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War of the Worlds.swf

This is the info page for
Flash #46485

(Click the ID number above for more basic data on this flash file.)


Text
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IDENT

ASSETS

GAME

Music

Sfx

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Human Race

Martians

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Martians

INSTRUCTIONS

martians are coming
and it's up to you to blast
them back to whence
they came!  Use your
mouse to direct the fire
skywards to defeat the
menace from the stars.

The

Play

GAME OVER

You've LOST the game,
but you can still
see the main feature.

Visit The War Of The Worlds website

Visit The War Of The Worlds website

Visit The War Of The Worlds website

Play Again

Play Again

GAME FINISH

A triumph for mankind!
The martians have been
slain!  Visit the website
to see the main feature.

NEXT LEVEL

The

Martians

Coming!!!

Are

Next Level

Next Level

INTRO

ActionScript [AS1/AS2]

Frame 1
function checkAutoUpdaterLoad() { if (autoUpdater_mc.startUpdate.toString() == "[type Function]") { clearInterval(checkLoadedInterval); autoUpdaterLoadComplete(); } } function autoUpdaterLoadComplete() { _root.autoUpdater_mc._visible = true; autoUpdater_mc.redirectURL = _root.MMredirectURL; autoUpdater_mc.MMplayerType = _root.MMplayerType; autoUpdater_mc.MMdoctitle = _root.MMdoctitle; autoUpdater_mc.startUpdate(); } function installStatus(statusValue) { _root.out_txt.text = _root.out_txt.text + "installStatus(statusValue), "; if (statusValue == "Download.Complete") { _root.autoUpdater_mc._visible = false; clearInterval(autoPlacementInterval); } else if (statusValue == "Download.Cancelled") { _root.autoUpdater_mc._visible = false; clearInterval(autoPlacementInterval); } else if (statusValue == "Download.Failed") { _root.autoUpdater_mc._visible = false; clearInterval(autoPlacementInterval); } } function centreAutoUpdater() { autoUpdater_mc._x = 0.5 * (Stage.width - autoUpdater_mc._width); autoUpdater_mc._y = 0.5 * (Stage.height - autoUpdater_mc._height); } if (_root.basepath == undefined) { _root.basepath = ""; } if (_root.skipintro == undefined) { _root.skipintro = false; } uk.kerb.tracking.DoubleQuick.init(_root, 6); stop(); if (_root.playerOK || (_root.playerOK == undefined)) { _root.autoUpdater_mc._visible = false; _root.onEnterFrame = function () { if (_root._framesloaded >= 2) { _root.gotoAndStop(2); delete _root.onEnterFrame; } }; } else { System.security.allowDomain("fpdownload.macromedia.com"); var cacheBuster = new Date().getTime(); var updateSWF = ("http://fpdownload.macromedia.com/pub/flashplayer/update/current/swf/autoUpdater.swf?" + cacheBuster); var checkLoadedInterval = setInterval(this, "checkAutoUpdaterLoad", 10); var autoPlacementInterval = setInterval(this, "centreAutoUpdater", 10); _root.autoUpdater_mc._visible = false; _root.autoUpdater_mc.loadMovie(updateSWF); }
Frame 2
stop(); var introAnimationDone = false; this.introAnimationComplete = function () { introAnimationDone = true; }; this.outroAnimationComplete = function () { nextFrame(); }; this.preloader_mc.introAnimationComplete = uk.kerb.utils.EventDelegate.create(this, introAnimationComplete); this.preloader_mc.outroAnimationComplete = uk.kerb.utils.EventDelegate.create(this, outroAnimationComplete); this.onEnterFrame = function () { var _local3 = this.getBytesLoaded(); var _local4 = this.getBytesTotal(); var _local2 = Math.round((100 * _local3) / _local4); if ((_local2 > 0) && (_local2 <= 100)) { if (introAnimationDone) { _local2 = ((_local2 - 20) * 100) / 80; var _local5 = this.preloader_mc._currentframe; var _local6 = _local2 + 20; if ((_local5 < _local6) || (_local2 >= 100)) { this.preloader_mc.play(); } else { this.preloader_mc.stop(); } if (_local2 >= 100) { delete this.onEnterFrame; } } } };
Frame 3
stop(); animation_mc.animationComplete = uk.kerb.utils.EventDelegate.create(this, gotoAndStop, "main"); animation_mc.gotoAndPlay(1);
Frame 4
Frame 5
uk.kerb.tracking.DoubleQuick.event(29);
Symbol 20 MovieClip [tripod] Frame 1
stop();
Symbol 635 MovieClip [__Packages.uk.kerb.tracking.DoubleQuick] Frame 0
class uk.kerb.tracking.DoubleQuick { static var projectId, baseurl, dq; function DoubleQuick () { } static function init(_mcRef, _projectId) { projectId = _projectId; baseurl = _mcRef._url; trace((("Tracking initialised with project " + projectId) + " and baseurl ") + baseurl); var _local4 = SharedObject.getLocal(SO_NAME); var _local2 = true; var _local7 = new Date(); if (_local7 < _local4.data[SO_EXPIRY_PROPERTY_NAME]) { _local2 = false; } if ((_local4.data[SO_SESSION_PROPERTY_NAME] == undefined) || (_local2)) { trace("requesting new session key"); var _local3 = new LoadVars(); var resultLv = new LoadVars(); _local3.project = projectId; resultLv.onLoad = function (success) { if (success) { var _local2 = SharedObject.getLocal(uk.kerb.tracking.DoubleQuick.SO_NAME); var _local1 = resultLv.sessionkey; if ((_local1 != "") && (_local1 != null)) { trace("acquired session key " + _local1); _local2.data[uk.kerb.tracking.DoubleQuick.SO_SESSION_PROPERTY_NAME] = _local1; var _local4 = new Date().getTime(); var _local3 = new Date(_local4 + ((resultLv.timeout * 60) * 1000)); _local2.data[uk.kerb.tracking.DoubleQuick.SO_EXPIRY_PROPERTY_NAME] = _local3; } uk.kerb.tracking.DoubleQuick.initialisationFinished(); } else { trace("Error connecting to server."); } }; _local3.sendAndLoad(TRACKER_SESSION_URL, resultLv, "GET"); } else { initialisationFinished(); } } static function initialisationFinished() { trace("Tracking initialised"); initialised = true; var _local1 = 0; while (_local1 < queue.length) { event(queue[_local1]); _local1++; } queue = new Array(); var _local2 = SharedObject.getLocal(SO_NAME); tickerURL = (((TICKER_URL + "?project=") + projectId) + "&session=") + _local2.data[SO_SESSION_PROPERTY_NAME]; dq = new uk.kerb.tracking.DoubleQuick(); dq.startTimer(); } static function event(watchId) { if (!initialised) { trace("Queueing event " + watchId); queue.push(watchId); } else { var _local2 = new LoadVars(); trace("Tracking event " + watchId); _local2.load(generateURL(watchId)); } } static function ping() { if (tickerURL != null) { var _local1 = new LoadVars(); trace("Tracking ticker"); _local1.load(tickerURL); } } static function click(watchId) { trace("Tracking clickThrough " + watchId); getURL (generateURL(watchId), "_blank"); } static function generateURL(watchId) { var _local1 = SharedObject.getLocal(SO_NAME); return((((((((TRACKER_URL + "?watch=") + watchId) + "&project=") + projectId) + "&session=") + _local1.data[SO_SESSION_PROPERTY_NAME]) + "&baseurl=") + escape(baseurl)); } function startTimer() { setInterval(this, "pingProxy", TICKER_PERIOD); } function pingProxy() { ping(); } static var TRACKER_URL = "http://doublequick.kerb.co.uk/tracking/trackflash.htm"; static var TRACKER_SESSION_URL = "http://doublequick.kerb.co.uk/tracking/session.htm"; static var TICKER_URL = "http://doublequick.kerb.co.uk/tracking/ticker.htm"; static var TICKER_PERIOD = 30000; static var SO_NAME = "doublequick"; static var SO_SESSION_PROPERTY_NAME = "sessionkey"; static var SO_EXPIRY_PROPERTY_NAME = "expo"; static var initialised = false; static var queue = new Array(); static var tickerURL = null; }
Symbol 636 MovieClip [__Packages.uk.kerb.utils.EventDelegate] Frame 0
class uk.kerb.utils.EventDelegate { function EventDelegate () { } static function create(scope, method) { var params = arguments.splice(2, arguments.length - 2); var _local2 = function () { return(method.apply(scope, arguments.concat(params))); }; return(_local2); } }
Symbol 637 MovieClip [__Packages.main.Main] Frame 0
class main.Main { var mc, sm, sections, sectionsHistory, keyBindings, currSection, inTransition, hideCurrSection, playNextIntro, nextSection, lastKeyDown; function Main () { } static function getInstance() { if (instance == null) { instance = new main.Main(); } return(instance); } function init(mc) { var _local4; var _local3; var _local6; this.mc = mc; sm = new uk.kerb.utils.sound.SoundManager(mc); _root.sm = sm; sm.loadSoundList(["*intro_music", "*game1_music", "*game2_music", "*game3_music", "*game4_music", "*game5_music", "dadadaaaa_snd", "heatray_snd", "ufo_snd", "killtripod_snd", "killufo_snd", "humandie_1_snd", "humandie_2_snd", "apetureopen_snd", "apetureclose_snd", "thud_snd", "ulla_snd", "button_snd", "firebullet_snd", "firemissile_snd", "missileexplode_snd", "whirr_snd"]); sections = new Array(); sectionsHistory = new Array(); sections[SECTION_INTRO] = new main.Intro(mc.intro_mc, sm); sections[SECTION_INSTRUCTIONS] = new main.Instructions(mc.instructions_mc, sm); sections[SECTION_GAME] = new game.Game(mc.game_mc, sm); sections[SECTION_NEXTLEVEL] = new main.NextLevel(mc.nextlevel_mc, sm); sections[SECTION_GAMEOVER] = new main.GameOver(mc.gameover_mc, sm); sections[SECTION_GAMEFINISHED] = new main.GameFinished(mc.gamefinished_mc, sm); _local4 = 0; while (_local4 < sections.length) { _local3 = sections[_local4]; _local3.addEventListener("onChangeSection", this); _local3.addEventListener("onSectionIntroComplete", this); _local3.addEventListener("onSectionOutroComplete", this); _local3.addEventListener("onSetKeyBinding", this); _local4++; } Key.addListener(this); keyBindings = new Array(); _local6 = new ContextMenu(); _local6.hideBuiltInItems(); _local6.customItems.push(new ContextMenuItem("Built by Kerb", uk.kerb.utils.EventDelegate.create(this, onContextMenuSelect, 0))); _root.menu = _local6; if (_root.skipintro) { currSection = sections[SECTION_GAME]; currSection.show(); currSection.playIntro(); onSectionIntroComplete(); } else { currSection = sections[SECTION_INTRO]; currSection.show(); currSection.playIntro(); inTransition = true; } } function getSoundManager() { return(sm); } function dispose() { var _local3; var _local2; Key.removeListener(this); _local3 = 0; while (_local3 < sections.length) { _local2 = sections[_local3]; _local2.removeEventListener("onChangeSection", this); _local2.removeEventListener("onSectionIntroComplete", this); _local2.removeEventListener("onSectionOutroComplete", this); _local2.removeEventListener("onSetKeyBinding", this); _local3++; } game.Game(sections[SECTION_GAME]).dispose(); } function onChangeSection(se) { var _local2; if (!inTransition) { _local2 = se.nextSectionID; hideCurrSection = se.hideCurrSection; playNextIntro = se.playIntro; keyBindings = new Array(); if (_local2 == SECTION_PREVIOUS) { nextSection = main.ISection(sectionsHistory.pop()); } else { nextSection = sections[_local2]; sectionsHistory.push(currSection); } if (nextSection != undefined) { inTransition = true; if (se.playOutro) { currSection.playOutro(); } else { onSectionOutroComplete(); } } } } function onSectionIntroComplete() { currSection.init(); inTransition = false; } function onSectionOutroComplete() { if (hideCurrSection) { currSection.hide(); } currSection = nextSection; nextSection = null; currSection.show(); if (playNextIntro) { currSection.playIntro(); } else { onSectionIntroComplete(); } } function onSetKeyBinding(keyBindingObject) { keyBindings.push(keyBindingObject); } function onKeyDown() { var _local2; var _local3; var _local4; if (!inTransition) { _local2 = 0; while (_local2 < keyBindings.length) { _local3 = keyBindings[_local2].key; _local4 = keyBindings[_local2].action; if (Key.isDown(_local3) && (_local3 != lastKeyDown)) { _local4(); break; } _local2++; } } lastKeyDown = Key.getCode(); } function onKeyUp() { lastKeyDown = null; } function onContextMenuSelect(context, menuItem, itemPosition) { if (!(itemPosition === 0)) { } else { getURL (URL_KERB, "_blank"); } } static var URL_KERB = "http://www.kerb.co.uk/"; static var SECTION_PREVIOUS = 0; static var SECTION_INTRO = 1; static var SECTION_INSTRUCTIONS = 2; static var SECTION_GAME = 3; static var SECTION_NEXTLEVEL = 4; static var SECTION_GAMEOVER = 5; static var SECTION_GAMEFINISHED = 6; static var GAME_LEVEL = 1; static var instance = null; }
Symbol 638 MovieClip [__Packages.uk.kerb.utils.sound.SoundManager] Frame 0
class uk.kerb.utils.sound.SoundManager { var mcRef, soundList, preloaderList, soundOnFlag, musicOnFlag, allSoundsLoaded, soundLoadStarted; function SoundManager (_mcRef) { mcRef = _mcRef; soundList = new Array(); preloaderList = new Array(); soundOnFlag = true; musicOnFlag = true; } function loadSoundList(_soundlist) { var _local8 = false; var _local7; var _local4; var _local6; var _local3; _local3 = 0; while (_local3 < _soundlist.length) { var _local2 = _soundlist[_local3]; if (_soundlist[_local3].toLowerCase().indexOf(".mp3") > -1) { preloaderList.push(_soundlist[_local3]); _local8 = true; } else { _local6 = mcRef.getNextHighestDepth(); _local7 = mcRef.createEmptyMovieClip("sounddummy" + _local6, _local6); _local4 = new uk.kerb.utils.sound.ExtendedSound(_local7); if (_local2.charAt(0) == "*") { _local4.attachSound(_local2.substr(1)); soundList[_local2] = _local4; } else { _local4.attachSound(_local2); soundList[_local2] = _local4; } } _local3++; } if (_local8) { preloadNextMP3(); } else { allSoundsLoaded(true); } } function playSound(_id, _volume, _loops, _fadeSpeedSeconds, _panPosition) { soundList[_id].start(0, _loops); if ((_fadeSpeedSeconds != undefined) && (_fadeSpeedSeconds != 0)) { soundList[_id].setVolume(0); soundList[_id].startFade(_volume, _fadeSpeedSeconds); } else { soundList[_id].setVolume(_volume); } soundList[_id].setPan(_panPosition); } function setSoundComplete(_id, foo) { soundList[_id].onSoundComplete = foo; } function stopSound(_id, _fadeSpeedSeconds) { if ((_fadeSpeedSeconds != undefined) && (_fadeSpeedSeconds != 0)) { soundList[_id].startFade(0, _fadeSpeedSeconds); } else { soundList[_id].stop(); } } function stopEverySound(_fadeSpeedSeconds, _excludeIdList) { var _local3; var _local2; for (_local2 in soundList) { if (!checkIfExcluded(_local2, _excludeIdList)) { _local3 = soundList[_local2]; if ((_fadeSpeedSeconds != undefined) && (_fadeSpeedSeconds != 0)) { _local3.startFade(0, _fadeSpeedSeconds); } else { _local3.stop(); } } } } function soundOff() { var _local2; for (_local2 in soundList) { if (_local2.charAt(0) != "*") { soundList[_local2].setMute(true); } } soundOnFlag = false; } function soundOn() { var _local2; for (_local2 in soundList) { if (_local2.charAt(0) != "*") { soundList[_local2].setMute(false); } } soundOnFlag = true; } function musicOff() { var _local2; for (_local2 in soundList) { if (_local2.charAt(0) == "*") { soundList[_local2].setMute(true); } } musicOnFlag = false; } function musicOn() { var _local2; for (_local2 in soundList) { if (_local2.charAt(0) == "*") { soundList[_local2].setMute(false); } } musicOnFlag = true; } function isSoundOn() { return(soundOnFlag); } function isMusicOn() { return(musicOnFlag); } function fadeSound(_id, _targetVolume, _fadeSpeedSeconds, _easing) { soundList[_id].startFade(_targetVolume, _fadeSpeedSeconds, _easing); } function panSound(_id, _targetPosition, _panSpeedSeconds, _easing) { soundList[_id].startPan(_targetPosition, _panSpeedSeconds, _easing); } function fadeInRandomSound(_sounds, _fadeSpeedSeconds) { var _local6 = 0; var _local2; _local2 = 0; while (_local2 < _sounds.length) { _local6 = _local6 + _sounds[_local2].freqency; _local2++; } var _local5 = 0; _local2 = 0; while (_local2 < _sounds.length) { _local5 = _local5 + (_sounds[_local2].freqency / _local6); _sounds[_local2].chance = _local5; _local2++; } var _local4 = Math.random(); var _local7 = 0; _local2 = 1; while (_local2 < _sounds.length) { if ((_local4 > _sounds[_local2 - 1].chance) && (_local4 <= _sounds[_local2].chance)) { _local7 = _local2; } _local2++; } var _local8 = _sounds[_local7].level.split("-"); var _local9 = (Math.random() * (Number(_local8[1]) - Number(_local8[0]))) + Number(_local8[0]); playSound(_sounds[_local7].id, _local9, 1, _fadeSpeedSeconds); } function checkIfExcluded(_excludeId, _excludeIdList) { var _local1; _local1 = 0; while (_local1 < _excludeIdList.length) { if (_excludeIdList[_local1] == _excludeId) { return(true); } _local1++; } return(false); } function preloadNextMP3() { var _local8 = this; var _local5 = mcRef.getNextHighestDepth(); if (preloaderList.length > 0) { var _local2 = preloaderList.shift(); if (soundLoadStarted != undefined) { soundLoadStarted(_local2); } var _local7 = mcRef.createEmptyMovieClip("sounddummy" + _local5, _local5); var _local3 = new uk.kerb.utils.sound.ExtendedSound(_local7); if (_local2.charAt(0) == "*") { _local3.loadSound(_local2.substr(1)); var _local6 = _local2.split("/"); var _local4 = "*" + _local6[_local6.length - 1].slice(0, -4); soundList[_local4] = _local3; soundList[_local4].onLoad = uk.kerb.utils.EventDelegate.create(this, preloadNextMP3); } else { _local3.loadSound(_local2); var _local6 = _local2.split("/"); var _local4 = _local6[_local6.length - 1].slice(0, -4); soundList[_local4] = _local3; soundList[_local4].onLoad = uk.kerb.utils.EventDelegate.create(this, preloadNextMP3); } } else { allSoundsLoaded(true); } } }
Symbol 639 MovieClip [__Packages.uk.kerb.utils.sound.ExtendedSound] Frame 0
class uk.kerb.utils.sound.ExtendedSound extends Sound { var mcRef, mute, fade, onFadeComplete, volume, sweep, onSweepComplete, pan; function ExtendedSound (_mcRef) { super((mcRef = _mcRef)); mute = 1; setVolume(masterVolume); setPan(0); } function startFade(_targetVolume, _duration, _easing) { _targetVolume = inBounds(_targetVolume, 0, 100, masterVolume); _duration = inBounds(_duration, 0, Number.MAX_VALUE, 0.5); if (_easing == undefined) { _easing = mx.transitions.easing.None.easeNone; } fade = new mx.transitions.Tween(this, "volume", _easing, getVolume(), _targetVolume, _duration, true); fade.onMotionChanged = uk.kerb.utils.EventDelegate.create(this, setFadeVolume); fade.onMotionFinished = uk.kerb.utils.EventDelegate.create(this, onFadeComplete); return(this); } function setFadeVolume(_tw) { setVolume(volume); } function startPan(_targetPosition, _duration, _easing) { _targetPosition = inBounds(_targetPosition, -100, 100, 0); _duration = inBounds(_duration, 0, Number.MAX_VALUE, 0.5); if (_easing == undefined) { _easing = mx.transitions.easing.None.easeNone; } sweep = new mx.transitions.Tween(this, "pan", _easing, getPan(), _targetPosition, _duration, true); sweep.onMotionChanged = uk.kerb.utils.EventDelegate.create(this, setPanPosition); sweep.onMotionFinished = uk.kerb.utils.EventDelegate.create(this, onSweepComplete); return(this); } function setPanPosition(_tw) { setPan(pan); } function attachSound(_libraryID) { stop(); super.attachSound(_libraryID); return(this); } function loadSound(_mp3URL) { stop(); super.loadSound(_mp3URL, false); return(this); } function start(_offset, _loops) { _offset = inBounds(_offset, 0, super.duration, 0); _loops = inBounds(_loops, 1, Number.MAX_VALUE, 1); stop(); super.start(_offset, _loops); return(this); } function stop() { super.stop(); return(this); } function setVolume(_volume) { volume = inBounds(_volume, 0, 100, masterVolume); super.setVolume(((volume / 100) * masterVolume) * mute); return(this); } function getVolume() { return(volume); } function setPan(_pan) { pan = inBounds(_pan, -100, 100, 0); super.setPan(pan); return(this); } function getPan() { return(pan); } function setMute(_bool) { mute = (_bool ? 0 : 1); setVolume(getVolume()); return(this); } function inBounds(_value, _min, _max, _default) { if (_value == undefined) { _value = _default; } if (_value < _min) { _value = _min; } if (_value > _max) { _value = _max; } return(_value); } static var masterVolume = 100; }
Symbol 640 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 641 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 642 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 643 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 644 MovieClip [__Packages.main.ISection] Frame 0
interface main.ISection { }
Symbol 645 MovieClip [__Packages.utils.IListenable] Frame 0
interface utils.IListenable { }
Symbol 646 MovieClip [__Packages.main.AbstractSection] Frame 0
class main.AbstractSection implements utils.IListenable { var mc, introCompleteHandler, outroCompleteHandler, active; function AbstractSection (mc) { this.mc = mc; introCompleteHandler = uk.kerb.utils.EventDelegate.create(this, onIntroComplete); outroCompleteHandler = uk.kerb.utils.EventDelegate.create(this, onOutroComplete); mx.events.EventDispatcher.initialize(this); active = false; mc.gotoAndStop("hidden"); } function onIntroComplete() { dispatchEvent({type:"onSectionIntroComplete", target:this}); } function onOutroComplete() { dispatchEvent({type:"onSectionOutroComplete", target:this}); } function show() { if (!active) { mc.gotoAndStop("visible"); } } function hide() { if (active) { mc.gotoAndStop("hidden"); active = false; } } function dispatchEvent(eventObject) { } function addEventListener(event, listener) { } function removeEventListener(event, listener) { } }
Symbol 647 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 648 MovieClip [__Packages.main.Intro] Frame 0
class main.Intro extends main.AbstractSection implements main.ISection { var sm, instructions_func, play_func, dispatchEvent, active, mc, introCompleteHandler, outroCompleteHandler; function Intro (mc, sm) { super(mc); this.sm = sm; var _local3 = new utils.SectionEvent(main.Main.SECTION_INSTRUCTIONS); var _local4 = new utils.SectionEvent(main.Main.SECTION_GAME); instructions_func = uk.kerb.utils.EventDelegate.create(this, buttonPressed, _local3); play_func = uk.kerb.utils.EventDelegate.create(this, buttonPressed, _local4); } function buttonPressed(evt) { sm.playSound("button_snd"); dispatchEvent(evt); } function init() { if (!active) { mc.instructions_btn.onRelease = instructions_func; mc.play_btn.onRelease = play_func; active = true; } dispatchEvent({type:"onSetKeyBinding", target:this, key:32, action:instructions_func}); } function playIntro() { mc.introAnimation_mc.animationComplete = introCompleteHandler; uk.kerb.utils.SetOneInterval.create(10, uk.kerb.utils.EventDelegate.create(mc.introAnimation_mc, mc.introAnimation_mc.gotoAndPlay, 2)); mc.instructions_btn._visible = false; mc.play_btn._visible = false; mc.introAnimation_mc._visible = true; mc.outroAnimation_mc._visible = false; sm.playSound("dadadaaaa_snd"); } function onIntroComplete() { mc.instructions_btn._visible = true; mc.play_btn._visible = true; super.onIntroComplete(); } function playOutro() { mc.instructions_btn._visible = false; mc.play_btn._visible = false; mc.introAnimation_mc._visible = false; mc.outroAnimation_mc._visible = true; mc.outroAnimation_mc.animationComplete = outroCompleteHandler; mc.outroAnimation_mc.gotoAndPlay(2); sm.stopSound("dadadaaaa_snd", 2); } }
Symbol 649 MovieClip [__Packages.utils.SectionEvent] Frame 0
class utils.SectionEvent { var nextSectionID, hideCurrSection, playOutro, playIntro, type, target; function SectionEvent (nextSectionID, hideCurrSection, playOutro, playIntro) { this.nextSectionID = nextSectionID; this.hideCurrSection = ((hideCurrSection == undefined) ? true : (hideCurrSection)); this.playOutro = ((playOutro == undefined) ? true : (playOutro)); this.playIntro = ((playIntro == undefined) ? true : (playIntro)); type = "onChangeSection"; target = null; } }
Symbol 650 MovieClip [__Packages.uk.kerb.utils.SetOneInterval] Frame 0
class uk.kerb.utils.SetOneInterval { var func, interval; function SetOneInterval (duration, func) { this.func = func; interval = setInterval(this, "intervalCalled", duration); intervalList.push(this); } static function create(duration, func) { return((new uk.kerb.utils.SetOneInterval(duration, func)).interval); } static function clearAll() { var _local1; _local1 = 0; while (_local1 < intervalList.length) { intervalList[_local1].stop(); _local1++; } } function stop() { intervalCalled(); } function intervalCalled() { var _local2; clearInterval(interval); _local2 = 0; while (_local2 < intervalList.length) { if (intervalList[_local2] == this) { intervalList.splice(_local2, 1); break; } _local2++; } func(); } static var intervalList = []; }
Symbol 651 MovieClip [__Packages.main.Instructions] Frame 0
class main.Instructions extends main.AbstractSection implements main.ISection { var sm, play_func, dispatchEvent, active, mc, introCompleteHandler, outroCompleteHandler; function Instructions (mc, sm) { super(mc); this.sm = sm; var _local3 = new utils.SectionEvent(main.Main.SECTION_GAME); play_func = uk.kerb.utils.EventDelegate.create(this, buttonPressed, _local3); } function buttonPressed(evt) { sm.playSound("button_snd"); dispatchEvent(evt); } function init() { if (!active) { mc.play_btn.onRelease = play_func; active = true; } dispatchEvent({type:"onSetKeyBinding", target:this, key:32, action:play_func}); } function playIntro() { mc.introAnimation_mc.animationComplete = introCompleteHandler; uk.kerb.utils.SetOneInterval.create(10, uk.kerb.utils.EventDelegate.create(mc.introAnimation_mc, mc.introAnimation_mc.gotoAndPlay, 2)); mc.play_btn._visible = false; mc.introAnimation_mc._visible = true; mc.outroAnimation_mc._visible = false; sm.playSound("whirr_snd", 100, 10000, 2); sm.playSound("*intro_music", 100, 10000, 2); } function onIntroComplete() { mc.play_btn._visible = true; super.onIntroComplete(); } function playOutro() { mc.play_btn._visible = false; mc.introAnimation_mc._visible = false; mc.outroAnimation_mc._visible = true; mc.outroAnimation_mc.animationComplete = outroCompleteHandler; mc.outroAnimation_mc.gotoAndPlay(2); sm.stopSound("whirr_snd", 2); sm.stopSound("*intro_music", 2); } }
Symbol 652 MovieClip [__Packages.game.Game] Frame 0
class game.Game extends main.AbstractSection implements main.ISection { static var UFO_CHANCE, MAX_UFOS, MAX_HUMANS, UFO_MAX_DELAY, UFO_SPEED, MISSILE_SPEED, GUN_FIRING_DELAY, HUMAN_FIRING_DELAY, TRIPOD_FIRING_DELAY, GROUND_LEVEL, GAME_WIDTH; var sm, gameOver_func, dispatchEvent, nextLevel_func, gameFinished_func, totalTime, elapsedTime, timeSinceLastUFO, ufosArrived, aliensLeft, mc, active, introCompleteHandler, outroCompleteHandler, startTime; function Game (mc, sm) { super(mc); this.sm = sm; var _local3 = new utils.SectionEvent(main.Main.SECTION_GAMEOVER); gameOver_func = uk.kerb.utils.EventDelegate.create(this, dispatchEvent, _local3); var _local4 = new utils.SectionEvent(main.Main.SECTION_NEXTLEVEL); nextLevel_func = uk.kerb.utils.EventDelegate.create(this, dispatchEvent, _local4); var _local5 = new utils.SectionEvent(main.Main.SECTION_GAMEFINISHED); gameFinished_func = uk.kerb.utils.EventDelegate.create(this, dispatchEvent, _local5); } function setup() { trace("entering level " + main.Main.GAME_LEVEL); uk.kerb.tracking.DoubleQuick.event(LEVEL_EVENTS[main.Main.GAME_LEVEL - 1]); totalTime = 0; elapsedTime = 0; timeSinceLastUFO = 0; ufosArrived = 0; aliensLeft = 0; switch (main.Main.GAME_LEVEL) { case 1 : UFO_CHANCE = 0.01; MAX_UFOS = 20; MAX_HUMANS = 20; UFO_MAX_DELAY = 200; UFO_SPEED = 4; MISSILE_SPEED = 5; GUN_FIRING_DELAY = 10; HUMAN_FIRING_DELAY = 50; TRIPOD_FIRING_DELAY = 100; break; case 2 : UFO_CHANCE = 0.02; MAX_UFOS = 30; MAX_HUMANS = 20; UFO_MAX_DELAY = 150; UFO_SPEED = 4; MISSILE_SPEED = 5; GUN_FIRING_DELAY = 10; HUMAN_FIRING_DELAY = 50; TRIPOD_FIRING_DELAY = 100; break; case 3 : UFO_CHANCE = 0.04; MAX_UFOS = 40; MAX_HUMANS = 20; UFO_MAX_DELAY = 100; UFO_SPEED = 4; MISSILE_SPEED = 5; GUN_FIRING_DELAY = 12; HUMAN_FIRING_DELAY = 50; TRIPOD_FIRING_DELAY = 100; break; case 4 : UFO_CHANCE = 0.06; MAX_UFOS = 50; MAX_HUMANS = 20; UFO_MAX_DELAY = 100; UFO_SPEED = 4; MISSILE_SPEED = 5; GUN_FIRING_DELAY = 12; HUMAN_FIRING_DELAY = 50; TRIPOD_FIRING_DELAY = 100; break; case 5 : UFO_CHANCE = 0.08; MAX_UFOS = 50; MAX_HUMANS = 15; UFO_MAX_DELAY = 80; UFO_SPEED = 5; MISSILE_SPEED = 5; GUN_FIRING_DELAY = 15; HUMAN_FIRING_DELAY = 50; TRIPOD_FIRING_DELAY = 100; } aliensLeft = MAX_UFOS; var _local2 = 0; while (_local2 < MAX_HUMANS) { addHuman(); _local2++; } mc.counter_mc.tens_mc.gotoAndStop("digit_" + Math.floor(humans.length / 10)); mc.counter_mc.ones_mc.gotoAndStop("digit_" + (humans.length % 10)); mc.martians_mc.tens_mc.gotoAndStop("digit_" + Math.floor(aliensLeft / 10)); mc.martians_mc.ones_mc.gotoAndStop("digit_" + (aliensLeft % 10)); mc.counter_mc.tens_mc.arrivedAt = uk.kerb.utils.EventDelegate.create(this, counterTensArrived); mc.counter_mc.ones_mc.arrivedAt = uk.kerb.utils.EventDelegate.create(this, counterOnesArrived); mc.martians_mc.tens_mc.arrivedAt = uk.kerb.utils.EventDelegate.create(this, mcounterTensArrived); mc.martians_mc.ones_mc.arrivedAt = uk.kerb.utils.EventDelegate.create(this, mcounterOnesArrived); mc.sound_mc.music_mc.onRelease = uk.kerb.utils.EventDelegate.create(this, musicButtonPressed); mc.sound_mc.sfx_mc.onRelease = uk.kerb.utils.EventDelegate.create(this, soundButtonPressed); mc.back_mc.gotoAndStop(1); sm.playSound("ulla_snd", SFX_VOLUME); run(); } function soundButtonPressed() { if (sm.isSoundOn()) { sm.soundOff(); } else { sm.soundOn(); } showSoundState(); } function musicButtonPressed() { if (sm.isMusicOn()) { sm.musicOff(); } else { sm.musicOn(); } showSoundState(); } function showSoundState() { mc.sound_mc.music_mc.gotoAndStop((sm.isMusicOn() ? "soundOn" : "soundOff")); mc.sound_mc.sfx_mc.gotoAndStop((sm.isSoundOn() ? "soundOn" : "soundOff")); } function humanCounters() { var _local6 = Math.floor(humans.length / 10); var _local8 = humans.length % 10; var _local2 = mc.counter_mc.tens_mc._currentframe - 1; var _local3 = mc.counter_mc.ones_mc._currentframe - 1; if ((_local2 % 10) == 0) { var _local7 = 9 - (_local2 / 10); if (_local7 != _local6) { mc.counter_mc.tens_mc.play(); } } if ((_local3 % 10) == 0) { var _local4 = 9 - (_local3 / 10); if (_local4 != _local8) { mc.counter_mc.ones_mc.play(); } } var _local5 = ((MAX_HUMANS - humans.length) * mc.back_mc._totalframes) / MAX_HUMANS; if (mc.back_mc._currentframe < _local5) { mc.back_mc.play(); } else { mc.back_mc.stop(); } } function martianCounters() { var _local5 = Math.floor(aliensLeft / 10); var _local7 = aliensLeft % 10; var _local2 = mc.martians_mc.tens_mc._currentframe - 1; var _local3 = mc.martians_mc.ones_mc._currentframe - 1; if ((_local2 % 10) == 0) { var _local6 = 9 - (_local2 / 10); if (_local6 != _local5) { mc.martians_mc.tens_mc.play(); } } if ((_local3 % 10) == 0) { var _local4 = 9 - (_local3 / 10); if (_local4 != _local7) { mc.martians_mc.ones_mc.play(); } } } function counterTensArrived(num) { var _local2 = Math.floor(humans.length / 10); if (num == _local2) { mc.counter_mc.tens_mc.stop(); } } function counterOnesArrived(num) { var _local2 = humans.length % 10; if (num == _local2) { mc.counter_mc.ones_mc.stop(); } } function mcounterTensArrived(num) { var _local2 = Math.floor(aliensLeft / 10); if (num == _local2) { mc.martians_mc.tens_mc.stop(); } } function mcounterOnesArrived(num) { var _local2 = aliensLeft % 10; if (num == _local2) { mc.martians_mc.ones_mc.stop(); } } function init() { if (!active) { GROUND_LEVEL = mc.ground_mc._y; GAME_WIDTH = Stage.width - (GAME_BORDER * 2); guns = new Array(new game.GunPlacement(mc.gun1_mc), new game.ReversedGunPlacement(mc.gun2_mc)); active = true; mc.counter_mc.tens_mc.gotoAndStop("digit_0"); mc.counter_mc.ones_mc.gotoAndStop("digit_0"); mc.martians_mc.tens_mc.gotoAndStop("digit_0"); mc.martians_mc.ones_mc.gotoAndStop("digit_0"); } } function playIntro() { mc.introAnimation_mc.animationComplete = introCompleteHandler; uk.kerb.utils.SetOneInterval.create(10, uk.kerb.utils.EventDelegate.create(this, showIntroAnimationAndRemoveCover)); mc.introAnimation_mc._visible = true; mc.outroAnimation_mc._visible = false; mc.counter_mc._visible = false; mc.sound_mc._visible = false; mc.martians_mc._visible = false; mc.xhair_mc._visible = false; mc.cover_mc._visible = true; sm.playSound(("*game" + main.Main.GAME_LEVEL) + "_music", 100, 10000, 2); } function showIntroAnimationAndRemoveCover() { mc.cover_mc._visible = false; mc.introAnimation_mc.gotoAndPlay(2); } function onIntroComplete() { super.onIntroComplete(); mc.counter_mc._visible = true; mc.sound_mc._visible = true; mc.martians_mc._visible = true; mc.introAnimation_mc._visible = false; mc.outroAnimation_mc._visible = false; setup(); } function playOutro() { mc.introAnimation_mc._visible = false; mc.outroAnimation_mc._visible = true; mc.counter_mc._visible = false; mc.sound_mc._visible = false; mc.martians_mc._visible = false; mc.outroAnimation_mc.animationComplete = outroCompleteHandler; mc.outroAnimation_mc.gotoAndPlay(2); } function onOutroComplete() { super.onOutroComplete(); dispose(); } function run() { startTime = getTimer(); mc.onEnterFrame = uk.kerb.utils.EventDelegate.create(this, update); Mouse.hide(); mc.xhair_mc._visible = true; Mouse.addListener(this); onMouseMove(); } function stopGame() { elapsedTime = elapsedTime + (getTimer() - startTime); delete mc.onEnterFrame; Mouse.show(); mc.xhair_mc._visible = false; Mouse.removeListener(this); } function update() { totalTime = (getTimer() - startTime) + elapsedTime; var _local2; var _local3; var _local9; var _local11; var _local7; var _local6; var _local12; var _local5; var _local4; var _local10; var _local8; if (mc._ymouse > GROUND_LEVEL) { Mouse.show(); mc.xhair_mc._visible = false; } else { Mouse.hide(); mc.xhair_mc._visible = true; } timeSinceLastUFO++; if (((Math.random() < UFO_CHANCE) || (timeSinceLastUFO > UFO_MAX_DELAY)) && (ufosArrived < MAX_UFOS)) { addUFO(); } _local2 = missiles.length - 1; while (_local2 >= 0) { _local11 = missiles[_local2]; _local11.update(); if (_local11.hasArrived()) { explodeMissile(_local11); missiles.splice(_local2, 1); } _local2--; } _local2 = bullets.length - 1; while (_local2 >= 0) { _local9 = bullets[_local2]; _local9.update(); if (_local9.hasArrived()) { explodeBullet(_local9); bullets.splice(_local2, 1); } _local2--; } _local2 = explosions.length - 1; while (_local2 >= 0) { _local7 = explosions[_local2]; _local7.update(); if (_local7.hasFinished()) { _local7.dispose(); explosions.splice(_local2, 1); } else { _local3 = ufos.length - 1; while (_local3 >= 0) { _local6 = ufos[_local3]; if (_local7.inExplosion(_local6)) { killUFO(_local6); ufos.splice(_local3, 1); } _local3--; } } _local2--; } _local2 = guns.length - 1; while (_local2 >= 0) { _local12 = guns[_local2]; _local12.update(); _local2--; } tripodsToFire = new Array(); _local2 = tripods.length - 1; while (_local2 >= 0) { _local4 = tripods[_local2]; if (_local4.dead) { tripodIsDead(_local4); tripods.splice(_local2, 1); } else { _local4.update(); if (_local4.canFire()) { tripodsToFire.push(_local4); } if (_local4.canBeKilled()) { _local3 = humansToFire.length - 1; while ((_local3 >= 0) && (_local4.canBeKilled())) { _local5 = humansToFire[_local3]; if (_local5.canShootAt(_local4)) { killTripod(_local5, _local4); humansToFire.splice(_local3, 1); } _local3--; } } } _local2--; } humansToFire = new Array(); _local2 = humans.length - 1; while (_local2 >= 0) { _local5 = humans[_local2]; if (_local5.dead) { humanIsDead(_local5); humans.splice(_local2, 1); } else { _local5.update(); if (_local5.canFire()) { humansToFire.push(_local5); } if (_local5.canBeKilled()) { _local3 = tripodsToFire.length - 1; while ((_local3 >= 0) && (_local5.canBeKilled())) { _local4 = tripodsToFire[_local3]; if (_local4.canShootAt(_local5)) { killHuman(_local4, _local5); tripodsToFire.splice(_local3, 1); } _local3--; } } } _local2--; } humanCounters(); martianCounters(); _local2 = ufos.length - 1; while (_local2 >= 0) { _local6 = ufos[_local2]; _local6.update(); if (_local6.hasArrived()) { ufoArrive(_local6); ufos.splice(_local2, 1); } _local2--; } _local2 = tripodLasers.length - 1; while (_local2 >= 0) { _local10 = tripodLasers[_local2]; _local10.update(); if (_local10.hasFinished()) { finishedKillingHuman(_local10); tripodLasers.splice(_local2, 1); } _local2--; } _local2 = animations.length - 1; while (_local2 >= 0) { _local8 = animations[_local2]; _local8.update(); if (_local8.hasFinished()) { _local8.dispose(); animations.splice(_local2, 1); } _local2--; } if (humans.length == 0) { lose(); } if ((((ufos.length == 0) && (tripods.length == 0)) && (animations.length == 0)) && (ufosArrived >= MAX_UFOS)) { win(); } } function onMouseMove() { var _local2 = guns.length - 1; while (_local2 >= 0) { guns[_local2].updateMousePosition(); _local2--; } mc.xhair_mc._x = mc._xmouse; mc.xhair_mc._y = mc._ymouse; } function onMouseDown() { var _local4 = mc._xmouse; var _local2 = mc._ymouse; if (_local2 > GROUND_LEVEL) { return(undefined); } var _local3 = getNearestGunPlacement(guns, _local4, _local2); if (_local3 == null) { return(undefined); } fireGun(_local3, _local4, _local2); } function fireGun(gun, destX, destY) { gun.fire(); sm.playSound("firemissile_snd", SFX_VOLUME); var _local2 = addMovieClip("missile", gun.getGunX(), gun.getGunY()); missiles.push(new game.Missile(_local2, destX, destY)); } function explodeMissile(missile) { missile.dispose(); sm.playSound("missileexplode_snd", SFX_VOLUME); var _local2 = addMovieClip("explosion", missile.x, missile.y); explosions.push(new game.Explosion(_local2)); } function addHuman() { var _local2 = ((Math.random() < 0.5) ? 1 : 2); var _local3 = addMovieClip("human_" + _local2, GAME_BORDER + Math.floor(Math.random() * GAME_WIDTH), GROUND_LEVEL); humans.push(new game.Human(_local3, _local2)); } function killHuman(tripod, human) { tripod.fire(); tripod.shootingAt = human; human.beingShotAt = tripod; var _local4 = addEmptyMovieClip("laser", 0, 0); tripodLasers.push(new game.TripodLaser(_local4, tripod, human)); sm.playSound("heatray_snd", SFX_VOLUME + 20); } function finishedKillingHuman(tripodLaser) { tripodLaser.dispose(); tripodLaser.tripod.shootingAt = null; tripodLaser.tripod.kills++; tripodLaser.human.beingShotAt = null; tripodLaser.human.dead = true; } function killTripod(human, tripod) { human.fire(uk.kerb.utils.EventDelegate.create(this, fireBullet, human, tripod)); human.shootingAt = tripod; tripod.beingShotAt = human; } function fireBullet(human, tripod) { var _local3 = addMovieClip("bullet", human.getGunX(), human.getGunY()); bullets.push(new game.Bullet(_local3, human, tripod)); sm.playSound("firebullet_snd", SFX_VOLUME); } function explodeBullet(bullet) { bullet.dispose(); bullet.human.shootingAt = null; bullet.human.kills++; bullet.tripod.beingShotAt = null; bullet.tripod.dead = true; } function killUFO(ufo) { ufo.dispose(); aliensLeft--; sm.playSound("killufo_snd", SFX_VOLUME); var _local2 = addMovieClip("ufo_explode", ufo.x, ufo.y); animations.push(new game.Animation(_local2)); } function tripodIsDead(tripod) { tripod.dispose(); aliensLeft--; sm.playSound("killtripod_snd", SFX_VOLUME); var _local2 = addMovieClip("tripod_explode", tripod.x, tripod.y); animations.push(new game.Animation(_local2)); } function humanIsDead(human) { human.dispose(); var _local3 = addMovieClip(("human_" + human.humanType) + "_explode", human.x, human.y); if (human.dx < 0) { _local3._xscale = -100; } sm.playSound(("humandie_" + human.humanType) + "_snd", SFX_VOLUME); var _local4 = new game.Animation(_local3); _local4.dx = human.dx; animations.push(_local4); } function ufoArrive(ufo) { ufo.dispose(); var _local4 = addMovieClip("ufo_arrive", ufo.x, ufo.y); var _local3 = new game.Animation(_local4); sm.playSound("thud_snd", SFX_VOLUME); _local3.onFinished = uk.kerb.utils.EventDelegate.create(this, addTripod, ufo.x, ufo.y); animations.push(_local3); } function addTripod(x, y) { var _local2 = addMovieClip("tripod", x, y); tripods.push(new game.Tripod(_local2)); } function addUFO() { ufosArrived++; timeSinceLastUFO = 0; sm.playSound("ufo_snd", SFX_VOLUME); var _local2 = addMovieClip("ufo", GAME_BORDER + Math.floor(Math.random() * GAME_WIDTH), 0); ufos.push(new game.UFO(_local2, GAME_BORDER + Math.floor(Math.random() * GAME_WIDTH), GROUND_LEVEL - 10)); } function addMovieClip(linkage, x, y) { var _local3 = mc.gameassets_mc.getNextHighestDepth(); var _local2 = mc.gameassets_mc.attachMovie(linkage, (linkage + "_") + _local3, _local3); _local2._x = x; _local2._y = y; return(_local2); } function addEmptyMovieClip(linkage, x, y) { var _local3 = mc.getNextHighestDepth(); var _local2 = mc.createEmptyMovieClip((linkage + "_") + _local3, _local3); _local2._x = x; _local2._y = y; return(_local2); } function getNearestGunPlacement(array, x, y) { var _local7 = null; var _local5 = -1; var _local2; var _local4; var _local3; _local3 = 0; while (_local3 < array.length) { _local2 = game.GunPlacement(array[_local3]); if (_local2.canFire()) { _local4 = getDistanceSquared(x, y, _local2.x, _local2.y); if (((_local5 < 0) || (_local4 < _local5)) && (_local4 > (_local2.FIRING_DISTANCE * _local2.FIRING_DISTANCE))) { _local5 = _local4; _local7 = _local2; } } _local3++; } return(_local7); } function getDistanceSquared(x1, y1, x2, y2) { return(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))); } function dispose() { var _local2; _local2 = bullets.length - 1; while (_local2 >= 0) { bullets[_local2].dispose(); _local2--; } _local2 = explosions.length - 1; while (_local2 >= 0) { explosions[_local2].dispose(); _local2--; } _local2 = guns.length - 1; while (_local2 >= 0) { guns[_local2].dispose(); _local2--; } _local2 = tripods.length - 1; while (_local2 >= 0) { tripods[_local2].dispose(); _local2--; } _local2 = humans.length - 1; while (_local2 >= 0) { humans[_local2].dispose(); _local2--; } _local2 = ufos.length - 1; while (_local2 >= 0) { ufos[_local2].dispose(); _local2--; } _local2 = tripodLasers.length - 1; while (_local2 >= 0) { tripodLasers[_local2].dispose(); _local2--; } _local2 = missiles.length - 1; while (_local2 >= 0) { missiles[_local2].dispose(); _local2--; } _local2 = animations.length - 1; while (_local2 >= 0) { animations[_local2].dispose(); _local2--; } guns = new Array(); ufos = new Array(); tripods = new Array(); humans = new Array(); bullets = new Array(); tripodLasers = new Array(); missiles = new Array(); explosions = new Array(); animations = new Array(); } function lose() { trace("lose"); stopGame(); sm.stopSound(("*game" + main.Main.GAME_LEVEL) + "_music", 2); mc.back_mc.gotoAndStop(mc.back_mc._totalframes); main.Main.GAME_LEVEL = 1; gameOver_func(); } function win() { trace("win"); stopGame(); sm.stopSound(("*game" + main.Main.GAME_LEVEL) + "_music", 2); if (main.Main.GAME_LEVEL < 5) { main.Main.GAME_LEVEL++; nextLevel_func(); } else { main.Main.GAME_LEVEL = 1; gameFinished_func(); } } static var GAME_BORDER = 25; static var SFX_VOLUME = 70; var guns = new Array(); var ufos = new Array(); var tripods = new Array(); var humans = new Array(); var missiles = new Array(); var bullets = new Array(); var tripodLasers = new Array(); var explosions = new Array(); var animations = new Array(); var tripodsToFire = new Array(); var humansToFire = new Array(); var LEVEL_EVENTS = new Array(30, 31, 32, 45, 46); }
Symbol 653 MovieClip [__Packages.game.GameObject] Frame 0
class game.GameObject { var mc, x, y; function GameObject (_mc) { mc = _mc; x = mc._x; y = mc._y; } function update() { } function dispose() { mc.removeMovieClip(); } }
Symbol 654 MovieClip [__Packages.game.FiringObject] Frame 0
class game.FiringObject extends game.GameObject { var firingTimer; function FiringObject (_mc) { super(_mc); firingTimer = 0; } function canFire() { return(firingTimer == 0); } function fire() { firingTimer = 0; } function update() { if (firingTimer > 0) { firingTimer--; } } }
Symbol 655 MovieClip [__Packages.game.GunPlacement] Frame 0
class game.GunPlacement extends game.FiringObject { var firingTimer, mouseAngle, mc, canFire, x, y; function GunPlacement (_mc) { super(_mc); } function fire() { firingTimer = game.Game.GUN_FIRING_DELAY; } function updateMousePosition() { mouseAngle = Math.atan2(mc._ymouse, mc._xmouse) / Math.PI; if (mouseAngle > 0) { if (mouseAngle > 0.5) { mouseAngle = -1; } else { mouseAngle = 0; } } mc.barrel_mc._rotation = (mouseAngle + 0.5) * 180; } function update() { super.update(); if (canFire()) { mc.barrel_mc.gotoAndStop("ready"); } else { mc.barrel_mc.gotoAndStop("firing"); } } function getGunX() { return(x - (FIRING_DISTANCE * Math.sin((mouseAngle + 0.5) * Math.PI))); } function getGunY() { return(y - (FIRING_DISTANCE * Math.cos((mouseAngle + 0.5) * Math.PI))); } var FIRING_DISTANCE = 50; }
Symbol 656 MovieClip [__Packages.game.ReversedGunPlacement] Frame 0
class game.ReversedGunPlacement extends game.GunPlacement { var mouseAngle, FIRING_DISTANCE, x, y; function ReversedGunPlacement (_mc) { super(_mc); } function getGunX() { return(x + (FIRING_DISTANCE * Math.sin((mouseAngle + 0.5) * Math.PI))); } function getGunY() { return(y - (FIRING_DISTANCE * Math.cos((mouseAngle + 0.5) * Math.PI))); } }
Symbol 657 MovieClip [__Packages.game.Bullet] Frame 0
class game.Bullet extends game.GameObject { var destX, destY, human, tripod, y, x, dx, dy, mc; function Bullet (_mc, human, tripod) { super(_mc); destX = tripod.getHeadX(); destY = tripod.getHeadY(); this.human = human; this.tripod = tripod; var _local3 = Math.atan2(destY - y, destX - x); dx = SPEED * Math.cos(_local3); dy = SPEED * Math.sin(_local3); mc._rotation = 90 + ((_local3 * 180) / Math.PI); } function update() { if ((((destX - x) * (destX - (x + dx))) <= 0) && (((destY - y) * (destY - (y + dy))) <= 0)) { x = destX; y = destY; } else { x = x + dx; y = y + dy; } mc._x = x; mc._y = y; } function hasArrived() { return((x == destX) && (y == destY)); } var SPEED = 5; }
Symbol 658 MovieClip [__Packages.game.Human] Frame 0
class game.Human extends game.FiringObject { var humanType, dx, kills, dead, beingShotAt, shootingAt, mc, x, y, firingTimer; function Human (_mc, humanType) { super(_mc); this.humanType = humanType; dx = 0; kills = 0; dead = false; beingShotAt = null; shootingAt = null; } function getHeadX() { return(x + mc.head_mc._x); } function getHeadY() { return(y + mc.head_mc._y); } function getGunX() { return(x + mc.gun_mc._x); } function getGunY() { return(y + mc.gun_mc._y); } function update() { super.update(); var _local3 = 0; if (shootingAt != null) { dx = 0; if (shootingAt.x < x) { _local3 = -1; } else { _local3 = 1; } } else { dx = dx + (((Math.random() * 2) * SPEED_CHANGE) - SPEED_CHANGE); if (dx < (-MAX_SPEED)) { dx = -MAX_SPEED; } if (dx > MAX_SPEED) { dx = MAX_SPEED; } if (beingShotAt != null) { dx = dx * 2; } if (Math.abs(dx) > 0.2) { _local3 = dx; } x = x + _local3; if ((x < game.Game.GAME_BORDER) || (x > (game.Game.GAME_WIDTH + game.Game.GAME_BORDER))) { x = x - _local3; dx = -dx; } } if (_local3 > 0) { mc._xscale = 100; } else if (_local3 < 0) { mc._xscale = -100; } if (shootingAt != null) { mc.gotoAndStop("shoot"); } else if (Math.abs(_local3) > 0) { if (beingShotAt != null) { mc.gotoAndStop("run"); } else { mc.gotoAndStop("walk"); } } else { mc.gotoAndStop("stand"); } mc._x = x; } function fire(fireBullet_func) { mc.gotoAndStop("shoot"); mc.human_mc.fireBullet = fireBullet_func; mc.human_mc.finishedFiring = uk.kerb.utils.EventDelegate.create(this, finishedFiring); firingTimer = game.Game.HUMAN_FIRING_DELAY; } function finishedFiring() { shootingAt = null; } function canFire() { return((((!dead) && (shootingAt == null)) && (beingShotAt == null)) && (super.canFire())); } function canBeKilled() { return(((!dead) && (shootingAt == null)) && (beingShotAt == null)); } function canShootAt(go) { return(Math.abs(x - go.x) < FIRING_DISTANCE); } var FIRING_DISTANCE = 50; var SPEED_CHANGE = 0.25; var MAX_SPEED = 2; }
Symbol 659 MovieClip [__Packages.game.Tripod] Frame 0
class game.Tripod extends game.FiringObject { var dx, kills, dead, beingShotAt, shootingAt, firingTimer, mc, x, y; function Tripod (_mc) { super(_mc); dx = ((Math.random() < 0.5) ? (SPEED) : (-SPEED)); kills = 0; dead = false; beingShotAt = null; shootingAt = null; } function fire() { firingTimer = game.Game.TRIPOD_FIRING_DELAY; } function getHeadX() { return(x + mc.head_mc._x); } function getHeadY() { return(y + mc.head_mc._y); } function getGunX() { return(x + mc.gun_mc._x); } function getGunY() { return(y + mc.gun_mc._y); } function update() { super.update(); if (beingShotAt != null) { dx = 0; } else { x = x + dx; if ((x < game.Game.GAME_BORDER) || (x > (game.Game.GAME_WIDTH + game.Game.GAME_BORDER))) { x = x - dx; dx = -dx; } } if (dx < 0) { mc.gotoAndStop("left"); } else if (dx == 0) { mc.gotoAndStop("stand"); } else { mc.gotoAndStop("right"); } mc._x = x; } function canFire() { return(((((kills < MAX_KILLS) && (!dead)) && (shootingAt == null)) && (beingShotAt == null)) && (super.canFire())); } function canBeKilled() { return((((kills >= MAX_KILLS) && (!dead)) && (shootingAt == null)) && (beingShotAt == null)); } function canShootAt(go) { return(Math.abs(x - go.x) < FIRING_DISTANCE); } var FIRING_DISTANCE = 50; var MAX_KILLS = 2; var SPEED = 1.5; }
Symbol 660 MovieClip [__Packages.game.Missile] Frame 0
class game.Missile extends game.GameObject { var destX, destY, y, x, dx, dy, mc; function Missile (_mc, destX, destY) { super(_mc); this.destX = destX; this.destY = destY; var _local3 = Math.atan2(destY - y, destX - x); dx = game.Game.MISSILE_SPEED * Math.cos(_local3); dy = game.Game.MISSILE_SPEED * Math.sin(_local3); mc._rotation = 90 + ((_local3 * 180) / Math.PI); } function update() { if ((((destX - x) * (destX - (x + dx))) <= 0) && (((destY - y) * (destY - (y + dy))) <= 0)) { x = destX; y = destY; } else { x = x + dx; y = y + dy; } mc._x = x; mc._y = y; } function hasArrived() { return((x == destX) && (y == destY)); } }
Symbol 661 MovieClip [__Packages.game.Explosion] Frame 0
class game.Explosion extends game.GameObject { var lifeTime, y, x; function Explosion (_mc) { super(_mc); lifeTime = LIFETIME; } function update() { if (lifeTime > 0) { lifeTime--; } } function inExplosion(go) { return((((x - go.x) * (x - go.x)) + ((y - go.y) * (y - go.y))) < (RADIUS * RADIUS)); } function hasFinished() { return(lifeTime == 0); } var LIFETIME = 30; var RADIUS = 40; }
Symbol 662 MovieClip [__Packages.game.UFO] Frame 0
class game.UFO extends game.GameObject { var destX, destY, y, x, dx, dy, mc; function UFO (_mc, destX, destY) { super(_mc); this.destX = destX; this.destY = destY; var _local3 = Math.atan2(destY - y, destX - x); dx = game.Game.UFO_SPEED * Math.cos(_local3); dy = game.Game.UFO_SPEED * Math.sin(_local3); } function update() { if ((((destX - x) * (destX - (x + dx))) <= 0) && (((destY - y) * (destY - (y + dy))) <= 0)) { x = destX; y = destY; } else { x = x + dx; y = y + dy; } mc._x = x; mc._y = y; } function hasArrived() { return((x == destX) && (y == destY)); } }
Symbol 663 MovieClip [__Packages.game.TripodLaser] Frame 0
class game.TripodLaser extends game.GameObject { var tripod, human, lifeTime, mc; function TripodLaser (_mc, tripod, human) { super(_mc); this.tripod = tripod; this.human = human; lifeTime = LIFETIME; } function update() { if (lifeTime > 0) { lifeTime--; } mc.clear(); mc.lineStyle(4, 16744448, Math.floor(((LIFETIME - lifeTime) * 100) / LIFETIME)); mc.moveTo(tripod.getGunX(), tripod.getGunY()); mc.lineTo(human.getHeadX(), human.getHeadY()); mc.lineStyle(2, 16777215, Math.floor(((LIFETIME - lifeTime) * 100) / LIFETIME)); mc.moveTo(tripod.getGunX(), tripod.getGunY()); mc.lineTo(human.getHeadX(), human.getHeadY()); } function hasFinished() { return(((lifeTime == 0) || (human.dead)) || (tripod.dead)); } var LIFETIME = 15; }
Symbol 664 MovieClip [__Packages.game.Animation] Frame 0
class game.Animation extends game.GameObject { var mc, x, finished; function Animation (_mc) { super(_mc); mc.animationComplete = uk.kerb.utils.EventDelegate.create(this, onAnimationComplete); } function update() { super.update(); x = x + dx; mc._x = x; } function onAnimationComplete() { finished = true; if (onFinished != null) { onFinished(); } } function hasFinished() { return(finished); } var onFinished = null; var dx = 0; }
Symbol 665 MovieClip [__Packages.main.NextLevel] Frame 0
class main.NextLevel extends main.AbstractSection implements main.ISection { var sm, play_func, active, mc, dispatchEvent, introCompleteHandler, outroCompleteHandler; function NextLevel (mc, sm) { super(mc); this.sm = sm; var _local3 = new utils.SectionEvent(main.Main.SECTION_GAME); play_func = uk.kerb.utils.EventDelegate.create(this, buttonPressed, _local3); } function init() { if (!active) { mc.play_btn.onRelease = play_func; active = true; } dispatchEvent({type:"onSetKeyBinding", target:this, key:32, action:play_func}); } function buttonPressed(evt) { sm.playSound("button_snd"); dispatchEvent(evt); } function playIntro() { mc.introAnimation_mc.animationComplete = introCompleteHandler; uk.kerb.utils.SetOneInterval.create(10, uk.kerb.utils.EventDelegate.create(mc.introAnimation_mc, mc.introAnimation_mc.gotoAndPlay, 2)); mc.play_btn._visible = false; mc.introAnimation_mc._visible = true; mc.outroAnimation_mc._visible = false; sm.playSound("whirr_snd", 100, 10000, 2); sm.playSound("*intro_music", 100, 10000, 2); } function onIntroComplete() { mc.play_btn._visible = true; mc.introAnimation_mc.frame_mc.visitwebsite_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, clickThrough); super.onIntroComplete(); } function playOutro() { mc.play_btn._visible = false; mc.introAnimation_mc._visible = false; mc.outroAnimation_mc._visible = true; mc.outroAnimation_mc.animationComplete = outroCompleteHandler; mc.outroAnimation_mc.gotoAndPlay(2); sm.stopSound("whirr_snd", 2); sm.stopSound("*intro_music", 2); } function clickThrough() { uk.kerb.tracking.DoubleQuick.click(34); } }
Symbol 666 MovieClip [__Packages.main.GameOver] Frame 0
class main.GameOver extends main.AbstractSection implements main.ISection { var sm, play_func, dispatchEvent, active, mc, introCompleteHandler, outroCompleteHandler; function GameOver (mc, sm) { super(mc); this.sm = sm; var _local3 = new utils.SectionEvent(main.Main.SECTION_GAME); play_func = uk.kerb.utils.EventDelegate.create(this, buttonPressed, _local3); } function buttonPressed(evt) { sm.playSound("button_snd"); dispatchEvent(evt); } function init() { if (!active) { mc.play_btn.onRelease = play_func; active = true; } dispatchEvent({type:"onSetKeyBinding", target:this, key:32, action:play_func}); } function playIntro() { mc.introAnimation_mc.animationComplete = introCompleteHandler; uk.kerb.utils.SetOneInterval.create(10, uk.kerb.utils.EventDelegate.create(mc.introAnimation_mc, mc.introAnimation_mc.gotoAndPlay, 2)); mc.play_btn._visible = false; mc.introAnimation_mc._visible = true; mc.outroAnimation_mc._visible = false; sm.playSound("whirr_snd", 100, 10000, 2); sm.playSound("*intro_music", 100, 10000, 2); } function onIntroComplete() { mc.play_btn._visible = true; mc.introAnimation_mc.frame_mc.visitwebsite_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, clickThrough); super.onIntroComplete(); } function playOutro() { mc.play_btn._visible = false; mc.introAnimation_mc._visible = false; mc.outroAnimation_mc._visible = true; mc.outroAnimation_mc.animationComplete = outroCompleteHandler; mc.outroAnimation_mc.gotoAndPlay(2); sm.stopSound("whirr_snd", 2); sm.stopSound("*intro_music", 2); } function clickThrough() { uk.kerb.tracking.DoubleQuick.click(36); } }
Symbol 667 MovieClip [__Packages.main.GameFinished] Frame 0
class main.GameFinished extends main.AbstractSection implements main.ISection { var sm, play_func, dispatchEvent, active, mc, introCompleteHandler, outroCompleteHandler; function GameFinished (mc, sm) { super(mc); this.sm = sm; var _local3 = new utils.SectionEvent(main.Main.SECTION_GAME); play_func = uk.kerb.utils.EventDelegate.create(this, buttonPressed, _local3); } function buttonPressed(evt) { sm.playSound("button_snd"); dispatchEvent(evt); } function init() { if (!active) { mc.play_btn.onRelease = play_func; active = true; } dispatchEvent({type:"onSetKeyBinding", target:this, key:32, action:play_func}); } function playIntro() { mc.introAnimation_mc.animationComplete = introCompleteHandler; uk.kerb.utils.SetOneInterval.create(10, uk.kerb.utils.EventDelegate.create(mc.introAnimation_mc, mc.introAnimation_mc.gotoAndPlay, 2)); mc.play_btn._visible = false; mc.introAnimation_mc._visible = true; mc.outroAnimation_mc._visible = false; sm.playSound("whirr_snd", 100, 10000, 2); sm.playSound("*intro_music", 100, 10000, 2); } function onIntroComplete() { mc.play_btn._visible = true; mc.introAnimation_mc.frame_mc.visitwebsite_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, clickThrough); super.onIntroComplete(); } function playOutro() { mc.play_btn._visible = false; mc.introAnimation_mc._visible = false; mc.outroAnimation_mc._visible = true; mc.outroAnimation_mc.animationComplete = outroCompleteHandler; mc.outroAnimation_mc.gotoAndPlay(2); sm.stopSound("whirr_snd", 2); sm.stopSound("*intro_music", 2); } function clickThrough() { uk.kerb.tracking.DoubleQuick.click(35); } }
Symbol 139 MovieClip Frame 19
introAnimationComplete();
Symbol 139 MovieClip Frame 136
stop(); outroAnimationComplete();
Symbol 222 MovieClip Frame 150
stop(); animationComplete();
Symbol 223 Button
on (release) { uk.kerb.tracking.DoubleQuick.click(33); }
Symbol 239 MovieClip [explosion] Frame 35
stop();
Symbol 263 MovieClip [ufo_explode] Frame 26
stop(); animationComplete();
Symbol 280 MovieClip [ufo_arrive] Frame 30
stop(); animationComplete();
Symbol 281 MovieClip [tripod_explode] Frame 24
stop(); animationComplete();
Symbol 297 MovieClip Frame 22
fireBullet();
Symbol 297 MovieClip Frame 60
finishedFiring();
Symbol 300 MovieClip [human_1] Frame 1
stop();
Symbol 337 MovieClip [human_1_explode] Frame 35
stop(); animationComplete();
Symbol 372 MovieClip [human_2_explode] Frame 35
stop(); animationComplete();
Symbol 383 MovieClip Frame 22
fireBullet();
Symbol 383 MovieClip Frame 60
finishedFiring();
Symbol 392 MovieClip [human_2] Frame 1
stop();
Symbol 417 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 1
stop();
Symbol 441 MovieClip Frame 10
stop();
Symbol 442 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 20
stop();
Symbol 486 MovieClip Frame 20
stop();
Symbol 487 MovieClip Frame 1
stop();
Symbol 494 MovieClip Frame 1
arrivedAt(9);
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arrivedAt(2);
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arrivedAt(1);
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arrivedAt(0);
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gotoAndPlay (1);
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stop();
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_root.sm.playSound("apetureclose_snd");
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stop(); animationComplete();
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stop();
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_root.sm.playSound("apetureopen_snd");
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stop(); animationComplete();
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stop();
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stop();
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_root.sm.playSound("apetureclose_snd");
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stop(); animationComplete();
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stop();
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_root.sm.playSound("apetureopen_snd");
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stop(); animationComplete();
Symbol 584 MovieClip Frame 2
stop();
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stop();
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stop();
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stop();
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_root.sm.playSound("apetureclose_snd");
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stop(); animationComplete();
Symbol 599 MovieClip Frame 1
stop();
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_root.sm.playSound("apetureopen_snd");
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stop(); animationComplete();
Symbol 600 MovieClip Frame 2
stop();
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stop();
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_root.sm.playSound("apetureclose_snd");
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stop(); animationComplete();
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stop();
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stop(); animationComplete();
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stop();
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_root.sm.playSound("apetureclose_snd");
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stop(); animationComplete();
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stop();
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stop(); animationComplete();
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stop();
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stop();
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stop();
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_root.sm.playSound("apetureclose_snd");
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stop(); animationComplete();
Symbol 632 MovieClip Frame 1
stop();
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stop(); animationComplete();
Symbol 633 MovieClip Frame 2
stop();
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main.Main.getInstance().init(this);

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Symbol 633 MovieClipUses:27 622 631 632 630 574Used by:634
Symbol 634 MovieClipUses:419 517 584 600 607 621 633Used by:Timeline
Streaming Sound 1Used by:Symbol 222 MovieClip

Instance Names

"autoUpdater_mc"Frame 1Symbol 22 MovieClip
"preloader_mc"Frame 2Symbol 139 MovieClip
"animation_mc"Frame 3Symbol 222 MovieClip
"kerb_btn"Frame 3Symbol 223 Button
"assets_mc"Frame 4Symbol 417 MovieClip
"main_mc"Frame 5Symbol 634 MovieClip
"gun_mc"Symbol 20 MovieClip [tripod] Frame 1Symbol 18 MovieClip
"head_mc"Symbol 20 MovieClip [tripod] Frame 1Symbol 18 MovieClip
"head_mc"Symbol 300 MovieClip [human_1] Frame 1Symbol 18 MovieClip
"human_mc"Symbol 300 MovieClip [human_1] Frame 6Symbol 297 MovieClip
"gun_mc"Symbol 300 MovieClip [human_1] Frame 6Symbol 18 MovieClip
"head_mc"Symbol 392 MovieClip [human_2] Frame 1Symbol 18 MovieClip
"human_mc"Symbol 392 MovieClip [human_2] Frame 6Symbol 383 MovieClip
"gun_mc"Symbol 392 MovieClip [human_2] Frame 6Symbol 18 MovieClip
"barrel_mc"Symbol 447 MovieClip Frame 1Symbol 442 MovieClip
"music_mc"Symbol 489 MovieClip Frame 1Symbol 487 MovieClip
"sfx_mc"Symbol 489 MovieClip Frame 1Symbol 487 MovieClip
"tens_mc"Symbol 497 MovieClip Frame 1Symbol 494 MovieClip
"ones_mc"Symbol 497 MovieClip Frame 1Symbol 494 MovieClip
"tens_mc"Symbol 501 MovieClip Frame 1Symbol 494 MovieClip
"ones_mc"Symbol 501 MovieClip Frame 1Symbol 494 MovieClip
"back_mc"Symbol 517 MovieClip Frame 11Symbol 427 MovieClip
"ground_mc"Symbol 517 MovieClip Frame 11Symbol 429 MovieClip
"gun2_mc"Symbol 517 MovieClip Frame 11Symbol 447 MovieClip
"gun1_mc"Symbol 517 MovieClip Frame 11Symbol 447 MovieClip
"gameassets_mc"Symbol 517 MovieClip Frame 11Symbol 18 MovieClip
"xhair_mc"Symbol 517 MovieClip Frame 11Symbol 394 MovieClip [xhair]
"cover_mc"Symbol 517 MovieClip Frame 11Symbol 450 MovieClip
"sound_mc"Symbol 517 MovieClip Frame 11Symbol 489 MovieClip
"counter_mc"Symbol 517 MovieClip Frame 11Symbol 497 MovieClip
"martians_mc"Symbol 517 MovieClip Frame 11Symbol 501 MovieClip
"outroAnimation_mc"Symbol 517 MovieClip Frame 11Symbol 514 MovieClip
"introAnimation_mc"Symbol 517 MovieClip Frame 11Symbol 516 MovieClip
"outroAnimation_mc"Symbol 584 MovieClip Frame 11Symbol 575 MovieClip
"introAnimation_mc"Symbol 584 MovieClip Frame 11Symbol 583 MovieClip
"play_btn"Symbol 584 MovieClip Frame 11Symbol 574 MovieClip
"visitwebsite_btn"Symbol 593 MovieClip Frame 1Symbol 592 MovieClip
"frame_mc"Symbol 599 MovieClip Frame 81Symbol 593 MovieClip
"outroAnimation_mc"Symbol 600 MovieClip Frame 11Symbol 598 MovieClip
"introAnimation_mc"Symbol 600 MovieClip Frame 11Symbol 599 MovieClip
"play_btn"Symbol 600 MovieClip Frame 11Symbol 597 MovieClip
"visitwebsite_btn"Symbol 604 MovieClip Frame 1Symbol 592 MovieClip
"frame_mc"Symbol 606 MovieClip Frame 81Symbol 604 MovieClip
"outroAnimation_mc"Symbol 607 MovieClip Frame 11Symbol 605 MovieClip
"introAnimation_mc"Symbol 607 MovieClip Frame 11Symbol 606 MovieClip
"play_btn"Symbol 607 MovieClip Frame 11Symbol 597 MovieClip
"visitwebsite_btn"Symbol 614 MovieClip Frame 1Symbol 592 MovieClip
"frame_mc"Symbol 620 MovieClip Frame 81Symbol 614 MovieClip
"outroAnimation_mc"Symbol 621 MovieClip Frame 11Symbol 619 MovieClip
"introAnimation_mc"Symbol 621 MovieClip Frame 11Symbol 620 MovieClip
"play_btn"Symbol 621 MovieClip Frame 11Symbol 618 MovieClip
"outroAnimation_mc"Symbol 633 MovieClip Frame 11Symbol 631 MovieClip
"introAnimation_mc"Symbol 633 MovieClip Frame 11Symbol 632 MovieClip
"instructions_btn"Symbol 633 MovieClip Frame 11Symbol 630 MovieClip
"play_btn"Symbol 633 MovieClip Frame 11Symbol 574 MovieClip
"game_mc"Symbol 634 MovieClip Frame 1Symbol 517 MovieClip
"instructions_mc"Symbol 634 MovieClip Frame 1Symbol 584 MovieClip
"gameover_mc"Symbol 634 MovieClip Frame 1Symbol 600 MovieClip
"gamefinished_mc"Symbol 634 MovieClip Frame 1Symbol 607 MovieClip
"nextlevel_mc"Symbol 634 MovieClip Frame 1Symbol 621 MovieClip
"intro_mc"Symbol 634 MovieClip Frame 1Symbol 633 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 20 as "tripod"
ExportAssets (56)Timeline Frame 1Symbol 635 as "__Packages.uk.kerb.tracking.DoubleQuick"
ExportAssets (56)Timeline Frame 1Symbol 636 as "__Packages.uk.kerb.utils.EventDelegate"
ExportAssets (56)Timeline Frame 1Symbol 637 as "__Packages.main.Main"
ExportAssets (56)Timeline Frame 1Symbol 638 as "__Packages.uk.kerb.utils.sound.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 639 as "__Packages.uk.kerb.utils.sound.ExtendedSound"
ExportAssets (56)Timeline Frame 1Symbol 640 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 641 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 642 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 643 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 1Symbol 644 as "__Packages.main.ISection"
ExportAssets (56)Timeline Frame 1Symbol 645 as "__Packages.utils.IListenable"
ExportAssets (56)Timeline Frame 1Symbol 646 as "__Packages.main.AbstractSection"
ExportAssets (56)Timeline Frame 1Symbol 647 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 648 as "__Packages.main.Intro"
ExportAssets (56)Timeline Frame 1Symbol 649 as "__Packages.utils.SectionEvent"
ExportAssets (56)Timeline Frame 1Symbol 650 as "__Packages.uk.kerb.utils.SetOneInterval"
ExportAssets (56)Timeline Frame 1Symbol 651 as "__Packages.main.Instructions"
ExportAssets (56)Timeline Frame 1Symbol 652 as "__Packages.game.Game"
ExportAssets (56)Timeline Frame 1Symbol 653 as "__Packages.game.GameObject"
ExportAssets (56)Timeline Frame 1Symbol 654 as "__Packages.game.FiringObject"
ExportAssets (56)Timeline Frame 1Symbol 655 as "__Packages.game.GunPlacement"
ExportAssets (56)Timeline Frame 1Symbol 656 as "__Packages.game.ReversedGunPlacement"
ExportAssets (56)Timeline Frame 1Symbol 657 as "__Packages.game.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 658 as "__Packages.game.Human"
ExportAssets (56)Timeline Frame 1Symbol 659 as "__Packages.game.Tripod"
ExportAssets (56)Timeline Frame 1Symbol 660 as "__Packages.game.Missile"
ExportAssets (56)Timeline Frame 1Symbol 661 as "__Packages.game.Explosion"
ExportAssets (56)Timeline Frame 1Symbol 662 as "__Packages.game.UFO"
ExportAssets (56)Timeline Frame 1Symbol 663 as "__Packages.game.TripodLaser"
ExportAssets (56)Timeline Frame 1Symbol 664 as "__Packages.game.Animation"
ExportAssets (56)Timeline Frame 1Symbol 665 as "__Packages.main.NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 666 as "__Packages.main.GameOver"
ExportAssets (56)Timeline Frame 1Symbol 667 as "__Packages.main.GameFinished"
ExportAssets (56)Timeline Frame 4Symbol 230 as "ufo"
ExportAssets (56)Timeline Frame 4Symbol 232 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 234 as "missile"
ExportAssets (56)Timeline Frame 4Symbol 239 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 263 as "ufo_explode"
ExportAssets (56)Timeline Frame 4Symbol 280 as "ufo_arrive"
ExportAssets (56)Timeline Frame 4Symbol 281 as "tripod_explode"
ExportAssets (56)Timeline Frame 4Symbol 300 as "human_1"
ExportAssets (56)Timeline Frame 4Symbol 337 as "human_1_explode"
ExportAssets (56)Timeline Frame 4Symbol 372 as "human_2_explode"
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ExportAssets (56)Timeline Frame 4Symbol 394 as "xhair"
ExportAssets (56)Timeline Frame 4Symbol 395 as "heatray_snd"
ExportAssets (56)Timeline Frame 4Symbol 396 as "intro_music"
ExportAssets (56)Timeline Frame 4Symbol 397 as "ufo_snd"
ExportAssets (56)Timeline Frame 4Symbol 398 as "killtripod_snd"
ExportAssets (56)Timeline Frame 4Symbol 399 as "killufo_snd"
ExportAssets (56)Timeline Frame 4Symbol 400 as "humandie_1_snd"
ExportAssets (56)Timeline Frame 4Symbol 401 as "humandie_2_snd"
ExportAssets (56)Timeline Frame 4Symbol 402 as "apetureclose_snd"
ExportAssets (56)Timeline Frame 4Symbol 403 as "thud_snd"
ExportAssets (56)Timeline Frame 4Symbol 404 as "ulla_snd"
ExportAssets (56)Timeline Frame 4Symbol 405 as "button_snd"
ExportAssets (56)Timeline Frame 4Symbol 406 as "firebullet_snd"
ExportAssets (56)Timeline Frame 4Symbol 407 as "firemissile_snd"
ExportAssets (56)Timeline Frame 4Symbol 408 as "missileexplode_snd"
ExportAssets (56)Timeline Frame 4Symbol 409 as "apetureopen_snd"
ExportAssets (56)Timeline Frame 4Symbol 410 as "whirr_snd"
ExportAssets (56)Timeline Frame 4Symbol 411 as "dadadaaaa_snd"
ExportAssets (56)Timeline Frame 4Symbol 412 as "game4_music"
ExportAssets (56)Timeline Frame 4Symbol 413 as "game2_music"
ExportAssets (56)Timeline Frame 4Symbol 414 as "game3_music"
ExportAssets (56)Timeline Frame 4Symbol 415 as "game1_music"
ExportAssets (56)Timeline Frame 4Symbol 416 as "game5_music"

Labels

"version"Frame 1
"preloader"Frame 2
"ident"Frame 3
"assets"Frame 4
"main"Frame 5
"stand"Symbol 20 MovieClip [tripod] Frame 1
"left"Symbol 20 MovieClip [tripod] Frame 6
"right"Symbol 20 MovieClip [tripod] Frame 11
"outro"Symbol 139 MovieClip Frame 121
"stand"Symbol 300 MovieClip [human_1] Frame 1
"shoot"Symbol 300 MovieClip [human_1] Frame 6
"walk"Symbol 300 MovieClip [human_1] Frame 11
"run"Symbol 300 MovieClip [human_1] Frame 16
"stand"Symbol 392 MovieClip [human_2] Frame 1
"shoot"Symbol 392 MovieClip [human_2] Frame 6
"walk"Symbol 392 MovieClip [human_2] Frame 11
"run"Symbol 392 MovieClip [human_2] Frame 16
"ready"Symbol 442 MovieClip Frame 1
"firing"Symbol 442 MovieClip Frame 6
"soundOn"Symbol 487 MovieClip Frame 1
"soundOff"Symbol 487 MovieClip Frame 6
"digit_9"Symbol 494 MovieClip Frame 1
"digit_8"Symbol 494 MovieClip Frame 11
"digit_7"Symbol 494 MovieClip Frame 21
"digit_6"Symbol 494 MovieClip Frame 31
"digit_5"Symbol 494 MovieClip Frame 41
"digit_4"Symbol 494 MovieClip Frame 51
"digit_3"Symbol 494 MovieClip Frame 61
"digit_2"Symbol 494 MovieClip Frame 71
"digit_1"Symbol 494 MovieClip Frame 81
"digit_0"Symbol 494 MovieClip Frame 91
"hidden"Symbol 517 MovieClip Frame 2
"visible"Symbol 517 MovieClip Frame 11
"_up"Symbol 574 MovieClip Frame 1
"_down"Symbol 574 MovieClip Frame 10
"_over"Symbol 574 MovieClip Frame 20
"hidden"Symbol 584 MovieClip Frame 2
"visible"Symbol 584 MovieClip Frame 11
"_up"Symbol 592 MovieClip Frame 1
"_down"Symbol 592 MovieClip Frame 6
"_over"Symbol 592 MovieClip Frame 11
"_up"Symbol 597 MovieClip Frame 1
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"_over"Symbol 597 MovieClip Frame 20
"hidden"Symbol 600 MovieClip Frame 2
"visible"Symbol 600 MovieClip Frame 11
"hidden"Symbol 607 MovieClip Frame 2
"visible"Symbol 607 MovieClip Frame 11
"_up"Symbol 618 MovieClip Frame 1
"_down"Symbol 618 MovieClip Frame 10
"_over"Symbol 618 MovieClip Frame 20
"hidden"Symbol 621 MovieClip Frame 2
"visible"Symbol 621 MovieClip Frame 11
"_up"Symbol 630 MovieClip Frame 1
"_down"Symbol 630 MovieClip Frame 10
"_over"Symbol 630 MovieClip Frame 20
"hidden"Symbol 633 MovieClip Frame 2
"visible"Symbol 633 MovieClip Frame 11




http://swfchan.com/10/46485/info.shtml
Created: 3/5 -2019 14:15:02 Last modified: 3/5 -2019 14:15:02 Server time: 22/12 -2024 19:56:27