Frame 1
totalB = this.getBytesTotal();
KB = int(totalB / 1024);
Frame 2
loadB = this.getBytesLoaded();
percent = int((loadB / totalB) * 100);
bar.gotoAndStop(_root.percent);
Frame 3
if (percent < 100) {
gotoAndPlay (2);
} else {
gotoAndStop (4);
}
Symbol 17 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 100
tellTarget ("_root.game") {
gotoAndStop ("menu");
};
Symbol 73 MovieClip Frame 50
gotoAndPlay (37);
Symbol 91 Button
on (release) {
play();
}
Symbol 96 Button
on (release) {
play();
}
Symbol 133 MovieClip Frame 12
stop();
Symbol 139 MovieClip Frame 29
stop();
Symbol 139 MovieClip Frame 65
stopAllSounds();
stop();
Symbol 139 MovieClip Frame 258
tellTarget ("_root.game") {
gotoAndPlay ("start");
};
Symbol 142 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 29
stop();
Symbol 180 MovieClip Frame 12
stop();
Symbol 184 MovieClip Frame 1
a = random(20) + 1;
gotoAndPlay(a);
Symbol 184 MovieClip Frame 69
stop();
Symbol 185 MovieClip Frame 1
var i = 0;
while (i < 2) {
duplicateMovieClip ("chunk", "chunk" + i, i);
target = eval ("chunk" + i);
target._x = target._x + (random(40) - 20);
target._y = target._y + (random(30) - 15);
i++;
}
Instance of Symbol 184 MovieClip "chunk" in Symbol 185 MovieClip Frame 1
onClipEvent (load) {
xspeed = random(50) - 25;
yspeed = (-random(60)) - 30;
_xscale = (random(125) + 20);
_yscale = _xscale;
bv = 250;
}
onClipEvent (enterFrame) {
yspeed = yspeed + 5;
_rotation = ((Math.atan2(yspeed, xspeed) * 360) / Math.PI);
_x = (_x + xspeed);
_y = (_y + yspeed);
if (_y > (bv + (_height / 2))) {
_y = (bv + (_height / 2));
yspeed = (-yspeed) * 0.4;
xspeed = xspeed * 0.4;
}
}
Symbol 186 MovieClip Frame 65
stop();
Symbol 199 MovieClip Frame 10
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
stop();
Symbol 201 MovieClip Frame 3
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
stop();
Symbol 201 MovieClip Frame 4
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
stop();
Symbol 201 MovieClip Frame 6
prevFrame();
Instance of Symbol 201 MovieClip "blast city" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city2" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city2") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city3" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city3") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city4" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city6" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city6") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city7" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city7") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city8" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city8") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city4l" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4l") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city4r" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4r") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city10" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city10") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city9" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city9") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city12" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city12") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city11" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city11") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city13" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city13") {
nextFrame();
};
}
}
Instance of Symbol 201 MovieClip "blast city14" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") {
play();
};
tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city14") {
nextFrame();
};
}
}
Symbol 216 MovieClip Frame 1
stop();
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down3");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up3");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front3");
};
}
}
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 10
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("60l");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("80l");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("60r");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("80r");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("60");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("80");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("60");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("80");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("80");
};
};
}
}
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 20
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100l");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100l");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100r");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100r");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100");
};
};
}
}
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 27
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100l");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("deadl");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitl2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100r");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("hitr3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("deadr");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("100");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("down3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("dead");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up2");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("star");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("up3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("star");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front2");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) {
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop ("front3");
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("dead");
};
};
}
}
Symbol 218 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 247 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 259 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 259 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 259 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 259 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 259 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 287 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("100");
};
Symbol 287 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 287 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 287 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 287 MovieClip Frame 12
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 287 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 287 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 298 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 298 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 314 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 314 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 314 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 314 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 314 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 314 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 314 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 314 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 330 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 330 MovieClip Frame 18
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 340 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 340 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 353 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 353 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 353 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 353 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 353 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 353 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 366 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 366 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 366 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 366 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 366 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 378 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 378 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 378 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 378 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 378 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 394 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 394 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 394 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 394 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 394 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 394 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 408 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 12
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 408 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") {
gotoAndStop (1);
};
Symbol 409 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 409 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 409 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
nextFrame();
};
Symbol 409 MovieClip Frame 23
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 409 MovieClip Frame 27
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
nextFrame();
};
Symbol 409 MovieClip Frame 39
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
nextFrame();
};
Symbol 409 MovieClip Frame 43
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
nextFrame();
};
Symbol 409 MovieClip Frame 69
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
nextFrame();
};
Symbol 409 MovieClip Frame 73
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
nextFrame();
};
Instance of Symbol 415 MovieClip "attack" in Symbol 426 MovieClip Frame 3
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game") {
gotoAndPlay ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) {
tellTarget ("_root.game.shockscn.scr3.fist.defend") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game") {
gotoAndPlay ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game") {
gotoAndPlay ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game") {
gotoAndPlay ("hit");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game") {
gotoAndPlay ("hit");
};
}
}
Symbol 426 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Symbol 426 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Instance of Symbol 415 MovieClip "attack" in Symbol 469 MovieClip Frame 8
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) {
tellTarget ("_root.game.shockscn.scr3.fist.defend") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game") {
gotoAndPlay ("hit");
};
}
}
Instance of Symbol 415 MovieClip "attack" in Symbol 469 MovieClip Frame 18
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) {
tellTarget ("_root.game.shockscn.scr3.fist.defend") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
tellTarget ("_root.game") {
gotoAndPlay ("hit");
};
}
}
Instance of Symbol 415 MovieClip "attack" in Symbol 469 MovieClip Frame 28
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) {
tellTarget ("_root.game.shockscn.scr3.fist.defend") {
gotoAndPlay (2);
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
nextFrame();
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") {
gotoAndPlay ("damageout");
};
}
}
Symbol 469 MovieClip Frame 50
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Symbol 469 MovieClip Frame 51
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Instance of Symbol 415 MovieClip "attack" in Symbol 510 MovieClip Frame 30
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) {
tellTarget ("_root.game.shockscn.scr3.fist.defend") {
gotoAndPlay (2);
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("lv1");
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) {
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") {
gotoAndPlay ("damageout");
};
}
}
Symbol 510 MovieClip Frame 44
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Symbol 522 MovieClip Frame 53
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Symbol 545 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") {
gotoAndStop (1);
};
Symbol 545 MovieClip Frame 58
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Symbol 547 MovieClip Frame 1
r = random(270);
gotoAndPlay(r);
Symbol 547 MovieClip Frame 170
stop();
Symbol 547 MovieClip Frame 210
stop();
Symbol 547 MovieClip Frame 241
stop();
Symbol 547 MovieClip Frame 270
stop();
Symbol 549 MovieClip Frame 25
stop();
Symbol 567 MovieClip Frame 2
tellTarget ("_root.game.score.jk") {
nextFrame();
};
tellTarget ("_root.game.score.gf") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
prevFrame();
};
Symbol 567 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.farcity") {
play();
};
Symbol 567 MovieClip Frame 38
stop();
Symbol 590 MovieClip Frame 1
stop();
Symbol 590 MovieClip Frame 25
gotoAndStop (1);
Symbol 590 MovieClip Frame 51
gotoAndStop (1);
Symbol 590 MovieClip Frame 76
gotoAndStop (1);
Symbol 590 MovieClip Frame 77
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
Symbol 590 MovieClip Frame 100
gotoAndStop (1);
Symbol 590 MovieClip Frame 101
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
Symbol 590 MovieClip Frame 129
gotoAndStop (1);
Symbol 590 MovieClip Frame 130
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
Symbol 590 MovieClip Frame 158
gotoAndStop (1);
Symbol 590 MovieClip Frame 159
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
Symbol 590 MovieClip Frame 191
gotoAndStop (1);
Symbol 590 MovieClip Frame 193
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
Symbol 590 MovieClip Frame 228
gotoAndStop (1);
Symbol 590 MovieClip Frame 229
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
Symbol 590 MovieClip Frame 265
gotoAndStop (1);
Symbol 590 MovieClip Frame 266
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
Symbol 590 MovieClip Frame 355
gotoAndPlay (663);
Symbol 590 MovieClip Frame 356
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
Symbol 590 MovieClip Frame 436
gotoAndPlay (663);
Symbol 590 MovieClip Frame 437
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
Symbol 590 MovieClip Frame 521
gotoAndPlay (663);
Symbol 590 MovieClip Frame 522
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
Symbol 590 MovieClip Frame 544
tellTarget ("_root.game.score.jk") {
nextFrame();
};
tellTarget ("_root.game.score.gf") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
prevFrame();
};
Symbol 590 MovieClip Frame 607
gotoAndPlay (663);
Symbol 590 MovieClip Frame 608
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
Symbol 590 MovieClip Frame 612
tellTarget ("_root.game") {
gotoAndPlay ("shock");
};
tellTarget ("_root.game.score.jk") {
nextFrame();
};
tellTarget ("_root.game.score.gf") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
prevFrame();
};
Symbol 590 MovieClip Frame 613
tellTarget ("_root.game.score.jk") {
nextFrame();
};
tellTarget ("_root.game.score.gf") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
prevFrame();
};
Symbol 590 MovieClip Frame 614
tellTarget ("_root.game.score.jk") {
nextFrame();
};
tellTarget ("_root.game.score.gf") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
prevFrame();
};
Symbol 590 MovieClip Frame 615
tellTarget ("_root.game.score.jk") {
nextFrame();
};
tellTarget ("_root.game.score.gf") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
prevFrame();
};
Symbol 590 MovieClip Frame 616
tellTarget ("_root.game.score.jk") {
nextFrame();
};
tellTarget ("_root.game.score.gf") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
prevFrame();
};
Symbol 590 MovieClip Frame 662
gotoAndPlay (663);
Symbol 590 MovieClip Frame 663
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("open");
};
Symbol 590 MovieClip Frame 728
gotoAndStop (1);
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndPlay (1);
};
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 24
gotoAndStop (1);
Symbol 593 MovieClip Frame 51
gotoAndStop (1);
Symbol 593 MovieClip Frame 81
gotoAndStop (1);
Symbol 593 MovieClip Frame 100
tellTarget ("_root.game") {
gotoAndPlay ("damageout");
};
Symbol 629 MovieClip Frame 5
tellTarget (this._parent._parent.l) {
gotoAndStop (1);
};
Symbol 637 MovieClip Frame 6
tellTarget (this._parent._parent.l) {
gotoAndStop (1);
};
Symbol 652 MovieClip Frame 14
tellTarget (this._parent._parent.l) {
gotoAndStop (1);
};
Symbol 663 MovieClip Frame 11
tellTarget (this._parent._parent.l) {
gotoAndStop (1);
};
Symbol 672 MovieClip Frame 7
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop (1);
};
Symbol 682 MovieClip Frame 9
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop (1);
};
Symbol 689 MovieClip Frame 6
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop (1);
};
Symbol 690 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 10
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 713 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.fist") {
gotoAndPlay ("shock");
};
Symbol 713 MovieClip Frame 10
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 725 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.fist") {
gotoAndPlay ("shock");
};
Symbol 725 MovieClip Frame 12
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 732 MovieClip Frame 6
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 747 MovieClip Frame 14
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 757 MovieClip Frame 11
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 766 MovieClip Frame 8
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 779 MovieClip Frame 12
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 791 MovieClip Frame 12
tellTarget (this._parent._parent.r) {
gotoAndStop (1);
};
Symbol 792 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 2
tellTarget (_root.game) {
gotoAndPlay ("hit");
};
Symbol 794 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("lv1");
};
Symbol 795 MovieClip Frame 1
stop();
Symbol 795 MovieClip Frame 2
tellTarget (_root.game) {
gotoAndPlay ("hit");
};
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("lv1");
};
Symbol 795 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("lv2");
};
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 2
tellTarget (_root.game) {
gotoAndPlay ("hit");
};
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("lv2");
};
Symbol 797 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("lv3");
};
Symbol 800 MovieClip Frame 1
stop();
Symbol 800 MovieClip Frame 2
tellTarget (_root.game) {
gotoAndPlay ("hit2");
};
Symbol 800 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("lv3");
};
Symbol 800 MovieClip Frame 12
gotoAndStop (1);
Symbol 800 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndPlay ("damageout");
};
Symbol 801 MovieClip Frame 1
stop();
Symbol 804 MovieClip Frame 7
stop();
Symbol 804 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndPlay ("blank2");
};
Symbol 804 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.fist") {
gotoAndStop (1);
};
Symbol 806 MovieClip Frame 1
stop();
Symbol 806 MovieClip Frame 2
tellTarget (_root.game) {
gotoAndPlay ("shock");
};
Symbol 808 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 78
gotoAndStop (1);
Symbol 810 Button
on (press) {
tellTarget (this._parent) {
gotoAndPlay (2);
};
}
on (release) {
tellTarget (this._parent._parent.fist.l) {
gotoAndStop ("front");
tellTarget (this._parent) {
gotoAndStop (1);
};
};
nextFrame();
}
Symbol 812 MovieClip Frame 1
stop();
Instance of Symbol 813 MovieClip in Symbol 814 MovieClip Frame 1
onClipEvent (mouseUp) {
tellTarget ("_root.game.shockscn.scr3.fist.r") {
gotoAndStop ("front2");
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop (1);
};
};
}
Instance of Symbol 813 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (mouseUp) {
tellTarget ("_root.game.shockscn.scr3.fist.r") {
gotoAndStop ("front3");
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop (1);
};
};
}
Symbol 820 Button
on (rollOut, press, release, dragOut, dragOver, releaseOutside) {
tellTarget ("_root.game.shockscn.scr3.fist.defend") {
gotoAndPlay ("defend");
};
}
Symbol 824 MovieClip Frame 1
tellTarget (this._parent.eyeshock.eye) {
gotoAndStop (1);
};
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndStop (1);
};
stop();
Symbol 824 MovieClip Frame 2
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay (2);
};
Symbol 824 MovieClip Frame 10
tellTarget (_root.game.shockscn.scr3.eyeshock.eye) {
gotoAndPlay (2);
};
Symbol 824 MovieClip Frame 70
tellTarget (_root.game.shockscn.scr3.fist.r) {
gotoAndStop ("front3");
};
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
Symbol 824 MovieClip Frame 71
tellTarget (this._parent.eyeshock.eye) {
gotoAndStop (1);
};
Symbol 824 MovieClip Frame 79
gotoAndStop (1);
Symbol 824 MovieClip Frame 80
tellTarget (this._parent.eyeshock.eye) {
gotoAndStop (1);
};
Instance of Symbol 827 MovieClip "point" in Symbol 828 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.lbtn)) {
tellTarget (_root.game.shockscn.scr3.fist.r) {
gotoAndStop ("right");
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.lbtn)) {
tellTarget (_root.game.shockscn.scr3.fist.r) {
gotoAndStop ("right2");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.lbtn)) {
tellTarget (_root.game.shockscn.scr3.fist.r) {
gotoAndStop ("right3");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.rbtn)) {
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop ("left");
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.rbtn)) {
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop ("left2");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.rbtn)) {
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop ("left3");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.up)) {
tellTarget (_root.game.shockscn.scr3.fist.r) {
gotoAndStop ("up");
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.up)) {
tellTarget (_root.game.shockscn.scr3.fist.r) {
gotoAndStop ("up2");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.up)) {
tellTarget (_root.game.shockscn.scr3.fist.r) {
gotoAndStop ("up3");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.down)) {
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop ("down");
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.down)) {
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop ("down2");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.down)) {
tellTarget (_root.game.shockscn.scr3.fist.l) {
gotoAndStop ("down3");
tellTarget (_root.game.shockscn.scr3.fist) {
gotoAndPlay ("shock");
};
tellTarget (_root.game.shockscn.scr3.hitbutton) {
gotoAndPlay ("blank");
};
};
}
}
Symbol 847 MovieClip Frame 1
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("open");
};
play();
Symbol 847 MovieClip Frame 2
play();
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("open");
};
Symbol 847 MovieClip Frame 3
play();
Symbol 847 MovieClip Frame 4
play();
Symbol 847 MovieClip Frame 5
play();
Symbol 847 MovieClip Frame 6
play();
Symbol 847 MovieClip Frame 7
play();
Symbol 847 MovieClip Frame 8
play();
Symbol 847 MovieClip Frame 9
play();
Symbol 847 MovieClip Frame 10
play();
Symbol 847 MovieClip Frame 11
play();
Symbol 847 MovieClip Frame 12
play();
Symbol 847 MovieClip Frame 13
play();
Symbol 847 MovieClip Frame 14
play();
Symbol 847 MovieClip Frame 15
play();
Symbol 847 MovieClip Frame 16
play();
Symbol 847 MovieClip Frame 17
play();
Symbol 847 MovieClip Frame 18
play();
Symbol 847 MovieClip Frame 19
play();
Symbol 847 MovieClip Frame 20
play();
Symbol 847 MovieClip Frame 21
play();
Symbol 847 MovieClip Frame 22
play();
Symbol 847 MovieClip Frame 23
play();
Symbol 847 MovieClip Frame 24
play();
Symbol 847 MovieClip Frame 25
play();
Symbol 847 MovieClip Frame 26
play();
Symbol 847 MovieClip Frame 27
play();
Symbol 847 MovieClip Frame 28
play();
Symbol 847 MovieClip Frame 29
play();
Symbol 847 MovieClip Frame 30
play();
Symbol 847 MovieClip Frame 31
play();
Symbol 847 MovieClip Frame 32
play();
Symbol 847 MovieClip Frame 33
play();
Symbol 847 MovieClip Frame 34
play();
Symbol 847 MovieClip Frame 35
play();
Symbol 847 MovieClip Frame 36
play();
Symbol 847 MovieClip Frame 37
play();
Symbol 847 MovieClip Frame 38
play();
Symbol 847 MovieClip Frame 39
play();
Symbol 847 MovieClip Frame 40
play();
Symbol 847 MovieClip Frame 41
play();
Symbol 847 MovieClip Frame 42
play();
Symbol 847 MovieClip Frame 43
play();
Symbol 847 MovieClip Frame 44
play();
Symbol 847 MovieClip Frame 45
play();
Symbol 847 MovieClip Frame 46
play();
Symbol 847 MovieClip Frame 47
play();
Symbol 847 MovieClip Frame 48
play();
Symbol 847 MovieClip Frame 49
play();
Symbol 847 MovieClip Frame 50
play();
Symbol 847 MovieClip Frame 51
play();
Symbol 847 MovieClip Frame 52
play();
Symbol 847 MovieClip Frame 53
play();
Symbol 847 MovieClip Frame 54
play();
Symbol 847 MovieClip Frame 55
play();
Symbol 847 MovieClip Frame 56
stop();
Symbol 847 MovieClip Frame 66
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
nextFrame();
};
gotoAndStop (56);
Symbol 849 MovieClip Frame 1
stop();
Symbol 849 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("60");
};
Symbol 849 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("60");
};
Symbol 849 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") {
nextFrame();
};
gotoAndStop (1);
Symbol 849 MovieClip Frame 26
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("damageout");
};
Symbol 849 MovieClip Frame 27
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("100");
};
Symbol 849 MovieClip Frame 28
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("damageout");
};
Symbol 849 MovieClip Frame 29
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("100");
};
Symbol 849 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("100");
};
Symbol 849 MovieClip Frame 31
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("damageout");
};
Symbol 849 MovieClip Frame 32
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("damageout");
};
Symbol 849 MovieClip Frame 33
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("100");
};
Symbol 849 MovieClip Frame 34
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("damageout");
};
Symbol 849 MovieClip Frame 35
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("100");
};
Symbol 849 MovieClip Frame 36
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") {
nextFrame();
};
gotoAndStop (26);
Symbol 850 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("100");
};
Symbol 853 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") {
gotoAndStop ("damageout");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton.allbtn") {
gotoAndStop ("2");
};
Symbol 855 MovieClip Frame 1
stop();
Symbol 855 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") {
gotoAndStop ("100");
};
Symbol 855 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.hitbutton.allbtn") {
gotoAndStop ("1");
};
Symbol 855 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") {
gotoAndPlay ("boom");
};
Symbol 858 MovieClip Frame 1
play();
Symbol 858 MovieClip Frame 2
play();
Symbol 858 MovieClip Frame 3
play();
Symbol 858 MovieClip Frame 4
play();
Symbol 858 MovieClip Frame 5
play();
Symbol 858 MovieClip Frame 6
play();
Symbol 858 MovieClip Frame 7
play();
Symbol 858 MovieClip Frame 8
play();
Symbol 858 MovieClip Frame 9
play();
Symbol 858 MovieClip Frame 10
play();
Symbol 858 MovieClip Frame 11
play();
Symbol 858 MovieClip Frame 12
play();
Symbol 858 MovieClip Frame 13
play();
Symbol 858 MovieClip Frame 14
play();
Symbol 858 MovieClip Frame 15
play();
Symbol 858 MovieClip Frame 16
play();
Symbol 858 MovieClip Frame 17
play();
Symbol 858 MovieClip Frame 18
play();
Symbol 858 MovieClip Frame 19
play();
Symbol 858 MovieClip Frame 20
play();
Symbol 858 MovieClip Frame 21
play();
Symbol 858 MovieClip Frame 22
play();
Symbol 858 MovieClip Frame 23
play();
Symbol 858 MovieClip Frame 24
play();
Symbol 858 MovieClip Frame 25
play();
Symbol 858 MovieClip Frame 26
play();
Symbol 858 MovieClip Frame 27
play();
Symbol 858 MovieClip Frame 28
play();
Symbol 858 MovieClip Frame 29
play();
Symbol 858 MovieClip Frame 30
play();
Symbol 858 MovieClip Frame 31
play();
Symbol 858 MovieClip Frame 32
play();
Symbol 858 MovieClip Frame 33
play();
Symbol 858 MovieClip Frame 34
play();
Symbol 858 MovieClip Frame 35
play();
Symbol 858 MovieClip Frame 36
play();
Symbol 858 MovieClip Frame 37
play();
Symbol 858 MovieClip Frame 38
play();
Symbol 858 MovieClip Frame 39
play();
Symbol 858 MovieClip Frame 40
play();
Symbol 858 MovieClip Frame 41
play();
Symbol 858 MovieClip Frame 42
play();
Symbol 858 MovieClip Frame 43
play();
Symbol 858 MovieClip Frame 44
play();
Symbol 858 MovieClip Frame 45
play();
Symbol 858 MovieClip Frame 46
play();
Symbol 858 MovieClip Frame 47
play();
Symbol 858 MovieClip Frame 48
play();
Symbol 858 MovieClip Frame 49
play();
Symbol 858 MovieClip Frame 50
play();
Symbol 858 MovieClip Frame 51
play();
Symbol 858 MovieClip Frame 52
play();
Symbol 858 MovieClip Frame 53
play();
Symbol 858 MovieClip Frame 54
play();
Symbol 858 MovieClip Frame 55
play();
Symbol 858 MovieClip Frame 56
play();
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop (1);
};
Symbol 858 MovieClip Frame 57
stop();
Symbol 858 MovieClip Frame 60
nextFrame();
Symbol 858 MovieClip Frame 61
nextFrame();
Symbol 858 MovieClip Frame 63
nextFrame();
Symbol 858 MovieClip Frame 64
nextFrame();
Symbol 858 MovieClip Frame 67
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
nextFrame();
};
gotoAndStop (57);
Symbol 858 MovieClip Frame 68
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") {
gotoAndStop (1);
};
play();
Symbol 858 MovieClip Frame 69
gotoAndPlay (1);
play();
Symbol 859 MovieClip Frame 1
stop();
Symbol 859 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage60");
};
Symbol 859 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage60");
};
Symbol 859 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage80");
};
Symbol 859 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage80");
};
Symbol 859 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") {
nextFrame();
};
gotoAndStop (1);
Symbol 859 MovieClip Frame 28
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 29
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 31
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 32
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 33
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 34
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 35
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 36
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 859 MovieClip Frame 37
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") {
nextFrame();
};
gotoAndStop (27);
Symbol 860 MovieClip Frame 80
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damage100");
};
Symbol 861 MovieClip Frame 80
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop ("damageout");
};
Symbol 862 MovieClip Frame 1
stop();
Symbol 862 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 862 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") {
gotoAndStop ("100");
};
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 4
gotoAndPlay (2);
Symbol 867 Button
on (rollOver) {
tellTarget ("_root.game.shockscn.scr3.fist") {
gotoAndStop ("defend");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank2");
};
}
Symbol 868 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 1
startDrag ("red", true);
Symbol 869 MovieClip Frame 2
xspeed = (Number(getProperty("red", _x)) + Number(getProperty("city", _x))) / 6;
setProperty("city", _x , getProperty("city", _x) - xspeed);
yspeed = (Number(getProperty("red", _y)) + Number(getProperty("city", _y))) / 6;
setProperty("city", _y , getProperty("city", _y) - yspeed);
xspeed = (Number(getProperty("red", _x)) + Number(getProperty("farcity", _x))) / 4;
setProperty("farcity", _x , getProperty("farcity", _x) - xspeed);
yspeed = (Number(getProperty("red", _y)) + Number(getProperty("farcity", _y))) / 4;
setProperty("farcity", _y , getProperty("farcity", _y) - yspeed);
xspeed = (getProperty("red", _x) - getProperty("eye", _x)) / 8;
setProperty("eye", _x , Number(getProperty("eye", _x)) + Number(xspeed));
xspeed = (getProperty("red", _x) - getProperty("fist", _x)) / 16;
setProperty("fist", _x , Number(getProperty("fist", _x)) + Number(xspeed));
yspeed = (getProperty("red", _y) - getProperty("eye", _y)) / 8;
xspeed = (getProperty("red", _x) - getProperty("hitbutton", _x)) / 8;
setProperty("hitbutton", _x , Number(getProperty("hitbutton", _x)) + Number(xspeed));
xspeed = (getProperty("red", _x) - getProperty("hitbutton", _x)) / 4;
yspeed = (getProperty("red", _y) - getProperty("hitbutton", _y)) / 8;
setProperty("hitbutton", _y , Number(getProperty("hitbutton", _y)) + Number(yspeed));
yspeed = (getProperty("red", _y) - getProperty("hitbutton", _y)) / 4;
Symbol 869 MovieClip Frame 3
gotoAndPlay (2);
Symbol 882 MovieClip Frame 1
stop();
Symbol 882 MovieClip Frame 11
gotoAndStop (1);
tellTarget ("_root.game.time.99") {
nextFrame();
};
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 7
gotoAndStop (1);
tellTarget ("_root.game.time.999") {
nextFrame();
};
Symbol 888 MovieClip Frame 1
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 2
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 3
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 4
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 5
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 6
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 7
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 8
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 9
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 10
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 11
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 12
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 13
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 14
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
Symbol 888 MovieClip Frame 15
tellTarget ("_root.game.time.09") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.9") {
gotoAndStop ("0");
};
tellTarget ("_root.game.time.99") {
gotoAndStop ("0");
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
tellTarget ("_root.game") {
gotoAndPlay ("time is up");
};
stop();
Symbol 889 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 18
gotoAndPlay (1);
tellTarget ("_root.game.time.9") {
nextFrame();
};
Symbol 921 MovieClip Frame 1
stop();
Symbol 922 MovieClip Frame 1
stop();
Symbol 923 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 1
stop();
Symbol 928 MovieClip Frame 1
gotoAndStop (23);
Symbol 929 MovieClip Frame 1
gotoAndStop (23);
Symbol 933 Button
on (release) {
tellTarget ("_root.game") {
gotoAndStop (1);
};
}
Symbol 938 MovieClip Frame 179
stop();
Symbol 938 MovieClip Frame 185
stop();
Symbol 950 MovieClip Frame 1
_quality = "high";
stop();
Symbol 950 MovieClip Frame 2
_quality = "low";
Symbol 950 MovieClip Frame 28
gotoAndPlay (38);
Symbol 950 MovieClip Frame 29
stop();
Symbol 950 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (1);
};
Symbol 950 MovieClip Frame 37
gotoAndStop (29);
Symbol 950 MovieClip Frame 38
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
Symbol 950 MovieClip Frame 87
gotoAndStop (29);
Symbol 950 MovieClip Frame 88
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop (2);
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
Symbol 950 MovieClip Frame 94
gotoAndStop (30);
Symbol 950 MovieClip Frame 101
gotoAndStop (29);
Symbol 950 MovieClip Frame 106
gotoAndStop (29);
Symbol 950 MovieClip Frame 113
gotoAndStop (29);
Symbol 950 MovieClip Frame 114
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
gotoAndPlay ("reset");
};
tellTarget ("_root.game.shockscn.scr3.fist.mylife") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") {
gotoAndStop ("wait");
};
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop (2);
};
tellTarget ("_root.game.shockscn.scr3.defend") {
gotoAndStop (2);
};
Symbol 950 MovieClip Frame 124
tellTarget ("_root.game.shockscn.scr3.hitbutton") {
gotoAndStop ("blank");
};
Symbol 950 MovieClip Frame 134
tellTarget ("_root.game.score.gk") {
nextFrame();
};
tellTarget ("_root.game.score.jf") {
nextFrame();
};
tellTarget ("_root.game.score.gtotal") {
nextFrame();
};
tellTarget ("_root.game.score.jtotal") {
prevFrame();
};
Symbol 950 MovieClip Frame 220
tellTarget ("_root.game.shockscn.scr3.city") {
gotoAndStop (1);
};
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") {
gotoAndPlay ("reset");
};
Symbol 950 MovieClip Frame 221
gotoAndPlay (88);
Symbol 950 MovieClip Frame 222
play();
tellTarget ("_root.game.m") {
gotoAndStop ("stop");
};
Symbol 950 MovieClip Frame 223
play();
Symbol 950 MovieClip Frame 224
play();
Symbol 950 MovieClip Frame 225
play();
Symbol 950 MovieClip Frame 226
play();
Symbol 950 MovieClip Frame 227
play();
Symbol 950 MovieClip Frame 228
play();
Symbol 950 MovieClip Frame 229
play();
Symbol 950 MovieClip Frame 230
play();
Symbol 950 MovieClip Frame 231
play();
Symbol 950 MovieClip Frame 232
play();
Symbol 950 MovieClip Frame 233
play();
Symbol 950 MovieClip Frame 234
play();
Symbol 950 MovieClip Frame 235
play();
Symbol 950 MovieClip Frame 236
play();
Symbol 950 MovieClip Frame 237
play();
Symbol 950 MovieClip Frame 238
play();
Symbol 950 MovieClip Frame 239
play();
Symbol 950 MovieClip Frame 240
play();
Symbol 950 MovieClip Frame 241
play();
Symbol 950 MovieClip Frame 242
play();
Symbol 950 MovieClip Frame 243
play();
Symbol 950 MovieClip Frame 244
play();
Symbol 950 MovieClip Frame 245
play();
Symbol 950 MovieClip Frame 246
play();
Symbol 950 MovieClip Frame 247
play();
Symbol 950 MovieClip Frame 248
play();
Symbol 950 MovieClip Frame 249
play();
Symbol 950 MovieClip Frame 250
play();
Symbol 950 MovieClip Frame 251
play();
Symbol 950 MovieClip Frame 252
play();
Symbol 950 MovieClip Frame 253
play();
Symbol 950 MovieClip Frame 254
play();
Symbol 950 MovieClip Frame 255
play();
Symbol 950 MovieClip Frame 256
play();
Symbol 950 MovieClip Frame 257
play();
Symbol 950 MovieClip Frame 258
play();
Symbol 950 MovieClip Frame 259
play();
Symbol 950 MovieClip Frame 260
play();
Symbol 950 MovieClip Frame 261
play();
Symbol 950 MovieClip Frame 262
play();
Symbol 950 MovieClip Frame 263
play();
Symbol 950 MovieClip Frame 264
play();
Symbol 950 MovieClip Frame 265
play();
Symbol 950 MovieClip Frame 266
play();
Symbol 950 MovieClip Frame 267
play();
Symbol 950 MovieClip Frame 268
play();
Symbol 950 MovieClip Frame 269
play();
Symbol 950 MovieClip Frame 270
play();
Symbol 950 MovieClip Frame 271
play();
Symbol 950 MovieClip Frame 272
play();
Symbol 950 MovieClip Frame 273
play();
Symbol 950 MovieClip Frame 274
play();
Symbol 950 MovieClip Frame 275
play();
Symbol 950 MovieClip Frame 276
play();
Symbol 950 MovieClip Frame 277
play();
Symbol 950 MovieClip Frame 278
play();
Symbol 950 MovieClip Frame 279
play();
Symbol 950 MovieClip Frame 280
play();
Symbol 950 MovieClip Frame 281
play();
Symbol 950 MovieClip Frame 282
play();
Symbol 950 MovieClip Frame 283
play();
Symbol 950 MovieClip Frame 284
play();
Symbol 950 MovieClip Frame 285
play();
Symbol 950 MovieClip Frame 286
play();
Symbol 950 MovieClip Frame 287
play();
Symbol 950 MovieClip Frame 288
play();
Symbol 950 MovieClip Frame 289
play();
Symbol 950 MovieClip Frame 290
play();
Symbol 950 MovieClip Frame 291
play();
Symbol 950 MovieClip Frame 292
play();
Symbol 950 MovieClip Frame 293
play();
Symbol 950 MovieClip Frame 294
play();
Symbol 950 MovieClip Frame 295
play();
Symbol 950 MovieClip Frame 296
play();
Symbol 950 MovieClip Frame 297
play();
Symbol 950 MovieClip Frame 298
play();
Symbol 950 MovieClip Frame 299
play();
Symbol 950 MovieClip Frame 300
play();
Symbol 950 MovieClip Frame 301
play();
Symbol 950 MovieClip Frame 302
play();
Symbol 950 MovieClip Frame 303
play();
Symbol 950 MovieClip Frame 304
play();
Symbol 950 MovieClip Frame 305
play();
Symbol 950 MovieClip Frame 306
play();
Symbol 950 MovieClip Frame 307
play();
Symbol 950 MovieClip Frame 308
play();
Symbol 950 MovieClip Frame 309
play();
Symbol 950 MovieClip Frame 310
play();
Symbol 950 MovieClip Frame 311
play();
Symbol 950 MovieClip Frame 312
play();
Symbol 950 MovieClip Frame 313
stop();