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downing streetfighter.swf

This is the info page for
Flash #706

(Click the ID number above for more basic data on this flash file.)


Text
loading...

loading....

walk left

walk right

crouch

jump

punch / continue

kick

Action Buttons:

Movement:-

x

z

NOTE: Switch off CapsLock before you play

Q

quit to main menu

THE PLOT
Entering an established national tournament, known as "The General Election", you
must  compete to defeat 8 other contenders and earn the title of  "Prime Minister," a
title currently being held by the undefeated kickboxer Tony 'Ryu' Blair of Sedgefield.
You can choose to be Blair, defending your title, or choose to be a rival and attempt to steal
the title.  In order to beat your opponents you have to be quick on your feet, mastering flying
kicks and gravity-defying punches.
HOW TO PLAY
1: Pick a fighter and fight against 8 opponents in the best of three fights.
2: In order to win you must hit your opponent until their energy bar is razed to nothing.
3: Pass through all 7 levels successfully to take the title of "Prime Minister".
KEYBOARD CONTROLS

Pos        Name                                           Rounds Played          Total Fight Time (secs)

loading....

Credits
Original Concept
Bruce Lee
Story Boarding
Steve Evans
HB Pencil
Soundtrack
Pete No-Fi
Art Director
Sam Bellman
Programming
Bart Nagorka
Producer
Kolla Rosie
special thanks to urban75.com

loading 60k fight briefing....

Westminster

Westminster

Westminster

Westminster

London
Underground

London
Underground

London
Underground

London
Underground

Cattle
Pyre

Cattle
Pyre

Cattle
Pyre

Cattle
Pyre

Belfast

Belfast

Belfast

Belfast

Sighthill

Sighthill

Sighthill

Sighthill

Kidderminster
Hospital

Kidderminster
Hospital

Kidderminster
Hospital

Kidderminster
Hospital

Failing School

Failing School

Failing School

Failing School

loading...

200k tournament mode loading...

punch to continue...

Ha! You will never defeat me!

You magot! You better train more if you're
going to stand a chance against me

Next time we fight, I'm gonna
break your legs!

My gran could beat you,
you little worm!

Next time we meet you better
bring your mum - cry baby!

You are no match for my Kung Fu.
Stop wasting my time!

Train for 100 years with 100 masters
and still I will break you like straw!

Only a true warrior can unite the
party as one - and you ain't no warrior!

Be gone - you're deprieving
a village of its idiot!

If your heart is pure, there is no-one
you cannot overcome.. except me!

I will not rest until the world
knows that I am the best!

You cannot punch your way out of a
paper bag. Call yourself a fighter?

You are not fit to lick the dirt off the
sole of my shoes - imbecile!

Your name will be as dust blown by
the wind of time!

I am surely the greatest fighter ever
to walk the earth!

Don't use drugs!

press 'X' to continue...

punch to continue...

punch to continue...

punch to continue...

punch to continue...

punch to continue...

punch to continue...

press 'X' to continue

Enter your details to the leaderboard

name

email

Submit

Downing Street Fighter Refer-a-Friend

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A Street Fighter style and with great graphics! Pick your character, then batter the other one to a pulp! Good to play again and again!

Nine of Britain's top politicians compete in the Downing Street Fighter tournament for the title of Leader. This tournament is sponsored by A'tory, a mysterious evil fighter with mystical energy powers and with the appearance of a cruel dictator. Tony 'Ryu' Blair, former Downing Street Fighter champion, has had little use for the earlier tournament's victory ceremonies and instead has spent years polishing his Shotokan-esque speeches with other world leaders. Accepting the new challenge solely to prove that he's still the best, Tony will square off against his friend John 'Left Hook' Prescott and six other powerful contestants including the scarred and angry William 'Adon' Hague. Prescott is out to prove that he's better than his friend, and the other fighters are out to avenge personal vendettas, prove themselves, or defend their constituencies in the national tournament. A'tory? No one's quite sure why he hosted the tournament...

To get started go straight to http://www.bannersol.com/portfolio/dsf

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Thanks

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (89) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (1);
Frame 4
intro_info = "";
Frame 10
ifFrameLoaded (1166) { intro_info = "press 's' to skip intro"; }
Frame 365
intro_info = "loading..."; ifFrameLoaded (1159) { gotoAndStop (367); }
Frame 366
gotoAndPlay (365);
Frame 367
intro_info = ""; total_rounds = 0; total_time = 0; place = 0; stop();
Frame 625
ifFrameLoaded (627) { instruction_info = ""; gotoAndStop (627); }
Frame 626
gotoAndPlay (625);
Frame 628
page = 1; start_pos = 0; end_pos = 0; name = 0; page_size = 10; rounds = 0; fight_time = 0; info = ""; i = 0;
Frame 629
if (Number(i) < Number(page_size)) { i = Number(i) + 1; Set(eval ("name" add i), ""); Set(eval ("rounds" add i), ""); Set(eval ("fight_time" add i), ""); } else { gotoAndPlay (632); }
Frame 630
gotoAndPlay (629);
Frame 632
loadMovieNum ("http://www.kollacubed.com/dsf/record.swf", 1); unloadMovieNum (1); leader_browse_str = "http://www.kollacubed.com/dsf/board.asp?page=" add page; loadVariablesNum (leader_browse_str, 0, "POST"); wait = getTimer();
Frame 633
wait_timer = getTimer(); if (10000 < (wait_timer - wait)) { info = "No data connection available now, sorry. Try again later"; gotoAndPlay (648); } else { if (flag == 2) { flag = 0; info = "ASP error.. again noooooo..... * !** ! blady ISP"; gotoAndPlay (648); } if (flag == 1) { flag = 0; if (rstCount == 0) { info = "No records available"; start_pos = 0; end_pos = 0; gotoAndPlay (648); } else { gotoAndPlay (641); } } }
Frame 636
gotoAndPlay (633);
Frame 641
y = 0; range = end_pos - start_pos;
Frame 642
if (Number(range) >= Number(y)) { y = y + 1; unloadMovieNum (y); loadMovieNum ("http://www.kollacubed.com/dsf/record.swf", y); } else { gotoAndStop (648); }
Frame 643
setProperty("_level" add y, _x , 30); setProperty("_level" add y, _y , 120 + Number(y * 20)); name = eval ("name" add y); rounds = eval ("rounds" add y); fight_time = eval ("fight_time" add y); pos = (Number(start_pos) + y) - 1; tellTarget ("_level" add y) { position = _level0/:pos; name = _level0/:name; rounds = _level0/:rounds; fight_time = _level0/:fight_time; }; gotoAndPlay (642);
Frame 648
viewing_pages = (((start_pos add " - ") add end_pos) add " of ") add rstCount; stop();
Frame 654
j = 0;
Frame 655
if (range >= j) { j = j + 1; unloadMovieNum (j); } else { gotoAndPlay (632); }
Frame 656
gotoAndPlay (655);
Frame 664
ifFrameLoaded (666) { credit_info = ""; gotoAndPlay (666); }
Frame 665
gotoAndPlay (664);
Frame 1156
gotoAndPlay (664);
Frame 1157
ifFrameLoaded (1159) { gotoAndPlay (1159); }
Frame 1158
gotoAndPlay (1157);
Frame 1159
function generateComputerBehaviour(behaviour_seq, behaviour_count) { hm_h = 0; hm_h = 0; if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "walkf") { C_CROUCH = 0; if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("walkright"); }; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 20); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("walkleft"); }; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 20); } } if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "walkb") { C_CROUCH = 0; if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("walkright"); }; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 20); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("walkleft"); }; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 20); } } if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "jump") { if (eval ("behaviour" add behaviour_seq)[behaviour_count + 1] == "kick") { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jumpkick"); }; C_KICK = 2; } if (eval ("behaviour" add behaviour_seq)[behaviour_count + 1] == "punch") { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jumppuch"); }; C_PUNCH = 2; } if (C_JUMP == 0) { C_CROUCH = 0; C_JUMP = 1; } } if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "jumpf") { if (C_JUMP == 0) { C_CROUCH = 0; C_JUMP = 2; } } if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "jumpb") { if (C_JUMP == 0) { C_CROUCH = 0; C_JUMP = 3; } } if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "crouch") { if (C_CROUCH == 0) { eval ("_root.computer_" add CL).free = false; C_CROUCH = 1; tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop ("crouch"); }; } } if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "kick") { if (eval ("_root.computer_" add CL).free == true) { eval ("_root.computer_" add CL).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((C_CROUCH == 0) && ((0 < C_JUMP) && (jump_count1 < 3))) { C_KICK = 2; tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jumpkick"); }; } if (C_CROUCH == 1) { C_KICK = 3; tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("crouchkick"); }; } if ((C_JUMP == 0) && (C_CROUCH == 0)) { C_KICK = 1; tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("kick"); }; } } } if (eval ("behaviour" add behaviour_seq)[behaviour_count] == "punch") { if (eval ("_root.computer_" add CL).free == true) { eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); eval ("_root.computer_" add CL).free = false; with (wish_sound) { play(); } if ((0 < C_JUMP) && (C_CROUCH == 0)) { C_PUNCH = 2; tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jumppuch"); }; } if (C_CROUCH == 1) { C_PUNCH = 3; tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("crouchjab"); }; } if ((C_JUMP == 0) && (C_CROUCH == 0)) { C_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jab"); }; } } } } if (flip == 0) { if ((C_PUNCH == 1) && (man_r.h.hitTest(computer_l._x + 10, computer_l._y - 75, true))) { C_SCORE = C_SCORE - 10; hm_h = 1; setProperty("hit_mark", _x , computer_l._x + 10); setProperty("hit_mark", _y , computer_l._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_PUNCH == 1) && (man_r.stomach.hitTest(computer_l._x + 10, computer_l._y - 75, true))) { C_SCORE = C_SCORE - 7; hm_s = 1; setProperty("hit_mark", _x , computer_l._x + 10); setProperty("hit_mark", _y , computer_l._y - 75); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_PUNCH == 2) && (man_r.h.hitTest(computer_l._x + 20, computer_l._y - 100, true))) { C_SCORE = C_SCORE - 11; hm_h = 1; setProperty("hit_mark", _x , computer_l._x + 20); setProperty("hit_mark", _y , computer_l._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_PUNCH == 2) && (man_r.stomach.hitTest(computer_l._x + 20, computer_l._y - 100, true))) { C_SCORE = C_SCORE - 8; hm_s = 1; setProperty("hit_mark", _x , computer_l._x + 20); setProperty("hit_mark", _y , computer_l._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_PUNCH == 3) && (man_r.h.hitTest(computer_l._x + 20, computer_l._y - 35, true))) { C_SCORE = C_SCORE - 9; hm_h = 1; setProperty("hit_mark", _x , computer_l._x + 20); setProperty("hit_mark", _y , computer_l._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_PUNCH == 3) && (man_r.stomach.hitTest(computer_l._x + 20, computer_l._y - 35, true))) { C_SCORE = C_SCORE - 6; hm_s = 1; setProperty("hit_mark", _x , computer_l._x + 20); setProperty("hit_mark", _y , computer_l._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_KICK == 1) && (man_r.h.hitTest(computer_l._x + 15, computer_l._y - 30, true))) { C_SCORE = C_SCORE - 13; hm_h = 1; setProperty("hit_mark", _x , computer_l._x + 15); setProperty("hit_mark", _y , computer_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_KICK == 1) && (man_r.stomach.hitTest(computer_l._x + 15, computer_l._y - 30, true))) { C_SCORE = C_SCORE - 11; hm_s = 1; setProperty("hit_mark", _x , computer_l._x + 15); setProperty("hit_mark", _y , computer_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_KICK == 2) && (man_r.h.hitTest(computer_l._x, computer_l._y, true))) { C_SCORE = C_SCORE - 12; hm_h = 1; setProperty("hit_mark", _x , computer_l._x); setProperty("hit_mark", _y , computer_l._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_KICK == 2) && (man_r.stomach.hitTest(computer_l._x, computer_l._y, true))) { C_SCORE = C_SCORE - 10; hm_s = 1; setProperty("hit_mark", _x , computer_l._x); setProperty("hit_mark", _y , computer_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_KICK == 3) && (man_r.h.hitTest(computer_l._x + 30, computer_l._y - 10, true))) { C_SCORE = C_SCORE - 16; hm_h = 1; setProperty("hit_mark", _x , computer_l._x + 30); setProperty("hit_mark", _y , computer_l._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } if ((C_KICK == 3) && (man_r.stomach.hitTest(computer_l._x + 30, computer_l._y - 10, true))) { C_SCORE = C_SCORE - 15; hm_s = 1; setProperty("hit_mark", _x , computer_l._x + 30); setProperty("hit_mark", _y , computer_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 30); } } else if (flip == 1) { if ((C_PUNCH == 1) && (man_l.h.hitTest(computer_r._x - 10, computer_r._y - 75, true))) { C_SCORE = C_SCORE - 10; hm_h = 1; setProperty("hit_mark", _x , computer_r._x - 10); setProperty("hit_mark", _y , computer_r._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_PUNCH == 1) && (man_l.stomach.hitTest(computer_r._x - 10, computer_r._y - 75, true))) { C_SCORE = C_SCORE - 7; hm_s = 1; setProperty("hit_mark", _x , computer_r._x - 10); setProperty("hit_mark", _y , computer_r._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_PUNCH == 2) && (man_l.h.hitTest(computer_r._x - 20, computer_r._y - 100, true))) { C_SCORE = C_SCORE - 11; hm_h = 1; setProperty("hit_mark", _x , computer_r._x - 20); setProperty("hit_mark", _y , computer_r._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_PUNCH == 2) && (man_l.stomach.hitTest(computer_r._x - 20, computer_r._y - 100, true))) { C_SCORE = C_SCORE - 8; hm_s = 1; setProperty("hit_mark", _x , computer_r._x - 20); setProperty("hit_mark", _y , computer_r._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_PUNCH == 3) && (man_l.h.hitTest(computer_r._x - 20, computer_r._y - 35, true))) { C_SCORE = C_SCORE - 9; hm_h = 1; setProperty("hit_mark", _x , computer_r._x - 20); setProperty("hit_mark", _y , computer_r._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_PUNCH == 3) && (man_l.stomach.hitTest(computer_r._x - 20, computer_r._y - 35, true))) { C_SCORE = C_SCORE - 6; hm_s = 1; setProperty("hit_mark", _x , computer_r._x - 20); setProperty("hit_mark", _y , computer_r._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_KICK == 1) && (man_l.h.hitTest(computer_r._x - 15, computer_r._y - 30, true))) { C_SCORE = C_SCORE - 13; hm_h = 1; setProperty("hit_mark", _x , computer_r._x - 15); setProperty("hit_mark", _y , computer_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_KICK == 1) && (man_l.stomach.hitTest(computer_r._x - 15, computer_r._y - 30, true))) { C_SCORE = C_SCORE - 11; hm_s = 1; setProperty("hit_mark", _x , computer_r._x - 15); setProperty("hit_mark", _y , computer_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_KICK == 2) && (man_l.h.hitTest(computer_r._x, computer_r._y, true))) { C_SCORE = C_SCORE - 12; hm_h = 1; setProperty("hit_mark", _x , computer_r._x); setProperty("hit_mark", _y , computer_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_KICK == 2) && (man_l.stomach.hitTest(computer_r._x, computer_r._y, true))) { C_SCORE = C_SCORE - 10; hm_s = 1; setProperty("hit_mark", _x , computer_r._x); setProperty("hit_mark", _y , computer_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_KICK == 3) && (man_l.h.hitTest(computer_r._x - 30, computer_r._y - 10, true))) { C_SCORE = C_SCORE - 16; hm_h = 1; setProperty("hit_mark", _x , computer_r._x - 30); setProperty("hit_mark", _y , computer_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } if ((C_KICK == 3) && (man_l.stomach.hitTest(computer_r._x - 30, computer_r._y - 10, true))) { C_SCORE = C_SCORE - 15; hm_s = 1; setProperty("hit_mark", _x , computer_r._x - 30); setProperty("hit_mark", _y , computer_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 30); } } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } hm_h = 0; hm_s = 0; } var M_PLAYER; var C_PLAYER; M_PLAYER = ""; C_PLAYER = ""; var STAGE; var C_STAGE; STAGE = 1; C_STAGE = 1; var OPPONENTS = new Array(); OPPONENTS[0] = "cook"; OPPONENTS[1] = "clarke"; OPPONENTS[2] = "brown"; OPPONENTS[3] = "smith"; OPPONENTS[4] = "prescott"; OPPONENTS[5] = "hague"; OPPONENTS[6] = "kennedy"; OPPONENTS[7] = "portillo"; OPPONENTS[8] = "blair"; start_info = "choose your fighter...";
Frame 1160
if (C_STAGE < STAGE) { gotit = 0; ii = 0; while (ii < (OPPONENTS.length - C_STAGE)) { if (C_PLAYER == OPPONENTS[ii]) { gotit = 1; } if (gotit == 1) { if (ii < ((OPPONENTS.length - C_STAGE) - 1)) { OPPONENTS[ii] = OPPONENTS[ii + 1]; } else { OPPONENTS[ii] = ""; } } ii++; } C_STAGE = STAGE; } i = 0; j = 0; if (M_PLAYER == "") { e = OPPONENTS.length - STAGE; } else { e = (OPPONENTS.length - STAGE) - 1; } i = 0; while (e >= i) { if (M_PLAYER == "") { tellTarget (eval (OPPONENTS[i] add "_b")) { gotoAndStop (2); }; } else { tellTarget (eval (OPPONENTS[i] add "_b")) { gotoAndStop (3); }; } i++; } if (M_PLAYER == "") { stop(); } else { with (player1) { gotoAndStop(M_PLAYER); } with (name1) { gotoAndStop(M_PLAYER); } gotoAndPlay (1161); }
Frame 1161
start_info = "now selecting opponent to fight against..."; initTime = getTimer(); if (M_PLAYER == "") { gotoAndPlay (1159); } else { i = 1; while (7 >= i) { if (i < STAGE) { tellTarget (eval ("stage" add i)) { gotoAndStop ("done"); }; } if (i >= STAGE) { tellTarget (eval ("stage" add i)) { gotoAndStop ("default"); }; } i++; } } if ((M_PLAYER != "") && (STAGE == 1)) { tellTarget (eval (M_PLAYER add "_b")) { gotoAndStop (3); }; gotit = 0; i = 0; while (i < OPPONENTS.length) { if (M_PLAYER == OPPONENTS[i]) { gotit = 1; } if (gotit == 1) { if (i < (OPPONENTS.length - 1)) { OPPONENTS[i] = OPPONENTS[i + 1]; } else { OPPONENTS[i] = ""; } } i++; } }
Frame 1192
if ((20 < (getTimer() - initTime)) && (j < 5)) { i = i + 1; initTime = getTimer(); if (i < (OPPONENTS.length - STAGE)) { with (player2) { gotoAndStop(OPPONENTS[i]); } with (name2) { gotoAndStop(OPPONENTS[i]); } } else { i = 0; j = j + 1; } } if (j == 5) { p = OPPONENTS.length - STAGE; d = OPPONENTS[t]; t = random(p); if ((((OPPONENTS[t] != "blair") && (STAGE < 7)) || ((OPPONENTS[t] == "blair") && (STAGE == 7))) || ((M_PLAYER == "blair") && (STAGE == 7))) { C_PLAYER = OPPONENTS[t]; with (player2) { gotoAndStop(OPPONENTS[t]); } tellTarget (eval (OPPONENTS[t] add "_b")) { gotoAndStop (1); }; with (name2) { gotoAndStop(OPPONENTS[t]); } } else { i = 0; j = 4; gotoAndPlay (1193); } }
Frame 1193
if (j < 5) { gotoAndPlay (1192); } else { gotoAndStop (1194); }
Frame 1194
tellTarget (eval ("stage" add STAGE)) { gotoAndPlay ("selected"); }; start_info = "press 'x' to start a fight";
Frame 1195
ifFrameLoaded (1197) { gotoAndPlay (1197); }
Frame 1196
gotoAndPlay (1195);
Frame 1197
round_time = getTimer(); total_rounds = total_rounds + 1; var levelInterval; var manInterval; levelInterval = 110; manInterval = 40; var hm_h; var hm_s; hm_h = 0; hm_s = 0; var c_range; c_range = 0; var M_SCORE; var C_SCORE; var c_pos; var m_pos; var action; var flip; var ML; var CL; var M_JUMP; var C_JUMP; var M_KICK; var M_PUNCH; var M_CROUCH; var C_CROUCH; var C_KICK; var C_PUNCH; var behaviour1 = new Array(); var behaviour2 = new Array(); var behaviour3 = new Array(); var behaviour4 = new Array(); var behaviour5 = new Array(); var behaviour6 = new Array(); var behaviour7 = new Array(); var behaviour8 = new Array(); var newInterval; newInterval = 500; behaviour1[0] = "default"; behaviour1[1] = "jumpf"; behaviour1[3] = "default"; behaviour2[0] = "default"; behaviour2[1] = "walkf"; behaviour2[3] = "default"; behaviour3[0] = "jump"; behaviour3[1] = "kick"; behaviour3[2] = "punch"; behaviour3[3] = "jump"; behaviour3[4] = "kick"; behaviour3[5] = "default"; behaviour3[6] = "jump"; behaviour3[7] = "kick"; behaviour3[8] = "default"; behaviour3[9] = "jump"; behaviour3[10] = "kick"; behaviour3[11] = "punch"; behaviour3[12] = "crouch"; behaviour3[13] = "kick"; behaviour3[14] = "punch"; behaviour3[15] = "punch"; behaviour3[16] = "kick"; behaviour3[17] = "default"; behaviour4[0] = "punch"; behaviour4[1] = "default"; behaviour4[2] = "punch"; behaviour4[3] = "default"; behaviour4[4] = "punch"; behaviour4[5] = "jumpb"; behaviour4[6] = "punch"; behaviour4[7] = "punch"; behaviour4[8] = "default"; behaviour5[0] = "punch"; behaviour5[1] = "default"; behaviour5[2] = "kick"; behaviour5[3] = "kick"; behaviour5[4] = "punch"; behaviour5[5] = "jumpb"; behaviour5[6] = "kick"; behaviour5[7] = "default"; behaviour5[8] = "kick"; behaviour6[0] = "crouch"; behaviour6[1] = "default"; behaviour6[2] = "kick"; behaviour6[3] = "jump"; behaviour6[4] = "crouch"; behaviour6[5] = "kick"; behaviour6[6] = "punch"; behaviour6[7] = "walkb"; behaviour6[8] = "jumpb"; behaviour7[0] = "jumpb"; behaviour7[1] = "default"; behaviour7[2] = "walkb"; behaviour7[3] = "jumpb"; behaviour7[4] = "crouch"; behaviour7[5] = "punch"; behaviour7[6] = "walkb"; behaviour7[7] = "default"; behaviour7[8] = "jumpb"; behaviour8[0] = "walkb"; M_SCORE = 100; C_SCORE = 100; ML = "r"; CL = "l"; flip = 0; M_JUMP = 0; C_JUMP = 0; M_CROUCH = 0; C_CROUCH = 0; jump_count = -4; jump_count1 = -4; c_pos = computer_l._x; m_pos = man_r._x; with (_root.M_F) { gotoAndStop(_root.M_PLAYER); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER); } computer_r._visible = false; man_l._visible = false; with (_root.C_L) { gotoAndStop(C_SCORE); } with (_root.M_L) { gotoAndStop(M_SCORE); } c_timer = getTimer(); behaviour_count = 0; behaviour_seq = 3;
Frame 1198
if ((M_SCORE == 1) || (C_SCORE == 1)) { gotoAndPlay (1200); } if (0 < M_JUMP) { jump_count = jump_count + 1; } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if ((0 < C_JUMP) || ((C_JUMP == 0) && (-4 < jump_count1))) { if (jump_count1 == -4) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("default"); }; jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } C_PUNCH = 0; C_KICK = 0;
Frame 1199
if ((C_SCORE == 1) || (M_SCORE == 1)) { gotoAndPlay (1200); } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } c_pos = eval ("computer_" add CL)._x; m_pos = eval ("man_" add ML)._x; c_posy = eval ("computer_" add CL)._y; m_posy = eval ("man_" add ML)._y; if (((c_pos < (m_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 0) { ML = "l"; CL = "r"; computer_r._visible = true; man_l._visible = true; man_l._x = man_r._x - 138; man_l._y = man_r._y; computer_r._x = computer_l._x + 138; computer_r._y = computer_l._y; man_r._visible = false; computer_l._visible = false; flip = 1; } } if (((m_pos < (c_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 1) { ML = "r"; CL = "l"; computer_r._visible = false; man_l._visible = false; man_r._x = man_l._x + 138; man_r._y = man_l._y; computer_l._x = computer_r._x - 138; computer_l._y = computer_r._y; computer_l._visible = true; man_r._visible = true; flip = 0; } } if (key.isDown(37) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkleft"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 15); } } } if (key.isDown(39) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkright"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 15); } } } if (M_JUMP == 1) { if (jump_count == -4) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("default"); }; jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } gotoAndPlay (1198);
Frame 1200
with (_root.C_L) { gotoAndStop(M_SCORE); } with (_root.M_L) { gotoAndStop(C_SCORE); } if (M_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("falling"); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_beaten"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("falling"); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_beaten"); } }
Frame 1201
if (M_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndStop (1); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop (1); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } if (0 < C_JUMP) { if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (M_JUMP == 1) { if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if ((M_JUMP == 0) && (C_JUMP == 0)) { gotoAndPlay (1203); }
Frame 1202
if (0 < M_JUMP) { jump_count = jump_count + 1; } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } gotoAndPlay (1201);
Frame 1203
round_time = int((getTimer() - round_time) / 1000); total_time = total_time + round_time; if (M_SCORE == 1) { with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("m"); }; } else if (C_SCORE == 1) { with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } with (_root.M_F) { gotoAndStop(_root.M_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("c"); }; }
Frame 1221
ll = random(2) + 1; Uname = C_PLAYER.toUpperCase(); if (M_SCORE == 1) { game_info = ("you've beaten Mr " add Uname) add ". punch to see your next opponent..."; STAGE = STAGE + 1; with (eval ("_root.man_" add ML)) { gotoAndStop("victory" add ll); } with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { three_rounds = three_rounds + 1; if (three_rounds == 3) { game_info = "You've lost last third chance to defeat your opponent. Punch to start a tournament again"; } else { game_info = ("punch to fight MR " add Uname) add " again...."; } with (eval ("_root.computer_" add CL)) { gotoAndStop("victory" add ll); } with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } stop();
Frame 1222
with (_root.text) { ch = random(16) + 1; gotoAndStop(ch); } if (M_SCORE == 1) { with (_root.v_person) { gotoAndStop(M_PLAYER); } with (_root.b_person) { gotoAndStop(C_PLAYER); } } else if (C_SCORE == 1) { with (_root.v_person) { gotoAndStop(C_PLAYER); } with (_root.b_person) { gotoAndStop(M_PLAYER); } }
Frame 1236
stop();
Frame 1238
round_time = getTimer(); total_rounds = total_rounds + 1; levelInterval = 95; manInterval = 70; hm_h = 0; hm_s = 0; c_range = 0; newInterval = 500; behaviour1[0] = "default"; behaviour1[1] = "jumpf"; behaviour1[3] = "default"; behaviour2[0] = "default"; behaviour2[1] = "walkf"; behaviour2[3] = "default"; behaviour3[0] = "jump"; behaviour3[1] = "kick"; behaviour3[2] = "punch"; behaviour3[3] = "jump"; behaviour3[4] = "kick"; behaviour3[5] = "default"; behaviour3[6] = "jump"; behaviour3[7] = "kick"; behaviour3[8] = "default"; behaviour3[9] = "jump"; behaviour3[10] = "kick"; behaviour3[11] = "punch"; behaviour3[12] = "crouch"; behaviour3[13] = "kick"; behaviour3[14] = "punch"; behaviour3[15] = "punch"; behaviour3[16] = "kick"; behaviour3[17] = "default"; behaviour4[0] = "punch"; behaviour4[1] = "default"; behaviour4[2] = "punch"; behaviour4[3] = "default"; behaviour4[4] = "punch"; behaviour4[5] = "jumpb"; behaviour4[6] = "punch"; behaviour4[7] = "punch"; behaviour4[8] = "default"; behaviour5[0] = "punch"; behaviour5[1] = "default"; behaviour5[2] = "kick"; behaviour5[3] = "kick"; behaviour5[4] = "punch"; behaviour5[5] = "jumpb"; behaviour5[6] = "kick"; behaviour5[7] = "default"; behaviour5[8] = "kick"; behaviour6[0] = "crouch"; behaviour6[1] = "default"; behaviour6[2] = "kick"; behaviour6[3] = "jump"; behaviour6[4] = "crouch"; behaviour6[5] = "kick"; behaviour6[6] = "punch"; behaviour6[7] = "walkb"; behaviour6[8] = "jumpb"; behaviour7[0] = "jumpb"; behaviour7[1] = "default"; behaviour7[2] = "walkb"; behaviour7[3] = "jumpb"; behaviour7[4] = "crouch"; behaviour7[5] = "punch"; behaviour7[6] = "walkb"; behaviour7[7] = "default"; behaviour7[8] = "jumpb"; behaviour8[0] = "walkb"; M_SCORE = 100; C_SCORE = 100; ML = "r"; CL = "l"; flip = 0; M_JUMP = 0; C_JUMP = 0; M_CROUCH = 0; C_CROUCH = 0; jump_count = -4; jump_count1 = -4; c_pos = computer_l._x; m_pos = man_r._x; with (_root.M_F) { gotoAndStop(_root.M_PLAYER); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER); } computer_r._visible = false; man_l._visible = false; with (_root.C_L) { gotoAndStop(C_SCORE); } with (_root.M_L) { gotoAndStop(M_SCORE); } c_timer = getTimer(); behaviour_count = 0; behaviour_seq = 3;
Frame 1239
if ((M_SCORE == 1) || (C_SCORE == 1)) { gotoAndPlay (1241); } if (0 < M_JUMP) { jump_count = jump_count + 1; } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if ((0 < C_JUMP) || ((C_JUMP == 0) && (-4 < jump_count1))) { if (jump_count1 == -4) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("default"); }; jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } C_PUNCH = 0; C_KICK = 0;
Frame 1240
if ((C_SCORE == 1) || (M_SCORE == 1)) { gotoAndPlay (1241); } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } c_pos = eval ("computer_" add CL)._x; m_pos = eval ("man_" add ML)._x; c_posy = eval ("computer_" add CL)._y; m_posy = eval ("man_" add ML)._y; if (((c_pos < (m_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 0) { ML = "l"; CL = "r"; computer_r._visible = true; man_l._visible = true; man_l._x = man_r._x - 138; man_l._y = man_r._y; computer_r._x = computer_l._x + 138; computer_r._y = computer_l._y; man_r._visible = false; computer_l._visible = false; flip = 1; } } if (((m_pos < (c_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 1) { ML = "r"; CL = "l"; computer_r._visible = false; man_l._visible = false; man_r._x = man_l._x + 138; man_r._y = man_l._y; computer_l._x = computer_r._x - 138; computer_l._y = computer_r._y; computer_l._visible = true; man_r._visible = true; flip = 0; } } if (key.isDown(37) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkleft"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 15); } } } if (key.isDown(39) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkright"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 15); } } } if (M_JUMP == 1) { if (jump_count == -4) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("default"); }; jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } gotoAndPlay (1239);
Frame 1241
with (_root.C_L) { gotoAndStop(M_SCORE); } with (_root.M_L) { gotoAndStop(C_SCORE); } if (M_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("falling"); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_beaten"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("falling"); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_beaten"); } }
Frame 1242
if (M_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndStop (1); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop (1); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } if (0 < C_JUMP) { if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (M_JUMP == 1) { if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if ((M_JUMP == 0) && (C_JUMP == 0)) { gotoAndPlay (1244); }
Frame 1243
if (0 < M_JUMP) { jump_count = jump_count + 1; } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } gotoAndPlay (1242);
Frame 1244
round_time = int((getTimer() - round_time) / 1000); total_time = total_time + round_time; if (M_SCORE == 1) { with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("m"); }; } else if (C_SCORE == 1) { with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } with (_root.M_F) { gotoAndStop(_root.M_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("c"); }; }
Frame 1262
ll = random(2) + 1; Uname = C_PLAYER.toUpperCase(); if (M_SCORE == 1) { game_info = ("you've beaten Mr " add Uname) add ". punch to see your next opponent..."; STAGE = STAGE + 1; with (eval ("_root.man_" add ML)) { gotoAndStop("victory" add ll); } with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { three_rounds = three_rounds + 1; if (three_rounds == 3) { game_info = "You've lost last third chance to defeat your opponent. Punch to start a tournament again"; } else { game_info = ("punch to fight MR " add Uname) add " again...."; } with (eval ("_root.computer_" add CL)) { gotoAndStop("victory" add ll); } with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } stop();
Frame 1264
total_rounds = total_rounds + 1; round_time = getTimer(); levelInterval = 90; manInterval = 75; hm_h = 0; hm_s = 0; c_range = 0; newInterval = 500; behaviour1[0] = "default"; behaviour1[1] = "jumpf"; behaviour1[3] = "default"; behaviour2[0] = "default"; behaviour2[1] = "walkf"; behaviour2[3] = "default"; behaviour3[0] = "jump"; behaviour3[1] = "kick"; behaviour3[2] = "punch"; behaviour3[3] = "jump"; behaviour3[4] = "kick"; behaviour3[5] = "default"; behaviour3[6] = "jump"; behaviour3[7] = "kick"; behaviour3[8] = "default"; behaviour3[9] = "jump"; behaviour3[10] = "kick"; behaviour3[11] = "punch"; behaviour3[12] = "crouch"; behaviour3[13] = "kick"; behaviour3[14] = "punch"; behaviour3[15] = "punch"; behaviour3[16] = "kick"; behaviour3[17] = "default"; behaviour4[0] = "punch"; behaviour4[1] = "default"; behaviour4[2] = "punch"; behaviour4[3] = "default"; behaviour4[4] = "punch"; behaviour4[5] = "jumpb"; behaviour4[6] = "punch"; behaviour4[7] = "punch"; behaviour4[8] = "default"; behaviour5[0] = "punch"; behaviour5[1] = "default"; behaviour5[2] = "kick"; behaviour5[3] = "kick"; behaviour5[4] = "punch"; behaviour5[5] = "jumpb"; behaviour5[6] = "kick"; behaviour5[7] = "default"; behaviour5[8] = "kick"; behaviour6[0] = "crouch"; behaviour6[1] = "default"; behaviour6[2] = "kick"; behaviour6[3] = "jump"; behaviour6[4] = "crouch"; behaviour6[5] = "kick"; behaviour6[6] = "punch"; behaviour6[7] = "walkb"; behaviour6[8] = "jumpb"; behaviour7[0] = "jumpb"; behaviour7[1] = "default"; behaviour7[2] = "walkb"; behaviour7[3] = "jumpb"; behaviour7[4] = "crouch"; behaviour7[5] = "punch"; behaviour7[6] = "walkb"; behaviour7[7] = "default"; behaviour7[8] = "jumpb"; behaviour8[0] = "walkb"; M_SCORE = 100; C_SCORE = 100; ML = "r"; CL = "l"; flip = 0; M_JUMP = 0; C_JUMP = 0; M_CROUCH = 0; C_CROUCH = 0; jump_count = -4; jump_count1 = -4; c_pos = computer_l._x; m_pos = man_r._x; with (_root.M_F) { gotoAndStop(_root.M_PLAYER); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER); } computer_r._visible = false; man_l._visible = false; with (_root.C_L) { gotoAndStop(C_SCORE); } with (_root.M_L) { gotoAndStop(M_SCORE); } c_timer = getTimer(); behaviour_count = 0; behaviour_seq = 3;
Frame 1265
if ((M_SCORE == 1) || (C_SCORE == 1)) { gotoAndPlay (1267); } if (0 < M_JUMP) { jump_count = jump_count + 1; } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if ((0 < C_JUMP) || ((C_JUMP == 0) && (-4 < jump_count1))) { if (jump_count1 == -4) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("default"); }; jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } C_PUNCH = 0; C_KICK = 0;
Frame 1266
if ((C_SCORE == 1) || (M_SCORE == 1)) { gotoAndPlay (1267); } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } c_pos = eval ("computer_" add CL)._x; m_pos = eval ("man_" add ML)._x; c_posy = eval ("computer_" add CL)._y; m_posy = eval ("man_" add ML)._y; if (((c_pos < (m_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 0) { ML = "l"; CL = "r"; computer_r._visible = true; man_l._visible = true; man_l._x = man_r._x - 138; man_l._y = man_r._y; computer_r._x = computer_l._x + 138; computer_r._y = computer_l._y; man_r._visible = false; computer_l._visible = false; flip = 1; } } if (((m_pos < (c_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 1) { ML = "r"; CL = "l"; computer_r._visible = false; man_l._visible = false; man_r._x = man_l._x + 138; man_r._y = man_l._y; computer_l._x = computer_r._x - 138; computer_l._y = computer_r._y; computer_l._visible = true; man_r._visible = true; flip = 0; } } if (key.isDown(37) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkleft"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 15); } } } if (key.isDown(39) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkright"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 15); } } } if (M_JUMP == 1) { if (jump_count == -4) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("default"); }; jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } gotoAndPlay (1265);
Frame 1267
with (_root.C_L) { gotoAndStop(M_SCORE); } with (_root.M_L) { gotoAndStop(C_SCORE); } if (M_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("falling"); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_beaten"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("falling"); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_beaten"); } }
Frame 1268
if (M_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndStop (1); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop (1); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } if (0 < C_JUMP) { if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (M_JUMP == 1) { if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if ((M_JUMP == 0) && (C_JUMP == 0)) { gotoAndPlay (1270); }
Frame 1269
if (0 < M_JUMP) { jump_count = jump_count + 1; } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } gotoAndPlay (1268);
Frame 1270
round_time = int((getTimer() - round_time) / 1000); total_time = total_time + round_time; if (M_SCORE == 1) { with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("m"); }; } else if (C_SCORE == 1) { with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } with (_root.M_F) { gotoAndStop(_root.M_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("c"); }; }
Frame 1288
ll = random(2) + 1; Uname = C_PLAYER.toUpperCase(); if (M_SCORE == 1) { game_info = ("you've beaten Mr " add Uname) add ". punch to see your next opponent..."; STAGE = STAGE + 1; with (eval ("_root.man_" add ML)) { gotoAndStop("victory" add ll); } with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { three_rounds = three_rounds + 1; if (three_rounds == 3) { game_info = "You've lost last third chance to defeat your opponent. Punch to start a tournament again"; } else { game_info = ("punch to fight MR " add Uname) add " again...."; } with (eval ("_root.computer_" add CL)) { gotoAndStop("victory" add ll); } with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } stop();
Frame 1290
total_rounds = total_rounds + 1; round_time = getTimer(); levelInterval = 50; manInterval = 110; hm_h = 0; hm_s = 0; c_range = 0; newInterval = 500; behaviour1[0] = "default"; behaviour1[1] = "jumpf"; behaviour1[3] = "default"; behaviour2[0] = "default"; behaviour2[1] = "walkf"; behaviour2[3] = "default"; behaviour3[0] = "jump"; behaviour3[1] = "kick"; behaviour3[2] = "punch"; behaviour3[3] = "jump"; behaviour3[4] = "kick"; behaviour3[5] = "default"; behaviour3[6] = "jump"; behaviour3[7] = "kick"; behaviour3[8] = "default"; behaviour3[9] = "jump"; behaviour3[10] = "kick"; behaviour3[11] = "punch"; behaviour3[12] = "crouch"; behaviour3[13] = "kick"; behaviour3[14] = "punch"; behaviour3[15] = "punch"; behaviour3[16] = "kick"; behaviour3[17] = "default"; behaviour4[0] = "punch"; behaviour4[1] = "default"; behaviour4[2] = "punch"; behaviour4[3] = "default"; behaviour4[4] = "punch"; behaviour4[5] = "jumpb"; behaviour4[6] = "punch"; behaviour4[7] = "punch"; behaviour4[8] = "default"; behaviour5[0] = "punch"; behaviour5[1] = "default"; behaviour5[2] = "kick"; behaviour5[3] = "kick"; behaviour5[4] = "punch"; behaviour5[5] = "jumpb"; behaviour5[6] = "kick"; behaviour5[7] = "default"; behaviour5[8] = "kick"; behaviour6[0] = "crouch"; behaviour6[1] = "default"; behaviour6[2] = "kick"; behaviour6[3] = "jump"; behaviour6[4] = "crouch"; behaviour6[5] = "kick"; behaviour6[6] = "punch"; behaviour6[7] = "walkb"; behaviour6[8] = "jumpb"; behaviour7[0] = "jumpb"; behaviour7[1] = "default"; behaviour7[2] = "walkb"; behaviour7[3] = "jumpb"; behaviour7[4] = "crouch"; behaviour7[5] = "punch"; behaviour7[6] = "walkb"; behaviour7[7] = "default"; behaviour7[8] = "jumpb"; behaviour8[0] = "walkb"; M_SCORE = 100; C_SCORE = 100; ML = "r"; CL = "l"; flip = 0; M_JUMP = 0; C_JUMP = 0; M_CROUCH = 0; C_CROUCH = 0; jump_count = -4; jump_count1 = -4; c_pos = computer_l._x; m_pos = man_r._x; with (_root.M_F) { gotoAndStop(_root.M_PLAYER); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER); } computer_r._visible = false; man_l._visible = false; with (_root.C_L) { gotoAndStop(C_SCORE); } with (_root.M_L) { gotoAndStop(M_SCORE); } c_timer = getTimer(); behaviour_count = 0; behaviour_seq = 3;
Frame 1291
if ((M_SCORE == 1) || (C_SCORE == 1)) { gotoAndPlay (1293); } if (0 < M_JUMP) { jump_count = jump_count + 1; } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if ((0 < C_JUMP) || ((C_JUMP == 0) && (-4 < jump_count1))) { if (jump_count1 == -4) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("default"); }; jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } C_PUNCH = 0; C_KICK = 0;
Frame 1292
if ((C_SCORE == 1) || (M_SCORE == 1)) { gotoAndPlay (1293); } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } c_pos = eval ("computer_" add CL)._x; m_pos = eval ("man_" add ML)._x; c_posy = eval ("computer_" add CL)._y; m_posy = eval ("man_" add ML)._y; if (((c_pos < (m_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 0) { ML = "l"; CL = "r"; computer_r._visible = true; man_l._visible = true; man_l._x = man_r._x - 138; man_l._y = man_r._y; computer_r._x = computer_l._x + 138; computer_r._y = computer_l._y; man_r._visible = false; computer_l._visible = false; flip = 1; } } if (((m_pos < (c_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 1) { ML = "r"; CL = "l"; computer_r._visible = false; man_l._visible = false; man_r._x = man_l._x + 138; man_r._y = man_l._y; computer_l._x = computer_r._x - 138; computer_l._y = computer_r._y; computer_l._visible = true; man_r._visible = true; flip = 0; } } if (key.isDown(37) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkleft"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 15); } } } if (key.isDown(39) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkright"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 15); } } } if (M_JUMP == 1) { if (jump_count == -4) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("default"); }; jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } gotoAndPlay (1291);
Frame 1293
with (_root.C_L) { gotoAndStop(M_SCORE); } with (_root.M_L) { gotoAndStop(C_SCORE); } if (M_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("falling"); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_beaten"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("falling"); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_beaten"); } }
Frame 1294
if (M_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndStop (1); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop (1); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } if (0 < C_JUMP) { if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (M_JUMP == 1) { if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if ((M_JUMP == 0) && (C_JUMP == 0)) { gotoAndPlay (1296); }
Frame 1295
if (0 < M_JUMP) { jump_count = jump_count + 1; } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } gotoAndPlay (1294);
Frame 1296
round_time = int((getTimer() - round_time) / 1000); total_time = total_time + round_time; if (M_SCORE == 1) { with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("m"); }; } else if (C_SCORE == 1) { with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } with (_root.M_F) { gotoAndStop(_root.M_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("c"); }; }
Frame 1314
ll = random(2) + 1; Uname = C_PLAYER.toUpperCase(); if (M_SCORE == 1) { game_info = ("you've beaten Mr " add Uname) add ". punch to see your next opponent..."; STAGE = STAGE + 1; with (eval ("_root.man_" add ML)) { gotoAndStop("victory" add ll); } with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { three_rounds = three_rounds + 1; if (three_rounds == 3) { game_info = "You've lost last third chance to defeat your opponent. Punch to start a tournament again"; } else { game_info = ("punch to fight MR " add Uname) add " again...."; } with (eval ("_root.computer_" add CL)) { gotoAndStop("victory" add ll); } with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } stop();
Frame 1316
total_rounds = total_rounds + 1; round_time = getTimer(); levelInterval = 30; manInterval = 130; hm_h = 0; hm_s = 0; c_range = 0; newInterval = 500; behaviour1[0] = "default"; behaviour1[1] = "jumpf"; behaviour1[3] = "default"; behaviour2[0] = "default"; behaviour2[1] = "walkf"; behaviour2[3] = "default"; behaviour3[0] = "jump"; behaviour3[1] = "kick"; behaviour3[2] = "punch"; behaviour3[3] = "jump"; behaviour3[4] = "kick"; behaviour3[5] = "default"; behaviour3[6] = "jump"; behaviour3[7] = "kick"; behaviour3[8] = "default"; behaviour3[9] = "jump"; behaviour3[10] = "kick"; behaviour3[11] = "punch"; behaviour3[12] = "crouch"; behaviour3[13] = "kick"; behaviour3[14] = "punch"; behaviour3[15] = "punch"; behaviour3[16] = "kick"; behaviour3[17] = "default"; behaviour4[0] = "punch"; behaviour4[1] = "default"; behaviour4[2] = "punch"; behaviour4[3] = "default"; behaviour4[4] = "punch"; behaviour4[5] = "jumpb"; behaviour4[6] = "punch"; behaviour4[7] = "punch"; behaviour4[8] = "default"; behaviour5[0] = "punch"; behaviour5[1] = "default"; behaviour5[2] = "kick"; behaviour5[3] = "kick"; behaviour5[4] = "punch"; behaviour5[5] = "jumpb"; behaviour5[6] = "kick"; behaviour5[7] = "default"; behaviour5[8] = "kick"; behaviour6[0] = "crouch"; behaviour6[1] = "default"; behaviour6[2] = "kick"; behaviour6[3] = "jump"; behaviour6[4] = "crouch"; behaviour6[5] = "kick"; behaviour6[6] = "punch"; behaviour6[7] = "walkb"; behaviour6[8] = "jumpb"; behaviour7[0] = "jumpb"; behaviour7[1] = "default"; behaviour7[2] = "walkb"; behaviour7[3] = "jumpb"; behaviour7[4] = "crouch"; behaviour7[5] = "punch"; behaviour7[6] = "walkb"; behaviour7[7] = "default"; behaviour7[8] = "jumpb"; behaviour8[0] = "walkb"; M_SCORE = 100; C_SCORE = 100; ML = "r"; CL = "l"; flip = 0; M_JUMP = 0; C_JUMP = 0; M_CROUCH = 0; C_CROUCH = 0; jump_count = -4; jump_count1 = -4; c_pos = computer_l._x; m_pos = man_r._x; with (_root.M_F) { gotoAndStop(_root.M_PLAYER); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER); } computer_r._visible = false; man_l._visible = false; with (_root.C_L) { gotoAndStop(C_SCORE); } with (_root.M_L) { gotoAndStop(M_SCORE); } c_timer = getTimer(); behaviour_count = 0; behaviour_seq = 3;
Frame 1317
if ((M_SCORE == 1) || (C_SCORE == 1)) { gotoAndPlay (1319); } if (0 < M_JUMP) { jump_count = jump_count + 1; } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if ((0 < C_JUMP) || ((C_JUMP == 0) && (-4 < jump_count1))) { if (jump_count1 == -4) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("default"); }; jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } C_PUNCH = 0; C_KICK = 0;
Frame 1318
if ((C_SCORE == 1) || (M_SCORE == 1)) { gotoAndPlay (1319); } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } c_pos = eval ("computer_" add CL)._x; m_pos = eval ("man_" add ML)._x; c_posy = eval ("computer_" add CL)._y; m_posy = eval ("man_" add ML)._y; if (((c_pos < (m_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 0) { ML = "l"; CL = "r"; computer_r._visible = true; man_l._visible = true; man_l._x = man_r._x - 138; man_l._y = man_r._y; computer_r._x = computer_l._x + 138; computer_r._y = computer_l._y; man_r._visible = false; computer_l._visible = false; flip = 1; } } if (((m_pos < (c_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 1) { ML = "r"; CL = "l"; computer_r._visible = false; man_l._visible = false; man_r._x = man_l._x + 138; man_r._y = man_l._y; computer_l._x = computer_r._x - 138; computer_l._y = computer_r._y; computer_l._visible = true; man_r._visible = true; flip = 0; } } if (key.isDown(37) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkleft"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 15); } } } if (key.isDown(39) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkright"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 15); } } } if (M_JUMP == 1) { if (jump_count == -4) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("default"); }; jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } gotoAndPlay (1317);
Frame 1319
with (_root.C_L) { gotoAndStop(M_SCORE); } with (_root.M_L) { gotoAndStop(C_SCORE); } if (M_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("falling"); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_beaten"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("falling"); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_beaten"); } }
Frame 1320
if (M_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndStop (1); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop (1); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } if (0 < C_JUMP) { if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (M_JUMP == 1) { if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if ((M_JUMP == 0) && (C_JUMP == 0)) { gotoAndPlay (1322); }
Frame 1321
if (0 < M_JUMP) { jump_count = jump_count + 1; } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } gotoAndPlay (1320);
Frame 1322
round_time = int((getTimer() - round_time) / 1000); total_time = total_time + round_time; if (M_SCORE == 1) { with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("m"); }; } else if (C_SCORE == 1) { with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } with (_root.M_F) { gotoAndStop(_root.M_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("c"); }; }
Frame 1340
ll = random(2) + 1; Uname = C_PLAYER.toUpperCase(); if (M_SCORE == 1) { game_info = ("you've beaten Mr " add Uname) add ". punch to see your next opponent..."; STAGE = STAGE + 1; with (eval ("_root.man_" add ML)) { gotoAndStop("victory" add ll); } with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { three_rounds = three_rounds + 1; if (three_rounds == 3) { game_info = "You've lost last third chance to defeat your opponent. Punch to start a tournament again"; } else { game_info = ("punch to fight MR " add Uname) add " again...."; } with (eval ("_root.computer_" add CL)) { gotoAndStop("victory" add ll); } with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } stop();
Frame 1342
total_rounds = total_rounds + 1; round_time = getTimer(); levelInterval = 15; manInterval = 150; hm_h = 0; hm_s = 0; c_range = 0; newInterval = 500; behaviour1[0] = "default"; behaviour1[1] = "jumpf"; behaviour1[3] = "default"; behaviour2[0] = "default"; behaviour2[1] = "walkf"; behaviour2[3] = "default"; behaviour3[0] = "jump"; behaviour3[1] = "kick"; behaviour3[2] = "punch"; behaviour3[3] = "jump"; behaviour3[4] = "kick"; behaviour3[5] = "default"; behaviour3[6] = "jump"; behaviour3[7] = "kick"; behaviour3[8] = "default"; behaviour3[9] = "jump"; behaviour3[10] = "kick"; behaviour3[11] = "punch"; behaviour3[12] = "crouch"; behaviour3[13] = "kick"; behaviour3[14] = "punch"; behaviour3[15] = "punch"; behaviour3[16] = "kick"; behaviour3[17] = "default"; behaviour4[0] = "punch"; behaviour4[1] = "default"; behaviour4[2] = "punch"; behaviour4[3] = "default"; behaviour4[4] = "punch"; behaviour4[5] = "jumpb"; behaviour4[6] = "punch"; behaviour4[7] = "punch"; behaviour4[8] = "default"; behaviour5[0] = "punch"; behaviour5[1] = "default"; behaviour5[2] = "kick"; behaviour5[3] = "kick"; behaviour5[4] = "punch"; behaviour5[5] = "jumpb"; behaviour5[6] = "kick"; behaviour5[7] = "default"; behaviour5[8] = "kick"; behaviour6[0] = "crouch"; behaviour6[1] = "default"; behaviour6[2] = "kick"; behaviour6[3] = "jump"; behaviour6[4] = "crouch"; behaviour6[5] = "kick"; behaviour6[6] = "punch"; behaviour6[7] = "walkb"; behaviour6[8] = "jumpb"; behaviour7[0] = "jumpb"; behaviour7[1] = "default"; behaviour7[2] = "walkb"; behaviour7[3] = "jumpb"; behaviour7[4] = "crouch"; behaviour7[5] = "punch"; behaviour7[6] = "walkb"; behaviour7[7] = "default"; behaviour7[8] = "jumpb"; behaviour8[0] = "walkb"; M_SCORE = 100; C_SCORE = 100; ML = "r"; CL = "l"; flip = 0; M_JUMP = 0; C_JUMP = 0; M_CROUCH = 0; C_CROUCH = 0; jump_count = -4; jump_count1 = -4; c_pos = computer_l._x; m_pos = man_r._x; with (_root.M_F) { gotoAndStop(_root.M_PLAYER); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER); } computer_r._visible = false; man_l._visible = false; with (_root.C_L) { gotoAndStop(C_SCORE); } with (_root.M_L) { gotoAndStop(M_SCORE); } c_timer = getTimer(); behaviour_count = 0; behaviour_seq = 3;
Frame 1343
if ((M_SCORE == 1) || (C_SCORE == 1)) { gotoAndPlay (1345); } if (0 < M_JUMP) { jump_count = jump_count + 1; } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if ((0 < C_JUMP) || ((C_JUMP == 0) && (-4 < jump_count1))) { if (jump_count1 == -4) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("default"); }; jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } C_PUNCH = 0; C_KICK = 0;
Frame 1344
if ((C_SCORE == 1) || (M_SCORE == 1)) { gotoAndPlay (1345); } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } c_pos = eval ("computer_" add CL)._x; m_pos = eval ("man_" add ML)._x; c_posy = eval ("computer_" add CL)._y; m_posy = eval ("man_" add ML)._y; if (((c_pos < (m_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 0) { ML = "l"; CL = "r"; computer_r._visible = true; man_l._visible = true; man_l._x = man_r._x - 138; man_l._y = man_r._y; computer_r._x = computer_l._x + 138; computer_r._y = computer_l._y; man_r._visible = false; computer_l._visible = false; flip = 1; } } if (((m_pos < (c_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 1) { ML = "r"; CL = "l"; computer_r._visible = false; man_l._visible = false; man_r._x = man_l._x + 138; man_r._y = man_l._y; computer_l._x = computer_r._x - 138; computer_l._y = computer_r._y; computer_l._visible = true; man_r._visible = true; flip = 0; } } if (key.isDown(37) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkleft"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 15); } } } if (key.isDown(39) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkright"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 15); } } } if (M_JUMP == 1) { if (jump_count == -4) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("default"); }; jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } gotoAndPlay (1343);
Frame 1345
with (_root.C_L) { gotoAndStop(M_SCORE); } with (_root.M_L) { gotoAndStop(C_SCORE); } if (M_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("falling"); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_beaten"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("falling"); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_beaten"); } }
Frame 1346
if (M_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndStop (1); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop (1); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } if (0 < C_JUMP) { if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (M_JUMP == 1) { if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if ((M_JUMP == 0) && (C_JUMP == 0)) { gotoAndPlay (1348); }
Frame 1347
if (0 < M_JUMP) { jump_count = jump_count + 1; } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } gotoAndPlay (1346);
Frame 1348
round_time = int((getTimer() - round_time) / 1000); total_time = total_time + round_time; if (M_SCORE == 1) { with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("m"); }; } else if (C_SCORE == 1) { with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } with (_root.M_F) { gotoAndStop(_root.M_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("c"); }; }
Frame 1366
ll = random(2) + 1; Uname = C_PLAYER.toUpperCase(); if (M_SCORE == 1) { game_info = ("you've beaten Mr " add Uname) add ". punch to see your next opponent..."; STAGE = STAGE + 1; with (eval ("_root.man_" add ML)) { gotoAndStop("victory" add ll); } with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { three_rounds = three_rounds + 1; if (three_rounds == 3) { game_info = "You've lost last third chance to defeat your opponent. Punch to start a tournament again"; } else { game_info = ("punch to fight MR " add Uname) add " again...."; } with (eval ("_root.computer_" add CL)) { gotoAndStop("victory" add ll); } with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } stop();
Frame 1368
total_rounds = total_rounds + 1; round_time = getTimer(); levelInterval = 5; manInterval = 180; hm_h = 0; hm_s = 0; c_range = 0; newInterval = 500; behaviour1[0] = "default"; behaviour1[1] = "jumpf"; behaviour1[3] = "default"; behaviour2[0] = "default"; behaviour2[1] = "walkf"; behaviour2[3] = "default"; behaviour3[0] = "jump"; behaviour3[1] = "kick"; behaviour3[2] = "punch"; behaviour3[3] = "jump"; behaviour3[4] = "kick"; behaviour3[5] = "default"; behaviour3[6] = "jump"; behaviour3[7] = "kick"; behaviour3[8] = "default"; behaviour3[9] = "jump"; behaviour3[10] = "kick"; behaviour3[11] = "punch"; behaviour3[12] = "crouch"; behaviour3[13] = "kick"; behaviour3[14] = "punch"; behaviour3[15] = "punch"; behaviour3[16] = "kick"; behaviour3[17] = "default"; behaviour4[0] = "punch"; behaviour4[1] = "default"; behaviour4[2] = "punch"; behaviour4[3] = "default"; behaviour4[4] = "punch"; behaviour4[5] = "jumpb"; behaviour4[6] = "punch"; behaviour4[7] = "punch"; behaviour4[8] = "default"; behaviour5[0] = "punch"; behaviour5[1] = "default"; behaviour5[2] = "kick"; behaviour5[3] = "kick"; behaviour5[4] = "punch"; behaviour5[5] = "jumpb"; behaviour5[6] = "kick"; behaviour5[7] = "default"; behaviour5[8] = "kick"; behaviour6[0] = "crouch"; behaviour6[1] = "default"; behaviour6[2] = "kick"; behaviour6[3] = "jump"; behaviour6[4] = "crouch"; behaviour6[5] = "kick"; behaviour6[6] = "punch"; behaviour6[7] = "walkb"; behaviour6[8] = "jumpb"; behaviour7[0] = "jumpb"; behaviour7[1] = "default"; behaviour7[2] = "walkb"; behaviour7[3] = "jumpb"; behaviour7[4] = "crouch"; behaviour7[5] = "punch"; behaviour7[6] = "walkb"; behaviour7[7] = "default"; behaviour7[8] = "jumpb"; behaviour8[0] = "walkb"; M_SCORE = 100; C_SCORE = 100; ML = "r"; CL = "l"; flip = 0; M_JUMP = 0; C_JUMP = 0; M_CROUCH = 0; C_CROUCH = 0; jump_count = -4; jump_count1 = -4; c_pos = computer_l._x; m_pos = man_r._x; with (_root.M_F) { gotoAndStop(_root.M_PLAYER); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER); } computer_r._visible = false; man_l._visible = false; with (_root.C_L) { gotoAndStop(C_SCORE); } with (_root.M_L) { gotoAndStop(M_SCORE); } c_timer = getTimer(); behaviour_count = 0; behaviour_seq = 3;
Frame 1369
if ((M_SCORE == 1) || (C_SCORE == 1)) { gotoAndPlay (1371); } if (0 < M_JUMP) { jump_count = jump_count + 1; } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if ((0 < C_JUMP) || ((C_JUMP == 0) && (-4 < jump_count1))) { if (jump_count1 == -4) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("default"); }; jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } C_PUNCH = 0; C_KICK = 0;
Frame 1370
if ((C_SCORE == 1) || (M_SCORE == 1)) { gotoAndPlay (1371); } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } c_pos = eval ("computer_" add CL)._x; m_pos = eval ("man_" add ML)._x; c_posy = eval ("computer_" add CL)._y; m_posy = eval ("man_" add ML)._y; if (((c_pos < (m_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 0) { ML = "l"; CL = "r"; computer_r._visible = true; man_l._visible = true; man_l._x = man_r._x - 138; man_l._y = man_r._y; computer_r._x = computer_l._x + 138; computer_r._y = computer_l._y; man_r._visible = false; computer_l._visible = false; flip = 1; } } if (((m_pos < (c_pos - 138)) && (C_JUMP == 0)) && (M_JUMP == 0)) { if (flip == 1) { ML = "r"; CL = "l"; computer_r._visible = false; man_l._visible = false; man_r._x = man_l._x + 138; man_r._y = man_l._y; computer_l._x = computer_r._x - 138; computer_l._y = computer_r._y; computer_l._visible = true; man_r._visible = true; flip = 0; } } if (key.isDown(37) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkleft"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x - 15); } } } if (key.isDown(39) == true) { M_CROUCH = 0; if (eval ("_root.man_" add ML).free && (M_JUMP == 0)) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { if (eval ("_root.man_" add ML).walkfree == true) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("walkright"); }; } setProperty(eval ("_root.man_" add ML), _x , eval ("_root.man_" add ML)._x + 15); } } } if (M_JUMP == 1) { if (jump_count == -4) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; } if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("default"); }; jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if (flip == 0) { if ((60 < (m_pos - c_pos)) && ((m_pos - c_pos) < 135)) { range = 1; if ((68 < (m_pos - c_pos)) && ((m_pos - c_pos) < 100)) { range = 2; } if ((80 < (m_pos - c_pos)) && ((m_pos - c_pos) < 105)) { range = 3; } if ((70 < (m_pos - c_pos)) && ((m_pos - c_pos) < 130)) { range = 4; } if ((95 < (m_pos - c_pos)) && ((m_pos - c_pos) < 120)) { range = 5; } } else { range = 0; } } else if (flip == 1) { if ((60 < (c_pos - m_pos)) && ((c_pos - m_pos) < 135)) { range = 1; if ((68 < (c_pos - m_pos)) && ((c_pos - m_pos) < 100)) { range = 2; } if ((80 < (c_pos - m_pos)) && ((c_pos - m_pos) < 105)) { range = 3; } if ((70 < (c_pos - m_pos)) && ((c_pos - m_pos) < 130)) { range = 4; } if ((95 < (c_pos - m_pos)) && ((c_pos - m_pos) < 120)) { range = 5; } } else { range = 0; } } if (c_range == range) { if (behaviour_count < eval ("behaviour" add behaviour_seq).length) { if ((levelInterval + newInterval) < (getTimer() - c_timer)) { if ((hm_h == 0) && (hm_s == 0)) { generateComputerBehaviour(behaviour_seq, behaviour_count); behaviour_count = behaviour_count + 1; } c_timer = getTimer(); newInterval = random(20); } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } } else { behaviour_count = 0; if (range == 0) { behaviour_seq = random(2) + 1; } if (range == 1) { behaviour_seq = 8; } if (range == 2) { behaviour_seq = random(2) + 2; } if (range == 3) { behaviour_seq = random(2) + 3; } if (range == 4) { behaviour_seq = random(2) + 4; } if (range == 5) { behaviour_seq = random(2) + 5; } get_away = random(10); if (get_away == 9) { behaviour_seq = 7; } } c_range = range; if (1 >= C_SCORE) { C_SCORE = 1; } if (hm_h == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hithead"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hm_s == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("hitstomach"); }; with (_root.M_L) { gotoAndStop(C_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } gotoAndPlay (1369);
Frame 1371
with (_root.C_L) { gotoAndStop(M_SCORE); } with (_root.M_L) { gotoAndStop(C_SCORE); } if (M_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("falling"); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_beaten"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("falling"); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_beaten"); } }
Frame 1372
if (M_SCORE == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndStop (1); }; with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndStop (1); }; with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } if (0 < C_JUMP) { if (3 >= jump_count1) { if (C_JUMP == 3) { if ((flip == 0) && ((eval ("_root.computer_" add CL)._x + 150) < 540)) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } if ((flip == 1) && (0 < (eval ("_root.computer_" add CL)._x - 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } } if (C_JUMP == 2) { if ((flip == 0) && (0 < (eval ("_root.computer_" add CL)._x + 150))) { eval ("_root.computer_" add CL).free = false; setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 15); } if ((flip == 1) && ((eval ("_root.computer_" add CL)._x - 100) < 540)) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 15); } } if (jump_count1 < 0) { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y - 30; } else { eval ("_root.computer_" add CL)._y = eval ("_root.computer_" add CL)._y + 30; } } else { jump_count1 = -4; C_JUMP = 0; C_CROUCH = 0; } } if (M_JUMP == 1) { if (3 >= jump_count) { if (key.isDown(39) == true) { if (((flip == 0) && ((eval ("_root.man_" add ML)._x - 100) < 540)) || ((flip == 1) && ((eval ("_root.man_" add ML)._x + 150) < 540))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x + 14; } } if (key.isDown(37) == true) { if (((flip == 0) && (0 < (eval ("_root.man_" add ML)._x - 150))) || ((flip == 1) && (0 < (eval ("_root.man_" add ML)._x + 150)))) { eval ("_root.man_" add ML)._x = eval ("_root.man_" add ML)._x - 14; } } if (jump_count < 0) { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y - 30; } else { eval ("_root.man_" add ML)._y = eval ("_root.man_" add ML)._y + 30; } } else { jump_count = -4; M_JUMP = 0; M_CROUCH = 0; } } if ((M_JUMP == 0) && (C_JUMP == 0)) { gotoAndPlay (1374); }
Frame 1373
if (0 < M_JUMP) { jump_count = jump_count + 1; } if (0 < C_JUMP) { jump_count1 = jump_count1 + 1; } gotoAndPlay (1372);
Frame 1374
round_time = int((getTimer() - round_time) / 1000); total_time = total_time + round_time; if (M_SCORE == 1) { with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } with (_root.C_F) { gotoAndStop(_root.C_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("m"); }; } else if (C_SCORE == 1) { with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } with (_root.M_F) { gotoAndStop(_root.M_PLAYER add "beaten"); } tellTarget ("KO") { gotoAndPlay ("c"); }; }
Frame 1392
ll = random(2) + 1; Uname = C_PLAYER.toUpperCase(); if (M_SCORE == 1) { game_info = ("you've beaten Mr " add Uname) add ". you won downing street championship"; STAGE = STAGE + 1; with (eval ("_root.man_" add ML)) { gotoAndStop("victory" add ll); } with (eval ("_root.man_" add ML).head) { gotoAndStop(_root.M_PLAYER add "_default"); } } else if (C_SCORE == 1) { three_rounds = three_rounds + 1; if (three_rounds == 3) { game_info = "You've lost last third chance to defeat your opponent. Punch to start a tournament again"; } else { game_info = ("punch to fight MR " add Uname) add " again...."; } with (eval ("_root.computer_" add CL)) { gotoAndStop("victory" add ll); } with (eval ("_root.computer_" add CL).head) { gotoAndStop(_root.C_PLAYER add "_default"); } } stop();
Frame 1393
time = total_time; rounds = total_rounds;
Frame 1639
with (statue) { gotoAndStop(_root.M_PLAYER); }
Frame 1719
with (statue) { gotoAndStop(_root.M_PLAYER); }
Frame 1871
stop();
Frame 1885
if (place == 1) { sufix = "st"; } if (place == 2) { sufix = "nd"; } if (place == 3) { sufix = "rd"; } if (3 < place) { sufix = "th"; } leader_message = ((((((("You become prime minister in " add rounds) add " round ") add "battle of total fight time ") add time) add " seconds. This clasify you on ") add place) add sufix) add " place"; name = ""; email = "";
Frame 1886
stop();
Frame 1888
t = int(getTimer() / 1000); gotoAndPlay (1889);
Frame 1889
if (Number(confirm) == 1) { gotoAndPlay (1893); } else if (Number(confirm) == 2) { confirm = ""; gotoAndPlay (1897); }
Frame 1892
c = int(getTimer() / 1000); if (9 < Number(c - t)) { gotoAndPlay (1899); } else { gotoAndPlay (1889); }
Frame 1893
gotoAndPlay (1921);
Frame 1897
submit_info = "Submit failure. Try again."; gotoAndStop (1886);
Frame 1899
message = "No response. Try again"; gotoAndStop (1886);
Frame 1962
stop();
Frame 2051
stop();
Symbol 33 Button
on (keyPress "s") { ifFrameLoaded (1166) { gotoAndPlay (367); } }
Symbol 71 Button
on (release) { gotoAndPlay (1); }
Symbol 72 Button
on (release) { gotoAndPlay (1157); }
Symbol 73 Button
on (release) { gotoAndPlay (625); }
Symbol 74 Button
on (release) { gotoAndPlay (664); }
Symbol 75 Button
on (release) { gotoAndPlay (628); }
Symbol 77 Button
on (keyPress "q") { gotoAndPlay (367); }
Symbol 105 Button
on (keyPress "q") { stop(); unloadMovieNum (1); unloadMovieNum (2); unloadMovieNum (3); unloadMovieNum (4); unloadMovieNum (5); unloadMovieNum (6); unloadMovieNum (7); unloadMovieNum (8); unloadMovieNum (9); unloadMovieNum (10); gotoAndPlay (367); }
Symbol 106 Button
on (release) { if (strPrev != -1) { page = Number(page) - 1; gotoAndPlay (654); } }
Symbol 107 Button
on (release) { if (strNext != -1) { page = Number(page) + 1; gotoAndPlay (654); } }
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 2
stop();
Symbol 123 MovieClip Frame 3
stop();
Symbol 123 MovieClip Frame 4
stop();
Symbol 123 MovieClip Frame 5
stop();
Symbol 123 MovieClip Frame 6
stop();
Symbol 123 MovieClip Frame 7
stop();
Symbol 123 MovieClip Frame 8
stop();
Symbol 123 MovieClip Frame 9
stop();
Symbol 123 MovieClip Frame 10
stop();
Symbol 130 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("blair"); }; tellTarget ("_root.name1") { gotoAndStop ("blair"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("blair"); }; _root.M_PLAYER = "blair"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 131 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 2
stop();
Symbol 131 MovieClip Frame 3
stop();
Symbol 132 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("brown"); }; tellTarget ("_root.name1") { gotoAndStop ("brown"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("brown"); }; _root.M_PLAYER = "brown"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 2
stop();
Symbol 133 MovieClip Frame 3
stop();
Symbol 134 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("clarke"); }; tellTarget ("_root.name1") { gotoAndStop ("clarke"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("clarke"); }; _root.M_PLAYER = "clarke"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
stop();
Symbol 135 MovieClip Frame 3
stop();
Symbol 137 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("cook"); }; tellTarget ("_root.name1") { gotoAndStop ("cook"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("cook"); }; _root.M_PLAYER = "cook"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 3
stop();
Symbol 139 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("hague"); }; tellTarget ("_root.name1") { gotoAndStop ("hague"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("hague"); }; _root.M_PLAYER = "hague"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 2
stop();
Symbol 140 MovieClip Frame 3
stop();
Symbol 141 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("kennedy"); }; tellTarget ("_root.name1") { gotoAndStop ("kennedy"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("kennedy"); }; _root.M_PLAYER = "kennedy"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 142 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 2
stop();
Symbol 142 MovieClip Frame 3
stop();
Symbol 143 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("portillo"); }; tellTarget ("_root.name1") { gotoAndStop ("portillo"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("portillo"); }; _root.M_PLAYER = "portillo"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 2
stop();
Symbol 144 MovieClip Frame 3
stop();
Symbol 145 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("prescott"); }; tellTarget ("_root.name1") { gotoAndStop ("prescott"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("prescott"); }; _root.M_PLAYER = "prescott"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 2
stop();
Symbol 146 MovieClip Frame 3
stop();
Symbol 147 Button
on (rollOver) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("smith"); }; tellTarget ("_root.name1") { gotoAndStop ("smith"); }; } } on (rollOut) { if (_root.M_PLAYER == "") { tellTarget ("_root.player1") { gotoAndStop ("default"); }; tellTarget ("_root.name1") { gotoAndStop ("default"); }; } } on (release) { if (_root.M_PLAYER == "") { tellTarget ("_root.name1") { gotoAndStop ("smith"); }; _root.M_PLAYER = "smith"; with (_root) { gotoAndPlay("shuffle"); } } }
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 2
stop();
Symbol 148 MovieClip Frame 3
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 2
stop();
Symbol 167 MovieClip Frame 3
stop();
Symbol 167 MovieClip Frame 4
stop();
Symbol 167 MovieClip Frame 5
stop();
Symbol 167 MovieClip Frame 6
stop();
Symbol 167 MovieClip Frame 7
stop();
Symbol 167 MovieClip Frame 8
stop();
Symbol 167 MovieClip Frame 9
stop();
Symbol 167 MovieClip Frame 10
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 9
gotoAndPlay (2);
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 9
gotoAndPlay (2);
Symbol 180 MovieClip Frame 10
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 9
gotoAndPlay (2);
Symbol 186 MovieClip Frame 10
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 9
gotoAndPlay (2);
Symbol 192 MovieClip Frame 10
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 9
gotoAndPlay (2);
Symbol 198 MovieClip Frame 10
stop();
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 9
gotoAndPlay (2);
Symbol 204 MovieClip Frame 10
stop();
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 9
gotoAndPlay (2);
Symbol 210 MovieClip Frame 10
stop();
Symbol 212 Button
on (keyPress "x") { if (STAGE == 1) { gotoAndPlay (1195); } else if (STAGE == 2) { gotoAndPlay (1237); } else if (STAGE == 3) { gotoAndPlay (1263); } else if (STAGE == 4) { gotoAndPlay (1289); } else if (STAGE == 5) { gotoAndPlay (1315); } else if (STAGE == 6) { gotoAndPlay (1341); } else if (STAGE == 7) { gotoAndPlay (1367); } }
Symbol 281 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 2
stop();
Symbol 281 MovieClip Frame 4
stop();
Symbol 281 MovieClip Frame 10
gotoAndStop (2);
Symbol 281 MovieClip Frame 11
stop();
Symbol 281 MovieClip Frame 18
stop();
Symbol 281 MovieClip Frame 20
stop();
Symbol 281 MovieClip Frame 25
stop();
Symbol 281 MovieClip Frame 27
stop();
Symbol 281 MovieClip Frame 33
gotoAndStop (25);
Symbol 281 MovieClip Frame 34
stop();
Symbol 281 MovieClip Frame 42
stop();
Symbol 281 MovieClip Frame 44
stop();
Symbol 281 MovieClip Frame 46
stop();
Symbol 281 MovieClip Frame 48
stop();
Symbol 281 MovieClip Frame 50
stop();
Symbol 281 MovieClip Frame 52
stop();
Symbol 281 MovieClip Frame 59
gotoAndStop (50);
Symbol 281 MovieClip Frame 60
stop();
Symbol 281 MovieClip Frame 69
stop();
Symbol 281 MovieClip Frame 71
stop();
Symbol 281 MovieClip Frame 73
stop();
Symbol 281 MovieClip Frame 75
stop();
Symbol 281 MovieClip Frame 77
stop();
Symbol 281 MovieClip Frame 79
stop();
Symbol 281 MovieClip Frame 87
gotoAndStop (77);
Symbol 281 MovieClip Frame 88
stop();
Symbol 281 MovieClip Frame 97
stop();
Symbol 281 MovieClip Frame 99
stop();
Symbol 281 MovieClip Frame 101
stop();
Symbol 281 MovieClip Frame 103
stop();
Symbol 281 MovieClip Frame 105
stop();
Symbol 281 MovieClip Frame 107
stop();
Symbol 281 MovieClip Frame 115
gotoAndStop (105);
Symbol 281 MovieClip Frame 116
stop();
Symbol 281 MovieClip Frame 125
stop();
Symbol 281 MovieClip Frame 127
stop();
Symbol 281 MovieClip Frame 129
stop();
Symbol 281 MovieClip Frame 131
stop();
Symbol 281 MovieClip Frame 143
gotoAndStop (133);
Symbol 281 MovieClip Frame 161
stop();
Symbol 281 MovieClip Frame 163
stop();
Symbol 281 MovieClip Frame 171
gotoAndStop (161);
Symbol 281 MovieClip Frame 172
stop();
Symbol 281 MovieClip Frame 181
stop();
Symbol 281 MovieClip Frame 183
stop();
Symbol 281 MovieClip Frame 185
stop();
Symbol 281 MovieClip Frame 187
stop();
Symbol 281 MovieClip Frame 189
stop();
Symbol 281 MovieClip Frame 191
stop();
Symbol 281 MovieClip Frame 200
gotoAndStop (189);
Symbol 281 MovieClip Frame 201
stop();
Symbol 281 MovieClip Frame 210
stop();
Symbol 281 MovieClip Frame 212
stop();
Symbol 281 MovieClip Frame 214
stop();
Symbol 281 MovieClip Frame 216
stop();
Symbol 281 MovieClip Frame 218
stop();
Symbol 281 MovieClip Frame 220
stop();
Symbol 281 MovieClip Frame 229
gotoAndStop (218);
Symbol 281 MovieClip Frame 230
stop();
Symbol 281 MovieClip Frame 240
stop();
Symbol 281 MovieClip Frame 242
stop();
Symbol 281 MovieClip Frame 244
stop();
Symbol 281 MovieClip Frame 246
stop();
Symbol 284 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 2
stop();
Symbol 284 MovieClip Frame 4
stop();
Symbol 284 MovieClip Frame 10
gotoAndStop (2);
Symbol 284 MovieClip Frame 11
stop();
Symbol 284 MovieClip Frame 18
stop();
Symbol 284 MovieClip Frame 20
stop();
Symbol 284 MovieClip Frame 25
stop();
Symbol 284 MovieClip Frame 27
stop();
Symbol 284 MovieClip Frame 33
gotoAndStop (25);
Symbol 284 MovieClip Frame 34
stop();
Symbol 284 MovieClip Frame 42
stop();
Symbol 284 MovieClip Frame 44
stop();
Symbol 284 MovieClip Frame 46
stop();
Symbol 284 MovieClip Frame 48
stop();
Symbol 284 MovieClip Frame 50
stop();
Symbol 284 MovieClip Frame 52
stop();
Symbol 284 MovieClip Frame 59
gotoAndStop (50);
Symbol 284 MovieClip Frame 60
stop();
Symbol 284 MovieClip Frame 69
stop();
Symbol 284 MovieClip Frame 71
stop();
Symbol 284 MovieClip Frame 73
stop();
Symbol 284 MovieClip Frame 75
stop();
Symbol 284 MovieClip Frame 77
stop();
Symbol 284 MovieClip Frame 79
stop();
Symbol 284 MovieClip Frame 87
gotoAndStop (77);
Symbol 284 MovieClip Frame 88
stop();
Symbol 284 MovieClip Frame 97
stop();
Symbol 284 MovieClip Frame 99
stop();
Symbol 284 MovieClip Frame 101
stop();
Symbol 284 MovieClip Frame 103
stop();
Symbol 284 MovieClip Frame 105
stop();
Symbol 284 MovieClip Frame 107
stop();
Symbol 284 MovieClip Frame 115
gotoAndStop (105);
Symbol 284 MovieClip Frame 116
stop();
Symbol 284 MovieClip Frame 125
stop();
Symbol 284 MovieClip Frame 127
stop();
Symbol 284 MovieClip Frame 129
stop();
Symbol 284 MovieClip Frame 131
stop();
Symbol 284 MovieClip Frame 143
gotoAndStop (133);
Symbol 284 MovieClip Frame 161
stop();
Symbol 284 MovieClip Frame 163
stop();
Symbol 284 MovieClip Frame 171
gotoAndStop (161);
Symbol 284 MovieClip Frame 172
stop();
Symbol 284 MovieClip Frame 181
stop();
Symbol 284 MovieClip Frame 183
stop();
Symbol 284 MovieClip Frame 185
stop();
Symbol 284 MovieClip Frame 187
stop();
Symbol 284 MovieClip Frame 189
stop();
Symbol 284 MovieClip Frame 191
stop();
Symbol 284 MovieClip Frame 200
gotoAndStop (189);
Symbol 284 MovieClip Frame 201
stop();
Symbol 284 MovieClip Frame 210
stop();
Symbol 284 MovieClip Frame 212
stop();
Symbol 284 MovieClip Frame 214
stop();
Symbol 284 MovieClip Frame 216
stop();
Symbol 284 MovieClip Frame 218
stop();
Symbol 284 MovieClip Frame 220
stop();
Symbol 284 MovieClip Frame 229
gotoAndStop (218);
Symbol 284 MovieClip Frame 230
stop();
Symbol 284 MovieClip Frame 240
stop();
Symbol 284 MovieClip Frame 242
stop();
Symbol 284 MovieClip Frame 244
stop();
Symbol 284 MovieClip Frame 246
stop();
Symbol 315 MovieClip Frame 1
timer = getTimer(); with (head) { gotoAndStop(_root.M_PLAYER add "_default"); }
Symbol 315 MovieClip Frame 2
t = getTimer(); if (_root.manInterval < (t - timer)) { gotoAndPlay (4); }
Symbol 315 MovieClip Frame 3
gotoAndPlay (2);
Symbol 315 MovieClip Frame 4
free = true; walkfree = true; with (head) { gotoAndStop(_root.M_PLAYER add "_default"); }
Symbol 315 MovieClip Frame 7
with (head) { gotoAndStop(_root.M_PLAYER add "_default"); }
Symbol 315 MovieClip Frame 9
with (head) { gotoAndStop(_root.M_PLAYER add "_default"); }
Symbol 315 MovieClip Frame 10
gotoAndPlay (1);
Symbol 315 MovieClip Frame 11
free = false; with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 14
gotoAndPlay (1);
Symbol 315 MovieClip Frame 15
walkfree = false; with (head) { gotoAndStop(_root.M_PLAYER add "_default"); }
Symbol 315 MovieClip Frame 17
gotoAndPlay (4);
Symbol 315 MovieClip Frame 18
walkfree = false; with (head) { gotoAndStop(_root.M_PLAYER add "_default"); }
Symbol 315 MovieClip Frame 20
gotoAndPlay (4);
Symbol 315 MovieClip Frame 21
free = false; with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 25
gotoAndPlay (1);
Symbol 315 MovieClip Frame 26
free = false; with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 28
gotoAndPlay (1);
Symbol 315 MovieClip Frame 29
free = true; with (head) { gotoAndStop(_root.M_PLAYER add "_default"); }
Symbol 315 MovieClip Frame 30
free = false; with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 37
gotoAndStop (29);
Symbol 315 MovieClip Frame 38
free = false; with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 45
gotoAndStop (29);
Symbol 315 MovieClip Frame 46
with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 47
with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 50
free = false; with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 54
gotoAndPlay (1);
Symbol 315 MovieClip Frame 55
free = false; with (head) { gotoAndStop(_root.M_PLAYER add "_beinghit"); }
Symbol 315 MovieClip Frame 60
gotoAndPlay (1);
Symbol 315 MovieClip Frame 67
gotoAndPlay (1);
Symbol 315 MovieClip Frame 68
with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 74
gotoAndPlay (4);
Symbol 315 MovieClip Frame 81
gotoAndPlay (1);
Symbol 315 MovieClip Frame 82
with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 315 MovieClip Frame 89
gotoAndPlay (1);
Symbol 315 MovieClip Frame 90
with (head) { gotoAndStop(_root.M_PLAYER add "_beinghit"); }
Symbol 315 MovieClip Frame 92
with (head) { gotoAndStop(_root.M_PLAYER add "_beaten"); }
Symbol 315 MovieClip Frame 100
stop();
Symbol 315 MovieClip Frame 108
with (head) { gotoAndStop(_root.M_PLAYER add "_shout"); }
Symbol 346 MovieClip Frame 1
free = true; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 5
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 7
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 9
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 10
gotoAndPlay (1);
Symbol 346 MovieClip Frame 11
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 346 MovieClip Frame 14
gotoAndPlay (1);
Symbol 346 MovieClip Frame 15
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 17
gotoAndPlay (1);
Symbol 346 MovieClip Frame 18
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 20
gotoAndPlay (1);
Symbol 346 MovieClip Frame 21
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 25
gotoAndPlay (1);
Symbol 346 MovieClip Frame 26
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 28
gotoAndPlay (1);
Symbol 346 MovieClip Frame 29
free = true; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 30
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 346 MovieClip Frame 37
gotoAndStop (29);
Symbol 346 MovieClip Frame 38
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 346 MovieClip Frame 42
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 45
gotoAndStop (29);
Symbol 346 MovieClip Frame 46
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 346 MovieClip Frame 50
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 346 MovieClip Frame 54
gotoAndPlay (1);
Symbol 346 MovieClip Frame 55
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_beinghit"); }
Symbol 346 MovieClip Frame 60
gotoAndPlay (1);
Symbol 346 MovieClip Frame 67
gotoAndPlay (1);
Symbol 346 MovieClip Frame 68
with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 346 MovieClip Frame 74
gotoAndPlay (1);
Symbol 346 MovieClip Frame 81
gotoAndPlay (1);
Symbol 346 MovieClip Frame 82
with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 346 MovieClip Frame 93
gotoAndPlay (1);
Symbol 346 MovieClip Frame 94
with (head) { gotoAndStop(_root.C_PLAYER add "_beinghit"); }
Symbol 346 MovieClip Frame 96
with (head) { gotoAndStop(_root.C_PLAYER add "_beaten"); }
Symbol 346 MovieClip Frame 105
stop();
Symbol 346 MovieClip Frame 109
with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 347 MovieClip Frame 1
free = true; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 5
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 7
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 9
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 10
gotoAndPlay (1);
Symbol 347 MovieClip Frame 11
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 347 MovieClip Frame 14
gotoAndPlay (1);
Symbol 347 MovieClip Frame 15
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 17
gotoAndPlay (1);
Symbol 347 MovieClip Frame 18
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 20
gotoAndPlay (1);
Symbol 347 MovieClip Frame 21
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 25
gotoAndPlay (1);
Symbol 347 MovieClip Frame 26
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 28
gotoAndPlay (1);
Symbol 347 MovieClip Frame 29
free = true; with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 30
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 347 MovieClip Frame 37
gotoAndStop (29);
Symbol 347 MovieClip Frame 38
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 347 MovieClip Frame 42
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 45
gotoAndStop (29);
Symbol 347 MovieClip Frame 46
with (head) { gotoAndStop(_root.C_PLAYER add "_default"); }
Symbol 347 MovieClip Frame 50
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 347 MovieClip Frame 54
gotoAndPlay (1);
Symbol 347 MovieClip Frame 55
free = false; with (head) { gotoAndStop(_root.C_PLAYER add "_beinghit"); }
Symbol 347 MovieClip Frame 60
gotoAndPlay (1);
Symbol 347 MovieClip Frame 67
gotoAndPlay (1);
Symbol 347 MovieClip Frame 68
with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 347 MovieClip Frame 74
gotoAndPlay (1);
Symbol 347 MovieClip Frame 81
gotoAndPlay (1);
Symbol 347 MovieClip Frame 82
with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 347 MovieClip Frame 93
gotoAndPlay (1);
Symbol 347 MovieClip Frame 94
with (head) { gotoAndStop(_root.C_PLAYER add "_beinghit"); }
Symbol 347 MovieClip Frame 96
with (head) { gotoAndStop(_root.C_PLAYER add "_beaten"); }
Symbol 347 MovieClip Frame 105
stop();
Symbol 347 MovieClip Frame 109
with (head) { gotoAndStop(_root.C_PLAYER add "_shout"); }
Symbol 348 Button
on (keyPress "z") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((M_CROUCH == 0) && (M_JUMP == 1)) { M_KICK = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumpkick"); }; } if (M_CROUCH == 1) { M_KICK = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchkick"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_KICK = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("kick"); }; } } if (flip == 0) { if ((M_KICK == 1) && (computer_l.h.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_l.stomach.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_l.h.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); } if ((M_KICK == 2) && (computer_l.stomach.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_l.h.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_KICK == 3) && (computer_l.stomach.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } else if (flip == 1) { if ((M_KICK == 1) && (computer_r.h.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_r.stomach.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.h.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.stomach.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.h.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.stomach.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "x") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; with (wish_sound) { play(); } if ((M_JUMP == 1) && (M_CROUCH == 0)) { M_PUNCH = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumppuch"); }; } if (M_CROUCH == 1) { M_PUNCH = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchjab"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jab"); }; } } } if (flip == 0) { if ((M_PUNCH == 1) && (computer_l.h.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_l.stomach.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); } if ((M_PUNCH == 2) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_PUNCH == 3) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); } if ((M_PUNCH == 3) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } } else if (flip == 1) { if ((M_PUNCH == 1) && (computer_r.h.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_r.stomach.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 2) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 3) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } if ((M_PUNCH == 3) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "<Down>") { if (M_CROUCH == 0) { eval ("_root.man_" add ML).free = false; M_CROUCH = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndStop ("crouch"); }; } } on (keyPress "<Up>") { M_JUMP = 1; M_CROUCH = 0; }
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on (keyPress "x") { if (M_SCORE >= C_SCORE) { if (three_rounds == 3) { three_rounds = 0; gotoAndPlay (1159); } else { gotoAndPlay (1195); } } else { three_rounds = 0; gotoAndPlay (1222); } }
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on (keyPress "x") { if (STAGE == 8) { gotoAndPlay (1393); } else { gotoAndStop (1160); } }
Symbol 398 Button
on (keyPress "z") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((M_CROUCH == 0) && (M_JUMP == 1)) { M_KICK = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumpkick"); }; } if (M_CROUCH == 1) { M_KICK = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchkick"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_KICK = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("kick"); }; } } if (flip == 0) { if ((M_KICK == 1) && (computer_l.h.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_l.stomach.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_l.h.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); } if ((M_KICK == 2) && (computer_l.stomach.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_l.h.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_KICK == 3) && (computer_l.stomach.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } else if (flip == 1) { if ((M_KICK == 1) && (computer_r.h.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_r.stomach.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.h.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.stomach.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.h.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.stomach.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "x") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; with (wish_sound) { play(); } if ((M_JUMP == 1) && (M_CROUCH == 0)) { M_PUNCH = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumppuch"); }; } if (M_CROUCH == 1) { M_PUNCH = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchjab"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jab"); }; } } } if (flip == 0) { if ((M_PUNCH == 1) && (computer_l.h.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_l.stomach.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); } if ((M_PUNCH == 2) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_PUNCH == 3) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); } if ((M_PUNCH == 3) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } } else if (flip == 1) { if ((M_PUNCH == 1) && (computer_r.h.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_r.stomach.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 2) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 3) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } if ((M_PUNCH == 3) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "<Down>") { if (M_CROUCH == 0) { eval ("_root.man_" add ML).free = false; M_CROUCH = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndStop ("crouch"); }; } } on (keyPress "<Up>") { M_JUMP = 1; M_CROUCH = 0; }
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stop();
Symbol 400 Button
on (keyPress "x") { if (M_SCORE >= C_SCORE) { if (three_rounds == 3) { three_rounds = 0; gotoAndPlay (1159); } else { gotoAndPlay (1237); } } else { three_rounds = 0; gotoAndPlay (1222); } }
Symbol 404 Button
on (keyPress "z") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((M_CROUCH == 0) && (M_JUMP == 1)) { M_KICK = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumpkick"); }; } if (M_CROUCH == 1) { M_KICK = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchkick"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_KICK = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("kick"); }; } } if (flip == 0) { if ((M_KICK == 1) && (computer_l.h.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_l.stomach.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_l.h.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); } if ((M_KICK == 2) && (computer_l.stomach.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_l.h.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_KICK == 3) && (computer_l.stomach.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } else if (flip == 1) { if ((M_KICK == 1) && (computer_r.h.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_r.stomach.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.h.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.stomach.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.h.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.stomach.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "x") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; with (wish_sound) { play(); } if ((M_JUMP == 1) && (M_CROUCH == 0)) { M_PUNCH = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumppuch"); }; } if (M_CROUCH == 1) { M_PUNCH = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchjab"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jab"); }; } } } if (flip == 0) { if ((M_PUNCH == 1) && (computer_l.h.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_l.stomach.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); } if ((M_PUNCH == 2) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_PUNCH == 3) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); } if ((M_PUNCH == 3) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } } else if (flip == 1) { if ((M_PUNCH == 1) && (computer_r.h.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_r.stomach.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 2) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 3) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } if ((M_PUNCH == 3) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "<Down>") { if (M_CROUCH == 0) { eval ("_root.man_" add ML).free = false; M_CROUCH = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndStop ("crouch"); }; } } on (keyPress "<Up>") { M_JUMP = 1; M_CROUCH = 0; }
Symbol 406 Button
on (keyPress "x") { if (M_SCORE >= C_SCORE) { if (three_rounds == 3) { three_rounds = 0; gotoAndPlay (1159); } else { gotoAndPlay (1263); } } else { three_rounds = 0; gotoAndPlay (1222); } }
Symbol 410 Button
on (keyPress "z") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((M_CROUCH == 0) && (M_JUMP == 1)) { M_KICK = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumpkick"); }; } if (M_CROUCH == 1) { M_KICK = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchkick"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_KICK = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("kick"); }; } } if (flip == 0) { if ((M_KICK == 1) && (computer_l.h.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_l.stomach.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_l.h.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); } if ((M_KICK == 2) && (computer_l.stomach.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_l.h.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_KICK == 3) && (computer_l.stomach.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } else if (flip == 1) { if ((M_KICK == 1) && (computer_r.h.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_r.stomach.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.h.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.stomach.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.h.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.stomach.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "x") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; with (wish_sound) { play(); } if ((M_JUMP == 1) && (M_CROUCH == 0)) { M_PUNCH = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumppuch"); }; } if (M_CROUCH == 1) { M_PUNCH = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchjab"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jab"); }; } } } if (flip == 0) { if ((M_PUNCH == 1) && (computer_l.h.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_l.stomach.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); } if ((M_PUNCH == 2) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_PUNCH == 3) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); } if ((M_PUNCH == 3) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } } else if (flip == 1) { if ((M_PUNCH == 1) && (computer_r.h.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_r.stomach.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 2) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 3) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } if ((M_PUNCH == 3) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "<Down>") { if (M_CROUCH == 0) { eval ("_root.man_" add ML).free = false; M_CROUCH = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndStop ("crouch"); }; } } on (keyPress "<Up>") { M_JUMP = 1; M_CROUCH = 0; }
Symbol 411 Button
on (keyPress "x") { if (M_SCORE >= C_SCORE) { if (three_rounds == 3) { three_rounds = 0; gotoAndPlay (1159); } else { gotoAndPlay (1289); } } else { three_rounds = 0; gotoAndPlay (1222); } }
Symbol 415 Button
on (keyPress "z") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((M_CROUCH == 0) && (M_JUMP == 1)) { M_KICK = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumpkick"); }; } if (M_CROUCH == 1) { M_KICK = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchkick"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_KICK = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("kick"); }; } } if (flip == 0) { if ((M_KICK == 1) && (computer_l.h.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_l.stomach.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_l.h.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); } if ((M_KICK == 2) && (computer_l.stomach.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_l.h.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_KICK == 3) && (computer_l.stomach.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } else if (flip == 1) { if ((M_KICK == 1) && (computer_r.h.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_r.stomach.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.h.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.stomach.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.h.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.stomach.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "x") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; with (wish_sound) { play(); } if ((M_JUMP == 1) && (M_CROUCH == 0)) { M_PUNCH = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumppuch"); }; } if (M_CROUCH == 1) { M_PUNCH = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchjab"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jab"); }; } } } if (flip == 0) { if ((M_PUNCH == 1) && (computer_l.h.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_l.stomach.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); } if ((M_PUNCH == 2) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_PUNCH == 3) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); } if ((M_PUNCH == 3) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } } else if (flip == 1) { if ((M_PUNCH == 1) && (computer_r.h.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_r.stomach.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 2) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 3) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } if ((M_PUNCH == 3) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "<Down>") { if (M_CROUCH == 0) { eval ("_root.man_" add ML).free = false; M_CROUCH = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndStop ("crouch"); }; } } on (keyPress "<Up>") { M_JUMP = 1; M_CROUCH = 0; }
Symbol 416 Button
on (keyPress "c") { gotoAndPlay (1222); }
Symbol 417 Button
on (keyPress "x") { if (M_SCORE >= C_SCORE) { if (three_rounds == 3) { three_rounds = 0; gotoAndPlay (1159); } else { gotoAndPlay (1315); } } else { three_rounds = 0; gotoAndPlay (1222); } }
Symbol 421 Button
on (keyPress "z") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((M_CROUCH == 0) && (M_JUMP == 1)) { M_KICK = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumpkick"); }; } if (M_CROUCH == 1) { M_KICK = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchkick"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_KICK = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("kick"); }; } } if (flip == 0) { if ((M_KICK == 1) && (computer_l.h.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_l.stomach.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_l.h.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); } if ((M_KICK == 2) && (computer_l.stomach.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_l.h.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_KICK == 3) && (computer_l.stomach.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } else if (flip == 1) { if ((M_KICK == 1) && (computer_r.h.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_r.stomach.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.h.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.stomach.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.h.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.stomach.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "x") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; with (wish_sound) { play(); } if ((M_JUMP == 1) && (M_CROUCH == 0)) { M_PUNCH = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumppuch"); }; } if (M_CROUCH == 1) { M_PUNCH = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchjab"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jab"); }; } } } if (flip == 0) { if ((M_PUNCH == 1) && (computer_l.h.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_l.stomach.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); } if ((M_PUNCH == 2) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_PUNCH == 3) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); } if ((M_PUNCH == 3) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } } else if (flip == 1) { if ((M_PUNCH == 1) && (computer_r.h.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_r.stomach.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 2) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 3) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } if ((M_PUNCH == 3) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "<Down>") { if (M_CROUCH == 0) { eval ("_root.man_" add ML).free = false; M_CROUCH = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndStop ("crouch"); }; } } on (keyPress "<Up>") { M_JUMP = 1; M_CROUCH = 0; }
Symbol 422 Button
on (keyPress "x") { if (M_SCORE >= C_SCORE) { if (three_rounds == 3) { three_rounds = 0; gotoAndPlay (1159); } else { gotoAndPlay (1341); } } else { three_rounds = 0; gotoAndPlay (1222); } }
Symbol 426 Button
on (keyPress "z") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; eval ("_root.computer_" add CL).swapDepths(eval ("_root.man_" add ML)); if ((M_CROUCH == 0) && (M_JUMP == 1)) { M_KICK = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumpkick"); }; } if (M_CROUCH == 1) { M_KICK = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchkick"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_KICK = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("kick"); }; } } if (flip == 0) { if ((M_KICK == 1) && (computer_l.h.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_l.stomach.hitTest(man_r._x - 15, man_r._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 15); setProperty("hit_mark", _y , man_r._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_l.h.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 160); setProperty("hit_mark", _yscale , 160); } if ((M_KICK == 2) && (computer_l.stomach.hitTest(man_r._x, man_r._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_r._x); setProperty("hit_mark", _y , man_r._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_l.h.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_KICK == 3) && (computer_l.stomach.hitTest(man_r._x - 30, man_r._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 30); setProperty("hit_mark", _y , man_r._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } else if (flip == 1) { if ((M_KICK == 1) && (computer_r.h.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 13; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 1) && (computer_r.stomach.hitTest(man_l._x + 15, man_l._y - 30, true))) { M_SCORE = M_SCORE - 11; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 15); setProperty("hit_mark", _y , man_l._y - 30); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.h.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 12; hc_h = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 2) && (computer_r.stomach.hitTest(man_l._x, man_l._y, true))) { M_SCORE = M_SCORE - 10; hc_s = 1; setProperty("hit_mark", _x , man_l._x); setProperty("hit_mark", _y , man_l._y); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.h.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 16; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } if ((M_KICK == 3) && (computer_r.stomach.hitTest(man_l._x + 30, man_l._y - 10, true))) { M_SCORE = M_SCORE - 15; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 30); setProperty("hit_mark", _y , man_l._y - 10); setProperty("hit_mark", _xscale , 150); setProperty("hit_mark", _yscale , 150); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "x") { if (eval ("_root.man_" add ML).free) { eval ("_root.man_" add ML).free = false; with (wish_sound) { play(); } if ((M_JUMP == 1) && (M_CROUCH == 0)) { M_PUNCH = 2; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jump"); }; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jumppuch"); }; } if (M_CROUCH == 1) { M_PUNCH = 3; tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("crouchjab"); }; } if ((M_JUMP == 0) && (M_CROUCH == 0)) { M_PUNCH = 1; p = random(2); if (p == 1) { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("punch"); }; } else { tellTarget (eval ("_root.man_" add ML)) { gotoAndPlay ("jab"); }; } } } if (flip == 0) { if ((M_PUNCH == 1) && (computer_l.h.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_l.stomach.hitTest(man_r._x - 10, man_r._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 10); setProperty("hit_mark", _y , man_r._y - 75); } if ((M_PUNCH == 2) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 100); setProperty("hit_mark", _xscale , 120); setProperty("hit_mark", _yscale , 120); } if ((M_PUNCH == 3) && (computer_l.h.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 140); setProperty("hit_mark", _yscale , 140); } if ((M_PUNCH == 3) && (computer_l.stomach.hitTest(man_r._x - 20, man_r._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_r._x - 20); setProperty("hit_mark", _y , man_r._y - 35); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } } else if (flip == 1) { if ((M_PUNCH == 1) && (computer_r.h.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 10; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 1) && (computer_r.stomach.hitTest(man_l._x + 10, man_l._y - 75, true))) { M_SCORE = M_SCORE - 7; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 10); setProperty("hit_mark", _y , man_l._y - 70); setProperty("hit_mark", _xscale , 100); setProperty("hit_mark", _yscale , 100); } if ((M_PUNCH == 2) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 11; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 2) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 100, true))) { M_SCORE = M_SCORE - 8; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 100); setProperty("hit_mark", _xscale , 110); setProperty("hit_mark", _yscale , 110); } if ((M_PUNCH == 3) && (computer_r.h.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 9; hc_h = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } if ((M_PUNCH == 3) && (computer_r.stomach.hitTest(man_l._x + 20, man_l._y - 35, true))) { M_SCORE = M_SCORE - 6; hc_s = 1; setProperty("hit_mark", _x , man_l._x + 20); setProperty("hit_mark", _y , man_l._y - 35); setProperty("hit_mark", _xscale , 130); setProperty("hit_mark", _yscale , 130); } } if (1 >= M_SCORE) { M_SCORE = 1; } if (hc_h == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hithead"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } if (hc_s == 1) { tellTarget (eval ("_root.computer_" add CL)) { gotoAndPlay ("hitstomach"); }; if (flip == 0) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x + 40); } if (flip == 1) { setProperty(eval ("_root.computer_" add CL), _x , eval ("_root.computer_" add CL)._x - 40); } with (_root.C_L) { gotoAndStop(M_SCORE); } tellTarget ("hit_mark") { gotoAndPlay (2); }; } M_PUNCH = 0; M_KICK = 0; hc_h = 0; hc_s = 0; } on (keyPress "<Down>") { if (M_CROUCH == 0) { eval ("_root.man_" add ML).free = false; M_CROUCH = 1; tellTarget (eval ("_root.man_" add ML)) { gotoAndStop ("crouch"); }; } } on (keyPress "<Up>") { M_JUMP = 1; M_CROUCH = 0; }
Symbol 427 Button
on (keyPress "x") { if (M_SCORE >= C_SCORE) { if (three_rounds == 3) { three_rounds = 0; gotoAndPlay (1159); } else { gotoAndPlay (1367); } } else { three_rounds = 0; gotoAndPlay (1222); } }
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 3
stop();
Symbol 448 MovieClip Frame 4
stop();
Symbol 448 MovieClip Frame 5
stop();
Symbol 448 MovieClip Frame 6
stop();
Symbol 448 MovieClip Frame 7
stop();
Symbol 448 MovieClip Frame 8
stop();
Symbol 448 MovieClip Frame 9
stop();
Symbol 450 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 2
stop();
Symbol 450 MovieClip Frame 3
stop();
Symbol 450 MovieClip Frame 4
stop();
Symbol 450 MovieClip Frame 5
stop();
Symbol 450 MovieClip Frame 6
stop();
Symbol 450 MovieClip Frame 7
stop();
Symbol 450 MovieClip Frame 8
stop();
Symbol 450 MovieClip Frame 9
stop();
Symbol 452 Button
on (keyPress "x") { gotoAndPlay (1885); }
Symbol 466 Button
on (release) { if (Number(length(name)) == 0) { sumbit_info = "Required: contact name"; } else { submit_info = "Processing..."; loadVariablesNum ("http://www.kollacubed.com/dsf/addPlayer.asp", 0, "POST"); gotoAndPlay (1888); } }
Symbol 467 Button
on (keyPress "q") { gotoAndPlay (1921); }
Symbol 470 Button
on (keyPress "q") { gotoAndStop (367); }
Symbol 491 Button
on (release) { if (((length(txtFrom) == 0) || (length(txtName) == 0)) || (length(txtEmail1) == 0)) { } else { loadVariablesNum ("http://www.kollacubed.com/dsf/referafriend.asp", 0, "POST"); gotoAndPlay (1975); } }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:4 5 6 7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:16 20 24 28 69 71 72 73 74 75 212 372 394 400 406 411 416 417 422 427 452 467 470  Timeline
Symbol 12 GraphicUsed by:16 74
Symbol 13 GraphicUsed by:16 74
Symbol 14 GraphicUsed by:16 74
Symbol 15 SoundUsed by:16 20 24 28 71 72 73 74 130 132 134 137 139 141 143 145 147 212 372 394 400 406 411 416 417 422 427 452 467 470
Symbol 16 ButtonUses:11 12 13 14 15Used by:Timeline
Symbol 17 GraphicUsed by:20 71
Symbol 18 GraphicUsed by:20 71
Symbol 19 GraphicUsed by:20 71
Symbol 20 ButtonUses:11 17 18 19 15Used by:Timeline
Symbol 21 GraphicUsed by:24 73
Symbol 22 GraphicUsed by:24 73
Symbol 23 GraphicUsed by:24 73
Symbol 24 ButtonUses:11 21 22 23 15Used by:Timeline
Symbol 25 GraphicUsed by:28 72 212 372 394 400 406 411 416 417 422 427 452 467 470
Symbol 26 GraphicUsed by:28 72 212 372 394 400 406 411 416 417 422 427 452 467 470
Symbol 27 GraphicUsed by:28 72 212 372 394 400 406 411 416 417 422 427 452 467 470
Symbol 28 ButtonUses:11 25 26 27 15Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 GraphicUsed by:33 77 105 348 398 404 410 415 421 426
Symbol 33 ButtonUses:32Used by:Timeline
Symbol 34 FontUsed by:35 70 76 108 111 214 395
Symbol 35 EditableTextUses:34Used by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:50
Symbol 45 GraphicUsed by:50
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:44 45 46 47 48 49Used by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 ShapeTweeningUsed by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 ShapeTweeningUsed by:Timeline
Symbol 59 ShapeTweeningUsed by:Timeline
Symbol 60 ShapeTweeningUsed by:Timeline
Symbol 61 ShapeTweeningUsed by:Timeline
Symbol 62 GraphicUsed by:369  Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 GraphicUsed by:Timeline
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txtMessageSymbol 486 EditableText"A Street Fighter style and with great graphics! Pick your character, then batter the other one to a pulp! Good to play again and again! Nine of Britain's top politicians compete in the Downing Street Fighter tournament for the title of Leader. This tournament is sponsored by A'tory, a mysterious evil fighter with mystical energy powers and with the appearance of a cruel dictator. Tony 'Ryu' Blair, former Downing Street Fighter champion, has had little use for the earlier tournament's victory ceremonies and instead has spent years polishing his Shotokan-esque speeches with other world leaders. Accepting the new challenge solely to prove that he's still the best, Tony will square off against his friend John 'Left Hook' Prescott and six other powerful contestants including the scarred and angry William 'Adon' Hague. Prescott is out to prove that he's better than his friend, and the other fighters are out to avenge personal vendettas, prove themselves, or defend their constituencies in the national tournament. A'tory? No one's quite sure why he hosted the tournament... To get started go straight to http://www.bannersol.com/portfolio/dsf"




http://swfchan.com/1/706/info.shtml
Created: 18/6 -2019 03:07:55 Last modified: 18/6 -2019 03:07:55 Server time: 22/12 -2024 04:18:04