[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Frame 1 (141 B)
function Fix() {
comic._y = comic._height * -1.1;
engine.play();
}
q1 = "One Piece Manga 001";
q2 = "MackanZoor";
q3 = "24/6 -2007";
Instance of Symbol 55 MovieClip "engine" in Frame 1 (271 B)
on (keyPress "<Left>") {
if (_parent.comic._currentframe != 1) {
_parent.comic.prevFrame();
_parent.Fix();
}
}
on (keyPress "<Right>") {
if (_parent.comic._currentframe != _parent.comic._totalframes) {
_parent.comic.nextFrame();
_parent.Fix();
}
}
Symbol 55 MovieClip Frame 1 (544 B)
_parent.stop();
_parent.comic.stop();
if (_parent.comic._width > _parent.comic._height) {
_parent.comic._height = _parent.comic._height * (800 / _parent.comic._width);
_parent.comic._width = _parent.comic._width * (800 / _parent.comic._width);
} else {
_parent.comic._width = _parent.comic._width * (600 / _parent.comic._height);
_parent.comic._height = _parent.comic._height * (600 / _parent.comic._height);
}
_parent.comic._x = (800 - _parent.comic._width) / 2;
_parent.comic._y = (600 - _parent.comic._height) / 2;
stop();
Symbol 55 MovieClip Frame 2 (17 B)
gotoAndPlay (1);