STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #45519 |
Episode Loading |
Episode 2 As prince Jonathan speeds back to the Royal Palace, something's afoot in the Dirty City... |
This is bad for business. |
I tell you what else is bad for business. |
We're runnning low on supplies. |
Where's the Kid? |
He should have fixed that. |
Right behind... |
...he was right there a minute ago. |
THE K.I.D. Patch Runner |
Time off for good behaviour I reckon |
so let's blaze this up. |
KENDRICK GARVEY Patch Dealer |
So predictable. |
I want him alive! |
Feel free to have some fun but I want him to remain... |
usable. |
You sent for me father. |
Despite you being the son of a king |
I fear that the greatest portion of your inheritance will be your responsibility. |
I'm not going to do it. |
I won't do it your way. |
So defiant. You remind me of your mother. |
Which is why I give you this burden without restriction. |
The fate of Albion is now yours alone to decide. |
I won't be alone father |
As we speak the Postmaster prepares to carry |
a letter under the Royal Seal |
to Lord Lion. |
It's ironic that the man you once banished |
will now return to stand by my side. |
I wonder...do you object? |
Your reign will be your own. |
Now leave a tired old man to rest. |
My Lady, we have a problem. |
Your grandson has sent for the Exile. |
Then you must get the Ring. |
Use it to order the guards to retrieve that letter... |
by whatever means necessary. |
as you wish. |
And assign my grandson a security detail. |
Make sure you choose the girl, as we discussed. |
You are wise my Lady. |
Malkolm I know this is not as you expected, |
but his mistakes must be his own. |
Give my son a chance. |
The Lion is a psycho. A washed up old soak. |
Our friends will not be pleased. |
Our friends? |
Bring your old friend a drink. |
Allow me to relieve your suffering... |
your highness. |
Know this. You are weak in death as you've been in life. |
Thamesis will continue to fall into the hands of the Britomart. |
Lion shall never return from exile |
and I will serve your son exactly as I have served you. |
Will Malkolm stop the Postmaster reaching the Lion in time? What does Kendrick want with the K.I.D? Find out in Episode 3... |
ActionScript [AS1/AS2]
Frame 1function ParticleEngine(baseClip, rect) { this.baseClip = baseClip; this.point = point; this.rect = rect; this.baseClip.engine = this; this.frame = 0; this.generators = []; this.baseClip.onEnterFrame = this.evtEnterFrame; } function ParticleGenerator(x, y, gravityX, gravityY, dutyCycle, particlesPerCycle, startRunning, newParticleCallback, headLinkage, tailLinkage, engine) { this.engine = engine; this.newParticleCallback = newParticleCallback; this.x = x; this.y = y; this.gravityX = gravityX; this.gravityY = gravityY; this.running = startRunning; this.dutyCycle = dutyCycle; this.particlesPerCycle = particlesPerCycle; this.particles = []; this.frame = -1; this.stopAfterFrame = 0; this.garbageDutyCycle = 10; this.linkageHead = headLinkage; this.linkageTail = tailLinkage; this.tailEffect = fadeOut; this.paint = simplePaint; this.checkLifeOver = offEdgeTest; this.vxMin = -5; this.vxMax = 5; this.vyMin = -12; this.vyMax = -8; this.dxMin = 0; this.dxMax = 0; this.dyMin = 0; this.dyMax = 0; this.scaleMin = 100; this.scaleMax = 100; this.scaleMultMin = 1; this.scaleMultMax = 1; this.growFrames = 0; this.rMin = 0; this.rMax = 360; this.vrMin = 0; this.vrMax = 0; this.depth = this.engine.generators.length; this.clip = this.engine.baseClip.createEmptyMovieClip("gen" + this.depth, this.depth); this.workClip = this.clip.createEmptyMovieClip("work", 0); this.tailClip = this.clip.createEmptyMovieClip("tail", 1); this.headClip = this.clip.createEmptyMovieClip("head", 2); this.objBmp = new flash.display.BitmapData(this.engine.rect.width, this.engine.rect.height, true, 0); this.tailClip.attachBitmap(this.objBmp, 0, "never", false); this.workClip._visible = false; this.workClip.attachMovie(this.linkageTail, "tail", 0); this.colourMatrix = new Array(); this.colourMatrix = this.colourMatrix.concat([0.91, 0, 0, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0.85, 0, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0, 0.8, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0, 0, 0.9, 0]); this.filter = new flash.filters.ColorMatrixFilter(this.colourMatrix); this.engine.generators.push(this); } function makeSimpleGravityParticle(objGenerator, objEngine) { var _local2 = {}; _local2.frame = 0; _local2.engine = objEngine; _local2.generator = objGenerator; _local2.x = _local2.generator.x + Maths.randomNum(_local2.generator.dxMin, _local2.generator.dxMax); _local2.y = _local2.generator.y + Maths.randomNum(_local2.generator.dyMin, _local2.generator.dyMax); _local2.vx = Maths.randomNum(_local2.generator.vxMin, _local2.generator.vxMax); _local2.vy = Maths.randomNum(_local2.generator.vyMin, _local2.generator.vyMax); _local2.scale = Maths.randomNum(_local2.generator.scaleMin, _local2.generator.scaleMax); _local2.origScale = _local2.scale; _local2.rDeg = Maths.randomNum(_local2.generator.rMin, _local2.generator.rMax); _local2.vrDeg = Maths.randomNum(_local2.generator.vrMin, _local2.generator.vrMax); _local2.scaleMult = Maths.randomNum(_local2.generator.scaleMultMin, _local2.generator.scaleMultMax); _local2.deathFrame = 10000000 /* 0x989680 */; _local2.growFrames = _local2.generator.growFrames; var _local3 = _local2.generator.headClip.getNextHighestDepth(); _local2.generator.headClip.attachMovie(_local2.generator.linkageHead, "head" + _local3, _local3); _local2.headClip = _local2.generator.headClip["head" + _local3]; _local2.evtEnterFrame = function () { this.frame++; this.lifePct = this.frame / this.deathFrame; this.vx = this.vx + this.generator.gravityX; this.vy = this.vy + this.generator.gravityY; this.rDeg = this.rDeg + this.vrDeg; if ((this.growFrames > 0) && (this.frame <= this.growFrames)) { this.scale = (this.origScale * this.frame) / this.growFrames; } else { this.scale = this.scale * this.scaleMult; } this.x = this.x + this.vx; this.y = this.y + this.vy; this.rHeadingRad = Math.atan2(this.vy, this.vx); this.rHeadingDeg = Maths.radToDeg(this.rHeadingRad); this.paint(); }; _local2.paint = _local2.generator.paint; _local2.checkLifeOver = _local2.generator.checkLifeOver; _local2.evtEnterFrame(); return(_local2); } function makeLifespanGravityParticle(objGenerator, objEngine) { var _local1 = makeSimpleGravityParticle(objGenerator, objEngine); _local1.deathFrame = _local1.generator.particleLifespan; _local1.evtEnterFrame(); return(_local1); } function simplePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.workClip.tail._rotation = this.rDeg; this.generator.objBmp.draw(this.generator.workClip); } function tailRotationPaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._rotation = this.rHeadingDeg; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function simpleFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._alpha = 100 - (this.lifePct * 100); this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.workClip.tail._alpha = 100 - (this.lifePct * 100); this.generator.workClip.tail._rotation = this.rDeg; this.generator.objBmp.draw(this.generator.workClip); } function tailRotationFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._alpha = 100 - (this.lifePct * 100); this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._rotation = this.rHeadingDeg; this.generator.workClip.tail._alpha = 100 - (this.lifePct * 100); this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function headRotationPaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._rotation = this.rHeadingDeg; this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function tailLinePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.clear(); this.generator.workClip.lineStyle(this.generator.lineThickness, this.generator.lineColour, this.generator.lineAlpha); this.generator.workClip.moveTo(this.x, this.y); this.generator.workClip.lineTo(this.x - this.vx, this.y - this.vy); this.generator.objBmp.draw(this.generator.workClip); } function tailLineFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.headClip._alpha = 100 - (this.lifePct * 100); this.generator.workClip.clear(); this.generator.workClip.lineStyle((1 - this.lifePct) * this.generator.lineThickness, this.generator.lineColour, 100 - (this.lifePct * this.generator.lineAlpha)); this.generator.workClip.moveTo(this.x, this.y); this.generator.workClip.lineTo(this.x - this.vx, this.y - this.vy); this.generator.objBmp.draw(this.generator.workClip); } function offEdgeTest() { if ((((this.x < this.engine.rect.left) || (this.x > this.engine.rect.right)) || (this.y < this.engine.rect.top)) || (this.y > this.engine.rect.bottom)) { return(true); } return(false); } function offBottomTest() { if (this.y > this.engine.rect.bottom) { return(true); } return(false); } function lifespanTest() { if (this.frame > this.deathFrame) { return(true); } return(false); } function fadeOut() { this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.filter); } function explosionFade() { this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.glowFilter); this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.filter); } var Maths = new Object(); Maths.randomNum = function (minNum, maxNum) { return((Math.random() * (maxNum - minNum)) + minNum); }; Maths.randomInt = function (minNum, maxNum) { return(Math.round((Math.random() * (maxNum - minNum)) + minNum)); }; Maths.vectorLength = function (dx, dy) { return(Math.sqrt((dx * dx) + (dy * dy))); }; Maths.distance = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Maths.vectorLength(_local2, _local1)); }; Maths.vectorLengthSquared = function (dx, dy) { return((dx * dx) + (dy * dy)); }; Maths.distanceSquared = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Maths.vectorLengthSquared(_local2, _local1)); }; Maths.angleBetween = function (x1, y1, x2, y2) { var _local2 = (x1 * x2) + (y1 * y2); var _local1 = Maths.vectorLength(x1, y1) * Maths.vectorLength(x2, y2); return(Math.acos(_local2 / _local1)); }; Maths.dotProduct = function (ax, ay, bx, by) { return((ax * bx) + (ay * by)); }; Maths.formatNum = function (num, leadingDigits, decimalDigits) { var _local2 = "" + Math.floor(num); while (_local2.length < leadingDigits) { _local2 = "0" + _local2; } if (decimalDigits != undefined) { var _local1 = Math.abs(num) - Math.floor(Math.abs(num)); _local1 = _local1 * (10 ^ decimalDigits); _local1 = Math.floor(_local1); _local1 = "" + _local1; while (_local1.length < decimalDigits) { _local1 = _local1 + "0"; } _local2 = (_local2 + ".") + _local1; } return(_local2); }; Maths.degToRad = function (degs) { return(degs * (Math.PI/180)); }; Maths.radToDeg = function (rads) { return(rads * 57.2957795130823); }; ParticleEngine.prototype.evtEnterFrame = function () { var _local3 = this.engine; _local3.frame++; var _local2 = 0; while (_local2 < _local3.generators.length) { _local3.generators[_local2].evtEnterFrame(); _local2++; } }; ParticleGenerator.prototype.evtEnterFrame = function () { if ((this.prevRunning == false) && (this.running == true)) { this.frame = -1; } this.frame++; if ((this.stopAfterFrame > 0) && (this.frame > this.stopAfterFrame)) { this.running = false; } if ((this.engine.frame % this.garbageDutyCycle) == 0) { var _local2 = 0; while (_local2 < this.particles.length) { if (this.particles[_local2].checkLifeOver()) { this.particles[_local2].headClip.removeMovieClip(); this.particles[_local2] = undefined; } _local2++; } this.garbageCollect(); } this.updateParticles(); if (this.running && ((this.frame % this.dutyCycle) == 0)) { this.generateParticles(); } this.tailEffect(); this.prevRunning = this.running; }; ParticleGenerator.prototype.updateParticles = function () { var _local2 = 0; while (_local2 < this.particles.length) { this.particles[_local2].evtEnterFrame(); _local2++; } }; ParticleGenerator.prototype.generateParticles = function () { var _local2 = 0; while (_local2 < this.particlesPerCycle) { var _local3 = this.newParticleCallback(this, this.engine); this.particles.push(_local3); _local2++; } }; ParticleGenerator.prototype.garbageCollect = function () { var _local2 = 0; while (_local2 < this.particles.length) { if (this.particles[_local2] == undefined) { this.particles.splice(_local2, 1); _local2--; } _local2++; } }; var objPE = (new _root.ParticleEngine(_root.loaderAnim.effectsClip, new flash.geom.Rectangle(0, 0, 680, 250))); var objMist = new ParticleGenerator(60, 125, 0, 0, 6, 1, true, makeLifespanGravityParticle, undefined, "particleSmokeTail", objPE); objMist.vxMin = 1; objMist.vxMax = 4; objMist.vyMin = 0; objMist.vyMax = 0; objMist.dxMin = 0; objMist.dxMax = 0; objMist.dyMin = -50; objMist.dyMax = 50; objMist.scaleMin = 40; objMist.scaleMax = 100; objMist.vrMin = 3; objMist.vrMax = 5; objMist.scaleMultMin = 1; objMist.scaleMultMax = 1; objMist.growFrames = 15; objMist.colourMatrix = new Array(); objMist.colourMatrix = objMist.colourMatrix.concat([0.95, 0, 0, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0.95, 0, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0, 0.95, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0, 0, 0.97, 0]); objMist.filter = new flash.filters.ColorMatrixFilter(objMist.colourMatrix); objMist.paint = simpleFadePaint; objMist.tailEffect = explosionFade; objMist.glowFilter = new flash.filters.GlowFilter(16711680, 100, 16, 16, 1, 1, false, true); stop();Frame 2var arrChapters = new Array(2087, 4437);Frame 6535stop();Symbol 3 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if ((PercentLoaded == 100) && (_root.loaderAnimComplete == true)) { _root.loaderAnim.gotoAndPlay("out"); gotoAndPlay ("loaded"); } else { _root.loaderAnim.bar._xscale = PercentLoaded; }Symbol 3 MovieClip Frame 2gotoAndPlay (1);Symbol 3 MovieClip Frame 15stop();Symbol 16 MovieClip Frame 1_root.loaderAnimComplete = false;Symbol 16 MovieClip Frame 156stop(); _root.loaderAnimComplete = true;Symbol 16 MovieClip Frame 207_root.objMist = undefined; _root.objPE = undefined; _root.gotoAndPlay(2);Symbol 291 Buttonon (release) { getURL ("http://www.cityofthamesis.com", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [particleSmokeTail] | Uses:1 | |
Symbol 3 MovieClip | Used by:Timeline | |
Symbol 4 Font | Used by:5 40 48 50 52 54 59 61 73 78 83 98 100 102 114 121 126 128 133 135 140 142 144 152 157 159 161 166 168 173 175 177 185 187 192 194 201 206 208 213 227 229 234 236 238 243 248 256 266 271 276 281 | |
Symbol 5 Text | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:5 | Used by:7 |
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Symbol 9 MovieClip | Uses:8 | Used by:16 |
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Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:16 Timeline |
Symbol 13 MovieClip | Used by:16 | |
Symbol 14 Graphic | Used by:15 30 | |
Symbol 15 MovieClip | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:7 9 10 12 13 15 | Used by:Timeline |
Symbol 17 Font | Used by:18 40 50 52 54 61 73 83 98 100 116 121 128 133 135 140 142 144 157 161 166 185 187 192 196 206 208 229 236 238 261 266 271 281 286 | |
Symbol 18 Text | Uses:17 | Used by:19 |
Symbol 19 MovieClip | Uses:18 | Used by:Timeline |
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Symbol 165 MovieClip | Uses:164 | Used by:Timeline |
Symbol 166 Text | Uses:4 17 | Used by:167 |
Symbol 167 MovieClip | Uses:166 | Used by:Timeline |
Symbol 168 Text | Uses:4 | Used by:169 |
Symbol 169 MovieClip | Uses:168 | Used by:Timeline |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:172 |
Symbol 172 MovieClip | Uses:171 | Used by:Timeline |
Symbol 173 Text | Uses:4 | Used by:174 |
Symbol 174 MovieClip | Uses:173 | Used by:Timeline |
Symbol 175 Text | Uses:4 | Used by:176 |
Symbol 176 MovieClip | Uses:175 | Used by:Timeline |
Symbol 177 Text | Uses:4 | Used by:178 |
Symbol 178 MovieClip | Uses:177 | Used by:Timeline |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:180 | Used by:Timeline |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:184 |
Symbol 184 MovieClip | Uses:183 | Used by:Timeline |
Symbol 185 Text | Uses:4 17 | Used by:186 |
Symbol 186 MovieClip | Uses:185 | Used by:Timeline |
Symbol 187 Text | Uses:4 17 | Used by:188 |
Symbol 188 MovieClip | Uses:187 | Used by:Timeline |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:191 |
Symbol 191 MovieClip | Uses:190 | Used by:Timeline |
Symbol 192 Text | Uses:4 17 | Used by:193 |
Symbol 193 MovieClip | Uses:192 | Used by:Timeline |
Symbol 194 Text | Uses:4 | Used by:195 |
Symbol 195 MovieClip | Uses:194 | Used by:Timeline |
Symbol 196 Text | Uses:17 | Used by:197 |
Symbol 197 MovieClip | Uses:196 | Used by:Timeline |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:200 |
Symbol 200 MovieClip | Uses:199 | Used by:Timeline |
Symbol 201 Text | Uses:4 | Used by:202 |
Symbol 202 MovieClip | Uses:201 | Used by:Timeline |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:205 |
Symbol 205 MovieClip | Uses:204 | Used by:Timeline |
Symbol 206 Text | Uses:4 17 | Used by:207 |
Symbol 207 MovieClip | Uses:206 | Used by:Timeline |
Symbol 208 Text | Uses:4 17 | Used by:209 |
Symbol 209 MovieClip | Uses:208 | Used by:Timeline |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:212 |
Symbol 212 MovieClip | Uses:211 | Used by:Timeline |
Symbol 213 Text | Uses:4 | Used by:214 |
Symbol 214 MovieClip | Uses:213 | Used by:Timeline |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:217 |
Symbol 217 MovieClip | Uses:216 | Used by:Timeline |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:220 |
Symbol 220 MovieClip | Uses:219 | Used by:Timeline |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:223 |
Symbol 223 MovieClip | Uses:222 | Used by:Timeline |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:226 |
Symbol 226 MovieClip | Uses:225 | Used by:Timeline |
Symbol 227 Text | Uses:4 | Used by:228 |
Symbol 228 MovieClip | Uses:227 | Used by:Timeline |
Symbol 229 Text | Uses:4 17 | Used by:230 |
Symbol 230 MovieClip | Uses:229 | Used by:Timeline |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:233 |
Symbol 233 MovieClip | Uses:232 | Used by:Timeline |
Symbol 234 Text | Uses:4 | Used by:235 |
Symbol 235 MovieClip | Uses:234 | Used by:Timeline |
Symbol 236 Text | Uses:4 17 | Used by:237 |
Symbol 237 MovieClip | Uses:236 | Used by:Timeline |
Symbol 238 Text | Uses:17 4 | Used by:239 |
Symbol 239 MovieClip | Uses:238 | Used by:Timeline |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:242 |
Symbol 242 MovieClip | Uses:241 | Used by:Timeline |
Symbol 243 Text | Uses:4 | Used by:244 |
Symbol 244 MovieClip | Uses:243 | Used by:Timeline |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:247 |
Symbol 247 MovieClip | Uses:246 | Used by:Timeline |
Symbol 248 Text | Uses:4 | Used by:249 |
Symbol 249 MovieClip | Uses:248 | Used by:Timeline |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:252 |
Symbol 252 MovieClip | Uses:251 | Used by:Timeline |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:255 |
Symbol 255 MovieClip | Uses:254 | Used by:Timeline |
Symbol 256 Text | Uses:4 | Used by:257 |
Symbol 257 MovieClip | Uses:256 | Used by:Timeline |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:260 |
Symbol 260 MovieClip | Uses:259 | Used by:Timeline |
Symbol 261 Text | Uses:17 | Used by:262 |
Symbol 262 MovieClip | Uses:261 | Used by:Timeline |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:265 |
Symbol 265 MovieClip | Uses:264 | Used by:Timeline |
Symbol 266 Text | Uses:4 17 | Used by:267 |
Symbol 267 MovieClip | Uses:266 | Used by:Timeline |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:270 |
Symbol 270 MovieClip | Uses:269 | Used by:Timeline |
Symbol 271 Text | Uses:17 4 | Used by:272 |
Symbol 272 MovieClip | Uses:271 | Used by:Timeline |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:275 |
Symbol 275 MovieClip | Uses:274 | Used by:Timeline |
Symbol 276 Text | Uses:4 | Used by:277 |
Symbol 277 MovieClip | Uses:276 | Used by:Timeline |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:280 |
Symbol 280 MovieClip | Uses:279 | Used by:Timeline |
Symbol 281 Text | Uses:4 17 | Used by:282 |
Symbol 282 MovieClip | Uses:281 | Used by:Timeline |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:285 |
Symbol 285 MovieClip | Uses:284 | Used by:Timeline |
Symbol 286 Text | Uses:17 | Used by:287 |
Symbol 287 MovieClip | Uses:286 | Used by:Timeline |
Symbol 288 Graphic | Used by:Timeline | |
Symbol 289 Graphic | Used by:291 | |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 Button | Uses:289 290 | Used by:292 |
Symbol 292 MovieClip | Uses:291 | Used by:Timeline |
Symbol 293 Graphic | Used by:Timeline | |
Symbol 294 Graphic | Used by:Timeline | |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"loaderAnim" | Frame 1 | Symbol 16 MovieClip |
"bar" | Symbol 16 MovieClip Frame 1 | Symbol 9 MovieClip |
"effectsClip" | Symbol 16 MovieClip Frame 1 | Symbol 13 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "particleSmokeTail" |
Labels
"loaded" | Symbol 3 MovieClip Frame 3 |
"out" | Symbol 16 MovieClip Frame 157 |
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