Frame 1
var \t = 2;
if (!\t) {
// swfAction0xFB hexdata 0x88,0xFA,0xF7 // Unknown action
}
// swfAction0xF6 // Unknown action
// swfAction0x6C // Unknown action
// swfAction0x6E // Unknown action
// swfAction0x74 // Unknown action
while (_local1 < _local3.length) {
if ((_local2 > 12) && (_local3.charAt(_local1) == " ")) {
var _local4 = _local4 + "\r";
var _local2 = 0;
} else {
var _local4 = _local4 + _local3.charAt(_local1);
}
_local2++;
_local1++;
}
return(_local4);
while (_local1 < _local2.length) {
if (_local2[_local1].nodeName == _local4) {
return(_local2[_local1]);
}
if (_local2[_local1].hasChildNodes()) {
var _local3 = _find_xml(_local4, _local2[_local1]);
if (_local3 != -1) {
return(_local3);
}
}
_local1++;
}
return(-1);
while (_local8 < 2) {
_local5.text = _local5.text + _local4.charAt(_local1.cur_let);
_local1.cur_let++;
if (_local4.charCodeAt(_local1.cur_let) == 32) {
var _local9 = _local5.text;
var _local10 = _local5.textHeight;
var _local3 = _local4.indexOf(" ", _local1.cur_let + 1);
var _local7 = _local4.indexOf("\r", _local1.cur_let + 1);
if (_local7 != -1) {
if (_local7 < _local3) {
_local3 = _local7;
}
}
if (_local3 == -1) {
_local3 = _local4.length;
}
var _local12 = _local3 - _local1.cur_let;
var _local6 = "";
var _local2 = _local1.cur_let;
while (_local2 < _local3) {
_local6 = _local6 + _local4.charAt(_local2);
_local2++;
}
_local5.text = _local5.text + _local6;
var _local11 = _local5.textHeight;
_local5.text = _local9;
if (_local11 != _local10) {
_local5.text = _local5.text + "\r";
_local1.cur_let++;
}
}
_local8++;
}
() gt (() > (() >>> ()));
function check_domain() {
if ((_root._url.indexOf("flowplay.com") > -1) || (_root._url.indexOf("ourworld.com") > -1)) {
_global.options_flowplay_version = true;
_global.options_remove_external_url = true;
_global.options_showads = false;
}
if ((((_root._url.indexOf("hallpass.com") > -1) || (_root._url.indexOf("mindjolt.com") > -1)) || (_root._url.indexOf("gamegarage.co.uk") > -1)) || (_root._url.indexOf("kongregate.com") > -1)) {
_global.external_scores = true;
}
if ((((_root._url.indexOf("www8.agame.com") > -1) || (_root._url.indexOf("armorgames.com") > -1)) || (_root._url.indexOf("heavygames.com") > -1)) || (_root._url.indexOf("addictivgames.com") > -1)) {
_global.options_mochiad_preloader = false;
}
}
function root_load_and_play() {
if (((data_xml.loaded && (lang_xml.loaded)) && (ad_preloaded_showed)) && (_global.go_game)) {
_root.play();
}
}
function itemHandler1(obj, item) {
getURL ("http://badim.ru", "_blank");
}
function itemHandler2(obj, item) {
getURL ("http://kongregate.com/accounts/Badim", "_blank");
}
function itemHandler3(obj, item) {
getURL ("http://www.realore.com/", "_blank");
}
function itemHandler4(obj, item) {
getURL ("http://blitzgamer.com/", "_blank");
}
function itemHandler5(obj, item) {
if (_root._url.indexOf("gamegarage.co.uk") > -1) {
getURL ("http://www.gamegarage.co.uk/shooting-games/elite-forces:-jungle-strike/", "_blank");
} else {
getURL ("http://badim.ru/ef_jungle", "_blank");
}
}
_global.this_mc_w = 600;
_global.this_mc_h = 640;
_global.go_game = true;
stop();
var version = "1.414";
_root.ver_dtxt.text = "v" + version;
XML.prototype.ignoreWhite = true;
_global.UniteScores = new CUniteScores();
var QUALITY_ID = 2;
var QUALITY_ARR = ["LOW", "MEDIUM", "HIGH"];
_root._quality = QUALITY_ARR[QUALITY_ID];
var total_score_shared_name = "HikdKjQ";
trace("ru.badim.utilz.1.8");
MovieClip.prototype.addESplash = function (color, knokout) {
var ttl = 10;
this.onEnterFrame = function () {
var _local2 = new flash.filters.GlowFilter(color, 0.8, ttl * 2, ttl * 2, 3, 1, false, knokout);
ttl--;
if (ttl < 1) {
this.filters = [];
delete this.onEnterFrame;
return(false);
}
this.filters = [_local2];
};
};
MovieClip.prototype.attachFontBut = function (tlname, tname, obj, act) {
var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj);
_local2.make_me_font_but(act);
if (obj._label == undefined) {
_local2.dtxt.text = get_txt(tname);
} else {
_local2.dtxt.text = obj._label;
}
return(_local2);
};
MovieClip.prototype.make_me_font_but = function (act) {
var ntf = new TextFormat();
ntf.color = "0xd81b1b";
var rtf = new TextFormat();
rtf.color = "0xf9860b";
this.dtxt.setTextFormat(ntf);
this.dtxt.setNewTextFormat(ntf);
if (typeof(act) == "function") {
this.act = act;
}
this.set_label = function (txt) {
this._label = txt;
this.dtxt.text = txt;
};
this.set_disable = function (val) {
this._disabled = val;
if (val) {
this._alpha = 50;
} else {
this._alpha = 100;
}
this.gotoAndStop(this._def_frame);
};
this.onRollOver = function () {
if (!this._disabled) {
_root.snd.menu_toggle.start();
this.dtxt.text = ("-" + this._label) + "-";
this.dtxt.setTextFormat(rtf);
}
};
this.onRollOut = (this.onReleaseOutside = function () {
this.dtxt.text = this._label;
this.dtxt.setTextFormat(ntf);
});
this.onPress = function () {
if (!this._disabled) {
}
};
this.onRelease = function () {
if (!this._disabled) {
_root.snd.menu_click.start();
this.act();
}
};
};
MovieClip.prototype.attachAniFontBut = function (tlname, tname, obj, act) {
var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj);
_local2.make_me_ani_font_but(act);
if (obj._label == undefined) {
_local2.dtxt.text = get_txt(tname);
} else {
_local2.dtxt.text = obj._label;
}
if ((obj._dax != undefined) && (obj._dax != 0)) {
_local2._tx = _local2._x;
_local2._x = _local2._x - ((obj._dax * 100) + 100);
_local2._ttw = obj._dax;
_local2.onEnterFrame = function () {
if (this._ttw < 0) {
var _local2 = this._tx - this._x;
if (Math.abs(_local2) <= 1) {
this._x = this._tx;
delete this.onEnterFrame;
} else {
this._x = this._x + (_local2 / 5);
}
} else {
this._ttw--;
}
};
}
return(_local2);
};
MovieClip.prototype.make_me_ani_font_but = function (act) {
var ntf = new TextFormat();
ntf.color = "0xd81b1b";
var rtf = new TextFormat();
rtf.color = "0xf9860b";
this.dtxt.setTextFormat(ntf);
this.dtxt.setNewTextFormat(ntf);
this.dtxt.autoSize = "left";
this.gotoAndStop(1);
this._def_frame = 1;
if (typeof(act) == "function") {
this.act = act;
}
this.set_label = function (txt) {
this._label = txt;
this.dtxt.text = txt;
};
this.set_disable = function (val) {
this._disabled = val;
if (val) {
this._def_frame = 4;
this._alpha = 50;
} else {
this._def_frame = 1;
this._alpha = 100;
}
this.gotoAndStop(this._def_frame);
};
this.onRollOver = function () {
if (!this._disabled) {
_root.snd.menu_toggle.start();
this.dtxt.setTextFormat(rtf);
this.gotoAndStop(2);
}
};
this.onRollOut = (this.onReleaseOutside = function () {
this.gotoAndStop(this._def_frame);
this.dtxt.setTextFormat(ntf);
});
this.onPress = function () {
if (!this._disabled) {
this.gotoAndStop(3);
}
};
this.onRelease = function () {
if (!this._disabled) {
_root.snd.menu_click.start();
this.gotoAndStop(2);
this.act();
}
};
};
MovieClip.prototype.attachBut = function (tlname, tname, obj, act) {
var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj);
_local2.make_me_but(act);
if (obj._label == undefined) {
_local2.dtxt.text = get_txt(tname);
} else {
_local2.dtxt.text = obj._label;
}
if (obj._ani) {
_local2.dtxt.autoSize = "center";
}
_local2.set_label = function (txt) {
this.dtxt.text = txt;
};
return(_local2);
};
MovieClip.prototype.make_me_but = function (act) {
if (typeof(act) == "function") {
this.act = act;
}
this.gotoAndStop(1);
this._def_frame = 1;
this.me_refresh = function () {
this.gotoAndStop(this._def_frame);
};
this.set_disable = function (val) {
this._disabled = val;
if (val) {
this._alpha = 50;
this._def_frame = 4;
} else {
this._alpha = 100;
this._def_frame = 1;
}
this.gotoAndStop(this._def_frame);
};
this.onRollOver = function () {
if (!this._disabled) {
_root.snd.menu_toggle.start();
this.gotoAndStop(2);
}
};
this.onRollOut = (this.onReleaseOutside = function () {
this.gotoAndStop(this._def_frame);
});
this.onPress = function () {
if (!this._disabled) {
this.gotoAndStop(3);
this._press();
}
};
this.onRelease = function () {
if (!this._disabled) {
_root.snd.menu_click.start();
this.gotoAndStop(2);
this.act();
}
};
};
_global.mochiads_obj = {id:"eb28cd4446a54f57", res:(_global.this_mc_w + "x") + _global.this_mc_h};
_global.mochiscore_ids_arr1 = ["654df28cbea728e9", "62a7ad2cb8db1dce", "8ac7cefb5a7626ca", "e5ff8f3ae6fbb2fc"];
_global.mochiscore_ids_arr2 = ["8195436e1dd6f5ea", "d2eb04abc31384d7", "f1a53a700a058c89", "5770402231a823cf"];
_global.mochiscore_id = function () {
if (_global.game_inverse) {
return(_global.mochiscore_ids_arr2[_global.game_dif]);
}
return(_global.mochiscore_ids_arr1[_global.game_dif]);
};
_global.mochiads_id = function () {
return(_global.mochiads_obj.id);
};
_global.mochiad_res = function () {
return((_global.this_mc_w + "x") + _global.this_mc_h);
};
_global.options_playsounds = true;
_global.options_showads = true;
_global.options_onefile = true;
_global.options_showbiginfo = true;
_global.cheats_on = false;
_global.options_multylang = true;
_global.options_showcomix = true;
_global.options_unlock_all_maps = false;
_global.options_mochiad_preloader = true;
_global.options_mochiad_afterscore = true;
_global.options_mochiad_afterwin = true;
_global.options_lvleditor = false;
_global.options_colision_rings = false;
_global.options_show_points = false;
_global.options_showautoproceedbox = true;
_global.options_showdialoges = true;
_global.options_remove_external_url = false;
_global.options_flowplay_version = false;
_global.external_scores = false;
_root.SO = SharedObject.getLocal("THUG3", "/");
if (_global.options_gamejacket_enabled) {
_global.options_showads = false;
} else {
check_domain();
}
options_switch_sound = function () {
_global.options_playsounds = !_global.options_playsounds;
_root.snd.music.setVolume(Number(_global.options_playsounds) * 100);
return(_global.options_playsounds);
};
CONST_PATH = "";
CONST_PATH_DATA = CONST_PATH + "data/";
CONST_PATH_GXF_DATA = CONST_PATH_DATA + "gfx/";
CONST_PATH_SXF_DATA = CONST_PATH_DATA + "sfx/";
next_but_x = _global.this_mc_w - 80;
next_but_y = _global.this_mc_h - 50;
menus_but_lname = "butAniLeftFont";
menus_sx = ((Stage.width * 0) / 2) + 40;
menus_sy = 95;
menus_dx = 0;
menus_dy = 34;
var this_date = new Date();
_global.refresh_add = "";
if (this._url.indexOf("http") != -1) {
_global.refresh_add = "?fa" + this_date.valueOf();
}
if (_global.options_showads && (_global.options_mochiad_preloader)) {
_global.ad_preloaded_showed = false;
MochiAd.showPreloaderAd({id:_global.mochiads_id(), no_bg:true, res:_global.mochiads_obj.res, ad_timeout:2000, ad_finished:function () {
_global.ad_preloaded_showed = true;
root_load_and_play();
}});
} else {
_global.ad_preloaded_showed = true;
}
_root.main_lang_id = _root.dlang;
var data_xml;
var lang_xml;
if (_global.options_onefile) {
data_xml = new XML("<data><chars><char type=\"1\" lvl=\"3\" name=\"Thug\" speed=\"4\" r=\"12\" money=\"30\" weaps=\"1\" lives=\"7\" avaible=\"1\" /><char type=\"2\" lvl=\"2\" name=\"Tanya\" speed=\"6\" r=\"8\" money=\"40\" weaps=\"8\" lives=\"5\" avaible=\"1\" /></chars><char_upgrades><cu type=\"1\" name=\"Armor-piercing\" avaible=\"0\" cost=\"450\" need_kills=\"45\" /><cu type=\"2\" name=\"Bounty-Hunter\" avaible=\"0\" cost=\"390\" need_kills=\"35\" /><cu type=\"3\" name=\"High-lander\" avaible=\"0\" cost=\"410\" need_kills=\"55\" /><cu type=\"4\" name=\"Pathologist\" avaible=\"0\" cost=\"600\" need_kills=\"70\" /><cu type=\"5\" name=\"Evil_Eye\" avaible=\"0\" cost=\"300\" need_kills=\"90\" /></char_upgrades><guns><gun type=\"1\" name=\"AK-47\" ammo=\"3\" dmg=\"2\" dt=\"all\" ds=\"20\" dr=\"0\" r=\"125\" mreload=\"very_fast\" cost=\"45\" avaible=\"1\" power=\"dm,2,3\" /><gun type=\"2\" name=\"eLR-12\" ammo=\"5\" dmg=\"3\" dt=\"all\" ds=\"0\" dr=\"0\" r=\"90\" mreload=\"medium\" cost=\"250\" avaible=\"1\" power=\"fork,3\" /><gun type=\"3\" name=\"RPG\" ammo=\"1\" dmg=\"30\" dt=\"ground\" ds=\"13\" dr=\"45\" r=\"160\" mreload=\"damn_slow\" cost=\"210\" avaible=\"1\" power=\"stun,6,3\" /><gun type=\"4\" name=\"J_Gun\" ammo=\"6\" dmg=\"3\" dt=\"all\" ds=\"15\" dr=\"0\" r=\"70\" mreload=\"fast\" cost=\"80\" avaible=\"1\" power=\"stun,24,10\" /><gun type=\"5\" name=\"Bow\" ammo=\"1\" dmg=\"5\" dt=\"all\" ds=\"6\" dr=\"0\" r=\"100\" mreload=\"slow\" cost=\"5\" avaible=\"1\" power=\"poison,120\" /><gun type=\"6\" name=\"FR-F1\" ammo=\"8\" dmg=\"25\" dt=\"all\" ds=\"33\" dr=\"0\" r=\"210\" mreload=\"very_slow\" cost=\"200\" avaible=\"1\" power=\"dm,3,40\" /><gun type=\"7\" name=\"AA-HG\" ammo=\"2\" dmg=\"13\" dt=\"air\" ds=\"25\" dr=\"35\" r=\"135\" mreload=\"very_slow\" cost=\"320\" avaible=\"1\" power=\"slow,15\" /><gun type=\"8\" name=\"SMG\" ammo=\"5\" dmg=\"2\" dt=\"ground\" ds=\"17\" dr=\"0\" r=\"95\" mreload=\"damn_fast\" cost=\"85\" avaible=\"1\" /></guns><enemys air=\"6,11,14,18,24,29,33,36,39\" invisible=\"17,25,30,35\" spell_inune=\"10,27,31,35,39\"><enemy type=\"1\" name=\"peon\" scin=\"5,100\" hp=\"15\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"1\" r=\"14\" next=\"10\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"2\" name=\"soldier\" scin=\"2,100\" hp=\"50\" armor=\"0\" si=\"0\" dmg=\"2\" scores=\"1\" r=\"14\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"3\" name=\"sword\" scin=\"1,100\" hp=\"95\" armor=\"0\" si=\"0\" dmg=\"5\" scores=\"1\" r=\"14\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"4\" name=\"desert\" scin=\"1,100\" hp=\"230\" armor=\"0\" si=\"0\" dmg=\"5\" scores=\"1\" r=\"14\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"5\" name=\"samurai\" scin=\"3,100\" hp=\"185\" armor=\"0\" si=\"0\" dmg=\"5\" scores=\"1\" r=\"11\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"6\" name=\"harpy\" scin=\"7,100\" hp=\"290\" armor=\"0\" si=\"0\" dmg=\"5\" scores=\"2\" r=\"14\" next=\"15\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"7\" name=\"kobold\" scin=\"2,100\" hp=\"370\" armor=\"0\" si=\"0\" dmg=\"5\" scores=\"2\" r=\"16\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"8\" name=\"b_pig\" scin=\"1,100\" hp=\"480\" armor=\"0\" si=\"0\" dmg=\"5\" scores=\"2\" r=\"15\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"9\" name=\"prist\" scin=\"4,100\" hp=\"600\" armor=\"0\" si=\"0\" dmg=\"5\" scores=\"2\" r=\"16\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"10\" name=\"golem\" scin=\"6,100\" hp=\"660\" armor=\"0\" si=\"1\" dmg=\"1\" scores=\"2\" r=\"16\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"11\" name=\"dracs\" scin=\"7,100\" hp=\"730\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"3\" r=\"18\" next=\"20\" speed=\"very_fast\" speed_type=\"air\" /><enemy type=\"12\" name=\"hunt\" scin=\"1,100\" hp=\"880\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"3\" r=\"16\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"13\" name=\"hunt\" scin=\"5,100\" hp=\"1190\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"3\" r=\"14\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"14\" name=\"drace\" scin=\"7,100\" hp=\"1120\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"3\" r=\"18\" next=\"20\" speed=\"very_fast\" speed_type=\"air\" /><enemy type=\"15\" name=\"chop\" scin=\"6,100\" hp=\"1400\" armor=\"8\" si=\"0\" dmg=\"1\" scores=\"3\" r=\"16\" next=\"10\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"16\" name=\"rats\" scin=\"3,100\" hp=\"1490\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"4\" r=\"9\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"17\" name=\"spirit\" scin=\"1,100\" hp=\"2130\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"4\" r=\"14\" next=\"10\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"18\" name=\"garg\" scin=\"7,100\" hp=\"1720\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"4\" r=\"18\" next=\"20\" speed=\"fast\" speed_type=\"hero\" /><enemy type=\"19\" name=\"wolf\" scin=\"2,100\" hp=\"1850\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"4\" r=\"14\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"20\" name=\"water\" scin=\"1,100\" hp=\"3000\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"4\" r=\"14\" next=\"10\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"21\" name=\"drac\" scin=\"7,100\" hp=\"2880\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"18\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"22\" name=\"nemes\" scin=\"1,100\" hp=\"3280\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"14\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"23\" name=\"blood\" scin=\"3,100\" hp=\"3520\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"11\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"24\" name=\"wivevrn\" scin=\"7,100\" hp=\"3600\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"20\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"25\" name=\"wolfs\" scin=\"1,100\" hp=\"4000\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"18\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"26\" name=\"troll\" scin=\"9,80\" hp=\"4350\" armor=\"10\" si=\"0\" dmg=\"1\" scores=\"6\" r=\"14\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"27\" name=\"golem\" scin=\"6,100\" hp=\"4900\" armor=\"0\" si=\"1\" dmg=\"1\" scores=\"6\" r=\"16\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"28\" name=\"bear\" scin=\"1,100\" hp=\"8220\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"6\" r=\"14\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"29\" name=\"zepelin\" scin=\"7,100\" hp=\"6590\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"6\" r=\"18\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"30\" name=\"shadow\" scin=\"3,100\" hp=\"6800\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"6\" r=\"11\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"31\" name=\"golems\" scin=\"6,100\" hp=\"5300\" armor=\"30\" si=\"1\" dmg=\"1\" scores=\"7\" r=\"16\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"32\" name=\"mages\" scin=\"6,100\" hp=\"7150\" armor=\"15\" si=\"0\" dmg=\"1\" scores=\"7\" r=\"14\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"33\" name=\"hawks\" scin=\"7,100\" hp=\"7550\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"7\" r=\"16\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"34\" name=\"rider\" scin=\"2,100\" hp=\"8100\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"7\" r=\"14\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"35\" name=\"smpider\" scin=\"4,100\" hp=\"7550\" armor=\"0\" si=\"1\" dmg=\"1\" scores=\"7\" r=\"14\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"36\" name=\"wyrn\" scin=\"7,100\" hp=\"9880\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"20\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"37\" name=\"tank\" scin=\"6,110\" hp=\"7900\" armor=\"35\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"15\" next=\"10\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"38\" name=\"doom\" scin=\"1,100\" hp=\"14000\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"14\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"39\" name=\"drake\" scin=\"7,120\" hp=\"16000\" armor=\"0\" si=\"1\" dmg=\"1\" scores=\"8\" r=\"23\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"40\" name=\"unknown\" scin=\"2,100\" hp=\"30000\" armor=\"5\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"15\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><boss type=\"101\" name=\"boss1\" scin=\"2,120\" hp=\"2000\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"10\" r=\"16\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><boss type=\"102\" name=\"boss2\" scin=\"6,130\" hp=\"4000\" armor=\"15\" si=\"0\" dmg=\"1\" scores=\"20\" r=\"18\" next=\"10\" speed=\"medium\" speed_type=\"ground\" /><boss type=\"103\" name=\"boss3\" scin=\"3,120\" hp=\"6000\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"30\" r=\"16\" next=\"10\" speed=\"very_fast\" speed_type=\"ground\" /><boss type=\"104\" name=\"boss4\" scin=\"7,110\" hp=\"9000\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"40\" r=\"22\" next=\"10\" speed=\"fast\" speed_type=\"air\" /><boss type=\"105\" name=\"boss5\" scin=\"1,100\" hp=\"10000\" armor=\"0\" si=\"1\" dmg=\"1\" scores=\"50\" r=\"16\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /><boss type=\"106\" name=\"AHero\" scin=\"7,110\" hp=\"20000\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"60\" r=\"22\" next=\"10\" speed=\"medium\" speed_type=\"hero\" /><boss type=\"107\" name=\"boss7\" scin=\"7,140\" hp=\"15000\" armor=\"0\" si=\"1\" dmg=\"1\" scores=\"70\" r=\"22\" next=\"10\" speed=\"fast\" speed_type=\"air\" /><boss type=\"108\" name=\"boss8\" scin=\"4,100\" hp=\"100000\" armor=\"10\" si=\"0\" dmg=\"1\" scores=\"80\" r=\"16\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /></enemys><tower_specs><ts type=\"1\" name=\"Air-borne\" avaible=\"1\" dt=\"air\" dmg=\"130\" lvl=\"1\" speed=\"90\" cost=\"110\" need_kills=\"20\" need_dt=\"all\" /><ts type=\"2\" name=\"Ground-borne\" avaible=\"1\" dt=\"ground\" dmg=\"150\" lvl=\"1\" speed=\"100\" cost=\"110\" need_kills=\"20\" need_dt=\"all\" /><ts type=\"3\" name=\"Advance\" avaible=\"1\" dmg=\"100\" lvl=\"1\" speed=\"100\" cost=\"150\" need_kills=\"50\" /></tower_specs><towers><tower type=\"61\" group=\"6\" lvl=\"1\" name=\"fire_1\" dt=\"all\" ds=\"20\" d0=\"5\" d1=\"8\" dr=\"5\" r=\"700\" speed=\"fast\" hp=\"500\" cost=\"10\" ttb=\"30\" /><tower type=\"62\" group=\"6\" lvl=\"2\" name=\"fire_2\" dt=\"ground\" ds=\"10\" d0=\"44\" d1=\"57\" dr=\"20\" r=\"600\" speed=\"very_slow\" hp=\"750\" cost=\"50\" ttb=\"120\" /><tower type=\"63\" group=\"6\" lvl=\"3\" name=\"fire_3\" dt=\"all\" ds=\"20\" d0=\"20\" d1=\"23\" dr=\"15\" r=\"350\" speed=\"damn_fast\" hp=\"1000\" cost=\"115\" ttb=\"180\" /><tower type=\"64\" group=\"6\" lvl=\"4\" name=\"fire_41\" dt=\"all\" ds=\"5\" d0=\"275\" d1=\"275\" dr=\"40\" r=\"1100\" speed=\"damn_slow\" hp=\"1500\" cost=\"250\" ttb=\"240\" /><tower type=\"65\" group=\"6\" lvl=\"4\" name=\"fire_42\" dt=\"all\" ds=\"0\" d0=\"1\" d1=\"1\" dr=\"0\" r=\"800\" speed=\"fast\" hp=\"1500\" cost=\"225\" ttb=\"240\" power=\"darmor,200\" /><tower type=\"66\" group=\"6\" lvl=\"5\" name=\"fire_51\" dt=\"all\" ds=\"25\" d0=\"121\" d1=\"198\" dr=\"25\" r=\"700\" speed=\"fast\" hp=\"2000\" cost=\"420\" ttb=\"300\" /><tower type=\"67\" group=\"6\" lvl=\"5\" name=\"fire_52\" dt=\"all\" ds=\"45\" d0=\"113\" d1=\"218\" dr=\"15\" r=\"600\" speed=\"very_fast\" hp=\"2000\" cost=\"480\" ttb=\"300\" /><tower type=\"68\" group=\"6\" lvl=\"6\" name=\"fire_61\" dt=\"all\" ds=\"30\" d0=\"213\" d1=\"355\" dr=\"105\" r=\"800\" speed=\"medium\" hp=\"2000\" cost=\"960\" ttb=\"500\" /><tower type=\"21\" group=\"2\" lvl=\"1\" name=\"ice_1\" dt=\"all\" ds=\"13\" d0=\"5\" d1=\"6\" dr=\"0\" r=\"700\" speed=\"fast\" hp=\"500\" cost=\"10\" ttb=\"30\" power=\"slow,30\" /><tower type=\"22\" group=\"2\" lvl=\"2\" name=\"ice_2\" dt=\"all\" ds=\"13\" d0=\"18\" d1=\"20\" dr=\"0\" r=\"1000\" speed=\"very_fast\" hp=\"750\" cost=\"40\" ttb=\"120\" power=\"slow,40\" /><tower type=\"23\" group=\"2\" lvl=\"3\" name=\"ice_3\" dt=\"ground\" ds=\"9\" d0=\"36\" d1=\"51\" dr=\"18\" r=\"800\" speed=\"slow\" hp=\"1000\" cost=\"80\" ttb=\"180\" power=\"slow,30\" /><tower type=\"24\" group=\"2\" lvl=\"4\" name=\"ice_4\" dt=\"all\" ds=\"15\" d0=\"36\" d1=\"44\" dr=\"0\" r=\"900\" speed=\"damn_fast\" hp=\"1500\" cost=\"210\" ttb=\"240\" power=\"slow,50\" /><tower type=\"25\" group=\"2\" lvl=\"5\" name=\"ice_5\" dt=\"all\" ds=\"10\" d0=\"192\" d1=\"402\" dr=\"20\" r=\"600\" speed=\"slow\" hp=\"1500\" cost=\"360\" ttb=\"300\" power=\"slow,35\" /><tower type=\"26\" group=\"2\" lvl=\"6\" name=\"ice_human_6\" dt=\"all\" ds=\"5\" d0=\"240\" d1=\"422\" dr=\"35\" r=\"800\" speed=\"slow\" hp=\"1500\" cost=\"450\" ttb=\"500\" power=\"slow,45\" /><tower type=\"27\" group=\"2\" lvl=\"6\" name=\"ice_earth_6\" dt=\"ground\" ds=\"10\" d0=\"257\" d1=\"413\" dr=\"65\" r=\"500\" speed=\"fast\" hp=\"1500\" cost=\"610\" ttb=\"500\" power=\"slow,45\" /><tower type=\"28\" group=\"2\" lvl=\"6\" name=\"ice_6\" dt=\"all\" ds=\"0\" d0=\"0\" d1=\"0\" dr=\"0\" r=\"1000\" speed=\"medium\" hp=\"1500\" cost=\"850\" ttb=\"500\" power=\"stun,100,100\" /><tower type=\"31\" group=\"3\" lvl=\"1\" name=\"hero_1\" dt=\"all\" ds=\"20\" d0=\"7\" d1=\"11\" dr=\"0\" r=\"800\" speed=\"fast\" hp=\"500\" cost=\"15\" ttb=\"30\" /><tower type=\"32\" group=\"3\" lvl=\"2\" name=\"hero_2\" dt=\"all\" ds=\"15\" d0=\"42\" d1=\"66\" dr=\"0\" r=\"600\" speed=\"fast\" hp=\"1000\" cost=\"60\" ttb=\"120\" power=\"stun,24,10\" /><tower type=\"33\" group=\"3\" lvl=\"3\" name=\"hero_3\" dt=\"all\" ds=\"30\" d0=\"77\" d1=\"168\" dr=\"0\" r=\"900\" speed=\"fast\" hp=\"1000\" cost=\"150\" ttb=\"180\" power=\"dm,2,20\" /><tower type=\"34\" group=\"3\" lvl=\"4\" name=\"hero_4\" dt=\"all\" ds=\"20\" d0=\"188\" d1=\"300\" dr=\"0\" r=\"800\" speed=\"fast\" hp=\"3000\" cost=\"250\" ttb=\"240\" /><tower type=\"35\" group=\"3\" lvl=\"5\" name=\"hero_5\" dt=\"all\" ds=\"25\" d0=\"358\" d1=\"558\" dr=\"0\" r=\"600\" speed=\"medium\" hp=\"3000\" cost=\"500\" ttb=\"300\" /><tower type=\"41\" group=\"4\" lvl=\"1\" name=\"light_1\" dt=\"all\" ds=\"25\" d0=\"4\" d1=\"5\" dr=\"0\" r=\"900\" speed=\"very_fast\" hp=\"1000\" cost=\"15\" ttb=\"30\" /><tower type=\"42\" group=\"4\" lvl=\"2\" name=\"light_2\" dt=\"all\" ds=\"30\" d0=\"48\" d1=\"64\" dr=\"0\" r=\"900\" speed=\"medium\" hp=\"1000\" cost=\"55\" ttb=\"120\" /><tower type=\"43\" group=\"4\" lvl=\"3\" name=\"light_3\" dt=\"all\" ds=\"35\" d0=\"100\" d1=\"100\" dr=\"0\" r=\"700\" speed=\"medium\" hp=\"2000\" cost=\"105\" ttb=\"180\" /><tower type=\"44\" group=\"4\" lvl=\"4\" name=\"light_4\" dt=\"all\" ds=\"40\" d0=\"110\" d1=\"110\" dr=\"0\" r=\"800\" speed=\"fast\" hp=\"3000\" cost=\"165\" ttb=\"240\" /><tower type=\"45\" group=\"4\" lvl=\"5\" name=\"light_5\" dt=\"all\" ds=\"50\" d0=\"371\" d1=\"371\" dr=\"0\" r=\"900\" speed=\"medium\" hp=\"4000\" cost=\"345\" ttb=\"300\" /><tower type=\"51\" group=\"5\" lvl=\"1\" name=\"energy_1\" dt=\"all\" ds=\"26\" d0=\"1\" d1=\"10\" dr=\"0\" r=\"1000\" speed=\"fast\" hp=\"500\" cost=\"10\" ttb=\"30\" /><tower type=\"52\" group=\"5\" lvl=\"2\" name=\"energy_2\" dt=\"ground\" ds=\"13\" d0=\"11\" d1=\"77\" dr=\"20\" r=\"900\" speed=\"very_slow\" hp=\"750\" cost=\"50\" ttb=\"120\" /><tower type=\"53\" group=\"5\" lvl=\"3\" name=\"energy_3\" dt=\"all\" ds=\"26\" d0=\"1\" d1=\"100\" dr=\"0\" r=\"1200\" speed=\"fast\" hp=\"1000\" cost=\"85\" ttb=\"180\" /><tower type=\"54\" group=\"5\" lvl=\"4\" name=\"energy_4\" dt=\"all\" ds=\"0\" d0=\"250\" d1=\"250\" dr=\"0\" r=\"1000\" speed=\"damn_slow\" hp=\"1500\" cost=\"215\" ttb=\"240\" power=\"fork,5\" /><tower type=\"55\" group=\"5\" lvl=\"5\" name=\"energy_5\" dt=\"all\" ds=\"26\" d0=\"1\" d1=\"1000\" dr=\"30\" r=\"1500\" speed=\"very_slow\" hp=\"2000\" cost=\"410\" ttb=\"300\" /><tower type=\"56\" group=\"5\" lvl=\"6\" name=\"energy_61\" dt=\"all\" ds=\"29\" d0=\"12\" d1=\"1440\" dr=\"0\" r=\"3500\" speed=\"slow\" hp=\"2000\" cost=\"850\" ttb=\"500\" /><tower type=\"57\" group=\"5\" lvl=\"6\" name=\"energy_62\" dt=\"all\" ds=\"29\" d0=\"10\" d1=\"1990\" dr=\"0\" r=\"1700\" speed=\"very_slow\" hp=\"2000\" cost=\"710\" ttb=\"500\" /><tower type=\"71\" group=\"7\" lvl=\"1\" name=\"poison_1\" dt=\"all\" ds=\"7\" d0=\"4\" d1=\"4\" dr=\"0\" r=\"900\" speed=\"medium\" hp=\"500\" cost=\"15\" ttb=\"30\" power=\"poison,60\" /><tower type=\"72\" group=\"7\" lvl=\"2\" name=\"poison_2\" dt=\"all\" ds=\"15\" d0=\"37\" d1=\"50\" dr=\"0\" r=\"700\" speed=\"fast\" hp=\"750\" cost=\"60\" ttb=\"120\" power=\"poison,70\" /><tower type=\"73\" group=\"7\" lvl=\"3\" name=\"poison_3\" dt=\"all\" ds=\"25\" d0=\"67\" d1=\"69\" dr=\"0\" r=\"700\" speed=\"fast\" hp=\"1000\" cost=\"110\" ttb=\"180\" power=\"poison,80\" /><tower type=\"74\" group=\"7\" lvl=\"4\" name=\"poison_4\" dt=\"ground\" ds=\"10\" d0=\"161\" d1=\"431\" dr=\"20\" r=\"1200\" speed=\"very_slow\" hp=\"1500\" cost=\"310\" ttb=\"240\" power=\"poison,120\" /><tower type=\"75\" group=\"7\" lvl=\"5\" name=\"poison_5\" dt=\"all\" ds=\"20\" d0=\"224\" d1=\"392\" dr=\"0\" r=\"800\" speed=\"very_fast\" hp=\"1500\" cost=\"460\" ttb=\"300\" power=\"poison,90\" /><tower type=\"76\" group=\"7\" lvl=\"6\" name=\"poison_61\" dt=\"all\" ds=\"25\" d0=\"300\" d1=\"400\" dr=\"0\" r=\"1000\" speed=\"fast\" hp=\"1500\" cost=\"850\" ttb=\"500\" power=\"apoison,500\" /><tower type=\"77\" group=\"7\" lvl=\"6\" name=\"poison_62\" dt=\"all\" ds=\"30\" d0=\"321\" d1=\"441\" dr=\"35\" r=\"900\" speed=\"fast\" hp=\"1500\" cost=\"630\" ttb=\"500\" power=\"poison,120\" /><tower type=\"81\" group=\"8\" lvl=\"1\" name=\"life_1\" dt=\"all\" ds=\"15\" d0=\"3\" d1=\"5\" dr=\"0\" r=\"700\" speed=\"very_fast\" hp=\"500\" cost=\"7\" ttb=\"30\" /><tower type=\"82\" group=\"8\" lvl=\"2\" name=\"life_2\" dt=\"ground\" ds=\"15\" d0=\"14\" d1=\"29\" dr=\"20\" r=\"900\" speed=\"slow\" hp=\"750\" cost=\"35\" ttb=\"60\" /><tower type=\"83\" group=\"8\" lvl=\"3\" name=\"life_3\" dt=\"air\" ds=\"30\" d0=\"64\" d1=\"68\" dr=\"0\" r=\"800\" speed=\"very_fast\" hp=\"1000\" cost=\"60\" ttb=\"90\" /><tower type=\"84\" group=\"8\" lvl=\"4\" name=\"life_4\" dt=\"all\" ds=\"15\" d0=\"111\" d1=\"153\" dr=\"30\" r=\"1200\" speed=\"medium\" hp=\"1500\" cost=\"140\" ttb=\"120\" /><tower type=\"85\" group=\"8\" lvl=\"5\" name=\"life_5\" dt=\"ground\" ds=\"20\" d0=\"152\" d1=\"256\" dr=\"60\" r=\"800\" speed=\"slow\" hp=\"2000\" cost=\"265\" ttb=\"150\" /><tower type=\"86\" group=\"8\" lvl=\"6\" name=\"life_61\" dt=\"ground\" ds=\"40\" d0=\"650\" d1=\"1090\" dr=\"45\" r=\"1000\" speed=\"slow\" hp=\"2000\" cost=\"850\" ttb=\"250\" /><tower type=\"87\" group=\"8\" lvl=\"6\" name=\"life_62\" dt=\"all\" ds=\"30\" d0=\"140\" d1=\"228\" dr=\"35\" r=\"800\" speed=\"fast\" hp=\"2000\" cost=\"850\" ttb=\"375\" /><tower type=\"91\" group=\"9\" lvl=\"1\" name=\"earth_1\" dt=\"all\" ds=\"15\" d0=\"5\" d1=\"7\" dr=\"0\" r=\"500\" speed=\"very_fast\" hp=\"500\" cost=\"10\" ttb=\"30\" /><tower type=\"92\" group=\"9\" lvl=\"2\" name=\"earth_2\" dt=\"ground\" ds=\"20\" d0=\"44\" d1=\"46\" dr=\"25\" r=\"400\" speed=\"medium\" hp=\"750\" cost=\"45\" ttb=\"120\" /><tower type=\"93\" group=\"9\" lvl=\"3\" name=\"earth_3\" dt=\"ground\" ds=\"0\" d0=\"160\" d1=\"160\" dr=\"80\" r=\"150\" speed=\"damn_slow\" hp=\"1000\" cost=\"95\" ttb=\"180\" power=\"stun,12,5\" /><tower type=\"94\" group=\"9\" lvl=\"4\" name=\"earth_4\" dt=\"all\" ds=\"35\" d0=\"152\" d1=\"287\" dr=\"0\" r=\"600\" speed=\"damn_fast\" hp=\"1500\" cost=\"220\" ttb=\"240\" /><tower type=\"95\" group=\"9\" lvl=\"5\" name=\"earth_5\" dt=\"ground\" ds=\"25\" d0=\"279\" d1=\"423\" dr=\"35\" r=\"400\" speed=\"very_fast\" hp=\"2000\" cost=\"420\" ttb=\"300\" /><tower type=\"96\" group=\"9\" lvl=\"5\" name=\"earth_energy_5\" dt=\"all\" ds=\"45\" d0=\"18\" d1=\"2700\" dr=\"0\" r=\"800\" speed=\"very_slow\" hp=\"2000\" cost=\"570\" ttb=\"300\" /><tower type=\"97\" group=\"9\" lvl=\"5\" name=\"earth_poison_5\" dt=\"all\" ds=\"33\" d0=\"183\" d1=\"393\" dr=\"30\" r=\"500\" speed=\"fast\" hp=\"2000\" cost=\"600\" ttb=\"300\" power=\"poison,60\" /><tower type=\"101\" group=\"10\" lvl=\"1\" name=\"wind_1\" dt=\"all\" ds=\"50\" d0=\"3\" d1=\"3\" dr=\"0\" r=\"600\" speed=\"damn_fast\" hp=\"500\" cost=\"10\" ttb=\"30\" /><tower type=\"102\" group=\"10\" lvl=\"2\" name=\"wind_2\" dt=\"all\" ds=\"15\" d0=\"15\" d1=\"19\" dr=\"0\" r=\"800\" speed=\"very_fast\" hp=\"750\" cost=\"50\" ttb=\"120\" power=\"chain,3\" /><tower type=\"103\" group=\"10\" lvl=\"3\" name=\"wind_3\" dt=\"air\" ds=\"35\" d0=\"34\" d1=\"40\" dr=\"0\" r=\"700\" speed=\"damn_fast\" hp=\"1000\" cost=\"80\" ttb=\"180\" /><tower type=\"104\" group=\"10\" lvl=\"4\" name=\"wind_4\" dt=\"air\" ds=\"0\" d0=\"100\" d1=\"100\" dr=\"0\" r=\"700\" speed=\"damn_slow\" hp=\"1500\" cost=\"160\" ttb=\"240\" power=\"stun,50,100\" /><tower type=\"105\" group=\"10\" lvl=\"4\" name=\"wind_ice_4\" dt=\"air\" ds=\"30\" d0=\"146\" d1=\"250\" dr=\"60\" r=\"800\" speed=\"medium\" hp=\"2000\" cost=\"190\" ttb=\"240\" power=\"slow,50\" /><tower type=\"106\" group=\"10\" lvl=\"5\" name=\"wind_5\" dt=\"air\" ds=\"25\" d0=\"600\" d1=\"600\" dr=\"100\" r=\"500\" speed=\"damn_slow\" hp=\"2000\" cost=\"305\" ttb=\"300\" /><tower type=\"107\" group=\"10\" lvl=\"5\" name=\"wind_life_5\" dt=\"all\" ds=\"50\" d0=\"243\" d1=\"363\" dr=\"35\" r=\"600\" speed=\"slow\" hp=\"2000\" cost=\"380\" ttb=\"300\" /><tower type=\"108\" group=\"10\" lvl=\"6\" name=\"wind_6\" dt=\"air\" ds=\"40\" d0=\"300\" d1=\"800\" dr=\"0\" r=\"800\" speed=\"very_fast\" hp=\"2000\" cost=\"700\" ttb=\"500\" /></towers><maps_example><wave val=\"ENEMY_ID:Number,COUNT_PER_FROAD:Number\" /><txt pic_id=\"Number\" txt=\"String\" /><money val=\"Number\" /><road val=\"Point_begin_id:Number,Point_end_id:Number\" name=\"String\" /><road_remove val=\"Point_begin_id:Number,Point_end_id:Number\" name=\"String\" /><point val=\"ID:Number,X:Number,Y:Number\" /><inverse val=\"Boolean(0/1)\" /><tower_block val=\"x,y,r\" /></maps_example><map_list><maps1 bg_id=\"1\" name=\"Delta\" comix=\"1\"><map><point val=\"0,0,500\" /><point val=\"1,100,500\" /><point val=\"2,100,100\" /><point val=\"3,350,100\" /><point val=\"4,300,150\" /><point val=\"5,300,225\" /><point val=\"6,370,270\" /><point val=\"7,445,195\" /><point val=\"8,150,600\" /><point val=\"9,200,550\" /><point val=\"10,525,550\" /><point val=\"11,550,275\" /><point val=\"12,500,325\" /><point val=\"13,450,325\" /><point val=\"14,300,350\" /><point val=\"15,25,450\" /><point val=\"16,150,575\" /><point val=\"17,0,100\" /><point val=\"18,550,600\" /><point val=\"19,50,200\" /><point val=\"20,175,325\" /><point val=\"21,575,450\" /><point val=\"22,225,375\" /><point val=\"23,250,100\" /><point val=\"33,200,250\" /><road val=\"1,15\" /><road val=\"15,19\" /><road val=\"19,2\" /><road val=\"8,16\" /><road val=\"16,1\" /><road val=\"2,23\" /><road val=\"23,3\" /><road val=\"3,4\" /><road val=\"6,7\" /><road val=\"4,33\" /><road val=\"33,20\" /><road val=\"20,22\" /><road val=\"22,14\" /><road val=\"14,6\" /><tower_block val=\"410,125,50\" /><tower_block val=\"400,150,50\" /><tower_block val=\"370,175,50\" /><tower_block val=\"400,200,50\" /><tower_block val=\"430,225,50\" /><tower_block val=\"460,250,50\" /><tower_block val=\"490,225,50\" /><tower_block val=\"520,200,50\" /><tower_block val=\"485,150,70\" /><wave val=\"1,30\" name=\"map1\" /><txt pic_id=\"1\" txt=\"mish_txt_1\" /><wave val=\"2,30\" /><condition val=\"_inverse,0\"><txt pic_id=\"2\" txt=\"Why are these monsters after us? Where did these artifacts come from?\" /></condition><wave val=\"3,30\" /><wave val=\"4,30\" /><wave val=\"5,30\" /><txt pic_id=\"1\" txt=\"Next wave `ll fly directly to Station by air.%eBe careful.\" /><wave val=\"6,20\" /><condition val=\"_char_weapons_l,1\"><tip txt=\"mish_tip_1\" /></condition><condition val=\"_inverse,0\"><txt pic_id=\"3\" txt=\"If you value your head, you`ll give those artifacts back to our master!\" /><txt pic_id=\"2\" txt=\"Sure, like I`m just going to give these back and then you`ll leave us alone. I`m not as dumb as you look, rock head.\" /></condition><wave val=\"101,1\" /><road val=\"0,15\" name=\"map2\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"7,20\" /><wave val=\"8,20\" /><txt pic_id=\"3\" txt=\"mish_txt_10\" /><wave val=\"102,1\" /><txt pic_id=\"2\" txt=\"Where is that helicopter? I`m not sure how much longer we`re going to last out here....\" /><road val=\"1,9;9,10;10,21;21,11;11,12;12,13;13,6\" name=\"map3\" /><txt pic_id=\"1\" txt=\"New road.\" /><wave val=\"9,20\" /><wave val=\"10,20\" /><wave val=\"11,20\" /><wave val=\"12,20\" /><wave val=\"13,20\" /><wave val=\"14,20\" /><wave val=\"15,20\" /><wave val=\"16,10\" /><wave val=\"17,20\" /><condition val=\"_inverse,0\"><txt pic_id=\"4\" txt=\"Pitiful human. Your skull will look nice on my belt.\" /><txt pic_id=\"2\" txt=\"Keep dreaming, slime ball. Tell your "Master" he can hide behind his cronies all he likes, but he`s never gonna get his little toys of destruction back!\" /></condition><wave val=\"103,1\" /><road val=\"4,5;5,6\" name=\"map4\" /><txt pic_id=\"1\" txt=\"Shortcut.\" /><wave val=\"18,20\" /><wave val=\"19,20\" /><wave val=\"20,20\" /><txt pic_id=\"2\" txt=\"Is there ever an end to these guys?\" /><wave val=\"21,20\" /><wave val=\"22,20\" /><wave val=\"23,20\" /><condition val=\"_inverse,0\"><txt pic_id=\"4\" txt=\"Face it human, you are alone and help is never coming for you. Give me the artifacts, and I promise you a painless death.\" /><txt pic_id=\"2\" txt=\"Same tune, different dancer. I`m getting tired of listening to all these speeches. Ever consider a career in politics?\" /></condition><wave val=\"104,1\" /><road val=\"17,19\" name=\"map5\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"24,30\" /><wave val=\"25,30\" /><txt pic_id=\"1\" txt=\"I have just picked up readings of the Earth`s surface. It appears that these monsters are climbing out the cracks of the Abyss itself!\" /><txt pic_id=\"2\" txt=\"Great. Exactly what I wanted to hear....\" /><wave val=\"26,30\" /><wave val=\"27,30\" /><wave val=\"28,30\" /><wave val=\"29,30\" /><wave val=\"30,30\" /><condition val=\"_inverse,0\"><txt pic_id=\"4\" txt=\"Punk! This is the end of the road for you!\" /><txt pic_id=\"2\" txt=\"End of the road, huh? Funny you should say that...\" /></condition><wave val=\"105,1\" /><road val=\"18,10\" name=\"map6\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"31,40\" /><wave val=\"32,40\" /><wave val=\"33,40\" /><txt pic_id=\"2\" txt=\"Four fronts, no food, no sleep, and my ammunition pile is definitely not growing.... I don`t know how much longer I can take this...\" /><wave val=\"34,40\" /><condition val=\"_inverse,0\"><txt pic_id=\"4\" txt=\"Enjoying your pain and suffering, little runt? I assure you it won`t be for much longer.\" /><txt pic_id=\"2\" txt=\"At least it`s not nearly as painful as looking at your face.\" /></condition><wave val=\"106,1\" /><road val=\"16,9\" name=\"map7\" /><road_remove val=\"1,9\" /><txt pic_id=\"1\" txt=\"Shortcut.\" /><wave val=\"35,40\" /><wave val=\"36,40\" /><condition val=\"_inverse,0\"><txt pic_id=\"6\" txt=\"(Radio in the Delta lab activate):"Delta, this is Sunray, do you copy? I say again, Delta do you copy?"\" /><txt pic_id=\"2\" txt=\"Sunray, this is Delta. Scientists are dead but our team has secured the artifacts. Requesting reinforcements and evacuation, over.\" /><txt pic_id=\"6\" txt=\"(Radio):"Delta, hang tight. Help is on the way. Sunray out."\" /><txt pic_id=\"2\" txt=\"There is hope...\" /></condition><wave val=\"37,40\" /><wave val=\"38,40\" /><condition val=\"_inverse,0\"><txt pic_id=\"4\" txt=\"You should be honoured, human. Our master is on his way to "greet" you personally.\" /><txt pic_id=\"2\" txt=\"Wow, what an honour. You really shouldn`t have. Seriously.\" /></condition><wave val=\"107,1\" /><condition val=\"_inverse,0\"><txt pic_id=\"1\" txt=\"Our readings have picked up that the enemy forces are diminishing!\" /><txt pic_id=\"2\" txt=\"They must be down to the last of their forces! About time!\" /></condition><wave val=\"39,20\" /><wave val=\"40,20\" /><condition val=\"_inverse,0\"><txt pic_id=\"5\" txt=\"You must be the human in possession of my artifacts. It is time to show the world what happens when they cross Abbadon, King of all demons! Your soul is mine!\" /><txt pic_id=\"2\" txt=\"We will not let you harm any more people! Your needless cruisade of blood and carnage end here, demon!\" /></condition><wave val=\"108,1\" /><txt pic_id=\"2\" txt=\"The choppers! I can hear them! It`s over! It`s finally over.....\" /></map></maps1><maps2 bg_id=\"2\" name=\"Canyon\" comix=\"0\"><map><point val=\"0,345,30\" /><point val=\"1,320,90\" /><point val=\"2,195,100\" /><point val=\"99,115,125\" /><point val=\"3,170,250\" /><point val=\"4,340,240\" /><point val=\"5,515,270\" /><point val=\"6,555,350\" /><point val=\"7,520,450\" /><point val=\"8,410,550\" /><point val=\"9,190,575\" /><point val=\"10,170,600\" /><road val=\"0,1;1,2;2,99;99,3;3,4;4,5;5,6;6,7;7,8;8,9;9,10\" /><wave val=\"1,30\" name=\"map2_route1\" /><txt pic_id=\"1\" txt=\"mish_txt_1\" /><wave val=\"2,30\" /><wave val=\"3,30\" /><wave val=\"4,30\" /><wave val=\"5,30\" /><txt pic_id=\"1\" txt=\"Next wave `ll fly directly to Station by air.%eBe careful.\" /><wave val=\"6,20\" /><condition val=\"_char_weapons_l,1\"><tip txt=\"mish_tip_1\" /></condition><wave val=\"101,1\" /><point val=\"12,90,340\" /><point val=\"13,0,320\" /><road val=\"13,12;12,3\" name=\"map2_route2\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"7,20\" /><wave val=\"8,20\" /><txt pic_id=\"3\" txt=\"mish_txt_10\" /><wave val=\"102,1\" /><tip txt=\"map2_route2_add_road\" /><wave val=\"9,20\" /><wave val=\"10,20\" /><wave val=\"11,20\" /><wave val=\"12,20\" /><wave val=\"13,20\" /><wave val=\"14,20\" /><wave val=\"15,20\" /><wave val=\"16,10\" /><wave val=\"17,20\" /><wave val=\"103,1\" /><tip pic_id=\"1\" txt=\"Shortcut.\" /><wave val=\"18,20\" /><wave val=\"19,20\" /><wave val=\"20,20\" /><wave val=\"21,20\" /><wave val=\"22,20\" /><wave val=\"23,20\" /><wave val=\"104,1\" /><point val=\"21,596,30\" /><point val=\"22,450,60\" /><point val=\"23,455,160\" /><road val=\"21,22;22,23;23,5\" name=\"map2_route3\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"24,30\" /><wave val=\"25,30\" /><wave val=\"26,30\" /><wave val=\"27,30\" /><wave val=\"28,30\" /><wave val=\"29,30\" /><wave val=\"30,30\" /><wave val=\"105,1\" /><point val=\"31,18,100\" /><road val=\"31,99\" name=\"map2_route4\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"31,40\" /><wave val=\"32,40\" /><wave val=\"33,40\" /><wave val=\"34,40\" /><wave val=\"106,1\" /><tip pic_id=\"1\" txt=\"Shortcut.\" /><wave val=\"35,40\" /><wave val=\"36,40\" /><wave val=\"37,40\" /><wave val=\"38,40\" /><wave val=\"107,1\" /><txt pic_id=\"1\" txt=\"Last enemy forces.\" /><wave val=\"39,20\" /><wave val=\"40,20\" /><wave val=\"108,1\" /><txt pic_id=\"2\" txt=\"End of map.%eCongratulations!\" /></map></maps2><maps3 bg_id=\"3\" name=\"Twist\" comix=\"0\"><map><point val=\"1,0,146\" /><point val=\"2,100,180\" /><point val=\"3,171,253\" /><point val=\"4,250,300\" /><point val=\"5,350,320\" /><point val=\"6,415,240\" /><point val=\"7,390,90\" /><point val=\"8,440,56\" /><point val=\"9,490,0\" /><point val=\"10,400,0\" /><road val=\"1,2;2,3;3,4;4,5;5,6;6,7;7,8;8,9\" /><wave val=\"1,30\" name=\"map3_route1\" /><txt pic_id=\"1\" txt=\"mish_txt_1\" /><wave val=\"2,30\" /><wave val=\"3,30\" /><wave val=\"4,30\" /><wave val=\"5,30\" /><txt pic_id=\"1\" txt=\"Next wave `ll fly directly to Station by air.%eBe careful.\" /><wave val=\"6,20\" /><condition val=\"_char_weapons_l,1\"><tip txt=\"mish_tip_1\" /></condition><wave val=\"101,1\" /><point val=\"11,0,240\" /><point val=\"12,100,275\" /><point val=\"13,180,345\" /><point val=\"14,266,367\" /><point val=\"15,408,367\" /><point val=\"16,447,404\" /><point val=\"17,486,474\" /><point val=\"18,600,476\" /><point val=\"19,550,600\" /><road val=\"11,12;12,13;13,14;14,15;15,16;16,17;17,18\" name=\"map3_route2\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"7,20\" /><wave val=\"8,20\" /><txt pic_id=\"3\" txt=\"mish_txt_10\" /><wave val=\"102,1\" /><tip txt=\"map3_route2_add_road\" /><road val=\"8,10\" /><wave val=\"9,20\" /><wave val=\"10,20\" /><wave val=\"11,20\" /><wave val=\"12,20\" /><wave val=\"13,20\" /><wave val=\"14,20\" /><wave val=\"15,20\" /><wave val=\"16,10\" /><wave val=\"17,20\" /><wave val=\"103,1\" /><road val=\"5,15\" /><tip pic_id=\"1\" txt=\"Shortcut.\" /><wave val=\"18,20\" /><wave val=\"19,20\" /><wave val=\"20,20\" /><wave val=\"21,20\" /><wave val=\"22,20\" /><wave val=\"23,20\" /><wave val=\"104,1\" /><point val=\"21,146,600\" /><point val=\"22,166,538\" /><point val=\"23,211,505\" /><point val=\"24,267,440\" /><road val=\"21,22;22,23;23,24;24,5;24,15\" name=\"map3_route3\" /><road val=\"17,19\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"24,30\" /><wave val=\"25,30\" /><wave val=\"26,30\" /><wave val=\"27,30\" /><wave val=\"28,30\" /><wave val=\"29,30\" /><wave val=\"30,30\" /><wave val=\"105,1\" /><point val=\"31,10,403\" /><point val=\"32,83,453\" /><point val=\"33,177,463\" /><road val=\"31,32;32,33;33,14\" name=\"map3_route4\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"31,40\" /><wave val=\"32,40\" /><wave val=\"33,40\" /><wave val=\"34,40\" /><wave val=\"106,1\" /><road val=\"4,14\" /><tip pic_id=\"1\" txt=\"Shortcut.\" /><wave val=\"35,40\" /><wave val=\"36,40\" /><wave val=\"37,40\" /><wave val=\"38,40\" /><wave val=\"107,1\" /><txt pic_id=\"1\" txt=\"Last enemy forces.\" /><wave val=\"39,20\" /><wave val=\"40,20\" /><wave val=\"108,1\" /><txt pic_id=\"2\" txt=\"End of map.%eCongratulations!\" /></map></maps3><maps4 bg_id=\"4\" name=\"Swamp\" comix=\"0\"><map><add_enemys_to_list rnd=\"90\"><enemy type=\"14\" name=\"witch\" scin=\"8,100\" hp=\"920\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"3\" r=\"20\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"30\" name=\"noone\" scin=\"3,90\" hp=\"6350\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"6\" r=\"12\" next=\"9\" speed=\"very_fast\" speed_type=\"ground\" /><enemy type=\"36\" name=\"ghost\" scin=\"8,120\" hp=\"9880\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"6\" next=\"20\" speed=\"fast\" speed_type=\"ethereal\" /></add_enemys_to_list><tower_block val=\"90,-1,25;37,486,81;-10,558,50;176,630,50;241,609,50;300,588,50;352,547,53;536,547,25;497,526,30;465,524,30;424,520,35;392,523,35;34,25,25;9,25,25;59,-1,25;187,202,20;164,182,30;139,173,30;105,176,30;64,164,35;35,179,35;-6,206,35;-15,253,35;-8,283,35;40,404,35;13,415,35;383,203,20;424,189,30;452,206,25;467,234,20;487,286,20;479,317,20;479,347,20;461,374,20;427,388,20;395,392,20;367,404,17;326,409,20;280,414,20;253,428,20;210,444,35;182,474,20;180,449,20;144,491,15;227,68,25;258,56,25;285,43,25;308,68,25;331,56,25;369,18,25;416,18,25;460,56,25;422,49,25;375,56,25;586,127,25;575,134,25;586,158,25;598,181,25\" /><point val=\"1,0,120\" /><point val=\"2,77,105\" /><point val=\"3,154,120\" /><point val=\"4,268,152\" /><point val=\"5,354,152\" /><point val=\"6,406,143\" /><point val=\"7,461,132\" /><point val=\"8,513,211\" /><point val=\"9,530,315\" /><point val=\"10,513,396\" /><point val=\"11,447,419\" /><point val=\"12,401,436\" /><point val=\"13,302,443\" /><point val=\"14,241,496\" /><point val=\"15,154,521\" /><point val=\"16,102,560\" /><point val=\"17,52,599\" /><road val=\"1,2;2,3;3,4;4,5;5,6;6,7;7,8;8,9;9,10;10,11;11,12;12,13;13,14;14,15;15,16;16,17\" name=\"map4_route1\" /><tip txt=\"This is a very hard map even on the sandbox mode.\" /><wave val=\"1,30\" /><tip txt=\"I forgot to tell you, that the second road will be parallel to the first one.\" /><tip txt=\"Have fun =).\" /><wave val=\"2,30\" /><wave val=\"3,30\" /><wave val=\"4,30\" /><wave val=\"5,30\" /><tip txt=\"Next wave `ll fly directly to Station by air.%eBe careful.\" /><wave val=\"6,20\" /><condition val=\"_char_weapons_l,1\"><tip txt=\"mish_tip_1\" /></condition><wave val=\"101,1\" /><point val=\"18,113,600\" /><point val=\"19,169,568\" /><point val=\"20,241,537\" /><point val=\"21,282,513\" /><point val=\"22,302,483\" /><point val=\"23,395,466\" /><point val=\"24,478,474\" /><point val=\"25,524,460\" /><point val=\"26,573,404\" /><point val=\"27,576,332\" /><point val=\"28,565,276\" /><point val=\"29,554,211\" /><point val=\"30,530,143\" /><point val=\"31,502,107\" /><point val=\"32,439,96\" /><point val=\"33,385,96\" /><point val=\"34,334,105\" /><point val=\"35,276,114\" /><point val=\"36,216,105\" /><point val=\"37,169,73\" /><point val=\"38,164,27\" /><point val=\"39,190,-1\" /><road val=\"18,19;19,20;20,21;21,22;22,23;23,24;24,25;25,26;26,27;27,28;28,29;29,30;30,31;31,32;32,33;33,34;34,35;35,36;36,37;37,38;38,39\" name=\"map4_route2\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"7,20\" /><wave val=\"8,20\" /><wave val=\"102,1\" /><wave val=\"9,20\" /><wave val=\"10,20\" /><wave val=\"11,20\" /><wave val=\"12,20\" /><wave val=\"13,20\" /><wave val=\"14,20\" /><wave val=\"15,20\" /><wave val=\"16,10\" /><wave val=\"17,20\" /><wave val=\"103,1\" /><wave val=\"18,20\" /><wave val=\"19,20\" /><wave val=\"20,20\" /><wave val=\"21,20\" /><wave val=\"22,20\" /><wave val=\"23,20\" /><wave val=\"104,1\" /><point val=\"40,557,596\" /><point val=\"41,577,542\" /><road val=\"40,41;41,25\" name=\"map4_route3\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"24,30\" /><wave val=\"25,30\" /><wave val=\"26,30\" /><wave val=\"27,30\" /><wave val=\"28,30\" /><wave val=\"29,30\" /><wave val=\"30,30\" /><wave val=\"105,1\" /><point val=\"42,0,58\" /><point val=\"43,25,67\" /><road val=\"42,43;43,2\" name=\"map4_route4\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"31,40\" /><wave val=\"32,40\" /><wave val=\"33,40\" /><wave val=\"34,40\" /><wave val=\"106,1\" /><wave val=\"35,40\" /><wave val=\"36,40\" /><wave val=\"37,40\" /><wave val=\"38,40\" /><wave val=\"107,1\" /><tip pic_id=\"1\" txt=\"Last enemy forces.\" /><wave val=\"39,20\" /><wave val=\"40,20\" /><wave val=\"108,1\" /><txt pic_id=\"2\" txt=\"The choppers! I can hear them! It`s over! It`s finally over.....\" /></map></maps4><maps5 bg_id=\"5\" name=\"Un_Line\" comix=\"0\"><map><add_enemys_to_list rnd=\"90\"><enemy type=\"14\" name=\"witch\" scin=\"8,100\" hp=\"920\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"3\" r=\"20\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"23\" name=\"ghost\" scin=\"8,100\" hp=\"3120\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"6\" next=\"10\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"30\" name=\"noone\" scin=\"3,90\" hp=\"6350\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"6\" r=\"12\" next=\"15\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"31\" name=\"troll\" scin=\"9,100\" hp=\"10500\" armor=\"15\" si=\"0\" dmg=\"1\" scores=\"7\" r=\"18\" next=\"30\" speed=\"slow\" speed_type=\"ground\" /><enemy type=\"36\" name=\"ghost\" scin=\"8,120\" hp=\"9880\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"6\" next=\"20\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"41\" name=\"troll\" scin=\"9,110\" hp=\"40000\" armor=\"0\" si=\"1\" dmg=\"1\" scores=\"9\" r=\"18\" next=\"25\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"42\" name=\"ghost\" scin=\"8,120\" hp=\"33000\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"9\" r=\"6\" next=\"20\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"43\" name=\"anty\" scin=\"3,90\" hp=\"35050\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"9\" r=\"12\" next=\"15\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"110\" name=\"anty\" scin=\"4,130\" hp=\"55000\" armor=\"35\" si=\"0\" dmg=\"1\" scores=\"10\" r=\"25\" next=\"20\" speed=\"fast\" speed_type=\"ground\" /></add_enemys_to_list><point val=\"1,0,113\" /><point val=\"2,102,89\" /><point val=\"3,183,89\" /><point val=\"4,298,97\" /><point val=\"5,391,119\" /><point val=\"6,480,160\" /><point val=\"7,544,160\" /><point val=\"8,573,124\" /><point val=\"9,573,72\" /><point val=\"10,521,53\" /><point val=\"11,486,18\" /><point val=\"12,428,42\" /><point val=\"13,421,89\" /><point val=\"14,412,182\" /><point val=\"15,260,438\" /><point val=\"16,235,497\" /><point val=\"17,193,539\" /><point val=\"18,108,529\" /><point val=\"19,50,492\" /><point val=\"20,41,431\" /><point val=\"21,71,372\" /><point val=\"22,131,338\" /><point val=\"23,464,391\" /><point val=\"24,532,391\" /><point val=\"25,573,438\" /><point val=\"26,561,510\" /><point val=\"27,532,550\" /><point val=\"28,502,600\" /><tower_block val=\"-5,6,25;16,-7,25;479,85,25;502,116,25;490,106,30;5,232,30;37,219,30;71,209,30;104,201,30;145,194,30;193,192,30;234,189,30;272,196,30;295,206,25;495,274,25;589,302,25;144,439,60;487,472,50;458,482,35\" /><road val=\"1,2;2,3;3,4;4,5;5,6;6,7;7,8;8,9;9,10\" /><road val=\"10,11;11,12;12,13;13,14;14,15\" /><road val=\"15,16;16,17;17,18;18,19;19,20\" /><road val=\"20,21;21,22;22,23;23,24;24,25;25,26;26,27;27,28\" name=\"map4_route1\" /><tip txt=\"One route - no jokes.\" /><tip txt=\"Good luck =).\" /><wave val=\"1,30\" /><wave val=\"2,30\" /><wave val=\"3,30\" /><wave val=\"4,30\" /><wave val=\"5,30\" /><wave val=\"6,20\" /><wave val=\"101,1\" /><tip txt=\"Let`s say big tnx for new suggestions to SilverScorpion, UtherLightbringer.\" /><tip txt=\"All others names can`t fit this little line, so - new names in next map =)\" /><point val=\"29,0,65\" /><point val=\"30,41,72\" /><point val=\"31,585,460\" /><point val=\"32,596,478\" /><road val=\"29,30;30,2;25,31;31,32\" name=\"map4_route2\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"7,20\" /><wave val=\"8,20\" /><wave val=\"102,1\" /><wave val=\"9,20\" /><wave val=\"10,20\" /><wave val=\"11,20\" /><wave val=\"12,20\" /><wave val=\"13,20\" /><wave val=\"14,20\" /><wave val=\"15,20\" /><wave val=\"16,10\" /><wave val=\"17,20\" /><wave val=\"103,1\" /><wave val=\"18,20\" /><wave val=\"19,20\" /><wave val=\"20,20\" /><wave val=\"21,20\" /><wave val=\"22,20\" /><wave val=\"23,20\" /><wave val=\"104,1\" /><point val=\"33,92,-1\" /><point val=\"34,183,89\" /><point val=\"35,561,510\" /><point val=\"36,600,539\" /><road val=\"33,34;35,36\" name=\"map4_route3\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"24,30\" /><wave val=\"25,30\" /><wave val=\"26,30\" /><wave val=\"27,30\" /><wave val=\"28,30\" /><wave val=\"29,30\" /><wave val=\"30,30\" /><wave val=\"105,1\" /><point val=\"37,188,3\" /><point val=\"38,298,97\" /><point val=\"39,532,550\" /><point val=\"40,580,600\" /><road val=\"37,38;39,40\" name=\"map4_route4\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"31,40\" /><wave val=\"32,40\" /><wave val=\"33,40\" /><wave val=\"34,40\" /><wave val=\"106,1\" /><wave val=\"35,40\" /><wave val=\"36,40\" /><wave val=\"37,40\" /><wave val=\"38,40\" /><wave val=\"107,1\" /><wave val=\"39,20\" /><wave val=\"40,20\" /><wave val=\"108,1\" /><tip txt=\"Last enemy forces.\" /><wave val=\"41,15\" /><wave val=\"42,15\" /><wave val=\"43,15\" /><wave val=\"110,1\" /><txt pic_id=\"2\" txt=\"The choppers! I can hear them! It`s over! It`s finally over.....\" /></map></maps5><maps6 bg_id=\"6\" name=\"Snow\" comix=\"0\" char_start_x=\"367\" char_start_y=\"274\"><map><add_enemys_to_list rnd=\"50\"><enemy type=\"9\" name=\"troll\" scin=\"9,110\" hp=\"2100\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"2\" r=\"18\" next=\"25\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"14\" name=\"witch\" scin=\"8,100\" hp=\"920\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"3\" r=\"20\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"23\" name=\"ghost\" scin=\"8,100\" hp=\"3120\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"6\" next=\"10\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"30\" name=\"noone\" scin=\"3,90\" hp=\"6350\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"6\" r=\"12\" next=\"15\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"31\" name=\"troll\" scin=\"9,100\" hp=\"10500\" armor=\"15\" si=\"0\" dmg=\"1\" scores=\"7\" r=\"18\" next=\"30\" speed=\"slow\" speed_type=\"ground\" /><enemy type=\"36\" name=\"ghost\" scin=\"8,120\" hp=\"9880\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"6\" next=\"20\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"38\" name=\"ghost\" scin=\"8,120\" hp=\"9000\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"8\" r=\"6\" next=\"10\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"40\" name=\"anty\" scin=\"3,90\" hp=\"25050\" armor=\"5\" si=\"2\" dmg=\"1\" scores=\"8\" r=\"12\" next=\"15\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"108\" name=\"boss8\" scin=\"4,130\" hp=\"50000\" armor=\"35\" si=\"1\" dmg=\"1\" scores=\"80\" r=\"25\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /></add_enemys_to_list><tower_block val=\"8,209,20;29,217,20;51,227,20;71,247,20;86,270,15;94,285,15;102,305,20;105,325,20;107,353,20;108,369,20;107,383,17;223,500,13;239,505,15;259,507,15;277,509,15;299,507,15;318,507,15;337,509,15;359,510,17;380,510,20;396,504,20;416,500,20;429,495,20;449,485,17;461,474,15;471,467,13;479,462,13;485,456,13;543,368,13;547,359,15;552,344,17;555,332,17;557,317,20;557,302,22;553,286,22;544,269,22;540,257,22;530,249,22;520,240,17;515,232,13;507,222,10\" /><point val=\"1,0,431\" /><point val=\"2,73,456\" /><point val=\"3,134,518\" /><point val=\"4,220,559\" /><point val=\"5,317,570\" /><point val=\"6,437,555\" /><point val=\"7,510,508\" /><point val=\"8,558,456\" /><point val=\"9,490,392\" /><point val=\"10,407,368\" /><point val=\"11,327,362\" /><point val=\"12,245,362\" /><point val=\"13,171,348\" /><point val=\"14,144,305\" /><point val=\"15,128,259\" /><point val=\"16,144,212\" /><point val=\"17,202,215\" /><point val=\"18,253,177\" /><point val=\"19,327,165\" /><point val=\"20,365,135\" /><point val=\"21,403,111\" /><road val=\"1,2;2,3;3,4;4,5;5,6;6,7;7,8;8,9;9,10;10,11;11,12\" name=\"map4_route1\" /><road val=\"12,13;13,14;14,15;15,16;16,17;17,18;18,19;19,20;20,21\" /><tip txt=\"Try defense this Space Station in Siberia.\" /><wave val=\"1,30\" /><wave val=\"2,30\" /><wave val=\"3,30\" /><wave val=\"4,30\" /><wave val=\"5,30\" /><wave val=\"6,20\" /><wave val=\"101,1\" /><tip txt=\"Let`s say big tnx to Newgrounds&Kongregate community.\" /><point val=\"22,186,600\" /><point val=\"23,220,559\" /><road val=\"22,23\" name=\"map4_route2\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"7,20\" /><wave val=\"8,20\" /><wave val=\"102,1\" /><wave val=\"9,20\" /><wave val=\"10,20\" /><wave val=\"11,20\" /><wave val=\"12,20\" /><wave val=\"13,20\" /><wave val=\"14,20\" /><wave val=\"15,20\" /><wave val=\"16,10\" /><wave val=\"17,20\" /><wave val=\"103,1\" /><wave val=\"18,20\" /><wave val=\"19,20\" /><wave val=\"20,20\" /><wave val=\"21,20\" /><wave val=\"22,20\" /><wave val=\"23,20\" /><wave val=\"104,1\" /><point val=\"24,558,456\" /><point val=\"25,581,395\" /><point val=\"26,591,332\" /><point val=\"27,596,279\" /><point val=\"28,581,195\" /><point val=\"29,516,156\" /><point val=\"30,523,103\" /><point val=\"31,475,53\" /><point val=\"32,422,43\" /><point val=\"33,377,56\" /><point val=\"34,271,81\" /><road val=\"24,25;25,26;26,27;27,28;28,29;29,30;30,31;31,32;32,33;33,34\" name=\"map4_route3\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"24,30\" /><wave val=\"25,30\" /><wave val=\"26,30\" /><wave val=\"27,30\" /><wave val=\"28,30\" /><wave val=\"29,30\" /><wave val=\"30,30\" /><wave val=\"105,1\" /><point val=\"35,601,512\" /><point val=\"36,558,456\" /><road val=\"35,36\" name=\"map4_route4\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"31,40\" /><wave val=\"32,40\" /><wave val=\"33,40\" /><wave val=\"34,40\" /><wave val=\"106,1\" /><wave val=\"35,40\" /><wave val=\"36,40\" /><wave val=\"37,40\" /><wave val=\"38,40\" /><wave val=\"107,1\" /><tip pic_id=\"1\" txt=\"Last enemy forces.\" /><wave val=\"39,20\" /><wave val=\"40,20\" /><wave val=\"108,1\" /><txt pic_id=\"2\" txt=\"The choppers! I can hear them! It`s over! It`s finally over.....\" /></map></maps6><maps7 bg_id=\"7\" name=\"Escape\" comix=\"0\" char_start_x=\"220\" char_start_y=\"206\"><map><add_enemys_to_list rnd=\"70\"><enemy type=\"4\" name=\"dtroll\" scin=\"9,100\" hp=\"335\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"1\" r=\"20\" next=\"15\" speed=\"slow\" speed_type=\"ground\" /><enemy type=\"6\" name=\"ghost\" scin=\"8,100\" hp=\"290\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"2\" r=\"6\" next=\"10\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"9\" name=\"troll\" scin=\"9,110\" hp=\"2100\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"2\" r=\"18\" next=\"25\" speed=\"medium\" speed_type=\"ground\" /><enemy type=\"11\" name=\"ghost\" scin=\"8,100\" hp=\"730\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"3\" r=\"6\" next=\"15\" speed=\"very_fast\" speed_type=\"ethereal\" /><enemy type=\"14\" name=\"witch\" scin=\"8,100\" hp=\"920\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"3\" r=\"20\" next=\"20\" speed=\"fast\" speed_type=\"air\" /><enemy type=\"23\" name=\"ghost\" scin=\"8,100\" hp=\"3120\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"5\" r=\"6\" next=\"10\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"30\" name=\"noone\" scin=\"3,90\" hp=\"6350\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"6\" r=\"12\" next=\"15\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"31\" name=\"troll\" scin=\"9,100\" hp=\"10500\" armor=\"15\" si=\"0\" dmg=\"1\" scores=\"7\" r=\"18\" next=\"30\" speed=\"slow\" speed_type=\"ground\" /><enemy type=\"33\" name=\"hawks\" scin=\"7,100\" hp=\"8650\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"7\" r=\"16\" next=\"20\" speed=\"fast\" speed_type=\"hero\" /><enemy type=\"36\" name=\"ghost\" scin=\"8,120\" hp=\"9880\" armor=\"0\" si=\"0\" dmg=\"1\" scores=\"8\" r=\"6\" next=\"20\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"38\" name=\"ghost\" scin=\"8,120\" hp=\"12000\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"8\" r=\"6\" next=\"10\" speed=\"fast\" speed_type=\"hero\" /><enemy type=\"38\" name=\"ghost\" scin=\"8,120\" hp=\"10000\" armor=\"0\" si=\"2\" dmg=\"1\" scores=\"8\" r=\"6\" next=\"10\" speed=\"fast\" speed_type=\"ethereal\" /><enemy type=\"40\" name=\"anty\" scin=\"3,90\" hp=\"25050\" armor=\"5\" si=\"2\" dmg=\"1\" scores=\"8\" r=\"12\" next=\"15\" speed=\"fast\" speed_type=\"ground\" /><enemy type=\"108\" name=\"boss8\" scin=\"4,130\" hp=\"50000\" armor=\"35\" si=\"1\" dmg=\"1\" scores=\"80\" r=\"25\" next=\"10\" speed=\"fast\" speed_type=\"ground\" /></add_enemys_to_list><tower_block val=\"-81,63,20;339,264,15;327,276,20;317,287,25;307,297,30;289,311,20\" /><point val=\"1,575,5\" /><point val=\"2,510,19\" /><point val=\"3,439,31\" /><point val=\"4,372,35\" /><point val=\"5,296,31\" /><point val=\"6,194,35\" /><point val=\"7,144,53\" /><point val=\"8,95,82\" /><point val=\"9,72,125\" /><point val=\"10,48,175\" /><point val=\"11,29,220\" /><point val=\"12,34,270\" /><point val=\"13,43,333\" /><point val=\"14,56,380\" /><point val=\"15,72,420\" /><point val=\"16,108,467\" /><point val=\"17,152,496\" /><point val=\"18,194,478\" /><point val=\"19,218,440\" /><point val=\"20,178,394\" /><point val=\"21,142,340\" /><point val=\"22,134,293\" /><point val=\"23,142,237\" /><point val=\"24,160,180\" /><point val=\"25,196,144\" /><point val=\"26,251,133\" /><point val=\"27,305,144\" /><point val=\"28,343,203\" /><point val=\"29,356,246\" /><point val=\"30,333,270\" /><tower_block val=\"-81,63,20\" /><road val=\"1,2;2,3;3,4;4,5;5,6;6,7;7,8;8,9;9,10\" name=\"map4_route1\" /><road val=\"10,11;11,12;12,13;13,14;14,15;15,16;16,17;17,18;18,19;19,20\" /><road val=\"20,21;21,22;22,23;23,24;24,25;25,26;26,27;27,28;28,29;29,30\" /><wave val=\"1,30\" /><wave val=\"2,30\" /><wave val=\"3,30\" /><wave val=\"4,30\" /><wave val=\"5,30\" /><wave val=\"6,20\" /><wave val=\"101,1\" /><tip txt=\"Let`s say big tnx to burnacid,Psilo707,\u0410\u043B\u0435\u043A\u0441\u0430\u043D\u0434\u0440 \u0414\u0430\u043D\u0435\u0439\u043A\u043E.\" /><point val=\"31,58,604\" /><point val=\"32,108,582\" /><point val=\"33,166,570\" /><point val=\"34,230,570\" /><point val=\"35,291,570\" /><point val=\"36,364,570\" /><point val=\"37,447,564\" /><point val=\"38,503,543\" /><point val=\"39,550,514\" /><point val=\"40,573,454\" /><point val=\"41,580,387\" /><point val=\"42,584,317\" /><point val=\"43,573,246\" /><point val=\"44,580,180\" /><point val=\"45,539,125\" /><point val=\"46,481,133\" /><point val=\"47,472,172\" /><point val=\"48,481,222\" /><point val=\"49,481,277\" /><point val=\"50,481,317\" /><point val=\"51,472,364\" /><point val=\"52,458,420\" /><point val=\"53,429,467\" /><point val=\"54,357,478\" /><point val=\"55,320,420\" /><point val=\"56,270,333\" /><point val=\"57,303,293\" /><road val=\"31,32;32,33;33,34;34,35;35,36;36,37;37,38;38,39;39,40\" name=\"map4_route2\" /><road val=\"40,41;41,42;42,43;43,44;44,45;45,46;46,47;47,48;48,49;49,50\" /><road val=\"50,51;51,52;52,53;53,54;54,55;55,56;56,57\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"7,20\" /><wave val=\"8,20\" /><wave val=\"102,1\" /><wave val=\"9,20\" /><wave val=\"10,20\" /><wave val=\"11,20\" /><wave val=\"12,20\" /><wave val=\"13,20\" /><wave val=\"14,20\" /><wave val=\"15,20\" /><wave val=\"16,10\" /><wave val=\"17,20\" /><wave val=\"103,1\" /><wave val=\"18,20\" /><wave val=\"19,20\" /><wave val=\"20,20\" /><wave val=\"21,20\" /><wave val=\"22,20\" /><wave val=\"23,20\" /><wave val=\"104,1\" /><point val=\"58,8,-2\" /><point val=\"59,73,6\" /><point val=\"60,144,53\" /><road val=\"58,59;59,60\" name=\"map4_route3\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"24,30\" /><wave val=\"25,30\" /><wave val=\"26,30\" /><wave val=\"27,30\" /><wave val=\"28,30\" /><wave val=\"29,30\" /><wave val=\"30,30\" /><wave val=\"105,1\" /><point val=\"61,591,600\" /><point val=\"62,574,552\" /><point val=\"63,550,514\" /><road val=\"61,62;62,63\" name=\"map4_route4\" /><txt pic_id=\"1\" txt=\"New gate.\" /><wave val=\"31,40\" /><wave val=\"32,40\" /><wave val=\"33,40\" /><wave val=\"34,40\" /><wave val=\"106,1\" /><wave val=\"35,40\" /><wave val=\"36,40\" /><wave val=\"37,40\" /><wave val=\"38,40\" /><wave val=\"107,1\" /><tip pic_id=\"1\" txt=\"Last enemy forces.\" /><wave val=\"39,20\" /><wave val=\"40,20\" /><wave val=\"108,1\" /><txt pic_id=\"2\" txt=\"The choppers! I can hear them! It`s over! It`s finally over.....\" /></map></maps7></map_list></data>");
data_xml.loaded = true;
var strs = [];
strs.push({lang_name:"Russian", lang_translator:"Badim", txt:"<lang new_defense=\"\u041D\u043E\u0432\u0430\u044F \u0417\u0430\u0449\u0438\u0442\u0430\" new_prison=\"\u041D\u043E\u0432\u0430\u044F \u0422\u044E\u0440\u044C\u043C\u0430\" game=\"\u041D\u043E\u0432\u0430\u044F \u0438\u0433\u0440\u0430\" scores=\"\u041E\u0447\u043A\u0438\" more_games=\"\u0414\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u044B\" about=\"\u0410\u0432\u0442\u043E\u0440\u044B\" next=\"\u0414\u0430\u043B\u0435\u0435\" exit=\"\u0412\u044B\u0445\u043E\u0434\" name=\"\u0418\u043C\u044F\" hero=\"\u0413\u0435\u0440\u043E\u0439\" forge=\"\u041A\u0443\u0437\u043D\u044F\" ok=\"Ok\" dname=\"\u0418\u0433\u0440\u043E\u043A\" loading=\"\u0417\u0430\u0433\u0440\u0443\u0437\u043A\u0430\" options=\"\u041E\u043F\u0446\u0438\u0438\" controls=\"\u0423\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u0438\u0435\" resume=\"\u041E\u0431\u0440\u0430\u0442\u043D\u043E\" help=\"\u041F\u043E\u043C\u043E\u0449\u044C\" skip=\"\u041F\u0440\u043E\u043F\u0443\u0441\u0442\u0438\u0442\u044C\" click=\"\u041D\u0430\u0436\u043C\u0438\" Our_sponsor=\"\u041D\u0430\u0448 \u0441\u043F\u043E\u043D\u0441\u043E\u0440\" guns=\"\u041E\u0440\u0443\u0436\u0438\u0435\" ucost=\"\u0426\u0435\u043D\u0430 \u0443\u043B\u0443\u0447\u0448\u0435\u043D\u0438\u044F\" cost=\"\u0426\u0435\u043D\u0430\" powers=\"\u042D\u0444\u0444\u0435\u043A\u0442\u044B\" reload=\"\u0417\u0430\u0440\u044F\u0434\u043A\u0430\" lvl=\"\u0423\u0440\u043E\u0432\u0435\u043D\u044C\" fire_speed=\"\u0422\u0435\u043C\u043F \u043E\u0433\u043D\u044F\" speed=\"\u0421\u043A\u043E\u0440\u043E\u0441\u0442\u044C\" upgrade=\"\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C\" next_wave=\"\u0421\u043B\u0435\u0434\u0443\u044E\u0449\u0430\u044F \u0432\u043E\u043B\u043D\u0430\" proceed=\"\u041F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u044C\" auto_show_proceed_box=\"\u0410\u0432\u0442\u043E\u043C\u0430\u0442\u0438\u0447\u0435\u0441\u043A\u0438 \u043F\u043E\u043A\u0430\u0437\u044B\u0432\u0430\u0442\u044C \u044D\u0442\u043E \u043E\u043A\u043D\u043E\" completed=\"\u0417\u0430\u0432\u0435\u0440\u0448\u0435\u043D\u0430\" quality_changer=\"\u041D\u0430\u0441\u0442\u0440\u043E\u0439\u043A\u0430 \u043A\u0430\u0447\u0435\u0441\u0442\u0432\u0430\" specialize_this_to=\"\u0421\u043F\u0435\u0446\u0438\u0430\u043B\u0438\u0437\u0430\u0446\u0438\u044F\" need_kills=\"\u041D\u0443\u0436\u043D\u043E \u0443\u0431\u0438\u0439\u0441\u0442\u0432\" upgrades=\"\u0423\u043B\u0443\u0447\u0448\u0435\u043D\u0438\u044F\" weapons=\"\u041E\u0440\u0443\u0436\u0438\u0435\" defense=\"\u0417\u0430\u0449\u0438\u0442\u0430\" prison=\"\u0422\u044E\u0440\u044C\u043C\u0430\" load=\"\u0417\u0430\u0433\u0440\u0443\u0437\u043A\u0430\" language=\"Language\" start_now=\"\u041D\u0435 \u0436\u0434\u0430\u0442\u044C\" for=\"\u0434\u043B\u044F\" has_been_increased=\"\u0431\u044B\u043B\u0430 \u0443\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0430\" char_tip_1=\"\u041A\u043E\u043C\u0430\u043D\u0434\u0438\u0440 "\u042D\u043B\u0438\u0442\u043D\u044B\u0445 \u0441\u0438\u043B".\" char_tip_2=\"\u0412\u0435\u0442\u0435\u0440\u0430\u043D \u0432\u043E\u0437\u0434\u0443\u0448\u043D\u043E\u0433\u043E \u0434\u0435\u0441\u0430\u043D\u0442\u0430.\" char_can_move_tip=\"\u0412\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u0434\u0432\u0438\u0433\u0430\u0442\u044C\u0441\u044F \u0432\u0430\u0448\u0438\u043C \u0433\u0435\u0440\u043E\u0435\u043C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u044F \u041A\u0420\u0415\u0421\u0422\u0418\u041A \u0438\u043B\u0438 WASD.\" forge_tip=\"\u0414\u043B\u044F \u043F\u043E\u043A\u0443\u043F\u043A\u0438 \u043D\u043E\u0432\u043E\u0433\u043E \u043E\u0440\u0443\u0436\u0438\u044F - \u043D\u0430\u0436\u043C\u0438\u0442\u0435 \u043D\u0430 \u0435\u0433\u043E \u0438\u043A\u043E\u043D\u043A\u0443.\" upkeep_tip=\"\u0427\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0443 \u0432\u0430\u0441 \u0431\u0430\u0448\u0435\u043D, \u0442\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u0442\u043E\u0438\u0442 \u0441\u0442\u0440\u043E\u0438\u0442\u044C \u043D\u043E\u0432\u044B\u0435.\" upgrading_towers_tip=\"\u0423\u043B\u0443\u0447\u0448\u0430\u044F \u0431\u0430\u0448\u043D\u044E, \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u0442\u0441\u044F \u043D\u043E\u0432\u0430\u044F \u0431\u0430\u0448\u043D\u044F \u0441 \u043D\u043E\u0432\u044B\u043C\u0438 \u043F\u0430\u0440\u0430\u043C\u0435\u0442\u0440\u0430\u043C\u0438, \u0437\u0430\u043E\u0434\u043D\u043E \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442\u0441\u044F \u0441\u0438\u043B\u0430 \u0433\u0440\u0443\u043F\u043F\u044B.\" controls_info=\"\u041C\u044B\u0448\u043A\u0430 - \u0441\u0442\u0440\u043E\u0438\u0442\u0435\u043B\u044C\u0441\u0442\u0432\u043E \u0437\u0434\u0430\u043D\u0438\u0439,%e\u041A\u0440\u0435\u0441\u0442\u0438\u043A/WASD - \u043F\u0435\u0440\u0435\u0434\u0432\u0438\u0436\u0435\u043D\u0438\u044F \u0433\u0435\u0440\u043E\u044F,%e\u041F\u0440\u043E\u0431\u0435\u043B - \u041A\u0443\u0437\u043D\u044F%e1-8/\u041A\u043E\u043B\u0435\u0441\u0438\u043A\u043E \u043C\u044B\u0448\u043A\u0438 - \u0441\u043C\u0435\u043D\u0430 \u043E\u0440\u0443\u0436\u0438\u044F \u0433\u0435\u0440\u043E\u044E,%e\u0423\u0434\u0435\u0440\u0436\u0430\u043D\u0438\u0435 \u0428\u0438\u0444\u0442\u0430 - \u0443\u0441\u043A\u043E\u0440\u0435\u043D\u0438\u0435 \u0432\u0441\u0435\u0439 \u0438\u0433\u0440\u044B.\" end_lose_tip=\"\u0412\u044B \u043D\u0435 \u0432\u044B\u0434\u0435\u0440\u0436\u0430\u043B\u0438. \u0421\u0442\u0440\u0430\u0448\u043D\u044B\u0435 \u043C\u043E\u043D\u0441\u0442\u0440\u044B \u0441\u044C\u0435\u043B\u0438 \u0432\u0430\u0441 \u0437\u0430\u0436\u0438\u0432\u043E.\" end_win_tip=\"\u041F\u043E\u0437\u0434\u0440\u0430\u0432\u043B\u044F\u0435\u043C! \u0412\u044B \u0432\u044B\u0441\u0442\u043E\u044F\u043B\u0438, \u0438 \u0434\u0440\u0443\u0433\u0430\u044F \u0445\u043E\u0440\u043E\u0448\u0430\u044F \u043D\u043E\u0432\u043E\u0441\u0442\u044C - \u0441\u043F\u0430\u0441\u0430\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0432\u0435\u0440\u0442\u043E\u043B\u0435\u0442 \u043D\u0430 \u043F\u043E\u0434\u043B\u0435\u0442\u0435 \u0437\u0430 \u0432\u0430\u043C\u0438.\" charupgrade_tip_1=\"\u041B\u044E\u0431\u043E\u0435 \u043F\u043E\u043F\u0430\u0434\u0430\u043D\u0438\u0435 \u043E\u0431\u043D\u0443\u043B\u044F\u0435\u0442 \u0432\u0440\u0430\u0436\u0435\u0441\u043D\u0443\u044E \u0431\u0440\u043E\u043D\u044E \u043D\u0430\u0432\u0441\u0435\u0433\u0434\u0430\" charupgrade_tip_2=\"\u0421 \u044D\u0442\u0438\u043C \u0441\u043A\u0438\u043B\u043E\u043C \u0432\u0430\u0448 \u0413\u0435\u0440\u043E\u0439 \u0438\u043C\u0435\u0435\u0442 \u0448\u0430\u043D\u0441 \u043F\u043E\u043B\u0443\u0447\u0438\u0442\u044C \u0434\u0432\u043E\u0439\u043D\u0443\u044E \u043D\u0430\u0433\u0440\u0430\u0434\u0443 \u0437\u0430 \u0443\u0431\u0438\u0439\u0441\u0442\u0432\u043E\" charupgrade_tip_3=\"\u0414\u043E\u0431\u0430\u0432\u0438\u0442\u044C \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0436\u0438\u0437\u043D\u0435\u0439 \u0433\u0435\u0440\u043E\u044E\" armor=\"\u0411\u0440\u043E\u043D\u044F\" hp=\"HP\" ap=\"AP\" cant_built_here=\"\u041D\u0435\u043B\u044C\u0437\u044F \u0441\u0442\u0440\u043E\u0438\u0442\u044C \u0437\u0434\u0435\u0441\u044C\" cant_built_on_road=\"\u041D\u0435\u043B\u044C\u0437\u044F \u0441\u0442\u0440\u043E\u0438\u0442\u044C \u043D\u0430 \u0434\u043E\u0440\u043E\u0433\u0435\" cant_built_on_tower=\"\u041D\u0435\u043B\u044C\u0437\u044F \u0441\u0442\u0440\u043E\u0438\u0442\u044C \u043D\u0430 \u0434\u0440\u0443\u0433\u043E\u0439 \u0431\u0430\u0448\u043D\u0435\" cant_built_on_respawn=\"\u041D\u0435\u043B\u044C\u0437\u044F \u0441\u0442\u0440\u043E\u0438\u0442\u044C \u043D\u0430 respawn\" cant_built_on_building=\"\u041D\u0435\u043B\u044C\u0437\u044F \u0441\u0442\u0440\u043E\u0438\u0442\u044C \u043D\u0430 \u0434\u0440\u0443\u0433\u043E\u043C \u0441\u0442\u0440\u043E\u0435\u043D\u0438\u0438 \u0438\u043B\u0438 \u0432 \u0432\u043E\u0434\u0435\" need_more_money=\"\u041D\u0435 \u0445\u0432\u0430\u0442\u0430\u0435\u0442 \u0440\u0435\u0441\u0443\u0440\u0441\u043E\u0432\" speed_type=\"\u0422\u0438\u043F \u043F\u0435\u0440\u0435\u0434\u0432\u0438\u0436\u0435\u043D\u0438\u044F\" close=\"\u0417\u0430\u043A\u0440\u044B\u0442\u044C\" sell=\"\u041F\u0440\u043E\u0434\u0430\u0442\u044C\" pause=\"\u041F\u0430\u0443\u0437\u0430\" DMG=\"\u0423\u0420\u041E\u041D\" splash=\"\u0420\u0430\u0437\u0431\u0440\u043E\u0441\" kills=\"\u0423\u0431\u0438\u0439\u0441\u0442\u0432\" AK-47=\"AK-47\" AA-HG=\"AA-HG\" J_Gun=\"J_Gun\" RPG=\"RPG\" FR-F1=\"FR-F1\" eLR-12=\"eLR-12\" Bow=\"Bow\" SMG=\"SMG\" damn_slow=\"\u041E\u0445. \u043C\u0435\u0434\u043B\u0435\u043D\u043D\u043E\" very_slow=\"\u041E\u0447. \u043C\u0435\u0434\u043B\u0435\u043D\u043D\u043E\" slow=\"\u041C\u0435\u0434\u043B\u0435\u043D\u043D\u043E\" medium=\"\u0421\u0440\u0435\u0434\u043D\u0435\" fast=\"\u0411\u044B\u0441\u0442\u0440\u043E\" very_fast=\"\u041E\u0447. \u0411\u044B\u0441\u0442\u0440\u043E\" damn_fast=\"\u041E\u0445. \u0411\u044B\u0441\u0442\u0440\u043E\" dmg=\"\u0423\u0440\u043E\u043D\" range=\"\u0420\u0430\u0434\u0438\u0443\u0441\" fire_type=\"\u0422\u0438\u043F\" effect=\"\u042D\u0444\u0444\u0435\u043A\u0442\" stun=\"\u041E\u0433\u043B\u0443\u0448\u0435\u043D\u0438\u0435\" dm=\"\u041A\u0440\u0438\u0442\u044B\" chain=\"\u0428\u0430\u0440\u043E\u0432\u0430\u044F\" fork=\"\u0412\u0438\u043B\u043A\u0430\" darmor=\"\u0421\u043B\u043E\u043C\u0430\u043D\u043D\u0430\u044F \u0431\u0440\u043E\u043D\u044F\" poison=\"\u042F\u0434\" apoison=\"\u0410-\u042F\u0434\" all=\"\u041E\u0431\u0449\u0438\u0439\" air=\"\u0412\u043E\u0437\u0434\u0443\u0445\" ground=\"\u0417\u0435\u043C\u043B\u044F\" building_towers=\"\u041F\u043E\u0441\u0442\u0440\u043E\u0439\u043A\u0430 \u0431\u0430\u0448\u0435\u043D\" upgrading_towers=\"\u0423\u043B\u0443\u0447\u0448\u0435\u043D\u0438\u0435 \u0431\u0430\u0448\u0435\u043D\" all_guns_tip=\"\u0414\u043B\u044F \u0441\u043C\u0435\u043D\u044B \u043E\u0440\u0443\u0436\u0438\u044F \u0432 \u0431\u043E\u044E, \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 \u043A\u043E\u043B\u0435\u0441\u0438\u043A\u043E \u043C\u044B\u0448\u043A\u0438, \u0438\u043B\u0438 1-8 \u043A\u043B\u0430\u0432\u0438\u0448\u0438.\" speed_bonus_add=\"\u0421\u043A\u043E\u0440\u043E\u0441\u0442\u044C\" live=\"\u0416\u0438\u0437\u043D\u044C\" inviciple=\"\u041D\u0435\u043F\u0440\u043E\u0431\u0438\u0432\u0430\u0435\u043C\" time=\"\u0412\u0440\u0435\u043C\u044F\" mish_tip_1=\"\u0414\u043B\u044F \u043F\u043E\u043A\u0443\u043F\u043A\u0438 \u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0433\u043E \u043E\u0440\u0443\u0436\u0438\u044F \u043D\u0430\u0436\u043C\u0438\u0442\u0435 \u041F\u0440\u043E\u0431\u0435\u043B.\" mish_tip_after_this_wave_air=\"\u0421\u043B\u0435\u0434\u0443\u044E\u0449\u0430\u044F \u0432\u043E\u043B\u043D\u0430 \u043F\u043E\u043B\u0435\u0442\u0438\u0442 \u043F\u0440\u044F\u043C\u0438\u043A\u043E\u043C \u043D\u0430 \u0431\u0430\u0437\u0443.\" mish_tip_after_this_wave_hero=\"\u0421\u043B\u0435\u0434\u0443\u0449\u044E\u0430\u044F \u0432\u043E\u043B\u043D\u0430 \u0431\u0443\u0434\u0435\u0442 \u043F\u044B\u0442\u0430\u0442\u044C\u0441\u044F \u0443\u0431\u0438\u0442\u044C \u0433\u0435\u0440\u043E\u044F, \u0432\u043C\u0435\u0441\u0442\u043E \u0431\u0430\u0437\u044B.\" mish_tip_after_this_wave_ethereal=\"\u0421\u043B\u0435\u0434\u0443\u044E\u0449\u0430\u044F \u0432\u043E\u043B\u043D\u0430 \u043F\u043E\u0439\u0434\u0435\u0442 \u043F\u0440\u044F\u043C\u0438\u043A\u043E\u043C \u043D\u0430 \u0431\u0430\u0437\u0443.\" mish_txt_1=\"\u0427\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0431\u0430\u0448\u0435\u043D \u043E\u0434\u043D\u043E\u0439 \u0433\u0440\u0443\u043F\u043F\u044B, \u0442\u0435\u043C \u0441\u0438\u043B\u044C\u043D\u0435\u0435 \u044D\u0442\u0430 \u0433\u0440\u0443\u043F\u043F\u0430.\" mish_txt_10=\"\u042F \u0440\u0430\u0437\u0434\u0430\u0432\u043B\u044E \u0442\u0435\u0431\u044F \u043A\u0430\u043A \u0436\u0443\u043A\u0430!\" but0=\"\" but1=\"\" but2=\"\" but3=\"\" but4=\"\" but5=\"\" but6=\"\" but7=\"\" but8=\"\" but9=\"\" tip=\"Tip\" ice_1=\"Frost Arrow Tower\" tower_tip_21=\"Attacks at moderate rate with light damage and slows enemies.\" ice_2=\"Chilling Tower\" tower_tip_22=\"Long range tower. Good against air, but not bad for land units.\" ice_3=\"Ice Launcher\" tower_tip_23=\"Tower with splash frost breath attack. Has long cooldawn, but can slow many enemies at once.\" ice_4=\"Squall Evoker\" tower_tip_24=\"Slows enemies at decent range and extremely fast fire rate.\" ice_5=\"Nova Shocker\" tower_tip_25=\"Has very high damage, harms both air and ground, and deal uniform splash damage.\" ice_6=\"Cryogenics Lab\" tower_tip_28=\"Ultimate ice tower. Stun one enemy for 5 seconds.\" ice_earth_6=\"Permafrost Maker\" tower_tip_27=\"\" ice_human_6=\"Seal cannon\" tower_tip_26=\"\" hero_1=\"Ranger`s outpost\" tower_tip_31=\"Deals a moderate damage at quick rate with a decent range.\" hero_2=\"Knight`s Quarters\" tower_tip_32=\"Great damage, short range, and got 5% for stun enemy.\" hero_3=\"Spire of Honor\" tower_tip_33=\"Has very powerful damage.\" hero_4=\"Fountain of Mana\" tower_tip_34=\"Possesses great damage on good range.\" hero_5=\"Morale Booster\" tower_tip_35=\"\" light_1=\"Light Beacon\" tower_tip_41=\"Rapid fire rate.\" light_2=\"Purifier\" tower_tip_42=\"Good against single enemies.\" light_3=\"Crystal Shrine\" tower_tip_43=\"Altar of Heavens\" light_4=\"Generator\" tower_tip_44=\"\" light_5=\"Guardian Angel\" tower_tip_45=\"\" energy_1=\"Pulse Emitter\" tower_tip_51=\"Basic Tower. Have a long range, but damage is unreliable.\" energy_2=\"Thunder generator\" tower_tip_52=\"Tower that sends powerful lighting bolts to ground enemies. Has long cooldown but it`s attack powerful, and has some splash damage.\" energy_3=\"Lighting Rod\" tower_tip_53=\"Improved Energy Tower. Has a very long range, and great maximum damage.\" energy_4=\"Static Generator\" tower_tip_54=\"Damage multiple targets with great damage, but has long cooldown.\" energy_5=\"Stormspire\" tower_tip_55=\"Extremely powerful Energy Tower. Great range, good damage, and some splash.\" energy_62=\"Heaven Tower\" tower_tip_57=\"\" energy_61=\"Power Plant\" tower_tip_56=\"Ultimate Energy tower. Has a extremely long range, but it`s damage completely random.\" fire_1=\"Flaming Arrow Tower\" tower_tip_61=\"Basic structure. Deals decent damage for basic tower and even deals minor splash damage.\" fire_2=\"Firebomb Tower\" tower_tip_62=\"Powerful fire tower with small range and long cooldown, but with good damage and decent splash radius.\" fire_3=\"Flamethrower\" tower_tip_63=\"Tower with rapid fire attack. Its range is extremely limited, but it`s attack speed is great.\" fire_42=\"Faerie Flame\" tower_tip_65=\"This tower does not damage, but decrease enemies armor.\" fire_41=\"Firestorm\" tower_tip_64=\"Great damage in big splash. Have long cooldown.\" fire_52=\"Immolator\" tower_tip_67=\"Very fast attack rate.\" fire_51=\"Dragon Roost\" tower_tip_66=\"Has decent damage over large splash area.\" fire_61=\"Volcanic Fissure\" tower_tip_68=\"Has a rapid fire rate and most biggest splash area.\" poison_1=\"Venom Burrow\" tower_tip_71=\"Has a long cooldown, but it poison enemies.\" poison_2=\"Corrupted well\" tower_tip_72=\"Faster and more powerful then Venom Burrow.\" poison_3=\"Assassin`s Den\" tower_tip_73=\"Tower with fast attack rate and high damage.\" poison_4=\"Disease Wagon\" tower_tip_74=\"Poison Tower that catapults hunks of rotting flesh at enemy. Has long range and does some splash.\" poison_5=\"Sludge Producer\" tower_tip_75=\"Has a fast and very damaging attack, but has no splash damage.\" poison_62=\"Acid Spitter\" tower_tip_77=\"Powerful damage, good range, and big splash area.\" poison_61=\"Infection Intensifier\" tower_tip_76=\"This tower have no poison ability, but it do devastating damage to poisoned enemies.\" life_1=\"Arrow Tower\" tower_tip_81=\"Cheapest tower ever.\" life_2=\"Cannon Tower\" tower_tip_82=\"Particularly effective against cluster of troops.\" life_3=\"SAM Tower\" tower_tip_83=\"Basic anti-air Tower. Has a fast attack rate and decent damage at low cost.\" life_4=\"Ballista\" tower_tip_84=\"Attacks with powerful but slow attack, have very long range.\" life_5=\"Sheep Launcher\" tower_tip_85=\"The greatest advance in sheep launching technology.\" life_62=\"Tank\" tower_tip_87=\"Ultimate Life Tower.\" life_61=\"Grenadier\" tower_tip_86=\"Ultimate Life Tower. Work only against land enemies.\" earth_1=\"Axe Tower\" tower_tip_91=\"Deals light damage at a fast fire rate but has a very limited range.\" earth_2=\"Rock Hurler\" tower_tip_92=\"Has decent splash damage, but short range, and attacks only ground units.\" earth_3=\"Quake Tower\" tower_tip_93=\"Most slow Tower, with most biggest splash damage.\" earth_4=\"Giant Cactus\" tower_tip_94=\"Good mainstream tower for Earth. But has no splash ability.\" earth_poison_5=\"Giant Fungus\" tower_tip_97=\"Maybe not so funny as Cactus. But only this Tower has splash along with ability to hurt enemies in air.\" earth_energy_5=\"Charge Grounder\" tower_tip_96=\"Good damage over balanced range.\" earth_5=\"Ancient of Lore\" tower_tip_95=\"Devastating melee attack.\" wind_1=\"Needler\" tower_tip_101=\"Deals very little damage with tiny needlers but has very high attack rate.\" wind_2=\"Blade Guardian\" tower_tip_102=\"Has rapid fire rate, and it`s blades got chain ability.\" wind_3=\"Gale Blaster\" tower_tip_103=\"Powerful and fast, this tower damages only air units.\" wind_ice_4=\"Cloud Cooler\" tower_tip_105=\"The Cloud Cooler freezes water in air, slowing and damaging lots of air units at time.\" wind_4=\"Aerial Shackler\" tower_tip_104=\"This tower stun enemy flying unit for 10 seconds.\" wind_life_5=\"Tempestuous Detonator\" tower_tip_107=\"Can damage ground units also.\" wind_5=\"Ancient of Wind\" tower_tip_106=\"\" wind_6=\"Sky Dominator\" tower_tip_108=\"Ultimate wind tower. It does exactly what its name implies.\" group_2_name=\"\u041B\u0435\u0434\u044F\u043D\u044B\u0435\" group_3_name=\"\u0413\u0435\u0440\u043E\u0439\u0441\u043A\u0438\u0435\" group_4_name=\"\u0421\u043E\u043B\u043D\u0435\u0447\u043D\u044B\u0435\" group_5_name=\"\u042D\u043D\u0435\u0440\u0433\u0435\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0435\" group_6_name=\"\u041E\u0433\u043D\u0435\u043D\u044B\u0435\" group_7_name=\"\u042F\u0434\u043E\u0432\u0438\u0442\u044B\u0435\" group_8_name=\"\u0416\u0438\u0437\u043D\u0438\" group_9_name=\"\u0417\u0435\u043C\u043B\u044F\u043D\u043D\u044B\u0435\" group_10_name=\"\u0412\u0435\u0442\u0440\u044F\u043D\u044B\u0435\" sound_on=\"\u0417\u0432\u0443\u043A \u0432\u043A\u043B\" sound_off=\"\u0417\u0432\u0443\u043A \u0432\u044B\u043A\u043B\" show_ad=\"\u0420\u0435\u043A\u043B\u0430\u043C\u0430\" go=\"\u0412\u043F\u0435\u0440\u0435\u0434\" sandbox=\"\u041B\u0435\u0433\u043A\u043E\" normal=\"\u0421\u0440\u0435\u0434\u043D\u0435\" hard=\"\u0422\u044F\u0436\u0435\u043B\u043E\" impossible=\"\u041D\u0435\u0432\u043E\u0437\u043C\u043E\u0436\u043D\u043E\" back=\"\u041D\u0430\u0437\u0430\u0434\" point=\"\u041D\u0430\u0432\u0435\u0434\u0438\" grab=\"\u041F\u0435\u0440\u0435\u0442\u0430\u0449\u0438\" release=\"\u041E\u0442\u043F\u0443\u0441\u0442\u0438\" build_towerz_now=\"\u041F\u0435\u0440\u0435\u0442\u0430\u0449\u0438 \u0441\u0444\u0435\u0440\u044B \u0441\u0432\u0435\u0440\u0445\u0443 \u043D\u0430 \u043A\u0430\u0440\u0442\u0443.\" intro_comix_1=\"\u0412\u0435\u0440\u0442\u0443\u0448\u043A\u0430 \u0441\u0431\u0440\u043E\u0441\u0438\u043B\u0430 \u043D\u0430\u0441 \u043D\u0430 \u0440\u0430\u0441\u0441\u0432\u0435\u0442\u0435. \u041D\u0430\u0448\u0435\u0439 \u0437\u0430\u0434\u0430\u0447\u0435\u0439 \u0431\u044B\u043B\u043E \u0441\u043E\u043F\u0440\u043E\u0432\u043E\u0434\u0438\u0442\u044C \u0433\u0440\u0443\u043F\u043F\u0443 \u0443\u0447\u0435\u043D\u044B\u0445 \u043D\u0430 \u0437\u0430\u0442\u0435\u0440\u044F\u043D\u043D\u0443\u044E \u0432 \u0434\u0436\u0443\u043D\u0433\u043B\u044F\u0445 \u043D\u0430\u0443\u0447\u043D\u043E-\u0438\u0441\u0441\u043B\u0435\u0434\u043E\u0432\u0430\u0442\u0435\u043B\u044C\u0441\u043A\u0443\u044E \u0431\u0430\u0437\u0443 \u00AB\u0414\u0435\u043B\u044C\u0442\u0430\u00BB. \u0418 \u0432\u044B\u044F\u0432\u0438\u0442\u044C \u0432\u0441\u0435 \u043E\u0431\u0441\u0442\u043E\u044F\u0442\u0435\u043B\u044C\u0441\u0442\u0432\u0430 \u043F\u0440\u043E\u0432\u043E\u0434\u0438\u043C\u044B\u0445 \u0442\u0430\u043C \u0431\u0435\u0441\u0447\u0435\u043B\u043E\u0432\u0435\u0447\u043D\u044B\u0445 \u044D\u043A\u0441\u043F\u0435\u0440\u0438\u043C\u0435\u043D\u0442\u043E\u0432.\" intro_comix_2=\"\u0421\u043F\u0443\u0441\u0442\u044F \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0447\u0430\u0441\u043E\u0432 \u0431\u043B\u0443\u0436\u0434\u0430\u043D\u0438\u0439 \u043F\u043E \u0434\u0436\u0443\u043D\u0433\u043B\u044F\u043C, \u043D\u0430\u043A\u043E\u043D\u0435\u0446, \u043C\u044B \u043D\u0430\u0448\u043B\u0438 \u0431\u0430\u0437\u0443. \u041D\u0430\u0448\u0435\u043C\u0443 \u0432\u0437\u043E\u0440\u0443 \u043F\u0440\u0435\u0434\u0441\u0442\u0430\u043B\u0430 \u0436\u0443\u0442\u043A\u0430\u044F \u043A\u0430\u0440\u0442\u0438\u043D\u0430 \u2013 \u043C\u0443\u0442\u0430\u043D\u0442\u044B \u0432 \u043D\u0435\u043F\u043E\u043D\u044F\u0442\u043D\u044B\u0445 \u043F\u0440\u043E\u0431\u0438\u0440\u043A\u0430\u0445, \u0438\u0437\u0443\u0440\u043E\u0434\u043E\u0432\u0430\u043D\u043D\u044B\u0435 \u0442\u0435\u043B\u0430\u2026\" intro_comix_3=\"\u041E\u043F\u0435\u0440\u0430\u0442\u043E\u0440 \u043E\u0431\u043D\u0430\u0440\u0443\u0436\u0438\u043B, \u0447\u0442\u043E \u0437\u0434\u0435\u0441\u044C \u043D\u0430 \u0436\u0438\u0432\u044B\u0445 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0430\u0445, \u0438\u0441\u043F\u044B\u0442\u044B\u0432\u0430\u043B\u043E\u0441\u044C \u0432\u043B\u0438\u044F\u043D\u0438\u0435 \u043D\u0435\u043A\u043E\u0435\u0433\u043E \u0434\u0440\u0435\u0432\u043D\u0435\u0433\u043E \u0430\u0440\u0442\u0435\u0444\u0430\u043A\u0442\u0430. \u0412 \u0445\u043E\u0434\u0435 \u044D\u0442\u0438\u0445 \u044D\u043A\u0441\u043F\u0435\u0440\u0438\u043C\u0435\u043D\u0442\u043E\u0432 \u0438 \u0431\u044B\u043B\u0438 \u0432\u044B\u0432\u0435\u0434\u0435\u043D\u044B \u043C\u0443\u0442\u0430\u043D\u0442\u044B, \u043B\u0438\u043A\u0432\u0438\u0434\u0438\u0440\u043E\u0432\u0430\u043D\u043D\u044B\u0435 \u043D\u0430\u0448\u0438\u043C\u0438 \u0431\u043E\u0439\u0446\u0430\u043C\u0438 \u0432 \u0445\u043E\u0434\u0435 \u043E\u043F\u0435\u0440\u0430\u0446\u0438\u0438 \u00ABJungle\u00BB.\" intro_comix_4=\"\u0417\u0430\u0431\u0440\u0430\u0432 \u0430\u0440\u0442\u0435\u0444\u0430\u043A\u0442 \u0441 \u0441\u043E\u0431\u043E\u0439, \u043C\u044B \u043F\u043E\u043A\u0438\u043D\u0443\u043B\u0438 \u0431\u0430\u0437\u0443 \u00AB\u0414\u0435\u043B\u044C\u0442\u0430\u00BB, \u043E\u0434\u043D\u0430\u043A\u043E \u043F\u043E \u043F\u0440\u0438\u0431\u044B\u0442\u0438\u0438 \u043A \u043C\u0435\u0441\u0442\u0443 \u043E\u0442\u043B\u0435\u0442\u0430 \u043C\u044B \u043E\u0431\u043D\u0430\u0440\u0443\u0436\u0438\u043B\u0438...\u043E\u0431\u043B\u043E\u043C\u043A\u0438 \u043D\u0430\u0448\u0435\u0439 \u0432\u0435\u0440\u0442\u0443\u0448\u043A\u0438 \u043E\u043A\u0440\u0443\u0436\u0435\u043D\u043D\u044B\u0435 \u0436\u0443\u0442\u043A\u0438\u043C\u0438 \u0442\u0432\u0430\u0440\u044F\u043C\u0438.\" intro_comix_5=\"\u041D\u0430\u043C \u043F\u0440\u0438\u0448\u043B\u043E\u0441\u044C \u043E\u0442\u0441\u0442\u0443\u043F\u0430\u0442\u044C \u043E\u0431\u0440\u0430\u0442\u043D\u043E \u043A \u043D\u0430\u0443\u0447\u043D\u043E-\u0438\u0441\u0441\u043B\u0435\u0434\u043E\u0432\u0430\u0442\u0435\u043B\u044C\u0441\u043A\u043E\u0439 \u0431\u0430\u0437\u0435 \u00AB\u0414\u0435\u043B\u044C\u0442\u0430\u00BB.%e\u0422\u0430\u043A \u0432\u0441\u0435 \u0438 \u043D\u0430\u0447\u0430\u043B\u043E\u0441\u044C\u2026\" power_apoison=\"\u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0435 \u043E\u0433\u0440\u043E\u043C\u043D\u044B\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F, \u0435\u0441\u043B\u0438 \u0446\u0435\u043B\u044C \u0443\u0436\u0435 \u043E\u0442\u0440\u0430\u0432\u043B\u0435\u043D\u0430\" power_poison=\"\u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u0435 \u0441\u043E \u0432\u0440\u0435\u043C\u0435\u043D\u0435\u043C\" power_dm=\"\u043A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F\" power_stun=\"\u0431\u0435\u0441\u043F\u0430\u043C\u044F\u0442\u0441\u0442\u0432\u043E\" power_fork=\"\u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u0435 \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u0438\u0445 \u0446\u0435\u043B\u0435\u0439 \u0432 \u0440\u0430\u0434\u0438\u0443\u0441\u0435\" power_slow=\"\u0437\u0430\u043C\u0435\u0434\u043B\u0435\u043D\u0438\u0435 \u0434\u0432\u0438\u0436\u0435\u043D\u0438\u044F\" power_chain=\"\u043F\u0435\u0440\u0435\u0441\u043A\u043E\u043A \u0441 \u0446\u0435\u043B\u0438 \u043D\u0430 \u0446\u0435\u043B\u044C\" power_darmor=\"\u0431\u0440\u043E\u043D\u044F \u0431\u0443\u0434\u0435\u0442 \u0432\u0440\u0435\u043C\u0435\u043D\u043D\u043E \u0441\u043D\u0438\u0436\u0435\u043D\u0430\" tower_group_tip_2=\"\u0412\u0441\u0435 \u041B\u0435\u0434\u044F\u043D\u044B\u0435 \u0431\u0430\u0448\u043D\u0438 \u0438\u043C\u0435\u044E\u0442 \u0441\u0438\u043B\u0443 \u0417\u0430\u043C\u0435\u0434\u043B\u0435\u043D\u0438\u044F. \u041C\u0435\u0433\u0430 \u0437\u0434\u0430\u043D\u0438\u0435 \u043B\u044C\u0434\u0430 \u043C\u043E\u0436\u0435\u0442 \u0437\u0430\u043C\u043E\u0440\u0430\u0436\u0438\u0432\u0430\u0442\u044C \u043D\u0430 \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0441\u0435\u043A\u0443\u043D\u0434.\" tower_group_tip_3=\"\u0427\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0433\u0435\u0440\u043E\u0439\u0441\u043A\u0438\u0445 \u0431\u0430\u0448\u0435\u043D, \u0442\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u0438 \u0443 \u0433\u0435\u0440\u043E\u044F. \u0412\u0441\u0435 \u0433\u0435\u0440\u043E\u0439\u0441\u043A\u0438\u0435 \u0431\u0430\u0448\u043D\u0438 \u0431\u0435\u0437 \u0432\u0437\u0440\u044B\u0432\u043D\u044B\u0445 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u0439.\" tower_group_tip_4=\"\u0421\u0432\u0435\u0442 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0442 \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u043E\u0440\u0443\u0436\u0438\u044F, \u0438 \u043F\u043E\u043B\u0435\u0442\u0430 \u043F\u0443\u043B\u044C.\" tower_group_tip_5=\"\u042D\u043D\u0435\u0440\u0433\u0435\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0435 \u0431\u0430\u0448\u043D\u0438 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u044E\u0442 \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u044B\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u0432\u0441\u0435\u0445 \u0431\u0430\u0448\u0435\u043D \u0438 \u0432\u0441\u0435\u0433\u043E \u043E\u0440\u0443\u0436\u0438\u044F \u0433\u0435\u0440\u043E\u044F. \u0422\u0430\u043A\u0436\u0435 \u0445\u0430\u0440\u0430\u043A\u0442\u0435\u0440\u043D\u044B \u043E\u043D\u0438 \u043C\u0430\u043B\u0435\u043D\u044C\u043A\u0438\u043C\u0438 \u0431\u0430\u0437\u043E\u0432\u044B\u043C\u0438 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F\u043C\u0438, \u0438 \u043E\u0433\u0440\u043E\u043C\u043D\u044B\u043C\u0438 \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u044B\u043C\u0438.\" tower_group_tip_6=\"\u0411\u0430\u0448\u043D\u0438 \u041E\u0433\u043D\u044F \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u044E\u0442 \u0440\u0430\u0434\u0438\u0443\u0441\u044B \u0432\u0441\u0435\u0445 \u0432\u0437\u0440\u044B\u0432\u043E\u0432. \u0423 \u0432\u0441\u0435\u0445 \u043E\u0433\u043D\u0435\u043D\u043D\u044B\u0445 \u0431\u0430\u0448\u0435\u043D \u0432\u0437\u0440\u044B\u0432\u043D\u044B\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F.\" tower_group_tip_7=\"\u042F\u0434\u043E\u0432\u0438\u0442\u044B\u0435 \u0431\u0430\u0448\u043D\u0438 \u043E\u0442\u0440\u0430\u0432\u043B\u044F\u044E\u0442 \u0432\u0440\u0430\u0433\u043E\u0432, \u0438 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u044E\u0442 \u043E\u0431\u0449\u0443\u044E \u0441\u0438\u043B\u0443 \u044F\u0434\u0430. \u041C\u0435\u0433\u0430 \u0437\u0434\u0430\u043D\u0438\u0435 \u044F\u0434\u0430 \u043D\u0430\u043D\u043E\u0441\u0438\u0442 \u043E\u0433\u0440\u043E\u043C\u043D\u044B\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u0443\u0436\u0435 \u0438\u043D\u0444\u0438\u0446\u0438\u0440\u043E\u0432\u0430\u043D\u043D\u044B\u043C.\" tower_group_tip_8=\"\u0411\u0430\u0448\u043D\u0438 \u0416\u0438\u0437\u043D\u0438 \u0434\u0435\u0448\u0435\u0432\u044B \u0431\u044B\u0441\u0442\u0440\u044B \u0432 \u0441\u0442\u0440\u043E\u0438\u0442\u0435\u043B\u044C\u0441\u0442\u0432\u0435.\" tower_group_tip_9=\"\u0417\u0435\u043C\u043B\u044F\u043D\u044B\u0435 \u0431\u0430\u0448\u043D\u0438 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u044E\u0442 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u043F\u043E \u043D\u0430\u0437\u0435\u043C\u043D\u044B\u043C \u0432\u0440\u0430\u0433\u0430\u043C, \u0438 \u043D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0441 \u0434\u043E\u0432\u043E\u043B\u044C\u043D\u043E \u0431\u043E\u043B\u044C\u0448\u0438\u043C \u0440\u0430\u0434\u0438\u0443\u0441\u043E\u043C \u0432\u0437\u0440\u044B\u0432\u0430.\" tower_group_tip_10=\"\u0411\u0430\u0448\u043D\u0438 \u0412\u0435\u0442\u0440\u0430 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u044E\u0442 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u043F\u0440\u043E\u0442\u0438\u0432 \u0432\u043E\u0437\u0434\u0443\u0448\u043D\u044B\u0445 \u0446\u0435\u043B\u0435\u0439.\" />"});
strs.push({lang_name:"English", lang_translator:"Reksnes", txt:"<lang new_defense=\"New Defense\" new_prison=\"New Prison\" game=\"New Game\" scores=\"Scores\" more_games=\"More games\" about=\"About\" next=\"Next\" exit=\"Exit\" name=\"Name\" hero=\"Hero\" forge=\"Forge\" money=\"Money\" char_lives=\"Char lives\" base_lives=\"Base lives\" ok=\"Ok\" dname=\"Player\" loading=\"Loading\" options=\"Options\" controls=\"Controls\" resume=\"Resume\" help=\"Help\" skip=\"Skip\" click=\"Click\" Our_sponsor=\"Our sponsor\" guns=\"Guns\" ucost=\"Upgrade cost\" cost=\"Cost\" powers=\"Powers\" reload=\"Reload\" lvl=\"Lvl\" fire_speed=\"Fire rate\" speed=\"Speed\" upgrade=\"Upgrade\" next_wave=\"Next Wave\" proceed=\"Proceed\" auto_show_proceed_box=\"Auto show the Proceed box\" completed=\"Completed\" quality_changer=\"Quality Changer\" specialize_this_to=\"Specialize to\" need_kills=\"Need kills\" upgrades=\"Upgrades\" weapons=\"Weapons\" defense=\"Defense\" prison=\"Prison\" load=\"Load\" language=\"Language\" for=\"for\" has_been_increased=\"has been increased\" char_tip_1=\"Commander of Elite Forces.\" char_tip_2=\"Veteran from air-borne troops.\" char_can_move_tip=\"You can move your Hero by using ARROWS or WASD.\" forge_tip=\"Click the icon to buy a new weapon.\" upkeep_tip=\"More towers player have, there more cost of them\" upgrading_towers_tip=\"By upgrading Tower, you`ll get new kind of Tower with different stats as well as increase Power of group.\" end_lose_tip=\"You have not succeeded. Creatures have eaten you alive, with no sorrow at all.\" end_win_tip=\"Congratulations! You`ve killed them all, and one more good new - helicopter is on the way to rescue you. Thanks for your work.\" charupgrade_tip_1=\"Any successful hit will decrease enemy armor permanently\" charupgrade_tip_2=\"With this skill your Hero has a change to get double the reward from a kill\" charupgrade_tip_3=\"Get some extra lives for the Hero\" charupgrade_tip_4=\"The more your Hero kills, the more damage he deals.\" charupgrade_tip_5=\"You can hurt any enemy with just look.\" controls_info=\"Mouse - building towers,%eArrows/WASD - moving hero,%e1-8/Mouse_wheel - changing weapons,%eSpace - Forge,%erftgyhuji - shortcuts for building towers,%eHolding Shift - makes game faster,%eP - Pause.\" armor=\"Armor\" hp=\"HP\" ap=\"AP\" cant_built_here=\"Can NOT build here\" cant_built_on_road=\"Can NOT build on road\" cant_built_on_tower=\"Can NOT build on another tower\" cant_built_on_respawn=\"Can NOT build on respawn\" cant_built_on_building=\"Can NOT build on another building or water\" need_more_money=\"Need more money\" speed_type=\"Speed type\" close=\"Close\" sell=\"Sell\" pause=\"Pause\" DMG=\"DMG\" splash=\"Splash\" kills=\"Kills\" AK-47=\"AK-47\" AA-HG=\"AA-HG\" J_Gun=\"J_Gun\" RPG=\"RPG\" FR-F1=\"FR-F1\" eLR-12=\"eLR-12\" Bow=\"Bow\" SMG=\"SMG\" damn_slow=\"Damn slow\" very_slow=\"Very slow\" slow=\"Slow\" medium=\"Medium\" fast=\"Fast\" very_fast=\"Very fast\" damn_fast=\"Damn fast\" dmg=\"Dmg\" range=\"Range\" fire_type=\"Fire type\" effect=\"Effect\" stun=\"Stun\" dm=\"MultiDmg\" chain=\"Chain\" fork=\"Fork\" darmor=\"Broken armor\" poison=\"Poison\" apoison=\"A-Poison\" all=\"All\" air=\"Air\" ground=\"Ground\" building_towers=\"Building towers\" upgrading_towers=\"Upgrading towers\" all_guns_tip=\"To change weapon during defence - use mouse wheel, or 1-8 keys.\" speed_bonus_add=\"Speed!\" live=\"Life\" inviciple=\"Invincible\" time=\"Time\" mish_tip_1=\"Press SPACE to buy additional weapons from Forge menu.\" mish_tip_after_this_wave_air=\"Next wave will fly directly to base by air.\" mish_tip_after_this_wave_hero=\"Next wave will fly directly to hero by air.\" mish_tip_after_this_wave_ethereal=\"Next wave will walk directly to base by ground.\" mish_txt_1=\"The more of the same towers you have, the more power they get.\" mish_txt_10=\"I`ll squash you like a bug.\" but0=\"\" but1=\"\" but2=\"\" but3=\"\" but4=\"\" but5=\"\" but6=\"\" but7=\"\" but8=\"\" but9=\"\" tip=\"Tip\" ice_1=\"Frost Arrow Tower\" tower_tip_21=\"Attacks at moderate rate with light damage and slows enemies.\" ice_2=\"Chilling Tower\" tower_tip_22=\"Long range tower. Good against air, but not bad for land units.\" ice_3=\"Ice Launcher\" tower_tip_23=\"Tower with splash frost breath attack. Has long cooldown, but can slow many enemies at once.\" ice_4=\"Squall Evoker\" tower_tip_24=\"Slows enemies at decent range and extremely fast fire rate.\" ice_5=\"Nova Shocker\" tower_tip_25=\"Has very high damage, harms both air and ground, and deals uniform splash damage.\" ice_6=\"Cryogenics Lab\" tower_tip_28=\"Ultimate ice tower. Stuns one enemy for 5 seconds.\" ice_earth_6=\"Permafrost Maker\" tower_tip_27=\"\" ice_human_6=\"Seal cannon\" tower_tip_26=\"\" hero_1=\"Ranger`s outpost\" tower_tip_31=\"Deals a moderate damage at quick rate with a decent range.\" hero_2=\"Knight`s Quarters\" tower_tip_32=\"Great damage, short range, and has chance for stun enemy.\" hero_3=\"Spire of Honor\" tower_tip_33=\"Has very powerful damage.\" hero_4=\"Fountain of Mana\" tower_tip_34=\"Possesses great damage and good range.\" hero_5=\"Morale Booster\" tower_tip_35=\"\" light_1=\"Light Beacon\" tower_tip_41=\"Rapid fire rate.\" light_2=\"Purifier\" tower_tip_42=\"Good against single enemies.\" light_3=\"Crystal Shrine\" tower_tip_43=\"Altar of Heavens\" light_4=\"Generator\" tower_tip_44=\"\" light_5=\"Guardian Angel\" tower_tip_45=\"\" energy_1=\"Pulse Emitter\" tower_tip_51=\"Basic Tower. Have a long range, but damage is unreliable.\" energy_2=\"Thunder generator\" tower_tip_52=\"Tower that sends powerful lighting bolts to ground enemies. Has long cooldown but it`s attack is powerful, and it has some splash damage.\" energy_3=\"Lighting Rod\" tower_tip_53=\"Improved Energy Tower. Has a very long range, and great maximum damage.\" energy_4=\"Static Generator\" tower_tip_54=\"Damage multiple targets with great damage, but has long cooldown.\" energy_5=\"Stormspire\" tower_tip_55=\"Extremely powerful Energy Tower. Great range, good damage, and some splash.\" energy_62=\"Heaven Tower\" tower_tip_57=\"\" energy_61=\"Power Plant\" tower_tip_56=\"Ultimate Energy tower. Has a extremely long range, but it`s damage is completely random.\" fire_1=\"Flaming Arrow Tower\" tower_tip_61=\"Basic structure. Deals decent damage for basic tower and even deals minor splash damage.\" fire_2=\"Firebomb Tower\" tower_tip_62=\"Powerful fire tower with small range and long cooldown, but with good damage and decent splash radius.\" fire_3=\"Flamethrower\" tower_tip_63=\"Tower with rapid fire attack. Its range is extremely limited, but it`s attack speed is great.\" fire_42=\"Faerie Flame\" tower_tip_65=\"This tower does not damage, but decrease enemies armor.\" fire_41=\"Firestorm\" tower_tip_64=\"Great damage in big splash. Has a long cooldown.\" fire_52=\"Immolator\" tower_tip_67=\"Very fast attack rate.\" fire_51=\"Dragon Roost\" tower_tip_66=\"Has decent damage over large splash area.\" fire_61=\"Volcanic Fissure\" tower_tip_68=\"Has a rapid fire rate and the biggest splash area.\" poison_1=\"Venom Burrow\" tower_tip_71=\"Has a long cooldown, but it poisons the enemy.\" poison_2=\"Corrupted well\" tower_tip_72=\"Faster and more powerful then the Venom Burrow.\" poison_3=\"Assassin`s Den\" tower_tip_73=\"Tower with fast attack rate and high damage.\" poison_4=\"Disease Wagon\" tower_tip_74=\"Poison Tower that catapults hunks of rotting flesh at enemy. Has long range and does some splash.\" poison_5=\"Sludge Producer\" tower_tip_75=\"Has a fast and very damaging attack, but has no splash damage.\" poison_62=\"Acid Spitter\" tower_tip_77=\"Powerful damage, good range, and a big splash area.\" poison_61=\"Infection Intensifier\" tower_tip_76=\"This tower has no poison ability, but it does devastating damage to poisoned enemies.\" life_1=\"Arrow Tower\" tower_tip_81=\"Cheapest tower ever.\" life_2=\"Cannon Tower\" tower_tip_82=\"Particularly effective against clusters of troops.\" life_3=\"SAM Tower\" tower_tip_83=\"Basic anti-air Tower. Has a fast attack rate and decent damage at low cost.\" life_4=\"Ballista\" tower_tip_84=\"Attacks with powerful but slow attack, has a very long range.\" life_5=\"Sheep Launcher\" tower_tip_85=\"The greatest advance in sheep launching technology.\" life_62=\"Tank\" tower_tip_87=\"Ultimate Life Tower.\" life_61=\"Grenadier\" tower_tip_86=\"Ultimate Life Tower. Works only against land enemies.\" earth_1=\"Axe Tower\" tower_tip_91=\"Deals light damage at a fast fire rate but has a very limited range.\" earth_2=\"Rock Hurler\" tower_tip_92=\"Has decent splash damage, but short range, and attacks only ground units.\" earth_3=\"Quake Tower\" tower_tip_93=\"The slowest Tower, with the biggest splash damage.\" earth_4=\"Giant Cactus\" tower_tip_94=\"Good mainstream tower for Earth. But has no splash ability.\" earth_poison_5=\"Giant Fungus\" tower_tip_97=\"Only this Earth Tower has splash along with the ability to hurt enemies in air.\" earth_energy_5=\"Charge Grounder\" tower_tip_96=\"Good damage over balanced range.\" earth_5=\"Ancient of Lore\" tower_tip_95=\"Devastating melee attack.\" wind_1=\"Needler\" tower_tip_101=\"Deals very little damage with tiny needlers but has very high attack rate.\" wind_2=\"Blade Guardian\" tower_tip_102=\"Has rapid fire rate, and it`s blades have chain ability.\" wind_3=\"Gale Blaster\" tower_tip_103=\"Powerful and fast, this tower damages only air units.\" wind_ice_4=\"Cloud Cooler\" tower_tip_105=\"The Cloud Cooler freezes water in air, slowing and damaging lots of air units at time.\" wind_4=\"Aerial Shackler\" tower_tip_104=\"This tower stun enemy flying units for 10 seconds.\" wind_life_5=\"Tempestuous Detonator\" tower_tip_107=\"Can damage ground units also.\" wind_5=\"Ancient of Wind\" tower_tip_106=\"\" wind_6=\"Sky Dominator\" tower_tip_108=\"Ultimate wind tower. It does exactly what its name implies.\" group_2_name=\"Ice towers\" group_3_name=\"Hero towers\" group_4_name=\"Light towers\" group_5_name=\"Energy towers\" group_6_name=\"Fire towers\" group_7_name=\"Poison towers\" group_8_name=\"Life towers\" group_9_name=\"Earth towers\" group_10_name=\"Wind towers\" sound_on=\"Sound on\" sound_off=\"Sound off\" show_ad=\"Show Ad\" go=\"Go!\" sandbox=\"Sandbox\" normal=\"Normal\" hard=\"Hard\" impossible=\"Impossible\" back=\"Back\" start_now=\"Start Now!\" point=\"Point\" grab=\"Grab\" release=\"Release\" build_towerz_now=\"Grab Towers from the top, and put them on the map.\" intro_comix_1=\"The helicopter dropped us off early in the morning. Our task was to find the lost science base "Delta" in the deep forest.\" intro_comix_2=\"After some hours of searching, we`ve finally found "Delta". We`ve never seen something as terrible as this before - there were non-human beings along with humans dead everywhere.\" intro_comix_3=\"In the lab we have found an Alien artifact. It seems everybody died fighting for it. \" intro_comix_4=\"We thought that it was the end but our helicopter was shot down, now we are on our own. An operator had revealed the useful feature of Artifact - with blood it can summon Powerful Elemental Orbs that can be operated by the owner of Artifact.\" intro_comix_5=\"Enemies have surrounded us, now we need to hold on till some one get us from here, or we will have to kill `em all.\" power_apoison=\"bonus damage if target has poison\" power_poison=\"damage over time\" power_dm=\"critical damage\" power_stun=\"target lose condition over short time\" power_fork=\"damage several targets in radius at once\" power_slow=\"slow target for some time\" power_chain=\"damage will jump to next target\" power_darmor=\"armor will be decreased\" tower_group_tip_2=\"Ice towers have slow power. Ultimate building can freeze for some seconds.\" tower_group_tip_3=\"Hero towers will improve the base damage of the hero weapons. Lack of splash damage.\" tower_group_tip_4=\"The light will guide your weapons, by doing it faster.\" tower_group_tip_5=\"Energy towers will improve maximum damage of hero weapons and all towers. All towers have a small base damage but devastating maximum damage.\" tower_group_tip_6=\"Fire towers will improve all radius of explosions. All fire towers have splash damage.\" tower_group_tip_7=\"Poison towers inflict poison and improve the power of poison. Ultimate building do extreme damage to enemies who have already been poisoned.\" tower_group_tip_8=\"Towers of life are very cheap and fast to build.\" tower_group_tip_9=\"Towers of earth improve base damage against ground enemies and have some splashes towers.\" tower_group_tip_10=\"Towers of air improve the base damage against flying enemies and essential to have them to fight against the air enemies.\" />"});
if (_root.dlang == undefined) {
if (System.capabilities.language == "ru") {
_root.dlang = 0;
} else {
_root.dlang = 1;
}
}
lang_xml = new XML(strs[_root.dlang].txt);
lang_xml.loaded = true;
_root.main_lang_id = 1;
_global.xml_main_lang = new XML(strs[_root.main_lang_id].txt).firstChild.attributes;
_global.xml_lang = lang_xml.firstChild.attributes;
} else {
data_xml = new XML();
data_xml.onLoad = function (succes) {
trace("_succes:" + succes);
trace("_this:" + this);
root_load_and_play();
};
data_xml.load((CONST_PATH_DATA + "data.xml") + _global.refresh_add);
lang_xml = new XML();
lang_xml.onLoad = function (succes) {
trace("_succes:" + succes);
trace("_this:" + this);
_global.xml_lang = this.firstChild.attributes;
root_load_and_play();
};
lang_xml.load((CONST_PATH_DATA + "lang_en.xml") + _global.refresh_add);
}
_root.thug_mc.onEnterFrame = function () {
var _local6 = _root.getBytesLoaded();
var _local5 = _root.getBytesTotal();
var _local4 = _local6 / _local5;
_root.thug_mc._x = 100 + ((_global.this_mc_w - 200) * _local4);
var _local3 = Math.round((_local4 * 20) * 10);
while (_local3 > 20) {
_local3 = _local3 - 20;
}
_root.thug_mc.body.gotoAndStop(_local3);
};
var my_cm = new ContextMenu(menuHandler);
my_cm.builtInItems.zoom = false;
my_cm.builtInItems.print = false;
my_cm.builtInItems.quality = false;
my_cm.builtInItems.play = false;
my_cm.builtInItems.loop = false;
my_cm.builtInItems.rewind = false;
my_cm.builtInItems.forward_back = false;
if (_global.options_remove_external_url) {
} else {
my_cm.customItems.push(new ContextMenuItem(get_txt("more_games"), itemHandler1));
my_cm.customItems.push(new ContextMenuItem("Elite Forces:Jungle", itemHandler5));
}
this.menu = my_cm;
if (this._url.indexOf("file:") != -1) {
fscommand ("showmenu", false);
}
root_load_and_play();
Frame 3
function \u0004\u0005() {
Set("\x03", (204 % 511) * 5);
return(\x03);
}
var \x01 = (-104 + \x04\x05());
// swfAction0x03 // Unknown action
Symbol 55 MovieClip Frame 1
if (!_global.options_remove_external_url) {
this.onRelease = function () {
getURL ("http://www.flashninjaclan.com", "_blank");
};
}
Symbol 57 MovieClip Frame 1
if (!_global.options_remove_external_url) {
this.onRelease = function () {
getURL ("http://java-gaming.com", "_blank");
};
}
Symbol 66 MovieClip Frame 1
function \u0004\u0005() {
Set("\x03", (1273 % 511) * 5);
return(\x03);
}
var \x01 = (-1005 + \x04\x05());
// swfAction0x03 // Unknown action
Symbol 1260 MovieClip [__Packages.CUniteScores] Frame 0
#initclip
function \u0004\u0005() {
Set("\x03", (785 % 511) * 5);
return(\x03);
}
var \x01 = (-558 + \x04\x05());
// swfAction0x03 // Unknown action
#endinitclip
Symbol 1261 MovieClip [__Packages.MochiAd] Frame 0
#initclip
function \u0004\u0005() {
Set("\x03", (895 % 511) * 5);
return(\x03);
}
var \x01 = (-1257 + \x04\x05());
// swfAction0x03 // Unknown action
#endinitclip
Symbol 1262 MovieClip [__Packages.Hint] Frame 0
#initclip
function \u0004\u0005() {
Set("\x03", (583 % 511) * 5);
return(\x03);
}
var \x01 = (-275 + \x04\x05());
// swfAction0x03 // Unknown action
#endinitclip
Symbol 1263 MovieClip [__Packages.CGameFace] Frame 0
!!!ERROR
Symbol 1264 MovieClip [__Packages.CCondition] Frame 0
!!!ERROR
Symbol 1265 MovieClip [__Packages.CWeaps] Frame 0
!!!ERROR
Symbol 1266 MovieClip [__Packages.CChar] Frame 0
!!!ERROR
Symbol 1267 MovieClip [__Packages.CRoads] Frame 0
!!!ERROR
Symbol 1268 MovieClip [__Packages.CGame] Frame 0
!!!ERROR
Symbol 1269 MovieClip [__Packages.LZW] Frame 0
!!!ERROR
Symbol 1270 MovieClip [__Packages.mochi.MochiScores] Frame 0
!!!ERROR
Symbol 1271 MovieClip [__Packages.mochi.MochiServices] Frame 0
!!!ERROR
Symbol 108 MovieClip Frame 1
dtxt.text = _root.get_txt("point");
Symbol 108 MovieClip Frame 25
dtxt.text = _root.get_txt("grab");
Symbol 108 MovieClip Frame 51
dtxt.text = _root.get_txt("release");
Symbol 108 MovieClip Frame 67
dtxt.text = _root.get_txt("grab");
Symbol 108 MovieClip Frame 86
dtxt.text = _root.get_txt("release");
Symbol 116 MovieClip Frame 1
dtxt.text = _root.get_txt("point");
Symbol 116 MovieClip Frame 25
dtxt.text = _root.get_txt("click");
Symbol 116 MovieClip Frame 36
dtxt.text = "";
Symbol 116 MovieClip Frame 51
dtxt.text = _root.get_txt("click");
Symbol 116 MovieClip Frame 62
dtxt.text = "";
Symbol 142 MovieClip Frame 1
!!!ERROR
Symbol 142 MovieClip Frame 2
!!!ERROR
Symbol 142 MovieClip Frame 3
!!!ERROR
Symbol 142 MovieClip Frame 4
!!!ERROR
Symbol 142 MovieClip Frame 5
!!!ERROR
Symbol 142 MovieClip Frame 6
!!!ERROR
Symbol 142 MovieClip Frame 7
!!!ERROR
Symbol 142 MovieClip Frame 8
!!!ERROR
Symbol 142 MovieClip Frame 9
!!!ERROR
Symbol 142 MovieClip Frame 10
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Symbol 142 MovieClip Frame 11
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Symbol 142 MovieClip Frame 12
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Symbol 142 MovieClip Frame 13
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Symbol 142 MovieClip Frame 14
!!!ERROR
Symbol 142 MovieClip Frame 15
!!!ERROR
Symbol 142 MovieClip Frame 16
tit_dtxt.text = _root.get_txt("Credits") + "_1";
ts_mc = this.createEmptyMovieClip("ts", 0);
Symbol 142 MovieClip Frame 17
tit_dtxt.text = _root.get_txt("Credits") + "_2";
ts_mc = this.createEmptyMovieClip("ts", 0);
Symbol 149 MovieClip Frame 1
!!!ERROR
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 6
stop();
Symbol 183 MovieClip Frame 1
stop();
this.is_open = false;
Symbol 183 MovieClip Frame 5
stop();
this.is_open = true;
Symbol 184 Button
on (press) {
show_help_pane();
}
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 2
play();
Symbol 187 MovieClip Frame 6
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 2
star1_mc.gotoAndPlay("grow");
Symbol 188 MovieClip Frame 3
star2_mc.gotoAndPlay("grow");
Symbol 188 MovieClip Frame 4
star3_mc.gotoAndPlay("grow");
Symbol 188 MovieClip Frame 5
star4_mc.gotoAndPlay("grow");
Symbol 188 MovieClip Frame 6
star5_mc.gotoAndPlay("grow");
Symbol 191 MovieClip Frame 1
!!!ERROR
Symbol 199 MovieClip Frame 15
stop();
Symbol 199 MovieClip Frame 23
stop();
Symbol 199 MovieClip Frame 66
!!!ERROR
Symbol 199 MovieClip Frame 72
stop();
Symbol 207 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 4
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 6
stop();
Symbol 239 Button
on (press) {
_parent.show_help_pane();
}
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 4
stop();
Symbol 246 Button
on (release) {
getURL ("http://www.mochibot.com?cpe=dT0yJmNwPUluZm8gUGFuZWwgTGluayZzPUZlZWRiYWNrIEJhciB2MQ%3D%3D", "_blank");
}
on (rollOver) {
logo_mc.gotoAndPlay("in");
}
on (rollOut) {
logo_mc.gotoAndPlay("out");
}
Symbol 247 MovieClip Frame 1
!!!ERROR
Symbol 247 MovieClip Frame 19
stop();
close_btn.onPress = function () {
_parent.show_comment_pane();
};
Symbol 247 MovieClip Frame 23
stop();
close_btn.onPress = function () {
_parent.show_comment_pane();
};
Symbol 247 MovieClip Frame 29
play();
Symbol 247 MovieClip Frame 42
stop();
Symbol 250 MovieClip Frame 1
!!!ERROR
Symbol 250 MovieClip Frame 2
play();
_global.mochi_opened = true;
Symbol 250 MovieClip Frame 22
init_rate_me();
Symbol 250 MovieClip Frame 29
!!!ERROR
Symbol 250 MovieClip Frame 39
!!!ERROR
Symbol 250 MovieClip Frame 45
stop();
toggle_btn.onRelease = function () {
show_component(true);
};
Symbol 250 MovieClip Frame 51
!!!ERROR
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 270 MovieClip Frame 9
this.gotoAndStop(1);
Symbol 318 MovieClip [char1_mc] Frame 1
stop();
Symbol 735 MovieClip Frame 1
!!!ERROR
Symbol 761 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 1
stop();
Symbol 873 MovieClip Frame 1
this._visible = false;
Symbol 875 MovieClip [z_exps14] Frame 20
this.unloadMovie();
Symbol 882 MovieClip [show_cir] Frame 32
this.unloadMovie();
Symbol 884 MovieClip [z_exps15] Frame 47
this.unloadMovie();
Symbol 960 MovieClip [_sfx.wav] Frame 1
stop();
Symbol 983 MovieClip [bulls_mc] Frame 6
this._rotation = random(360);
Symbol 1003 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 7
this._parent.unloadMovie();
Symbol 1046 MovieClip Frame 11
this._parent.unloadMovie();
Symbol 1063 MovieClip Frame 8
this._parent.unloadMovie();
Symbol 1088 MovieClip Frame 1
!!!ERROR
Symbol 1091 MovieClip [butAniFont] Frame 2
!!!ERROR
Symbol 1144 MovieClip [char2_mc] Frame 1
stop();
Symbol 1192 MovieClip Frame 1
!!!ERROR
Symbol 1197 MovieClip [butAniLeftFont] Frame 2
!!!ERROR
Symbol 1222 MovieClip [game_shop_body_mc] Frame 1
stop();
!!!ERROR
Symbol 1222 MovieClip [game_shop_body_mc] Frame 2
!!!ERROR