Frame 2
stop();
_root.diff = 0;
_root.backgroundnumber;
if (_root.easy_high_score >= 40) {
if (done1 != true) {
_root.instructions.gotoAndStop(4);
done1 = true;
}
}
if (_root.medium_high_score >= 60) {
if (done2 != true) {
_root.instructions.gotoAndStop(5);
done2 = true;
}
}
Instance of Symbol 22 MovieClip in Frame 2
onClipEvent (load) {
this.diff = "EASY";
this.q = 1;
}
Instance of Symbol 22 MovieClip in Frame 2
onClipEvent (load) {
this.diff = "MEDIUM";
this.q = 2;
}
Instance of Symbol 22 MovieClip in Frame 2
onClipEvent (load) {
this.diff = "HARD";
this.q = 3;
}
Instance of Symbol 26 MovieClip in Frame 2
onClipEvent (load) {
if (_root.easy_high_score >= 40) {
this.gotoAndStop(2);
}
if (_root.medium_high_score >= 60) {
this.gotoAndStop(3);
}
}
Instance of Symbol 22 MovieClip in Frame 2
onClipEvent (load) {
this.diff = "INSTRUCTIONS";
}
Frame 3
stop();
if (_root.backgroundnumber == 1) {
_root.background1.background1.gotoAndStop(1);
_root.background_line.gotoAndStop(1);
}
if (_root.backgroundnumber == 2) {
_root.background1.background1.gotoAndStop(2);
_root.background_line.gotoAndStop(2);
}
if (_root.backgroundnumber == 3) {
_root.background1.background1.gotoAndStop(3);
_root.background_line.gotoAndStop(3);
}
if (_root.easy_high_score <= 0) {
p = true;
pp = true;
ppp = true;
pppp = true;
ppppp = true;
pppppp = true;
_root.easy_high_score = 0;
}
if (_root.medium_high_score <= 0) {
z = true;
zz = true;
zzz = true;
zzzz = true;
zzzzz = true;
zzzzzz = true;
_root.medium_high_score = 0;
}
if (_root.hard_high_score <= 0) {
o = true;
oo = true;
ooo = true;
oooo = true;
ooooo = true;
_root.hard_high_score = 0;
}
if (_root.diff == 1) {
_root.diff_display = "EASY";
}
if (_root.diff == 2) {
_root.diff_display = "MEDIUM";
}
if (_root.diff == 3) {
_root.diff_display = "HARD";
}
_root.hero_number = 0;
_root.player_speed = 0;
_root.play_size = 0;
_root.player_invincible_time = 0;
_root.easy_high = _root.easy_high_score;
_root.medium_high = _root.medium_high_score;
_root.hard_high = _root.hard_high_score;
Instance of Symbol 22 MovieClip in Frame 3
onClipEvent (load) {
this.diff = "MAIN MENU";
this.q = 1;
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
this.locked.gotoAndStop(2);
this.gotoAndStop(1);
this.unlock_at.gotoAndStop(2);
this.diff_mc.gotoAndStop(4);
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 2;
unlock = 5;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.easy_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(1);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 3;
unlock = 10;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.easy_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(1);
this.unlock_at.unlock_at = unlock;
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 4;
unlock = 15;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.easy_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(1);
this.unlock_at.unlock_at = unlock;
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 5;
unlock = 20;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.easy_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(1);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 6;
unlock = 30;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.easy_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(1);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 7;
unlock = 40;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.easy_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(1);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 8;
unlock = 10;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.medium_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(2);
}
if (_root.diff < 2) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 9;
unlock = 20;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.medium_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(2);
}
if (_root.diff < 2) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 10;
unlock = 30;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.medium_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(2);
}
if (_root.diff < 2) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 11;
unlock = 40;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.medium_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.unlock_at.unlock_at = unlock;
this.diff_mc.gotoAndStop(2);
}
if (_root.diff < 2) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 12;
unlock = 50;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.medium_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(2);
this.unlock_at.unlock_at = unlock;
}
if (_root.diff < 2) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 13;
unlock = 60;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.medium_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(2);
this.unlock_at.unlock_at = unlock;
}
if (_root.diff < 2) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 14;
unlock = 20;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.hard_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(3);
this.unlock_at.unlock_at = unlock;
}
if (_root.diff < 3) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 15;
unlock = 30;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.hard_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(3);
this.unlock_at.unlock_at = unlock;
}
if (_root.diff < 3) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 16;
unlock = 40;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.hard_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(3);
this.unlock_at.unlock_at = unlock;
}
if (_root.diff < 3) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 17;
unlock = 50;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.hard_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(3);
this.unlock_at.unlock_at = unlock;
}
if (_root.diff < 3) {
this.diff_mc.gotoAndStop(5);
}
}
Instance of Symbol 112 MovieClip in Frame 3
onClipEvent (load) {
player_number = 18;
unlock = 60;
this.gotoAndStop(player_number);
this.player.gotoAndStop(player_number);
if (_root.hard_high >= unlock) {
this.diff_mc.gotoAndStop(4);
this.locked.gotoAndStop(2);
this.unlock_at.gotoAndStop(2);
} else {
this.diff_mc.gotoAndStop(3);
this.unlock_at.unlock_at = unlock;
}
if (_root.diff < 3) {
this.diff_mc.gotoAndStop(5);
}
}
Frame 4
stop();
_root.nextHighestDepth = 30;
_root.point = 20;
_root.baddie_amount = 1;
_root.invincible = false;
_root.current_score.current_score = 0;
_root.record = false;
_root.hero.hero.hero.gotoAndStop(_root.hero_number);
if (_root.player_speed == 1) {
_root.follow.speed = 5;
} else if (_root.player_speed == 2) {
_root.follow.speed = 7;
} else if (_root.player_speed == 3) {
_root.follow.speed = 10;
} else if (_root.player_speed == 4) {
_root.follow.speed = 14;
} else if (_root.player_speed == 5) {
_root.follow.speed = 18;
}
if (_root.play_size == 1) {
_root.hero._xscale = 60;
_root.hero._yscale = 60;
} else if (_root.play_size == 2) {
_root.hero._xscale = 90;
_root.hero._yscale = 90;
} else if (_root.play_size == 3) {
_root.hero._xscale = 115;
_root.hero._yscale = 115;
} else if (_root.play_size == 4) {
_root.hero._xscale = 140;
_root.hero._yscale = 140;
} else if (_root.play_size == 5) {
_root.hero._xscale = 170;
_root.hero._yscale = 170;
}
if (_root.player_invincible_time == 1) {
_root.bar.bar_count.invincible_time = 3.5;
} else if (_root.player_invincible_time == 2) {
_root.bar.bar_count.invincible_time = 3;
} else if (_root.player_invincible_time == 3) {
_root.bar.bar_count.invincible_time = 2.5;
} else if (_root.player_invincible_time == 4) {
_root.bar.bar_count.invincible_time = 2;
} else if (_root.player_invincible_time == 5) {
_root.bar.bar_count.invincible_time = 1.5;
}
_root.hero.onEnterFrame = function () {
if (_root.nextHighestDepth >= 30000) {
_root.nextHighestDepth = 30;
}
};
Instance of Symbol 158 MovieClip "top_screen" in Frame 4
onClipEvent (load) {
this.swapDepths(49995);
}
Instance of Symbol 164 MovieClip "bar" in Frame 4
onClipEvent (load) {
this.swapDepths(49999);
}
Instance of Symbol 171 MovieClip "baddie_1" in Frame 4
onClipEvent (load) {
if (_root.diff == 1) {
this.gotoAndStop(1);
speed = 3;
}
if (_root.diff == 2) {
this.gotoAndStop(3);
speed = random(5) + 2;
}
if (_root.diff == 3) {
this.gotoAndStop(4);
speed = random(5) + 2;
}
this._x = random(460) + 20;
this._y = random(300) + 70;
while (this.hitTest(_root.follow)) {
this._x = random(460) + 20;
this._y = random(300) + 70;
}
x = false;
y = false;
((random(2) == 0) ? ((x = true)) : ((y = true)));
if (random(2) == 0) {
speed = speed * -1;
}
this.swapDepths(_root.nextHighestDepth++);
}
onClipEvent (enterFrame) {
if (_root.diff == 3) {
if (x) {
this._x = this._x + speed;
}
if (y) {
this._y = this._y + speed;
}
if (speed <= 0) {
if (this._x <= -10) {
this._x = 505;
}
} else if (this._x >= 505) {
this._x = -10;
}
if (speed <= 0) {
if (this._y <= 60) {
this._y = 405;
}
} else if (this._y >= 405) {
this._y = 60;
}
} else {
if (x) {
this._x = this._x + speed;
if (this._x <= 20) {
this._x = 20;
speed = speed * -1;
}
if (this._x >= 480) {
this._x = 480;
speed = speed * -1;
}
}
if (y) {
this._y = this._y + speed;
if (this._y <= 70) {
this._y = 70;
speed = speed * -1;
}
if (this._y >= 380) {
this._y = 380;
speed = speed * -1;
}
}
}
}
Instance of Symbol 179 MovieClip "highscore_score" in Frame 4
onClipEvent (load) {
if (_root.diff == 1) {
this.gotoAndStop(1);
this.easy_high = _root.easy_high_score;
}
if (_root.diff == 2) {
this.gotoAndStop(2);
this.medium_high = _root.medium_high_score;
}
if (_root.diff == 3) {
this.gotoAndStop(3);
this.hard_high = _root.hard_high_score;
}
this.swapDepths(49998);
}
Instance of Symbol 195 MovieClip "dead_mc" in Frame 4
onClipEvent (load) {
this.swapDepths(40000);
}
Instance of Symbol 198 MovieClip "current_score" in Frame 4
onClipEvent (load) {
this.swapDepths(49997);
}
Instance of Symbol 203 MovieClip "bonus" in Frame 4
onClipEvent (load) {
this.swapDepths(50005);
}
Instance of Symbol 208 MovieClip "hero" in Frame 4
onClipEvent (load) {
speed = 7;
a = 1;
r = 10;
doonce = true;
bounce_spd = random(30) + 5;
j = random(30);
p = random(5) + 2;
while (j <= p) {
j = random(30);
}
}
onClipEvent (enterFrame) {
if (dead != true) {
this._x = this._x + ((_root.follow._x - this._x) / speed);
this._y = this._y + ((_root.follow._y - this._y) / speed);
if (_x < 30) {
_x = 30;
}
if (_x > 470) {
_x = 470;
}
if (_y < 80) {
_y = 80;
}
if (_y > 370) {
_y = 370;
}
if (this.hit.hitTest(_root.point1)) {
_root.crack.play();
_root.current_score.current_score++;
if (_root.diff == 1) {
if (_root.current_score.current_score > _root.highscore_score.easy_high) {
_root.highscore_score.easy_high = _root.current_score.current_score;
_root.record = true;
}
if ((_root.highscore_score.easy_high == 5) and (_root.current_score.current_score == 5)) {
if (_root.p) {
_root.p = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.easy_high == 10) and (_root.current_score.current_score == 10)) {
if (_root.pp) {
_root.pp = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.easy_high == 15) and (_root.current_score.current_score == 15)) {
if (_root.ppp) {
_root.ppp = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.easy_high == 20) and (_root.current_score.current_score == 20)) {
if (_root.pppp) {
_root.pppp = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.easy_high == 30) and (_root.current_score.current_score == 30)) {
if (_root.ppppp) {
_root.ppppp = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.easy_high == 40) and (_root.current_score.current_score == 40)) {
if (_root.pppppp) {
_root.pppppp = false;
_root.bonus.gotoAndPlay(2);
}
}
}
if (_root.diff == 2) {
if (_root.current_score.current_score > _root.highscore_score.medium_high) {
_root.highscore_score.medium_high = _root.current_score.current_score;
_root.record = true;
}
if ((_root.highscore_score.medium_high == 10) and (_root.current_score.current_score == 10)) {
if (_root.z) {
_root.z = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.medium_high == 20) and (_root.current_score.current_score == 20)) {
if (_root.zz) {
_root.zz = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.medium_high == 30) and (_root.current_score.current_score == 30)) {
if (_root.zzz) {
_root.zzz = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.medium_high == 40) and (_root.current_score.current_score == 40)) {
if (_root.zzzz) {
_root.zzzz = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.medium_high == 50) and (_root.current_score.current_score == 50)) {
if (_root.zzzzz) {
_root.zzzzz = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.medium_high == 60) and (_root.current_score.current_score == 60)) {
if (_root.zzzzzz) {
_root.zzzzzz = false;
_root.bonus.gotoAndPlay(2);
}
}
}
if (_root.diff == 3) {
if (_root.current_score.current_score > _root.highscore_score.hard_high) {
_root.record = true;
_root.highscore_score.hard_high = _root.current_score.current_score;
}
if ((_root.highscore_score.hard_high == 20) and (_root.current_score.current_score == 20)) {
if (_root.o) {
_root.o = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.hard_high == 30) and (_root.current_score.current_score == 30)) {
if (_root.oo) {
_root.oo = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.hard_high == 40) and (_root.current_score.current_score == 40)) {
if (_root.ooo) {
_root.ooo = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.hard_high == 50) and (_root.current_score.current_score == 50)) {
if (_root.oooo) {
_root.oooo = false;
_root.bonus.gotoAndPlay(2);
}
} else if ((_root.highscore_score.hard_high == 60) and (_root.current_score.current_score == 60)) {
if (_root.ooooo) {
_root.ooooo = false;
_root.bonus.gotoAndPlay(2);
}
}
}
if (_root.invincible == false) {
_root.bar.bar_count._x = _root.bar.bar_count._x + _root.point;
}
while (this.hit.hitTest(_root.point1)) {
_root.point1._x = random(460) + 20;
_root.point1._y = random(300) + 70;
}
_root.baddie_amount++;
duplicateMovieClip (_root.baddie_1, "baddie_" + _root.baddie_amount, _root.nextHighestDepth++);
while (this.hit.hitTest(_root["baddie_" + _root.baddie_amount])) {
_root["baddie_" + _root.baddie_amount]._x = random(460) + 20;
_root["baddie_" + _root.baddie_amount]._y = random(300) + 70;
}
}
p = 2;
while (p <= _root.baddie_amount) {
if (this.hit.hitTest(_root["baddie_" + p].hit)) {
if (_root.invincible) {
_root.thump.gotoAndPlay(2);
_root["baddie_" + p].removeMovieClip();
} else {
dead = true;
}
}
p++;
}
if (this.hit.hitTest(_root.baddie_1.hit)) {
if (_root.invincible) {
_root.thump.gotoAndPlay(2);
_root.baddie_1.gotoAndStop(2);
} else {
dead = true;
}
}
if (dead) {
if (doonce) {
_root.dead_mc.play();
doonce = false;
this._alpha = 0;
i = 1;
while (i <= 7) {
duplicateMovieClip (this, ["dead_hero" + i], _root.nextHighestDepth++);
_root["dead_hero" + i].dead = true;
_root["dead_hero" + i].r = 0;
_root["dead_hero" + i].doonce = false;
_root["dead_hero" + i]._alpha = 100;
_root["dead_hero" + i].stop();
_root["dead_hero" + i].hero.hero.gotoAndStop(_root.hero_number);
this.stop();
this.hero.stop();
i++;
}
}
}
} else {
if (r > 0) {
_root._x = _root._x + ((a = a * -1));
r--;
}
this._yscale = 60;
this._xscale = 60;
this._y = this._y - ((j = j - p));
this._x = this._x + bounce_spd;
if (this._x <= 20) {
this._x = 20;
bounce_spd = bounce_spd * -1;
}
if (this._x >= 480) {
this._x = 480;
bounce_spd = bounce_spd * -1;
}
if (this._y >= 500) {
this.removeMovieClip();
}
}
}
Instance of Symbol 210 MovieClip "follow" in Frame 4
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (Key.isDown(39)) {
_x = (_x + speed);
}
if (Key.isDown(37)) {
_x = (_x - speed);
}
if (Key.isDown(38)) {
_y = (_y - speed);
}
if (Key.isDown(40)) {
_y = (_y + speed);
}
if (this._x < 30) {
if (Key.isDown(38)) {
if (!Key.isDown(37)) {
this._x = 30;
}
}
if (Key.isDown(39)) {
if (!Key.isDown(37)) {
this._x = 30;
}
}
if (Key.isDown(40)) {
if (!Key.isDown(37)) {
this._x = 30;
}
}
}
if (this._x > 470) {
if (Key.isDown(38)) {
if (!Key.isDown(39)) {
this._x = 470;
}
}
if (Key.isDown(37)) {
if (!Key.isDown(39)) {
this._x = 470;
}
}
if (Key.isDown(40)) {
if (!Key.isDown(39)) {
this._x = 470;
}
}
}
if (this._y < 80) {
if (Key.isDown(37)) {
if (!Key.isDown(38)) {
this._y = 80;
}
}
if (Key.isDown(39)) {
if (!Key.isDown(38)) {
this._y = 80;
}
}
if (Key.isDown(40)) {
if (!Key.isDown(38)) {
this._y = 80;
}
}
}
if (this._y > 370) {
if (Key.isDown(38)) {
if (!Key.isDown(40)) {
this._y = 370;
}
}
if (Key.isDown(39)) {
if (!Key.isDown(40)) {
this._y = 370;
}
}
if (Key.isDown(37)) {
if (!Key.isDown(40)) {
this._y = 370;
}
}
}
}
Symbol 13 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
bar._xscale = PercentLoaded;
} else {
gotoAndPlay (5);
}
Symbol 13 MovieClip Frame 2
gotoAndPlay (1);
Symbol 13 MovieClip Frame 40
_root.play();
Symbol 20 Button
on (rollOver) {
gotoAndPlay (2);
}
on (rollOut) {
gotoAndStop (1);
}
on (press) {
if (diff == "EASY") {
_root.backgroundnumber = 1;
_root.diff = 1;
_root.gotoAndStop(3);
} else if (diff == "MEDIUM") {
_root.backgroundnumber = 2;
_root.diff = 2;
_root.gotoAndStop(3);
} else if (diff == "HARD") {
_root.backgroundnumber = 3;
_root.diff = 3;
_root.gotoAndStop(3);
} else if (diff == "INSTRUCTIONS") {
_root.instructions.gotoAndStop(2);
}
if (diff == "MAIN MENU") {
_root.gotoAndStop(2);
}
}
Symbol 22 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 2
_root.sound.gotoAndStop(7);
Symbol 22 MovieClip Frame 6
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 40 Button
on (press) {
gotoAndStop (1);
}
Symbol 44 Button
on (press) {
gotoAndStop (1);
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 50 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 2
stop();
Symbol 54 MovieClip Frame 3
stop();
Symbol 78 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 2
stop();
Symbol 87 Button
on (press) {
if (_parent.diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 1;
speedh = 1;
sizeh = 4;
invincable = 3;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
_root.hero_pick.menu.blocker_mc.gotoAndStop(2);
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 94 MovieClip Frame 1
stop();
r = false;
Symbol 94 MovieClip Frame 2
r = false;
Symbol 94 MovieClip Frame 3
r = false;
Symbol 94 MovieClip Frame 4
r = false;
Symbol 94 MovieClip Frame 5
r = true;
Symbol 95 Button
on (press) {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 2;
speedh = 2;
sizeh = 3;
invincable = 1;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.easy_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 5 points on EASY";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 96 Button
on (press) {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 3;
speedh = 3;
sizeh = 2;
invincable = 1;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.easy_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 10 points on EASY";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 97 Button
on (press) {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 4;
speedh = 2;
sizeh = 1;
invincable = 2;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.easy_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 15 points on EASY";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 98 Button
on (press) {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 5;
speedh = 3;
sizeh = 3;
invincable = 2;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.easy_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 20 points on EASY";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 99 Button
on (press) {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 6;
speedh = 4;
sizeh = 2;
invincable = 3;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.easy_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 30 points on EASY";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 100 Button
on (press) {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 7;
speedh = 3;
sizeh = 3;
invincable = 3;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.easy_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 40 points on EASY";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 101 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 8;
speedh = 3;
sizeh = 2;
invincable = 3;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.medium_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 10 points on MEDIUM";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 102 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 9;
speedh = 3;
sizeh = 2;
invincable = 4;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.medium_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 20 points on MEDIUM";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 103 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 10;
speedh = 5;
sizeh = 2;
invincable = 2;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.medium_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 30 points on MEDIUM";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 104 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 11;
speedh = 4;
sizeh = 2;
invincable = 3;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.medium_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 40 points on MEDIUM";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 105 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 12;
speedh = 4;
sizeh = 2;
invincable = 4;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.medium_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 50 points on MEDIUM";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 106 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 13;
speedh = 3;
sizeh = 5;
invincable = 4;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.medium_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 60 points on MEDIUM";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 107 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 14;
speedh = 2;
sizeh = 1;
invincable = 5;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.hard_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 20 points on HARD";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 108 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 15;
speedh = 3;
sizeh = 3;
invincable = 5;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.hard_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 30 points on HARD";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 109 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 16;
speedh = 4;
sizeh = 4;
invincable = 5;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.hard_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 40 points on HARD";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 110 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 17;
speedh = 5;
sizeh = 3;
invincable = 5;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.hard_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 50 points on HARD";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 111 Button
on (press) {
if (diff_mc.r) {
_root.hero_pick.gotoAndPlay(6);
} else {
_root.hero_pick.gotoAndStop(2);
_root.hero_number = 18;
speedh = 5;
sizeh = 5;
invincable = 5;
_root.hero_pick.menu.hero_speed.gotoAndStop(speedh + 1);
_root.hero_pick.menu.hero_size.gotoAndStop(sizeh + 1);
_root.hero_pick.menu.time_invincible.gotoAndStop(invincable + 1);
_root.player_speed = speedh;
_root.play_size = sizeh;
_root.player_invincible_time = invincable;
if (_root.hard_high >= unlock_at.unlock_at) {
_root.hero_pick.menu.blocker_mc.gotoAndStop(_root.hero_number);
_root.hero_pick.menu.blocker_mc.on_diff = " ";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
} else {
_root.hero_pick.menu.blocker_mc.gotoAndStop(1);
_root.hero_pick.menu.blocker_mc.on_diff = "Get 60 points on HARD";
_root.hero_pick.menu.hero_pick2.gotoAndStop(_root.hero_number);
}
}
}
on (rollOver) {
_root.sound.gotoAndStop(7);
}
Symbol 112 MovieClip Frame 1
stop();
Symbol 132 Button
on (press) {
_root.gotoAndStop(4);
}
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 141 Button
on (press) {
_parent.gotoAndStop(1);
}
Symbol 151 MovieClip Frame 1
stop();
Instance of Symbol 151 MovieClip "hero_speed" in Symbol 152 MovieClip Frame 1
/* no clip actions */
Symbol 153 Button
on (press) {
gotoAndStop (1);
}
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
play();
Symbol 155 MovieClip Frame 5
stop();
Instance of Symbol 162 MovieClip "bar_count" in Symbol 164 MovieClip Frame 1
onClipEvent (load) {
point = 10;
_root.invincible = false;
}
onClipEvent (enterFrame) {
if (this._x <= -155) {
_root.invincible = false;
this._x = -155;
_root.hero.gotoAndStop(1);
}
if (this._x > -2) {
_root.siren.gotoAndPlay(2);
_root.invincible = true;
_root.hero.play();
_root.point = _root.point - 2;
if (_root.point <= 3) {
_root.point = 3;
}
this._x = -2;
}
if (_root.invincible) {
this._x = this._x - invincible_time;
}
}
Symbol 171 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 2
stop();
Symbol 179 MovieClip Frame 3
stop();
Symbol 190 Button
on (press) {
if (_root.diff == 1) {
if (_root.current_score.current_score > _root.easy_high_score) {
_root.easy_high_score = _root.current_score.current_score;
}
}
if (_root.diff == 2) {
if (_root.current_score.current_score > _root.medium_high_score) {
_root.medium_high_score = _root.current_score.current_score;
}
}
if (_root.diff == 3) {
if (_root.current_score.current_score > _root.hard_high_score) {
_root.hard_high_score = _root.current_score.current_score;
}
}
_root.top_screen.removeMovieClip();
_root.bar.removeMovieClip();
_root.current_score.removeMovieClip();
_root.highscore_score.removeMovieClip();
_root.point1.removeMovieClip();
_root.bonus.removeMovieClip();
p = 1;
while (p <= _root.baddie_amount) {
_root["baddie_" + p].removeMovieClip();
p++;
}
f = 1;
while (f <= 7) {
_root["dead_hero" + f].removeMovieClip();
f++;
}
_root.gotoAndStop(2);
_root.dead_mc.removeMovieClip();
}
Symbol 194 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 2
stopAllSounds();
Symbol 195 MovieClip Frame 37
dead_score = _root.current_score.current_score;
Instance of Symbol 194 MovieClip "record" in Symbol 195 MovieClip Frame 37
onClipEvent (load) {
if (_root.record == false) {
this.gotoAndStop(2);
}
}
Symbol 195 MovieClip Frame 41
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 35
gotoAndPlay (2);
Symbol 212 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();