Frame 1 (105 B)
function start_fnc() {
this.gotoAndPlay("go");
}
function stop_fnc() {
this.gotoAndPlay("top");
}
Frame 4 (24 B)
this.gotoAndPlay("go");
Frame 160 (8 B)
wi = 0;
Frame 196 (404 B)
wj = Math.random() * 10;
wi++;
if (_parent.finishFlug == true) {
wj = 0;
}
if ((wi < 5) || (wj > 3)) {
this.gotoAndPlay("mov1");
} else {
wi = 0;
if ((Math.random() * 100) <= 10) {
wk = 4;
Math.random() * 100;
} else if (() <= 15) {
wk = 3;
}
if (wk == 4) {
this.gotoAndPlay("movFf");
} else if ((wk == 3) || (wk == 7)) {
this.gotoAndPlay("movFm");
}
}
Frame 303 (74 B)
wj = Math.random() * 10;
if (wj > 2) {
this.gotoAndPlay("mov3");
}
Frame 324 (191 B)
wj = Math.random() * 10;
wi++;
if ((wi < 4) || (wj > 6)) {
this.gotoAndPlay("mov2");
} else if (wj > 3) {
wi = 0;
this.gotoAndPlay("mov1");
} else {
wi = 0;
wk = 0;
}
Frame 467 (118 B)
wj = Math.random() * 10;
wk++;
if ((wk < 4) || (wj > 3)) {
this.gotoAndPlay("mov5");
} else {
wk = 0;
}
Frame 486 (146 B)
wj = Math.random() * 10;
wi++;
if ((wi < 4) || (wj > 3)) {
this.gotoAndPlay("mov4");
} else {
this.gotoAndPlay("mov1");
wi = 0;
}
Frame 718 (43 B)
_parent.fnishEndFlug = true;
this.stop();
Frame 1042 (43 B)
_parent.fnishEndFlug = true;
this.stop();