Frame 1
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("00e22f07", this, 10301, true);
var _mochiads_game_id = "939bafb67a15ca73";
Stage.showMenu = false;
Frame 2
song = new Sound(this);
song.attachSound("bgsound");
song.start(0, 1000000);
muted = false;
var _mochiads_game_id = "939bafb67a15ca73";
MochiAd.showPreGameAd({id:"939bafb67a15ca73", res:"450x450"});
onEnterFrame = function () {
if (Key.isDown(77)) {
if (muted) {
muted = false;
song.setVolume(100);
} else {
muted = true;
song.setVolume(0);
}
}
};
Frame 3
stop();
Frame 4
stop();
onLoad = function () {
pausd = false;
_root.access = false;
i = 0;
times = 0;
time = 0;
muted = false;
mtime = 0;
};
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
pausd = false;
times = 0;
time = 0;
i = 0;
};
Frame 5
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
Instance of Symbol 162 MovieClip "ball" in Frame 5
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
_root.levelfinished = 2;
_root.leveltime2 = _root.time;
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 4) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Instance of Symbol 173 MovieClip "bal" in Frame 5
onClipEvent (load) {
if (_name != "bal") {
_alpha = 100;
var motionblur = (new flash.filters.BlurFilter(1.1, 1.6, 100));
_x = _root.ball._x;
_y = (_root.ball._y - 2);
this.filters = [motionblur];
} else {
_alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_name != "bal") {
_alpha = (_alpha - 10);
_yscale = (_yscale / 1.2);
_xscale = (_yscale / 1.2);
_x = (_x + _root.ball.rot);
_y = (_y - _root.ball.yspeed);
}
}
Frame 6
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 6
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
_root.levelfinished = 2;
_root.leveltime2 = _root.time;
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 4) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 7
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 7
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
_root.levelfinished = 3;
_root.leveltime3 = _root.time;
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 15;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 5) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 8
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 8
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 6) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 9
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 9
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 3);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 3);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 3);
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 3);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 3);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 3);
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 6) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 10
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 10
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.switch1.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched1.play();
}
if (_root.wall.a.switch2.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched2.play();
}
if (_root.wall.a.switch3.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched3.play();
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 6) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 11
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 12
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 12
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.switch1.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched1.play();
}
if (_root.wall.a.switch2.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched2.play();
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 6) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 13
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 13
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.switch1.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched1.play();
}
if (_root.wall.a.switch2.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched2.play();
}
if (_root.wall.a.switch3.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched3.play();
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 6) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 14
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 15
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 16
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 17
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 18
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 19
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 20
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 21
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 22
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Frame 23
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 23
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
yspeed = 0;
rot = 0;
_root.wall.rotation = 0;
red = false;
col.setRGB(52479);
colb.setRGB(52479);
_root.nlevel._x = 109.8;
t = 0;
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.switch1.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched1.play();
}
if (_root.wall.a.switch2.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched2.play();
}
if (_root.wall.a.switch3.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched3.play();
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.ting.spin.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.ting.spin.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ting.spin.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ting.spin.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 6) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + rot;
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 24
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
if (!started) {
wall._rotation = 0;
}
submityoucannow = false;
if (_root.started && (!_root.totfinish)) {
if ((Key.isDown(80) && (pausd)) && (!pausds)) {
paus.gotoAndPlay(11);
trace("k");
pausd = false;
ball.rot = r;
ball.yspeed = ys;
}
if ((Key.isDown(80) && (!pausd)) && (pausds)) {
paus.gotoAndPlay(2);
pausd = true;
r = ball.rot;
ball.rot = 0;
ys = ball.yspeed;
ball.yspeed = 0;
ro = wall._rotation;
}
if (pausd) {
wall._rotation = ro;
ball.yspeed = 0;
ball.rot = 0;
}
if (!pausd) {
times++;
}
time = Math.round((times * 100) / 30) / 100;
i++;
if (i >= 6) {
i = 0;
}
duplicateMovieClip (bal, "bal" + i, i);
}
nlevel.inbtext.text = time + " sec!";
};
stop();
Instance of Symbol 162 MovieClip "ball" in Frame 24
onClipEvent (load) {
t = 0;
_root.totfinish = false;
started = false;
blue = true;
radius = _width / 2;
yspeed = 0;
rot = 0;
col = new Color(this);
colb = new Color(_root.bal);
}
onClipEvent (enterFrame) {
if (_root.totfinish) {
t++;
yspeed = 0;
rot = rot + 3;
if (_root.wall._xscale >= 0) {
_root.wall._xscale = (_root.wall._yscale = _root.wall._yscale - 1.1);
}
if (t >= 110) {
_root.wall._alpha = 0;
t = 0;
_root.gotoAndStop("won");
}
}
if (!_root.started) {
firstx = _root.wall.a._x;
firsty = _root.wall.a._y;
_root.countdown.play();
if (_root.wall._alpha <= 100) {
_root.wall._alpha++;
}
}
if (restart) {
_root.started = false;
_root.countdown.gotoAndStop(91);
blue = true;
red = false;
green = false;
yellow = false;
col.setRGB(52479);
colb.setRGB(52479);
yspeed = 0;
ffx = firstx - _root.wall.a._x;
ffy = firsty - _root.wall.a._y;
_root.wall.a._x = firstx;
_root.wall.a._y = firsty;
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + ffx;
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ffy;
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + ffx;
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ffy;
_root.wall._rotation = 0;
rot = 0;
restart = false;
}
if (_root.started && (!_root.totfinish)) {
_root.submitted = false;
i = 1;
while (i <= 360) {
X = (Math.cos(i * (Math.PI/180)) * radius) + _x;
Y = (Math.sin(i * (Math.PI/180)) * radius) + _y;
if (_root.wall.a.stuff.hitTest(X, Y, true)) {
restart = true;
}
if (_root.wall.a.switch1.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched1.play();
}
if (_root.wall.a.switch2.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched2.play();
}
if (_root.wall.a.switch3.hitTest(X, Y, true)) {
_root.wall.a.stuff.switched3.play();
}
if (_root.wall.a.portal1.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal2._rotation - _root.wall.a.portal1._rotation));
}
if (_root.wall.a.portal2.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal2._x - _root.wall.a.portal1._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal2._y - _root.wall.a.portal1._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal1._rotation - _root.wall.a.portal2._rotation));
}
if (_root.wall.a.portal3.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal4._rotation - _root.wall.a.portal3._rotation));
}
if (_root.wall.a.portal4.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal4._x - _root.wall.a.portal3._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal4._y - _root.wall.a.portal3._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal3._rotation - _root.wall.a.portal4._rotation));
}
if (_root.wall.a.portal5.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal5._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal6._rotation - _root.wall.a.portal5._rotation));
}
if (_root.wall.a.portal6.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal6._x - _root.wall.a.portal5._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal6._y - _root.wall.a.portal5._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal5._rotation - _root.wall.a.portal6._rotation));
}
if (_root.wall.a.portal7.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x - (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y - ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (_root.wall.a.portal8._x - _root.wall.a.portal8._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - ((_root.wall.a.portal8._y - _root.wall.a.portal8._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal8._rotation - _root.wall.a.portal7._rotation));
}
if (_root.wall.a.portal8.a.hitTest(_x, _y, true)) {
_root.wall.a._x = _root.wall.a._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.a._y = _root.wall.a._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x + (_root.wall.a.portal8._x - _root.wall.a.portal7._x);
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y + ((_root.wall.a.portal8._y - _root.wall.a.portal7._y) - 5);
_root.wall._rotation = _root.wall._rotation + (180 - (_root.wall.a.portal7._rotation - _root.wall.a.portal8._rotation));
}
if (_root.wall.a.end.hitTest(X, Y, true)) {
_root.totfinish = true;
}
if (_root.wall.a.rgate.hitTest(X, Y, true) && (!red)) {
restart = true;
}
if (_root.wall.a.bgate.hitTest(X, Y, true) && (!blue)) {
restart = true;
}
if (_root.wall.a.ggate.hitTest(X, Y, true) && (!green)) {
restart = true;
}
if (_root.wall.a.ygate.hitTest(X, Y, true) && (!yellow)) {
restart = true;
}
if (_root.wall.a.rblock.hitTest(X, Y, true)) {
col.setRGB(16711680);
colb.setRGB(16711680);
red = true;
blue = false;
green = false;
yellow = false;
}
if (_root.wall.a.bblock.hitTest(X, Y, true)) {
col.setRGB(52479);
colb.setRGB(52479);
blue = true;
red = false;
green = false;
yellow = false;
}
if (_root.wall.a.gblock.hitTest(X, Y, true)) {
col.setRGB(65280);
colb.setRGB(65280);
green = true;
blue = false;
red = false;
yellow = false;
}
if (_root.wall.a.yblock.hitTest(X, Y, true)) {
col.setRGB(16776960);
colb.setRGB(16776960);
green = false;
blue = false;
red = false;
yellow = true;
}
i = i + 10;
}
if (red) {
blue = false;
green = false;
yellow = false;
}
angle = _root.wall._rotation;
angle2 = _root.wall._rotation + (rot * 2);
angle3 = _root.wall._rotation + (rot * 4);
_root.wall.a._x = _root.wall.a._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.a._y = _root.wall.a._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww1.w1._x = _root.wall.ww1.w1._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww1.w1._y = _root.wall.ww1.w1._y - (yspeed * Math.cos((angle / 180) * Math.PI));
_root.wall.ww2.w2._x = _root.wall.ww2.w2._x - (yspeed * Math.sin((angle / 180) * Math.PI));
_root.wall.ww2.w2._y = _root.wall.ww2.w2._y - (yspeed * Math.cos((angle / 180) * Math.PI));
if (Key.isDown(38) && (yspeed >= 1)) {
yspeed = yspeed - 0.3;
}
if (yspeed <= 6) {
yspeed = yspeed + 0.1;
}
rrot = rot;
if (Key.isDown(39)) {
rot = rot - 0.3;
}
if (Key.isDown(37)) {
rot = rot + 0.3;
}
}
rot = rot * 0.94;
_root.wall._rotation = _root.wall._rotation + (rot + 2);
_root.wall.ww1._rotation = rot * 2;
_root.wall.ww2._rotation = rot * 4;
}
Frame 25
timebox.text = time + " seconds!";
naem.text = "your name here!";
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
};
submt.onPress = function () {
if ((!submitted) && (wtime)) {
submitted = true;
play();
}
};
stop();
Frame 26
function __rankz_send__(par1, par2, par3, par4) {
par227 = new LoadVars();
par228 = new LoadVars();
par227.flashkey = par2;
par227.SU0249 = par1;
par227.bmFtZTE = Armor_Bot_30_En_AS1.Encode(par3);
par227.c2NvcmUx = Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s");
par227.flashkey = par227.flashkey.split("=").join("");
par227.SU0249 = par227.SU0249.split("=").join("");
par228.onLoad = function (success) {
if (success) {
trace(par228.msg);
} else {
trace(par228.loaded);
}
};
par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST");
}
stop();
onEnterFrame = function () {
mtime++;
if ((Key.isDown(77) && (muted)) && (mtime >= 5)) {
mtime = 0;
muted = false;
song.setVolume(100);
} else if ((Key.isDown(77) && (!muted)) && (mtime >= 5)) {
mtime = 0;
muted = true;
song.setVolume(0);
}
};
timebox.text = time + " seconds!";
naem.text = naemz;
bXlnYW1lX25hbWVfdmFyaWFibGU = naem.text;
bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = time;
__rankz_send__("MTg3MGolZSVhJW4lcw==", "SW1KVnlBQ2Y=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl);
Symbol 417 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("2.5");
}
static function showPreGameAd(options) {
var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}, ad_progress:function (percent) {
}};
options = _parseOptions(options, _local26);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") {
options.ad_started();
options.ad_finished();
return(undefined);
}
var clip = options.clip;
var _local22 = 11000;
var _local25 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4);
if (options.no_progress_bar) {
_local6._visible = false;
delete options.no_progress_bar;
} else {
_local6._x = 10;
_local6._y = _local13 - 20;
}
var _local21 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local23 = options.outline;
delete options.outline;
var _local5 = _local6.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local6.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local21);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local7 = _local6.createEmptyMovieClip("_outline", 3);
_local7.lineStyle(0, _local23, 100);
_local7.moveTo(0, 0);
_local7.lineTo(_local4 - 20, 0);
_local7.lineTo(_local4 - 20, 10);
_local7.lineTo(0, 10);
_local7.lineTo(0, 0);
chk.ad_msec = _local22;
chk.ad_timeout = _local25;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
var sendHostProgress = false;
mc.lc.sendHostLoadProgress = function (lc_name) {
sendHostProgress = true;
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local11 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local2 = (100 * _local8) / _local4;
var _local10 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local13 = Math.min(100, Math.min(_local2 || 0, _local10));
_local13 = Math.max(this.last_pcnt, _local13);
this.last_pcnt = _local13;
_local9._xscale = _local13;
options.ad_progress(_local13);
if (sendHostProgress) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2});
if (_local2 == 100) {
sendHostProgress = false;
}
}
if (!chk.showing) {
var _local7 = _local11.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) {
options.ad_failed();
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showClickAwayAd(options) {
var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () {
}, ad_finished:function () {
}, ad_loaded:function (width, height) {
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local9);
var clip = options.clip;
var _local8 = options.ad_timeout;
delete options.ad_timeout;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local4 = _getRes(options);
var _local10 = _local4[0];
var _local7 = _local4[1];
mc._x = _local10 * 0.5;
mc._y = _local7 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_timeout = _local8;
chk.started = getTimer();
chk.showing = false;
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
var _local20 = false;
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
_local2 = true;
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local2) {
delete this.onEnterFrame;
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showPreloaderAd(options) {
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
showPreGameAd(options);
}
static function showTimedAd(options) {
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
showInterLevelAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local9 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local9._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local9._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local8;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
_local6.lc = _local5;
_local4.lc = _local8;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
if (clip._mochiad._containerLCName != undefined) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"});
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
if (_local4.id == "test") {
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
}
return(_local4);
}
static function rpc(clip, callbackID, arg) {
switch (arg.id) {
case "setValue" :
setValue(clip, arg.objectName, arg.value);
break;
case "getValue" :
var _local4 = getValue(clip, arg.objectName);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4);
break;
case "runMethod" :
var _local3 = runMethod(clip, arg.method, arg.args);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3);
break;
default :
trace("[mochiads rpc] unknown rpc id: " + arg.id);
}
}
static function setValue(base, objectName, value) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
base[_local2[_local1]] = value;
}
static function getValue(base, objectName) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
return(base[_local2[_local1]]);
}
static function runMethod(base, methodName, argsArray) {
var _local2 = methodName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
if (typeof(base[_local2[_local1]]) == "function") {
return(base[_local2[_local1]].apply(base, argsArray));
}
return(undefined);
}
}
Symbol 7 Button
on (release) {
getURL ("http://www.maxgames.com", "_blank");
}
Symbol 10 MovieClip Frame 60
stop();
Symbol 12 MovieClip Frame 200
_root.gotoAndStop("menu");
Symbol 28 Button
on (release) {
_root.gotoAndStop("level1");
_root.wtime = true;
}
Symbol 31 Button
on (release) {
_root.mnu.gotoAndPlay("lvls");
_root.wtime = false;
}
Symbol 34 Button
on (press) {
_root.mnu.play();
}
Symbol 37 Button
on (release) {
getURL ("http://www.maxgames.com", _blank);
}
Symbol 42 Button
on (press) {
_root.mnu.play();
}
Symbol 47 Button
on (press) {
play();
}
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
stop();
Symbol 74 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level4");
}
}
Symbol 76 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level20");
}
}
Symbol 79 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level17");
}
}
Symbol 82 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level1");
}
}
Symbol 85 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level2");
}
}
Symbol 88 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level3");
}
}
Symbol 91 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level5");
}
}
Symbol 94 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level6");
}
}
Symbol 97 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level7");
}
}
Symbol 100 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level8");
}
}
Symbol 103 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level9");
}
}
Symbol 106 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level10");
}
}
Symbol 109 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level11");
}
}
Symbol 112 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level12");
}
}
Symbol 115 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level13");
}
}
Symbol 118 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level14");
}
}
Symbol 121 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level15");
}
}
Symbol 124 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level16");
}
}
Symbol 127 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level18");
}
}
Symbol 130 Button
on (release) {
if (_root.access) {
_root.gotoAndStop("level19");
}
}
Symbol 136 MovieClip Frame 1
onEnterFrame = function () {
if (pass.text == "descentiswin") {
_parent.pass._x = -1000;
_root.access = true;
} else if (pass.length >= 13) {
_parent.play();
}
};
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 61
stop();
Symbol 137 MovieClip Frame 121
gotoAndStop (1);
Symbol 137 MovieClip Frame 182
stop();
Symbol 137 MovieClip Frame 242
gotoAndStop (1);
Symbol 148 MovieClip Frame 1
stop();
Symbol 168 Button
on (press) {
_root.gotoAndStop("menu");
}
Symbol 170 MovieClip Frame 1
stop();
_root.pausds = true;
Symbol 170 MovieClip Frame 10
stop();
_root.pausds = false;
Symbol 170 MovieClip Frame 20
gotoAndStop (1);
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 130
_root.started = true;
Symbol 191 Button
on (release) {
_root.totfinish = false;
_root.play();
_root.countdown.gotoAndStop(1);
_root.started = false;
_root.nlevel._x = -1000;
}
Symbol 196 Button
on (release) {
_root.gotoAndStop("menu");
_root.totfinish = false;
_root.countdown.gotoAndStop(1);
_root.started = false;
_root.nlevel._x = -1000;
times = 0;
}
Symbol 200 Button
on (release) {
getURL ("http://www.maxgames.com", _blank);
}
Symbol 202 MovieClip Frame 1
onEnterFrame = function () {
if (Key.isDown(32) && (_x >= 0)) {
_root.totfinish = false;
_root.play();
_root.countdown.gotoAndStop(1);
_root.started = false;
_root.nlevel._x = -1000;
}
};
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 2
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 20
stop();
Symbol 297 MovieClip Frame 21
gotoAndStop (20);
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 21
gotoAndStop (20);
Symbol 404 Button
on (release) {
getURL ("http://rankz.armorbot.com/Descent2", _blank);
}
Symbol 410 Button
on (press) {
gotoAndStop ("menu");
}
Symbol 412 Button
on (release) {
getURL ("http://www.maxgames.com", _blank);
}