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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Snake Bubbles.swf

This is the info page for
Flash #46599

(Click the ID number above for more basic data on this flash file.)


Text
You have an old version of
Snake Bubbles, to play enter in
http://www.allonline.es/SnakeB/

A

3

2

1

ALL ONLINE

developed by allonline www.allonline.es

<p align="center"><font face="Impact" size="24" color="#ff6600" letterSpacing="0.000000" kerning="1">PAUSA</font></p><p align="center"><font face="Impact" size="24" color="#ff6600" letterSpacing="0.000000" kerning="1">PRESIONA P PARA CONTINUAR</font></p>

<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

<p align="center"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

<p align="center"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

<p align="center"><font face="Impact" size="24" color="#ff6600" letterSpacing="0.000000" kerning="1">PAUSA</font></p><p align="center"><font face="Impact" size="24" color="#ff6600" letterSpacing="0.000000" kerning="1">PRESIONA P PARA CONTINUAR</font></p>

<p align="center"><font face="Impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">introduce el código del nivel</font></p>

<p align="center"></p>

<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

<p align="center"><font face="Impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">introduce el código del nivel</font></p>

<p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">introduce el código del nivel</font></p>

<p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">introduce el código del nivel</font></p>

<p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">introduce el código del nivel</font></p>

<p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">Quita la primera o última bola si es del mismo color, sino se añade.</font></p><p align="left"></p><p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">Quita todas las bolas del color.</font></p><p align="left"></p><p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">+1 bomba (destruye muros verdes)</font></p><p align="left"></p><p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">-3 primeras bolas</font></p><p align="left"></p>

<p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">Quita &nbsp;las bolas del color de la siguiente que cojas.</font></p><p align="left"></p><p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">+1 vida</font></p><p align="left"></p><p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">Choque (-1 vida)</font></p><p align="left"></p><p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">Cambia el color de la primera bola.</font></p><p align="left"></p><p align="left"><font face="Impact" size="14" color="#0000ff" letterSpacing="0.000000" kerning="1">Cambia el color de todas las bolas.</font></p><p align="left"></p>

Ctrl

<p align="center"><font face="Impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Ranking</font></p>

<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("e4e287bf", this, 10301, true); var ruta = "http://www.allonline.es/DarkRaces/"; System.security.loadPolicyFile("https://www.mochiads.com/crossdomain.xml"); MochiAd.showPreGameAd({id:"515e607b8c28e089", res:"700x400", background:16777215, color:3364058, outline:405634, no_bg:true});
Frame 2
mensaje_mc._visible = false; gotoAndStop (4);
Frame 4
stop();
Frame 5
gotoAndStop(_currentframe + 1);
Frame 6
function cambiarMusica(num) { playMus.stop(); playMus2.stop(); playMus3.stop(); playMus4.stop(); switch (num) { case 0 : playMus.start(0, 1000); break; case 1 : playMus2.start(0, 1000); break; case 2 : playMus3.start(0, 1000); break; case 3 : playMus4.start(0, 1000); } } function sonidoAct(bool) { if (bool) { playMus.setVolume(100); } else { playMus.setVolume(0); } } function enviar(t1, t2, t3) { puntuacion = t2; enviarRecord(); } function enviarRecord() { conn.send("_AORed", "enviarR", id_juego, puntuacion); } function menuHandler(obj, menuObj) { if (showItem == false) { menuObj.customItems[0].enabled = false; } else { menuObj.customItems[0].enabled = true; } } function itemHandler(obj, item) { getURL ("http://www.allonline.es/", "_blank"); } stop(); var id_juego = 105; var puntuacion = 0; var conn = new LocalConnection(); idioma = "en"; var playsnd = new Sound(); playsnd.attachSound("snd_blupb"); var playsnd2 = new Sound(); playsnd2.attachSound("snd_muerte"); var playsnd3 = new Sound(); playsnd3.attachSound("snd_bola"); var playsnd4 = new Sound(); playsnd4.attachSound("snd_bomba"); var playsnd5 = new Sound(); playsnd5.attachSound("snd_explosion"); var playsnd6 = new Sound(); playsnd6.attachSound("snd_vida"); var playsnd7 = new Sound(); playsnd7.attachSound("snd_bolaa"); var playMus = new Sound(); playMus.attachSound("musica"); var playMus2 = new Sound(); playMus2.attachSound("musica2"); var playMus3 = new Sound(); playMus3.attachSound("musica3"); var playMus4 = new Sound(); playMus4.attachSound("musica4"); playMus.stop(); playMus.start(0, 1000); salir_mc.onRelease = function () { juego_mc.pausa = true; juego_mc.mensaje_txt._visible = false; menu_mc.mascara_mc.gotoAndPlay(31); menu_mc._visible = true; }; var showItem = true; var my_cm = new ContextMenu(menuHandler); my_cm.hideBuiltInItems(); my_cm.customItems.push(new ContextMenuItem("All Online", itemHandler)); this.menu = my_cm;
Symbol 12 MovieClip [sonini_mc] Frame 1
stop(); onRelease = function () { if (_currentframe == 1) { _parent.sonidoAct(false); gotoAndStop (2); } else { _parent.sonidoAct(true); gotoAndStop (1); } };
Symbol 12 MovieClip [sonini_mc] Frame 2
stop();
Symbol 207 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 22 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndStop (2); }; onDragOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); }; onRelease = function () { getURL ("http://www.allonline.es/DarkRaces", "_blank"); };
Symbol 31 MovieClip [colision] Frame 1
_parent._parent._parent.playsnd.start();
Symbol 31 MovieClip [colision] Frame 11
this.removeMovieClip();
Symbol 86 MovieClip Frame 1
stop();
Symbol 87 MovieClip [objeto] Frame 1
onEnterFrame = function () { if ((_parent._parent.pausa == true) || (_parent._parent.dir == 0)) { stop(); } else { play(); } };
Symbol 87 MovieClip [objeto] Frame 116
_parent._parent.generarObjeto(Number(this._name));
Symbol 100 MovieClip Frame 8
_parent._parent.partirMuro(_parent._x, _parent._y); _parent.removeMovieClip();
Symbol 101 MovieClip [booomba] Frame 1
_parent._parent.playsnd4.start();
Symbol 101 MovieClip [booomba] Frame 25
_parent._parent.playsnd4.start();
Symbol 101 MovieClip [booomba] Frame 50
_parent._parent.playsnd4.start();
Symbol 101 MovieClip [booomba] Frame 76
_parent._parent.playsnd5.start(); stop();
Symbol 112 MovieClip Frame 65
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 119 MovieClip Frame 1
gotoAndStop (1);
Symbol 121 MovieClip Frame 1
function borrarSerpiente() { objeto = ""; colision = false; mov.splice(0, mov.length); i = 0; while (i < ele) { this[i].removeMovieClip(); i++; } } function choque() { aux = false; i = 1; while (i < ele) { if ((this[i]._x == this[0]._x) && (this[i]._y == this[0]._y)) { aux = true; break; } i++; } return(aux); } function crearSerpiente() { borrarSerpiente(); color = colores.split(","); i = 0; while (i < ele) { attachMovie("serpiente_bola", i, i); this[i]._x = (-ancho) * i; this[i].gotoAndStop(Number(color[i])); i++; } } function moverIzquierda() { if (colision) { gestionarColision(); } else { if (mov.length == 0) { i = ele; while (i >= 1) { mov[i] = (this[i - 1]._x + ",") + this[i - 1]._y; i--; } mov[0] = ((this[0]._x - ancho) + ",") + this[0]._y; } i = 0; while (i < ele) { aux = mov[i].split(","); if (this[i]._y < aux[1]) { this[i]._y = this[i]._y + vel; } if (this[i]._y > aux[1]) { this[i]._y = this[i]._y - vel; } if (this[i]._x < aux[0]) { this[i]._x = this[i]._x + vel; } if (this[i]._x > aux[0]) { this[i]._x = this[i]._x - vel; } i++; } if (ele == 0) { aux = mov[0].split(","); if (this[0]._y < aux[1]) { this[0]._y = this[0]._y + vel; } if (this[0]._y > aux[1]) { this[0]._y = this[0]._y - vel; } if (this[0]._x < aux[0]) { this[0]._x = this[0]._x + vel; } if (this[0]._x > aux[0]) { this[0]._x = this[0]._x - vel; } } if ((mov[0].split(",")[0] == this[0]._x) && (mov[0].split(",")[1] == this[0]._y)) { mov.splice(0, mov.length); } _parent._x = -this[0]._x; _parent._y = -this[0]._y; _parent.comprobarColision(); obj = _parent.comprobarColisionObj(); if (obj != "") { objeto = obj; colision = true; } } if (_parent.dir != 0) { _parent.cabeza_mc._x = (_x + this[0]._x) - 12; _parent.cabeza_mc._y = _y + this[0]._y; _parent.cabeza_mc.gotoAndStop(4); } auxa = _parent.nivel[_parent.nnivel].puerta.split(",")[0]; auxb = Number(_parent.nivel[_parent.nnivel].puerta.split(",")[1]); if (((((this[0]._x + _x) == auxa) && ((this[0]._y + _y) >= auxb)) && ((this[0]._y + _y) <= (auxb + 30))) && (ele == 0)) { mov.splice(0, mov.length); _parent.dir = 0; _parent.cambiarNivel(); } auxa = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[0]; auxa2 = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[1]; auxb = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[0]; auxb2 = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[1]; if (((this[0]._x + _x) == auxa) && ((this[0]._y + _y) == auxa2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = ((ancho * i) + Number(auxb)) - _x; this[i]._y = Number(auxb2) - _y; i++; } } else if (((this[0]._x + _x) == auxb) && ((this[0]._y + _y) == auxb2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = ((ancho * i) + Number(auxa)) - _x; this[i]._y = Number(auxa2) - _y; i++; } } } function moverDerecha() { if (colision) { gestionarColision(); } else { if (mov.length == 0) { i = ele; while (i >= 1) { mov[i] = (this[i - 1]._x + ",") + this[i - 1]._y; i--; } mov[0] = ((this[0]._x + ancho) + ",") + this[0]._y; } i = 0; while (i < ele) { aux = mov[i].split(","); if (this[i]._y < aux[1]) { this[i]._y = this[i]._y + vel; } if (this[i]._y > aux[1]) { this[i]._y = this[i]._y - vel; } if (this[i]._x < aux[0]) { this[i]._x = this[i]._x + vel; } if (this[i]._x > aux[0]) { this[i]._x = this[i]._x - vel; } i++; } if (ele == 0) { aux = mov[0].split(","); if (this[0]._y < aux[1]) { this[0]._y = this[0]._y + vel; } if (this[0]._y > aux[1]) { this[0]._y = this[0]._y - vel; } if (this[0]._x < aux[0]) { this[0]._x = this[0]._x + vel; } if (this[0]._x > aux[0]) { this[0]._x = this[0]._x - vel; } } if ((mov[0].split(",")[0] == this[0]._x) && (mov[0].split(",")[1] == this[0]._y)) { mov.splice(0, mov.length); } _parent._x = -this[0]._x; _parent._y = -this[0]._y; _parent.comprobarColision(); obj = _parent.comprobarColisionObj(); if (obj != "") { objeto = obj; colision = true; } } if (_parent.dir != 0) { _parent.cabeza_mc._x = (_x + this[0]._x) + 12; _parent.cabeza_mc._y = _y + this[0]._y; _parent.cabeza_mc.gotoAndStop(3); } auxa = _parent.nivel[_parent.nnivel].puerta.split(",")[0]; auxb = Number(_parent.nivel[_parent.nnivel].puerta.split(",")[1]); if (((((this[0]._x + _x) == auxa) && ((this[0]._y + _y) >= auxb)) && ((this[0]._y + _y) <= (auxb + 30))) && (ele == 0)) { mov.splice(0, mov.length); _parent.dir = 0; _parent.cambiarNivel(); } auxa = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[0]; auxa2 = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[1]; auxb = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[0]; auxb2 = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[1]; if (((this[0]._x + _x) == auxa) && ((this[0]._y + _y) == auxa2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = (((-ancho) * i) + Number(auxb)) - _x; this[i]._y = Number(auxb2) - _y; i++; } } else if (((this[0]._x + _x) == auxb) && ((this[0]._y + _y) == auxb2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = (((-ancho) * i) + Number(auxa)) - _x; this[i]._y = Number(auxa2) - _y; i++; } } } function moverAbajo() { if (colision) { gestionarColision(); } else { if (mov.length == 0) { i = ele; while (i >= 1) { mov[i] = (this[i - 1]._x + ",") + this[i - 1]._y; i--; } mov[0] = (this[0]._x + ",") + (this[0]._y + ancho); } i = 0; while (i < ele) { aux = mov[i].split(","); if (this[i]._y < aux[1]) { this[i]._y = this[i]._y + vel; } if (this[i]._y > aux[1]) { this[i]._y = this[i]._y - vel; } if (this[i]._x < aux[0]) { this[i]._x = this[i]._x + vel; } if (this[i]._x > aux[0]) { this[i]._x = this[i]._x - vel; } i++; } if (ele == 0) { aux = mov[0].split(","); if (this[0]._y < aux[1]) { this[0]._y = this[0]._y + vel; } if (this[0]._y > aux[1]) { this[0]._y = this[0]._y - vel; } if (this[0]._x < aux[0]) { this[0]._x = this[0]._x + vel; } if (this[0]._x > aux[0]) { this[0]._x = this[0]._x - vel; } } if ((mov[0].split(",")[0] == this[0]._x) && (mov[0].split(",")[1] == this[0]._y)) { mov.splice(0, mov.length); } _parent._x = -this[0]._x; _parent._y = -this[0]._y; _parent.comprobarColision(); obj = _parent.comprobarColisionObj(); if (obj != "") { objeto = obj; colision = true; } } if (_parent.dir != 0) { _parent.cabeza_mc._x = _x + this[0]._x; _parent.cabeza_mc._y = (_y + this[0]._y) + 12; _parent.cabeza_mc.gotoAndStop(1); } auxa = _parent.nivel[_parent.nnivel].puerta.split(",")[0]; auxb = Number(_parent.nivel[_parent.nnivel].puerta.split(",")[1]); if (((((this[0]._x + _x) == auxa) && ((this[0]._y + _y) >= auxb)) && ((this[0]._y + _y) <= (auxb + 30))) && (ele == 0)) { mov.splice(0, mov.length); _parent.dir = 0; _parent.cambiarNivel(); } auxa = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[0]; auxa2 = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[1]; auxb = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[0]; auxb2 = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[1]; if (((this[0]._x + _x) == auxa) && ((this[0]._y + _y) == auxa2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = (((-ancho) * i) + Number(auxb)) - _x; this[i]._y = Number(auxb2) - _y; i++; } } else if (((this[0]._x + _x) == auxb) && ((this[0]._y + _y) == auxb2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = (((-ancho) * i) + Number(auxa)) - _x; this[i]._y = Number(auxa2) - _y; i++; } } } function moverArriba() { if (colision) { gestionarColision(); } else { if (mov.length == 0) { i = ele; while (i >= 1) { mov[i] = (this[i - 1]._x + ",") + this[i - 1]._y; i--; } mov[0] = (this[0]._x + ",") + (this[0]._y - ancho); } i = 0; while (i < ele) { aux = mov[i].split(","); if (this[i]._y < aux[1]) { this[i]._y = this[i]._y + vel; } if (this[i]._y > aux[1]) { this[i]._y = this[i]._y - vel; } if (this[i]._x < aux[0]) { this[i]._x = this[i]._x + vel; } if (this[i]._x > aux[0]) { this[i]._x = this[i]._x - vel; } i++; } if (ele == 0) { aux = mov[0].split(","); if (this[0]._y < aux[1]) { this[0]._y = this[0]._y + vel; } if (this[0]._y > aux[1]) { this[0]._y = this[0]._y - vel; } if (this[0]._x < aux[0]) { this[0]._x = this[0]._x + vel; } if (this[0]._x > aux[0]) { this[0]._x = this[0]._x - vel; } } if ((mov[0].split(",")[0] == this[0]._x) && (mov[0].split(",")[1] == this[0]._y)) { mov.splice(0, mov.length); } _parent._x = -this[0]._x; _parent._y = -this[0]._y; _parent.comprobarColision(); obj = _parent.comprobarColisionObj(); if (obj != "") { objeto = obj; colision = true; } } if (_parent.dir != 0) { _parent.cabeza_mc._x = _x + this[0]._x; _parent.cabeza_mc._y = (_y + this[0]._y) - 12; _parent.cabeza_mc.gotoAndStop(2); } auxa = _parent.nivel[_parent.nnivel].puerta.split(",")[0]; auxb = Number(_parent.nivel[_parent.nnivel].puerta.split(",")[1]); if (((((this[0]._x + _x) == auxa) && ((this[0]._y + _y) >= auxb)) && ((this[0]._y + _y) <= (auxb + 30))) && (ele == 0)) { mov.splice(0, mov.length); _parent.dir = 0; _parent.cambiarNivel(); } auxa = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[0]; auxa2 = _parent.nivel[_parent.nnivel].agujero.split(";")[0].split(",")[1]; auxb = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[0]; auxb2 = _parent.nivel[_parent.nnivel].agujero.split(";")[1].split(",")[1]; if (((this[0]._x + _x) == auxa) && ((this[0]._y + _y) == auxa2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = (((-ancho) * i) + Number(auxb)) - _x; this[i]._y = Number(auxb2) - _y; i++; } } else if (((this[0]._x + _x) == auxb) && ((this[0]._y + _y) == auxb2)) { mov.splice(0, mov.length); i = 0; while (i <= ele) { this[i]._x = (((-ancho) * i) + Number(auxa)) - _x; this[i]._y = Number(auxa2) - _y; i++; } } } function gestionarColision() { posicx = this[0]._x; posicy = this[0]._y; if (_parent._parent.info_mc.parpadeante_mc._visible && (Number(objeto) <= _parent.nbolas)) { objeto = Number(objeto) + 9; } if ((Number(objeto) >= 10) && (Number(objeto) <= 17)) { _parent._parent.playsnd7.start(); } if (Number(objeto) <= _parent.nbolas) { aux = colores.split(","); if (Number(objeto) == this[0]._currentframe) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto)); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto)); _parent.efectos_mc[prof]._x = _x + this[0]._x; _parent.efectos_mc[prof]._y = _y + this[0]._y; aux.splice(0, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); ele--; _parent.puntos = _parent.puntos + (_parent.nnivel + 1); } else if (Number(objeto) == this[ele - 1]._currentframe) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto)); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto)); _parent.efectos_mc[prof]._x = _x + this[ele - 1]._x; _parent.efectos_mc[prof]._y = _y + this[ele - 1]._y; aux.splice(aux.length - 1, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); ele--; _parent.puntos = _parent.puntos + (_parent.nnivel + 1); } else { _parent._parent.playsnd3.start(); attachMovie("serpiente_bola", ele, ele); if (_parent.dir != 1) { if (ele > 0) { this[ele]._x = this[ele - 1]._x - ancho; this[ele]._y = this[ele - 1]._y; } else { this[ele]._x = posicx; this[ele]._y = posicy; } } else if (ele > 0) { this[ele]._x = this[ele - 1]._x + ancho; this[ele]._y = this[ele - 1]._y; } else { this[ele]._x = posicx; this[ele]._y = posicy; } this[ele].gotoAndStop(Number(objeto)); ele++; aux.push(objeto); } if (aux[0] == "") { aux.splice(0, 1); } colores = aux.join(","); } else { switch (Number(objeto)) { case 9 : _parent.nbombas++; break; case 10 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); i--; ele--; } i++; } colores = aux.join(","); break; case 11 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); i--; ele--; } i++; } colores = aux.join(","); break; case 12 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); i--; ele--; } i++; } colores = aux.join(","); break; case 13 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); i--; ele--; } i++; } colores = aux.join(","); break; case 14 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); i--; ele--; } i++; } colores = aux.join(","); break; case 15 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); i--; ele--; } i++; } colores = aux.join(","); break; case 16 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); i--; ele--; } i++; } colores = aux.join(","); break; case 17 : _parent._parent.playsnd3.start(); aux = colores.split(","); i = 0; while (i < ele) { if (aux[i] == (Number(objeto) - 9)) { prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(Number(objeto) - 9); _parent.efectos_mc[prof]._x = _x + this[i]._x; _parent.efectos_mc[prof]._y = _y + this[i]._y; aux.splice(i, 1); j = 0; while (j < (ele - 1)) { this[j].gotoAndStop(Number(aux[j])); j++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); i--; ele--; } i++; } colores = aux.join(","); break; case 18 : _parent._parent.playsnd3.start(); if (ele > 0) { aux = colores.split(","); prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(this[0]._currentframe); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(this[0]._currentframe); _parent.efectos_mc[prof]._x = _x + this[0]._x; _parent.efectos_mc[prof]._y = _y + this[0]._y; aux.splice(0, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); ele--; colores = aux.join(","); } if (ele > 0) { aux = colores.split(","); prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(this[0]._currentframe); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(this[0]._currentframe); _parent.efectos_mc[prof]._x = _x + this[0]._x; _parent.efectos_mc[prof]._y = _y + this[0]._y; aux.splice(0, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); ele--; colores = aux.join(","); } if (ele > 0) { aux = colores.split(","); prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(this[0]._currentframe); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(this[0]._currentframe); _parent.efectos_mc[prof]._x = _x + this[0]._x; _parent.efectos_mc[prof]._y = _y + this[0]._y; aux.splice(0, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); ele--; colores = aux.join(","); } break; case 19 : if (ele > 0) { _parent._parent.playsnd3.start(); _parent._parent.info_mc.parpadeante_mc._visible = true; } break; case 20 : _parent._parent.playsnd6.start(); _parent.vidas++; _parent.vidac = true; break; case 21 : _parent._parent.playsnd2.start(); _parent._parent.muerte_mc._visible = true; _parent._parent.muerte_mc.gotoAndPlay(1); _parent.dir = 0; _parent.pausa = true; _parent.muerte = true; _parent.cabeza_mc.play(); break; case 22 : _parent._parent.playsnd3.start(); auxb = Math.ceil(_parent.nbolas * Math.random()); this[0].gotoAndStop(auxb); aux = colores.split(","); aux.splice(0, 1, auxb); colores = aux.join(","); break; case 23 : _parent._parent.playsnd3.start(); var _local3 = new Array(); i = 0; for(;;){ if (i >= ele) { break; } _local3[i] = Math.ceil(_parent.nbolas * Math.random()); this[i].gotoAndStop(_local3[i]); colores = _local3.join(","); i++; }; } } if (ele > 1) { while (comprobar) { comprobar = false; j = 1; while (j < ele) { if ((this[j]._currentframe == this[j - 1]._currentframe) && (this[j]._currentframe == this[j + 1]._currentframe)) { aux = colores.split(","); prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(this[j]._currentframe); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(this[j]._currentframe); _parent.efectos_mc[prof]._x = _x + this[j]._x; _parent.efectos_mc[prof]._y = _y + this[j]._y; aux.splice(j, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); ele--; colores = aux.join(","); comprobar = true; break; } if (this[j]._currentframe == this[j - 1]._currentframe) { aux = colores.split(","); prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(this[j]._currentframe); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(this[j]._currentframe); _parent.efectos_mc[prof]._x = _x + this[j]._x; _parent.efectos_mc[prof]._y = _y + this[j]._y; aux.splice(j, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); ele--; colores = aux.join(","); aux = colores.split(","); prof = _parent.efectos_mc.getNextHighestDepth(); _parent.efectos_mc.attachMovie("colision", prof, prof); _parent.efectos_mc[prof].bola1_mc.gotoAndStop(this[j - 1]._currentframe); _parent.efectos_mc[prof].bola2_mc.gotoAndStop(this[j - 1]._currentframe); _parent.efectos_mc[prof]._x = _x + this[j - 1]._x; _parent.efectos_mc[prof]._y = _y + this[j - 1]._y; aux.splice(j - 1, 1); i = 0; while (i < (ele - 1)) { this[i].gotoAndStop(Number(aux[i])); i++; } this[ele - 1].removeMovieClip(); _parent.puntos = _parent.puntos + (_parent.nnivel + 1); ele--; colores = aux.join(","); comprobar = true; break; } j++; } } } if (ele == 0) { attachMovie("serpiente_bola", 0, 0); this[0]._x = posicx; this[0]._y = posicy; this[0].gotoAndStop(9); } if (Number(objeto) < 19) { _parent._parent.info_mc.parpadeante_mc._visible = false; } colision = false; comprobar = true; objeto = ""; } var ele = 10; var colores = "1,2,1,3,4,2,5,3,6,7"; var ancho = 20; var vel = 10; var colision = false; var objeto = ""; var mov = new Array(); _parent.ponerNivel(_parent.nnivel);
Symbol 137 MovieClip Frame 1
function generarObjetosIntervalo() { generarObjetos(); clearInterval(intervalObjetos); } function cambiarNivel() { ponerNivel(nnivel + 1); } function mostrarInfo() { if (_parent.idioma == "es") { _parent.info_mc.texto_txt.text = ((((((("Nivel " + (nnivel + 1)) + "\nC\u00F3digo: ") + co[nnivel]) + "\nPuntos: ") + puntos) + "\nTiempo: ") + tiempo) + "s"; } else { _parent.info_mc.texto_txt.text = ((((((("Level " + (nnivel + 1)) + "\nCode: ") + co[nnivel]) + "\nPoints: ") + puntos) + "\nTime: ") + tiempo) + "s"; } _parent.info_mc.nv_txt.text = "x" + vidas; _parent.info_mc.nb_txt.text = "x" + nbombas; } function ponerNivel(aux) { vidac = false; _parent.cambiarMusica(aux % 4); _parent.muerte_mc._visible = false; _parent.muerte_mc.gotoAndStop(1); i = 0; while (i < this.getNextHighestDepth()) { this[i].removeMovieClip(); i++; } if (_parent.idioma == "es") { _parent.salir_mc.texto = "Salir"; } else { _parent.salir_mc.texto = "Exit"; } poratras_mc[0].removeMovieClip(); poratras_mc[1].removeMovieClip(); poratras_mc[2].removeMovieClip(); if (((tiempo < ((nnivel + 1) * 35)) && (nnivel != aux)) && (aux != 0)) { puntos = puntos + (((nnivel + 1) * 35) - tiempo); } tiempo = 0; muerte = false; ct = 1; _parent.info_mc.parpadeante_mc._visible = false; mostrarInfo(); destruirObjetos(); pj_mc.borrarSerpiente(); i = 0; while (i < Number(nivel[nnivel].muros)) { paredes_mc[i].removeMovieClip(); i++; } if (Number(aux) >= 48) { _parent.muerte_mc._visible = true; _parent.muerte_mc.gotoAndPlay(1); } else { nnivel = aux; dir = 0; _x = 0; _y = 0; pj_mc.mov.splice(0, pj_mc.mov.length); pj_mc._x = 400; pj_mc._y = 200; cabeza_mc._x = pj_mc._x + 12; cabeza_mc._y = pj_mc._y; cabeza_mc.gotoAndStop(3); pj_mc.colores = generarColores(nivel[nnivel].ele, nivel[nnivel].objetos); pj_mc.ele = nivel[nnivel].ele; paredes_mc.gotoAndStop(nivel[nnivel].paredes); pj_mc.crearSerpiente(); intervalObjetos = setInterval(this, "generarObjetosIntervalo", 100); mur = nivel[nnivel].locmuros.split(";"); i = 0; while (i < Number(nivel[nnivel].muros)) { paredes_mc.attachMovie("muro", i, i); paredes_mc[i]._x = Number(mur[i].split(",")[0]); paredes_mc[i]._y = Number(mur[i].split(",")[1]); i++; } poratras_mc.attachMovie("puertamc", 0, 0); poratras_mc[0]._x = nivel[nnivel].puerta.split(",")[0]; poratras_mc[0]._y = nivel[nnivel].puerta.split(",")[1]; poratras_mc.attachMovie("agujero", 1, 1); poratras_mc[1]._x = nivel[nnivel].agujero.split(";")[0].split(",")[0]; poratras_mc[1]._y = nivel[nnivel].agujero.split(";")[0].split(",")[1]; poratras_mc.attachMovie("agujero", 2, 2); poratras_mc[2]._x = nivel[nnivel].agujero.split(";")[1].split(",")[0]; poratras_mc[2]._y = nivel[nnivel].agujero.split(";")[1].split(",")[1]; } } function inicializarCo() { co.push("AO001"); co.push("AO002"); co.push("JXJUE"); co.push("AHETY"); co.push("MARLT"); co.push("ISTLR"); co.push("ADWRT"); co.push("JGUTY"); co.push("LLJUY"); co.push("PONTY"); co.push("NONDA"); co.push("ACASA"); co.push("INUTA"); co.push("ADERU"); co.push("INSHU"); co.push("CASCA"); co.push("TELAR"); co.push("AUMAS"); co.push("ATRUC"); co.push("APUTA"); co.push("YTRUS"); co.push("WERTA"); co.push("ASULE"); co.push("MARRU"); co.push("LEPER"); co.push("MAZAG"); co.push("ANTIL"); co.push("HUELV"); co.push("AWQSD"); co.push("QPLLP"); co.push("DFGER"); co.push("POLLE"); co.push("RISCO"); co.push("AREST"); co.push("GRIFI"); co.push("CANUT"); co.push("MARIW"); co.push("YOGUR"); co.push("GAFAS"); co.push("GTYLE"); co.push("SDFDG"); co.push("WENOR"); co.push("JARLL"); co.push("AUSTR"); co.push("AOLNE"); co.push("DARKR"); co.push("BISHA"); co.push("ASTRA"); } function generarColores(max, colores) { aux = ""; anterior = ""; lista = colores.split(","); i = 0; while (i < max) { color = lista[Math.ceil(Math.random() * lista.length) - 1]; if (Number(color) <= nbolas) { if (anterior != color) { if ((i + 1) >= max) { aux = aux + color; anterior = color; } else { aux = aux + (color + ","); anterior = color; } i++; } } } return(aux); } function comprobarColisionObj() { iniciox = pj_mc._x + pj_mc[0]._x; inicioy = pj_mc._y + pj_mc[0]._y; auxb = ""; z = nobjetos; while (z >= 0) { if ((objetos_mc[z]._x == iniciox) && (objetos_mc[z]._y == inicioy)) { auxb = objetos_mc[z].objeto_mc._currentframe; objetos_mc[z].removeMovieClip(); generarObjeto(z); break; } z--; } return(auxb); } function ponerBomba() { if (nbombas > 0) { pr = this.getNextHighestDepth(); attachMovie("booomba", pr, pr); this[pr]._x = pj_mc._x + pj_mc[0]._x; this[pr]._y = pj_mc._y + pj_mc[0]._y; nbombas--; } } function partirMuro(bx, by) { bx = bx + paredes_mc._x; by = by + paredes_mc._y; i = 0; while (i < Number(nivel[nnivel].muros)) { if ((((paredes_mc[i]._x > (bx - 30)) && (paredes_mc[i]._x < (bx + 40))) && (paredes_mc[i]._y < (by + 40))) && (paredes_mc[i]._y > (by - 30))) { paredes_mc[i].removeMovieClip(); } i++; } } function destruirObjetos() { i = 0; while (i < nobjetos) { objetos_mc[i].removeMovieClip(); i++; } nobjetos = 0; } function generarObjetos() { while (nobjetos < nivel[nnivel].cant) { generarObjeto(nobjetos); nobjetos++; } } function generarObjeto(prof) { dis = pj_mc.colores.split(","); objetos_mc.attachMovie("objeto", prof, prof); objetos_mc[prof]._x = Math.floor((paredes_mc._width * Math.random()) / 20) * 20; objetos_mc[prof]._y = Math.floor((paredes_mc._height * Math.random()) / 20) * 20; prob = Math.ceil(Math.random() * 100); if (prob < nivel[nnivel].pbomba) { objetos_mc[prof].objeto_mc.gotoAndStop(9); } else if (prob < (nivel[nnivel].pbomba + nivel[nnivel].pbolaa)) { objetos_mc[prof].objeto_mc.gotoAndStop(Number(dis[Math.ceil(dis.length * Math.random()) - 1]) + 9); } else if (prob < ((nivel[nnivel].pbomba + nivel[nnivel].pbolaa) + nivel[nnivel].pbolaoro)) { objetos_mc[prof].objeto_mc.gotoAndStop(18); } else if (prob < (((nivel[nnivel].pbomba + nivel[nnivel].pbolaa) + nivel[nnivel].pbolaoro) + nivel[nnivel].pbolaparp)) { objetos_mc[prof].objeto_mc.gotoAndStop(19); } else if (prob < ((((nivel[nnivel].pbomba + nivel[nnivel].pbolaa) + nivel[nnivel].pbolaoro) + nivel[nnivel].pbolaparp) + nivel[nnivel].pmundo)) { if (!vidac) { objetos_mc[prof].objeto_mc.gotoAndStop(20); } else { objetos_mc[prof].objeto_mc.gotoAndStop(9); } } else if (prob < (((((nivel[nnivel].pbomba + nivel[nnivel].pbolaa) + nivel[nnivel].pbolaoro) + nivel[nnivel].pbolaparp) + nivel[nnivel].pmundo) + nivel[nnivel].ppiedra)) { objetos_mc[prof].objeto_mc.gotoAndStop(21); } else if (prob < ((((((nivel[nnivel].pbomba + nivel[nnivel].pbolaa) + nivel[nnivel].pbolaoro) + nivel[nnivel].pbolaparp) + nivel[nnivel].pmundo) + nivel[nnivel].ppiedra) + nivel[nnivel].pcamaleon)) { objetos_mc[prof].objeto_mc.gotoAndStop(22); } else if (prob < (((((((nivel[nnivel].pbomba + nivel[nnivel].pbolaa) + nivel[nnivel].pbolaoro) + nivel[nnivel].pbolaparp) + nivel[nnivel].pmundo) + nivel[nnivel].ppiedra) + nivel[nnivel].pcamaleon) + nivel[nnivel].pcamaleon2)) { objetos_mc[prof].objeto_mc.gotoAndStop(23); } else { objetos_mc[prof].objeto_mc.gotoAndStop(dis[Math.ceil(dis.length * Math.random()) - 1]); } if (checkHitObjeto(objetos_mc[prof], paredes_mc)) { objetos_mc[prof].removeMovieClip(); generarObjeto(prof); } } function inicializarNiveles() { var _local1 = new Object(); _local1.ele = 5; _local1.paredes = 1; _local1.objetos = "1,2,3"; _local1.cant = 3; _local1.pbomba = 5; _local1.pbolaa = 0; _local1.pbolaoro = 0; _local1.pbolaparp = 0; _local1.pmundo = 0; _local1.ppiedra = 0; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 0; _local1.locmuros = "120,220;120,200;120,180;120,160;660,220;660,200;660,180;660,160"; _local1.puerta = "60,320"; _local1.agujero = "1780,1120;1720,1120"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 6; _local1.paredes = 1; _local1.objetos = "8,3,7"; _local1.cant = 3; _local1.pbomba = 5; _local1.pbolaa = 0; _local1.pbolaoro = 0; _local1.pbolaparp = 0; _local1.pmundo = 0; _local1.ppiedra = 0; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 0; _local1.locmuros = "120,220"; _local1.puerta = "60,320"; _local1.agujero = "1780,1120;1720,1120"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 7; _local1.paredes = 2; _local1.objetos = "3,4,5"; _local1.cant = 3; _local1.pbomba = 5; _local1.pbolaa = 0; _local1.pbolaoro = 0; _local1.pbolaparp = 0; _local1.pmundo = 0; _local1.ppiedra = 10; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 0; _local1.locmuros = "3000,3000;3000,3000"; _local1.puerta = "60,300"; _local1.agujero = "60,40;720,340"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 8; _local1.paredes = 2; _local1.objetos = "3,2,4"; _local1.cant = 4; _local1.pbomba = 10; _local1.pbolaa = 5; _local1.pbolaoro = 0; _local1.pbolaparp = 0; _local1.pmundo = 0; _local1.ppiedra = 10; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 6; _local1.locmuros = "660,140;660,160;660,180;660,200;660,220;660,240"; _local1.puerta = "60,300"; _local1.agujero = "60,40;720,340"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 9; _local1.paredes = 3; _local1.objetos = "1,5,3"; _local1.cant = 3; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 0; _local1.pbolaparp = 0; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 0; _local1.locmuros = "3000,3000;3000,3000"; _local1.puerta = "60,300"; _local1.agujero = "60,40;720,340"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 10; _local1.paredes = 3; _local1.objetos = "6,8,4"; _local1.cant = 5; _local1.pbomba = 10; _local1.pbola = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 6; _local1.locmuros = "660,160;660,180;660,200;660,220;640,180;680,200"; _local1.puerta = "60,300"; _local1.agujero = "60,40;720,340"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 11; _local1.paredes = 4; _local1.objetos = "1,5,6"; _local1.cant = 6; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 0; _local1.ppiedra = 10; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "460,340"; _local1.agujero = "3000,3000;3000,3000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 12; _local1.paredes = 4; _local1.objetos = "2,1,4"; _local1.cant = 6; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 8; _local1.locmuros = "520,20;520,60;280,320;280,340;280,360;300,320;300,340;300,360"; _local1.puerta = "340,340"; _local1.agujero = "460,340;340,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 13; _local1.paredes = 5; _local1.objetos = "5,4,8"; _local1.cant = 7; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 0; _local1.pbolaparp = 0; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "740,340"; _local1.agujero = "3000,3000;3000,3000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 6; _local1.paredes = 5; _local1.objetos = "1,2,3,5"; _local1.cant = 5; _local1.pbomba = 8; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 0; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 0; _local1.pcamaleon2 = 0; _local1.muros = 5; _local1.locmuros = "460,180;460,200;640,320;640,340;640,360"; _local1.puerta = "740,340"; _local1.agujero = "40,180;740,180"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 7; _local1.paredes = 6; _local1.objetos = "1,4,3,5"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 14; _local1.locmuros = "900,420;920,420;940,420;960,420;980,420;1000,420;1020,420;1040,420;1060,420;1080,420;1100,420;1120,420;1140,420;1160,420;1180,420"; _local1.puerta = "1140,540"; _local1.agujero = "3000,3000;3000,3000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 8; _local1.paredes = 6; _local1.objetos = "1,2,3,7"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 54; _local1.locmuros = "680,240;680,260;680,280;680,300;680,320;680,340;680,360;680,380;680,400;680,420;680,440;680,460;680,480;680,500;680,520;680,540;680,560;680,580;700,240;700,260;700,280;700,300;700,320;700,340;700,360;700,380;700,400;700,420;700,440;700,460;700,480;700,500;700,520;700,540;700,560;700,580;720,240;720,260;720,280;720,300;720,320;720,340;720,360;720,380;720,400;720,420;720,440;720,460;720,480;720,500;720,520;720,540;720,560;720,580"; _local1.puerta = "1140,540"; _local1.agujero = "400,560;920,120"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 9; _local1.paredes = 7; _local1.objetos = "1,5,3,8"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 14; _local1.locmuros = "900,420;920,420;940,420;960,420;980,420;1000,420;1020,420;1040,420;1060,420;1080,420;1100,420;1120,420;1140,420;1160,420;1180,420"; _local1.puerta = "1140,540"; _local1.agujero = "3000,3000;3000,3000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 10; _local1.paredes = 7; _local1.objetos = "4,2,6,8"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 54; _local1.locmuros = "680,240;680,260;680,280;680,300;680,320;680,340;680,360;680,380;680,400;680,420;680,440;680,460;680,480;680,500;680,520;680,540;680,560;680,580;700,240;700,260;700,280;700,300;700,320;700,340;700,360;700,380;700,400;700,420;700,440;700,460;700,480;700,500;700,520;700,540;700,560;700,580;720,240;720,260;720,280;720,300;720,320;720,340;720,360;720,380;720,400;720,420;720,440;720,460;720,480;720,500;720,520;720,540;720,560;720,580"; _local1.puerta = "1140,540"; _local1.agujero = "400,560;920,120"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 11; _local1.paredes = 8; _local1.objetos = "1,2,3,4"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1140,540"; _local1.agujero = "1120,40;60,540"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 12; _local1.paredes = 8; _local1.objetos = "3,4,5,6"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 9; _local1.locmuros = "140,180;140,200;140,220;300,380;300,400;300,420;880,180;880,200;880,220"; _local1.puerta = "1140,540"; _local1.agujero = "1120,40;60,540"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 13; _local1.paredes = 9; _local1.objetos = "5,3,7,2"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1120,300"; _local1.agujero = "1100,520;60,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 14; _local1.paredes = 9; _local1.objetos = "2,4,6,8"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 2; _local1.locmuros = "800,280;800,320"; _local1.puerta = "1120,300"; _local1.agujero = "1100,520;60,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 7; _local1.paredes = 10; _local1.objetos = "1,2,3,4,5"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 4; _local1.locmuros = "1020,460;1040,460;1060,460;1080,460"; _local1.puerta = "660,540"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 8; _local1.paredes = 10; _local1.objetos = "1,2,3,4,5"; _local1.cant = 10; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 10; _local1.locmuros = "820,280;820,300;820,320;840,280;840,300;840,320;1020,460;1040,460;1060,460;1080,460"; _local1.puerta = "660,540"; _local1.agujero = "520,540;680,80"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 9; _local1.paredes = 11; _local1.objetos = "1,2,3,6,7"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1340,780"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 10; _local1.paredes = 11; _local1.objetos = "1,4,3,8,7"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 12; _local1.locmuros = "680,380;680,400;680,420;680,440;680,460;880,380;880,400;880,420;880,440;880,460;1200,220;1200,200"; _local1.puerta = "1540,340"; _local1.agujero = "1200,800;40,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 11; _local1.paredes = 12; _local1.objetos = "1,6,5,7,2"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1520,780"; _local1.agujero = "840,660;740,660"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 12; _local1.paredes = 12; _local1.objetos = "3,1,2,6,7"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 7; _local1.locmuros = "680,400;680,420;680,440;660,420;880,400;880,420;880,440"; _local1.puerta = "880,40"; _local1.agujero = "1540,40;40,780"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 13; _local1.paredes = 13; _local1.objetos = "1,5,4,8,7"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 9; _local1.locmuros = "1120,120;1120,140;1120,160;780,280;800,280;820,280;1120,680;1120,700;1120,720"; _local1.puerta = "1540,40"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 14; _local1.paredes = 13; _local1.objetos = "8,7,6,5,4"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 12; _local1.locmuros = "780,280;800,280;820,280;780,560;800,560;820,560;480,400;480,420;480,440;1120,400;1120,420;1120,440"; _local1.puerta = "1520,800"; _local1.agujero = "520,800;1080,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 15; _local1.paredes = 14; _local1.objetos = "4,2,3,1,6"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 6; _local1.locmuros = "1160,720;1080,680;500,700;460,680;1100,140;1140,120"; _local1.puerta = "1540,780"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 8; _local1.paredes = 14; _local1.objetos = "1,2,3,4,5,6"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 6; _local1.locmuros = "1160,720;1080,680;500,700;460,680;1100,140;1140,120"; _local1.puerta = "1540,40"; _local1.agujero = "1540,680;520,240"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 9; _local1.paredes = 15; _local1.objetos = "8,7,6,5,4,3"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1540,800"; _local1.agujero = "1080,800;520,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 10; _local1.paredes = 15; _local1.objetos = "1,2,3,8,7,6"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 12; _local1.locmuros = "1280,140;1300,140;1320,140;1340,140;1360,140;1380,140;1400,140;1500,140;1520,140;1540,140;1560,140;1220,20"; _local1.puerta = "1540,40"; _local1.agujero = "1080,800;520,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 12; _local1.paredes = 16; _local1.objetos = "2,6,4,3,8,7"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 4; _local1.locmuros = "140,180;140,200;160,180;160,200"; _local1.puerta = "40,260"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 13; _local1.paredes = 16; _local1.objetos = "3,4,5,1,2,7"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 8; _local1.locmuros = "140,180;140,200;160,180;160,200;180,180;180,200;200,180;200,200"; _local1.puerta = "40,260"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 14; _local1.paredes = 17; _local1.objetos = "5,6,7,8,4,3"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 2; _local1.locmuros = "620,180;620,200"; _local1.puerta = "740,280"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 15; _local1.paredes = 17; _local1.objetos = "2,5,6,8,3,4"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 8; _local1.locmuros = "120,160;120,180;120,200;120,220;140,180;140,200;160,180;160,200"; _local1.puerta = "40,260"; _local1.agujero = "40,120;740,280"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 15; _local1.paredes = 18; _local1.objetos = "1,2,3,6,5,4"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "740,280"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 15; _local1.paredes = 18; _local1.objetos = "6,5,4,3,2,1"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 6; _local1.locmuros = "380,80;400,80;380,280;400,280;380,300;400,300"; _local1.puerta = "640,340"; _local1.agujero = "100,340;680,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 9; _local1.paredes = 19; _local1.objetos = "4,5,6,3,2,1,7"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "600,340"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 10; _local1.paredes = 19; _local1.objetos = "1,2,3,4,5,6,7"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 4; _local1.locmuros = "200,180;200,200;220,200;220,180"; _local1.puerta = "160,340"; _local1.agujero = "380,40;740,360"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 10; _local1.paredes = 20; _local1.objetos = "1,2,3,8,7,6,5"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "40,320"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 11; _local1.paredes = 20; _local1.objetos = "8,7,6,5,4,3,2"; _local1.cant = 5; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 6; _local1.locmuros = "560,160;560,180;560,200;560,220;580,220;600,220"; _local1.puerta = "720,60"; _local1.agujero = "5000,5000;5000,5000"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 13; _local1.paredes = 21; _local1.objetos = "1,3,5,7,2,4,6"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1520,800"; _local1.agujero = "760,800;840,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 14; _local1.paredes = 21; _local1.objetos = "1,2,3,4,5,6,7"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 7; _local1.locmuros = "760,280;780,280;20,600;40,600;1540,280;1560,280;820,680"; _local1.puerta = "1520,800"; _local1.agujero = "760,800;840,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 15; _local1.paredes = 22; _local1.objetos = "1,2,3,6,7,8,5"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1520,800"; _local1.agujero = "760,800;840,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 10; _local1.paredes = 22; _local1.objetos = "1,2,3,4,5,6,7,8"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 22; _local1.locmuros = "760,280;780,280;20,600;40,600;1540,280;1560,280;820,680;220,340;220,360;220,380;220,400;220,540;220,560;220,580;1100,340;1100,360;1100,380;1100,400;1100,600;1100,620;1100,640;1100,660"; _local1.puerta = "1520,800"; _local1.agujero = "760,800;840,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 11; _local1.paredes = 23; _local1.objetos = "8,7,6,5,4,3,2,1"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1520,800"; _local1.agujero = "760,800;840,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 13; _local1.paredes = 23; _local1.objetos = "8,7,6,5,4,3,2,1"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 21; _local1.locmuros = "760,280;780,280;20,600;40,600;1540,280;1560,280;820,680;220,540;220,560;220,580;680,460;700,460;720,460;740,460;760,460;780,460;1560,500;1100,600;1100,620;1100,640;1100,660"; _local1.puerta = "1520,800"; _local1.agujero = "760,800;840,40"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 14; _local1.paredes = 24; _local1.objetos = "8,7,6,5,4,3,2,1"; _local1.cant = 15; _local1.pbomba = 5; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 0; _local1.locmuros = ""; _local1.puerta = "1140,100"; _local1.agujero = "460,280;840,60"; nivel.push(_local1); _local1 = new Object(); _local1.ele = 20; _local1.paredes = 24; _local1.objetos = "8,7,6,5,4,3,2,1"; _local1.cant = 15; _local1.pbomba = 10; _local1.pbolaa = 5; _local1.pbolaoro = 5; _local1.pbolaparp = 5; _local1.pmundo = 5; _local1.ppiedra = 10; _local1.pcamaleon = 5; _local1.pcamaleon2 = 5; _local1.muros = 8; _local1.locmuros = "300,800;300,720;300,580;1140,720;1140,600;1140,460;1140,320;1140,180"; _local1.puerta = "1140,100"; _local1.agujero = "460,280;840,60"; nivel.push(_local1); } function direccion() { if (_parent.menu_mc._visible == false) { if (Key.isDown(37)) { if (pj_mc[1] == undefined) { dir = 1; } else if (pj_mc[1]._x != (pj_mc[0]._x - pj_mc.ancho)) { dir = 1; } } else if (Key.isDown(39)) { if (pj_mc[1] == undefined) { dir = 2; } else if (pj_mc[1]._x != (pj_mc[0]._x + pj_mc.ancho)) { dir = 2; } } else if (Key.isDown(38)) { if (pj_mc[1] == undefined) { dir = 3; } else if (pj_mc[1]._y != (pj_mc[0]._y - pj_mc.ancho)) { dir = 3; } } else if (Key.isDown(40)) { if (pj_mc[1] == undefined) { dir = 4; } else if (pj_mc[1]._y != (pj_mc[0]._y + pj_mc.ancho)) { dir = 4; } } } } function mover() { cant = pj_mc.vel; switch (dir) { case 1 : pj_mc.moverIzquierda(); return; case 2 : pj_mc.moverDerecha(); return; case 3 : pj_mc.moverArriba(); return; case 4 : pj_mc.moverAbajo(); } } function comprobarColision() { if (pj_mc.choque()) { dir = 0; cabeza_mc.play(); pausa = true; muerte = true; _parent.playsnd2.start(); _parent.muerte_mc._visible = true; _parent.muerte_mc.gotoAndPlay(1); } if (checkHitSerp(pj_mc, paredes_mc)) { dir = 0; cabeza_mc.play(); pausa = true; muerte = true; _parent.playsnd2.start(); _parent.muerte_mc._visible = true; _parent.muerte_mc.gotoAndPlay(1); } } function checkHitSerp(a, b) { aux = false; iniciox = ((a._x + a[0]._x) + 1) + _x; inicioy = ((a._y + a[0]._y) + 1) + _y; finx = (((a._x + a[0]._x) + a.ancho) - 1) + _x; finy = (((a._y + a[0]._y) + a.ancho) - 1) + _y; if (paredes_mc.hitTest(iniciox, inicioy, true)) { aux = true; } if (paredes_mc.hitTest(finx, inicioy, true)) { aux = true; } if (paredes_mc.hitTest(iniciox, finy, true)) { aux = true; } if (paredes_mc.hitTest(finx, finy, true)) { aux = true; } return(aux); } function checkHit(a, b) { aux = false; if (b.hitTest(a._x, a._y, true)) { aux = true; } if (b.hitTest(a._x + a._width, a._y, true)) { aux = true; } if (b.hitTest(a._x, a._y + a._height, true)) { aux = true; } if (b.hitTest(a._x + a._width, a._y + a._height, true)) { aux = true; } return(aux); } function checkHitObjeto(a, b) { aux = false; iniciox = (a._x + 5) + _x; inicioy = (a._y + 5) + _y; finx = (a._x - 5) + _x; finy = (a._y - 5) + _y; if (paredes_mc.hitTest(iniciox, inicioy, true)) { aux = true; } if (paredes_mc.hitTest(finx, inicioy, true)) { aux = true; } if (paredes_mc.hitTest(iniciox, finy, true)) { aux = true; } if (paredes_mc.hitTest(finx, finy, true)) { aux = true; } return(aux); } var dir = 0; var pausa = false; var muerte = false; var nivel = new Array(); var nobjetos = 0; var nnivel = 0; var nbolas = 8; var vidas = 3; var nbombas = 0; var puntos = 0; var tiempo = 0; var ct = 0; var vidac = false; var intervalObjetos; var co = new Array(); mensaje_txt._visible = false; inicializarNiveles(); inicializarCo(); onEnterFrame = function () { if (!pausa) { mostrarInfo(); if (dir != 0) { ct++; } if ((ct % 25) == 0) { tiempo++; ct = 0; if ((tiempo % 30) == 0) { pbola = false; while (!pbola) { bolaaaa = Math.ceil(Math.random() * 8); if ((bolaaaa != pj_mc[0]._currentframe) && (bolaaaa != pj_mc[pj.ele - 1]._currentframe)) { pbola = true; } } if (pj_mc.objeto == "") { pj_mc.objeto = bolaaaa; pj_mc.colision = true; pj_mc.gestionarColision(); } } } direccion(); mover(); } }; var myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 17) { if ((nbombas > 0) && (_parent.menu_mc._visible == false)) { ponerBomba(); } } if (Key.getCode() == 13) { if (muerte) { if (vidas > 0) { ponerNivel(nnivel); vidas--; pausa = false; muerte = false; } } } if (((Key.getCode() == 80) && (!muerte)) && (_parent.menu_mc._visible == false)) { if (!pausa) { pausa = true; if (_parent.idioma == "es") { mensaje_txt.text = "PAUSA\nPRESIONA P PARA CONTINUAR"; } else { mensaje_txt.text = "PAUSE\nPRESS P TO CONTINUE"; } mensaje_txt._x = (-_x) + 213; mensaje_txt._y = (-_y) + 168; mensaje_txt._visible = true; } else { pausa = false; mensaje_txt._visible = false; } } }; Key.addListener(myListener);
Symbol 146 MovieClip Frame 1
stop(); onRollOver = function () { if (!_parent.ventana) { _parent._parent.playsnd3.start(); gotoAndPlay (2); } }; onDragOver = function () { if (!_parent.ventana) { _parent._parent.playsnd3.start(); gotoAndPlay (2); } }; onRollOut = function () { if (!_parent.ventana) { gotoAndStop (1); } }; onDragOut = function () { if (!_parent.ventana) { gotoAndStop (1); } };
Symbol 146 MovieClip Frame 10
stop();
Symbol 151 MovieClip Frame 1
stop(); onRollOver = function () { if (!_parent.ventana) { _parent._parent.playsnd3.start(); gotoAndPlay (2); } }; onDragOver = function () { if (!_parent.ventana) { _parent._parent.playsnd3.start(); gotoAndPlay (2); } }; onRollOut = function () { if (!_parent.ventana) { gotoAndStop (1); } }; onDragOut = function () { if (!_parent.ventana) { gotoAndStop (1); } };
Symbol 151 MovieClip Frame 10
stop();
Symbol 154 MovieClip Frame 25
stop(); record_mc._visible = false; enviar_mc._visible = false; if (_parent.idioma == "es") { salir_mc.texto = "Salir"; if ((_parent.juego_mc.vidas > 0) && (_parent.juego_mc.muerte)) { mensaje_txt.text = ("Has chocado, te quedan " + Number(_parent.juego_mc.vidas - 1)) + " vidas\nPulsa enter para continuar"; } else { if (_parent.juego_mc.muerte) { mensaje_txt.text = "Fin del juego, tu puntuaci\u00F3n es " + _parent.juego_mc.puntos; } else { mensaje_txt.text = "Terminaste el juego. \u00A1Felicidades! Tu puntaci\u00F3n es " + _parent.juego_mc.puntos; } enviar_mc.texto = "Enviar"; record_mc._visible = true; enviar_mc._visible = true; } } else { salir_mc.texto = "Exit"; if ((_parent.juego_mc.vidas > 0) && (_parent.juego_mc.muerte)) { mensaje_txt.text = ("You have crashed, you have " + Number(_parent.juego_mc.vidas - 1)) + " remaining lifes\nHit enter to continue"; } else { if (_parent.juego_mc.muerte) { mensaje_txt.text = "Game over, your score is " + _parent.juego_mc.puntos; } else { mensaje_txt.text = "You finished the game, congratulations! Your score is " + _parent.juego_mc.puntos; } enviar_mc.texto = "Send"; record_mc._visible = true; enviar_mc._visible = true; } } enviar_mc.onRelease = function () { if ((nick_txt.text != "Write your nick") && (nick_txt.text != "Escribe tu nick")) { _parent.enviar(escape(nick_txt.text.toUpperCase()), _parent.juego_mc.puntos, "Snake Bubbles"); _parent.juego_mc.pausa = true; _parent.menu_mc.mascara_mc.gotoAndPlay(31); _parent.menu_mc._visible = true; } }; salir_mc.onRelease = function () { _parent.juego_mc.pausa = true; _parent.menu_mc.mascara_mc.gotoAndPlay(31); _parent.menu_mc._visible = true; };
Symbol 154 MovieClip Frame 50
stop(); _visible = false;
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 30
stop(); _parent._visible = false;
Symbol 159 MovieClip Frame 50
stop();
Symbol 160 MovieClip Frame 1
useHandCursor = false; onRelease = function () { };
Symbol 164 MovieClip Frame 1
gotoAndPlay(Math.ceil((Math.random() * 7) * 10));
Symbol 170 MovieClip Frame 1
stop(); onRollOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onRollOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } }; onRelease = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); selec = true; _parent._parent.idioma = "es"; _parent.ingles_mc.gotoAndStop(1); _parent.ingles_mc.selec = false; _parent.inicializar(); } }; onDragOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onDragOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } };
Symbol 170 MovieClip Frame 2
stop();
Symbol 176 MovieClip Frame 1
stop(); onRollOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onRollOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } }; onRelease = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); selec = true; _parent._parent.idioma = "en"; _parent.espa_mc.gotoAndStop(1); _parent.espa_mc.selec = false; _parent.inicializar(); } }; onDragOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onDragOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } };
Symbol 176 MovieClip Frame 2
stop();
Symbol 182 MovieClip Frame 1
stop(); onRollOver = function () { _parent._parent.playsnd3.start(); gotoAndPlay (2); }; onDragOver = function () { _parent._parent.playsnd3.start(); gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };
Symbol 182 MovieClip Frame 10
stop();
Symbol 183 MovieClip Frame 1
function inicializar() { if (_parent._parent.idioma == "es") { mensaje = "Introduce el c\u00F3digo del nivel"; } else { mensaje = "Write level code"; } if (_parent._parent.idioma == "es") { volver_mc.texto = "Volver"; comenzar_mc.texto = "Comenzar"; } else { volver_mc.texto = "Back"; comenzar_mc.texto = "Start"; } Selection.setFocus("codigo_txt"); } volver_mc.onRelease = function () { _visible = false; _parent.ventana = false; }; comenzar_mc.onRelease = function () { existe = false; i = 0; while (i < _parent._parent.juego_mc.co.length) { if (_parent._parent.juego_mc.co[i] == codigo_txt.text) { existe = true; break; } i++; } if (existe) { _parent.nuevoJuego(i); } };
Symbol 196 MovieClip Frame 1
function inicializar() { if (_parent._parent.idioma == "es") { mensaje = "Instrucciones"; volver_mc.texto = "Volver"; teclas_txt.text = "Usa los cursores para mover la serpiente"; control_txt.text = "Usa control para colocar bombas"; objetivo_txt.text = "Debes ir cogiendo las bolas que aparecen en pantalla y salir por la puerta quedando s\u00F3lo la cabeza de la serpiente para superar los 50 niveles. Si la serpiente tiene 2 bolas del mismo color seguidas se quitan. Cada 30 segundos se a\u00F1ade una bola."; des1_txt.text = "Quita la primera o \u00FAltima bola si es del mismo color, sino se a\u00F1ade.\n\nQuita todas las bolas del color.\n\n+1 bomba (destruye muros verdes).\n\n-3 primeras bolas"; des2_txt.text = "Quita las bolas del color de la siguiente que cojas.\n\n+1 vida.\n\nChoque (-1 vida).\n\nCambia el color de la primera bola.\n\nCambia el color de todas las bolas."; } else { mensaje = "Instructions"; volver_mc.texto = "Back"; teclas_txt.text = "Use the arrows to move the snake"; control_txt.text = "Use control to place the bombs"; objetivo_txt.text = "You have to take the bubbles which appear in the screen and exit through the door with just the snake's head to pass the 50 levels. If the snake has more than 2 bubbles together of same colour they will disappear. Each 30 seconds a new ball is added."; des1_txt.text = "It quits the firt or last bubble if it is of same colour, else it will be added.\n\nIt quits all bubbles of the same colour.\n+1 bomb (It destroys green walls).\n\n-3 first bubbles"; des2_txt.text = "It quits all bubbles of same colour to the next you take.\n+1 life.\n\nCrash (-1 life).\n\nIt changes the colour of first bubble.\n\nIt changes the colour of all bubbles. "; } Selection.setFocus("codigo_txt"); } a.gotoAndStop(1); b.gotoAndStop(10); c.gotoAndStop(9); d.gotoAndStop(18); e.gotoAndStop(19); f.gotoAndStop(20); g.gotoAndStop(21); h.gotoAndStop(22); i.gotoAndStop(23); volver_mc.onRelease = function () { _visible = false; _parent.ventana = false; };
Symbol 204 MovieClip Frame 1
stop(); onRollOver = function () { _parent._parent.playsnd3.start(); gotoAndPlay (2); }; onDragOver = function () { _parent._parent.playsnd3.start(); gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };
Symbol 204 MovieClip Frame 10
stop();
Symbol 205 MovieClip Frame 1
function inicializar() { mensaje = "Ranking"; if (_parent._parent.idioma == "es") { rec_mc.texto = "Ver todos"; volver_mc.texto = "Volver"; } else { rec_mc.texto = "View all"; volver_mc.texto = "Back"; } cargar(); } function cargar() { } function mostrar(aux) { pos_txt.text = ""; nicks_txt.text = ""; records_txt.text = ""; lista = aux.split(newline); i = 0; while (i < lista.length) { ele = lista[i].split(" ~ "); pos_txt.text = pos_txt.text + ((i + 1) + newline); nicks_txt.text = nicks_txt.text + (unescape(ele[0]) + newline); records_txt.text = records_txt.text + (ele[1] + newline); i++; } } rec_mc.onRelease = function () { }; volver_mc.onRelease = function () { _visible = false; _parent.ventana = false; };
Symbol 206 MovieClip Frame 1
loadMovie (_parent.ruta + "publi.swf", vacio_mc); function inicializar() { if (_parent.idioma == "es") { texto1_mc.texto = "Nuevo juego"; texto2_mc.texto = "Seleccionar pantalla"; texto3_mc.texto = "Ranking"; texto4_mc.texto = "Instrucciones"; } else { texto1_mc.texto = "New game"; texto2_mc.texto = "Level selection"; texto3_mc.texto = "Ranking"; texto4_mc.texto = "Instructions"; } } function nuevoJuego(nivel) { mascara_mc.gotoAndPlay(2); _parent.juego_mc.dir = 0; _parent.juego_mc.pausa = false; _parent.juego_mc.muerte = false; _parent.juego_mc.nbolas = 8; _parent.juego_mc.vidas = 3; _parent.juego_mc.nbombas = 0; _parent.juego_mc.puntos = 0; _parent.juego_mc.tiempo = 0; _parent.juego_mc.ct = 0; _parent.juego_mc.ponerNivel(nivel); } codigo_mc._visible = false; instrucciones_mc._visible = false; ranking_mc._visible = false; ventana = false; espa_mc.gotoAndStop(1); ingles_mc.gotoAndStop(2); espa_mc.selec = false; ingles_mc.selec = true; desde = _root._url.split("http://")[1].split("/")[0]; if ((desde == "www.allonline.es") || (desde == "www.allonlineweb.com")) { texto3_mc._visible = false; texto4_mc._y = texto3_mc._y; } inicializar(); texto1_mc.onRelease = function () { if (!ventana) { _parent.playsnd.start(); nuevoJuego(0); } }; texto2_mc.onRelease = function () { if (!ventana) { codigo_mc._visible = true; codigo_mc.inicializar(); ventana = true; _parent.playsnd.start(); } }; texto3_mc.onRelease = function () { if (!ventana) { getURL ("http://www.allonline.es/index.php?p=true&n=SNAKE%20BUBBLES&i=105", "_blank"); _parent.playsnd.start(); } }; texto4_mc.onRelease = function () { if (!ventana) { _parent.playsnd.start(); ventana = true; instrucciones_mc._visible = true; instrucciones_mc.inicializar(); } };

Library Items

Symbol 1 Sound [snd_vida]
Symbol 2 Sound [snd_explosion]
Symbol 3 Sound [snd_bomba]
Symbol 4 Sound [snd_bola]
Symbol 5 Sound [snd_muerte]
Symbol 6 Sound [snd_bolaa]
Symbol 7 Sound [snd_blupb]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [silencio_mc]Uses:8Used by:12
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip [sonini_mc]Uses:11 9Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:16 114 115 116 117 118
Symbol 16 MovieClip [muro]Uses:15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 207 MovieClip [__Packages.MochiAd]
Symbol 18 FontUsed by:19
Symbol 19 TextUses:18Used by:23
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:20 21Used by:23
Symbol 23 MovieClipUses:19 22Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip [agujero]Uses:25Used by:Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:30 84 85 86 164
Symbol 30 MovieClip [serpiente_bola]Uses:29Used by:31 86 143  Timeline
Symbol 31 MovieClip [colision]Uses:30Used by:Timeline
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:34 132
Symbol 34 MovieClipUses:33Used by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:32 34 35Used by:37
Symbol 37 MovieClipUses:36Used by:86 101 143
Symbol 38 FontUsed by:39 92 93 94 109 110 136 144 145 149 150 152 178 179 180 181 185 186 187 188 189 190 197 202 203
Symbol 39 TextUses:38Used by:86
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:80
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:80
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:80
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:80
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:80
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:80
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:80
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:80
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:80
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:80
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:80
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:80
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:80
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:80
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:80
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:80
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:80
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:80
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:80
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79Used by:86 111
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:86
Symbol 84 MovieClipUses:29Used by:86
Symbol 85 MovieClipUses:29Used by:86
Symbol 86 MovieClipUses:29 37 39 30 80 83 84 85Used by:87 196
Symbol 87 MovieClip [objeto]Uses:86Used by:Timeline
Symbol 88 ShapeTweeningUsed by:101
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:89 90Used by:101
Symbol 92 TextUses:38Used by:101
Symbol 93 TextUses:38Used by:101
Symbol 94 TextUses:38Used by:101
Symbol 95 GraphicUsed by:101
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:96 97 98 99Used by:101
Symbol 101 MovieClip [booomba]Uses:88 37 91 92 93 94 95 100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClip [puertamc]Uses:103Used by:Timeline
Symbol 105 Sound [musica4]Used by:Timeline
Symbol 106 Sound [musica3]Used by:Timeline
Symbol 107 Sound [musica2]Used by:Timeline
Symbol 108 Sound [musica]Used by:Timeline
Symbol 109 TextUses:38Used by:111
Symbol 110 TextUses:38Used by:111
Symbol 111 MovieClipUses:80 109 110Used by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 GraphicUsed by:160  Timeline
Symbol 114 MovieClipUses:15Used by:119
Symbol 115 MovieClipUses:15Used by:119
Symbol 116 MovieClipUses:15Used by:119
Symbol 117 MovieClipUses:15Used by:119
Symbol 118 MovieClipUses:15Used by:119
Symbol 119 MovieClipUses:114 115 116 117 118Used by:137
Symbol 120 MovieClipUsed by:137 206
Symbol 121 MovieClipUsed by:137
Symbol 122 ShapeTweeningUsed by:125
Symbol 123 ShapeTweeningUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:122 123 124Used by:134
Symbol 126 GraphicUsed by:134
Symbol 127 ShapeTweeningUsed by:132
Symbol 128 ShapeTweeningUsed by:132
Symbol 129 ShapeTweeningUsed by:132
Symbol 130 ShapeTweeningUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:33 127 128 129 130 131Used by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:125 126 132 133Used by:135 143
Symbol 135 MovieClipUses:134Used by:137
Symbol 136 EditableTextUses:38 193 198Used by:137
Symbol 137 MovieClipUses:119 120 121 135 136Used by:Timeline
Symbol 138 GraphicUsed by:143
Symbol 139 FontUsed by:140 141 142
Symbol 140 EditableTextUses:139Used by:143
Symbol 141 EditableTextUses:139Used by:143
Symbol 142 EditableTextUses:139Used by:143
Symbol 143 MovieClipUses:138 140 37 141 142 134 30Used by:Timeline
Symbol 144 EditableTextUses:38 193 198Used by:146
Symbol 145 EditableTextUses:38 193 198Used by:146
Symbol 146 MovieClipUses:144 145Used by:206  Timeline
Symbol 147 ShapeTweeningUsed by:154
Symbol 148 ShapeTweeningUsed by:154
Symbol 149 EditableTextUses:38 193 198Used by:151
Symbol 150 EditableTextUses:38 193 198Used by:151
Symbol 151 MovieClipUses:149 150Used by:154
Symbol 152 EditableTextUses:38 193 198Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:147 148 151 152 153Used by:Timeline
Symbol 155 ShapeTweeningUsed by:159
Symbol 156 ShapeTweeningUsed by:159
Symbol 157 ShapeTweeningUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:155 156 157 158Used by:206
Symbol 160 MovieClipUses:113Used by:206
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:206
Symbol 163 GraphicUsed by:165
Symbol 164 MovieClipUses:29Used by:165
Symbol 165 MovieClipUses:163 164Used by:206
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:170
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170
Symbol 170 MovieClipUses:167 169Used by:206
Symbol 171 GraphicUsed by:176
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:176
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:176
Symbol 176 MovieClipUses:171 173 175Used by:206
Symbol 177 GraphicUsed by:183
Symbol 178 EditableTextUses:38 193 198Used by:183
Symbol 179 EditableTextUses:38Used by:183
Symbol 180 EditableTextUses:38 193 198Used by:182
Symbol 181 EditableTextUses:38 193 198Used by:182
Symbol 182 MovieClipUses:180 181Used by:183 196 205
Symbol 183 MovieClipUses:177 178 179 182Used by:206
Symbol 184 GraphicUsed by:196 205
Symbol 185 EditableTextUses:38 193 198Used by:196
Symbol 186 EditableTextUses:38 193 198Used by:196
Symbol 187 EditableTextUses:38 193 198Used by:196
Symbol 188 EditableTextUses:38 193 198Used by:196
Symbol 189 EditableTextUses:38 193 198Used by:196
Symbol 190 EditableTextUses:38 193 198Used by:196
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:196
Symbol 193 FontUsed by:136 144 145 149 150 152 178 180 181 185 186 187 188 189 190 194 197 201 202 203
Symbol 194 TextUses:193Used by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:184 185 182 186 187 188 189 190 192 194 195 86Used by:206
Symbol 197 EditableTextUses:38 193 198Used by:205
Symbol 198 FontUsed by:136 144 145 149 150 152 178 180 181 185 186 187 188 189 190 197 199 200 202 203
Symbol 199 EditableTextUses:198Used by:205
Symbol 200 EditableTextUses:198Used by:205
Symbol 201 EditableTextUses:193Used by:205
Symbol 202 EditableTextUses:38 193 198Used by:204
Symbol 203 EditableTextUses:38 193 198Used by:204
Symbol 204 MovieClipUses:202 203Used by:205
Symbol 205 MovieClipUses:184 197 182 199 200 201 204Used by:206
Symbol 206 MovieClipUses:159 160 162 165 146 170 176 120 183 196 205Used by:Timeline

Instance Names

"mensaje_mc"Frame 2Symbol 23 MovieClip
"juego_mc"Frame 6Symbol 137 MovieClip
"info_mc"Frame 6Symbol 143 MovieClip
"salir_mc"Frame 6Symbol 146 MovieClip
"muerte_mc"Frame 6Symbol 154 MovieClip
"menu_mc"Frame 6Symbol 206 MovieClip
"bola1_mc"Symbol 31 MovieClip [colision] Frame 1Symbol 30 MovieClip [serpiente_bola]
"bola2_mc"Symbol 31 MovieClip [colision] Frame 1Symbol 30 MovieClip [serpiente_bola]
"objeto_mc"Symbol 87 MovieClip [objeto] Frame 1Symbol 86 MovieClip
"cabeza_mc"Symbol 135 MovieClip Frame 1Symbol 134 MovieClip
"paredes_mc"Symbol 137 MovieClip Frame 1Symbol 119 MovieClip
"poratras_mc"Symbol 137 MovieClip Frame 1Symbol 120 MovieClip
"pj_mc"Symbol 137 MovieClip Frame 1Symbol 121 MovieClip
"objetos_mc"Symbol 137 MovieClip Frame 1Symbol 120 MovieClip
"cabeza_mc"Symbol 137 MovieClip Frame 1Symbol 135 MovieClip
"efectos_mc"Symbol 137 MovieClip Frame 1Symbol 120 MovieClip
"mensaje_txt"Symbol 137 MovieClip Frame 1Symbol 136 EditableText
"texto_txt"Symbol 143 MovieClip Frame 1Symbol 140 EditableText
"nb_txt"Symbol 143 MovieClip Frame 1Symbol 141 EditableText
"nv_txt"Symbol 143 MovieClip Frame 1Symbol 142 EditableText
"parpadeante_mc"Symbol 143 MovieClip Frame 1Symbol 30 MovieClip [serpiente_bola]
"texto_txt"Symbol 146 MovieClip Frame 1Symbol 144 EditableText
"texto_txt"Symbol 146 MovieClip Frame 10Symbol 145 EditableText
"texto_txt"Symbol 151 MovieClip Frame 1Symbol 149 EditableText
"texto_txt"Symbol 151 MovieClip Frame 10Symbol 150 EditableText
"enviar_mc"Symbol 154 MovieClip Frame 25Symbol 151 MovieClip
"salir_mc"Symbol 154 MovieClip Frame 25Symbol 151 MovieClip
"mensaje_txt"Symbol 154 MovieClip Frame 25Symbol 152 EditableText
"texto_txt"Symbol 182 MovieClip Frame 1Symbol 180 EditableText
"texto_txt"Symbol 182 MovieClip Frame 10Symbol 181 EditableText
"codigo_txt"Symbol 183 MovieClip Frame 1Symbol 179 EditableText
"volver_mc"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"comenzar_mc"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"volver_mc"Symbol 196 MovieClip Frame 1Symbol 182 MovieClip
"teclas_txt"Symbol 196 MovieClip Frame 1Symbol 186 EditableText
"control_txt"Symbol 196 MovieClip Frame 1Symbol 187 EditableText
"objetivo_txt"Symbol 196 MovieClip Frame 1Symbol 188 EditableText
"des1_txt"Symbol 196 MovieClip Frame 1Symbol 189 EditableText
"des2_txt"Symbol 196 MovieClip Frame 1Symbol 190 EditableText
"a"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"b"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"c"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"d"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"e"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"f"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"g"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"h"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"i"Symbol 196 MovieClip Frame 1Symbol 86 MovieClip
"texto_txt"Symbol 204 MovieClip Frame 1Symbol 202 EditableText
"texto_txt"Symbol 204 MovieClip Frame 10Symbol 203 EditableText
"volver_mc"Symbol 205 MovieClip Frame 1Symbol 182 MovieClip
"records_txt"Symbol 205 MovieClip Frame 1Symbol 199 EditableText
"nicks_txt"Symbol 205 MovieClip Frame 1Symbol 200 EditableText
"pos_txt"Symbol 205 MovieClip Frame 1Symbol 201 EditableText
"rec_mc"Symbol 205 MovieClip Frame 1Symbol 204 MovieClip
"mascara_mc"Symbol 206 MovieClip Frame 1Symbol 159 MovieClip
"texto1_mc"Symbol 206 MovieClip Frame 1Symbol 146 MovieClip
"texto2_mc"Symbol 206 MovieClip Frame 1Symbol 146 MovieClip
"texto3_mc"Symbol 206 MovieClip Frame 1Symbol 146 MovieClip
"texto4_mc"Symbol 206 MovieClip Frame 1Symbol 146 MovieClip
"espa_mc"Symbol 206 MovieClip Frame 1Symbol 170 MovieClip
"ingles_mc"Symbol 206 MovieClip Frame 1Symbol 176 MovieClip
"vacio_mc"Symbol 206 MovieClip Frame 1Symbol 120 MovieClip
"codigo_mc"Symbol 206 MovieClip Frame 1Symbol 183 MovieClip
"instrucciones_mc"Symbol 206 MovieClip Frame 1Symbol 196 MovieClip
"ranking_mc"Symbol 206 MovieClip Frame 1Symbol 205 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "snd_vida"
ExportAssets (56)Timeline Frame 1Symbol 2 as "snd_explosion"
ExportAssets (56)Timeline Frame 1Symbol 3 as "snd_bomba"
ExportAssets (56)Timeline Frame 1Symbol 4 as "snd_bola"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snd_muerte"
ExportAssets (56)Timeline Frame 1Symbol 6 as "snd_bolaa"
ExportAssets (56)Timeline Frame 1Symbol 7 as "snd_blupb"
ExportAssets (56)Timeline Frame 1Symbol 9 as "silencio_mc"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sonini_mc"
ExportAssets (56)Timeline Frame 1Symbol 16 as "muro"
ExportAssets (56)Timeline Frame 1Symbol 207 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 3Symbol 26 as "agujero"
ExportAssets (56)Timeline Frame 3Symbol 30 as "serpiente_bola"
ExportAssets (56)Timeline Frame 3Symbol 31 as "colision"
ExportAssets (56)Timeline Frame 3Symbol 87 as "objeto"
ExportAssets (56)Timeline Frame 3Symbol 101 as "booomba"
ExportAssets (56)Timeline Frame 3Symbol 104 as "puertamc"
ExportAssets (56)Timeline Frame 3Symbol 105 as "musica4"
ExportAssets (56)Timeline Frame 3Symbol 106 as "musica3"
ExportAssets (56)Timeline Frame 3Symbol 107 as "musica2"
ExportAssets (56)Timeline Frame 3Symbol 108 as "musica"

Dynamic Text Variables

textoSymbol 144 EditableText"<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"
textoSymbol 145 EditableText"<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"
textoSymbol 149 EditableText"<p align="center"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"
textoSymbol 150 EditableText"<p align="center"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"
mensajeSymbol 178 EditableText"<p align="center"><font face="Impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">introduce el código del nivel</font></p>"
codigoSymbol 179 EditableText"<p align="center"></p>"
textoSymbol 180 EditableText"<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"
textoSymbol 181 EditableText"<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"
mensajeSymbol 185 EditableText"<p align="center"><font face="Impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">introduce el código del nivel</font></p>"
mensajeSymbol 197 EditableText"<p align="center"><font face="Impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Ranking</font></p>"
textoSymbol 202 EditableText"<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"
textoSymbol 203 EditableText"<p align="left"><font face="Impact" size="20" color="#fe9a05" letterSpacing="0.000000" kerning="1">opcion</font></p>"




http://swfchan.com/10/46599/info.shtml
Created: 3/5 -2019 09:24:42 Last modified: 3/5 -2019 09:24:42 Server time: 22/12 -2024 23:41:42