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This is the info page for Flash #46284 |
Danmaku Legend II is Loading... Please Wait |
Ver. 1.00 |
Info -------------------------------------------------------- |
Progress |
Time Remaining |
Speed |
[C] 2008 Clound Comic Studio |
To Select |
LABEL |
To Decide |
MAIN |
OPTION |
GRAPHIC |
SOUND |
SCREEN |
GAME LEVEL |
RG - MSF "Air Warhead" |
RG - GPF "Striker" |
RG - BF MkII "Firefly" |
NOW BOOTING ... |
Stage Bonus |
Graze Bonus |
Bomb Bonus |
No Miss Bonus |
Stage Bonus |
Graze Bonus |
Bomb Bonus |
No Miss Bonus |
Total Bonus |
No Miss Bonus |
Stage Bonus |
Graze Bonus |
Bomb Bonus |
No Miss Bonus |
No Miss Bonus |
Stage Bonus |
Graze Bonus |
Bomb Bonus |
No Miss Bonus |
No Miss Bonus |
Stage Bonus |
Graze Bonus |
Bomb Bonus |
No Miss Bonus |
No Miss Bonus |
Player Stock Bonus |
Stage Bonus |
Graze Bonus |
Bomb Bonus |
No Miss Bonus |
No Miss Bonus |
Result _____________________________________ |
Stage Reached |
Final Score |
Item Collected |
RF Used |
Bomb Used |
Continues |
Misses Count |
Total Grazes |
Enter Your Initials (16 Char Max) |
Name |
Stage |
Score |
Items |
RF Use |
Bomb |
Cont. |
Miss |
Grzae |
Ranking > Easy |
To Select Level |
To Close |
Ranking > Normal |
Ranking > Hard |
Help Document |
To Flip Pages |
Welcome to Danmaku Legend II (DMII) Help Doc. This document will guide thru the game system of DMII. Use the left and right arrow key to flip between pages. Use space key to close this help document. |
Player Control:- Arrow Keys: Move Fighter Space Key: Pause. [Z] key: Tapping: Normal Fire Hold: Strong Fire [X] key: Bomb, Reflector Field when RF Bar is full. Special bomb when you press this key while in Strong Fire Mode. [C] key: Normal Fire. Does not switch to Strong Fire when you hold this key. |
Player Ships. 1. Air Warhead - A average power fighter with a full range guided missile for accurate hit. - Strong Fire: AP Missile Packs average punch to enemy thru it's AP missile. beware that the initial travel speed is really slow. - Special Bomb: Cluster Missile a pack of cluster missile provide accurate hit and massive damage. |
Player Ships. (Cont'ed) 1. Striker - An all-straight fighter provide great destructive power and movement speed. - Strong Fire: Galting mkII Pack big power with the rapid fire gun. - Special Bomb: Satelite Class P.E.C. Huge beam crush almost all enemy in the path, Longest effective time. |
Player Ships. (Cont'ed) 1. Firefly - A wide range canon give you good coverage but low in attack power. - Strong Fire: Twin Laser Continous beam that move along with the fighter. - Special Bomb: Plasma Strike mk.II Multiple guided beam strike at the enemy. |
Player Weapon Standard Shoot This is the normal fire that come with fighter by tapping [Z] or hold [C] key Strong Fire Brings better power with the compromise of movement speed. Do this by holding the [Z] key Standard Bomb Sweep Laser clean up all things in the screen. Bring this by hitting the [X] key Special Bomb Fighter's custom attack. Activate by hitting [X] key when in Strong Fire Mode. |
Game System > Interface |
Boss Information |
RF Bar |
1 up Bar |
Hit-Miss Point |
Current Score |
Lives and Bombs Available |
Game System > Reflector Field (RF) RF is one of the key weapon in this game. when you move near enough to enemy fire, you can sctrach the fire to fill up the RF bar at the bottom of the screen. When the bar is full, it will give you an audible signal and the bar will flash. Now you can activate the RF by hitting the [X] key (The bomb action will be replaced when the RF bar is full) Once the RF is activated, a ring is fired from the center of your ship, all enemy fire within the ring will be pay back to enemy and cause average damage. And it will modify bomb damage multiplier as well. |
Game System > Items There have only 2 item type. 1. green square - add your score - fill up the 1up bar - when the bar is full, you gain an extra life and bomb. 2. Cyan Square - appear when you activate a bomb - add your score. |
Game System > Bullet-hell As what title say, this game contain extreme bullet-hell scene. A hit-miss point is on your ship. By entering the Strong Fire Mode, you are able to see the point on your ship. It is a small red circle on your ship. only enemy fire hit this point count for miss. |
Game System > Options Sound: Turn on or off of the sounds. Graphic: Full: High Detail; Limited: Low Detail (Only work during in games.) Hi Score: The Hi Score table storing information in the local Shared Object. (Too bad it's not net ranking...@@) |
Tips and Strategies 1. Fine movement always better than rude movement 2. Keep yourself near to enemy fire to earn the RF Bar bonus (But try not to kill yourself) 3. Entering Strong Fire Mode when enemy fire is going to be insane. 4. Don't save your bomb, use it. But don't too rely only on it. it will getting weaker. 5. Select "Easy" if you are beginner as easy mode has Auto-Guard feature. |
Credits Program: Clound Graphic using DOGA CGA L1 Music By: Cyber-Rainforce, Silent-Man Based on Damaku Legend released 2005 (C) 2008-2009 Clound Comic Studio |
LABEL |
SCORE |
LEFT |
BOMB |
99 |
99 |
1234567890 |
9 |
ActionScript [AS1/AS2]
Frame 1function initialize() { settings = SharedObject.getLocal("config"); if (settings.data.created == undefined) { settings.data.created = true; settings.data.fullscreen = false; settings.data.enableBGM = true; settings.data.enableSFX = true; settings.data.graphic = "LOW"; } createRanking(); if (settings.data.fullscreen) { fscommand ("fullscreen", true); } _quality = "HIGH"; depth = 0; enemyDepth = 0; music = new Sound(); gameLevel = 1; } function drawObject(keyword, ID, xpos, ypos, speed, dir, var0, var1, var2, var3, var4, var5, var6, var7) { var _local3; if (keyword == "enemy") { _local3 = enemyDepth; enemyDepth++; if (enemyDepth > 9999) { enemyDepth = 0; } } else { _local3 = depth; depth++; if (depth > 9999) { depth = 0; } } _root[keyword].attachMovie(keyword + ID, keyword + _local3, _local3); _root[keyword][keyword + _local3]._x = xpos; _root[keyword][keyword + _local3]._y = ypos; _root[keyword][keyword + _local3]._rotation = dir; _root[keyword][keyword + _local3].speed = speed; _root[keyword][keyword + _local3][var0[0]] = var0[1]; _root[keyword][keyword + _local3][var1[0]] = var1[1]; _root[keyword][keyword + _local3][var2[0]] = var2[1]; _root[keyword][keyword + _local3][var3[0]] = var3[1]; _root[keyword][keyword + _local3][var4[0]] = var4[1]; _root[keyword][keyword + _local3][var5[0]] = var5[1]; _root[keyword][keyword + _local3][var6[0]] = var6[1]; _root[keyword][keyword + _local3][var7[0]] = var7[1]; if (keyword == "applet") { _root[keyword][keyword + _local3]._x = 192; _root[keyword][keyword + _local3]._y = 256; } } function playSound(OBJID, file) { if ((OBJID == "sfx") && (settings.data.enableSFX)) { if (file != "") { _root.sfxclip.sfxObject.attachSound(file); _root.sfxclip.sfxObject.start(0, 1); } else { _root.sfxclip.sfxObject.stop(); } } else if ((OBJID == "bgm") && (settings.data.enableBGM)) { if (file != "") { _root.bgmclip.bgmObject.attachSound(file); _root.bgmclip.bgmObject.start(0, 100); } else { _root.bgmclip.bgmObject.stop(); } } } function checkStage(clip) { if (clip._x < 480) { if (clip._x > -106) { if (clip._y < 608) { if (clip._y > -106) { return(true); } } } } else { return(false); } } function makeRandom(lowest, highest) { var _local1 = random((highest - lowest) + 1) + lowest; return(_local1); } function loadPlayerScript(clip) { clip.speed = 0; _root.starterClip.play(); clip.onEnterFrame = function () { if (_root.controlable) { if (_root.slowMode) { clip.speed = moveSlow; clip.area._visible = true; } else { clip.speed = moveNormal; clip.area._visible = false; } if (Key.isDown(38)) { if (clip._y > 32) { clip._y = clip._y - clip.speed; } } else if (Key.isDown(40)) { if (clip._y < 450) { clip._y = clip._y + clip.speed; } } if (Key.isDown(37)) { if (clip._x > 32) { clip._x = clip._x - clip.speed; _root.player.gotoAndStop(("ship" + fighter) + "1"); } } else if (Key.isDown(39)) { if (clip._x < 352) { clip._x = clip._x + clip.speed; _root.player.gotoAndStop(("ship" + fighter) + "2"); } } else { _root.player.gotoAndStop(("ship" + fighter) + "0"); } if (Key.isDown(90)) { lunchWeapoon(); } if (Key.isDown(67)) { lunchWeapoon(); } if (Key.isDown(88)) { lunchBomb(); } } }; } function lunchWeapoon() { if (weaponOK) { weaponOK = false; drawObject("pLaser", fighter + "1"); } } function lunchBomb() { if (rfPoint == rfReadyPoint) { bombOK = false; RFused++; grazeScore = grazeScore + 5; damageMultiplier = damageMultiplier + 0.05; rfPoint = 0; rfReadyPoint = rfReadyPoint + ((gameLevel * 2) + 1); _root.starterClip.play(); drawObject("effect", 9, _root.player._x, _root.player._y); updateBar(); } else if (bombOK) { if (bombStock > 0) { bombOK = false; bombStock--; bombUsed++; itemMultiplyer = 0; if (damageMultiplier > 0.05) { damageMultiplier = damageMultiplier - 0.05; } _root.starterClip.play(); if (!slowMode) { drawObject("pLaser", "b00", _root.player._x, _root.player._y); } else { drawObject("pLaser", "b" + fighter, _root.player._x, _root.player._y); } } } } function checkEnemyHit(command) { if (command == "start") { _root.onEnterFrame = function () { for (var _local3 in _root.enemy) { if (_local3.substr(0, 5) == "enemy") { if (typeof(_root.enemy[_local3]) == "movieclip") { for (var _local2 in _root.pLaser) { if (_local2.substr(0, 6) == "pLaser") { if (typeof(_root.pLaser[_local2]) == "movieclip") { if (_root.enemy[_local3].area.hitTest(_root.pLaser[_local2].area)) { if (_root.pLaser[_local2].power > 0) { _root.enemy[_local3].HP = _root.enemy[_local3].HP - _root.pLaser[_local2].power; _root.pLaser[_local2].gotoAndPlay("hit"); _root.hitSound.play(); } } } } } } } if (_root.enemy[_local3].area.hitTest(_root.player.area)) { if (!starter) { missCount++; noMiss = false; clip.removeMovieClip(); if (gameLevel == 0) { if (bombStock > 0) { _root.starterClip.play(); drawObject("effect", 9, _root.player._x, _root.player._y); drawObject("effect", 8, _root.player._x, _root.player._y, null, null, ["label", "-GUARD-"]); itemMultiplyer = 0; bombStock--; } else { gameRunning = false; _root.player.gotoAndPlay("miss"); } } else { gameRunning = false; _root.player.gotoAndPlay("miss"); } } } } for (var _local4 in _root.eLaser) { if (_local4.substr(0, 6) == "eLaser") { if (typeof(_root.eLaser[_local4]) == "movieclip") { if (_root.eLaser[_local4].area.hitTest(_root.effect.reflector.area)) { playSound("sfx", "se15"); drawObject("pLaser", "a7", _root.eLaser[_local4]._x, _root.eLaser[_local4]._y); _root.eLaser[_local4].removeMovieClip(); } else if (_root.eLaser[_local4].area.hitTest(_root.player.area)) { if (!starter) { missCount++; noMiss = false; _root.eLaser[_local4].removeMovieClip(); if (gameLevel == 0) { if (bombStock > 0) { drawObject("effect", 9, _root.player._x, _root.player._y); _root.starterClip.play(); drawObject("effect", 8, _root.player._x, _root.player._y, null, null, ["label", "-GUARD-"]); itemMultiplyer = 0; bombStock--; } else { gameRunning = false; _root.player.gotoAndPlay("miss"); } } else if (rfPoint == rfReadyPoint) { drawObject("effect", 8, _root.player._x, _root.player._y, null, null, ["label", "-GUARD-"]); lunchBomb(); } else { gameRunning = false; _root.player.gotoAndPlay("miss"); } } } else if (_root.eLaser[_local4].area.hitTest(_root.player.grazeArea)) { if (!_root.eLaser[_local4].grazed) { graze++; totalGraze++; _root.eLaser[_local4].grazed = true; drawObject("effect", 2, _root.eLaser[_local4]._x, _root.eLaser[_local4]._y, _root.makeRandom(10, 25), random(360)); _root.grazeSound.play(); updateBar(); addScore(grazeScore); if (rfPoint != rfReadyPoint) { rfPoint++; if (rfPoint == rfReadyPoint) { playSound("sfx", "se4"); } } } } } } } }; } else { _root.onEnterFrame = null; } } function newGame(fighterID) { _quality = settings.data.graphic; currentStage = 1; starter = false; scoreToAdd = 0; grazeScore = 10; currentItem = 0; itemLevel = 0; nextLevel = [50, 75, 100, 125, 150, 175, 200, 250, 300, 350, 400, 450, 500, 550, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1550, 1700, 1850, 2000, 2150, 2300, 2450, 2600, 2800, 3000, 3200, 3400, 3600, 3800, 4000, 4200, 4450, 4700, 4950, 5200, 5450, 5700, 5950, 6200]; playerStock = 2; bombStock = 3; credits = 4; rfPoint = 0; rfReadyPoint = 60 + (gameLevel * 15); weaponOK = true; bombOK = true; controlable = true; slowMode = false; itemMultiplyer = 0; damageMultiplier = 1; paused = false; gameRunning = false; totalGraze = 0; totalItem = 0; bombUsed = 0; RFused = 0; missCount = 0; currentScore = 0; _root.fighterID = fighterID; switch (fighterID) { case 0 : moveNormal = 5; moveSlow = 2.5; fighter = 0; break; case 1 : moveNormal = 6; moveSlow = 3; fighter = 1; break; case 2 : moveNormal = 5; moveSlow = 3; fighter = 2; } } function seeker(clip, lockTarget) { var _local7 = clip._rotation; var _local3 = []; var _local2 = 0; for (var _local4 in _root.enemy) { if (_local4.substr(0, 5) == "enemy") { if (typeof(_root.enemy[_local4]) == "movieclip") { if (checkStage(_root.enemy[_local4])) { if (_root.enemy[_local4].HP > 0) { _local3[_local2] = _root.enemy[_local4]; _local2++; } } } } } if (_local2 != 0) { var _local5 = _local3[random(_local2)]; _local7 = calDirect(clip._x, clip._y, _local5._x, _local5._y); if (lockTarget) { clip.lockON = _local5; } } return(_local7); } function calDirect(startX, startY, endX, endY) { var _local2 = startX - endX; var _local1 = startY - endY; var _local3 = (-Math.atan2(_local2, _local1)) / (Math.PI/180); return(_local3); } function loadStage(stageNum) { _root.attachMovie("stage" + stageNum, "stage", 0); graze = 0; noMiss = true; itemMultiplyer = 0; checkEnemyHit("start"); } function addScore(score) { scoreToAdd = scoreToAdd + score; if (scoreToAdd > 0) { _root.scoreClip.onEnterFrame = function () { if (scoreToAdd > 120000) { currentScore = currentScore + 100000; scoreToAdd = scoreToAdd - 100000; } else if (scoreToAdd > 12000) { currentScore = currentScore + 10000; scoreToAdd = scoreToAdd - 10000; } else if (scoreToAdd > 1200) { currentScore = currentScore + 1000; scoreToAdd = scoreToAdd - 1000; } else if (scoreToAdd > 120) { currentScore = currentScore + 100; scoreToAdd = scoreToAdd - 100; } else if (scoreToAdd >= 12) { currentScore = currentScore + 10; scoreToAdd = scoreToAdd - 10; } else if (scoreToAdd >= 1) { currentScore = currentScore + 1; scoreToAdd = scoreToAdd - 1; } else { _root.scoreClip.onEnterFrame = null; } }; } } function playPause() { var _local2 = ["item", "effect", "enemy", "pLaser", "eLaser", "applet", "back"]; if (paused) { paused = false; checkEnemyHit("start"); controlable = true; if (_root.starterClip._currentframe != 1) { _root.starterClip.play(); } if (!bossBattle) { _root.stage.running = true; } for (var _local4 in _local2) { for (var _local3 in _root[_local2[_local4]]) { if (typeof(_root[_local2[_local4]][_local3]) == "movieclip") { _root[_local2[_local4]][_local3].play(); } } } } else { paused = true; checkEnemyHit("stop"); controlable = false; _root.player.stop(); if (!_root.stage.running) { bossBattle = true; } else { bossBattle = false; } _root.stage.running = false; for (var _local4 in _local2) { for (var _local3 in _root[_local2[_local4]]) { if (typeof(_root[_local2[_local4]][_local3]) == "movieclip") { if (!_root[_local2[_local4]][_local3].hasPause) { _root[_local2[_local4]][_local3].stop(); } } } } } } function updateBar() { rfBar._width = (rfPoint / rfReadyPoint) * 100; if (rfPoint == rfReadyPoint) { rfBar.gotoAndPlay("ready"); } else { rfBar.gotoAndStop(1); } extendBar._width = (currentItem / nextLevel[itemLevel]) * 100; if (currentItem == nextLevel[itemLevel]) { playerStock++; bombStock++; currentItem = 0; itemLevel++; playSound("sfx", "se18"); drawObject("effect", 8, _root.player._x, _root.player._y, null, null, ["label", "EXTEND"]); updateBar(); } } function setItem(clip, qty) { var _local2 = -1; while (_local2++ , _local2 < qty) { drawObject("item", 0, clip._x, clip._y, makeRandom(3, 8), random(360)); } } function getItem(clip, kind) { switch (kind) { case 0 : itemMultiplyer++; currentItem++; totalItem++; updateBar(); addScore(10 * itemMultiplyer); drawObject("effect", 8, clip._x, clip._y, null, null, ["label", 10 * itemMultiplyer]); playSound("sfx", "se16"); break; case 1 : addScore(grazeScore * 3); drawObject("effect", 8, clip._x, clip._y, null, null, ["label", grazeScore * 3]); playSound("sfx", "se16"); } } function showBossBar() { _root.bossInfo._visible = !_root.bossInfo._visible; } function moveUnit(clip) { clip.targetX = _root.makeRandom(60, 324); clip.targetY = _root.makeRandom(48, 224); } function stopUnit(clip) { clip.targetX = clip._x; clip.targetY = clip._y; } function resetPlayer() { if (playerStock > 0) { gameRunning = true; playerStock--; if (damageMultiplier < 1) { damageMultiplier = damageMultiplier + 0.05; } bombStock = 3; itemMultiplyer = 0; controlable = true; _root.starterClip.play(); _root.player._x = 192; _root.player._y = 400; _root.removeEnemyFire(); } else if (credits > 0) { drawObject("applet", 6); } else { drawObject("applet", 7); } } function removeEnemyFire(transformItem) { for (var _local3 in _root.eLaser) { if (_local3.substr(0, 6) == "eLaser") { if (typeof(_root.eLaser[_local3]) == "movieclip") { if (transformItem == 1) { drawObject("item", 1, _root.eLaser[_local3]._x, _root.eLaser[_local3]._y); _root.eLaser[_local3].removeMovieClip(); } else if (transformItem == 0) { drawObject("item", 2, _root.eLaser[_local3]._x, _root.eLaser[_local3]._y); _root.eLaser[_local3].removeMovieClip(); } else { _root.eLaser[_local3].removeMovieClip(); } } } } } function createRanking() { rankingObject = SharedObject.getLocal("ranking"); if (rankingObject.data.created == undefined) { rankingObject.data.created = true; var _local1 = -1; while (_local1++ , _local1 < 5) { rankingObject.data["rank0" + _local1] = new rankingElement(); rankingObject.data["rank1" + _local1] = new rankingElement(); rankingObject.data["rank2" + _local1] = new rankingElement(); } rankingObject.flush(); } } function rankingElement() { this.playerName = ""; this.score = 0; this.stageReahced = null; this.fighterID = -1; this.itemCollected = 0; this.RFactive = 0; this.bombActive = 0; this.continues = 0; this.misses = 0; this.grazes = 0; } function submitRanking(name, clip) { if ((name == "") || (name.length >= 17)) { return(undefined); } var _local4 = -1; while (_local4++ , _local4 < 5) { if (currentScore > rankingObject.data[("rank" + gameLevel) + _local4].score) { var _local3 = _local4; break; } } var _local2 = 3; while (_local2 > (_local3 - 1)) { for (var _local5 in rankingObject.data[("rank" + gameLevel) + _local2]) { rankingObject.data[("rank" + gameLevel) + (_local2 + 1)][_local5] = rankingObject.data[("rank" + gameLevel) + _local2][_local5]; } _local2--; } rankingObject.data[("rank" + gameLevel) + _local3].playerName = name; rankingObject.data[("rank" + gameLevel) + _local3].score = currentScore; rankingObject.data[("rank" + gameLevel) + _local3].stageReahced = _root.currentStage; rankingObject.data[("rank" + gameLevel) + _local3].fighterID = fighterID; rankingObject.data[("rank" + gameLevel) + _local3].itemCollected = totalItem; rankingObject.data[("rank" + gameLevel) + _local3].RFActive = RFused; rankingObject.data[("rank" + gameLevel) + _local3].bombActive = bombUsed; rankingObject.data[("rank" + gameLevel) + _local3].continues = 4 - credits; rankingObject.data[("rank" + gameLevel) + _local3].misses = missCount; rankingObject.data[("rank" + gameLevel) + _local3].grazes = totalGraze; rankingObject.flush(); showRanking(gameLevel, true); clip.removeMovieClip(); } function showRanking(page, drawWindow, clip) { if (drawWindow) { _root.drawObject("applet", 14); } else { clip.gotoAndStop("page" + page); clip._visible = true; var _local2 = -1; while (_local2++ , _local2 < 5) { clip["panel" + _local2].fighterID.gotoAndStop(rankingObject.data[("rank" + page) + _local2].fighterID + 2); clip["panel" + _local2].playerName.text = rankingObject.data[("rank" + page) + _local2].playerName; clip["panel" + _local2].score.text = rankingObject.data[("rank" + page) + _local2].score; clip["panel" + _local2].stage.text = rankingObject.data[("rank" + page) + _local2].stageReahced; clip["panel" + _local2].itemCollected.text = rankingObject.data[("rank" + page) + _local2].itemCollected; clip["panel" + _local2].RFActive.text = rankingObject.data[("rank" + page) + _local2].RFActive; clip["panel" + _local2].bombActive.text = rankingObject.data[("rank" + page) + _local2].bombActive; clip["panel" + _local2].continues.text = rankingObject.data[("rank" + page) + _local2].continues; clip["panel" + _local2].misses.text = rankingObject.data[("rank" + page) + _local2].misses; clip["panel" + _local2].grazes.text = rankingObject.data[("rank" + page) + _local2].grazes; } } } function checkRanking() { if (currentScore > rankingObject.data[("rank" + gameLevel) + "4"].score) { return(true); } return(false); } function showText(clip, displayText, clearCurrent) { clip.isWriting = true; clip.running = false; var i = 0; var j = displayText.length; if (clearCurrent) { clip.textField = ""; } var time = 0; clip._parent.onEnterFrame = function () { time++; if ((time % 2) == 0) { if (i < j) { clip.textField = clip.textField + displayText.substr(i, 1); i++; } else { clip._parent.onEnterFrame = null; clip.isWriting = false; clip.running = true; } } }; } function loadStageProgram(stageNum, stageClip) { switch (stageNum) { case 1 : stageClip.stop(); stageClip.current = 0; stageClip.running = true; updateBar(); stageClip.onEnterFrame = function () { if (stageClip.running) { stageClip.current++; switch (stageClip.current) { case 30 : stageClip.enemyCount = 8; break; case 70 : _root.drawObject("enemy", 101, _root.makeRandom(300, 354), -30); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 80 : stageClip.enemyCount = 8; break; case 120 : _root.drawObject("enemy", 101, _root.makeRandom(30, 132), -30); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 130 : stageClip.enemyCount = 8; break; case 170 : _root.drawObject("enemy", 101, _root.makeRandom(30, 132), -30); _root.drawObject("enemy", 101, _root.makeRandom(300, 354), -30); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 180 : _root.drawObject("enemy", 102, 192, -64); break; case 300 : _root.drawObject("enemy", 101, 42, -30); _root.drawObject("enemy", 101, 102, -30); _root.drawObject("enemy", 101, 162, -30); _root.drawObject("enemy", 101, 222, -30); _root.drawObject("enemy", 101, 282, -30); _root.drawObject("enemy", 101, 372, -30); break; case 301 : stageClip.enemyCount = 8; break; case 465 : _root.drawObject("enemy", 103, _root.makeRandom(80, 304), -45); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - (80 + (stageClip.enemyCount * 10)); } break; case 525 : _root.drawObject("enemy", 102, 100, -64); _root.drawObject("enemy", 102, 284, -64); break; case 645 : _root.drawObject("enemy", 104, 192, -34); break; case 665 : _root.drawObject("enemy", 104, 144, -34); _root.drawObject("enemy", 104, 240, -34); break; case 685 : _root.drawObject("enemy", 104, 96, -34); _root.drawObject("enemy", 104, 288, -34); break; case 705 : _root.drawObject("enemy", 104, 48, -34); _root.drawObject("enemy", 104, 336, -34); break; case 725 : _root.drawObject("enemy", 106, 192, -80); stageClip.running = false; break; case 750 : stageClip.enemyCount = 8; break; case 785 : _root.drawObject("enemy", 101, _root.makeRandom(30, 132), -30); _root.drawObject("enemy", 101, _root.makeRandom(300, 354), -30); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 790 : _root.drawObject("enemy", 102, 192, -64); break; case 910 : stageClip.enemyCount = 20; break; case 925 : _root.drawObject("enemy", 104, _root.makeRandom(30, 354), -34); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 10; } break; case 940 : stageClip.enemyCount = 4; break; case 1050 : _root.drawObject("enemy", 105, 100, -40); _root.drawObject("enemy", 103, 284, -45); break; case 1150 : _root.drawObject("enemy", 103, 100, -45); _root.drawObject("enemy", 105, 284, -40); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 200; } break; case 1200 : _root.drawObject("enemy", 104, 192, -34); break; case 1220 : _root.drawObject("enemy", 104, 144, -34); _root.drawObject("enemy", 104, 240, -34); break; case 1240 : _root.drawObject("enemy", 104, 96, -34); _root.drawObject("enemy", 104, 288, -34); break; case 1260 : _root.drawObject("enemy", 104, 48, -34); _root.drawObject("enemy", 104, 336, -34); break; case 1280 : _root.drawObject("enemy", 102, 100, -64); _root.drawObject("enemy", 102, 284, -64); break; case 1400 : _root.drawObject("applet", 5); break; case 1460 : stageClip.running = false; playSound("bgm", "BGM/Boss.mp3"); _root.drawObject("enemy", 107, 192, -80); break; case 1600 : stageClip.running = false; _root.drawObject("applet", 4); stageClip.removeMovieClip(); } } }; break; case 2 : stageClip.stop(); stageClip.current = 0; stageClip.running = true; updateBar(); stageClip.onEnterFrame = function () { if (stageClip.running) { stageClip.current++; switch (stageClip.current) { case 1 : stageClip.enemyCount = 4; break; case 40 : _root.drawObject("enemy", "201L", -32, 220 - ((4 - stageClip.enemyCount) * 40)); _root.drawObject("enemy", "201R", 416, 220 - ((4 - stageClip.enemyCount) * 40)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 60 : _root.drawObject("enemy", 202, 100, -50, null, null, ["trigger", 130], ["xSpeed", 1]); _root.drawObject("enemy", 202, 284, -50, null, null, ["trigger", 130], ["xSpeed", -1]); break; case 160 : _root.drawObject("enemy", 203, 192, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 180 : _root.drawObject("enemy", 204, 160, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 224, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 240 : _root.drawObject("enemy", 203, 96, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 260 : _root.drawObject("enemy", 204, 64, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 128, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 320 : _root.drawObject("enemy", 203, 288, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 340 : _root.drawObject("enemy", 204, 256, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 320, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 355 : stageClip.enemyCount = 6; break; case 400 : _root.drawObject("enemy", "201L", -32, 320 - ((6 - stageClip.enemyCount) * 40)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 10; } break; case 405 : stageClip.enemyCount = 6; break; case 430 : _root.drawObject("enemy", "201R", 416, 320 - ((6 - stageClip.enemyCount) * 40)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 10; } break; case 440 : _root.drawObject("enemy", 205, _root.makeRandom(42, 342), -55); break; case 455 : stageClip.enemyCount = 8; break; case 510 : _root.drawObject("enemy", 203, _root.makeRandom(60, 324), -49, null, null, ["trigger", 128], ["returnSpeed", -6]); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 50; } break; case 515 : stageClip.enemyCount = 4; break; case 550 : _root.drawObject("enemy", "201L", -32, 220 - ((4 - stageClip.enemyCount) * 40)); _root.drawObject("enemy", "201R", 416, 220 - ((4 - stageClip.enemyCount) * 40)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 560 : _root.drawObject("enemy", 202, 100, -50, null, null, ["trigger", 130], ["xSpeed", 2]); _root.drawObject("enemy", 202, 284, -50, null, null, ["trigger", 130], ["xSpeed", -2]); break; case 660 : _root.drawObject("enemy", 204, 96, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 680 : _root.drawObject("enemy", 203, 64, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 203, 128, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 740 : _root.drawObject("enemy", 204, 192, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 760 : _root.drawObject("enemy", 203, 160, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 203, 224, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 820 : _root.drawObject("enemy", 204, 288, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 840 : _root.drawObject("enemy", 203, 256, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 203, 320, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 900 : _root.drawObject("enemy", "206L", -60, _root.makeRandom(100, 200)); _root.drawObject("enemy", "206R", 444, _root.makeRandom(100, 200)); break; case 1000 : _root.drawObject("enemy", 207, 192, -110); stageClip.running = false; break; case 1015 : stageClip.enemyCount = 6; break; case 1060 : _root.drawObject("enemy", "201L", -32, 320 - ((6 - stageClip.enemyCount) * 40)); _root.drawObject("enemy", "201R", 416, 320 - ((6 - stageClip.enemyCount) * 40)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 10; } else { stageClip.enemyCount = 10; } break; case 1210 : _root.drawObject("enemy", "204", _root.makeRandom(60, 324), -49, null, null, ["trigger", 192], ["returnSpeed", -3]); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } else { stageClip.enemyCount = 2 + _root.gameLevel; } break; case 1250 : _root.drawObject("enemy", "206L", -60, _root.makeRandom(60, 250)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 15; } else { stageClip.enemyCount = 2 + _root.gameLevel; } break; case 1410 : _root.drawObject("enemy", "206R", 444, _root.makeRandom(100, 200)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 15; } break; case 1570 : _root.drawObject("enemy", 205, _root.makeRandom(42, 342), -55); break; case 1585 : _root.drawObject("enemy", 203, 192, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1605 : _root.drawObject("enemy", 204, 160, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 224, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1665 : _root.drawObject("enemy", 203, 96, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1685 : _root.drawObject("enemy", 204, 64, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 128, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1745 : _root.drawObject("enemy", 203, 288, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1765 : _root.drawObject("enemy", 204, 256, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 320, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1825 : _root.drawObject("enemy", 204, 96, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1845 : _root.drawObject("enemy", 203, 64, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 203, 128, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1905 : _root.drawObject("enemy", 204, 192, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1925 : _root.drawObject("enemy", 203, 160, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 203, 224, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 1985 : _root.drawObject("enemy", 204, 288, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 2005 : _root.drawObject("enemy", 203, 256, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 203, 320, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 2065 : stageClip.enemyCount = 4; break; case 2110 : _root.drawObject("enemy", "201L", -32, 220 - ((4 - stageClip.enemyCount) * 40)); _root.drawObject("enemy", "201R", 416, 220 - ((4 - stageClip.enemyCount) * 40)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 2120 : stageClip.enemyCount = 4; break; case 2210 : _root.drawObject("enemy", 202, _root.makeRandom(40, 160), -50, null, null, ["trigger", 100], ["xSpeed", 1]); _root.drawObject("enemy", 202, _root.makeRandom(224, 344), -50, null, null, ["trigger", 100], ["xSpeed", -1]); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 80; } else { stageClip.enemyCount = 8; } break; case 2250 : _root.drawObject("enemy", "203", _root.makeRandom(60, 324), -49, null, null, ["trigger", 192], ["returnSpeed", -3]); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 2280 : _root.drawObject("enemy", 203, 96, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 203, 288, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 2300 : _root.drawObject("enemy", 204, 64, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 128, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 256, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 204, 320, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 2420 : _root.drawObject("applet", 5); break; case 2450 : stageClip.running = false; playSound("bgm", "BGM/Boss.mp3"); _root.drawObject("enemy", 208, 192, -110); break; case 2530 : stageClip.running = false; _root.drawObject("applet", 8); stageClip.removeMovieClip(); } } }; break; case 3 : stageClip.stop(); stageClip.current = 0; stageClip.running = true; updateBar(); stageClip.onEnterFrame = function () { if (stageClip.running) { stageClip.current++; switch (stageClip.current) { case 1 : stageClip.enemyCount = 4; break; case 50 : var _local2 = 0; while (_local2 < 3) { _root.drawObject("enemy", "301L", 30 + (_local2 * 60), -30); _root.drawObject("enemy", "301R", 354 - (_local2 * 60), -30); _local2++; } stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 40; } break; case 65 : _root.drawObject("enemy", 302, 192, -75); stageClip.running = false; stageClip.enemyCount = 10; break; case 100 : _root.drawObject("enemy", "301L", 294, -30); _root.drawObject("enemy", "301R", 90, -30); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 8; } break; case 150 : _root.drawObject("enemy", 304, 192, -45); break; case 230 : _root.drawObject("enemy", 304, 96, -45); _root.drawObject("enemy", 304, 288, -45); break; case 370 : _root.drawObject("enemy", 305, _root.makeRandom(80, 304), -45); _root.drawObject("enemy", "301L", _root.makeRandom(192, 354), -30); _root.drawObject("enemy", "301R", _root.makeRandom(30, 192), -30); _root.drawObject("enemy", "301L", _root.makeRandom(192, 354), -30); _root.drawObject("enemy", "301R", _root.makeRandom(30, 192), -30); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - (50 + (stageClip.enemyCount * 10)); } else { stageClip.enemyCount = 4; } break; case 410 : _root.drawObject("enemy", 303, 77, -32); _root.drawObject("enemy", 303, 154, -32); _root.drawObject("enemy", 303, 307, -32); _root.drawObject("enemy", 303, 230, -32); break; case 445 : _root.drawObject("enemy", 303, 108, -32); _root.drawObject("enemy", 303, 276, -32); break; case 480 : _root.drawObject("enemy", 303, 77, -32); _root.drawObject("enemy", 303, 154, -32); _root.drawObject("enemy", 303, 307, -32); _root.drawObject("enemy", 303, 230, -32); break; case 530 : _local2 = 0; while (_local2 < 3) { _root.drawObject("enemy", "301R", 30 + (_local2 * 60), -30); _root.drawObject("enemy", "301L", 354 - (_local2 * 60), -30); _local2++; } stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 40; } else { stageClip.enemyCount = 8; } break; case 570 : _root.drawObject("enemy", 305, 100, -45); _root.drawObject("enemy", 305, 284, -45); break; case 670 : _root.drawObject("enemy", 306, 192, -75); stageClip.running = false; break; case 720 : _root.drawObject("enemy", 303, 77, -32); _root.drawObject("enemy", 303, 154, -32); _root.drawObject("enemy", 303, 307, -32); _root.drawObject("enemy", 303, 230, -32); break; case 755 : _root.drawObject("enemy", 303, 108, -32); _root.drawObject("enemy", 303, 276, -32); break; case 790 : _root.drawObject("enemy", 303, 77, -32); _root.drawObject("enemy", 303, 154, -32); _root.drawObject("enemy", 303, 307, -32); _root.drawObject("enemy", 303, 230, -32); break; case 950 : stageClip.relativeX = _root.makeRandom(0, 112) + 80; _root.drawObject("enemy", 305, stageClip.relativeX, -45); _root.drawObject("enemy", 305, 384 - stageClip.relativeX, -45); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 140; } else { stageClip.enemyCount = 4; } break; case 990 : _root.drawObject("enemy", 304, 96, -45); _root.drawObject("enemy", 304, 288, -45); break; case 1130 : _local2 = 0; while (_local2 < 3) { _root.drawObject("enemy", "301R", 30 + (_local2 * 60), -30); _root.drawObject("enemy", "301L", 354 - (_local2 * 60), -30); _local2++; } stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 40; } else { stageClip.enemyCount = 6; } break; case 1180 : _root.drawObject("enemy", 307, 96, -38); _root.drawObject("enemy", 307, 288, -38); break; case 1300 : _root.drawObject("enemy", 307, _root.makeRandom(50, 334), -38); _root.drawObject("enemy", 305, _root.makeRandom(80, 304), -45); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 100; } else { stageClip.enemyCount = 24; } break; case 1350 : _root.drawObject("enemy", 303, _root.makeRandom(22, 362), -32); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 30; } break; case 1400 : _root.drawObject("enemy", 307, 58, -38); _root.drawObject("enemy", 307, 153.5, -38); _root.drawObject("enemy", 307, 249, -38); _root.drawObject("enemy", 307, 344.5, -38); break; case 1430 : _root.drawObject("enemy", 305, 100, -45); _root.drawObject("enemy", 305, 284, -45); break; case 1550 : _root.drawObject("applet", 5); break; case 1600 : stageClip.running = false; playSound("bgm", "BGM/Boss.mp3"); _root.drawObject("enemy", 308, 192, -75); break; case 1680 : stageClip.running = false; _root.drawObject("applet", 9); stageClip.removeMovieClip(); } } }; break; case 4 : stageClip.stop(); stageClip.current = 0; stageClip.running = true; updateBar(); stageClip.onEnterFrame = function () { if (stageClip.running) { stageClip.current++; switch (stageClip.current) { case 1 : stageClip.enemyCount = 6; break; case 40 : _root.drawObject("enemy", "401L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 6; } break; case 80 : _root.drawObject("enemy", "401R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 6; } break; case 160 : _root.drawObject("enemy", "401R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); _root.drawObject("enemy", "401L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 6; } break; case 300 : _root.drawObject("enemy", "402R", 416, 180 - ((6 - stageClip.enemyCount) * 20)); _root.drawObject("enemy", "402L", -32, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 6; } break; case 440 : _root.drawObject("enemy", "402R", 416, 180 - ((6 - stageClip.enemyCount) * 20)); _root.drawObject("enemy", "402L", -32, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 3; } break; case 600 : _root.drawObject("enemy", "403", _root.makeRandom(60, 324), -49); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 50; } else { stageClip.enemyCount = 6; } break; case 640 : _root.drawObject("enemy", "404L", -32, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 6; } break; case 680 : _root.drawObject("enemy", "404R", 416, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 3; } break; case 740 : _root.drawObject("enemy", "403", _root.makeRandom(60, 324), -49); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 50; } else { stageClip.enemyCount = 6; } break; case 790 : _root.drawObject("enemy", "404R", 416, 180 - ((6 - stageClip.enemyCount) * 20)); _root.drawObject("enemy", "404L", -32, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } else { stageClip.enemyCount = 12; } break; case 1000 : _root.drawObject("enemy", "405", _root.makeRandom(50, 334), -49); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - (40 + (stageClip.enemyCount * 10)); } break; case 1060 : _root.drawObject("enemy", "405", 96, -49); _root.drawObject("enemy", "405", 288, -49); stageClip.enemyCount = 9; break; case 1200 : _root.drawObject("enemy", "406L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 1300 : _root.drawObject("enemy", "406R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 1400 : _root.drawObject("enemy", "406L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 1500 : _root.drawObject("enemy", "406R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 1600 : _root.drawObject("enemy", "407L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 1700 : _root.drawObject("enemy", "407R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 1800 : _root.drawObject("enemy", "407L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 1900 : _root.drawObject("enemy", "407R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2000 : _root.drawObject("enemy", "408L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2100 : _root.drawObject("enemy", "408R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2200 : _root.drawObject("enemy", "408L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2300 : _root.drawObject("enemy", "408R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2400 : _root.drawObject("enemy", ("40" + (random(3) + 6)) + "L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2500 : _root.drawObject("enemy", ("40" + (random(3) + 6)) + "R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2600 : _root.drawObject("enemy", ("40" + (random(3) + 6)) + "L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2700 : _root.drawObject("enemy", ("40" + (random(3) + 6)) + "R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2800 : _root.drawObject("enemy", 409, 192, -75); stageClip.running = false; stageClip.enemyCount = 9; break; case 2820 : _root.drawObject("enemy", "406L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2870 : _root.drawObject("enemy", "408R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2920 : _root.drawObject("enemy", "402L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 2970 : _root.drawObject("enemy", "401R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 3020 : _root.drawObject("enemy", "407L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 3070 : _root.drawObject("enemy", "402R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 3120 : _root.drawObject("enemy", "408L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 3170 : _root.drawObject("enemy", "406R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 3220 : _root.drawObject("enemy", "401L", -34, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 9; } break; case 3270 : _root.drawObject("enemy", "407R", 418, 180 - ((6 - stageClip.enemyCount) * 20)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 12; } else { stageClip.enemyCount = 12; } break; case 3450 : _root.drawObject("enemy", "410", _root.makeRandom(50, 334), -49); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - (40 + (stageClip.enemyCount * 10)); } break; case 3500 : _root.drawObject("enemy", "410", 96, -49); _root.drawObject("enemy", "410", 288, -49); break; case 3620 : _root.drawObject("applet", 5); break; case 3630 : stageClip.running = false; playSound("bgm", "BGM/Boss.mp3"); _root.drawObject("enemy", 411, 192, -110); break; case 3710 : stageClip.running = false; _root.drawObject("applet", 10); stageClip.removeMovieClip(); } } }; break; case 5 : stageClip.stop(); stageClip.current = 0; stageClip.running = true; updateBar(); stageClip.onEnterFrame = function () { if (stageClip.running) { stageClip.current++; switch (stageClip.current) { case 10 : _root.drawObject("enemy", 501, 96, -64); _root.drawObject("enemy", 501, 192, -64); _root.drawObject("enemy", 501, 288, -64); break; case 130 : _root.drawObject("enemy", 502, 96, -45); _root.drawObject("enemy", 503, 192, -40); _root.drawObject("enemy", 502, 288, -45); break; case 250 : _root.drawObject("enemy", 503, 96, -40); _root.drawObject("enemy", 502, 192, -45); _root.drawObject("enemy", 503, 288, -40); break; case 370 : _root.drawObject("enemy", 501, 96, -64); _root.drawObject("enemy", 503, 192, -40); _root.drawObject("enemy", 501, 288, -64); break; case 490 : stageClip.running = false; _root.drawObject("enemy", 504, 192, -110); stageClip.enemyCount = 5; break; case 600 : _root.drawObject("enemy", "206L", -60, _root.makeRandom(60, 250)); _root.drawObject("enemy", "206R", 444, _root.makeRandom(60, 250)); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 15; } break; case 680 : _root.drawObject("enemy", 505, 96, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 505, 192, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 505, 288, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); break; case 730 : _root.drawObject("enemy", 506, 96, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 506, 192, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); _root.drawObject("enemy", 506, 288, -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); stageClip.enemyCount = 8; break; case 780 : _root.drawObject("enemy", 506, _root.makeRandom(32, 352), -49, null, null, ["trigger", _root.makeRandom(100, 300)], ["returnSpeed", -6]); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 20; } break; case 800 : stageClip.running = false; _root.drawObject("enemy", 508, 192, -110); stageClip.enemyCount = 20; break; case 840 : _root.drawObject("enemy", 509, _root.makeRandom(20, 374), -32); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 15; } else { stageClip.enemyCount = 4; } break; case 900 : _root.drawObject("enemy", 511, _root.makeRandom(20, 374), -38); _root.drawObject("enemy", 511, _root.makeRandom(20, 374), -38); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 45; } else { stageClip.enemyCount = 10; } break; case 1000 : _root.drawObject("enemy", 510, _root.makeRandom(20, 374), -45); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - 60; } break; case 1050 : _root.drawObject("enemy", 510, 96, -45); _root.drawObject("enemy", 510, 288, -45); _root.drawObject("enemy", 511, 96, -38); _root.drawObject("enemy", 511, 288, -38); break; case 1120 : stageClip.running = false; _root.drawObject("enemy", 512, 192, -110); stageClip.enemyCount = 12; break; case 1300 : _root.drawObject("enemy", "405", _root.makeRandom(50, 334), -49); _root.drawObject("enemy", "405", _root.makeRandom(50, 334), -49); _root.drawObject("enemy", "403", _root.makeRandom(60, 324), -49); stageClip.enemyCount--; if (stageClip.enemyCount > 0) { stageClip.current = stageClip.current - (40 + (stageClip.enemyCount * 10)); } break; case 1450 : stageClip.running = false; _root.drawObject("enemy", 515, 192, -110); break; case 1520 : _root.drawObject("applet", 5); break; case 1540 : stageClip.running = false; playSound("bgm", "BGM/Boss.mp3"); _root.drawObject("enemy", 516, 192, -110); break; case 1600 : stageClip.running = false; _root.drawObject("applet", 11); stageClip.removeMovieClip(); } } }; } } function initEnemy(EID, clip) { switch (EID) { case 101 : clip.HP = 20 + (_root.gameLevel * 2); clip.item = 1; clip.bonus = 200; clip.attachMovie("program101", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.speed = 5; clip.hasPause = true; clip.programActive = false; break; case 102 : clip.HP = 300 + (_root.gameLevel * 30); clip.item = 6; clip.bonus = 2000; clip.attachMovie("program102", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.speed = 2; clip.hasPause = true; clip.programActive = false; break; case 103 : clip.HP = 260 + (_root.gameLevel * 26); clip.item = 4; clip.bonus = 1200; clip.attachMovie("program103a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.speed = 3; clip.hasPause = true; clip.programActive = true; break; case 104 : clip.HP = 40 + (_root.gameLevel * 4); clip.item = 2; clip.bonus = 500; clip.attachMovie("program104", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 105 : clip.HP = 145 + (_root.gameLevel * 15); clip.item = 6; clip.bonus = 800; clip.attachMovie("program105", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 106 : clip.HP = 8000 + (_root.gameLevel * 800); clip.maxHP = 8000 + (_root.gameLevel * 800); clip.lives = 0; clip.item = 10; clip.bonus = 20000; clip.attachMovie("program106", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "107a" : clip.HP = 8500 + (_root.gameLevel * 850); clip.maxHP = 8500 + (_root.gameLevel * 850); clip.lives = 1; clip.item = 12; clip.bonus = 20000; clip.attachMovie("program107a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "107b" : clip.HP = 10000 + (_root.gameLevel * 1000); clip.maxHP = 10000 + (_root.gameLevel * 1000); clip.lives = 0; clip.item = 15; clip.bonus = 25000; clip.attachMovie("program107b", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 201 : clip.HP = 35 + (_root.gameLevel * 4); clip.item = 1; clip.bonus = 250; clip.attachMovie("program201", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 202 : clip.HP = 180 + (_root.gameLevel * 20); clip.item = 3; clip.bonus = 500; clip.attachMovie("program202", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 203 : clip.HP = 120 + (_root.gameLevel * 30); clip.item = 2; clip.bonus = 300; clip.attachMovie("program203", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 204 : clip.HP = 120 + (_root.gameLevel * 30); clip.item = 2; clip.bonus = 300; clip.attachMovie("program204", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 205 : clip.HP = 2000 + (_root.gameLevel * 200); clip.item = 10; clip.bonus = 5000; clip.attachMovie("program205", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 206 : clip.HP = 200 + (_root.gameLevel * 20); clip.item = 5; clip.bonus = 1000; clip.attachMovie("program206", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 207 : clip.HP = 10000 + (_root.gameLevel * 1000); clip.maxHP = 10000 + (_root.gameLevel * 1000); clip.lives = 0; clip.item = 15; clip.bonus = 20000; clip.attachMovie("program207", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "208a" : clip.HP = 10000 + (_root.gameLevel * 1000); clip.maxHP = 10000 + (_root.gameLevel * 1000); clip.lives = 2; clip.item = 15; clip.bonus = 20000; clip.attachMovie("program208a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "208b" : clip.HP = 12000 + (_root.gameLevel * 1200); clip.maxHP = 12000 + (_root.gameLevel * 1200); clip.lives = 1; clip.item = 20; clip.bonus = 25000; clip.attachMovie("program208b", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "208c" : clip.HP = 6000 + (_root.gameLevel * 600); clip.maxHP = 6000 + (_root.gameLevel * 600); clip.lives = 0; clip.item = 12; clip.bonus = 3000; clip.attachMovie("program208c", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 301 : clip.HP = 25 + (_root.gameLevel * 3); clip.item = 1; clip.bonus = 200; clip.attachMovie("program301", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 302 : clip.HP = 10000 + (_root.gameLevel * 1000); clip.maxHP = 10000 + (_root.gameLevel * 1000); clip.lives = 0; clip.item = 12; clip.bonus = 20000; clip.attachMovie("program302", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 303 : clip.HP = 45 + (_root.gameLevel * 5); clip.item = 2; clip.bonus = 500; clip.attachMovie("program303", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 304 : clip.HP = 160 + (_root.gameLevel * 16); clip.item = 5; clip.bonus = 1200; clip.attachMovie("program304", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 305 : clip.HP = 240 + (_root.gameLevel * 48); clip.item = 7; clip.bonus = 2000; clip.attachMovie("program305a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "306a" : clip.HP = 7500 + (_root.gameLevel * 750); clip.maxHP = 7500 + (_root.gameLevel * 750); clip.lives = 1; clip.item = 10; clip.bonus = 20000; clip.attachMovie("program306a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "306b" : clip.HP = 11000 + (_root.gameLevel * 1100); clip.maxHP = 11000 + (_root.gameLevel * 1100); clip.lives = 0; clip.item = 16; clip.bonus = 25000; clip.attachMovie("program306b", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 307 : clip.HP = 320 + (_root.gameLevel * 32); clip.item = 9; clip.bonus = 3000; clip.attachMovie("program307", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "308a" : clip.HP = 8500 + (_root.gameLevel * 850); clip.maxHP = 8500 + (_root.gameLevel * 850); clip.lives = 3; clip.item = 10; clip.bonus = 20000; clip.attachMovie("program308a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "308b" : clip.HP = 10000 + (_root.gameLevel * 1000); clip.maxHP = 10000 + (_root.gameLevel * 1000); clip.lives = 2; clip.item = 14; clip.bonus = 25000; clip.attachMovie("program308b", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "308c" : clip.HP = 10000 + (_root.gameLevel * 1000); clip.maxHP = 10000 + (_root.gameLevel * 1000); clip.lives = 1; clip.item = 16; clip.bonus = 30000; clip.attachMovie("program308c", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "308d" : clip.HP = 7000 + (_root.gameLevel * 700); clip.maxHP = 7000 + (_root.gameLevel * 700); clip.lives = 0; clip.item = 20; clip.bonus = 40000; clip.attachMovie("program308d", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 401 : clip.HP = 40 + (_root.gameLevel * 4); clip.item = 2; clip.bonus = 400; clip.attachMovie("program401", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 402 : clip.HP = 40 + (_root.gameLevel * 4); clip.item = 2; clip.bonus = 400; clip.attachMovie("program402", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 403 : clip.HP = 60 + (_root.gameLevel * 6); clip.item = 3; clip.bonus = 750; clip.attachMovie("program403", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 404 : clip.HP = 40 + (_root.gameLevel * 4); clip.item = 1; clip.bonus = 200; clip.hasPause = true; break; case 405 : clip.HP = 500 + (_root.gameLevel * 50); clip.item = 10; clip.bonus = 4000; clip.attachMovie("program405", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 406 : clip.HP = 40 + (_root.gameLevel * 4); clip.item = 4; clip.bonus = 500; clip.attachMovie("program406", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 407 : clip.HP = 40 + (_root.gameLevel * 4); clip.item = 4; clip.bonus = 500; clip.attachMovie("program407", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 408 : clip.HP = 40 + (_root.gameLevel * 4); clip.item = 4; clip.bonus = 500; clip.attachMovie("program408", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 409 : clip.HP = 9000 + (_root.gameLevel * 900); clip.maxHP = 9000 + (_root.gameLevel * 900); clip.lives = 0; clip.item = 18; clip.bonus = 30000; clip.attachMovie("program409", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 410 : clip.HP = 520 + (_root.gameLevel * 52); clip.item = 10; clip.bonus = 4000; clip.attachMovie("program410", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "411a" : clip.HP = 8000 + (_root.gameLevel * 800); clip.maxHP = 8000 + (_root.gameLevel * 800); clip.lives = 3; clip.item = 14; clip.bonus = 30000; clip.attachMovie("program411a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "411b" : clip.HP = 10000 + (_root.gameLevel * 1000); clip.maxHP = 10000 + (_root.gameLevel * 1000); clip.lives = 2; clip.item = 16; clip.bonus = 35000; clip.attachMovie("program411b", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "411c" : clip.HP = 12000 + (_root.gameLevel * 1200); clip.maxHP = 12000 + (_root.gameLevel * 1200); clip.lives = 1; clip.item = 20; clip.bonus = 40000; clip.attachMovie("program411c", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "411d" : clip.HP = 12000 + (_root.gameLevel * 1200); clip.maxHP = 12000 + (_root.gameLevel * 1200); clip.lives = 0; clip.item = 22; clip.bonus = 45000; clip.attachMovie("program411d", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 501 : clip.HP = 300 + (_root.gameLevel * 30); clip.item = 6; clip.bonus = 2000; clip.attachMovie("program102", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.speed = 2; clip.hasPause = true; clip.programActive = false; break; case 502 : clip.HP = 260 + (_root.gameLevel * 26); clip.item = 4; clip.bonus = 1200; clip.attachMovie("program103a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.speed = 3; clip.hasPause = true; clip.programActive = true; break; case 503 : clip.HP = 200 + (_root.gameLevel * 20); clip.item = 6; clip.bonus = 800; clip.attachMovie("program105", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 504 : clip.HP = 11000 + (_root.gameLevel * 1100); clip.maxHP = 11000 + (_root.gameLevel * 1100); clip.lives = 0; clip.item = 20; clip.bonus = 30000; clip.attachMovie("program504", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 505 : clip.HP = 130 + (_root.gameLevel * 30); clip.item = 2; clip.bonus = 300; clip.attachMovie("program203", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 506 : clip.HP = 130 + (_root.gameLevel * 30); clip.item = 2; clip.bonus = 300; clip.attachMovie("program204", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 507 : clip.HP = 220 + (_root.gameLevel * 20); clip.item = 5; clip.bonus = 1000; clip.attachMovie("program206", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 508 : clip.HP = 12000 + (_root.gameLevel * 1200); clip.maxHP = 12000 + (_root.gameLevel * 1200); clip.lives = 0; clip.item = 24; clip.bonus = 40000; clip.attachMovie("program508", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 509 : clip.HP = 45 + (_root.gameLevel * 5); clip.item = 2; clip.bonus = 500; clip.attachMovie("program303", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 510 : clip.HP = 240 + (_root.gameLevel * 48); clip.item = 7; clip.bonus = 2000; clip.attachMovie("program305a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 511 : clip.HP = 320 + (_root.gameLevel * 32); clip.item = 9; clip.bonus = 3000; clip.attachMovie("program307", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 512 : clip.HP = 13000 + (_root.gameLevel * 1300); clip.maxHP = 13000 + (_root.gameLevel * 1300); clip.lives = 0; clip.item = 28; clip.bonus = 50000; clip.attachMovie("program512", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 513 : clip.HP = 60 + (_root.gameLevel * 6); clip.item = 3; clip.bonus = 750; clip.attachMovie("program403", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 514 : clip.HP = 500 + (_root.gameLevel * 50); clip.item = 10; clip.bonus = 4000; clip.attachMovie("program405", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case 515 : clip.HP = 14000 + (_root.gameLevel * 1400); clip.maxHP = 14000 + (_root.gameLevel * 1400); clip.lives = 0; clip.item = 36; clip.bonus = 60000; clip.attachMovie("program515", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "516a" : clip.HP = 10000 + (_root.gameLevel * 3000); clip.maxHP = 10000 + (_root.gameLevel * 3000); clip.lives = 2; clip.item = 30; clip.bonus = 50000; clip.attachMovie("program516a", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "516b" : clip.HP = 12000 + (_root.gameLevel * 3600); clip.maxHP = 12000 + (_root.gameLevel * 3600); clip.lives = 1; clip.item = 32; clip.bonus = 60000; clip.attachMovie("program516b", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "516c" : clip.HP = 14000 + (_root.gameLevel * 4200); clip.maxHP = 14000 + (_root.gameLevel * 4200); clip.lives = 0; clip.item = 34; clip.bonus = 75000 /* 0x0124F8 */; clip.attachMovie("program516c", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; break; case "516d" : clip.HP = 18000 + (_root.gameLevel * 5500); clip.maxHP = 18000 + (_root.gameLevel * 5500); clip.lives = 1; clip.item = 50; clip.bonus = 100000 /* 0x0186A0 */; clip.attachMovie("program516d", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; playSound("bgm", "BGM/Boss2.mp3"); break; case "516e" : clip.HP = 22000 + (_root.gameLevel * 6000); clip.maxHP = 22000 + (_root.gameLevel * 6000); clip.lives = 0; clip.item = 50; clip.bonus = 200000 /* 0x030D40 */; clip.attachMovie("program516e", "program", 0); clip.program._x = 0; clip.program._y = 0; clip.hasPause = true; clip.programActive = false; } } initialize();Frame 3drawObject("applet", 0);Frame 4stop();Frame 10stop(); loadPlayerScript(_root.player);Instance of Symbol 588 MovieClip "bossInfo" in Frame 10onClipEvent (load) { _visible = false; }Instance of Symbol 2 MovieClip "scoreClip" in Frame 10on (keyPress "<Space>") { if (_root.gameRunning) { _root.playPause(); _root.pauseClip._visible = !_root.pauseClip._visible; } }Instance of Symbol 592 MovieClip "pauseClip" in Frame 10onClipEvent (load) { _visible = false; _root.updateBar(); }Instance of Symbol 597 MovieClip in Frame 10//component parameters onClipEvent (construct) { showPercent = false; defaultFPS = 40; fText = ""; rText = " fps"; }Symbol 2 MovieClip Frame 1stop();Symbol 17 MovieClip Frame 1stop(); this.current = 0; textField = ""; prevState = _root.getBytesLoaded(); currentState = _root.getBytesLoaded(); fileSize = _root.getBytesTotal(); this.running = true; time = 0; this.isWriting = false; this.onEnterFrame = function () { if (_root.getBytesLoaded() != fileSize) { percentLoad = int((_root.getBytesLoaded() / fileSize) * 100) + " %"; time++; if ((time % 40) == 0) { bytesRemain = fileSize - _root.getBytesLoaded(); currentState = _root.getBytesLoaded(); speed = currentState - prevState; speedText = int(speed / 1024) + "kB/s"; if (speed != 0) { timeRemain = int(bytesRemain / speed) + " Sec."; } else { timeRemain = "Unknown"; } prevState = currentState; time = 0; } } else { this.onEnterFrame = null; _root.play(); } if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _root.showText(this, "Controls:\n[Z] Normal Fire; hold to enter Strong Fire Mode\n[X] Bomb / Reflector Field\n[C] Normal Fire (No Strong Fire Mode)", true); break; case 121 : _root.showText(this, "Use Arrow Key to move your ship.", true); break; case 241 : _root.showText(this, "You can see your hit-miss point when entering strong fire mode.\nUse this to evade enemy fire.", true); break; case 361 : _root.showText(this, "Use your bomb wisely. Do not overuse it.", true); break; case 481 : _root.showText(this, "Use Left and Right Arrow key to navigate menu\nSpace key to confirm.", true); break; case 601 : this.current = 0; } } };Symbol 18 MovieClip [applet0] Frame 1_alpha = 0;Symbol 18 MovieClip [applet0] Frame 5_alpha = (_alpha + 10);Symbol 18 MovieClip [applet0] Frame 6if (_alpha < 100) { gotoAndPlay(_currentframe - 1); }Symbol 18 MovieClip [applet0] Frame 7time = 80;Symbol 18 MovieClip [applet0] Frame 8time--;Symbol 18 MovieClip [applet0] Frame 9if (time > 0) { gotoAndPlay(_currentframe - 1); }Symbol 18 MovieClip [applet0] Frame 10_alpha = (_alpha - 10);Symbol 18 MovieClip [applet0] Frame 11if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 18 MovieClip [applet0] Frame 12_root.drawObject("applet", 1); stop(); this.removeMovieClip();Symbol 24 MovieClip Frame 1stop();Symbol 36 MovieClip Frame 1stop();Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 1//component parameters onClipEvent (construct) { label = "START"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop("levelSelect"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 1on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _parent.nextFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 2//component parameters onClipEvent (construct) { label = "OPTIONS"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop("Option"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 2on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _parent.prevFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 3//component parameters onClipEvent (construct) { label = "HELP"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.drawObject("applet", 15); _parent._parent.removeMovieClip(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 4//component parameters onClipEvent (construct) { label = "HI SCORE"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.drawObject("applet", 14); _root.playSound("bgm", "BGM/ranking.mp3"); _parent._parent.removeMovieClip(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 5//component parameters onClipEvent (construct) { label = "SOUND"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop("sound"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 5on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _parent.nextFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 6//component parameters onClipEvent (construct) { label = "GRAPHIC"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop("graphic"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 6on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _parent.prevFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 7//component parameters onClipEvent (construct) { label = "BACK"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop(1); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 9//component parameters onClipEvent (construct) { label = "FULL"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.settings.data.graphic = "HIGH"; _quality = _root.settings.data.graphic; _parent.gotoAndStop("Option"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 9on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _parent.nextFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 10//component parameters onClipEvent (construct) { label = "LIMITED"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.settings.data.graphic = "LOW"; _quality = _root.settings.data.graphic; _parent.gotoAndStop("Option"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 10on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _parent.prevFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 11//component parameters onClipEvent (construct) { label = "BACK"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop("Option"); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 14//component parameters onClipEvent (construct) { label = "ENABLED"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.settings.data.enableBGM = true; _root.settings.data.enableSFX = true; _parent.gotoAndStop("Option"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 14on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _parent.nextFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 15//component parameters onClipEvent (construct) { label = "DISABLED"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.settings.data.enableBGM = false; _root.settings.data.enableSFX = false; _parent.gotoAndStop("Option"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 15on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _parent.prevFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 16//component parameters onClipEvent (construct) { label = "BACK"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop("Option"); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 20//component parameters onClipEvent (construct) { label = "WINDOW"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.settings.data.fullscreen = false; fscommand ("fullscreen", _root.settings.data.fullscreen); _parent.gotoAndStop("Option"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 20on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _parent.nextFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 21//component parameters onClipEvent (construct) { label = "FULLSCREEN"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.settings.data.fullscreen = true; fscommand ("fullscreen", _root.settings.data.fullscreen); _parent.gotoAndStop("Option"); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 21on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _parent.prevFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 22//component parameters onClipEvent (construct) { label = "BACK"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _parent.gotoAndStop("Option"); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 23//component parameters onClipEvent (construct) { label = "EASY"; } on (keyPress "<Space>") { _root.gameLevel = 0; _root.gameMode = "standard"; _root.playSound("sfx", "se1"); _parent._parent.play(); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 23on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _parent.nextFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 24//component parameters onClipEvent (construct) { label = "NORMAL"; } on (keyPress "<Space>") { _root.gameLevel = 1; _root.gameMode = "standard"; _root.playSound("sfx", "se1"); _parent._parent.play(); }Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 24on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _parent.prevFrame(); }Instance of Symbol 28 MovieClip in Symbol 36 MovieClip Frame 25//component parameters onClipEvent (construct) { label = "HARD"; } on (keyPress "<Space>") { _root.gameLevel = 2; _root.gameMode = "standard"; _root.playSound("sfx", "se1"); _parent._parent.play(); }Symbol 37 MovieClip [applet1] Frame 1_alpha = 0;Instance of Symbol 28 MovieClip in Symbol 37 MovieClip [applet1] Frame 1//component parameters onClipEvent (construct) { label = "SPACE"; }Symbol 37 MovieClip [applet1] Frame 2_alpha = (_alpha + 10);Symbol 37 MovieClip [applet1] Frame 3if (_alpha < 100) { gotoAndPlay(_currentframe - 1); }Symbol 37 MovieClip [applet1] Frame 11stop();Symbol 37 MovieClip [applet1] Frame 14_alpha = (_alpha - 10);Symbol 37 MovieClip [applet1] Frame 15if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 37 MovieClip [applet1] Frame 16_root.drawObject("applet", 2); stop(); this.removeMovieClip();Symbol 49 MovieClip Frame 1stop();Instance of Symbol 24 MovieClip in Symbol 49 MovieClip Frame 1on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _parent.nextFrame(); }Instance of Symbol 28 MovieClip in Symbol 49 MovieClip Frame 1//component parameters onClipEvent (construct) { label = "Homing Ms"; }Instance of Symbol 28 MovieClip in Symbol 49 MovieClip Frame 1//component parameters onClipEvent (construct) { label = "AP Missile"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.newGame(0); _parent._parent.play(); }Instance of Symbol 24 MovieClip in Symbol 49 MovieClip Frame 2on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _parent.prevFrame(); }Instance of Symbol 28 MovieClip in Symbol 49 MovieClip Frame 2//component parameters onClipEvent (construct) { label = "Vulcan"; }Instance of Symbol 28 MovieClip in Symbol 49 MovieClip Frame 2//component parameters onClipEvent (construct) { label = "Galting Mk II"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.newGame(1); _parent._parent.play(); }Instance of Symbol 28 MovieClip in Symbol 49 MovieClip Frame 3//component parameters onClipEvent (construct) { label = "Wide Range"; }Instance of Symbol 28 MovieClip in Symbol 49 MovieClip Frame 3//component parameters onClipEvent (construct) { label = "Laser"; } on (keyPress "<Space>") { _root.playSound("sfx", "se1"); _root.newGame(2); _parent._parent.play(); }Symbol 50 MovieClip [applet2] Frame 1_alpha = 0;Instance of Symbol 28 MovieClip in Symbol 50 MovieClip [applet2] Frame 1//component parameters onClipEvent (construct) { label = "SPACE"; }Symbol 50 MovieClip [applet2] Frame 2_alpha = (_alpha + 10);Symbol 50 MovieClip [applet2] Frame 3if (_alpha < 100) { gotoAndPlay(_currentframe - 1); }Symbol 50 MovieClip [applet2] Frame 11stop(); _root.playSound("bgm", "BGM/Player Select.mp3");Symbol 50 MovieClip [applet2] Frame 14_alpha = (_alpha - 10);Symbol 50 MovieClip [applet2] Frame 15if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 50 MovieClip [applet2] Frame 16_root.drawObject("applet", 3); stop(); this.removeMovieClip();Symbol 53 MovieClip [applet3] Frame 1_alpha = 0; _root.playSound("bgm", "");Symbol 53 MovieClip [applet3] Frame 5_alpha = (_alpha + 10);Symbol 53 MovieClip [applet3] Frame 6if (_alpha < 100) { gotoAndPlay(_currentframe - 1); }Symbol 53 MovieClip [applet3] Frame 7time = 40;Symbol 53 MovieClip [applet3] Frame 8time--;Symbol 53 MovieClip [applet3] Frame 9if (time > 0) { gotoAndPlay(_currentframe - 1); }Symbol 53 MovieClip [applet3] Frame 10_alpha = (_alpha - 10);Symbol 53 MovieClip [applet3] Frame 11if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 53 MovieClip [applet3] Frame 12_root.drawObject("applet", "s" + _root.currentStage); _root.gotoAndStop("game"); this.removeMovieClip();Symbol 68 MovieClip [applet4] Frame 1_root.playSound("sfx", "se9"); _root.gameRunning = false; _root.controlable = false; stageBonus = 20000 * _root.currentStage; grazeBonus = 200 * _root.graze; bombBonus = _root.bombStock * 3000; if (_root.noMiss) { noMissBonus = _root.currentStage * 100000; } else { noMissBonus = 0; } totalBonus = ((stageBonus + grazeBonus) + bombBonus) + noMissBonus;Symbol 68 MovieClip [applet4] Frame 18stop(); _root.addScore(totalBonus);Instance of Symbol 28 MovieClip in Symbol 68 MovieClip [applet4] Frame 18//component parameters onClipEvent (construct) { label = "CONTINUE"; } on (release, keyPress "<Enter>") { _parent.play(); }Symbol 68 MovieClip [applet4] Frame 24_alpha = (_alpha - 10);Symbol 68 MovieClip [applet4] Frame 25if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 68 MovieClip [applet4] Frame 32_root.drawObject("applet", "s2"); _root.playSound("sfx", ""); this.removeMovieClip();Symbol 71 MovieClip [applet5] Frame 1_root.playSound("bgm", ""); _root.playSound("sfx", "se8"); _root.stage.running = false; hasPause = false;Symbol 71 MovieClip [applet5] Frame 201_root.stage.running = true; this.removeMovieClip();Symbol 75 MovieClip [applet6] Frame 1stop(); _root.gameRunning = false; _root.playPause(); creditText = "Credits: " + _root.credits;Instance of Symbol 28 MovieClip in Symbol 75 MovieClip [applet6] Frame 1//component parameters onClipEvent (construct) { label = "YES! (Y)"; } on (release, keyPress "y") { _root.credits--; _root.playerStock = 3 + (4 - _root.credits); _root.resetPlayer(); _root.currentScore = 0; _root.playPause(); _parent.removeMovieClip(); }Instance of Symbol 28 MovieClip in Symbol 75 MovieClip [applet6] Frame 1//component parameters onClipEvent (construct) { label = "NO... (N)"; } on (release, keyPress "n") { _root.drawObject("applet", 7); _parent.removeMovieClip(); }Symbol 78 MovieClip [applet7] Frame 1_alpha = 0; _quality = "HIGH"; _root.gotoAndStop("UI"); _root.playSound("bgm", "");Symbol 78 MovieClip [applet7] Frame 5_alpha = (_alpha + 10);Symbol 78 MovieClip [applet7] Frame 6if (_alpha < 100) { gotoAndPlay(_currentframe - 1); }Symbol 78 MovieClip [applet7] Frame 7time = 40;Symbol 78 MovieClip [applet7] Frame 8time--;Symbol 78 MovieClip [applet7] Frame 9if (time > 0) { gotoAndPlay(_currentframe - 1); }Symbol 78 MovieClip [applet7] Frame 10_alpha = (_alpha - 10);Symbol 78 MovieClip [applet7] Frame 11if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 78 MovieClip [applet7] Frame 12_root.drawObject("applet", 13); this.removeMovieClip();Symbol 86 MovieClip [applet8] Frame 1_root.playSound("sfx", "se9"); _root.gameRunning = false; _root.controlable = false; stageBonus = 20000 * _root.currentStage; grazeBonus = 200 * _root.graze; bombBonus = _root.bombStock * 4000; if (_root.noMiss) { noMissBonus = _root.currentStage * 100000; } else { noMissBonus = 0; } totalBonus = ((stageBonus + grazeBonus) + bombBonus) + noMissBonus;Symbol 86 MovieClip [applet8] Frame 18stop(); _root.addScore(totalBonus);Instance of Symbol 28 MovieClip in Symbol 86 MovieClip [applet8] Frame 18//component parameters onClipEvent (construct) { label = "CONTINUE"; } on (release, keyPress "<Enter>") { _parent.play(); }Symbol 86 MovieClip [applet8] Frame 24_alpha = (_alpha - 10);Symbol 86 MovieClip [applet8] Frame 25if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 86 MovieClip [applet8] Frame 32_root.drawObject("applet", "s3"); _root.playSound("sfx", ""); this.removeMovieClip();Symbol 94 MovieClip [applet9] Frame 1_root.playSound("sfx", "se9"); _root.gameRunning = false; _root.controlable = false; stageBonus = 20000 * _root.currentStage; grazeBonus = 200 * _root.graze; bombBonus = _root.bombStock * 5000; if (_root.noMiss) { noMissBonus = _root.currentStage * 100000; } else { noMissBonus = 0; } totalBonus = ((stageBonus + grazeBonus) + bombBonus) + noMissBonus;Symbol 94 MovieClip [applet9] Frame 18stop(); _root.addScore(totalBonus);Instance of Symbol 28 MovieClip in Symbol 94 MovieClip [applet9] Frame 18//component parameters onClipEvent (construct) { label = "CONTINUE"; } on (release, keyPress "<Enter>") { _parent.play(); }Symbol 94 MovieClip [applet9] Frame 24_alpha = (_alpha - 10);Symbol 94 MovieClip [applet9] Frame 25if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 94 MovieClip [applet9] Frame 32_root.drawObject("applet", "s4"); _root.playSound("sfx", ""); this.removeMovieClip();Symbol 102 MovieClip [applet10] Frame 1_root.playSound("sfx", "se9"); _root.gameRunning = false; _root.controlable = false; stageBonus = 20000 * _root.currentStage; grazeBonus = 200 * _root.graze; bombBonus = _root.bombStock * 6000; if (_root.noMiss) { noMissBonus = _root.currentStage * 100000; } else { noMissBonus = 0; } totalBonus = ((stageBonus + grazeBonus) + bombBonus) + noMissBonus;Symbol 102 MovieClip [applet10] Frame 18stop(); _root.addScore(totalBonus);Instance of Symbol 28 MovieClip in Symbol 102 MovieClip [applet10] Frame 18//component parameters onClipEvent (construct) { label = "CONTINUE"; } on (release, keyPress "<Enter>") { _parent.play(); }Symbol 102 MovieClip [applet10] Frame 24_alpha = (_alpha - 10);Symbol 102 MovieClip [applet10] Frame 25if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 102 MovieClip [applet10] Frame 32_root.drawObject("applet", "s5"); _root.playSound("sfx", ""); this.removeMovieClip();Symbol 111 MovieClip [applet11] Frame 1_root.playSound("sfx", "se9"); _root.gameRunning = false; _root.controlable = false; stageBonus = 1000000 /* 0x0F4240 */; grazeBonus = 200 * _root.graze; bombBonus = _root.playerStock * 20000; if (_root.noMiss) { noMissBonus = _root.currentStage * 1000000; } else { noMissBonus = 0; } totalBonus = ((stageBonus + grazeBonus) + bombBonus) + noMissBonus;Symbol 111 MovieClip [applet11] Frame 18stop(); _root.addScore(totalBonus);Instance of Symbol 28 MovieClip in Symbol 111 MovieClip [applet11] Frame 18//component parameters onClipEvent (construct) { label = "CONTINUE"; } on (release, keyPress "<Enter>") { _parent.play(); }Symbol 111 MovieClip [applet11] Frame 24_alpha = (_alpha - 10);Symbol 111 MovieClip [applet11] Frame 25if (_alpha > 0) { gotoAndPlay(_currentframe - 1); }Symbol 111 MovieClip [applet11] Frame 32_root.drawObject("applet", "12"); _root.playSound("sfx", ""); this.removeMovieClip();Symbol 117 MovieClip [applet12] Frame 1_root.gotoAndStop("end"); _quality = "HIGH"; _root.playSound("bgm", ""); _root.currentStage = "ALL";Symbol 117 MovieClip [applet12] Frame 36this.current = 0; textField = ""; stop(); this.running = true; _root.playSound("bgm", "BGM/ed.mp3"); this.isWriting = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 10 : _root.showText(this, "It's Over...\n"); break; case 25 : _root.showText(this, "Is it really over...?\n\n"); break; case 50 : _root.showText(this, "It's not over yet.\n\n"); break; case 75 : _root.showText(this, "As long as human creating weapons,\n"); break; case 100 : _root.showText(this, "the war will be continue.\n\n"); break; case 125 : _root.showText(this, "Will the war to be end or not, it's depend on how human think.\n"); break; case 220 : _root.showText(this, "Danmaku Legend II Staff\n\n\nProgram\n\nClound\n\nProgram Used\n\nFlash MX 2004\nPhotoShop 7\nDOGA CGA L1\nCreative WaveStudio\nFlashDevelop", true); break; case 360 : _root.showText(this, "MUSIC CREDIT\n\nEnding Theme\n\"Velocity of Sound~Piano Ver.\"\nComposed by I've Sound\n\n", true); break; case 480 : _root.showText(this, "MUSIC CREDIT\n\nStage 1 BGM\n\"Thunderstrom\"\n\nStage 2 BGM\n\"Air Fortress\"\n\nStage 3 BGM\n\"Truth\"\n\nStage 4 BGM\n\"Gear\"\n\nStage 5 BGM\n\"Orbit Elevator\"\n\n\nCOMPOSED BY Cyber-Rainforce", true); break; case 560 : _root.showText(this, "MUSIC CREDIT\n\nBoss Theme 1\n\"Danger Zone\"\n\nBoss Theme 2\n\"Ragnarok\"\n\n\nCOMPOSED BY Silent-Man", true); break; case 640 : _root.showText(this, "SFX CREDIT\n\nKenta Cho\nhttp://kikyou.sakura.ne.jp/~osabisi/\nSRX\netc.", true); break; case 700 : _root.showText(this, "SPECIAL THANKS\n\nNewgrounds (www.newgrounds.com)\nwww.muzie.co.jp\nDanong (Neorz Studio)\nIvan See\nWuiming Tham\n\n\n... And You.", true); break; case 760 : _root.showText(this, "THANK YOU FOR PLAYING\nDANMAKU LEGEND II\n\nSee you again soon!\n\n\n\nc 2008-2009 Clound Comic Studio", true); break; case 850 : _root.drawObject("applet", 13); _root.gotoAndStop("UI"); this.removeMovieClip(); } } };Symbol 146 MovieClip [applet13] Frame 1continues = 4 - _root.credits; _root.playSound("bgm", ""); _root.playSound("bgm", "BGM/ranking.mp3"); if (_root.checkRanking()) { gotoAndStop ("panel1"); } else { gotoAndStop ("panel0"); }Symbol 146 MovieClip [applet13] Frame 5stop();Instance of Symbol 28 MovieClip in Symbol 146 MovieClip [applet13] Frame 5//component parameters onClipEvent (construct) { label = "Title Menu"; } on (release) { _root.drawObject("applet", 0); _root.playSound("bgm", ""); _parent.removeMovieClip(); }Symbol 146 MovieClip [applet13] Frame 10enterName = ""; Selection.setFocus(enterName);Instance of Symbol 28 MovieClip in Symbol 146 MovieClip [applet13] Frame 10//component parameters onClipEvent (construct) { label = "Next"; } on (release) { _root.submitRanking(_parent.name, _parent); }Symbol 155 MovieClip Frame 1stop();Symbol 182 MovieClip [applet14] Frame 1_visible = false; _root.showRanking(_root.gameLevel, false, this); currentNum = 0;Instance of Symbol 28 MovieClip in Symbol 182 MovieClip [applet14] Frame 1//component parameters onClipEvent (construct) { label = "SPACE"; } on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _root.showRanking(1, false, _parent); } on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _root.showRanking(2, false, _parent); } on (keyPress "<Space>") { _root.drawObject("applet", 0); _root.playSound("bgm", ""); _parent.removeMovieClip(); }Symbol 182 MovieClip [applet14] Frame 2currentNum = 0;Symbol 182 MovieClip [applet14] Frame 9currentNum = 1;Instance of Symbol 28 MovieClip in Symbol 182 MovieClip [applet14] Frame 9//component parameters onClipEvent (construct) { label = "SPACE"; } on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _root.showRanking(2, false, _parent); } on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _root.showRanking(0, false, _parent); } on (keyPress "<Space>") { _root.drawObject("applet", 0); _root.playSound("bgm", ""); _parent.removeMovieClip(); }Symbol 182 MovieClip [applet14] Frame 17currentNum = 2;Instance of Symbol 28 MovieClip in Symbol 182 MovieClip [applet14] Frame 17//component parameters onClipEvent (construct) { label = "SPACE"; } on (keyPress "<Right>") { _root.playSound("sfx", "se0"); _root.showRanking(0, false, _parent); } on (keyPress "<Left>") { _root.playSound("sfx", "se0"); _root.showRanking(1, false, _parent); } on (keyPress "<Space>") { _root.drawObject("applet", 0); _root.playSound("bgm", ""); _parent.removeMovieClip(); }Symbol 215 MovieClip [applet15] Frame 1stop();Instance of Symbol 28 MovieClip in Symbol 215 MovieClip [applet15] Frame 1//component parameters onClipEvent (construct) { label = "SPACE"; } on (keyPress "<Right>") { _root.playSound("sfx", "se0"); if (_parent._currentframe != _parent._totalframes) { _parent.nextFrame(); } else { _parent.gotoAndStop(1); } } on (keyPress "<Left>") { _root.playSound("sfx", "se0"); if (_parent._currentframe != 1) { _parent.prevFrame(); } else { _parent.gotoAndStop(_parent._totalframes); } } on (keyPress "<Space>") { _root.drawObject("applet", 0); _root.playSound("bgm", ""); _parent.removeMovieClip(); }Symbol 216 MovieClip [applets1] Frame 1_root.playSound("bgm", "BGM/Stage1.mp3"); _root.currentStage = 1; _root.gameRunning = true; hasPause = false; i = -1; while ((++i) < 20) { _root.drawObject("back", 0, random(384), random(512)); }Symbol 216 MovieClip [applets1] Frame 121_root.loadStage(1); this.removeMovieClip();Symbol 217 MovieClip [applets2] Frame 1_root.playSound("bgm", "BGM/Stage2.mp3"); _root.currentStage = 2; _root.gameRunning = true; _root.controlable = true; hasPause = false;Symbol 217 MovieClip [applets2] Frame 121_root.loadStage(2); this.removeMovieClip();Symbol 218 MovieClip [applets3] Frame 1_root.playSound("bgm", "BGM/Stage3.mp3"); _root.currentStage = 3; _root.gameRunning = true; _root.controlable = true; hasPause = false;Symbol 218 MovieClip [applets3] Frame 121_root.loadStage(3); this.removeMovieClip();Symbol 219 MovieClip [applets4] Frame 1_root.playSound("bgm", "BGM/Stage4.mp3"); _root.currentStage = 4; _root.gameRunning = true; _root.controlable = true; hasPause = false;Symbol 219 MovieClip [applets4] Frame 121_root.loadStage(4); this.removeMovieClip();Symbol 220 MovieClip [applets5] Frame 1_root.playSound("bgm", "BGM/Stage5.mp3"); _root.currentStage = 5; _root.gameRunning = true; _root.controlable = true; hasPause = false;Symbol 220 MovieClip [applets5] Frame 121_root.loadStage(5); this.removeMovieClip();Symbol 221 MovieClip [pLaser01] Frame 1hasPause = false; if (_root.slowMode) { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); _root.playSound("sfx", "se5"); _root.drawObject("pLaser", "a3", _root.player._x, _root.player._y, -7); _root.drawObject("pLaser", "a3", _root.player._x, _root.player._y, 7); _root.drawObject("pLaser", "a3", _root.player._x, _root.player._y, 5); _root.drawObject("pLaser", "a3", _root.player._x, _root.player._y, -5); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); _root.playSound("sfx", "se5"); _root.drawObject("pLaser", "a2", _root.player._x, _root.player._y, -7); _root.drawObject("pLaser", "a2", _root.player._x, _root.player._y, 7); _root.drawObject("pLaser", "a2", _root.player._x, _root.player._y, 10); _root.drawObject("pLaser", "a2", _root.player._x, _root.player._y, -10); }Symbol 221 MovieClip [pLaser01] Frame 5if (_root.slowMode) { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); }Symbol 221 MovieClip [pLaser01] Frame 9if (_root.slowMode) { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); }Symbol 221 MovieClip [pLaser01] Frame 13if (_root.slowMode) { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); }Symbol 221 MovieClip [pLaser01] Frame 17if (_root.slowMode) { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); }Symbol 221 MovieClip [pLaser01] Frame 21if (_root.slowMode) { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); }Symbol 221 MovieClip [pLaser01] Frame 25if (Key.isDown(90) && (_root.controlable)) { _root.slowMode = true; _root.weaponOK = true; this.removeMovieClip(); } else { _root.slowMode = false; _root.weaponOK = true; this.removeMovieClip(); }Symbol 222 MovieClip [pLaser11] Frame 1hasPause = false; _root.drawObject("pLaser", "a0", _root.player._x, _root.player._y);Symbol 222 MovieClip [pLaser11] Frame 3if (_root.slowMode) { _root.drawObject("pLaser", "a0", _root.player._x, _root.player._y); }Symbol 222 MovieClip [pLaser11] Frame 5_root.drawObject("pLaser", "a0", _root.player._x, _root.player._y);Symbol 222 MovieClip [pLaser11] Frame 7if (_root.slowMode) { _root.drawObject("pLaser", "a0", _root.player._x, _root.player._y); }Symbol 222 MovieClip [pLaser11] Frame 9_root.drawObject("pLaser", "a0", _root.player._x, _root.player._y);Symbol 222 MovieClip [pLaser11] Frame 11if (_root.slowMode) { _root.drawObject("pLaser", "a0", _root.player._x, _root.player._y); }Symbol 222 MovieClip [pLaser11] Frame 13_root.drawObject("pLaser", "a0", _root.player._x, _root.player._y);Symbol 222 MovieClip [pLaser11] Frame 15if (_root.slowMode) { _root.drawObject("pLaser", "a0", _root.player._x, _root.player._y); }Symbol 222 MovieClip [pLaser11] Frame 17if (Key.isDown(90) && (_root.controlable)) { _root.slowMode = true; _root.weaponOK = true; this.removeMovieClip(); } else { _root.slowMode = false; _root.weaponOK = true; this.removeMovieClip(); }Symbol 223 MovieClip [pLaser21] Frame 1hasPause = false; if (_root.slowMode) { _root.playSound("sfx", "se10"); _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); _root.drawObject("pLaser", "a5", _root.player._x + 8, _root.player._y, null, 4); _root.drawObject("pLaser", "a5", _root.player._x - 8, _root.player._y, null, -4); _root.drawObject("pLaser", "a5", _root.player._x + 16, _root.player._y, null, 10); _root.drawObject("pLaser", "a5", _root.player._x - 16, _root.player._y, null, -10); }Symbol 223 MovieClip [pLaser21] Frame 3if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); }Symbol 223 MovieClip [pLaser21] Frame 5if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); _root.drawObject("pLaser", "a5", _root.player._x + 8, _root.player._y, null, 4); _root.drawObject("pLaser", "a5", _root.player._x - 8, _root.player._y, null, -4); _root.drawObject("pLaser", "a5", _root.player._x + 16, _root.player._y, null, 10); _root.drawObject("pLaser", "a5", _root.player._x - 16, _root.player._y, null, -10); }Symbol 223 MovieClip [pLaser21] Frame 7if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); }Symbol 223 MovieClip [pLaser21] Frame 9if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); _root.drawObject("pLaser", "a5", _root.player._x + 8, _root.player._y, null, 4); _root.drawObject("pLaser", "a5", _root.player._x - 8, _root.player._y, null, -4); _root.drawObject("pLaser", "a5", _root.player._x + 16, _root.player._y, null, 10); _root.drawObject("pLaser", "a5", _root.player._x - 16, _root.player._y, null, -10); }Symbol 223 MovieClip [pLaser21] Frame 11if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); }Symbol 223 MovieClip [pLaser21] Frame 13if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); _root.drawObject("pLaser", "a5", _root.player._x + 8, _root.player._y, null, 4); _root.drawObject("pLaser", "a5", _root.player._x - 8, _root.player._y, null, -4); _root.drawObject("pLaser", "a5", _root.player._x + 16, _root.player._y, null, 10); _root.drawObject("pLaser", "a5", _root.player._x - 16, _root.player._y, null, -10); }Symbol 223 MovieClip [pLaser21] Frame 15if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); }Symbol 223 MovieClip [pLaser21] Frame 17if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); } else { _root.drawObject("pLaser", "a1", _root.player._x, _root.player._y); _root.drawObject("pLaser", "a5", _root.player._x + 8, _root.player._y, null, 4); _root.drawObject("pLaser", "a5", _root.player._x - 8, _root.player._y, null, -4); _root.drawObject("pLaser", "a5", _root.player._x + 16, _root.player._y, null, 10); _root.drawObject("pLaser", "a5", _root.player._x - 16, _root.player._y, null, -10); }Symbol 223 MovieClip [pLaser21] Frame 19if (_root.slowMode) { _root.drawObject("pLaser", "a6", _root.player._x + 16, _root.player._y, null, null, ["revision", 16]); _root.drawObject("pLaser", "a6", _root.player._x - 16, _root.player._y, null, null, ["revision", -16]); }Symbol 223 MovieClip [pLaser21] Frame 21if (Key.isDown(90) && (_root.controlable)) { _root.slowMode = true; _root.weaponOK = true; this.removeMovieClip(); } else { _root.slowMode = false; _root.weaponOK = true; this.removeMovieClip(); }Symbol 227 MovieClip Frame 1_name = "area"; _visible = false; stop();Symbol 228 MovieClip [pLasera0] Frame 1power = 40; speed = 30; hasPause = true; _root.playSound("sfx", "se7");Symbol 228 MovieClip [pLasera0] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 228 MovieClip [pLasera0] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 228 MovieClip [pLasera0] Frame 5_root.drawObject("effect", 0, _x, _y, random(10) + 15, (_rotation + 180) + _root.makeRandom(-30, 30));Symbol 228 MovieClip [pLasera0] Frame 8this.removeMovieClip();Symbol 231 MovieClip [pLasera1] Frame 1power = 20; speed = 27; hasPause = true; _root.playSound("sfx", "se7");Symbol 231 MovieClip [pLasera1] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 231 MovieClip [pLasera1] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 231 MovieClip [pLasera1] Frame 5_root.drawObject("effect", 0, _x, _y, random(10) + 15, (_rotation + 180) + _root.makeRandom(-30, 30));Symbol 231 MovieClip [pLasera1] Frame 8this.removeMovieClip();Symbol 234 MovieClip [pLasera2] Frame 1power = 24; hasPause = true;Symbol 234 MovieClip [pLasera2] Frame 2_x = (_x + speed); if (speed > 0) { speed--; } else { speed++; } if (speed == 0) { gotoAndPlay ("mode2"); }Symbol 234 MovieClip [pLasera2] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 234 MovieClip [pLasera2] Frame 6_rotation = _root.seeker(this, true, false);Symbol 234 MovieClip [pLasera2] Frame 7if (speed < 22) { speed = speed + 1.5; } if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (lockON.HP > 0) { _rotation = _root.calDirect(_x, _y, lockON._x, lockON._y); }Symbol 234 MovieClip [pLasera2] Frame 8if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 234 MovieClip [pLasera2] Frame 15_root.drawObject("effect", 4, _x, _y);Symbol 234 MovieClip [pLasera2] Frame 18this.removeMovieClip();Symbol 237 MovieClip [pLasera3] Frame 1power = 3.75; hasPause = true;Symbol 237 MovieClip [pLasera3] Frame 2_x = (_x + speed); if (speed > 0) { speed--; } else { speed++; } if (speed == 0) { gotoAndPlay ("mode2"); }Symbol 237 MovieClip [pLasera3] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 237 MovieClip [pLasera3] Frame 7if (speed < 22) { speed = speed + 1.5; } if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 237 MovieClip [pLasera3] Frame 8if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 237 MovieClip [pLasera3] Frame 15_root.drawObject("pLaser", "a4", _x, _y);Symbol 237 MovieClip [pLasera3] Frame 18this.removeMovieClip();Symbol 240 MovieClip [pLasera4] Frame 1this.onEnterFrame = function () { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); }; hasPause = false; debris = _root.makeRandom(2, 6); var i = 0; while (i < debris) { _root.drawObject("effect", 5, _x, _y, _root.makeRandom(10, 25), random(360)); i++; } power = 3.75;Symbol 240 MovieClip [pLasera4] Frame 16this.onEnterFrame = null; this.removeMovieClip();Symbol 243 MovieClip [pLasera5] Frame 1power = 5; speed = 27; hasPause = true;Symbol 243 MovieClip [pLasera5] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 243 MovieClip [pLasera5] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 243 MovieClip [pLasera5] Frame 5_root.drawObject("effect", 0, _x, _y, random(10) + 15, (_rotation + 180) + _root.makeRandom(-30, 30));Symbol 243 MovieClip [pLasera5] Frame 8this.removeMovieClip();Symbol 245 MovieClip [pLasera6] Frame 1power = 20; speed = 24; hasPause = true; _x = (_root.player._x + revision);Symbol 245 MovieClip [pLasera6] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _x = (_root.player._x + revision); } else { this.removeMovieClip(); }Symbol 245 MovieClip [pLasera6] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 245 MovieClip [pLasera6] Frame 5_root.drawObject("effect", 5, _x, _y, random(10) + 15, (_rotation + 180) + _root.makeRandom(-30, 30));Symbol 245 MovieClip [pLasera6] Frame 8this.removeMovieClip();Symbol 247 MovieClip [pLasera7] Frame 1power = 60 - (_root.currentStage * 4); speed = 30; hasPause = true; _rotation = _root.seeker(this, true, false);Symbol 247 MovieClip [pLasera7] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 247 MovieClip [pLasera7] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 247 MovieClip [pLasera7] Frame 5_root.drawObject("effect", 5, _x, _y, random(10) + 15, (_rotation + 180) + _root.makeRandom(-30, 30));Symbol 247 MovieClip [pLasera7] Frame 8this.removeMovieClip();Symbol 249 MovieClip [pLasera8] Frame 1this.onEnterFrame = function () { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); }; hasPause = false; debris = _root.makeRandom(6, 14); var i = 0; while (i < debris) { _root.drawObject("effect", 5, _x, _y, _root.makeRandom(16, 25), random(360)); i++; } power = int(9 * _root.damageMultiplier);Symbol 249 MovieClip [pLasera8] Frame 16this.onEnterFrame = null; this.removeMovieClip();Symbol 250 MovieClip [pLasera9] Frame 1power = int(6 * _root.damageMultiplier); hasPause = true;Symbol 250 MovieClip [pLasera9] Frame 2_x = (_x + speed); if (speed > 0) { speed--; } else { speed++; } if (speed == 0) { gotoAndPlay ("mode2"); }Symbol 250 MovieClip [pLasera9] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 250 MovieClip [pLasera9] Frame 6_rotation = _root.seeker(this, true, false);Symbol 250 MovieClip [pLasera9] Frame 7if (speed < 22) { speed = speed + 1.5; } if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (lockON.HP > 0) { _rotation = _root.calDirect(_x, _y, lockON._x, lockON._y); } else { _rotation = _root.seeker(this, true, false); }Symbol 250 MovieClip [pLasera9] Frame 8if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 250 MovieClip [pLasera9] Frame 15_root.drawObject("pLaser", "a8", _x, _y);Symbol 250 MovieClip [pLasera9] Frame 18this.removeMovieClip();Symbol 251 MovieClip [pLasera10] Frame 1power = int(24 * _root.damageMultiplier); speed = 27; hasPause = true; _x = _root.player._x;Symbol 251 MovieClip [pLasera10] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _x = _root.player._x; } else { this.removeMovieClip(); }Symbol 251 MovieClip [pLasera10] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 251 MovieClip [pLasera10] Frame 5_root.drawObject("pLaser", "a4", _x, _y);Symbol 251 MovieClip [pLasera10] Frame 8this.removeMovieClip();Symbol 254 MovieClip Frame 1_name = "area"; _visible = false;Symbol 255 MovieClip [pLasera11] Frame 1power = int(200 * _root.damageMultiplier); speed = -15; lock = false; hasPause = true; _rotation = _root.makeRandom(-45, 45);Instance of Symbol 254 MovieClip in Symbol 255 MovieClip [pLasera11] Frame 1onClipEvent (load) { _name = "area"; _visible = false; }Symbol 255 MovieClip [pLasera11] Frame 2if (_root.checkStage(this) || (speed < 20)) { _root.drawObject("effect", 15, _x, _y, null, _rotation); yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + 1; if ((speed > 0) && (!lock)) { _rotation = _root.seeker(this, true); lock = true; } if ((lockON.HP > 0) && (lock)) { _rotation = _root.calDirect(_x, _y, lockON._x, lockON._y); } else if (speed > 0) { _rotation = _root.seeker(this, true); } } else if (speed > 20) { this.removeMovieClip(); }Symbol 255 MovieClip [pLasera11] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 255 MovieClip [pLasera11] Frame 5_root.drawObject("pLaser", "a8", _x, _y); hasPause = false;Symbol 255 MovieClip [pLasera11] Frame 8this.removeMovieClip();Symbol 256 MovieClip [pLaserb00] Frame 1_root.removeEnemyFire(1); _root.reflectMode = true; this.onEnterFrame = function () { _root.removeEnemyFire(); };Symbol 256 MovieClip [pLaserb00] Frame 2_root.drawObject("effect", 14, _root.player._x + 16, _root.player._y, 0, 180, ["turnDir", -1], ["reviseX", 16]); _root.drawObject("effect", 14, _root.player._x - 16, _root.player._y, 0, 180, ["turnDir", 1], ["reviseX", -16]); _root.playSound("sfx", "se23");Symbol 256 MovieClip [pLaserb00] Frame 16yLine = 512;Symbol 256 MovieClip [pLaserb00] Frame 17_root.drawObject("pLaser", "a8", _root.makeRandom(0, 384), yLine); _root.drawObject("pLaser", "a8", _root.makeRandom(0, 384), yLine); _root.playSound("sfx", "se12"); yLine = yLine - 16;Symbol 256 MovieClip [pLaserb00] Frame 19if (yLine > 0) { gotoAndPlay ("loop"); }Symbol 256 MovieClip [pLaserb00] Frame 57_root.bombOK = true; _root.reflectMode = false; this.onEnterFrame = null; this.removeMovieClip();Symbol 257 MovieClip [pLaserb0] Frame 1_root.removeEnemyFire(1); _root.reflectMode = true; this.onEnterFrame = function () { _root.removeEnemyFire(); };Symbol 257 MovieClip [pLaserb0] Frame 3ammo = 45;Symbol 257 MovieClip [pLaserb0] Frame 4_root.drawObject("pLaser", "a9", _root.player._x, _root.player._y, _root.makeRandom(-8, 8)); _root.playSound("sfx", "se5"); ammo--;Symbol 257 MovieClip [pLaserb0] Frame 6if (ammo > 0) { gotoAndPlay ("loop"); }Symbol 257 MovieClip [pLaserb0] Frame 28_root.bombOK = true; _root.reflectMode = false; this.onEnterFrame = null; this.removeMovieClip();Symbol 258 MovieClip [pLaserb1] Frame 1_root.removeEnemyFire(1); _root.reflectMode = true; this.onEnterFrame = function () { _root.removeEnemyFire(); };Symbol 258 MovieClip [pLaserb1] Frame 3ammo = 70; _root.playSound("sfx", "se24"); scale = 100;Symbol 258 MovieClip [pLaserb1] Frame 4_root.drawObject("pLaser", "a10", _root.player._x, _root.player._y, null, null, ["_xscale", scale]); ammo--; scale--;Symbol 258 MovieClip [pLaserb1] Frame 6if (ammo > 0) { gotoAndPlay ("loop"); }Symbol 258 MovieClip [pLaserb1] Frame 28_root.bombOK = true; _root.reflectMode = false; this.onEnterFrame = null; this.removeMovieClip();Symbol 259 MovieClip [pLaserb2] Frame 1_root.removeEnemyFire(1); _root.reflectMode = true; this.onEnterFrame = function () { _root.removeEnemyFire(); };Symbol 259 MovieClip [pLaserb2] Frame 3ammo = 16;Symbol 259 MovieClip [pLaserb2] Frame 4_root.drawObject("pLaser", "a11", _root.player._x, _root.player._y); _root.playSound("sfx", "se25"); ammo--;Symbol 259 MovieClip [pLaserb2] Frame 8if (ammo > 0) { gotoAndPlay ("loop"); }Symbol 259 MovieClip [pLaserb2] Frame 28_root.bombOK = true; _root.reflectMode = false; this.onEnterFrame = null; this.removeMovieClip();Symbol 260 MovieClip [program101] Frame 1stop(); switch (_root.gameLevel) { case 0 : _parent.gotoAndPlay("mode2"); break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 3 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); _root.elaserSound.play(); break; case 10 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 3 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 8, _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); _root.elaserSound.play(); break; case 10 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; }Symbol 261 MovieClip [program102] Frame 1stop(); switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.ammo = 3; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _parent.speed = 0; break; case 30 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, this.angle + 15); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, this.angle - 15); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 30; } break; case 50 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.ammo = 5; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _parent.speed = 0; break; case 30 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle + 10); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle - 10); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle + 20); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle - 20); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 24; } break; case 50 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.ammo = 5; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _parent.speed = 0; break; case 30 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 9, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 9, this.angle + 10); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 9, this.angle - 10); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 9, this.angle + 20); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 9, this.angle - 20); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle + 5); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle - 5); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle + 15); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle - 15); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 24; } break; case 50 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; }Symbol 262 MovieClip [program103a] Frame 1stop(); switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.ammo = 3; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 30 : _root.drawObject("eLaser", 3, _parent._x + 44, _parent._y + 8, 6); _root.drawObject("eLaser", 3, _parent._x - 44, _parent._y + 8, 6); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 8; } break; case 100 : this.ammo = 3; this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.ammo = 6; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 30 : _root.drawObject("eLaser", 3, _parent._x + 44, _parent._y + 8, 7); _root.drawObject("eLaser", 3, _parent._x - 44, _parent._y + 8, 7); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 80 : this.ammo = 6; this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.ammo = 6; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 30 : _root.drawObject("eLaser", 3, _parent._x + 44, _parent._y + 8, 7); _root.drawObject("eLaser", 3, _parent._x - 44, _parent._y + 8, 7); _root.drawObject("eLaser", 2, _parent._x + 44, _parent._y + 8, 12, 180); _root.drawObject("eLaser", 2, _parent._x - 44, _parent._y + 8, 12, 180); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 80 : this.ammo = 6; this.current = 0; } } }; }Symbol 263 MovieClip [program103b] Frame 1stop(); switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 10 : _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, 180); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, 210); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, 150); _root.elaserSound.play(); break; case 50 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 10 : var _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, 150 + (_local4 * 15)); } _root.elaserSound.play(); break; case 40 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 10 : var _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 8, 150 + (_local4 * 15)); } _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, 157.5 + (j * 15)); } _root.elaserSound.play(); break; case 40 : this.current = 0; } } }; }Symbol 264 MovieClip [program104] Frame 1stop(); switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 2)) { } else { _parent._rotation = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, 180); _root.elaserSound.play(); break; case 2 : _parent._rotation = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : var _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 4 + _local4, 180); } _root.elaserSound.play(); break; case 2 : _parent._rotation = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; }Symbol 265 MovieClip [program105] Frame 1stop(); switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.angle = random(360); this.ammo = 12; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _parent.speed = 0; break; case 10 : _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, this.angle); this.angle = this.angle + 30; this.ammo--; _root.elaserSound.play(); if (this.ammo > 0) { this.current = this.current - 4; } break; case 15 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.angle = random(360); this.ammo = 18; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _parent.speed = 0; break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 5 + _local4, this.angle); } this.angle = this.angle + 20; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 15 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.angle = random(360); this.ammo = 18; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _parent.speed = 0; break; case 8 : var _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 5 + _local4, this.angle); } _root.elaserSound.play(); break; case 10 : _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7 + _local4, this.angle + 10); } _root.elaserSound.play(); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 15 : _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; }Symbol 266 MovieClip [program106] Frame 1stop(); switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 8; break; case 35 : this.angle = _root.calDirect(_parent._x + 90, _parent._y + 28, _root.player._x, _root.player._y); var _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x + 90, _parent._y + 28, 6, this.angle + (_local4 * 24)); } this.angle = _root.calDirect(_parent._x - 90, _parent._y + 28, _root.player._x, _root.player._y); _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x - 90, _parent._y + 28, 6, this.angle + (_local4 * 24)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 30; } break; case 40 : _root.moveUnit(_parent); this.ammo = 16; break; case 58 : _root.drawObject("eLaser", 2, _parent._x + 50, _parent._y + 28, 10, 180); _root.drawObject("eLaser", 2, _parent._x - 50, _parent._y + 28, 10, 180); this.ammo--; _root.elaserSound.play(); if (this.ammo > 0) { this.current = this.current - 14; } else { _root.moveUnit(_parent); } break; case 60 : this.ammo = 36; this.angle = random(360); break; case 67 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle); this.angle = this.angle + 20; this.ammo--; _root.elaserSound.play(); if (this.ammo > 0) { this.current = this.current - 5; } else { _root.moveUnit(_parent); } break; case 90 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 8; break; case 35 : this.angle = _root.calDirect(_parent._x + 90, _parent._y + 28, _root.player._x, _root.player._y); var _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 0, _parent._x + 90, _parent._y + 28, 6, this.angle + (_local4 * 12)); } this.angle = _root.calDirect(_parent._x - 90, _parent._y + 28, _root.player._x, _root.player._y); _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 0, _parent._x - 90, _parent._y + 28, 6, this.angle + (_local4 * 12)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 30; } break; case 40 : _root.moveUnit(_parent); this.ammo = 24; break; case 52 : _root.drawObject("eLaser", 2, _parent._x + 50, _parent._y + 28, 12, 180); _root.drawObject("eLaser", 2, _parent._x - 50, _parent._y + 28, 12, 180); this.ammo--; _root.elaserSound.play(); if (this.ammo > 0) { this.current = this.current - 8; } else { _root.moveUnit(_parent); } break; case 60 : this.ammo = 72; this.angle = random(360); break; case 67 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle); this.angle = this.angle + 10; this.ammo--; _root.elaserSound.play(); if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 90 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 8; break; case 27 : this.angle = _root.calDirect(_parent._x + 50, _parent._y + 28, _root.player._x, _root.player._y); var _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x + 50, _parent._y + 28, 8, this.angle + (_local4 * 15)); } this.angle = _root.calDirect(_parent._x - 50, _parent._y + 28, _root.player._x, _root.player._y); _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x - 50, _parent._y + 28, 8, this.angle + (_local4 * 15)); } _root.elaserSound.play(); break; case 35 : this.angle = _root.calDirect(_parent._x + 90, _parent._y + 28, _root.player._x, _root.player._y); _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 0, _parent._x + 90, _parent._y + 28, 7, this.angle + (_local4 * 12)); } this.angle = _root.calDirect(_parent._x - 90, _parent._y + 28, _root.player._x, _root.player._y); _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 0, _parent._x - 90, _parent._y + 28, 7, this.angle + (_local4 * 12)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 30; } break; case 40 : _root.moveUnit(_parent); this.ammo = 24; break; case 52 : _root.drawObject("eLaser", 2, _parent._x + 50, _parent._y + 28, 12, 180); _root.drawObject("eLaser", 2, _parent._x - 50, _parent._y + 28, 12, 180); _root.drawObject("eLaser", 4, _parent._x - 90, _parent._y + 28, 5); _root.drawObject("eLaser", 4, _parent._x + 90, _parent._y + 28, 5); this.ammo--; _root.elaserSound.play(); if (this.ammo > 0) { this.current = this.current - 8; } else { _root.moveUnit(_parent); } break; case 60 : this.ammo = 72; this.angle = random(360); this.angle2 = this.angle; break; case 67 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 8, this.angle); this.angle = this.angle + 10; _root.drawObject("eLaser", 0, _parent._x, _parent._y, 8, this.angle2); this.angle2 = this.angle2 - 10; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 90 : this.current = -1; } } }; }Symbol 267 MovieClip [program107a] Frame 1stop(); switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.ammo = 36; break; case 5 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6 + _local4, this.angle); } _root.elaserSound.play(); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 10 : this.angle = random(360); this.angle2 = random(360); this.ammo = 12; break; case 25 : _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 4, this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.angle = random(360); break; case 35 : _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", 2, _parent._x - 35, _parent._y + 40, 4, this.angle2 + (_local4 * 30)); } _root.elaserSound.play(); this.angle2 = random(360); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 36 : this.angle = undefined; this.angle2 = undefined; this.ammo = 8; break; case 60 : this.angle = _root.calDirect(_parent._x + 35, _parent._y + 40, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 6, this.angle - 30); _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 6, this.angle - 15); _root.drawObject("eLaser", 6, _parent._x + 35, _parent._y + 40, 6, this.angle); _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 6, this.angle + 15); _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 6, this.angle + 30); _root.elaserSound.play(); break; case 84 : this.angle = _root.calDirect(_parent._x - 35, _parent._y + 40, _root.player._x, _root.player._y); _root.drawObject("eLaser", 2, _parent._x - 35, _parent._y + 40, 6, this.angle - 30); _root.drawObject("eLaser", 2, _parent._x - 35, _parent._y + 40, 6, this.angle - 15); _root.drawObject("eLaser", 7, _parent._x - 35, _parent._y + 40, 6, this.angle); _root.drawObject("eLaser", 2, _parent._x - 35, _parent._y + 40, 6, this.angle + 15); _root.drawObject("eLaser", 2, _parent._x - 35, _parent._y + 40, 6, this.angle + 30); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 48; } else { _root.moveUnit(_parent); } break; case 85 : this.angle = random(360); this.angle2 = undefined; this.ammo = 3; break; case 95 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -30]); } _root.elaserSound.play(); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { this.ammo = 3; this.angle = random(360); } break; case 105 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle - 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { this.ammo = 3; this.angle = random(360); } break; case 115 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -30]); } _root.elaserSound.play(); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { this.ammo = 3; this.angle = random(360); } break; case 125 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle - 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { _root.moveUnit(_parent); } break; case 140 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.ammo = 36; break; case 5 : var _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle + (_local4 * 10)); } _root.elaserSound.play(); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 10 : this.angle = random(360); this.angle2 = random(360); this.ammo = 12; break; case 25 : _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 4, this.angle + (_local4 * 20)); } _root.elaserSound.play(); this.angle = random(360); break; case 35 : _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 2, _parent._x - 35, _parent._y + 40, 4, this.angle2 + (_local4 * 20)); } _root.elaserSound.play(); this.angle2 = random(360); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 40 : this.angle = undefined; this.angle2 = undefined; this.ammo = 8; break; case 64 : this.angle = _root.calDirect(_parent._x - 35, _parent._y + 40, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle - 36); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle - 24); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle - 12); _root.drawObject("eLaser", 6, _parent._x - 35, _parent._y + 40, 8, this.angle); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle + 12); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle + 24); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle + 36); _root.elaserSound.play(); break; case 84 : this.angle = _root.calDirect(_parent._x + 35, _parent._y + 40, _root.player._x, _root.player._y); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle - 36); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle - 24); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle - 12); _root.drawObject("eLaser", 7, _parent._x + 35, _parent._y + 40, 8, this.angle); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle + 12); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle + 24); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle + 36); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 40; } else { _root.moveUnit(_parent); } break; case 85 : this.angle = random(360); this.angle2 = undefined; this.ammo = 6; break; case 95 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -30]); } _root.elaserSound.play(); this.angle = this.angle + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { this.ammo = 6; this.angle = random(360); } break; case 105 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle - 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { this.ammo = 6; this.angle = random(360); } break; case 115 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -30]); } _root.elaserSound.play(); this.angle = this.angle + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { this.ammo = 6; this.angle = random(360); } break; case 125 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle - 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } else { _root.moveUnit(_parent); } break; case 140 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.ammo = 36; break; case 5 : var _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 7, this.angle + (_local4 * 8)); } _root.elaserSound.play(); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 10 : this.angle = random(360); this.angle2 = random(360); this.ammo = 12; break; case 25 : _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 4, this.angle + (_local4 * 15)); } _root.elaserSound.play(); this.angle = random(360); break; case 35 : _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", 2, _parent._x - 35, _parent._y + 40, 4, this.angle2 + (_local4 * 15)); } _root.elaserSound.play(); this.angle2 = random(360); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 40 : this.angle = undefined; this.angle2 = undefined; this.ammo = 8; break; case 64 : this.angle = _root.calDirect(_parent._x - 35, _parent._y + 40, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle - 36); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle - 24); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle - 12); _root.drawObject("eLaser", 6, _parent._x - 35, _parent._y + 40, 8, this.angle); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle + 12); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle + 24); _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 8, this.angle + 36); _root.elaserSound.play(); break; case 80 : this.angle = _root.calDirect(_parent._x + 35, _parent._y + 40, _root.player._x, _root.player._y); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle - 36); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle - 24); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle - 12); _root.drawObject("eLaser", 7, _parent._x + 35, _parent._y + 40, 8, this.angle); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle + 12); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle + 24); _root.drawObject("eLaser", 2, _parent._x + 35, _parent._y + 40, 8, this.angle + 36); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 32; } else { _root.moveUnit(_parent); } break; case 85 : this.angle = random(360); this.angle2 = undefined; this.ammo = 9; break; case 95 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -30]); } _root.elaserSound.play(); this.angle = this.angle + 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 9; this.angle = random(360); } break; case 105 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle - 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 9; this.angle = random(360); } break; case 115 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -30]); } _root.elaserSound.play(); this.angle = this.angle + 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 9; this.angle = random(360); } break; case 125 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle - 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 9; this.angle = random(360); } break; case 135 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle + 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 9; this.angle = random(360); } break; case 145 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 8, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 30]); } _root.elaserSound.play(); this.angle = this.angle - 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); } break; case 160 : this.current = -1; } } }; }Symbol 268 MovieClip [program107b] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.angle2 = undefined; this.ammo = 12; break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 9, _parent._x - 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); _root.drawObject("eLaser", 10, _parent._x + 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); } _root.elaserSound.play(); this.angle = this.angle - 30; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } break; case 15 : this.ammo = 4; break; case 40 : _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 12); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 12); _root.playSound("sfx", "se21"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 16; } else { _root.moveUnit(_parent); } break; case 45 : this.ammo = 8; break; case 90 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-45, 45); _root.drawObject("eLaser", 14, _parent._x, _parent._y, 10, this.angle); _root.moveUnit(_parent); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 40; } break; case 100 : this.ammo = 200; break; case 110 : _root.drawObject("eLaser", 11, (_parent._x - 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180, ["accel", 0.25]); _root.drawObject("eLaser", 11, (_parent._x + 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180, ["accel", 0.25]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 50) == 0) { _root.moveUnit(_parent); } this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 130 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.angle2 = undefined; this.ammo = 18; break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 9, _parent._x - 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); _root.drawObject("eLaser", 10, _parent._x + 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); } _root.elaserSound.play(); this.angle = this.angle - 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } break; case 15 : this.ammo = 8; break; case 40 : _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 14); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 14); _root.playSound("sfx", "se21"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 12; } else { _root.moveUnit(_parent); } break; case 45 : this.ammo = 12; break; case 90 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-45, 45); _root.drawObject("eLaser", 15, _parent._x, _parent._y, 10, this.angle); _root.moveUnit(_parent); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 35; } break; case 100 : this.ammo = 220; break; case 110 : _root.drawObject("eLaser", 11, (_parent._x - 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180, ["accel", 0.25]); _root.drawObject("eLaser", 11, (_parent._x + 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180, ["accel", 0.25]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 44) == 0) { this.angle = _root.calDirect(_parent._x + 35, _parent._y + 40, _root.player._x, _root.player._y); _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 7, this.angle + (_local4 * 10)); } this.angle = _root.calDirect(_parent._x - 35, _parent._y + 40, _root.player._x, _root.player._y); _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 7, this.angle + (_local4 * 10)); } _root.elaserSound.play(); _root.moveUnit(_parent); } this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 130 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.angle2 = undefined; this.ammo = 24; break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 9, _parent._x - 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.35]); _root.drawObject("eLaser", 10, _parent._x + 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.35]); } _root.elaserSound.play(); this.angle = this.angle - 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 15 : this.ammo = 12; break; case 40 : _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 14); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 14); _root.playSound("sfx", "se21"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 8; } else { _root.moveUnit(_parent); } break; case 45 : this.ammo = 16; break; case 90 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-45, 45); _root.drawObject("eLaser", 16, _parent._x, _parent._y, 10, this.angle); _root.moveUnit(_parent); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 30; } break; case 100 : this.ammo = 240; break; case 110 : _root.drawObject("eLaser", 11, (_parent._x - 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180, ["accel", 0.45]); _root.drawObject("eLaser", 11, (_parent._x + 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180, ["accel", 0.45]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 44) == 0) { _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 14); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 14); _root.playSound("sfx", "se21"); _root.moveUnit(_parent); } this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 130 : this.current = -1; } } }; } stop();Symbol 269 MovieClip [program201] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 2)) { } else { _root.drawObject("eLaser", 5, _parent._x, _parent._y, 7); _root.elaserSound.play(); this.current = 0; this.running = false; } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 2)) { } else { _root.drawObject("eLaser", 5, _parent._x, _parent._y, 5); _root.drawObject("eLaser", 5, _parent._x, _parent._y, 6); _root.elaserSound.play(); this.current = 0; this.running = false; } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 2)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 7, _parent._x, _parent._y, 5, this.angle); _root.elaserSound.play(); this.current = 0; this.running = false; } } }; } stop();Symbol 270 MovieClip [program202] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 25)) { } else { _root.drawObject("eLaser", 3, _parent._x, _parent._y, 7); _root.elaserSound.play(); this.current = this.current - 20; } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 25)) { } else { _root.drawObject("eLaser", 3, _parent._x, _parent._y, 6); _root.drawObject("eLaser", 3, _parent._x, _parent._y, 8); _root.elaserSound.play(); this.current = this.current - 20; } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 25)) { } else { _root.drawObject("eLaser", 12, _parent._x, _parent._y, 12); _root.playSound("sfx", "se26"); this.current = this.current - 20; } } }; } stop();Symbol 271 MovieClip [program203] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 2 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle); _root.elaserSound.play(); break; case 10 : this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 2 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle + 8); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle - 8); _root.elaserSound.play(); break; case 10 : this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 2 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle + 8); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle - 8); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle + 16); _root.drawObject("eLaser", 6, _parent._x, _parent._y, 6, this.angle - 16); _root.elaserSound.play(); break; case 10 : this.removeMovieClip(); } } }; } stop();Symbol 272 MovieClip [program204] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 2 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); var _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, this.angle + (_local4 * 12)); } _root.elaserSound.play(); break; case 10 : this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 2 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); var _local4 = -4; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle + (_local4 * 10)); } _root.elaserSound.play(); break; case 10 : this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 2 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); var _local4 = -4; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 5, this.angle + (_local4 * 10)); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, this.angle + (_local4 * 10)); } _root.elaserSound.play(); break; case 10 : this.removeMovieClip(); } } }; } stop();Symbol 273 MovieClip [program205] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 3 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); var _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, this.angle + (_local4 * 15)); } _root.elaserSound.play(); break; case 50 : this.ammo = 3; break; case 63 : _root.drawObject("eLaser", 5, _parent._x + 10, _parent._y + 40, 6); _root.drawObject("eLaser", 5, _parent._x - 10, _parent._y + 40, 6); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } break; case 100 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 3 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); var _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle + (_local4 * 10)); } _root.elaserSound.play(); break; case 40 : this.ammo = 5; break; case 53 : _root.drawObject("eLaser", 5, _parent._x + 10, _parent._y + 40, 7); _root.drawObject("eLaser", 5, _parent._x - 10, _parent._y + 40, 7); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 8; } break; case 90 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 3 : this.angle = (this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y)); var _local4 = -4; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 8, this.angle + (_local4 * 10)); } _root.elaserSound.play(); break; case 30 : this.ammo = 6; break; case 43 : _root.drawObject("eLaser", 5, _parent._x + 10, _parent._y + 40, 8); _root.drawObject("eLaser", 5, _parent._x - 10, _parent._y + 40, 8); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } break; case 80 : this.current = 0; } } }; } stop();Symbol 274 MovieClip [program206] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 60)) { } else { _root.drawObject("eLaser", 17, _parent._x - 44, _parent._y + 40, 12, 180); _root.drawObject("eLaser", 17, _parent._x + 44, _parent._y + 40, 12, 180); _root.playSound("sfx", "se21"); _parent.speed = -10; _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 50)) { } else { _root.drawObject("eLaser", 17, _parent._x - 44, _parent._y + 40, 14, 180); _root.drawObject("eLaser", 17, _parent._x + 44, _parent._y + 40, 14, 180); _root.playSound("sfx", "se21"); _parent.speed = -10; _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 40)) { } else { _root.drawObject("eLaser", 17, _parent._x - 44, _parent._y + 40, 16, 180); _root.drawObject("eLaser", 17, _parent._x + 44, _parent._y + 40, 16, 180); _root.playSound("sfx", "se21"); _parent.speed = -10; _parent.gotoAndPlay("mode2"); this.removeMovieClip(); } } }; } stop();Symbol 275 MovieClip [program207] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 70 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4, this.angle + 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4, this.angle - 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4, this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle + 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle - 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 8; } break; case 100 : _root.drawObject("eLaser", 18, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 6]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } else { _root.moveUnit(_parent); this.ammo = 4; } break; case 170 : _root.drawObject("eLaser", 17, _parent._x + 35, _parent._y + 40, 14, 180); _root.drawObject("eLaser", 17, _parent._x - 35, _parent._y + 40, 14, 180); _root.playSound("sfx", "se21"); _root.drawObject("eLaser", 7, _parent._x + 35, _parent._y - 40, 7, _root.calDirect(_parent._x + 35, _parent._y - 40, _root.player._x, _root.player._y)); _root.drawObject("eLaser", 7, _parent._x - 35, _parent._y - 40, 7, _root.calDirect(_parent._x - 35, _parent._y - 40, _root.player._x, _root.player._y)); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.current = -1; } } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 70 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4, this.angle + 18); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4, this.angle + 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4, this.angle - 18); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4, this.angle - 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle + 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle - 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle + 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle - 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 7, this.angle); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 8; } break; case 100 : _root.drawObject("eLaser", 18, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 8]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } else { _root.moveUnit(_parent); this.ammo = 6; } break; case 170 : _root.drawObject("eLaser", 17, _parent._x + 35, _parent._y + 40, 14, 180); _root.drawObject("eLaser", 17, _parent._x - 35, _parent._y + 40, 14, 180); _root.playSound("sfx", "se21"); _root.drawObject("eLaser", 7, _parent._x + 35, _parent._y - 40, 7, _root.calDirect(_parent._x + 35, _parent._y - 40, _root.player._x, _root.player._y)); _root.drawObject("eLaser", 7, _parent._x - 35, _parent._y - 40, 7, _root.calDirect(_parent._x - 35, _parent._y - 40, _root.player._x, _root.player._y)); this.ammo--; if (this.ammo > 0) { this.current = this.current - 50; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.current = -1; } } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 70 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 4 + _local4, this.angle + 18); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 4 + _local4, this.angle + 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 4 + _local4, this.angle - 18); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 4 + _local4, this.angle - 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 5 + _local4, this.angle + 12); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 5 + _local4, this.angle - 12); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 5 + _local4, this.angle); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 6 + _local4, this.angle + 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 6 + _local4, this.angle - 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 7 + _local4, this.angle); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 8; } break; case 100 : _root.drawObject("eLaser", 18, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 10]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } else { _root.moveUnit(_parent); this.ammo = 8; } break; case 170 : _root.drawObject("eLaser", 17, _parent._x + 35, _parent._y + 40, 14, 180); _root.drawObject("eLaser", 17, _parent._x - 35, _parent._y + 40, 14, 180); _root.playSound("sfx", "se21"); _root.drawObject("eLaser", 7, _parent._x + 35, _parent._y - 40, 7, _root.calDirect(_parent._x + 35, _parent._y - 40, _root.player._x, _root.player._y)); _root.drawObject("eLaser", 7, _parent._x - 35, _parent._y - 40, 7, _root.calDirect(_parent._x - 35, _parent._y - 40, _root.player._x, _root.player._y)); this.ammo--; if (this.ammo > 0) { this.current = this.current - 40; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.current = -1; } } } }; } stop();Symbol 276 MovieClip [program208a] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 70 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle + 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle - 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle + 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle - 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 7, this.angle); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 50; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 8; } break; case 100 : _root.drawObject("eLaser", 19, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 8], ["spd", 6], ["color", random(3)]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } else { _root.moveUnit(_parent); } break; case 160 : var _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 200 : _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 240 : _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 300 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 70 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle + 18); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle + 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle - 18); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5, this.angle - 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle + 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle - 12); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 7, this.angle + 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 7, this.angle - 6); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 8, this.angle); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 50; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 8; } break; case 100 : _root.drawObject("eLaser", 19, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 12], ["spd", 6], ["color", random(3)]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } else { _root.moveUnit(_parent); } break; case 160 : var _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 200 : _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 240 : _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 300 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 70 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 5 + _local4, this.angle + 18); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 5 + _local4, this.angle + 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 5 + _local4, this.angle - 18); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 5 + _local4, this.angle - 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 6 + _local4, this.angle + 12); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 6 + _local4, this.angle - 12); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 6 + _local4, this.angle); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 7 + _local4, this.angle + 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 7 + _local4, this.angle - 6); _root.drawObject("eLaser", 1 + _local4, _parent._x, _parent._y, 8 + _local4, this.angle); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 50; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 8; } break; case 100 : _root.drawObject("eLaser", 19, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 18], ["spd", 6], ["color", random(3)]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } else { _root.moveUnit(_parent); } break; case 160 : _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 200 : _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 240 : _local4 = -1; while (_local4++ , _local4 < 36) { _root.drawObject("eLaser", random(3) + 9, _parent._x, _parent._y, 2, random(360), ["accel", 0.05 * (1 + random(4))]); } _root.moveUnit(_parent); _root.elaserSound.play(); break; case 300 : this.current = -1; } } }; } stop();Symbol 277 MovieClip [program208b] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 20 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 8], ["spd", 2], ["color", random(3)], ["turnDir", 3], ["accel", 0.02], ["maxspd", 5]); _root.playSound("sfx", "se26"); break; case 30 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 8], ["spd", 2], ["color", random(3)], ["turnDir", -3], ["accel", 0.02], ["maxspd", 5]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 35 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle + (_local4 * 90)); } _root.playSound("sfx", "se21"); break; case 75 : _root.drawObject("effect", 12); for (_local4 in _root.eLaser) { if ((((_root.eLaser[_local4]._name.substr(0, 6) == "eLaser") && (_root.eLaser[_local4].speed > 0)) && (_root.eLaser[_local4].speed < 10)) && (typeof(_root.eLaser[_local4]) == "movieclip")) { _root.eLaser[_local4]._rotation = random(360); _root.eLaser[_local4].maxspd = 9; _root.eLaser[_local4].turnDir = 0; } } break; case 110 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 20 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 12], ["spd", 2], ["color", random(3)], ["turnDir", 3], ["accel", 0.02], ["maxspd", 5]); _root.playSound("sfx", "se26"); break; case 30 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 12], ["spd", 2], ["color", random(3)], ["turnDir", -3], ["accel", 0.02], ["maxspd", 5]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 35 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle + (_local4 * 60)); } _root.playSound("sfx", "se21"); break; case 75 : _root.drawObject("effect", 12); for (_local4 in _root.eLaser) { if ((((_root.eLaser[_local4]._name.substr(0, 6) == "eLaser") && (_root.eLaser[_local4].speed > 0)) && (_root.eLaser[_local4].speed < 10)) && (typeof(_root.eLaser[_local4]) == "movieclip")) { _root.eLaser[_local4]._rotation = random(360); _root.eLaser[_local4].maxspd = 9; _root.eLaser[_local4].turnDir = 0; } } break; case 110 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 20 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 16], ["spd", 2], ["color", random(3)], ["turnDir", 3], ["accel", 0.02], ["maxspd", 5]); _root.playSound("sfx", "se26"); break; case 30 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 16], ["spd", 2], ["color", random(3)], ["turnDir", -3], ["accel", 0.02], ["maxspd", 5]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 35 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle + (_local4 * 45)); } _root.playSound("sfx", "se21"); break; case 75 : _root.drawObject("effect", 12); for (_local4 in _root.eLaser) { if ((((_root.eLaser[_local4]._name.substr(0, 6) == "eLaser") && (_root.eLaser[_local4].speed > 0)) && (_root.eLaser[_local4].speed < 10)) && (typeof(_root.eLaser[_local4]) == "movieclip")) { _root.eLaser[_local4]._rotation = random(360); _root.eLaser[_local4].maxspd = 9; _root.eLaser[_local4].turnDir = 0; } } break; case 110 : this.current = -1; } } }; } stop();Symbol 278 MovieClip [program208c] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 40)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-15, 15); this.color = random(3); var _local4 = -4; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", color, _parent._x, _parent._y, 8 + (Math.abs(_local4 * 0.75) * -1), this.angle + (_local4 * 6)); } _root.elaserSound.play(); _root.moveUnit(_parent); this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 30)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-15, 15); this.color = random(3); var _local4 = -5; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", color, _parent._x, _parent._y, 8 + (Math.abs(_local4 * 0.75) * -1), this.angle + (_local4 * 6)); } _root.elaserSound.play(); _root.moveUnit(_parent); this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 30)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-15, 15); this.color = random(3); var _local4 = -5; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", color, _parent._x, _parent._y, 8 + (Math.abs(_local4 * 0.75) * -1), this.angle + (_local4 * 6)); _root.drawObject("eLaser", color, _parent._x, _parent._y, 7 + (Math.abs(_local4 * 0.75) * -1), this.angle + (_local4 * 6)); } _root.elaserSound.play(); _root.moveUnit(_parent); this.current = 0; } } }; } stop();Symbol 279 MovieClip [program301] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 3)) { } else { if (_parent.direction == "L") { _parent.yMove = 2; _parent.xMove = -4; } else { _parent.yMove = 2; _parent.xMove = 4; } this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 3)) { } else { _root.drawObject("eLaser", 4, _parent._x, _parent._y, 7); _root.elaserSound.play(); if (_parent.direction == "L") { _parent.yMove = 2; _parent.xMove = -4; } else { _parent.yMove = 2; _parent.xMove = 4; } this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 3)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle + 12); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle - 12); _root.elaserSound.play(); if (_parent.direction == "L") { _parent.yMove = 2; _parent.xMove = -4; } else { _parent.yMove = 2; _parent.xMove = 4; } this.removeMovieClip(); } } }; } stop();Symbol 280 MovieClip [program302] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 72; this.angle = random(360); break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 24, _parent._x, _parent._y, 6, this.angle + (_local4 * 120), ["time", 14], ["turnDir", -170], ["turnAfter", -1.25]); } this.angle = this.angle + 20; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 24) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 50 : _root.stopUnit(_parent); break; case 60 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 25, _parent._x, _parent._y, 6, this.angle + (_local4 * 90), ["time", 14], ["turnDir", 170], ["turnAfter", 1.25]); } this.angle = this.angle - 18; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 100 : _root.stopUnit(_parent); break; case 110 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 26, _parent._x, _parent._y, 6, this.angle + (_local4 * 90), ["time", 14], ["turnDir", -170], ["turnAfter", -1.25]); } this.angle = this.angle + 18; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 150 : _root.stopUnit(_parent); this.current = 51; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 72; this.angle = random(360); break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 24, _parent._x, _parent._y, 6, this.angle + (_local4 * 90), ["time", 14], ["turnDir", -170], ["turnAfter", -1.25]); } this.angle = this.angle + 20; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 24) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 50 : _root.stopUnit(_parent); break; case 60 : _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 25, _parent._x, _parent._y, 6, this.angle + (_local4 * 72), ["time", 14], ["turnDir", 170], ["turnAfter", 1.25]); } this.angle = this.angle - 17; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 100 : _root.stopUnit(_parent); break; case 110 : _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 26, _parent._x, _parent._y, 6, this.angle + (_local4 * 72), ["time", 14], ["turnDir", -170], ["turnAfter", -1.25]); } this.angle = this.angle + 17; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 150 : _root.stopUnit(_parent); this.current = 51; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 72; this.angle = random(360); this.angle2 = random(360); break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 24, _parent._x, _parent._y, 4, this.angle + (_local4 * 90), ["time", 14], ["turnDir", -170], ["turnAfter", -0.65]); _root.drawObject("eLaser", 25, _parent._x, _parent._y, 4, this.angle2 + (_local4 * 90), ["time", 14], ["turnDir", 170], ["turnAfter", 0.65]); } this.angle = this.angle + 20; this.angle2 = this.angle2 - 20; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 24) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 50 : _root.stopUnit(_parent); break; case 60 : _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 25, _parent._x, _parent._y, 4, this.angle + (_local4 * 72), ["time", 14], ["turnDir", 170], ["turnAfter", 0.65]); _root.drawObject("eLaser", 26, _parent._x, _parent._y, 4, this.angle2 + (_local4 * 72), ["time", 14], ["turnDir", -170], ["turnAfter", -0.65]); } this.angle = this.angle - 16; this.angle2 = this.angle2 + 16; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 100 : _root.stopUnit(_parent); break; case 110 : _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 26, _parent._x, _parent._y, 4, this.angle + (_local4 * 72), ["time", 14], ["turnDir", -170], ["turnAfter", -0.65]); _root.drawObject("eLaser", 24, _parent._x, _parent._y, 4, this.angle2 + (_local4 * 72), ["time", 14], ["turnDir", 170], ["turnAfter", 0.65]); } this.angle = this.angle + 16; this.angle2 = this.angle2 - 16; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 150 : _root.stopUnit(_parent); this.current = 51; } } }; } stop();Symbol 281 MovieClip [program303] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle + (_local4 * 8)); } _root.elaserSound.play(); _parent.speed = 6; this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle + (_local4 * 8)); } _root.elaserSound.play(); _parent.speed = 6; this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 7, this.angle + (_local4 * 8)); } _root.drawObject("eLaser", 17, _parent._x, _parent._y, 12, this.angle); _root.playSound("sfx", "se26"); _parent.speed = 6; this.removeMovieClip(); } } }; } stop();Symbol 282 MovieClip [program304] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _root.drawObject("eLaser", 17, _parent._x - 44, _parent._y + 40, 12, 180); _root.drawObject("eLaser", 17, _parent._x + 44, _parent._y + 40, 12, 180); _root.playSound("sfx", "se21"); _parent.speed = -10; _parent.gotoAndPlay("mode2"); this.ammo = 3; break; case 10 : _root.drawObject("eLaser", 29, _parent._x - 44, _parent._y + 40, 0, null, ["accel", 0.2]); _root.drawObject("eLaser", 29, _parent._x + 44, _parent._y + 40, 0, null, ["accel", 0.2]); _root.elaserSound.play(); this.ammo--; if (this.ammo <= 0) { break; } this.current = this.current - 4; } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _root.drawObject("eLaser", 17, _parent._x - 44, _parent._y + 40, 12, 180); _root.drawObject("eLaser", 17, _parent._x + 44, _parent._y + 40, 12, 180); _root.playSound("sfx", "se21"); _parent.speed = -10; _parent.gotoAndPlay("mode2"); this.ammo = 4; break; case 10 : _root.drawObject("eLaser", 29, _parent._x - 44, _parent._y + 40, 0, null, ["accel", 0.2]); _root.drawObject("eLaser", 29, _parent._x + 44, _parent._y + 40, 0, null, ["accel", 0.2]); _root.elaserSound.play(); this.ammo--; if (this.ammo <= 0) { break; } this.current = this.current - 4; } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : _root.drawObject("eLaser", 17, _parent._x - 44, _parent._y + 40, 12, 180); _root.drawObject("eLaser", 17, _parent._x + 44, _parent._y + 40, 12, 180); _root.playSound("sfx", "se21"); _parent.speed = -10; _parent.gotoAndPlay("mode2"); this.ammo = 6; break; case 10 : _root.drawObject("eLaser", 29, _parent._x - 44, _parent._y + 40, 0, null, ["accel", 0.2]); _root.drawObject("eLaser", 29, _parent._x + 44, _parent._y + 40, 0, null, ["accel", 0.2]); _root.elaserSound.play(); this.ammo--; if (this.ammo <= 0) { break; } this.current = this.current - 4; } } }; } stop();Symbol 283 MovieClip [program305a] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.ammo = 4; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 30 : _root.drawObject("eLaser", 3, _parent._x + 44, _parent._y + 8, 6 - this.ammo); _root.drawObject("eLaser", 3, _parent._x - 44, _parent._y + 8, 6 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 70 : this.ammo = 3; this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.ammo = 6; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 30 : _root.drawObject("eLaser", 3, _parent._x + 44, _parent._y + 8, 8 - this.ammo); _root.drawObject("eLaser", 3, _parent._x - 44, _parent._y + 8, 8 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 70 : this.ammo = 6; this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.ammo = 8; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 30 : _root.drawObject("eLaser", 3, _parent._x + 44, _parent._y + 8, 10 - this.ammo); _root.drawObject("eLaser", 3, _parent._x - 44, _parent._y + 8, 10 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 70 : this.ammo = 8; this.current = 0; } } }; } stop();Symbol 284 MovieClip [program305b] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 50)) { } else { _root.drawObject("eLaser", 27 + random(3), _parent._x, _parent._y, 1, null, ["accel", 0.2]); _root.elaserSound.play(); this.current = this.current - 30; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 50)) { } else { _root.drawObject("eLaser", 27 + random(3), _parent._x, _parent._y, 1, null, ["accel", 0.2]); _root.elaserSound.play(); this.current = this.current - 25; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 50)) { } else { _root.drawObject("eLaser", 27 + random(3), _parent._x, _parent._y, 1, null, ["accel", 0.2]); _root.elaserSound.play(); this.current = this.current - 20; } } }; } stop();Symbol 285 MovieClip [program306a] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 9; this.angle = 270; break; case 45 : _root.stopUnit(_parent); _root.drawObject("eLaser", 30, _parent._x, _parent._y, 6, this.angle); this.angle = this.angle - 20; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 9; _root.moveUnit(_parent); } break; case 85 : _root.stopUnit(_parent); _root.drawObject("eLaser", 30, _parent._x, _parent._y, 6, this.angle); this.angle = this.angle + 20; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 9; _root.moveUnit(_parent); } break; case 125 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 12; this.angle = 270; break; case 45 : _root.stopUnit(_parent); _root.drawObject("eLaser", 30, _parent._x, _parent._y, 6, this.angle); this.angle = this.angle - 15; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; _root.moveUnit(_parent); } break; case 85 : _root.stopUnit(_parent); _root.drawObject("eLaser", 30, _parent._x, _parent._y, 6, this.angle); this.angle = this.angle + 15; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; _root.moveUnit(_parent); } break; case 125 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 15; this.angle = 270; break; case 45 : _root.stopUnit(_parent); _root.drawObject("eLaser", 30, _parent._x, _parent._y, 6, this.angle); this.angle = this.angle - 12; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; _root.moveUnit(_parent); } break; case 85 : _root.stopUnit(_parent); _root.drawObject("eLaser", 30, _parent._x, _parent._y, 6, this.angle); this.angle = this.angle + 12; _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; _root.moveUnit(_parent); } break; case 125 : this.current = 0; } } }; } stop();Symbol 286 MovieClip [program306b] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 80)) { } else { this.randnum = random(360); this.gap = 45; this.gap2 = 22.5; var _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 5, this.randnum + (_local4 * this.gap)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 3, (this.randnum + (_local4 * this.gap)) + this.gap2); } _root.elaserSound.play(); this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 31, _parent._x, _parent._y, 8, this.angle, ["fire", 3]); _root.moveUnit(_parent); this.current = this.current - 80; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 80)) { } else { this.randnum = random(360); this.gap = 30; this.gap2 = 15; var _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 5, this.randnum + (_local4 * this.gap)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 3, (this.randnum + (_local4 * this.gap)) + this.gap2); } _root.elaserSound.play(); this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 31, _parent._x, _parent._y, 8, this.angle, ["fire", 4]); _root.moveUnit(_parent); this.current = this.current - 70; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 80)) { } else { this.randnum = random(360); this.gap = 20; this.gap2 = 10; var _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 1, _parent._x, _parent._y, 5, this.randnum + (_local4 * this.gap)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 3, (this.randnum + (_local4 * this.gap)) + this.gap2); } _root.elaserSound.play(); this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 31, _parent._x, _parent._y, 8, this.angle, ["fire", 5]); _root.moveUnit(_parent); this.current = this.current - 60; } } }; } stop();Symbol 287 MovieClip [program307] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; _parent.speed = -2; break; case 45 : this.randnum = random(360); this.gap = 45; this.gap2 = 22.5; var _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 8, this.randnum + (_local4 * this.gap)); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, (this.randnum + (_local4 * this.gap)) + this.gap2); } _root.elaserSound.play(); this.ammo--; if (this.ammo <= 0) { break; } this.current = this.current - 25; } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; _parent.speed = -2; break; case 45 : this.randnum = random(360); this.gap = 30; this.gap2 = 15; var _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 8, this.randnum + (_local4 * this.gap)); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, (this.randnum + (_local4 * this.gap)) + this.gap2); } _root.elaserSound.play(); this.ammo--; if (this.ammo <= 0) { break; } this.current = this.current - 25; } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; _parent.speed = -2; break; case 45 : this.randnum = random(360); this.gap = 22.5; this.gap2 = 11.25; var _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 8, this.randnum + (_local4 * this.gap)); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, (this.randnum + (_local4 * this.gap)) + this.gap2); } _root.elaserSound.play(); this.ammo--; if (this.ammo <= 0) { break; } this.current = this.current - 25; } } }; } stop();Symbol 288 MovieClip [program308a] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 45 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 90, ["interval", 25], ["fireSpeed", 6], ["way", 6]); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 75 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 270, ["interval", 25], ["fireSpeed", 6], ["way", 6]); _root.elaserSound.play(); _root.moveUnit(_parent); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; } break; case 145 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 45 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 90, ["interval", 25], ["fireSpeed", 6], ["way", 10]); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 75 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 270, ["interval", 25], ["fireSpeed", 6], ["way", 10]); _root.elaserSound.play(); _root.moveUnit(_parent); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; } break; case 145 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 45 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 90, ["interval", 25], ["fireSpeed", 6], ["way", 14]); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 75 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 270, ["interval", 25], ["fireSpeed", 6], ["way", 14]); _root.elaserSound.play(); _root.moveUnit(_parent); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; } break; case 145 : this.current = 0; } } }; } stop();Symbol 289 MovieClip [program308b] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 80)) { } else { this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 33, _parent._x, _parent._y, null, this.angle + (_local4 * 90)); } _root.elaserSound.play(); _root.moveUnit(_parent); this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 75)) { } else { this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 33, _parent._x, _parent._y, null, this.angle + (_local4 * 72)); } _root.elaserSound.play(); _root.moveUnit(_parent); this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 70)) { } else { this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 33, _parent._x, _parent._y, null, this.angle + (_local4 * 60)); } _root.elaserSound.play(); _root.moveUnit(_parent); this.current = 0; } } }; } stop();Symbol 290 MovieClip [program308c] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 36; this.angle = random(360); break; case 12 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 90]); } this.angle = this.angle - 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 36; } break; case 52 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -90]); } this.angle = this.angle + 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 92 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 36; this.angle = random(360); break; case 12 : var _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 72), ["duplicateTime", 15], ["turnDir", 90]); } this.angle = this.angle - 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 36; } break; case 52 : _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 72), ["duplicateTime", 15], ["turnDir", -90]); } this.angle = this.angle + 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 92 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 36; this.angle = random(360); break; case 12 : var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 60), ["duplicateTime", 15], ["turnDir", 90]); } this.angle = this.angle - 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 36; } break; case 52 : _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 60), ["duplicateTime", 15], ["turnDir", -90]); } this.angle = this.angle + 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 92 : this.current = 0; } } }; } stop();Symbol 291 MovieClip [program308d] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 10 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", this.ammo - 1, _parent._x, _parent._y, 6 - this.ammo, this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 8; } else { _root.moveUnit(_parent); this.ammo = 10; } break; case 30 : _root.drawObject("eLaser", 5, _parent._x + 48, _parent._y + 65, 11 - this.ammo); _root.drawObject("eLaser", 5, _parent._x - 48, _parent._y + 65, 11 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); } break; case 80 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 10 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", this.ammo - 1, _parent._x, _parent._y, 6 - this.ammo, this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 8; } else { _root.moveUnit(_parent); this.ammo = 12; } break; case 30 : _root.drawObject("eLaser", 5, _parent._x + 48, _parent._y + 65, 13 - this.ammo); _root.drawObject("eLaser", 5, _parent._x - 48, _parent._y + 65, 13 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); } break; case 80 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 3; break; case 10 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 20) { _root.drawObject("eLaser", this.ammo - 1, _parent._x, _parent._y, 6 - this.ammo, this.angle + (_local4 * 18)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 8; } else { _root.moveUnit(_parent); this.ammo = 16; } break; case 30 : _root.drawObject("eLaser", 5, _parent._x + 48, _parent._y + 65, 17 - this.ammo); _root.drawObject("eLaser", 5, _parent._x - 48, _parent._y + 65, 17 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); } break; case 80 : this.current = 0; } } }; } stop();Symbol 292 MovieClip [program401] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 20)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local5 = -1; while (_local5++ , _local5 < 3) { var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5 + _local5, this.angle + (_local4 * 90)); } } _root.elaserSound.play(); this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 18)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local5 = -1; while (_local5++ , _local5 < 4) { var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5 + _local5, this.angle + (_local4 * 90)); } } _root.elaserSound.play(); this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 16)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local5 = -1; while (_local5++ , _local5 < 5) { var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 5 + _local5, this.angle + (_local4 * 90)); } } _root.elaserSound.play(); this.current = 0; } } }; } stop();Symbol 293 MovieClip [program402] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 10 : this.ammo = 4; break; case 15 : _root.drawObject("eLaser", 4, _parent._x, _parent._y, 8 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 2; } else { this.current = 0; } } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 10 : this.ammo = 5; break; case 15 : _root.drawObject("eLaser", 4, _parent._x, _parent._y, 9 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 2; } else { this.current = 0; } } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 10 : this.ammo = 6; break; case 15 : _root.drawObject("eLaser", 4, _parent._x, _parent._y, 10 - this.ammo); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 2; } else { this.current = 0; } } } }; } stop();Symbol 294 MovieClip [program403] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 10)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + _root.makeRandom(-25, 25), ["accel", 0.05]); } _root.elaserSound.play(); this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 10)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + _root.makeRandom(-25, 25), ["accel", 0.05]); } _root.elaserSound.play(); this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 10)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + _root.makeRandom(-25, 25), ["accel", 0.05]); } _root.elaserSound.play(); this.current = 0; } } }; } stop();Symbol 295 MovieClip [program405] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 18; this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); break; case 10 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, (this.angle - 90) + (this.ammo * 10)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, (this.angle + 90) - (this.ammo * 10)); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 7; } break; case 20 : this.running = false; _parent.speed = -3; this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 18; this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); break; case 10 : _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle - 90) + (this.ammo * 10), ["turnDir", -10], ["duplicateTime", 4]); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle + 90) - (this.ammo * 10), ["turnDir", 10], ["duplicateTime", 4]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 7; } break; case 20 : this.running = false; _parent.speed = -3; this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 18; this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); break; case 10 : _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle - 90) + (this.ammo * 10), ["turnDir", -10], ["duplicateTime", 4]); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle + 90) - (this.ammo * 10), ["turnDir", 10], ["duplicateTime", 4]); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4.5, this.angle); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 4.5, (this.angle - 90) + (this.ammo * 10), ["turnDir", -10], ["duplicateTime", 4]); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 4.5, (this.angle + 90) - (this.ammo * 10), ["turnDir", 10], ["duplicateTime", 4]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 7; } break; case 20 : this.running = false; _parent.speed = -3; this.removeMovieClip(); } } }; } stop();Symbol 296 MovieClip [program406] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = 0; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle - 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle + 3); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = 0; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle - 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle + 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle - 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle + 3); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = 0; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle - 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle + 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle - 6); _root.drawObject("eLaser", 0, _parent._x, _parent._y, _local4 * 2, this.angle + 6); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle - 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle + 3); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle - 6); _root.drawObject("eLaser", 0, _parent._x, _parent._y, (_local4 * 2) + 0.5, this.angle + 6); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; } stop();Symbol 297 MovieClip [program407] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = 0; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle - 3, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle + 3, ["accel", 0.025 + (_local4 * 0.025)]); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = 0; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle - 3, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle + 3, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle, ["accel", (0.025 + (_local4 * 0.025)) - 0.01]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle - 3, ["accel", (0.025 + (_local4 * 0.025)) - 0.01]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle + 3, ["accel", (0.025 + (_local4 * 0.025)) - 0.01]); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = 0; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle - 3, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle + 3, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle - 6, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle + 6, ["accel", 0.025 + (_local4 * 0.025)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle, ["accel", (0.025 + (_local4 * 0.025)) - 0.01]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle - 3, ["accel", (0.025 + (_local4 * 0.025)) - 0.01]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle + 3, ["accel", (0.025 + (_local4 * 0.025)) - 0.01]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle - 6, ["accel", 0.025 + ((_local4 * 0.025) - 0.01)]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 0.5, this.angle + 6, ["accel", 0.025 + ((_local4 * 0.025) - 0.01)]); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; } stop();Symbol 298 MovieClip [program408] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 3, this.angle + (_local4 * 72)); _root.drawObject("eLaser", 26, _parent._x, _parent._y, 3, (this.angle - 36) + (_local4 * 72), ["time", 20], ["turnDir", "lock"], ["turnAfter", 0]); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 3, this.angle + (_local4 * 45)); _root.drawObject("eLaser", 26, _parent._x, _parent._y, 3, (this.angle - 22.5) + (_local4 * 45), ["time", 20], ["turnDir", "lock"], ["turnAfter", 0]); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; if (!(this.current === 1)) { } else { this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 10) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 3, this.angle + (_local4 * 36)); _root.drawObject("eLaser", 26, _parent._x, _parent._y, 3, (this.angle - 18) + (_local4 * 36), ["time", 20], ["turnDir", "lock"], ["turnAfter", 0]); } _root.elaserSound.play(); this.running = false; this.removeMovieClip(); } } }; } stop();Symbol 299 MovieClip [program409] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 5; break; case 45 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 10) { _root.drawObject("eLaser", 9, _parent._x, _parent._y, 1, this.angle + (_local4 * 36), ["accel", 0.05]); _root.drawObject("eLaser", 37, _parent._x, _parent._y, 1, (this.angle + (_local4 * 36)) + 18, ["accel", 0.08], ["time", 55]); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 35; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 60; } break; case 100 : fireColor = random(3); this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-30, 30); var _local5 = -3; while (_local5++ , _local5 < 3) { _root.drawObject("eLaser", 9 + fireColor, _parent._x, _parent._y, 1, this.angle + (_local5 * 12), ["accel", _root.makeRandom(1, 4) / 100]); } _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } break; case 180 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 5; break; case 45 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 9, _parent._x, _parent._y, 1, this.angle + (_local4 * 20), ["accel", 0.05]); _root.drawObject("eLaser", 37, _parent._x, _parent._y, 1, (this.angle + (_local4 * 20)) + 10, ["accel", 0.09], ["time", 55]); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 35; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 80; } break; case 100 : fireColor = random(3); this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-30, 30); var _local5 = -3; while (_local5++ , _local5 < 3) { _root.drawObject("eLaser", 9 + fireColor, _parent._x, _parent._y, 1, this.angle + (_local5 * 12), ["accel", _root.makeRandom(2, 5) / 100]); } _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } break; case 180 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 5; break; case 45 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", 9, _parent._x, _parent._y, 1, this.angle + (_local4 * 15), ["accel", 0.05]); _root.drawObject("eLaser", 37, _parent._x, _parent._y, 1, (this.angle + (_local4 * 15)) + 7.5, ["accel", 0.1], ["time", 55]); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 35; _root.moveUnit(_parent); } else { _root.moveUnit(_parent); this.ammo = 100; } break; case 100 : fireColor = random(3); this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-30, 30); var _local5 = -4; while (_local5++ , _local5 < 4) { _root.drawObject("eLaser", 9 + fireColor, _parent._x, _parent._y, 1, this.angle + (_local5 * 12), ["accel", _root.makeRandom(4, 10) / 100]); } _root.elaserSound.play(); this.ammo--; if ((this.ammo % 20) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 3; } break; case 180 : this.current = -1; } } }; } stop();Symbol 300 MovieClip [program410] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 18; this.angle = 180; break; case 10 : _root.drawObject("eLaser", 0, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, (this.angle - 90) + (this.ammo * 10)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, (this.angle + 90) - (this.ammo * 10)); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 7; } break; case 20 : this.running = false; _parent.speed = -3; this.removeMovieClip(); } } }; break; case 1 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 18; this.angle = 180; break; case 10 : _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle - 90) + (this.ammo * 10), ["turnDir", -10], ["duplicateTime", 4]); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle + 90) - (this.ammo * 10), ["turnDir", 10], ["duplicateTime", 4]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 7; } break; case 20 : this.running = false; _parent.speed = -3; this.removeMovieClip(); } } }; break; case 2 : this.current = 0; this.running = false; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 18; this.angle = 180; break; case 10 : _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle - 90) + (this.ammo * 10), ["turnDir", -10], ["duplicateTime", 4]); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, (this.angle + 90) - (this.ammo * 10), ["turnDir", 10], ["duplicateTime", 4]); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4.5, this.angle); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 4.5, (this.angle - 90) + (this.ammo * 10), ["turnDir", -10], ["duplicateTime", 4]); _root.drawObject("eLaser", 8, _parent._x, _parent._y, 4.5, (this.angle + 90) - (this.ammo * 10), ["turnDir", 10], ["duplicateTime", 4]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 7; } break; case 20 : this.running = false; _parent.speed = -3; this.removeMovieClip(); } } }; } stop();Symbol 301 MovieClip [program411a] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 6; break; case 20 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 45)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 80 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 45)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 140 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 45)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 200 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 45)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 215 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 45)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 230 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 45)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 245 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 45)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 300 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 6; break; case 20 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 80 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 140 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 200 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 215 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 230 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 245 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 12) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 30)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 300 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 6; break; case 20 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 80 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 140 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 200 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 215 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 230 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 245 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 16) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 9 - (this.ammo * 0.5), this.angle + (_local4 * 22.5)); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 5; } else { this.ammo = 6; _root.moveUnit(_parent); } break; case 300 : this.current = -1; } } }; } stop();Symbol 302 MovieClip [program411b] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = 270; this.ammo = 9; break; case 20 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 90; _root.moveUnit(_parent); } break; case 100 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 270; _root.moveUnit(_parent); } break; case 180 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 90; _root.moveUnit(_parent); } break; case 200 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 270; _root.moveUnit(_parent); } break; case 210 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 90; _root.moveUnit(_parent); } break; case 220 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 300 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = 270; this.ammo = 12; break; case 20 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 90; _root.moveUnit(_parent); } break; case 100 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 270; _root.moveUnit(_parent); } break; case 180 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 90; _root.moveUnit(_parent); } break; case 200 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 270; _root.moveUnit(_parent); } break; case 210 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 90; _root.moveUnit(_parent); } break; case 220 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 300 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = 270; this.ammo = 15; break; case 20 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 90; _root.moveUnit(_parent); } break; case 100 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 270; _root.moveUnit(_parent); } break; case 180 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 90; _root.moveUnit(_parent); } break; case 200 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 270; _root.moveUnit(_parent); } break; case 210 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 90; _root.moveUnit(_parent); } break; case 220 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 0.5), this.angle - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 300 : this.current = 0; } } }; } stop();Symbol 303 MovieClip [program411c] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 20 : _root.drawObject("eLaser", 38, _parent._x + 96, _parent._y + 90, 8, 135, ["nway", 8], ["fireSpeed", 4]); _root.drawObject("eLaser", 38, _parent._x - 96, _parent._y + 90, 8, 225, ["nway", 8], ["fireSpeed", 4]); _root.moveUnit(_parent); _root.elaserSound.play(); break; case 80 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); } _root.elaserSound.play(); break; case 88 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); } _root.elaserSound.play(); break; case 96 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 2); } _root.elaserSound.play(); break; case 104 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 3); } _root.elaserSound.play(); break; case 112 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 4); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 4); } _root.elaserSound.play(); break; case 120 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 5); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 5); } _root.elaserSound.play(); break; case 160 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 20 : _root.drawObject("eLaser", 38, _parent._x + 96, _parent._y + 90, 8, 135, ["nway", 12], ["fireSpeed", 4]); _root.drawObject("eLaser", 38, _parent._x - 96, _parent._y + 90, 8, 225, ["nway", 12], ["fireSpeed", 4]); _root.moveUnit(_parent); _root.elaserSound.play(); break; case 80 : var _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 20, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); } _root.elaserSound.play(); break; case 88 : _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 20, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); } _root.elaserSound.play(); break; case 96 : _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 20, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 2); } _root.elaserSound.play(); break; case 104 : _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 20, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 3); } _root.elaserSound.play(); break; case 112 : _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 20, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 4); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 4); } _root.elaserSound.play(); break; case 120 : _local4 = -1; while (_local4++ , _local4 < 18) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 20, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 5); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 5); } _root.elaserSound.play(); break; case 160 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 20 : _root.drawObject("eLaser", 38, _parent._x + 96, _parent._y + 90, 8, 135, ["nway", 16], ["fireSpeed", 4]); _root.drawObject("eLaser", 38, _parent._x - 96, _parent._y + 90, 8, 225, ["nway", 16], ["fireSpeed", 4]); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 80 : var _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 12, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); } _root.elaserSound.play(); break; case 88 : _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 12, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); } _root.elaserSound.play(); break; case 96 : _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 12, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 2); } _root.elaserSound.play(); break; case 104 : _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 12, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 3); } _root.elaserSound.play(); break; case 112 : _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 12, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 2); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 4); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 4); } _root.elaserSound.play(); break; case 120 : _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 11, _parent._x, _parent._y, 5, _local4 * 12, ["accel", 0.1]); } this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 1); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 3); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle - 5); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 3 + _local4, this.angle + 5); } _root.elaserSound.play(); break; case 160 : this.current = 0; } } }; } stop();Symbol 304 MovieClip [program411d] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 5 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 15), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); break; case 35 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 15), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); break; case 65 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 15), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); this.ammo = 6; _root.moveUnit(_parent); break; case 125 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 24) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 15), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } break; case 220 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 5 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 12), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); break; case 35 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 12), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); break; case 65 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 12), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); this.ammo = 6; _root.moveUnit(_parent); break; case 125 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 30) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 12), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } break; case 220 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 5 : this.angle = random(360); var _local4 = -1; while (_local4++ , _local4 < 36) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 10), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); break; case 35 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 36) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 10), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); break; case 65 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 36) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 10), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); this.ammo = 6; _root.moveUnit(_parent); break; case 125 : this.angle = random(360); _local4 = -1; while (_local4++ , _local4 < 36) { _root.drawObject("eLaser", 9 + random(3), _parent._x, _parent._y, 1, this.angle + (_local4 * 10), ["accel", 0.01 + ((_local4 % 6) * 0.01)]); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 10; } break; case 220 : this.current = 0; } } }; } stop();Symbol 305 MovieClip [program504] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.angle2 = random(360); this.ammo = 12; break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 9, _parent._x - 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); _root.drawObject("eLaser", 10, _parent._x + 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); } _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 10, _parent._x - 35, _parent._y + 40, 2, this.angle2 + (_local4 * 90), ["accel", 0.25]); _root.drawObject("eLaser", 9, _parent._x + 35, _parent._y + 40, 2, this.angle2 + (_local4 * 90), ["accel", 0.25]); } _root.elaserSound.play(); this.angle = this.angle - 30; this.angle2 = this.angle2 + 30; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } break; case 15 : this.ammo = 8; break; case 40 : _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 12); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 12); _root.playSound("sfx", "se21"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 16; } else { _root.moveUnit(_parent); } break; case 45 : this.ammo = 8; break; case 90 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-45, 45); _root.drawObject("eLaser", 14, _parent._x, _parent._y, 10, this.angle); _root.moveUnit(_parent); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } break; case 100 : this.ammo = 200; break; case 110 : _root.drawObject("eLaser", 11, (_parent._x - 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180 + _root.makeRandom(-2, 2), ["accel", 0.25]); _root.drawObject("eLaser", 11, (_parent._x + 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180 + _root.makeRandom(-2, 2), ["accel", 0.25]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 50) == 0) { _root.moveUnit(_parent); } this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 130 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.angle2 = random(360); this.ammo = 18; break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 9, _parent._x - 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); _root.drawObject("eLaser", 10, _parent._x + 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.25]); } _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 10, _parent._x - 35, _parent._y + 40, 2, this.angle2 + (_local4 * 90), ["accel", 0.25]); _root.drawObject("eLaser", 9, _parent._x + 35, _parent._y + 40, 2, this.angle2 + (_local4 * 90), ["accel", 0.25]); } _root.elaserSound.play(); this.angle = this.angle - 20; this.angle2 = this.angle2 + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 6; } break; case 15 : this.ammo = 16; break; case 40 : _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 14); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 14); _root.playSound("sfx", "se21"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 12; } else { _root.moveUnit(_parent); } break; case 45 : this.ammo = 12; break; case 90 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-45, 45); _root.drawObject("eLaser", 15, _parent._x, _parent._y, 10, this.angle); _root.moveUnit(_parent); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 17; } break; case 100 : this.ammo = 220; break; case 110 : _root.drawObject("eLaser", 11, (_parent._x - 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180 + _root.makeRandom(-2, 2), ["accel", 0.25]); _root.drawObject("eLaser", 11, (_parent._x + 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180 + _root.makeRandom(-2, 2), ["accel", 0.25]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 44) == 0) { this.angle = _root.calDirect(_parent._x + 35, _parent._y + 40, _root.player._x, _root.player._y); _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x + 35, _parent._y + 40, 7, this.angle + (_local4 * 10)); } this.angle = _root.calDirect(_parent._x - 35, _parent._y + 40, _root.player._x, _root.player._y); _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 0, _parent._x - 35, _parent._y + 40, 7, this.angle + (_local4 * 10)); } _root.elaserSound.play(); _root.moveUnit(_parent); } this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 130 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = random(360); this.angle2 = random(360); this.ammo = 24; break; case 10 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 9, _parent._x - 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.35]); _root.drawObject("eLaser", 10, _parent._x + 35, _parent._y + 40, 2, this.angle + (_local4 * 90), ["accel", 0.35]); } _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 10, _parent._x - 35, _parent._y + 40, 2, this.angle2 + (_local4 * 90), ["accel", 0.25]); _root.drawObject("eLaser", 9, _parent._x + 35, _parent._y + 40, 2, this.angle2 + (_local4 * 90), ["accel", 0.25]); } _root.elaserSound.play(); this.angle = this.angle - 15; this.angle2 = this.angle2 + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } break; case 15 : this.ammo = 24; break; case 40 : _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 14); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 14); _root.playSound("sfx", "se21"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 8; } else { _root.moveUnit(_parent); } break; case 45 : this.ammo = 16; break; case 90 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y) + _root.makeRandom(-45, 45); _root.drawObject("eLaser", 16, _parent._x, _parent._y, 10, this.angle); _root.moveUnit(_parent); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { this.current = this.current - 15; } break; case 100 : this.ammo = 240; break; case 110 : _root.drawObject("eLaser", 11, (_parent._x - 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180 + _root.makeRandom(-2, 2), ["accel", 0.45]); _root.drawObject("eLaser", 11, (_parent._x + 35) + _root.makeRandom(-4, 4), _parent._y + 40, 1, 180 + _root.makeRandom(-2, 2), ["accel", 0.45]); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 44) == 0) { _root.drawObject("eLaser", 12, _parent._x - 35, _parent._y + 40, 14); _root.drawObject("eLaser", 12, _parent._x + 35, _parent._y + 40, 14); _root.playSound("sfx", "se21"); _root.moveUnit(_parent); } this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 130 : this.current = -1; } } }; } stop();Symbol 306 MovieClip [program508] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 20 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 8], ["spd", 2], ["color", random(3)], ["turnDir", 3], ["accel", 0.02], ["maxspd", 5]); _root.drawObject("eLaser", 38, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["nway", 4], ["fireSpeed", 4]); _root.playSound("sfx", "se26"); break; case 30 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 8], ["spd", 2], ["color", random(3)], ["turnDir", -3], ["accel", 0.02], ["maxspd", 5]); _root.drawObject("eLaser", 38, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["nway", 4], ["fireSpeed", 4]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 35 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle + (_local4 * 90)); } _root.playSound("sfx", "se21"); break; case 75 : _root.drawObject("effect", 12); for (_local4 in _root.eLaser) { if ((((_root.eLaser[_local4]._name.substr(0, 6) == "eLaser") && (_root.eLaser[_local4].speed > 0)) && (_root.eLaser[_local4].speed < 10)) && (typeof(_root.eLaser[_local4]) == "movieclip")) { _root.eLaser[_local4]._rotation = random(360); _root.eLaser[_local4].maxspd = 9; _root.eLaser[_local4].turnDir = 0; } } break; case 110 : this.current = -1; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 20 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 12], ["spd", 2], ["color", random(3)], ["turnDir", 3], ["accel", 0.02], ["maxspd", 5]); _root.drawObject("eLaser", 38, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["nway", 6], ["fireSpeed", 4]); _root.playSound("sfx", "se26"); break; case 30 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 12], ["spd", 2], ["color", random(3)], ["turnDir", -3], ["accel", 0.02], ["maxspd", 5]); _root.drawObject("eLaser", 38, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["nway", 6], ["fireSpeed", 4]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 35 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle + (_local4 * 60)); } _root.playSound("sfx", "se21"); break; case 75 : _root.drawObject("effect", 12); for (_local4 in _root.eLaser) { if ((((_root.eLaser[_local4]._name.substr(0, 6) == "eLaser") && (_root.eLaser[_local4].speed > 0)) && (_root.eLaser[_local4].speed < 10)) && (typeof(_root.eLaser[_local4]) == "movieclip")) { _root.eLaser[_local4]._rotation = random(360); _root.eLaser[_local4].maxspd = 9; _root.eLaser[_local4].turnDir = 0; } } break; case 110 : this.current = -1; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 4; break; case 20 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 16], ["spd", 2], ["color", random(3)], ["turnDir", 3], ["accel", 0.02], ["maxspd", 5]); _root.drawObject("eLaser", 38, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["nway", 8], ["fireSpeed", 4]); _root.playSound("sfx", "se26"); break; case 30 : _root.drawObject("eLaser", 23, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["way", 16], ["spd", 2], ["color", random(3)], ["turnDir", -3], ["accel", 0.02], ["maxspd", 5]); _root.drawObject("eLaser", 38, _parent._x, _parent._y, _root.makeRandom(8, 14), random(360), ["nway", 8], ["fireSpeed", 4]); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { this.current = this.current - 20; } else { _root.moveUnit(_parent); } break; case 35 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); var _local4 = -1; while (_local4++ , _local4 < 8) { _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle + (_local4 * 45)); } _root.playSound("sfx", "se21"); break; case 75 : _root.drawObject("effect", 12); for (_local4 in _root.eLaser) { if ((((_root.eLaser[_local4]._name.substr(0, 6) == "eLaser") && (_root.eLaser[_local4].speed > 0)) && (_root.eLaser[_local4].speed < 10)) && (typeof(_root.eLaser[_local4]) == "movieclip")) { _root.eLaser[_local4]._rotation = random(360); _root.eLaser[_local4].maxspd = 9; _root.eLaser[_local4].turnDir = 0; } } break; case 110 : this.current = -1; } } }; } stop();Symbol 307 MovieClip [program512] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 36; this.angle = random(360); break; case 12 : var _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", 90]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 1, (this.angle + (_local4 * 90)) - 180, ["accel", 0.1]); } this.angle = this.angle - 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 36; } break; case 52 : _local4 = -1; while (_local4++ , _local4 < 4) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 90), ["duplicateTime", 15], ["turnDir", -90]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 1, (this.angle + (_local4 * 90)) - 180, ["accel", 0.1]); } this.angle = this.angle + 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 4; } break; case 100 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 90, ["interval", 20], ["fireSpeed", 6], ["way", 6]); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 130 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 270, ["interval", 20], ["fireSpeed", 6], ["way", 6]); _root.elaserSound.play(); _root.moveUnit(_parent); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; } break; case 145 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 36; this.angle = random(360); break; case 12 : var _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 72), ["duplicateTime", 15], ["turnDir", 90]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 1, (this.angle + (_local4 * 90)) - 180, ["accel", 0.1]); } this.angle = this.angle - 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 36; } break; case 52 : _local4 = -1; while (_local4++ , _local4 < 5) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 72), ["duplicateTime", 15], ["turnDir", -90]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 1, (this.angle + (_local4 * 90)) - 180, ["accel", 0.1]); } this.angle = this.angle + 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 4; } break; case 100 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 90, ["interval", 19], ["fireSpeed", 6], ["way", 10]); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 130 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 270, ["interval", 19], ["fireSpeed", 6], ["way", 10]); _root.elaserSound.play(); _root.moveUnit(_parent); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; } break; case 145 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.angle = undefined; this.ammo = undefined; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 36; this.angle = random(360); break; case 12 : var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 60), ["duplicateTime", 15], ["turnDir", 90]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 1, (this.angle + (_local4 * 90)) - 180, ["accel", 0.1]); } this.angle = this.angle - 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 36; } break; case 52 : _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 8, _parent._x, _parent._y, 6, this.angle + (_local4 * 60), ["duplicateTime", 15], ["turnDir", -90]); _root.drawObject("eLaser", 10, _parent._x, _parent._y, 1, (this.angle + (_local4 * 90)) - 180, ["accel", 0.1]); } this.angle = this.angle + 10; _root.elaserSound.play(); this.ammo--; if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } if (this.ammo > 0) { this.current = this.current - 4; } else { _root.moveUnit(_parent); this.ammo = 4; } break; case 100 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 90, ["interval", 18], ["fireSpeed", 6], ["way", 14]); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 130 : _root.drawObject("eLaser", 32, _parent._x, _parent._y, 3, 270, ["interval", 18], ["fireSpeed", 6], ["way", 14]); _root.elaserSound.play(); _root.moveUnit(_parent); this.ammo--; if (this.ammo > 0) { this.current = this.current - 60; } break; case 145 : this.current = 0; } } }; } stop();Symbol 308 MovieClip [program515] Frame 1switch (_root.gameLevel) { case 0 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = 275; this.angle2 = 85; this.ammo = 9; break; case 20 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); var _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.angle2 = this.angle2 + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 100 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.angle2 = this.angle2 + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 180 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.angle2 = this.angle2 + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 200 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.angle2 = this.angle2 + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 210 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.angle2 = this.angle2 + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 9; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 220 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 4); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 4); } _root.playSound("sfx", "se26"); this.angle = this.angle - 20; this.angle2 = this.angle2 + 20; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 300 : this.current = 0; } } }; break; case 1 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = 275; this.angle2 = 85; this.ammo = 12; break; case 20 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); var _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.angle2 = this.angle2 + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 100 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.angle2 = this.angle2 + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 180 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.angle2 = this.angle2 + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 200 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.angle2 = this.angle2 + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 210 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.angle2 = this.angle2 + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 12; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 220 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 3); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 3); } _root.playSound("sfx", "se26"); this.angle = this.angle - 15; this.angle2 = this.angle2 + 15; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 300 : this.current = 0; } } }; break; case 2 : this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = 275; this.angle2 = 85; this.ammo = 15; break; case 20 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); var _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.angle2 = this.angle2 + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 100 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.angle2 = this.angle2 + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 180 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.angle2 = this.angle2 + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 200 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.angle2 = this.angle2 + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 210 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.angle2 = this.angle2 + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { this.ammo = 15; this.angle = 275; this.angle2 = 85; _root.moveUnit(_parent); } break; case 220 : _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle); _root.drawObject("eLaser", 17, _parent._x, _parent._y, 14, this.angle2); _local4 = -1; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle - 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 + 2); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 4 + (_local4 * 1.1), this.angle2 - 2); } _root.playSound("sfx", "se26"); this.angle = this.angle - 12; this.angle2 = this.angle2 + 12; this.ammo--; if (this.ammo > 0) { this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 300 : this.current = 0; } } }; } stop();Symbol 309 MovieClip [program516a] Frame 1this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { this.luncherLocation = [[_parent._x, _parent._y], [_parent._x, _parent._y + 29], [_parent._x - 65, _parent._y + 6], [_parent._x - 54, _parent._y + 29], [_parent._x + 65, _parent._y + 6], [_parent._x + 54, _parent._y + 29]]; _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 100; break; case 10 : this.lunchAt = random(5); this.angle = _root.calDirect(luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], _root.player._x, _root.player._y) + _root.makeRandom(-25, 25); i = -1; while ((++i) < 3) { _root.drawObject("eLaser", random(3), luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 5 + i, this.angle); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 10) == 0) { _root.moveUnit(_parent); } this.current = this.current - _root.makeRandom(2, 4); } else { this.ammo = 120; } break; case 60 : this.lunchAt = random(5); this.angle = _root.calDirect(luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], _root.player._x, _root.player._y) + _root.makeRandom(-25, 25); i = -1; while ((++i) < 2) { _root.drawObject("eLaser", random(3), luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 7 + i, this.angle); _root.drawObject("eLaser", random(3), luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 5 + i, this.angle + 7); _root.drawObject("eLaser", random(3), luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 5 + i, this.angle - 7); } _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 16) == 0) { _root.moveUnit(_parent); } this.current = this.current - _root.makeRandom(2, 4); } else { this.ammo = 12; } break; case 120 : this.lunchAt = random(5); this.angle = random(360); this.gap = 30; i = -1; while ((++i) < 12) { _root.drawObject("eLaser", 0, luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 4, randnum + (i * gap)); _root.drawObject("eLaser", 1, luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 5.5, (randnum + (i * gap)) + (gap / 3)); _root.drawObject("eLaser", 2, luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 7, (randnum + (i * gap)) + ((gap * 2) / 3)); } _root.drawObject("eLaser", 12, luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 12); _root.elaserSound.play(); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 8) == 0) { _root.moveUnit(_parent); } this.current = this.current - 16; } break; case 160 : this.current = -1; } } }; stop();Symbol 310 MovieClip [program516b] Frame 1this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.angle = 270; this.ammo = 18; break; case 20 : var _local4 = -2; while (_local4++ , _local4 < 2) { _root.drawObject("eLaser", 39, _parent._x, _parent._y, 6, this.angle + (_local4 * 13)); } _root.elaserSound.play(); this.angle = this.angle - 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 18; _root.moveUnit(_parent); } break; case 60 : _local4 = -2; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 39, _parent._x, _parent._y, 6, (this.angle + (_local4 * 13)) - 6.5); } _root.elaserSound.play(); this.angle = this.angle + 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 18; _root.moveUnit(_parent); } break; case 100 : _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 39, _parent._x, _parent._y, 6, this.angle + (_local4 * 13)); } _root.elaserSound.play(); this.angle = this.angle - 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 18; this.angle2 = 270; _root.moveUnit(_parent); } break; case 120 : _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 39, _parent._x, _parent._y, 6, this.angle + (_local4 * 13)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle2 + (_local4 * 13)); } _root.elaserSound.play(); this.angle = this.angle + 10; this.angle2 = this.angle2 - 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 18; _root.moveUnit(_parent); } break; case 140 : _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 39, _parent._x, _parent._y, 6, this.angle + (_local4 * 13)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 6, this.angle2 + (_local4 * 13)); } _root.elaserSound.play(); this.angle = this.angle - 10; this.angle2 = this.angle2 + 10; this.ammo--; if (this.ammo > 0) { this.current = this.current - 4; } else { this.ammo = 18; _root.moveUnit(_parent); } break; case 200 : this.current = -1; } } }; stop();Symbol 311 MovieClip [program516c] Frame 1this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { this.luncherLocation = [[_parent._x, _parent._y], [_parent._x, _parent._y + 29], [_parent._x - 65, _parent._y + 6], [_parent._x - 54, _parent._y + 29], [_parent._x + 65, _parent._y + 6], [_parent._x + 54, _parent._y + 29]]; _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 20; break; case 10 : this.lunchAt = random(5); this.angle = _root.calDirect(luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], _root.player._x, _root.player._y); var _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", 1, luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 7, this.angle + (_local4 * 8)); } _root.drawObject("eLaser", 12, luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 12); _root.playSound("sfx", "se26"); this.ammo--; if (this.ammo > 0) { if ((this.ammo % 4) == 0) { _root.moveUnit(_parent); } this.current = this.current - 8; } else { this.ammo = 64; this.lunchAt = random(5); } break; case 100 : this.angle = random(360); _local4 = -1; this.ammo--; while (_local4++ , _local4 < 36) { _root.drawObject("eLaser", random(3), luncherLocation[lunchAt][0], luncherLocation[lunchAt][1], 9 - (this.ammo % 6), this.angle + (_local4 * 10)); } _root.elaserSound.play(); if (this.ammo > 0) { if ((this.ammo % 6) == 0) { this.current = this.current - 20; _root.moveUnit(_parent); this.lunchAt = random(5); } else { this.current = this.current - 3; } } else { this.ammo = 72; this.angle = 183; this.angle2 = 177; _root.moveUnit(_parent); } break; case 125 : _local4 = -3; while (_local4++ , _local4 < 3) { _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 7, this.angle + (_local4 * 7)); _root.drawObject("eLaser", random(3), _parent._x, _parent._y, 5, this.angle2 + (_local4 * 7)); } _root.elaserSound.play(); this.angle = this.angle + 23; this.angle2 = this.angle2 - 23; this.ammo--; if (this.ammo > 0) { if ((this.ammo % 18) == 0) { _root.moveUnit(_parent); } this.current = this.current - 3; } else { _root.moveUnit(_parent); } break; case 160 : this.current = -1; } } }; stop();Symbol 312 MovieClip [program516d] Frame 1this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 1 : this.ammo = 36; break; case 10 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 12 - ((ammo / 36) * 5), this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 9 - ((ammo / 36) * 5), (this.angle - 90) + (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 9 - ((ammo / 36) * 5), (this.angle + 90) - (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 12 - ((ammo / 36) * 5), (this.angle - 90) + (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 12 - ((ammo / 36) * 5), (this.angle + 90) - (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 15 - ((ammo / 36) * 5), (this.angle - 90) + (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 15 - ((ammo / 36) * 5), (this.angle + 90) - (this.ammo * 5)); _root.elaserSound.play(); ammo--; if (this.ammo > 0) { this.current = this.current - 2; } else { this.ammo = 36; _root.moveUnit(_parent); } break; case 80 : this.angle = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); _root.drawObject("eLaser", 0, _parent._x, _parent._y, 12 - ((ammo / 36) * 5), this.angle); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 9 - ((ammo / 36) * 5), (this.angle - 90) + (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 9 - ((ammo / 36) * 5), (this.angle + 90) - (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 12 - ((ammo / 36) * 5), (this.angle - 90) + (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 12 - ((ammo / 36) * 5), (this.angle + 90) - (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 15 - ((ammo / 36) * 5), (this.angle - 90) + (this.ammo * 5)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 15 - ((ammo / 36) * 5), (this.angle + 90) - (this.ammo * 5)); _root.elaserSound.play(); ammo--; if (this.ammo > 0) { this.current = this.current - 2; } else { this.ammo = 24; _root.moveUnit(_parent); this.angle = random(360); } break; case 150 : var _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 4, this.angle + (_local4 * 60)); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, this.angle + (_local4 * 60)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 8, this.angle + (_local4 * 60)); } _root.elaserSound.play(); ammo--; angle = angle + 8; if (this.ammo > 0) { this.current = this.current - 2; } else { this.ammo = 24; _root.moveUnit(_parent); this.angle = random(360); } break; case 220 : _local4 = -1; while (_local4++ , _local4 < 6) { _root.drawObject("eLaser", 0, _parent._x, _parent._y, 4, this.angle + (_local4 * 60)); _root.drawObject("eLaser", 1, _parent._x, _parent._y, 6, this.angle + (_local4 * 60)); _root.drawObject("eLaser", 2, _parent._x, _parent._y, 8, this.angle + (_local4 * 60)); } _root.elaserSound.play(); ammo--; angle = angle - 8; if (this.ammo > 0) { this.current = this.current - 2; } else { _root.moveUnit(_parent); this.angle = random(360); } break; case 260 : this.current = -1; } } }; stop();Symbol 313 MovieClip [program516e] Frame 1this.current = 0; this.running = true; this.onEnterFrame = function () { if (this.running) { _parent.programActive = true; this.current++; switch (this.current) { case 30 : _root.drawObject("eLaser", 40, _parent._x, _parent._y, 5, 90); _root.elaserSound.play(); _root.moveUnit(_parent); break; case 60 : _root.drawObject("eLaser", 40, _parent._x, _parent._y, 5, 270); _root.elaserSound.play(); _root.moveUnit(_parent); this.current = 0; } } }; stop();Symbol 315 MovieClip [back0] Frame 1scaling = _root.makeRandom(50, 150); _xscale = scaling; _yscale = scaling; _rotation = random(360); speed = (150 / scaling) * 3; hasPause = true;Symbol 315 MovieClip [back0] Frame 2_y = (_y + speed); if (((speed <= 0) || (!_root.checkStage(this))) || (_alpha <= 0)) { _y = -20; _x = _root.makeRandom(8, 376); gotoAndPlay (1); }Symbol 315 MovieClip [back0] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 317 MovieClip [effect0] Frame 1oldRotate = _rotation; _rotation = 0; _height = speed; _rotation = oldRotate; hasPause = true;Symbol 317 MovieClip [effect0] Frame 2yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; _alpha = (_alpha - 5); if (((speed <= 0) || (!_root.checkStage(this))) || (_alpha <= 0)) { this.removeMovieClip(); }Symbol 317 MovieClip [effect0] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 320 MovieClip [effect1] Frame 1this.onEnterFrame = function () { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); }; hasPause = false; debris = _root.makeRandom(2, 6); var i = 0; while (i < debris) { _root.drawObject("effect", 0, _x, _y, _root.makeRandom(10, 25), random(360)); i++; }Symbol 320 MovieClip [effect1] Frame 17this.onEnterFrame = null; this.removeMovieClip();Symbol 322 MovieClip [effect2] Frame 1oldRotate = _rotation; _rotation = 0; _height = speed; _rotation = oldRotate; hasPause = true;Symbol 322 MovieClip [effect2] Frame 2yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; _alpha = (_alpha - 5); if (((speed <= 0) || (!_root.checkStage(this))) || (_alpha <= 0)) { this.removeMovieClip(); }Symbol 322 MovieClip [effect2] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 323 MovieClip [effect3] Frame 1_root.drawObject("effect", 16, _x, _y, null, null, ["_width", 100], ["_height", 100]); _root.drawObject("effect", 1, _root.makeRandom(-50, 50) + _x, _root.makeRandom(-50, 50) + _y); _root.playSound("sfx", "se11"); hasPause = false;Symbol 323 MovieClip [effect3] Frame 3_root.drawObject("effect", 1, _root.makeRandom(-50, 50) + _x, _root.makeRandom(-50, 50) + _y);Symbol 323 MovieClip [effect3] Frame 5_root.drawObject("effect", 1, _root.makeRandom(-50, 50) + _x, _root.makeRandom(-50, 50) + _y);Symbol 323 MovieClip [effect3] Frame 7this.removeMovieClip();Symbol 325 MovieClip [effect4] Frame 1this.onEnterFrame = function () { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); }; hasPause = false; debris = _root.makeRandom(2, 4); var i = 0; while (i < debris) { _root.drawObject("effect", 5, _x, _y, _root.makeRandom(4, 12), random(360)); i++; }Symbol 325 MovieClip [effect4] Frame 16this.onEnterFrame = null; this.removeMovieClip();Symbol 327 MovieClip [effect5] Frame 1oldRotate = _rotation; _rotation = 0; _height = speed; _rotation = oldRotate; hasPause = true;Symbol 327 MovieClip [effect5] Frame 2yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; _alpha = (_alpha - 5); if (((speed <= 0) || (!_root.checkStage(this))) || (_alpha <= 0)) { this.removeMovieClip(); }Symbol 327 MovieClip [effect5] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 328 MovieClip [effect6] Frame 1_root.drawObject("effect", 16, _x, _y, null, null, ["_width", 130], ["_height", 130]); _root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y); _root.playSound("sfx", "se13"); hasPause = false;Symbol 328 MovieClip [effect6] Frame 3_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 328 MovieClip [effect6] Frame 5_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 328 MovieClip [effect6] Frame 7_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 328 MovieClip [effect6] Frame 9_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 328 MovieClip [effect6] Frame 11_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 328 MovieClip [effect6] Frame 13_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 328 MovieClip [effect6] Frame 15_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 328 MovieClip [effect6] Frame 17this.removeMovieClip();Symbol 329 MovieClip [effect7] Frame 1_root.drawObject("effect", 16, _x, _y, null, null, ["_width", 120], ["_height", 120]); _root.drawObject("effect", 1, _root.makeRandom(-60, 60) + _x, _root.makeRandom(-60, 60) + _y); _root.playSound("sfx", "se12"); hasPause = false;Symbol 329 MovieClip [effect7] Frame 3_root.drawObject("effect", 1, _root.makeRandom(-60, 60) + _x, _root.makeRandom(-60, 60) + _y);Symbol 329 MovieClip [effect7] Frame 5_root.drawObject("effect", 1, _root.makeRandom(-60, 60) + _x, _root.makeRandom(-60, 60) + _y);Symbol 329 MovieClip [effect7] Frame 7_root.drawObject("effect", 1, _root.makeRandom(-60, 60) + _x, _root.makeRandom(-60, 60) + _y);Symbol 329 MovieClip [effect7] Frame 9_root.drawObject("effect", 1, _root.makeRandom(-60, 60) + _x, _root.makeRandom(-60, 60) + _y);Symbol 329 MovieClip [effect7] Frame 11_root.drawObject("effect", 1, _root.makeRandom(-60, 60) + _x, _root.makeRandom(-60, 60) + _y);Symbol 329 MovieClip [effect7] Frame 13this.removeMovieClip();Symbol 331 MovieClip [effect8] Frame 1time = 40; hasPause = true;Symbol 331 MovieClip [effect8] Frame 2_y = (_y - 1); time--; if ((time <= 0) || (!_root.checkStage(this))) { this.removeMovieClip(); }Symbol 331 MovieClip [effect8] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 334 MovieClip [effect9] Frame 1this.onEnterFrame = function () { _root.reflectMode = true; }; _name = "reflector"; _root.playSound("sfx", "se2"); hasPause = false;Symbol 334 MovieClip [effect9] Frame 26this.onEnterFrame = null; _root.bombOK = true; _root.reflectMode = false; this.removeMovieClip();Symbol 335 MovieClip [effect10] Frame 1_root.drawObject("effect", 16, _x, _y, null, null, ["_width", 130], ["_height", 130]); _root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y); _root.playSound("sfx", "se14"); hasPause = false;Symbol 335 MovieClip [effect10] Frame 3_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 5_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 7_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 9_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 11_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 13_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 15_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 17_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 19_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 21_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 23_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 25_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 27_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 29_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 31_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 335 MovieClip [effect10] Frame 33this.removeMovieClip();Symbol 337 MovieClip [effect11] Frame 1hasPause = false; _rotation = random(360);Symbol 337 MovieClip [effect11] Frame 10this.removeMovieClip();Symbol 338 MovieClip [effect12] Frame 1hasPause = false; _x = 192; _y = 384;Symbol 338 MovieClip [effect12] Frame 8this.onEnterFrame = null; this.removeMovieClip();Symbol 339 MovieClip [effect13] Frame 1_root.drawObject("effect", 16, _x, _y, null, null, ["_width", 130], ["_height", 130]); _root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y); _root.playSound("sfx", "se22"); hasPause = false;Symbol 339 MovieClip [effect13] Frame 3_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 339 MovieClip [effect13] Frame 5_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 339 MovieClip [effect13] Frame 7_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 339 MovieClip [effect13] Frame 9_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 339 MovieClip [effect13] Frame 11_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 339 MovieClip [effect13] Frame 13_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 339 MovieClip [effect13] Frame 15_root.drawObject("effect", 1, _root.makeRandom(-65, 65) + _x, _root.makeRandom(-65, 65) + _y);Symbol 339 MovieClip [effect13] Frame 17this.removeMovieClip();Symbol 340 MovieClip [effect14] Frame 1hasPause = true;Symbol 340 MovieClip [effect14] Frame 2_y = _root.player._y; _x = (_root.player._x + reviseX); if (turnDir == -1) { _rotation = (_rotation - 12); } else { _rotation = (_rotation + 12); } if (_rotation == 0) { this.removeMovieClip(); }Symbol 340 MovieClip [effect14] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 343 MovieClip [effect15] Frame 1this.onEnterFrame = function () { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); }; hasPause = false;Symbol 343 MovieClip [effect15] Frame 16this.onEnterFrame = null; this.removeMovieClip();Symbol 346 MovieClip [effect16] Frame 6this.removeMovieClip();Symbol 349 MovieClip [enemy101] Frame 1_root.initEnemy(101, this); speed = 5;Symbol 349 MovieClip [enemy101] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 100) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 349 MovieClip [enemy101] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 349 MovieClip [enemy101] Frame 8if (_root.checkStage(this)) { speed = speed + 0.4; _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 349 MovieClip [enemy101] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 349 MovieClip [enemy101] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 349 MovieClip [enemy101] Frame 35this.removeMovieClip();Symbol 352 MovieClip [enemy102] Frame 1_root.initEnemy(102, this); speed = 2;Symbol 352 MovieClip [enemy102] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 100) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 352 MovieClip [enemy102] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 352 MovieClip [enemy102] Frame 8speed = 2; if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 352 MovieClip [enemy102] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 352 MovieClip [enemy102] Frame 25program.removeMovieClip(); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 352 MovieClip [enemy102] Frame 35this.removeMovieClip();Symbol 355 MovieClip [enemy103] Frame 1_root.initEnemy(103, this);Symbol 355 MovieClip [enemy103] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 557) { program.removeMovieClip(); gotoAndPlay ("mode2"); } if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 355 MovieClip [enemy103] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 355 MovieClip [enemy103] Frame 8_rotation = 180; speed = -4; this.attachMovie("program103b", "program", 0); this.program._x = 0; this.program._y = 0;Symbol 355 MovieClip [enemy103] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 355 MovieClip [enemy103] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 355 MovieClip [enemy103] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 355 MovieClip [enemy103] Frame 35this.removeMovieClip();Symbol 358 MovieClip [enemy104] Frame 1_root.initEnemy(104, this); speed = 3; _rotation = 180;Symbol 358 MovieClip [enemy104] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 96) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 358 MovieClip [enemy104] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 358 MovieClip [enemy104] Frame 8if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 358 MovieClip [enemy104] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 358 MovieClip [enemy104] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 358 MovieClip [enemy104] Frame 35this.removeMovieClip();Symbol 361 MovieClip [enemy105] Frame 1_root.initEnemy(105, this); speed = 3;Symbol 361 MovieClip [enemy105] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 128) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 361 MovieClip [enemy105] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 361 MovieClip [enemy105] Frame 8speed = 2; if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 361 MovieClip [enemy105] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 361 MovieClip [enemy105] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 361 MovieClip [enemy105] Frame 35this.removeMovieClip();Symbol 364 MovieClip [enemy106] Frame 1targetX = 192; targetY = 100;Symbol 364 MovieClip [enemy106] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 364 MovieClip [enemy106] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 364 MovieClip [enemy106] Frame 8_root.initEnemy(106, this); _root.showBossBar();Symbol 364 MovieClip [enemy106] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 364 MovieClip [enemy106] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 364 MovieClip [enemy106] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 364 MovieClip [enemy106] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 364 MovieClip [enemy106] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 364 MovieClip [enemy106] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 364 MovieClip [enemy106] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 364 MovieClip [enemy106] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 364 MovieClip [enemy106] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 364 MovieClip [enemy106] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 364 MovieClip [enemy106] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 364 MovieClip [enemy106] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 364 MovieClip [enemy106] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 364 MovieClip [enemy106] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 364 MovieClip [enemy106] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 364 MovieClip [enemy106] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 367 MovieClip [enemy107] Frame 1targetX = 192; targetY = 100;Symbol 367 MovieClip [enemy107] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 367 MovieClip [enemy107] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 367 MovieClip [enemy107] Frame 8_root.initEnemy("107a", this); _root.showBossBar();Symbol 367 MovieClip [enemy107] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack1"); }Symbol 367 MovieClip [enemy107] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 367 MovieClip [enemy107] Frame 26program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 367 MovieClip [enemy107] Frame 60_root.initEnemy("107b", this);Symbol 367 MovieClip [enemy107] Frame 61if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack2"); }Symbol 367 MovieClip [enemy107] Frame 62if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 367 MovieClip [enemy107] Frame 116program.removeMovieClip(); _root.removeEnemyFire(0); _root.playSound("bgm", ""); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 367 MovieClip [enemy107] Frame 159_root.drawObject("effect", 7, _x, _y);Symbol 367 MovieClip [enemy107] Frame 163_root.drawObject("effect", 7, _x, _y);Symbol 367 MovieClip [enemy107] Frame 167_root.drawObject("effect", 7, _x, _y);Symbol 367 MovieClip [enemy107] Frame 171_root.drawObject("effect", 7, _x, _y);Symbol 367 MovieClip [enemy107] Frame 180_root.drawObject("effect", 11, _x, _y);Symbol 367 MovieClip [enemy107] Frame 181_root.drawObject("effect", 11, _x, _y);Symbol 367 MovieClip [enemy107] Frame 182_root.drawObject("effect", 11, _x, _y);Symbol 367 MovieClip [enemy107] Frame 183_root.drawObject("effect", 11, _x, _y);Symbol 367 MovieClip [enemy107] Frame 184_root.drawObject("effect", 11, _x, _y);Symbol 367 MovieClip [enemy107] Frame 185_root.drawObject("effect", 11, _x, _y);Symbol 367 MovieClip [enemy107] Frame 186_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 367 MovieClip [enemy107] Frame 194_root.drawObject("effect", 10, _x, _y);Symbol 367 MovieClip [enemy107] Frame 209_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 370 MovieClip [enemy201L] Frame 1_root.initEnemy(201, this); speed = 8; _rotation = 90; time = 0;Symbol 370 MovieClip [enemy201L] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time == 12) && (!_root.paused)) { program.running = true; } if (_x > 284) { speed = 4; program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 370 MovieClip [enemy201L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 370 MovieClip [enemy201L] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation - 6); if (Math.abs(_rotation) == 180) { program.running = true; gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 370 MovieClip [enemy201L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 370 MovieClip [enemy201L] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 370 MovieClip [enemy201L] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 370 MovieClip [enemy201L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 370 MovieClip [enemy201L] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 370 MovieClip [enemy201L] Frame 35this.removeMovieClip();Symbol 371 MovieClip [enemy201R] Frame 1_root.initEnemy(201, this); speed = 8; _rotation = 270; time = 0;Symbol 371 MovieClip [enemy201R] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time == 12) && (!_root.paused)) { program.running = true; } if (_x < 100) { speed = 4; program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 371 MovieClip [enemy201R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 371 MovieClip [enemy201R] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation + 6); if (Math.abs(_rotation) == 180) { program.running = true; gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 371 MovieClip [enemy201R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 371 MovieClip [enemy201R] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 371 MovieClip [enemy201R] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 371 MovieClip [enemy201R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 371 MovieClip [enemy201R] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 371 MovieClip [enemy201R] Frame 35this.removeMovieClip();Symbol 376 MovieClip Frame 1stop();Symbol 377 MovieClip [enemy202] Frame 1_root.initEnemy(202, this); speed = 4;Instance of Symbol 376 MovieClip "head" in Symbol 377 MovieClip [enemy202] Frame 1onClipEvent (enterFrame) { _rotation = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); }Symbol 377 MovieClip [enemy202] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > trigger) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 377 MovieClip [enemy202] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 377 MovieClip [enemy202] Frame 9if (_root.checkStage(this)) { _x = (_x + xSpeed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 377 MovieClip [enemy202] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 377 MovieClip [enemy202] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 377 MovieClip [enemy202] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 377 MovieClip [enemy202] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 377 MovieClip [enemy202] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 377 MovieClip [enemy202] Frame 35this.removeMovieClip();Symbol 380 MovieClip [enemy203] Frame 1_root.initEnemy(203, this); speed = 6;Symbol 380 MovieClip [enemy203] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > trigger) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 380 MovieClip [enemy203] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 380 MovieClip [enemy203] Frame 9if (_root.checkStage(this)) { _y = (_y + returnSpeed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 380 MovieClip [enemy203] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 380 MovieClip [enemy203] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 380 MovieClip [enemy203] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 380 MovieClip [enemy203] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 380 MovieClip [enemy203] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 380 MovieClip [enemy203] Frame 35this.removeMovieClip();Symbol 381 MovieClip [enemy204] Frame 1_root.initEnemy(204, this); speed = 6;Symbol 381 MovieClip [enemy204] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > trigger) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 381 MovieClip [enemy204] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 381 MovieClip [enemy204] Frame 9if (_root.checkStage(this)) { _y = (_y + returnSpeed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 381 MovieClip [enemy204] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 381 MovieClip [enemy204] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 381 MovieClip [enemy204] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 381 MovieClip [enemy204] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 381 MovieClip [enemy204] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 381 MovieClip [enemy204] Frame 35this.removeMovieClip();Symbol 384 MovieClip [enemy205] Frame 1_root.initEnemy(205, this); speed = 3; xSpeed = 2;Symbol 384 MovieClip [enemy205] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 160) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 384 MovieClip [enemy205] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 384 MovieClip [enemy205] Frame 9if (_root.checkStage(this)) { if (_x < 42) { xSpeed = 2; } else if (_x > 342) { xSpeed = -2; } _x = (_x + xSpeed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 384 MovieClip [enemy205] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 384 MovieClip [enemy205] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 384 MovieClip [enemy205] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 384 MovieClip [enemy205] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 384 MovieClip [enemy205] Frame 25program.removeMovieClip(); _root.drawObject("effect", 10, _x, _y); hasPause = false;Symbol 384 MovieClip [enemy205] Frame 35this.removeMovieClip();Symbol 387 MovieClip [enemy206L] Frame 1_root.initEnemy(206, this); speed = _root.makeRandom(13, 25);Symbol 387 MovieClip [enemy206L] Frame 2if (_root.checkStage(this)) { if (speed != 0) { _x = (_x + speed); speed--; } else { program.running = true; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { if (programActive) { program.running = true; } } else { program.running = false; }Symbol 387 MovieClip [enemy206L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 387 MovieClip [enemy206L] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); speed = speed + 0.5; } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 387 MovieClip [enemy206L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 387 MovieClip [enemy206L] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 387 MovieClip [enemy206L] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 387 MovieClip [enemy206L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 387 MovieClip [enemy206L] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 387 MovieClip [enemy206L] Frame 35this.removeMovieClip();Symbol 388 MovieClip [enemy206R] Frame 1_root.initEnemy(206, this); speed = _root.makeRandom(13, 25) * -1;Symbol 388 MovieClip [enemy206R] Frame 2if (_root.checkStage(this)) { if (speed != 0) { _x = (_x + speed); speed++; } else { program.running = true; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { if (programActive) { program.running = true; } } else { program.running = false; }Symbol 388 MovieClip [enemy206R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 388 MovieClip [enemy206R] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); speed = speed + 0.5; } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 388 MovieClip [enemy206R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 388 MovieClip [enemy206R] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 388 MovieClip [enemy206R] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 388 MovieClip [enemy206R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 388 MovieClip [enemy206R] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 388 MovieClip [enemy206R] Frame 35this.removeMovieClip();Symbol 391 MovieClip [enemy207] Frame 1targetX = 192; targetY = 100;Symbol 391 MovieClip [enemy207] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 391 MovieClip [enemy207] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 391 MovieClip [enemy207] Frame 8_root.initEnemy(207, this); _root.showBossBar();Symbol 391 MovieClip [enemy207] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 391 MovieClip [enemy207] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 391 MovieClip [enemy207] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 391 MovieClip [enemy207] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 391 MovieClip [enemy207] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 391 MovieClip [enemy207] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 391 MovieClip [enemy207] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 391 MovieClip [enemy207] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 391 MovieClip [enemy207] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 391 MovieClip [enemy207] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 391 MovieClip [enemy207] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 391 MovieClip [enemy207] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 391 MovieClip [enemy207] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 391 MovieClip [enemy207] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 391 MovieClip [enemy207] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 391 MovieClip [enemy207] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 394 MovieClip [enemy208] Frame 1targetX = 192; targetY = 100;Symbol 394 MovieClip [enemy208] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 394 MovieClip [enemy208] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 394 MovieClip [enemy208] Frame 8_root.initEnemy("208a", this); _root.showBossBar();Symbol 394 MovieClip [enemy208] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack1"); }Symbol 394 MovieClip [enemy208] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 394 MovieClip [enemy208] Frame 26program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 394 MovieClip [enemy208] Frame 60_root.initEnemy("208b", this);Symbol 394 MovieClip [enemy208] Frame 61if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack2"); }Symbol 394 MovieClip [enemy208] Frame 62if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 394 MovieClip [enemy208] Frame 68program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 394 MovieClip [enemy208] Frame 102_root.initEnemy("208c", this);Symbol 394 MovieClip [enemy208] Frame 103if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("cracka"); }Symbol 394 MovieClip [enemy208] Frame 104if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 394 MovieClip [enemy208] Frame 152program.removeMovieClip(); _root.removeEnemyFire(0); _root.playSound("bgm", ""); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 394 MovieClip [enemy208] Frame 195_root.drawObject("effect", 7, _x, _y);Symbol 394 MovieClip [enemy208] Frame 199_root.drawObject("effect", 7, _x, _y);Symbol 394 MovieClip [enemy208] Frame 203_root.drawObject("effect", 7, _x, _y);Symbol 394 MovieClip [enemy208] Frame 207_root.drawObject("effect", 7, _x, _y);Symbol 394 MovieClip [enemy208] Frame 216_root.drawObject("effect", 11, _x, _y);Symbol 394 MovieClip [enemy208] Frame 217_root.drawObject("effect", 11, _x, _y);Symbol 394 MovieClip [enemy208] Frame 218_root.drawObject("effect", 11, _x, _y);Symbol 394 MovieClip [enemy208] Frame 219_root.drawObject("effect", 11, _x, _y);Symbol 394 MovieClip [enemy208] Frame 220_root.drawObject("effect", 11, _x, _y);Symbol 394 MovieClip [enemy208] Frame 221_root.drawObject("effect", 11, _x, _y);Symbol 394 MovieClip [enemy208] Frame 222_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 394 MovieClip [enemy208] Frame 230_root.drawObject("effect", 10, _x, _y);Symbol 394 MovieClip [enemy208] Frame 245_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 395 MovieClip [enemy301L] Frame 1_root.initEnemy(301, this); direction = "L"; yMove = 5; xMove = 0;Symbol 395 MovieClip [enemy301L] Frame 2if (_root.checkStage(this)) { _y = (_y + yMove); _x = (_x + xMove); if ((_y > 100) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 395 MovieClip [enemy301L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 395 MovieClip [enemy301L] Frame 8if (_root.checkStage(this)) { speed = speed + 0.4; _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 395 MovieClip [enemy301L] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 395 MovieClip [enemy301L] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 395 MovieClip [enemy301L] Frame 35this.removeMovieClip();Symbol 396 MovieClip [enemy301R] Frame 1_root.initEnemy(301, this); direction = "R"; yMove = 5; xMove = 0;Symbol 396 MovieClip [enemy301R] Frame 2if (_root.checkStage(this)) { _y = (_y + yMove); _x = (_x + xMove); if ((_y > 100) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 396 MovieClip [enemy301R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 396 MovieClip [enemy301R] Frame 8if (_root.checkStage(this)) { speed = speed + 0.4; _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 396 MovieClip [enemy301R] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 396 MovieClip [enemy301R] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 396 MovieClip [enemy301R] Frame 35this.removeMovieClip();Symbol 399 MovieClip [enemy302] Frame 1targetX = 192; targetY = 100;Symbol 399 MovieClip [enemy302] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 399 MovieClip [enemy302] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 399 MovieClip [enemy302] Frame 8_root.initEnemy(302, this); _root.showBossBar();Symbol 399 MovieClip [enemy302] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 399 MovieClip [enemy302] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 399 MovieClip [enemy302] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 399 MovieClip [enemy302] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 399 MovieClip [enemy302] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 399 MovieClip [enemy302] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 399 MovieClip [enemy302] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 399 MovieClip [enemy302] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 399 MovieClip [enemy302] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 399 MovieClip [enemy302] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 399 MovieClip [enemy302] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 399 MovieClip [enemy302] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 399 MovieClip [enemy302] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 399 MovieClip [enemy302] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 399 MovieClip [enemy302] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 399 MovieClip [enemy302] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 402 MovieClip [enemy303] Frame 1_root.initEnemy(303, this); speed = 3;Symbol 402 MovieClip [enemy303] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 128) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 402 MovieClip [enemy303] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 402 MovieClip [enemy303] Frame 8if (_root.checkStage(this)) { speed = speed + 0.4; _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 402 MovieClip [enemy303] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 402 MovieClip [enemy303] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 402 MovieClip [enemy303] Frame 35this.removeMovieClip();Symbol 403 MovieClip [enemy304] Frame 1_root.initEnemy(304, this); speed = 4;Symbol 403 MovieClip [enemy304] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y >= 160) { program.running = true; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { if (programActive) { program.running = true; } } else { program.running = false; }Symbol 403 MovieClip [enemy304] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 403 MovieClip [enemy304] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); speed = speed + 0.5; } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 403 MovieClip [enemy304] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 403 MovieClip [enemy304] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 403 MovieClip [enemy304] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 403 MovieClip [enemy304] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 403 MovieClip [enemy304] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 403 MovieClip [enemy304] Frame 35this.removeMovieClip();Symbol 404 MovieClip [enemy305] Frame 1_root.initEnemy(305, this); speed = 1.5;Symbol 404 MovieClip [enemy305] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 557) { program.removeMovieClip(); gotoAndPlay ("mode2"); } if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 404 MovieClip [enemy305] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 404 MovieClip [enemy305] Frame 8_rotation = 180; speed = -4; this.attachMovie("program305b", "program", 0); this.program._x = 0; this.program._y = 0;Symbol 404 MovieClip [enemy305] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 404 MovieClip [enemy305] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 404 MovieClip [enemy305] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 404 MovieClip [enemy305] Frame 35this.removeMovieClip();Symbol 405 MovieClip [enemy306] Frame 1targetX = 192; targetY = 100;Symbol 405 MovieClip [enemy306] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 405 MovieClip [enemy306] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 405 MovieClip [enemy306] Frame 8_root.initEnemy("306a", this); _root.showBossBar();Symbol 405 MovieClip [enemy306] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack1"); }Symbol 405 MovieClip [enemy306] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 405 MovieClip [enemy306] Frame 26program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 405 MovieClip [enemy306] Frame 60_root.initEnemy("306b", this);Symbol 405 MovieClip [enemy306] Frame 61if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack2"); }Symbol 405 MovieClip [enemy306] Frame 62if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 405 MovieClip [enemy306] Frame 116program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 405 MovieClip [enemy306] Frame 159_root.drawObject("effect", 7, _x, _y);Symbol 405 MovieClip [enemy306] Frame 163_root.drawObject("effect", 7, _x, _y);Symbol 405 MovieClip [enemy306] Frame 167_root.drawObject("effect", 7, _x, _y);Symbol 405 MovieClip [enemy306] Frame 171_root.drawObject("effect", 7, _x, _y);Symbol 405 MovieClip [enemy306] Frame 180_root.drawObject("effect", 11, _x, _y);Symbol 405 MovieClip [enemy306] Frame 181_root.drawObject("effect", 11, _x, _y);Symbol 405 MovieClip [enemy306] Frame 182_root.drawObject("effect", 11, _x, _y);Symbol 405 MovieClip [enemy306] Frame 183_root.drawObject("effect", 11, _x, _y);Symbol 405 MovieClip [enemy306] Frame 184_root.drawObject("effect", 11, _x, _y);Symbol 405 MovieClip [enemy306] Frame 185_root.drawObject("effect", 11, _x, _y);Symbol 405 MovieClip [enemy306] Frame 186_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 405 MovieClip [enemy306] Frame 194_root.drawObject("effect", 10, _x, _y);Symbol 405 MovieClip [enemy306] Frame 209_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 406 MovieClip [enemy307] Frame 1_root.initEnemy(307, this); speed = 4;Symbol 406 MovieClip [enemy307] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 256) && (!_root.paused)) { program.running = true; } else if (programActive && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 406 MovieClip [enemy307] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 406 MovieClip [enemy307] Frame 8speed = 2; if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 406 MovieClip [enemy307] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 406 MovieClip [enemy307] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 406 MovieClip [enemy307] Frame 35this.removeMovieClip();Symbol 409 MovieClip [enemy308] Frame 1targetX = 192; targetY = 100;Symbol 409 MovieClip [enemy308] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 409 MovieClip [enemy308] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 409 MovieClip [enemy308] Frame 8_root.initEnemy("308a", this); _root.showBossBar();Symbol 409 MovieClip [enemy308] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack1"); }Symbol 409 MovieClip [enemy308] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 409 MovieClip [enemy308] Frame 26program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 409 MovieClip [enemy308] Frame 60_root.initEnemy("308b", this);Symbol 409 MovieClip [enemy308] Frame 61if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack2"); }Symbol 409 MovieClip [enemy308] Frame 62if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 409 MovieClip [enemy308] Frame 72program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 409 MovieClip [enemy308] Frame 106_root.initEnemy("308c", this);Symbol 409 MovieClip [enemy308] Frame 107if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack3"); }Symbol 409 MovieClip [enemy308] Frame 108if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 409 MovieClip [enemy308] Frame 125program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 409 MovieClip [enemy308] Frame 159_root.initEnemy("308d", this);Symbol 409 MovieClip [enemy308] Frame 160if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack4"); }Symbol 409 MovieClip [enemy308] Frame 161if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 409 MovieClip [enemy308] Frame 196program.removeMovieClip(); _root.removeEnemyFire(0); _root.playSound("bgm", ""); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 409 MovieClip [enemy308] Frame 239_root.drawObject("effect", 7, _x, _y);Symbol 409 MovieClip [enemy308] Frame 243_root.drawObject("effect", 7, _x, _y);Symbol 409 MovieClip [enemy308] Frame 247_root.drawObject("effect", 7, _x, _y);Symbol 409 MovieClip [enemy308] Frame 251_root.drawObject("effect", 7, _x, _y);Symbol 409 MovieClip [enemy308] Frame 260_root.drawObject("effect", 11, _x, _y);Symbol 409 MovieClip [enemy308] Frame 261_root.drawObject("effect", 11, _x, _y);Symbol 409 MovieClip [enemy308] Frame 262_root.drawObject("effect", 11, _x, _y);Symbol 409 MovieClip [enemy308] Frame 263_root.drawObject("effect", 11, _x, _y);Symbol 409 MovieClip [enemy308] Frame 264_root.drawObject("effect", 11, _x, _y);Symbol 409 MovieClip [enemy308] Frame 265_root.drawObject("effect", 11, _x, _y);Symbol 409 MovieClip [enemy308] Frame 266_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 409 MovieClip [enemy308] Frame 274_root.drawObject("effect", 10, _x, _y);Symbol 409 MovieClip [enemy308] Frame 289_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 410 MovieClip [enemy401L] Frame 1_root.initEnemy(401, this); speed = 8; _rotation = 90; time = 0;Symbol 410 MovieClip [enemy401L] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x > 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 410 MovieClip [enemy401L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 410 MovieClip [enemy401L] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation + 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 410 MovieClip [enemy401L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 410 MovieClip [enemy401L] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 410 MovieClip [enemy401L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 410 MovieClip [enemy401L] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 410 MovieClip [enemy401L] Frame 35this.removeMovieClip();Symbol 411 MovieClip [enemy401R] Frame 1_root.initEnemy(401, this); speed = 8; _rotation = 270; time = 0;Symbol 411 MovieClip [enemy401R] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x < 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 411 MovieClip [enemy401R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 411 MovieClip [enemy401R] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation - 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 411 MovieClip [enemy401R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 411 MovieClip [enemy401R] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 411 MovieClip [enemy401R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 411 MovieClip [enemy401R] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 411 MovieClip [enemy401R] Frame 35this.removeMovieClip();Symbol 412 MovieClip [enemy402L] Frame 1_root.initEnemy(402, this); speed = 8; _rotation = 90; time = 0;Symbol 412 MovieClip [enemy402L] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x > 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 412 MovieClip [enemy402L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 412 MovieClip [enemy402L] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation + 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 412 MovieClip [enemy402L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 412 MovieClip [enemy402L] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 412 MovieClip [enemy402L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 412 MovieClip [enemy402L] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 412 MovieClip [enemy402L] Frame 35this.removeMovieClip();Symbol 413 MovieClip [enemy402R] Frame 1_root.initEnemy(402, this); speed = 8; _rotation = 270; time = 0;Symbol 413 MovieClip [enemy402R] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x < 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 413 MovieClip [enemy402R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 413 MovieClip [enemy402R] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation - 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 413 MovieClip [enemy402R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 413 MovieClip [enemy402R] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 413 MovieClip [enemy402R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 413 MovieClip [enemy402R] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 413 MovieClip [enemy402R] Frame 35this.removeMovieClip();Symbol 414 MovieClip [enemy403] Frame 1_root.initEnemy(403, this); speed = 4;Symbol 414 MovieClip [enemy403] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 300) { gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 414 MovieClip [enemy403] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 414 MovieClip [enemy403] Frame 9if (_root.checkStage(this)) { _y = (_y + -2); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 414 MovieClip [enemy403] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 414 MovieClip [enemy403] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 414 MovieClip [enemy403] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 414 MovieClip [enemy403] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 414 MovieClip [enemy403] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 414 MovieClip [enemy403] Frame 35this.removeMovieClip();Symbol 415 MovieClip [enemy404L] Frame 1_root.initEnemy(404, this); speed = 8; _rotation = 90; time = 0;Symbol 415 MovieClip [enemy404L] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x > 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 415 MovieClip [enemy404L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 415 MovieClip [enemy404L] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation + 6); time--; if (time == 90) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 415 MovieClip [enemy404L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 415 MovieClip [enemy404L] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 415 MovieClip [enemy404L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 415 MovieClip [enemy404L] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 415 MovieClip [enemy404L] Frame 35this.removeMovieClip();Symbol 416 MovieClip [enemy404R] Frame 1_root.initEnemy(404, this); speed = 8; _rotation = 270; time = 0;Symbol 416 MovieClip [enemy404R] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x < 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 416 MovieClip [enemy404R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 416 MovieClip [enemy404R] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation - 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 416 MovieClip [enemy404R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 416 MovieClip [enemy404R] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 416 MovieClip [enemy404R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 416 MovieClip [enemy404R] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 416 MovieClip [enemy404R] Frame 35this.removeMovieClip();Symbol 417 MovieClip [enemy405] Frame 1_root.initEnemy(405, this); speed = 5;Instance of Symbol 376 MovieClip "head" in Symbol 417 MovieClip [enemy405] Frame 1onClipEvent (enterFrame) { _rotation = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); }Symbol 417 MovieClip [enemy405] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 192) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 417 MovieClip [enemy405] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 417 MovieClip [enemy405] Frame 8speed = 0;Symbol 417 MovieClip [enemy405] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 417 MovieClip [enemy405] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 417 MovieClip [enemy405] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 417 MovieClip [enemy405] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 417 MovieClip [enemy405] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 417 MovieClip [enemy405] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 417 MovieClip [enemy405] Frame 35this.removeMovieClip();Symbol 418 MovieClip [enemy406L] Frame 1_root.initEnemy(406, this); speed = 8; _rotation = 90; time = 0;Symbol 418 MovieClip [enemy406L] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x > 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 418 MovieClip [enemy406L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 418 MovieClip [enemy406L] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation + 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 418 MovieClip [enemy406L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 418 MovieClip [enemy406L] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 418 MovieClip [enemy406L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 418 MovieClip [enemy406L] Frame 25program.running = true; _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 418 MovieClip [enemy406L] Frame 35this.removeMovieClip();Symbol 419 MovieClip [enemy406R] Frame 1_root.initEnemy(406, this); speed = 8; _rotation = 270; time = 0;Symbol 419 MovieClip [enemy406R] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x < 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 419 MovieClip [enemy406R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 419 MovieClip [enemy406R] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation - 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 419 MovieClip [enemy406R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 419 MovieClip [enemy406R] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 419 MovieClip [enemy406R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 419 MovieClip [enemy406R] Frame 25program.running = true; _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 419 MovieClip [enemy406R] Frame 35this.removeMovieClip();Symbol 420 MovieClip [enemy407L] Frame 1_root.initEnemy(407, this); speed = 8; _rotation = 90; time = 0;Symbol 420 MovieClip [enemy407L] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x > 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 420 MovieClip [enemy407L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 420 MovieClip [enemy407L] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation + 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 420 MovieClip [enemy407L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 420 MovieClip [enemy407L] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 420 MovieClip [enemy407L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 420 MovieClip [enemy407L] Frame 25program.running = true; _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 420 MovieClip [enemy407L] Frame 35this.removeMovieClip();Symbol 421 MovieClip [enemy407R] Frame 1_root.initEnemy(407, this); speed = 8; _rotation = 270; time = 0;Symbol 421 MovieClip [enemy407R] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x < 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 421 MovieClip [enemy407R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 421 MovieClip [enemy407R] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation - 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 421 MovieClip [enemy407R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 421 MovieClip [enemy407R] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 421 MovieClip [enemy407R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 421 MovieClip [enemy407R] Frame 25program.running = true; _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 421 MovieClip [enemy407R] Frame 35this.removeMovieClip();Symbol 422 MovieClip [enemy408L] Frame 1_root.initEnemy(408, this); speed = 8; _rotation = 90; time = 0;Symbol 422 MovieClip [enemy408L] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x > 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 422 MovieClip [enemy408L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 422 MovieClip [enemy408L] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation + 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 422 MovieClip [enemy408L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 422 MovieClip [enemy408L] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 422 MovieClip [enemy408L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 422 MovieClip [enemy408L] Frame 25program.running = true; _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 422 MovieClip [enemy408L] Frame 35this.removeMovieClip();Symbol 423 MovieClip [enemy408R] Frame 1_root.initEnemy(408, this); speed = 8; _rotation = 270; time = 0;Symbol 423 MovieClip [enemy408R] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (_x < 192) { speed = 4; time = 60; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 423 MovieClip [enemy408R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 423 MovieClip [enemy408R] Frame 9if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); _rotation = (_rotation - 6); time--; if (time == 0) { gotoAndPlay ("mode3"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 423 MovieClip [enemy408R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 423 MovieClip [enemy408R] Frame 15if (_root.checkStage(this)) { speed = 8; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 423 MovieClip [enemy408R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 423 MovieClip [enemy408R] Frame 25program.running = true; _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 423 MovieClip [enemy408R] Frame 35this.removeMovieClip();Symbol 426 MovieClip [enemy409] Frame 1targetX = 192; targetY = 100;Symbol 426 MovieClip [enemy409] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 426 MovieClip [enemy409] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 426 MovieClip [enemy409] Frame 8_root.initEnemy(409, this); _root.showBossBar();Symbol 426 MovieClip [enemy409] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 426 MovieClip [enemy409] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 426 MovieClip [enemy409] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 426 MovieClip [enemy409] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 426 MovieClip [enemy409] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 426 MovieClip [enemy409] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 426 MovieClip [enemy409] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 426 MovieClip [enemy409] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 426 MovieClip [enemy409] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 426 MovieClip [enemy409] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 426 MovieClip [enemy409] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 426 MovieClip [enemy409] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 426 MovieClip [enemy409] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 426 MovieClip [enemy409] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 426 MovieClip [enemy409] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 426 MovieClip [enemy409] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 427 MovieClip [enemy410] Frame 1_root.initEnemy(410, this); speed = 5;Instance of Symbol 376 MovieClip "head" in Symbol 427 MovieClip [enemy410] Frame 1onClipEvent (enterFrame) { _rotation = 180; }Symbol 427 MovieClip [enemy410] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 192) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 427 MovieClip [enemy410] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 427 MovieClip [enemy410] Frame 8speed = 0;Symbol 427 MovieClip [enemy410] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 427 MovieClip [enemy410] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 427 MovieClip [enemy410] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 427 MovieClip [enemy410] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 427 MovieClip [enemy410] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 427 MovieClip [enemy410] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 427 MovieClip [enemy410] Frame 35this.removeMovieClip();Symbol 430 MovieClip [enemy411] Frame 1targetX = 192; targetY = 100;Symbol 430 MovieClip [enemy411] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 430 MovieClip [enemy411] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 430 MovieClip [enemy411] Frame 8_root.initEnemy("411a", this); _root.showBossBar();Symbol 430 MovieClip [enemy411] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack1"); }Symbol 430 MovieClip [enemy411] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 430 MovieClip [enemy411] Frame 26program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 430 MovieClip [enemy411] Frame 60_root.initEnemy("411b", this);Symbol 430 MovieClip [enemy411] Frame 61if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack2"); }Symbol 430 MovieClip [enemy411] Frame 62if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 430 MovieClip [enemy411] Frame 72program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 430 MovieClip [enemy411] Frame 106_root.initEnemy("411c", this);Symbol 430 MovieClip [enemy411] Frame 107if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack3"); }Symbol 430 MovieClip [enemy411] Frame 108if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 430 MovieClip [enemy411] Frame 125program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 430 MovieClip [enemy411] Frame 159_root.initEnemy("411d", this);Symbol 430 MovieClip [enemy411] Frame 160if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack4"); }Symbol 430 MovieClip [enemy411] Frame 161if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 430 MovieClip [enemy411] Frame 196program.removeMovieClip(); _root.removeEnemyFire(0); _root.playSound("bgm", ""); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 430 MovieClip [enemy411] Frame 239_root.drawObject("effect", 7, _x, _y);Symbol 430 MovieClip [enemy411] Frame 243_root.drawObject("effect", 7, _x, _y);Symbol 430 MovieClip [enemy411] Frame 247_root.drawObject("effect", 7, _x, _y);Symbol 430 MovieClip [enemy411] Frame 251_root.drawObject("effect", 7, _x, _y);Symbol 430 MovieClip [enemy411] Frame 260_root.drawObject("effect", 11, _x, _y);Symbol 430 MovieClip [enemy411] Frame 261_root.drawObject("effect", 11, _x, _y);Symbol 430 MovieClip [enemy411] Frame 262_root.drawObject("effect", 11, _x, _y);Symbol 430 MovieClip [enemy411] Frame 263_root.drawObject("effect", 11, _x, _y);Symbol 430 MovieClip [enemy411] Frame 264_root.drawObject("effect", 11, _x, _y);Symbol 430 MovieClip [enemy411] Frame 265_root.drawObject("effect", 11, _x, _y);Symbol 430 MovieClip [enemy411] Frame 266_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 430 MovieClip [enemy411] Frame 274_root.drawObject("effect", 10, _x, _y);Symbol 430 MovieClip [enemy411] Frame 289_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 431 MovieClip [enemy501] Frame 1_root.initEnemy(501, this); speed = 2;Symbol 431 MovieClip [enemy501] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 100) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 431 MovieClip [enemy501] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 431 MovieClip [enemy501] Frame 8speed = 2; if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 431 MovieClip [enemy501] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 431 MovieClip [enemy501] Frame 25program.removeMovieClip(); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 431 MovieClip [enemy501] Frame 35this.removeMovieClip();Symbol 432 MovieClip [enemy502] Frame 1_root.initEnemy(502, this);Symbol 432 MovieClip [enemy502] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 557) { program.removeMovieClip(); gotoAndPlay ("mode2"); } if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 432 MovieClip [enemy502] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 432 MovieClip [enemy502] Frame 8_rotation = 180; speed = -4; this.attachMovie("program103b", "program", 0); this.program._x = 0; this.program._y = 0;Symbol 432 MovieClip [enemy502] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 432 MovieClip [enemy502] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 432 MovieClip [enemy502] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 432 MovieClip [enemy502] Frame 35this.removeMovieClip();Symbol 433 MovieClip [enemy503] Frame 1_root.initEnemy(503, this); speed = 3;Symbol 433 MovieClip [enemy503] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 128) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 433 MovieClip [enemy503] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 433 MovieClip [enemy503] Frame 8speed = 2; if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 433 MovieClip [enemy503] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 433 MovieClip [enemy503] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 433 MovieClip [enemy503] Frame 35this.removeMovieClip();Symbol 436 MovieClip [enemy504] Frame 1targetX = 192; targetY = 100;Symbol 436 MovieClip [enemy504] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 436 MovieClip [enemy504] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 436 MovieClip [enemy504] Frame 8_root.initEnemy(504, this); _root.showBossBar();Symbol 436 MovieClip [enemy504] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 436 MovieClip [enemy504] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 436 MovieClip [enemy504] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 436 MovieClip [enemy504] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 436 MovieClip [enemy504] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 436 MovieClip [enemy504] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 436 MovieClip [enemy504] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 436 MovieClip [enemy504] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 436 MovieClip [enemy504] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 436 MovieClip [enemy504] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 436 MovieClip [enemy504] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 436 MovieClip [enemy504] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 436 MovieClip [enemy504] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 436 MovieClip [enemy504] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 436 MovieClip [enemy504] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 436 MovieClip [enemy504] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 437 MovieClip [enemy505] Frame 1_root.initEnemy(505, this); speed = 6;Symbol 437 MovieClip [enemy505] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > trigger) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 437 MovieClip [enemy505] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 437 MovieClip [enemy505] Frame 9if (_root.checkStage(this)) { _y = (_y + returnSpeed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 437 MovieClip [enemy505] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 437 MovieClip [enemy505] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 437 MovieClip [enemy505] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 437 MovieClip [enemy505] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 437 MovieClip [enemy505] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 437 MovieClip [enemy505] Frame 35this.removeMovieClip();Symbol 438 MovieClip [enemy506] Frame 1_root.initEnemy(506, this); speed = 6;Symbol 438 MovieClip [enemy506] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > trigger) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 438 MovieClip [enemy506] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 438 MovieClip [enemy506] Frame 9if (_root.checkStage(this)) { _y = (_y + returnSpeed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 438 MovieClip [enemy506] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 438 MovieClip [enemy506] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 438 MovieClip [enemy506] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 438 MovieClip [enemy506] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 438 MovieClip [enemy506] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 438 MovieClip [enemy506] Frame 35this.removeMovieClip();Symbol 439 MovieClip [enemy507L] Frame 1_root.initEnemy(507, this); speed = _root.makeRandom(13, 25);Symbol 439 MovieClip [enemy507L] Frame 2if (_root.checkStage(this)) { if (speed != 0) { _x = (_x + speed); speed--; } else { program.running = true; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { if (programActive) { program.running = true; } } else { program.running = false; }Symbol 439 MovieClip [enemy507L] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 439 MovieClip [enemy507L] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); speed = speed + 0.5; } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 439 MovieClip [enemy507L] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 439 MovieClip [enemy507L] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 439 MovieClip [enemy507L] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 439 MovieClip [enemy507L] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 439 MovieClip [enemy507L] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 439 MovieClip [enemy507L] Frame 35this.removeMovieClip();Symbol 440 MovieClip [enemy507R] Frame 1_root.initEnemy(507, this); speed = _root.makeRandom(13, 25) * -1;Symbol 440 MovieClip [enemy507R] Frame 2if (_root.checkStage(this)) { if (speed != 0) { _x = (_x + speed); speed++; } else { program.running = true; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { if (programActive) { program.running = true; } } else { program.running = false; }Symbol 440 MovieClip [enemy507R] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 440 MovieClip [enemy507R] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); speed = speed + 0.5; } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 440 MovieClip [enemy507R] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 440 MovieClip [enemy507R] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 440 MovieClip [enemy507R] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 440 MovieClip [enemy507R] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 440 MovieClip [enemy507R] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 440 MovieClip [enemy507R] Frame 35this.removeMovieClip();Symbol 443 MovieClip [enemy508] Frame 1targetX = 192; targetY = 100;Symbol 443 MovieClip [enemy508] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 443 MovieClip [enemy508] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 443 MovieClip [enemy508] Frame 8_root.initEnemy(508, this); _root.showBossBar();Symbol 443 MovieClip [enemy508] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 443 MovieClip [enemy508] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 443 MovieClip [enemy508] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 443 MovieClip [enemy508] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 443 MovieClip [enemy508] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 443 MovieClip [enemy508] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 443 MovieClip [enemy508] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 443 MovieClip [enemy508] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 443 MovieClip [enemy508] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 443 MovieClip [enemy508] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 443 MovieClip [enemy508] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 443 MovieClip [enemy508] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 443 MovieClip [enemy508] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 443 MovieClip [enemy508] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 443 MovieClip [enemy508] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 443 MovieClip [enemy508] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 444 MovieClip [enemy509] Frame 1_root.initEnemy(509, this); speed = 5;Symbol 444 MovieClip [enemy509] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 128) && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 444 MovieClip [enemy509] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 444 MovieClip [enemy509] Frame 8if (_root.checkStage(this)) { speed = speed + 0.4; _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 444 MovieClip [enemy509] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 444 MovieClip [enemy509] Frame 25program.removeMovieClip(); _root.drawObject("effect", 3, _x, _y); hasPause = false;Symbol 444 MovieClip [enemy509] Frame 35this.removeMovieClip();Symbol 445 MovieClip [enemy510] Frame 1_root.initEnemy(510, this); speed = 1.5;Symbol 445 MovieClip [enemy510] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 557) { program.removeMovieClip(); gotoAndPlay ("mode2"); } if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 445 MovieClip [enemy510] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 445 MovieClip [enemy510] Frame 8_rotation = 180; speed = -4; this.attachMovie("program305b", "program", 0); this.program._x = 0; this.program._y = 0;Symbol 445 MovieClip [enemy510] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); if (!_root.paused) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 445 MovieClip [enemy510] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 445 MovieClip [enemy510] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 445 MovieClip [enemy510] Frame 35this.removeMovieClip();Symbol 446 MovieClip [enemy511] Frame 1_root.initEnemy(511, this); speed = 4;Symbol 446 MovieClip [enemy511] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if ((_y > 256) && (!_root.paused)) { program.running = true; } else if (programActive && (!_root.paused)) { program.running = true; } else { program.running = false; } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 446 MovieClip [enemy511] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 446 MovieClip [enemy511] Frame 8speed = 2; if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 446 MovieClip [enemy511] Frame 9if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 446 MovieClip [enemy511] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 446 MovieClip [enemy511] Frame 35this.removeMovieClip();Symbol 449 MovieClip [enemy512] Frame 1targetX = 192; targetY = 100;Symbol 449 MovieClip [enemy512] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 449 MovieClip [enemy512] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 449 MovieClip [enemy512] Frame 8_root.initEnemy(512, this); _root.showBossBar();Symbol 449 MovieClip [enemy512] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 449 MovieClip [enemy512] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 449 MovieClip [enemy512] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 449 MovieClip [enemy512] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 449 MovieClip [enemy512] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 449 MovieClip [enemy512] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 449 MovieClip [enemy512] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 449 MovieClip [enemy512] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 449 MovieClip [enemy512] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 449 MovieClip [enemy512] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 449 MovieClip [enemy512] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 449 MovieClip [enemy512] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 449 MovieClip [enemy512] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 449 MovieClip [enemy512] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 449 MovieClip [enemy512] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 449 MovieClip [enemy512] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 450 MovieClip [enemy513] Frame 1_root.initEnemy(513, this); speed = 4;Symbol 450 MovieClip [enemy513] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 300) { gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 450 MovieClip [enemy513] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 450 MovieClip [enemy513] Frame 9if (_root.checkStage(this)) { _y = (_y + -2); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 450 MovieClip [enemy513] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 450 MovieClip [enemy513] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 450 MovieClip [enemy513] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 450 MovieClip [enemy513] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 450 MovieClip [enemy513] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 450 MovieClip [enemy513] Frame 35this.removeMovieClip();Symbol 451 MovieClip [enemy514] Frame 1_root.initEnemy(514, this); speed = 5;Instance of Symbol 376 MovieClip "head" in Symbol 451 MovieClip [enemy514] Frame 1onClipEvent (enterFrame) { _rotation = _root.calDirect(_parent._x, _parent._y, _root.player._x, _root.player._y); }Symbol 451 MovieClip [enemy514] Frame 2if (_root.checkStage(this)) { _y = (_y + speed); if (_y > 192) { program.running = true; gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 451 MovieClip [enemy514] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 451 MovieClip [enemy514] Frame 8speed = 0;Symbol 451 MovieClip [enemy514] Frame 9if (_root.checkStage(this)) { _y = (_y + speed); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); } if (!_root.paused) { program.running = true; } else { program.running = false; }Symbol 451 MovieClip [enemy514] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 451 MovieClip [enemy514] Frame 14_rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 451 MovieClip [enemy514] Frame 15if (_root.checkStage(this)) { speed = speed + 0.4; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 451 MovieClip [enemy514] Frame 16if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 451 MovieClip [enemy514] Frame 25program.removeMovieClip(); _root.drawObject("effect", 7, _x, _y); hasPause = false;Symbol 451 MovieClip [enemy514] Frame 35this.removeMovieClip();Symbol 454 MovieClip [enemy515] Frame 1targetX = 192; targetY = 100;Symbol 454 MovieClip [enemy515] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 454 MovieClip [enemy515] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 454 MovieClip [enemy515] Frame 8_root.initEnemy(515, this); _root.showBossBar();Symbol 454 MovieClip [enemy515] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if (!_root.paused) { program.running = true; } else { program.running = false; } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack"); }Symbol 454 MovieClip [enemy515] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 454 MovieClip [enemy515] Frame 25program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 454 MovieClip [enemy515] Frame 68_root.drawObject("effect", 7, _x, _y);Symbol 454 MovieClip [enemy515] Frame 72_root.drawObject("effect", 7, _x, _y);Symbol 454 MovieClip [enemy515] Frame 76_root.drawObject("effect", 7, _x, _y);Symbol 454 MovieClip [enemy515] Frame 80_root.drawObject("effect", 7, _x, _y);Symbol 454 MovieClip [enemy515] Frame 89_root.drawObject("effect", 11, _x, _y);Symbol 454 MovieClip [enemy515] Frame 90_root.drawObject("effect", 11, _x, _y);Symbol 454 MovieClip [enemy515] Frame 91_root.drawObject("effect", 11, _x, _y);Symbol 454 MovieClip [enemy515] Frame 92_root.drawObject("effect", 11, _x, _y);Symbol 454 MovieClip [enemy515] Frame 93_root.drawObject("effect", 11, _x, _y);Symbol 454 MovieClip [enemy515] Frame 94_root.drawObject("effect", 11, _x, _y);Symbol 454 MovieClip [enemy515] Frame 95_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 454 MovieClip [enemy515] Frame 103_root.drawObject("effect", 10, _x, _y);Symbol 454 MovieClip [enemy515] Frame 118_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 459 MovieClip [enemy516] Frame 1targetX = 192; targetY = 100;Symbol 459 MovieClip [enemy516] Frame 2if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } if ((_x == targetX) && (_y == targetY)) { gotoAndPlay ("mode1"); }Symbol 459 MovieClip [enemy516] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 459 MovieClip [enemy516] Frame 8_root.initEnemy("516a", this); _root.showBossBar();Symbol 459 MovieClip [enemy516] Frame 9if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack1"); }Symbol 459 MovieClip [enemy516] Frame 10if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 459 MovieClip [enemy516] Frame 26program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 459 MovieClip [enemy516] Frame 60_root.initEnemy("516b", this);Symbol 459 MovieClip [enemy516] Frame 61if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack2"); }Symbol 459 MovieClip [enemy516] Frame 62if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 459 MovieClip [enemy516] Frame 72program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 459 MovieClip [enemy516] Frame 106_root.initEnemy("516c", this);Symbol 459 MovieClip [enemy516] Frame 107if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack3"); }Symbol 459 MovieClip [enemy516] Frame 108if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 459 MovieClip [enemy516] Frame 125program.removeMovieClip(); _root.showBossBar(); _root.removeEnemyFire(0); _root.playSound("bgm", ""); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 459 MovieClip [enemy516] Frame 168_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 172_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 176_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 180_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 235_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 236_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 237_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 238_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 239_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 240_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 241_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 459 MovieClip [enemy516] Frame 249_root.drawObject("effect", 10, _x, _y);Symbol 459 MovieClip [enemy516] Frame 250_root.initEnemy("516d", this); _root.showBossBar();Symbol 459 MovieClip [enemy516] Frame 251if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack4"); }Symbol 459 MovieClip [enemy516] Frame 252if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 459 MovieClip [enemy516] Frame 270program.removeMovieClip(); _root.removeEnemyFire(0); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 459 MovieClip [enemy516] Frame 304_root.initEnemy("516e", this);Symbol 459 MovieClip [enemy516] Frame 305if (_x > targetX) { _x = (_x-1); } else if (_x < targetX) { _x = (_x+1); } if (_y > targetY) { _y = (_y-1); } else if (_y < targetY) { _y = (_y+1); } _root.bossInfo.bar._width = 300 * (this.HP / this.maxHP); _root.bossInfo.rest = this.lives; if (!_root.paused) { program.running = true; } else { program.running = false; } if (HP <= 0) { _root.addScore(bonus); _root.setItem(this, item); gotoAndPlay ("crack5"); }Symbol 459 MovieClip [enemy516] Frame 306if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 459 MovieClip [enemy516] Frame 340program.removeMovieClip(); _root.removeEnemyFire(0); _root.playSound("bgm", ""); _root.drawObject("effect", 6, _x, _y); hasPause = false;Symbol 459 MovieClip [enemy516] Frame 383_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 387_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 391_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 395_root.drawObject("effect", 7, _x, _y);Symbol 459 MovieClip [enemy516] Frame 404_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 405_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 406_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 407_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 408_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 409_root.drawObject("effect", 11, _x, _y);Symbol 459 MovieClip [enemy516] Frame 410_root.drawObject("effect", 12); _root.playSound("sfx", "se17");Symbol 459 MovieClip [enemy516] Frame 418_root.drawObject("effect", 10, _x, _y);Symbol 459 MovieClip [enemy516] Frame 433_root.showBossBar(); _root.stage.running = true; this.removeMovieClip();Symbol 460 MovieClip [stage1] Frame 1_root.loadStageProgram(1, this);Symbol 461 MovieClip [stage2] Frame 1_root.loadStageProgram(2, this);Symbol 462 MovieClip [stage3] Frame 1_root.loadStageProgram(3, this);Symbol 463 MovieClip [stage4] Frame 1_root.loadStageProgram(4, this);Symbol 464 MovieClip [Stage5] Frame 1_root.loadStageProgram(5, this);Symbol 466 MovieClip [eLaser0] Frame 1grazed = false; hasPause = true;Symbol 466 MovieClip [eLaser0] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 466 MovieClip [eLaser0] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 468 MovieClip [eLaser1] Frame 1grazed = false; hasPause = true;Symbol 468 MovieClip [eLaser1] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 468 MovieClip [eLaser1] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 470 MovieClip [eLaser2] Frame 1grazed = false; hasPause = true;Symbol 470 MovieClip [eLaser2] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 470 MovieClip [eLaser2] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 471 MovieClip [eLaser3] Frame 1grazed = false; hasPause = true; _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 471 MovieClip [eLaser3] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 471 MovieClip [eLaser3] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 472 MovieClip [eLaser4] Frame 1grazed = false; hasPause = true; _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 472 MovieClip [eLaser4] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 472 MovieClip [eLaser4] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 473 MovieClip [eLaser5] Frame 1grazed = false; hasPause = true; _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 473 MovieClip [eLaser5] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 473 MovieClip [eLaser5] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 474 MovieClip [eLaser6] Frame 1grazed = false; hasPause = true; i = -1; while ((++i) < 4) { _root.drawObject("eLaser", 0, _x, _y, speed + i, _rotation); }Symbol 474 MovieClip [eLaser6] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 474 MovieClip [eLaser6] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 475 MovieClip [eLaser7] Frame 1grazed = false; hasPause = true; i = -1; while ((++i) < 4) { _root.drawObject("eLaser", 2, _x, _y, speed + i, _rotation); }Symbol 475 MovieClip [eLaser7] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 475 MovieClip [eLaser7] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 476 MovieClip [eLaser8] Frame 1grazed = false; hasPause = true; time = 0;Symbol 476 MovieClip [eLaser8] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } time++; if (time == duplicateTime) { _root.drawObject("eLaser", 0, _x, _y, speed * 0.75, _rotation + turnDir); }Symbol 476 MovieClip [eLaser8] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 477 MovieClip [eLaser9] Frame 1grazed = false; hasPause = true;Symbol 477 MovieClip [eLaser9] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + accel; } else { this.removeMovieClip(); }Symbol 477 MovieClip [eLaser9] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 478 MovieClip [eLaser10] Frame 1grazed = false; hasPause = true;Symbol 478 MovieClip [eLaser10] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + accel; } else { this.removeMovieClip(); }Symbol 478 MovieClip [eLaser10] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 479 MovieClip [eLaser11] Frame 1grazed = false; hasPause = true;Symbol 479 MovieClip [eLaser11] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + accel; } else { this.removeMovieClip(); }Symbol 479 MovieClip [eLaser11] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 481 MovieClip [eLaser12] Frame 1grazed = false; hasPause = true; _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); time = 0;Symbol 481 MovieClip [eLaser12] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time % 2) == 0) { _root.drawObject("eLaser", 13, _x, _y, 0, _rotation); } } else { this.removeMovieClip(); }Symbol 481 MovieClip [eLaser12] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 482 MovieClip [eLaser13] Frame 1grazed = false; hasPause = true; time = 20;Symbol 482 MovieClip [eLaser13] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time--; if (time <= 0) { this.removeMovieClip(); } } else { this.removeMovieClip(); }Symbol 482 MovieClip [eLaser13] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 483 MovieClip [eLaser14] Frame 1grazed = false; hasPause = true; time = 0;Symbol 483 MovieClip [eLaser14] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time % 8) == 0) { _root.drawObject("eLaser", 0, _x, _y, 3, _rotation + 90, ["accel", 0.1]); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation - 90, ["accel", 0.1]); _root.elaserSound.play(); } } else { this.removeMovieClip(); }Symbol 483 MovieClip [eLaser14] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 484 MovieClip [eLaser15] Frame 1grazed = false; hasPause = true; time = 0;Symbol 484 MovieClip [eLaser15] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time % 8) == 0) { _root.drawObject("eLaser", 0, _x, _y, 3, _rotation + 105, ["accel", 0.1]); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation - 105, ["accel", 0.1]); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation - 180, ["accel", 0.1]); _root.elaserSound.play(); } } else { this.removeMovieClip(); }Symbol 484 MovieClip [eLaser15] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 485 MovieClip [eLaser16] Frame 1grazed = false; hasPause = true; time = 0;Symbol 485 MovieClip [eLaser16] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time % 8) == 0) { _root.drawObject("eLaser", 0, _x, _y, 3, _rotation + 45); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation - 45); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation + 90); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation - 90); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation + 135); _root.drawObject("eLaser", 0, _x, _y, 3, _rotation - 135); _root.elaserSound.play(); } } else { this.removeMovieClip(); }Symbol 485 MovieClip [eLaser16] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 486 MovieClip [eLaser17] Frame 1grazed = false; hasPause = true; time = 0;Symbol 486 MovieClip [eLaser17] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time % 2) == 0) { _root.drawObject("eLaser", 13, _x, _y, 0, _rotation); } } else { this.removeMovieClip(); }Symbol 486 MovieClip [eLaser17] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 489 MovieClip [eLaser18] Frame 1grazed = false; hasPause = true;Symbol 489 MovieClip [eLaser18] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; if (speed <= 0) { gotoAndPlay ("attack"); } } else { this.removeMovieClip(); }Symbol 489 MovieClip [eLaser18] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 489 MovieClip [eLaser18] Frame 4_root.drawObject("effect", 1, _x, _y); randnum = random(360); gap = 360 / way; i = -1; while ((++i) < way) { _root.drawObject("eLaser", 6, _x, _y, 4, randnum + (i * gap)); } hasPause = false; _root.elaserSound.play();Symbol 489 MovieClip [eLaser18] Frame 10this.removeMovieClip();Symbol 490 MovieClip [eLaser19] Frame 1grazed = false; hasPause = true;Symbol 490 MovieClip [eLaser19] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; if (speed <= 0) { gotoAndPlay ("attack"); } } else { this.removeMovieClip(); }Symbol 490 MovieClip [eLaser19] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 490 MovieClip [eLaser19] Frame 4_root.drawObject("effect", 1, _x, _y); randnum = random(360); gap = 360 / way; gap2 = (360 / way) * 0.5; i = -1; while ((++i) < way) { _root.drawObject("eLaser", color, _x, _y, spd, randnum + (i * gap)); _root.drawObject("eLaser", color, _x, _y, spd * 0.75, (randnum + (i * gap)) + gap2); } hasPause = false; _root.elaserSound.play();Symbol 490 MovieClip [eLaser19] Frame 10this.removeMovieClip();Symbol 491 MovieClip [eLaser20] Frame 1grazed = false; hasPause = true;Symbol 491 MovieClip [eLaser20] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (speed < maxspd) { speed = speed + accel; } _rotation = (_rotation + turnDir); } else { this.removeMovieClip(); }Symbol 491 MovieClip [eLaser20] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 492 MovieClip [eLaser21] Frame 1grazed = false; hasPause = true;Symbol 492 MovieClip [eLaser21] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (speed < maxspd) { speed = speed + accel; } _rotation = (_rotation + turnDir); } else { this.removeMovieClip(); }Symbol 492 MovieClip [eLaser21] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 493 MovieClip [eLaser22] Frame 1grazed = false; hasPause = true;Symbol 493 MovieClip [eLaser22] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if (speed < maxspd) { speed = speed + accel; } _rotation = (_rotation + turnDir); } else { this.removeMovieClip(); }Symbol 493 MovieClip [eLaser22] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 494 MovieClip [eLaser23] Frame 1grazed = false; hasPause = true;Symbol 494 MovieClip [eLaser23] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; if (speed <= 0) { gotoAndPlay ("attack"); } } else { this.removeMovieClip(); }Symbol 494 MovieClip [eLaser23] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 494 MovieClip [eLaser23] Frame 4_root.drawObject("effect", 1, _x, _y); randnum = random(360); gap = 360 / way; gap2 = (360 / way) * 0.5; i = -1; while ((++i) < way) { _root.drawObject("eLaser", 20 + color, _x, _y, spd, randnum + (i * gap), ["turnDir", turnDir], ["accel", accel], ["maxspd", maxspd]); _root.drawObject("eLaser", 20 + color, _x, _y, spd * 0.75, (randnum + (i * gap)) + gap2, ["turnDir", turnDir], ["accel", accel], ["maxspd", maxspd]); } hasPause = false; _root.elaserSound.play();Symbol 494 MovieClip [eLaser23] Frame 10this.removeMovieClip();Symbol 495 MovieClip [eLaser24] Frame 1grazed = false; hasPause = true;Symbol 495 MovieClip [eLaser24] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } time--; if (time == 0) { if (turnDir == "lock") { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); } else { _rotation = (_rotation + turnDir); } } else if (time < 0) { _rotation = (_rotation + turnAfter); }Symbol 495 MovieClip [eLaser24] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 496 MovieClip [eLaser25] Frame 1grazed = false; hasPause = true;Symbol 496 MovieClip [eLaser25] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } time--; if (time == 0) { if (turnDir == "lock") { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); } else { _rotation = (_rotation + turnDir); } } else if (time < 0) { _rotation = (_rotation + turnAfter); }Symbol 496 MovieClip [eLaser25] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 497 MovieClip [eLaser26] Frame 1grazed = false; hasPause = true;Symbol 497 MovieClip [eLaser26] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } time--; if (time == 0) { if (turnDir == "lock") { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); } else { _rotation = (_rotation + turnDir); } } else if (time < 0) { _rotation = (_rotation + turnAfter); }Symbol 497 MovieClip [eLaser26] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 498 MovieClip [eLaser27] Frame 1grazed = false; hasPause = true; _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 498 MovieClip [eLaser27] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + accel; } else { this.removeMovieClip(); }Symbol 498 MovieClip [eLaser27] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 499 MovieClip [eLaser28] Frame 1grazed = false; hasPause = true; _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 499 MovieClip [eLaser28] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + accel; } else { this.removeMovieClip(); }Symbol 499 MovieClip [eLaser28] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 500 MovieClip [eLaser29] Frame 1grazed = false; hasPause = true; _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y);Symbol 500 MovieClip [eLaser29] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + accel; } else { this.removeMovieClip(); }Symbol 500 MovieClip [eLaser29] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 501 MovieClip [eLaser30] Frame 1grazed = false; hasPause = true; time = 0;Symbol 501 MovieClip [eLaser30] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if (time == 15) { _root.drawObject("eLaser", 0, _x, _y, 6, _rotation + 20); _root.drawObject("eLaser", 0, _x, _y, 6, _rotation - 20); _root.drawObject("eLaser", 1, _x, _y, 6, _rotation + 40); _root.drawObject("eLaser", 1, _x, _y, 6, _rotation - 40); _root.elaserSound.play(); } } else { this.removeMovieClip(); }Symbol 501 MovieClip [eLaser30] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 502 MovieClip [eLaser31] Frame 1grazed = false; hasPause = true; time = 0;Symbol 502 MovieClip [eLaser31] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; if (speed <= 0) { gotoAndPlay ("attack"); } } else { this.removeMovieClip(); }Symbol 502 MovieClip [eLaser31] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 502 MovieClip [eLaser31] Frame 4_root.drawObject("effect", 1, _x, _y); _root.elaserSound.play();Symbol 502 MovieClip [eLaser31] Frame 5if (_root.checkStage(this)) { time++; if (time >= 5) { _root.drawObject("eLaser", 17, _x, _y, 10, _rotation + _root.makeRandom(-30, 30)); _root.playSound("sfx", "se26"); fire--; time = 0; } } else { this.removeMovieClip(); }Symbol 502 MovieClip [eLaser31] Frame 6if (!_root.paused) { if (fire > 0) { gotoAndPlay(_currentframe - 1); } } else { gotoAndStop(_currentframe - 1); }Symbol 502 MovieClip [eLaser31] Frame 11this.removeMovieClip();Symbol 503 MovieClip [eLaser32] Frame 1grazed = false; hasPause = true; time = 0;Symbol 503 MovieClip [eLaser32] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if ((time % interval) == 0) { this.randnum = random(360); this.gap = 360 / way; this.gap2 = (360 / way) * 0.5; i = -1; while ((++i) < way) { _root.drawObject("eLaser", 1, _x, _y, fireSpeed, this.randnum + (i * this.gap)); _root.drawObject("eLaser", 2, _x, _y, fireSpeed * 0.75, (this.randnum + (i * this.gap)) + this.gap2); } _root.elaserSound.play(); } } else { this.removeMovieClip(); }Symbol 503 MovieClip [eLaser32] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 503 MovieClip [eLaser32] Frame 4_root.drawObject("effect", 1, _x, _y); _root.elaserSound.play();Symbol 503 MovieClip [eLaser32] Frame 5if (_root.checkStage(this)) { time++; if (time >= 5) { _root.drawObject("eLaser", 17, _x, _y, 12, _rotation + _root.makeRandom(-25, 25)); _root.playSound("sfx", "se26"); fire--; time = 0; } } else { this.removeMovieClip(); }Symbol 503 MovieClip [eLaser32] Frame 6if (!_root.paused) { if (fire > 0) { gotoAndPlay(_currentframe - 1); } } else { gotoAndStop(_currentframe - 1); }Symbol 503 MovieClip [eLaser32] Frame 11this.removeMovieClip();Symbol 504 MovieClip [eLaser33] Frame 1grazed = false; hasPause = true; time = 0; speed = 3;Symbol 504 MovieClip [eLaser33] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if (time == 40) { _rotation = (_rotation + 90); _root.drawObject("eLaser", 34, _x, _y, 2, _rotation + 15); _root.drawObject("eLaser", 34, _x, _y, 3, _rotation - 30); _root.drawObject("eLaser", 34, _x, _y, 3, _rotation + 30); _root.drawObject("eLaser", 34, _x, _y, 2, _rotation - 15); _root.drawObject("eLaser", 34, _x, _y, 3, _rotation + 0); _root.elaserSound.play(); this.removeMovieClip(); } } else { this.removeMovieClip(); }Symbol 504 MovieClip [eLaser33] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 505 MovieClip [eLaser34] Frame 1grazed = false; hasPause = true; time = 0;Symbol 505 MovieClip [eLaser34] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); time++; if (time == 40) { _rotation = (_rotation + 180); _root.drawObject("eLaser", 2, _x, _y, 5, _rotation + 12); _root.drawObject("eLaser", 2, _x, _y, 4, _rotation - 24); _root.drawObject("eLaser", 2, _x, _y, 4, _rotation + 24); _root.drawObject("eLaser", 2, _x, _y, 5, _rotation - 12); _root.drawObject("eLaser", 2, _x, _y, 4, _rotation + 0); _root.elaserSound.play(); this.removeMovieClip(); } } else { this.removeMovieClip(); }Symbol 505 MovieClip [eLaser34] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 506 MovieClip [eLaser35] Frame 1grazed = false; hasPause = true;Symbol 506 MovieClip [eLaser35] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } time--; if (time == 0) { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); } else if (time < 0) { speed = speed + accel; }Symbol 506 MovieClip [eLaser35] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 507 MovieClip [eLaser36] Frame 1grazed = false; hasPause = true;Symbol 507 MovieClip [eLaser36] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } time--; if (time == 0) { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); } else if (time < 0) { speed = speed + accel; }Symbol 507 MovieClip [eLaser36] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 508 MovieClip [eLaser37] Frame 1grazed = false; hasPause = true;Symbol 508 MovieClip [eLaser37] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } time--; if (time == 0) { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); } else if (time < 0) { speed = speed + accel; }Symbol 508 MovieClip [eLaser37] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 509 MovieClip [eLaser38] Frame 1grazed = false; hasPause = true;Symbol 509 MovieClip [eLaser38] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed - 0.5; if (speed <= 0) { gotoAndPlay ("attack"); } } else { this.removeMovieClip(); }Symbol 509 MovieClip [eLaser38] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 509 MovieClip [eLaser38] Frame 4_root.drawObject("effect", 1, _x, _y); randnum = random(360); gap = 360 / nway; i = -1; while ((++i) < nway) { _root.drawObject("eLaser", 0, _x, _y, fireSpeed, randnum + (i * gap)); _root.drawObject("eLaser", 1, _x, _y, fireSpeed + 1.5, (randnum + (i * gap)) + (gap / 3)); _root.drawObject("eLaser", 2, _x, _y, fireSpeed + 3, (randnum + (i * gap)) + ((gap * 2) / 3)); } _root.drawObject("eLaser", 12, _x, _y, fireSpeed * 3); hasPause = false; _root.elaserSound.play();Symbol 509 MovieClip [eLaser38] Frame 10this.removeMovieClip();Symbol 511 MovieClip [eLaser39] Frame 1grazed = false; hasPause = true;Symbol 511 MovieClip [eLaser39] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); }Symbol 511 MovieClip [eLaser39] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 512 MovieClip [eLaser40] Frame 1grazed = false; hasPause = true;Symbol 512 MovieClip [eLaser40] Frame 2if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); if ((_x < 20) || (_x > 364)) { gotoAndPlay ("mode2"); } } else { this.removeMovieClip(); }Symbol 512 MovieClip [eLaser40] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 512 MovieClip [eLaser40] Frame 4time = 0; _rotation = 180; speed = 0;Symbol 512 MovieClip [eLaser40] Frame 5if (_root.checkStage(this)) { yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); speed = speed + 0.1; time++; if (time == 2) { if (random(2)) { _root.drawObject("eLaser", 10, _x, _y, 0, random(360), ["accel", 0.1]); _root.drawObject("eLaser", 10, _x, _y, 0, random(360), ["accel", 0.1]); _root.elaserSound.play(); } else { _root.drawObject("eLaser", 11, _x, _y, 0, random(360), ["accel", 0.1]); _root.drawObject("eLaser", 11, _x, _y, 0, random(360), ["accel", 0.1]); _root.elaserSound.play(); } time = 0; } } else { this.removeMovieClip(); }Symbol 512 MovieClip [eLaser40] Frame 6if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 514 MovieClip [item0] Frame 1time = 10; hasPause = true; reflect = false; if (_root.reflectMode) { reflect = true; } yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180));Symbol 514 MovieClip [item0] Frame 2if (_root.checkStage(this)) { time--; _y = (_y - yMove); _x = (_x + xMove); if (time <= 0) { if (reflect) { gotoAndPlay ("reflect"); } else { gotoAndPlay ("move2"); } } } else { this.removeMovieClip(); } if (this.hitTest(_root.player)) { _root.getItem(this, 0); this.removeMovieClip(); }Symbol 514 MovieClip [item0] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); } if ((_x < 0) || (_x > 384)) { yMove = yMove * -1; xMove = xMove * -1; _y = (_y - yMove); _x = (_x + xMove); }Symbol 514 MovieClip [item0] Frame 10speed = 0;Symbol 514 MovieClip [item0] Frame 11if (_root.checkStage(this)) { _rotation = (_rotation + 6); speed = speed + 0.2; _y = (_y + speed); } else { this.removeMovieClip(); } if (this.hitTest(_root.player)) { _root.getItem(this, 0); this.removeMovieClip(); }Symbol 514 MovieClip [item0] Frame 12if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 514 MovieClip [item0] Frame 20speed = 10;Symbol 514 MovieClip [item0] Frame 21if (_root.checkStage(this)) { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (this.hitTest(_root.player)) { _root.getItem(this, 0); this.removeMovieClip(); }Symbol 514 MovieClip [item0] Frame 22if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 516 MovieClip [item1] Frame 1speed = 10; hasPause = true;Symbol 516 MovieClip [item1] Frame 2if (_root.checkStage(this)) { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (this.hitTest(_root.player)) { _root.getItem(this, 1); this.removeMovieClip(); }Symbol 516 MovieClip [item1] Frame 3gotoAndPlay(_currentframe - 1);Symbol 517 MovieClip [item2] Frame 1time = 10; hasPause = true; reflect = false; reflect = true; yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180));Symbol 517 MovieClip [item2] Frame 2if (_root.checkStage(this)) { time--; _y = (_y - yMove); _x = (_x + xMove); if (time <= 0) { if (reflect) { gotoAndPlay ("reflect"); } else { gotoAndPlay ("move2"); } } } else { this.removeMovieClip(); } if (this.hitTest(_root.player)) { _root.getItem(this, 0); this.removeMovieClip(); }Symbol 517 MovieClip [item2] Frame 3if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); } if ((_x < 0) || (_x > 384)) { yMove = yMove * -1; xMove = xMove * -1; _y = (_y - yMove); _x = (_x + xMove); }Symbol 517 MovieClip [item2] Frame 10speed = 0;Symbol 517 MovieClip [item2] Frame 11if (_root.checkStage(this)) { _rotation = (_rotation + 6); speed = speed + 0.2; _y = (_y + speed); } else { this.removeMovieClip(); } if (this.hitTest(_root.player)) { _root.getItem(this, 0); this.removeMovieClip(); }Symbol 517 MovieClip [item2] Frame 12if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 517 MovieClip [item2] Frame 20speed = 10;Symbol 517 MovieClip [item2] Frame 21if (_root.checkStage(this)) { _rotation = _root.calDirect(_x, _y, _root.player._x, _root.player._y); yMove = speed * Math.cos(_rotation * (Math.PI/180)); xMove = speed * Math.sin(_rotation * (Math.PI/180)); _y = (_y - yMove); _x = (_x + xMove); } else { this.removeMovieClip(); } if (this.hitTest(_root.player)) { _root.getItem(this, 0); this.removeMovieClip(); }Symbol 517 MovieClip [item2] Frame 22if (!_root.paused) { gotoAndPlay(_currentframe - 1); } else { gotoAndStop(_currentframe - 1); }Symbol 555 MovieClip Frame 1stop();Symbol 556 MovieClip Frame 1stop(); bgmObject = new Sound(this);Symbol 557 MovieClip Frame 1sfxObject = new Sound(this); stop();Symbol 558 MovieClip Frame 1_name = "grazeArea"; _visible = false;Symbol 571 MovieClip Frame 1stop();Symbol 571 MovieClip Frame 90_root.controlable = false; _root.drawObject("effect", 13, _x, _y);Symbol 571 MovieClip Frame 150_root.resetPlayer();Symbol 582 MovieClip Frame 1stop();Symbol 584 MovieClip Frame 1stop();Symbol 584 MovieClip Frame 6gotoAndPlay(_currentframe - 4);Symbol 589 MovieClip Frame 1stop();Symbol 589 MovieClip Frame 2_root.playSound("sfx", "se6");Symbol 592 MovieClip Frame 1stop();Symbol 593 MovieClip Frame 1stop();Symbol 593 MovieClip Frame 2_root.playSound("sfx", "se20");Symbol 594 MovieClip Frame 1stop();Symbol 594 MovieClip Frame 2_root.playSound("sfx", "se19");Symbol 595 MovieClip Frame 1stop(); hasPause = true;Symbol 595 MovieClip Frame 2time = 100; _root.starter = true;Symbol 595 MovieClip Frame 3time--; if ((time % 2) == 0) { _root.player._visible = false; } else { _root.player._visible = true; }Symbol 595 MovieClip Frame 4if (!_root.paused) { if (time > 0) { gotoAndPlay(_currentframe - 1); } else { _root.starter = false; _root.player._visible = true; gotoAndStop (1); } } else { gotoAndStop(_currentframe - 1); }Symbol 597 MovieClip Frame 1function showThis(vis) { if (vis != null) { enabled = vis; _visible = vis; } else { _visible = (!_visible); enabled = _visible; } } enabled = _visible; offset = 0; fcount = 1; this.onEnterFrame = function () { curTime = (getTimer() - offset) / 1000; fcount++; if (curTime >= 1) { if (!showPercent) { frate.text = Math.round(fcount / curTime) + " FPS"; fcount = 0; offset = getTimer(); } else { frate.text = (fText + (100 - int((int(fcount / curTime) / defaultFPS) * 100))) + rText; fcount = 0; offset = getTimer(); } } };
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 MovieClip | Used by:Timeline | |
Symbol 3 Graphic | Used by:17 146 182 | |
Symbol 4 Font | Used by:5 6 7 8 11 12 13 14 15 16 25 27 29 30 31 32 33 34 35 42 45 48 52 58 59 60 61 62 63 64 65 66 67 74 81 82 83 84 85 89 90 91 92 93 97 98 99 100 101 105 106 107 108 109 110 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 136 137 138 139 140 141 142 143 144 145 159 177 178 179 180 181 184 185 330 | |
Symbol 5 EditableText | Uses:4 | Used by:17 |
Symbol 6 EditableText | Uses:4 | Used by:17 |
Symbol 7 Text | Uses:4 | Used by:17 |
Symbol 8 Text | Uses:4 | Used by:17 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:17 18 |
Symbol 11 Text | Uses:4 | Used by:17 |
Symbol 12 Text | Uses:4 | Used by:17 |
Symbol 13 Text | Uses:4 | Used by:17 |
Symbol 14 EditableText | Uses:4 | Used by:17 |
Symbol 15 Text | Uses:4 | Used by:17 |
Symbol 16 EditableText | Uses:4 | Used by:17 |
Symbol 17 MovieClip | Uses:3 5 6 7 8 10 11 12 13 14 15 16 | Used by:Timeline |
Symbol 18 MovieClip [applet0] | Uses:10 | Used by:555 |
Symbol 19 Bitmap | Used by:20 51 | |
Symbol 20 Graphic | Uses:19 | Used by:37 |
Symbol 21 Font | Used by:22 116 156 157 158 160 163 164 165 166 167 168 186 187 190 193 196 197 199 202 204 205 206 207 208 209 210 211 212 213 214 572 573 574 587 596 | |
Symbol 22 Text | Uses:21 | Used by:37 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:36 37 49 50 182 215 |
Symbol 25 Text | Uses:4 | Used by:37 50 |
Symbol 26 Graphic | Used by:28 | |
Symbol 27 EditableText | Uses:4 | Used by:28 |
Symbol 28 MovieClip | Uses:26 27 | Used by:36 37 49 50 68 75 86 94 102 111 146 182 215 |
Symbol 29 Text | Uses:4 | Used by:37 50 |
Symbol 30 Text | Uses:4 | Used by:36 |
Symbol 31 Text | Uses:4 | Used by:36 |
Symbol 32 Text | Uses:4 | Used by:36 |
Symbol 33 Text | Uses:4 | Used by:36 |
Symbol 34 Text | Uses:4 | Used by:36 |
Symbol 35 Text | Uses:4 | Used by:36 |
Symbol 36 MovieClip | Uses:28 24 30 31 32 33 34 35 | Used by:37 |
Symbol 37 MovieClip [applet1] | Uses:20 22 24 25 28 29 36 | Used by:555 |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:50 |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:49 |
Symbol 42 Text | Uses:4 | Used by:49 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:49 |
Symbol 45 Text | Uses:4 | Used by:49 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:49 |
Symbol 48 Text | Uses:4 | Used by:49 |
Symbol 49 MovieClip | Uses:24 41 42 28 44 45 47 48 | Used by:50 |
Symbol 50 MovieClip [applet2] | Uses:39 24 25 28 29 49 | Used by:555 |
Symbol 51 Graphic | Uses:19 | Used by:53 |
Symbol 52 Text | Uses:4 | Used by:53 |
Symbol 53 MovieClip [applet3] | Uses:51 52 | Used by:555 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:68 216 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:68 86 94 102 111 |
Symbol 58 Text | Uses:4 | Used by:68 86 94 102 111 |
Symbol 59 Text | Uses:4 | Used by:68 86 94 102 111 |
Symbol 60 Text | Uses:4 | Used by:68 86 94 102 |
Symbol 61 Text | Uses:4 | Used by:68 86 94 102 111 |
Symbol 62 EditableText | Uses:4 | Used by:68 |
Symbol 63 EditableText | Uses:4 | Used by:68 |
Symbol 64 EditableText | Uses:4 | Used by:68 |
Symbol 65 EditableText | Uses:4 | Used by:68 |
Symbol 66 Text | Uses:4 | Used by:68 86 94 102 111 |
Symbol 67 EditableText | Uses:4 | Used by:68 |
Symbol 68 MovieClip [applet4] | Uses:55 57 58 59 60 61 62 63 64 65 66 67 28 | Used by:555 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip [applet5] | Uses:70 | Used by:555 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:75 |
Symbol 74 EditableText | Uses:4 | Used by:75 |
Symbol 75 MovieClip [applet6] | Uses:73 74 28 | Used by:555 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:78 |
Symbol 78 MovieClip [applet7] | Uses:77 | Used by:555 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:86 217 |
Symbol 81 EditableText | Uses:4 | Used by:86 |
Symbol 82 EditableText | Uses:4 | Used by:86 |
Symbol 83 EditableText | Uses:4 | Used by:86 |
Symbol 84 EditableText | Uses:4 | Used by:86 |
Symbol 85 EditableText | Uses:4 | Used by:86 |
Symbol 86 MovieClip [applet8] | Uses:80 57 58 59 60 61 81 82 83 84 66 85 28 | Used by:555 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:94 218 |
Symbol 89 EditableText | Uses:4 | Used by:94 |
Symbol 90 EditableText | Uses:4 | Used by:94 |
Symbol 91 EditableText | Uses:4 | Used by:94 |
Symbol 92 EditableText | Uses:4 | Used by:94 |
Symbol 93 EditableText | Uses:4 | Used by:94 |
Symbol 94 MovieClip [applet9] | Uses:88 57 58 59 60 61 89 90 91 92 66 93 28 | Used by:555 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:102 219 |
Symbol 97 EditableText | Uses:4 | Used by:102 |
Symbol 98 EditableText | Uses:4 | Used by:102 |
Symbol 99 EditableText | Uses:4 | Used by:102 |
Symbol 100 EditableText | Uses:4 | Used by:102 |
Symbol 101 EditableText | Uses:4 | Used by:102 |
Symbol 102 MovieClip [applet10] | Uses:96 57 58 59 60 61 97 98 99 100 66 101 28 | Used by:555 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:111 220 |
Symbol 105 Text | Uses:4 | Used by:111 |
Symbol 106 EditableText | Uses:4 | Used by:111 |
Symbol 107 EditableText | Uses:4 | Used by:111 |
Symbol 108 EditableText | Uses:4 | Used by:111 |
Symbol 109 EditableText | Uses:4 | Used by:111 |
Symbol 110 EditableText | Uses:4 | Used by:111 |
Symbol 111 MovieClip [applet11] | Uses:104 57 58 59 105 61 106 107 108 109 66 110 28 | Used by:555 |
Symbol 112 ShapeTweening | Used by:117 | |
Symbol 113 ShapeTweening | Used by:117 | |
Symbol 114 ShapeTweening | Used by:117 | |
Symbol 115 Graphic | Used by:117 | |
Symbol 116 EditableText | Uses:21 | Used by:117 |
Symbol 117 MovieClip [applet12] | Uses:112 113 114 115 116 | Used by:555 |
Symbol 118 Text | Uses:4 | Used by:146 |
Symbol 119 Text | Uses:4 | Used by:146 |
Symbol 120 Text | Uses:4 | Used by:146 |
Symbol 121 Text | Uses:4 | Used by:146 |
Symbol 122 Text | Uses:4 | Used by:146 |
Symbol 123 Text | Uses:4 | Used by:146 |
Symbol 124 Text | Uses:4 | Used by:146 |
Symbol 125 Text | Uses:4 | Used by:146 |
Symbol 126 Text | Uses:4 | Used by:146 |
Symbol 127 EditableText | Uses:4 | Used by:146 |
Symbol 128 EditableText | Uses:4 | Used by:146 |
Symbol 129 EditableText | Uses:4 | Used by:146 |
Symbol 130 EditableText | Uses:4 | Used by:146 |
Symbol 131 EditableText | Uses:4 | Used by:146 |
Symbol 132 EditableText | Uses:4 | Used by:146 |
Symbol 133 EditableText | Uses:4 | Used by:146 |
Symbol 134 EditableText | Uses:4 | Used by:146 |
Symbol 135 Graphic | Used by:146 | |
Symbol 136 EditableText | Uses:4 | Used by:146 |
Symbol 137 EditableText | Uses:4 | Used by:146 |
Symbol 138 EditableText | Uses:4 | Used by:146 |
Symbol 139 EditableText | Uses:4 | Used by:146 |
Symbol 140 EditableText | Uses:4 | Used by:146 |
Symbol 141 EditableText | Uses:4 | Used by:146 |
Symbol 142 EditableText | Uses:4 | Used by:146 |
Symbol 143 EditableText | Uses:4 | Used by:146 |
Symbol 144 Text | Uses:4 | Used by:146 |
Symbol 145 EditableText | Uses:4 | Used by:146 |
Symbol 146 MovieClip [applet13] | Uses:3 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 28 135 136 137 138 139 140 141 142 143 144 145 | Used by:555 |
Symbol 147 Graphic | Used by:176 | |
Symbol 148 Graphic | Used by:155 | |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:155 571 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:155 571 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:155 571 |
Symbol 155 MovieClip | Uses:148 150 152 154 | Used by:176 |
Symbol 156 Text | Uses:21 | Used by:176 |
Symbol 157 Text | Uses:21 | Used by:176 |
Symbol 158 Text | Uses:21 | Used by:176 |
Symbol 159 EditableText | Uses:4 | Used by:176 |
Symbol 160 EditableText | Uses:21 | Used by:176 |
Symbol 161 Font | Used by:162 | |
Symbol 162 EditableText | Uses:161 | Used by:176 |
Symbol 163 Text | Uses:21 | Used by:176 |
Symbol 164 Text | Uses:21 | Used by:176 |
Symbol 165 Text | Uses:21 | Used by:176 |
Symbol 166 Text | Uses:21 | Used by:176 |
Symbol 167 Text | Uses:21 | Used by:176 |
Symbol 168 Text | Uses:21 | Used by:176 |
Symbol 169 Font | Used by:170 171 172 173 174 175 575 576 577 | |
Symbol 170 EditableText | Uses:169 | Used by:176 |
Symbol 171 EditableText | Uses:169 | Used by:176 |
Symbol 172 EditableText | Uses:169 | Used by:176 |
Symbol 173 EditableText | Uses:169 | Used by:176 |
Symbol 174 EditableText | Uses:169 | Used by:176 |
Symbol 175 EditableText | Uses:169 | Used by:176 |
Symbol 176 MovieClip | Uses:147 155 156 157 158 159 160 162 163 164 165 166 167 168 170 171 172 173 174 175 | Used by:182 |
Symbol 177 Text | Uses:4 | Used by:182 |
Symbol 178 Text | Uses:4 | Used by:182 |
Symbol 179 Text | Uses:4 | Used by:182 215 |
Symbol 180 Text | Uses:4 | Used by:182 |
Symbol 181 Text | Uses:4 | Used by:182 |
Symbol 182 MovieClip [applet14] | Uses:3 176 177 24 178 28 179 180 181 | Used by:555 |
Symbol 183 Graphic | Used by:215 | |
Symbol 184 Text | Uses:4 | Used by:215 |
Symbol 185 Text | Uses:4 | Used by:215 |
Symbol 186 Text | Uses:21 | Used by:215 |
Symbol 187 Text | Uses:21 | Used by:215 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:215 |
Symbol 190 Text | Uses:21 | Used by:215 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:215 |
Symbol 193 Text | Uses:21 | Used by:215 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:215 |
Symbol 196 Text | Uses:21 | Used by:215 |
Symbol 197 Text | Uses:21 | Used by:215 |
Symbol 198 Graphic | Used by:215 | |
Symbol 199 Text | Uses:21 | Used by:215 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:215 |
Symbol 202 Text | Uses:21 | Used by:215 |
Symbol 203 Graphic | Used by:215 | |
Symbol 204 Text | Uses:21 | Used by:215 |
Symbol 205 Text | Uses:21 | Used by:215 |
Symbol 206 Text | Uses:21 | Used by:215 |
Symbol 207 Text | Uses:21 | Used by:215 |
Symbol 208 Text | Uses:21 | Used by:215 |
Symbol 209 Text | Uses:21 | Used by:215 |
Symbol 210 Text | Uses:21 | Used by:215 |
Symbol 211 Text | Uses:21 | Used by:215 |
Symbol 212 Text | Uses:21 | Used by:215 |
Symbol 213 Text | Uses:21 | Used by:215 |
Symbol 214 Text | Uses:21 | Used by:215 |
Symbol 215 MovieClip [applet15] | Uses:183 184 24 185 28 179 186 187 189 190 192 193 195 196 197 198 199 201 202 203 204 205 206 207 208 209 210 211 212 213 214 | Used by:555 |
Symbol 216 MovieClip [applets1] | Uses:55 | Used by:555 |
Symbol 217 MovieClip [applets2] | Uses:80 | Used by:555 |
Symbol 218 MovieClip [applets3] | Uses:88 | Used by:555 |
Symbol 219 MovieClip [applets4] | Uses:96 | Used by:555 |
Symbol 220 MovieClip [applets5] | Uses:104 | Used by:555 |
Symbol 221 MovieClip [pLaser01] | Used by:555 | |
Symbol 222 MovieClip [pLaser11] | Used by:555 | |
Symbol 223 MovieClip [pLaser21] | Used by:555 | |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:228 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:228 231 234 237 240 243 245 247 249 250 251 334 466 468 470 471 472 473 474 475 476 477 478 479 481 482 483 484 485 486 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 511 512 571 |
Symbol 228 MovieClip [pLasera0] | Uses:225 227 | Used by:555 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:231 |
Symbol 231 MovieClip [pLasera1] | Uses:230 227 | Used by:555 |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:234 |
Symbol 234 MovieClip [pLasera2] | Uses:233 227 | Used by:555 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 250 |
Symbol 237 MovieClip [pLasera3] | Uses:236 227 | Used by:555 |
Symbol 238 ShapeTweening | Used by:240 | |
Symbol 239 Graphic | Used by:240 249 325 | |
Symbol 240 MovieClip [pLasera4] | Uses:227 238 239 | Used by:555 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:243 |
Symbol 243 MovieClip [pLasera5] | Uses:242 227 | Used by:555 |
Symbol 244 Graphic | Used by:245 251 | |
Symbol 245 MovieClip [pLasera6] | Uses:244 227 | Used by:555 |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip [pLasera7] | Uses:246 227 | Used by:555 |
Symbol 248 ShapeTweening | Used by:249 | |
Symbol 249 MovieClip [pLasera8] | Uses:227 248 239 | Used by:555 |
Symbol 250 MovieClip [pLasera9] | Uses:236 227 | Used by:555 |
Symbol 251 MovieClip [pLasera10] | Uses:244 227 | Used by:555 |
Symbol 252 Graphic | Used by:255 | |
Symbol 253 Graphic | Used by:254 558 | |
Symbol 254 MovieClip | Uses:253 | Used by:255 349 352 355 358 361 364 367 370 371 377 380 381 384 387 388 391 394 395 396 399 402 403 404 405 406 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 426 427 430 431 432 433 436 437 438 439 440 443 444 445 446 449 450 451 454 459 |
Symbol 255 MovieClip [pLasera11] | Uses:252 254 | Used by:555 |
Symbol 256 MovieClip [pLaserb00] | Used by:555 | |
Symbol 257 MovieClip [pLaserb0] | Used by:555 | |
Symbol 258 MovieClip [pLaserb1] | Used by:555 | |
Symbol 259 MovieClip [pLaserb2] | Used by:555 | |
Symbol 260 MovieClip [program101] | Used by:555 | |
Symbol 261 MovieClip [program102] | Used by:555 | |
Symbol 262 MovieClip [program103a] | Used by:555 | |
Symbol 263 MovieClip [program103b] | Used by:555 | |
Symbol 264 MovieClip [program104] | Used by:555 | |
Symbol 265 MovieClip [program105] | Used by:555 | |
Symbol 266 MovieClip [program106] | Used by:555 | |
Symbol 267 MovieClip [program107a] | Used by:555 | |
Symbol 268 MovieClip [program107b] | Used by:555 | |
Symbol 269 MovieClip [program201] | Used by:555 | |
Symbol 270 MovieClip [program202] | Used by:555 | |
Symbol 271 MovieClip [program203] | Used by:555 | |
Symbol 272 MovieClip [program204] | Used by:555 | |
Symbol 273 MovieClip [program205] | Used by:555 | |
Symbol 274 MovieClip [program206] | Used by:555 | |
Symbol 275 MovieClip [program207] | Used by:555 | |
Symbol 276 MovieClip [program208a] | Used by:555 | |
Symbol 277 MovieClip [program208b] | Used by:555 | |
Symbol 278 MovieClip [program208c] | Used by:555 | |
Symbol 279 MovieClip [program301] | Used by:555 | |
Symbol 280 MovieClip [program302] | Used by:555 | |
Symbol 281 MovieClip [program303] | Used by:555 | |
Symbol 282 MovieClip [program304] | Used by:555 | |
Symbol 283 MovieClip [program305a] | Used by:555 | |
Symbol 284 MovieClip [program305b] | Used by:555 | |
Symbol 285 MovieClip [program306a] | Used by:555 | |
Symbol 286 MovieClip [program306b] | Used by:555 | |
Symbol 287 MovieClip [program307] | Used by:555 | |
Symbol 288 MovieClip [program308a] | Used by:555 | |
Symbol 289 MovieClip [program308b] | Used by:555 | |
Symbol 290 MovieClip [program308c] | Used by:555 | |
Symbol 291 MovieClip [program308d] | Used by:555 | |
Symbol 292 MovieClip [program401] | Used by:555 | |
Symbol 293 MovieClip [program402] | Used by:555 | |
Symbol 294 MovieClip [program403] | Used by:555 | |
Symbol 295 MovieClip [program405] | Used by:555 | |
Symbol 296 MovieClip [program406] | Used by:555 | |
Symbol 297 MovieClip [program407] | Used by:555 | |
Symbol 298 MovieClip [program408] | Used by:555 | |
Symbol 299 MovieClip [program409] | Used by:555 | |
Symbol 300 MovieClip [program410] | Used by:555 | |
Symbol 301 MovieClip [program411a] | Used by:555 | |
Symbol 302 MovieClip [program411b] | Used by:555 | |
Symbol 303 MovieClip [program411c] | Used by:555 | |
Symbol 304 MovieClip [program411d] | Used by:555 | |
Symbol 305 MovieClip [program504] | Used by:555 | |
Symbol 306 MovieClip [program508] | Used by:555 | |
Symbol 307 MovieClip [program512] | Used by:555 | |
Symbol 308 MovieClip [program515] | Used by:555 | |
Symbol 309 MovieClip [program516a] | Used by:555 | |
Symbol 310 MovieClip [program516b] | Used by:555 | |
Symbol 311 MovieClip [program516c] | Used by:555 | |
Symbol 312 MovieClip [program516d] | Used by:555 | |
Symbol 313 MovieClip [program516e] | Used by:555 | |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip [back0] | Uses:314 | Used by:555 |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip [effect0] | Uses:316 | Used by:555 |
Symbol 318 ShapeTweening | Used by:320 | |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip [effect1] | Uses:318 319 | Used by:555 |
Symbol 321 Graphic | Used by:322 338 340 584 | |
Symbol 322 MovieClip [effect2] | Uses:321 | Used by:555 |
Symbol 323 MovieClip [effect3] | Used by:555 | |
Symbol 324 ShapeTweening | Used by:325 | |
Symbol 325 MovieClip [effect4] | Uses:324 239 | Used by:555 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip [effect5] | Uses:326 | Used by:555 |
Symbol 328 MovieClip [effect6] | Used by:555 | |
Symbol 329 MovieClip [effect7] | Used by:555 | |
Symbol 330 EditableText | Uses:4 | Used by:331 |
Symbol 331 MovieClip [effect8] | Uses:330 | Used by:555 |
Symbol 332 ShapeTweening | Used by:334 | |
Symbol 333 Graphic | Used by:334 | |
Symbol 334 MovieClip [effect9] | Uses:227 332 333 | Used by:555 |
Symbol 335 MovieClip [effect10] | Used by:555 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip [effect11] | Uses:336 | Used by:555 |
Symbol 338 MovieClip [effect12] | Uses:321 | Used by:555 |
Symbol 339 MovieClip [effect13] | Used by:555 | |
Symbol 340 MovieClip [effect14] | Uses:321 | Used by:555 |
Symbol 341 ShapeTweening | Used by:343 | |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip [effect15] | Uses:341 342 | Used by:555 |
Symbol 344 ShapeTweening | Used by:346 | |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip [effect16] | Uses:344 345 | Used by:555 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:349 395 396 |
Symbol 349 MovieClip [enemy101] | Uses:254 348 | Used by:555 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:352 431 |
Symbol 352 MovieClip [enemy102] | Uses:254 351 | Used by:555 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:355 404 432 445 |
Symbol 355 MovieClip [enemy103] | Uses:254 354 | Used by:555 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:358 410 411 418 419 422 423 |
Symbol 358 MovieClip [enemy104] | Uses:254 357 | Used by:555 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:361 406 433 446 |
Symbol 361 MovieClip [enemy105] | Uses:254 360 | Used by:555 |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:364 |
Symbol 364 MovieClip [enemy106] | Uses:363 254 | Used by:555 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:367 |
Symbol 367 MovieClip [enemy107] | Uses:366 254 | Used by:555 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:370 371 412 413 415 416 420 421 |
Symbol 370 MovieClip [enemy201L] | Uses:254 369 | Used by:555 |
Symbol 371 MovieClip [enemy201R] | Uses:254 369 | Used by:555 |
Symbol 372 Bitmap | Used by:373 | |
Symbol 373 Graphic | Uses:372 | Used by:377 417 427 451 |
Symbol 374 Bitmap | Used by:375 | |
Symbol 375 Graphic | Uses:374 | Used by:376 |
Symbol 376 MovieClip | Uses:375 | Used by:377 417 427 451 |
Symbol 377 MovieClip [enemy202] | Uses:373 254 376 | Used by:555 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:380 381 414 437 438 450 |
Symbol 380 MovieClip [enemy203] | Uses:254 379 | Used by:555 |
Symbol 381 MovieClip [enemy204] | Uses:254 379 | Used by:555 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:384 |
Symbol 384 MovieClip [enemy205] | Uses:254 383 | Used by:555 |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:387 388 403 439 440 |
Symbol 387 MovieClip [enemy206L] | Uses:254 386 | Used by:555 |
Symbol 388 MovieClip [enemy206R] | Uses:254 386 | Used by:555 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:391 |
Symbol 391 MovieClip [enemy207] | Uses:390 254 | Used by:555 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:394 |
Symbol 394 MovieClip [enemy208] | Uses:393 254 | Used by:555 |
Symbol 395 MovieClip [enemy301L] | Uses:254 348 | Used by:555 |
Symbol 396 MovieClip [enemy301R] | Uses:254 348 | Used by:555 |
Symbol 397 Bitmap | Used by:398 | |
Symbol 398 Graphic | Uses:397 | Used by:399 405 |
Symbol 399 MovieClip [enemy302] | Uses:398 254 | Used by:555 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:402 444 |
Symbol 402 MovieClip [enemy303] | Uses:254 401 | Used by:555 |
Symbol 403 MovieClip [enemy304] | Uses:254 386 | Used by:555 |
Symbol 404 MovieClip [enemy305] | Uses:254 354 | Used by:555 |
Symbol 405 MovieClip [enemy306] | Uses:398 254 | Used by:555 |
Symbol 406 MovieClip [enemy307] | Uses:254 360 | Used by:555 |
Symbol 407 Bitmap | Used by:408 | |
Symbol 408 Graphic | Uses:407 | Used by:409 |
Symbol 409 MovieClip [enemy308] | Uses:408 254 | Used by:555 |
Symbol 410 MovieClip [enemy401L] | Uses:254 357 | Used by:555 |
Symbol 411 MovieClip [enemy401R] | Uses:254 357 | Used by:555 |
Symbol 412 MovieClip [enemy402L] | Uses:254 369 | Used by:555 |
Symbol 413 MovieClip [enemy402R] | Uses:254 369 | Used by:555 |
Symbol 414 MovieClip [enemy403] | Uses:254 379 | Used by:555 |
Symbol 415 MovieClip [enemy404L] | Uses:254 369 | Used by:555 |
Symbol 416 MovieClip [enemy404R] | Uses:254 369 | Used by:555 |
Symbol 417 MovieClip [enemy405] | Uses:373 254 376 | Used by:555 |
Symbol 418 MovieClip [enemy406L] | Uses:254 357 | Used by:555 |
Symbol 419 MovieClip [enemy406R] | Uses:254 357 | Used by:555 |
Symbol 420 MovieClip [enemy407L] | Uses:254 369 | Used by:555 |
Symbol 421 MovieClip [enemy407R] | Uses:254 369 | Used by:555 |
Symbol 422 MovieClip [enemy408L] | Uses:254 357 | Used by:555 |
Symbol 423 MovieClip [enemy408R] | Uses:254 357 | Used by:555 |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:426 |
Symbol 426 MovieClip [enemy409] | Uses:425 254 | Used by:555 |
Symbol 427 MovieClip [enemy410] | Uses:373 254 376 | Used by:555 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:430 |
Symbol 430 MovieClip [enemy411] | Uses:429 254 | Used by:555 |
Symbol 431 MovieClip [enemy501] | Uses:254 351 | Used by:555 |
Symbol 432 MovieClip [enemy502] | Uses:254 354 | Used by:555 |
Symbol 433 MovieClip [enemy503] | Uses:254 360 | Used by:555 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:436 |
Symbol 436 MovieClip [enemy504] | Uses:435 254 | Used by:555 |
Symbol 437 MovieClip [enemy505] | Uses:254 379 | Used by:555 |
Symbol 438 MovieClip [enemy506] | Uses:254 379 | Used by:555 |
Symbol 439 MovieClip [enemy507L] | Uses:254 386 | Used by:555 |
Symbol 440 MovieClip [enemy507R] | Uses:254 386 | Used by:555 |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:443 |
Symbol 443 MovieClip [enemy508] | Uses:442 254 | Used by:555 |
Symbol 444 MovieClip [enemy509] | Uses:254 401 | Used by:555 |
Symbol 445 MovieClip [enemy510] | Uses:254 354 | Used by:555 |
Symbol 446 MovieClip [enemy511] | Uses:254 360 | Used by:555 |
Symbol 447 Bitmap | Used by:448 | |
Symbol 448 Graphic | Uses:447 | Used by:449 |
Symbol 449 MovieClip [enemy512] | Uses:448 254 | Used by:555 |
Symbol 450 MovieClip [enemy513] | Uses:254 379 | Used by:555 |
Symbol 451 MovieClip [enemy514] | Uses:373 254 376 | Used by:555 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:454 |
Symbol 454 MovieClip [enemy515] | Uses:453 254 | Used by:555 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:459 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:459 |
Symbol 459 MovieClip [enemy516] | Uses:456 254 458 | Used by:555 |
Symbol 460 MovieClip [stage1] | Used by:555 | |
Symbol 461 MovieClip [stage2] | Used by:555 | |
Symbol 462 MovieClip [stage3] | Used by:555 | |
Symbol 463 MovieClip [stage4] | Used by:555 | |
Symbol 464 MovieClip [Stage5] | Used by:555 | |
Symbol 465 Graphic | Used by:466 471 474 476 477 491 495 498 506 | |
Symbol 466 MovieClip [eLaser0] | Uses:227 465 | Used by:555 |
Symbol 467 Graphic | Used by:468 472 478 492 496 499 507 | |
Symbol 468 MovieClip [eLaser1] | Uses:467 227 | Used by:555 |
Symbol 469 Graphic | Used by:470 473 475 479 483 484 485 493 497 500 501 508 | |
Symbol 470 MovieClip [eLaser2] | Uses:469 227 | Used by:555 |
Symbol 471 MovieClip [eLaser3] | Uses:465 227 | Used by:555 |
Symbol 472 MovieClip [eLaser4] | Uses:467 227 | Used by:555 |
Symbol 473 MovieClip [eLaser5] | Uses:469 227 | Used by:555 |
Symbol 474 MovieClip [eLaser6] | Uses:465 227 | Used by:555 |
Symbol 475 MovieClip [eLaser7] | Uses:469 227 | Used by:555 |
Symbol 476 MovieClip [eLaser8] | Uses:465 227 | Used by:555 |
Symbol 477 MovieClip [eLaser9] | Uses:465 227 | Used by:555 |
Symbol 478 MovieClip [eLaser10] | Uses:467 227 | Used by:555 |
Symbol 479 MovieClip [eLaser11] | Uses:469 227 | Used by:555 |
Symbol 480 Graphic | Used by:481 482 486 | |
Symbol 481 MovieClip [eLaser12] | Uses:480 227 | Used by:555 |
Symbol 482 MovieClip [eLaser13] | Uses:480 227 | Used by:555 |
Symbol 483 MovieClip [eLaser14] | Uses:469 227 | Used by:555 |
Symbol 484 MovieClip [eLaser15] | Uses:469 227 | Used by:555 |
Symbol 485 MovieClip [eLaser16] | Uses:469 227 | Used by:555 |
Symbol 486 MovieClip [eLaser17] | Uses:480 227 | Used by:555 |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:489 490 494 502 503 504 505 509 |
Symbol 489 MovieClip [eLaser18] | Uses:488 227 | Used by:555 |
Symbol 490 MovieClip [eLaser19] | Uses:488 227 | Used by:555 |
Symbol 491 MovieClip [eLaser20] | Uses:465 227 | Used by:555 |
Symbol 492 MovieClip [eLaser21] | Uses:467 227 | Used by:555 |
Symbol 493 MovieClip [eLaser22] | Uses:469 227 | Used by:555 |
Symbol 494 MovieClip [eLaser23] | Uses:488 227 | Used by:555 |
Symbol 495 MovieClip [eLaser24] | Uses:465 227 | Used by:555 |
Symbol 496 MovieClip [eLaser25] | Uses:467 227 | Used by:555 |
Symbol 497 MovieClip [eLaser26] | Uses:469 227 | Used by:555 |
Symbol 498 MovieClip [eLaser27] | Uses:465 227 | Used by:555 |
Symbol 499 MovieClip [eLaser28] | Uses:467 227 | Used by:555 |
Symbol 500 MovieClip [eLaser29] | Uses:469 227 | Used by:555 |
Symbol 501 MovieClip [eLaser30] | Uses:469 227 | Used by:555 |
Symbol 502 MovieClip [eLaser31] | Uses:488 227 | Used by:555 |
Symbol 503 MovieClip [eLaser32] | Uses:488 227 | Used by:555 |
Symbol 504 MovieClip [eLaser33] | Uses:488 227 | Used by:555 |
Symbol 505 MovieClip [eLaser34] | Uses:488 227 | Used by:555 |
Symbol 506 MovieClip [eLaser35] | Uses:465 227 | Used by:555 |
Symbol 507 MovieClip [eLaser36] | Uses:467 227 | Used by:555 |
Symbol 508 MovieClip [eLaser37] | Uses:227 469 | Used by:555 |
Symbol 509 MovieClip [eLaser38] | Uses:488 227 | Used by:555 |
Symbol 510 Graphic | Used by:511 512 | |
Symbol 511 MovieClip [eLaser39] | Uses:227 510 | Used by:555 |
Symbol 512 MovieClip [eLaser40] | Uses:227 510 | Used by:555 |
Symbol 513 Graphic | Used by:514 517 | |
Symbol 514 MovieClip [item0] | Uses:513 | Used by:555 |
Symbol 515 Graphic | Used by:516 | |
Symbol 516 MovieClip [item1] | Uses:515 | Used by:555 |
Symbol 517 MovieClip [item2] | Uses:513 | Used by:555 |
Symbol 518 Sound [se18] | Used by:555 | |
Symbol 519 Sound [se23] | Used by:555 | |
Symbol 520 Sound [se25] | Used by:555 | |
Symbol 521 Sound [se26] | Used by:555 | |
Symbol 522 Sound [se13] | Used by:555 | |
Symbol 523 Sound [se12] | Used by:555 | |
Symbol 524 Sound [se11] | Used by:555 | |
Symbol 525 Sound [se14] | Used by:555 | |
Symbol 526 Sound [BGM/Boss.mp3] | Used by:555 | |
Symbol 527 Sound [BGM/Boss2.mp3] | Used by:555 | |
Symbol 528 Sound [se19] | Used by:555 | |
Symbol 529 Sound [BGM/ed.mp3] | Used by:555 | |
Symbol 530 Sound [se21] | Used by:555 | |
Symbol 531 Sound [se17] | Used by:555 | |
Symbol 532 Sound [se1] | Used by:555 | |
Symbol 533 Sound [se2] | Used by:555 | |
Symbol 534 Sound [se3] | Used by:555 | |
Symbol 535 Sound [se24] | Used by:555 | |
Symbol 536 Sound [se4] | Used by:555 | |
Symbol 537 Sound [se22] | Used by:555 | |
Symbol 538 Sound [se5] | Used by:555 | |
Symbol 539 Sound [se16] | Used by:555 | |
Symbol 540 Sound [se6] | Used by:555 | |
Symbol 541 Sound [se10] | Used by:555 | |
Symbol 542 Sound [se20] | Used by:555 | |
Symbol 543 Sound [BGM/Player Select.mp3] | Used by:555 | |
Symbol 544 Sound [BGM/ranking.mp3] | Used by:555 | |
Symbol 545 Sound [se15] | Used by:555 | |
Symbol 546 Sound [se0] | Used by:555 | |
Symbol 547 Sound [se7] | Used by:555 | |
Symbol 548 Sound [se8] | Used by:555 | |
Symbol 549 Sound [BGM/Stage1.mp3] | Used by:555 | |
Symbol 550 Sound [BGM/Stage2.mp3] | Used by:555 | |
Symbol 551 Sound [BGM/Stage3.mp3] | Used by:555 | |
Symbol 552 Sound [BGM/Stage4.mp3] | Used by:555 | |
Symbol 553 Sound [BGM/Stage5.mp3] | Used by:555 | |
Symbol 554 Sound [se9] | Used by:555 | |
Symbol 555 MovieClip | Uses:18 37 50 53 68 71 75 78 86 94 102 111 117 146 182 215 216 217 218 219 220 221 222 223 228 231 234 237 240 243 245 247 249 250 251 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 315 317 320 322 323 325 327 328 329 331 334 335 337 338 339 340 343 346 349 352 355 358 361 364 367 370 371 377 380 381 384 387 388 391 394 395 396 399 402 403 404 405 406 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 426 427 430 431 432 433 436 437 438 439 440 443 444 445 446 449 450 451 454 459 460 461 462 463 464 466 468 470 471 472 473 474 475 476 477 478 479 481 482 483 484 485 486 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 511 512 514 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 | Used by:Timeline |
Symbol 556 MovieClip | Used by:Timeline | |
Symbol 557 MovieClip | Used by:Timeline | |
Symbol 558 MovieClip | Uses:253 | Used by:571 |
Symbol 559 Bitmap | Used by:560 | |
Symbol 560 Graphic | Uses:559 | Used by:571 |
Symbol 561 Bitmap | Used by:562 | |
Symbol 562 Graphic | Uses:561 | Used by:571 |
Symbol 563 Bitmap | Used by:564 | |
Symbol 564 Graphic | Uses:563 | Used by:571 |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:571 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:571 |
Symbol 569 Bitmap | Used by:570 | |
Symbol 570 Graphic | Uses:569 | Used by:571 |
Symbol 571 MovieClip | Uses:558 150 227 560 562 152 564 566 154 568 570 | Used by:Timeline |
Symbol 572 Text | Uses:21 | Used by:Timeline |
Symbol 573 Text | Uses:21 | Used by:Timeline |
Symbol 574 Text | Uses:21 | Used by:Timeline |
Symbol 575 EditableText | Uses:169 | Used by:Timeline |
Symbol 576 EditableText | Uses:169 | Used by:Timeline |
Symbol 577 EditableText | Uses:169 | Used by:Timeline |
Symbol 578 Bitmap | Used by:580 | |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:578 579 | Used by:Timeline |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip | Uses:581 | Used by:588 Timeline |
Symbol 583 Graphic | Used by:584 | |
Symbol 584 MovieClip | Uses:583 321 | Used by:Timeline |
Symbol 585 Bitmap | Used by:586 | |
Symbol 586 Graphic | Uses:585 | Used by:588 |
Symbol 587 EditableText | Uses:21 | Used by:588 |
Symbol 588 MovieClip | Uses:586 587 582 | Used by:Timeline |
Symbol 589 MovieClip | Used by:Timeline | |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:592 |
Symbol 592 MovieClip | Uses:591 | Used by:Timeline |
Symbol 593 MovieClip | Used by:Timeline | |
Symbol 594 MovieClip | Used by:Timeline | |
Symbol 595 MovieClip | Used by:Timeline | |
Symbol 596 EditableText | Uses:21 | Used by:597 |
Symbol 597 MovieClip | Uses:596 | Used by:Timeline |
Instance Names
"applet" | Frame 1 | Symbol 2 MovieClip |
"bgmclip" | Frame 3 | Symbol 556 MovieClip |
"sfxclip" | Frame 3 | Symbol 557 MovieClip |
"back" | Frame 7 | Symbol 2 MovieClip |
"enemy" | Frame 10 | Symbol 2 MovieClip |
"pLaser" | Frame 10 | Symbol 2 MovieClip |
"player" | Frame 10 | Symbol 571 MovieClip |
"effect" | Frame 10 | Symbol 2 MovieClip |
"item" | Frame 10 | Symbol 2 MovieClip |
"eLaser" | Frame 10 | Symbol 2 MovieClip |
"extendBar" | Frame 10 | Symbol 582 MovieClip |
"rfBar" | Frame 10 | Symbol 584 MovieClip |
"bossInfo" | Frame 10 | Symbol 588 MovieClip |
"hitSound" | Frame 10 | Symbol 589 MovieClip |
"scoreClip" | Frame 10 | Symbol 2 MovieClip |
"pauseClip" | Frame 10 | Symbol 592 MovieClip |
"grazeSound" | Frame 10 | Symbol 593 MovieClip |
"elaserSound" | Frame 10 | Symbol 594 MovieClip |
"starterClip" | Frame 10 | Symbol 595 MovieClip |
"enterName" | Symbol 146 MovieClip [applet13] Frame 10 | Symbol 145 EditableText |
"fighterID" | Symbol 176 MovieClip Frame 1 | Symbol 155 MovieClip |
"playerName" | Symbol 176 MovieClip Frame 1 | Symbol 159 EditableText |
"stage" | Symbol 176 MovieClip Frame 1 | Symbol 160 EditableText |
"score" | Symbol 176 MovieClip Frame 1 | Symbol 162 EditableText |
"itemCollected" | Symbol 176 MovieClip Frame 1 | Symbol 170 EditableText |
"RFActive" | Symbol 176 MovieClip Frame 1 | Symbol 171 EditableText |
"bombActive" | Symbol 176 MovieClip Frame 1 | Symbol 172 EditableText |
"continues" | Symbol 176 MovieClip Frame 1 | Symbol 173 EditableText |
"misses" | Symbol 176 MovieClip Frame 1 | Symbol 174 EditableText |
"grazes" | Symbol 176 MovieClip Frame 1 | Symbol 175 EditableText |
"panel0" | Symbol 182 MovieClip [applet14] Frame 1 | Symbol 176 MovieClip |
"panel1" | Symbol 182 MovieClip [applet14] Frame 1 | Symbol 176 MovieClip |
"panel2" | Symbol 182 MovieClip [applet14] Frame 1 | Symbol 176 MovieClip |
"panel3" | Symbol 182 MovieClip [applet14] Frame 1 | Symbol 176 MovieClip |
"panel4" | Symbol 182 MovieClip [applet14] Frame 1 | Symbol 176 MovieClip |
"head" | Symbol 377 MovieClip [enemy202] Frame 1 | Symbol 376 MovieClip |
"head" | Symbol 417 MovieClip [enemy405] Frame 1 | Symbol 376 MovieClip |
"head" | Symbol 427 MovieClip [enemy410] Frame 1 | Symbol 376 MovieClip |
"head" | Symbol 451 MovieClip [enemy514] Frame 1 | Symbol 376 MovieClip |
"grazeArea" | Symbol 571 MovieClip Frame 2 | Symbol 558 MovieClip |
"bar" | Symbol 588 MovieClip Frame 1 | Symbol 582 MovieClip |
"frate" | Symbol 597 MovieClip Frame 1 | Symbol 596 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 2 | Symbol 18 as "applet0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "applet1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 50 as "applet2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 53 as "applet3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 68 as "applet4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 71 as "applet5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 75 as "applet6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 78 as "applet7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 86 as "applet8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "applet9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 102 as "applet10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 111 as "applet11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 117 as "applet12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 146 as "applet13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 182 as "applet14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 215 as "applet15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "applets1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 217 as "applets2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "applets3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 219 as "applets4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "applets5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 221 as "pLaser01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "pLaser11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 223 as "pLaser21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "pLasera0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 231 as "pLasera1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 234 as "pLasera2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 237 as "pLasera3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 240 as "pLasera4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 243 as "pLasera5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 245 as "pLasera6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 247 as "pLasera7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 249 as "pLasera8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 250 as "pLasera9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 251 as "pLasera10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 255 as "pLasera11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 256 as "pLaserb00" |
ExportAssets (56) | Timeline Frame 2 | Symbol 257 as "pLaserb0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 258 as "pLaserb1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 259 as "pLaserb2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 260 as "program101" |
ExportAssets (56) | Timeline Frame 2 | Symbol 261 as "program102" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "program103a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 263 as "program103b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "program104" |
ExportAssets (56) | Timeline Frame 2 | Symbol 265 as "program105" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "program106" |
ExportAssets (56) | Timeline Frame 2 | Symbol 267 as "program107a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "program107b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 269 as "program201" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "program202" |
ExportAssets (56) | Timeline Frame 2 | Symbol 271 as "program203" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "program204" |
ExportAssets (56) | Timeline Frame 2 | Symbol 273 as "program205" |
ExportAssets (56) | Timeline Frame 2 | Symbol 274 as "program206" |
ExportAssets (56) | Timeline Frame 2 | Symbol 275 as "program207" |
ExportAssets (56) | Timeline Frame 2 | Symbol 276 as "program208a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 277 as "program208b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 278 as "program208c" |
ExportAssets (56) | Timeline Frame 2 | Symbol 279 as "program301" |
ExportAssets (56) | Timeline Frame 2 | Symbol 280 as "program302" |
ExportAssets (56) | Timeline Frame 2 | Symbol 281 as "program303" |
ExportAssets (56) | Timeline Frame 2 | Symbol 282 as "program304" |
ExportAssets (56) | Timeline Frame 2 | Symbol 283 as "program305a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 284 as "program305b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 285 as "program306a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 286 as "program306b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 287 as "program307" |
ExportAssets (56) | Timeline Frame 2 | Symbol 288 as "program308a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 289 as "program308b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 290 as "program308c" |
ExportAssets (56) | Timeline Frame 2 | Symbol 291 as "program308d" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "program401" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "program402" |
ExportAssets (56) | Timeline Frame 2 | Symbol 294 as "program403" |
ExportAssets (56) | Timeline Frame 2 | Symbol 295 as "program405" |
ExportAssets (56) | Timeline Frame 2 | Symbol 296 as "program406" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "program407" |
ExportAssets (56) | Timeline Frame 2 | Symbol 298 as "program408" |
ExportAssets (56) | Timeline Frame 2 | Symbol 299 as "program409" |
ExportAssets (56) | Timeline Frame 2 | Symbol 300 as "program410" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "program411a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 302 as "program411b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "program411c" |
ExportAssets (56) | Timeline Frame 2 | Symbol 304 as "program411d" |
ExportAssets (56) | Timeline Frame 2 | Symbol 305 as "program504" |
ExportAssets (56) | Timeline Frame 2 | Symbol 306 as "program508" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "program512" |
ExportAssets (56) | Timeline Frame 2 | Symbol 308 as "program515" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "program516a" |
ExportAssets (56) | Timeline Frame 2 | Symbol 310 as "program516b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "program516c" |
ExportAssets (56) | Timeline Frame 2 | Symbol 312 as "program516d" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "program516e" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "back0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "effect0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 320 as "effect1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 322 as "effect2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "effect3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "effect4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "effect5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 328 as "effect6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "effect7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "effect8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 334 as "effect9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "effect10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "effect11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 338 as "effect12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "effect13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 340 as "effect14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 343 as "effect15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 346 as "effect16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 349 as "enemy101" |
ExportAssets (56) | Timeline Frame 2 | Symbol 352 as "enemy102" |
ExportAssets (56) | Timeline Frame 2 | Symbol 355 as "enemy103" |
ExportAssets (56) | Timeline Frame 2 | Symbol 358 as "enemy104" |
ExportAssets (56) | Timeline Frame 2 | Symbol 361 as "enemy105" |
ExportAssets (56) | Timeline Frame 2 | Symbol 364 as "enemy106" |
ExportAssets (56) | Timeline Frame 2 | Symbol 367 as "enemy107" |
ExportAssets (56) | Timeline Frame 2 | Symbol 370 as "enemy201L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 371 as "enemy201R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 377 as "enemy202" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "enemy203" |
ExportAssets (56) | Timeline Frame 2 | Symbol 381 as "enemy204" |
ExportAssets (56) | Timeline Frame 2 | Symbol 384 as "enemy205" |
ExportAssets (56) | Timeline Frame 2 | Symbol 387 as "enemy206L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 388 as "enemy206R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 391 as "enemy207" |
ExportAssets (56) | Timeline Frame 2 | Symbol 394 as "enemy208" |
ExportAssets (56) | Timeline Frame 2 | Symbol 395 as "enemy301L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 396 as "enemy301R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 399 as "enemy302" |
ExportAssets (56) | Timeline Frame 2 | Symbol 402 as "enemy303" |
ExportAssets (56) | Timeline Frame 2 | Symbol 403 as "enemy304" |
ExportAssets (56) | Timeline Frame 2 | Symbol 404 as "enemy305" |
ExportAssets (56) | Timeline Frame 2 | Symbol 405 as "enemy306" |
ExportAssets (56) | Timeline Frame 2 | Symbol 406 as "enemy307" |
ExportAssets (56) | Timeline Frame 2 | Symbol 409 as "enemy308" |
ExportAssets (56) | Timeline Frame 2 | Symbol 410 as "enemy401L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 411 as "enemy401R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 412 as "enemy402L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 413 as "enemy402R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 414 as "enemy403" |
ExportAssets (56) | Timeline Frame 2 | Symbol 415 as "enemy404L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 416 as "enemy404R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 417 as "enemy405" |
ExportAssets (56) | Timeline Frame 2 | Symbol 418 as "enemy406L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 419 as "enemy406R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 420 as "enemy407L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 421 as "enemy407R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 422 as "enemy408L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 423 as "enemy408R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 426 as "enemy409" |
ExportAssets (56) | Timeline Frame 2 | Symbol 427 as "enemy410" |
ExportAssets (56) | Timeline Frame 2 | Symbol 430 as "enemy411" |
ExportAssets (56) | Timeline Frame 2 | Symbol 431 as "enemy501" |
ExportAssets (56) | Timeline Frame 2 | Symbol 432 as "enemy502" |
ExportAssets (56) | Timeline Frame 2 | Symbol 433 as "enemy503" |
ExportAssets (56) | Timeline Frame 2 | Symbol 436 as "enemy504" |
ExportAssets (56) | Timeline Frame 2 | Symbol 437 as "enemy505" |
ExportAssets (56) | Timeline Frame 2 | Symbol 438 as "enemy506" |
ExportAssets (56) | Timeline Frame 2 | Symbol 439 as "enemy507L" |
ExportAssets (56) | Timeline Frame 2 | Symbol 440 as "enemy507R" |
ExportAssets (56) | Timeline Frame 2 | Symbol 443 as "enemy508" |
ExportAssets (56) | Timeline Frame 2 | Symbol 444 as "enemy509" |
ExportAssets (56) | Timeline Frame 2 | Symbol 445 as "enemy510" |
ExportAssets (56) | Timeline Frame 2 | Symbol 446 as "enemy511" |
ExportAssets (56) | Timeline Frame 2 | Symbol 449 as "enemy512" |
ExportAssets (56) | Timeline Frame 2 | Symbol 450 as "enemy513" |
ExportAssets (56) | Timeline Frame 2 | Symbol 451 as "enemy514" |
ExportAssets (56) | Timeline Frame 2 | Symbol 454 as "enemy515" |
ExportAssets (56) | Timeline Frame 2 | Symbol 459 as "enemy516" |
ExportAssets (56) | Timeline Frame 2 | Symbol 460 as "stage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 461 as "stage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 462 as "stage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 463 as "stage4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 464 as "Stage5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 466 as "eLaser0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 468 as "eLaser1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 470 as "eLaser2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 471 as "eLaser3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 472 as "eLaser4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 473 as "eLaser5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 474 as "eLaser6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 475 as "eLaser7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 476 as "eLaser8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 477 as "eLaser9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 478 as "eLaser10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 479 as "eLaser11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 481 as "eLaser12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 482 as "eLaser13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 483 as "eLaser14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 484 as "eLaser15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 485 as "eLaser16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 486 as "eLaser17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 489 as "eLaser18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 490 as "eLaser19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 491 as "eLaser20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 492 as "eLaser21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 493 as "eLaser22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 494 as "eLaser23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 495 as "eLaser24" |
ExportAssets (56) | Timeline Frame 2 | Symbol 496 as "eLaser25" |
ExportAssets (56) | Timeline Frame 2 | Symbol 497 as "eLaser26" |
ExportAssets (56) | Timeline Frame 2 | Symbol 498 as "eLaser27" |
ExportAssets (56) | Timeline Frame 2 | Symbol 499 as "eLaser28" |
ExportAssets (56) | Timeline Frame 2 | Symbol 500 as "eLaser29" |
ExportAssets (56) | Timeline Frame 2 | Symbol 501 as "eLaser30" |
ExportAssets (56) | Timeline Frame 2 | Symbol 502 as "eLaser31" |
ExportAssets (56) | Timeline Frame 2 | Symbol 503 as "eLaser32" |
ExportAssets (56) | Timeline Frame 2 | Symbol 504 as "eLaser33" |
ExportAssets (56) | Timeline Frame 2 | Symbol 505 as "eLaser34" |
ExportAssets (56) | Timeline Frame 2 | Symbol 506 as "eLaser35" |
ExportAssets (56) | Timeline Frame 2 | Symbol 507 as "eLaser36" |
ExportAssets (56) | Timeline Frame 2 | Symbol 508 as "eLaser37" |
ExportAssets (56) | Timeline Frame 2 | Symbol 509 as "eLaser38" |
ExportAssets (56) | Timeline Frame 2 | Symbol 511 as "eLaser39" |
ExportAssets (56) | Timeline Frame 2 | Symbol 512 as "eLaser40" |
ExportAssets (56) | Timeline Frame 2 | Symbol 514 as "item0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 516 as "item1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 517 as "item2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 518 as "se18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 519 as "se23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 520 as "se25" |
ExportAssets (56) | Timeline Frame 2 | Symbol 521 as "se26" |
ExportAssets (56) | Timeline Frame 2 | Symbol 522 as "se13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 523 as "se12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 524 as "se11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 525 as "se14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 526 as "BGM/Boss.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 527 as "BGM/Boss2.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 528 as "se19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 529 as "BGM/ed.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 530 as "se21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 531 as "se17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 532 as "se1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 533 as "se2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 534 as "se3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 535 as "se24" |
ExportAssets (56) | Timeline Frame 2 | Symbol 536 as "se4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 537 as "se22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 538 as "se5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 539 as "se16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 540 as "se6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 541 as "se10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 542 as "se20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 543 as "BGM/Player Select.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 544 as "BGM/ranking.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 545 as "se15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 546 as "se0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 547 as "se7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 548 as "se8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 549 as "BGM/Stage1.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 550 as "BGM/Stage2.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 551 as "BGM/Stage3.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 552 as "BGM/Stage4.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 553 as "BGM/Stage5.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 554 as "se9" |
Labels
"lib" | Frame 2 |
"UI" | Frame 4 |
"end" | Frame 7 |
"game" | Frame 10 |
"Option" | Symbol 36 MovieClip Frame 5 |
"graphic" | Symbol 36 MovieClip Frame 9 |
"sound" | Symbol 36 MovieClip Frame 14 |
"screen" | Symbol 36 MovieClip Frame 20 |
"levelSelect" | Symbol 36 MovieClip Frame 23 |
"panel0" | Symbol 146 MovieClip [applet13] Frame 5 |
"panel1" | Symbol 146 MovieClip [applet13] Frame 10 |
"page0" | Symbol 182 MovieClip [applet14] Frame 2 |
"page1" | Symbol 182 MovieClip [applet14] Frame 9 |
"page2" | Symbol 182 MovieClip [applet14] Frame 17 |
"hit" | Symbol 228 MovieClip [pLasera0] Frame 5 |
"hit" | Symbol 231 MovieClip [pLasera1] Frame 5 |
"mode2" | Symbol 234 MovieClip [pLasera2] Frame 6 |
"hit" | Symbol 234 MovieClip [pLasera2] Frame 15 |
"mode2" | Symbol 237 MovieClip [pLasera3] Frame 6 |
"hit" | Symbol 237 MovieClip [pLasera3] Frame 15 |
"hit" | Symbol 243 MovieClip [pLasera5] Frame 5 |
"hit" | Symbol 245 MovieClip [pLasera6] Frame 5 |
"hit" | Symbol 247 MovieClip [pLasera7] Frame 5 |
"mode2" | Symbol 250 MovieClip [pLasera9] Frame 6 |
"hit" | Symbol 250 MovieClip [pLasera9] Frame 15 |
"hit" | Symbol 251 MovieClip [pLasera10] Frame 5 |
"hit" | Symbol 255 MovieClip [pLasera11] Frame 5 |
"loop" | Symbol 256 MovieClip [pLaserb00] Frame 17 |
"loop" | Symbol 257 MovieClip [pLaserb0] Frame 4 |
"loop" | Symbol 258 MovieClip [pLaserb1] Frame 4 |
"loop" | Symbol 259 MovieClip [pLaserb2] Frame 4 |
"mode2" | Symbol 349 MovieClip [enemy101] Frame 8 |
"crack" | Symbol 349 MovieClip [enemy101] Frame 25 |
"mode2" | Symbol 352 MovieClip [enemy102] Frame 8 |
"crack" | Symbol 352 MovieClip [enemy102] Frame 25 |
"mode2" | Symbol 355 MovieClip [enemy103] Frame 8 |
"crack" | Symbol 355 MovieClip [enemy103] Frame 25 |
"mode2" | Symbol 358 MovieClip [enemy104] Frame 8 |
"crack" | Symbol 358 MovieClip [enemy104] Frame 25 |
"mode2" | Symbol 361 MovieClip [enemy105] Frame 8 |
"crack" | Symbol 361 MovieClip [enemy105] Frame 25 |
"mode1" | Symbol 364 MovieClip [enemy106] Frame 8 |
"crack" | Symbol 364 MovieClip [enemy106] Frame 25 |
"mode1" | Symbol 367 MovieClip [enemy107] Frame 8 |
"crack1" | Symbol 367 MovieClip [enemy107] Frame 26 |
"mode2" | Symbol 367 MovieClip [enemy107] Frame 60 |
"crack2" | Symbol 367 MovieClip [enemy107] Frame 116 |
"mode2" | Symbol 370 MovieClip [enemy201L] Frame 9 |
"mode3" | Symbol 370 MovieClip [enemy201L] Frame 14 |
"crack" | Symbol 370 MovieClip [enemy201L] Frame 25 |
"mode2" | Symbol 371 MovieClip [enemy201R] Frame 9 |
"mode3" | Symbol 371 MovieClip [enemy201R] Frame 14 |
"crack" | Symbol 371 MovieClip [enemy201R] Frame 25 |
"mode2" | Symbol 377 MovieClip [enemy202] Frame 9 |
"mode3" | Symbol 377 MovieClip [enemy202] Frame 14 |
"crack" | Symbol 377 MovieClip [enemy202] Frame 25 |
"mode2" | Symbol 380 MovieClip [enemy203] Frame 9 |
"mode3" | Symbol 380 MovieClip [enemy203] Frame 14 |
"crack" | Symbol 380 MovieClip [enemy203] Frame 25 |
"mode2" | Symbol 381 MovieClip [enemy204] Frame 9 |
"mode3" | Symbol 381 MovieClip [enemy204] Frame 14 |
"crack" | Symbol 381 MovieClip [enemy204] Frame 25 |
"mode2" | Symbol 384 MovieClip [enemy205] Frame 9 |
"mode3" | Symbol 384 MovieClip [enemy205] Frame 14 |
"crack" | Symbol 384 MovieClip [enemy205] Frame 25 |
"mode2" | Symbol 387 MovieClip [enemy206L] Frame 9 |
"mode3" | Symbol 387 MovieClip [enemy206L] Frame 14 |
"crack" | Symbol 387 MovieClip [enemy206L] Frame 25 |
"mode2" | Symbol 388 MovieClip [enemy206R] Frame 9 |
"mode3" | Symbol 388 MovieClip [enemy206R] Frame 14 |
"crack" | Symbol 388 MovieClip [enemy206R] Frame 25 |
"mode1" | Symbol 391 MovieClip [enemy207] Frame 8 |
"crack" | Symbol 391 MovieClip [enemy207] Frame 25 |
"mode1" | Symbol 394 MovieClip [enemy208] Frame 8 |
"crack1" | Symbol 394 MovieClip [enemy208] Frame 26 |
"mode2" | Symbol 394 MovieClip [enemy208] Frame 60 |
"crack2" | Symbol 394 MovieClip [enemy208] Frame 68 |
"mode3" | Symbol 394 MovieClip [enemy208] Frame 102 |
"cracka" | Symbol 394 MovieClip [enemy208] Frame 152 |
"mode2" | Symbol 395 MovieClip [enemy301L] Frame 8 |
"crack" | Symbol 395 MovieClip [enemy301L] Frame 25 |
"mode2" | Symbol 396 MovieClip [enemy301R] Frame 8 |
"crack" | Symbol 396 MovieClip [enemy301R] Frame 25 |
"mode1" | Symbol 399 MovieClip [enemy302] Frame 8 |
"crack" | Symbol 399 MovieClip [enemy302] Frame 25 |
"mode2" | Symbol 402 MovieClip [enemy303] Frame 8 |
"crack" | Symbol 402 MovieClip [enemy303] Frame 25 |
"mode2" | Symbol 403 MovieClip [enemy304] Frame 9 |
"mode3" | Symbol 403 MovieClip [enemy304] Frame 14 |
"crack" | Symbol 403 MovieClip [enemy304] Frame 25 |
"mode2" | Symbol 404 MovieClip [enemy305] Frame 8 |
"crack" | Symbol 404 MovieClip [enemy305] Frame 25 |
"mode1" | Symbol 405 MovieClip [enemy306] Frame 8 |
"crack1" | Symbol 405 MovieClip [enemy306] Frame 26 |
"mode2" | Symbol 405 MovieClip [enemy306] Frame 60 |
"crack2" | Symbol 405 MovieClip [enemy306] Frame 116 |
"mode2" | Symbol 406 MovieClip [enemy307] Frame 8 |
"crack" | Symbol 406 MovieClip [enemy307] Frame 25 |
"mode1" | Symbol 409 MovieClip [enemy308] Frame 8 |
"crack1" | Symbol 409 MovieClip [enemy308] Frame 26 |
"crack2" | Symbol 409 MovieClip [enemy308] Frame 72 |
"crack3" | Symbol 409 MovieClip [enemy308] Frame 125 |
"crack4" | Symbol 409 MovieClip [enemy308] Frame 196 |
"mode2" | Symbol 410 MovieClip [enemy401L] Frame 9 |
"mode3" | Symbol 410 MovieClip [enemy401L] Frame 14 |
"crack" | Symbol 410 MovieClip [enemy401L] Frame 25 |
"mode2" | Symbol 411 MovieClip [enemy401R] Frame 9 |
"mode3" | Symbol 411 MovieClip [enemy401R] Frame 14 |
"crack" | Symbol 411 MovieClip [enemy401R] Frame 25 |
"mode2" | Symbol 412 MovieClip [enemy402L] Frame 9 |
"mode3" | Symbol 412 MovieClip [enemy402L] Frame 14 |
"crack" | Symbol 412 MovieClip [enemy402L] Frame 25 |
"mode2" | Symbol 413 MovieClip [enemy402R] Frame 9 |
"mode3" | Symbol 413 MovieClip [enemy402R] Frame 14 |
"crack" | Symbol 413 MovieClip [enemy402R] Frame 25 |
"mode2" | Symbol 414 MovieClip [enemy403] Frame 9 |
"mode3" | Symbol 414 MovieClip [enemy403] Frame 14 |
"crack" | Symbol 414 MovieClip [enemy403] Frame 25 |
"mode2" | Symbol 415 MovieClip [enemy404L] Frame 9 |
"mode3" | Symbol 415 MovieClip [enemy404L] Frame 14 |
"crack" | Symbol 415 MovieClip [enemy404L] Frame 25 |
"mode2" | Symbol 416 MovieClip [enemy404R] Frame 9 |
"mode3" | Symbol 416 MovieClip [enemy404R] Frame 14 |
"crack" | Symbol 416 MovieClip [enemy404R] Frame 25 |
"mode2" | Symbol 417 MovieClip [enemy405] Frame 8 |
"mode3" | Symbol 417 MovieClip [enemy405] Frame 14 |
"crack" | Symbol 417 MovieClip [enemy405] Frame 25 |
"mode2" | Symbol 418 MovieClip [enemy406L] Frame 9 |
"mode3" | Symbol 418 MovieClip [enemy406L] Frame 14 |
"crack" | Symbol 418 MovieClip [enemy406L] Frame 25 |
"mode2" | Symbol 419 MovieClip [enemy406R] Frame 9 |
"mode3" | Symbol 419 MovieClip [enemy406R] Frame 14 |
"crack" | Symbol 419 MovieClip [enemy406R] Frame 25 |
"mode2" | Symbol 420 MovieClip [enemy407L] Frame 9 |
"mode3" | Symbol 420 MovieClip [enemy407L] Frame 14 |
"crack" | Symbol 420 MovieClip [enemy407L] Frame 25 |
"mode2" | Symbol 421 MovieClip [enemy407R] Frame 9 |
"mode3" | Symbol 421 MovieClip [enemy407R] Frame 14 |
"crack" | Symbol 421 MovieClip [enemy407R] Frame 25 |
"mode2" | Symbol 422 MovieClip [enemy408L] Frame 9 |
"mode3" | Symbol 422 MovieClip [enemy408L] Frame 14 |
"crack" | Symbol 422 MovieClip [enemy408L] Frame 25 |
"mode2" | Symbol 423 MovieClip [enemy408R] Frame 9 |
"mode3" | Symbol 423 MovieClip [enemy408R] Frame 14 |
"crack" | Symbol 423 MovieClip [enemy408R] Frame 25 |
"mode1" | Symbol 426 MovieClip [enemy409] Frame 8 |
"crack" | Symbol 426 MovieClip [enemy409] Frame 25 |
"mode2" | Symbol 427 MovieClip [enemy410] Frame 8 |
"mode3" | Symbol 427 MovieClip [enemy410] Frame 14 |
"crack" | Symbol 427 MovieClip [enemy410] Frame 25 |
"mode1" | Symbol 430 MovieClip [enemy411] Frame 8 |
"crack1" | Symbol 430 MovieClip [enemy411] Frame 26 |
"crack2" | Symbol 430 MovieClip [enemy411] Frame 72 |
"crack3" | Symbol 430 MovieClip [enemy411] Frame 125 |
"crack4" | Symbol 430 MovieClip [enemy411] Frame 196 |
"mode2" | Symbol 431 MovieClip [enemy501] Frame 8 |
"crack" | Symbol 431 MovieClip [enemy501] Frame 25 |
"mode2" | Symbol 432 MovieClip [enemy502] Frame 8 |
"crack" | Symbol 432 MovieClip [enemy502] Frame 25 |
"mode2" | Symbol 433 MovieClip [enemy503] Frame 8 |
"crack" | Symbol 433 MovieClip [enemy503] Frame 25 |
"mode1" | Symbol 436 MovieClip [enemy504] Frame 8 |
"crack" | Symbol 436 MovieClip [enemy504] Frame 25 |
"mode2" | Symbol 437 MovieClip [enemy505] Frame 9 |
"mode3" | Symbol 437 MovieClip [enemy505] Frame 14 |
"crack" | Symbol 437 MovieClip [enemy505] Frame 25 |
"mode2" | Symbol 438 MovieClip [enemy506] Frame 9 |
"mode3" | Symbol 438 MovieClip [enemy506] Frame 14 |
"crack" | Symbol 438 MovieClip [enemy506] Frame 25 |
"mode2" | Symbol 439 MovieClip [enemy507L] Frame 9 |
"mode3" | Symbol 439 MovieClip [enemy507L] Frame 14 |
"crack" | Symbol 439 MovieClip [enemy507L] Frame 25 |
"mode2" | Symbol 440 MovieClip [enemy507R] Frame 9 |
"mode3" | Symbol 440 MovieClip [enemy507R] Frame 14 |
"crack" | Symbol 440 MovieClip [enemy507R] Frame 25 |
"mode1" | Symbol 443 MovieClip [enemy508] Frame 8 |
"crack" | Symbol 443 MovieClip [enemy508] Frame 25 |
"mode2" | Symbol 444 MovieClip [enemy509] Frame 8 |
"crack" | Symbol 444 MovieClip [enemy509] Frame 25 |
"mode2" | Symbol 445 MovieClip [enemy510] Frame 8 |
"crack" | Symbol 445 MovieClip [enemy510] Frame 25 |
"mode2" | Symbol 446 MovieClip [enemy511] Frame 8 |
"crack" | Symbol 446 MovieClip [enemy511] Frame 25 |
"mode1" | Symbol 449 MovieClip [enemy512] Frame 8 |
"crack" | Symbol 449 MovieClip [enemy512] Frame 25 |
"mode2" | Symbol 450 MovieClip [enemy513] Frame 9 |
"mode3" | Symbol 450 MovieClip [enemy513] Frame 14 |
"crack" | Symbol 450 MovieClip [enemy513] Frame 25 |
"mode2" | Symbol 451 MovieClip [enemy514] Frame 8 |
"mode3" | Symbol 451 MovieClip [enemy514] Frame 14 |
"crack" | Symbol 451 MovieClip [enemy514] Frame 25 |
"mode1" | Symbol 454 MovieClip [enemy515] Frame 8 |
"crack" | Symbol 454 MovieClip [enemy515] Frame 25 |
"mode1" | Symbol 459 MovieClip [enemy516] Frame 8 |
"crack1" | Symbol 459 MovieClip [enemy516] Frame 26 |
"crack2" | Symbol 459 MovieClip [enemy516] Frame 72 |
"crack3" | Symbol 459 MovieClip [enemy516] Frame 125 |
"crack4" | Symbol 459 MovieClip [enemy516] Frame 270 |
"crack5" | Symbol 459 MovieClip [enemy516] Frame 340 |
"attack" | Symbol 489 MovieClip [eLaser18] Frame 4 |
"attack" | Symbol 490 MovieClip [eLaser19] Frame 4 |
"attack" | Symbol 494 MovieClip [eLaser23] Frame 4 |
"attack" | Symbol 502 MovieClip [eLaser31] Frame 4 |
"attack" | Symbol 503 MovieClip [eLaser32] Frame 4 |
"attack" | Symbol 509 MovieClip [eLaser38] Frame 4 |
"mode2" | Symbol 512 MovieClip [eLaser40] Frame 4 |
"move2" | Symbol 514 MovieClip [item0] Frame 10 |
"reflect" | Symbol 514 MovieClip [item0] Frame 20 |
"reflect" | Symbol 516 MovieClip [item1] Frame 1 |
"move2" | Symbol 517 MovieClip [item2] Frame 10 |
"reflect" | Symbol 517 MovieClip [item2] Frame 20 |
"empty" | Symbol 571 MovieClip Frame 1 |
"ship00" | Symbol 571 MovieClip Frame 2 |
"ship01" | Symbol 571 MovieClip Frame 10 |
"ship02" | Symbol 571 MovieClip Frame 20 |
"ship10" | Symbol 571 MovieClip Frame 30 |
"ship11" | Symbol 571 MovieClip Frame 40 |
"ship12" | Symbol 571 MovieClip Frame 50 |
"ship20" | Symbol 571 MovieClip Frame 60 |
"ship21" | Symbol 571 MovieClip Frame 70 |
"ship22" | Symbol 571 MovieClip Frame 80 |
"miss" | Symbol 571 MovieClip Frame 90 |
"ready" | Symbol 584 MovieClip Frame 2 |
Dynamic Text Variables
textField | Symbol 5 EditableText | "" |
timeRemain | Symbol 6 EditableText | "" |
percentLoad | Symbol 14 EditableText | "" |
speedText | Symbol 16 EditableText | "" |
label | Symbol 27 EditableText | "LABEL" |
stageBonus | Symbol 62 EditableText | "Stage Bonus" |
grazeBonus | Symbol 63 EditableText | "Graze Bonus" |
bombBonus | Symbol 64 EditableText | "Bomb Bonus" |
noMissBonus | Symbol 65 EditableText | "No Miss Bonus" |
totalBonus | Symbol 67 EditableText | "No Miss Bonus" |
creditText | Symbol 74 EditableText | "" |
stageBonus | Symbol 81 EditableText | "Stage Bonus" |
grazeBonus | Symbol 82 EditableText | "Graze Bonus" |
bombBonus | Symbol 83 EditableText | "Bomb Bonus" |
noMissBonus | Symbol 84 EditableText | "No Miss Bonus" |
totalBonus | Symbol 85 EditableText | "No Miss Bonus" |
stageBonus | Symbol 89 EditableText | "Stage Bonus" |
grazeBonus | Symbol 90 EditableText | "Graze Bonus" |
bombBonus | Symbol 91 EditableText | "Bomb Bonus" |
noMissBonus | Symbol 92 EditableText | "No Miss Bonus" |
totalBonus | Symbol 93 EditableText | "No Miss Bonus" |
stageBonus | Symbol 97 EditableText | "Stage Bonus" |
grazeBonus | Symbol 98 EditableText | "Graze Bonus" |
bombBonus | Symbol 99 EditableText | "Bomb Bonus" |
noMissBonus | Symbol 100 EditableText | "No Miss Bonus" |
totalBonus | Symbol 101 EditableText | "No Miss Bonus" |
stageBonus | Symbol 106 EditableText | "Stage Bonus" |
grazeBonus | Symbol 107 EditableText | "Graze Bonus" |
bombBonus | Symbol 108 EditableText | "Bomb Bonus" |
noMissBonus | Symbol 109 EditableText | "No Miss Bonus" |
totalBonus | Symbol 110 EditableText | "No Miss Bonus" |
textField | Symbol 116 EditableText | "" |
_root.currentStage | Symbol 127 EditableText | "" |
_root.currentScore | Symbol 128 EditableText | "" |
_root.totalGraze | Symbol 129 EditableText | "" |
_root.totalItem | Symbol 130 EditableText | "" |
_root.RFused | Symbol 131 EditableText | "" |
_root.bombUsed | Symbol 132 EditableText | "" |
_root.missCount | Symbol 133 EditableText | "" |
continues | Symbol 134 EditableText | "" |
_root.currentStage | Symbol 136 EditableText | "" |
_root.currentScore | Symbol 137 EditableText | "" |
_root.totalGraze | Symbol 138 EditableText | "" |
_root.totalItem | Symbol 139 EditableText | "" |
_root.RFused | Symbol 140 EditableText | "" |
_root.bombUsed | Symbol 141 EditableText | "" |
_root.missCount | Symbol 142 EditableText | "" |
continues | Symbol 143 EditableText | "" |
name | Symbol 145 EditableText | "" |
label | Symbol 330 EditableText | "LABEL" |
playerStock | Symbol 575 EditableText | "99" |
bombStock | Symbol 576 EditableText | "99" |
currentScore | Symbol 577 EditableText | "1234567890" |
rest | Symbol 587 EditableText | "9" |
|