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1232528694892.swf

This is the info page for
Flash #45026

(Click the ID number above for more basic data on this flash file.)


Text
U

U

www.experimentalgameplay.com

by Kyle Gray

-

+

CLICK TO PLAY AGAIN

PLAYER 1 WINS!

PLAYER 2 WINS!

TIE!

ActionScript [AS1/AS2]

Frame 1
_global.musicStart = true; p1.gotoAndPlay(5); stop();
Frame 2
function ARGH(ship, box, shipmass) { var _local1 = box; var _local2 = shipmass; localMass = _local1.randomMass * forceMult; gravity = 30; Xdis = _local1._x - ship._x; Ydis = _local1._y - ship._y; distSq = (Xdis * Xdis) + (Ydis * Ydis); distance = math.sqrt(distSq); force = ((localMass * _local2) / distSq) * gravity; totalMass = math.abs(localMass) + math.abs(_local2); perForce = math.abs(localMass) / math.abs(_local2); Fx = -(((Xdis * force) / distance) * perForce); Fy = -(((Ydis * force) / distance) * perForce); dx = _local1._x - 512; dy = _local1._y - 384; distance = math.sqrt((dx * dx) + (dy * dy)); _local1._x = _local1._x + Fx; _local1._y = _local1._y + Fy; } delta_time = 0.1; gravity = 1; forceMult = 0.8; Mouse.hide(); _global.player1 = 0; _global.player2 = 0; _global.done1 = true; _global.done2 = true; _global.p1control = true; _global.p2control = true; _global.p1xPos = 180; _global.p1yPos = 340; _global.p2xPos = 725; _global.p2yPos = 340; _global.p1mass = ((p1._height / 2) * 9.86960440108936) / 5; _global.p2mass = ((p2._height / 2) * 9.86960440108936) / 5; _global.numObjects = 0; _global.timer = 0; _global.p1done = false; _global.p2done = false; _global.p1counter = 0; _global.p2counter = 0; _global.attached = false; _global.angle = 0; _global.wallUp = true; _global.wallBounce = 10; _global.initialPush1 = false; _global.initialPush2 = false; _global.done = false; _global.music = new Sound(); _global.absorb = new Sound(); _global.lose = new Sound(); _global.change = new Sound(); _global.spin = new Sound(); absorb.attachSound("absorb"); absorb.setVolume(50); lose.attachSound("lose"); lose.setVolume(100); change.attachSound("switch"); change.setVolume(50); spin.attachSound("spin1"); spin.setVolume(75); music.attachSound("song"); music.setVolume(100); if (musicStart == true) { music.start("", 100); musicStart = false; }
Instance of Symbol 25 MovieClip "clouds" in Frame 2
onClipEvent (enterFrame) { gotoAndPlay (3); }
Instance of Symbol 28 MovieClip "board" in Frame 2
onClipEvent (load) { this._x = 512; this._y = 384; }
Instance of Symbol 35 MovieClip "object0" in Frame 2
onClipEvent (load) { this._x = 1600; }
Instance of Symbol 12 MovieClip "p1" in Frame 2
onClipEvent (load) { vel_x = 0; vel_y = 0; acc_x = 0; acc_y = 0; rate = 0.2; delta_time = 0.1; gravity = 1; massMult = 100; forceMult = 3; vel = 0; } onClipEvent (enterFrame) { if (Key.isDown(87) && (p1control == true)) { acc_x = Math.cos((Math.PI * this._rotation) / 180); acc_y = Math.sin((Math.PI * this._rotation) / 180); vel_x = vel_x + acc_x; vel_y = vel_y + acc_y; } else if (Key.isDown(83) && (p1control == true)) { acc_x = Math.cos((Math.PI * this._rotation) / 180); acc_y = Math.sin((Math.PI * this._rotation) / 180); vel_x = vel_x + (-acc_x); vel_y = vel_y + (-acc_y); } else { if (vel_x < 0) { vel_x = vel_x + (rate / 1.5); } if (vel_x > 0) { vel_x = vel_x - (rate / 1.5); } if (vel_y < 0) { vel_y = vel_y + (rate / 1.5); } if (vel_y > 0) { vel_y = vel_y - (rate / 1.5); } } if (Key.isDown(68)) { this._rotation = this._rotation + 20; if (attached) { if (math.abs(p1mass) > math.abs(p2mass)) { _global.angle = _global.angle + 0.25; if (spinCount == 12) { spin.start("", 1); spinCount = 0; } else { spinCount++; } } } } else if (Key.isDown(65)) { this._rotation = this._rotation - 20; if (attached) { if (math.abs(p1mass) > math.abs(p2mass)) { _global.angle = _global.angle - 0.25; if (spinCount == 12) { spin.start("", 1); spinCount = 0; } else { spinCount++; } } } } else { spinCount = 0; } cap = (400 - p1mass) / 50; if (vel_x >= cap) { vel_x = cap; } if (vel_x <= (-cap)) { vel_x = -cap; } if (vel_y >= cap) { vel_y = cap; } if (vel_y <= (-cap)) { vel_y = -cap; } if (math.abs(p1mass / 6) >= 300) { this._xscale = 300; this._yscale = 300; if (p1mass > 300) { _global.p1mass = 300; } else { _global.p1mass = -300; } } else { this._xscale = math.abs(p1mass / 6); this._yscale = math.abs(p1mass / 6); } if ((vel_x < 0.2) && (vel_x > -0.2)) { vel_x = 0; } if ((vel_y < 0.2) && (vel_y > -0.2)) { vel_y = 0; } if (player1 != player2) { localMass = -p1mass; } else { localMass = p1mass; } gravity = 30; Xdis = this._x - _root.p2._x; Ydis = this._y - _root.p2._y; distSq = (Xdis * Xdis) + (Ydis * Ydis); distance = math.sqrt(distSq); force = ((localMass * p2mass) / distSq) * gravity; totalMass = math.abs(p1mass) + math.abs(p2mass); perForce = math.abs(p1mass) / totalMass; Fx = ((Xdis * force) / distance) * perForce; Fy = ((Ydis * force) / distance) * perForce; bothRadius = totalMass / 3; if (!attached) { if ((player1 != player2) && (distance <= bothRadius)) { tempX1 = Xdis; tempY1 = Ydis; _global.angle = math.atan(tempY1 / tempX1); _global.attached = true; } else if (initialPush2 == false) { _global.attached = false; this._x = this._x + (vel_x + Fx); this._y = this._y + (vel_y + Fy); } else { this._x = this._x + (vel_x + (1.5 * Fx)); this._y = this._y + (vel_y + (1.5 * Fy)); _global.initialPush2 = false; _global.initialPush1 = false; } _global.angle = 0; } else if (player1 != player2) { if (math.abs(p1mass) < math.abs(p2mass)) { this._x = _root.p2._x + ((-1 * bothRadius) * math.cos(angle)); this._y = _root.p2._y + ((-1 * bothRadius) * math.sin(angle)); } else if (math.abs(p1mass) == math.abs(p2mass)) { this._x = this._x + 0; this._y = this._y + 0; } else { this._x = this._x + vel_x; this._y = this._y + vel_y; } } else { _global.initialPush2 = true; _global.initialPush1 = true; _global.attached = false; } dx = this._x - 512; dy = this._y - 384; d = math.sqrt((dx * dx) + (dy * dy)); moveConst = cap * wallBounce; if ((d > 350) && (p1done == false)) { if (p1counter > 15) { _global.p1control = false; _global.p1done = true; vel_x = 0; vel_y = 0; if (player1 == 0) { gotoAndPlay (31); } else { gotoAndPlay (46); } lose.start("", lose); } _global.p1counter++; } else { _global.p1counter = 0; } }
Instance of Symbol 15 MovieClip "p2" in Frame 2
onClipEvent (load) { vel_x = 0; vel_y = 0; acc_x = 0; acc_y = 0; ForceCum_x = 0; ForceCum_y = 0; rate = 0.2; delta_time = 0.1; gravity = 30; massMult = 100; forceMult = 1; theKeyIsDown = false; } onClipEvent (enterFrame) { if (Key.isDown(17)) { if ((theKeyIsDown == false) && (done2 == true)) { if (player2 == 0) { gotoAndPlay ("pos"); } else if (player2 == 1) { gotoAndPlay (21); } change.start("", 1); } theKeyIsDown = true; } else { theKeyIsDown = false; } if (Key.isDown(38) && (p2control == true)) { acc_x = Math.cos((Math.PI * this._rotation) / 180); acc_y = Math.sin((Math.PI * this._rotation) / 180); vel_x = vel_x + (-acc_x); vel_y = vel_y + (-acc_y); } else if (Key.isDown(40) && (p2control == true)) { acc_x = Math.cos((Math.PI * this._rotation) / 180); acc_y = Math.sin((Math.PI * this._rotation) / 180); vel_x = vel_x + acc_x; vel_y = vel_y + acc_y; } else { if (vel_x < 0) { vel_x = vel_x + (rate / 1.5); } if (vel_x > 0) { vel_x = vel_x - (rate / 1.5); } if (vel_y < 0) { vel_y = vel_y + (rate / 1.5); } if (vel_y > 0) { vel_y = vel_y - (rate / 1.5); } } if (Key.isDown(39)) { this._rotation = this._rotation + 20; if (attached) { if (math.abs(p1mass) < math.abs(p2mass)) { _global.angle = _global.angle + 0.25; if (spinCount == 12) { spin.start("", 1); spinCount = 0; } else { spinCount++; } } } } if (Key.isDown(37)) { this._rotation = this._rotation - 20; if (attached) { if (math.abs(p1mass) < math.abs(p2mass)) { _global.angle = _global.angle - 0.25; if (spinCount == 12) { spin.start("", 1); spinCount = 0; } else { spinCount++; } } } } else { spinCount = 0; } if (p2mass < 200) { cap = (350 - p2mass) / 50; } else { cap = (350 - p2mass) / 20; } if (vel_x >= cap) { vel_x = cap; } if (vel_x <= (-cap)) { vel_x = -cap; } if (vel_y >= cap) { vel_y = cap; } if (vel_y <= (-cap)) { vel_y = -cap; } if (math.abs(p2mass / 6) >= 300) { this._xscale = 300; this._yscale = 300; } else { this._xscale = math.abs(p2mass / 6); this._yscale = math.abs(p2mass / 6); } if ((vel_x < 0.2) && (vel_x > -0.2)) { vel_x = 0; } if ((vel_y < 0.2) && (vel_y > -0.2)) { vel_y = 0; } if (player1 != player2) { localMass = -p2mass; } else { localMass = p2mass; } gravity = 30; Xdis = this._x - _root.p1._x; Ydis = this._y - _root.p1._y; distSq = (Xdis * Xdis) + (Ydis * Ydis); distance = math.sqrt(distSq); force = ((localMass * p1mass) / distSq) * gravity; totalMass = math.abs(p1mass) + math.abs(p2mass); perForce = math.abs(p1mass) / totalMass; Fx = ((Xdis * force) / distance) * perForce; Fy = ((Ydis * force) / distance) * perForce; bothRadius = totalMass / 3; if (!attached) { if ((player1 != player2) && (distance <= bothRadius)) { tempX2 = Xdis; tempY2 = Ydis; _global.angle = math.atan(tempY2 / tempX2); } else if (initialPush2 == false) { this._x = this._x + (vel_x + Fx); this._y = this._y + (vel_y + Fy); } else { this._x = this._x + (vel_x + (1.5 * Fx)); this._y = this._y + (vel_y + (1.5 * Fy)); _global.initialPush2 = false; _global.initialPush1 = false; } _global.angle = 0; } else if (player1 != player2) { if (math.abs(p2mass) < math.abs(p1mass)) { this._x = _root.p1._x + (bothRadius * math.cos(angle)); this._y = _root.p1._y + (bothRadius * math.sin(angle)); } else if (math.abs(p1mass) == math.abs(p2mass)) { this._x = this._x + 0; this._y = this._y + 0; } else { this._x = this._x + vel_x; this._y = this._y + vel_y; } } else { _root.wall.gotoAndPlay(20); wallUp.start("", 1); _global.initialPush2 = true; _global.initialPush1 = true; } dx = this._x - 512; dy = this._y - 384; d = math.sqrt((dx * dx) + (dy * dy)); moveConst = cap * wallBounce; if ((d > 350) && (p2done == false)) { if (p2counter > 15) { _global.p2control = false; _global.p2done = true; vel_x = 0; vel_y = 0; if (player2 == 0) { gotoAndPlay (31); } else { gotoAndPlay (46); } lose.start("", lose); } _global.p2counter++; } else { _global.p2counter = 0; } }
Frame 3
if (done == true) { gotoAndPlay (6); } objectArray = new Array(10); objectArray[0] = _root.object1; objectArray[1] = _root.object2; objectArray[2] = _root.object3; objectArray[3] = _root.object4; objectArray[4] = _root.object5; objectArray[5] = _root.object6; objectArray[6] = _root.object7; objectArray[7] = _root.object8; objectArray[8] = _root.object9; objectArray[9] = _root.object10; i = 0; while (i < 10) { boxArray = _root.objectArray[i]; pMass = 0; if (player1 == 0) { pMass = -p1mass; } else { pMass = p1mass; } ARGH(p1, boxArray, pMass); if (player2 == 0) { pMass = -p2mass; } else { pMass = p2mass; } ARGH(p2, boxArray, pMass); i++; } object0._x = 1600; if (timer == 10) { while (numObjects < 10) { i = numObjects + 1; object0.duplicateMovieClip("object" + i, i + 100); _global.numObjects++; } } else if (timer > 150) { if (numObjects == 0) { while (numObjects < 10) { i = numObjects + 1; object0.duplicateMovieClip("object" + i, i + 100); _global.numObjects++; } } }
Instance of Symbol 35 MovieClip "object0" in Frame 3
onClipEvent (enterFrame) { delta_time = 0.1; var vel = 0; var bMass = 0; var x_velocity = 0; var y_velocity = 0; i = 1; while (i < 3) { if (this.hitTest(_root["p" + i])) { if ((state != player1) && (i == 1)) { if (math.abs(p1mass < 300)) { _global.p1mass = _global.p1mass + math.abs(((randomMass / 2) * 9.86960440108936) / 30); } else { _global.p1mass = 300; } _global.numObjects--; absorb.start("", 1); this.removeMovieClip(); } if ((state != player2) && (i == 2)) { if (math.abs(p2mass < 300)) { _global.p2mass = _global.p2mass + math.abs(((randomMass / 2) * 9.86960440108936) / 30); } else { _global.p2mass = 300; } _global.numObjects--; absorb.start("", 1); this.removeMovieClip(); } } i++; } dx = this._x - 512; dy = this._y - 384; if ((math.sqrt((dx * dx) + (dy * dy)) > 350) && (this._x != 1600)) { if (state == 0) { gotoAndPlay (6); } else { gotoAndPlay (16); } _global.numObjects--; this.removeMovieClip(); } _global.timer++; } onClipEvent (load) { function reset() { var _local1 = this; randomX = random(480) + -240; randomY = random(480) + -240; _local1._x = 512 + randomX; _local1._y = 384 + randomY; if (p1mass >= p2mass) { bMass = p2mass; } else { bMass = p1mass; } randomMass = random(20) + 30; _local1._xscale = randomMass; _local1._yscale = randomMass; state = random(2); if (state == 0) { _local1.gotoAndPlay(1); bMass = randomMass; } else { _local1.gotoAndPlay(2); bMass = -randomMass; } randomMass = bMass; } reset(); }
Frame 5
gotoAndPlay (3);
Frame 6
if (p2done == true) { gotoAndPlay (7); } else { gotoAndPlay (8); } i = 0; while (i < 10) { boxArray = _root.objectArray[i]; boxArray.removeMovieClip(); i++; }
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Symbol 12 MovieClip Frame 1
stop();
Symbol 12 MovieClip Frame 5
_global.done1 = false; _global.player1 = 0;
Symbol 12 MovieClip Frame 10
_global.done1 = true; _global.player1 = 1; stop();
Symbol 12 MovieClip Frame 20
_global.done1 = false; _global.player1 = 1;
Symbol 12 MovieClip Frame 25
_global.done1 = true; _global.player1 = 0; stop();
Symbol 12 MovieClip Frame 44
_global.done = true; stop();
Symbol 12 MovieClip Frame 59
_global.done = true; stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 5
_global.done2 = false; trace("start pos");
Symbol 15 MovieClip Frame 10
_global.done2 = true; _global.player2 = 1; stop();
Symbol 15 MovieClip Frame 20
_global.done2 = false; trace("start neg");
Symbol 15 MovieClip Frame 25
_global.done2 = true; _global.player2 = 0; trace("DONE"); stop();
Symbol 15 MovieClip Frame 44
_global.done = true; stop();
Symbol 15 MovieClip Frame 59
_global.done = true; stop();
Symbol 22 Button
on (keyPress "<Space>") { gotoAndPlay (2); }
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 2
stop();
Symbol 35 MovieClip Frame 10
stop();
Symbol 35 MovieClip Frame 20
stop();
Symbol 37 Button
on (keyPress "<Space>") { if (done1 == true) { if (player1 == 0) { p1.gotoAndPlay("pos"); } else { p1.gotoAndPlay("neg"); } change.start("", 1); } }
Symbol 40 Button
on (release) { gotoAndPlay (2); }

Library Items

Symbol 1 Sound [lose]
Symbol 2 Sound [switch]
Symbol 3 Sound [spin1]
Symbol 4 Sound [song]
Symbol 5 Sound [absorb]
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:Timeline
Symbol 8 GraphicUsed by:12 15 19 20
Symbol 9 FontUsed by:10 13
Symbol 10 TextUses:9Used by:12 19
Symbol 11 GraphicUsed by:12 19
Symbol 12 MovieClipUses:8 10 11Used by:Timeline
Symbol 13 TextUses:9Used by:15 20
Symbol 14 GraphicUsed by:15 20
Symbol 15 MovieClipUses:8 13 14Used by:Timeline
Symbol 16 FontUsed by:17 18 32 34 38 39 41 42
Symbol 17 TextUses:16Used by:Timeline
Symbol 18 TextUses:16Used by:Timeline
Symbol 19 MovieClipUses:8 10 11Used by:Timeline
Symbol 20 MovieClipUses:8 13 14Used by:Timeline
Symbol 21 GraphicUsed by:22 40
Symbol 22 ButtonUses:21Used by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:35
Symbol 32 TextUses:16Used by:35
Symbol 33 GraphicUsed by:35
Symbol 34 TextUses:16Used by:35
Symbol 35 MovieClipUses:30 31 32 33 34Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 ButtonUses:36Used by:Timeline
Symbol 38 TextUses:16Used by:Timeline
Symbol 39 TextUses:16Used by:Timeline
Symbol 40 ButtonUses:21Used by:Timeline
Symbol 41 TextUses:16Used by:Timeline
Symbol 42 TextUses:16Used by:Timeline

Instance Names

"clouds"Frame 2Symbol 25 MovieClip
"board"Frame 2Symbol 28 MovieClip
"object0"Frame 2Symbol 35 MovieClip
"p1"Frame 2Symbol 12 MovieClip
"p2"Frame 2Symbol 15 MovieClip
"object0"Frame 3Symbol 35 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "lose"
ExportAssets (56)Timeline Frame 1Symbol 2 as "switch"
ExportAssets (56)Timeline Frame 1Symbol 3 as "spin1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "song"
ExportAssets (56)Timeline Frame 1Symbol 5 as "absorb"

Labels

"p1win"Frame 7
"p2win"Frame 8
"tie"Frame 9
"start"Symbol 12 MovieClip Frame 1
"pos"Symbol 12 MovieClip Frame 5
"neg"Symbol 12 MovieClip Frame 20
"blackfall"Symbol 12 MovieClip Frame 30
"start"Symbol 15 MovieClip Frame 1
"pos"Symbol 15 MovieClip Frame 5
"neg"Symbol 15 MovieClip Frame 20
"neg"Symbol 35 MovieClip Frame 1
"pos"Symbol 35 MovieClip Frame 2




http://swfchan.com/10/45026/info.shtml
Created: 6/5 -2019 04:50:29 Last modified: 6/5 -2019 04:50:29 Server time: 14/11 -2024 17:14:13