Frame 1
Stage.showMenu = false;
sYear = "2001";
t = new Date();
tYear = t.getFullYear();
if (sYear != tYear) {
copyrightNotice = ((("(c)" + sYear) + "-") + tYear) + " Xtreme Cartoon Co., All rights reserved.";
} else {
copyrightNotice = ("(c)" + sYear) + " Xtreme Cartoon Co. All rights reserved.";
}
Frame 2
stop();
Frame 3
1();
Frame 6
stop();
Frame 7
1();
Frame 60
stop();
Frame 61
1();
Frame 65
stop();
Frame 66
1();
Frame 81
var game = "play";
var level = 1;
var AHit = 0;
var AHit_check = 0;
var BHit = 0;
var BHit_check = 0;
var CHit = 0;
var CHit_check = 0;
var DHit = 0;
var DHit_check = 0;
var gladP = 0;
var gladHit = 0;
var gladDir = 1;
var rcn = 0;
stop();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 81
onClipEvent (enterFrame) {
if (_root.movieQualitySetting.movieQuality == 4) {
} else if (_root.movieQualityUserSet == 0) {
_root.movieQualitySetting.movieQuality = _root.movieQualityDefault;
} else {
_root.movieQualitySetting.movieQuality = _root.movieQualityUserSet;
}
}
Instance of Symbol 159 MovieClip in Frame 81
//component parameters
onClipEvent (initialize) {
invisible = "yes";
controlMovie = "yes";
controlObject = "no";
pauseScreen = "screen";
}
Instance of Symbol 163 MovieClip "blueBox" in Frame 81
onClipEvent (enterFrame) {
if (Number(/:level) == 1) {
if (Number(/:score) >= 1000) {
tellTarget ("_level0") {
gotoAndPlay ("level 1 done");
};
}
}
if (Number(/:level) == 2) {
if (Number(/:score) >= 2500) {
tellTarget ("_level0") {
gotoAndPlay ("level 2 done");
};
}
}
if (Number(/:level) == 3) {
if (Number(/:score) >= 5000) {
tellTarget ("_level0") {
gotoAndPlay ("win");
};
}
}
}
Instance of Symbol 209 MovieClip "glad" in Frame 81
onClipEvent (load) {
if (_root.gladW == 1) {
this.gotoAndStop("sword");
} else if (_root.gladW == 2) {
this.gotoAndStop("mace");
}
}
Instance of Symbol 273 MovieClip "B" in Frame 81
/* no clip actions */
Frame 82
if (_root.userSetMovieQuality == 0) {
_root.movieQualitySetting.movieQuality = _root.defaultMovieQuality;
} else {
_root.movieQualitySetting.movieQuality = _root.userSetMovieQuality;
}
var game = "play";
var AHit = 0;
var AHit_check = 0;
var BHit = 0;
var BHit_check = 0;
var CHit = 0;
var CHit_check = 0;
var DHit = 0;
var DHit_check = 0;
var BAHit = 0;
var BAHit_check = 0;
var BAon = 1;
var gladP = 0;
var gladHit = 0;
var gladDir = 1;
var rcn = 0;
stop();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 82
onClipEvent (enterFrame) {
if (_root.movieQualitySetting.movieQuality == 4) {
} else if (_root.movieQualityUserSet == 0) {
_root.movieQualitySetting.movieQuality = _root.movieQualityDefault;
} else {
_root.movieQualitySetting.movieQuality = _root.movieQualityUserSet;
}
}
Instance of Symbol 159 MovieClip in Frame 82
//component parameters
onClipEvent (initialize) {
invisible = "yes";
controlMovie = "yes";
controlObject = "no";
pauseScreen = "screen";
}
Instance of Symbol 163 MovieClip "blueBox" in Frame 82
onClipEvent (enterFrame) {
if (Number(/:level) == 1) {
if (Number(/:score) >= 1000) {
tellTarget ("_level0") {
gotoAndPlay ("level 1 done");
};
}
}
if (Number(/:level) == 2) {
if (Number(/:score) >= 2500) {
tellTarget ("_level0") {
gotoAndPlay ("level 2 done");
};
}
}
if (Number(/:level) == 3) {
if (Number(/:score) >= 5000) {
tellTarget ("_level0") {
gotoAndPlay ("win");
};
}
}
}
Instance of Symbol 209 MovieClip "glad" in Frame 82
onClipEvent (load) {
if (_root.gladW == 1) {
this.gotoAndStop("sword");
} else if (_root.gladW == 2) {
this.gotoAndStop("mace");
}
}
Frame 83
if (_root.userSetMovieQuality == 0) {
_root.movieQualitySetting.movieQuality = _root.defaultMovieQuality;
} else {
_root.movieQualitySetting.movieQuality = _root.userSetMovieQuality;
}
var game = "play";
var AHit = 0;
var AHit_check = 0;
var BHit = 0;
var BHit_check = 0;
var CHit = 0;
var CHit_check = 0;
var DHit = 0;
var DHit_check = 0;
var BAHit = 0;
var BAHit_check = 0;
var BAon = 1;
var BBHit = 0;
var BBHit_check = 0;
var BBon = 1;
var gladP = 0;
var gladHit = 0;
var gladDir = 1;
var rcn = 0;
stop();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 83
onClipEvent (enterFrame) {
if (_root.movieQualitySetting.movieQuality == 4) {
} else if (_root.movieQualityUserSet == 0) {
_root.movieQualitySetting.movieQuality = _root.movieQualityDefault;
} else {
_root.movieQualitySetting.movieQuality = _root.movieQualityUserSet;
}
}
Instance of Symbol 159 MovieClip in Frame 83
//component parameters
onClipEvent (initialize) {
invisible = "yes";
controlMovie = "yes";
controlObject = "no";
pauseScreen = "screen";
}
Instance of Symbol 163 MovieClip "blueBox" in Frame 83
onClipEvent (enterFrame) {
if (Number(/:level) == 1) {
if (Number(/:score) >= 1000) {
tellTarget ("_level0") {
gotoAndPlay ("level 1 done");
};
}
}
if (Number(/:level) == 2) {
if (Number(/:score) >= 2500) {
tellTarget ("_level0") {
gotoAndPlay ("level 2 done");
};
}
}
if (Number(/:level) == 3) {
if (Number(/:score) >= 5000) {
tellTarget ("_level0") {
gotoAndPlay ("win");
};
}
}
}
Instance of Symbol 209 MovieClip "glad" in Frame 83
onClipEvent (load) {
if (_root.gladW == 1) {
this.gotoAndStop("sword");
} else if (_root.gladW == 2) {
this.gotoAndStop("mace");
}
}
Frame 84
_root.movieQualitySetting.movieQuality = 4;
stopAllSounds();
Instance of Symbol 149 MovieClip "movieQualitySetting" in Frame 84
onClipEvent (enterFrame) {
if (_root.movieQualitySetting.movieQuality == 4) {
} else if (_root.movieQualityUserSet == 0) {
_root.movieQualitySetting.movieQuality = _root.movieQualityDefault;
} else {
_root.movieQualitySetting.movieQuality = _root.movieQualityUserSet;
}
}
Frame 121
stop();
Instance of Symbol 352 MovieClip in Frame 121
//component parameters
onClipEvent (initialize) {
runAds = "";
doneLabel = "level1Continue";
}
Frame 122
stop();
Frame 126
_root.movieQualitySetting.movieQuality = 4;
stopAllSounds();
Frame 163
stop();
Instance of Symbol 352 MovieClip in Frame 163
//component parameters
onClipEvent (initialize) {
runAds = "";
doneLabel = "level2Continue";
}
Frame 164
stop();
Frame 168
Set("/:noise", 0);
stopAllSounds();
_root.movieQualitySetting.movieQuality = 4;
Frame 242
stop();
Instance of Symbol 352 MovieClip in Frame 242
//component parameters
onClipEvent (initialize) {
runAds = "";
doneLabel = "gameOverContinue";
}
Frame 243
stop();
Frame 248
Set("/:noise", 0);
Set("/:level", 4);
stopAllSounds();
_root.movieQualitySetting.movieQuality = 4;
Frame 317
stop();
Instance of Symbol 352 MovieClip in Frame 317
//component parameters
onClipEvent (initialize) {
runAds = "";
doneLabel = "winContinue";
}
Frame 318
stop();
Frame 320
_root.movieQualitySetting.movieQuality = 4;
Symbol 6 MovieClip Frame 1
Selection.setFocus(this);
this.onEnterFrame = function () {
if (runThis != 1) {
totalFileSize = _root.getBytesTotal();
this._xscale = 0;
runThis = 1;
}
bytesLoaded = _root.getBytesLoaded();
amountLoaded = bytesLoaded / totalFileSize;
percentLoaded = int(100 * amountLoaded);
this._xscale = percentLoaded;
if (amountLoaded >= 1) {
_level0.gotoAndStop("begin");
}
};
Symbol 10 Button
on (release) {
getURL ("http://www.circusx.com/?page=freegames", "_blank");
}
Symbol 12 Button
on (release) {
getURL ("http://www.gamepug.com/", "_blank");
}
Symbol 14 Button
on (release) {
getURL ("http://www.gamepug.com/", "_blank");
}
Symbol 25 MovieClip Frame 43
stop();
Symbol 28 Button
on (release) {
_root.gotoAndPlay("GO");
}
Symbol 33 Button
on (release) {
getURL ("http://www.circusx.com/", "_blank");
}
Symbol 36 Button
on (release) {
b = new Sound();
b.attachSound("Brick Drops B");
b.start();
_root.gotoAndStop("level 1");
}
Symbol 37 Button
on (release) {
b = new Sound();
b.attachSound("Brick Drops B");
b.start();
gotoAndStop (65);
}
Symbol 53 Button
on (keyPress "<Right>") {
setProperty("/nothing", _x , -100);
}
on (keyPress "<Left>") {
setProperty("/nothing", _x , -100);
}
on (keyPress ",") {
setProperty("/nothing", _x , -100);
}
on (keyPress ".") {
setProperty("/nothing", _x , -100);
}
Symbol 74 Button
on (press) {
b = new Sound();
b.attachSound("Brick Drops B");
b.start();
_root.gotoAndStop("level 1");
}
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 30
tellTarget ("_level0") {
gotoAndPlay ("game over");
};
stop();
Symbol 87 MovieClip Frame 31
tellTarget ("_level0") {
gotoAndPlay ("game over");
};
Symbol 87 MovieClip Frame 32
tellTarget ("_level0") {
gotoAndPlay ("game over");
};
Symbol 104 Button
on (keyPress "<Up>") {
gotoAndPlay (1);
}
Symbol 105 Button
on (keyPress "<Left>") {
tellTarget ("/glad") {
gotoAndStop ("swordL");
};
}
on (keyPress "m") {
tellTarget ("/glad") {
gotoAndStop ("mace");
};
}
Symbol 106 Button
on (keyPress "<Right>") {
gotoAndPlay (1);
}
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 15
tellTarget ("/BA") {
gotoAndPlay ("dead");
};
stop();
Symbol 109 MovieClip Frame 16
tellTarget ("/BA") {
gotoAndPlay ("dead");
};
Symbol 109 MovieClip Frame 17
tellTarget ("/BA") {
gotoAndPlay ("dead");
};
Symbol 112 MovieClip Frame 1
gotoAndStop (51);
Symbol 112 MovieClip Frame 51
stop();
Symbol 112 MovieClip Frame 100
gotoAndStop (51);
Symbol 118 Button
on (release) {
gotoAndStop (5);
_root.game = "pause";
}
Symbol 123 Button
on (press) {
_level0.movieQualityUserSet = 1;
gotoAndStop (7);
}
Symbol 125 Button
on (press) {
_level0.movieQualityUserSet = 2;
gotoAndStop (14);
}
Symbol 126 Button
on (press) {
_level0.movieQualityUserSet = 3;
gotoAndStop (22);
}
Symbol 128 Button
on (press) {
_level0.movieQualityUserSet = 2;
_level0.movieQualitySetting.movieQuality = 2;
gotoAndStop (14);
}
Symbol 129 Button
on (press) {
_level0.movieQualityUserSet = 3;
_level0.movieQualitySetting.movieQuality = 3;
gotoAndStop (22);
}
Symbol 130 Button
on (press) {
_level0.movieQualityUserSet = 1;
_level0.movieQualitySetting.movieQuality = 1;
gotoAndStop (7);
}
Symbol 131 MovieClip Frame 1
if (_level0.movieQualitySetting.movieQuality == 1) {
_quality = "low";
this.gotoAndStop("low");
}
if (_level0.movieQualitySetting.movieQuality == 2) {
_quality = "medium";
this.gotoAndStop("medium");
}
if (_level0.movieQualitySetting.movieQuality == 3) {
_quality = "high";
this.gotoAndStop("high");
}
if (_level0.movieQualitySetting.movieQuality == 4) {
_quality = "high";
this.gotoAndStop("high");
}
stop();
Symbol 131 MovieClip Frame 7
stop();
Symbol 131 MovieClip Frame 14
stop();
Symbol 131 MovieClip Frame 22
stop();
Symbol 133 Button
on (press) {
if ((_root.audioVolume > 0) and (_root.audioVolume <= 140)) {
_root.audioVolume = Number(_root.audioVolume) - 20;
s = new Sound(_level0);
s.setVolume(_root.audioVolume);
b = new Sound(_level1);
b.attachSound("beep");
b.start();
b.setVolume(_root.audioVolume);
}
}
Symbol 134 Button
on (press) {
if ((_root.audioVolume >= 0) and (_root.audioVolume < 140)) {
_root.audioVolume = Number(_root.audioVolume) + 20;
s = new Sound(_level0);
s.setVolume(_root.audioVolume);
b = new Sound(_level1);
b.attachSound("beep");
b.start();
b.setVolume(_root.audioVolume);
}
}
Symbol 136 MovieClip Frame 1
if (_root.audioVolume <= 0) {
this.gotoAndStop("zero");
}
if ((_root.audioVolume > 0) and (_root.audioVolume <= 20)) {
this.gotoAndStop("one");
}
if ((_root.audioVolume > 20) and (_root.audioVolume <= 40)) {
this.gotoAndStop("two");
}
if ((_root.audioVolume > 40) and (_root.audioVolume <= 60)) {
this.gotoAndStop("three");
}
if ((_root.audioVolume > 60) and (_root.audioVolume <= 80)) {
this.gotoAndStop("four");
}
if ((_root.audioVolume > 80) and (_root.audioVolume <= 100)) {
this.gotoAndStop("five");
}
if ((_root.audioVolume > 100) and (_root.audioVolume <= 120)) {
this.gotoAndStop("six");
}
if (_root.audioVolume > 120) {
this.gotoAndStop("seven");
}
stop();
Symbol 138 Button
on (release) {
gotoAndStop (1);
_root.game = "play";
}
Symbol 139 MovieClip Frame 1
Selection.setFocus(this);
this.onEnterFrame = function () {
if (_root.defaultAudioSet != 1) {
_root.defaultAudioSet = 1;
_root.audioVolume = 80;
s = new Sound(_level0);
s.setVolume(_root.audioVolume);
}
if (movieQualityChange != _level0.movieQualitySetting.movieQuality) {
if (_level0.movieQualitySetting.movieQuality == 1) {
_quality = "low";
}
if (_level0.movieQualitySetting.movieQuality == 2) {
_quality = "medium";
}
if (_level0.movieQualitySetting.movieQuality == 3) {
_quality = "high";
}
if (_level0.movieQualitySetting.movieQuality == 4) {
_quality = "high";
}
movieQualityChange = _level0.movieQualitySetting.movieQuality;
}
};
_root.game = "play";
stop();
Symbol 139 MovieClip Frame 2
1();
Symbol 139 MovieClip Frame 5
stop();
Instance of Symbol 131 MovieClip in Symbol 139 MovieClip Frame 5
onClipEvent (enterFrame) {
if (_level0.movieQualitySetting.movieQuality == 1) {
_quality = "low";
this.gotoAndStop("low");
}
if (_level0.movieQualitySetting.movieQuality == 2) {
_quality = "medium";
this.gotoAndStop("medium");
}
if (_level0.movieQualitySetting.movieQuality == 3) {
_quality = "high";
this.gotoAndStop("high");
}
if (_level0.movieQualitySetting.movieQuality == 4) {
_quality = "high";
this.gotoAndStop("high");
}
}
Instance of Symbol 136 MovieClip in Symbol 139 MovieClip Frame 5
onClipEvent (enterFrame) {
if (_root.audioVolume <= 0) {
this.gotoAndStop("zero");
}
if ((_root.audioVolume > 0) and (_root.audioVolume <= 20)) {
this.gotoAndStop("one");
}
if ((_root.audioVolume > 20) and (_root.audioVolume <= 40)) {
this.gotoAndStop("two");
}
if ((_root.audioVolume > 40) and (_root.audioVolume <= 60)) {
this.gotoAndStop("three");
}
if ((_root.audioVolume > 60) and (_root.audioVolume <= 80)) {
this.gotoAndStop("four");
}
if ((_root.audioVolume > 80) and (_root.audioVolume <= 100)) {
this.gotoAndStop("five");
}
if ((_root.audioVolume > 100) and (_root.audioVolume <= 120)) {
this.gotoAndStop("six");
}
if (_root.audioVolume > 120) {
this.gotoAndStop("seven");
}
}
Symbol 139 MovieClip Frame 6
1();
Symbol 157 MovieClip Frame 1
_root.movieControls.gotoAndStop("down");
stop();
Symbol 157 MovieClip Frame 10
stop();
Symbol 159 MovieClip Frame 1
if ((invisible == "yes") or (_root.allComponentsInvisible == "yes")) {
this._visible = 0;
}
if (((controlMovie == "no") and (controlObject == "no")) or ((controlMovie == "yes") and (controlObject == "yes"))) {
}
if (controlMovie == "yes") {
_root.game = "play";
}
thisScriptComplete = "yes";
pauseKey = new Object();
pauseKey.onKeyDown = function () {
keyCode = Key.getCode();
if (controlMovie == "yes") {
if (keyCode == 80) {
if (_root.game == "play") {
_root.game = "pause";
_root[pauseScreen].gotoAndStop("pause");
keyCode = 0;
} else if (_root.game == "pause") {
_root.game = "play";
_root[pauseScreen].gotoAndStop("play");
keyCode = 0;
}
}
}
};
key.addListener(pauseKey);
Selection.setFocus(this);
this.onEnterFrame = function () {
if (controlObject == "yes") {
if (_root.game == "play") {
if (thisScriptComplete != "yes") {
_parent.play();
thisScriptComplete = "yes";
}
}
if (_root.game == "pause") {
if (thisScriptComplete != "no") {
_parent.stop();
thisScriptComplete = "no";
}
}
}
if (controlMovie == "yes") {
_root[pauseScreen].gotoAndStop(_root.game);
}
};
Symbol 167 MovieClip Frame 1
randomN = 0;
stop();
Symbol 167 MovieClip Frame 2
randomN = Number(random(3)) + 1;
Symbol 167 MovieClip Frame 3
if (Number(/:rcn) < 1) {
if (Number(randomN) == 1) {
gotoAndPlay (5);
}
if (Number(randomN) == 2) {
gotoAndPlay (10);
}
if (Number(randomN) == 3) {
gotoAndPlay (15);
}
}
Symbol 167 MovieClip Frame 4
gotoAndStop (1);
Symbol 167 MovieClip Frame 6
random = 0;
gotoAndStop (1);
Symbol 167 MovieClip Frame 11
random = 0;
gotoAndStop (1);
Symbol 167 MovieClip Frame 16
random = 0;
gotoAndStop (1);
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 4
tellTarget ("/D") {
gotoAndPlay ("hit2");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 5
if (Number(/:Dhit) == 1) {
if (Number(/:Dhit_check) == 0) {
tellTarget ("/D") {
gotoAndPlay ("hit2");
};
}
}
gotoAndStop (1);
Symbol 170 MovieClip Frame 8
tellTarget ("/D") {
gotoAndPlay ("hit1");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 9
if (Number(/:Dhit) == 1) {
if (Number(/:Dhit_check) == 0) {
tellTarget ("/D") {
gotoAndPlay ("hit1");
};
}
}
gotoAndStop (1);
Symbol 170 MovieClip Frame 12
tellTarget ("/D") {
gotoAndPlay ("hit3");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 13
if (Number(/:Dhit) == 1) {
if (Number(/:Dhit_check) == 0) {
tellTarget ("/D") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 170 MovieClip Frame 16
tellTarget ("/D") {
gotoAndPlay ("hit3");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Dhit", 1);
Symbol 170 MovieClip Frame 17
if (Number(/:Dhit) == 1) {
if (Number(/:Dhit_check) == 0) {
tellTarget ("/D") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 4
tellTarget ("/C") {
gotoAndPlay ("hit1");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Chit", 1);
Symbol 172 MovieClip Frame 5
if (Number(/:Chit) == 1) {
if (Number(/:Chit_check) == 0) {
tellTarget ("/C") {
gotoAndPlay ("hit1");
};
}
}
gotoAndStop (1);
Symbol 172 MovieClip Frame 8
tellTarget ("/C") {
gotoAndPlay ("hit2");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Chit", 1);
Symbol 172 MovieClip Frame 9
if (Number(/:Chit) == 1) {
if (Number(/:Chit_check) == 0) {
tellTarget ("/C") {
gotoAndPlay ("hit2");
};
}
}
gotoAndStop (1);
Symbol 172 MovieClip Frame 12
tellTarget ("/C") {
gotoAndPlay ("hit3");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Chit", 1);
Symbol 172 MovieClip Frame 13
if (Number(/:Chit) == 1) {
if (Number(/:Chit_check) == 0) {
tellTarget ("/C") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 172 MovieClip Frame 16
tellTarget ("/C") {
gotoAndPlay ("hit3");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Chit", 1);
Symbol 172 MovieClip Frame 17
if (Number(/:Chit) == 1) {
if (Number(/:Chit_check) == 0) {
tellTarget ("/C") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 4
tellTarget ("/A") {
gotoAndPlay ("hit1");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 5
if (Number(/:Ahit) == 1) {
if (Number(/:Ahit_check) == 0) {
tellTarget ("/A") {
gotoAndPlay ("hit1");
};
}
}
gotoAndStop (1);
Symbol 174 MovieClip Frame 8
tellTarget ("/A") {
gotoAndPlay ("hit2");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 9
if (Number(/:Ahit) == 1) {
if (Number(/:Ahit_check) == 0) {
tellTarget ("/A") {
gotoAndPlay ("hit2");
};
}
}
gotoAndStop (1);
Symbol 174 MovieClip Frame 12
tellTarget ("/A") {
gotoAndPlay ("hit3");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 13
if (Number(/:Ahit) == 1) {
if (Number(/:Ahit_check) == 0) {
tellTarget ("/A") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 174 MovieClip Frame 16
tellTarget ("/A") {
gotoAndPlay ("hit3");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Ahit", 1);
Symbol 174 MovieClip Frame 17
if (Number(/:Ahit) == 1) {
if (Number(/:Ahit_check) == 0) {
tellTarget ("/A") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 4
tellTarget ("/B") {
gotoAndPlay ("hit2");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 5
if (Number(/:Bhit) == 1) {
if (Number(/:Bhit_check) == 0) {
tellTarget ("/B") {
gotoAndPlay ("hit2");
};
}
}
gotoAndStop (1);
Symbol 176 MovieClip Frame 8
tellTarget ("/B") {
gotoAndPlay ("hit1");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 9
if (Number(/:Bhit) == 1) {
if (Number(/:Bhit_check) == 0) {
tellTarget ("/B") {
gotoAndPlay ("hit1");
};
}
}
gotoAndStop (1);
Symbol 176 MovieClip Frame 12
tellTarget ("/B") {
gotoAndPlay ("hit3");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 13
if (Number(/:Bhit) == 1) {
if (Number(/:Bhit_check) == 0) {
tellTarget ("/B") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 176 MovieClip Frame 16
tellTarget ("/B") {
gotoAndPlay ("hit3");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Set("/:Bhit", 1);
Symbol 176 MovieClip Frame 17
if (Number(/:Bhit) == 1) {
if (Number(/:Bhit_check) == 0) {
tellTarget ("/B") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
random = Number(random(4)) + 1;
Symbol 181 MovieClip Frame 3
if (Number(random) == 1) {
gotoAndPlay (5);
}
if (Number(random) == 2) {
gotoAndPlay (13);
}
if (Number(random) == 3) {
gotoAndPlay (21);
}
if (Number(random) == 4) {
gotoAndPlay (21);
}
Symbol 181 MovieClip Frame 11
random = 0;
gotoAndStop (1);
Symbol 181 MovieClip Frame 19
random = 0;
gotoAndStop (1);
Symbol 181 MovieClip Frame 27
random = 0;
gotoAndStop (1);
Symbol 181 MovieClip Frame 36
random = 0;
gotoAndStop (1);
Symbol 182 Button
on (keyPress "<Up>") {
if (_root.game == "play") {
gotoAndPlay (10);
}
}
Symbol 183 Button
on (keyPress "<Left>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndStop ("swordL");
};
}
}
on (keyPress "m") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndStop ("mace");
};
}
}
Symbol 184 Button
on (keyPress "<Right>") {
if (_root.game == "play") {
gotoAndPlay (5);
}
}
Symbol 187 MovieClip Frame 1
Set("/:gladSpeed", 0);
stop();
Symbol 187 MovieClip Frame 5
Set("/:gladSpeed", -10);
Set("/:gladP", Number(/:gladP) + 10);
tellTarget ("/background") {
prevFrame();
};
tellTarget ("/foreground") {
prevFrame();
};
Symbol 187 MovieClip Frame 7
tellTarget ("/background") {
prevFrame();
};
tellTarget ("/foreground") {
prevFrame();
};
Symbol 187 MovieClip Frame 9
gotoAndStop (1);
Symbol 187 MovieClip Frame 10
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 187 MovieClip Frame 18
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 187 MovieClip Frame 19
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
gotoAndStop (1);
Symbol 188 Button
on (keyPress "<Space>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndPlay ("swing");
};
}
}
Symbol 193 Button
on (keyPress "<Up>") {
if (_root.game == "play") {
gotoAndPlay (10);
}
}
Symbol 194 Button
on (keyPress "<Right>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndPlay ("sword");
};
}
}
on (keyPress "m") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndStop ("maceL");
};
}
}
Symbol 195 Button
on (keyPress "<Left>") {
if (_root.game == "play") {
gotoAndPlay (5);
}
}
Symbol 196 MovieClip Frame 1
Set("/:gladSpeed", 0);
stop();
Symbol 196 MovieClip Frame 5
Set("/:gladSpeed", 10);
Set("/:gladP", /:gladP - 10);
tellTarget ("/background") {
nextFrame();
};
tellTarget ("/foreground") {
nextFrame();
};
Symbol 196 MovieClip Frame 7
tellTarget ("/background") {
nextFrame();
};
tellTarget ("/foreground") {
nextFrame();
};
Symbol 196 MovieClip Frame 9
gotoAndStop (1);
Symbol 196 MovieClip Frame 10
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 196 MovieClip Frame 18
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 196 MovieClip Frame 19
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
gotoAndStop (1);
Symbol 197 Button
on (keyPress "<Space>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndPlay ("swingL");
};
}
}
Symbol 199 Button
on (keyPress "<Up>") {
if (_root.game == "play") {
gotoAndPlay (20);
}
}
Symbol 200 Button
on (keyPress "<Left>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndStop ("maceL");
};
}
}
on (keyPress "n") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndStop ("sword");
};
}
}
Symbol 201 Button
on (keyPress "<Right>") {
if (_root.game == "play") {
gotoAndPlay (7);
}
}
Symbol 202 MovieClip Frame 1
Set("/:gladSpeed", 0);
Symbol 202 MovieClip Frame 5
if (_root.game == "pause") {
gotoAndPlay (4);
} else {
gotoAndPlay (1);
}
Symbol 202 MovieClip Frame 7
Set("/:gladSpeed", -10);
Set("/:gladP", Number(/:gladP) + 10);
tellTarget ("/background") {
prevFrame();
};
tellTarget ("/foreground") {
prevFrame();
};
Symbol 202 MovieClip Frame 9
tellTarget ("/background") {
prevFrame();
};
tellTarget ("/foreground") {
prevFrame();
};
Symbol 202 MovieClip Frame 11
tellTarget ("/background") {
prevFrame();
};
tellTarget ("/foreground") {
prevFrame();
};
Symbol 202 MovieClip Frame 14
gotoAndPlay (1);
Symbol 202 MovieClip Frame 20
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 202 MovieClip Frame 28
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 202 MovieClip Frame 29
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
gotoAndPlay (1);
Symbol 203 Button
on (keyPress "<Space>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndPlay ("mace swing");
};
}
}
Symbol 204 Button
on (keyPress "<Up>") {
if (_root.game == "play") {
gotoAndPlay (20);
}
}
Symbol 205 Button
on (keyPress "<Right>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndStop ("mace");
};
}
}
on (keyPress "n") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndStop ("swordL");
};
}
}
Symbol 206 Button
on (keyPress "<Left>") {
if (_root.game == "play") {
gotoAndPlay (7);
}
}
Symbol 207 MovieClip Frame 1
Set("/:gladSpeed", 0);
Symbol 207 MovieClip Frame 5
if (_root.game == "pause") {
gotoAndPlay (4);
} else {
gotoAndPlay (1);
}
Symbol 207 MovieClip Frame 7
Set("/:gladSpeed", 10);
Set("/:gladP", /:gladP - 10);
tellTarget ("/background") {
nextFrame();
};
tellTarget ("/foreground") {
nextFrame();
};
Symbol 207 MovieClip Frame 9
tellTarget ("/background") {
nextFrame();
};
tellTarget ("/foreground") {
nextFrame();
};
Symbol 207 MovieClip Frame 11
tellTarget ("/background") {
nextFrame();
};
tellTarget ("/foreground") {
nextFrame();
};
Symbol 207 MovieClip Frame 14
gotoAndPlay (1);
Symbol 207 MovieClip Frame 20
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 207 MovieClip Frame 28
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 207 MovieClip Frame 29
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
gotoAndPlay (1);
Symbol 208 Button
on (keyPress "<Space>") {
if (_root.game == "play") {
tellTarget ("/glad") {
gotoAndPlay ("mace swingL");
};
}
}
Symbol 209 MovieClip Frame 1
Set("/:gladHit", 0);
Set("/:gladDir", 1);
Set("/:gladW", 1);
stop();
Symbol 209 MovieClip Frame 6
tellTarget ("/bloodGlad") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 7
tellTarget ("/strength") {
nextFrame();
};
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 8
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 9
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 10
tellTarget ("/strength") {
nextFrame();
};
gotoAndStop (1);
Symbol 209 MovieClip Frame 13
Set("/:gladSpeed", 0);
Symbol 209 MovieClip Frame 15
gladSX = Number(getProperty("/glad", _x)) + 40;
gladSY = getProperty("/glad", _y) - 30;
Ax = getProperty("/A", _x);
Ay = getProperty("/A", _y) - 30;
Cx = getProperty("/C", _x);
Cy = getProperty("/C", _y) - 30;
if (Number(/:Ahit) == 0) {
if ((((Number(gladSX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSX) + 120) >= Number(Ax))) and (Number(gladSY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSY) + 20) >= Number(Ay))) {
tellTarget ("/A hit") {
gotoAndPlay ("hit1");
};
}
}
if (Number(/:Chit) == 0) {
if ((((Number(gladSX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSX) + 120) >= Number(Cx))) and (Number(gladSY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSY) + 20) >= Number(Cy))) {
tellTarget ("/C hit") {
gotoAndPlay ("hit1");
};
}
}
Bx = getProperty("/B", _x) - 40;
By = getProperty("/B", _y) - 30;
Dx = getProperty("/D", _x) - 40;
Dy = getProperty("/D", _y) - 30;
if (Number(/:Bhit) == 0) {
if ((((Number(gladSX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSX) + 120) >= Number(Bx))) and (Number(gladSY) <= Number(Number(By) + 50))) and (Number(Number(gladSY) + 20) >= Number(By))) {
tellTarget ("/B hit") {
gotoAndPlay ("hit1");
};
}
}
if (Number(/:Dhit) == 0) {
if ((((Number(gladSX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSX) + 120) >= Number(Dx))) and (Number(gladSY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSY) + 20) >= Number(Dy))) {
tellTarget ("/D hit") {
gotoAndPlay ("hit1");
};
}
}
BAx = getProperty("/BA", _x) - 60;
BAy = getProperty("/BA", _y) - 80;
if (Number(/:BAhit) == 0) {
if ((((Number(gladSX) <= Number(Number(BAx) + 120)) and (Number(Number(gladSX) + 120) >= Number(BAx))) and (Number(gladSY) <= Number(Number(BAy) + 80))) and (Number(Number(gladSY) + 20) >= Number(BAy))) {
tellTarget ("/BA hit") {
gotoAndPlay ("hit2");
};
}
}
BA1x = getProperty("/BA", _x) - 20;
BA1y = Number(getProperty("/BA", _y)) + 40;
if (Number(/:BAhit) == 0) {
if ((((Number(gladSX) <= Number(Number(BA1x) + 40)) and (Number(Number(gladSX) + 120) >= Number(BA1x))) and (Number(gladSY) <= Number(Number(BA1y) + 40))) and (Number(Number(gladSY) + 20) >= Number(BA1y))) {
tellTarget ("/BA hit") {
gotoAndPlay ("hit1");
};
}
}
Symbol 209 MovieClip Frame 16
call("sword swing");
Symbol 209 MovieClip Frame 17
gotoAndStop (1);
setProperty("/glad", _y , 240);
Symbol 209 MovieClip Frame 22
Set("/:gladHit", 0);
Set("/:gladDir", 2);
Set("/:gladW", 1);
stop();
Symbol 209 MovieClip Frame 27
tellTarget ("/bloodGlad") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 28
tellTarget ("/strength") {
nextFrame();
};
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 29
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 30
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 31
tellTarget ("/strength") {
nextFrame();
};
gotoAndStop (22);
Symbol 209 MovieClip Frame 35
Set("/:gladSpeed", 0);
Symbol 209 MovieClip Frame 37
gladSLX = getProperty("/glad", _x) - 160;
gladSLY = getProperty("/glad", _y) - 30;
Ax = getProperty("/A", _x);
Ay = getProperty("/A", _y) - 30;
Cx = getProperty("/C", _x);
Cy = getProperty("/C", _y) - 30;
if (Number(/:Ahit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Ax))) and (Number(gladSLY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSLY) + 20) >= Number(Ay))) {
tellTarget ("/A hit") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:Chit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Cx))) and (Number(gladSLY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSLY) + 20) >= Number(Cy))) {
tellTarget ("/C hit") {
gotoAndPlay ("hit2");
};
}
}
Bx = getProperty("/B", _x) - 40;
By = getProperty("/B", _y) - 30;
Dx = getProperty("/D", _x) - 40;
Dy = getProperty("/D", _y) - 30;
if (Number(/:Bhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Bx))) and (Number(gladSLY) <= Number(Number(By) + 50))) and (Number(Number(gladSLY) + 20) >= Number(By))) {
tellTarget ("/B hit") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:Dhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSLX) + 120) >= Number(Dx))) and (Number(gladSLY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSLY) + 20) >= Number(Dy))) {
tellTarget ("/D hit") {
gotoAndPlay ("hit2");
};
}
}
BBx = getProperty("/BB", _x) - 80;
BBy = getProperty("/BB", _y) - 80;
if (Number(/:BBhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(BBx) + 120)) and (Number(Number(gladSLX) + 120) >= Number(BBx))) and (Number(gladSLY) <= Number(Number(BBy) + 80))) and (Number(Number(gladSLY) + 20) >= Number(BBy))) {
tellTarget ("/BB hit") {
gotoAndPlay ("hit2");
};
}
}
BB1x = getProperty("/BB", _x) - 20;
BB1y = Number(getProperty("/BB", _y)) + 40;
if (Number(/:BBhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(BB1x) + 40)) and (Number(Number(gladSLX) + 120) >= Number(BB1x))) and (Number(gladSLY) <= Number(Number(BB1y) + 40))) and (Number(Number(gladSLY) + 20) >= Number(BB1y))) {
tellTarget ("/BB hit") {
gotoAndPlay ("hit1");
};
}
}
Symbol 209 MovieClip Frame 38
call("sword swingL");
Symbol 209 MovieClip Frame 39
gotoAndStop (22);
setProperty("/glad", _y , 240);
Symbol 209 MovieClip Frame 46
Set("/:gladHit", 0);
Set("/:gladDir", 1);
Set("/:gladW", 2);
stop();
Symbol 209 MovieClip Frame 51
tellTarget ("/bloodGlad") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 52
tellTarget ("/strength") {
nextFrame();
};
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 53
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 54
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 55
tellTarget ("/strength") {
nextFrame();
};
gotoAndStop (46);
Symbol 209 MovieClip Frame 61
gladSX = Number(getProperty("/glad", _x)) + 75;
gladSY = getProperty("/glad", _y) - 45;
Ax = getProperty("/A", _x);
Ay = getProperty("/A", _y) - 30;
Cx = getProperty("/C", _x);
Cy = getProperty("/C", _y) - 30;
if (Number(/:Ahit) == 0) {
if ((((Number(gladSX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSX) + 110) >= Number(Ax))) and (Number(gladSY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSY) + 50) >= Number(Ay))) {
tellTarget ("/A hit") {
gotoAndPlay ("hit3");
};
}
}
if (Number(/:Chit) == 0) {
if ((((Number(gladSX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSX) + 110) >= Number(Cx))) and (Number(gladSY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSY) + 50) >= Number(Cy))) {
tellTarget ("/C hit") {
gotoAndPlay ("hit3");
};
}
}
Bx = getProperty("/B", _x) - 40;
By = getProperty("/B", _y) - 30;
Dx = getProperty("/D", _x) - 40;
Dy = getProperty("/D", _y) - 30;
if (Number(/:Bhit) == 0) {
if ((((Number(gladSX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSX) + 110) >= Number(Bx))) and (Number(gladSY) <= Number(Number(By) + 50))) and (Number(Number(gladSY) + 50) >= Number(By))) {
tellTarget ("/B hit") {
gotoAndPlay ("hit3");
};
}
}
if (Number(/:Dhit) == 0) {
if ((((Number(gladSX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSX) + 110) >= Number(Dx))) and (Number(gladSY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSY) + 50) >= Number(Dy))) {
tellTarget ("/D hit") {
gotoAndPlay ("hit3");
};
}
}
BAx = getProperty("/BA", _x) - 60;
BAy = getProperty("/BA", _y) - 80;
if (Number(/:BAhit) == 0) {
if ((((Number(gladSX) <= Number(Number(BAx) + 120)) and (Number(Number(gladSX) + 110) >= Number(BAx))) and (Number(gladSY) <= Number(Number(BAy) + 80))) and (Number(Number(gladSY) + 50) >= Number(BAy))) {
tellTarget ("/BA hit") {
gotoAndPlay ("hit2");
};
}
}
BA1x = getProperty("/BA", _x) - 20;
BA1y = Number(getProperty("/BA", _y)) + 40;
if (Number(/:BAhit) == 0) {
if ((((Number(gladSX) <= Number(Number(BA1x) + 40)) and (Number(Number(gladSX) + 110) >= Number(BA1x))) and (Number(gladSY) <= Number(Number(BA1y) + 40))) and (Number(Number(gladSY) + 50) >= Number(BA1y))) {
tellTarget ("/BA hit") {
gotoAndPlay ("hit1");
};
}
}
Symbol 209 MovieClip Frame 62
call("mace swing1");
Symbol 209 MovieClip Frame 65
gotoAndStop (46);
setProperty("/glad", _y , 240);
Symbol 209 MovieClip Frame 71
Set("/:gladHit", 0);
Set("/:gladDir", 2);
Set("/:gladW", 2);
stop();
Symbol 209 MovieClip Frame 75
tellTarget ("/bloodGlad") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 76
tellTarget ("/strength") {
nextFrame();
};
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 209 MovieClip Frame 77
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 78
tellTarget ("/strength") {
nextFrame();
};
Symbol 209 MovieClip Frame 79
tellTarget ("/strength") {
nextFrame();
};
gotoAndStop (71);
Symbol 209 MovieClip Frame 86
gladSLX = getProperty("/glad", _x) - 190;
gladSLY = getProperty("/glad", _y) - 45;
Ax = getProperty("/A", _x);
Ay = getProperty("/A", _y) - 30;
Cx = getProperty("/C", _x);
Cy = getProperty("/C", _y) - 30;
if (Number(/:Ahit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Ax) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Ax))) and (Number(gladSLY) <= Number(Number(Ay) + 50))) and (Number(Number(gladSLY) + 50) >= Number(Ay))) {
tellTarget ("/A hit") {
gotoAndPlay ("hit4");
};
}
}
if (Number(/:Chit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Cx) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Cx))) and (Number(gladSLY) <= Number(Number(Cy) + 50))) and (Number(Number(gladSLY) + 50) >= Number(Cy))) {
tellTarget ("/C hit") {
gotoAndPlay ("hit4");
};
}
}
Bx = getProperty("/B", _x) - 40;
By = getProperty("/B", _y) - 30;
Dx = getProperty("/D", _x) - 40;
Dy = getProperty("/D", _y) - 30;
if (Number(/:Bhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Bx) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Bx))) and (Number(gladSLY) <= Number(Number(By) + 50))) and (Number(Number(gladSLY) + 50) >= Number(By))) {
tellTarget ("/B hit") {
gotoAndPlay ("hit4");
};
}
}
if (Number(/:Dhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(Dx) + 40)) and (Number(Number(gladSLX) + 110) >= Number(Dx))) and (Number(gladSLY) <= Number(Number(Dy) + 50))) and (Number(Number(gladSLY) + 50) >= Number(Dy))) {
tellTarget ("/D hit") {
gotoAndPlay ("hit4");
};
}
}
BBx = getProperty("/BB", _x) - 80;
BBy = getProperty("/BB", _y) - 80;
if (Number(/:BBhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(BBx) + 120)) and (Number(Number(gladSLX) + 110) >= Number(BBx))) and (Number(gladSLY) <= Number(Number(BBy) + 80))) and (Number(Number(gladSLY) + 50) >= Number(BBy))) {
tellTarget ("/BB hit") {
gotoAndPlay ("hit2");
};
}
}
BB1x = getProperty("/BB", _x) - 20;
BB1y = Number(getProperty("/BB", _y)) + 40;
if (Number(/:BBhit) == 0) {
if ((((Number(gladSLX) <= Number(Number(BB1x) + 40)) and (Number(Number(gladSLX) + 110) >= Number(BB1x))) and (Number(gladSLY) <= Number(Number(BB1y) + 40))) and (Number(Number(gladSLY) + 50) >= Number(BB1y))) {
tellTarget ("/BB hit") {
gotoAndPlay ("hit1");
};
}
}
Symbol 209 MovieClip Frame 87
call("mace swingL1");
Symbol 209 MovieClip Frame 90
gotoAndStop (71);
setProperty("/glad", _y , 240);
Symbol 210 MovieClip Frame 2
if (_root.game == "pause") {
gotoAndPlay (1);
}
Symbol 231 MovieClip Frame 1
random = Number(random(20)) + 1;
Set("/:Chit", 0);
Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 2
Set("/:Chit", 0);
Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 3
Set("/:Chit", 0);
Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 4
Set("/:Chit", 0);
Set("/:Chit_check", 0);
Symbol 231 MovieClip Frame 5
if (Number(random) == 5) {
if (_root.game == "play") {
gotoAndPlay (8);
}
} else {
gotoAndPlay (1);
}
Symbol 231 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 231 MovieClip Frame 9
Cx = getProperty("/C", _x);
if (_root.game == "play") {
if (Number(Cx) > Number(-100)) {
setProperty("/C", _x , getProperty("/C", _x) - speed);
} else {
gotoAndPlay (25);
}
}
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
CSx = getProperty("/C", _x) - 30;
CSy = getProperty("/C", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(CSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(CSx))) and (Number(gladBY) <= Number(Number(CSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(CSy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
Symbol 231 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
CSx = getProperty("/C", _x) - 30;
CSy = getProperty("/C", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(CSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(CSx))) and (Number(gladBY) <= Number(Number(CSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(CSy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
gotoAndPlay (9);
Symbol 231 MovieClip Frame 16
Set("/:Chit_check", 1);
Symbol 231 MovieClip Frame 18
Set("/:Chit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 231 MovieClip Frame 25
setProperty("/C", _x , 800);
random = 0;
speed = 0;
Symbol 231 MovieClip Frame 28
gotoAndPlay (1);
Symbol 231 MovieClip Frame 31
Set("/:Chit_check", 1);
Symbol 231 MovieClip Frame 33
Set("/:Chit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 231 MovieClip Frame 40
setProperty("/C", _x , 800);
random = 0;
speed = 0;
Symbol 231 MovieClip Frame 43
gotoAndPlay (1);
Symbol 231 MovieClip Frame 46
Set("/:Chit_check", 1);
Symbol 231 MovieClip Frame 48
Set("/:Chit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 231 MovieClip Frame 52
setProperty("/C", _x , -100);
random = 0;
speed = 0;
Symbol 231 MovieClip Frame 55
gotoAndPlay (1);
Symbol 249 MovieClip Frame 1
random = Number(random(20)) + 1;
Set("/:Ahit", 0);
Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 2
Set("/:Ahit", 0);
Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 3
Set("/:Ahit", 0);
Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 4
Set("/:Ahit", 0);
Set("/:Ahit_check", 0);
Symbol 249 MovieClip Frame 5
if (Number(random) == 5) {
if (_root.game == "play") {
gotoAndPlay (8);
}
} else {
gotoAndPlay (1);
}
Symbol 249 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 249 MovieClip Frame 9
Ax = getProperty("/A", _x);
if (_root.game == "play") {
if (Number(Ax) > Number(-100)) {
setProperty("/A", _x , getProperty("/A", _x) - speed);
} else {
gotoAndPlay (25);
}
}
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
ASx = getProperty("/A", _x) - 30;
ASy = getProperty("/A", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(ASx) + 40)) and (Number(Number(gladBX) + 20) >= Number(ASx))) and (Number(gladBY) <= Number(Number(ASy) + 15))) and (Number(Number(gladBY) + 60) >= Number(ASy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
Symbol 249 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
ASx = getProperty("/A", _x) - 30;
ASy = getProperty("/A", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(ASx) + 40)) and (Number(Number(gladBX) + 20) >= Number(ASx))) and (Number(gladBY) <= Number(Number(ASy) + 15))) and (Number(Number(gladBY) + 60) >= Number(ASy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
gotoAndPlay (9);
Symbol 249 MovieClip Frame 16
Set("/:Ahit_check", 1);
Symbol 249 MovieClip Frame 18
Set("/:Ahit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 249 MovieClip Frame 25
setProperty("/A", _x , 800);
random = 0;
speed = 0;
Symbol 249 MovieClip Frame 28
gotoAndPlay (1);
Symbol 249 MovieClip Frame 31
Set("/:Ahit_check", 1);
Symbol 249 MovieClip Frame 33
Set("/:Ahit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 249 MovieClip Frame 40
setProperty("/A", _x , 800);
random = 0;
speed = 0;
Symbol 249 MovieClip Frame 43
gotoAndPlay (1);
Symbol 249 MovieClip Frame 46
Set("/:Ahit_check", 1);
Symbol 249 MovieClip Frame 48
Set("/:Ahit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 249 MovieClip Frame 52
setProperty("/A", _x , -100);
random = 0;
speed = 0;
Symbol 249 MovieClip Frame 55
gotoAndPlay (1);
Symbol 258 MovieClip Frame 1
random = Number(random(20)) + 1;
Set("/:Dhit", 0);
Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 2
Set("/:Dhit", 0);
Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 3
Set("/:Dhit", 0);
Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 4
Set("/:Dhit", 0);
Set("/:Dhit_check", 0);
Symbol 258 MovieClip Frame 5
if (Number(random) == 5) {
if (_root.game == "play") {
gotoAndPlay (8);
}
} else {
gotoAndPlay (1);
}
Symbol 258 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 258 MovieClip Frame 9
Dx = getProperty("/D", _x);
if (_root.game == "play") {
if (Number(Dx) < 800) {
setProperty("/D", _x , Number(getProperty("/D", _x)) + Number(speed));
} else {
gotoAndPlay (25);
}
}
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
DSx = Number(getProperty("/D", _x)) + 10;
DSy = getProperty("/D", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(DSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(DSx))) and (Number(gladBY) <= Number(Number(DSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(DSy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
Symbol 258 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
DSx = Number(getProperty("/D", _x)) + 10;
DSy = getProperty("/D", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(DSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(DSx))) and (Number(gladBY) <= Number(Number(DSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(DSy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
gotoAndPlay (9);
Symbol 258 MovieClip Frame 16
Set("/:Dhit_check", 1);
Symbol 258 MovieClip Frame 18
Set("/:Dhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 258 MovieClip Frame 25
setProperty("/D", _x , -100);
random = 0;
speed = 0;
Symbol 258 MovieClip Frame 28
gotoAndPlay (1);
Symbol 258 MovieClip Frame 31
Set("/:Dhit_check", 1);
Symbol 258 MovieClip Frame 33
Set("/:Dhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 258 MovieClip Frame 40
setProperty("/D", _x , -100);
random = 0;
speed = 0;
Symbol 258 MovieClip Frame 43
gotoAndPlay (1);
Symbol 258 MovieClip Frame 46
Set("/:Dhit_check", 1);
Symbol 258 MovieClip Frame 48
Set("/:Dhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 258 MovieClip Frame 52
setProperty("/D", _x , -100);
random = 0;
speed = 0;
Symbol 258 MovieClip Frame 55
gotoAndPlay (1);
Symbol 273 MovieClip Frame 1
random = Number(random(20)) + 1;
Set("/:Bhit", 0);
Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 2
Set("/:Bhit", 0);
Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 3
Set("/:Bhit", 0);
Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 4
Set("/:Bhit", 0);
Set("/:Bhit_check", 0);
Symbol 273 MovieClip Frame 5
if (Number(random) == 5) {
if (_root.game == "play") {
gotoAndPlay (8);
}
} else {
gotoAndPlay (1);
}
Symbol 273 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 273 MovieClip Frame 9
BX = getProperty("/B", _x);
if (_root.game == "play") {
if (Number(Bx) < 800) {
setProperty("/B", _x , Number(getProperty("/B", _x)) + Number(speed));
} else {
gotoAndPlay (25);
}
}
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
BSx = Number(getProperty("/B", _x)) + 10;
BSy = getProperty("/B", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(BSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(BSx))) and (Number(gladBY) <= Number(Number(BSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(BSy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
Symbol 273 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
BSx = Number(getProperty("/B", _x)) + 10;
BSy = getProperty("/B", _y) - 10;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(BSx) + 40)) and (Number(Number(gladBX) + 20) >= Number(BSx))) and (Number(gladBY) <= Number(Number(BSy) + 15))) and (Number(Number(gladBY) + 60) >= Number(BSy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
gotoAndPlay (9);
Symbol 273 MovieClip Frame 16
Set("/:Bhit_check", 1);
Symbol 273 MovieClip Frame 18
Set("/:Bhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 273 MovieClip Frame 25
setProperty("/B", _x , -100);
random = 0;
speed = 0;
Symbol 273 MovieClip Frame 28
gotoAndPlay (1);
Symbol 273 MovieClip Frame 31
Set("/:Bhit_check", 1);
Symbol 273 MovieClip Frame 33
Set("/:Bhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 273 MovieClip Frame 40
setProperty("/B", _x , -100);
random = 0;
speed = 0;
Symbol 273 MovieClip Frame 43
gotoAndPlay (1);
Symbol 273 MovieClip Frame 46
Set("/:Bhit_check", 1);
Symbol 273 MovieClip Frame 48
Set("/:Bhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 273 MovieClip Frame 52
setProperty("/B", _x , -100);
random = 0;
speed = 0;
Symbol 273 MovieClip Frame 55
gotoAndPlay (1);
Symbol 286 MovieClip Frame 1
random = Number(random(2)) + 1;
Symbol 286 MovieClip Frame 2
if (Number(random) == 1) {
gotoAndPlay (3);
}
if (Number(random) == 2) {
gotoAndPlay (7);
}
Symbol 286 MovieClip Frame 10
random = 0;
gotoAndPlay (1);
Symbol 287 MovieClip Frame 1
gotoAndStop (90);
Symbol 287 MovieClip Frame 10
gotoAndStop (90);
Symbol 287 MovieClip Frame 90
stop();
Symbol 287 MovieClip Frame 171
gotoAndStop (90);
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 4
Set("/:BAhit", 1);
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50);
tellTarget ("/BA") {
gotoAndPlay ("hit1");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Symbol 294 MovieClip Frame 5
if (Number(/:BAhit) == 1) {
if (Number(/:BAhit_check) == 0) {
tellTarget ("/BA") {
gotoAndPlay ("hit1");
};
}
}
gotoAndStop (1);
Symbol 294 MovieClip Frame 8
Set("/:BAhit", 1);
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50);
tellTarget ("/BA") {
gotoAndPlay ("hit2");
};
tellTarget ("/bloodBA") {
gotoAndPlay ("on");
};
Symbol 294 MovieClip Frame 9
if (Number(/:BAhit) == 1) {
if (Number(/:BAhit_check) == 0) {
tellTarget ("/BA") {
gotoAndPlay ("hit2");
};
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50);
}
}
gotoAndStop (1);
Symbol 294 MovieClip Frame 12
Set("/:BAhit", 1);
tellTarget ("/BA") {
gotoAndPlay ("hit3");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Symbol 294 MovieClip Frame 13
if (Number(/:BAhit) == 1) {
if (Number(/:BAhit_check) == 0) {
tellTarget ("/BA") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 294 MovieClip Frame 16
Set("/:BAhit", 1);
tellTarget ("/BA") {
gotoAndPlay ("hit3");
};
tellTarget ("/blood") {
gotoAndPlay ("on");
};
Symbol 294 MovieClip Frame 17
if (Number(/:BAhit) == 1) {
if (Number(/:BAhit_check) == 0) {
tellTarget ("/BA") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 315 MovieClip Frame 1
random = Number(random(10)) + 1;
Set("/:BAhit_check", 0);
Set("/:BAhit", 0);
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 4
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 5
if (_root.game == "play") {
if (Number(random) == 5) {
gotoAndPlay (8);
}
if (Number(random) == 4) {
gotoAndPlay (8);
}
if (Number(random) == 3) {
gotoAndPlay (8);
}
if (Number(random) == 6) {
gotoAndPlay (15);
}
if (Number(random) == 7) {
gotoAndPlay (15);
}
if (Number(random) == 8) {
gotoAndPlay (15);
}
}
Symbol 315 MovieClip Frame 6
random = 0;
gotoAndPlay (1);
Symbol 315 MovieClip Frame 8
glad = Number(getProperty("/glad", _x)) + 140;
BA = getProperty("/BA", _x);
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , getProperty("/BA", _x) - 20);
} else {
gotoAndPlay (1);
}
}
Symbol 315 MovieClip Frame 10
call("move");
Symbol 315 MovieClip Frame 12
gotoAndPlay (1);
Symbol 315 MovieClip Frame 15
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 18
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 19
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
BAsx = getProperty("/BA", _x) - 220;
BAsy = Number(getProperty("/BA", _y)) + 60;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(BAsx) + 120)) and (Number(Number(gladBX) + 20) >= Number(BAsx))) and (Number(gladBY) <= Number(Number(BAsy) + 20))) and (Number(Number(gladBY) + 60) >= Number(BAsy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
Symbol 315 MovieClip Frame 20
call("call");
Symbol 315 MovieClip Frame 21
gotoAndPlay (1);
Symbol 315 MovieClip Frame 32
Set("/:BAhit_check", 1);
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 34
Set("/:BAhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/strengthBA") {
nextFrame();
};
Symbol 315 MovieClip Frame 35
tellTarget ("/strengthBA") {
nextFrame();
};
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 36
tellTarget ("/strengthBA") {
nextFrame();
};
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 315 MovieClip Frame 37
tellTarget ("/strengthBA") {
nextFrame();
};
Symbol 315 MovieClip Frame 38
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 42
Set("/:BAhit", 0);
Set("/:BAhit_check", 0);
gotoAndPlay (1);
Symbol 315 MovieClip Frame 47
Set("/:BAhit_check", 1);
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 50
Set("/:BAhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/strengthBA") {
nextFrame();
};
Symbol 315 MovieClip Frame 51
tellTarget ("/strengthBA") {
nextFrame();
};
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 52
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 315 MovieClip Frame 54
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 58
Set("/:BAhit", 0);
Set("/:BAhit_check", 0);
gotoAndPlay (1);
Symbol 315 MovieClip Frame 65
Set("/:BAhit_check", 1);
Set("/:BAhit", 1);
Set("/:score", Number(/:score) + 200);
Symbol 315 MovieClip Frame 81
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 85
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 89
if (_root.game == "play") {
if (Number(glad) <= Number(BA)) {
setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed));
}
}
Symbol 315 MovieClip Frame 92
setProperty("/BA", _x , 900);
tellTarget ("/strengthBA") {
gotoAndStop ("start");
};
gotoAndPlay (1);
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 4
Set("/:BBhit", 1);
setProperty("/BB", _x , getProperty("/BB", _x) - 50);
tellTarget ("/BB") {
gotoAndPlay ("hit1");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Symbol 324 MovieClip Frame 5
if (Number(/:BBhit) == 1) {
if (Number(/:BBhit_check) == 0) {
tellTarget ("/BB") {
gotoAndPlay ("hit1");
};
setProperty("/BB", _x , getProperty("/BB", _x) - 50);
}
}
gotoAndStop (1);
Symbol 324 MovieClip Frame 8
Set("/:BBhit", 1);
setProperty("/BB", _x , getProperty("/BB", _x) - 50);
tellTarget ("/BB") {
gotoAndPlay ("hit2");
};
tellTarget ("/bloodBB") {
gotoAndPlay ("on");
};
Symbol 324 MovieClip Frame 9
if (Number(/:BBhit) == 1) {
if (Number(/:BBhit_check) == 0) {
tellTarget ("/BB") {
gotoAndPlay ("hit2");
};
setProperty("/BB", _x , getProperty("/BB", _x) - 50);
}
}
gotoAndStop (1);
Symbol 324 MovieClip Frame 12
Set("/:BBhit", 1);
tellTarget ("/BB") {
gotoAndPlay ("hit3");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Symbol 324 MovieClip Frame 13
if (Number(/:BBhit) == 1) {
if (Number(/:BBhit_check) == 0) {
tellTarget ("/BB") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 324 MovieClip Frame 16
Set("/:BBhit", 1);
tellTarget ("/BB") {
gotoAndPlay ("hit3");
};
tellTarget ("/bloodL") {
gotoAndPlay ("on");
};
Symbol 324 MovieClip Frame 17
if (Number(/:BBhit) == 1) {
if (Number(/:BBhit_check) == 0) {
tellTarget ("/BB") {
gotoAndPlay ("hit3");
};
}
}
gotoAndStop (1);
Symbol 335 MovieClip Frame 1
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
random = Number(random(10)) + 1;
Set("/:BBhit_check", 0);
Set("/:BBhit", 0);
Symbol 335 MovieClip Frame 4
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 5
if (_root.game == "play") {
if (Number(random) == 5) {
gotoAndPlay (8);
}
if (Number(random) == 4) {
gotoAndPlay (8);
}
if (Number(random) == 3) {
gotoAndPlay (8);
}
if (Number(random) == 6) {
gotoAndPlay (15);
}
if (Number(random) == 7) {
gotoAndPlay (15);
}
if (Number(random) == 8) {
gotoAndPlay (15);
}
}
Symbol 335 MovieClip Frame 6
random = 0;
gotoAndPlay (1);
Symbol 335 MovieClip Frame 8
glad = getProperty("/glad", _x) - 140;
BB = getProperty("/BB", _x);
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + 20);
} else {
gotoAndPlay (1);
}
}
Symbol 335 MovieClip Frame 10
call("move");
Symbol 335 MovieClip Frame 12
gotoAndPlay (1);
Symbol 335 MovieClip Frame 15
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 18
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 19
gladBX = getProperty("/glad", _x) - 10;
gladBY = getProperty("/glad", _y) - 40;
BBsx = Number(getProperty("/BB", _x)) + 100;
BBsy = Number(getProperty("/BB", _y)) + 60;
if (_root.game == "play") {
if (Number(/:gladHit) == 0) {
if ((((Number(gladBX) <= Number(Number(BBsx) + 120)) and (Number(Number(gladBX) + 20) >= Number(BBsx))) and (Number(gladBY) <= Number(Number(BBsy) + 20))) and (Number(Number(gladBY) + 60) >= Number(BBsy))) {
if (Number(/:gladDir) == 1) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hit");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2");
};
}
}
if (Number(/:gladDir) == 2) {
if (Number(/:gladW) == 0) {
tellTarget ("/glad") {
gotoAndPlay ("hitb");
};
}
if (Number(/:gladW) == 1) {
tellTarget ("/glad") {
gotoAndPlay ("hit1b");
};
}
if (Number(/:gladW) == 2) {
tellTarget ("/glad") {
gotoAndPlay ("hit2b");
};
}
}
Set("/:gladHit", 1);
}
}
}
Symbol 335 MovieClip Frame 20
call("call");
Symbol 335 MovieClip Frame 21
gotoAndPlay (1);
Symbol 335 MovieClip Frame 32
Set("/:BBhit_check", 1);
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 34
Set("/:BBhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/strengthBB") {
nextFrame();
};
Symbol 335 MovieClip Frame 35
tellTarget ("/strengthBB") {
nextFrame();
};
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 36
tellTarget ("/strengthBB") {
nextFrame();
};
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 335 MovieClip Frame 37
tellTarget ("/strengthBB") {
nextFrame();
};
Symbol 335 MovieClip Frame 38
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 42
Set("/:BBhit", 0);
Set("/:BBhit_check", 0);
gotoAndPlay (1);
Symbol 335 MovieClip Frame 47
Set("/:BBhit_check", 1);
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 50
Set("/:BBhit", 1);
Set("/:score", Number(/:score) + 50);
tellTarget ("/strengthBB") {
nextFrame();
};
Symbol 335 MovieClip Frame 51
tellTarget ("/strengthBB") {
nextFrame();
};
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 52
tellTarget ("/rcn") {
gotoAndPlay ("on");
};
Symbol 335 MovieClip Frame 54
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 58
Set("/:BBhit", 0);
Set("/:BBhit_check", 0);
gotoAndPlay (1);
Symbol 335 MovieClip Frame 65
Set("/:BBhit_check", 1);
Set("/:BBhit", 1);
Set("/:score", Number(/:score) + 200);
Symbol 335 MovieClip Frame 81
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 85
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 89
if (_root.game == "play") {
if (Number(glad) >= Number(BB)) {
setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed));
}
}
Symbol 335 MovieClip Frame 92
setProperty("/BB", _x , -200);
tellTarget ("/strengthBB") {
gotoAndStop ("start");
};
gotoAndPlay (1);
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 15
tellTarget ("/BB") {
gotoAndPlay ("dead");
};
stop();
Symbol 338 MovieClip Frame 16
tellTarget ("/BB") {
gotoAndPlay ("dead");
};
Symbol 338 MovieClip Frame 17
tellTarget ("/BB") {
gotoAndPlay ("dead");
};
Symbol 352 MovieClip Frame 1
this._visible = 0;
if (_root.runAds != "no") {
_root.runAds = runAds;
}
_root.adServer = "start";
Selection.setFocus(this);
this.onEnterFrame = function () {
if (_root.runAds != "no") {
if (_root.totalAds <= 0) {
_root.gotoAndPlay(doneLabel);
}
if (_root.totalAds > 0) {
if (_root.adServer == "start") {
adNumber = random(_root.totalAds) + 1;
if (_root["ad" + adNumber] != "run") {
_root.adServer = "active";
loadMovieNum (_root[("ad" + adNumber) + "url"], 7);
_root["ad" + adNumber] = "run";
_root.totalAdsRun = _root.totalAdsRun + 1;
}
}
if (_root.adServer != "active") {
if (_root.totalAdsRun == _root.totalAds) {
i = 1;
while (i <= _root.totalAds) {
_root["ad" + i] = "notRun";
i++;
}
_root.totalAdsRun = 0;
}
}
if (_root.adServer == "done") {
_level7.unloadMovie();
_root.gotoAndPlay(doneLabel);
}
_level7._x = (Stage.width - _level7.screenWidthAd) / 2;
_level7._y = (Stage.height - _level7.screenHeightAd) / 2;
}
} else {
_root.gotoAndPlay(doneLabel);
}
};
Symbol 353 Button
on (press) {
b = new Sound();
b.attachSound("Brick Drops B");
b.start();
Set("/:level", 2);
gotoAndStop (82);
}
Symbol 356 Button
on (press) {
b = new Sound();
b.attachSound("Brick Drops B");
b.start();
Set("/:level", 3);
gotoAndStop (83);
}
Symbol 371 Button
on (press) {
b = new Sound();
b.attachSound("Brick Drops B");
b.start();
Set("/:level", 1);
Set("/:score", 0);
gotoAndStop (81);
}
Symbol 385 Button
on (press) {
b = new Sound();
b.attachSound("Brick Drops B");
b.start();
Set("/:level", 4);
gotoAndStop (83);
}