STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229164 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2571 · P5142 |
This is the info page for Flash #46669 |
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a game by kinelco & mohsye.com |
How to play |
Yet again the medieval castle is infested with unwanted cats... you have been drafted by the king to rid the castle of all the pesky little pussys... armed only with a baseball bat you must gently coax the cats over the wall to freedom... trying not to hurt the little blighters on the way... |
How to play |
Points are obtained by keeping the cats in the air |
How to play |
Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points |
How to play |
Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points Three cats and your points are even more than "a lot more" |
How to play |
one problem! If the cats fall from too high they will meet an unpleasant end |
How to play |
two problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! |
How to play |
some problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! Fighting means one dead cat... not good! |
How to play |
So you could juggle the cats for more points or get them out of the way as quickly as possible... Its up to you.... you are playing the game not me!! good luck catbatter you will need it! |
34567 |
34567 |
34567 |
34567 |
34567 |
5 |
ActionScript [AS1/AS2]
Frame 1_quality = "BEST"; hq = 1; stop(); add_url = "http://www.freeworldgroup.com/koalafiles.htm"; more_url = "http://www.freeworldgroup.com"; down_url = "http://www.ifungames.com"; sr_url = "http://www.freeworldgroup.com/sewerrun.htm";Frame 2ifFrameLoaded (62) { gotoAndPlay ("logoin"); }Frame 3gotoAndPlay (2);Frame 50stop();Frame 57play();Frame 59stop(); this.onEnterFrame = function () { if ((this.getBytesLoaded() / this.getBytesTotal()) > 0.99) { this.play(); delete this.onEnterFrame; } };Frame 62play();Frame 72stop(); stopAllSounds();Frame 75function globalVars() { gamerate = 10 - (score / 5000); if (gamerate < 0) { gamerate = 0; } catUpY = 25 - gamerate; catDropY = 2.8 - (gamerate / 5); catBounceX = 1 + (gamerate / 10); catSpeed = 10 - (gamerate / 2); catRate = gamerate * 4; } if (hq == 1) { Mouse.hide(); } catActive = new Array(); catX = new Array(); catDirection = new Array(); score = 0; deathnum = 1; lives = 5; catsFlying = 0; globalVars(); i = 1; while (i <= 7) { if (i <= 3) { eval ("cat" + i).gotoAndPlay(1); } eval ("catdeath" + i).gotoAndStop(1); i++; } catlives.gotoAndStop(1); play();Instance of Symbol 175 MovieClip "hand" in Frame 75onClipEvent (mouseMove) { if (_parent.hq == 1) { this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); } }Frame 78if (lives > 0) { play(); } else { gotoAndStop ("gameover"); }Frame 79globalVars(); i = 1; while (i <= 3) { j = 1; while (j <= 3) { if (i != j) { catFightX = Math.abs(catX[i] - catX[j]); catDirectionMatch = catDirection[i] - catDirection[j]; if ((((catX[i] > 100) and (catX[i] < 450)) and (catFightX < 10)) and (catDirectionMatch != 0)) { eval ("cat" + i).catfight = 1; eval ("cat" + j).catfight = 2; i = 3; j = 3; } } j++; } i++; } prevFrame();Frame 84_quality = "HIGH"; Mouse.show(); hand.gotoAndStop("blank"); stop();Frame 89stop();Symbol 11 MovieClip Frame 95_root.play();Symbol 21 Buttonon (release) { getURL (add_url, "_blank"); }Symbol 24 Buttonon (release) { getURL (more_url, "_blank"); }Symbol 27 Buttonon (release) { getURL (down_url, "_blank"); }Symbol 32 Buttonon (release) { getURL (sr_url, "_blank"); }Symbol 51 Buttonon (release) { nextFrame(); }Symbol 56 Buttonon (release) { prevFrame(); }Symbol 89 MovieClip Frame 1play();Symbol 89 MovieClip Frame 50gotoAndPlay (1);Symbol 90 MovieClip Frame 1stop();Symbol 93 Buttonon (release) { gotoAndPlay (75); }Symbol 97 MovieClip Frame 1play();Symbol 97 MovieClip Frame 15stop();Symbol 119 MovieClip Frame 1play();Symbol 119 MovieClip Frame 51gotoAndPlay (1);Symbol 122 MovieClip Frame 1play();Symbol 122 MovieClip Frame 28stop();Symbol 123 MovieClip Frame 1play();Symbol 123 MovieClip Frame 9stop();Symbol 124 MovieClip Frame 1play();Symbol 124 MovieClip Frame 9stop();Symbol 125 MovieClip Frame 1stop();Symbol 125 MovieClip Frame 5play();Symbol 125 MovieClip Frame 13stop();Symbol 125 MovieClip Frame 16play();Symbol 125 MovieClip Frame 24stop();Symbol 125 MovieClip Frame 30play();Symbol 125 MovieClip Frame 38stop();Symbol 125 MovieClip Frame 45play();Symbol 125 MovieClip Frame 53stop();Symbol 125 MovieClip Frame 59play();Symbol 125 MovieClip Frame 67stop();Symbol 127 MovieClip Frame 120gotoAndPlay(random(90));Symbol 130 MovieClip Frame 1play();Symbol 130 MovieClip Frame 8gotoAndPlay (1);Symbol 133 Buttonon (press) { if (cathigh == 0) { if (_parent.hq == 1) { _parent.hand.gotoAndPlay(2); } dx = xPos - _parent._xmouse; dy = _parent.catUpY; catToppedOut = 0; _parent.catX[catnum] = 0; catScoreB = 0; _parent.catsFlying++; gotoAndPlay ("fly"); } }Symbol 137 Buttonon (press) { if (_parent.hq == 1) { _parent.hand.gotoAndPlay(2); } bounceDX = 1 + (catScoreB / 5000); dx = ((xPos - _parent._xmouse) * bounceDX) / _parent.catBounceX; dy = _parent.catUpY; catToppedOut = 0; }Symbol 159 MovieClip Frame 1function catdeath(deathType) { splatNum = 1 + random(3); if ((xPos > 275) and (splatNum > 1)) { splatNum = splatNum + 2; } setProperty(eval ("_parent.catdeath" + _parent.deathnum), _x , xPos); setProperty(eval ("_parent.catdeath" + _parent.deathnum), _y , 360); eval ("_parent.catdeath" + _parent.deathnum).gotoAndPlay("splat" + splatNum); _parent.deathnum++; _parent.catlives.nextFrame(); } catnum = Number(substring(_name, 4, 1)); _parent.catActive[catnum] = 0; _parent.catX[catnum] = 0; _parent.catDirection[catnum] = 0; catFirst = 50 * (catnum - 1); count = 0; play();Symbol 159 MovieClip Frame 2play();Symbol 159 MovieClip Frame 3if (count < catFirst) { count++; prevFrame(); } else { play(); }Symbol 159 MovieClip Frame 5_parent.catActive[catnum] = 0; _parent.catX[catnum] = 0; if (_parent.lives > 0) { catfight = 0; cathigh = 0; count = 0; play(); } else { stop(); }Symbol 159 MovieClip Frame 6play();Symbol 159 MovieClip Frame 7if (count < _parent.catRate) { count++; prevFrame(); } else { _parent.catActive[catnum] = 1; catScore = 200; dx = _parent.catSpeed; _y = 360; if (random(2) == 0) { _x = -50; gotoAndPlay ("walkright"); } else { _x = 600; gotoAndPlay ("walkleft"); } }Symbol 159 MovieClip Frame 10catScore--; if ((random(200) == 0) and (cathigh == 0)) { chillTime = random(30) + 30; count = 0; _parent.catX[catnum] = 0; gotoAndPlay ("chillleft"); } else { play(); }Symbol 159 MovieClip Frame 11xPos = _x - dx; _parent.catDirection[catnum] = 0; if (cathigh == 0) { _parent.catX[catnum] = xPos; } if ((cathigh == 0) and (xPos < 30)) { gotoAndPlay ("walkright"); } else if ((cathigh == 1) and (xPos < -50)) { gotoAndPlay ("dead"); } else if (catfight == 1) { _parent.lives--; catdeath("fight"); gotoAndPlay ("dead"); } else if (catfight == 2) { _parent.catX[catnum] = 0; gotoAndPlay ("fight"); } else { _x = xPos; prevFrame(); }Symbol 159 MovieClip Frame 14catScore--; play();Symbol 159 MovieClip Frame 15if (count < chillTime) { count++; prevFrame(); } else { gotoAndPlay ("walkleft"); }Symbol 159 MovieClip Frame 18catScore--; if ((random(200) == 0) and (cathigh == 0)) { chillTime = random(30) + 30; count = 0; _parent.catX[catnum] = 0; gotoAndPlay ("chillright"); } else { play(); }Symbol 159 MovieClip Frame 19xPos = _x + dx; _parent.catDirection[catnum] = 1; if (cathigh == 0) { _parent.catX[catnum] = xPos; } if ((cathigh == 0) and (xPos > 510)) { gotoAndPlay ("walkleft"); } else if ((cathigh == 1) and (xPos > 600)) { gotoAndPlay ("dead"); } else if (catfight == 1) { _parent.lives--; catdeath("fight"); gotoAndPlay ("dead"); } else if (catfight == 2) { _parent.catX[catnum] = 0; gotoAndPlay ("fight"); } else { _x = xPos; prevFrame(); }Symbol 159 MovieClip Frame 21catScore--; play();Symbol 159 MovieClip Frame 22if (count < chillTime) { count++; prevFrame(); } else { gotoAndPlay ("walkright"); }Symbol 159 MovieClip Frame 25catScoreB = catScoreB + Math.pow(3, _parent.catsFlying); play();Symbol 159 MovieClip Frame 26yPos = _y - dy; xPos = _x + dx; if (((xPos < 30) and (dx < 0)) or ((xPos > 520) and (dx > 0))) { dx = dx * -1; } if (((dy < 0) and (yPos > 25)) and (yPos < 40)) { _parent.score = _parent.score + catScoreB; if (_parent.score < 0) { _parent.score = 0; } _y = 30; dx = 10; cathigh = 1; _parent.catsFlying--; if (xPos > 275) { gotoAndPlay ("walkright"); } else { gotoAndPlay ("walkleft"); } } else if (((dy < 0) and (yPos > 350)) and (catPeak < 175)) { _parent.lives--; catdeath("splat"); _parent.catsFlying--; gotoAndPlay ("dead"); } else if (((dy < 0) and (yPos > 350)) and (catPeak >= 175)) { _y = 360; _parent.catsFlying--; if (dx > 0) { dx = _parent.catSpeed; gotoAndPlay ("walkright"); } else { dx = _parent.catSpeed; gotoAndPlay ("walkleft"); } } else { _y = yPos; _x = xPos; dy = dy - _parent.catDropY; if ((dy < 0) and (catToppedOut == 0)) { catPeak = yPos; catToppedOut = 1; } prevFrame(); }Symbol 159 MovieClip Frame 30catfight = 0; play();Symbol 159 MovieClip Frame 37chillTime = 30; count = 0; if (dx > 0) { gotoAndPlay ("chillright"); } else { gotoAndPlay ("chillleft"); }Symbol 169 MovieClip Frame 1stop();Symbol 171 MovieClip Frame 1play();Symbol 171 MovieClip Frame 51stop();Symbol 172 Buttonon (keyPress "q") { if (hq == 0) { hq = 1; _quality = "HIGH"; Mouse.hide(); hand.gotoAndStop(1); } else { hq = 0; _quality = "LOW"; Mouse.show(); hand.gotoAndStop("blank"); } } on (keyPress "Q") { if (hq == 0) { hq = 1; _quality = "HIGH"; Mouse.hide(); hand.gotoAndStop(1); } else { hq = 0; _quality = "LOW"; Mouse.show(); hand.gotoAndStop("blank"); } }Symbol 175 MovieClip Frame 1stop();Symbol 175 MovieClip Frame 2play();Symbol 175 MovieClip Frame 4gotoAndStop (1);Symbol 175 MovieClip Frame 6stop();Symbol 175 MovieClip Frame 10stop();Symbol 178 Buttonon (release) { gotoAndStop ("ready"); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Bitmap | Used by:3 | |
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Symbol 11 MovieClip | Uses:3 5 7 8 10 | Used by:Timeline |
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Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:12 13 14 15 | Used by:Timeline |
Symbol 17 Font | Used by:18 19 22 23 25 26 161 162 163 164 165 | |
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Symbol 22 Text | Uses:17 | Used by:24 |
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Symbol 24 Button | Uses:22 23 20 | Used by:Timeline |
Symbol 25 Text | Uses:17 | Used by:27 |
Symbol 26 Text | Uses:17 | Used by:27 |
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Symbol 32 Button | Uses:31 | Used by:Timeline |
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Symbol 35 Graphic | Used by:122 Timeline | |
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Symbol 89 MovieClip | Uses:84 85 86 87 88 | Used by:90 127 |
Symbol 90 MovieClip | Uses:78 83 89 | Used by:159 Timeline |
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Symbol 97 MovieClip | Uses:95 96 | Used by:122 123 124 125 |
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Symbol 117 MovieClip | Uses:108 109 110 111 112 113 114 115 116 | Used by:119 |
Symbol 118 Sound | Used by:119 125 | |
Symbol 119 MovieClip | Uses:101 117 118 | Used by:123 124 125 |
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Symbol 122 MovieClip | Uses:35 36 37 38 39 40 98 97 | Used by:123 125 |
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Symbol 125 MovieClip | Uses:97 98 99 100 101 102 103 38 104 39 105 106 107 119 120 121 118 122 123 124 | Used by:Timeline |
Symbol 126 Graphic | Used by:130 | |
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Symbol 130 MovieClip | Uses:78 126 128 80 81 129 | Used by:159 |
Symbol 131 Graphic | Used by:133 137 172 | |
Symbol 132 Sound | Used by:133 137 172 | |
Symbol 133 Button | Uses:131 132 | Used by:159 |
Symbol 134 Graphic | Used by:136 | |
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Symbol 136 MovieClip | Uses:78 134 135 | Used by:159 |
Symbol 137 Button | Uses:131 132 | Used by:159 |
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Symbol 159 MovieClip | Uses:130 133 90 136 137 138 139 140 141 142 81 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 79 80 158 | Used by:Timeline |
Symbol 160 Graphic | Uses:76 | Used by:Timeline |
Symbol 161 EditableText | Uses:17 | Used by:Timeline |
Symbol 162 EditableText | Uses:17 | Used by:Timeline |
Symbol 163 EditableText | Uses:17 | Used by:Timeline |
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Symbol 166 Font | Used by:167 | |
Symbol 167 EditableText | Uses:166 | Used by:Timeline |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:84 168 | Used by:Timeline |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:Timeline |
Symbol 172 Button | Uses:131 132 | Used by:Timeline |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:173 33 174 | Used by:Timeline |
Symbol 176 Graphic | Used by:Timeline | |
Symbol 177 Sound | Used by:Timeline | |
Symbol 178 Button | Uses:91 92 | Used by:Timeline |
Symbol 179 Graphic | Used by:Timeline |
Instance Names
"catdeath1" | Frame 75 | Symbol 125 MovieClip |
"catdeath2" | Frame 75 | Symbol 125 MovieClip |
"catdeath3" | Frame 75 | Symbol 125 MovieClip |
"catdeath4" | Frame 75 | Symbol 125 MovieClip |
"catdeath5" | Frame 75 | Symbol 125 MovieClip |
"catdeath6" | Frame 75 | Symbol 125 MovieClip |
"catdeath7" | Frame 75 | Symbol 125 MovieClip |
"cat2" | Frame 75 | Symbol 159 MovieClip |
"cat1" | Frame 75 | Symbol 159 MovieClip |
"cat3" | Frame 75 | Symbol 159 MovieClip |
"catlives" | Frame 75 | Symbol 169 MovieClip |
"hand" | Frame 75 | Symbol 175 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"logoin" | Frame 5 |
"ins01" | Frame 40 |
"ins02" | Frame 50 |
"loopins" | Frame 57 |
"loader" | Frame 59 |
"gamesloaded" | Frame 62 |
"ready" | Frame 72 |
"gameover" | Frame 84 |
"loaded" | Frame 89 |
"splat1" | Symbol 125 MovieClip Frame 5 |
"splat2" | Symbol 125 MovieClip Frame 16 |
"splat3" | Symbol 125 MovieClip Frame 30 |
"splat4" | Symbol 125 MovieClip Frame 45 |
"splat5" | Symbol 125 MovieClip Frame 59 |
"dead" | Symbol 159 MovieClip Frame 5 |
"walkleft" | Symbol 159 MovieClip Frame 11 |
"chillleft" | Symbol 159 MovieClip Frame 15 |
"walkright" | Symbol 159 MovieClip Frame 19 |
"chillright" | Symbol 159 MovieClip Frame 22 |
"fly" | Symbol 159 MovieClip Frame 26 |
"fight" | Symbol 159 MovieClip Frame 30 |
"cursor" | Symbol 175 MovieClip Frame 6 |
"blank" | Symbol 175 MovieClip Frame 10 |
Dynamic Text Variables
textA | Symbol 44 EditableText | "How to play" |
textB | Symbol 45 EditableText | "Yet again the medieval castle is infested with unwanted cats... you have been drafted by the king to rid the castle of all the pesky little pussys... armed only with a baseball bat you must gently coax the cats over the wall to freedom... trying not to hurt the little blighters on the way..." |
textA | Symbol 53 EditableText | "How to play" |
textC | Symbol 54 EditableText | "Points are obtained by keeping the cats in the air " |
textA | Symbol 58 EditableText | "How to play" |
textD | Symbol 59 EditableText | "Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points" |
textA | Symbol 61 EditableText | "How to play" |
textE | Symbol 62 EditableText | "Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points Three cats and your points are even more than "a lot more"" |
textA | Symbol 64 EditableText | "How to play" |
textF | Symbol 65 EditableText | "one problem! If the cats fall from too high they will meet an unpleasant end " |
textA | Symbol 68 EditableText | "How to play" |
textG | Symbol 69 EditableText | "two problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! " |
textA | Symbol 70 EditableText | "How to play" |
textH | Symbol 71 EditableText | "some problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! Fighting means one dead cat... not good! " |
textA | Symbol 72 EditableText | "How to play" |
textI | Symbol 73 EditableText | "So you could juggle the cats for more points or get them out of the way as quickly as possible... Its up to you.... you are playing the game not me!! good luck catbatter you will need it!" |
score | Symbol 161 EditableText | "34567" |
score | Symbol 162 EditableText | "34567" |
score | Symbol 163 EditableText | "34567" |
score | Symbol 164 EditableText | "34567" |
score | Symbol 165 EditableText | "34567" |
lives | Symbol 167 EditableText | "5" |
|