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Survival Hero 2.swf

This is the info page for
Flash #46367

(Click the ID number above for more basic data on this flash file.)


Text
Survival Hero 2
Created by TimmahX
Music by XenoxX

Level 1: Starting level.
Level 2: Survive 1 Minute. Spread Bombs added.
Level 3: Survive 2 Minutes. Spike Pit added.
Level 4: Survive 3 Minutes. Increased Spread Bombs.
Level 5: Survive 5 Minutes. Land size decreased.

Start

Instructions

Controls: Left and right arrow keys move, up jumps.

How to Die: Get hit by fireballs, cannonballs, bird
crap... or fall off.

How to live: Dodge stuff, get blue stars to heal.

THE LONGER YOU LIVE, THE HARDER IT GETS!

secs

<p align="right"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

<p align="left"><font face="Trebuchet MS" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

Curr. Difficulty:

x

<p align="left"><font face="Trebuchet MS" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Good going hero, you got killed. AGAIN!</b></font></p><p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>I&apos;ve seen dead rats last longer then you!</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Wow, you really suck at dodging. When they were playing dodgeball in kindgarten, were you in acoma?</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>If you applied for job guarding my castle, I&apos;d be rolling on the floor laughing.</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>...This wasn&apos;t rigged so you always lose. You just fail.</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Please go jump in the moat. You just fail at everything you try, you&apos;ll just crack your skull at the shallow end.</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Here is a tip: TRY NOT TOO DIE!</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>I get that this is hard, but you just suck.</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>I&apos;m running low on self esteem killing insults. So this one hurts emotionally. I KILLED THE COMPANION CUBE!</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>EPIC FAIL!</b></font></p><p align="left"></p>

<p align="left"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Your attention deficit disorder really shows.</b></font></p>

<p align="right"><font face="Trebuchet MS" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000</b></font></p>

secs

<p align="center"><font face="Trebuchet MS" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>&lt;Type Name&gt;</b></font></p>

Restart

Too failed to submit

Submit Lowscore

Your pathetic score has been submitted.

Click here to view
highscores

Click here to view
highscores

Click here to view
highscores

<p align="center"></p>

ActionScript [AS1/AS2]

Frame 2
stop();
Instance of Symbol 64 MovieClip "invwall" in Frame 2
onClipEvent (load) { this._visible = false; }
Frame 3
stop();
Frame 4
this.lifetxt.text = _root.lives; this._visible = true; stop(); _root.spikes = false;
Instance of Symbol 77 MovieClip "invwall" in Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 103 MovieClip "hero_mc" in Frame 4
onClipEvent (load) { _root.lives = 100; _root.invincible = false; _root.jumping = false; _root.diffmult = 3; _root.falling = false; _root.lvlchange = 60; _root.lvlchange2 = 120; _root.lvlchange3 = 180; _root.lvlchange4 = 300; } onClipEvent (keyUp) { if ((_root.jumping = false)) { this.gotoAndStop("idle"); } } onClipEvent (enterFrame) { if (Key.isDown(38)) { if (_root.falling == false) { this.gotoAndStop("jump"); } } else if ((_root.jumping = false)) { this.gotoAndStop("idle"); } if (Key.isDown(37)) { this._x = this._x - 8; } if (Key.isDown(39)) { this._x = this._x + 8; } if (_root.invwall.hitTest(getBounds(_root).xMin, _y, true)) { this.gotoAndStop("fall"); _root.falling = true; this._x = this._x - 20; } if (_root.invwall.hitTest(getBounds(_root).xMax, _y, true)) { this.gotoAndStop("fall"); _root.falling = true; this._x = this._x + 20; } if (_root.lives < 1) { _root.posx = this._x; _root.posy = this._y; _root.gotoAndStop("end"); _root.score = _root.gametime; } }
Instance of Symbol 106 MovieClip in Frame 4
onClipEvent (load) { starttime = getTimer(); _root.diffinc = 0; _root.diffstart = 0; } onClipEvent (enterFrame) { _root.gametime = (getTimer() - starttime) / 1000; _root.diffinc = _root.gametime - _root.diffstart; if (_root.diffinc > 20) { _root.diffmult = _root.diffmult - 0.1; _root.diffstart = _root.gametime; } if (_root.gametime > _root.lvlchange) { _root.gotoAndStop("level2"); } if (_root.gametime > _root.lvlchange2) { _root.gotoAndStop("level3"); } if (_root.gametime > _root.lvlchange3) { _root.gotoAndStop("level4"); } if (_root.gametime > _root.lvlchange4) { _root.gotoAndStop("level5"); } this.counter.text = Math.floor(_root.gametime); }
Instance of Symbol 109 MovieClip in Frame 4
onClipEvent (enterFrame) { _root.diffcount.text = 31 - (_root.diffmult * 10); }
Instance of Symbol 114 MovieClip in Frame 4
onClipEvent (enterFrame) { this.lifetxt.text = _root.lives; }
Frame 5
stop();
Frame 6
_root.spikes = true;
Frame 9
if (_root.gametime < 60) { _root.submit._visible = false; } scorecount.text = _root.gametime;
Instance of Symbol 153 MovieClip in Frame 9
onClipEvent (load) { gotoAndStop(random(10)); }
Instance of Symbol 157 MovieClip in Frame 9
onClipEvent (enterFrame) { this._x = _root.posx; this._y = _root.posy; if (_root.falling == true) { this._visible = false; } }
Frame 10
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = _root.plyrname; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.gametime; __rankz_send__("Mjg1N2olZSVhJW4lcw==", "SlFyb0VDeEY=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); stop(); function goToThisURL() { getURL (linkURL, "_blank"); } var linkURL = "http://www.google.com"; var linkText = "Link Text"; var myMenu = new ContextMenu(); var nohax = new ContextMenuItem("Dont Hack", goToThisURL); myMenu.customItems.push(copyright); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Symbol 40 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 49 Button
on (release) { _root.play(); }
Symbol 51 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 51 MovieClip Frame 2
gotoAndPlay (1);
Symbol 174 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 60 Button
on (release) { gotoAndPlay ("frame1"); }
Symbol 62 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 100 MovieClip Frame 9
wait = wait + 1; if (wait == 6) { _parent.gotoAndStop("idle"); }
Symbol 101 MovieClip Frame 1
_root.jumping = true;
Symbol 101 MovieClip Frame 18
_root.jumping = false; _parent.gotoAndStop("idle");
Symbol 102 MovieClip Frame 1
_root.jumping = true;
Symbol 102 MovieClip Frame 15
if (_root.spikes == false) { _root.lives = _root.lives - 20; } else { _root.lives = 0; }
Symbol 102 MovieClip Frame 30
this._parent._x = 274.5; _root.falling = false; _parent.gotoAndStop("idle");
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 6
_root.invincible = true;
Instance of Symbol 100 MovieClip in Symbol 103 MovieClip Frame 6
onClipEvent (load) { this.wait = 0; }
Instance of Symbol 101 MovieClip in Symbol 103 MovieClip Frame 7
onClipEvent (load) { this.wait = 0; }
Symbol 103 MovieClip Frame 8
stop();
Instance of Symbol 102 MovieClip in Symbol 103 MovieClip Frame 8
onClipEvent (load) { this.wait = 0; }
Instance of Symbol 118 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; gotoAndPlay ("emptyfrm"); _root.invincible == true; } } }
Symbol 119 MovieClip Frame 42
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 119 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; _root.invincible == true; } } }
Symbol 119 MovieClip Frame 43
counter++;
Symbol 119 MovieClip Frame 44
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm"); }
Instance of Symbol 118 MovieClip in Symbol 120 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; gotoAndPlay ("emptyfrm"); _root.invincible == true; } } }
Instance of Symbol 118 MovieClip in Symbol 120 MovieClip Frame 41
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; gotoAndPlay(emptyfrm); _root.invincible == true; } } }
Symbol 120 MovieClip Frame 42
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Symbol 120 MovieClip Frame 43
counter++;
Symbol 120 MovieClip Frame 44
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm"); }
Instance of Symbol 118 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; gotoAndPlay ("emptyfrm"); _root.invincible == true; } } }
Symbol 121 MovieClip Frame 26
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 121 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; _root.invincible == true; } } }
Symbol 121 MovieClip Frame 27
counter++;
Symbol 121 MovieClip Frame 28
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm"); }
Instance of Symbol 118 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; gotoAndPlay ("emptyfrm"); _root.invincible == true; } } }
Symbol 122 MovieClip Frame 20
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 122 MovieClip Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; _root.invincible == true; } } }
Symbol 122 MovieClip Frame 21
counter++;
Symbol 122 MovieClip Frame 22
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm"); }
Symbol 126 MovieClip Frame 1
this._x = random(291) + 291; if (this.hitTest(_root.invwall)) { this.x = random(291) + 291; }
Instance of Symbol 125 MovieClip in Symbol 126 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { _root.lives = _root.lives + 3; _root.invincible == true; _parent.gotoAndPlay("emptyfrm"); } }
Symbol 126 MovieClip Frame 17
counter++;
Symbol 126 MovieClip Frame 18
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm"); }
Symbol 130 MovieClip Frame 18
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 130 MovieClip Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Instance of Symbol 118 MovieClip in Symbol 130 MovieClip Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 130 MovieClip Frame 22
counter++;
Symbol 130 MovieClip Frame 23
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm1"); }
Symbol 130 MovieClip Frame 41
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 130 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 130 MovieClip Frame 45
counter++;
Symbol 130 MovieClip Frame 46
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm2"); }
Symbol 130 MovieClip Frame 64
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 130 MovieClip Frame 65
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 130 MovieClip Frame 68
counter++;
Symbol 130 MovieClip Frame 69
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm3"); }
Symbol 135 MovieClip Frame 1
this._x = random(291) + 291; if (this.hitTest(_root.invwall)) { this.x = random(291) + 291; }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 2; gotoAndPlay ("emptyfrm"); _root.invincible == true; } } }
Symbol 135 MovieClip Frame 20
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 1; _root.invincible == true; } } }
Symbol 135 MovieClip Frame 21
counter++;
Symbol 135 MovieClip Frame 22
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm"); }
Symbol 138 MovieClip Frame 1
Symbol 138 MovieClip Frame 18
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 138 MovieClip Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 138 MovieClip Frame 25
counter++;
Symbol 138 MovieClip Frame 26
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm1"); }
Symbol 138 MovieClip Frame 44
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 138 MovieClip Frame 45
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 5; } } }
Instance of Symbol 118 MovieClip in Symbol 138 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 138 MovieClip Frame 51
counter++;
Symbol 138 MovieClip Frame 52
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm2"); }
Symbol 138 MovieClip Frame 70
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 138 MovieClip Frame 71
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 5; } } }
Symbol 138 MovieClip Frame 75
counter++;
Symbol 138 MovieClip Frame 76
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm3"); }
Symbol 139 MovieClip Frame 18
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 139 MovieClip Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Instance of Symbol 118 MovieClip in Symbol 139 MovieClip Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 139 MovieClip Frame 22
counter++;
Symbol 139 MovieClip Frame 23
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm1"); }
Symbol 139 MovieClip Frame 41
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 139 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 139 MovieClip Frame 45
counter++;
Symbol 139 MovieClip Frame 46
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm2"); }
Symbol 139 MovieClip Frame 64
counter = 0; delay = Math.floor((random(24) + 6) * _root.diffmult);
Instance of Symbol 118 MovieClip in Symbol 139 MovieClip Frame 65
onClipEvent (enterFrame) { if (this.hitTest(_root.hero_mc)) { if (_root.invincible == false) { _root.lives = _root.lives - 10; } } }
Symbol 139 MovieClip Frame 68
counter++;
Symbol 139 MovieClip Frame 69
counter++; if (counter < delay) { gotoAndPlay ("emptyfrm3"); }
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
stop();
Symbol 153 MovieClip Frame 3
stop();
Symbol 153 MovieClip Frame 4
stop();
Symbol 153 MovieClip Frame 5
stop();
Symbol 153 MovieClip Frame 6
stop();
Symbol 153 MovieClip Frame 7
stop();
Symbol 153 MovieClip Frame 8
stop();
Symbol 153 MovieClip Frame 9
stop();
Symbol 153 MovieClip Frame 10
stop();
Symbol 160 Button
on (release) { gotoAndPlay ("frame1"); }
Symbol 164 Button
on (release) { _root.plyrname = _root.pname.text; gotoAndPlay ("loscore"); }
Symbol 172 Button
on (release) { getURL ("http://rankz.armorbot.com/survivalhero2/", "_blank"); }

Library Items

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Symbol 174 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
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Streaming Sound 1Used by:Timeline

Instance Names

"invwall"Frame 2Symbol 64 MovieClip
"invwall"Frame 4Symbol 77 MovieClip
"hero_mc"Frame 4Symbol 103 MovieClip
"diffcount"Frame 4Symbol 107 EditableText
"poop"Frame 4Symbol 135 MovieClip
"scorecount"Frame 9Symbol 154 EditableText
"pname"Frame 9Symbol 158 EditableText
"submit"Frame 9Symbol 164 Button
"bar"Symbol 51 MovieClip Frame 1Symbol 5 MovieClip
"counter"Symbol 106 MovieClip Frame 1Symbol 105 EditableText
"lifetxt"Symbol 114 MovieClip Frame 1Symbol 113 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 174 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"

Labels

"instructions"Frame 3
"frame1"Frame 4
"level2"Frame 5
"level3"Frame 6
"level4"Frame 7
"level5"Frame 8
"scorecount"Frame 9
"end"Frame 9
"loscore"Frame 10
"loaded"Symbol 51 MovieClip Frame 3
"idle"Symbol 103 MovieClip Frame 1
"hero_side_left"Symbol 103 MovieClip Frame 2
"hero_side_right"Symbol 103 MovieClip Frame 3
"hero_back"Symbol 103 MovieClip Frame 4
"die"Symbol 103 MovieClip Frame 5
"blink"Symbol 103 MovieClip Frame 6
"jump"Symbol 103 MovieClip Frame 7
"fall"Symbol 103 MovieClip Frame 8
"emptyfrm"Symbol 119 MovieClip Frame 43
"emptyfrm"Symbol 120 MovieClip Frame 43
"emptyfrm"Symbol 121 MovieClip Frame 27
"emptyfrm"Symbol 122 MovieClip Frame 21
"emptyfrm"Symbol 126 MovieClip Frame 17
"emptyfrm1"Symbol 130 MovieClip Frame 22
"empt"Symbol 130 MovieClip Frame 23
"emptyfrm2"Symbol 130 MovieClip Frame 45
"emptyfrm3"Symbol 130 MovieClip Frame 68
"emptyfrm"Symbol 135 MovieClip Frame 21
"emptyfrm1"Symbol 138 MovieClip Frame 25
"empt"Symbol 138 MovieClip Frame 26
"emptyfrm2"Symbol 138 MovieClip Frame 51
"emptyfrm3"Symbol 138 MovieClip Frame 75
"emptyfrm1"Symbol 139 MovieClip Frame 22
"empt"Symbol 139 MovieClip Frame 23
"emptyfrm2"Symbol 139 MovieClip Frame 45
"emptyfrm3"Symbol 139 MovieClip Frame 68




http://swfchan.com/10/46367/info.shtml
Created: 3/5 -2019 20:21:00 Last modified: 3/5 -2019 20:21:00 Server time: 22/12 -2024 18:41:45