STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #46351 |
120 |
1UP |
PAUSED |
Quit Game(Q) Resume(Enter) |
YOU FINISHED! |
Score: Kills: HighScore: |
Rank: |
SUBMIT SCORE Continue |
Name: |
SUBMIT |
Ready! |
Advanced Ememy Readings |
WARNING |
LIVES: POINTS: |
KILLS |
6 |
4335 |
34 |
K12 |
Wait for it to load and I'll give you a treat. |
Loading... |
100% |
Pixil Productions |
Xstorgram.f2o.org |
no animals were harmed in the making of this game. |
no animals were harmed in the making of this game. |
T |
This title is rated "T" for teen. May include blood, gore, course language and violence. |
Skip |
Skip |
New Mission |
HighScores |
Story Line |
Options |
Pixil Productions (2006) Clinton Skakun, xstorgram.f2o.org |
Credits |
HowToPlay |
HighScores |
HighScores |
Final Showdownn |
Back To Title |
Options |
Key Controls Left Right Up Down Shoot Pause Quality: Low Medium High Best Slow Smaller Fast Powerfull Computers Computers Computers Computers |
Save |
Slow CPU Fast CPU |
Press a key... |
Next |
Speed: Armor: |
Weight: Height: Width: |
xxx |
xxx |
xxx |
>> |
>> |
Chose Ship |
Choose your ship for the mission. |
Story Line |
Dr. Antike decides to destroy earth and use the resources for himself. Buddy sets out to destroy Dr. Antike and his army of mini-ships. Buddy destroyed Antike's first ship. Some how Dr. Antike escapes, rebuilds his army and creates a much more dangerous mega-ship. Buddy has to put an end to Dr. Antike once and for all. |
How To Play |
Arrow Keys: Direction Space: Shoot Enter: Pause You can change the key controls by going to the options menu. Weapons Weak Laser Strong Laser Bullet Fire Ball Plasma Laser |
Items Health Weapon Upgrade Add Points One Life+ |
Points The more enemies you shoot down the more points you get. |
Info Bars |
Lives Points Kills Health Danger Ship Name |
Weapon Time |
YOULOST... |
You failed in your attempt to save the world. Dr. Antike now has the world in his hands...wings. |
Continue |
Next Level |
Y |
o |
u |
L |
s |
t |
Oh my dog! |
NICE TRY... |
NOW TRY HARDER |
Buddy has finely put an end to Dr. Antike |
Thanks For Playing |
Art & Design Clinton Skakun Animation Clinton Skakun Programming Clinton Skakun SFX Jhon Ivan Mr_wilson Public Domain FlashKit.com Sounddogs.com Sith Master Adrian Gallant Maggot Me(name, not Clinton Skakun) Luke Williams Matt Nelson .{TM}. T. G. McLean Findsounds.com Music Fantom_Otter DarKsidE_555 ParagonX9 Brett Luckatbaugh KFNX TheLT Newgrounds.com Story Line Clinton Skakun Buddy Voice Acting Buddy Clinton Skakun Nathan Skakun Special Thanks to FlashKit.com SimplyTheBest.net Sounddogs.com Findsounds.com Newgrounds.com and All the sites hosting this game Produced by Pixil Productions animation sudio xstorgram.f2o.org |
Finished |
Credits |
Buddy In Space (2006) created by Clinton Skakun. Created At Pixil Studios 2006. |
ActionScript [AS1/AS2]
Frame 1fscommand ("showmenu", "false"); var k = -1; while ((++k) < 15) { eval ("item" + k).removeMovieClip(); eval ("enemy" + k).removeMovieClip(); eval ("wepond" + k).removeMovieClip(); } pause.removeMovieClip(); info.removeMovieClip(); ship.removeMovieClip(); bg1.removeMovieClip(); bg2.removeMovieClip(); bg2_2.removeMovieClip(); bg3_2.removeMovieClip(); bg3.removeMovieClip(); bg4_2.removeMovieClip(); bg4.removeMovieClip(); stop();Instance of Symbol 265 MovieClip in Frame 1onClipEvent (enterFrame) { _root.per = ((_root._framesloaded * 100) / _root._totalframes) + "%"; gh = _root._framesloaded; if (gh < _root._totalframes) { _width = ((gh * 327) / _root._totalframes); } else { k++; if (k > 30) { _root.fade.play(); if (_root.fade._currentframe == 11) { _root.play(); } } } }Frame 2stop();Frame 3stop();Instance of Symbol 257 MovieClip [fade] "fade" in Frame 3onClipEvent (enterFrame) { if (_currentframe == 11) { _root.nextFrame(); } }Frame 4stop();Instance of Symbol 257 MovieClip [fade] "fade" in Frame 4onClipEvent (enterFrame) { k++; if (k >= 200) { play(); } if (_currentframe == 11) { _root.nextFrame(); } }Frame 5stop();Frame 6save = SharedObject.getLocal("bis2_save"); qual = save.data.quality; _quality = save.data.quality; left = save.data.left; right = save.data.right; down = save.data.down; up = save.data.up; shoot = save.data.shoot; pause = save.data.pause; var k = -1; while ((++k) < 21) { eval ("item" + k).removeMovieClip(); eval ("enemy" + k).removeMovieClip(); eval ("wepond" + k).removeMovieClip(); } lasr2.removeMovieClip(); lasr.removeMovieClip(); wep2.removeMovieClip(); wep0.removeMovieClip(); wep1.removeMovieClip(); wep1_2.removeMovieClip(); wep1_3.removeMovieClip(); wep1_4.removeMovieClip(); bossM.removeMovieClip(); pause.removeMovieClip(); info.removeMovieClip(); ship.removeMovieClip(); bg1.removeMovieClip(); bg2.removeMovieClip(); bg2_2.removeMovieClip(); bg3_2.removeMovieClip(); bg3.removeMovieClip(); bg4_2.removeMovieClip(); bg4.removeMovieClip(); stop(); mkM.stop(); attachMovie("blank", "0", 19000);Frame 7stop();Instance of Symbol 390 MovieClip "key" in Frame 7onClipEvent (keyUp) { if (_currentframe == 2) { if (_parent.kd == 1) { _parent.left = Key.getCode(); } else if (_parent.kd == 2) { _parent.right = Key.getCode(); } else if (_parent.kd == 3) { _parent.up = Key.getCode(); } else if (_parent.kd == 4) { _parent.down = Key.getCode(); } else if (_parent.kd == 5) { _parent.shoot = Key.getCode(); } else if (_parent.kd == 6) { _parent.pause = Key.getCode(); } gotoAndStop (6); } }Frame 8stop(); if (game.data.name != "buddy") { loadbt.enabled = false; } else { loadbt.enabled = true; }Frame 9stop();Frame 10stop();Frame 11stop();Frame 12stop();Frame 13stop();Frame 14var k = -1; while ((++k) < 15) { eval ("item" + k).removeMovieClip(); eval ("enemy" + k).removeMovieClip(); eval ("wepond" + k).removeMovieClip(); } lasr2.removeMovieClip(); lasr.removeMovieClip(); wep2.removeMovieClip(); wep0.removeMovieClip(); wep1.removeMovieClip(); wep1_2.removeMovieClip(); wep1_3.removeMovieClip(); wep1_4.removeMovieClip(); bossM.removeMovieClip(); pause.removeMovieClip(); info.removeMovieClip(); ship.removeMovieClip(); bg1.removeMovieClip(); bg2.removeMovieClip(); bg2_2.removeMovieClip(); bg3_2.removeMovieClip(); bg3.removeMovieClip(); bg4_2.removeMovieClip(); bg4.removeMovieClip(); stop();Frame 15i1.stop(); function draw() { attachMovie("info", "info", 10000); attachMovie("ship", "ship", 9996); ship.gotoAndStop(shi + 1); ship._x = 200; ship._y = 200; attachMovie("bg1", "bg1", 1); bg1.gotoAndStop(bgimg[level][0]); if (bgimg[level][1] != 0) { attachMovie("bg2", "bg2", 4); bg2.gotoAndStop(bgimg[level][1]); } if (bgimg[level][2] != 0) { attachMovie("bg3", "bg3", 8); bg3.gotoAndStop(bgimg[level][2]); } if (bgimg[level][3] != 0) { attachMovie("bg4", "bg4", 9997); bg4.gotoAndStop(bgimg[level][3]); } mkM = new Sound(); if (level == 7) { mkM.attachSound("level6"); } else { mkM.attachSound("level" + level); } mkM.setVolume(volM); mkM.start(0, 10); } function gBoss() { if (!bfight) { if (boss) { if (!warn) { attachMovie("warn", "warn", 9998); warn._x = 255; warn._y = 200; } } } else { if (bossM == undifined) { attachMovie("boss", "bossM", 4400); bossM.gotoAndStop(4); bossM._x = 800; bossM._y = 210; } if (bstun) { bossM.gotoAndStop(2); kiil++; if (kiil > 13) { bossM.gotoAndStop(1); kiil = 0; bstun = false; } } if (bdead) { mkM.stop(); tme = 90; bossM.gotoAndStop(2); timeritnow++; if (timeritnow > 20) { attachMovie("fader", "fader", 15000); loc = "endgame"; timeritnow = 0; } at = false; } if (at) { if (Bhlt <= 0) { bdead = true; } if (bossM.hitTest(ship._x, ship._y, true)) { if (!stun) { if (!bdead) { hlt = hlt - 15; stun = true; } } } if (bot >= 90) { if (dd) { aty = int(random(5)); dd = false; tha = 0; doit = false; } if (aty == 0) { aty = 1; } else if (aty == 1) { tha++; if (tha > 50) { bot = 0; tha = 0; } if (!wep1) { w = new Sound(); w.attachSound("take2"); w.setVolume(volS); w.start(0, 1); attachMovie("boss:wep1", "wep0", 4999); wep0._x = bossM._x; wep0._y = bossM._y; wep0.dir = -4; attachMovie("boss:wep1", "wep1", 5000); wep1._x = bossM._x; wep1._y = bossM._y; wep1.dir = -2; attachMovie("boss:wep1", "wep1_2", 5011); wep1_2._x = bossM._x; wep1_2._y = bossM._y; wep1_2.dir = 0; attachMovie("boss:wep1", "wep1_3", 5021); wep1_3._x = bossM._x; wep1_3._y = bossM._y; wep1_3.dir = 2; attachMovie("boss:wep1", "wep1_4", 5022); wep1_4._x = bossM._x; wep1_4._y = bossM._y; wep1_4.dir = 4; } } else if (aty == 2) { tha++; if (tha > 299) { doit = false; bot = 0; tha = 0; } if (!doit) { if (bossM._x < 465) { bossM._x = bossM._x + 4; } else if (bossM._x > 470) { bossM._x = bossM._x - 4; } else if (bossM._y < 330) { bossM._y = bossM._y + 4; } else { doit = true; } } else { if (!wep2) { w = new Sound(); w.attachSound("orb"); w.setVolume(volS); w.start(0, 1); attachMovie("boss:wep2", "wep2", 5001); wep2._x = bossM._x; wep2._y = bossM._y; } if (tha > 190) { if (bossM._x > 470) { bossM._x = bossM._x - 4; } if (bossM._x < 469) { bossM._x = bossM._x + 4; } if (bossM._y > 200) { bossM._y = bossM._y - 4; } if (bossM._y < 199) { bossM._y = bossM._y + 4; } } } } else if (aty == 3) { tha++; if (tha > 300) { doit = false; bot = 0; tha = 0; } if (!doit) { if (bossM._x < 465) { bossM._x = bossM._x + 4; } else if (bossM._x > 470) { bossM._x = bossM._x - 4; } else if (bossM._y > 40) { bossM._y = bossM._y - 4; } else { doit = true; } } else { if (tha < 150) { bossM._x = bossM._x - 4; } else if (tha > 150) { if (tha < 250) { bossM._x = bossM._x + 4; } } if (tha > 250) { if (lasr._currentframe < 3) { lasr.gotoAndPlay(3); } if (bossM._x > 470) { bossM._x = bossM._x - 4; } if (bossM._x < 469) { bossM._x = bossM._x + 4; } if (bossM._y > 200) { bossM._y = bossM._y - 4; } if (bossM._y < 199) { bossM._y = bossM._y + 4; } } if (tha < 250) { if (!lasr) { w = new Sound(); w.attachSound("take1"); w.setVolume(volS); w.start(0, 1); attachMovie("boss:lasr", "lasr", 5002); } } if (lasr != undifined) { lasr._x = bossM._x; lasr._y = bossM._y - 3; } } } else if (aty == 4) { tha++; if (tha > 300) { doit = false; bot = 0; tha = 0; } if (!doit) { if (bossM._x < 90) { bossM._x = bossM._x + 6; } else if (bossM._x > 100) { bossM._x = bossM._x - 6; } else if (bossM._y < 200) { bossM._y = bossM._y + 6; } else { doit = true; } } else { if (tha < 200) { if (!lasr2) { w = new Sound(); w.attachSound("take4"); w.setVolume(volS); w.start(0, 1); attachMovie("boss:lasr2", "lasr2", 4398); } lasr2._x = bossM._x; lasr2._y = bossM._y; } if (tha > 200) { if (lasr2._currentframe < 34) { lasr2.gotoAndPlay(34); } if (bossM._x > 470) { bossM._x = bossM._x - 4; } if (bossM._x < 469) { bossM._x = bossM._x + 4; } if (bossM._y > 200) { bossM._y = bossM._y - 4; } if (bossM._y < 199) { bossM._y = bossM._y + 4; } } } } } else { dd = true; bot++; } } else if (bossM._x > 470) { bossM._x = bossM._x - 4; } else { at = true; } if (bdead) { at = false; bossM.gotoAndPlay(5); if (bossM._currentframe == bossM._totalframes) { tty++; if (tty > 50) { attachMovie("fader", "fader", 15000); loc = 3; } } } } } function hdeath() { if (hlt <= 0) { if (!bdead) { dead = true; if (baabo) { lvs--; baabo = false; } if (lvs <= 0) { timeritnow++; if (timeritnow > 20) { attachMovie("fader", "fader", 15000); loc = "youlost"; timeritnow = 0; } } else { timeritnow++; if (timeritnow > 20) { attachMovie("fader", "fader", 15000); loc = "youlost0"; timeritnow = 0; } } } } if (stun) { if (!bdead) { ship.shipi.gotoAndStop(2); klb++; if (klb < 2) { stS = new Sound(); stS.attachSound("take6"); stS.setVolume(volS); stS.start(0, 1); } if (klb > 16) { ship.shipi.gotoAndStop(1); klb = 0; stun = false; } } } if (hlt > 60) { dan = 1; } if (hlt <= 60) { if (hlt > 30) { dan = 2; } } if (hlt <= 30) { dan = 3; } } function bgroundf() { var lim = 550; var bg2speed = 1.5; var bg3speed = 2.5; var bg4speed = 5; bg2._x = bg2._x - bg2speed; bg3._x = bg3._x - bg3speed; bg4._x = bg4._x - bg4speed; if (bg2 != undifined) { if (bg2._x <= (-lim)) { duplicateMovieClip (bg2, "bg2_2", 5); bg2_2.gotoAndStop(bgimg[level][1]); bg2_2._x = bg2._x + (lim * 2); } if (bg2_2 != undifined) { if (bg2_2._x <= 0) { bg2_2.removeMovieClip(); bg2._x = 0; } } } if (bg3 != undifined) { if (bg3._x <= (-lim)) { duplicateMovieClip (bg3, "bg3_2", 9); bg3_2._x = bg3._x + (lim * 2); bg3_2.gotoAndStop(bgimg[level][2]); } if (bg3_2 != undifined) { if (bg3_2._x <= 0) { bg3_2.removeMovieClip(); bg3._x = 0; } } } if (bg4 != undifined) { if (bg4._x <= (-lim)) { duplicateMovieClip (bg4, "bg4_2", 9998); bg4_2._x = bg4._x + (lim * 2); bg4_2.gotoAndStop(bgimg[level][3]); } if (bg4_2 != undifined) { if (bg4_2._x <= 0) { bg4_2.removeMovieClip(); bg4._x = 0; } } } } function enemies() { var h = (31 - level); em++; if (em >= h) { attachMovie("enemy", "enemy" + en, 5000 + en); eval ("enemy" + en)._x = 599; var ran = int(random(400)); if (ran > 355) { ran = 354; } else if (ran < 60) { ran = 61; } eval ("enemy" + en)._y = ran; var typ = int(random(6)); if (level == 7) { if (typ > 4) { typ = 4; } else if (typ < 1) { typ = 0; } } else if (level == 6) { if (typ > 3) { typ = 3; } else if (typ < 1) { typ = 0; } } else if (level == 5) { if (typ > 3) { typ = 3; } else if (typ < 1) { typ = 0; } } else if (level == 4) { if (typ > 3) { typ = 3; } else if (typ < 1) { typ = 0; } } else if (level == 3) { if (typ > 2) { typ = 2; } else if (typ < 1) { typ = 0; } } else if (level == 2) { if (typ > 1) { typ = 1; } else if (typ < 1) { typ = 0; } } else if (level == 1) { if (typ > 0) { typ = 0; } } eval ("enemy" + en).tp = emin[typ][0]; eval ("enemy" + en).sp = emin[typ][2]; eval ("enemy" + en).ht = emin[typ][1]; eval ("enemy" + en).tk = emin[typ][3]; eval ("enemy" + en).stun = false; eval ("enemy" + en).gotoAndStop(emin[typ][4]); if (en > 15) { en = 0; } en++; em = 0; } var i = -1; var l = 17; while ((++i) < l) { if (eval ("enemy" + i)._x < -40) { if (eval ("enemy" + i) != undifined) { eval ("enemy" + i).removeMovieClip(); } } if (eval ("enemy" + i).stun) { if (eval ("enemy" + i) != undifined) { if (eval ("enemy" + i).ht > 0) { eval ("enemy" + i)._alpha = 60; } else { eval ("enemy" + i)._alpha = 100; } eval ("enemy" + i).kl++; eval ("enemy" + i).l = "alive"; if (eval ("enemy" + i).kl > 8) { pts = pts + 3; eval ("enemy" + i).stun = false; eval ("enemy" + i)._alpha = 100; eval ("enemy" + i).kl = 0; } } } if (ship.hitTest(eval ("enemy" + i))) { if (tme < 85) { if (!stun) { if (eval ("enemy" + i).ht > 0) { hlt = hlt - ((eval ("enemy" + i).tk + 2) - ships[shi][2]); stun = true; } } } } var j = -1; var k = 15; while ((++j) < k) { if (eval ("wepond" + j).hitTest(eval ("enemy" + i))) { if (!eval ("enemy" + i).stun) { if (eval ("enemy" + i)._x < 542) { if (eval ("enemy" + i).ht > 0) { if (tme < 85) { if (eval ("enemy" + i) != undifined) { eval ("enemy" + i).ht = eval ("enemy" + i).ht - wepd[wep - 1]; eval ("enemy" + i).stun = true; } if (eval ("enemy" + i).ht <= 0) { pts = pts + (eval ("enemy" + i).tk * 12); kill++; eval ("enemy" + i).shipx.gotoAndPlay("x"); } if (wep == 1) { eval ("wepond" + j).removeMovieClip(); } if (wep == 3) { eval ("wepond" + j).removeMovieClip(); } if (wep == 4) { eval ("wepond" + j).removeMovieClip(); } } } } } } } if (eval ("enemy" + i).tp == "ufo") { eval ("enemy" + i)._x = eval ("enemy" + i)._x - eval ("enemy" + i).sp; } else if (eval ("enemy" + i).tp == "lowfly") { eval ("enemy" + i)._x = eval ("enemy" + i)._x - eval ("enemy" + i).sp; } else if (eval ("enemy" + i).tp == "jet") { eval ("enemy" + i)._x = eval ("enemy" + i)._x - eval ("enemy" + i).sp; } else if (eval ("enemy" + i).tp == "laser") { eval ("enemy" + i)._x = eval ("enemy" + i)._x - 2; if (eval ("enemy" + i)._y > ship._y) { eval ("enemy" + i)._y = eval ("enemy" + i)._y - eval ("enemy" + i).sp; } if (eval ("enemy" + i)._y < ship._y) { eval ("enemy" + i)._y = eval ("enemy" + i)._y + eval ("enemy" + i).sp; } } else if (eval ("enemy" + i).tp == "fighter") { bb++; if (bb > 25) { attachMovie("enemywep", (("enemywep" + kl) + "v") + i, 6000 + kl); eval ((("enemywep" + kl) + "v") + i)._x = eval ("enemy" + i)._x; eval ((("enemywep" + kl) + "v") + i)._y = eval ("enemy" + i)._y; eval ((("enemywep" + kl) + "v") + i).gotoAndStop(1); ew = new Sound(); ew.attachSound("2_wep"); ew.setVolume(volS); ew.start(0, 1); kl++; bb = 0; if (kl > 7) { kl = 0; } } eval ("enemy" + i)._x = eval ("enemy" + i)._x - eval ("enemy" + i).sp; if (eval ("enemy" + i)._y > ship._y) { eval ("enemy" + i)._y = eval ("enemy" + i)._y - eval ("enemy" + i).sp; } if (eval ("enemy" + i)._y < ship._y) { eval ("enemy" + i)._y = eval ("enemy" + i)._y + eval ("enemy" + i).sp; } } } } function items() { ito++; var chk = 300; if (ito > chk) { attachMovie("items", "item" + il, 4500 + il); eval ("item" + il)._x = 575; var ran = int(random(400)); if (ran > 365) { ran = 364; } else if (ran < 60) { ran = 61; } eval ("item" + il)._y = ran; rty = int(random(7)); if (rty <= 0) { rty = 1; } if (rty > 5) { rty = 5; } eval ("item" + il).ty = rty; eval ("item" + il).gotoAndStop(rty); il++; if (il > 1) { il = 0; } ito = 0; } var j = -1; var wck = 2; while ((++j) < wck) { eval ("item" + j)._rotation = eval ("item" + j)._rotation - 6; eval ("item" + j)._x = eval ("item" + j)._x - 4; if (eval ("item" + j)._x <= -20) { eval ("item" + j).removeMovieClip(); } if (eval ("item" + j).ty == 5) { if (eval ("item" + j).bomb._currentframe < 21) { var i = -1; var k = 15; while ((++i) < k) { if (eval ("item" + j).hitTest(eval ("wepond" + i))) { eval ("item" + j).bomb.gotoAndPlay(22); } } } } if (ship.hitTest(eval ("item" + j))) { if (!eval ("item" + j).got) { if (eval ("item" + j).ty == 1) { if (tme < 85) { pts = pts + 3; if (hlt <= 80) { hlt = hlt + 20; } else { hlt = 100; } it = new Sound(); it.attachSound("healthS"); it.setVolume(volS); it.start(0, 1); } } else if (eval ("item" + j).ty == 2) { if (tme < 85) { pts = pts + 3; if (wep < 5) { wep = wep + 1; } else { wep = 1; } it = new Sound(); it.attachSound("wepup"); it.setVolume(volS); it.start(0, 1); } } else if (eval ("item" + j).ty == 3) { if (tme < 85) { pts = pts + 120; it = new Sound(); it.attachSound("points"); it.setVolume(volS); it.start(0, 1); } } else if (eval ("item" + j).ty == 4) { if (tme < 85) { pts = pts + 3; if (lvs <= 999) { lvs = lvs + 1; } else { pts = pts + 1000; } it = new Sound(); it.attachSound("healthS"); it.setVolume(volS); it.start(0, 1); } } else if (eval ("item" + j).ty == 5) { if (tme < 85) { eval ("item" + j).bomb.gotoAndPlay(22); if (!stun) { if (heath > 0) { heath = heath - 10; stun = true; } } it = new Sound(); it.attachSound("ex"); it.setVolume(volS); it.start(0, 1); } } if (tme < 85) { eval ("item" + j).got = true; } } } if (eval ("item" + j).got) { if (eval ("item" + j).ty != 5) { eval ("item" + j)._alpha = eval ("item" + j)._alpha - 10; if (eval ("item" + j)._alpha <= 0) { eval ("item" + j).removeMovieClip(); } } } } } function tmef(to) { if (int(tme) >= 85) { if (!dj) { mkM.stop(); dj = true; } var j = -1; var wck = 2; while ((++j) < wck) { if (eval ("item" + j)._alpha < 10) { eval ("item" + j).removeMovieClip(); } else { eval ("item" + j)._alpha = eval ("item" + j)._alpha - 5; } } var i = -1; var l = 17; while ((++i) < l) { if (eval ("enemy" + i)._alpha < 10) { eval ("enemy" + i).removeMovieClip(); } else { eval ("enemy" + i)._alpha = eval ("enemy" + i)._alpha - 5; } } var k = -1; while ((++k) < 15) { if (eval ("wepond" + k)._alpha < 10) { eval ("wepond" + k).removeMovieClip(); } else { eval ("wepond" + k)._alpha = eval ("wepond" + k)._alpha - 5; } } if (!gofast) { if (ship._y < 250) { ship._y = ship._y + 4; } if (ship._y > 260) { ship._y = ship._y - 4; } if (ship._x < 250) { ship._x = ship._x + 4; } if (ship._x > 260) { ship._x = ship._x - 4; } } else if (ship._x < 760) { lop++; ship._x = ship._x + (3 * lop); } else { gofast = false; } if (info._alpha < 10) { info.removeMovieClip(); } else { info._alpha = info._alpha - 5; } if (!end) { if (!boss) { attachMovie("end", "end", 10000); } } } else { tme = tme + to; } } function begin() { if (be >= 90) { bal = true; if (startit != undifined) { startit.removeMovieClip(); } } else { if (startit == undifined) { if (!boss) { attachMovie("startit", "startit", 11100); } } be++; bal = false; } } function getKeyz() { var cli = time[level - 1]; if (bal) { if (int(tme) < 85) { ship._y = ship._y + (diry * speedy); } } if (!keyy) { if (bal) { if (int(tme) < 85) { if (speedy > 0) { speedy = speedy - 1; } else { diry = 0; } } } } else if (bal) { if (int(tme) < 85) { speedy = ships[shi][1]; } } if (key.isDown(d)) { if (ship._y < 400) { if (bal) { if (int(tme) < 85) { diry = 1; keyy = true; } } } else if (bal) { if (int(tme) < 85) { ship._y = 400; } } } else if (key.isDown(u)) { if (ship._y > 0) { if (bal) { if (int(tme) < 85) { diry = -1; keyy = true; } } } else if (bal) { if (int(tme) < 85) { ship._y = 0; } } } else if (bal) { if (int(tme) < 85) { keyy = false; } } if (key.isDown(l)) { if (ship._x > 60) { if (bal) { if (int(tme) < 85) { ship._x = ship._x - speedx; } } } } else if (key.isDown(r)) { if (ship._x < 500) { if (bal) { if (int(tme) < 85) { ship._x = ship._x + speedx; } } } } if (key.isDown(s)) { if (!sh) { if (bal) { if (int(tme) < 85) { attachMovie("wepond", "wepond" + wept, 7000 + wept); eval ("wepond" + wept)._x = ship._x + 30; eval ("wepond" + wept)._y = ship._y; if (weps[wep] != undifined) { eval ("wepond" + wept).speed = weps[wep - 1]; } else { eval ("wepond" + wept).speed = 20; } eval ("wepond" + wept).gotoAndStop(wep); lS = new Sound(); lS.attachSound(wep + "_wep"); lS.setVolume(volS); lS.start(0, 1); sh = true; if (wept > 13) { wept = 1; } wept++; j = 0; } } } } else if (bal) { if (int(tme) < 85) { j++; if (j > 2) { sh = false; } } } if (ship._y > 380) { if (bal) { if (int(tme) < 85) { ship._y = 380; } } } if (ship._y < 30) { if (bal) { if (int(tme) < 85) { ship._y = 30; } } } if (ship._x > 500) { if (bal) { if (int(tme) < 85) { ship._x = 500; } } } if (ship._x < 60) { if (bal) { if (int(tme) < 85) { ship._x = 60; } } } var k = -1; while ((++k) < 15) { eval ("wepond" + k)._x = eval ("wepond" + k)._x + eval ("wepond" + k).speed; if (eval ("wepond" + k)._x > 590) { eval ("wepond" + k).removeMovieClip(); } } if (!boss) { tmef(cli); } else { tme = 1; } bgroundf(); if (int(tme) < 85) { if (bal) { if (!boss) { items(); enemies(); } hdeath(); } } if (boss) { gBoss(); } begin(); } stop(); if ((((((left != undfined) && (right != undifined)) && (down != undifined)) && (up != undifined)) && (shoot != undifined)) && (pause != undifined)) { p = pause; s = shoot; l = left; r = right; u = up; d = down; } else { p = key.enter; s = key.space; l = key.left; r = key.right; u = key.up; d = key.down; } bgimg = [[1, 1, 1, 1], [1, 1, 1, 1], [2, 2, 2, 2], [3, 0, 3, 0], [4, 4, 4, 0], [5, 5, 5, 0], [6, 5, 5, 0], [6, 5, 5, 0]]; bfight = false; emin = [["ufo", 6, 6, 8, 1], ["lowfly", 9, 8, 9, 2], ["jet", 8, 10, 7, 3], ["laser", 32, 7, 17, 4], ["fighter", 19, 6, 15, 5]]; ships = [["ClassicK12", 8, 1], ["Medeor", 10, 2], ["FJ15", 6, 2], ["NEO13", 9, 1]]; name = ships[shi][0]; volS = 96; volM = 100; if (fader.lives) { lvs = _root.fader.lives; } else { lvs = 3; } pts = 0; hlt = 100; tme = 0; dan = 1; if (fader.level) { level = fader.level; } kill = 0; speedx = 6; weps = [35, 21, 18, 24, 23, 18]; wepd = [4, 5, 6, 7, 8, 9]; if (level > 4) { wep = 4; } else if ((level > 2) && (level < 5)) { wep = 2; } else if (level < 3) { wep = 1; } be = 0; at = false; bot = 0; wept = 0; stun = false; dead = false; boss = false; Bhlt = 600; bstun = false; bdead = false; time = [0.04, 0.04, 0.03, 0.04, 0.03, 0.04, 0.04]; baabo = true; en = 0; kl = 0; il = 0; dj = false; draw();Instance of Symbol 59 MovieClip [blank] in Frame 15onClipEvent (load) { paused = false; } onClipEvent (enterFrame) { if (!paused) { _root.getKeyz(); if (_root.pausec != undifined) { _root.pausec.play(); } } else if (_root.pausec == undifined) { _root.attachMovie("pause", "pausec", 19000); } if (key.isDown(_root.p)) { if (_root.bal) { if (!t) { if (_root.tme <= 83) { if (!paused) { paused = true; } else { paused = false; } pu = new Sound(); pu.attachSound("pauseS"); pu.setVolume(_root.volS); pu.start(0, 1); t = true; } } } } else { t = false; } }Frame 16i1.stop(); stop(); ls = new Sound(); ls.attachSound("levelscreen"); ls.setVolume(100); ls.start(); levels = ["City Ruins", "Earth Desert", "Moon Raid", "Battle On Mars", "Deep Space", "Stakeout", "Final ShowDown"]; if (level == undifined) { leveln = levels[0]; } else { leveln = levels[level]; } arr.gotoAndPlay(_root.level + 1); var k = -1; while ((++k) < 21) { eval ("item" + k).removeMovieClip(); eval ("enemy" + k).removeMovieClip(); eval ("wepond" + k).removeMovieClip(); } lasr2.removeMovieClip(); lasr.removeMovieClip(); wep2.removeMovieClip(); wep0.removeMovieClip(); wep1.removeMovieClip(); wep1_2.removeMovieClip(); wep1_3.removeMovieClip(); wep1_4.removeMovieClip(); bossM.removeMovieClip(); pause.removeMovieClip(); info.removeMovieClip(); ship.removeMovieClip(); bg1.removeMovieClip(); bg2.removeMovieClip(); bg2_2.removeMovieClip(); bg3_2.removeMovieClip(); bg3.removeMovieClip(); bg4_2.removeMovieClip(); bg4.removeMovieClip();Frame 17i1.stop(); stop(); ls = new Sound(); ls.attachSound("ex5"); ls.setVolume(100); ls.start(0, 1); var k = -1; while ((++k) < 21) { eval ("item" + k).removeMovieClip(); eval ("enemy" + k).removeMovieClip(); eval ("wepond" + k).removeMovieClip(); } mkM.stop(); lasr2.removeMovieClip(); lasr.removeMovieClip(); wep2.removeMovieClip(); wep0.removeMovieClip(); wep1.removeMovieClip(); wep1_2.removeMovieClip(); wep1_3.removeMovieClip(); wep1_4.removeMovieClip(); bossM.removeMovieClip(); pause.removeMovieClip(); info.removeMovieClip(); ship.removeMovieClip(); bg1.removeMovieClip(); bg2.removeMovieClip(); bg2_2.removeMovieClip(); bg3_2.removeMovieClip(); bg3.removeMovieClip(); bg4_2.removeMovieClip(); bg4.removeMovieClip();Frame 18gotoAndStop (18); var k = -1; while ((++k) < 15) { eval ("item" + k).removeMovieClip(); eval ("enemy" + k).removeMovieClip(); eval ("wepond" + k).removeMovieClip(); } info.removeMovieClip(); ship.removeMovieClip(); pause.removeMovieClip(); bg1.removeMovieClip(); bg2.removeMovieClip(); bg2_2.removeMovieClip(); bg3_2.removeMovieClip(); bg3.removeMovieClip(); bg4_2.removeMovieClip(); bg4.removeMovieClip();Frame 19stop(); var k = -1; while ((++k) < 21) { eval ("item" + k).removeMovieClip(); eval ("enemy" + k).removeMovieClip(); eval ("wepond" + k).removeMovieClip(); } mkM.stop(); lasr2.removeMovieClip(); lasr.removeMovieClip(); wep2.removeMovieClip(); wep0.removeMovieClip(); wep1.removeMovieClip(); wep1_2.removeMovieClip(); wep1_3.removeMovieClip(); wep1_4.removeMovieClip(); bossM.removeMovieClip(); pause.removeMovieClip(); info.removeMovieClip(); ship.removeMovieClip(); bg1.removeMovieClip(); bg2.removeMovieClip(); bg2_2.removeMovieClip(); bg3_2.removeMovieClip(); bg3.removeMovieClip(); bg4_2.removeMovieClip(); bg4.removeMovieClip();Symbol 56 MovieClip Frame 20gotoAndPlay (1);Symbol 56 MovieClip Frame 36_parent.removeMovieClip();Instance of Symbol 59 MovieClip [blank] in Symbol 77 MovieClip [wepond] Frame 1onClipEvent (load) { p = _parent; r = _root; } onClipEvent (enterFrame) { if (r.bossM.hitTest(p._x, p._y, true)) { if (!r.bstun) { if (!r.bdead) { if (r.at) { r.Bhlt = r.Bhlt - r.wepd[r.wep - 1]; r.bstun = true; p.removeMovieClip(); } } } } }Symbol 82 MovieClip Frame 29_parent.gotoAndStop(1);Symbol 83 MovieClip [boss] Frame 1stop();Symbol 88 MovieClip [pause] Frame 7stop();Instance of Symbol 59 MovieClip [blank] in Symbol 88 MovieClip [pause] Frame 7onClipEvent (load) { y = true; } onClipEvent (enterFrame) { if (key.isDown(81)) { if (_parent._currentframe == 7) { if (y) { _root.paused = false; _root.attachMovie("fader", "fader", 15000); _root.loc = "title"; _parent.play(); y = false; } } } }Symbol 88 MovieClip [pause] Frame 14removeMovieClip(this);Symbol 123 MovieClip Frame 5stop();Symbol 124 MovieClip Frame 5stop();Symbol 126 Buttonon (release) { if (hs > 2000) { hso.gotoAndStop(2); } else { scoreing = "dog man, you must have a highscore of at least 2000 before you can submit."; } }Symbol 128 Buttonon (release) { if (_parent._currentframe == 86) { _parent.play(); } }Symbol 137 Buttonon (release) { if (name.length > 0) { this.loadVariables((((("http://xstorgram.f2o.org/index.php?index=highscore&game=bis2&name=" + name) + "&hs=") + _parent.hs) + "&rank=") + _parent.rank); gotoAndStop (1); } }Symbol 139 MovieClip Frame 1stop();Symbol 140 MovieClip Frame 1score = _root.pts; kills = _root.kill; hs = (_root.pts * 4) + (_root.kill * 30); if (hs < 2000) { rank = "Dog Food"; } else if ((hs > 2000) && (hs < 4000)) { rank = "Chew Toy"; } else if ((hs > 4000) && (hs < 6000)) { rank = "Puppie"; } else if ((hs > 6000) && (hs < 12000)) { rank = "Good Dog"; } else if ((hs > 12000) && (hs < 15000)) { rank = "Smart Dog"; } else if ((hs > 15000) && (hs <= 33000)) { rank = "Super Woofer"; } else if ((hs > 33000) && (hs < 45000)) { rank = "Star Fighting Dog"; } else if (hs >= 45000) { rank = "Star Fighter Commander Dog"; }Symbol 142 MovieClip [end] Frame 86stop();Symbol 142 MovieClip [end] Frame 126if (_root.level < 7) { _root.gofast = true; }Symbol 142 MovieClip [end] Frame 127if (_root.level < 7) { _root.gofast = true; }Symbol 142 MovieClip [end] Frame 151if (_root.level < 7) { _root.ship._x = 1500; }Symbol 142 MovieClip [end] Frame 177if (_root.level < 7) { _root.ship._x = 1500; }Symbol 142 MovieClip [end] Frame 185if (_root.level < 7) { _root.ship._x = 1500; }Symbol 142 MovieClip [end] Frame 207if (_root.level < 7) { _root.ship._x = 1500; }Symbol 142 MovieClip [end] Frame 238if (_root.level < 7) { _root.ship._x = 1500; }Symbol 142 MovieClip [end] Frame 260if (_root.level < 7) { _root.gotoAndStop("select"); } else { _root.boss = true; _root.attachMovie("info", "info", 9999); _root.info.boss.gotoAndStop(2); }Symbol 142 MovieClip [end] Frame 281_root.mkM = new Sound(); _root.mkM.attachSound("bossM"); _root.mkM.setVolume(_root.volM); _root.mkM.start(); this.removeMovieClip();Symbol 148 MovieClip [startit] Frame 81stop();Symbol 149 MovieClip [fader] Frame 1if (_root.boss) { _root.bit = true; }Symbol 149 MovieClip [fader] Frame 10if (_root.loc == "end 2") { _root.gotoAndStop("credits"); } else if (_root.loc == "intro_level 1") { _root.gotoAndStop("introlevel"); } else { _root.gotoAndPlay(_root.loc); }Symbol 149 MovieClip [fader] Frame 11if (_root.bit) { _root.info.boss.gotoAndStop(2); _root.boss = true; }Symbol 149 MovieClip [fader] Frame 20removeMovieClip(this);Instance of Symbol 59 MovieClip [blank] in Symbol 151 MovieClip [enemywep] Frame 1onClipEvent (enterFrame) { _parent._x = _parent._x - 17; if (_parent._x < 40) { _parent.removeMovieClip(); } if (_root.ship.hitTest(_parent)) { if (_root.tme < 85) { if (!_root.stun) { _root.hlt = _root.hlt - 3; _root.stun = true; _parent.removeMovieClip(); } } } }Symbol 156 MovieClip [warn] Frame 207_root.bfight = true; removeMovieClip(this);Instance of Symbol 59 MovieClip [blank] in Symbol 158 MovieClip [boss:wep1] Frame 7onClipEvent (load) { p = _parent; } onClipEvent (enterFrame) { p._x = p._x - 6; p._y = p._y - p.dir; if (p._x <= -30) { p.removeMovieClip(); } if (p.hitTest(_root.ship._x, _root.ship._y, true)) { if (!_root.bdead) { if (!_root.stun) { _root.hlt = _root.hlt - 20; _root.stun = true; } } } }Symbol 158 MovieClip [boss:wep1] Frame 36gotoAndPlay (7);Instance of Symbol 59 MovieClip [blank] in Symbol 158 MovieClip [boss:wep1] Frame 36onClipEvent (load) { p = _parent; } onClipEvent (enterFrame) { p._x = p._x - 5; p._y = p._y - _p.dir; if (p._x <= -30) { p.removeMovieClip(); } if (p.hitTest(_root.ship)) { if (!_root.bdead) { if (!_root.stun) { _root.hlt = _root.hlt - 11; _root.stun = true; } } } }Instance of Symbol 59 MovieClip [blank] in Symbol 160 MovieClip [boss:wep2] Frame 1onClipEvent (enterFrame) { if (_parent._x > _root.ship._x) { _parent._x = _parent._x - 4; } if (_parent._x < (_root.ship._x - 1)) { _parent._x = _parent._x + 4; } if (_parent._y > (_root.ship._y - 1)) { _parent._y = _parent._y - 4; } if (_parent._y < _root.ship._y) { _parent._y = _parent._y + 4; } if (_parent.hitTest(_root.ship._x, _root.ship._y, true)) { if (!_root.bdead) { if (!_root.stun) { if (_parent._alpha == 100) { _root.hlt = _root.hlt - 25; _root.stun = true; } } } } bgpt++; if (bgpt > 150) { _parent._alpha = _parent._alpha - 5; if (_parent._alpha < 20) { _parent.removeMovieClip(); } } }Symbol 160 MovieClip [boss:wep2] Frame 7stop();Symbol 166 MovieClip [boss:lasr] Frame 1stop();Instance of Symbol 59 MovieClip [blank] in Symbol 166 MovieClip [boss:lasr] Frame 1onClipEvent (load) { p = _parent; } onClipEvent (enterFrame) { if (p.hitTest(_root.ship)) { if (!_root.bdead) { if (!_root.stun) { _root.hlt = _root.hlt - 17; _root.stun = true; } } } jj++; if (jj > 30) { p.gotoAndStop(2); jj = 0; } }Symbol 166 MovieClip [boss:lasr] Frame 2stop();Instance of Symbol 59 MovieClip [blank] in Symbol 166 MovieClip [boss:lasr] Frame 2onClipEvent (load) { p = _parent; } onClipEvent (enterFrame) { jx++; if (jx > 19) { p.gotoAndStop(1); jx = 0; } }Symbol 166 MovieClip [boss:lasr] Frame 10removeMovieClip(this);Instance of Symbol 59 MovieClip [blank] in Symbol 174 MovieClip [boss:lasr2] Frame 7onClipEvent (load) { p = _parent; } onClipEvent (enterFrame) { if (p.hitTest(_root.ship._x, _root.ship._y, true)) { if (!_root.bdead) { if (!_root.stun) { _root.hlt = _root.hlt - 30; _root.stun = true; } } } }Symbol 174 MovieClip [boss:lasr2] Frame 33gotoAndPlay (18); gotoAndPlay (18); gotoAndPlay (18);Symbol 174 MovieClip [boss:lasr2] Frame 49removeMovieClip(this); removeMovieClip(this); removeMovieClip(this);Symbol 184 MovieClip Frame 1stop();Instance of Symbol 65 MovieClip in Symbol 184 MovieClip Frame 3onClipEvent (enterFrame) { stop(); }Instance of Symbol 72 MovieClip in Symbol 184 MovieClip Frame 4onClipEvent (enterFrame) { stop(); }Instance of Symbol 76 MovieClip in Symbol 184 MovieClip Frame 5onClipEvent (enterFrame) { stop(); }Symbol 188 MovieClip Frame 1stop();Instance of Symbol 186 MovieClip in Symbol 188 MovieClip Frame 2onClipEvent (load) { w = 178; a = 600; } onClipEvent (enterFrame) { _height = ((w / a) * _root.Bhlt); }Symbol 203 MovieClip Frame 1stop();Symbol 203 MovieClip Frame 2danS = new Sound(); danS.attachSound("dan"); danS.setVolume(_root.volS); danS.start(0, 1);Instance of Symbol 184 MovieClip in Symbol 207 MovieClip [info] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.wep); }Instance of Symbol 203 MovieClip in Symbol 207 MovieClip [info] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.dan); }Instance of Symbol 59 MovieClip [blank] in Symbol 207 MovieClip [info] Frame 1onClipEvent (enterFrame) { hlt = _root.hlt; tme = _root.tme; dan = _root.dan; wep = _root.wep; _parent.kills = _root.kill; _parent.lives = _root.lvs; _parent.points = _root.pts; _parent.health._height = 1.54 * hlt; _parent.time._width = 3.35 * tme; _parent.time.gotoAndStop(int(_root.tme)); _parent.nme = _root.name; }Symbol 211 MovieClip Frame 1stop();Symbol 220 MovieClip Frame 1stop();Symbol 225 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 1stop();Symbol 232 MovieClip [ship] Frame 1stop();Symbol 239 MovieClip Frame 16_parent.removeMovieClip();Symbol 240 MovieClip Frame 40gotoAndPlay (1);Symbol 240 MovieClip Frame 41x = new Sound(); x.attachSound("ex1"); x.setVolume(_root.volS); x.start(0, 1);Symbol 240 MovieClip Frame 57_parent.removeMovieClip();Symbol 245 MovieClip Frame 1stop();Symbol 245 MovieClip Frame 2x = new Sound(); x.attachSound("ex2"); x.setVolume(_root.volS); x.start(0, 1);Symbol 245 MovieClip Frame 15_parent.removeMovieClip();Symbol 248 MovieClip Frame 1stop();Symbol 248 MovieClip Frame 2x = new Sound(); x.attachSound("ex3"); x.setVolume(_root.volS); x.start(0, 1);Symbol 248 MovieClip Frame 15_parent.removeMovieClip();Symbol 252 MovieClip Frame 1stop();Symbol 252 MovieClip Frame 2x = new Sound(); x.attachSound("ex4"); x.setVolume(_root.volS); x.start(0, 1);Symbol 252 MovieClip Frame 12_parent.removeMovieClip();Symbol 255 MovieClip Frame 1stop();Symbol 255 MovieClip Frame 2x = new Sound(); x.attachSound("ex5"); x.setVolume(_root.volS); x.start(0, 1);Symbol 255 MovieClip Frame 12removeMovieClip(_parent);Symbol 256 MovieClip [enemy] Frame 1stop();Symbol 257 MovieClip [fade] Frame 1stop();Symbol 257 MovieClip [fade] Frame 21this.removeMovieClip();Symbol 273 MovieClip Frame 80_parent.nextFrame();Symbol 276 MovieClip Frame 134_root.fade.play();Symbol 315 MovieClip Frame 1i = new Sound(); i.attachSound("intro"); i.setVolume(100); i.start(0, 1);Symbol 315 MovieClip Frame 705i.setVolume(95);Symbol 315 MovieClip Frame 708i.setVolume(90);Symbol 315 MovieClip Frame 710i.setVolume(85);Symbol 315 MovieClip Frame 711i.setVolume(80);Symbol 315 MovieClip Frame 712i.setVolume(70);Symbol 315 MovieClip Frame 713i.setVolume(60);Symbol 315 MovieClip Frame 714i.setVolume(50);Symbol 315 MovieClip Frame 715i.setVolume(20);Symbol 315 MovieClip Frame 716i.stop(); _parent.nextFrame();Symbol 318 Buttonon (release) { nextFrame(); }Symbol 328 MovieClip Frame 54stop();Symbol 330 MovieClip Frame 6stop();Symbol 333 MovieClip Frame 7stop();Symbol 336 MovieClip Frame 7stop();Symbol 337 MovieClip Frame 7stop();Symbol 339 Buttonon (release) { getURL ("http://xstorgram.f2o.org/highscores.php?game=buddy2", "_new"); }Symbol 340 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = 9; }Symbol 341 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = 10; }Symbol 342 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = 7; }Symbol 348 Buttonon (release) { getURL ("http://xstorgram.f2o.org", "_new"); }Symbol 349 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = "end 2"; }Symbol 350 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = 11; }Symbol 357 Buttonon (release) { getURL ("http://xstorgram.f2o.org/highscores.php?game=buddy2", "_new"); }Symbol 362 MovieClip Frame 1_root.i1 = new Sound(); _root.i1.attachSound("titlescreen"); _root.i1.setVolume(90); _root.i1.start(); _root.i1.onSoundComplete = function () { _root.i1.start(); };Symbol 362 MovieClip Frame 42stop();Symbol 363 MovieClip Frame 13stop();Symbol 366 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = "title"; }Symbol 370 Buttonon (release) { save.data.left = left; save.data.right = right; save.data.down = down; save.data.up = up; save.data.shoot = shoot; save.data.pause = pause; save.data.quality = _quality; attachMovie("fader", "fader", 15000); _root.loc = "title"; }Symbol 374 Buttonon (release) { _quality = "LOW"; qual = _quality; }Symbol 375 Buttonon (release) { _quality = "MEDIUM"; qual = _quality; }Symbol 376 Buttonon (release) { _quality = "HIGH"; qual = _quality; }Symbol 377 Buttonon (release) { _quality = "BEST"; qual = _quality; }Symbol 383 Buttonon (release) { key.gotoAndStop(2); kd = 1; }Symbol 384 Buttonon (release) { key.gotoAndStop(2); kd = 2; }Symbol 385 Buttonon (release) { key.gotoAndStop(2); kd = 3; }Symbol 386 Buttonon (release) { key.gotoAndStop(2); kd = 4; }Symbol 387 Buttonon (release) { key.gotoAndStop(2); kd = 5; }Symbol 388 Buttonon (release) { key.gotoAndStop(2); kd = 6; }Symbol 390 MovieClip Frame 1stop();Symbol 393 Buttonon (release) { shi = dudedat.sh; attachMovie("fader", "fader", 15000); _root.loc = "select"; }Symbol 412 Buttonon (press) { name = ships[sh][0]; width = ships[sh][3]; height = ships[sh][4]; weight = ships[sh][5]; if (sh < 3) { sh++; } else if (sh == 3) { sh = 0; } }Symbol 413 Buttonon (press) { name = ships[sh][0]; width = ships[sh][3]; height = ships[sh][4]; weight = ships[sh][5]; if (sh > 0) { sh--; } else if (sh == 0) { sh = 3; } }Symbol 414 MovieClip Frame 1ships = [["ClassicK12", 80, 90, "780.1 lbs", "4.3 ft", "5.4 ft"], ["Medeor", 100, 80, "602.5 lbs", "3.6 ft", "4.1 ft"], ["FJ15", 60, 60, "899.4 lbs", "6 ft", "5.3 ft"], ["NEO13", 90, 80, "635.7 lbs", "4.7 ft", "5.2 ft"]]; sh = 0;Instance of Symbol 398 MovieClip "spe" in Symbol 414 MovieClip Frame 1onClipEvent (enterFrame) { if (_width > _parent.ships[_parent.sh][1]) { _width = (_width - 3); } if (_width < _parent.ships[_parent.sh][1]) { _width = (_width + 3); } _parent.name = _parent.ships[_parent.sh][0]; _parent.weight = _parent.ships[_parent.sh][3]; _parent.heigh = _parent.ships[_parent.sh][4]; _parent.widt = _parent.ships[_parent.sh][5]; }Instance of Symbol 398 MovieClip "end" in Symbol 414 MovieClip Frame 1onClipEvent (enterFrame) { if (_width > _parent.ships[_parent.sh][2]) { _width = (_width - 3); } if (_width < _parent.ships[_parent.sh][2]) { _width = (_width + 3); } _parent.name = _parent.ships[_parent.sh][0]; _parent.weight = _parent.ships[_parent.sh][3]; _parent.heigh = _parent.ships[_parent.sh][4]; _parent.widt = _parent.ships[_parent.sh][5]; }Instance of Symbol 232 MovieClip [ship] "shipo" in Symbol 414 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop(_parent.sh + 1); }Symbol 420 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = _currentframe + 1; }Symbol 437 MovieClip Frame 628_root.attachMovie("fader", "fader", 15000); _root.loc = "title";Symbol 440 Buttonon (release) { ls.stop(); attachMovie("fader", "fader", 15000); fader.lives = lvs; _root.loc = "e"; if (level == undifined) { _root.fader.level = 1; } else { _root.fader.level = level + 1; } c.enabled = false; }Symbol 444 MovieClip Frame 1stop();Symbol 444 MovieClip Frame 2stop();Symbol 444 MovieClip Frame 3stop();Symbol 444 MovieClip Frame 4stop();Symbol 444 MovieClip Frame 5stop();Symbol 444 MovieClip Frame 6stop();Symbol 456 MovieClip Frame 202stop(); _root.attachMovie("fader", "fader", 15000); _root.fader.lives = _root.lvs; _root.loc = "e";Symbol 504 MovieClip Frame 1i = new Sound(); i.attachSound("intro"); i.setVolume(100); i.start(0, 1);Instance of Symbol 232 MovieClip [ship] in Symbol 504 MovieClip Frame 553onClipEvent (load) { gotoAndStop(_root.shi); }Symbol 504 MovieClip Frame 1170i.stop();Symbol 504 MovieClip Frame 1253stop(); _root.attachMovie("fader", "fader", 15000); _root.loc = "credits";Symbol 510 Buttonon (release) { attachMovie("fader", "fader", 15000); _root.loc = "title"; }
Library Items
Symbol 1 Sound [wepup] | ||
Symbol 2 Sound [3_wep] | ||
Symbol 3 Sound [dan] | ||
Symbol 4 Sound [4_web] | ||
Symbol 5 Sound [titlescreen] | ||
Symbol 6 Sound [take6] | ||
Symbol 7 Sound [take4] | ||
Symbol 8 Sound [take2] | ||
Symbol 9 Sound [take1] | ||
Symbol 10 Sound [points] | ||
Symbol 11 Sound [5_wep] | ||
Symbol 12 Sound [pauseS] | ||
Symbol 13 Sound [orb] | ||
Symbol 14 Sound [level2] | ||
Symbol 15 Sound [level4] | ||
Symbol 16 Sound [level5] | ||
Symbol 17 Sound [level3] | ||
Symbol 18 Sound [bossM] | ||
Symbol 19 Sound [level1] | ||
Symbol 20 Sound [level6] | ||
Symbol 21 Sound [levelscreen] | ||
Symbol 22 Sound [intro] | ||
Symbol 23 Sound [healthS] | ||
Symbol 24 Sound [ex5] | ||
Symbol 25 Sound [ex1] | ||
Symbol 26 Sound [ex] | ||
Symbol 27 Sound [2_wep] | ||
Symbol 28 Sound [1_wep] | ||
Symbol 29 Sound [finalex.mp3] | Used by:504 | |
Symbol 30 Sound [ex3] | Used by:504 | |
Symbol 31 Sound [ex2] | Used by:504 | |
Symbol 32 Sound [take5] | Used by:504 | |
Symbol 33 Sound [ex4] | Used by:504 | |
Symbol 34 Sound [take3] | Used by:315 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:57 Timeline |
Symbol 37 Graphic | Used by:57 | |
Symbol 38 Font | Used by:39 48 87 120 121 127 129 130 131 132 133 135 136 138 189 190 259 269 274 275 316 317 343 344 345 346 351 352 364 371 378 392 435 436 439 441 446 447 448 449 450 451 454 455 511 514 | |
Symbol 39 Text | Uses:38 | Used by:46 |
Symbol 40 Graphic | Used by:46 | |
Symbol 41 Graphic | Used by:46 | |
Symbol 42 Graphic | Used by:46 | |
Symbol 43 Graphic | Used by:46 | |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:39 40 41 42 43 44 45 | Used by:57 Timeline |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Text | Uses:38 | Used by:49 |
Symbol 49 MovieClip | Uses:47 48 | Used by:57 Timeline |
Symbol 50 Graphic | Used by:56 | |
Symbol 51 Graphic | Used by:56 239 315 504 | |
Symbol 52 Graphic | Used by:56 315 | |
Symbol 53 Graphic | Used by:56 239 315 504 | |
Symbol 54 Graphic | Used by:56 | |
Symbol 55 Graphic | Used by:56 239 315 504 | |
Symbol 56 MovieClip | Uses:50 51 52 53 54 55 | Used by:57 |
Symbol 57 MovieClip [items] | Uses:36 37 46 49 56 | |
Symbol 58 Graphic | Used by:77 | |
Symbol 59 MovieClip [blank] | Used by:77 88 151 158 160 166 174 207 Timeline | |
Symbol 60 Graphic | Used by:77 | |
Symbol 61 Graphic | Used by:65 | |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Graphic | Used by:65 | |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:61 62 63 64 | Used by:77 184 Timeline |
Symbol 66 Graphic | Used by:72 | |
Symbol 67 Graphic | Used by:72 | |
Symbol 68 Graphic | Used by:72 | |
Symbol 69 Graphic | Used by:72 | |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:66 67 68 69 70 71 | Used by:77 184 Timeline |
Symbol 73 Graphic | Used by:76 | |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:73 74 75 | Used by:77 184 Timeline |
Symbol 77 MovieClip [wepond] | Uses:58 59 60 65 72 76 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:82 83 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:83 |
Symbol 82 MovieClip | Uses:79 | Used by:83 |
Symbol 83 MovieClip [boss] | Uses:79 81 82 | |
Symbol 84 Graphic | Used by:88 | |
Symbol 85 Font | Used by:86 | |
Symbol 86 Text | Uses:85 | Used by:88 |
Symbol 87 Text | Uses:38 | Used by:88 |
Symbol 88 MovieClip [pause] | Uses:84 86 87 59 | |
Symbol 89 Graphic | Used by:100 | |
Symbol 90 Graphic | Used by:100 | |
Symbol 91 Graphic | Used by:100 | |
Symbol 92 Graphic | Used by:100 | |
Symbol 93 Graphic | Used by:100 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:100 315 504 |
Symbol 96 Graphic | Used by:100 | |
Symbol 97 Graphic | Used by:100 | |
Symbol 98 Graphic | Used by:100 | |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip [bg1] | Uses:89 90 91 92 93 95 96 97 98 99 | |
Symbol 101 Graphic | Used by:106 | |
Symbol 102 Graphic | Used by:106 | |
Symbol 103 Graphic | Used by:106 | |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:104 | Used by:106 |
Symbol 106 MovieClip [bg2] | Uses:101 102 103 105 | |
Symbol 107 Graphic | Used by:113 | |
Symbol 108 Graphic | Used by:113 | |
Symbol 109 Graphic | Used by:113 | |
Symbol 110 Graphic | Used by:113 | |
Symbol 111 Graphic | Used by:113 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip [bg3] | Uses:107 108 109 110 111 112 | |
Symbol 114 Graphic | Used by:116 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip [bg4] | Uses:114 115 | |
Symbol 117 Graphic | Used by:140 142 | |
Symbol 118 Font | Used by:119 | |
Symbol 119 Text | Uses:118 | Used by:140 142 |
Symbol 120 Text | Uses:38 | Used by:140 142 |
Symbol 121 Text | Uses:38 | Used by:140 142 |
Symbol 122 Graphic | Used by:123 124 126 128 137 370 440 510 | |
Symbol 123 MovieClip | Uses:122 | Used by:126 128 137 370 440 510 |
Symbol 124 MovieClip | Uses:122 | Used by:126 128 137 370 440 510 |
Symbol 125 Sound | Used by:126 128 137 370 440 510 | |
Symbol 126 Button | Uses:123 124 122 125 | Used by:140 142 |
Symbol 127 EditableText | Uses:38 | Used by:140 142 |
Symbol 128 Button | Uses:123 124 122 125 | Used by:140 142 |
Symbol 129 Text | Uses:38 | Used by:140 142 |
Symbol 130 EditableText | Uses:38 | Used by:140 142 |
Symbol 131 EditableText | Uses:38 | Used by:140 142 |
Symbol 132 EditableText | Uses:38 | Used by:140 142 |
Symbol 133 EditableText | Uses:38 | Used by:140 142 |
Symbol 134 Graphic | Used by:139 | |
Symbol 135 EditableText | Uses:38 | Used by:139 |
Symbol 136 Text | Uses:38 | Used by:139 |
Symbol 137 Button | Uses:123 124 122 125 | Used by:139 |
Symbol 138 Text | Uses:38 | Used by:139 |
Symbol 139 MovieClip | Uses:134 135 136 137 138 | Used by:140 142 |
Symbol 140 MovieClip | Uses:117 119 120 121 126 127 128 129 130 131 132 133 139 | Used by:142 |
Symbol 141 Graphic | Used by:142 149 257 315 318 363 437 504 Timeline | |
Symbol 142 MovieClip [end] | Uses:117 119 120 121 126 127 128 129 130 131 132 133 139 140 141 | |
Symbol 143 Font | Used by:144 347 354 356 | |
Symbol 144 Text | Uses:143 | Used by:148 |
Symbol 145 Graphic | Used by:148 | |
Symbol 146 Graphic | Used by:148 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip [startit] | Uses:144 145 146 147 | |
Symbol 149 MovieClip [fader] | Uses:141 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip [enemywep] | Uses:150 59 | |
Symbol 152 Font | Used by:153 360 | |
Symbol 153 Text | Uses:152 | Used by:156 |
Symbol 154 Font | Used by:155 | |
Symbol 155 Text | Uses:154 | Used by:156 |
Symbol 156 MovieClip [warn] | Uses:153 155 SS1 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip [boss:wep1] | Uses:157 59 | |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip [boss:wep2] | Uses:159 59 | |
Symbol 161 Graphic | Used by:165 | |
Symbol 162 Graphic | Used by:165 | |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:161 162 163 164 | Used by:166 |
Symbol 166 MovieClip [boss:lasr] | Uses:165 59 | |
Symbol 167 Graphic | Used by:174 | |
Symbol 168 Graphic | Used by:171 | |
Symbol 169 Graphic | Used by:171 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:168 169 170 | Used by:174 |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:172 | Used by:174 |
Symbol 174 MovieClip [boss:lasr2] | Uses:167 59 171 173 | |
Symbol 175 MovieClip [bossHC] | ||
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip [health] | Uses:176 | Used by:207 |
Symbol 178 Graphic | Used by:207 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:207 |
Symbol 181 Graphic | Used by:184 | |
Symbol 182 Graphic | Used by:184 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:181 182 183 65 72 76 | Used by:207 |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:188 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:186 187 | Used by:207 |
Symbol 189 Text | Uses:38 | Used by:207 |
Symbol 190 Text | Uses:38 | Used by:207 |
Symbol 191 Font | Used by:192 193 | |
Symbol 192 EditableText | Uses:191 | Used by:207 |
Symbol 193 EditableText | Uses:191 | Used by:207 |
Symbol 194 Graphic | Used by:195 348 | |
Symbol 195 MovieClip | Uses:194 | Used by:207 |
Symbol 196 Font | Used by:197 429 430 | |
Symbol 197 EditableText | Uses:196 | Used by:207 |
Symbol 198 Graphic | Used by:207 | |
Symbol 199 Graphic | Used by:203 | |
Symbol 200 Graphic | Used by:203 | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:201 | Used by:203 |
Symbol 203 MovieClip | Uses:199 200 202 | Used by:207 |
Symbol 204 Font | Used by:205 | |
Symbol 205 EditableText | Uses:204 | Used by:207 |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip [info] | Uses:178 180 177 184 188 189 190 192 193 195 197 198 203 205 206 59 | Used by:Timeline |
Symbol 208 Graphic | Used by:211 | |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:211 |
Symbol 211 MovieClip | Uses:208 210 | Used by:232 |
Symbol 212 Graphic | Used by:216 | |
Symbol 213 Graphic | Used by:216 | |
Symbol 214 Graphic | Used by:216 | |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:212 213 214 215 | Used by:232 |
Symbol 217 Graphic | Used by:220 | |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:220 |
Symbol 220 MovieClip | Uses:217 219 | Used by:232 |
Symbol 221 Graphic | Used by:232 | |
Symbol 222 Graphic | Used by:225 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:223 | Used by:225 |
Symbol 225 MovieClip | Uses:222 224 | Used by:232 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:232 |
Symbol 228 Graphic | Used by:231 | |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:231 |
Symbol 231 MovieClip | Uses:228 230 | Used by:232 |
Symbol 232 MovieClip [ship] | Uses:211 216 220 221 225 227 231 | Used by:315 414 504 |
Symbol 233 Graphic | Used by:240 | |
Symbol 234 Graphic | Used by:240 | |
Symbol 235 Graphic | Used by:240 | |
Symbol 236 Graphic | Used by:240 | |
Symbol 237 Graphic | Used by:239 | |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:51 237 53 238 55 | Used by:240 245 248 252 255 |
Symbol 240 MovieClip | Uses:233 234 235 236 239 | Used by:256 |
Symbol 241 Graphic | Used by:245 | |
Symbol 242 Graphic | Used by:245 | |
Symbol 243 Graphic | Used by:244 | |
Symbol 244 MovieClip | Uses:243 | Used by:245 248 255 |
Symbol 245 MovieClip | Uses:241 242 244 239 | Used by:256 |
Symbol 246 Graphic | Used by:248 | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:246 244 247 239 | Used by:256 |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:252 |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip | Uses:250 251 239 | Used by:256 |
Symbol 253 Graphic | Used by:255 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip | Uses:244 253 254 239 | Used by:256 |
Symbol 256 MovieClip [enemy] | Uses:240 245 248 252 255 | Used by:315 |
Symbol 257 MovieClip [fade] | Uses:141 | Used by:Timeline |
Symbol 258 Graphic | Used by:Timeline | |
Symbol 259 EditableText | Uses:38 | Used by:Timeline |
Symbol 260 Graphic | Used by:Timeline | |
Symbol 261 Font | Used by:262 267 | |
Symbol 262 Text | Uses:261 | Used by:Timeline |
Symbol 263 Graphic | Used by:Timeline | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:Timeline |
Symbol 266 Graphic | Used by:Timeline | |
Symbol 267 Text | Uses:261 | Used by:268 |
Symbol 268 MovieClip | Uses:267 | Used by:Timeline |
Symbol 269 EditableText | Uses:38 | Used by:Timeline |
Symbol 270 Font | Used by:271 272 503 | |
Symbol 271 Text | Uses:270 | Used by:273 |
Symbol 272 Text | Uses:270 | Used by:273 |
Symbol 273 MovieClip | Uses:271 272 | Used by:Timeline |
Symbol 274 Text | Uses:38 | Used by:276 |
Symbol 275 Text | Uses:38 | Used by:276 |
Symbol 276 MovieClip | Uses:274 275 | Used by:Timeline |
Symbol 277 Graphic | Used by:Timeline | |
Symbol 278 Font | Used by:279 | |
Symbol 279 Text | Uses:278 | Used by:Timeline |
Symbol 280 Font | Used by:281 368 369 416 418 419 422 423 425 426 428 445 513 | |
Symbol 281 Text | Uses:280 | Used by:Timeline |
Symbol 282 Graphic | Used by:315 | |
Symbol 283 Graphic | Used by:315 | |
Symbol 284 Sound | Used by:315 | |
Symbol 285 Graphic | Used by:315 | |
Symbol 286 Graphic | Used by:315 | |
Symbol 287 Graphic | Used by:315 | |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:315 |
Symbol 290 Graphic | Used by:315 | |
Symbol 291 Graphic | Used by:315 | |
Symbol 292 Sound | Used by:315 | |
Symbol 293 Graphic | Used by:315 | |
Symbol 294 Graphic | Used by:315 | |
Symbol 295 Graphic | Used by:315 | |
Symbol 296 Sound | Used by:315 | |
Symbol 297 Graphic | Used by:315 | |
Symbol 298 Graphic | Used by:315 | |
Symbol 299 Graphic | Used by:315 | |
Symbol 300 Graphic | Used by:315 | |
Symbol 301 Graphic | Used by:315 | |
Symbol 302 Graphic | Used by:315 | |
Symbol 303 Graphic | Used by:315 | |
Symbol 304 Graphic | Used by:315 | |
Symbol 305 Graphic | Used by:315 | |
Symbol 306 Graphic | Used by:315 | |
Symbol 307 Graphic | Used by:315 | |
Symbol 308 Graphic | Used by:315 | |
Symbol 309 Graphic | Used by:315 | |
Symbol 310 Graphic | Used by:314 | |
Symbol 311 Graphic | Used by:314 | |
Symbol 312 Graphic | Used by:314 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:310 311 312 313 | Used by:315 |
Symbol 315 MovieClip | Uses:282 95 141 283 284 285 286 287 289 290 291 34 292 293 294 295 296 297 298 299 300 301 302 303 304 305 51 52 53 306 307 55 308 309 314 256 232 SS2 | Used by:Timeline |
Symbol 316 Text | Uses:38 | Used by:318 |
Symbol 317 Text | Uses:38 | Used by:318 |
Symbol 318 Button | Uses:141 316 317 | Used by:Timeline |
Symbol 319 Graphic | Used by:Timeline | |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:320 | Used by:Timeline |
Symbol 322 Graphic | Used by:Timeline | |
Symbol 323 Bitmap | Used by:324 326 | |
Symbol 324 Graphic | Uses:323 | Used by:328 |
Symbol 325 Graphic | Used by:328 | |
Symbol 326 Graphic | Uses:323 | Used by:328 |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:324 325 326 327 | Used by:Timeline |
Symbol 329 Graphic | Used by:330 336 339 340 341 342 349 350 | |
Symbol 330 MovieClip | Uses:329 | Used by:339 340 341 342 349 350 |
Symbol 331 Graphic | Used by:333 337 339 340 341 342 349 350 | |
Symbol 332 Graphic | Used by:333 337 339 340 341 342 349 350 | |
Symbol 333 MovieClip | Uses:331 332 | Used by:339 340 341 342 349 350 |
Symbol 334 Graphic | Used by:339 340 341 342 349 350 | |
Symbol 335 Graphic | Used by:339 340 341 342 349 350 | |
Symbol 336 MovieClip | Uses:329 | Used by:339 340 341 342 349 350 |
Symbol 337 MovieClip | Uses:331 332 | Used by:339 340 341 342 349 350 |
Symbol 338 Sound | Used by:339 340 341 342 349 350 | |
Symbol 339 Button | Uses:330 333 334 335 336 337 329 331 332 338 | Used by:Timeline |
Symbol 340 Button | Uses:330 333 334 335 336 337 329 331 332 338 | Used by:Timeline |
Symbol 341 Button | Uses:330 333 334 335 336 337 329 331 332 338 | Used by:Timeline |
Symbol 342 Button | Uses:330 333 334 335 336 337 329 331 332 338 | Used by:Timeline |
Symbol 343 Text | Uses:38 | Used by:Timeline |
Symbol 344 Text | Uses:38 | Used by:Timeline |
Symbol 345 Text | Uses:38 | Used by:Timeline |
Symbol 346 Text | Uses:38 | Used by:Timeline |
Symbol 347 Text | Uses:143 | Used by:Timeline |
Symbol 348 Button | Uses:194 | Used by:Timeline |
Symbol 349 Button | Uses:330 333 334 335 336 337 329 331 332 338 | Used by:Timeline |
Symbol 350 Button | Uses:330 333 334 335 336 337 329 331 332 338 | Used by:Timeline |
Symbol 351 Text | Uses:38 | Used by:Timeline |
Symbol 352 Text | Uses:38 | Used by:Timeline |
Symbol 353 Graphic | Used by:357 | |
Symbol 354 Text | Uses:143 | Used by:355 |
Symbol 355 MovieClip | Uses:354 | Used by:357 |
Symbol 356 Text | Uses:143 | Used by:357 |
Symbol 357 Button | Uses:353 355 356 | Used by:Timeline |
Symbol 358 Graphic | Used by:362 | |
Symbol 359 Graphic | Used by:362 | |
Symbol 360 Text | Uses:152 | Used by:362 |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:358 359 360 361 SS3 | Used by:Timeline |
Symbol 363 MovieClip | Uses:141 | Used by:Timeline |
Symbol 364 Text | Uses:38 | Used by:366 |
Symbol 365 Graphic | Used by:366 393 420 | |
Symbol 366 Button | Uses:364 365 | Used by:Timeline |
Symbol 367 Graphic | Used by:Timeline | |
Symbol 368 Text | Uses:280 | Used by:Timeline |
Symbol 369 Text | Uses:280 | Used by:Timeline |
Symbol 370 Button | Uses:123 124 122 125 | Used by:Timeline |
Symbol 371 Text | Uses:38 | Used by:Timeline |
Symbol 372 Graphic | Used by:373 374 375 376 377 | |
Symbol 373 MovieClip | Uses:372 | Used by:374 375 376 377 |
Symbol 374 Button | Uses:373 372 | Used by:Timeline |
Symbol 375 Button | Uses:373 372 | Used by:Timeline |
Symbol 376 Button | Uses:373 372 | Used by:Timeline |
Symbol 377 Button | Uses:373 372 | Used by:Timeline |
Symbol 378 Text | Uses:38 | Used by:Timeline |
Symbol 379 Font | Used by:380 389 | |
Symbol 380 EditableText | Uses:379 | Used by:Timeline |
Symbol 381 Graphic | Used by:383 384 385 386 387 388 | |
Symbol 382 Graphic | Used by:383 384 385 386 387 388 | |
Symbol 383 Button | Uses:381 382 | Used by:Timeline |
Symbol 384 Button | Uses:381 382 | Used by:Timeline |
Symbol 385 Button | Uses:381 382 | Used by:Timeline |
Symbol 386 Button | Uses:381 382 | Used by:Timeline |
Symbol 387 Button | Uses:381 382 | Used by:Timeline |
Symbol 388 Button | Uses:381 382 | Used by:Timeline |
Symbol 389 Text | Uses:379 | Used by:390 |
Symbol 390 MovieClip | Uses:389 | Used by:Timeline |
Symbol 391 Graphic | Used by:Timeline | |
Symbol 392 Text | Uses:38 | Used by:393 420 |
Symbol 393 Button | Uses:392 365 | Used by:Timeline |
Symbol 394 Graphic | Used by:Timeline | |
Symbol 395 Graphic | Used by:398 | |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:398 |
Symbol 398 MovieClip | Uses:395 397 | Used by:414 |
Symbol 399 Font | Used by:400 401 402 417 | |
Symbol 400 EditableText | Uses:399 | Used by:414 |
Symbol 401 EditableText | Uses:399 | Used by:414 |
Symbol 402 EditableText | Uses:399 | Used by:414 |
Symbol 403 Font | Used by:404 405 406 | |
Symbol 404 EditableText | Uses:403 | Used by:414 |
Symbol 405 EditableText | Uses:403 | Used by:414 |
Symbol 406 EditableText | Uses:403 | Used by:414 |
Symbol 407 Graphic | Used by:412 413 | |
Symbol 408 Font | Used by:409 411 | |
Symbol 409 Text | Uses:408 | Used by:412 413 |
Symbol 410 Graphic | Used by:412 413 | |
Symbol 411 Text | Uses:408 | Used by:412 413 |
Symbol 412 Button | Uses:407 409 410 411 | Used by:414 |
Symbol 413 Button | Uses:407 409 410 411 | Used by:414 |
Symbol 414 MovieClip | Uses:398 400 401 402 404 405 406 412 413 232 | Used by:Timeline |
Symbol 415 Graphic | Used by:Timeline | |
Symbol 416 Text | Uses:280 | Used by:Timeline |
Symbol 417 EditableText | Uses:399 | Used by:Timeline |
Symbol 418 Text | Uses:280 | Used by:Timeline |
Symbol 419 Text | Uses:280 | Used by:Timeline |
Symbol 420 Button | Uses:392 365 | Used by:Timeline |
Symbol 421 Graphic | Used by:Timeline | |
Symbol 422 Text | Uses:280 | Used by:Timeline |
Symbol 423 Text | Uses:280 | Used by:Timeline |
Symbol 424 Graphic | Used by:Timeline | |
Symbol 425 Text | Uses:280 | Used by:Timeline |
Symbol 426 Text | Uses:280 | Used by:Timeline |
Symbol 427 Graphic | Used by:Timeline | |
Symbol 428 Text | Uses:280 | Used by:Timeline |
Symbol 429 Text | Uses:196 | Used by:Timeline |
Symbol 430 Text | Uses:196 | Used by:Timeline |
Symbol 431 Graphic | Used by:437 | |
Symbol 432 Graphic | Used by:437 504 | |
Symbol 433 Graphic | Used by:437 504 | |
Symbol 434 Graphic | Used by:437 | |
Symbol 435 Text | Uses:38 | Used by:437 |
Symbol 436 Text | Uses:38 | Used by:437 |
Symbol 437 MovieClip | Uses:431 432 433 141 434 435 436 | Used by:Timeline |
Symbol 438 Graphic | Used by:Timeline | |
Symbol 439 EditableText | Uses:38 | Used by:Timeline |
Symbol 440 Button | Uses:123 124 122 125 | Used by:Timeline |
Symbol 441 Text | Uses:38 | Used by:Timeline |
Symbol 442 Graphic | Used by:443 | |
Symbol 443 MovieClip | Uses:442 | Used by:444 |
Symbol 444 MovieClip | Uses:443 | Used by:Timeline |
Symbol 445 Text | Uses:280 | Used by:Timeline |
Symbol 446 Text | Uses:38 | Used by:456 |
Symbol 447 Text | Uses:38 | Used by:456 |
Symbol 448 Text | Uses:38 | Used by:456 |
Symbol 449 Text | Uses:38 | Used by:456 |
Symbol 450 Text | Uses:38 | Used by:456 |
Symbol 451 Text | Uses:38 | Used by:456 |
Symbol 452 Font | Used by:453 | |
Symbol 453 Text | Uses:452 | Used by:456 |
Symbol 454 Text | Uses:38 | Used by:456 |
Symbol 455 Text | Uses:38 | Used by:456 |
Symbol 456 MovieClip | Uses:446 447 448 449 450 451 453 454 455 | Used by:Timeline |
Symbol 457 Graphic | Used by:504 | |
Symbol 458 Graphic | Used by:504 | |
Symbol 459 Graphic | Used by:504 | |
Symbol 460 Graphic | Used by:504 | |
Symbol 461 Graphic | Used by:504 | |
Symbol 462 Graphic | Used by:504 | |
Symbol 463 Graphic | Used by:504 | |
Symbol 464 Graphic | Used by:504 | |
Symbol 465 Graphic | Used by:504 | |
Symbol 466 Graphic | Used by:504 | |
Symbol 467 Graphic | Used by:504 | |
Symbol 468 Graphic | Used by:504 | |
Symbol 469 Graphic | Used by:504 | |
Symbol 470 Graphic | Used by:504 | |
Symbol 471 Graphic | Used by:504 | |
Symbol 472 Graphic | Used by:504 | |
Symbol 473 Graphic | Used by:504 | |
Symbol 474 Graphic | Used by:504 | |
Symbol 475 Graphic | Used by:504 | |
Symbol 476 Graphic | Used by:504 | |
Symbol 477 Graphic | Used by:504 | |
Symbol 478 Graphic | Used by:504 | |
Symbol 479 Graphic | Used by:504 | |
Symbol 480 Graphic | Used by:504 | |
Symbol 481 Graphic | Used by:504 | |
Symbol 482 Graphic | Used by:504 | |
Symbol 483 Graphic | Used by:504 | |
Symbol 484 Graphic | Used by:504 | |
Symbol 485 Graphic | Used by:504 | |
Symbol 486 Graphic | Used by:504 | |
Symbol 487 Graphic | Used by:504 | |
Symbol 488 Graphic | Used by:504 | |
Symbol 489 Graphic | Used by:504 | |
Symbol 490 Graphic | Used by:504 | |
Symbol 491 Graphic | Used by:504 | |
Symbol 492 Graphic | Used by:504 | |
Symbol 493 Graphic | Used by:504 | |
Symbol 494 Graphic | Used by:504 | |
Symbol 495 Graphic | Used by:504 | |
Symbol 496 Graphic | Used by:504 | |
Symbol 497 Graphic | Used by:504 | |
Symbol 498 Graphic | Used by:504 | |
Symbol 499 Sound | Used by:504 | |
Symbol 500 Graphic | Used by:504 | |
Symbol 501 Font | Used by:502 507 | |
Symbol 502 Text | Uses:501 | Used by:504 |
Symbol 503 Text | Uses:270 | Used by:504 |
Symbol 504 MovieClip | Uses:457 458 459 33 51 32 460 53 461 55 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 31 490 30 491 492 493 494 29 495 496 232 497 498 95 499 500 502 141 432 433 503 | Used by:Timeline |
Symbol 505 Graphic | Used by:Timeline | |
Symbol 506 Font | Used by:507 | |
Symbol 507 Text | Uses:501 506 | Used by:509 |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 MovieClip | Uses:507 508 | Used by:Timeline |
Symbol 510 Button | Uses:123 124 122 125 | Used by:Timeline |
Symbol 511 Text | Uses:38 | Used by:Timeline |
Symbol 512 Graphic | Used by:Timeline | |
Symbol 513 Text | Uses:280 | Used by:Timeline |
Symbol 514 Text | Uses:38 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 156 MovieClip [warn] | |
Streaming Sound 2 | Used by:Symbol 315 MovieClip | |
Streaming Sound 3 | Used by:Symbol 362 MovieClip |
Instance Names
"fade" | Frame 1 | Symbol 257 MovieClip [fade] |
"fade" | Frame 3 | Symbol 257 MovieClip [fade] |
"fade" | Frame 4 | Symbol 257 MovieClip [fade] |
"moviethis" | Frame 5 | Symbol 315 MovieClip |
"key" | Frame 7 | Symbol 390 MovieClip |
"dudedat" | Frame 9 | Symbol 414 MovieClip |
"c" | Frame 16 | Symbol 440 Button |
"arr" | Frame 16 | Symbol 444 MovieClip |
"bomb" | Symbol 57 MovieClip [items] Frame 5 | Symbol 56 MovieClip |
"con" | Symbol 140 MovieClip Frame 1 | Symbol 128 Button |
"hso" | Symbol 140 MovieClip Frame 1 | Symbol 139 MovieClip |
"con" | Symbol 142 MovieClip [end] Frame 49 | Symbol 128 Button |
"hso" | Symbol 142 MovieClip [end] Frame 49 | Symbol 139 MovieClip |
"con" | Symbol 142 MovieClip [end] Frame 87 | Symbol 128 Button |
"hso" | Symbol 142 MovieClip [end] Frame 87 | Symbol 139 MovieClip |
"health" | Symbol 207 MovieClip [info] Frame 1 | Symbol 177 MovieClip [health] |
"boss" | Symbol 207 MovieClip [info] Frame 1 | Symbol 188 MovieClip |
"time" | Symbol 207 MovieClip [info] Frame 1 | Symbol 195 MovieClip |
"shipi" | Symbol 232 MovieClip [ship] Frame 1 | Symbol 211 MovieClip |
"ex" | Symbol 232 MovieClip [ship] Frame 1 | Symbol 216 MovieClip |
"shipi" | Symbol 232 MovieClip [ship] Frame 2 | Symbol 220 MovieClip |
"shipi" | Symbol 232 MovieClip [ship] Frame 3 | Symbol 225 MovieClip |
"shipi" | Symbol 232 MovieClip [ship] Frame 4 | Symbol 231 MovieClip |
"ex" | Symbol 232 MovieClip [ship] Frame 4 | Symbol 216 MovieClip |
"shipx" | Symbol 256 MovieClip [enemy] Frame 1 | Symbol 240 MovieClip |
"shipx" | Symbol 256 MovieClip [enemy] Frame 2 | Symbol 245 MovieClip |
"shipx" | Symbol 256 MovieClip [enemy] Frame 3 | Symbol 248 MovieClip |
"shipx" | Symbol 256 MovieClip [enemy] Frame 4 | Symbol 252 MovieClip |
"shipx" | Symbol 256 MovieClip [enemy] Frame 5 | Symbol 255 MovieClip |
"spe" | Symbol 414 MovieClip Frame 1 | Symbol 398 MovieClip |
"end" | Symbol 414 MovieClip Frame 1 | Symbol 398 MovieClip |
"shipo" | Symbol 414 MovieClip Frame 1 | Symbol 232 MovieClip [ship] |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$pX$7kzLYvVkoGDw8hNGbTT5a/." |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wepup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "3_wep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "dan" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "4_web" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "titlescreen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "take6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "take4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "take2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "take1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "points" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "5_wep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "pauseS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "orb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "level2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "level4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "level5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "level3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "bossM" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "level1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "level6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "levelscreen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "healthS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "ex5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ex1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "ex" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "2_wep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "1_wep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "finalex.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "ex3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "ex2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "take5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "ex4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "take3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "items" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "wepond" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "boss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "pause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "bg1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "bg2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "bg3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "bg4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "end" |
ExportAssets (56) | Timeline Frame 1 | Symbol 148 as "startit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 149 as "fader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 151 as "enemywep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "warn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 158 as "boss:wep1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "boss:wep2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 166 as "boss:lasr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 174 as "boss:lasr2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 175 as "bossHC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 177 as "health" |
ExportAssets (56) | Timeline Frame 1 | Symbol 177 as "health" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 207 as "info" |
ExportAssets (56) | Timeline Frame 1 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 1 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 257 as "fade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 257 as "fade" |
ExportAssets (56) | Timeline Frame 3 | Symbol 257 as "fade" |
ExportAssets (56) | Timeline Frame 4 | Symbol 257 as "fade" |
ExportAssets (56) | Timeline Frame 5 | Symbol 34 as "take3" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 256 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 9 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 13 | Symbol 207 as "info" |
ExportAssets (56) | Timeline Frame 15 | Symbol 59 as "blank" |
ExportAssets (56) | Timeline Frame 19 | Symbol 33 as "ex4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 32 as "take5" |
ExportAssets (56) | Timeline Frame 19 | Symbol 33 as "ex4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 31 as "ex2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 30 as "ex3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 33 as "ex4" |
ExportAssets (56) | Timeline Frame 19 | Symbol 31 as "ex2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 29 as "finalex.mp3" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
ExportAssets (56) | Timeline Frame 19 | Symbol 232 as "ship" |
Labels
"title" | Frame 6 |
"youlost" | Frame 14 |
"e" | Frame 15 |
"select" | Frame 16 |
"youlost0" | Frame 17 |
"intro_level1" | Frame 18 |
"endgame" | Frame 19 |
"credits" | Frame 20 |
"x" | Symbol 240 MovieClip Frame 41 |
"x" | Symbol 245 MovieClip Frame 2 |
"x" | Symbol 248 MovieClip Frame 2 |
"x" | Symbol 252 MovieClip Frame 2 |
"x" | Symbol 255 MovieClip Frame 2 |
Dynamic Text Variables
scoreing | Symbol 127 EditableText | "" |
score | Symbol 130 EditableText | "" |
kills | Symbol 131 EditableText | "" |
hs | Symbol 132 EditableText | "" |
rank | Symbol 133 EditableText | "" |
name | Symbol 135 EditableText | "" |
lives | Symbol 192 EditableText | "6" |
points | Symbol 193 EditableText | "4335" |
kills | Symbol 197 EditableText | "34" |
nme | Symbol 205 EditableText | "K12" |
per | Symbol 269 EditableText | "100%" |
qual | Symbol 380 EditableText | "" |
name | Symbol 401 EditableText | "" |
weight | Symbol 404 EditableText | "xxx" |
heigh | Symbol 405 EditableText | "xxx" |
widt | Symbol 406 EditableText | "xxx" |
leveln | Symbol 439 EditableText | "" |
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