STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #45591 |
Normal |
Normal |
Endless |
Endless |
Feudal Showdown |
You are a samurai, one of the warrior poets of feudal Japan. One day, as you are meditating by the river, you hear sounds of carnage from the direction of your villiage. Ninjas have attacked. Use your mouse to dodge the oncoming ninja stars, while making sure you can outlast their 45-secong-attack with all 10 of your hit points intact. |
Choose your difficulty |
rurouni |
rurouni |
samurai |
samurai |
hitokiri |
hitokiri |
HP: |
<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p> |
<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p> |
<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p> |
Game Over... |
Replay |
Replay |
You have triumphed. Your villiage is safe from the ninja menace. You have saved many lives today, noble samurai... |
In this mode, the ninjas' attacks are relentless. You must try to survive as long as possible. Use your mouse to dodge the ninja stars for as long as humanly possible. |
Start |
Start |
<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p> |
You lasted... seconds. |
ActionScript [AS1/AS2]
Frame 1lives = 10; _root.time = 0;Frame 1829stop();Frame 3659stop();Frame 3660if (lives eq 0) { gotoAndPlay (3666); } else { gotoAndPlay (3660); } i = 1; while (i < 6) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }Instance of Symbol 36 MovieClip "Samurai" in Frame 3660onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }Frame 3661if (lives eq 0) { gotoAndPlay (3666); } if (_root.timer._root.time eq 45) { gotoAndPlay (9304); } else { gotoAndPlay (3660); }Frame 3662if (lives eq 0) { gotoAndPlay (3666); } else { gotoAndPlay (3662); } i = 1; while (i < 7) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }Instance of Symbol 36 MovieClip "Samurai" in Frame 3662onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }Frame 3663if (lives eq 0) { gotoAndPlay (3666); } if (_root.timer._root.time eq 45) { gotoAndPlay (9304); } else { gotoAndPlay (3662); }Frame 3664if (lives eq 0) { gotoAndPlay (3666); } else { gotoAndPlay (3664); } i = 1; while (i < 8) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }Instance of Symbol 36 MovieClip "Samurai" in Frame 3664onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }Frame 3665if (lives eq 0) { gotoAndPlay (3666); } if (_root.timer._root.time eq 45) { gotoAndPlay (9304); } else { gotoAndPlay (3664); }Frame 3666Mouse.show();Frame 9303stop();Frame 9304Mouse.show();Frame 11133stop();Frame 12963stop();Frame 12964if (lives eq 0) { gotoAndPlay (12966); } else { gotoAndPlay (12964); } i = 1; while (i < 7) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }Instance of Symbol 36 MovieClip "Samurai" in Frame 12964onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }Frame 12965if (lives eq 0) { gotoAndPlay (12966); } else { gotoAndPlay (12964); }Frame 12966Mouse.show();Frame 18603stop();Symbol 7 Buttonon (release) { gotoAndPlay (1830); }Symbol 12 Buttonon (release) { gotoAndPlay (11134); }Symbol 21 Buttonon (release) { gotoAndPlay (3660); }Symbol 26 Buttonon (release) { gotoAndPlay (3662); }Symbol 31 Buttonon (release) { gotoAndPlay (3664); }Symbol 36 MovieClip Frame 1stop();Symbol 36 MovieClip Frame 2_root.lives = _root.lives - 1;Symbol 36 MovieClip Frame 20this.gotoAndStop(1);Symbol 42 MovieClip Frame 20_root.time++;Symbol 51 Buttonon (release) { gotoAndPlay (1); }Symbol 53 Buttonon (release) { gotoAndStop (1); }Symbol 62 Buttonon (release) { gotoAndPlay (12964); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:7 | |
Symbol 3 Font | Used by:4 6 9 11 13 15 16 18 20 23 25 28 30 39 40 41 43 44 46 48 50 55 57 59 61 63 66 | |
Symbol 4 Text | Uses:3 | Used by:7 |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Text | Uses:3 | Used by:7 |
Symbol 7 Button | Uses:2 4 5 6 | Used by:Timeline |
Symbol 8 Graphic | Used by:12 | |
Symbol 9 Text | Uses:3 | Used by:12 |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Text | Uses:3 | Used by:12 |
Symbol 12 Button | Uses:8 9 10 11 | Used by:Timeline |
Symbol 13 Text | Uses:3 | Used by:Timeline |
Symbol 14 Graphic | Used by:Timeline | |
Symbol 15 Text | Uses:3 | Used by:Timeline |
Symbol 16 Text | Uses:3 | Used by:Timeline |
Symbol 17 Graphic | Used by:21 | |
Symbol 18 Text | Uses:3 | Used by:21 |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Text | Uses:3 | Used by:21 |
Symbol 21 Button | Uses:17 18 19 20 | Used by:Timeline |
Symbol 22 Graphic | Used by:26 | |
Symbol 23 Text | Uses:3 | Used by:26 |
Symbol 24 Graphic | Used by:26 | |
Symbol 25 Text | Uses:3 | Used by:26 |
Symbol 26 Button | Uses:22 23 24 25 | Used by:Timeline |
Symbol 27 Graphic | Used by:31 | |
Symbol 28 Text | Uses:3 | Used by:31 |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Text | Uses:3 | Used by:31 |
Symbol 31 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 SS2 | Used by:Timeline |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:34 35 SS3 | Used by:Timeline |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:Timeline |
Symbol 39 Text | Uses:3 | Used by:Timeline |
Symbol 40 EditableText | Uses:3 | Used by:Timeline |
Symbol 41 EditableText | Uses:3 | Used by:42 |
Symbol 42 MovieClip | Uses:41 | Used by:Timeline |
Symbol 43 EditableText | Uses:3 | Used by:Timeline |
Symbol 44 EditableText | Uses:3 | Used by:Timeline |
Symbol 45 Graphic | Used by:Timeline | |
Symbol 46 Text | Uses:3 | Used by:Timeline |
Symbol 47 Graphic | Used by:51 53 | |
Symbol 48 Text | Uses:3 | Used by:51 53 |
Symbol 49 Graphic | Used by:51 53 | |
Symbol 50 Text | Uses:3 | Used by:51 53 |
Symbol 51 Button | Uses:47 48 49 50 | Used by:Timeline |
Symbol 52 Graphic | Used by:Timeline | |
Symbol 53 Button | Uses:47 48 49 50 | Used by:Timeline |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Text | Uses:3 | Used by:Timeline |
Symbol 56 Graphic | Used by:Timeline | |
Symbol 57 Text | Uses:3 | Used by:Timeline |
Symbol 58 Graphic | Used by:62 | |
Symbol 59 Text | Uses:3 | Used by:62 |
Symbol 60 Graphic | Used by:62 | |
Symbol 61 Text | Uses:3 | Used by:62 |
Symbol 62 Button | Uses:58 59 60 61 | Used by:Timeline |
Symbol 63 EditableText | Uses:3 | Used by:Timeline |
Symbol 64 Graphic | Used by:Timeline | |
Symbol 65 Graphic | Used by:Timeline | |
Symbol 66 Text | Uses:3 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 33 MovieClip | |
Streaming Sound 3 | Used by:Symbol 36 MovieClip |
Instance Names
"Samurai" | Frame 3660 | Symbol 36 MovieClip |
"Ninja Star5" | Frame 3660 | Symbol 38 MovieClip |
"Ninja Star1" | Frame 3660 | Symbol 38 MovieClip |
"Ninja Star4" | Frame 3660 | Symbol 38 MovieClip |
"Ninja Star2" | Frame 3660 | Symbol 38 MovieClip |
"Ninja Star3" | Frame 3660 | Symbol 38 MovieClip |
"timer" | Frame 3660 | Symbol 42 MovieClip |
"Samurai" | Frame 3662 | Symbol 36 MovieClip |
"Ninja Star6" | Frame 3662 | Symbol 38 MovieClip |
"Ninja Star5" | Frame 3662 | Symbol 38 MovieClip |
"Ninja Star1" | Frame 3662 | Symbol 38 MovieClip |
"Ninja Star4" | Frame 3662 | Symbol 38 MovieClip |
"Ninja Star2" | Frame 3662 | Symbol 38 MovieClip |
"Ninja Star3" | Frame 3662 | Symbol 38 MovieClip |
"timer" | Frame 3662 | Symbol 42 MovieClip |
"Samurai" | Frame 3664 | Symbol 36 MovieClip |
"Ninja Star6" | Frame 3664 | Symbol 38 MovieClip |
"Ninja Star5" | Frame 3664 | Symbol 38 MovieClip |
"Ninja Star1" | Frame 3664 | Symbol 38 MovieClip |
"Ninja Star4" | Frame 3664 | Symbol 38 MovieClip |
"Ninja Star2" | Frame 3664 | Symbol 38 MovieClip |
"Ninja Star3" | Frame 3664 | Symbol 38 MovieClip |
"Ninja Star7" | Frame 3664 | Symbol 38 MovieClip |
"timer" | Frame 3664 | Symbol 42 MovieClip |
"Samurai" | Frame 12964 | Symbol 36 MovieClip |
"Ninja Star6" | Frame 12964 | Symbol 38 MovieClip |
"Ninja Star5" | Frame 12964 | Symbol 38 MovieClip |
"Ninja Star1" | Frame 12964 | Symbol 38 MovieClip |
"Ninja Star4" | Frame 12964 | Symbol 38 MovieClip |
"Ninja Star2" | Frame 12964 | Symbol 38 MovieClip |
"Ninja Star3" | Frame 12964 | Symbol 38 MovieClip |
"timer" | Frame 12964 | Symbol 42 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Dynamic Text Variables
lives | Symbol 40 EditableText | "<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>" |
_root.time | Symbol 41 EditableText | "<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p>" |
lives | Symbol 43 EditableText | "<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>" |
lives | Symbol 44 EditableText | "<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>" |
lives | Symbol 63 EditableText | "<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>" |
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