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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Evasion Tequila.swf

This is the info page for
Flash #46580

(Click the ID number above for more basic data on this flash file.)


Text
S

tickguy

A

voids

F

alling

T

hings

Loading...

Run around while it loads!

Done!

You control the little stickguy you see on
the bottom of the screen with your mouse.
Try to keep him alive as long as you can by
avoiding the various falling items. Good
luck, and don't get distracted!
Click anywhere to shoot projectiles, but
you only get three!

WAIT

PLAY!

PLAY!

PLAY!

song by DJ-Svenzo

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Aaah!!! Squares!!!

Where's this coming from?

Is that a house?!?

Do you find this amusing?!?

What did I do to deserve this?

Dancing people... why?

This is terrible!!!

WTF?!?

x3

999999

F: That had to be on purpose.

Again?

Again?

Again?

ActionScript [AS1/AS2]

Frame 1
stop(); _root.loading.loadbar.onEnterFrame = function () { if (_root.loading.loadbar._width > 390) { _root.loadingtxt.gotoAndStop(2); myVar = "done loading"; _root.playwhole.gotoAndStop(2); } _root.loading.loadbar._width = 400 * (_root.getBytesLoaded() / _root.getBytesTotal()); };
Instance of Symbol 51 MovieClip "loadingtxt" in Frame 1
onClipEvent (enterFrame) { if (_root.myVar == "done loading") { _root.loadingtxt.gotoAndStop(2); _root.playwhole.gotoAndStop(2); } _root.loading.loadbar._width = 400 * (_root.getBytesLoaded() / _root.getBytesTotal()); }
Instance of Symbol 66 MovieClip "guy" in Frame 1
onClipEvent (load) { speed = 10; this._x = 275; } onClipEvent (enterFrame) { if (_root.guy._currentframe != 4) { if (((_root._xmouse - this._x) > 5) and (this._x < (475 - (this._width / 2)))) { this._x = this._x + speed; this.gotoAndStop(3); } if (((_root._xmouse - this._x) < -5) and (this._x > (75 + (this._width / 2)))) { this._x = this._x - speed; this.gotoAndStop(2); } if (((_root._xmouse - this._x) < 10) and ((_root._xmouse - this._x) > -10)) { this.gotoAndStop(1); } } }
Frame 5
stop();
Instance of Symbol 361 MovieClip "bullet1" in Frame 5
onClipEvent (load) { vel = 10; } onClipEvent (enterFrame) { this._y = this._y - 10; if (this._y < -100) { vel = 0; } }
Instance of Symbol 361 MovieClip "bullet3" in Frame 5
onClipEvent (load) { vel = 10; } onClipEvent (enterFrame) { this._y = this._y - 10; if (this._y < -100) { vel = 0; } }
Instance of Symbol 361 MovieClip "bullet2" in Frame 5
onClipEvent (load) { vel = 10; } onClipEvent (enterFrame) { this._y = this._y - 10; if (this._y < -100) { vel = 0; } }
Instance of Symbol 363 MovieClip in Frame 5
onClipEvent (enterFrame) { this.bulletcountertxt.text = "x" + (3 - _root.bulletbutton.A); }
Instance of Symbol 365 MovieClip "scorebox" in Frame 5
onClipEvent (load) { points = 0; _root.scorebox.scoretxt.text = points; increase = 1; } onClipEvent (enterFrame) { _root.scorebox.scoretxt.text = points; }
Instance of Symbol 66 MovieClip "guy" in Frame 5
onClipEvent (load) { function spawn() { D = D + 1; if (D > 125) { D = 10; } _root.attachMovie("baddie", "baddie" + D, D); _root["baddie" + D]._y = 0; _root["baddie" + D]._x = Math.random() * 550; _root["baddie" + D].square._width = (Math.random() * 8) + 15; _root["baddie" + D].square._height = (Math.random() * 8) + 15; _root["baddie" + D].square._quality = "LOW"; _root["baddie" + D].square.gotoAndStop(Math.round((Math.random() * _root.scorebox.points) / 100)); } function determinetxt(F) { _root.funnycomments.gotoAndStop(F); } speed = 10; this._x = 275; D = 10; } onClipEvent (enterFrame) { if (_root.guy._currentframe != 4) { if (((_root._xmouse - this._x) > 5) and (this._x < (550 - (this._width / 2)))) { this._x = this._x + speed; this.gotoAndStop(3); } if (((_root._xmouse - this._x) < -5) and (this._x > (this._width / 2))) { this._x = this._x - speed; this.gotoAndStop(2); } if (((_root._xmouse - this._x) < 10) and ((_root._xmouse - this._x) > -10)) { this.gotoAndStop(1); } _root.scorebox.onEnterFrame = function () { _root.scorebox.points = _root.scorebox.points + _root.scorebox.increase; }; XX = Math.random(); if ((XX + (_root.scorebox.points * 0.0005)) > 0.91) { spawn(); } if (XX > 0.98) { determinetxt(Math.round(Math.random() * 12)); } _root.funnycomments._x = _root.guy._x; } }
Frame 6
stop(); _root.scorebox.increase = 0; if ((_root.scorebox.points >= 0) and (_root.scorebox.points <= 99)) { _root.evaluation.text = "F-: That was so bad, it had to be on purpose."; } else if ((_root.scorebox.points >= 100) and (_root.scorebox.points <= 199)) { _root.evaluation.text = "F: That was a very poor performance."; } else if ((_root.scorebox.points >= 200) and (_root.scorebox.points <= 299)) { _root.evaluation.text = "F+: If this is your best, please give up."; } else if ((_root.scorebox.points >= 300) and (_root.scorebox.points <= 399)) { _root.evaluation.text = "D-: Most people consider a D- as bad as an F, so you still fail."; } else if ((_root.scorebox.points >= 400) and (_root.scorebox.points <= 499)) { _root.evaluation.text = "D: You did marginally better than those who scored a D-... marginally."; } else if ((_root.scorebox.points >= 500) and (_root.scorebox.points <= 599)) { _root.evaluation.text = "D+: Well, you tried to get a C. I mean, you obviously failed and it means nothing, but you still tried."; } else if ((_root.scorebox.points >= 600) and (_root.scorebox.points <= 699)) { _root.evaluation.text = "C-: Looks like you just managed to scrape up something better than a D+, although that's not particularly something to brag about."; } else if ((_root.scorebox.points >= 700) and (_root.scorebox.points <= 799)) { _root.evaluation.text = "C: Isn't this that same high school grade that led you to the crappy job you're playing this game during?"; } else if ((_root.scorebox.points >= 800) and (_root.scorebox.points <= 899)) { _root.evaluation.text = "C+: Great- you didn't fail the game, but you didn't really succeed either. You're in that nice spot of limbo..."; } else if ((_root.scorebox.points >= 900) and (_root.scorebox.points <= 999)) { _root.evaluation.text = "B-: Horay for you! You've gone from 'totally sucks' to only 'really sucks'!"; } else if ((_root.scorebox.points >= 1000) and (_root.scorebox.points <= 1199)) { _root.evaluation.text = "B: You probably shouldn't feel proud of this, but then again, this is also probably as far as you'll get."; } else if ((_root.scorebox.points >= 1200) and (_root.scorebox.points <= 1499)) { _root.evaluation.text = "B+: You almost don't totally suck at this... almost..."; } else if ((_root.scorebox.points >= 1500) and (_root.scorebox.points <= 1999)) { _root.evaluation.text = "A-: Dude, come on now. You'll probably always be the A- type of guy: never fully succeeding at anything."; } else if ((_root.scorebox.points >= 2000) and (_root.scorebox.points <= 2499)) { _root.evaluation.text = "A: Congratulations! You've received an A! But it is not an A+, so you still aren't cool."; } else if ((_root.scorebox.points >= 2500) and (_root.scorebox.points <= 3499)) { _root.evaluation.text = "A+: You rank up there among the other time-wasting gods who still didn't get an A++."; } else if (_root.scorebox.points >= 3500) { _root.evaluation.text = "A++: Amazing. Now you can brag to all of your friends about how great you are at this. Who knows, they may even consider talking to you!"; }
Symbol 16 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 2
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Symbol 16 MovieClip Frame 3
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Symbol 16 MovieClip Frame 4
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Symbol 16 MovieClip Frame 5
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Symbol 16 MovieClip Frame 6
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stop();
Symbol 16 MovieClip Frame 10
stop();
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stop();
Symbol 16 MovieClip Frame 12
stop();
Symbol 16 MovieClip Frame 13
stop();
Symbol 16 MovieClip Frame 14
stop();
Symbol 16 MovieClip Frame 15
stop();
Instance of Symbol 16 MovieClip "square" in Symbol 17 MovieClip [baddie] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.guy.head)) { _root.gotoAndStop(6); _root.scorebox.increase = 0; _root.guy.gotoAndStop(4); yvel = 0; this._y = 375; _root.dance.gotoAndStop(1); } else { yvel = Math.random() * 12; this._y = this._y + yvel; } if ((this.hitTest(_root.bullet1) or this.hitTest(_root.bullet2)) or this.hitTest(_root.bullet3)) { this._y = 0; } }
Symbol 41 MovieClip Frame 1
myVar2 = "not done";
Symbol 41 MovieClip Frame 52
myVar2 = "done playing intro";
Symbol 41 MovieClip Frame 71
stop();
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 3
stop();
Symbol 66 MovieClip Frame 4
stop();
Symbol 73 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 83 Button
on (release) { _root.gotoAndPlay(5); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 2
stop();
Symbol 347 MovieClip Frame 2507
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Symbol 356 MovieClip Frame 1
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Symbol 356 MovieClip Frame 3
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Symbol 356 MovieClip Frame 8
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Symbol 356 MovieClip Frame 9
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Symbol 356 MovieClip Frame 11
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Symbol 356 MovieClip Frame 12
stop();
Symbol 367 Button
on (release) { if (A <= 3) { A = A + 1; _root["bullet" + A]._x = _root.guy._x; _root["bullet" + A]._y = 310; } if (A == 3) { this.gotoAndStop(2); } }
Symbol 368 MovieClip Frame 1
stop(); A = 0;
Symbol 368 MovieClip Frame 2
stop();
Symbol 374 Button
on (release) { _root.scorebox.points = 0; _root.scorebox.increase = 1; _root.gotoAndStop(2); _root.guy.gotoAndStop(1); _root.loadingtxt.gotoAndStop(2); myVar = "done loading"; _root.loading.loadbar._width = 400 * (_root.getBytesLoaded() / _root.getBytesTotal()); }

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Instance Names

"Intro"Frame 1Symbol 41 MovieClip
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"guy"Frame 1Symbol 66 MovieClip
"playwhole"Frame 1Symbol 84 MovieClip
"dance"Frame 5Symbol 347 MovieClip
"funnycomments"Frame 5Symbol 356 MovieClip
"bullet1"Frame 5Symbol 361 MovieClip
"bullet3"Frame 5Symbol 361 MovieClip
"bullet2"Frame 5Symbol 361 MovieClip
"scorebox"Frame 5Symbol 365 MovieClip
"guy"Frame 5Symbol 66 MovieClip
"bulletbutton"Frame 5Symbol 368 MovieClip
"evaluation"Frame 6Symbol 369 EditableText
"playAgain"Frame 6Symbol 374 Button
"square"Symbol 17 MovieClip [baddie] Frame 1Symbol 16 MovieClip
"loadbar"Symbol 46 MovieClip Frame 1Symbol 43 MovieClip
"head"Symbol 66 MovieClip Frame 1Symbol 55 MovieClip
"bulletcountertxt"Symbol 363 MovieClip Frame 1Symbol 362 EditableText
"scoretxt"Symbol 365 MovieClip Frame 1Symbol 364 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 17 as "baddie"




http://swfchan.com/10/46580/info.shtml
Created: 3/5 -2019 10:12:20 Last modified: 3/5 -2019 10:12:20 Server time: 22/12 -2024 23:12:51