STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #45910 |
Episode Loading |
Episode 5 As a new day dawns over Thamesis, crowds gather outside the Great Hall of Albion for the coronation of Jonathan of the Rose. |
Your patches. |
Your money. |
A pleasure doing business with you Kendrick. |
The pleasure will be all mine Malkolm. |
Psychic scan completed. Perimeter all clear. |
Love a girl in a hoodie. |
Oi Kid, pay attention. Go now. |
Calm your briefs Kendrick. I do this for fun. |
Blind me, what was that? |
How is he blocking my psychic scan? |
Let the coronation ritual commence. |
Wait! There is an unidentified intruder approaching. |
Let us deal with this little lady. |
Halt in the name of the king! |
Do you know who you are talking to? |
An exile, a traitor and a murderer. |
Yeo's bring him.... |
dooooooooown! |
Get the king to safety! |
Vanessa, is that you? |
Uh oh... |
Hope they won't mind if I drop in. |
Sir there's been a disturbance in the coronation hall. |
Then go see what the trouble is with our young king. |
Too easy! |
My patches! |
Nooooooooo! |
See ya later losers! |
Good work Kid. Looks like we're back in business. |
Best of luck Kendrick. I'm out. |
You'll be back. |
You got skills Kid |
but you're nothing without patch |
and you know it. |
For the K.I.D a journey is at an end but the adventure will continue. Don't forget to tune in for the Episode 6 finale. |
ActionScript [AS1/AS2]
Frame 1function ParticleEngine(baseClip, rect) { this.baseClip = baseClip; this.point = point; this.rect = rect; this.baseClip.engine = this; this.frame = 0; this.generators = []; this.baseClip.onEnterFrame = this.evtEnterFrame; } function ParticleGenerator(x, y, gravityX, gravityY, dutyCycle, particlesPerCycle, startRunning, newParticleCallback, headLinkage, tailLinkage, engine) { this.engine = engine; this.newParticleCallback = newParticleCallback; this.x = x; this.y = y; this.gravityX = gravityX; this.gravityY = gravityY; this.running = startRunning; this.dutyCycle = dutyCycle; this.particlesPerCycle = particlesPerCycle; this.particles = []; this.frame = -1; this.stopAfterFrame = 0; this.garbageDutyCycle = 10; this.linkageHead = headLinkage; this.linkageTail = tailLinkage; this.tailEffect = fadeOut; this.paint = simplePaint; this.checkLifeOver = offEdgeTest; this.vxMin = -5; this.vxMax = 5; this.vyMin = -12; this.vyMax = -8; this.dxMin = 0; this.dxMax = 0; this.dyMin = 0; this.dyMax = 0; this.scaleMin = 100; this.scaleMax = 100; this.scaleMultMin = 1; this.scaleMultMax = 1; this.growFrames = 0; this.rMin = 0; this.rMax = 360; this.vrMin = 0; this.vrMax = 0; this.depth = this.engine.generators.length; this.clip = this.engine.baseClip.createEmptyMovieClip("gen" + this.depth, this.depth); this.workClip = this.clip.createEmptyMovieClip("work", 0); this.tailClip = this.clip.createEmptyMovieClip("tail", 1); this.headClip = this.clip.createEmptyMovieClip("head", 2); this.objBmp = new flash.display.BitmapData(this.engine.rect.width, this.engine.rect.height, true, 0); this.tailClip.attachBitmap(this.objBmp, 0, "never", false); this.workClip._visible = false; this.workClip.attachMovie(this.linkageTail, "tail", 0); this.colourMatrix = new Array(); this.colourMatrix = this.colourMatrix.concat([0.91, 0, 0, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0.85, 0, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0, 0.8, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0, 0, 0.9, 0]); this.filter = new flash.filters.ColorMatrixFilter(this.colourMatrix); this.engine.generators.push(this); } function makeSimpleGravityParticle(objGenerator, objEngine) { var _local2 = {}; _local2.frame = 0; _local2.engine = objEngine; _local2.generator = objGenerator; _local2.x = _local2.generator.x + Maths.randomNum(_local2.generator.dxMin, _local2.generator.dxMax); _local2.y = _local2.generator.y + Maths.randomNum(_local2.generator.dyMin, _local2.generator.dyMax); _local2.vx = Maths.randomNum(_local2.generator.vxMin, _local2.generator.vxMax); _local2.vy = Maths.randomNum(_local2.generator.vyMin, _local2.generator.vyMax); _local2.scale = Maths.randomNum(_local2.generator.scaleMin, _local2.generator.scaleMax); _local2.origScale = _local2.scale; _local2.rDeg = Maths.randomNum(_local2.generator.rMin, _local2.generator.rMax); _local2.vrDeg = Maths.randomNum(_local2.generator.vrMin, _local2.generator.vrMax); _local2.scaleMult = Maths.randomNum(_local2.generator.scaleMultMin, _local2.generator.scaleMultMax); _local2.deathFrame = 10000000 /* 0x989680 */; _local2.growFrames = _local2.generator.growFrames; var _local3 = _local2.generator.headClip.getNextHighestDepth(); _local2.generator.headClip.attachMovie(_local2.generator.linkageHead, "head" + _local3, _local3); _local2.headClip = _local2.generator.headClip["head" + _local3]; _local2.evtEnterFrame = function () { this.frame++; this.lifePct = this.frame / this.deathFrame; this.vx = this.vx + this.generator.gravityX; this.vy = this.vy + this.generator.gravityY; this.rDeg = this.rDeg + this.vrDeg; if ((this.growFrames > 0) && (this.frame <= this.growFrames)) { this.scale = (this.origScale * this.frame) / this.growFrames; } else { this.scale = this.scale * this.scaleMult; } this.x = this.x + this.vx; this.y = this.y + this.vy; this.rHeadingRad = Math.atan2(this.vy, this.vx); this.rHeadingDeg = Maths.radToDeg(this.rHeadingRad); this.paint(); }; _local2.paint = _local2.generator.paint; _local2.checkLifeOver = _local2.generator.checkLifeOver; _local2.evtEnterFrame(); return(_local2); } function makeLifespanGravityParticle(objGenerator, objEngine) { var _local1 = makeSimpleGravityParticle(objGenerator, objEngine); _local1.deathFrame = _local1.generator.particleLifespan; _local1.evtEnterFrame(); return(_local1); } function simplePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.workClip.tail._rotation = this.rDeg; this.generator.objBmp.draw(this.generator.workClip); } function tailRotationPaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._rotation = this.rHeadingDeg; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function simpleFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._alpha = 100 - (this.lifePct * 100); this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.workClip.tail._alpha = 100 - (this.lifePct * 100); this.generator.workClip.tail._rotation = this.rDeg; this.generator.objBmp.draw(this.generator.workClip); } function tailRotationFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._alpha = 100 - (this.lifePct * 100); this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._rotation = this.rHeadingDeg; this.generator.workClip.tail._alpha = 100 - (this.lifePct * 100); this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function headRotationPaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._rotation = this.rHeadingDeg; this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function tailLinePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.clear(); this.generator.workClip.lineStyle(this.generator.lineThickness, this.generator.lineColour, this.generator.lineAlpha); this.generator.workClip.moveTo(this.x, this.y); this.generator.workClip.lineTo(this.x - this.vx, this.y - this.vy); this.generator.objBmp.draw(this.generator.workClip); } function tailLineFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.headClip._alpha = 100 - (this.lifePct * 100); this.generator.workClip.clear(); this.generator.workClip.lineStyle((1 - this.lifePct) * this.generator.lineThickness, this.generator.lineColour, 100 - (this.lifePct * this.generator.lineAlpha)); this.generator.workClip.moveTo(this.x, this.y); this.generator.workClip.lineTo(this.x - this.vx, this.y - this.vy); this.generator.objBmp.draw(this.generator.workClip); } function offEdgeTest() { if ((((this.x < this.engine.rect.left) || (this.x > this.engine.rect.right)) || (this.y < this.engine.rect.top)) || (this.y > this.engine.rect.bottom)) { return(true); } return(false); } function offBottomTest() { if (this.y > this.engine.rect.bottom) { return(true); } return(false); } function lifespanTest() { if (this.frame > this.deathFrame) { return(true); } return(false); } function fadeOut() { this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.filter); } function explosionFade() { this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.glowFilter); this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.filter); } var Maths = new Object(); Maths.randomNum = function (minNum, maxNum) { return((Math.random() * (maxNum - minNum)) + minNum); }; Maths.randomInt = function (minNum, maxNum) { return(Math.round((Math.random() * (maxNum - minNum)) + minNum)); }; Maths.vectorLength = function (dx, dy) { return(Math.sqrt((dx * dx) + (dy * dy))); }; Maths.distance = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Maths.vectorLength(_local2, _local1)); }; Maths.vectorLengthSquared = function (dx, dy) { return((dx * dx) + (dy * dy)); }; Maths.distanceSquared = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Maths.vectorLengthSquared(_local2, _local1)); }; Maths.angleBetween = function (x1, y1, x2, y2) { var _local2 = (x1 * x2) + (y1 * y2); var _local1 = Maths.vectorLength(x1, y1) * Maths.vectorLength(x2, y2); return(Math.acos(_local2 / _local1)); }; Maths.dotProduct = function (ax, ay, bx, by) { return((ax * bx) + (ay * by)); }; Maths.formatNum = function (num, leadingDigits, decimalDigits) { var _local2 = "" + Math.floor(num); while (_local2.length < leadingDigits) { _local2 = "0" + _local2; } if (decimalDigits != undefined) { var _local1 = Math.abs(num) - Math.floor(Math.abs(num)); _local1 = _local1 * (10 ^ decimalDigits); _local1 = Math.floor(_local1); _local1 = "" + _local1; while (_local1.length < decimalDigits) { _local1 = _local1 + "0"; } _local2 = (_local2 + ".") + _local1; } return(_local2); }; Maths.degToRad = function (degs) { return(degs * (Math.PI/180)); }; Maths.radToDeg = function (rads) { return(rads * 57.2957795130823); }; ParticleEngine.prototype.evtEnterFrame = function () { var _local3 = this.engine; _local3.frame++; var _local2 = 0; while (_local2 < _local3.generators.length) { _local3.generators[_local2].evtEnterFrame(); _local2++; } }; ParticleGenerator.prototype.evtEnterFrame = function () { if ((this.prevRunning == false) && (this.running == true)) { this.frame = -1; } this.frame++; if ((this.stopAfterFrame > 0) && (this.frame > this.stopAfterFrame)) { this.running = false; } if ((this.engine.frame % this.garbageDutyCycle) == 0) { var _local2 = 0; while (_local2 < this.particles.length) { if (this.particles[_local2].checkLifeOver()) { this.particles[_local2].headClip.removeMovieClip(); this.particles[_local2] = undefined; } _local2++; } this.garbageCollect(); } this.updateParticles(); if (this.running && ((this.frame % this.dutyCycle) == 0)) { this.generateParticles(); } this.tailEffect(); this.prevRunning = this.running; }; ParticleGenerator.prototype.updateParticles = function () { var _local2 = 0; while (_local2 < this.particles.length) { this.particles[_local2].evtEnterFrame(); _local2++; } }; ParticleGenerator.prototype.generateParticles = function () { var _local2 = 0; while (_local2 < this.particlesPerCycle) { var _local3 = this.newParticleCallback(this, this.engine); this.particles.push(_local3); _local2++; } }; ParticleGenerator.prototype.garbageCollect = function () { var _local2 = 0; while (_local2 < this.particles.length) { if (this.particles[_local2] == undefined) { this.particles.splice(_local2, 1); _local2--; } _local2++; } }; var objPE = (new _root.ParticleEngine(_root.loaderAnim.effectsClip, new flash.geom.Rectangle(0, 0, 680, 250))); var objMist = new ParticleGenerator(60, 125, 0, 0, 6, 1, true, makeLifespanGravityParticle, undefined, "particleSmokeTail", objPE); objMist.vxMin = 1; objMist.vxMax = 4; objMist.vyMin = 0; objMist.vyMax = 0; objMist.dxMin = 0; objMist.dxMax = 0; objMist.dyMin = -50; objMist.dyMax = 50; objMist.scaleMin = 40; objMist.scaleMax = 100; objMist.vrMin = 3; objMist.vrMax = 5; objMist.scaleMultMin = 1; objMist.scaleMultMax = 1; objMist.growFrames = 15; objMist.colourMatrix = new Array(); objMist.colourMatrix = objMist.colourMatrix.concat([0.95, 0, 0, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0.95, 0, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0, 0.95, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0, 0, 0.97, 0]); objMist.filter = new flash.filters.ColorMatrixFilter(objMist.colourMatrix); objMist.paint = simpleFadePaint; objMist.tailEffect = explosionFade; objMist.glowFilter = new flash.filters.GlowFilter(16711680, 100, 16, 16, 1, 1, false, true); stop(); _level0.hyperlaunchSWF_ID = "CityOfThamesisVideo"; if (_global.System) { System.security.allowDomain("www.hyperlaunch.com"); } loadMovieNum ("http://www.hyperlaunch.com/tracking/tracker.swf?r=" + (Math.floor(Math.random() * 10000) + 10000), 19467);Frame 2var arrChapters = new Array(1038, 2162, 4051, 5094); _level0.trackPoint("episode_5_start");Frame 6060stop(); _level0.trackPoint("episode_5_end");Symbol 3 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if ((PercentLoaded == 100) && (_root.loaderAnimComplete == true)) { _root.loaderAnim.gotoAndPlay("out"); gotoAndPlay ("loaded"); } else { _root.loaderAnim.bar._xscale = PercentLoaded; }Symbol 3 MovieClip Frame 2gotoAndPlay (1);Symbol 3 MovieClip Frame 15stop();Symbol 16 MovieClip Frame 1_root.loaderAnimComplete = false;Symbol 16 MovieClip Frame 156stop(); _root.loaderAnimComplete = true;Symbol 16 MovieClip Frame 207_root.objMist = undefined; _root.objPE = undefined; _root.gotoAndPlay(2);Symbol 359 MovieClip Frame 113stop();Symbol 371 Buttonon (release) { getURL ("http://www.cityofthamesis.com", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [particleSmokeTail] | Uses:1 | |
Symbol 3 MovieClip | Used by:Timeline | |
Symbol 4 Font | Used by:5 32 37 48 51 86 91 97 102 120 146 151 159 161 172 177 182 184 211 235 240 245 279 284 289 297 317 319 336 341 346 351 360 362 364 | |
Symbol 5 Text | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:5 | Used by:7 |
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Symbol 9 MovieClip | Uses:8 | Used by:16 |
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Symbol 12 MovieClip | Uses:11 | Used by:16 |
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Symbol 15 MovieClip | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:7 9 10 12 13 15 | Used by:Timeline |
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Symbol 18 Font | Used by:19 48 86 91 97 102 120 146 151 159 172 279 284 297 317 336 341 346 362 366 | |
Symbol 19 Text | Uses:18 | Used by:20 |
Symbol 20 MovieClip | Uses:19 | Used by:Timeline |
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Symbol 177 Text | Uses:4 | Used by:178 |
Symbol 178 MovieClip | Uses:177 | Used by:Timeline |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:180 | Used by:Timeline |
Symbol 182 Text | Uses:4 | Used by:183 |
Symbol 183 MovieClip | Uses:182 | Used by:Timeline |
Symbol 184 Text | Uses:4 | Used by:185 |
Symbol 185 MovieClip | Uses:184 | Used by:Timeline |
Symbol 186 ShapeTweening | Used by:Timeline | |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:189 |
Symbol 189 MovieClip | Uses:188 | Used by:Timeline |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:192 |
Symbol 192 MovieClip | Uses:191 | Used by:Timeline |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:194 | Used by:Timeline |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:198 |
Symbol 198 MovieClip | Uses:197 | Used by:Timeline |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:201 |
Symbol 201 MovieClip | Uses:200 | Used by:Timeline |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:204 |
Symbol 204 MovieClip | Uses:203 | Used by:Timeline |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:206 | Used by:Timeline |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:210 |
Symbol 210 MovieClip | Uses:209 | Used by:Timeline |
Symbol 211 Text | Uses:96 4 | Used by:212 |
Symbol 212 MovieClip | Uses:211 | Used by:Timeline |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:215 |
Symbol 215 MovieClip | Uses:214 | Used by:Timeline |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:218 |
Symbol 218 MovieClip | Uses:217 | Used by:Timeline |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:221 |
Symbol 221 MovieClip | Uses:220 | Used by:Timeline |
Symbol 222 ShapeTweening | Used by:Timeline | |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:225 |
Symbol 225 MovieClip | Uses:224 | Used by:Timeline |
Symbol 226 ShapeTweening | Used by:Timeline | |
Symbol 227 Graphic | Used by:Timeline | |
Symbol 228 Graphic | Used by:Timeline | |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:231 |
Symbol 231 MovieClip | Uses:230 | Used by:Timeline |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:234 |
Symbol 234 MovieClip | Uses:233 | Used by:Timeline |
Symbol 235 Text | Uses:4 | Used by:236 |
Symbol 236 MovieClip | Uses:235 | Used by:Timeline |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:239 |
Symbol 239 MovieClip | Uses:238 | Used by:Timeline |
Symbol 240 Text | Uses:4 96 | Used by:241 |
Symbol 241 MovieClip | Uses:240 | Used by:Timeline |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:244 |
Symbol 244 MovieClip | Uses:243 | Used by:Timeline |
Symbol 245 Text | Uses:4 | Used by:246 |
Symbol 246 MovieClip | Uses:245 | Used by:Timeline |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:249 |
Symbol 249 MovieClip | Uses:248 | Used by:Timeline |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:252 |
Symbol 252 MovieClip | Uses:251 | Used by:Timeline |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:255 |
Symbol 255 MovieClip | Uses:254 | Used by:Timeline |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:258 |
Symbol 258 MovieClip | Uses:257 | Used by:Timeline |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:261 |
Symbol 261 MovieClip | Uses:260 | Used by:Timeline |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:264 |
Symbol 264 MovieClip | Uses:263 | Used by:Timeline |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:267 |
Symbol 267 MovieClip | Uses:266 | Used by:Timeline |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:270 |
Symbol 270 MovieClip | Uses:269 | Used by:Timeline |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:273 |
Symbol 273 MovieClip | Uses:272 | Used by:Timeline |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:278 |
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:276 | Used by:278 |
Symbol 278 MovieClip | Uses:275 277 | Used by:Timeline |
Symbol 279 Text | Uses:4 18 | Used by:280 |
Symbol 280 MovieClip | Uses:279 | Used by:Timeline |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:283 |
Symbol 283 MovieClip | Uses:282 | Used by:Timeline |
Symbol 284 Text | Uses:4 18 | Used by:285 |
Symbol 285 MovieClip | Uses:284 | Used by:Timeline |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:288 |
Symbol 288 MovieClip | Uses:287 | Used by:Timeline |
Symbol 289 Text | Uses:4 96 | Used by:290 |
Symbol 290 MovieClip | Uses:289 | Used by:Timeline |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:293 |
Symbol 293 MovieClip | Uses:292 | Used by:Timeline |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:296 |
Symbol 296 MovieClip | Uses:295 | Used by:Timeline |
Symbol 297 Text | Uses:18 4 | Used by:298 |
Symbol 298 MovieClip | Uses:297 | Used by:Timeline |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:301 |
Symbol 301 MovieClip | Uses:300 | Used by:Timeline |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:304 |
Symbol 304 MovieClip | Uses:303 | Used by:Timeline |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:307 |
Symbol 307 MovieClip | Uses:306 | Used by:Timeline |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:310 |
Symbol 310 MovieClip | Uses:309 | Used by:Timeline |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:313 |
Symbol 313 MovieClip | Uses:312 | Used by:Timeline |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:316 |
Symbol 316 MovieClip | Uses:315 | Used by:Timeline |
Symbol 317 Text | Uses:18 4 | Used by:318 |
Symbol 318 MovieClip | Uses:317 | Used by:Timeline |
Symbol 319 Text | Uses:50 4 | Used by:320 |
Symbol 320 MovieClip | Uses:319 | Used by:Timeline |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:323 |
Symbol 323 MovieClip | Uses:322 | Used by:Timeline |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:326 |
Symbol 326 MovieClip | Uses:325 | Used by:Timeline |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:329 |
Symbol 329 MovieClip | Uses:328 | Used by:Timeline |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:332 |
Symbol 332 MovieClip | Uses:331 | Used by:Timeline |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:335 |
Symbol 335 MovieClip | Uses:334 | Used by:Timeline |
Symbol 336 Text | Uses:4 18 | Used by:337 |
Symbol 337 MovieClip | Uses:336 | Used by:Timeline |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:340 |
Symbol 340 MovieClip | Uses:339 | Used by:Timeline |
Symbol 341 Text | Uses:4 18 | Used by:342 |
Symbol 342 MovieClip | Uses:341 | Used by:Timeline |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:345 |
Symbol 345 MovieClip | Uses:344 | Used by:Timeline |
Symbol 346 Text | Uses:4 18 | Used by:347 |
Symbol 347 MovieClip | Uses:346 | Used by:Timeline |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:350 |
Symbol 350 MovieClip | Uses:349 | Used by:Timeline |
Symbol 351 Text | Uses:4 | Used by:352 |
Symbol 352 MovieClip | Uses:351 | Used by:Timeline |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:355 |
Symbol 355 MovieClip | Uses:354 | Used by:359 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:358 |
Symbol 358 MovieClip | Uses:357 | Used by:359 |
Symbol 359 MovieClip | Uses:355 358 | Used by:Timeline |
Symbol 360 Text | Uses:4 | Used by:361 |
Symbol 361 MovieClip | Uses:360 | Used by:Timeline |
Symbol 362 Text | Uses:4 18 | Used by:363 |
Symbol 363 MovieClip | Uses:362 | Used by:Timeline |
Symbol 364 Text | Uses:4 | Used by:365 |
Symbol 365 MovieClip | Uses:364 | Used by:Timeline |
Symbol 366 Text | Uses:18 | Used by:367 |
Symbol 367 MovieClip | Uses:366 | Used by:Timeline |
Symbol 368 Graphic | Used by:Timeline | |
Symbol 369 Graphic | Used by:371 | |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 Button | Uses:369 370 | Used by:372 |
Symbol 372 MovieClip | Uses:371 | Used by:Timeline |
Symbol 373 Graphic | Used by:Timeline | |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"loaderAnim" | Frame 1 | Symbol 16 MovieClip |
"bar" | Symbol 16 MovieClip Frame 1 | Symbol 9 MovieClip |
"effectsClip" | Symbol 16 MovieClip Frame 1 | Symbol 13 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "particleSmokeTail" |
Labels
"loaded" | Symbol 3 MovieClip Frame 3 |
"out" | Symbol 16 MovieClip Frame 157 |
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