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Feudal Showdown.swf

This is the info page for
Flash #45591

(Click the ID number above for more basic data on this flash file.)


Text
Normal

Normal

Endless

Endless

Feudal
Showdown

You are a samurai, one of the warrior poets of
feudal Japan. One day, as you are meditating by
the river, you hear sounds of carnage from the
direction of your villiage. Ninjas have attacked.
Use your mouse to dodge the oncoming ninja
stars, while making sure you can outlast their
45-secong-attack with all 10 of your hit
points intact.

Choose your difficulty

rurouni

rurouni

samurai

samurai

hitokiri

hitokiri

HP:

<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>

Game Over...

Replay

Replay

You have triumphed.
Your villiage is safe from the ninja menace.
You have saved many lives today, noble
samurai...

In this mode, the ninjas' attacks are relentless.
You must try to survive as long as possible.
Use your mouse to dodge the ninja stars for as
long as humanly possible.

Start

Start

<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>

You lasted...                              seconds.

ActionScript [AS1/AS2]

Frame 1
lives = 10; _root.time = 0;
Frame 1829
stop();
Frame 3659
stop();
Frame 3660
if (lives eq 0) { gotoAndPlay (3666); } else { gotoAndPlay (3660); } i = 1; while (i < 6) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }
Instance of Symbol 36 MovieClip "Samurai" in Frame 3660
onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }
Frame 3661
if (lives eq 0) { gotoAndPlay (3666); } if (_root.timer._root.time eq 45) { gotoAndPlay (9304); } else { gotoAndPlay (3660); }
Frame 3662
if (lives eq 0) { gotoAndPlay (3666); } else { gotoAndPlay (3662); } i = 1; while (i < 7) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }
Instance of Symbol 36 MovieClip "Samurai" in Frame 3662
onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }
Frame 3663
if (lives eq 0) { gotoAndPlay (3666); } if (_root.timer._root.time eq 45) { gotoAndPlay (9304); } else { gotoAndPlay (3662); }
Frame 3664
if (lives eq 0) { gotoAndPlay (3666); } else { gotoAndPlay (3664); } i = 1; while (i < 8) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }
Instance of Symbol 36 MovieClip "Samurai" in Frame 3664
onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }
Frame 3665
if (lives eq 0) { gotoAndPlay (3666); } if (_root.timer._root.time eq 45) { gotoAndPlay (9304); } else { gotoAndPlay (3664); }
Frame 3666
Mouse.show();
Frame 9303
stop();
Frame 9304
Mouse.show();
Frame 11133
stop();
Frame 12963
stop();
Frame 12964
if (lives eq 0) { gotoAndPlay (12966); } else { gotoAndPlay (12964); } i = 1; while (i < 7) { _root["Ninja Star" + i].onLoad = function () { this._x = -(random(100) + 1); this._y = random(390) + 1; }; _root["Ninja Star" + i].onEnterFrame = function () { if (this._x >= 550) { this._x = -(random(100) + 1); this._y = random(390) + 10; } this._x = this._x + 20; if (this.hitTest(Samurai)) { _root.Samurai.gotoAndPlay(2); } }; i++; }
Instance of Symbol 36 MovieClip "Samurai" in Frame 12964
onClipEvent (load) { Mouse.hide(); this.startDrag(true, 0, 0, Stage.width, Stage.height); }
Frame 12965
if (lives eq 0) { gotoAndPlay (12966); } else { gotoAndPlay (12964); }
Frame 12966
Mouse.show();
Frame 18603
stop();
Symbol 7 Button
on (release) { gotoAndPlay (1830); }
Symbol 12 Button
on (release) { gotoAndPlay (11134); }
Symbol 21 Button
on (release) { gotoAndPlay (3660); }
Symbol 26 Button
on (release) { gotoAndPlay (3662); }
Symbol 31 Button
on (release) { gotoAndPlay (3664); }
Symbol 36 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 2
_root.lives = _root.lives - 1;
Symbol 36 MovieClip Frame 20
this.gotoAndStop(1);
Symbol 42 MovieClip Frame 20
_root.time++;
Symbol 51 Button
on (release) { gotoAndPlay (1); }
Symbol 53 Button
on (release) { gotoAndStop (1); }
Symbol 62 Button
on (release) { gotoAndPlay (12964); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:7
Symbol 3 FontUsed by:4 6 9 11 13 15 16 18 20 23 25 28 30 39 40 41 43 44 46 48 50 55 57 59 61 63 66
Symbol 4 TextUses:3Used by:7
Symbol 5 GraphicUsed by:7
Symbol 6 TextUses:3Used by:7
Symbol 7 ButtonUses:2 4 5 6Used by:Timeline
Symbol 8 GraphicUsed by:12
Symbol 9 TextUses:3Used by:12
Symbol 10 GraphicUsed by:12
Symbol 11 TextUses:3Used by:12
Symbol 12 ButtonUses:8 9 10 11Used by:Timeline
Symbol 13 TextUses:3Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 TextUses:3Used by:Timeline
Symbol 16 TextUses:3Used by:Timeline
Symbol 17 GraphicUsed by:21
Symbol 18 TextUses:3Used by:21
Symbol 19 GraphicUsed by:21
Symbol 20 TextUses:3Used by:21
Symbol 21 ButtonUses:17 18 19 20Used by:Timeline
Symbol 22 GraphicUsed by:26
Symbol 23 TextUses:3Used by:26
Symbol 24 GraphicUsed by:26
Symbol 25 TextUses:3Used by:26
Symbol 26 ButtonUses:22 23 24 25Used by:Timeline
Symbol 27 GraphicUsed by:31
Symbol 28 TextUses:3Used by:31
Symbol 29 GraphicUsed by:31
Symbol 30 TextUses:3Used by:31
Symbol 31 ButtonUses:27 28 29 30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32 SS2Used by:Timeline
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:34 35 SS3Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 TextUses:3Used by:Timeline
Symbol 40 EditableTextUses:3Used by:Timeline
Symbol 41 EditableTextUses:3Used by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 EditableTextUses:3Used by:Timeline
Symbol 44 EditableTextUses:3Used by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 TextUses:3Used by:Timeline
Symbol 47 GraphicUsed by:51 53
Symbol 48 TextUses:3Used by:51 53
Symbol 49 GraphicUsed by:51 53
Symbol 50 TextUses:3Used by:51 53
Symbol 51 ButtonUses:47 48 49 50Used by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 ButtonUses:47 48 49 50Used by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 TextUses:3Used by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 TextUses:3Used by:Timeline
Symbol 58 GraphicUsed by:62
Symbol 59 TextUses:3Used by:62
Symbol 60 GraphicUsed by:62
Symbol 61 TextUses:3Used by:62
Symbol 62 ButtonUses:58 59 60 61Used by:Timeline
Symbol 63 EditableTextUses:3Used by:Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 TextUses:3Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 33 MovieClip
Streaming Sound 3Used by:Symbol 36 MovieClip

Instance Names

"Samurai"Frame 3660Symbol 36 MovieClip
"Ninja Star5"Frame 3660Symbol 38 MovieClip
"Ninja Star1"Frame 3660Symbol 38 MovieClip
"Ninja Star4"Frame 3660Symbol 38 MovieClip
"Ninja Star2"Frame 3660Symbol 38 MovieClip
"Ninja Star3"Frame 3660Symbol 38 MovieClip
"timer"Frame 3660Symbol 42 MovieClip
"Samurai"Frame 3662Symbol 36 MovieClip
"Ninja Star6"Frame 3662Symbol 38 MovieClip
"Ninja Star5"Frame 3662Symbol 38 MovieClip
"Ninja Star1"Frame 3662Symbol 38 MovieClip
"Ninja Star4"Frame 3662Symbol 38 MovieClip
"Ninja Star2"Frame 3662Symbol 38 MovieClip
"Ninja Star3"Frame 3662Symbol 38 MovieClip
"timer"Frame 3662Symbol 42 MovieClip
"Samurai"Frame 3664Symbol 36 MovieClip
"Ninja Star6"Frame 3664Symbol 38 MovieClip
"Ninja Star5"Frame 3664Symbol 38 MovieClip
"Ninja Star1"Frame 3664Symbol 38 MovieClip
"Ninja Star4"Frame 3664Symbol 38 MovieClip
"Ninja Star2"Frame 3664Symbol 38 MovieClip
"Ninja Star3"Frame 3664Symbol 38 MovieClip
"Ninja Star7"Frame 3664Symbol 38 MovieClip
"timer"Frame 3664Symbol 42 MovieClip
"Samurai"Frame 12964Symbol 36 MovieClip
"Ninja Star6"Frame 12964Symbol 38 MovieClip
"Ninja Star5"Frame 12964Symbol 38 MovieClip
"Ninja Star1"Frame 12964Symbol 38 MovieClip
"Ninja Star4"Frame 12964Symbol 38 MovieClip
"Ninja Star2"Frame 12964Symbol 38 MovieClip
"Ninja Star3"Frame 12964Symbol 38 MovieClip
"timer"Frame 12964Symbol 42 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Dynamic Text Variables

livesSymbol 40 EditableText"<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>"
_root.timeSymbol 41 EditableText"<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p>"
livesSymbol 43 EditableText"<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>"
livesSymbol 44 EditableText"<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>"
livesSymbol 63 EditableText"<p align="left"><font face="Croobie" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">10</font></p>"




http://swfchan.com/10/45591/info.shtml
Created: 5/5 -2019 04:09:02 Last modified: 5/5 -2019 04:09:02 Server time: 08/05 -2024 13:17:46