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Acceleration Maze.swf

This is the info page for
Flash #46147

(Click the ID number above for more basic data on this flash file.)


Text
level 1

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 2

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 3

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 6

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 5

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 4

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 7

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 8

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 9

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 10

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 11

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 12

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 13

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 14

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

level 15

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Click the yellow buttons to select a level,
or play to start a new game

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Total time

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>xxx</b></font></p>

Total time with
restarts

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>xxx</b></font></p>

Click the yellow buttons to submit each score

deaths

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Level 1

current time:

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

Simple, really

Level 2

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Still easy

Level 3

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

relatively easy

Level 4

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

easy, but long

Level 5

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

a little bit more
difficult

Level 6

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

now things get interesting....

Level 7

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

fun with teleporters!!!!!

Level 8

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

can you do it?

Level 9

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

now what????? (no spoilers plz)

Level 10

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Tough, good luck

Level 11

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Walls? Paths?

Level 12

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Think quick!

Level 13

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

Simple, really... or is it?
(hint... gravity!!!)

Level 14

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

look familiar? lol

Level 15

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

FINAL EXAM!!!!
what have we learned?

Level

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="68" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

old time:

new time:

new total:

DC Flash
Games

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="68" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

Click the yellow buttons to view each high score table (in seconds)

Tutorial

Use the arrow keys to accelerate your piece.
Note that you do not directly control the speed,
you control the acceleration. To accelerate left,
press and hold left, then to slow it down and
eventually reverse it, press and hold right, etc.
Press "m" to mute.

The green portals are teleporters, which
move your piece to one of the red
portals. Note the rotation of the arrows,
as the ball will rotate accordingly

Press space or the start button to begin
each level.
Advoid the walls, as they cause you to
restart that level.
Hit the blue portal each level to beat it
and move on.
There will be many more chanllenges to face
later on... just you wait and see.

Your final score is based on how long it takes for
you to beat the game, including restarts.
Only maze screens count, not level titles.
As you beat levels, you can replay them at any time
on the level select screen, to try to get higher in
the leaderboards. Press the yellow button to make
selections, or sumit specific scores.

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>xxx</b></font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>xxx</b></font></p>

Click the yellow buttons to submit each score

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>xxx</b></font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>xxx</b></font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

final time:

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b><i>xxx</i></b></font></p>

what did you think?

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b><i>xxx</i></b></font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b><i>xxx</i></b></font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b><i>xxx</i></b></font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b><i>xxx</i></b></font></p>

<p align="center"><font face="Tall Paul" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1">xxx</font></p>

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function doSomething() { } mochi.MochiServices.connect("7f38d5f8089467f9"); __com_mochibot__("a4595d31", this, 10301, true); MochiAd.showPreGameAd({id:"7f38d5f8089467f9", res:"550x400"}); MENU = new ContextMenu(); MENU.hideBuiltInItems(); MENU.customItems.push(Functioned); _root.menu = MENU; it.onEnterFrame = function () { if (Key.isDown(8) && (Key.isDown(13))) { gotoAndPlay (85); } }; _global.game_save = SharedObject.getLocal("accel"); _global.current = 0; var tmp = _global.game_save.data; if (tmp.t1 == undefined) { i = 1; while (i <= 15) { tmp["t" + i] = 99999 /* 0x01869F */; tmp["won" + i] = false; tmp["ct" + i] = 0; i++; } tmp.minDeaths = 99999 /* 0x01869F */; tmp.minFull = 999999 /* 0x0F423F */; tmp.current = 0; tmp.ctime = 0; }
Frame 2
trace(2); play();
Frame 3
play(); trace(3);
Frame 4
stop(); it.onEnterFrame = function () { if (Key.isDown(8) && (Key.isDown(13))) { gotoAndPlay (85); } };
Frame 5
function doSomething() { } stop(); tot = 0; var levelSelected; i = 1; while (i <= 15) { if (!_global.game_save.data["won" + i]) { _level0["b" + i]._visible = false; } _level0["b" + i].onRelease = function () { n = this._name; n = n.substr(1); levelSelected = int(n); gotoAndStop((levelSelected * 2) + 2 +4); }; i++; } i = 1; while (i <= 15) { tot = tot + _global.game_save.data["t" + i]; i++; } var timer = 0; var vx = 0; var vy = 0; deaths++; var lastDir = 0; var fires = 0; var sdown = 0; var deathsOn11 = 0; i = 1; while (i <= 15) { _level0["s" + i] = 0; i++; } var deaths = -15; MENU = new ContextMenu(); MENU.hideBuiltInItems(); MENU.customItems.push(Functioned); _root.menu = MENU; it.onEnterFrame = function () { i = 1; while (i <= 15) { _level0["t" + i].text = (_global.game_save.data["t" + i] / 40) - ((_global.game_save.data["t" + i] / 40) % 0.1); i++; } }; function save(num) { i = 1; while (i <= num) { tmp.c["t" + i] = _level0["s" + i]; i++; } tmp.current = num; tmp.ctime = timer; _global.game_save.flush(); } var mute = 0; var vol = 1; var sc = new Sound(); it2.onEnterFrame = function () { if (Key.isDown(77)) { mute = 1; } else if (mute == 1) { trace("m"); mute = 0; if (vol == 1) { sc.setVolume(0); vol = 0; } else { vol = 1; sc.setVolume(100); } } };
Frame 6
stop(); it.onEnterFrame = function () { gotoAndStop (36); };
Frame 7
function doSomething() { } var timer = 0; var vx = 0; var vy = 0; var lastDir = 0; var fires = 0; var sdown = 0; var deathsOn11 = 0; i = 1; while (i <= 15) { _level0["s" + i] = 0; i++; } var deaths = -15; var saveData = global.game_save.data; MENU = new ContextMenu(); MENU.hideBuiltInItems(); MENU.customItems.push(Functioned); _root.menu = MENU; if (_global.current == 0) { play(); } else { i = 1; while (i <= current) { _level0["s" + i] = tmp["ct" + i]; i++; } _level0.timer = tmp.ctime; gotoAndStop(2 * _global.current +4); } function save(num) { } var mute = 0; var vol = 1; var sc = new Sound(); it2.onEnterFrame = function () { if (Key.isDown(77)) { mute = 1; } else if (mute == 1) { trace("m"); mute = 0; if (vol == 1) { sc.setVolume(0); vol = 0; } else { vol = 1; sc.setVolume(100); } } };
Frame 8
stop(); vx = 0; vy = 0; deaths++; fires = 0; _level0.s1 = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 9
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s1++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (8); } i++; } }; stop();
Frame 10
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s2 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 11
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s2++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (10); } i++; } }; stop();
Frame 12
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s3 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 13
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { _level0.s3++; timer++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 14) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (12); } i++; } }; stop();
Frame 14
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s4 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 15
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s4++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 21) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (14); } i++; } }; stop();
Frame 16
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s5 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 17
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s5++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 20) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (16); } i++; } }; stop();
Frame 18
stop(); vx = 0; vy = 0; deaths++; fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } }; _level0.s6 = 0;
Frame 19
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s6++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 9) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (18); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } }; stop();
Frame 20
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s7 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 21
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s7++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 20) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (20); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } if (t_3.hitTest(ball._x, ball._y)) { ball._x = e_3._x; ball._y = e_3._y; vx = vx * -1; vy = vy * -1; } if (t_2.hitTest(ball._x, ball._y)) { ball._x = e_2._x; ball._y = e_2._y; } }; stop();
Frame 22
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s8 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 23
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s8++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (22); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } }; stop();
Frame 24
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s9 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 25
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s9++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (24); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } }; stop();
Frame 26
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s10 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 27
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s10++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 28) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (26); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } if (t_3.hitTest(ball._x, ball._y)) { ball._x = e_2._x; ball._y = e_2._y; vx = vx * -1; vy = vy * -1; } if (t_2.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; } }; stop();
Frame 28
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); deathsOn11++; trace(deathsOn11); if (deathsOn11 < 5) { h1._visible = false; h2._visible = false; } else { h1._visible = true; h2._visible = true; } _level0.s11 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 29
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s11++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 14) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (28); } i++; } }; stop();
Frame 30
stop(); vx = 0; vy = 0; deaths++; fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } }; var rs; var bs; rs = 1; bs = 4; _level0.s12 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 31
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s12++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 21) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (30); } i++; } if (w_6._x == 55) { if (w_6._y == 55) { rs = 1; } else if (w_6._y == 345) { rs = 4; } } else if (w_6._x == 495) { if (w_6._y == 55) { rs = 2; } else if (w_6._y == 345) { rs = 3; } } if (exit._x == 55) { if (exit._y == 55) { bs = 1; } else if (exit._y == 345) { bs = 4; } } else if (exit._x == 495) { if (exit._y == 55) { bs = 2; } else if (exit._y == 345) { bs = 3; } } if (rs == 1) { w_6._x = w_6._x + 1.25; } else if (rs == 2) { w_6._y = w_6._y + 1.25; } else if (rs == 3) { w_6._x = w_6._x - 1.25; } else if (rs == 4) { w_6._y = w_6._y - 1.25; } if (bs == 1) { exit._x = exit._x + 1.25; } else if (bs == 2) { exit._y = exit._y + 1.25; } else if (bs == 3) { exit._x = exit._x - 1.25; } else if (bs == 4) { exit._y = exit._y - 1.25; } }; stop();
Frame 32
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s13 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 33
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s13++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vx > 25) { vx = 25; } if (vx < -25) { vx = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } trace((vx + " ") + vy); i = 1; while (i <= 2) { gx = _level0["g_" + i]._x - ball._x; gy = _level0["g_" + i]._y - ball._y; gr = Math.sqrt((gx * gx) + (gy * gy)); vx = vx + ((1000 * gx) / Math.pow(gr, 3)); vy = vy + ((1000 * gy) / Math.pow(gr, 3)); trace((gx + " ") + gy); i++; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 10) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (32); } i++; } }; stop();
Frame 34
stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s14 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 35
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s14++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx + 0.5; } if (Key.isDown(39)) { vx = vx - 0.5; } if (Key.isDown(38)) { vy = vy + 0.5; } if (Key.isDown(40)) { vy = vy - 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 20) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (34); } i++; } }; stop();
Frame 36
rs = 1; stop(); vx = 0; vy = 0; deaths++; time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s15 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 37
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s15++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vx > 25) { vx = 25; } if (vx < -25) { vx = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { gotoAndStop (38); } i = 1; while (i <= 21) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (36); } i++; } if ((((ball._x < 0) || (ball._x > 550)) || (ball._y < 0)) || (ball._y > 400)) { gotoAndStop (34); } trace((w_1._x + " ") + w_1._y); if (w_1._x == 55) { if (w_1._y == 55) { rs = 1; } else if (w_1._y == 345) { rs = 4; } } else if (w_1._x == 495) { if (w_1._y == 55) { rs = 2; } else if (w_1._y == 345) { rs = 3; } } if (rs == 1) { w_1._x = w_1._x + 1.25; } else if (rs == 2) { w_1._y = w_1._y + 1.25; } else if (rs == 3) { w_1._x = w_1._x - 1.25; } else if (rs == 4) { w_1._y = w_1._y - 1.25; } gx = w_1._x - ball._x; gy = w_1._y - ball._y; gr = Math.sqrt((gx * gx) + (gy * gy)); vx = vx + ((3000 * gx) / Math.pow(gr, 3)); vy = vy + ((3000 * gy) / Math.pow(gr, 3)); if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; } if (t_2.hitTest(ball._x, ball._y)) { ball._x = e_2._x; ball._y = e_2._y; } }; stop();
Frame 38
hs1 = "3a9d72f2997dffde"; hs2 = "74d598598fb657c6"; hs3 = "470e31d024960c48"; hs4 = "94f32ddcfe59b87d"; hs5 = "4a9eaffee80af4f6"; hs6 = "8b85659f58f884f9"; hs7 = "975d8bee195b5e61"; hs8 = "96fe064a147180e5"; hs9 = "0475b561341e97a5"; hs10 = "7e3853149b1ab0cc"; hs11 = "9ce6b43512f7f197"; hs12 = "bdfac1dfee866f1e"; hs13 = "051138ed69c2e2e4"; hs14 = "8ec369ea8f992b19"; hs15 = "ea2f1cff280a3f87"; hs16 = "8bad267a74b252c1"; hs17 = "1362e10e8132ec65"; hs18 = "6731d9b52243ce05"; l.text = levelSelected; time2.text = _level0["s" + levelSelected] / 40; time1.text = _global.game_save.data["t" + levelSelected] / 40; if (_level0["s" + levelSelected] < _global.game_save.data["t" + levelSelected]) { _global.game_save.data["t" + levelSelected] = _level0["s" + levelSelected]; } tot = 0; i = 1; while (i < 15) { tot = tot + _global.game_save.data["t" + i]; i++; } time3.text = tot / 40;
Frame 39
gotoAndStop (38);
Frame 40
stop(); hs1 = "3a9d72f2997dffde"; hs2 = "74d598598fb657c6"; hs3 = "470e31d024960c48"; hs4 = "94f32ddcfe59b87d"; hs5 = "4a9eaffee80af4f6"; hs6 = "8b85659f58f884f9"; hs7 = "975d8bee195b5e61"; hs8 = "96fe064a147180e5"; hs9 = "0475b561341e97a5"; hs10 = "7e3853149b1ab0cc"; hs11 = "9ce6b43512f7f197"; hs12 = "bdfac1dfee866f1e"; hs13 = "051138ed69c2e2e4"; hs14 = "8ec369ea8f992b19"; hs15 = "ea2f1cff280a3f87"; hs16 = "8bad267a74b252c1"; hs17 = "1362e10e8132ec65"; hs18 = "6731d9b52243ce05"; tot = 0; i = 1; while (i <= 18) { _level0["b" + i].onRelease = function () { n = this._name; n = n.substr(1); mochi.MochiScores.showLeaderboard({boardID:_level0["hs" + int(n)]}); }; i++; } i = 1; while (i <= 15) { tot = tot + _level0["s" + int(n)]; i++; } it.onEnterFrame = function () { i = 1; while (i <= 15) { _level0["t" + i].text = (_level0["s" + i] / 40) - ((_level0["s" + i] / 40) % 0.1); i++; } _level0.t16.text = (timer / 40) - ((timer / 40) % 0.1); _level0.t17.text = (tot / 40) - ((tot / 40) % 0.1); _level0.t18.text = deaths; };
Frame 41
stop(); it.onEnterFrame = function () { gotoAndPlay (40); };
Frame 42
var vx = 0; var t1 = 0; play();
Frame 43
stop(); ball.onEnterFrame = function () { stop(); t1++; if ((t1 <= 50) || (t1 > 150)) { vx = vx + 0.5; } else { vx = vx - 0.5; } t1 = t1 % 200; ball._x = ball._x + (vx / 4); trace(vx); };
Frame 44
stop();
Frame 45
stop();
Frame 46
stop();
Frame 47
function doSomething() { } var timer = 0; var vx = 0; var vy = 0; var lastDir = 0; var fires = 0; var sdown = 0; var deathsOn11 = 0; i = 1; while (i <= 15) { _level0["s" + i] = 99999 /* 0x01869F */; i++; } var deaths = -15; var saveData = global.game_save.data; MENU = new ContextMenu(); MENU.hideBuiltInItems(); MENU.customItems.push(Functioned); _root.menu = MENU; var startframe = 1; if (_global.current == 0) { play(); } else { startframe = _global.current; i = 1; while (i <= current) { _level0["s" + i] = tmp["ct" + i]; i++; } _level0.timer = tmp.ctime; gotoAndStop(2 * _global.current +46); } function save(num) { i = 1; while (i <= num) { tmp.c["t" + i] = _level0["s" + i]; i++; } tmp.current = num; tmp.ctime = timer; if (num > 1) { tmp["won" + (num - 1)] = true; } _global.game_save.flush(); i = startframe; while (i < num) { if (tmp["t" + i] > _level0["s" + i]) { tmp["t" + i] = _level0["s" + i]; } i++; } } var mute = 0; var vol = 1; var sc = new Sound(); it2.onEnterFrame = function () { if (Key.isDown(77)) { mute = 1; } else if (mute == 1) { trace("m"); mute = 0; if (vol == 1) { sc.setVolume(0); vol = 0; } else { vol = 1; sc.setVolume(100); } } };
Frame 48
stop(); vx = 0; vy = 0; deaths++; fires = 0; save(1); _level0.s1 = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 49
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s1++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (48); } i++; } }; stop();
Frame 50
stop(); vx = 0; vy = 0; deaths++; save(2); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s2 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 51
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s2++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (50); } i++; } }; stop();
Frame 52
stop(); vx = 0; vy = 0; deaths++; save(3); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s3 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 53
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { _level0.s3++; timer++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 14) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (52); } i++; } }; stop();
Frame 54
stop(); vx = 0; vy = 0; deaths++; save(4); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s4 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 55
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s4++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 21) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (54); } i++; } }; stop();
Frame 56
stop(); vx = 0; vy = 0; deaths++; save(5); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s5 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 57
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s5++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 20) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (56); } i++; } }; stop();
Frame 58
stop(); vx = 0; vy = 0; deaths++; save(6); fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } }; _level0.s6 = 0;
Frame 59
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s6++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 9) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (58); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } }; stop();
Frame 60
stop(); vx = 0; vy = 0; deaths++; save(7); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s7 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 61
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s7++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 20) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (60); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } if (t_3.hitTest(ball._x, ball._y)) { ball._x = e_3._x; ball._y = e_3._y; vx = vx * -1; vy = vy * -1; } if (t_2.hitTest(ball._x, ball._y)) { ball._x = e_2._x; ball._y = e_2._y; } }; stop();
Frame 62
stop(); vx = 0; vy = 0; deaths++; save(8); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s8 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 63
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s8++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (62); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } }; stop();
Frame 64
stop(); vx = 0; vy = 0; deaths++; save(9); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s9 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 65
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s9++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 8) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (64); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } }; stop();
Frame 66
stop(); vx = 0; vy = 0; deaths++; save(10); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s10 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 67
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s10++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 28) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (66); } i++; } if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; vx = vx * -1; vy = vy * -1; } if (t_3.hitTest(ball._x, ball._y)) { ball._x = e_2._x; ball._y = e_2._y; vx = vx * -1; vy = vy * -1; } if (t_2.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; } }; stop();
Frame 68
stop(); vx = 0; vy = 0; deaths++; save(11); time.text = (timer / 40) - ((timer / 40) % 0.1); deathsOn11++; trace(deathsOn11); if (deathsOn11 < 5) { h1._visible = false; h2._visible = false; } else { h1._visible = true; h2._visible = true; } _level0.s11 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 69
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s11++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 14) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (68); } i++; } }; stop();
Frame 70
stop(); vx = 0; vy = 0; deaths++; save(12); fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } }; var rs; var bs; rs = 1; bs = 4; _level0.s12 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 71
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s12++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 21) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (70); } i++; } if (w_6._x == 55) { if (w_6._y == 55) { rs = 1; } else if (w_6._y == 345) { rs = 4; } } else if (w_6._x == 495) { if (w_6._y == 55) { rs = 2; } else if (w_6._y == 345) { rs = 3; } } if (exit._x == 55) { if (exit._y == 55) { bs = 1; } else if (exit._y == 345) { bs = 4; } } else if (exit._x == 495) { if (exit._y == 55) { bs = 2; } else if (exit._y == 345) { bs = 3; } } if (rs == 1) { w_6._x = w_6._x + 1.25; } else if (rs == 2) { w_6._y = w_6._y + 1.25; } else if (rs == 3) { w_6._x = w_6._x - 1.25; } else if (rs == 4) { w_6._y = w_6._y - 1.25; } if (bs == 1) { exit._x = exit._x + 1.25; } else if (bs == 2) { exit._y = exit._y + 1.25; } else if (bs == 3) { exit._x = exit._x - 1.25; } else if (bs == 4) { exit._y = exit._y - 1.25; } }; stop();
Frame 72
stop(); vx = 0; vy = 0; deaths++; save(13); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s13 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 73
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s13++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vx > 25) { vx = 25; } if (vx < -25) { vx = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } trace((vx + " ") + vy); i = 1; while (i <= 2) { gx = _level0["g_" + i]._x - ball._x; gy = _level0["g_" + i]._y - ball._y; gr = Math.sqrt((gx * gx) + (gy * gy)); vx = vx + ((1000 * gx) / Math.pow(gr, 3)); vy = vy + ((1000 * gy) / Math.pow(gr, 3)); trace((gx + " ") + gy); i++; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 10) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (72); } i++; } }; stop();
Frame 74
stop(); vx = 0; vy = 0; deaths++; save(14); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s14 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 75
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s14++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx + 0.5; } if (Key.isDown(39)) { vx = vx - 0.5; } if (Key.isDown(38)) { vy = vy + 0.5; } if (Key.isDown(40)) { vy = vy - 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 20) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (74); } i++; } }; stop();
Frame 76
rs = 1; stop(); vx = 0; vy = 0; deaths++; save(15); time.text = (timer / 40) - ((timer / 40) % 0.1); _level0.s15 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 77
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s15++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vx > 25) { vx = 25; } if (vx < -25) { vx = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 21) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (76); } i++; } if ((((ball._x < 0) || (ball._x > 550)) || (ball._y < 0)) || (ball._y > 400)) { gotoAndStop (76); } trace((w_1._x + " ") + w_1._y); if (w_1._x == 55) { if (w_1._y == 55) { rs = 1; } else if (w_1._y == 345) { rs = 4; } } else if (w_1._x == 495) { if (w_1._y == 55) { rs = 2; } else if (w_1._y == 345) { rs = 3; } } if (rs == 1) { w_1._x = w_1._x + 1.25; } else if (rs == 2) { w_1._y = w_1._y + 1.25; } else if (rs == 3) { w_1._x = w_1._x - 1.25; } else if (rs == 4) { w_1._y = w_1._y - 1.25; } gx = w_1._x - ball._x; gy = w_1._y - ball._y; gr = Math.sqrt((gx * gx) + (gy * gy)); vx = vx + ((3000 * gx) / Math.pow(gr, 3)); vy = vy + ((3000 * gy) / Math.pow(gr, 3)); if (t_1.hitTest(ball._x, ball._y)) { ball._x = e_1._x; ball._y = e_1._y; } if (t_2.hitTest(ball._x, ball._y)) { ball._x = e_2._x; ball._y = e_2._y; } }; stop();
Frame 78
stop(); hs1 = "3a9d72f2997dffde"; hs2 = "74d598598fb657c6"; hs3 = "470e31d024960c48"; hs4 = "94f32ddcfe59b87d"; hs5 = "4a9eaffee80af4f6"; hs6 = "8b85659f58f884f9"; hs7 = "975d8bee195b5e61"; hs8 = "96fe064a147180e5"; hs9 = "0475b561341e97a5"; hs10 = "7e3853149b1ab0cc"; hs11 = "9ce6b43512f7f197"; hs12 = "bdfac1dfee866f1e"; hs13 = "051138ed69c2e2e4"; hs14 = "8ec369ea8f992b19"; hs15 = "ea2f1cff280a3f87"; hs16 = "8bad267a74b252c1"; hs17 = "1362e10e8132ec65"; hs18 = "6731d9b52243ce05"; tot = 0; save(0); tmp.won15 = true; i = 1; while (i <= 15) { _level0["b" + i].onRelease = function () { n = this._name; n = n.substr(1); mochi.MochiScores.showLeaderboard({boardID:_level0["hs" + int(n)], score:(_level0["s" + int(n)] / 40) - ((_level0["s" + int(n)] / 40) % 0.1)}); }; tot = tot + _level0["s" + i]; i++; } _level0.b16.onRelease = function () { mochi.MochiScores.showLeaderboard({boardID:_level0.hs16, score:(timer / 40) - ((timer / 40) % 0.1)}); }; _level0.b17.onRelease = function () { mochi.MochiScores.showLeaderboard({boardID:_level0.hs17, score:(tot / 40) - ((tot / 40) % 0.1)}); }; _level0.b18.onRelease = function () { mochi.MochiScores.showLeaderboard({boardID:_level0.hs18, score:deaths}); }; it.onEnterFrame = function () { i = 1; while (i <= 15) { _level0["t" + i].text = (_level0["s" + i] / 40) - ((_level0["s" + i] / 40) % 0.1); i++; } _level0.t16.text = (timer / 40) - ((timer / 40) % 0.1); _level0.t17.text = (tot / 40) - ((tot / 40) % 0.1); _level0.t18.text = deaths; }; i = 1; while (i <= 15) { if (tmp["t" + i] > _level0["s" + i]) { tmp["t" + i] = _level0["s" + i]; } i++; } _global.game_save.flush();
Frame 79
stop(); it.onEnterFrame = function () { gotoAndStop (78); };
Frame 80
stop(); vx = 0; vy = 0; deaths++; fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 81
stop(); vx = 0; vy = 0; deaths++; fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 82
stop(); vx = 0; vy = 0; deaths++; fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 83
stop(); vx = 0; vy = 0; deaths++; fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 84
stop(); vx = 0; vy = 0; deaths++; fires = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 85
stop(); vx = 0; vy = 0; deaths++; var deathsOn11 = 0; time.text = (timer / 40) - ((timer / 40) % 0.1); deathsOn11++; trace(deathsOn11); if (deathsOn11 < 5) { h1._visible = false; h2._visible = false; } else { h1._visible = true; h2._visible = true; } _level0.s11 = 0; Key.addListener(watchKeyBoard); it.onEnterFrame = function () { if (Key.isDown(32)) { play(); } };
Frame 86
Key.addListener(watchKeyBoard); ball.onEnterFrame = function () { timer++; _level0.s11++; ball._x = ball._x + (vx / 4); ball._y = ball._y + (vy / 4); i = 14; while (i > 1) { _level0["f" + i]._x = _level0["f" + (i - 1)]._x; _level0["f" + i]._y = _level0["f" + (i - 1)]._y; _level0["f" + i]._rotation = _level0["f" + (i - 1)]._rotation; i--; } _level0.f1._x = ball._x; _level0.f1._y = ball._y; _level0.f1._rotation = ball._rotation; if (vx < 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) + 90; } else if (vx > 0) { ball._rotation = ((360 * Math.atan(vy / vx)) / (Math.PI*2)) - 90; } else if (vy > 0) { ball._rotation = 0; } else if (vy < 0) { ball._rotation = 180; } else { ball._rotation = lastDir; } lastDir = ball._rotation; if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (vy > 25) { vy = 25; } if (vy < -25) { vy = -25; } if (Key.isDown(37)) { vx = vx - 0.5; } if (Key.isDown(39)) { vx = vx + 0.5; } if (Key.isDown(38)) { vy = vy - 0.5; } if (Key.isDown(40)) { vy = vy + 0.5; } if (exit.hitTest(ball._x, ball._y)) { play(); } i = 1; while (i <= 14) { if (_level0["w_" + i].hitTest(ball._x, ball._y)) { gotoAndStop (106); } i++; } }; stop();
Symbol 27 Button
on (release) { randomvariablethatisntusedforanythingexceptabreakpoint = 3; _global.current = tmp.current; gotoAndPlay (47); }
Symbol 30 Button
on (release) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 436 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.31"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 437 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.2"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } }
Symbol 438 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 439 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 440 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 441 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 442 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 443 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 45 MovieClip Frame 1
function LOGO_IN() { var _local1 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Strong.easeIn, -75, 85, 12, false); _local1.onMotionFinished = function () { LOGO_SMASH(); var _local3 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Bounce.easeOut, 60, 85, 6, false); var _local4 = new mx.transitions.Tween(AGlogo_mc, "_x", mx.transitions.easing.Bounce.easeOut, 30, 50, 6, false); var _local2 = new mx.transitions.Tween(AGpresented_mc, "_y", mx.transitions.easing.Bounce.easeOut, 15, 25, 6, false); var _local1 = new mx.transitions.Tween(AGpresented_mc, "_x", mx.transitions.easing.Bounce.easeOut, 110, 100, 6, false); }; } function LOGO_SMASH() { AG_SMASH.start(); AGclick_btn._visible = true; } function AG_HOLD_COUNTER() { if (AG_COUNT == AG_TIME) { clearInterval(AG_HOLD_ID); _level0.START_ping.broadcastMessage("presented"); this.unloadMovie(); _root.play(); } else { AG_COUNT++; } } _parent.stop(); var AG_SMASH = new Sound(); AG_SMASH.attachSound("Smash"); var AG_COUNT = 0; var AG_TIME = 4; var AG_HOLD_ID; AG_HOLD_ID = setInterval(this, "AG_HOLD_COUNTER", 1000); AGpresented_mc._alpha = 0; AGclick_btn._visible = false; AGlogo_mc._y = -70; var AGpresented_IN = (new mx.transitions.Tween(AGpresented_mc, "_alpha", mx.transitions.easing.Strong.easeIn, 0, 100, 12, false)); AGpresented_IN.onMotionFinished = function () { LOGO_IN(); }; AGskip_btn.onRelease = function () { AG_COUNT = AG_TIME; AG_HOLD_COUNTER(); }; AGclick_btn.onRelease = function () { getURL ("http://www.addictinggames.com", "_blank"); };
Symbol 49 Button
on (release) { gotoAndStop (5); }
Symbol 52 Button
on (release) { gotoAndStop (42); }
Symbol 53 Button
on (release) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 59 Button
on (release) { _global.current = 0; gotoAndPlay (47); }
Symbol 62 Button
on (release) { gotoAndPlay (4); }
Symbol 121 Button
on (release) { play(); }
Symbol 132 Button
on (release) { play(); }
Symbol 347 Button
on (release) { mochi.MochiScores.showLeaderboard({boardID:_level0["hs" + levelSelected], score:(_level0["s" + levelSelected] / 40) - ((_level0["s" + levelSelected] / 40) % 0.1)}); }
Symbol 348 Button
on (release) { mochi.MochiScores.showLeaderboard({boardID:_level0.hs17, score:(tot / 40) - ((tot / 40) % 0.1)}); }
Symbol 351 Button
on (release) { getURL ("dcflashgames.com", "_blank"); }
Symbol 356 Button
on (release) { gotoAndStop (6); }
Symbol 359 Button
on (release) { gotoAndStop (2); }
Symbol 365 Button
on (release) { gotoAndPlay (4); }
Symbol 368 Button
on (release) { gotoAndStop (43); }
Symbol 370 Button
on (release) { gotoAndStop (44); }
Symbol 372 Button
on (release) { gotoAndStop (45); }
Symbol 406 Button
on (release) { gotoAndStop (80); }
Symbol 433 Button
on (release) { getURL ("http://dcarproductions.proboards91.com/index.cgi", "_blank"); }

Library Items

Symbol 1 Sound [Smash]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:16 171
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:16 170
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:16 169
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:16 168
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:16 167
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:16 166
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16 165
Symbol 16 MovieClip [Explode-04-june.gif]Uses:3 5 7 9 11 13 15Used by:17 197
Symbol 17 MovieClip [firetrail]Uses:16Used by:Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24 53
Symbol 24 ButtonUses:23Used by:Timeline
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 ButtonUses:26Used by:Timeline
Symbol 28 GraphicUsed by:29 30
Symbol 29 MovieClipUses:28Used by:30 45
Symbol 30 ButtonUses:29 28Used by:Timeline
Symbol 31 GraphicUsed by:36 45  Timeline
Symbol 436 MovieClip [__Packages.mochi.MochiServices]
Symbol 437 MovieClip [__Packages.MochiAd]
Symbol 438 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 439 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 440 MovieClip [__Packages.mx.transitions.Tween]
Symbol 441 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 442 MovieClip [__Packages.mx.transitions.easing.Bounce]
Symbol 443 MovieClip [__Packages.mochi.MochiScores]
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 ButtonUses:31 32 33 34 35Used by:45
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:37 38 39 40 41Used by:45
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:31 36 42 44 29Used by:Timeline
Symbol 46 SoundUsed by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 ButtonUses:48Used by:Timeline
Symbol 50 BitmapUsed by:51
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Symbol 52 ButtonUses:51Used by:Timeline
Symbol 53 ButtonUses:23Used by:Timeline
Symbol 54 BitmapUsed by:56 360
Symbol 55 BitmapUsed by:56 124
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Symbol 113 FontUsed by:65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 114 115 116 117 123 127 199 204 213 216 240 259 271 275 279 286 287 314 323 331 335 340 341 342 343 352 353 354 355 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 435
Symbol 114 TextUses:113Used by:Timeline
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Symbol 121 ButtonUses:120Used by:Timeline
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Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 BitmapUsed by:138 201 218 220 222 224 226 228 242 261 316
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClipUses:138Used by:281  Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:146
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClipUses:141 145Used by:Timeline
Symbol 147 BitmapUsed by:148 250 265 277
Symbol 148 GraphicUses:147Used by:149 238
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:155
Symbol 155 MovieClipUses:154Used by:Timeline
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:161
Symbol 161 MovieClipUses:160Used by:Timeline
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:Timeline
Symbol 165 MovieClipUses:15Used by:Timeline
Symbol 166 MovieClipUses:13Used by:Timeline
Symbol 167 MovieClipUses:11Used by:Timeline
Symbol 168 MovieClipUses:9Used by:Timeline
Symbol 169 MovieClipUses:7Used by:Timeline
Symbol 170 MovieClipUses:5Used by:Timeline
Symbol 171 MovieClipUses:3Used by:Timeline
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
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Symbol 208 MovieClipUses:207Used by:Timeline
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Symbol 213 EditableTextUses:63 113 426Used by:Timeline
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Symbol 218 GraphicUses:137Used by:219
Symbol 219 MovieClipUses:218Used by:Timeline
Symbol 220 GraphicUses:137Used by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUses:137Used by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 GraphicUses:137Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 GraphicUses:137Used by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 GraphicUses:137Used by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 GraphicUses:134Used by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 GraphicUses:134Used by:233
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 GraphicUses:134Used by:235
Symbol 235 MovieClipUses:234Used by:Timeline
Symbol 236 GraphicUses:134Used by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 MovieClipUses:148Used by:Timeline
Symbol 239 TextUses:63Used by:Timeline
Symbol 240 EditableTextUses:63 113 426Used by:Timeline
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Symbol 242 GraphicUses:137Used by:243
Symbol 243 MovieClipUses:242Used by:Timeline
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Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 TextUses:63Used by:Timeline
Symbol 259 EditableTextUses:63 113 426Used by:Timeline
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Symbol 261 GraphicUses:137Used by:262
Symbol 262 MovieClipUses:261Used by:Timeline
Symbol 263 GraphicUses:134Used by:264
Symbol 264 MovieClipUses:263Used by:Timeline
Symbol 265 GraphicUses:147Used by:266
Symbol 266 MovieClipUses:265Used by:Timeline
Symbol 267 GraphicUses:209Used by:268
Symbol 268 MovieClipUses:267Used by:Timeline
Symbol 269 GraphicUses:254Used by:Timeline
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Symbol 278 TextUses:63Used by:Timeline
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Symbol 282 GraphicUses:254Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:Timeline
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Symbol 287 TextUses:113Used by:Timeline
Symbol 288 GraphicUsed by:294
Symbol 289 GraphicUsed by:294
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Symbol 292 GraphicUsed by:294
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Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297 321 337
Symbol 297 MovieClipUses:296Used by:298 299 300 310 311 312
Symbol 298 MovieClipUses:297Used by:301 302 303 304 305 307 308  Timeline
Symbol 299 MovieClipUses:297Used by:301 302 303 304 305 306 307 308 309  Timeline
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Symbol 313 TextUses:63Used by:Timeline
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Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:329
Symbol 327 BitmapUsed by:328
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Symbol 329 MovieClipUses:326 328Used by:337  Timeline
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Symbol 336 TextUses:63Used by:Timeline
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Symbol 338 GraphicUses:254Used by:Timeline
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Symbol 356 ButtonUses:61Used by:Timeline
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Symbol 358 TextUses:63Used by:Timeline
Symbol 359 ButtonUses:120Used by:Timeline
Symbol 360 GraphicUses:54Used by:Timeline
Symbol 361 TextUses:63Used by:Timeline
Symbol 362 TextUses:63Used by:Timeline
Symbol 363 BitmapUsed by:364
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Symbol 365 ButtonUses:364Used by:Timeline
Symbol 366 TextUses:63Used by:Timeline
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Symbol 368 ButtonUses:364Used by:Timeline
Symbol 369 TextUses:63Used by:Timeline
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Symbol 424 EditableTextUses:63 113 426Used by:Timeline
Symbol 425 EditableTextUses:63 113 426Used by:Timeline
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Symbol 428 EditableTextUses:426Used by:Timeline
Symbol 429 TextUses:426Used by:Timeline
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Symbol 431 EditableTextUses:426Used by:Timeline
Symbol 432 EditableTextUses:426Used by:Timeline
Symbol 433 ButtonUses:349 350Used by:Timeline
Symbol 434 EditableTextUses:426Used by:Timeline
Symbol 435 EditableTextUses:63 113 426Used by:Timeline

Instance Names

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Special Tags

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Created: 4/5 -2019 06:43:07 Last modified: 4/5 -2019 06:43:07 Server time: 22/12 -2024 22:25:35