.secret)) { } else { _local9++; var _local4 = "w" + _local6; this.attachMovie("weapon_btn", _local4, 100 + _local6); this[_local4]._y = 45 * _local9; this[_local4].wpnName = _local5.name; this[_local4].IMG.gotoAndStop(_local5.name); this[_local4].POW = (_local5.POW * 100) + "%"; this[_local4].MPcost = _local5.mpCost; this[_local4].onRollOver = function () { this.gotoAndStop(2); _root.INFO.ShowWeaponInfo(this.wpnName); }; this[_local4].onRollOut = function () { this.gotoAndStop(1); _root.INFO.gotoAndStop(1); }; this[_local4].onPress = function () { if (this._alpha < 70) { var _local3 = _root.GetWeapon(this.wpnName).cost; if (_root.SCORE < _local3) { _root.playSFX("error"); _root.Flash(_root.SCOREBOX, [255, 0, 0]); return(undefined); } _root.SCORE = _root.SCORE - _local3; _root.PCstats._weapons.push(this.wpnName); _root.Flash(_root.SCOREBOX, [255, 255, 0]); _root.playSFX("buy"); } _root.INFO.gotoAndStop(1); this._parent.Selected.gotoAndStop(1); _root.PCstats[this._parent.Selected._name] = this.wpnName; this._parent.ClearList(); }; this[_local4]._alpha = (_local7 ? 100 : 50); } _local6++; } } function ShowList2() { ClearList(); var _local9 = -1; var _local7 = 0; for (o in _root.ChassisStats) { var _local5 = 0; var _local8 = _root.ChassisStats[o]; var _local3 = 0; while (_local3 < _root.PCstats._chassis.length) { if (_root.PCstats._chassis[_local3] == o) { _local5 = 1; _local3 = 999; } _local3++; } if ((_local5 == 0) && (_local8.secret)) { continue; } _local9++; _local7++; var _local4 = "w" + _local7; this.attachMovie("weapon_btn", _local4, 100 + _local7); this[_local4]._y = 45 * _local9; this[_local4].armName = o; this[_local4].IMG.gotoAndStop(o); this[_local4].gotoAndStop(5); this[_local4].onRollOver = function () { this.gotoAndStop(6); _root.INFO.ShowChassisInfo(this.armName); }; this[_local4].onRollOut = function () { this.gotoAndStop(5); _root.INFO.gotoAndStop(1); }; this[_local4].onPress = function () { if (this._alpha < 70) { var _local3 = _root.ChassisStats[this.armName].cost; if (_root.SCORE < _local3) { _root.playSFX("error"); _root.Flash(_root.SCOREBOX, [255, 0, 0]); return(undefined); } _root.SCORE = _root.SCORE - _local3; _root.PCstats._weapons.push(this.armName); _root.Flash(_root.SCOREBOX, [255, 255, 0]); _root.playSFX("buy"); } _root.INFO.gotoAndStop(1); this._parent.Selected.gotoAndStop(5); _root.PCstats.Chassis = this.armName; this._parent.ClearList(); }; this[_local4]._alpha = (_local5 ? 100 : 50); } } initX = 0 + _x; initY = 0 + _y; }
Instance of Symbol 493 MovieClip "Back" in Frame 34
on (press) { _quality = _root.OPTIONS.quality; _root.gotoAndStop("starmap"); }
Instance of Symbol 252 MovieClip in Frame 34
on (rollOver) { rolled = true; } on (rollOut) { rolled = false; } onClipEvent (enterFrame) { if (rolled) { _root.EList._y = _root.EList._y - 4; } }
Instance of Symbol 252 MovieClip in Frame 34
on (rollOver) { rolled = true; } on (rollOut) { rolled = false; } onClipEvent (enterFrame) { if (rolled) { _root.EList._y = _root.EList._y + 4; } }
Instance of Symbol 758 MovieClip "HPbar" in Frame 34
onClipEvent (load) { function Stuff() { if (_root.PCstats.hp[0] < 0) { _root.PCstats.hp[0] = 0; } _parent.HP_ = (_root.PCstats.hp[0] + "/") + _root.PCstats.hp[1]; percent = _root.PCstats.hp[0] / _root.PCstats.hp[1]; } TYPE = "hp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 758 MovieClip "MPbar" in Frame 34
onClipEvent (load) { function Stuff() { _parent.MP_ = (_root.PCstats.mp[0] + "/") + _root.PCstats.mp[1]; percent = _root.PCstats.mp[0] / _root.PCstats.mp[1]; } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 758 MovieClip in Frame 34
onClipEvent (load) { function Stuff() { _parent.LV = "Level:" + _root.PCstats.level; _parent.EXP = ((("exp:\r" + _root.PCstats.exp[0]) + newline) + "/") + _root.PCstats.exp[1]; percent = _root.PCstats.exp[0] / _root.PCstats.exp[1]; mask._width = percent * 150; } TYPE = "xp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 447 MovieClip [weapon_btn] "Weapon1" in Frame 34
onClipEvent (load) { function Refresh() { wpnName = _root.PCstats[_name]; IMG.gotoAndStop(wpnName); POW = (_root.GetWeapon(wpnName).POW * 100) + "%"; MPcost = _root.GetWeapon(wpnName).mpCost; } Refresh(); } onClipEvent (enterFrame) { Refresh(); } on (rollOver) { this.gotoAndStop(2); _root.INFO.ShowWeaponInfo(_root.PCstats[_name]); } on (rollOut) { _root.INFO.gotoAndStop(1); if (_root.EList.Selected._name != _name) { this.gotoAndStop(1); } } on (press) { if (_root.EList.Selected._name == _name) { return(undefined); } _root.EList.Selected.gotoAndStop(1); _root.EList.Selected = this; _root.EList.ShowList(); }
Instance of Symbol 447 MovieClip [weapon_btn] "Weapon2" in Frame 34
onClipEvent (load) { function Refresh() { wpnName = _root.PCstats[_name]; IMG.gotoAndStop(wpnName); POW = (_root.GetWeapon(wpnName).POW * 100) + "%"; MPcost = _root.GetWeapon(wpnName).mpCost; } Refresh(); } onClipEvent (enterFrame) { Refresh(); } on (rollOver) { this.gotoAndStop(2); _root.INFO.ShowWeaponInfo(_root.PCstats[_name]); } on (rollOut) { _root.INFO.gotoAndStop(1); if (_root.EList.Selected._name != _name) { this.gotoAndStop(1); } } on (press) { if (_root.EList.Selected._name == _name) { return(undefined); } _root.EList.Selected.gotoAndStop(1); _root.EList.Selected = this; _root.EList.ShowList(); }
Instance of Symbol 447 MovieClip [weapon_btn] "ChassisV" in Frame 34
onClipEvent (load) { function Refresh() { armName = _root.PCstats.Chassis; IMG.gotoAndStop(_root.PCstats.Chassis); } this.gotoAndStop(5); Refresh(); } onClipEvent (enterFrame) { Refresh(); } on (rollOver) { this.gotoAndStop(6); _root.INFO.ShowChassisInfo(_root.PCstats.Chassis); } on (rollOut) { _root.INFO.gotoAndStop(1); if (_root.EList.Selected._name != _name) { this.gotoAndStop(5); } } on (press) { if (_root.EList.Selected._name == _name) { return(undefined); } _root.EList.Selected.gotoAndStop(1); _root.EList.Selected = this; _root.EList.ShowList2(); }
Frame 36
playMusic("DracoSystem"); _CURSOR._visible = true; PCstats.hp[0] = PCstats.hp[1]; PCstats.mp[0] = PCstats.mp[1];
Instance of Symbol 142 MovieClip [empty] "starbirther" in Frame 36
onClipEvent (load) { var i = 0; while (i < ((_root.OPTIONS.quality == "HIGH") ? 1000 : (((_root.OPTIONS.quality == "MEDIUM") ? 700 : 400)))) { var N = ("s" + i); var s = (random(40) + 60); this.attachMovie("star", N, 100 + i); this[N]._x = random(Stage.width); this[N]._y = random(Stage.height); this[N]._height = (this[N]._width = s / 35); this[N]._alpha = (s * 0.8) - 20; i++; } }
Instance of Symbol 782 MovieClip in Frame 36
onClipEvent (enterFrame) { _rotation = (_rotation + 0.7); }
Instance of Symbol 554 MovieClip "LINGONITE" in Frame 36
onClipEvent (load) { GEO = "lingonite"; Name = "Lingonite"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 4; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }
Instance of Symbol 554 MovieClip "ORTEKIA" in Frame 36
onClipEvent (load) { GEO = "ortekia"; Name = "Ortekia"; w = [0 + _width, 0 + _height]; DOMINANT = "ORTEK"; Rlv = 10; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { var c = _root.PCstats._cleared; if (((c.tetreous && (c.lingonite)) && (c.crystalite)) && (c.ngregka)) { _root.INFO.GotoWorld(this); } else { _root.POPUP.Message("Go away!", "What are you doing, Drone? You have no reason to return to Ortekia now."); } }
Instance of Symbol 554 MovieClip "TETREOUS" in Frame 36
onClipEvent (load) { GEO = "tetreous"; Name = "Tetreous Prime"; w = [0 + _width, 0 + _height]; DOMINANT = "TRIOBOT"; Rlv = 1; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }
Instance of Symbol 554 MovieClip "CRYSTALITE" in Frame 36
onClipEvent (load) { GEO = "crystalite"; Name = "Crystalite"; w = [0 + _width, 0 + _height]; DOMINANT = "CRYSTALOID"; Rlv = 6; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }
Instance of Symbol 782 MovieClip in Frame 36
onClipEvent (enterFrame) { _rotation = (_rotation + 0.7); }
Instance of Symbol 554 MovieClip "TETREOUS2" in Frame 36
onClipEvent (load) { GEO = "tetreous"; Name = "Tetreous Alter"; w = [0 + _width, 0 + _height]; DOMINANT = "TRIOBOT"; Rlv = 11; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.POPUP.Message("Coming Soon!", "This planet doesn't exist yet. Maybe in an later version?"); _root.playSFX("error"); }
Instance of Symbol 493 MovieClip "Status" in Frame 36
on (press) { _root.gotoAndStop("_Status"); }
Instance of Symbol 810 MovieClip "INFO" in Frame 36
onClipEvent (load) { function DisplayWorld(world) { if (world == null) { planet._visible = false; planetName = ""; distance = "-"; Rlv = "-"; SIGIL._visible = false; return(undefined); } SIGIL._visible = true; planetName = world.Name; planet.GEO = world.GEO; for (o in planet) { planet[o].gotoAndStop(planet.GEO); } planet._visible = true; distance = int(Math.sqrt(Math.pow(world._x - _root.SysCOORDS[0], 2) + Math.pow(world._y - _root.SysCOORDS[1], 2)) * 10); SIGIL.gotoAndStop(world.DOMINANT); Rlv = world.Rlv; } function GotoWorld(world) { if (_root.POPUP._visible) { return(undefined); } if (world.DOMINANT == "ORTEK2") { _root.POPUP.Message("Inaccessible!", "You've already conquered that planet. You can't visit it again."); _root.playSFX("error"); return(undefined); } _root.lastWORLD = _root.WORLD; _root.lWorld = "" + _root.WORLD; _root.WORLD_ = world.GEO; _root.WorldName = world.Name; _root.TRAVEL = int(Math.sqrt(Math.pow(world._x - _root.SysCOORDS[0], 2) + Math.pow(world._y - _root.SysCOORDS[1], 2)) * 3); _root.toSysCOORDS = [world._x, world._y]; _root.FadeTrans("briefing"); } planetName = ""; distance = "-"; this.gotoAndStop(2); SIGIL._visible = false; Rlv = ""; }
Instance of Symbol 554 MovieClip "ANTHOPE2" in Frame 36
onClipEvent (load) { GEO = "anthope"; Name = "Anthope Beta"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 9; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.POPUP.Message("Coming Soon!", "This planet doesn't exist yet. Maybe in an later version?"); _root.playSFX("error"); }
Instance of Symbol 554 MovieClip "ANTHOPE1" in Frame 36
onClipEvent (load) { GEO = "anthope"; Name = "Anthope Alpha"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 9; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.POPUP.Message("Coming Soon!", "This planet doesn't exist yet. Maybe in an later version?"); _root.playSFX("error"); }
Instance of Symbol 554 MovieClip "NGREGKA" in Frame 36
onClipEvent (load) { GEO = "ngregka"; Name = "Ngregka"; w = [0 + _width, 0 + _height]; DOMINANT = "LINGON"; Rlv = 8; if (_root.PCstats._cleared[GEO]) { DOMINANT = "ORTEK2"; } } on (rollOver) { this.gotoAndPlay(2); _root.INFO.DisplayWorld(this); } on (rollOut) { this.gotoAndStop(1); _root.INFO.DisplayWorld(null); } on (press) { _root.INFO.GotoWorld(this); }
Instance of Symbol 493 MovieClip "Save" in Frame 36
on (press) { if (_root.POPUP._visible) { return(undefined); } _root.POPUP._visible = true; _root.POPUP.gotoAndStop("save"); }
Instance of Symbol 493 MovieClip "Help" in Frame 36
onClipEvent (load) { _name = "Help!"; } on (press) { _root.gotoAndStop("HELP!"); }
Instance of Symbol 493 MovieClip "Options" in Frame 36
on (press) { _root.gotoAndStop("options"); }
Instance of Symbol 419 MovieClip [youAreHere] "URH" in Frame 36
onClipEvent (load) { if (_root.SysCOORDS[0] == 0) { _root.SysCOORDS = [_root.ORTEKIA._x, _root.ORTEKIA._y]; _root.WORLD = "ortekia"; } _x = _root.SysCOORDS[0]; _y = _root.SysCOORDS[1]; }
Instance of Symbol 810 MovieClip "POPUP" in Frame 36
onClipEvent (load) { function Message(title, text) { TITLE = title; TEXT = text; _visible = true; this.gotoAndStop("info"); } _visible = false; var c = _root.PCstats._cleared; if ((((c.tetreous && (c.lingonite)) && (c.crystalite)) && (c.ngregka)) && (!_root.ortekiaMsg)) { _root.ortekiaMsg = true; Message("Calling All Drones!", "Emergency! All Drones report back to Ortekia immediately! Be prepared."); } }
Frame 37
_quality = "HIGH"; BRIEFING = "What mission are YOU on?!?"; switch (WORLD_) { case "tetreous" : BRIEFING = "The Triobots - those triangular sentient robot things - are preparing some sort of great fleet that they may or may not intend to use to attack Ortekia, our homeworld. And we can't let them attack first! We're sending out Orteks all over their world to destroy their main Pyramidical Destroyercraft; you'll be one of these Orteks. What you basically have to do is fly through hordes of hostile triobots and their devices until you get to the PD. Then destroy it.\nThat is your mission."; SIGIL.gotoAndStop("TRIOBOT"); break; case "lingonite" : BRIEFING = "The Lingons have been annoying me (your captain) lately with their... their... everything! I don't like those Lingons at all! And, since I can, I'm ordering you and several others to go to their world and generally wreak destruction for no good reason! I'm quite certain they'll be prepared - seeing as I told them you'd be coming - so you'll most definitely have to fight through hordes of their ships. Destroy one of their Arcane Artillery Centres, or something.\nThat is your mission."; SIGIL.gotoAndStop("LINGON"); break; case "crystalite" : BRIEFING = "Oh, I can't even be bothered thinking of a reason to send you on a mission this time. I mean, the aim would be the same - destroy everything and then a boss - but this time that's all I'm telling you. Go to Crystalite, fight a bunch of Crystaloid forces, and then destroy one of their motherships. Got it? Good.\nThat is your mission."; SIGIL.gotoAndStop("CRYSTALOID"); break; case "anthope" : BRIEFING = "The Lingons took over the twin worlds of Anthope ages ago, but... that's not fair! I wanted those planets! I COULD take them by force, but I can't be bothered. That is NOT your mission, however (it's hardly even related); what I want you to do is this: slay an Anthopie. They're becoming increasingly rare these days, but their energy blood, amongst other parts of them, can be really useful. So kill one and bring some of it back.\nThat is your mission."; SIGIL.gotoAndStop("LINGON"); break; case "ngregka" : BRIEFING = "Sythoids, the inhabitants of Ngregka, aren't really sentient, but they are vicious. So far nobody really claims dominance over that planet - except for the Sythoids, of course - but the Lingons (it's always them, isn't it?) have gone to try and build something or other there. Stop them, and drive them away so then we can go and build something or other there instead. \nThat is your mission."; SIGIL.gotoAndStop("LINGON"); break; case "ortekia" : BRIEFING = "Well, uh... It seems that we've gone and angered all of the other races in the Draco System. The Lingons, the Crystaloids, the Triobots... Even the Sythoids were annoyed by us killing loads of them off. So now they've all come to attack Ortekia for vengeance. So. This time you'll be a protector of our planet. Just... hold them off for a while. Make sure they don't take over the world or anything.\nThat is your mission."; SIGIL.gotoAndStop("ORTEK"); }
Instance of Symbol 553 MovieClip in Frame 37
onClipEvent (load) { GEO = _root.WORLD_; Name = _root.WorldName; }
Instance of Symbol 493 MovieClip "Continue" in Frame 37
on (press) { _root.WORLD = _root.WORLD_; _root.PCstats._cleared[_root.WORLD] = true; _root.SysCOORDS = _root.toSysCOORDS; _quality = _root.OPTIONS.quality; _root.FadeTrans("game", true); }
Instance of Symbol 493 MovieClip "Back" in Frame 37
on (press) { _quality = _root.OPTIONS.quality; _root.FadeTrans("starmap"); }
Frame 38
function AddFoe(f) { if ((!_root["foe" + f]._visible) && (_root["foe" + f] != undefined)) { foesSlain[0]++; } if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { _root["foe" + f].removeMovieClip(); return(undefined); } _root.attachMovie(ref.foes[random(ref.foes.length)], "foe" + f, 100 + f); _root["foe" + f].ID = f; foesSlain[1]++; } function NewLevel() { playMusic(LevelData[WORLD].music); PAUSED = false; if ((numPU != undefined) && (numFoes != undefined)) { var _local3 = 0; while ((_local3 < numfoes) || (numPU)) { _root["foe" + _local3].removeMovieClip(); _local3++; } } ref = LevelData[WORLD]["lv" + STAGE[1]]; wd = 10000; numfoes = ref.numfoes; floor = Stage.height + 20; f = 0; while (f < numfoes) { AddFoe(f); f++; } mines = ref.mines; numfoes = numfoes + mines[0]; var _local4 = 0; while (_local4 < mines[0]) { _root.attachMovie("MINE", "foe" + f, 150 + _local4); _root["foe" + f].ID = f; f++; _local4++; } PUdelay = ref.PUdelay; numPU = ref.numPU; POWERUP = "NONE"; PU = [0, 0]; puTypes = ref.powerups; var _local2 = 0; while (_local2 < numPU) { _root.attachMovie("powerup_", "pu" + _local2, 500 + _local2); _local2++; } } function CleanUp() { var _local2 = 0; while (_local2 < numfoes) { _root["foe" + _local2].removeMovieClip(); _local2++; } _local2 = 0; while (_local2 < numPU) { _root["pu" + _local2].removeMovieClip(); _local2++; } _root.GUI.removeMovieClip(); _root.INFO.removeMovieClip(); _root.PC.removeMovieClip(); } PAUSED = true; DMGinflicted = 0; DMGtaken = 0; foesSlain = [0, 0]; STAGE = [1, 1]; PROGRESS = [0, 1800]; _CURSOR._visible = false; floor = Stage.height + 20; if (TRAVEL > 0) { toWORLD = "" + WORLD; WORLD = "spacepath"; PROGRESS = [0, TRAVEL]; } playMusic(LevelData[WORLD].music);
Instance of Symbol 830 MovieClip "BG1" in Frame 38
onClipEvent (load) { this.gotoAndStop((_root.TRAVEL ? (_root.lastWORLD) : (_root.WORLD))); }
Instance of Symbol 830 MovieClip "BG2" in Frame 38
onClipEvent (load) { this.gotoAndStop("space"); fading = 0; if (!_root.TRAVEL) { this.gotoAndStop("none"); this.removeMovieClip(); } else { fading = -0.5; _alpha = 0; } } onClipEvent (enterFrame) { if (fading) { _alpha = (_alpha - fading); if ((_alpha <= 2) && (fading == 1)) { this.gotoAndStop("none"); this.removeMovieClip(); } if ((fading == -0.5) && (_alpha >= 100)) { _alpha = 100; fading = 0; _root.BG1.gotoAndStop("none"); } } }
Instance of Symbol 842 MovieClip "PARALLAX_L3" in Frame 38
onClipEvent (load) { this.gotoAndStop(_root.WORLD); panel1.gotoAndStop(random(panel1._totalframes) + 1); panel2.gotoAndStop(random(panel1._totalframes) + 1); speed = 1.5; moving = 0; if (_root.TRAVEL) { moving = -2; this.gotoAndStop(_root.lastWORLD); panel1.gotoAndStop(1); panel2.gotoAndStop(1); } toY = 200; } onClipEvent (enterFrame) { if ((moving != 0) && (((moving == 1) && (_y > toY)) || ((moving == -2) && (_y < (Stage.height * 1.5))))) { _y = (_y - ((moving * toY) / 90)); if ((moving == -2) && (_y >= (Stage.height * 1.5))) { this.gotoAndStop("none"); } } _x = (_x - speed); if (_x < (-Stage.width)) { _x = (_x + Stage.width); panel1.gotoAndStop(panel2._currentframe); panel2.gotoAndStop(random(panel1._totalframes) + 1); } }
Instance of Symbol 856 MovieClip "PARALLAX_L2" in Frame 38
onClipEvent (load) { this.gotoAndStop(_root.WORLD); panel1.gotoAndStop(random(panel1._totalframes) + 1); panel2.gotoAndStop(random(panel1._totalframes) + 1); speed = 3; moving = 0; if (_root.TRAVEL) { moving = -2; this.gotoAndStop(_root.lastWORLD); panel1.gotoAndStop(1); panel2.gotoAndStop(1); } toY = 230; } onClipEvent (enterFrame) { if ((moving != 0) && (((moving == 1) && (_y > toY)) || ((moving == -2) && (_y < (Stage.height * 1.5))))) { _y = (_y - ((moving * toY) / 120)); if ((moving == -2) && (_y >= (Stage.height * 1.5))) { this.gotoAndStop("none"); } } _x = (_x - speed); if (_x < (-Stage.width)) { _x = (_x + Stage.width); panel1.gotoAndStop(panel2._currentframe); panel2.gotoAndStop(random(panel1._totalframes) + 1); } }
Instance of Symbol 884 MovieClip "PARALLAX_L1" in Frame 38
onClipEvent (load) { this.gotoAndStop(_root.WORLD); panel1.gotoAndStop(random(panel1._totalframes) + 1); panel2.gotoAndStop(random(panel2._totalframes) + 1); speed = 5; moving = 0; if (_root.TRAVEL) { moving = -2; this.gotoAndStop(_root.lastWORLD); panel1.gotoAndStop(1); panel2.gotoAndStop(1); } toY = 255; } onClipEvent (enterFrame) { if ((moving != 0) && (((moving == 1) && (_y > toY)) || ((moving == -2) && (_y < (Stage.height * 1.5))))) { _y = (_y - ((moving * toY) / 150)); if ((moving == -2) && (_y >= (Stage.height * 1.5))) { this.gotoAndStop("none"); } } else { moving = 0; } _x = (_x - speed); if (_x < (-Stage.width)) { _x = (_x + Stage.width); panel1.gotoAndStop(panel2._currentframe); panel2.gotoAndStop(random(panel1._totalframes) + 1); } }
Instance of Symbol 635 MovieClip "PC" in Frame 38
onClipEvent (load) { this.swapDepths(50); }
Instance of Symbol 906 MovieClip "GUI" in Frame 38
onClipEvent (load) { this.swapDepths(646464); } onClipEvent (enterFrame) { if (Key.isDown(81) && (!Qdown)) { Qdown = true; var q = "MEDIUM"; if (_root.OPTIONS.quality == "MEDIUM") { q = "LOW"; } else if (_root.OPTIONS.quality == "LOW") { q = "HIGH"; } _root.OPTIONS.quality = q; _quality = q; } else if (Qdown && (!Key.isDown(81))) { Qdown = false; } }
Instance of Symbol 810 MovieClip "INFO" in Frame 38
onClipEvent (load) { function NewLevel() { _visible = true; count = 140; _root.PAUSED = true; if (!left) { TEXT = ("Now Leaving " + _root.lastWORLD) + "..."; left = true; } else if (_root.STAGE[1] == 1) { TEXT = ("Approaching " + _root.WORLD) + "..."; } else { TEXT = "BEGIN STAGE " + _root.STAGE[1]; } _root.PROGRESS = [0, (_root.TRAVEL ? (_root.TRAVEL) : (_root.LevelData[_root.WORLD]["lv" + _root.STAGE[1]].Length))]; if ((_root.PROGRESS[1] == undefined) && (!_root.TRAVEL)) { LevelComplete(); } } function LevelComplete() { gotoAndStop ("levelcomplete"); _root.playSFX("levelcomplete"); RawScore = 0 + _root.SCORE; dmgInflicted = 0 + _root.DMGinflicted; dmgTaken = 0 + _root.DMGtaken; foesSlain = ((((_root.foesSlain[0] + "/") + _root.foesSlain[1]) + " (") + int((_root.foesSlain[0] / _root.foesSlain[1]) * 100)) + "%)"; diffMult = ((_root.OPTIONS.difficulty == "HARD") ? 1.5 : (((_root.difficulty == "EASY") ? 0.5 : 1))); diffBonus = "x " + diffMult; finalScore = int(((RawScore + dmgInflicted) - dmgTaken) + (int(100000 * (_root.foesSlain[0] / _root.foesSlain[1])) * diffMult)); _root.SCORE = finalScore; wpnName = _root.LevelData[_root.WORLD].wpn; wpnName_ = wpnName[0]; wpnImg.gotoAndStop(wpnName[0]); _root.PCstats[((wpnName[1] == "arm") ? "_chassis" : "_weapons")].push(wpnName[0]); endcount = 1; _visible = true; } this.swapDepths(646465); left = false; if (TRAVEL <= 0) { NewLevel(); } else { _visible = false; } } onClipEvent (enterFrame) { if (endcount) { endcount++; if (endcount == 300) { _visible = false; _root.FadeTrans(((_root.WORLD == "ortekia") ? "end_" : "starmap")); _root.PAUSED = false; } return(undefined); } if (!_visible) { return(undefined); } if (count <= 0) { _visible = false; return(undefined); } count--; if (count <= 0) { _root.NewLevel(); _visible = false; _root.PAUSED = false; } else if (count == 20) { TEXT = "GO!"; _root.playSFX("go"); } else if (count == 70) { TEXT = "GET READY!"; _root.playSFX("getready"); } }
Instance of Symbol 142 MovieClip [empty] "minorRumbler" in Frame 38
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { if (count > 0) { _root._x = random(21) - 10; _root._y = random(21) - 10; count--; if (count == 0) { _root._x = 0; _root._y = 0; } } }
Frame 39
_CURSOR._visible = true; play();
Frame 73
stop(); fSCORE = SCORE; fLEVEL = PCstats.level; fCLEARED = -1; for (o in PCstats._cleared) { if (PCstats._cleared[o] === true) { fCLEARED++; } }
Instance of Symbol 493 MovieClip "Restart" in Frame 73
on (press) { _root.music.stop(); _root.gotoAndStop("restart"); }
Instance of Symbol 493 MovieClip "Submit Score" in Frame 73
on (press) { _root.gotoAndStop("hiscore"); }
Frame 78
enterName = "";
Instance of Symbol 493 MovieClip "Restart" in Frame 78
on (press) { _root.music.stop(); _root.gotoAndStop("restart"); }
Instance of Symbol 493 MovieClip "Submit" in Frame 78
on (press) { if (_root.enterName == "") { _root.playSFX("error"); return(undefined); } getURL ((((((("http://www.fighunter.com/smecof_scores_s.php?name=" + _root.enterName) + "&score=") + _root.fSCORE) + "&planets=") + _root.fCLEARED) + "&level=") + _root.fLEVEL, "_blank"); _root.nextFrame(); }
Frame 80
_CURSOR._visible = true; _x = 0; _y = 0; var w = 0; while (w < PCstats._weapons.length) { if ((!GetWeapon(PCstats._weapons[w]).secret) && (!isNaN(GetWeapon(PCstats._weapons[w]).cost))) { SCORE = SCORE + GetWeapon(PCstats._weapons[w]).cost; } w++; } var c = 0; while (c < PCstats._chassis.length) { if ((!ChassisStats[PCstats._chassis[c]].secret) && (!isNaN(ChassisStats[PCstats._chassis[c]].cost))) { SCORE = SCORE + ChassisStats[PCstats._chassis[c]].cost; } c++; } PCstats._chassis.push("OrtekTechMk2"); PCstats.Chassis = "OrtekTechMk2"; PCstats.CLEARED = true; fSCORE = SCORE; fLEVEL = PCstats.level; fCLEARED = 0; for (o in PCstats._cleared) { if (PCstats._cleared[o] === true) { fCLEARED++; } } if (PCstats.NGP) { fCLEARED = fCLEARED + "+"; }
Instance of Symbol 665 MovieClip in Frame 80
onClipEvent (load) { stop(); }
Instance of Symbol 493 MovieClip "No" in Frame 80
on (press) { _root.gotoAndStop("hiscore"); }
Instance of Symbol 493 MovieClip "Yes" in Frame 80
on (press) { _root.PCstats.NGP = false; _root.SaveGame(); _root.nextFrame(); }
Instance of Symbol 493 MovieClip "Submit Score" in Frame 81
on (press) { _root.gotoAndStop("hiscore"); }
Instance of Symbol 493 MovieClip "Restart" in Frame 81
on (press) { _root.music.stop(); _root.gotoAndStop("restart"); }
Symbol 11 MovieClip [star2] Frame 1
gotoAndStop(random(4) + 1);
Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 46 MovieClip [pfx_flame_ice] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 47 MovieClip [pfx_flame_drk] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 48 MovieClip [pfx_flame_blue] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 50 MovieClip [pfx_blaster] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 83 MovieClip [pfx_smoke] in Symbol 84 MovieClip [pfx_acidgas] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 85 MovieClip [pfx_blueion] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 86 MovieClip [pfx_vulcan] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 87 MovieClip [pfx_purpleion] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 49 MovieClip [pfx_sparkle] in Symbol 88 MovieClip [pfx_greenion] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Instance of Symbol 45 MovieClip [pfx_flame2] in Symbol 89 MovieClip [pfx_flame_grn] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Symbol 97 MovieClip [dmgNum] Frame 1
count = 0; onEnterFrame = function () { count++; if (count < 6) { _y = (_y - 4); } else if (count < 10) { _y = (_y + 3); } else if (count > 18) { this.removeMovieClip(); } }; stop();
Symbol 126 MovieClip [pfx2_explode] Frame 15
_root[hurting].damaging = false; _root[hurting]["wpnHit" + WPNID] = false; this.removeMovieClip(); stop();
Symbol 128 MovieClip [SPHEROID] Frame 1
function Respawn() { this._x = Stage.width + random(100); this._y = 150 + random(200); this.speed = random(10) + 2; _alpha = 100; _visible = true; dying = false; stats = {hp:[100, 100], level:1}; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 2); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom5"); _root.SCORE = _root.SCORE + 1000; _root.GetEXP(int(100 * (_root.PCstats.level / stats.level))); } this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(20 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 132 MovieClip [ASTEROID] Frame 1
function Respawn() { this.gotoAndStop(2); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); sizemod = (random(17) / 10) + 0.3; _height = (38 * sizemod); _width = (38 * sizemod); speed = random(15) + 4; rot = random(15) + 3; _alpha = 100; _visible = true; dying = false; stats = {hp:[50 * sizemod, 50 * sizemod], level:1}; this.gotoAndStop(random(_totalframes)) + 1; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 2); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom5"); _root.SCORE = _root.SCORE + (1000 * sizemod); _root.GetEXP(int((30 * (stats.hp[1] / 50)) * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; _rotation = (_rotation - rot); if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage((20 * sizemod) * (random(0.5) + 0.7), this, _root.PC); if (sizemod <= 0.5) { stats.hp[0] = 0; } } };
Symbol 143 MovieClip [TRIOBOT] Frame 1
function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(7) + 3; vspeed = random(6) - 3; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 340 : 60); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 10 : 2)}; count = random(50); } Respawn(); _width = (_width * 0.7); _height = (_height * 0.7); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local6 = 0; while (_local6 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local6++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1200; _root.GetEXP(int(100 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; this._y = this._y + this.vspeed; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(15 * (random(0.5) + 0.7), this, _root.PC); } if (count > 0) { count--; } if ((count <= 0) && (!dying)) { _root.wd++; _root.playSFX("laser1"); var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root[_local3].v = 10 + this.speed; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:wpnNode._x, y:wpnNode._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; if (this._x < -50) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(50 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; count = random(50); } };
Symbol 143 MovieClip [TRIOBOT] Frame 30
gotoAndPlay ("idle");
Symbol 150 MovieClip [pu_MP] Frame 19
gotoAndPlay (1);
Symbol 182 MovieClip [powerup_] Frame 1
function Respawn() { this.TYPE = _root.puTypes[random(_root.puTypes.length)]; this.gotoAndStop(TYPE); _x = (Stage.width + random(_root.PUdelay + 100)); _y = (random(300) + 100); _visible = true; } Respawn(); onEnterFrame = function () { _x = (_x - 5); if (_x < -50) { Respawn(); } if (_visible && (this.hitTest(_root.PC.HITAREA))) { switch (TYPE) { case "HP" : _root.Flash(_root.PC, [153, 255, 0]); _root.DealDamage(-250, this, _root.PC); break; case "MP" : _root.Flash(_root.PC, [100, 255, 255]); _root.Flash(_root.GUI.MPbar, [100, 255, 255]); _root.PCstats.mp[0] = _root.PCstats.mp[0] + 250; if (_root.PCstats.mp[0] > _root.PCstats.mp[1]) { _root.PCstats.mp[0] = _root.PCstats.mp[1]; } break; default : _root.POWERUP = TYPE; _root.PU = [100, 100]; } _root.wd++; var _local3 = "pufx" + _root.wd; _root.attachMovie("powerupFX", _local3, _root.wd); _root[_local3]._x = _x; _root[_local3]._y = _y; _root[_local3].gotoAndStop(TYPE); _visible = false; _root.SCORE = _root.SCORE + 100; } };
Symbol 203 MovieClip [MINE] Frame 1
function Respawn() { if (((_root.PROGRESS[0] >= _root.PROGRESS[1]) || (ID > (_root.numfoes + _root.mines[0]))) || (ID == undefined)) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(_root.mines[1])); _y = (random(Stage.height - 30) + 30); _visible = true; dying = false; stats = {hp:[10, 10], level:1}; } function Destruction() { var _local5 = 0; while (_local5 < 4) { _root.playSFX("boom4"); _root.wd++; var _local4 = "mineblast" + _root.wd; _root.attachMovie("pfx_blastshock", _local4, _root.wd); _root[_local4]._x = _x; _root[_local4]._y = _y; _root.wd++; _local4 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local4, _root.wd); _root[_local4]._width = (_root[_local4]._height = ((_height > _width) ? (_height) : (_width)) * 5); _root[_local4]._x = (_x + random(_width * 4)) - (_width * 2); _root[_local4]._y = (_y + random(_height * 4)) - (_height * 2); _root[_local4].onEnterFrame = function () { this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage((150 + random(100)) * _root.mines[2], this, _root.PC); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3])) { _root.DealDamage((150 + random(100)) * _root.mines[2], this, _root["foe" + _local3]); } _local3++; } }; _local5++; } _visible = false; dying = true; } gotoAndPlay ("idle"); Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { Destruction(); _root.SCORE = _root.SCORE + 100; _root.GetEXP(int(50 * (stats.level / _root.PCstats.level))); } this._x = this._x - 5; if (this._x < -50) { this.Respawn(); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { Destruction(); } };
Symbol 203 MovieClip [MINE] Frame 60
gotoAndPlay ("idle");
Symbol 213 MovieClip [pfx_blastshock] Frame 1
onEnterFrame = function () { _quality = "LOW"; _width = (_width + (this.slow ? 50 : 80)); _height = (_height + (this.slow ? 50 : 80)); _alpha = (_alpha - (this.slow ? 2 : 10)); _root._x = random(20) - 10; _root._y = random(20) - 10; if (_alpha <= 0) { _quality = _root.OPTIONS.quality; _root._x = 0; _root._y = 0; this.removeMovieClip(); } };
Symbol 275 MovieClip [megabeam] Frame 30
onEnterFrame = function () { if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(300 + random(100), this, _root.PC); } };
Symbol 275 MovieClip [megabeam] Frame 61
gotoAndPlay ("buzz");
Symbol 275 MovieClip [megabeam] Frame 72
onEnterFrame = function () { return(undefined); };
Symbol 275 MovieClip [megabeam] Frame 81
stop();
Symbol 279 MovieClip [TRIOBOSS] Frame 1
function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(150 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[15000, 15000], level:20}; count = 0; wait = 0; masterCount = 0; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if ((!dying) && (this.HIT1.hitTest(_root.PC.HITAREA) || (this.HIT2.hitTest(_root.PC.HITAREA)))) { _root.DealDamage(70 + random(60), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(1000); if (megabeam._visible) { this.gotoAndPlay("close"); } } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _alpha = (_alpha - 0.5); _rotation = (_rotation - 0.2); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local7 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local7, _root.wd); _root[_local7]._x = _x; _root[_local7]._y = _y; _root[_local7].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if (_x > 650) { _x = (_x - 3); } _y = (_y + (vspeed * ((masterCount >= 15) ? 0.5 : 1))); if (((_y > ((masterCount >= 15) ? 330 : 380)) && (vspeed > 0)) || ((_y < 50) && (vspeed < 0))) { vspeed = vspeed * -1; masterCount = masterCount + 2; if (masterCount > 19) { masterCount = 0; } } else { if (masterCount == 14) { masterCount++; this.gotoAndPlay("open"); } else if (masterCount == 19) { masterCount++; this.gotoAndPlay("close"); } if (masterCount >= 15) { return(undefined); } count++; if (((count >= 30) && (masterCount >= 10)) && (masterCount < 14)) { count = 0; var _local3 = 0; while (_local3 < 12) { FireProjectile(10 * Math.sin((_local3 * Math.PI) / 6), 10 * Math.cos((_local3 * Math.PI) / 6), "wpn3"); _local3++; } } if ((count >= 8) && (masterCount < 10)) { count = 0; var _local5 = 15; var _local6 = 1; if (masterCount < 5) { FireProjectile(_local5, _local6, "wpn1"); FireProjectile(_local5, -_local6, "wpn1"); FireProjectile(_local5, _local6, "wpn2"); FireProjectile(_local5, -_local6, "wpn2"); } else { FireProjectile(_local5, _local6, "wpn3"); FireProjectile(_local5, -_local6, "wpn3"); } } } }; stop();
Symbol 279 MovieClip [TRIOBOSS] Frame 40
stop();
Instance of Symbol 275 MovieClip [megabeam] "megabeam" in Symbol 279 MovieClip [TRIOBOSS] Frame 40
onClipEvent (load) { this.gotoAndPlay("poweron"); }
Symbol 279 MovieClip [TRIOBOSS] Frame 45
play();
Instance of Symbol 275 MovieClip [megabeam] "megabeam" in Symbol 279 MovieClip [TRIOBOSS] Frame 45
onClipEvent (load) { this.gotoAndPlay("fade"); }
Symbol 279 MovieClip [TRIOBOSS] Frame 75
gotoAndStop (2);
Symbol 284 MovieClip [TRIORIKEN] Frame 1
function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(50 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(7) + 3; vspeed = random(6) - 3; rspeed = random(9) + 2; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 200 : 20); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 9 : 3)}; count = 0; rot = random(360); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local5 = 0; while (_local5 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local5++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1500; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; rot = rot + rspeed; if (rot > 260) { rot = rot - 360; } _rotation = rot; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(15 * (random(0.5) + 0.7), this, _root.PC); } count++; if ((count >= 30) && (!dying)) { var _local7 = (Math.PI/180) * rot; var _local6 = -10; var _local4 = 1; while (_local4 <= 3) { FireProjectile((_local6 * Math.sin((((_local4 * 2) * Math.PI) / 3) + _local7)) + speed, _local6 * Math.cos((((_local4 * 2) * Math.PI) / 3) + _local7), "wpn" + _local4); _local4++; } count = 0; } };
Symbol 285 MovieClip [FLAMEGEYSER] Frame 1
_y = ((Stage.height - 10) + random(20)); _x = (Stage.width + random(500)); count = random(60); speed = 5; fired = false; height = 7 + random(20); sfxed = false; onEnterFrame = function () { _x = (_x - speed); if (_x < -50) { _root.AddFoe(this.ID); } if (_x < Stage.width) { count--; if ((count <= 0) && (!fired)) { if (!sfxed) { sfxed = true; _root.playSFX("boom1"); } if (count < (-height)) { fired = true; return(undefined); } _root.wd++; var _local3 = "geyser" + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._x = _x; height = height * 0.975; _root[_local3]._y = _y + (height * count); _root[_local3]._width = (_root[_local3]._height = count * -6.2); _root[_local3]._alpha = 70; _root[_local3].onEnterFrame = function () { this._y = this._y - 0.3; this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(3 * this._width, this, _root.PC); } }; } } };
Symbol 289 MovieClip [CrysFIGHTER] Frame 1
function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root.Tint(_root[_local3], [200, 200, 255], 50); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(140 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = ((Stage.width + _width) + random(300)); _y = (random(Stage.height - 30) + 30); xstop = random(100) + 500; vmove = 1; speed = random(7) + 3; vspeed = random(3) + 3; rspeed = random(9) + 2; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 900 : 500); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 17 : 7)}; count = 0; } stop(); Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1500; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } if ((_x > xstop) || (dying)) { this._x = this._x - this.speed; } else { _y = (_y + (vspeed * vmove)); if (((_y > 360) && (vmove == 1)) || ((_y < 50) && (vmove == -1))) { vmove = vmove * -1; } count++; if ((count >= 30) && (!dying)) { count = 0; FireProjectile(10, 0, "gunpoint1"); FireProjectile(10, 0, "gunpoint2"); } } if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(35 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 294 MovieClip [LingonFIGHTER] Frame 1
function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_laser", _local3, _root.wd); _root.Tint(_root[_local3], [0, 255, 0], 50); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = 25; var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(80 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = ((Stage.width + _width) + random(300)); _y = (random(Stage.height - 220) + 200); xstop = random(150) + 400; vmove = 1; speed = random(4) + 2; _visible = true; dying = false; count = 0; var _local5 = 450; var _local3 = 7; switch (_root.WORLD) { case "lingonite" : _local5 = 450; _local3 = 7; break; case "ngregka" : _local5 = 600; _local3 = 9; break; case "anthope" : _local5 = 800; _local3 = 12; break; case "ortekia" : _local5 = 1100; _local3 = 18; } stats = {hp:[_local5, _local5], level:_local3}; } gotoAndStop(((_root.WORLD == "ortekia") ? (random(4) + 2) : (_root.WORLD))); Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 1500; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } if ((_x > Stage.width) || (dying)) { this._x = this._x - this.speed; } else if (_x <= xstop) { count++; _rotation = (_rotation + 2); _x = (_x - (speed * (count / 2))); _y = (_y - (speed * (count / 2))); } else { count++; if ((count >= 10) && (!dying)) { count = 0; FireProjectile(30, 0, "gunpoint1"); FireProjectile(30, 0, "gunpoint2"); } _x = (_x - (speed / 1.5)); if (int(_y / 5) != int(_root.PC._y / 5)) { _y = (_y - ((_y - _root.PC._y) / 10)); } if (_x <= xstop) { count = 0; } } if ((_x < -50) || (_y < -100)) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(55 * (random(0.5) + 0.7), this, _root.PC); } };
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 298 MovieClip [pfx_greenbolt] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Symbol 300 MovieClip [CRYSTALPROBE] Frame 1
function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); initY = random(Stage.height - 30) + 30; speed = random(13) + 10; amplitude = random(91) + 10; frequency = 0.7 + (random(60) / 10); _visible = true; dying = false; stats = {hp:[20, 20], level:((_root.WORLD == "ortekia") ? 11 : 4)}; count = random(50); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } _x = (_x - this.speed); _y = ((amplitude * Math.sin(((Math.PI/180) * _x) / frequency)) + initY); if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(100 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 302 MovieClip [TRIARROW] Frame 1
function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(13) + 8; _visible = true; dying = false; stats = {hp:[20, 20], level:((_root.WORLD == "ortekia") ? 7 : 1)}; count = random(50); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(50 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 320 MovieClip [CrysTOWER] Frame 1
function FireProjectile(vX, vY, gun) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local3, _root.wd); _root.Tint(_root[_local3], [200, 200, 255], 50); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = 25); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(80 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = ((Stage.width + _width) + random(300)); _y = (Stage.height + random(60)); _visible = true; dying = false; speed = 5; var _local4 = ((_root.OPTIONS.difficulty == "HARD") ? 1500 : (((_root.OPTIONS.difficulty == "EASY") ? 600 : 1000))); stats = {hp:[1000, 1000], level:10}; count = 0; exploding = false; } stop(); Respawn(); onEnterFrame = function () { if (stats.hp[0] <= 0) { if ((count >= 5) && (exploding)) { count = 0; _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = random(50) + 100); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = _y - random(_height * 1.1); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; } count++; if (!dying) { count = 0; dying = true; exploding = true; play(); _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 3000; _root.GetEXP(int(150 * (stats.level / _root.PCstats.level))); } } _x = (_x - speed); if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(2000 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 320 MovieClip [CrysTOWER] Frame 45
stop(); exploding = false;
Symbol 322 MovieClip [GUST] Frame 1
function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(100)); _y = (Stage.height + 20); speed = random(13) + 8; xstop = random(600) + (Stage.width - 500); jumping = false; mheight = random(22) + 8; jumpY = 0 + mheight; _visible = true; rot = 70; dying = false; stats = {hp:[15, 15], level:3}; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 500; _root.GetEXP(int(50 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if ((_x < xstop) && (_y < (Stage.height + 100))) { _y = (_y - jumpY); jumpY--; rot = rot - 3; _rotation = rot; } if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(70 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 337 MovieClip [BOOMERANG] Frame 1
function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } gotoAndStop(((_root.WORLD == "ortekia") ? (random(4) + 2) : (_root.WORLD))); _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(12) + 6; rot = 0; _visible = true; dying = false; count = random(50); var _local5 = 120; var _local3 = 5; switch (_root.WORLD) { case "lingonite" : _local5 = 120; _local3 = 5; break; case "ngregka" : _local5 = 200; _local3 = 9; break; case "anthope" : _local5 = 250; _local3 = 11; break; case "ortekia" : _local5 = 340; _local3 = 15; } stats = {hp:[_local5, _local5], level:_local3}; } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } var _local7 = speed; var _local5 = _y - _root.PC._y; var _local6 = speed / 2; var _local8 = Math.sqrt(Math.abs((_local7 * _local7) - (_local5 * _local5))); var _local9 = (90 - Math.asin(_local7 / _local8)) / (Math.PI/180); _x = (_x - ((_local8 > speed) ? (speed) : (_local8))); _y = (_y - ((_local5 > _local6) ? (_local6) : (((_local5 < (-_local6)) ? (-_local6) : (_local5))))); rot = rot + ((rot < (_local9 / 3)) ? 3 : (((rot > (_local9 / 3)) ? -3 : 0))); if (_x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(50 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 340 MovieClip [LingonBOSS] Frame 1
function FireProjectile(vX, vY, gun, Size) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_greenion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = Size); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(150 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[12000, 12000], level:25}; count = 0; masterCount = 0; strategy = 1; Ycount = 0; Ymod = 1; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if ((!dying) && (this.HIT1.hitTest(_root.PC.HITAREA) || (this.HIT2.hitTest(_root.PC.HITAREA)))) { _root.DealDamage(70 + random(60), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(3000); } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _rotation = (_rotation - 0.2); _x = (_x - 1); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local5 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local5, _root.wd); _root[_local5]._x = _x; _root[_local5]._y = _y; _root[_local5].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if (_x > 650) { _x = (_x - int((_x - 650) / 10)); if (_x > 700) { return(undefined); } } if (strategy == 1) { count++; if (count >= 15) { count = 0; var _local6 = (_y - _root.PC._y) / 10; FireProjectile(10, -((_local6 > 10) ? 10 : (((_local6 < -10) ? -10 : (_local6)))), "weapon", 80); } masterCount++; if (masterCount >= 300) { masterCount = 0; strategy = 2; count = 0; } Ycount = Ycount + Ymod; if ((Ycount > 4) || (Ycount < -4)) { Ymod = Ymod * -1; } _y = (_y + Ymod); } else if (strategy == 2) { count++; if (count >= 30) { var _local3 = 0; while (_local3 < 5) { FireProjectile(11 + random(10), random(27) - 13, "weapon", 30); _local3++; } count = 0; } masterCount++; if (masterCount >= 300) { masterCount = 0; count = 0; strategy = 3; Ycount = -3; Xlast = 0 + _x; } Ycount = Ycount + Ymod; if ((Ycount > 20) || (Ycount < -20)) { Ymod = Ymod * -1; } _y = (_y + ((Ymod > 10) ? 10 : (((Ymod < -10) ? -10 : (Ymod))))); } else if (strategy == 3) { _y = (_y - Ycount); _x = (_x - Ycount); _rotation = (_rotation + 1); Ycount++; if (_y < -200) { invulnerable = true; strategy = 4; count = 0; _root.attachMovie("lingon_target", "LTARG", 52000); _root.LTARG._x = Stage.width / 2; _root.LTARG._y = Stage.height / 2; } } else if (strategy == 4) { count++; if (count == 100) { _root.playSFX("boom4"); _root.attachMovie("lingon_skybeam", "LBEAM", 52001); _root.LBEAM._x = _root.LTARG._x - (_root.LBEAM._width / 2); _root.LBEAM._y = -20; _root.LBEAM.gotoAndPlay(2); _root.LBEAM.onEnterFrame = function () { if (this.hitTest(_root.PC.HITAREA) && (this.active)) { _root.DealDamage(random(200) + 400, this, _root.PC); } }; _root.LTARG.removeMovieClip(); strategy = 5; invulnerable = false; } else if (count > 90) { _root.LTARG._visible = !_root.LTARG._visible; } else { _root.LTARG._rotation = _root.LTARG._rotation + 3; var _local7 = _root.LTARG._x - _root.PC._x; var _local8 = _root.LTARG._y - _root.PC._y; _root.LTARG._x = _root.LTARG._x - (_local7 / 5); _root.LTARG._y = _root.LTARG._y - (_local8 / 5); } } else if (strategy == 5) { if (_root.LBEAM == undefined) { strategy = 6; _x = Xlast; _rotation = 0; } } else if ((strategy = 6)) { _y = (_y + 3); if (_y >= (Stage.height / 2)) { count = 0; masterCount = 0; strategy = 1; Ycount = 0; Ymod = 1; } } };
Symbol 349 MovieClip [lingon_target] Frame 1
nextFrame(); play();
Symbol 349 MovieClip [lingon_target] Frame 30
gotoAndPlay (2);
Symbol 357 MovieClip [lingon_skybeam] Frame 4
active = true;
Symbol 357 MovieClip [lingon_skybeam] Frame 35
active = false;
Symbol 357 MovieClip [lingon_skybeam] Frame 51
this.removeMovieClip();
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }
Instance of Symbol 264 MovieClip [pfx_bolt] in Symbol 359 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (random(51) == 1) { _visible = true; _alpha = (random(91) + 10); } else { _visible = false; } }
Symbol 363 MovieClip [CRYSTALBOSS] Frame 1
function FireProjectile(vX, vY, rot, gun, type) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie(((type == 2) ? "pfx_sparkle" : "pfx_laser"), _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root.Tint(_root[_local3], [100, 221, 255], 50); _root[_local3]._width = ((type == 2) ? 20 : 25); _root[_local3]._height = ((type == 2) ? 20 : 5); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3]._rotation = rot; _root[_local3].onEnterFrame = function () { this._x = this._x + this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(150 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root.Tint(_root[_local3], [0, 38, 180], [13, 100, 100]); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[15000, 15000], level:20}; count = 0; movedir = 1; pie = 0; masterCount = 0; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if ((!dying) && (this.HIT1.hitTest(_root.PC.HITAREA) || (this.HIT2.hitTest(_root.PC.HITAREA)))) { _root.DealDamage(70 + random(60), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(5000); if (megabeam._visible) { this.gotoAndPlay("close"); } } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _alpha = (_alpha - 0.5); _rotation = (_rotation - 0.2); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local6 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local6, _root.wd); _root.Tint(_root[_local6], [0, 38, 180], [13, 100, 100]); _root[_local6]._x = _x; _root[_local6]._y = _y; _root[_local6].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(100 * (random(0.5) + 0.7), this, _root.PC); } var _local8 = 4 + (6 * ((stats.hp[1] - stats.hp[0]) / stats.hp[1])); _x = (_x - (_local8 * movedir)); core._rotation = core._rotation + 4; if (((_x <= 0) && (movedir == 1)) || ((_x >= 700) && (movedir == -1))) { movedir = movedir * -1; } _y = (((-150 * movedir) * Math.sin(0.00897597901025655 * _x)) + (Stage.height / 2)); var _local5 = 110; pie = pie + 0.0490873852123405; if (pie > (Math.PI*2)) { pie = pie - (Math.PI*2); } P1._x = Math.cos(pie) * _local5; P1._y = Math.sin(pie) * _local5; P1._rotation = pie / (Math.PI/180); P2._x = (-Math.cos(pie)) * _local5; P2._y = (-Math.sin(pie)) * _local5; P2._rotation = (pie / (Math.PI/180)) + 180; count++; if (count >= 6) { count = 0; var _local7 = 25; FireProjectile((((0 + P1._x) / _local5) * _local7) + (_local8 * movedir), ((0 + P1._y) / _local5) * _local7, P1._rotation, "P1"); FireProjectile((((0 + P2._x) / _local5) * _local7) - (_local8 * movedir), ((0 + P2._y) / _local5) * _local7, P2._rotation, "P2"); } masterCount++; if (masterCount >= (100 - (80 * ((stats.hp[1] - stats.hp[0]) / stats.hp[1])))) { masterCount = 0; var _local3 = 0; while (_local3 < 12) { FireProjectile(14 * Math.sin((_local3 * Math.PI) / 6), 14 * Math.cos((_local3 * Math.PI) / 6), 0, "core", 2); _local3++; } } };
Symbol 366 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 369 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 374 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 375 MovieClip [SYTHOID] Frame 1
function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } this.gotoAndPlay("idle"); _x = (Stage.width + random(100)); _y = (-(random(100) + 30)); speed = random(9) + 5; _visible = true; dying = false; var _local4 = ((_root.WORLD == "ortekia") ? 800 : 220); stats = {hp:[_local4, _local4], level:((_root.WORLD == "ortekia") ? 22 : 8)}; count = random(50); yChange = random(15) + 15; xChange = 0; strategy = random(2) + 1; _rotation = (-(random(20) + 60)); } Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { var _local4 = 0; while (_local4 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local4++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if (strategy == 2) { _x = (_x - xChange); _y = (_y + yChange); xChange++; yChange--; _rotation = (_rotation + 3); } if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(150 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 375 MovieClip [SYTHOID] Frame 20
gotoAndPlay (2);
Symbol 382 MovieClip Frame 1
gotoAndStop(((_root.WORLD == "ortekia") ? (random(4) + 2) : (_root.WORLD)));
Symbol 390 MovieClip [KRBOT] Frame 1
function Respawn() { if (_root.PROGRESS[0] >= _root.PROGRESS[1]) { this.removeMovieClip(); return(undefined); } _x = (Stage.width + random(100)); _y = (random(Stage.height - 30) + 30); speed = random(6) + 7; _visible = true; dying = false; stats = {hp:[200, 200], level:((_root.WORLD == "ortekia") ? 10 : 6)}; cMult = ((_root.WORLD == "ortekia") ? 3 : 1); count = random(50); } function FireProjectile(vX, vY, gun, tint, dmg) { _root.playSFX("laser1"); _root.wd++; var _local4 = "triobolt" + _root.wd; _root.attachMovie("pfx_blueion", _local4, _root.wd); _root[_local4].vX = vX; _root[_local4].vY = vY; _root[_local4]._width = (_root[_local4]._height = 40); var _local5 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local5); _root[_local4]._x = _local5.x; _root[_local4]._y = _local5.y; _root.Tint(_root[_local4], tint, [100, 100, 100]); _root[_local4].POW = dmg; _root[_local4].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(this.POW * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3]) && (("foe" + _local3) != _name)) { _root.DealDamage(this.POW * ((random(7) / 10) + 0.5), this, _root["foe" + _local3]); this.removeMovieClip(); } _local3++; } }; } colour_ = "R"; Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { dmg = 0; Tint = [0, 0, 0]; perc = [0, 0, 0]; switch (colour_) { case "R" : dmg = 200; Tint = [255, 0, 0]; perc = [100, 50, 100]; break; case "O" : dmg = 100; Tint = [255, 155, 0]; perc = [100, 0, 0]; break; case "Y" : dmg = 50; Tint = [255, 255, 0]; perc = [100, 30, 100]; break; case "G" : dmg = -200; Tint = [0, 255, 35]; perc = [0, 100, 100]; break; case "B" : dmg = -100; Tint = [0, 35, 255]; perc = [0, 100, 100]; break; case "I" : dmg = random(201) - 100; Tint = [0, -100, 150]; perc = [0, 100, 100]; break; case "V" : dmg = random(401) - 200; Tint = [-70, -80, 140]; perc = [100, 30, 100]; } var _local4 = 0; while (_local4 < 16) { FireProjectile(20 * Math.sin((_local4 * Math.PI) / 8), 20 * Math.cos((_local4 * Math.PI) / 8), "core", Tint, int(dmg * cMult)); _local4++; } var _local5 = 0; while (_local5 < 4) { _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = ((_height > _width) ? (_height) : (_width)) * 1.1); _root[_local3]._x = (_x + random(_width / 1)) - (_width / 2); _root[_local3]._y = (_y + random(_height / 1)) - (_height / 2); _root[_local3].v = speed; _root.Tint(_root[_local3], Tint, [100, 100, 100]); _root[_local3].onEnterFrame = function () { this._x = this._x - this.v; }; _local5++; } _visible = false; dying = true; _root.playSFX("boom2"); _root.SCORE = _root.SCORE + 400; _root.GetEXP(int(30 * (stats.level / _root.PCstats.level))); } this._x = this._x - this.speed; if (this._x < -50) { _root.AddFoe(this.ID); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { _root.DealDamage(50 * (random(0.5) + 0.7), this, _root.PC); } };
Symbol 390 MovieClip [KRBOT] Frame 10
colour_ = "O";
Symbol 390 MovieClip [KRBOT] Frame 20
colour_ = "Y";
Symbol 390 MovieClip [KRBOT] Frame 30
colour_ = "G";
Symbol 390 MovieClip [KRBOT] Frame 40
colour_ = "B";
Symbol 390 MovieClip [KRBOT] Frame 50
colour_ = "I";
Symbol 390 MovieClip [KRBOT] Frame 60
colour_ = "V";
Symbol 390 MovieClip [KRBOT] Frame 70
colour_ = "R"; gotoAndPlay (2);
Symbol 394 MovieClip Frame 7
_parent.removeMovieClip(); stop();
Symbol 408 MovieClip [NGREGKA_BOSS] Frame 1
function FireProjectile(vX, vY, gun, Size) { _root.playSFX("laser1"); _root.wd++; var _local3 = "triobolt" + _root.wd; _root.attachMovie("pfx_purpleion", _local3, _root.wd); _root[_local3].vX = vX; _root[_local3].vY = vY; _root[_local3]._width = (_root[_local3]._height = Size); var _local4 = {x:this[gun]._x, y:this[gun]._y}; localToGlobal(_local4); _root[_local3]._x = _local4.x; _root[_local3]._y = _local4.y; _root[_local3].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.removeMovieClip(); } if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage(200 * ((random(7) / 10) + 0.5), this, _root.PC); this.removeMovieClip(); } }; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 450 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } _x = ((Stage.width + _width) + 50); _y = (Stage.height / 2); _root.PAUSED = true; stats = {hp:[19000, 19000], level:35}; count = 0; masterCount = 0; strategy = 0; Ycount = 0; Ymod = 1; _root.GUI.bossHPbar._visible = true; _root.GUI.bossHPbar.hp = stats.hp; vspeed = 3; Iw = 0 + _width; Ih = 0 + _height; XSc = 0 + this._xscale; onEnterFrame = function () { _root.GUI.bossHPbar.hp = stats.hp; if (((!dying) && (!small)) && (this.HIT.hitTest(_root.PC.HITAREA))) { _root.DealDamage(100 + random(100), this, _root.PC); } if ((stats.hp[0] <= 0) && (!dying)) { stats.hp[0] = 0; dying = true; count = 10; masterCount = 0; _root.GUI.bossHPbar._visible = false; _root.SCORE = _root.SCORE + 100000; _root.GetEXP(6000); } if (dying) { if (!_visible) { _x = (_x - 30); if (_x < -50) { this.removeMovieClip(); } return(undefined); } _rotation = (_rotation - 0.2); _x = (_x - 1); _y = (_y + 1); _root._x = random(10) - 5; _root._y = random(10) - 5; count++; if (count >= 5) { if (masterCount % 2) { _root.Flash(this, [255, 200, 50]); } count = 0; Explode(); masterCount++; if (masterCount > 36) { var _local4 = 0; while (_local4 < 20) { Explode(true); _local4++; } _root.wd++; var _local5 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local5, _root.wd); _root[_local5]._x = _x; _root[_local5]._y = _y; _root[_local5].slow = true; _root.Flash(_root, [255, 200, 50]); _visible = false; _root._x = 0; _root._y = 0; _root.PAUSED = false; } } return(undefined); } if (strategy === 0) { masterCount++; gotoAndStop (2); this.swapDepths(_root.PC); _width = (Iw * 0.1); _height = (Ih * 0.1); _x = -100; _y = (50 + random(100)); this._xscale = this._xscale * -1; strategy = 1; invulnerable = true; small = true; gotoAndPlay ("fly"); } if (strategy == 1) { _x = (_x + 7); if (masterCount == 4) { _y = ((-0.0005 * (_x * _x)) + 100); } if (_x >= (Stage.width + 100)) { gotoAndStop (2); this.swapDepths(_root.PC); _width = (Iw * 0.7); _height = (Ih * 0.7); _x = (Stage.width + 400); _y = (50 + random(300)); this._xscale = 100; gotoAndPlay ("fly"); strategy = ((masterCount == 4) ? 3 : 2); count = 0; invulnerable = false; small = false; } } else if (strategy == 2) { _x = (_x - 26); if (((_x <= 350) && (count == 0)) && ((stats.hp[0] <= 15000) || (masterCount == 3))) { var _local3 = 0; while (_local3 < 12) { FireProjectile(10 * Math.sin((_local3 * Math.PI) / 6), 10 * Math.cos((_local3 * Math.PI) / 6), "wpn1", 20); _local3++; } count = 1; } if (_x < -200) { strategy = 0; } } else if (strategy == 3) { _x = 1000; _y = -1000; invulnerable = true; count++; if (((count % 30) == 0) && (count < 200)) { _root.wd++; var _local5 = "bomb" + _root.wd; _root.attachMovie("nbBomb", _local5, _root.wd); _root[_local5]._y = -100; _root[_local5]._x = random(Stage.width); } else if (count >= 220) { strategy = 0; masterCount = 0; } } };
Symbol 408 MovieClip [NGREGKA_BOSS] Frame 30
gotoAndPlay ("fly");
Symbol 410 MovieClip [nbBomb] Frame 1
function Destruction(mult) { var _local5 = 0; while (_local5 < 4) { _root.playSFX("boom4"); _root.wd++; var _local4 = "mineblast" + _root.wd; _root.attachMovie("pfx_blastshock", _local4, _root.wd); _root[_local4]._x = _x; _root[_local4]._y = _y; _root.wd++; _local4 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local4, _root.wd); _root[_local4]._width = (_root[_local4]._height = ((_height > _width) ? (_height) : (_width)) * 5); _root[_local4]._x = (_x + random(_width * 4)) - (_width * 2); _root[_local4]._y = (_y + random(_height * 4)) - (_height * 2); _root[_local4].mult = mult; _root[_local4].onEnterFrame = function () { this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage((150 + random(100)) * this.mult, this, _root.PC); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3])) { _root.DealDamage((150 + random(100)) * this.mult, this, _root["foe" + _local3]); } _local3++; } }; _local5++; } _visible = false; dying = true; } gotoAndPlay ("idle"); dying = false; stats = {hp:[10, 10], level:1}; a = 5; Respawn(); onEnterFrame = function () { if ((stats.hp[0] <= 0) && (!dying)) { Destruction(1); } a = a * 1.05; this._y = this._y + a; if ((_y >= Stage.height) && (!dying)) { Destruction(1); } if ((!dying) && (this.hitTest(_root.PC.HITAREA))) { Destruction(2); } };
Symbol 412 MovieClip [missile] Frame 1
function Destruction(mult) { var _local5 = 0; while (_local5 < 4) { _root.playSFX("boom4"); _root.wd++; var _local4 = "mineblast" + _root.wd; _root.attachMovie("pfx_blastshock", _local4, _root.wd); _root[_local4]._x = _x; _root[_local4]._y = _y; _root.wd++; _local4 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local4, _root.wd); _root[_local4]._width = (_root[_local4]._height = ((_height > _width) ? (_height) : (_width)) * 5); _root[_local4]._x = (_x + random(_width * 4)) - (_width * 2); _root[_local4]._y = (_y + random(_height * 4)) - (_height * 2); _root[_local4].mult = mult; _root[_local4].POW = this.POW; _root[_local4].onEnterFrame = function () { this._x = this._x - 5; if (this.hitTest(_root.PC.HITAREA)) { _root.DealDamage((this.POW * ((random(100) / 100) + 0.8)) * this.mult, this, _root.PC); } var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3]) && (_root["foe" + _local3]._visible)) { _root.DealDamage((this.POW * ((random(100) / 100) + 0.8)) * this.mult, this, _root["foe" + _local3]); } _local3++; } }; _local5++; } _visible = false; dying = true; } gotoAndPlay ("idle"); dying = false; stats = {hp:[1, 1], level:1}; a = 5; Respawn(); onEnterFrame = function () { if (dying) { return(undefined); } a = a * 1.05; this._y = this._y + ((a * this.Vv) * 0.4); this._x = this._x + (a * 5); if ((((_x >= (Stage.width + 200)) || (_y >= (Stage.height + 200))) || (_x < -200)) || (_y < -200)) { Destruction(1); } var _local3 = 0; while (_local3 < _root.numfoes) { if ((this.hitTest(_root["foe" + _local3]) && (_root["foe" + _local3]._visible)) && (!_root["foe" + _local3].invulnerable)) { Destruction(2); } _local3++; } };
Symbol 447 MovieClip [weapon_btn] Frame 1
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 1
stop();
Symbol 520 MovieClip Frame 1
gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };
Symbol 527 MovieClip Frame 1
gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };
Symbol 535 MovieClip Frame 1
gotoAndStop(_parent._parent.GEO); onEnterFrame = function () { gotoAndStop(_parent._parent.GEO); };
Symbol 540 MovieClip Frame 1
gotoAndStop(_parent._parent.GEO); onEnterFrame = function () { gotoAndStop(_parent._parent.GEO); };
Symbol 548 MovieClip Frame 1
gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };
Symbol 552 MovieClip Frame 1
gotoAndStop(_parent.GEO); onEnterFrame = function () { gotoAndStop(_parent.GEO); };
Symbol 553 MovieClip Frame 1
if (_parent.dummy) { stop(); }
Symbol 554 MovieClip Frame 1
stop();
Instance of Symbol 553 MovieClip in Symbol 554 MovieClip Frame 1
onClipEvent (load) { GEO = _parent.GEO; }
Symbol 554 MovieClip Frame 41
gotoAndPlay (2);
Symbol 557 MovieClip Frame 1
_alpha = 0; fadingIn = false; onEnterFrame = function () { if ((_alpha < 100) && (fadingIn)) { _alpha = (_alpha + 10); } };
Symbol 571 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 577 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 583 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 589 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 596 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 602 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 608 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 614 MovieClip Frame 1
gotoAndStop(_root.PCstats.Chassis); onEnterFrame = function () { gotoAndStop(_root.PCstats.Chassis); };
Symbol 623 MovieClip Frame 1
onEnterFrame = function () { if (Key.isDown(65) && (!flaming)) { this.gotoAndPlay("blaze"); flaming = true; } };
Symbol 623 MovieClip Frame 2
flaming = false;
Symbol 623 MovieClip Frame 26
gotoAndPlay ("idle");
Symbol 623 MovieClip Frame 39
if (Key.isDown(65)) { gotoAndPlay ("blaze2"); }
Symbol 623 MovieClip Frame 43
gotoAndPlay ("idle"); flaming = false;
Symbol 631 MovieClip Frame 1
onEnterFrame = function () { if (Key.isDown(83) && (!flaming)) { this.gotoAndPlay("blaze"); flaming = true; } };
Symbol 631 MovieClip Frame 2
flaming = false;
Symbol 631 MovieClip Frame 26
gotoAndPlay ("idle");
Symbol 631 MovieClip Frame 39
if (Key.isDown(83)) { gotoAndPlay ("blaze2"); }
Symbol 631 MovieClip Frame 43
gotoAndPlay ("idle"); flaming = false;
Symbol 635 MovieClip Frame 1
function BreathWeapon(num) { if (_root.PCstats.mp[0] < _root.GetWeapon(_root.PCstats["Weapon" + num]).mpCost) { return(undefined); } _root.PCstats.mp[0] = _root.PCstats.mp[0] - _root.GetWeapon(_root.PCstats["Weapon" + num]).mpCost; var _local12 = ((_root.PCstats["Weapon" + num] == "Trioblaster") ? 3 : 1); var _local8 = 0; while (_local8 < _local12) { _root.wd++; if (_root.wd >= 100000) { _root.wd = 10000; } var _local3 = "breath" + _root.wd; _root.attachMovie(((_root.PCstats["Weapon" + num] == "Atomissile") ? "missile" : ("pfx_" + _root.GetWeapon(_root.PCstats["Weapon" + num]).id)), _local3, _root.wd); point = {x:this["head" + num].getBounds(this).xMin, y:this["head" + num]._y + ((num == 2) ? (this["head" + num]._height / 2) : 0)}; localToGlobal(point); var _local6 = _root.GetWeapon(_root.PCstats["Weapon" + num]); _root.playSFX(_local6.sfx); if (_local6.name != "Atomissile") { var _local9 = {fade:0 + _local6.fade, grow:0 + _local6.grow, speed:0 + _local6.speed, size:0 + _local6.size}; if (_root.POWERUP == "FLAME") { _local9.fade = _local9.fade - 2; _local9.grow = _local9.grow + 1.5; } _root[_local3].gotoAndPlay(random(_root[_local3]._totalframes)); var _local10 = _local9.size + random(3); _root[_local3]._width = _root[_local3]._width / ((0 + _root[_local3]._height) / _local10); _root[_local3]._height = _local10; _root[_local3].V = speed * v[0]; } else { _root[_local3].yV = 5 * Math.tan(rot); } _root[_local3]._x = (point.x + (random(4) - 2)) + 6; _root[_local3]._y = point.y + (random(6) - 3); _root[_local3].Vv = rot - 180; _root[_local3].Vvb = ((_local12 == 1) ? 0 : ((_local8 - 1) * 5)); _root[_local3]._rotation = rot - 180; _root[_local3].POW = _root.PCstats.POW * _local6.POW; if (_root.ChassisStats[_root.PCstats.Chassis].Pmod != null) { _root[_local3].POW = _root[_local3].POW * _root.ChassisStats[_root.PCstats.Chassis].Pmod; } _root[_local3].stats = _local9; _root[_local3].WPNID = num + _local8; _root[_local3].WPNNAME = _root.PCstats["Weapon" + num]; if (_local6.name != "Atomissile") { _root[_local3].onEnterFrame = function () { var _local3 = 0; while (_local3 < _root.numfoes) { if (this.hitTest(_root["foe" + _local3]) && (_root["foe" + _local3]._visible)) { var _local4 = this.getBounds(_root); if (((((this._height > 50) || (this._width > 50)) || (_root["foe" + _local3].hitTest(_local4.xMax, _local4.yMin, true))) || (_root["foe" + _local3].hitTest(_local4.xMax, _local4.yMax, true))) || (_root["foe" + _local3].hitTest(this._x, this._y, true))) { _root.DealDamage(int(this.POW * ((random(600) / 1000) + 0.8)), this, _root["foe" + _local3]); if (_root.GetWeapon(this.WPNNAME).dissolve) { this._alpha = 0; } } } _local3++; } this._width = this._width + this.stats.grow; this._height = this._height + this.stats.grow; this._alpha = this._alpha - this.stats.fade; this._x = this._x + (this.stats.speed + this.V); this._y = this._y + (this.Vv * 0.4); this._y = this._y + this.Vvb; if ((this._alpha <= 3) || (this._x > (Stage.width + 100))) { this.removeMovieClip(); } }; } _local8++; } this["Wdelay" + num] = _root.GetWeapon(_root.PCstats["Weapon" + num]).delay; } function Explode(massive) { _root.playSFX((massive ? "boom4" : "boom3")); _root.wd++; var _local3 = (_name + "diepfx") + _root.wd; _root.attachMovie("pfx2_explode", _local3, _root.wd); _root[_local3]._width = (_root[_local3]._height = (massive ? 250 : (random(30) + 170))); _root[_local3]._x = (this.getBounds(_root).xMin + random(_width * 1.4)) - (_width * 0.2); _root[_local3]._y = (this.getBounds(_root).yMin + random(_height * 1.4)) - (_height * 0.2); } if (_name == "dummy") { return(undefined); } speed = _root.PCstats.SPD / 10; v = [0, 0]; rot = 180; moving = false; Wdelay1 = 0; Wdelay2 = 0; hpRdelay = 0; dying = false; onEnterFrame = function () { if ((_root.PCstats.hp[0] <= 0) && (!dying)) { dying = true; _root.Flash(_root, [200, 0, 0]); falling = (Stage.height - (_y - 30)) / 30; dieDelay = 0; } if (dying) { if (((dieDelay > 30) && (!_visible)) && (dieDelay < 40)) { dieDelay++; if (dieDelay >= 40) { _root.FadeTrans("gameover"); } } if (!_visible) { return(undefined); } if (dieDelay > 30) { Explode(true); _root.wd++; var _local2 = "boom" + _root.wd; _root.attachMovie("pfx_blastshock", _local2, _root.wd); _root[_local2]._x = _x; _root[_local2]._y = _y; _root[_local2].slow = true; _root.Flash(_root, [255, 255, 255]); _visible = false; return(undefined); } _rotation = (_rotation + 3); _y = (_y + falling); _x = (_x + (speed * v[0])); if (dieDelay % 4) { Explode(); _root.Flash(_root.PC, [255, 150, 0]); } dieDelay++; return(undefined); } speed = (_root.PCstats.SPD / 10) * ((_root.POWERUP == "HASTE") ? 2.4 : 1.2); if (_root.ChassisStats[_root.PCstats.Chassis].SPD != null) { speed = speed * _root.ChassisStats[_root.PCstats.Chassis].SPD; } moving = false; if (Key.isDown(39) && ((_x + speed) < (Stage.width + 50))) { _x = (_x + (speed * 1.4)); v = [1, 0]; moving = true; } else if (Key.isDown(37) && ((_x - speed) > -50)) { _x = (_x - (speed * 1.1)); v = [-1, 0]; moving = true; } if (Key.isDown(40) && ((_y + speed) < _root.floor)) { _y = (_y + (speed * 1.2)); v = [0, 1]; moving = true; if (rot < 200) { rot = rot + 2; } } else if (Key.isDown(38) && ((_y + speed) > -20)) { _y = (_y - (speed * 0.9)); v = [0, -1]; moving = true; if (rot > 160) { rot = rot - 2; } } if ((v[0] != 0) && (!moving)) { v[0] = v[0] - (0.05 * ((v[0] > 0) ? 1 : -1)); _x = (_x + (speed * v[0])); } if ((v[1] != 0) && (!moving)) { v[1] = v[1] - (0.05 * ((v[1] > 0) ? 1 : -1)); _y = (_y + (speed * v[1])); } if ((rot > 180) && (!moving)) { if (rot < 182) { rot = 180; } rot = rot - 0.7; } if ((rot < 180) && (!moving)) { if (rot > 178) { rot = 180; } rot = rot + 0.7; } _rotation = rot; if (Key.isDown(65) && (Wdelay1 <= 0)) { BreathWeapon(1); } if (Key.isDown(83) && (Wdelay2 <= 0)) { BreathWeapon(2); } if (Wdelay1 > 0) { Wdelay1--; } if (Wdelay2 > 0) { Wdelay2--; } _root.PCstats.mpREGEN = _root.ChassisStats[_root.PCstats.Chassis].MPR; _root.PCstats.hpREGEN = _root.ChassisStats[_root.PCstats.Chassis].HPR; if (((!Key.isDown(65)) && (!Key.isDown(83))) || (_root.ChassisStats[_root.PCstats.Chassis].cMPr)) { _root.PCstats.mp[0] = _root.PCstats.mp[0] + _root.PCstats.mpREGEN; } if (_root.PCstats.mp[0] > _root.PCstats.mp[1]) { _root.PCstats.mp[0] = _root.PCstats.mp[1]; } if (_root.PCstats.hp[0] < _root.PCstats.hp[1]) { hpRdelay = hpRdelay + _root.PCstats.hpREGEN; } while ((hpRdelay > 1) && (_root.PCstats.hp[0] < _root.PCstats.hp[1])) { hpRdelay = hpRdelay - 1; _root.PCstats.hp[0] = _root.PCstats.hp[0] + 1; if (_root.PCstats.hp[0] > _root.PCstats.hp[1]) { _root.PCstats.hp[0] = _root.PCstats.hp[1]; } } };
Symbol 635 MovieClip Frame 30
gotoAndPlay(((_root.POWERUP == "HASTE") ? "haste" : "idle"));
Symbol 635 MovieClip Frame 45
gotoAndPlay(((_root.POWERUP == "HASTE") ? "haste" : "idle"));
Symbol 665 MovieClip Frame 1
stop();
Symbol 665 MovieClip Frame 10
stop();
Symbol 671 MovieClip Frame 1
stop(); onRollOver = function () { this.gotoAndStop(2); }; onRollOut = function () { this.gotoAndStop(1); }; onPress = function () { _root.gotoAndStop("help" + dest); };
Symbol 716 MovieClip Frame 1
stop(); onRollOver = function () { this.gotoAndStop(2); }; onRollOut = function () { this.gotoAndStop(1); };
Symbol 749 MovieClip Frame 1
function ShowWeaponInfo(wpnName) { this.gotoAndStop("wpn"); var _local5 = _root.GetWeapon(wpnName); NAME = wpnName; DESC = _local5.desc; POW = (_local5.POW * 100) + "%"; MPcost = _local5.mpCost; IMG.gotoAndStop(wpnName); COST = _local5.cost; var _local3 = 0; while (_local3 < _root.PCstats._weapons.length) { if (_root.PCstats._weapons[_local3] == wpnName) { COST = "-"; return(undefined); } _local3++; } } function ShowChassisInfo(armName) { this.gotoAndStop("armr"); var _local5 = _root.ChassisStats[armName]; NAME = armName; DESC = _local5.desc; IMG.gotoAndStop(armName); COST = _local5.cost; var _local3 = 0; while (_local3 < _root.PCstats._chassis.length) { if (_root.PCstats._chassis[_local3] == armName) { COST = "-"; return(undefined); } _local3++; } } stop();
Symbol 756 MovieClip Frame 1
mod = -1; onEnterFrame = function () { this._alpha = this._alpha + mod; if (((_alpha <= 75) && (mod == -1)) || ((_alpha >= 100) && (mod == 1))) { mod = mod * -1; } };
Symbol 758 MovieClip Frame 1
type_.gotoAndStop(TYPE); onEnterFrame = function () { mask._width = percent * 150; };
Symbol 810 MovieClip Frame 1
stop();
Instance of Symbol 553 MovieClip "planet" in Symbol 810 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 493 MovieClip "CLOSE" in Symbol 810 MovieClip Frame 4
on (press) { _parent._visible = false; }
Instance of Symbol 493 MovieClip "Save" in Symbol 810 MovieClip Frame 5
on (press) { _root.SaveGame(); _parent.TITLE = "Saved!"; _parent.TEXT = "Your game has been saved."; _parent.gotoAndStop("info"); }
Instance of Symbol 493 MovieClip "Back" in Symbol 810 MovieClip Frame 5
on (press) { _parent._visible = false; }
Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 1
onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height - 200); this.speed = (random(5) + 1) / 10; this._width = (this._height = this.speed); this._alpha = (100 - (10 * this.speed)) * ((200 - this._y) / 200); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }
Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 2
onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height + 20) - 10; this.speed = random(5) + 1; this._width = (this._height = this.speed); this._alpha = 100 - (10 * this.speed); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }
Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 3
onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height - 150); this.speed = (random(5) + 1) / 10; this._width = (this._height = this.speed * 10); this._alpha = (100 - (100 * this.speed)) * ((200 - this._y) / 200); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }
Instance of Symbol 142 MovieClip [empty] "snow" in Symbol 830 MovieClip Frame 5
onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("snowflake", N, 100 + i); this[N].Respawn = function () { this._x = random(Stage.width); this._y = -random(20); this.vX = (random(15) + 5) / 10; this._width = (this._height = this.vX * (random(4) + 3)); this._alpha = 100 - (20 * this.vX); this.vY = 1 + random(3); this.spin = random(6) + 1; }; this[N].Respawn(); this[N]._y = random(Stage.height); this[N].onEnterFrame = function () { this._x = this._x - this.vX; this._y = this._y + this.vY; this._rotation = this._rotation - this.spin; if (this._x < -50) { this.Respawn(); } }; i++; } }
Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 6
onClipEvent (load) { var i = 0; while (i < 100) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height - 150); this.speed = (random(5) + 1) / 10; this._width = (this._height = this.speed * 10); this._alpha = (100 - (100 * this.speed)) * ((200 - this._y) / 200); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }
Instance of Symbol 142 MovieClip [empty] "starbirther" in Symbol 830 MovieClip Frame 9
onClipEvent (load) { var i = 0; while (i < 300) { var N = ("s" + i); this.attachMovie("star", N, 100 + i); this[N].Respawn = function () { this._x = Stage.width + random(200); this._y = random(Stage.height); this.speed = random(5) + 1; this._width = (this._height = this.speed); this._alpha = 100 - (10 * this.speed); }; this[N].Respawn(); this[N]._x = random(Stage.width); this[N].onEnterFrame = function () { this._x = this._x - this.speed; if (this._x < -50) { this.Respawn(); } }; i++; } }
Symbol 846 MovieClip Frame 1
function StartEruption() { i = 0; erupting = true; flame._alpha = 100; } function Erupt() { var _local2 = "blast" + i; this.eruption.attachMovie("pfx_vulcan", _local2, 100 + i); this.eruption[_local2].H = (random(61) - 30) / 5; this.eruption[_local2].V = 25 + random(6); this.eruption[_local2]._width = (this.eruption[_local2]._height = 15); this.eruption[_local2].onEnterFrame = function () { this._y = this._y - this.V; this._x = this._x + this.H; this.V = this.V - 1.5; this._alpha = this._alpha * 0.98; this._height = this._height * 0.98; this._width = this._width * 0.98; if (this._alpha < 2) { this.removeMovieClip(); } }; var _local3 = "scatter" + i; this.eruption.attachMovie("pfx_vulcan", _local3, 1000 + i); this.eruption[_local3].H = random(11) - 5; this.eruption[_local3].V = random(7) - 3; this.eruption[_local3]._width = (this.eruption[_local3]._height = 22); this.eruption[_local3].onEnterFrame = function () { this._y = this._y + this.V; this._x = this._x + this.H; this._alpha = this._alpha * 0.9; this._height = this._height * 0.95; this._width = this._width * 0.95; if (this._alpha < 2) { this.removeMovieClip(); } }; } i = 0; erupted = false; erupting = false; onEnterFrame = function () { if ((!erupting) && (_parent._x < 690)) { if (random(600) == 1) { StartEruption(); } } if (erupting) { Erupt(); _root._x = random(21) - 10; _root._y = random(21) - 10; i++; if (i >= 30) { erupting = false; _root._x = 0; _root._y = 0; } } };
Instance of Symbol 45 MovieClip [pfx_flame2] "flame" in Symbol 846 MovieClip Frame 1
onClipEvent (load) { fullW = 0 + _width; fullH = 0 + _height; growing = false; _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha * 0.9); if (_alpha < 2) { _alpha = 0; } } }
Symbol 906 MovieClip Frame 1
stop();
Instance of Symbol 758 MovieClip "HPbar" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { if (_root.PCstats.hp[0] < 0) { _root.PCstats.hp[0] = 0; } _parent.HP_ = (_root.PCstats.hp[0] + "/") + _root.PCstats.hp[1]; percent = _root.PCstats.hp[0] / _root.PCstats.hp[1]; } TYPE = "hp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 758 MovieClip "MPbar" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { _parent.MP_ = (_root.PCstats.mp[0] + "/") + _root.PCstats.mp[1]; percent = _root.PCstats.mp[0] / _root.PCstats.mp[1]; } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 758 MovieClip "wpn1recharge" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { percent = _root.PC.Wdelay1 / _root.GetWeapon(_root.PCstats.Weapon1).delay; if ((percent <= 0) || (percent == undefined)) { percent = 0; } } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 758 MovieClip "wpn2recharge" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { percent = _root.PC.Wdelay2 / _root.GetWeapon(_root.PCstats.Weapon2).delay; if ((percent <= 0) || (percent == undefined)) { percent = 0; } } TYPE = "mp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 758 MovieClip in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { _parent.LV = "LV:" + _root.PCstats.level; _parent.EXP = (("exp: " + _root.PCstats.exp[0]) + "/") + _root.PCstats.exp[1]; percent = _root.PCstats.exp[0] / _root.PCstats.exp[1]; } TYPE = "xp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 758 MovieClip "HPbar" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { percent = _root.PU[0] / _root.PU[1]; if ((percent == undefined) || (percent <= 0)) { percent = 0; } } TYPE = "pu"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 142 MovieClip [empty] "PUdisplay" in Symbol 906 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.POWERUP != "NONE") && ((img == undefined) || (img.TYPE != _root.POWERUP))) { this.attachMovie("pu_" + _root.POWERUP, "img", 100); img.TYPE = _root.POWERUP; } if ((_root.PU[0] > 0) && (_root.POWERUP != "NONE")) { _root.PU[0]--; if (_root.PU[0] <= 0) { _root.POWERUP = "NONE"; img.removeMovieClip(); } } }
Instance of Symbol 758 MovieClip "PROGRESS" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { _root.GUI.test = _root.TRAVEL; _parent.STAGE_ = (_root.WORLD.toUpperCase() + " ") + ((_root.WORLD == "spacepath") ? "" : (_root.STAGE[1])); percent = _root.PROGRESS[0] / _root.PROGRESS[1]; if ((!_root.PAUSED) && (_root.PROGRESS[1] != undefined)) { _root.PROGRESS[0]++; } if ((_root.PROGRESS[0] >= _root.PROGRESS[1]) && (_root.PROGRESS[1] != undefined)) { var _local4 = 0; while (_local4 < _root.numfoes) { if (_root["foe" + _local4] != undefined) { if (_root["foe" + _local4]._x > (Stage.width + 100)) { _root.foe.removeMovieClip(); } else { return(undefined); } } _local4++; } _root.STAGE[1]++; if (_root.TRAVEL) { _root.WORLD = "" + _root.toWORLD; _root.toWORLD = undefined; _root.TRAVEL = 0; var _local3 = 1; while (_local3 <= 3) { _root["PARALLAX_L" + _local3].moving = 1; _root["PARALLAX_L" + _local3].gotoAndStop(_root.WORLD); _root["PARALLAX_L" + _local3].panel1.gotoAndStop(random(_root["PARALLAX_L" + _local3].panel1._totalframes) + 1); _root["PARALLAX_L" + _local3].panel2.gotoAndStop(random(_root["PARALLAX_L" + _local3].panel2._totalframes) + 1); _local3++; } _root.BG2.fading = 1; _root.BG1.gotoAndStop(_root.WORLD); _root.STAGE = [1, 1]; } _root.PROGRESS = [0, undefined]; _root.INFO.NewLevel(); } } TYPE = "pu"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 440 MovieClip [weapon] in Symbol 906 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.PCstats.Weapon1); }
Instance of Symbol 553 MovieClip in Symbol 906 MovieClip Frame 1
onClipEvent (load) { _visible = ((_root.WORLD != undefined) && (_root.WORLD != "spacepath")); GEO = _root.WORLD; } onClipEvent (enterFrame) { _visible = ((_root.WORLD != undefined) && (_root.WORLD != "spacepath")); GEO = _root.WORLD; }
Instance of Symbol 440 MovieClip [weapon] in Symbol 906 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.PCstats.Weapon2); }
Instance of Symbol 758 MovieClip "bossHPbar" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { function Stuff() { percent = this.hp[0] / this.hp[1]; } _visible = false; TYPE = "hp"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 493 MovieClip "Restart" in Symbol 906 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(27) && (!fading)) { fading = true; _root.FadeTrans("restart"); } }

Library Items

Symbol 1 Sound [stage2]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:11 12 49
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:11 49
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:11 49
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:11 49
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [star2]Uses:3 5 7 9 10
Symbol 12 MovieClip [star]Uses:3
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:45
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:45
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:45
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:45
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:45
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:45
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:45
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:45
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:45
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:45
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:45
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:45
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:45
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:45
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:45
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClip [pfx_flame2]Uses:14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44Used by:46 47 48 89 133 302 846
Symbol 46 MovieClip [pfx_flame_ice]Uses:45
Symbol 47 MovieClip [pfx_flame_drk]Uses:45
Symbol 48 MovieClip [pfx_flame_blue]Uses:45
Symbol 49 MovieClip [pfx_sparkle]Uses:7 3 5 9Used by:50 85 86 87 88 203 322 363
Symbol 50 MovieClip [pfx_blaster]Uses:49
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:83
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:83
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:83
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:83
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:83
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:83
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:83
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:83
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:83
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:83
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:83
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:83
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:83
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:83
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:83
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClip [pfx_smoke]Uses:52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82Used by:84
Symbol 84 MovieClip [pfx_acidgas]Uses:83
Symbol 85 MovieClip [pfx_blueion]Uses:49
Symbol 86 MovieClip [pfx_vulcan]Uses:49
Symbol 87 MovieClip [pfx_purpleion]Uses:49
Symbol 88 MovieClip [pfx_greenion]Uses:49
Symbol 89 MovieClip [pfx_flame_grn]Uses:45
Symbol 90 FontUsed by:91 92 93 94 95 96 441 442 443 444 446 486 490 492 501 508 509 555 556 636 641 643 644 645 647 648 649 653 656 666 667 669 673 674 676 678 680 682 684 686 688 692 693 694 695 696 697 698 699 700 701 702 707 710 718 720 722 724 730 732 733 735 736 738 739 741 742 743 744 745 746 748 759 760 761 762 763 764 765 766 767 768 770 771 784 785 786 787 788 789 790 791 792 794 795 796 797 798 799 800 801 802 803 804 806 808 813 816 822 887 888 889 890 891 892 894 895 896 897 898 899 900 901 902 903 904 905 909 910 913 914 915 916 917 919 920 922 924 925 931 932 933
Symbol 91 EditableTextUses:90Used by:97
Symbol 92 EditableTextUses:90Used by:97
Symbol 93 EditableTextUses:90Used by:97
Symbol 94 EditableTextUses:90Used by:97
Symbol 95 EditableTextUses:90Used by:97
Symbol 96 EditableTextUses:90Used by:97
Symbol 97 MovieClip [dmgNum]Uses:91 92 93 94 95 96
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:126
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:126
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:126
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:126
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:126
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:126
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:126
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:126
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:126
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:126
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:126
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:126
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:126
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 MovieClip [pfx2_explode]Uses:99 101 103 105 107 109 111 113 115 117 119 121 123 125
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [SPHEROID]Uses:127
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClip [ASTEROID]Uses:129 130 131
Symbol 133 MovieClipUses:45Used by:143 412
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:143
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:143
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:143
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:143 279
Symbol 142 MovieClip [empty]Used by:143 279 284 289 294 340 382 390 408 623 631 830 846 906  Timeline
Symbol 143 MovieClip [TRIOBOT]Uses:133 135 137 139 141 142
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip [pu_MP]Uses:144 145 146 147 148 149Used by:151 182  Timeline
Symbol 151 MovieClip [pu_HP]Uses:150Used by:182  Timeline
Symbol 152 ShapeTweeningUsed by:165
Symbol 153 ShapeTweeningUsed by:165
Symbol 154 ShapeTweeningUsed by:165
Symbol 155 ShapeTweeningUsed by:165
Symbol 156 GraphicUsed by:165
Symbol 157 ShapeTweeningUsed by:165
Symbol 158 ShapeTweeningUsed by:165
Symbol 159 ShapeTweeningUsed by:165
Symbol 160 ShapeTweeningUsed by:165
Symbol 161 ShapeTweeningUsed by:165
Symbol 162 ShapeTweeningUsed by:165
Symbol 163 ShapeTweeningUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClip [pu_HASTE]Uses:152 153 154 155 156 157 158 159 160 161 162 163 164Used by:182  Timeline
Symbol 166 ShapeTweeningUsed by:172
Symbol 167 ShapeTweeningUsed by:172
Symbol 168 GraphicUsed by:172
Symbol 169 ShapeTweeningUsed by:172
Symbol 170 ShapeTweeningUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClip [pu_FLAME]Uses:166 167 168 169 170 171Used by:182  Timeline
Symbol 173 ShapeTweeningUsed by:181
Symbol 174 GraphicUsed by:181
Symbol 175 ShapeTweeningUsed by:181
Symbol 176 GraphicUsed by:181
Symbol 177 ShapeTweeningUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 ShapeTweeningUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [pu_megaMP]Uses:173 174 175 176 177 178 179 180Used by:182
Symbol 182 MovieClip [powerup_]Uses:151 150 165 172 181
Symbol 183 GraphicUsed by:203
Symbol 184 GraphicUsed by:203
Symbol 185 GraphicUsed by:203
Symbol 186 GraphicUsed by:203
Symbol 187 GraphicUsed by:203
Symbol 188 GraphicUsed by:203
Symbol 189 GraphicUsed by:203
Symbol 190 GraphicUsed by:203
Symbol 191 GraphicUsed by:203
Symbol 192 GraphicUsed by:203
Symbol 193 GraphicUsed by:203
Symbol 194 GraphicUsed by:203
Symbol 195 GraphicUsed by:203
Symbol 196 GraphicUsed by:203
Symbol 197 GraphicUsed by:203
Symbol 198 GraphicUsed by:203
Symbol 199 GraphicUsed by:203
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [MINE]Uses:183 49 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:212
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:212
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:212
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:212
Symbol 212 MovieClip [pfx_ringwave]Uses:205 207 209 211Used by:213
Symbol 213 MovieClip [pfx_blastshock]Uses:212
Symbol 214 GraphicUsed by:279
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:247
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:247
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:247
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:247
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:247
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:247
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:247
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:247
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:247
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:247
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:247
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:247
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:247
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:247
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:247
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:247
Symbol 247 MovieClip [pfx_flame1]Uses:216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246Used by:279 289 294 337 340 390
Symbol 248 GraphicUsed by:279
Symbol 249 GraphicUsed by:279
Symbol 250 GraphicUsed by:279
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:279 408 635  Timeline
Symbol 253 GraphicUsed by:279
Symbol 254 GraphicUsed by:279
Symbol 255 GraphicUsed by:279
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:264
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:264
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:264
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClip [pfx_bolt]Uses:257 259 261 263Used by:279 298 359
Symbol 265 GraphicUsed by:279
Symbol 266 GraphicUsed by:275
Symbol 267 ShapeTweeningUsed by:275
Symbol 268 ShapeTweeningUsed by:275
Symbol 269 ShapeTweeningUsed by:275
Symbol 270 ShapeTweeningUsed by:275
Symbol 271 ShapeTweeningUsed by:275
Symbol 272 ShapeTweeningUsed by:275
Symbol 273 ShapeTweeningUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClip [megabeam]Uses:266 267 268 269 270 271 272 273 274Used by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClip [TRIOBOSS]Uses:214 247 248 141 249 142 250 252 253 254 255 264 265 275 276 277 278
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClip [snowflake]Uses:281
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClip [TRIORIKEN]Uses:283 142
Symbol 285 MovieClip [FLAMEGEYSER]
Symbol 286 GraphicUsed by:289
Symbol 287 GraphicUsed by:289
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClip [CrysFIGHTER]Uses:286 287 142 247 288
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:294
Symbol 292 GraphicUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClip [LingonFIGHTER]Uses:290 291 247 142 292 293
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297
Symbol 297 MovieClip [pfx_laser]Uses:296
Symbol 298 MovieClip [pfx_greenbolt]Uses:264
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClip [CRYSTALPROBE]Uses:299
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClip [TRIARROW]Uses:45 301
Symbol 303 GraphicUsed by:320
Symbol 304 GraphicUsed by:320
Symbol 305 GraphicUsed by:320
Symbol 306 GraphicUsed by:320
Symbol 307 GraphicUsed by:320
Symbol 308 GraphicUsed by:320
Symbol 309 GraphicUsed by:320
Symbol 310 GraphicUsed by:320
Symbol 311 GraphicUsed by:320
Symbol 312 GraphicUsed by:320
Symbol 313 GraphicUsed by:320
Symbol 314 GraphicUsed by:320
Symbol 315 GraphicUsed by:320
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClip [CrysTOWER]Uses:303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClip [GUST]Uses:49 321
Symbol 323 GraphicUsed by:337
Symbol 324 GraphicUsed by:337
Symbol 325 ShapeTweeningUsed by:329
Symbol 326 ShapeTweeningUsed by:329
Symbol 327 ShapeTweeningUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:325 326 327 328Used by:337 340
Symbol 330 GraphicUsed by:337
Symbol 331 GraphicUsed by:337
Symbol 332 GraphicUsed by:337
Symbol 333 GraphicUsed by:337
Symbol 334 GraphicUsed by:337
Symbol 335 GraphicUsed by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClip [BOOMERANG]Uses:323 247 324 329 330 331 332 333 334 335 336
Symbol 338 GraphicUsed by:340
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClip [LingonBOSS]Uses:329 338 247 339 142
Symbol 341 GraphicUsed by:349
Symbol 342 GraphicUsed by:349
Symbol 343 GraphicUsed by:349
Symbol 344 GraphicUsed by:349
Symbol 345 GraphicUsed by:349
Symbol 346 GraphicUsed by:349
Symbol 347 GraphicUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClip [lingon_target]Uses:341 342 343 344 345 346 347 348
Symbol 350 GraphicUsed by:357
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:357
Symbol 353 ShapeTweeningUsed by:357
Symbol 354 GraphicUsed by:357
Symbol 355 ShapeTweeningUsed by:357
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClip [lingon_skybeam]Uses:350 352 353 354 355 356
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358 264Used by:363
Symbol 360 GraphicUsed by:363
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:361Used by:363
Symbol 363 MovieClip [CRYSTALBOSS]Uses:359 49 360 362
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Instance Names

"spiralling_stars"Frame 1Symbol 142 MovieClip [empty]
"SIGIL"Frame 1Symbol 485 MovieClip
"Play"Frame 1Symbol 493 MovieClip
"_CURSOR"Frame 1Symbol 500 MovieClip
"starcontroller"Frame 8Symbol 142 MovieClip [empty]
"LINGONITE"Frame 8Symbol 554 MovieClip
"Ctext1"Frame 8Symbol 557 MovieClip
"Ctext2"Frame 8Symbol 557 MovieClip
"Ctext3"Frame 8Symbol 557 MovieClip
"Ctext4"Frame 8Symbol 557 MovieClip
"Ctext5"Frame 8Symbol 557 MovieClip
"Ctext6"Frame 8Symbol 557 MovieClip
"Ctext7"Frame 8Symbol 557 MovieClip
"Ctext8"Frame 8Symbol 557 MovieClip
"Ctext9"Frame 8Symbol 557 MovieClip
"cutPhaser"Frame 8Symbol 142 MovieClip [empty]
"starbirther"Frame 9Symbol 142 MovieClip [empty]
"dummy"Frame 9Symbol 635 MovieClip
"New Game"Frame 9Symbol 493 MovieClip
"Load Game"Frame 9Symbol 493 MovieClip
"Options"Frame 9Symbol 493 MovieClip
"Instructions"Frame 9Symbol 493 MovieClip
"Back"Frame 10Symbol 493 MovieClip
"HIGH"Frame 10Symbol 652 MovieClip
"MEDIUM"Frame 10Symbol 652 MovieClip
"LOW"Frame 10Symbol 652 MovieClip
"Continue"Frame 11Symbol 493 MovieClip
"Back"Frame 11Symbol 493 MovieClip
"EASY"Frame 12Symbol 493 MovieClip
"MEDIUM"Frame 12Symbol 493 MovieClip
"HARD"Frame 12Symbol 493 MovieClip
"Contents"Frame 13Symbol 493 MovieClip
"Back"Frame 13Symbol 493 MovieClip
"NEXT"Frame 13Symbol 493 MovieClip
"PREVIOUS"Frame 13Symbol 493 MovieClip
"PREVIOUS"Frame 14Symbol 493 MovieClip
"infotext"Frame 25Symbol 713 EditableText
"NEXT"Frame 29Symbol 493 MovieClip
"dummy"Frame 34Symbol 635 MovieClip
"EList"Frame 34Symbol 142 MovieClip [empty]
"Back"Frame 34Symbol 493 MovieClip
"INFO"Frame 34Symbol 749 MovieClip
"HPbar"Frame 34Symbol 758 MovieClip
"MPbar"Frame 34Symbol 758 MovieClip
"Weapon1"Frame 34Symbol 447 MovieClip [weapon_btn]
"Weapon2"Frame 34Symbol 447 MovieClip [weapon_btn]
"ChassisV"Frame 34Symbol 447 MovieClip [weapon_btn]
"SCOREBOX"Frame 34Symbol 772 MovieClip
"starbirther"Frame 36Symbol 142 MovieClip [empty]
"LINGONITE"Frame 36Symbol 554 MovieClip
"ORTEKIA"Frame 36Symbol 554 MovieClip
"TETREOUS"Frame 36Symbol 554 MovieClip
"CRYSTALITE"Frame 36Symbol 554 MovieClip
"TETREOUS2"Frame 36Symbol 554 MovieClip
"Status"Frame 36Symbol 493 MovieClip
"INFO"Frame 36Symbol 810 MovieClip
"ANTHOPE2"Frame 36Symbol 554 MovieClip
"ANTHOPE1"Frame 36Symbol 554 MovieClip
"NGREGKA"Frame 36Symbol 554 MovieClip
"Save"Frame 36Symbol 493 MovieClip
"Help"Frame 36Symbol 493 MovieClip
"Options"Frame 36Symbol 493 MovieClip
"URH"Frame 36Symbol 419 MovieClip [youAreHere]
"POPUP"Frame 36Symbol 810 MovieClip
"Continue"Frame 37Symbol 493 MovieClip
"Back"Frame 37Symbol 493 MovieClip
"SIGIL"Frame 37Symbol 665 MovieClip
"BG1"Frame 38Symbol 830 MovieClip
"BG2"Frame 38Symbol 830 MovieClip
"PARALLAX_L3"Frame 38Symbol 842 MovieClip
"PARALLAX_L2"Frame 38Symbol 856 MovieClip
"PARALLAX_L1"Frame 38Symbol 884 MovieClip
"PC"Frame 38Symbol 635 MovieClip
"GUI"Frame 38Symbol 906 MovieClip
"INFO"Frame 38Symbol 810 MovieClip
"minorRumbler"Frame 38Symbol 142 MovieClip [empty]
"Restart"Frame 73Symbol 493 MovieClip
"Submit Score"Frame 73Symbol 493 MovieClip
"Restart"Frame 78Symbol 493 MovieClip
"Submit"Frame 78Symbol 493 MovieClip
"No"Frame 80Symbol 493 MovieClip
"Yes"Frame 80Symbol 493 MovieClip
"Submit Score"Frame 81Symbol 493 MovieClip
"Restart"Frame 81Symbol 493 MovieClip
"wpnNode"Symbol 143 MovieClip [TRIOBOT] Frame 5Symbol 142 MovieClip [empty]
"wpn1"Symbol 279 MovieClip [TRIOBOSS] Frame 1Symbol 142 MovieClip [empty]
"wpn2"Symbol 279 MovieClip [TRIOBOSS] Frame 1Symbol 142 MovieClip [empty]
"wpn3"Symbol 279 MovieClip [TRIOBOSS] Frame 1Symbol 142 MovieClip [empty]
"HIT1"Symbol 279 MovieClip [TRIOBOSS] Frame 1Symbol 252 MovieClip
"HIT2"Symbol 279 MovieClip [TRIOBOSS] Frame 1Symbol 252 MovieClip
"megabeam"Symbol 279 MovieClip [TRIOBOSS] Frame 40Symbol 275 MovieClip [megabeam]
"megabeam"Symbol 279 MovieClip [TRIOBOSS] Frame 45Symbol 275 MovieClip [megabeam]
"wpn1"Symbol 284 MovieClip [TRIORIKEN] Frame 1Symbol 142 MovieClip [empty]
"wpn2"Symbol 284 MovieClip [TRIORIKEN] Frame 1Symbol 142 MovieClip [empty]
"wpn3"Symbol 284 MovieClip [TRIORIKEN] Frame 1Symbol 142 MovieClip [empty]
"gunpoint1"Symbol 289 MovieClip [CrysFIGHTER] Frame 1Symbol 142 MovieClip [empty]
"gunpoint2"Symbol 289 MovieClip [CrysFIGHTER] Frame 1Symbol 142 MovieClip [empty]
"gunpoint1"Symbol 294 MovieClip [LingonFIGHTER] Frame 1Symbol 142 MovieClip [empty]
"gunpoint2"Symbol 294 MovieClip [LingonFIGHTER] Frame 1Symbol 142 MovieClip [empty]
"weapon"Symbol 340 MovieClip [LingonBOSS] Frame 1Symbol 142 MovieClip [empty]
"core"Symbol 363 MovieClip [CRYSTALBOSS] Frame 1Symbol 359 MovieClip
"P1"Symbol 363 MovieClip [CRYSTALBOSS] Frame 1Symbol 362 MovieClip
"P2"Symbol 363 MovieClip [CRYSTALBOSS] Frame 1Symbol 362 MovieClip
"core"Symbol 382 MovieClip Frame 2Symbol 142 MovieClip [empty]
"core"Symbol 390 MovieClip [KRBOT] Frame 1Symbol 142 MovieClip [empty]
"wpn1"Symbol 408 MovieClip [NGREGKA_BOSS] Frame 1Symbol 142 MovieClip [empty]
"HIT"Symbol 408 MovieClip [NGREGKA_BOSS] Frame 1Symbol 252 MovieClip
"IMG"Symbol 447 MovieClip [weapon_btn] Frame 1Symbol 440 MovieClip [weapon]
"ring"Symbol 553 MovieClip Frame 1Symbol 552 MovieClip
"node"Symbol 623 MovieClip Frame 1Symbol 142 MovieClip [empty]
"node"Symbol 631 MovieClip Frame 1Symbol 142 MovieClip [empty]
"head1"Symbol 635 MovieClip Frame 5Symbol 623 MovieClip
"head2"Symbol 635 MovieClip Frame 5Symbol 631 MovieClip
"HITAREA"Symbol 635 MovieClip Frame 5Symbol 252 MovieClip
"IMG"Symbol 749 MovieClip Frame 2Symbol 440 MovieClip [weapon]
"mask"Symbol 758 MovieClip Frame 1Symbol 751 MovieClip
"type_"Symbol 758 MovieClip Frame 1Symbol 756 MovieClip
"planet"Symbol 810 MovieClip Frame 2Symbol 553 MovieClip
"SIGIL"Symbol 810 MovieClip Frame 2Symbol 665 MovieClip
"wpnImg"Symbol 810 MovieClip Frame 3Symbol 440 MovieClip [weapon]
"CLOSE"Symbol 810 MovieClip Frame 4Symbol 493 MovieClip
"Save"Symbol 810 MovieClip Frame 5Symbol 493 MovieClip
"Back"Symbol 810 MovieClip Frame 5Symbol 493 MovieClip
"starbirther"Symbol 830 MovieClip Frame 1Symbol 142 MovieClip [empty]
"starbirther"Symbol 830 MovieClip Frame 2Symbol 142 MovieClip [empty]
"starbirther"Symbol 830 MovieClip Frame 3Symbol 142 MovieClip [empty]
"snow"Symbol 830 MovieClip Frame 5Symbol 142 MovieClip [empty]
"starbirther"Symbol 830 MovieClip Frame 6Symbol 142 MovieClip [empty]
"starbirther"Symbol 830 MovieClip Frame 9Symbol 142 MovieClip [empty]
"panel1"Symbol 842 MovieClip Frame 1Symbol 832 MovieClip
"panel2"Symbol 842 MovieClip Frame 1Symbol 832 MovieClip
"panel1"Symbol 842 MovieClip Frame 2Symbol 834 MovieClip
"panel2"Symbol 842 MovieClip Frame 2Symbol 834 MovieClip
"panel1"Symbol 842 MovieClip Frame 3Symbol 836 MovieClip
"panel2"Symbol 842 MovieClip Frame 3Symbol 836 MovieClip
"panel1"Symbol 842 MovieClip Frame 4Symbol 838 MovieClip
"panel2"Symbol 842 MovieClip Frame 4Symbol 838 MovieClip
"panel1"Symbol 842 MovieClip Frame 5Symbol 840 MovieClip
"panel2"Symbol 842 MovieClip Frame 5Symbol 840 MovieClip
"panel1"Symbol 842 MovieClip Frame 6Symbol 841 MovieClip
"panel2"Symbol 842 MovieClip Frame 6Symbol 841 MovieClip
"eruption"Symbol 846 MovieClip Frame 1Symbol 142 MovieClip [empty]
"flame"Symbol 846 MovieClip Frame 1Symbol 45 MovieClip [pfx_flame2]
"v1a"Symbol 848 MovieClip Frame 1Symbol 846 MovieClip
"v1b"Symbol 848 MovieClip Frame 1Symbol 846 MovieClip
"v2a"Symbol 848 MovieClip Frame 2Symbol 846 MovieClip
"v2b"Symbol 848 MovieClip Frame 2Symbol 846 MovieClip
"panel1"Symbol 856 MovieClip Frame 1Symbol 844 MovieClip
"panel2"Symbol 856 MovieClip Frame 1Symbol 844 MovieClip
"panel1"Symbol 856 MovieClip Frame 2Symbol 848 MovieClip
"panel2"Symbol 856 MovieClip Frame 2Symbol 848 MovieClip
"panel1"Symbol 856 MovieClip Frame 3Symbol 850 MovieClip
"panel2"Symbol 856 MovieClip Frame 3Symbol 850 MovieClip
"panel1"Symbol 856 MovieClip Frame 4Symbol 852 MovieClip
"panel2"Symbol 856 MovieClip Frame 4Symbol 852 MovieClip
"panel1"Symbol 856 MovieClip Frame 5Symbol 854 MovieClip
"panel2"Symbol 856 MovieClip Frame 5Symbol 854 MovieClip
"panel1"Symbol 856 MovieClip Frame 6Symbol 855 MovieClip
"panel2"Symbol 856 MovieClip Frame 6Symbol 855 MovieClip
"panel1"Symbol 884 MovieClip Frame 1Symbol 860 MovieClip
"panel2"Symbol 884 MovieClip Frame 1Symbol 860 MovieClip
"panel1"Symbol 884 MovieClip Frame 2Symbol 872 MovieClip
"panel2"Symbol 884 MovieClip Frame 2Symbol 872 MovieClip
"panel1"Symbol 884 MovieClip Frame 3Symbol 874 MovieClip
"panel2"Symbol 884 MovieClip Frame 3Symbol 874 MovieClip
"panel1"Symbol 884 MovieClip Frame 4Symbol 877 MovieClip
"panel2"Symbol 884 MovieClip Frame 4Symbol 877 MovieClip
"panel1"Symbol 884 MovieClip Frame 5Symbol 881 MovieClip
"panel2"Symbol 884 MovieClip Frame 5Symbol 881 MovieClip
"panel1"Symbol 884 MovieClip Frame 6Symbol 883 MovieClip
"panel2"Symbol 884 MovieClip Frame 6Symbol 883 MovieClip
"HPbar"Symbol 906 MovieClip Frame 1Symbol 758 MovieClip
"MPbar"Symbol 906 MovieClip Frame 1Symbol 758 MovieClip
"wpn1recharge"Symbol 906 MovieClip Frame 1Symbol 758 MovieClip
"wpn2recharge"Symbol 906 MovieClip Frame 1Symbol 758 MovieClip
"HPbar"Symbol 906 MovieClip Frame 1Symbol 758 MovieClip
"PUdisplay"Symbol 906 MovieClip Frame 1Symbol 142 MovieClip [empty]
"PROGRESS"Symbol 906 MovieClip Frame 1Symbol 758 MovieClip
"bossHPbar"Symbol 906 MovieClip Frame 1Symbol 758 MovieClip
"Restart"Symbol 906 MovieClip Frame 1Symbol 493 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "stage2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "star2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "star"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 46 as "pfx_flame_ice"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 47 as "pfx_flame_drk"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 48 as "pfx_flame_blue"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 50 as "pfx_blaster"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 84 as "pfx_acidgas"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 85 as "pfx_blueion"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 86 as "pfx_vulcan"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 87 as "pfx_purpleion"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 88 as "pfx_greenion"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 89 as "pfx_flame_grn"
ExportAssets (56)Timeline Frame 1Symbol 83 as "pfx_smoke"
ExportAssets (56)Timeline Frame 1Symbol 97 as "dmgNum"
ExportAssets (56)Timeline Frame 1Symbol 126 as "pfx2_explode"
ExportAssets (56)Timeline Frame 1Symbol 128 as "SPHEROID"
ExportAssets (56)Timeline Frame 1Symbol 132 as "ASTEROID"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 143 as "TRIOBOT"
ExportAssets (56)Timeline Frame 1Symbol 150 as "pu_MP"
ExportAssets (56)Timeline Frame 1Symbol 151 as "pu_HP"
ExportAssets (56)Timeline Frame 1Symbol 150 as "pu_MP"
ExportAssets (56)Timeline Frame 1Symbol 165 as "pu_HASTE"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_FLAME"
ExportAssets (56)Timeline Frame 1Symbol 181 as "pu_megaMP"
ExportAssets (56)Timeline Frame 1Symbol 181 as "pu_megaMP"
ExportAssets (56)Timeline Frame 1Symbol 182 as "powerup_"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 203 as "MINE"
ExportAssets (56)Timeline Frame 1Symbol 212 as "pfx_ringwave"
ExportAssets (56)Timeline Frame 1Symbol 213 as "pfx_blastshock"
ExportAssets (56)Timeline Frame 1Symbol 212 as "pfx_ringwave"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 279 as "TRIOBOSS"
ExportAssets (56)Timeline Frame 1Symbol 275 as "megabeam"
ExportAssets (56)Timeline Frame 1Symbol 282 as "snowflake"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 284 as "TRIORIKEN"
ExportAssets (56)Timeline Frame 1Symbol 285 as "FLAMEGEYSER"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 289 as "CrysFIGHTER"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 294 as "LingonFIGHTER"
ExportAssets (56)Timeline Frame 1Symbol 297 as "pfx_laser"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 298 as "pfx_greenbolt"
ExportAssets (56)Timeline Frame 1Symbol 300 as "CRYSTALPROBE"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 302 as "TRIARROW"
ExportAssets (56)Timeline Frame 1Symbol 320 as "CrysTOWER"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 322 as "GUST"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 337 as "BOOMERANG"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 340 as "LingonBOSS"
ExportAssets (56)Timeline Frame 1Symbol 349 as "lingon_target"
ExportAssets (56)Timeline Frame 1Symbol 357 as "lingon_skybeam"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 264 as "pfx_bolt"
ExportAssets (56)Timeline Frame 1Symbol 49 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 363 as "CRYSTALBOSS"
ExportAssets (56)Timeline Frame 1Symbol 375 as "SYTHOID"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 247 as "pfx_flame1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 390 as "KRBOT"
ExportAssets (56)Timeline Frame 1Symbol 395 as "powerupFX"
ExportAssets (56)Timeline Frame 1Symbol 181 as "pu_megaMP"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 408 as "NGREGKA_BOSS"
ExportAssets (56)Timeline Frame 1Symbol 410 as "nbBomb"
ExportAssets (56)Timeline Frame 1Symbol 412 as "missile"
ExportAssets (56)Timeline Frame 1Symbol 415 as "PFX_aeroblast"
ExportAssets (56)Timeline Frame 1Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 1Symbol 419 as "youAreHere"
ExportAssets (56)Timeline Frame 1Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 447 as "weapon_btn"
ExportAssets (56)Timeline Frame 1Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 150 as "pu_MP"
ExportAssets (56)Timeline Frame 1Symbol 151 as "pu_HP"
ExportAssets (56)Timeline Frame 1Symbol 165 as "pu_HASTE"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_FLAME"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 449 as "boom1"
ExportAssets (56)Timeline Frame 1Symbol 450 as "boom2"
ExportAssets (56)Timeline Frame 1Symbol 451 as "boom3"
ExportAssets (56)Timeline Frame 1Symbol 452 as "boom4"
ExportAssets (56)Timeline Frame 1Symbol 453 as "boom5"
ExportAssets (56)Timeline Frame 1Symbol 454 as "flame"
ExportAssets (56)Timeline Frame 1Symbol 455 as "laser1"
ExportAssets (56)Timeline Frame 1Symbol 456 as "getready"
ExportAssets (56)Timeline Frame 1Symbol 457 as "go"
ExportAssets (56)Timeline Frame 1Symbol 458 as "error"
ExportAssets (56)Timeline Frame 1Symbol 459 as "buy"
ExportAssets (56)Timeline Frame 1Symbol 460 as "levelcomplete"
ExportAssets (56)Timeline Frame 1Symbol 461 as "sonicboom1"
ExportAssets (56)Timeline Frame 1Symbol 462 as "sonicboom2"
ExportAssets (56)Timeline Frame 1Symbol 463 as "missile_sfx"
ExportAssets (56)Timeline Frame 1Symbol 464 as "stage1"
ExportAssets (56)Timeline Frame 1Symbol 465 as "theme"
ExportAssets (56)Timeline Frame 1Symbol 466 as "stage3"
ExportAssets (56)Timeline Frame 1Symbol 467 as "stage4"
ExportAssets (56)Timeline Frame 1Symbol 468 as "stage5"
ExportAssets (56)Timeline Frame 1Symbol 469 as "stage6"
ExportAssets (56)Timeline Frame 1Symbol 470 as "DracoSystem"
ExportAssets (56)Timeline Frame 1Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 8Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 8Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 9Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 23Symbol 172 as "pu_FLAME"
ExportAssets (56)Timeline Frame 23Symbol 165 as "pu_HASTE"
ExportAssets (56)Timeline Frame 23Symbol 151 as "pu_HP"
ExportAssets (56)Timeline Frame 23Symbol 150 as "pu_MP"
ExportAssets (56)Timeline Frame 34Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 34Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 34Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 34Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 34Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 34Symbol 447 as "weapon_btn"
ExportAssets (56)Timeline Frame 34Symbol 447 as "weapon_btn"
ExportAssets (56)Timeline Frame 34Symbol 447 as "weapon_btn"
ExportAssets (56)Timeline Frame 36Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 36Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 36Symbol 419 as "youAreHere"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 45 as "pfx_flame2"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 38Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 38Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 38Symbol 440 as "weapon"
ExportAssets (56)Timeline Frame 38Symbol 142 as "empty"
ExportAssets (56)Timeline Frame 39Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 40Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 41Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 42Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 43Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 44Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 45Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 46Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 47Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 48Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 49Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 50Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 51Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 52Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 53Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 54Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 55Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 56Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 57Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 58Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 59Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 60Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 61Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 62Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 63Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 64Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 65Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 66Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 67Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 68Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 69Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 70Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 71Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 72Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 73Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 74Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 75Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 76Symbol 417 as "bodybits"
ExportAssets (56)Timeline Frame 77Symbol 417 as "bodybits"

Labels

"preloader"Frame 1
"restart"Frame 2
"titlescreen"Frame 9
"options"Frame 10
"newgame"Frame 11
"ng2"Frame 12
"HELP!"Frame 13
"help1"Frame 14
"help2"Frame 21
"help3"Frame 23
"help4"Frame 24
"_Status"Frame 34
"Starmap"Frame 36
"BRIEFING"Frame 37
"game"Frame 38
"gameover"Frame 39
"hiscore"Frame 78
"end_"Frame 80
"hp"Symbol 97 MovieClip [dmgNum] Frame 2
"idle"Symbol 143 MovieClip [TRIOBOT] Frame 5
"HP"Symbol 182 MovieClip [powerup_] Frame 1
"MP"Symbol 182 MovieClip [powerup_] Frame 2
"HASTE"Symbol 182 MovieClip [powerup_] Frame 3
"FLAME"Symbol 182 MovieClip [powerup_] Frame 4
"MEGAMP"Symbol 182 MovieClip [powerup_] Frame 5
"idle"Symbol 203 MovieClip [MINE] Frame 5
"poweron"Symbol 275 MovieClip [megabeam] Frame 5
"buzz"Symbol 275 MovieClip [megabeam] Frame 55
"fade"Symbol 275 MovieClip [megabeam] Frame 62
"open"Symbol 279 MovieClip [TRIOBOSS] Frame 5
"close"Symbol 279 MovieClip [TRIOBOSS] Frame 45
"lingonite"Symbol 294 MovieClip [LingonFIGHTER] Frame 2
"ngregka"Symbol 294 MovieClip [LingonFIGHTER] Frame 3
"anthope"Symbol 294 MovieClip [LingonFIGHTER] Frame 4
"lingonite"Symbol 337 MovieClip [BOOMERANG] Frame 2
"ngregka"Symbol 337 MovieClip [BOOMERANG] Frame 3
"anthope"Symbol 337 MovieClip [BOOMERANG] Frame 4
"lingonite"Symbol 382 MovieClip Frame 2
"ngregka"Symbol 382 MovieClip Frame 3
"anthope"Symbol 382 MovieClip Frame 4
"FLAME"Symbol 395 MovieClip [powerupFX] Frame 1
"HASTE"Symbol 395 MovieClip [powerupFX] Frame 2
"MP"Symbol 395 MovieClip [powerupFX] Frame 3
"HP"Symbol 395 MovieClip [powerupFX] Frame 4
"fly"Symbol 408 MovieClip [NGREGKA_BOSS] Frame 5
"FlameBreath"Symbol 440 MovieClip [weapon] Frame 2
"AcidBreath"Symbol 440 MovieClip [weapon] Frame 3
"monoblaster"Symbol 440 MovieClip [weapon] Frame 4
"ionpulser"Symbol 440 MovieClip [weapon] Frame 5
"soundpulse"Symbol 440 MovieClip [weapon] Frame 6
"BlueFire"Symbol 440 MovieClip [weapon] Frame 7
"trioblaster"Symbol 440 MovieClip [weapon] Frame 8
"Atomissile"Symbol 440 MovieClip [weapon] Frame 9
"DarkFlame"Symbol 440 MovieClip [weapon] Frame 10
"Aeroblast"Symbol 440 MovieClip [weapon] Frame 11
"OrtekTech"Symbol 440 MovieClip [weapon] Frame 20
"LingonTech"Symbol 440 MovieClip [weapon] Frame 21
"DeltaVTech"Symbol 440 MovieClip [weapon] Frame 22
"DarkTech"Symbol 440 MovieClip [weapon] Frame 23
"OrtekTechMk2"Symbol 440 MovieClip [weapon] Frame 25
"_up"Symbol 493 MovieClip Frame 1
"_over"Symbol 493 MovieClip Frame 2
"_down"Symbol 493 MovieClip Frame 3
"tetreous"Symbol 520 MovieClip Frame 1
"ortekia"Symbol 520 MovieClip Frame 2
"lingonite"Symbol 520 MovieClip Frame 3
"crystalite"Symbol 520 MovieClip Frame 4
"Anthope"Symbol 520 MovieClip Frame 5
"ngregka"Symbol 520 MovieClip Frame 6
"tetreous"Symbol 527 MovieClip Frame 1
"ortekia"Symbol 527 MovieClip Frame 2
"lingonite"Symbol 527 MovieClip Frame 3
"crystalite"Symbol 527 MovieClip Frame 4
"Anthope"Symbol 527 MovieClip Frame 5
"ngregka"Symbol 527 MovieClip Frame 6
"tetreous"Symbol 535 MovieClip Frame 1
"ortekia"Symbol 535 MovieClip Frame 2
"lingonite"Symbol 535 MovieClip Frame 3
"crystalite"Symbol 535 MovieClip Frame 4
"Anthope"Symbol 535 MovieClip Frame 5
"ngregka"Symbol 535 MovieClip Frame 6
"lingonite"Symbol 540 MovieClip Frame 2
"ortekia"Symbol 540 MovieClip Frame 3
"tetreous"Symbol 540 MovieClip Frame 4
"crystalite"Symbol 540 MovieClip Frame 5
"anthope"Symbol 540 MovieClip Frame 6
"ngregka"Symbol 540 MovieClip Frame 7
"tetreous"Symbol 548 MovieClip Frame 1
"ortekia"Symbol 548 MovieClip Frame 2
"lingonite"Symbol 548 MovieClip Frame 3
"crystalite"Symbol 548 MovieClip Frame 4
"Anthope"Symbol 548 MovieClip Frame 5
"ngregka"Symbol 548 MovieClip Frame 6
"tetreous"Symbol 552 MovieClip Frame 2
"ortekia"Symbol 552 MovieClip Frame 3
"lingonite"Symbol 552 MovieClip Frame 4
"crystalite"Symbol 552 MovieClip Frame 5
"Anthope"Symbol 552 MovieClip Frame 6
"ngregka"Symbol 552 MovieClip Frame 7
"DarkTech"Symbol 571 MovieClip Frame 1
"DeltaVTech"Symbol 571 MovieClip Frame 2
"OrtekTechMk2"Symbol 571 MovieClip Frame 3
"LingonTech"Symbol 571 MovieClip Frame 4
"OrtekTech"Symbol 571 MovieClip Frame 5
"DarkTech"Symbol 577 MovieClip Frame 1
"DeltaVTech"Symbol 577 MovieClip Frame 2
"OrtekTechMk2"Symbol 577 MovieClip Frame 3
"LingonTech"Symbol 577 MovieClip Frame 4
"OrtekTech"Symbol 577 MovieClip Frame 5
"DarkTech"Symbol 583 MovieClip Frame 1
"DeltaVTech"Symbol 583 MovieClip Frame 2
"OrtekTechMk2"Symbol 583 MovieClip Frame 3
"LingonTech"Symbol 583 MovieClip Frame 4
"OrtekTech"Symbol 583 MovieClip Frame 5
"DarkTech"Symbol 589 MovieClip Frame 1
"DeltaVTech"Symbol 589 MovieClip Frame 2
"OrtekTechMk2"Symbol 589 MovieClip Frame 3
"LingonTech"Symbol 589 MovieClip Frame 4
"OrtekTech"Symbol 589 MovieClip Frame 5
"DarkTech"Symbol 596 MovieClip Frame 1
"DeltaVTech"Symbol 596 MovieClip Frame 2
"OrtekTechMk2"Symbol 596 MovieClip Frame 3
"LingonTech"Symbol 596 MovieClip Frame 4
"OrtekTech"Symbol 596 MovieClip Frame 5
"DarkTech"Symbol 602 MovieClip Frame 1
"DeltaVTech"Symbol 602 MovieClip Frame 2
"OrtekTechMk2"Symbol 602 MovieClip Frame 3
"LingonTech"Symbol 602 MovieClip Frame 4
"OrtekTech"Symbol 602 MovieClip Frame 5
"DarkTech"Symbol 608 MovieClip Frame 1
"DeltaVTech"Symbol 608 MovieClip Frame 2
"OrtekTechMk2"Symbol 608 MovieClip Frame 3
"LingonTech"Symbol 608 MovieClip Frame 4
"OrtekTech"Symbol 608 MovieClip Frame 5
"DarkTech"Symbol 614 MovieClip Frame 1
"DeltaVTech"Symbol 614 MovieClip Frame 2
"OrtekTechMk2"Symbol 614 MovieClip Frame 3
"LingonTech"Symbol 614 MovieClip Frame 4
"OrtekTech"Symbol 614 MovieClip Frame 5
"idle"Symbol 623 MovieClip Frame 2
"blaze"Symbol 623 MovieClip Frame 28
"blaze2"Symbol 623 MovieClip Frame 32
"idle"Symbol 631 MovieClip Frame 2
"blaze"Symbol 631 MovieClip Frame 28
"blaze2"Symbol 631 MovieClip Frame 32
"idle"Symbol 635 MovieClip Frame 5
"haste"Symbol 635 MovieClip Frame 35
"on"Symbol 652 MovieClip Frame 1
"off"Symbol 652 MovieClip Frame 2
"ORTEK"Symbol 665 MovieClip Frame 1
"TRIOBOT"Symbol 665 MovieClip Frame 2
"LINGON"Symbol 665 MovieClip Frame 3
"CRYSTALOID"Symbol 665 MovieClip Frame 4
"ORTEK2"Symbol 665 MovieClip Frame 10
"TRIOBOT2"Symbol 665 MovieClip Frame 11
"LINGON2"Symbol 665 MovieClip Frame 12
"CRYSTALOID2"Symbol 665 MovieClip Frame 13
"wpn"Symbol 749 MovieClip Frame 2
"armr"Symbol 749 MovieClip Frame 3
"hp"Symbol 756 MovieClip Frame 1
"mp"Symbol 756 MovieClip Frame 2
"xp"Symbol 756 MovieClip Frame 3
"pu"Symbol 756 MovieClip Frame 4
"levelcomplete"Symbol 810 MovieClip Frame 3
"info"Symbol 810 MovieClip Frame 4
"save"Symbol 810 MovieClip Frame 5
"lingonite"Symbol 830 MovieClip Frame 2
"ortekia"Symbol 830 MovieClip Frame 3
"tetreous"Symbol 830 MovieClip Frame 4
"crystalite"Symbol 830 MovieClip Frame 5
"anthope"Symbol 830 MovieClip Frame 6
"ngregka"Symbol 830 MovieClip Frame 7
"space"Symbol 830 MovieClip Frame 9
"none"Symbol 830 MovieClip Frame 10
"tetreous"Symbol 842 MovieClip Frame 1
"ortekia"Symbol 842 MovieClip Frame 2
"crystalite"Symbol 842 MovieClip Frame 3
"lingonite"Symbol 842 MovieClip Frame 4
"ngregka"Symbol 842 MovieClip Frame 5
"anthope"Symbol 842 MovieClip Frame 6
"none"Symbol 842 MovieClip Frame 10
"tetreous"Symbol 856 MovieClip Frame 1
"ortekia"Symbol 856 MovieClip Frame 2
"crystalite"Symbol 856 MovieClip Frame 3
"lingonite"Symbol 856 MovieClip Frame 4
"ngregka"Symbol 856 MovieClip Frame 5
"anthope"Symbol 856 MovieClip Frame 6
"none"Symbol 856 MovieClip Frame 10
"tetreous"Symbol 884 MovieClip Frame 1
"ortekia"Symbol 884 MovieClip Frame 2
"crystalite"Symbol 884 MovieClip Frame 3
"lingonite"Symbol 884 MovieClip Frame 4
"ngregka"Symbol 884 MovieClip Frame 5
"anthope"Symbol 884 MovieClip Frame 6
"none"Symbol 884 MovieClip Frame 10

Dynamic Text Variables

amountSymbol 91 EditableText"9999"
amountSymbol 92 EditableText"9999"
amountSymbol 93 EditableText"9999"
amountSymbol 94 EditableText"9999"
amountSymbol 95 EditableText"9999"
amountSymbol 96 EditableText"9999"
wpnNameSymbol 441 EditableText"FireBreath"
POWSymbol 443 EditableText"9999%"
MPcostSymbol 444 EditableText"9999"
armNameSymbol 446 EditableText"FireBreath"
_nameSymbol 490 EditableText"BUTTON TEXT"
_nameSymbol 492 EditableText"BUTTON TEXT"
textSymbol 555 EditableText"This is an example of some text!"
textSymbol 556 EditableText"This is an example of some text!"
versionSymbol 643 EditableText"v0.0.011"
TEXTSymbol 667 EditableText"The Aim of the Game:"
TEXTSymbol 669 EditableText"The Aim of the Game:"
RACE_INFOSymbol 713 EditableText"<p align="left"><font face="Agency FB" size="20" color="#00cc99">Test.</font></p>"
NAMESymbol 739 EditableText"FlameBreath"
DESCSymbol 740 EditableText"This is a description of this particular weapon."
POWSymbol 742 EditableText"9999%"
MPcostSymbol 743 EditableText"9999%"
COSTSymbol 745 EditableText"99999999"
NAMESymbol 746 EditableText"FlameBreath"
DESCSymbol 747 EditableText"This is a description of this particular weapon."
COSTSymbol 748 EditableText"99999999"
HP_Symbol 759 EditableText"9999/9999"
MP_Symbol 760 EditableText"9999/9999"
LVSymbol 762 EditableText"LEVEL: 100"
EXPSymbol 763 EditableText"EXP: 99999/ 999999"
POW_Symbol 764 EditableText"999"
SPD_Symbol 765 EditableText"999"
VIT_Symbol 766 EditableText"999"
MND_Symbol 767 EditableText"999"
_root.SCORESymbol 770 EditableText"1000000000000"
TEXTSymbol 784 EditableText"BEGIN LEVEL 1.1"
TEXTSymbol 785 EditableText"BEGIN LEVEL 1.1"
TEXTSymbol 786 EditableText"BEGIN LEVEL 1.1"
TEXTSymbol 787 EditableText"BEGIN LEVEL 1.1"
TEXTSymbol 788 EditableText"BEGIN LEVEL 1.1"
planetNameSymbol 789 EditableText"Ortekia"
distanceSymbol 790 EditableText"999999 q"
RlvSymbol 792 EditableText"100"
RawScoreSymbol 797 EditableText"10000000000000"
dmgInflictedSymbol 798 EditableText"10000000000000"
dmgTakenSymbol 799 EditableText"10000000000000"
foesSlainSymbol 800 EditableText"10000000000000"
finalScoreSymbol 801 EditableText"10000000000000"
wpnName_Symbol 802 EditableText"WeaponName"
diffBonusSymbol 804 EditableText"10000000000000"
TITLESymbol 806 EditableText"Title"
TEXTSymbol 807 EditableText"Text."
BRIEFINGSymbol 821 EditableText"This is the mission briefing text area thing."
WorldNameSymbol 822 EditableText"TETREOUS PRIME"
HP_Symbol 887 EditableText"9999/9999"
MP_Symbol 888 EditableText"9999/9999"
_root.SCORESymbol 889 EditableText"1000000000000"
LVSymbol 890 EditableText"Lv: 100"
EXPSymbol 891 EditableText"EXP: 99999/999999"
STAGE_Symbol 892 EditableText"Stage 1.1"
HP_Symbol 894 EditableText"9999/9999"
MP_Symbol 895 EditableText"9999/9999"
_root.SCORESymbol 896 EditableText"1000000000000"
LVSymbol 897 EditableText"Lv: 100"
EXPSymbol 898 EditableText"EXP: 99999/999999"
STAGE_Symbol 899 EditableText"Stage 1.1"
fSCORESymbol 915 EditableText"999999999"
fLEVELSymbol 916 EditableText"999999999"
fCLEAREDSymbol 917 EditableText"999999999"
fSCORESymbol 920 EditableText"1000000000000"
enterNameSymbol 922 EditableText"MMMMMMMMMMMMMMM"
fSCORESymbol 931 EditableText"1000000000000"
fLEVELSymbol 932 EditableText"1000000000000"
fCLEAREDSymbol 933 EditableText"1000000000000"




http://swfchan.com/1/4656/info.shtml
Created: 16/6 -2019 17:44:21 Last modified: 16/6 -2019 17:44:21 Server time: 30/04 -2024 14:03:07