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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Gladiator I.swf

This is the info page for
Flash #46574

(Click the ID number above for more basic data on this flash file.)


Text
0

Strength

Opponents Strength

Controls:
Right Arrow..............Right
Left  Arrow................Left
Arrow Up.................Jump
Space bar ...............Weapon
"M" ..........................Select Mace
"N" ..........................Select Sword
"P" ..........................Pause

Directions: You are a slave
chosen to fight in the Roman
Colosseum.  Destroy all
challengers and become the
Gladiator Champion.
Levels:
Game consists of 3 Levels
Level 1 ..... 1000 pts.
Level 2 ..... 2500 pts.
Level 3 ..... 5000 pts. (Win)

Movie Quality

0

2

3

Game Paused

Press the "P" key to restart game

random Crowd Noise

D hit

C hit

A hit

B hit

0

0

2

BA hit

0

0

2

BB hit

0

0

2

0

0

0

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; sYear = "2001"; t = new Date(); tYear = t.getFullYear(); if (sYear != tYear) { copyrightNotice = ((("(c)" + sYear) + "-") + tYear) + " Xtreme Cartoon Co., All rights reserved."; } else { copyrightNotice = ("(c)" + sYear) + " Xtreme Cartoon Co. All rights reserved."; }
Frame 2
stop();
Frame 3
1();
Frame 6
stop();
Frame 7
1();
Frame 60
stop();
Frame 61
1();
Frame 65
stop();
Frame 66
1();
Frame 81
var game = "play"; var level = 1; var AHit = 0; var AHit_check = 0; var BHit = 0; var BHit_check = 0; var CHit = 0; var CHit_check = 0; var DHit = 0; var DHit_check = 0; var gladP = 0; var gladHit = 0; var gladDir = 1; var rcn = 0; stop();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 81
onClipEvent (enterFrame) { if (_root.movieQualitySetting.movieQuality == 4) { } else if (_root.movieQualityUserSet == 0) { _root.movieQualitySetting.movieQuality = _root.movieQualityDefault; } else { _root.movieQualitySetting.movieQuality = _root.movieQualityUserSet; } }
Instance of Symbol 159 MovieClip in Frame 81
//component parameters onClipEvent (initialize) { invisible = "yes"; controlMovie = "yes"; controlObject = "no"; pauseScreen = "screen"; }
Instance of Symbol 163 MovieClip "blueBox" in Frame 81
onClipEvent (enterFrame) { if (Number(/:level) == 1) { if (Number(/:score) >= 1000) { tellTarget ("_level0") { gotoAndPlay ("level 1 done"); }; } } if (Number(/:level) == 2) { if (Number(/:score) >= 2500) { tellTarget ("_level0") { gotoAndPlay ("level 2 done"); }; } } if (Number(/:level) == 3) { if (Number(/:score) >= 5000) { tellTarget ("_level0") { gotoAndPlay ("win"); }; } } }
Instance of Symbol 209 MovieClip "glad" in Frame 81
onClipEvent (load) { if (_root.gladW == 1) { this.gotoAndStop("sword"); } else if (_root.gladW == 2) { this.gotoAndStop("mace"); } }
Instance of Symbol 273 MovieClip "B" in Frame 81
/* no clip actions */
Frame 82
if (_root.userSetMovieQuality == 0) { _root.movieQualitySetting.movieQuality = _root.defaultMovieQuality; } else { _root.movieQualitySetting.movieQuality = _root.userSetMovieQuality; } var game = "play"; var AHit = 0; var AHit_check = 0; var BHit = 0; var BHit_check = 0; var CHit = 0; var CHit_check = 0; var DHit = 0; var DHit_check = 0; var BAHit = 0; var BAHit_check = 0; var BAon = 1; var gladP = 0; var gladHit = 0; var gladDir = 1; var rcn = 0; stop();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 82
onClipEvent (enterFrame) { if (_root.movieQualitySetting.movieQuality == 4) { } else if (_root.movieQualityUserSet == 0) { _root.movieQualitySetting.movieQuality = _root.movieQualityDefault; } else { _root.movieQualitySetting.movieQuality = _root.movieQualityUserSet; } }
Instance of Symbol 159 MovieClip in Frame 82
//component parameters onClipEvent (initialize) { invisible = "yes"; controlMovie = "yes"; controlObject = "no"; pauseScreen = "screen"; }
Instance of Symbol 163 MovieClip "blueBox" in Frame 82
onClipEvent (enterFrame) { if (Number(/:level) == 1) { if (Number(/:score) >= 1000) { tellTarget ("_level0") { gotoAndPlay ("level 1 done"); }; } } if (Number(/:level) == 2) { if (Number(/:score) >= 2500) { tellTarget ("_level0") { gotoAndPlay ("level 2 done"); }; } } if (Number(/:level) == 3) { if (Number(/:score) >= 5000) { tellTarget ("_level0") { gotoAndPlay ("win"); }; } } }
Instance of Symbol 209 MovieClip "glad" in Frame 82
onClipEvent (load) { if (_root.gladW == 1) { this.gotoAndStop("sword"); } else if (_root.gladW == 2) { this.gotoAndStop("mace"); } }
Frame 83
if (_root.userSetMovieQuality == 0) { _root.movieQualitySetting.movieQuality = _root.defaultMovieQuality; } else { _root.movieQualitySetting.movieQuality = _root.userSetMovieQuality; } var game = "play"; var AHit = 0; var AHit_check = 0; var BHit = 0; var BHit_check = 0; var CHit = 0; var CHit_check = 0; var DHit = 0; var DHit_check = 0; var BAHit = 0; var BAHit_check = 0; var BAon = 1; var BBHit = 0; var BBHit_check = 0; var BBon = 1; var gladP = 0; var gladHit = 0; var gladDir = 1; var rcn = 0; stop();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 83
onClipEvent (enterFrame) { if (_root.movieQualitySetting.movieQuality == 4) { } else if (_root.movieQualityUserSet == 0) { _root.movieQualitySetting.movieQuality = _root.movieQualityDefault; } else { _root.movieQualitySetting.movieQuality = _root.movieQualityUserSet; } }
Instance of Symbol 159 MovieClip in Frame 83
//component parameters onClipEvent (initialize) { invisible = "yes"; controlMovie = "yes"; controlObject = "no"; pauseScreen = "screen"; }
Instance of Symbol 163 MovieClip "blueBox" in Frame 83
onClipEvent (enterFrame) { if (Number(/:level) == 1) { if (Number(/:score) >= 1000) { tellTarget ("_level0") { gotoAndPlay ("level 1 done"); }; } } if (Number(/:level) == 2) { if (Number(/:score) >= 2500) { tellTarget ("_level0") { gotoAndPlay ("level 2 done"); }; } } if (Number(/:level) == 3) { if (Number(/:score) >= 5000) { tellTarget ("_level0") { gotoAndPlay ("win"); }; } } }
Instance of Symbol 209 MovieClip "glad" in Frame 83
onClipEvent (load) { if (_root.gladW == 1) { this.gotoAndStop("sword"); } else if (_root.gladW == 2) { this.gotoAndStop("mace"); } }
Frame 84
_root.movieQualitySetting.movieQuality = 4; stopAllSounds();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 84
onClipEvent (enterFrame) { if (_root.movieQualitySetting.movieQuality == 4) { } else if (_root.movieQualityUserSet == 0) { _root.movieQualitySetting.movieQuality = _root.movieQualityDefault; } else { _root.movieQualitySetting.movieQuality = _root.movieQualityUserSet; } }
Frame 121
stop();
Instance of Symbol 352 MovieClip in Frame 121
//component parameters onClipEvent (initialize) { runAds = ""; doneLabel = "level1Continue"; }
Frame 122
stop();
Frame 126
_root.movieQualitySetting.movieQuality = 4; stopAllSounds();
Frame 163
stop();
Instance of Symbol 352 MovieClip in Frame 163
//component parameters onClipEvent (initialize) { runAds = ""; doneLabel = "level2Continue"; }
Frame 164
stop();
Frame 168
Set("/:noise", 0); stopAllSounds(); _root.movieQualitySetting.movieQuality = 4;
Frame 242
stop();
Instance of Symbol 352 MovieClip in Frame 242
//component parameters onClipEvent (initialize) { runAds = ""; doneLabel = "gameOverContinue"; }
Frame 243
stop();
Frame 248
Set("/:noise", 0); Set("/:level", 4); stopAllSounds(); _root.movieQualitySetting.movieQuality = 4;
Frame 317
stop();
Instance of Symbol 352 MovieClip in Frame 317
//component parameters onClipEvent (initialize) { runAds = ""; doneLabel = "winContinue"; }
Frame 318
stop();
Frame 320
_root.movieQualitySetting.movieQuality = 4;
Symbol 6 MovieClip Frame 1
Selection.setFocus(this); this.onEnterFrame = function () { if (runThis != 1) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; runThis = 1; } bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; if (amountLoaded >= 1) { _level0.gotoAndStop("begin"); } };
Symbol 10 Button
on (release) { getURL ("http://www.circusx.com/?page=freegames", "_blank"); }
Symbol 12 Button
on (release) { getURL ("http://www.gamepug.com/", "_blank"); }
Symbol 14 Button
on (release) { getURL ("http://www.gamepug.com/", "_blank"); }
Symbol 25 MovieClip Frame 43
stop();
Symbol 28 Button
on (release) { _root.gotoAndPlay("GO"); }
Symbol 33 Button
on (release) { getURL ("http://www.circusx.com/", "_blank"); }
Symbol 36 Button
on (release) { b = new Sound(); b.attachSound("Brick Drops B"); b.start(); _root.gotoAndStop("level 1"); }
Symbol 37 Button
on (release) { b = new Sound(); b.attachSound("Brick Drops B"); b.start(); gotoAndStop (65); }
Symbol 53 Button
on (keyPress "<Right>") { setProperty("/nothing", _x , -100); } on (keyPress "<Left>") { setProperty("/nothing", _x , -100); } on (keyPress ",") { setProperty("/nothing", _x , -100); } on (keyPress ".") { setProperty("/nothing", _x , -100); }
Symbol 74 Button
on (press) { b = new Sound(); b.attachSound("Brick Drops B"); b.start(); _root.gotoAndStop("level 1"); }
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 30
tellTarget ("_level0") { gotoAndPlay ("game over"); }; stop();
Symbol 87 MovieClip Frame 31
tellTarget ("_level0") { gotoAndPlay ("game over"); };
Symbol 87 MovieClip Frame 32
tellTarget ("_level0") { gotoAndPlay ("game over"); };
Symbol 104 Button
on (keyPress "<Up>") { gotoAndPlay (1); }
Symbol 105 Button
on (keyPress "<Left>") { tellTarget ("/glad") { gotoAndStop ("swordL"); }; } on (keyPress "m") { tellTarget ("/glad") { gotoAndStop ("mace"); }; }
Symbol 106 Button
on (keyPress "<Right>") { gotoAndPlay (1); }
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 15
tellTarget ("/BA") { gotoAndPlay ("dead"); }; stop();
Symbol 109 MovieClip Frame 16
tellTarget ("/BA") { gotoAndPlay ("dead"); };
Symbol 109 MovieClip Frame 17
tellTarget ("/BA") { gotoAndPlay ("dead"); };
Symbol 112 MovieClip Frame 1
gotoAndStop (51);
Symbol 112 MovieClip Frame 51
stop();
Symbol 112 MovieClip Frame 100
gotoAndStop (51);
Symbol 118 Button
on (release) { gotoAndStop (5); _root.game = "pause"; }
Symbol 123 Button
on (press) { _level0.movieQualityUserSet = 1; gotoAndStop (7); }
Symbol 125 Button
on (press) { _level0.movieQualityUserSet = 2; gotoAndStop (14); }
Symbol 126 Button
on (press) { _level0.movieQualityUserSet = 3; gotoAndStop (22); }
Symbol 128 Button
on (press) { _level0.movieQualityUserSet = 2; _level0.movieQualitySetting.movieQuality = 2; gotoAndStop (14); }
Symbol 129 Button
on (press) { _level0.movieQualityUserSet = 3; _level0.movieQualitySetting.movieQuality = 3; gotoAndStop (22); }
Symbol 130 Button
on (press) { _level0.movieQualityUserSet = 1; _level0.movieQualitySetting.movieQuality = 1; gotoAndStop (7); }
Symbol 131 MovieClip Frame 1
if (_level0.movieQualitySetting.movieQuality == 1) { _quality = "low"; this.gotoAndStop("low"); } if (_level0.movieQualitySetting.movieQuality == 2) { _quality = "medium"; this.gotoAndStop("medium"); } if (_level0.movieQualitySetting.movieQuality == 3) { _quality = "high"; this.gotoAndStop("high"); } if (_level0.movieQualitySetting.movieQuality == 4) { _quality = "high"; this.gotoAndStop("high"); } stop();
Symbol 131 MovieClip Frame 7
stop();
Symbol 131 MovieClip Frame 14
stop();
Symbol 131 MovieClip Frame 22
stop();
Symbol 133 Button
on (press) { if ((_root.audioVolume > 0) and (_root.audioVolume <= 140)) { _root.audioVolume = Number(_root.audioVolume) - 20; s = new Sound(_level0); s.setVolume(_root.audioVolume); b = new Sound(_level1); b.attachSound("beep"); b.start(); b.setVolume(_root.audioVolume); } }
Symbol 134 Button
on (press) { if ((_root.audioVolume >= 0) and (_root.audioVolume < 140)) { _root.audioVolume = Number(_root.audioVolume) + 20; s = new Sound(_level0); s.setVolume(_root.audioVolume); b = new Sound(_level1); b.attachSound("beep"); b.start(); b.setVolume(_root.audioVolume); } }
Symbol 136 MovieClip Frame 1
if (_root.audioVolume <= 0) { this.gotoAndStop("zero"); } if ((_root.audioVolume > 0) and (_root.audioVolume <= 20)) { this.gotoAndStop("one"); } if ((_root.audioVolume > 20) and (_root.audioVolume <= 40)) { this.gotoAndStop("two"); } if ((_root.audioVolume > 40) and (_root.audioVolume <= 60)) { this.gotoAndStop("three"); } if ((_root.audioVolume > 60) and (_root.audioVolume <= 80)) { this.gotoAndStop("four"); } if ((_root.audioVolume > 80) and (_root.audioVolume <= 100)) { this.gotoAndStop("five"); } if ((_root.audioVolume > 100) and (_root.audioVolume <= 120)) { this.gotoAndStop("six"); } if (_root.audioVolume > 120) { this.gotoAndStop("seven"); } stop();
Symbol 138 Button
on (release) { gotoAndStop (1); _root.game = "play"; }
Symbol 139 MovieClip Frame 1
Selection.setFocus(this); this.onEnterFrame = function () { if (_root.defaultAudioSet != 1) { _root.defaultAudioSet = 1; _root.audioVolume = 80; s = new Sound(_level0); s.setVolume(_root.audioVolume); } if (movieQualityChange != _level0.movieQualitySetting.movieQuality) { if (_level0.movieQualitySetting.movieQuality == 1) { _quality = "low"; } if (_level0.movieQualitySetting.movieQuality == 2) { _quality = "medium"; } if (_level0.movieQualitySetting.movieQuality == 3) { _quality = "high"; } if (_level0.movieQualitySetting.movieQuality == 4) { _quality = "high"; } movieQualityChange = _level0.movieQualitySetting.movieQuality; } }; _root.game = "play"; stop();
Symbol 139 MovieClip Frame 2
1();
Symbol 139 MovieClip Frame 5
stop();
Instance of Symbol 131 MovieClip in Symbol 139 MovieClip Frame 5
onClipEvent (enterFrame) { if (_level0.movieQualitySetting.movieQuality == 1) { _quality = "low"; this.gotoAndStop("low"); } if (_level0.movieQualitySetting.movieQuality == 2) { _quality = "medium"; this.gotoAndStop("medium"); } if (_level0.movieQualitySetting.movieQuality == 3) { _quality = "high"; this.gotoAndStop("high"); } if (_level0.movieQualitySetting.movieQuality == 4) { _quality = "high"; this.gotoAndStop("high"); } }
Instance of Symbol 136 MovieClip in Symbol 139 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.audioVolume <= 0) { this.gotoAndStop("zero"); } if ((_root.audioVolume > 0) and (_root.audioVolume <= 20)) { this.gotoAndStop("one"); } if ((_root.audioVolume > 20) and (_root.audioVolume <= 40)) { this.gotoAndStop("two"); } if ((_root.audioVolume > 40) and (_root.audioVolume <= 60)) { this.gotoAndStop("three"); } if ((_root.audioVolume > 60) and (_root.audioVolume <= 80)) { this.gotoAndStop("four"); } if ((_root.audioVolume > 80) and (_root.audioVolume <= 100)) { this.gotoAndStop("five"); } if ((_root.audioVolume > 100) and (_root.audioVolume <= 120)) { this.gotoAndStop("six"); } if (_root.audioVolume > 120) { this.gotoAndStop("seven"); } }
Symbol 139 MovieClip Frame 6
1();
Symbol 157 MovieClip Frame 1
_root.movieControls.gotoAndStop("down"); stop();
Symbol 157 MovieClip Frame 10
stop();
Symbol 159 MovieClip Frame 1
if ((invisible == "yes") or (_root.allComponentsInvisible == "yes")) { this._visible = 0; } if (((controlMovie == "no") and (controlObject == "no")) or ((controlMovie == "yes") and (controlObject == "yes"))) { } if (controlMovie == "yes") { _root.game = "play"; } thisScriptComplete = "yes"; pauseKey = new Object(); pauseKey.onKeyDown = function () { keyCode = Key.getCode(); if (controlMovie == "yes") { if (keyCode == 80) { if (_root.game == "play") { _root.game = "pause"; _root[pauseScreen].gotoAndStop("pause"); keyCode = 0; } else if (_root.game == "pause") { _root.game = "play"; _root[pauseScreen].gotoAndStop("play"); keyCode = 0; } } } }; key.addListener(pauseKey); Selection.setFocus(this); this.onEnterFrame = function () { if (controlObject == "yes") { if (_root.game == "play") { if (thisScriptComplete != "yes") { _parent.play(); thisScriptComplete = "yes"; } } if (_root.game == "pause") { if (thisScriptComplete != "no") { _parent.stop(); thisScriptComplete = "no"; } } } if (controlMovie == "yes") { _root[pauseScreen].gotoAndStop(_root.game); } };
Symbol 167 MovieClip Frame 1
randomN = 0; stop();
Symbol 167 MovieClip Frame 2
randomN = Number(random(3)) + 1;
Symbol 167 MovieClip Frame 3
if (Number(/:rcn) < 1) { if (Number(randomN) == 1) { gotoAndPlay (5); } if (Number(randomN) == 2) { gotoAndPlay (10); } if (Number(randomN) == 3) { gotoAndPlay (15); } }
Symbol 167 MovieClip Frame 4
gotoAndStop (1);
Symbol 167 MovieClip Frame 6
random = 0; gotoAndStop (1);
Symbol 167 MovieClip Frame 11
random = 0; gotoAndStop (1);
Symbol 167 MovieClip Frame 16
random = 0; gotoAndStop (1);
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 4
tellTarget ("/D") { gotoAndPlay ("hit2"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 5
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 170 MovieClip Frame 8
tellTarget ("/D") { gotoAndPlay ("hit1"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 9
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 170 MovieClip Frame 12
tellTarget ("/D") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 13
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 170 MovieClip Frame 16
tellTarget ("/D") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 17
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 4
tellTarget ("/C") { gotoAndPlay ("hit1"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 172 MovieClip Frame 5
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 172 MovieClip Frame 8
tellTarget ("/C") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 172 MovieClip Frame 9
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 172 MovieClip Frame 12
tellTarget ("/C") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 172 MovieClip Frame 13
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 172 MovieClip Frame 16
tellTarget ("/C") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 172 MovieClip Frame 17
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 4
tellTarget ("/A") { gotoAndPlay ("hit1"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 5
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 174 MovieClip Frame 8
tellTarget ("/A") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 9
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 174 MovieClip Frame 12
tellTarget ("/A") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 13
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 174 MovieClip Frame 16
tellTarget ("/A") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 17
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 4
tellTarget ("/B") { gotoAndPlay ("hit2"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 5
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 176 MovieClip Frame 8
tellTarget ("/B") { gotoAndPlay ("hit1"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 9
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 176 MovieClip Frame 12
tellTarget ("/B") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 13
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 176 MovieClip Frame 16
tellTarget ("/B") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 17
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
random = Number(random(4)) + 1;
Symbol 181 MovieClip Frame 3
if (Number(random) == 1) { gotoAndPlay (5); } if (Number(random) == 2) { gotoAndPlay (13); } if (Number(random) == 3) { gotoAndPlay (21); } if (Number(random) == 4) { gotoAndPlay (21); }
Symbol 181 MovieClip Frame 11
random = 0; gotoAndStop (1);
Symbol 181 MovieClip Frame 19
random = 0; gotoAndStop (1);
Symbol 181 MovieClip Frame 27
random = 0; gotoAndStop (1);
Symbol 181 MovieClip Frame 36
random = 0; gotoAndStop (1);
Symbol 182 Button
on (keyPress "<Up>") { if (_root.game == "play") { gotoAndPlay (10); } }
Symbol 183 Button
on (keyPress "<Left>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndStop ("swordL"); }; } } on (keyPress "m") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndStop ("mace"); }; } }
Symbol 184 Button
on (keyPress "<Right>") { if (_root.game == "play") { gotoAndPlay (5); } }
Symbol 187 MovieClip Frame 1
Set("/:gladSpeed", 0); stop();
Symbol 187 MovieClip Frame 5
Set("/:gladSpeed", -10); Set("/:gladP", Number(/:gladP) + 10); tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 187 MovieClip Frame 7
tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 187 MovieClip Frame 9
gotoAndStop (1);
Symbol 187 MovieClip Frame 10
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 187 MovieClip Frame 18
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 187 MovieClip Frame 19
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndStop (1);
Symbol 188 Button
on (keyPress "<Space>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndPlay ("swing"); }; } }
Symbol 193 Button
on (keyPress "<Up>") { if (_root.game == "play") { gotoAndPlay (10); } }
Symbol 194 Button
on (keyPress "<Right>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndPlay ("sword"); }; } } on (keyPress "m") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndStop ("maceL"); }; } }
Symbol 195 Button
on (keyPress "<Left>") { if (_root.game == "play") { gotoAndPlay (5); } }
Symbol 196 MovieClip Frame 1
Set("/:gladSpeed", 0); stop();
Symbol 196 MovieClip Frame 5
Set("/:gladSpeed", 10); Set("/:gladP", /:gladP - 10); tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 196 MovieClip Frame 7
tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 196 MovieClip Frame 9
gotoAndStop (1);
Symbol 196 MovieClip Frame 10
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 196 MovieClip Frame 18
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 196 MovieClip Frame 19
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndStop (1);
Symbol 197 Button
on (keyPress "<Space>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndPlay ("swingL"); }; } }
Symbol 199 Button
on (keyPress "<Up>") { if (_root.game == "play") { gotoAndPlay (20); } }
Symbol 200 Button
on (keyPress "<Left>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndStop ("maceL"); }; } } on (keyPress "n") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndStop ("sword"); }; } }
Symbol 201 Button
on (keyPress "<Right>") { if (_root.game == "play") { gotoAndPlay (7); } }
Symbol 202 MovieClip Frame 1
Set("/:gladSpeed", 0);
Symbol 202 MovieClip Frame 5
if (_root.game == "pause") { gotoAndPlay (4); } else { gotoAndPlay (1); }
Symbol 202 MovieClip Frame 7
Set("/:gladSpeed", -10); Set("/:gladP", Number(/:gladP) + 10); tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 202 MovieClip Frame 9
tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 202 MovieClip Frame 11
tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 202 MovieClip Frame 14
gotoAndPlay (1);
Symbol 202 MovieClip Frame 20
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 202 MovieClip Frame 28
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 202 MovieClip Frame 29
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndPlay (1);
Symbol 203 Button
on (keyPress "<Space>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndPlay ("mace swing"); }; } }
Symbol 204 Button
on (keyPress "<Up>") { if (_root.game == "play") { gotoAndPlay (20); } }
Symbol 205 Button
on (keyPress "<Right>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndStop ("mace"); }; } } on (keyPress "n") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndStop ("swordL"); }; } }
Symbol 206 Button
on (keyPress "<Left>") { if (_root.game == "play") { gotoAndPlay (7); } }
Symbol 207 MovieClip Frame 1
Set("/:gladSpeed", 0);
Symbol 207 MovieClip Frame 5
if (_root.game == "pause") { gotoAndPlay (4); } else { gotoAndPlay (1); }
Symbol 207 MovieClip Frame 7
Set("/:gladSpeed", 10); Set("/:gladP", /:gladP - 10); tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 207 MovieClip Frame 9
tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 207 MovieClip Frame 11
tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 207 MovieClip Frame 14
gotoAndPlay (1);
Symbol 207 MovieClip Frame 20
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 207 MovieClip Frame 28
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 207 MovieClip Frame 29
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndPlay (1);
Symbol 208 Button
on (keyPress "<Space>") { if (_root.game == "play") { tellTarget ("/glad") { gotoAndPlay ("mace swingL"); }; } }
Symbol 209 MovieClip Frame 1
Set("/:gladHit", 0); Set("/:gladDir", 1); Set("/:gladW", 1); stop();
Symbol 209 MovieClip Frame 6
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 7
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 8
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 9
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 10
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (1);
Symbol 209 MovieClip Frame 13
Set("/:gladSpeed", 0);
Symbol 209 MovieClip Frame 15
gladSX = Number(getProperty("/glad", _x)) + 40; gladSY = getProperty("/glad", _y) - 30; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(gladSX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSX) + 120) >= Number(Ax))) and (Number(gladSY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSY) + 20) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit1"); }; } } if (Number(/:Chit) == 0) { if ((((Number(gladSX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSX) + 120) >= Number(Cx))) and (Number(gladSY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSY) + 20) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit1"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(gladSX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSX) + 120) >= Number(Bx))) and (Number(gladSY) <= Number(Number(By) + 50))) and (Number(Number(gladSY) + 20) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit1"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(gladSX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSX) + 120) >= Number(Dx))) and (Number(gladSY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSY) + 20) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit1"); }; } } BAx = getProperty("/BA", _x) - 60; BAy = getProperty("/BA", _y) - 80; if (Number(/:BAhit) == 0) { if ((((Number(gladSX) <= Number(Number(BAx) + 120)) and (Number(Number(gladSX) + 120) >= Number(BAx))) and (Number(gladSY) <= Number(Number(BAy) + 80))) and (Number(Number(gladSY) + 20) >= Number(BAy))) { tellTarget ("/BA hit") { gotoAndPlay ("hit2"); }; } } BA1x = getProperty("/BA", _x) - 20; BA1y = Number(getProperty("/BA", _y)) + 40; if (Number(/:BAhit) == 0) { if ((((Number(gladSX) <= Number(Number(BA1x) + 40)) and (Number(Number(gladSX) + 120) >= Number(BA1x))) and (Number(gladSY) <= Number(Number(BA1y) + 40))) and (Number(Number(gladSY) + 20) >= Number(BA1y))) { tellTarget ("/BA hit") { gotoAndPlay ("hit1"); }; } }
Symbol 209 MovieClip Frame 16
call("sword swing");
Symbol 209 MovieClip Frame 17
gotoAndStop (1); setProperty("/glad", _y , 240);
Symbol 209 MovieClip Frame 22
Set("/:gladHit", 0); Set("/:gladDir", 2); Set("/:gladW", 1); stop();
Symbol 209 MovieClip Frame 27
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 28
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 29
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 30
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 31
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (22);
Symbol 209 MovieClip Frame 35
Set("/:gladSpeed", 0);
Symbol 209 MovieClip Frame 37
gladSLX = getProperty("/glad", _x) - 160; gladSLY = getProperty("/glad", _y) - 30; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(gladSLX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Ax))) and (Number(gladSLY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSLY) + 20) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit2"); }; } } if (Number(/:Chit) == 0) { if ((((Number(gladSLX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Cx))) and (Number(gladSLY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSLY) + 20) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit2"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(gladSLX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Bx))) and (Number(gladSLY) <= Number(Number(By) + 50))) and (Number(Number(gladSLY) + 20) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit2"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(gladSLX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Dx))) and (Number(gladSLY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSLY) + 20) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit2"); }; } } BBx = getProperty("/BB", _x) - 80; BBy = getProperty("/BB", _y) - 80; if (Number(/:BBhit) == 0) { if ((((Number(gladSLX) <= Number(Number(BBx) + 120)) and (Number(Number(gladSLX) + 120) >= Number(BBx))) and (Number(gladSLY) <= Number(Number(BBy) + 80))) and (Number(Number(gladSLY) + 20) >= Number(BBy))) { tellTarget ("/BB hit") { gotoAndPlay ("hit2"); }; } } BB1x = getProperty("/BB", _x) - 20; BB1y = Number(getProperty("/BB", _y)) + 40; if (Number(/:BBhit) == 0) { if ((((Number(gladSLX) <= Number(Number(BB1x) + 40)) and (Number(Number(gladSLX) + 120) >= Number(BB1x))) and (Number(gladSLY) <= Number(Number(BB1y) + 40))) and (Number(Number(gladSLY) + 20) >= Number(BB1y))) { tellTarget ("/BB hit") { gotoAndPlay ("hit1"); }; } }
Symbol 209 MovieClip Frame 38
call("sword swingL");
Symbol 209 MovieClip Frame 39
gotoAndStop (22); setProperty("/glad", _y , 240);
Symbol 209 MovieClip Frame 46
Set("/:gladHit", 0); Set("/:gladDir", 1); Set("/:gladW", 2); stop();
Symbol 209 MovieClip Frame 51
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 52
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 53
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 54
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 55
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (46);
Symbol 209 MovieClip Frame 61
gladSX = Number(getProperty("/glad", _x)) + 75; gladSY = getProperty("/glad", _y) - 45; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(gladSX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSX) + 110) >= Number(Ax))) and (Number(gladSY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSY) + 50) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit3"); }; } } if (Number(/:Chit) == 0) { if ((((Number(gladSX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSX) + 110) >= Number(Cx))) and (Number(gladSY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSY) + 50) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit3"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(gladSX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSX) + 110) >= Number(Bx))) and (Number(gladSY) <= Number(Number(By) + 50))) and (Number(Number(gladSY) + 50) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit3"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(gladSX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSX) + 110) >= Number(Dx))) and (Number(gladSY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSY) + 50) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit3"); }; } } BAx = getProperty("/BA", _x) - 60; BAy = getProperty("/BA", _y) - 80; if (Number(/:BAhit) == 0) { if ((((Number(gladSX) <= Number(Number(BAx) + 120)) and (Number(Number(gladSX) + 110) >= Number(BAx))) and (Number(gladSY) <= Number(Number(BAy) + 80))) and (Number(Number(gladSY) + 50) >= Number(BAy))) { tellTarget ("/BA hit") { gotoAndPlay ("hit2"); }; } } BA1x = getProperty("/BA", _x) - 20; BA1y = Number(getProperty("/BA", _y)) + 40; if (Number(/:BAhit) == 0) { if ((((Number(gladSX) <= Number(Number(BA1x) + 40)) and (Number(Number(gladSX) + 110) >= Number(BA1x))) and (Number(gladSY) <= Number(Number(BA1y) + 40))) and (Number(Number(gladSY) + 50) >= Number(BA1y))) { tellTarget ("/BA hit") { gotoAndPlay ("hit1"); }; } }
Symbol 209 MovieClip Frame 62
call("mace swing1");
Symbol 209 MovieClip Frame 65
gotoAndStop (46); setProperty("/glad", _y , 240);
Symbol 209 MovieClip Frame 71
Set("/:gladHit", 0); Set("/:gladDir", 2); Set("/:gladW", 2); stop();
Symbol 209 MovieClip Frame 75
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 76
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 209 MovieClip Frame 77
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 78
tellTarget ("/strength") { nextFrame(); };
Symbol 209 MovieClip Frame 79
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (71);
Symbol 209 MovieClip Frame 86
gladSLX = getProperty("/glad", _x) - 190; gladSLY = getProperty("/glad", _y) - 45; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(gladSLX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Ax))) and (Number(gladSLY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSLY) + 50) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit4"); }; } } if (Number(/:Chit) == 0) { if ((((Number(gladSLX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Cx))) and (Number(gladSLY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSLY) + 50) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit4"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(gladSLX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Bx))) and (Number(gladSLY) <= Number(Number(By) + 50))) and (Number(Number(gladSLY) + 50) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit4"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(gladSLX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Dx))) and (Number(gladSLY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSLY) + 50) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit4"); }; } } BBx = getProperty("/BB", _x) - 80; BBy = getProperty("/BB", _y) - 80; if (Number(/:BBhit) == 0) { if ((((Number(gladSLX) <= Number(Number(BBx) + 120)) and (Number(Number(gladSLX) + 110) >= Number(BBx))) and (Number(gladSLY) <= Number(Number(BBy) + 80))) and (Number(Number(gladSLY) + 50) >= Number(BBy))) { tellTarget ("/BB hit") { gotoAndPlay ("hit2"); }; } } BB1x = getProperty("/BB", _x) - 20; BB1y = Number(getProperty("/BB", _y)) + 40; if (Number(/:BBhit) == 0) { if ((((Number(gladSLX) <= Number(Number(BB1x) + 40)) and (Number(Number(gladSLX) + 110) >= Number(BB1x))) and (Number(gladSLY) <= Number(Number(BB1y) + 40))) and (Number(Number(gladSLY) + 50) >= Number(BB1y))) { tellTarget ("/BB hit") { gotoAndPlay ("hit1"); }; } }
Symbol 209 MovieClip Frame 87
call("mace swingL1");
Symbol 209 MovieClip Frame 90
gotoAndStop (71); setProperty("/glad", _y , 240);
Symbol 210 MovieClip Frame 2
if (_root.game == "pause") { gotoAndPlay (1); }
Symbol 231 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 2
Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 3
Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 4
Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 5
if (Number(random) == 5) { if (_root.game == "play") { gotoAndPlay (8); } } else { gotoAndPlay (1); }
Symbol 231 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 231 MovieClip Frame 9
Cx = getProperty("/C", _x); if (_root.game == "play") { if (Number(Cx) > Number(-100)) { setProperty("/C", _x , getProperty("/C", _x) - speed); } else { gotoAndPlay (25); } } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; CSx = getProperty("/C", _x) - 30; CSy = getProperty("/C", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(CSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(CSx))) and (Number(gladBY) <= Number(Number(CSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(CSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } }
Symbol 231 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; CSx = getProperty("/C", _x) - 30; CSy = getProperty("/C", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(CSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(CSx))) and (Number(gladBY) <= Number(Number(CSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(CSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } } gotoAndPlay (9);
Symbol 231 MovieClip Frame 16
Set("/:Chit_check", 1);
Symbol 231 MovieClip Frame 18
Set("/:Chit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 231 MovieClip Frame 25
setProperty("/C", _x , 800); random = 0; speed = 0;
Symbol 231 MovieClip Frame 28
gotoAndPlay (1);
Symbol 231 MovieClip Frame 31
Set("/:Chit_check", 1);
Symbol 231 MovieClip Frame 33
Set("/:Chit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 231 MovieClip Frame 40
setProperty("/C", _x , 800); random = 0; speed = 0;
Symbol 231 MovieClip Frame 43
gotoAndPlay (1);
Symbol 231 MovieClip Frame 46
Set("/:Chit_check", 1);
Symbol 231 MovieClip Frame 48
Set("/:Chit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 231 MovieClip Frame 52
setProperty("/C", _x , -100); random = 0; speed = 0;
Symbol 231 MovieClip Frame 55
gotoAndPlay (1);
Symbol 249 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 2
Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 3
Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 4
Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 5
if (Number(random) == 5) { if (_root.game == "play") { gotoAndPlay (8); } } else { gotoAndPlay (1); }
Symbol 249 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 249 MovieClip Frame 9
Ax = getProperty("/A", _x); if (_root.game == "play") { if (Number(Ax) > Number(-100)) { setProperty("/A", _x , getProperty("/A", _x) - speed); } else { gotoAndPlay (25); } } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; ASx = getProperty("/A", _x) - 30; ASy = getProperty("/A", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(ASx) + 40)) and (Number(Number(gladBX) + 20) >= Number(ASx))) and (Number(gladBY) <= Number(Number(ASy) + 15))) and (Number(Number(gladBY) + 60) >= Number(ASy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } }
Symbol 249 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; ASx = getProperty("/A", _x) - 30; ASy = getProperty("/A", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(ASx) + 40)) and (Number(Number(gladBX) + 20) >= Number(ASx))) and (Number(gladBY) <= Number(Number(ASy) + 15))) and (Number(Number(gladBY) + 60) >= Number(ASy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } } gotoAndPlay (9);
Symbol 249 MovieClip Frame 16
Set("/:Ahit_check", 1);
Symbol 249 MovieClip Frame 18
Set("/:Ahit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 249 MovieClip Frame 25
setProperty("/A", _x , 800); random = 0; speed = 0;
Symbol 249 MovieClip Frame 28
gotoAndPlay (1);
Symbol 249 MovieClip Frame 31
Set("/:Ahit_check", 1);
Symbol 249 MovieClip Frame 33
Set("/:Ahit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 249 MovieClip Frame 40
setProperty("/A", _x , 800); random = 0; speed = 0;
Symbol 249 MovieClip Frame 43
gotoAndPlay (1);
Symbol 249 MovieClip Frame 46
Set("/:Ahit_check", 1);
Symbol 249 MovieClip Frame 48
Set("/:Ahit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 249 MovieClip Frame 52
setProperty("/A", _x , -100); random = 0; speed = 0;
Symbol 249 MovieClip Frame 55
gotoAndPlay (1);
Symbol 258 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 2
Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 3
Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 4
Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 5
if (Number(random) == 5) { if (_root.game == "play") { gotoAndPlay (8); } } else { gotoAndPlay (1); }
Symbol 258 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 258 MovieClip Frame 9
Dx = getProperty("/D", _x); if (_root.game == "play") { if (Number(Dx) < 800) { setProperty("/D", _x , Number(getProperty("/D", _x)) + Number(speed)); } else { gotoAndPlay (25); } } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; DSx = Number(getProperty("/D", _x)) + 10; DSy = getProperty("/D", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(DSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(DSx))) and (Number(gladBY) <= Number(Number(DSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(DSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } }
Symbol 258 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; DSx = Number(getProperty("/D", _x)) + 10; DSy = getProperty("/D", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(DSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(DSx))) and (Number(gladBY) <= Number(Number(DSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(DSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } } gotoAndPlay (9);
Symbol 258 MovieClip Frame 16
Set("/:Dhit_check", 1);
Symbol 258 MovieClip Frame 18
Set("/:Dhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 258 MovieClip Frame 25
setProperty("/D", _x , -100); random = 0; speed = 0;
Symbol 258 MovieClip Frame 28
gotoAndPlay (1);
Symbol 258 MovieClip Frame 31
Set("/:Dhit_check", 1);
Symbol 258 MovieClip Frame 33
Set("/:Dhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 258 MovieClip Frame 40
setProperty("/D", _x , -100); random = 0; speed = 0;
Symbol 258 MovieClip Frame 43
gotoAndPlay (1);
Symbol 258 MovieClip Frame 46
Set("/:Dhit_check", 1);
Symbol 258 MovieClip Frame 48
Set("/:Dhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 258 MovieClip Frame 52
setProperty("/D", _x , -100); random = 0; speed = 0;
Symbol 258 MovieClip Frame 55
gotoAndPlay (1);
Symbol 273 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 2
Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 3
Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 4
Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 5
if (Number(random) == 5) { if (_root.game == "play") { gotoAndPlay (8); } } else { gotoAndPlay (1); }
Symbol 273 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 273 MovieClip Frame 9
BX = getProperty("/B", _x); if (_root.game == "play") { if (Number(Bx) < 800) { setProperty("/B", _x , Number(getProperty("/B", _x)) + Number(speed)); } else { gotoAndPlay (25); } } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BSx = Number(getProperty("/B", _x)) + 10; BSy = getProperty("/B", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(BSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(BSx))) and (Number(gladBY) <= Number(Number(BSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(BSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } }
Symbol 273 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BSx = Number(getProperty("/B", _x)) + 10; BSy = getProperty("/B", _y) - 10; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(BSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(BSx))) and (Number(gladBY) <= Number(Number(BSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(BSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } } gotoAndPlay (9);
Symbol 273 MovieClip Frame 16
Set("/:Bhit_check", 1);
Symbol 273 MovieClip Frame 18
Set("/:Bhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 273 MovieClip Frame 25
setProperty("/B", _x , -100); random = 0; speed = 0;
Symbol 273 MovieClip Frame 28
gotoAndPlay (1);
Symbol 273 MovieClip Frame 31
Set("/:Bhit_check", 1);
Symbol 273 MovieClip Frame 33
Set("/:Bhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 273 MovieClip Frame 40
setProperty("/B", _x , -100); random = 0; speed = 0;
Symbol 273 MovieClip Frame 43
gotoAndPlay (1);
Symbol 273 MovieClip Frame 46
Set("/:Bhit_check", 1);
Symbol 273 MovieClip Frame 48
Set("/:Bhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 273 MovieClip Frame 52
setProperty("/B", _x , -100); random = 0; speed = 0;
Symbol 273 MovieClip Frame 55
gotoAndPlay (1);
Symbol 286 MovieClip Frame 1
random = Number(random(2)) + 1;
Symbol 286 MovieClip Frame 2
if (Number(random) == 1) { gotoAndPlay (3); } if (Number(random) == 2) { gotoAndPlay (7); }
Symbol 286 MovieClip Frame 10
random = 0; gotoAndPlay (1);
Symbol 287 MovieClip Frame 1
gotoAndStop (90);
Symbol 287 MovieClip Frame 10
gotoAndStop (90);
Symbol 287 MovieClip Frame 90
stop();
Symbol 287 MovieClip Frame 171
gotoAndStop (90);
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 4
Set("/:BAhit", 1); setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50); tellTarget ("/BA") { gotoAndPlay ("hit1"); }; tellTarget ("/blood") { gotoAndPlay ("on"); };
Symbol 294 MovieClip Frame 5
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 294 MovieClip Frame 8
Set("/:BAhit", 1); setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50); tellTarget ("/BA") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodBA") { gotoAndPlay ("on"); };
Symbol 294 MovieClip Frame 9
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit2"); }; setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50); } } gotoAndStop (1);
Symbol 294 MovieClip Frame 12
Set("/:BAhit", 1); tellTarget ("/BA") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); };
Symbol 294 MovieClip Frame 13
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 294 MovieClip Frame 16
Set("/:BAhit", 1); tellTarget ("/BA") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); };
Symbol 294 MovieClip Frame 17
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 315 MovieClip Frame 1
random = Number(random(10)) + 1; Set("/:BAhit_check", 0); Set("/:BAhit", 0); if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 4
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 5
if (_root.game == "play") { if (Number(random) == 5) { gotoAndPlay (8); } if (Number(random) == 4) { gotoAndPlay (8); } if (Number(random) == 3) { gotoAndPlay (8); } if (Number(random) == 6) { gotoAndPlay (15); } if (Number(random) == 7) { gotoAndPlay (15); } if (Number(random) == 8) { gotoAndPlay (15); } }
Symbol 315 MovieClip Frame 6
random = 0; gotoAndPlay (1);
Symbol 315 MovieClip Frame 8
glad = Number(getProperty("/glad", _x)) + 140; BA = getProperty("/BA", _x); if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , getProperty("/BA", _x) - 20); } else { gotoAndPlay (1); } }
Symbol 315 MovieClip Frame 10
call("move");
Symbol 315 MovieClip Frame 12
gotoAndPlay (1);
Symbol 315 MovieClip Frame 15
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 18
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 19
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BAsx = getProperty("/BA", _x) - 220; BAsy = Number(getProperty("/BA", _y)) + 60; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(BAsx) + 120)) and (Number(Number(gladBX) + 20) >= Number(BAsx))) and (Number(gladBY) <= Number(Number(BAsy) + 20))) and (Number(Number(gladBY) + 60) >= Number(BAsy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } }
Symbol 315 MovieClip Frame 20
call("call");
Symbol 315 MovieClip Frame 21
gotoAndPlay (1);
Symbol 315 MovieClip Frame 32
Set("/:BAhit_check", 1); if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 34
Set("/:BAhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBA") { nextFrame(); };
Symbol 315 MovieClip Frame 35
tellTarget ("/strengthBA") { nextFrame(); }; if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 36
tellTarget ("/strengthBA") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 315 MovieClip Frame 37
tellTarget ("/strengthBA") { nextFrame(); };
Symbol 315 MovieClip Frame 38
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 42
Set("/:BAhit", 0); Set("/:BAhit_check", 0); gotoAndPlay (1);
Symbol 315 MovieClip Frame 47
Set("/:BAhit_check", 1); if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 50
Set("/:BAhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBA") { nextFrame(); };
Symbol 315 MovieClip Frame 51
tellTarget ("/strengthBA") { nextFrame(); }; if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 52
tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 315 MovieClip Frame 54
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 58
Set("/:BAhit", 0); Set("/:BAhit_check", 0); gotoAndPlay (1);
Symbol 315 MovieClip Frame 65
Set("/:BAhit_check", 1); Set("/:BAhit", 1); Set("/:score", Number(/:score) + 200);
Symbol 315 MovieClip Frame 81
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 85
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 89
if (_root.game == "play") { if (Number(glad) <= Number(BA)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); } }
Symbol 315 MovieClip Frame 92
setProperty("/BA", _x , 900); tellTarget ("/strengthBA") { gotoAndStop ("start"); }; gotoAndPlay (1);
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 4
Set("/:BBhit", 1); setProperty("/BB", _x , getProperty("/BB", _x) - 50); tellTarget ("/BB") { gotoAndPlay ("hit1"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); };
Symbol 324 MovieClip Frame 5
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit1"); }; setProperty("/BB", _x , getProperty("/BB", _x) - 50); } } gotoAndStop (1);
Symbol 324 MovieClip Frame 8
Set("/:BBhit", 1); setProperty("/BB", _x , getProperty("/BB", _x) - 50); tellTarget ("/BB") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodBB") { gotoAndPlay ("on"); };
Symbol 324 MovieClip Frame 9
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit2"); }; setProperty("/BB", _x , getProperty("/BB", _x) - 50); } } gotoAndStop (1);
Symbol 324 MovieClip Frame 12
Set("/:BBhit", 1); tellTarget ("/BB") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); };
Symbol 324 MovieClip Frame 13
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 324 MovieClip Frame 16
Set("/:BBhit", 1); tellTarget ("/BB") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); };
Symbol 324 MovieClip Frame 17
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 335 MovieClip Frame 1
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } } random = Number(random(10)) + 1; Set("/:BBhit_check", 0); Set("/:BBhit", 0);
Symbol 335 MovieClip Frame 4
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 5
if (_root.game == "play") { if (Number(random) == 5) { gotoAndPlay (8); } if (Number(random) == 4) { gotoAndPlay (8); } if (Number(random) == 3) { gotoAndPlay (8); } if (Number(random) == 6) { gotoAndPlay (15); } if (Number(random) == 7) { gotoAndPlay (15); } if (Number(random) == 8) { gotoAndPlay (15); } }
Symbol 335 MovieClip Frame 6
random = 0; gotoAndPlay (1);
Symbol 335 MovieClip Frame 8
glad = getProperty("/glad", _x) - 140; BB = getProperty("/BB", _x); if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + 20); } else { gotoAndPlay (1); } }
Symbol 335 MovieClip Frame 10
call("move");
Symbol 335 MovieClip Frame 12
gotoAndPlay (1);
Symbol 335 MovieClip Frame 15
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 18
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 19
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BBsx = Number(getProperty("/BB", _x)) + 100; BBsy = Number(getProperty("/BB", _y)) + 60; if (_root.game == "play") { if (Number(/:gladHit) == 0) { if ((((Number(gladBX) <= Number(Number(BBsx) + 120)) and (Number(Number(gladBX) + 20) >= Number(BBsx))) and (Number(gladBY) <= Number(Number(BBsy) + 20))) and (Number(Number(gladBY) + 60) >= Number(BBsy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } }
Symbol 335 MovieClip Frame 20
call("call");
Symbol 335 MovieClip Frame 21
gotoAndPlay (1);
Symbol 335 MovieClip Frame 32
Set("/:BBhit_check", 1); if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 34
Set("/:BBhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBB") { nextFrame(); };
Symbol 335 MovieClip Frame 35
tellTarget ("/strengthBB") { nextFrame(); }; if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 36
tellTarget ("/strengthBB") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 335 MovieClip Frame 37
tellTarget ("/strengthBB") { nextFrame(); };
Symbol 335 MovieClip Frame 38
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 42
Set("/:BBhit", 0); Set("/:BBhit_check", 0); gotoAndPlay (1);
Symbol 335 MovieClip Frame 47
Set("/:BBhit_check", 1); if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 50
Set("/:BBhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBB") { nextFrame(); };
Symbol 335 MovieClip Frame 51
tellTarget ("/strengthBB") { nextFrame(); }; if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 52
tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 335 MovieClip Frame 54
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 58
Set("/:BBhit", 0); Set("/:BBhit_check", 0); gotoAndPlay (1);
Symbol 335 MovieClip Frame 65
Set("/:BBhit_check", 1); Set("/:BBhit", 1); Set("/:score", Number(/:score) + 200);
Symbol 335 MovieClip Frame 81
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 85
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 89
if (_root.game == "play") { if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } }
Symbol 335 MovieClip Frame 92
setProperty("/BB", _x , -200); tellTarget ("/strengthBB") { gotoAndStop ("start"); }; gotoAndPlay (1);
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 15
tellTarget ("/BB") { gotoAndPlay ("dead"); }; stop();
Symbol 338 MovieClip Frame 16
tellTarget ("/BB") { gotoAndPlay ("dead"); };
Symbol 338 MovieClip Frame 17
tellTarget ("/BB") { gotoAndPlay ("dead"); };
Symbol 352 MovieClip Frame 1
this._visible = 0; if (_root.runAds != "no") { _root.runAds = runAds; } _root.adServer = "start"; Selection.setFocus(this); this.onEnterFrame = function () { if (_root.runAds != "no") { if (_root.totalAds <= 0) { _root.gotoAndPlay(doneLabel); } if (_root.totalAds > 0) { if (_root.adServer == "start") { adNumber = random(_root.totalAds) + 1; if (_root["ad" + adNumber] != "run") { _root.adServer = "active"; loadMovieNum (_root[("ad" + adNumber) + "url"], 7); _root["ad" + adNumber] = "run"; _root.totalAdsRun = _root.totalAdsRun + 1; } } if (_root.adServer != "active") { if (_root.totalAdsRun == _root.totalAds) { i = 1; while (i <= _root.totalAds) { _root["ad" + i] = "notRun"; i++; } _root.totalAdsRun = 0; } } if (_root.adServer == "done") { _level7.unloadMovie(); _root.gotoAndPlay(doneLabel); } _level7._x = (Stage.width - _level7.screenWidthAd) / 2; _level7._y = (Stage.height - _level7.screenHeightAd) / 2; } } else { _root.gotoAndPlay(doneLabel); } };
Symbol 353 Button
on (press) { b = new Sound(); b.attachSound("Brick Drops B"); b.start(); Set("/:level", 2); gotoAndStop (82); }
Symbol 356 Button
on (press) { b = new Sound(); b.attachSound("Brick Drops B"); b.start(); Set("/:level", 3); gotoAndStop (83); }
Symbol 371 Button
on (press) { b = new Sound(); b.attachSound("Brick Drops B"); b.start(); Set("/:level", 1); Set("/:score", 0); gotoAndStop (81); }
Symbol 385 Button
on (press) { b = new Sound(); b.attachSound("Brick Drops B"); b.start(); Set("/:level", 4); gotoAndStop (83); }

Library Items

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Symbol 2 Sound [Brick Drops B]Used by:231 249 258 273 315 335  Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:Timeline
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Instance Names

"nothing"Frame 65Symbol 51 MovieClip
"mace"Frame 65Symbol 64 MovieClip
"sword"Frame 65Symbol 66 MovieClip
"strength"Frame 65Symbol 87 MovieClip
"strengthBA"Frame 65Symbol 109 MovieClip
"foreground"Frame 65Symbol 112 MovieClip
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"rcn"Frame 81Symbol 167 MovieClip
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"bloodGlad"Frame 81Symbol 181 MovieClip
"bloodL"Frame 81Symbol 181 MovieClip
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"strength"Frame 82Symbol 87 MovieClip
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"rcn"Frame 83Symbol 167 MovieClip
"D hit"Frame 83Symbol 170 MovieClip
"C hit"Frame 83Symbol 172 MovieClip
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"bloodGlad"Frame 83Symbol 181 MovieClip
"bloodBB"Frame 83Symbol 181 MovieClip
"bloodBA"Frame 83Symbol 181 MovieClip
"bloodL"Frame 83Symbol 181 MovieClip
"blood"Frame 83Symbol 181 MovieClip
"glad"Frame 83Symbol 209 MovieClip
"BA"Frame 83Symbol 315 MovieClip
"BB"Frame 83Symbol 335 MovieClip
"C"Frame 83Symbol 231 MovieClip
"A"Frame 83Symbol 249 MovieClip
"D"Frame 83Symbol 258 MovieClip
"B"Frame 83Symbol 273 MovieClip
"mace"Frame 83Symbol 64 MovieClip
"sword"Frame 83Symbol 66 MovieClip
"strength"Frame 83Symbol 87 MovieClip
"strengthBB"Frame 83Symbol 338 MovieClip
"strengthBA"Frame 83Symbol 109 MovieClip
"background"Frame 83Symbol 287 MovieClip
"foreground"Frame 83Symbol 112 MovieClip
"movieControls"Frame 84Symbol 139 MovieClip
"movieQualitySetting"Frame 84Symbol 149 MovieClip
"foreground"Frame 84Symbol 112 MovieClip
"background"Frame 84Symbol 287 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "music"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 81Symbol 1 as "music"
ExportAssets (56)Timeline Frame 81Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 81Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 81Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 81Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 82Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 83Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 132Symbol 2 as "Brick Drops B"
ExportAssets (56)Timeline Frame 252Symbol 2 as "Brick Drops B"

Labels

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"GO"Frame 11
"instructions"Frame 65
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"level 2"Frame 82
"level 3"Frame 83
"level 1 done"Frame 84
"level1Continue"Frame 122
"level 2 done"Frame 126
"level2Continue"Frame 164
"game over"Frame 168
"gameOverContinue"Frame 243
"win"Frame 248
"winContinue"Frame 318
"end"Frame 320
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"dead"Symbol 87 MovieClip Frame 30
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"dead"Symbol 109 MovieClip Frame 15
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"high"Symbol 131 MovieClip Frame 22
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"zero"Symbol 136 MovieClip Frame 2
"one"Symbol 136 MovieClip Frame 3
"two"Symbol 136 MovieClip Frame 4
"three"Symbol 136 MovieClip Frame 5
"four"Symbol 136 MovieClip Frame 6
"five"Symbol 136 MovieClip Frame 7
"six"Symbol 136 MovieClip Frame 8
"seven"Symbol 136 MovieClip Frame 9
"down"Symbol 139 MovieClip Frame 1
"up"Symbol 139 MovieClip Frame 5
"play"Symbol 157 MovieClip Frame 1
"pause"Symbol 157 MovieClip Frame 10
"off"Symbol 167 MovieClip Frame 1
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"3"Symbol 167 MovieClip Frame 15
"off"Symbol 170 MovieClip Frame 1
"hit1"Symbol 170 MovieClip Frame 4
"hit2"Symbol 170 MovieClip Frame 8
"hit3"Symbol 170 MovieClip Frame 12
"hit4"Symbol 170 MovieClip Frame 16
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"hit2"Symbol 172 MovieClip Frame 8
"hit3"Symbol 172 MovieClip Frame 12
"hit4"Symbol 172 MovieClip Frame 16
"off"Symbol 174 MovieClip Frame 1
"hit1"Symbol 174 MovieClip Frame 4
"hit2"Symbol 174 MovieClip Frame 8
"hit3"Symbol 174 MovieClip Frame 12
"hit4"Symbol 174 MovieClip Frame 16
"off"Symbol 176 MovieClip Frame 1
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"hit2"Symbol 176 MovieClip Frame 8
"hit3"Symbol 176 MovieClip Frame 12
"hit4"Symbol 176 MovieClip Frame 16
"off"Symbol 181 MovieClip Frame 1
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"sword"Symbol 209 MovieClip Frame 1
"hit1"Symbol 209 MovieClip Frame 6
"swing"Symbol 209 MovieClip Frame 13
"sword swing"Symbol 209 MovieClip Frame 15
"sword left"Symbol 209 MovieClip Frame 22
"swordL"Symbol 209 MovieClip Frame 22
"hit1b"Symbol 209 MovieClip Frame 27
"swingL"Symbol 209 MovieClip Frame 35
"sword swingL"Symbol 209 MovieClip Frame 37
"mace"Symbol 209 MovieClip Frame 46
"hit2"Symbol 209 MovieClip Frame 51
"mace swing"Symbol 209 MovieClip Frame 59
"mace swing1"Symbol 209 MovieClip Frame 61
"maceL"Symbol 209 MovieClip Frame 71
"hit2b"Symbol 209 MovieClip Frame 75
"mace swingL"Symbol 209 MovieClip Frame 84
"mace swingL1"Symbol 209 MovieClip Frame 86
"random"Symbol 231 MovieClip Frame 1
"speed"Symbol 231 MovieClip Frame 8
"move"Symbol 231 MovieClip Frame 9
"hit1"Symbol 231 MovieClip Frame 16
"start over"Symbol 231 MovieClip Frame 25
"hit2"Symbol 231 MovieClip Frame 31
"hit3"Symbol 231 MovieClip Frame 46
"random"Symbol 249 MovieClip Frame 1
"speed"Symbol 249 MovieClip Frame 8
"move"Symbol 249 MovieClip Frame 9
"hit1"Symbol 249 MovieClip Frame 16
"start over"Symbol 249 MovieClip Frame 25
"hit2"Symbol 249 MovieClip Frame 31
"hit3"Symbol 249 MovieClip Frame 46
"random"Symbol 258 MovieClip Frame 1
"speed"Symbol 258 MovieClip Frame 8
"move"Symbol 258 MovieClip Frame 9
"hit1"Symbol 258 MovieClip Frame 16
"start over"Symbol 258 MovieClip Frame 25
"hit2"Symbol 258 MovieClip Frame 31
"hit3"Symbol 258 MovieClip Frame 46
"random"Symbol 273 MovieClip Frame 1
"speed"Symbol 273 MovieClip Frame 8
"move"Symbol 273 MovieClip Frame 9
"hit1"Symbol 273 MovieClip Frame 16
"start over"Symbol 273 MovieClip Frame 25
"hit2"Symbol 273 MovieClip Frame 31
"hit3"Symbol 273 MovieClip Frame 46
"1"Symbol 286 MovieClip Frame 3
"2"Symbol 286 MovieClip Frame 7
"center"Symbol 287 MovieClip Frame 90
"off"Symbol 294 MovieClip Frame 1
"hit1"Symbol 294 MovieClip Frame 4
"hit2"Symbol 294 MovieClip Frame 8
"hit3"Symbol 294 MovieClip Frame 12
"hit4"Symbol 294 MovieClip Frame 16
"off"Symbol 315 MovieClip Frame 1
"move"Symbol 315 MovieClip Frame 8
"swing"Symbol 315 MovieClip Frame 15
"hit"Symbol 315 MovieClip Frame 19
"hit1"Symbol 315 MovieClip Frame 32
"hit2"Symbol 315 MovieClip Frame 47
"dead"Symbol 315 MovieClip Frame 65
"off"Symbol 324 MovieClip Frame 1
"hit1"Symbol 324 MovieClip Frame 4
"hit2"Symbol 324 MovieClip Frame 8
"hit3"Symbol 324 MovieClip Frame 12
"hit4"Symbol 324 MovieClip Frame 16
"off"Symbol 335 MovieClip Frame 1
"move"Symbol 335 MovieClip Frame 8
"swing"Symbol 335 MovieClip Frame 15
"hit"Symbol 335 MovieClip Frame 19
"hit1"Symbol 335 MovieClip Frame 32
"hit2"Symbol 335 MovieClip Frame 47
"dead"Symbol 335 MovieClip Frame 65
"start"Symbol 338 MovieClip Frame 1
"dead"Symbol 338 MovieClip Frame 15

Dynamic Text Variables

copyrightNoticeSymbol 30 EditableText""
scoreSymbol 57 EditableText"0"
movieQualityUserSetSymbol 146 EditableText"0"
movieQualityDefaultSymbol 147 EditableText"2"
movieQualitySymbol 148 EditableText"3"
scoreSymbol 274 EditableText"0"
movieQualityUserSetSymbol 291 EditableText"0"
movieQualityDefaultSymbol 292 EditableText"2"
scoreSymbol 316 EditableText"0"
movieQualityUserSetSymbol 321 EditableText"0"
movieQualityDefaultSymbol 322 EditableText"2"
scoreSymbol 336 EditableText"0"
movieQualityUserSetSymbol 342 EditableText"0"
movieQualityDefaultSymbol 343 EditableText"2"
scoreSymbol 348 EditableText"0"
scoreSymbol 364 EditableText"0"
scoreSymbol 374 EditableText"0"




http://swfchan.com/10/46574/info.shtml
Created: 3/5 -2019 10:22:03 Last modified: 3/5 -2019 10:22:03 Server time: 22/12 -2024 23:34:28