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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/41970976?noj=FRM41970976-28DC" width="1" height="1"></div>

Metal Arm.swf

This is the info page for
Flash #778

(Click the ID number above for more basic data on this flash file.)


Text
SIZE

LOADING

byte

byte

KB

Net terminator

(c) 2004 Net terminator

ver 0 . 7

START

START

Okay!

Okay!

CONTROL:

If ENEMY Damage=100
you can smash the enemy

Defend

Rapid Punching

Punching

Super-punching

Smash!!

continuous punch

Gladiator
FAWEGE

Jet FAWEGE

vs

SCORE +1

SCORE +5

hit!

Defend

ENERGY damage

%

%

0

1

2

3

4

5

6

7

8

9

0

Smash!

10

9

8

7

6

5

4

3

2

1

0

:

Score

Gladiator FAWEGE

TOTAL:

KOS

FAILS

0

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

-

ok!

Ready?

GO!

SCORE -1

請勿使用100% 模式
否則遊戲速度會延遲

WARNING!

DONT' USE 100% MODE

ActionScript [AS1/AS2]

Frame 1
totalB = this.getBytesTotal(); KB = int(totalB / 1024);
Frame 2
loadB = this.getBytesLoaded(); percent = int((loadB / totalB) * 100); bar.gotoAndStop(_root.percent);
Frame 3
if (percent < 100) { gotoAndPlay (2); } else { gotoAndStop (4); }
Symbol 17 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 100
tellTarget ("_root.game") { gotoAndStop ("menu"); };
Symbol 73 MovieClip Frame 50
gotoAndPlay (37);
Symbol 91 Button
on (release) { play(); }
Symbol 96 Button
on (release) { play(); }
Symbol 133 MovieClip Frame 12
stop();
Symbol 139 MovieClip Frame 29
stop();
Symbol 139 MovieClip Frame 65
stopAllSounds(); stop();
Symbol 139 MovieClip Frame 258
tellTarget ("_root.game") { gotoAndPlay ("start"); };
Symbol 142 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 29
stop();
Symbol 180 MovieClip Frame 12
stop();
Symbol 184 MovieClip Frame 1
a = random(20) + 1; gotoAndPlay(a);
Symbol 184 MovieClip Frame 69
stop();
Symbol 185 MovieClip Frame 1
var i = 0; while (i < 2) { duplicateMovieClip ("chunk", "chunk" + i, i); target = eval ("chunk" + i); target._x = target._x + (random(40) - 20); target._y = target._y + (random(30) - 15); i++; }
Instance of Symbol 184 MovieClip "chunk" in Symbol 185 MovieClip Frame 1
onClipEvent (load) { xspeed = random(50) - 25; yspeed = (-random(60)) - 30; _xscale = (random(125) + 20); _yscale = _xscale; bv = 250; } onClipEvent (enterFrame) { yspeed = yspeed + 5; _rotation = ((Math.atan2(yspeed, xspeed) * 360) / Math.PI); _x = (_x + xspeed); _y = (_y + yspeed); if (_y > (bv + (_height / 2))) { _y = (bv + (_height / 2)); yspeed = (-yspeed) * 0.4; xspeed = xspeed * 0.4; } }
Symbol 186 MovieClip Frame 65
stop();
Symbol 199 MovieClip Frame 10
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 201 MovieClip Frame 3
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 201 MovieClip Frame 4
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 201 MovieClip Frame 6
prevFrame();
Instance of Symbol 201 MovieClip "blast city" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city2" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city2") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city3" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city3") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city4" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city6" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city6") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city7" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city7") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city8" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city8") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city4l" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4l") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city4r" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4r") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city10" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city10") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city9" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city9") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city12" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city12") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city11" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city11") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city13" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city13") { nextFrame(); }; } }
Instance of Symbol 201 MovieClip "blast city14" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city14") { nextFrame(); }; } }
Symbol 216 MovieClip Frame 1
stop();
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); }; } }
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80"); }; }; } }
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } }
Instance of Symbol 206 MovieClip in Symbol 216 MovieClip Frame 27
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("deadl"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("deadr"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("dead"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("star"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("star"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("dead"); }; }; } }
Symbol 218 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 247 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 259 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 259 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 259 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 259 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 259 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 287 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 287 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 287 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 287 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 287 MovieClip Frame 12
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 287 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 287 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 298 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 298 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 314 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 314 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 314 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 314 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 314 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 314 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 314 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 314 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 330 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 330 MovieClip Frame 18
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 340 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 340 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 353 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 353 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 353 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 353 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 353 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 353 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 366 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 366 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 366 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 366 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 366 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 378 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 378 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 378 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 378 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 378 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 394 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 394 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 394 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 394 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 394 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 394 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 408 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 12
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 408 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 409 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 409 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 409 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 409 MovieClip Frame 23
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 409 MovieClip Frame 27
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 409 MovieClip Frame 39
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 409 MovieClip Frame 43
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 409 MovieClip Frame 69
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 409 MovieClip Frame 73
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Instance of Symbol 415 MovieClip "attack" in Symbol 426 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } }
Symbol 426 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 426 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Instance of Symbol 415 MovieClip "attack" in Symbol 469 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } }
Instance of Symbol 415 MovieClip "attack" in Symbol 469 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } }
Instance of Symbol 415 MovieClip "attack" in Symbol 469 MovieClip Frame 28
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay ("damageout"); }; } }
Symbol 469 MovieClip Frame 50
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 469 MovieClip Frame 51
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Instance of Symbol 415 MovieClip "attack" in Symbol 510 MovieClip Frame 30
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv1"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay ("damageout"); }; } }
Symbol 510 MovieClip Frame 44
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 522 MovieClip Frame 53
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 545 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") { gotoAndStop (1); };
Symbol 545 MovieClip Frame 58
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 547 MovieClip Frame 1
r = random(270); gotoAndPlay(r);
Symbol 547 MovieClip Frame 170
stop();
Symbol 547 MovieClip Frame 210
stop();
Symbol 547 MovieClip Frame 241
stop();
Symbol 547 MovieClip Frame 270
stop();
Symbol 549 MovieClip Frame 25
stop();
Symbol 567 MovieClip Frame 2
tellTarget ("_root.game.score.jk") { nextFrame(); }; tellTarget ("_root.game.score.gf") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { prevFrame(); };
Symbol 567 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.farcity") { play(); };
Symbol 567 MovieClip Frame 38
stop();
Symbol 590 MovieClip Frame 1
stop();
Symbol 590 MovieClip Frame 25
gotoAndStop (1);
Symbol 590 MovieClip Frame 51
gotoAndStop (1);
Symbol 590 MovieClip Frame 76
gotoAndStop (1);
Symbol 590 MovieClip Frame 77
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 590 MovieClip Frame 100
gotoAndStop (1);
Symbol 590 MovieClip Frame 101
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 590 MovieClip Frame 129
gotoAndStop (1);
Symbol 590 MovieClip Frame 130
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 590 MovieClip Frame 158
gotoAndStop (1);
Symbol 590 MovieClip Frame 159
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 590 MovieClip Frame 191
gotoAndStop (1);
Symbol 590 MovieClip Frame 193
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 590 MovieClip Frame 228
gotoAndStop (1);
Symbol 590 MovieClip Frame 229
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 590 MovieClip Frame 265
gotoAndStop (1);
Symbol 590 MovieClip Frame 266
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 590 MovieClip Frame 355
gotoAndPlay (663);
Symbol 590 MovieClip Frame 356
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 590 MovieClip Frame 436
gotoAndPlay (663);
Symbol 590 MovieClip Frame 437
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 590 MovieClip Frame 521
gotoAndPlay (663);
Symbol 590 MovieClip Frame 522
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 590 MovieClip Frame 544
tellTarget ("_root.game.score.jk") { nextFrame(); }; tellTarget ("_root.game.score.gf") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { prevFrame(); };
Symbol 590 MovieClip Frame 607
gotoAndPlay (663);
Symbol 590 MovieClip Frame 608
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 590 MovieClip Frame 612
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.score.jk") { nextFrame(); }; tellTarget ("_root.game.score.gf") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { prevFrame(); };
Symbol 590 MovieClip Frame 613
tellTarget ("_root.game.score.jk") { nextFrame(); }; tellTarget ("_root.game.score.gf") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { prevFrame(); };
Symbol 590 MovieClip Frame 614
tellTarget ("_root.game.score.jk") { nextFrame(); }; tellTarget ("_root.game.score.gf") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { prevFrame(); };
Symbol 590 MovieClip Frame 615
tellTarget ("_root.game.score.jk") { nextFrame(); }; tellTarget ("_root.game.score.gf") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { prevFrame(); };
Symbol 590 MovieClip Frame 616
tellTarget ("_root.game.score.jk") { nextFrame(); }; tellTarget ("_root.game.score.gf") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { prevFrame(); };
Symbol 590 MovieClip Frame 662
gotoAndPlay (663);
Symbol 590 MovieClip Frame 663
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("open"); };
Symbol 590 MovieClip Frame 728
gotoAndStop (1); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 24
gotoAndStop (1);
Symbol 593 MovieClip Frame 51
gotoAndStop (1);
Symbol 593 MovieClip Frame 81
gotoAndStop (1);
Symbol 593 MovieClip Frame 100
tellTarget ("_root.game") { gotoAndPlay ("damageout"); };
Symbol 629 MovieClip Frame 5
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 637 MovieClip Frame 6
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 652 MovieClip Frame 14
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 663 MovieClip Frame 11
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 672 MovieClip Frame 7
tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop (1); };
Symbol 682 MovieClip Frame 9
tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop (1); };
Symbol 689 MovieClip Frame 6
tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop (1); };
Symbol 690 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 10
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 713 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndPlay ("shock"); };
Symbol 713 MovieClip Frame 10
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 725 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndPlay ("shock"); };
Symbol 725 MovieClip Frame 12
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 732 MovieClip Frame 6
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 747 MovieClip Frame 14
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 757 MovieClip Frame 11
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 766 MovieClip Frame 8
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 779 MovieClip Frame 12
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 791 MovieClip Frame 12
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 792 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit"); };
Symbol 794 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv1"); };
Symbol 795 MovieClip Frame 1
stop();
Symbol 795 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit"); }; tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv1"); };
Symbol 795 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv2"); };
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit"); }; tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv2"); };
Symbol 797 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv3"); };
Symbol 800 MovieClip Frame 1
stop();
Symbol 800 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit2"); };
Symbol 800 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv3"); };
Symbol 800 MovieClip Frame 12
gotoAndStop (1);
Symbol 800 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("damageout"); };
Symbol 801 MovieClip Frame 1
stop();
Symbol 804 MovieClip Frame 7
stop();
Symbol 804 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndPlay ("blank2"); };
Symbol 804 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndStop (1); };
Symbol 806 MovieClip Frame 1
stop();
Symbol 806 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("shock"); };
Symbol 808 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 78
gotoAndStop (1);
Symbol 810 Button
on (press) { tellTarget (this._parent) { gotoAndPlay (2); }; } on (release) { tellTarget (this._parent._parent.fist.l) { gotoAndStop ("front"); tellTarget (this._parent) { gotoAndStop (1); }; }; nextFrame(); }
Symbol 812 MovieClip Frame 1
stop();
Instance of Symbol 813 MovieClip in Symbol 814 MovieClip Frame 1
onClipEvent (mouseUp) { tellTarget ("_root.game.shockscn.scr3.fist.r") { gotoAndStop ("front2"); tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; }; }
Instance of Symbol 813 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (mouseUp) { tellTarget ("_root.game.shockscn.scr3.fist.r") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; }; }
Symbol 820 Button
on (rollOut, press, release, dragOut, dragOver, releaseOutside) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay ("defend"); }; }
Symbol 824 MovieClip Frame 1
tellTarget (this._parent.eyeshock.eye) { gotoAndStop (1); }; tellTarget (_root.game.shockscn.scr3.fist) { gotoAndStop (1); }; stop();
Symbol 824 MovieClip Frame 2
tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay (2); };
Symbol 824 MovieClip Frame 10
tellTarget (_root.game.shockscn.scr3.eyeshock.eye) { gotoAndPlay (2); };
Symbol 824 MovieClip Frame 70
tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("front3"); }; tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); };
Symbol 824 MovieClip Frame 71
tellTarget (this._parent.eyeshock.eye) { gotoAndStop (1); };
Symbol 824 MovieClip Frame 79
gotoAndStop (1);
Symbol 824 MovieClip Frame 80
tellTarget (this._parent.eyeshock.eye) { gotoAndStop (1); };
Instance of Symbol 827 MovieClip "point" in Symbol 828 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.lbtn)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("right"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.lbtn)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("right2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.lbtn)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("right3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } } onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.rbtn)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("left"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.rbtn)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("left2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.rbtn)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("left3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } } onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.up)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.up)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("up2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.up)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("up3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } } onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.down)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.down)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("down2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.down)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("down3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } }
Symbol 847 MovieClip Frame 1
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("open"); }; play();
Symbol 847 MovieClip Frame 2
play(); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("open"); };
Symbol 847 MovieClip Frame 3
play();
Symbol 847 MovieClip Frame 4
play();
Symbol 847 MovieClip Frame 5
play();
Symbol 847 MovieClip Frame 6
play();
Symbol 847 MovieClip Frame 7
play();
Symbol 847 MovieClip Frame 8
play();
Symbol 847 MovieClip Frame 9
play();
Symbol 847 MovieClip Frame 10
play();
Symbol 847 MovieClip Frame 11
play();
Symbol 847 MovieClip Frame 12
play();
Symbol 847 MovieClip Frame 13
play();
Symbol 847 MovieClip Frame 14
play();
Symbol 847 MovieClip Frame 15
play();
Symbol 847 MovieClip Frame 16
play();
Symbol 847 MovieClip Frame 17
play();
Symbol 847 MovieClip Frame 18
play();
Symbol 847 MovieClip Frame 19
play();
Symbol 847 MovieClip Frame 20
play();
Symbol 847 MovieClip Frame 21
play();
Symbol 847 MovieClip Frame 22
play();
Symbol 847 MovieClip Frame 23
play();
Symbol 847 MovieClip Frame 24
play();
Symbol 847 MovieClip Frame 25
play();
Symbol 847 MovieClip Frame 26
play();
Symbol 847 MovieClip Frame 27
play();
Symbol 847 MovieClip Frame 28
play();
Symbol 847 MovieClip Frame 29
play();
Symbol 847 MovieClip Frame 30
play();
Symbol 847 MovieClip Frame 31
play();
Symbol 847 MovieClip Frame 32
play();
Symbol 847 MovieClip Frame 33
play();
Symbol 847 MovieClip Frame 34
play();
Symbol 847 MovieClip Frame 35
play();
Symbol 847 MovieClip Frame 36
play();
Symbol 847 MovieClip Frame 37
play();
Symbol 847 MovieClip Frame 38
play();
Symbol 847 MovieClip Frame 39
play();
Symbol 847 MovieClip Frame 40
play();
Symbol 847 MovieClip Frame 41
play();
Symbol 847 MovieClip Frame 42
play();
Symbol 847 MovieClip Frame 43
play();
Symbol 847 MovieClip Frame 44
play();
Symbol 847 MovieClip Frame 45
play();
Symbol 847 MovieClip Frame 46
play();
Symbol 847 MovieClip Frame 47
play();
Symbol 847 MovieClip Frame 48
play();
Symbol 847 MovieClip Frame 49
play();
Symbol 847 MovieClip Frame 50
play();
Symbol 847 MovieClip Frame 51
play();
Symbol 847 MovieClip Frame 52
play();
Symbol 847 MovieClip Frame 53
play();
Symbol 847 MovieClip Frame 54
play();
Symbol 847 MovieClip Frame 55
play();
Symbol 847 MovieClip Frame 56
stop();
Symbol 847 MovieClip Frame 66
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); }; gotoAndStop (56);
Symbol 849 MovieClip Frame 1
stop();
Symbol 849 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("60"); };
Symbol 849 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("60"); };
Symbol 849 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") { nextFrame(); }; gotoAndStop (1);
Symbol 849 MovieClip Frame 26
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 849 MovieClip Frame 27
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 849 MovieClip Frame 28
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 849 MovieClip Frame 29
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 849 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 849 MovieClip Frame 31
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 849 MovieClip Frame 32
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 849 MovieClip Frame 33
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 849 MovieClip Frame 34
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 849 MovieClip Frame 35
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 849 MovieClip Frame 36
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") { nextFrame(); }; gotoAndStop (26);
Symbol 850 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 853 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton.allbtn") { gotoAndStop ("2"); };
Symbol 855 MovieClip Frame 1
stop();
Symbol 855 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { gotoAndStop ("100"); };
Symbol 855 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.hitbutton.allbtn") { gotoAndStop ("1"); };
Symbol 855 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("boom"); };
Symbol 858 MovieClip Frame 1
play();
Symbol 858 MovieClip Frame 2
play();
Symbol 858 MovieClip Frame 3
play();
Symbol 858 MovieClip Frame 4
play();
Symbol 858 MovieClip Frame 5
play();
Symbol 858 MovieClip Frame 6
play();
Symbol 858 MovieClip Frame 7
play();
Symbol 858 MovieClip Frame 8
play();
Symbol 858 MovieClip Frame 9
play();
Symbol 858 MovieClip Frame 10
play();
Symbol 858 MovieClip Frame 11
play();
Symbol 858 MovieClip Frame 12
play();
Symbol 858 MovieClip Frame 13
play();
Symbol 858 MovieClip Frame 14
play();
Symbol 858 MovieClip Frame 15
play();
Symbol 858 MovieClip Frame 16
play();
Symbol 858 MovieClip Frame 17
play();
Symbol 858 MovieClip Frame 18
play();
Symbol 858 MovieClip Frame 19
play();
Symbol 858 MovieClip Frame 20
play();
Symbol 858 MovieClip Frame 21
play();
Symbol 858 MovieClip Frame 22
play();
Symbol 858 MovieClip Frame 23
play();
Symbol 858 MovieClip Frame 24
play();
Symbol 858 MovieClip Frame 25
play();
Symbol 858 MovieClip Frame 26
play();
Symbol 858 MovieClip Frame 27
play();
Symbol 858 MovieClip Frame 28
play();
Symbol 858 MovieClip Frame 29
play();
Symbol 858 MovieClip Frame 30
play();
Symbol 858 MovieClip Frame 31
play();
Symbol 858 MovieClip Frame 32
play();
Symbol 858 MovieClip Frame 33
play();
Symbol 858 MovieClip Frame 34
play();
Symbol 858 MovieClip Frame 35
play();
Symbol 858 MovieClip Frame 36
play();
Symbol 858 MovieClip Frame 37
play();
Symbol 858 MovieClip Frame 38
play();
Symbol 858 MovieClip Frame 39
play();
Symbol 858 MovieClip Frame 40
play();
Symbol 858 MovieClip Frame 41
play();
Symbol 858 MovieClip Frame 42
play();
Symbol 858 MovieClip Frame 43
play();
Symbol 858 MovieClip Frame 44
play();
Symbol 858 MovieClip Frame 45
play();
Symbol 858 MovieClip Frame 46
play();
Symbol 858 MovieClip Frame 47
play();
Symbol 858 MovieClip Frame 48
play();
Symbol 858 MovieClip Frame 49
play();
Symbol 858 MovieClip Frame 50
play();
Symbol 858 MovieClip Frame 51
play();
Symbol 858 MovieClip Frame 52
play();
Symbol 858 MovieClip Frame 53
play();
Symbol 858 MovieClip Frame 54
play();
Symbol 858 MovieClip Frame 55
play();
Symbol 858 MovieClip Frame 56
play(); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop (1); };
Symbol 858 MovieClip Frame 57
stop();
Symbol 858 MovieClip Frame 60
nextFrame();
Symbol 858 MovieClip Frame 61
nextFrame();
Symbol 858 MovieClip Frame 63
nextFrame();
Symbol 858 MovieClip Frame 64
nextFrame();
Symbol 858 MovieClip Frame 67
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; gotoAndStop (57);
Symbol 858 MovieClip Frame 68
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") { gotoAndStop (1); }; play();
Symbol 858 MovieClip Frame 69
gotoAndPlay (1); play();
Symbol 859 MovieClip Frame 1
stop();
Symbol 859 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage60"); };
Symbol 859 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage60"); };
Symbol 859 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage80"); };
Symbol 859 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage80"); };
Symbol 859 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") { nextFrame(); }; gotoAndStop (1);
Symbol 859 MovieClip Frame 28
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 29
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 31
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 32
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 33
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 34
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 35
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 36
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 859 MovieClip Frame 37
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") { nextFrame(); }; gotoAndStop (27);
Symbol 860 MovieClip Frame 80
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 861 MovieClip Frame 80
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damageout"); };
Symbol 862 MovieClip Frame 1
stop();
Symbol 862 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 862 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 4
gotoAndPlay (2);
Symbol 867 Button
on (rollOver) { tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndStop ("defend"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank2"); }; }
Symbol 868 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 1
startDrag ("red", true);
Symbol 869 MovieClip Frame 2
xspeed = (Number(getProperty("red", _x)) + Number(getProperty("city", _x))) / 6; setProperty("city", _x , getProperty("city", _x) - xspeed); yspeed = (Number(getProperty("red", _y)) + Number(getProperty("city", _y))) / 6; setProperty("city", _y , getProperty("city", _y) - yspeed); xspeed = (Number(getProperty("red", _x)) + Number(getProperty("farcity", _x))) / 4; setProperty("farcity", _x , getProperty("farcity", _x) - xspeed); yspeed = (Number(getProperty("red", _y)) + Number(getProperty("farcity", _y))) / 4; setProperty("farcity", _y , getProperty("farcity", _y) - yspeed); xspeed = (getProperty("red", _x) - getProperty("eye", _x)) / 8; setProperty("eye", _x , Number(getProperty("eye", _x)) + Number(xspeed)); xspeed = (getProperty("red", _x) - getProperty("fist", _x)) / 16; setProperty("fist", _x , Number(getProperty("fist", _x)) + Number(xspeed)); yspeed = (getProperty("red", _y) - getProperty("eye", _y)) / 8; xspeed = (getProperty("red", _x) - getProperty("hitbutton", _x)) / 8; setProperty("hitbutton", _x , Number(getProperty("hitbutton", _x)) + Number(xspeed)); xspeed = (getProperty("red", _x) - getProperty("hitbutton", _x)) / 4; yspeed = (getProperty("red", _y) - getProperty("hitbutton", _y)) / 8; setProperty("hitbutton", _y , Number(getProperty("hitbutton", _y)) + Number(yspeed)); yspeed = (getProperty("red", _y) - getProperty("hitbutton", _y)) / 4;
Symbol 869 MovieClip Frame 3
gotoAndPlay (2);
Symbol 882 MovieClip Frame 1
stop();
Symbol 882 MovieClip Frame 11
gotoAndStop (1); tellTarget ("_root.game.time.99") { nextFrame(); };
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 7
gotoAndStop (1); tellTarget ("_root.game.time.999") { nextFrame(); };
Symbol 888 MovieClip Frame 1
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 2
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 3
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 4
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 5
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 6
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 7
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 8
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 9
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 10
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 11
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 12
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 13
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 14
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 888 MovieClip Frame 15
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); }; stop();
Symbol 889 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 18
gotoAndPlay (1); tellTarget ("_root.game.time.9") { nextFrame(); };
Symbol 921 MovieClip Frame 1
stop();
Symbol 922 MovieClip Frame 1
stop();
Symbol 923 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 1
stop();
Symbol 928 MovieClip Frame 1
gotoAndStop (23);
Symbol 929 MovieClip Frame 1
gotoAndStop (23);
Symbol 933 Button
on (release) { tellTarget ("_root.game") { gotoAndStop (1); }; }
Symbol 938 MovieClip Frame 179
stop();
Symbol 938 MovieClip Frame 185
stop();
Symbol 950 MovieClip Frame 1
_quality = "high"; stop();
Symbol 950 MovieClip Frame 2
_quality = "low";
Symbol 950 MovieClip Frame 28
gotoAndPlay (38);
Symbol 950 MovieClip Frame 29
stop();
Symbol 950 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (1); };
Symbol 950 MovieClip Frame 37
gotoAndStop (29);
Symbol 950 MovieClip Frame 38
tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); };
Symbol 950 MovieClip Frame 87
gotoAndStop (29);
Symbol 950 MovieClip Frame 88
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (2); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); };
Symbol 950 MovieClip Frame 94
gotoAndStop (30);
Symbol 950 MovieClip Frame 101
gotoAndStop (29);
Symbol 950 MovieClip Frame 106
gotoAndStop (29);
Symbol 950 MovieClip Frame 113
gotoAndStop (29);
Symbol 950 MovieClip Frame 114
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { gotoAndPlay ("reset"); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (2); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); };
Symbol 950 MovieClip Frame 124
tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); };
Symbol 950 MovieClip Frame 134
tellTarget ("_root.game.score.gk") { nextFrame(); }; tellTarget ("_root.game.score.jf") { nextFrame(); }; tellTarget ("_root.game.score.gtotal") { nextFrame(); }; tellTarget ("_root.game.score.jtotal") { prevFrame(); };
Symbol 950 MovieClip Frame 220
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { gotoAndPlay ("reset"); };
Symbol 950 MovieClip Frame 221
gotoAndPlay (88);
Symbol 950 MovieClip Frame 222
play(); tellTarget ("_root.game.m") { gotoAndStop ("stop"); };
Symbol 950 MovieClip Frame 223
play();
Symbol 950 MovieClip Frame 224
play();
Symbol 950 MovieClip Frame 225
play();
Symbol 950 MovieClip Frame 226
play();
Symbol 950 MovieClip Frame 227
play();
Symbol 950 MovieClip Frame 228
play();
Symbol 950 MovieClip Frame 229
play();
Symbol 950 MovieClip Frame 230
play();
Symbol 950 MovieClip Frame 231
play();
Symbol 950 MovieClip Frame 232
play();
Symbol 950 MovieClip Frame 233
play();
Symbol 950 MovieClip Frame 234
play();
Symbol 950 MovieClip Frame 235
play();
Symbol 950 MovieClip Frame 236
play();
Symbol 950 MovieClip Frame 237
play();
Symbol 950 MovieClip Frame 238
play();
Symbol 950 MovieClip Frame 239
play();
Symbol 950 MovieClip Frame 240
play();
Symbol 950 MovieClip Frame 241
play();
Symbol 950 MovieClip Frame 242
play();
Symbol 950 MovieClip Frame 243
play();
Symbol 950 MovieClip Frame 244
play();
Symbol 950 MovieClip Frame 245
play();
Symbol 950 MovieClip Frame 246
play();
Symbol 950 MovieClip Frame 247
play();
Symbol 950 MovieClip Frame 248
play();
Symbol 950 MovieClip Frame 249
play();
Symbol 950 MovieClip Frame 250
play();
Symbol 950 MovieClip Frame 251
play();
Symbol 950 MovieClip Frame 252
play();
Symbol 950 MovieClip Frame 253
play();
Symbol 950 MovieClip Frame 254
play();
Symbol 950 MovieClip Frame 255
play();
Symbol 950 MovieClip Frame 256
play();
Symbol 950 MovieClip Frame 257
play();
Symbol 950 MovieClip Frame 258
play();
Symbol 950 MovieClip Frame 259
play();
Symbol 950 MovieClip Frame 260
play();
Symbol 950 MovieClip Frame 261
play();
Symbol 950 MovieClip Frame 262
play();
Symbol 950 MovieClip Frame 263
play();
Symbol 950 MovieClip Frame 264
play();
Symbol 950 MovieClip Frame 265
play();
Symbol 950 MovieClip Frame 266
play();
Symbol 950 MovieClip Frame 267
play();
Symbol 950 MovieClip Frame 268
play();
Symbol 950 MovieClip Frame 269
play();
Symbol 950 MovieClip Frame 270
play();
Symbol 950 MovieClip Frame 271
play();
Symbol 950 MovieClip Frame 272
play();
Symbol 950 MovieClip Frame 273
play();
Symbol 950 MovieClip Frame 274
play();
Symbol 950 MovieClip Frame 275
play();
Symbol 950 MovieClip Frame 276
play();
Symbol 950 MovieClip Frame 277
play();
Symbol 950 MovieClip Frame 278
play();
Symbol 950 MovieClip Frame 279
play();
Symbol 950 MovieClip Frame 280
play();
Symbol 950 MovieClip Frame 281
play();
Symbol 950 MovieClip Frame 282
play();
Symbol 950 MovieClip Frame 283
play();
Symbol 950 MovieClip Frame 284
play();
Symbol 950 MovieClip Frame 285
play();
Symbol 950 MovieClip Frame 286
play();
Symbol 950 MovieClip Frame 287
play();
Symbol 950 MovieClip Frame 288
play();
Symbol 950 MovieClip Frame 289
play();
Symbol 950 MovieClip Frame 290
play();
Symbol 950 MovieClip Frame 291
play();
Symbol 950 MovieClip Frame 292
play();
Symbol 950 MovieClip Frame 293
play();
Symbol 950 MovieClip Frame 294
play();
Symbol 950 MovieClip Frame 295
play();
Symbol 950 MovieClip Frame 296
play();
Symbol 950 MovieClip Frame 297
play();
Symbol 950 MovieClip Frame 298
play();
Symbol 950 MovieClip Frame 299
play();
Symbol 950 MovieClip Frame 300
play();
Symbol 950 MovieClip Frame 301
play();
Symbol 950 MovieClip Frame 302
play();
Symbol 950 MovieClip Frame 303
play();
Symbol 950 MovieClip Frame 304
play();
Symbol 950 MovieClip Frame 305
play();
Symbol 950 MovieClip Frame 306
play();
Symbol 950 MovieClip Frame 307
play();
Symbol 950 MovieClip Frame 308
play();
Symbol 950 MovieClip Frame 309
play();
Symbol 950 MovieClip Frame 310
play();
Symbol 950 MovieClip Frame 311
play();
Symbol 950 MovieClip Frame 312
play();
Symbol 950 MovieClip Frame 313
stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3 4 5 12
Symbol 3 EditableTextUses:2Used by:Timeline
Symbol 4 EditableTextUses:2Used by:Timeline
Symbol 5 EditableTextUses:2Used by:Timeline
Symbol 6 FontUsed by:7 10 11 13
Symbol 7 EditableTextUses:6Used by:Timeline
Symbol 8 FontUsed by:9 86 87 94 95 97
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 EditableTextUses:6Used by:Timeline
Symbol 11 EditableTextUses:6Used by:Timeline
Symbol 12 EditableTextUses:2Used by:Timeline
Symbol 13 EditableTextUses:6Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 ShapeTweeningUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:15 16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:33 945
Symbol 20 GraphicUsed by:32
Symbol 21 GraphicUsed by:32
Symbol 22 GraphicUsed by:32
Symbol 23 GraphicUsed by:32
Symbol 24 SoundUsed by:32
Symbol 25 GraphicUsed by:32
Symbol 26 SoundUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 FontUsed by:29 131 132 896
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Instance Names

"bar"Frame 1Symbol 17 MovieClip
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"ros"Symbol 186 MovieClip Frame 1Symbol 185 MovieClip
"blast city"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
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"blast city4"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city6"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city7"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city8"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city4l"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city4r"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city10"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city9"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city12"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city11"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city13"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"blast city14"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"allcity"Symbol 204 MovieClip Frame 1Symbol 202 MovieClip
"stand"Symbol 409 MovieClip Frame 1Symbol 233 MovieClip
"attack"Symbol 426 MovieClip Frame 3Symbol 415 MovieClip
"attack"Symbol 469 MovieClip Frame 8Symbol 415 MovieClip
"attack"Symbol 469 MovieClip Frame 18Symbol 415 MovieClip
"attack"Symbol 469 MovieClip Frame 28Symbol 415 MovieClip
"attack"Symbol 510 MovieClip Frame 30Symbol 415 MovieClip
"stand"Symbol 546 MovieClip Frame 1Symbol 233 MovieClip
"hit test"Symbol 547 MovieClip Frame 1Symbol 216 MovieClip
"bchittest"Symbol 547 MovieClip Frame 1Symbol 218 MovieClip
"ene_atc"Symbol 547 MovieClip Frame 1Symbol 409 MovieClip
"act"Symbol 590 MovieClip Frame 1Symbol 547 MovieClip
"condition"Symbol 591 MovieClip Frame 1Symbol 590 MovieClip
"city"Symbol 593 MovieClip Frame 1Symbol 204 MovieClip
"enemy"Symbol 593 MovieClip Frame 1Symbol 591 MovieClip
"hittest"Symbol 629 MovieClip Frame 2Symbol 415 MovieClip
"hittestl"Symbol 637 MovieClip Frame 2Symbol 632 MovieClip
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"front"Symbol 792 MovieClip Frame 2Symbol 701 MovieClip
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"right"Symbol 792 MovieClip Frame 19Symbol 732 MovieClip
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"damage100"Symbol 801 MovieClip Frame 24Symbol 800 MovieClip
"l"Symbol 808 MovieClip Frame 1Symbol 690 MovieClip
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"mylife"Symbol 808 MovieClip Frame 1Symbol 801 MovieClip
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"defend"Symbol 808 MovieClip Frame 82Symbol 806 MovieClip
"down"Symbol 812 MovieClip Frame 1Symbol 415 MovieClip
"lbtn"Symbol 812 MovieClip Frame 1Symbol 415 MovieClip
"rbtn"Symbol 812 MovieClip Frame 1Symbol 415 MovieClip
"up"Symbol 812 MovieClip Frame 1Symbol 415 MovieClip
"down"Symbol 815 MovieClip Frame 1Symbol 415 MovieClip
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"eye2"Symbol 865 MovieClip Frame 1Symbol 864 MovieClip
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"jk"Symbol 934 MovieClip Frame 1Symbol 921 MovieClip
"gk"Symbol 934 MovieClip Frame 1Symbol 922 MovieClip
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"gf"Symbol 934 MovieClip Frame 1Symbol 924 MovieClip
"jtotal"Symbol 934 MovieClip Frame 1Symbol 928 MovieClip
"gtotal"Symbol 934 MovieClip Frame 1Symbol 929 MovieClip
"shockscn"Symbol 950 MovieClip Frame 29Symbol 870 MovieClip
"time"Symbol 950 MovieClip Frame 29Symbol 892 MovieClip
"score"Symbol 950 MovieClip Frame 29Symbol 934 MovieClip
"m"Symbol 950 MovieClip Frame 29Symbol 938 MovieClip

Labels

"loop"Symbol 73 MovieClip Frame 37
"60"Symbol 216 MovieClip Frame 10
"100"Symbol 216 MovieClip Frame 20
"damageout"Symbol 216 MovieClip Frame 27
"hit"Symbol 409 MovieClip Frame 5
"front2"Symbol 409 MovieClip Frame 9
"front3"Symbol 409 MovieClip Frame 15
"hitr"Symbol 409 MovieClip Frame 23
"hitl"Symbol 409 MovieClip Frame 27
"hitr2"Symbol 409 MovieClip Frame 31
"hitl2"Symbol 409 MovieClip Frame 35
"hitr3"Symbol 409 MovieClip Frame 39
"hitl3"Symbol 409 MovieClip Frame 43
"up"Symbol 409 MovieClip Frame 48
"down"Symbol 409 MovieClip Frame 52
"up2"Symbol 409 MovieClip Frame 57
"down2"Symbol 409 MovieClip Frame 63
"up3"Symbol 409 MovieClip Frame 69
"down3"Symbol 409 MovieClip Frame 73
"open"Symbol 547 MovieClip Frame 271
"wait"Symbol 547 MovieClip Frame 272
"60"Symbol 590 MovieClip Frame 2
"60r"Symbol 590 MovieClip Frame 26
"60l"Symbol 590 MovieClip Frame 52
"80"Symbol 590 MovieClip Frame 77
"80r"Symbol 590 MovieClip Frame 101
"80l"Symbol 590 MovieClip Frame 130
"100"Symbol 590 MovieClip Frame 159
"100l"Symbol 590 MovieClip Frame 192
"100r"Symbol 590 MovieClip Frame 229
"dead"Symbol 590 MovieClip Frame 266
"deadl"Symbol 590 MovieClip Frame 356
"deadr"Symbol 590 MovieClip Frame 437
"star"Symbol 590 MovieClip Frame 522
"boom"Symbol 590 MovieClip Frame 608
"reset"Symbol 590 MovieClip Frame 663
"lv1"Symbol 593 MovieClip Frame 2
"lv2"Symbol 593 MovieClip Frame 25
"lv3"Symbol 593 MovieClip Frame 52
"damageout"Symbol 593 MovieClip Frame 82
"stand"Symbol 690 MovieClip Frame 1
"front"Symbol 690 MovieClip Frame 2
"left"Symbol 690 MovieClip Frame 7
"left2"Symbol 690 MovieClip Frame 12
"left3"Symbol 690 MovieClip Frame 18
"down"Symbol 690 MovieClip Frame 25
"down2"Symbol 690 MovieClip Frame 31
"down3"Symbol 690 MovieClip Frame 37
"stand"Symbol 792 MovieClip Frame 1
"front"Symbol 792 MovieClip Frame 2
"front2"Symbol 792 MovieClip Frame 7
"front3"Symbol 792 MovieClip Frame 13
"right"Symbol 792 MovieClip Frame 19
"right2"Symbol 792 MovieClip Frame 24
"right3"Symbol 792 MovieClip Frame 30
"up"Symbol 792 MovieClip Frame 37
"up2"Symbol 792 MovieClip Frame 41
"up3"Symbol 792 MovieClip Frame 45
"damageout"Symbol 800 MovieClip Frame 13
"damade0"Symbol 801 MovieClip Frame 1
"damage60"Symbol 801 MovieClip Frame 8
"damage80"Symbol 801 MovieClip Frame 16
"damage100"Symbol 801 MovieClip Frame 24
"shock"Symbol 808 MovieClip Frame 72
"defend"Symbol 808 MovieClip Frame 82
"normal"Symbol 812 MovieClip Frame 1
"1"Symbol 812 MovieClip Frame 2
"2"Symbol 812 MovieClip Frame 3
"blank"Symbol 824 MovieClip Frame 71
"blank2"Symbol 824 MovieClip Frame 80
"reset"Symbol 847 MovieClip Frame 2
"0"Symbol 847 MovieClip Frame 56
"100"Symbol 849 MovieClip Frame 26
"0"Symbol 858 MovieClip Frame 57
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"0"Symbol 859 MovieClip Frame 27
"100"Symbol 859 MovieClip Frame 28
"100"Symbol 859 MovieClip Frame 30
"100"Symbol 859 MovieClip Frame 32
"100"Symbol 859 MovieClip Frame 34
"100"Symbol 859 MovieClip Frame 36
"0"Symbol 882 MovieClip Frame 14
"0"Symbol 883 MovieClip Frame 9
"0"Symbol 890 MovieClip Frame 23
"0"Symbol 928 MovieClip Frame 23
"0"Symbol 929 MovieClip Frame 23
"stop"Symbol 938 MovieClip Frame 185
"menu"Symbol 950 MovieClip Frame 2
"game"Symbol 950 MovieClip Frame 29
"game2"Symbol 950 MovieClip Frame 30
"start"Symbol 950 MovieClip Frame 38
"ready"Symbol 950 MovieClip Frame 88
"shock"Symbol 950 MovieClip Frame 95
"hit2"Symbol 950 MovieClip Frame 102
"hit"Symbol 950 MovieClip Frame 107
"damageout"Symbol 950 MovieClip Frame 114
"time is up"Symbol 950 MovieClip Frame 222

Dynamic Text Variables

totalBSymbol 3 EditableText""
loadBSymbol 4 EditableText""
percentSymbol 5 EditableText""
KBSymbol 12 EditableText""




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Created: 18/6 -2019 02:30:13 Last modified: 18/6 -2019 02:30:13 Server time: 28/04 -2024 21:36:55