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Space Aggressor.swf

This is the info page for
Flash #46674

(Click the ID number above for more basic data on this flash file.)


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CREDITS

play from level

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HARDCORE

highscores

Sponsored By:
UGOPLAYER
Coded By:
James Prankard
Art By:
Kester Smith
Music By:
sOUNDdOGS
Voices By:
Jacob Hatch
Kester Smith
Beta Testers:
Mark Lunney
Bob verity
Lauren Warner
and special
thanks to you for
playing

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Total Score

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Press 'q' to skip

Commander: Is your ship ready, Fitz?

Jake Fitz: Roger, commander, just finished fuelling her up

Commander: OK, we’ve detected a dynamic anomaly on our
long range scanners

Commander: It’s located in the delta quadrant and we
need you to check it out.

Jake Fitz: Can do, commander.
Any alien activity in the area?

Commander: There shouldn’t be too much, this area hasn’t
been used by the aggressors as far as we know.

Jake Fitz: Copy that.

Jake Fitz: Fitz, calling base.

Commander: We read you, Jake. Found anything?

Jake Fitz: Negative, commander. No sign of the anomaly
as yet.

Jake Fitz: There is a very high presence of alien
activity in this area and my scanners show

Jake Fitz: there are even more of them closer to
the coordinates you gave me.

Commander: That’s strange; if you take a shortcut
through the asteroid field you might be able

Commander: to avoid too many alien encounters.

Jake Fitz: Roger, commander. Shootin’ rocks is gonna be
far easier than taking out alien scum

Jake Fitz: This is Fitz, calling base

Commander: Read you clearly, Fitz. What’ve you got for us?

Jake Fitz: I’m detecting two large power sources in
the area but no sign of your anomaly yet.

Commander: Those power sources are probably keeping
it protected from intruders.

Commander: Destroy those generators and
you might get a good look at it

Jake Fitz: Copy that

Commander: Fitz? Do you read me?

Jake Fitz: aah well…. One down, one to go

Commander: Come in Fitz. Do you read me?

Jake Fitz: Got you commander. I think the other power
source was blocking our signal.

Commander: You’ve destroyed both power sources?

Jake Fitz: Affirmative, commander..Scanning for the
anomaly now

Commander: Good work, Fitz. Find it and destroy it

Jake Fitz: Roger that.

Commander: Fitz? You destroyed it!

Jake Fitz: Affirmative, Commander

Commander: Great work, Jake. Mission complete.
Come on home.

Gameover

Paused

Press 'q' to
resume

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don't submit

submit

View Scores

<p align="center"><font face="Chiller" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b><i>HARDCORE</i></b></font></p>

Name

Score

<p align="center"><font face="spaceman" size="35" color="#ffffff" letterSpacing="0.000000" kerning="1"><b><i>name here</i></b></font></p>

<p align="center"><font face="spaceman" size="35" color="#ffffff" letterSpacing="0.000000" kerning="1"><b><i>234234</i></b></font></p>

play More

CONGRATULATIONS

<p align="center"><font face="Chiller" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b><i>HARDCORE</i></b></font></p>

<p align="center"><font face="spaceman" size="35" color="#ffffff" letterSpacing="0.000000" kerning="1"><b><i>name here</i></b></font></p>

<p align="center"></p>

You've unlocked hardcore mode!
Hardcore mode is without
powerups / level select / health

You completed it on hardcore!
that's insane! I take my hat off
to you! seriously!

ActionScript [AS3]

Section 1
//animation_34 (kesSpace_fla.animation_34) package kesSpace_fla { import flash.display.*; public dynamic class animation_34 extends MovieClip { public var ani:MovieClip; public function animation_34(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 2
//animationLevel0_35 (kesSpace_fla.animationLevel0_35) package kesSpace_fla { import flash.display.*; public dynamic class animationLevel0_35 extends MovieClip { public function animationLevel0_35(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 3
//animationLevel1_36 (kesSpace_fla.animationLevel1_36) package kesSpace_fla { import flash.display.*; public dynamic class animationLevel1_36 extends MovieClip { public function animationLevel1_36(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 4
//animationLevel2_37 (kesSpace_fla.animationLevel2_37) package kesSpace_fla { import flash.display.*; public dynamic class animationLevel2_37 extends MovieClip { public function animationLevel2_37(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 5
//animationLevel3_38 (kesSpace_fla.animationLevel3_38) package kesSpace_fla { import flash.display.*; public dynamic class animationLevel3_38 extends MovieClip { public function animationLevel3_38(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 6
//animationLevel4_39 (kesSpace_fla.animationLevel4_39) package kesSpace_fla { import flash.display.*; public dynamic class animationLevel4_39 extends MovieClip { public function animationLevel4_39(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 7
//animationLevel5_40 (kesSpace_fla.animationLevel5_40) package kesSpace_fla { import flash.display.*; public dynamic class animationLevel5_40 extends MovieClip { public function animationLevel5_40(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 8
//asteroidBreak_73 (kesSpace_fla.asteroidBreak_73) package kesSpace_fla { import flash.display.*; public dynamic class asteroidBreak_73 extends MovieClip { public function asteroidBreak_73(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 9
//bombarmingdevice_43 (kesSpace_fla.bombarmingdevice_43) package kesSpace_fla { import flash.display.*; public dynamic class bombarmingdevice_43 extends MovieClip { public function bombarmingdevice_43(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 10
//capsule1speed_77 (kesSpace_fla.capsule1speed_77) package kesSpace_fla { import flash.display.*; public dynamic class capsule1speed_77 extends MovieClip { public function capsule1speed_77(){ addFrameScript(31, frame32); } function frame32(){ stop(); } } }//package kesSpace_fla
Section 11
//chomp_75 (kesSpace_fla.chomp_75) package kesSpace_fla { import flash.display.*; public dynamic class chomp_75 extends MovieClip { public function chomp_75(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 12
//credits_23 (kesSpace_fla.credits_23) package kesSpace_fla { import flash.display.*; public dynamic class credits_23 extends MovieClip { public var backBtn:SimpleButton; public var creditsTween:MovieClip; public function credits_23(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 13
//CreditsTween_24 (kesSpace_fla.CreditsTween_24) package kesSpace_fla { import flash.display.*; public dynamic class CreditsTween_24 extends MovieClip { public var creditsUGOBtn:SimpleButton; public var creditsKESBtn:SimpleButton; public var creditsPrankardBtn:SimpleButton; } }//package kesSpace_fla
Section 14
//fiveText_22 (kesSpace_fla.fiveText_22) package kesSpace_fla { import flash.display.*; public dynamic class fiveText_22 extends MovieClip { public function fiveText_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 15
//fourText_21 (kesSpace_fla.fourText_21) package kesSpace_fla { import flash.display.*; public dynamic class fourText_21 extends MovieClip { public function fourText_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 16
//gameoverAni_41 (kesSpace_fla.gameoverAni_41) package kesSpace_fla { import flash.display.*; public dynamic class gameoverAni_41 extends MovieClip { public function gameoverAni_41(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 17
//guns_11 (kesSpace_fla.guns_11) package kesSpace_fla { import flash.display.*; public dynamic class guns_11 extends MovieClip { public function guns_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 18
//harcoreTxt_18 (kesSpace_fla.harcoreTxt_18) package kesSpace_fla { import flash.display.*; public dynamic class harcoreTxt_18 extends MovieClip { public function harcoreTxt_18(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 19
//instructionsBomb_17 (kesSpace_fla.instructionsBomb_17) package kesSpace_fla { import flash.display.*; public dynamic class instructionsBomb_17 extends MovieClip { public var shields:MovieClip; public var guns:MovieClip; } }//package kesSpace_fla
Section 20
//instructionsMissile_15 (kesSpace_fla.instructionsMissile_15) package kesSpace_fla { import flash.display.*; public dynamic class instructionsMissile_15 extends MovieClip { public var shields:MovieClip; public var guns:MovieClip; } }//package kesSpace_fla
Section 21
//instructionsMove_10 (kesSpace_fla.instructionsMove_10) package kesSpace_fla { import flash.display.*; public dynamic class instructionsMove_10 extends MovieClip { public var shields:MovieClip; public var guns:MovieClip; } }//package kesSpace_fla
Section 22
//instructionsShoot_13 (kesSpace_fla.instructionsShoot_13) package kesSpace_fla { import flash.display.*; public dynamic class instructionsShoot_13 extends MovieClip { public var shields:MovieClip; public var guns:MovieClip; } }//package kesSpace_fla
Section 23
//levelHolder_44 (kesSpace_fla.levelHolder_44) package kesSpace_fla { import flash.display.*; public dynamic class levelHolder_44 extends MovieClip { public var levelTween:MovieClip; public function levelHolder_44(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 24
//levelTween_45 (kesSpace_fla.levelTween_45) package kesSpace_fla { import flash.display.*; import flash.text.*; public dynamic class levelTween_45 extends MovieClip { public var levelTxt:TextField; } }//package kesSpace_fla
Section 25
//MainTimeline (kesSpace_fla.MainTimeline) package kesSpace_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var canPause:Boolean; public var tempLevel:Array; public var varUp:Boolean; public var gameoverAni:MovieClip; public var speed:Number; public var waitForSubmit:int; public var i:int; public var twoBtn:SimpleButton; public var hardcoreImage:MovieClip; public var twoTxt:MovieClip; public var acc:Number; public var varDown:Boolean; public var flyWait:int; public var shtspd:int; public var credits:MovieClip; public var starCont:Sprite; public var gameMode:String; public var loopSound:SpaceMusic; public var planetCont:MovieClip; public var playMoreBtn:SimpleButton; public var menuHighscoreBtn:SimpleButton; public var ii:int; public var level1:Array; public var level2:Array; public var level3:Array; public var level5:Array; public var level4:Array; public var shotCont:Sprite; public var playMoreHighscoreBtn:SimpleButton; public var enemyShotCont:MovieClip; public var levelScore:int; public var levels:Array; public var viewBtn:SimpleButton; public var missileCont:MovieClip; public var currentLevel:int; public var bulletWait:int; public var totalScore:int; public var flyVar:Number; public var maxspd:Number; public var loopChannel:SoundChannel; public var levelCounter:int; public var bombGraphic:MovieClip; public var missileContainer:MovieClip; public var keysActive:Boolean; public var varSpace:Boolean; public var xspd:Number; public var scoreOutput:TextField; public var ship:MovieClip; public var musicPlaying; public var fiveBtn:SimpleButton; public var levelHolder:MovieClip; public var star:MovieClip; public var so:SharedObject; public var fiveTxt:MovieClip; public var unlockedLevel:int; public var noSubmitBtn:SimpleButton; public var speedWait:int; public var boss3:Boolean; public var speedNumber:int; public var intro:MovieClip; public var boss1:Boolean; public var health:int; public var boss2:Boolean; public var playBtn:SimpleButton; public var yspd:Number; public var score:int; public var bomb:Boolean; public var pointsCont:MovieClip; public var enemyCont:MovieClip; public var scoreHolder:MovieClip; public var loopVolume; public var hardcoreBtn:SimpleButton; public var hardcoreTxt:MovieClip; public var pausedVar:Boolean; public var submitBtn:SimpleButton; public var guns:int; public var varRight:Boolean; public var bombWait:int; public var pausedScreen:MovieClip; public var timer:int; public var scorePlus:int; public var fourBtn:SimpleButton; public var winningMessage:MovieClip; public var creditsBtn:SimpleButton; public var sentData:Boolean; public var fourTxt:MovieClip; public var animation:MovieClip; public var missileCount:int; public var currentLevelArray:Array; public var mslespd:int; public var explodeCont:MovieClip; public var varLeft:Boolean; public var threeBtn:SimpleButton; public var bonusCont:Sprite; public var threeTxt:MovieClip; public var bombCharge:Boolean; public var shieldBar:MovieClip; public var nameInput:TextField; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } public function updateData():void{ so.data.unlockedLevel = unlockedLevel; so.flush(); trace(so.data.unlockedLevel); } public function flyingIn(_arg1:Event):void{ if (flyWait > 0){ flyVar = (flyVar - 0.2); ship.y = (ship.y - flyVar); if (flyVar <= 0){ if (keysActive == false){ addKeys(); }; flyWait = 0; flyVar = 0; playLevel(); removeEventListener("enterFrame", flyingIn); }; } else { flyWait++; currentLevel++; if (unlockedLevel < currentLevel){ unlockedLevel = currentLevel; updateData(); }; flyVar = 10; ship.rotation = 0; ship.y = 600; ship.x = 250; if (gameMode == "normal"){ health = 15; shieldBar.gotoAndStop((health + 1)); }; }; } public function movementSwirl(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Boolean; _local2 = _arg1.target.x; _local3 = enemy(_arg1.target).acc; _local4 = enemy(_arg1.target).maxSpd; _local5 = enemy(_arg1.target).leftBool; if (_arg1.target.y > 0){ if (_local3 > _local4){ _local5 = true; } else { if (_local3 < -(_local4)){ _local5 = false; }; }; if (_local5){ _local3--; } else { _local3++; }; _arg1.target.x = (_arg1.target.x + _local3); enemy(_arg1.target).acc = _local3; enemy(_arg1.target).leftBool = _local5; if (_local2 !== x){ _arg1.target.rotation = ((_local2 - _arg1.target.x) * 2); }; }; } public function addSpeed():void{ if (speedNumber < 5){ speedNumber++; ship.gotoAndStop(speedNumber); maxspd = (maxspd * 1.2); acc = (acc * 1.2); speedWait = 0; } else { score = (score + 1000); }; } public function movementShotSpin(_arg1):void{ var localYspd:int; var shot:MovieClip; var event = _arg1; if (enemy(event.target).rotated == false){ localYspd = enemy(event.target).ySpd; event.target.y = (event.target.y + localYspd); if (getDistance(ship, event.target) < 400){ if (localYspd > 0){ localYspd = (localYspd - 1); enemy(event.target).ySpd = localYspd; } else { enemy(event.target).rotated = true; }; }; } else { event.target.rotation = (event.target.rotation - 2); if ((event.target.rotation / 12) == Math.round((event.target.rotation / 12))){ shot = new MovieClip(); var _local3 = shot.graphics; with (_local3) { lineStyle(10, 0xFF00); lineTo(0, 10); }; shot.scaleX = 0.5; shot.scaleY = 0.5; shot.x = event.target.x; shot.y = event.target.y; shot.rotation = -(event.target.rotation); enemyShotCont.addChild(shot); fireSound(); shot.addEventListener("enterFrame", moveEnemyShot); }; }; } public function addWave1(_arg1:String, _arg2:String):void{ addEnemyAt(_arg1, _arg2, 50, -100); addEnemyAt(_arg1, _arg2, 150, -50); addEnemyAt(_arg1, _arg2, 250, -25); addEnemyAt(_arg1, _arg2, 350, -50); addEnemyAt(_arg1, _arg2, 450, -100); } public function addWave2(_arg1:String, _arg2:String):void{ addEnemyAt(_arg1, _arg2, ((Math.random() * 450) + 25), -50); addEnemyAt(_arg1, _arg2, ((Math.random() * 450) + 25), -150); addEnemyAt(_arg1, _arg2, ((Math.random() * 450) + 25), -250); addEnemyAt(_arg1, _arg2, ((Math.random() * 450) + 25), -350); } public function fiveBtnFunction(_arg1:MouseEvent):void{ currentLevel = 4; removeListeners(); gameMode = "normal"; gotoAndStop("game"); } public function movementCharge(_arg1:Event):void{ var _local2:int; if (enemy(_arg1.target).rotated == false){ _local2 = enemy(_arg1.target).ySpd; _arg1.target.y = (_arg1.target.y + _local2); if (getDistance(ship, _arg1.target) < 400){ if (_local2 > 0){ _local2--; enemy(_arg1.target).ySpd = _local2; } else { enemy(_arg1.target).rotated = true; }; }; } else { rotateAndCharge(_arg1); }; } public function rotateAndCharge(_arg1:Event):void{ var _local2:Number; var _local3:int; if (enemy(_arg1.target).charge == false){ _local2 = Math.atan(((_arg1.target.x - ship.x) / (ship.y - _arg1.target.y))); _local3 = ((180 / 3.1415926) * _local2); if (_local3 == _arg1.target.rotation){ enemy(_arg1.target).charge = true; }; if (_local3 > _arg1.target.rotation){ _arg1.target.rotation++; } else { _arg1.target.rotation--; }; } else { _arg1.target.x = (_arg1.target.x - (Math.sin(((3.1415926 / 180) * _arg1.target.rotation)) * 10)); _arg1.target.y = (_arg1.target.y + (Math.cos(((3.1415926 / 180) * _arg1.target.rotation)) * 10)); }; } public function waitForScores(_arg1:Event):void{ var _local2:scoreSound; scoreHolder.scoreTween.lScore.text = String(levelScore); trace(scoreHolder.scoreTween.tScore.text); scoreHolder.scoreTween.tScore.text = String(totalScore); if (scoreHolder.currentFrame == Math.ceil((scoreHolder.totalFrames / 2))){ scoreHolder.stop(); if (levelScore > scorePlus){ scorePlus++; levelScore = (levelScore - scorePlus); totalScore = (totalScore + scorePlus); _local2 = new scoreSound(); _local2.play(); } else { totalScore = (totalScore + levelScore); levelScore = 0; scorePlus = 1; scoreHolder.play(); }; } else { if (scoreHolder.currentFrame == scoreHolder.totalFrames){ playAnimation(); removeEventListener("enterFrame", waitForScores); }; }; } public function flyingOff(_arg1:Event):void{ if (flyWait > 140){ if (keysActive == true){ removeKeys(); }; flyVar = (flyVar + 0.2); ship.y = (ship.y - flyVar); if (ship.y < -50){ flyWait = 0; flyVar = 0; playScores(); removeEventListener("enterFrame", flyingOff); }; } else { flyWait++; }; } function frame1(){ this.stop(); this.addEventListener("enterFrame", load_bar); unlockedLevel = 0; so = SharedObject.getLocal("spaceAggressorData"); trace(so.data.unlockedLevel); if (so.data.unlockedLevel > 0){ unlockedLevel = so.data.unlockedLevel; } else { unlockedLevel = 0; updateData(); }; starCont = new Sprite(); addChildAt(starCont, 0); currentLevel = 0; gameMode = "normal"; i = 0; while (i < 100) { star = new MovieClip(); var _local2 = star.graphics; with (_local2) { lineStyle(10, 0xFFFFFF); lineTo(0, 4); }; star.x = (Math.random() * 550); star.y = ((Math.random() * 750) - 125); star.scaleY = (Math.random() * 0.3); star.scaleX = star.scaleY; starCont.addChild(star); star.addEventListener("enterFrame", OEF); i++; }; } function frame4(){ ship.gotoAndStop(2); stage.quality = "low"; varRight = false; varLeft = false; varUp = false; varDown = false; varSpace = false; keysActive = false; timer = 0; flyVar = 0; flyWait = 0; yspd = 0; xspd = 0; acc = 1; speed = 10; maxspd = speed; shtspd = 15; mslespd = 15; score = 0; levelScore = 0; totalScore = 0; scorePlus = 1; canPause = false; speedNumber = 1; guns = 1; bomb = false; bombCharge = false; bulletWait = 100; speedWait = 300; bombWait = 0; missileCount = 0; missileContainer.gotoAndStop((missileCount + 1)); health = 15; boss1 = false; boss2 = false; boss3 = false; level1 = new Array("0:asteroid:line1:fallAndRotate", "60:critter:single:swirl", "5:asteroid:single:fallAndRotate", "20:critter:single:swirlAndAttract", "5:asteroidBlue:single:fallAndRotate", "20:critter:single:swirlAndAttract", "40:asteroid:line2:fallAndRotate", "20:asteroidBlue:single:fallAndRotate", "20:critter:wave2:swirl", "5:asteroid:single:fallAndRotate", "40:critter:wave2:swirl", "40:type1:wave2:swirlAndShoot", "60:asteroid:line3:fallAndRotate", "60:critter:single:attract", "30:critter:single:attract", "10:critter:single:attract", "5:asteroid:single:fallAndRotate", "20:critter:single:attract", "40:type1:wave2:attractAndShoot", "20:critter:line3:swirl", "40:asteroid:line2:fallAndRotate", "20:asteroidBlue:single:fallAndRotate", "20:critter:wave2:swirl", "5:asteroid:single:fallAndRotate", "40:critter:wave2:swirl", "5:asteroid:single:fallAndRotate", "40:type1:single:swirlAndShoot", "10:type1:single:swirlAndShoot", "20:type1:single:swirlAndShoot", "5:asteroidBlue:single:fallAndRotate", "30:type1:single:swirlAndShoot", "40:critter:line3:swirl", "30:type1:wave2:swirlAndShoot", "10:asteroid:cluster1:fallAndRotate", "30:asteroidBlue:single:fallAndRotate", "10:asteroidBlue:single:fallAndRotate", "30:critter:single:swirlAndAttract", "20:critter:single:swirlAndAttract", "10:critter:single:swirlAndAttract", "30:critter:single:swirlAndAttract", "5:asteroidBlue:cluster1:fallAndRotate", "30:asteroid:line3:fallAndRotate", "20:asteroid:single:fallAndRotate", "10:asteroidBlue:singlel:fallAndRotate", "5:asteroidBlue:single:fallAndRotate", "10:type1:single:attractAndShoot", "5:asteroid:line1:fallAndRotate", "20:asteroid:line1:fallAndRotate", "10:asteroid:single:fallAndRotate", "10:asteroid:single:fallAndRotate", "20:asteroidBlue:single:fallAndRotate"); level2 = new Array("0:asteroid:single:fallAndRotate", "5:asteroid:single:fallAndRotate", "30:asteroid:line1:fallAndRotate", "10:asteroid:line1:fallAndRotate", "10:asteroid:line1:fallAndRotate", "50:asteroid:line2:fallAndRotate", "10:asteroid:line2:fallAndRotate", "40:asteroidBlue:single:fallAndRotate", "5:asteroidBlue:single:fallAndRotate", "10:asteroidBlue:single:fallAndRotate", "30:asteroidBlue:single:fallAndRotate", "20:critter:single:swirlAndAttract", "50:asteroid:cluster1:fallAndRotate", "40:asteroid:cluster1:fallAndRotate", "5:asteroidBlue:single:fallAndRotate", "30:asteroid:cluster1:fallAndRotate", "30:asteroidBlue:single:fallAndRotate", "40:asteroid:cluster1:fallAndRotate", "0:asteroidBlue:single:fallAndRotate", "5:asteroidBlue:single:fallAndRotate", "30:asteroidBlue:line1:fallAndRotate", "10:asteroidBlue:line1:fallAndRotate", "10:asteroidBlue:line1:fallAndRotate", "50:asteroidBlue:line2:fallAndRotate", "10:asteroidBlue:line2:fallAndRotate", "60:bonus:guns", "90:asteroidBlue:single:fallAndRotate", "5:asteroidBlue:single:fallAndRotate", "50:asteroidBlue:line2:fallAndRotate", "10:asteroidBlue:line2:fallAndRotate", "20:asteroidBlue:cluster1:fallAndRotate", "30:asteroidBlue:cluster1:fallAndRotate", "30:asteroidBlue:line1:fallAndRotate", "10:asteroidBlue:line1:fallAndRotate", "10:asteroidBlue:line1:fallAndRotate", "30:asteroidBlue:single:fallAndRotate", "20,asteroidRed:single:fallAndRotate", "20,asteroidBlue:single:fallAndRotate", "10,asteroidRed:cluster1:fallAndRotate", "40,asteroidRed:cluster:fallAndRotate", "90:asteroidRed:single:fallAndRotate", "5:asteroidRed:single:fallAndRotate", "50:asteroidRed:line2:fallAndRotate", "10:asteroidRed:line2:fallAndRotate", "20:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:line1:fallAndRotate", "10:asteroidRed:line1:fallAndRotate", "10:asteroidRed:line1:fallAndRotate", "50:asteroidRed:line2:fallAndRotate", "10:asteroidRed:line2:fallAndRotate", "20:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:line1:fallAndRotate", "10:asteroidRed:line1:fallAndRotate", "10:asteroidRed:line1:fallAndRotate", "50:asteroidRed:line2:fallAndRotate", "10:asteroidRed:line2:fallAndRotate", "20:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:line1:fallAndRotate", "10:asteroidRed:line1:fallAndRotate", "10:asteroidRed:line1:fallAndRotate"); level3 = new Array("0:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:single:fallAndRotate", "20:asteroidRed:single:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "10:type1:wave2:swirlAndShoot", "20:critter:wave1:attract", "30:asteroidRed:line1:fallAndRotate", "30:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:single:fallAndRotate", "20:asteroidRed:single:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "10:type1:wave2:swirlAndShoot", "20:critter:wave1:attract", "60:type2:single:attractAndShoot", "20:type2:single:attractAndShoot", "10:asteroidRed:single:fallAndRotate", "30:type1:wave1:swirlAndShoot", "20:type2:single:attractAndShoot", "20:type2:single:attractAndShoot", "10:asteroidRed:single:fallAndRotate", "30:type1:wave1:swirlAndShoot", "30:type1:wave1:attractAndShoot", "10:type2:single:swirlAndShoot", "10:asteroidBlue:line3:fallAndRotate", "20:asteroidBlue:line3:fallAndRotate", "20:asteroidBlue:line3:fallAndRotate", "30:critter:wave2:swirl", "5:type2:single:attractAndShoot", "10:asteroidRed:single:fallAndRotate", "30:type1:wave1:swirlAndShoot", "20:type2:single:attractAndShoot", "20:type2:single:attractAndShoot", "10:asteroidRed:single:fallAndRotate", "30:type1:wave1:swirlAndShoot", "30:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:single:fallAndRotate", "20:asteroidRed:single:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "10:type1:wave2:swirlAndShoot", "20:asteroidRed:cluster1:fallAndRotate", "30:asteroidRed:cluster1:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "30:asteroidRed:single:fallAndRotate", "60:critter:line3:swirl", "30:asteroidRed:single:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "20:asteroidRed:single:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "60:type2:wave1:attractAndShoot"); level4 = new Array("0:asteroidRed:cluster1:fallAndRotate", "7:asteroidRed:cluster1:fallAndRotate", "5:asteroidRed:line2:fallAndRotate", "50:critter:line2:swirl", "5:asteroidRed:single:fallAndRotate", "40:type1:wave1:attractAndShoot", "5:asteroidRed:single:fallAndRotate", "20:asteroidRed:cluster1:fallAndRotate", "10:type2:single:attractAndShoot", "10:type2:single:attractAndShoot", "20:asteroidRed:cluster1:fallAndRotate", "30:type2:single:attractAndShoot", "20:type1:wave1:attractAndShoot", "50:type1:wave2:attractAndShoot", "40:asteroidRed:cluster1:fallAndRotate", "7:asteroidRed:cluster1:fallAndRotate", "5:asteroidRed:line2:fallAndRotate", "50:critter:line2:swirl", "5:asteroidRed:single:fallAndRotate", "40:type1:wave1:attractAndShoot", "5:asteroidRed:single:fallAndRotate", "20:asteroidRed:cluster1:fallAndRotate", "10:type2:single:attractAndShoot", "10:type2:single:attractAndShoot", "20:asteroidRed:cluster1:fallAndRotate", "30:type2:single:attractAndShoot", "20:type1:wave1:attractAndShoot", "50:type1:wave2:attractAndShoot", "50:asteroidRed:cluster1:fallAndRotate", "20:asteroidRed:line1:fallAndRotate", "5:asteroidRed:cluster1:fallAndRotate", "30:turret:single:rotateAndShoot", "20:asteroidRed:cluster1:fallAndRotate", "20:type1:wave2:attractAndShoot", "40:turret:single:rotateAndShoot", "20:type1:wave1:attractAndShoot", "20:turret:single:rotateAndShoot", "10:asteroidRed:cluster1:fallAndRotate", "20:type1:single:attractAndShoot", "10:critter:wave2:swirl", "5:asteroidRed:single:fallAndRotate", "20:type2:wave2:attractAndShoot", "50:critter:single:charge", "10:critter:single:charge", "20:critter:single:charge", "10:asteroidRed:single:fallAndRotate", "5:asteroidRed:single:fallAndRotate", "5:asteroidRed:single:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "20:turret:single:rotateAndShoot", "40:critter:wave1:swirl"); level5 = new Array("0:asteroidRed:line2:fallAndRotate", "7:asteroidRed:line2:fallAndRotate", "5:asteroidRed:line2:fallAndRotate", "50:critter:line2:swirl", "5:asteroidRed:single:fallAndRotate", "40:type1:wave2:attractAndShoot", "5:asteroidRed:single:fallAndRotate", "20:asteroidRed:cluster1:fallAndRotate", "10:type2:single:attractAndShoot", "10:type2:single:attractAndShoot", "20:asteroidRed:cluster1:fallAndRotate", "30:type2:single:attractAndShoot", "20:type1:wave1:attractAndShoot", "50:type2:wave2:swirlAndShoot", "40:asteroidRed:line2:fallAndRotate", "7:asteroidRed:line2:fallAndRotate", "5:asteroidRed:line2:fallAndRotate", "50:critter:line2:swirl", "5:asteroidRed:single:fallAndRotate", "40:type1:wave2:attractAndShoot", "5:asteroidRed:single:fallAndRotate", "20:asteroidRed:cluster1:fallAndRotate", "10:type2:single:attractAndShoot", "10:type2:single:attractAndShoot", "20:asteroidRed:cluster1:fallAndRotate", "30:type2:single:attractAndShoot", "20:type1:wave1:attractAndShoot", "50:type2:wave2:swirlAndShoot", "50:asteroidRed:cluster1:fallAndRotate", "20:asteroidRed:line1:fallAndRotate", "5:asteroidRed:cluster1:fallAndRotate", "30:turret:single:rotateAndShoot", "20:asteroidRed:cluster1:fallAndRotate", "20:type1:wave2:attractAndShoot", "40:turret:single:rotateAndShoot", "20:type1:wave1:attractAndShoot", "20:turret:single:rotateAndShoot", "10:asteroidRed:cluster1:fallAndRotate", "20:type1:single:attractAndShoot", "10:critter:wave2:swirl", "5:asteroidRed:single:fallAndRotate", "20:type2:wave2:attractAndShoot", "10:asteroidRed:single:fallAndRotate", "5:asteroidRed:single:fallAndRotate", "5:asteroidRed:single:fallAndRotate", "10:asteroidRed:single:fallAndRotate", "20:turret:single:rotateAndShoot", "40:critter:wave1:charge"); tempLevel = new Array("0:asteroid:single:fallAndRotate", "10:asteroid:single:fallAndRotate"); levels = new Array(level1, level2, level3, level4, level5); currentLevelArray = levels; levelCounter = 0; enemyCont = new MovieClip(); enemyShotCont = new MovieClip(); explodeCont = new MovieClip(); planetCont = new MovieClip(); bonusCont = new Sprite(); shotCont = new Sprite(); missileCont = new MovieClip(); pointsCont = new MovieClip(); addChild(planetCont); addChild(bonusCont); addChild(shotCont); addChild(missileCont); addChild(enemyShotCont); addChild(enemyCont); addChild(explodeCont); addChild(pointsCont); this.setChildIndex(ship, (numChildren - 1)); this.setChildIndex(shieldBar, (numChildren - 1)); this.setChildIndex(missileContainer, (numChildren - 1)); this.setChildIndex(bombGraphic, (numChildren - 1)); this.setChildIndex(scoreHolder, (numChildren - 1)); this.setChildIndex(levelHolder, (numChildren - 1)); this.setChildIndex(gameoverAni, (numChildren - 1)); this.setChildIndex(animation, (numChildren - 1)); this.setChildIndex(pausedScreen, (numChildren - 1)); shieldBar.gotoAndStop(16); enemyCont.cacheAsBitmap = true; planetCont.cacheAsBitmap = false; pausedVar = false; ii = 0; while (ii < 5) { createPlanet(); ii++; }; stage.addEventListener("enterFrame", movement); addEventListener("enterFrame", initiate); } public function twoBtnFunction(_arg1:MouseEvent):void{ currentLevel = 1; removeListeners(); gameMode = "normal"; gotoAndStop("game"); } function frame3(){ stop(); addListeners(); } public function unPauseGame():void{ var _local1:int; pausedScreen.x = -1000; pausedScreen.y = -1000; _local1 = 0; while (_local1 < enemyCont.numChildren) { enemyCont.getChildAt(_local1).addEventListener("enterFrame", enemyMove); _local1++; }; _local1 = 0; while (_local1 < enemyShotCont.numChildren) { enemyShotCont.getChildAt(_local1).addEventListener("enterFrame", moveEnemyShot); _local1++; }; _local1 = 0; while (_local1 < planetCont.numChildren) { planetCont.getChildAt(_local1).addEventListener("enterFrame", OEFPlanet); _local1++; }; _local1 = 0; while (_local1 < shotCont.numChildren) { shotCont.getChildAt(_local1).addEventListener("enterFrame", moveShot); _local1++; }; _local1 = 0; while (_local1 < starCont.numChildren) { starCont.getChildAt(_local1).addEventListener("enterFrame", OEF); _local1++; }; _local1 = 0; while (_local1 < bonusCont.numChildren) { bonus(bonusCont.getChildAt(_local1)).unPause(); _local1++; }; _local1 = 0; while (_local1 < pointsCont.numChildren) { Points(pointsCont.getChildAt(_local1)).unPause(); _local1++; }; addEventListener("enterFrame", levelFunction); stage.addEventListener("enterFrame", movement); pausedVar = false; } function frame2(){ musicPlaying = true; loopSound = new SpaceMusic(); loopVolume = "full"; stage.addEventListener(KeyboardEvent.KEY_UP, keyUpsAlways); playLoop(null); } public function playScores():void{ scoreHolder.gotoAndPlay(1); addEventListener("enterFrame", waitForScores); } public function quickEndLevel():void{ levels.shift(); addEventListener("enterFrame", flyingOff); removeEventListener("enterFrame", levelFunction); canPause = false; } public function addHighscoreListeners():void{ submitBtn.addEventListener("click", submitBtnFunction); noSubmitBtn.addEventListener("click", noSubmitBtnFunction); viewBtn.addEventListener("click", viewBtnFunction); playMoreHighscoreBtn.addEventListener("click", playMoreBtnFunction); } public function bigBossCheck(_arg1:Event):void{ if (enemyCont.numChildren == 0){ addEventListener("enterFrame", flyingOff); removeEventListener("enterFrame", bigBossCheck); }; } public function fireSound():void{ var _local1:int; var _local2:fire1Sound; var _local3:fire2Sound; var _local4:fire3Sound; _local1 = Math.ceil((Math.random() * 3)); if (_local1 == 3){ _local2 = new fire1Sound(); _local2.play(); } else { if (_local1 == 2){ _local3 = new fire2Sound(); _local3.play(); } else { _local4 = new fire3Sound(); _local4.play(); }; }; } function frame5(){ stop(); addHighscoreListeners(); sentData = false; waitForSubmit = 0; if (gameMode == "hardcore"){ hardcoreImage.visible = true; } else { hardcoreImage.visible = false; }; if (totalScore == 0){ totalScore = levelScore; }; scoreOutput.text = String(totalScore); } function frame6(){ if (gameMode == "hardcore"){ winningMessage.gotoAndStop(2); } else { winningMessage.gotoAndStop(1); }; if (totalScore == 0){ totalScore = levelScore; }; stop(); addHighscoreListeners(); sentData = false; waitForSubmit = 0; if (gameMode == "hardcore"){ hardcoreImage.visible = true; } else { hardcoreImage.visible = false; }; scoreOutput.text = String(totalScore); } public function removeKeys():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, checkKeys); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUps); varRight = false; varLeft = false; varUp = false; varDown = false; varSpace = false; keysActive = false; } public function waitForBoss(_arg1:Event):void{ if (levelHolder.currentFrame == levelHolder.totalFrames){ addEventListener("enterFrame", bossCheck); addEnemy("miniBoss", "bossMove"); if (currentLevel == 3){ boss1 = true; } else { if (currentLevel == 4){ boss2 = true; }; }; removeEventListener("enterFrame", waitForBoss); }; } public function movement(_arg1:Event){ var j:int; var k:int; var i:int; var shot:MovieClip; var shot2:MovieClip; var shot3:MovieClip; var localType:String; var event = _arg1; timer++; if (varRight == true){ if (ship.x < 420){ if (xspd < maxspd){ xspd = (xspd + acc); ship.rotation = (ship.rotation + (acc * 2)); }; } else { if (xspd > 0){ xspd = (xspd - (acc * Math.pow(1.2, speedNumber))); ship.rotation = (ship.rotation - (acc * 2)); } else { xspd = 0; }; }; } else { if (varLeft == true){ if (ship.x > 80){ if (xspd > -(maxspd)){ xspd = (xspd - acc); ship.rotation = (ship.rotation - (acc * 2)); }; } else { if (xspd < 0){ xspd = (xspd + (acc * Math.pow(1.2, speedNumber))); ship.rotation = (ship.rotation + (acc * 2)); } else { xspd = 0; }; }; } else { if (xspd > 0){ xspd = (xspd - (acc / 2)); ship.rotation = (ship.rotation - acc); } else { xspd = (xspd + (acc / 2)); ship.rotation = (ship.rotation + acc); }; if ((((xspd > -(acc))) && ((xspd < acc)))){ xspd = 0; ship.rotation = 0; }; }; }; if (varUp == true){ if (ship.y > 40){ if (yspd < maxspd){ yspd = (yspd + acc); }; } else { if (yspd < 0){ yspd = (yspd - (acc * Math.pow(1.2, speedNumber))); } else { yspd = 0; }; }; } else { if (varDown == true){ if (ship.y < 470){ if (yspd > -(maxspd)){ yspd = (yspd - acc); }; } else { if (yspd < 0){ yspd = (yspd + (acc * Math.pow(1.2, speedNumber))); } else { yspd = 0; }; }; } else { if (yspd > 0){ yspd = (yspd - (acc / 2)); } else { yspd = (yspd + (acc / 2)); }; if ((((yspd > -(acc))) && ((yspd < acc)))){ yspd = 0; }; }; }; ship.y = (ship.y - yspd); ship.x = (ship.x + xspd); if (varSpace == true){ if (bulletWait > 0){ fireSound(); bulletWait = -3; i = 0; while (i < 2) { shot = new MovieClip(); var _local3 = shot.graphics; with (_local3) { lineStyle(5, 0xFFFF00); lineTo(0, 15); }; shot.scaleX = 0.5; shot.scaleY = 0.5; shot.x = ((ship.x - 15) + (i * 30)); shot.y = (ship.y - 30); shot.rotation = ship.rotation; shotCont.addChild(shot); shot.addEventListener("enterFrame", moveShot); i = (i + 1); }; if (guns >= 2){ i = 0; while (i < 2) { shot2 = new MovieClip(); _local3 = shot2.graphics; with (_local3) { lineStyle(5, 0xFFFF00); lineTo(0, 15); }; shot2.scaleX = 0.5; shot2.scaleY = 0.5; shot2.x = ((ship.x - 25) + (i * 50)); shot2.y = (ship.y - 20); shot2.rotation = ship.rotation; shotCont.addChild(shot2); shot2.addEventListener("enterFrame", moveShot); i = (i + 1); }; }; if (guns >= 3){ i = 0; while (i < 2) { shot3 = new MovieClip(); _local3 = shot3.graphics; with (_local3) { lineStyle(5, 0xFFFF00); lineTo(0, 15); }; shot3.scaleX = 0.5; shot3.scaleY = 0.5; shot3.x = ((ship.x - 32.5) + (i * 65)); shot3.y = (ship.y - 5); shot3.rotation = ship.rotation; shotCont.addChild(shot3); shot3.addEventListener("enterFrame", moveShot); i = (i + 1); }; }; }; }; j = 0; while (j < enemyCont.numChildren) { if (ship.hitTestObject(enemyCont.getChildAt(j))){ healthMinus(1); if ((((((((enemy(enemyCont.getChildAt(j)).enemyType == "bigBoss")) || ((enemy(enemyCont.getChildAt(j)).enemyType == "miniBoss")))) || ((enemy(enemyCont.getChildAt(j)).enemyType == "bigBossPart1")))) || ((enemy(enemyCont.getChildAt(j)).enemyType == "bigBossPart2")))){ trace("fuck"); } else { trace("oww"); enemyDieNoSpawn(MovieClip(enemyCont.getChildAt(j))); }; }; j = (j + 1); }; k = 0; while (k < bonusCont.numChildren) { if (ship.hitTestObject(bonusCont.getChildAt(k))){ localType = bonus(bonusCont.getChildAt(k)).bonusType; if (localType == "speed"){ addSpeed(); } else { if (localType == "health"){ addHealth(); } else { if (localType == "guns"){ addGuns(); } else { if (localType == "bomb"){ if (((!(bombCharge)) && (!(bomb)))){ bombCharge = true; addEventListener("enterFrame", bombWaiter); }; } else { if (localType == "missile"){ if (missileCount < 8){ missileCount++; missileContainer.gotoAndStop((missileCount + 1)); } else { score = (score + 1000); }; }; }; }; }; }; addNameGraphic(bonusCont.getChildAt(k).x, bonusCont.getChildAt(k).y, localType); bonus(bonusCont.getChildAt(k)).removeSelf(); }; k = (k + 1); }; bulletWait++; } public function playLevel():void{ levelHolder.levelTween.levelTxt.text = String(("Level " + currentLevel)); trace(levelHolder.levelTween.levelTxt.text); trace(levelHolder.currentFrame); trace(levelHolder.levelTween.levelTxt.alpha); trace(levelHolder.levelTween.levelTxt.visible); levelHolder.gotoAndPlay(1); addEventListener("enterFrame", waitForLevel); } public function removeAfterPlayed(_arg1:Event):void{ if (_arg1.target.currentFrame == _arg1.target.totalFrames){ explodeCont.removeChild(DisplayObject(_arg1.target)); _arg1.target.removeEventListener("enterFrame", removeAfterPlayed); }; } public function playBoss():void{ levelHolder.levelTween.levelTxt.text = String("MiniBoss"); levelHolder.gotoAndPlay(1); addEventListener("enterFrame", waitForBoss); } public function skipAnimation(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 81){ MovieClip(animation.getChildAt(currentLevel)).gotoAndPlay(MovieClip(animation.getChildAt(currentLevel)).totalFrames); }; } public function useBomb():void{ var _local1:int; if (bomb){ bomb = false; bombGraphic.gotoAndStop(1); _local1 = 0; while (_local1 < enemyCont.numChildren) { enemy(enemyCont.getChildAt(_local1)).health = (enemy(enemyCont.getChildAt(_local1)).health - 4); if (enemy(enemyCont.getChildAt(_local1)).health <= 0){ enemyDieNoSpawn(MovieClip(enemyCont.getChildAt(_local1))); _local1--; } else { MovieClip(enemyCont.getChildAt(_local1)).shields.play(); }; _local1++; }; addBombExplosion(); }; } public function waitForLevel(_arg1:Event):void{ if (levelHolder.currentFrame == levelHolder.totalFrames){ addEventListener("enterFrame", levelFunction); removeEventListener("enterFrame", waitForLevel); }; } public function hardcoreBtnFunction(_arg1:MouseEvent):void{ currentLevel = 0; removeListeners(); gameMode = "hardcore"; gotoAndStop("game"); } public function removeSpecialAfterPlayed(_arg1:Event):void{ _arg1.target.y = (_arg1.target.y + 10); if (_arg1.target.currentFrame == _arg1.target.totalFrames){ explodeCont.removeChild(DisplayObject(_arg1.target)); _arg1.target.removeEventListener("enterFrame", removeSpecialAfterPlayed); }; } public function addSpecialExplosion(_arg1:Number, _arg2:Number, _arg3:String, _arg4:int):void{ var _local5:MovieClip; explosionSound(); _local5 = new SpecialExplosion(); if ((((((_arg3 == "asteroid")) || ((_arg3 == "asteroidRed")))) || ((_arg3 == "asteroidBlue")))){ _local5.explosionHolder.gotoAndStop((_arg3 + _arg4)); } else { _local5.explosionHolder.gotoAndStop(_arg3); }; trace(_arg3); _local5.x = _arg1; _local5.y = _arg2; explodeCont.addChild(_local5); _local5.addEventListener("enterFrame", removeSpecialAfterPlayed); } public function OEF(_arg1:Event){ _arg1.target.y = (_arg1.target.y + (_arg1.target.scaleY * 20)); if (_arg1.target.y > 675){ _arg1.target.y = -10; _arg1.target.x = (Math.random() * 550); }; } public function addCluster1(_arg1:String, _arg2:String):void{ var _local3:Number; var _local4:int; _local3 = ((Math.random() * 450) + 25); _local4 = 0; while (_local4 < 5) { addEnemyAt(_arg1, _arg2, (((Math.random() * 100) - 50) + _local3), ((Math.random() * 100) - 150)); _local4++; }; } public function addCluster2(_arg1:String, _arg2:String):void{ var _local3:Number; var _local4:int; _local3 = 0; _local4 = 0; while (_local4 < 10) { _local3 = (_local3 + ((Math.random() * 20) + 30)); addEnemyAt(_arg1, _arg2, _local3, -50); _local4++; }; } public function load_bar(_arg1:Event){ intro.preload.lbar.scaleX = (this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal); if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ intro.play(); this.addEventListener(Event.ENTER_FRAME, waiting); this.removeEventListener("enterFrame", load_bar); }; } public function addCluster3(_arg1:String, _arg2:String):void{ var _local3:Number; var _local4:int; _local3 = 500; _local4 = 0; while (_local4 < 10) { _local3 = (_local3 - ((Math.random() * 20) + 30)); addEnemyAt(_arg1, _arg2, _local3, -50); _local4++; }; } public function addBlock1(_arg1:String):void{ var _local2:*; _local2 = 0; while (_local2 < 3) { _local2++; }; } public function fourBtnFunction(_arg1:MouseEvent):void{ currentLevel = 3; removeListeners(); gameMode = "normal"; gotoAndStop("game"); } public function movementAttract(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = _arg1.target.x; _local3 = enemy(_arg1.target).acc; _local4 = enemy(_arg1.target).maxSpd; if (_arg1.target.y > 0){ if (_arg1.target.x < (ship.x - 20)){ _local3++; } else { if (_arg1.target.x > (ship.x + 20)){ _local3--; } else { if (_local3 !== 0){ if (_local3 > 0){ _local3--; } else { _local3++; }; }; }; }; }; if (_local3 > _local4){ _local3 = _local4; } else { if (_local3 < -(_local4)){ _local3 = -(_local4); }; }; enemy(_arg1.target).acc = _local3; _arg1.target.x = (_arg1.target.x + enemy(_arg1.target).acc); if (_local2 !== x){ _arg1.target.rotation = ((_local2 - _arg1.target.x) * 2); }; } public function addMissile():void{ var _local1:MovieClip; if (missileCount > 0){ missileSound(); missileCount--; missileContainer.gotoAndStop((missileCount + 1)); _local1 = new missile(); _local1.scaleX = (_local1.scaleY = 0.5); _local1.x = ship.x; _local1.y = (ship.y - 30); _local1.rotation = ship.rotation; _local1.addEventListener("enterFrame", missileMove); missileCont.addChild(_local1); }; } public function creditsBtnFunction(_arg1:MouseEvent):void{ removeListeners(); credits.x = 0; credits.y = 0; credits.play(); addEventListener("enterFrame", waitForCredits); credits.backBtn.addEventListener("click", creditsBackBtn); credits.creditsTween.creditsKESBtn.addEventListener("click", creditsKESBtnFunction); credits.creditsTween.creditsPrankardBtn.addEventListener("click", creditsPrankardBtnFunction); credits.creditsTween.creditsUGOBtn.addEventListener("click", playMoreBtnFunction); } public function spawnBonus(_arg1:Number, _arg2:Number):void{ var _local3:Number; var _local4:String; var _local5:MovieClip; _local3 = Math.random(); if (_local3 < 0.5){ _local3 = Math.random(); if (_local3 < 0.2){ _local4 = "bomb"; } else { if (_local3 < 0.5){ _local4 = "missile"; } else { _local4 = "health"; }; }; _local5 = new bonus(_local4); _local5.x = _arg1; _local5.y = _arg2; bonus(_local5).xspd = (Math.random() * 3); bonus(_local5).yspd = (Math.random() * 3); bonusCont.addChild(_local5); }; } public function getDistance(_arg1:Object, _arg2:Object):Number{ return (Math.sqrt((Math.pow((_arg1.x - _arg2.x), 2) + Math.pow((_arg1.y - _arg2.y), 2)))); } public function addPointsGraphic(_arg1:Number, _arg2:Number, _arg3:int):void{ var _local4:Points; _local4 = new Points(); _local4.myTextfield.text = String(_arg3); _local4.x = _arg1; _local4.y = _arg2; pointsCont.addChild(_local4); } public function creditsKESBtnFunction(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://thehappysheep.newgrounds.com/"); navigateToURL(_local2, "_blank"); } public function lowerVolume():void{ var _local1:SoundTransform; stage.frameRate = 30; stage.quality = "high"; loopVolume = "half"; _local1 = new SoundTransform(0.2, 0); loopChannel.soundTransform = _local1; } public function sendHardcoreData():void{ var _local1:URLRequest; var _local2:URLVariables; var _local3:Number; var _local4:String; _local1 = new URLRequest("http://rankz.armorbot.com/submit/as3_v0.php"); _local1.method = URLRequestMethod.POST; _local2 = new URLVariables(); _local2.flashkey = "QWpYUmRKWVQ="; _local2.SU0249 = "MjQzMGolZSVhJW4lcw=="; _local2.bmFtZTE = nameInput.text; _local3 = totalScore; _local4 = (_local3 + "Z"); _local2.c2NvcmUx = _local4.split("0").join("U"); _local2.c2NvcmUx = _local2.c2NvcmUx.split("").join("A"); _local2.c2NvcmUx = _local2.c2NvcmUx.split("AU").join("Y"); _local2.c2NvcmUx = _local2.c2NvcmUx.split("A1").join("B"); _local2.c2NvcmUx = _local2.c2NvcmUx.split(".").join("N"); _local1.data = _local2; sendToURL(_local1); } public function enemyShoot(_arg1:Event):void{ var shot:MovieClip; var i:int; var shot2:MovieClip; var event = _arg1; if (enemy(event.target).shoot == 1){ shot = new MovieClip(); var _local3 = shot.graphics; with (_local3) { lineStyle(10, 0xFF00); lineTo(0, 10); }; shot.scaleX = 0.5; shot.scaleY = 0.5; shot.x = event.target.x; shot.y = event.target.y; shot.rotation = -(event.target.rotation); enemyShotCont.addChild(shot); fireSound(); shot.addEventListener("enterFrame", moveEnemyShot); } else { if (enemy(event.target).shoot == 2){ i = 0; while (i < 2) { shot2 = new MovieClip(); _local3 = shot2.graphics; with (_local3) { lineStyle(10, 0xFF00); lineTo(0, 10); }; shot2.scaleX = 0.5; shot2.scaleY = 0.5; shot2.x = ((event.target.x - 10) + (i * 20)); shot2.y = event.target.y; shot2.rotation = -(event.target.rotation); enemyShotCont.addChild(shot2); fireSound(); shot2.addEventListener("enterFrame", moveEnemyShot); i = (i + 1); }; }; }; } public function removeHighscoreListeners():void{ submitBtn.removeEventListener("click", submitBtnFunction); noSubmitBtn.removeEventListener("click", noSubmitBtnFunction); viewBtn.removeEventListener("click", viewBtnFunction); playMoreHighscoreBtn.removeEventListener("click", playMoreBtnFunction); } public function bossCheck(_arg1:Event):void{ if (enemyCont.numChildren == 0){ addEventListener("enterFrame", flyingOff); removeEventListener("enterFrame", bossCheck); }; } public function keyUpsAlways(_arg1:KeyboardEvent){ if (_arg1.keyCode == 77){ toggleMusic(); }; } public function createPlanet():void{ var _local1:*; var _local2:uint; var _local3:ColorTransform; _local1 = new planets(); _local1.y = ((Math.random() * 750) - 125); _local1.x = (Math.random() * 500); _local1.gotoAndStop(Math.ceil((Math.random() * 3))); _local1.scaleX = (_local1.scaleY = (Math.ceil((Math.random() * 4)) / 3)); _local1.planetGlow.visible = true; _local1.planetGlow.alpha = (Math.round((Math.random() * 4)) / 4); _local2 = new uint(); _local3 = new ColorTransform(); _local3.redMultiplier = (Math.random() * 1); _local3.greenMultiplier = (Math.random() * 1); _local3.blueMultiplier = (Math.random() * 1); _local1.transform.colorTransform = _local3; planetCont.addChild(_local1); _local1.addEventListener("enterFrame", OEFPlanet); } public function moveEnemyShot(_arg1:Event):void{ var event = _arg1; var _local3 = event.target; with (_local3) { x = (x + (shtspd * Math.sin((rotation * (Math.PI / 180))))); y = (y + (shtspd * Math.cos((rotation * (Math.PI / 180))))); if (parent.parent.ship.hitTestPoint(x, y, true)){ healthMinus(1); event.target.removeEventListener("enterFrame", moveEnemyShot); enemyShotCont.removeChild(DisplayObject(event.target)); }; if ((((((((x >= 500)) || ((x <= 0)))) || ((y >= 550)))) || ((y <= 0)))){ event.target.removeEventListener("enterFrame", moveEnemyShot); enemyShotCont.removeChild(DisplayObject(event.target)); }; }; } public function threeBtnFunction(_arg1:MouseEvent):void{ currentLevel = 2; removeListeners(); gameMode = "normal"; gotoAndStop("game"); } public function playMoreBtnFunction(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com"); navigateToURL(_local2, "_blank"); } public function addEnemyAt(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number):void{ var _local5:MovieClip; _local5 = new enemy(_arg1, _arg2); _local5.x = _arg3; _local5.y = _arg4; _local5.addEventListener("enterFrame", enemyMove); enemyCont.addChild(_local5); } public function creditsBackBtn(_arg1:MouseEvent):void{ credits.gotoAndStop(1); removeCredits(); addListeners(); } public function menuHighscoreBtnFunction(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://rankz.armorbot.com/spaceaggressor/"); navigateToURL(_local2, "_blank"); } public function missileMove(_arg1:Event):void{ var i:*; var event = _arg1; var _local3 = event.target; with (_local3) { x = (x + (mslespd * Math.sin((rotation * (Math.PI / 180))))); y = (y - (mslespd * Math.cos((rotation * (Math.PI / 180))))); i = 0; while (i < enemyCont.numChildren) { if (enemyCont.getChildAt(i).hitTestPoint(event.target.x, event.target.y, false)){ enemyDieMissile(enemyCont.getChildAt(i)); event.target.removeEventListener("enterFrame", missileMove); missileCont.removeChild(DisplayObject(event.target)); }; i++; }; if ((((((((x >= 500)) || ((x <= 0)))) || ((y >= 550)))) || ((y <= 0)))){ event.target.removeEventListener("enterFrame", missileMove); missileCont.removeChild(DisplayObject(event.target)); }; }; } public function removeListeners():void{ playMoreBtn.removeEventListener("click", playMoreBtnFunction); menuHighscoreBtn.removeEventListener("click", menuHighscoreBtnFunction); playBtn.removeEventListener("click", playBtnFunction); creditsBtn.removeEventListener("click", creditsBtnFunction); if (unlockedLevel > 1){ twoBtn.removeEventListener("click", twoBtnFunction); }; if (unlockedLevel > 2){ threeBtn.removeEventListener("click", threeBtnFunction); }; if (unlockedLevel > 3){ fourBtn.removeEventListener("click", fourBtnFunction); }; if (unlockedLevel > 4){ fiveBtn.removeEventListener("click", fiveBtnFunction); }; if (unlockedLevel > 5){ hardcoreBtn.removeEventListener("click", hardcoreBtnFunction); }; } public function bombWaiter(_arg1:Event):void{ if (bombGraphic.currentFrame == 1){ bombGraphic.play(); } else { if (bombGraphic.currentFrame == bombGraphic.totalFrames){ bombCharge = false; bomb = true; bombGraphic.stop(); removeEventListener("enterFrame", bombWaiter); }; }; } public function enemyDieMissile(_arg1:MovieClip){ var _local2:MovieClip; var _local3:int; var _local4:Object; var _local5:int; explosionSound(); _local2 = new Explosion(); _local3 = Math.ceil((Math.random() * 5)); _local2.explosionHolder.gotoAndStop(_local3); _local2.x = _arg1.x; _local2.y = _arg1.y; _local2.scaleX = (_local2.scaleY = 1.5); explodeCont.addChild(_local2); _local2.addEventListener("enterFrame", removeAfterPlayed); _local4 = _arg1; _local5 = 0; while (_local5 < enemyCont.numChildren) { if (Math.abs(getDistance(enemyCont.getChildAt(_local5), _local4)) < 120){ enemy(enemyCont.getChildAt(_local5)).health = (enemy(enemyCont.getChildAt(_local5)).health - 8); if (enemy(enemyCont.getChildAt(_local5)).health <= 0){ enemyCont.getChildAt(_local5).removeEventListener("enterFrame", enemyMove); enemyCont.removeChildAt(_local5); _local5--; }; }; _local5++; }; } public function addKeys():void{ stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeys); stage.addEventListener(KeyboardEvent.KEY_UP, keyUps); varRight = false; varLeft = false; varUp = false; varDown = false; varSpace = false; keysActive = true; } public function removeEverything():void{ var _local1:int; _local1 = 0; while (_local1 < enemyCont.numChildren) { enemyCont.getChildAt(_local1).removeEventListener("enterFrame", enemyMove); _local1++; }; while (enemyCont.numChildren > 0) { enemyCont.removeChildAt(0); }; _local1 = 0; while (_local1 < enemyShotCont.numChildren) { enemyShotCont.getChildAt(_local1).removeEventListener("enterFrame", moveEnemyShot); _local1++; }; while (enemyShotCont.numChildren > 0) { enemyShotCont.removeChildAt(0); }; _local1 = 0; while (_local1 < planetCont.numChildren) { planetCont.getChildAt(_local1).removeEventListener("enterFrame", OEFPlanet); _local1++; }; while (planetCont.numChildren > 0) { planetCont.removeChildAt(0); }; while (bonusCont.numChildren > 0) { bonus(bonusCont.getChildAt(0)).removeSelf(); }; removeChild(shieldBar); removeChild(missileContainer); removeChild(bombGraphic); removeChild(pausedScreen); removeEventListener("enterFrame", bigBossCheck); removeEventListener("enterFrame", bossCheck); } public function keyUps(_arg1:KeyboardEvent){ if (_arg1.keyCode == 67){ addMissile(); }; if (_arg1.keyCode == 39){ _arg1.keyCode = 0; varRight = false; }; if (_arg1.keyCode == 38){ _arg1.keyCode = 0; varUp = false; }; if (_arg1.keyCode == 37){ _arg1.keyCode = 0; varLeft = false; }; if (_arg1.keyCode == 40){ _arg1.keyCode = 0; varDown = false; }; if (_arg1.keyCode == 32){ _arg1.keyCode = 0; varSpace = false; }; if (_arg1.keyCode == 86){ useBomb(); }; } public function addHealth():void{ if (health < 15){ health++; shieldBar.gotoAndStop((health + 1)); } else { score = (score + 1000); }; } public function waiting(_arg1:Event):void{ if (intro.currentFrame == intro.totalFrames){ gotoAndPlay(2); removeEventListener("enterFrame", waiting); }; } public function viewBtnFunction(_arg1:MouseEvent):void{ viewScores(); } public function moveShot(_arg1:Event):void{ var privateBreak:*; var i:*; var event = _arg1; var _local3 = event.target; with (_local3) { privateBreak = false; x = (x + (shtspd * Math.sin((rotation * (Math.PI / 180))))); y = (y - (shtspd * Math.cos((rotation * (Math.PI / 180))))); i = 0; while (i < enemyCont.numChildren) { if (enemyCont.getChildAt(i).hitTestPoint(event.target.x, event.target.y, true)){ enemy(enemyCont.getChildAt(i)).health--; if (enemy(enemyCont.getChildAt(i)).health <= 0){ enemyDie(enemyCont.getChildAt(i)); } else { enemyCont.getChildAt(i).shields.play(); }; event.target.removeEventListener("enterFrame", moveShot); shotCont.removeChild(DisplayObject(event.target)); privateBreak = true; break; }; i++; }; if (!privateBreak){ if ((((((((x >= 500)) || ((x <= 0)))) || ((y >= 550)))) || ((y <= 0)))){ event.target.removeEventListener("enterFrame", moveShot); shotCont.removeChild(DisplayObject(event.target)); }; }; }; } public function gameOverWait(_arg1:Event):void{ if (gameoverAni.currentFrame == gameoverAni.totalFrames){ removeEverything(); stage.quality = "high"; removeEventListener("enterFrame", gameOverWait); gotoAndStop("highscores"); }; } public function playBtnFunction(_arg1:MouseEvent):void{ currentLevel = 0; removeListeners(); gameMode = "normal"; gotoAndStop("game"); } public function addNameGraphic(_arg1:Number, _arg2:Number, _arg3:String):void{ var _local4:Points; _local4 = new Points(); _local4.myTextfield.text = _arg3; _local4.myTextfield.textColor = uint("0xFFFF00"); _local4.x = _arg1; _local4.y = _arg2; pointsCont.addChild(_local4); } public function waitingForSubmit(_arg1:Event):void{ waitForSubmit++; if (waitForSubmit > 10){ viewScores(); removeEventListener("enterFrame", waitingForSubmit); }; } public function addLine1(_arg1:String, _arg2:String):void{ addEnemyAt(_arg1, _arg2, 0, -125); addEnemyAt(_arg1, _arg2, 50, -112.5); addEnemyAt(_arg1, _arg2, 100, -100); addEnemyAt(_arg1, _arg2, 150, -87.5); addEnemyAt(_arg1, _arg2, 200, -75); addEnemyAt(_arg1, _arg2, 250, -62.5); addEnemyAt(_arg1, _arg2, 300, -50); addEnemyAt(_arg1, _arg2, 350, -37.5); addEnemyAt(_arg1, _arg2, 400, -25); addEnemyAt(_arg1, _arg2, 450, -12.5); addEnemyAt(_arg1, _arg2, 500, 0); } public function addLine2(_arg1:String, _arg2:String):void{ addEnemyAt(_arg1, _arg2, 500, -125); addEnemyAt(_arg1, _arg2, 450, -112.5); addEnemyAt(_arg1, _arg2, 400, -100); addEnemyAt(_arg1, _arg2, 350, -87.5); addEnemyAt(_arg1, _arg2, 300, -75); addEnemyAt(_arg1, _arg2, 250, -62.5); addEnemyAt(_arg1, _arg2, 200, -50); addEnemyAt(_arg1, _arg2, 150, -37.5); addEnemyAt(_arg1, _arg2, 100, -25); addEnemyAt(_arg1, _arg2, 50, -12.5); addEnemyAt(_arg1, _arg2, 0, 0); } public function addListeners():void{ playMoreBtn.addEventListener("click", playMoreBtnFunction); menuHighscoreBtn.addEventListener("click", menuHighscoreBtnFunction); playBtn.addEventListener("click", playBtnFunction); creditsBtn.addEventListener("click", creditsBtnFunction); if (unlockedLevel > 1){ twoBtn.addEventListener("click", twoBtnFunction); twoTxt.gotoAndStop(2); }; if (unlockedLevel > 2){ threeBtn.addEventListener("click", threeBtnFunction); threeTxt.gotoAndStop(2); }; if (unlockedLevel > 3){ fourBtn.addEventListener("click", fourBtnFunction); fourTxt.gotoAndStop(2); }; if (unlockedLevel > 4){ fiveBtn.addEventListener("click", fiveBtnFunction); fiveTxt.gotoAndStop(2); }; if (unlockedLevel > 5){ hardcoreBtn.addEventListener("click", hardcoreBtnFunction); hardcoreTxt.gotoAndStop(2); }; } public function initiate(_arg1:Event):void{ if (MovieClip(animation.getChildAt(currentLevel)).currentFrame == 2){ removeEventListener("enterFrame", initiate); stage.addEventListener(KeyboardEvent.KEY_UP, skipAnimation); addEventListener("enterFrame", waitForAnimation); } else { MovieClip(animation.getChildAt(currentLevel)).gotoAndPlay(2); lowerVolume(); }; while ((5 - currentLevel) < levels.length) { levels.shift(); }; if (currentLevel > 3){ guns = 2; ship.gotoAndStop(3); } else { if (currentLevel > 1){ guns = 2; } else { guns = 1; }; }; ship.guns.gotoAndStop(guns); } public function creditsPrankardBtnFunction(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.prankard.com/"); navigateToURL(_local2, "_blank"); } public function addLine3(_arg1:String, _arg2:String):void{ addEnemyAt(_arg1, _arg2, 500, -50); addEnemyAt(_arg1, _arg2, 450, -50); addEnemyAt(_arg1, _arg2, 400, -50); addEnemyAt(_arg1, _arg2, 350, -50); addEnemyAt(_arg1, _arg2, 300, -50); addEnemyAt(_arg1, _arg2, 250, -50); addEnemyAt(_arg1, _arg2, 200, -50); addEnemyAt(_arg1, _arg2, 150, -50); addEnemyAt(_arg1, _arg2, 100, -50); addEnemyAt(_arg1, _arg2, 50, -50); addEnemyAt(_arg1, _arg2, 0, -50); } public function redesignPlanet(_arg1:MovieClip):void{ var _local2:ColorTransform; _arg1.scaleX = (_arg1.scaleY = (Math.ceil((Math.random() * 4)) / 3)); _arg1.planetGlow.alpha = (Math.round((Math.random() * 4)) / 4); _arg1.gotoAndStop(Math.ceil((Math.random() * 4))); _arg1.y = (-(_arg1.height) / 2); _arg1.x = (Math.random() * 500); _local2 = new ColorTransform(); _local2.redMultiplier = (Math.random() * 1); _local2.greenMultiplier = (Math.random() * 1); _local2.blueMultiplier = (Math.random() * 1); _arg1.transform.colorTransform = _local2; } public function playAnimation():void{ lowerVolume(); MovieClip(animation.getChildAt(currentLevel)).play(); stage.addEventListener(KeyboardEvent.KEY_UP, skipAnimation); addEventListener("enterFrame", waitForAnimation); } public function playBigBoss():void{ levelHolder.levelTween.levelTxt.text = String("Final Boss"); levelHolder.gotoAndPlay(1); trace(levelHolder.currentFrame); addEventListener("enterFrame", waitForBigBoss); } public function waitForAnimation(_arg1:Event):void{ if (MovieClip(animation.getChildAt(currentLevel)).currentFrame == MovieClip(animation.getChildAt(currentLevel)).totalFrames){ normalVolume(); removeEventListener("enterFrame", waitForAnimation); stage.removeEventListener(KeyboardEvent.KEY_UP, skipAnimation); if (currentLevel == 5){ stage.removeEventListener("enterFrame", movement); removeEverything(); stage.quality = "high"; gotoAndStop("completed"); } else { addEventListener("enterFrame", flyingIn); }; }; } public function movementSwirlAttract(_arg1:Event):void{ if ((ship.y - _arg1.target.y) > 250){ movementSwirl(_arg1); } else { movementAttract(_arg1); }; } public function waitForBigBoss(_arg1:Event):void{ if (levelHolder.currentFrame == levelHolder.totalFrames){ addEventListener("enterFrame", bigBossCheck); addEnemy("bigBoss", "bigBossMove"); addEnemy("bigBossPart1", "bigBossPartMove"); addEnemy("bigBossPart2", "bigBossPartMove"); boss3 = true; removeEventListener("enterFrame", waitForBigBoss); }; } public function normalVolume():void{ stage.frameRate = 50; loopVolume = "full"; stage.quality = "low"; loopChannel.soundTransform = new SoundTransform(); } public function waitForCredits(_arg1:Event):void{ if (credits.currentFrame == credits.totalFrames){ removeCredits(); addListeners(); }; } public function OEFPlanet(_arg1:Event){ _arg1.target.y = (_arg1.target.y + (_arg1.target.scaleY * 5)); if (_arg1.target.y > (550 + (_arg1.target.height / 2))){ redesignPlanet(MovieClip(_arg1.target)); }; } public function explosionSound():void{ var _local1:int; var _local2:explosion1Sound; var _local3:explosion2Sound; var _local4:explosion3Sound; _local1 = Math.ceil((Math.random() * 3)); if (_local1 == 3){ _local2 = new explosion1Sound(); _local2.play(); } else { if (_local1 == 2){ _local3 = new explosion2Sound(); _local3.play(); } else { _local4 = new explosion3Sound(); _local4.play(); }; }; } public function pauseGame():void{ var _local1:int; if (canPause){ pausedScreen.x = 0; pausedScreen.y = 0; _local1 = 0; while (_local1 < enemyCont.numChildren) { enemyCont.getChildAt(_local1).removeEventListener("enterFrame", enemyMove); _local1++; }; _local1 = 0; while (_local1 < enemyShotCont.numChildren) { enemyShotCont.getChildAt(_local1).removeEventListener("enterFrame", moveEnemyShot); _local1++; }; _local1 = 0; while (_local1 < planetCont.numChildren) { planetCont.getChildAt(_local1).removeEventListener("enterFrame", OEFPlanet); _local1++; }; _local1 = 0; while (_local1 < shotCont.numChildren) { shotCont.getChildAt(_local1).removeEventListener("enterFrame", moveShot); _local1++; }; _local1 = 0; while (_local1 < starCont.numChildren) { starCont.getChildAt(_local1).removeEventListener("enterFrame", OEF); _local1++; }; _local1 = 0; while (_local1 < bonusCont.numChildren) { bonus(bonusCont.getChildAt(_local1)).pause(); _local1++; }; _local1 = 0; while (_local1 < pointsCont.numChildren) { Points(pointsCont.getChildAt(_local1)).pause(); _local1++; }; removeEventListener("enterFrame", levelFunction); stage.removeEventListener("enterFrame", movement); pausedVar = true; }; } public function checkKeys(_arg1:KeyboardEvent){ if (_arg1.keyCode == 39){ varRight = true; }; if (_arg1.keyCode == 38){ varUp = true; }; if (_arg1.keyCode == 37){ varLeft = true; }; if (_arg1.keyCode == 40){ varDown = true; }; if (_arg1.keyCode == 32){ varSpace = true; }; } public function shieldSound():void{ var _local1:int; var _local2:shield1Sound; var _local3:shield2Sound; var _local4:shield3Sound; _local1 = Math.ceil((Math.random() * 3)); if (_local1 == 3){ _local2 = new shield1Sound(); _local2.play(); } else { if (_local1 == 2){ _local3 = new shield2Sound(); _local3.play(); } else { _local4 = new shield3Sound(); _local4.play(); }; }; } public function submitBtnFunction(_arg1:MouseEvent):void{ if (nameInput.text !== "name here"){ if (!sentData){ sentData = true; if (gameMode == "hardcore"){ sendHardcoreData(); } else { sendData(); }; addEventListener("enterFrame", waitingForSubmit); removeHighscoreListeners(); gotoAndStop("menu"); }; }; } public function viewScores():void{ var _local1:URLRequest; var _local2:URLRequest; if (gameMode == "hardcore"){ _local1 = new URLRequest("http://rankz.armorbot.com/spaceaggressorhardcore/"); navigateToURL(_local1, "_blank"); } else { _local2 = new URLRequest("http://rankz.armorbot.com/spaceaggressor/"); navigateToURL(_local2, "_blank"); }; } public function toggleMusic():void{ if (musicPlaying){ loopChannel.removeEventListener("soundComplete", playLoop); loopChannel.stop(); musicPlaying = false; } else { playLoop(null); musicPlaying = true; }; } public function enemyDieNoSpawn(_arg1:MovieClip){ addExplosion(_arg1.x, _arg1.y); _arg1.removeEventListener("enterFrame", enemyMove); enemyCont.removeChild(_arg1); } public function sendData():void{ var _local1:URLRequest; var _local2:URLVariables; var _local3:Number; var _local4:String; _local1 = new URLRequest("http://rankz.armorbot.com/submit/as3_v0.php"); _local1.method = URLRequestMethod.POST; _local2 = new URLVariables(); _local2.flashkey = "eWdCWVBuc1E="; _local2.SU0249 = "MjQyOWolZSVhJW4lcw=="; _local2.bmFtZTE = nameInput.text; _local3 = totalScore; _local4 = (_local3 + "Z"); _local2.c2NvcmUx = _local4.split("0").join("U"); _local2.c2NvcmUx = _local2.c2NvcmUx.split("").join("A"); _local2.c2NvcmUx = _local2.c2NvcmUx.split("AU").join("Y"); _local2.c2NvcmUx = _local2.c2NvcmUx.split("A1").join("B"); _local2.c2NvcmUx = _local2.c2NvcmUx.split(".").join("N"); _local1.data = _local2; sendToURL(_local1); } public function noSubmitBtnFunction(_arg1:MouseEvent):void{ removeHighscoreListeners(); gotoAndStop("menu"); } public function addEnemy(_arg1:String, _arg2:String):void{ var _local3:MovieClip; _local3 = new enemy(_arg1, _arg2); _local3.addEventListener("enterFrame", enemyMove); enemyCont.addChild(_local3); } public function addBombExplosion():void{ var _local1:MovieClip; _local1 = new bombExplode(); explodeCont.addChild(_local1); _local1.addEventListener("enterFrame", removeAfterPlayed); } public function removeCredits():void{ removeEventListener("enterFrame", waitForCredits); credits.backBtn.removeEventListener("click", creditsBackBtn); credits.creditsTween.creditsKESBtn.removeEventListener("click", creditsKESBtnFunction); credits.creditsTween.creditsPrankardBtn.removeEventListener("click", creditsPrankardBtnFunction); credits.creditsTween.creditsUGOBtn.removeEventListener("click", playMoreBtnFunction); credits.x = 1000; credits.y = 1000; } public function enemyMove(_arg1:Event):void{ var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:int; _local2 = enemy(_arg1.target).movementType; if (_local2 == "fallAndRotate"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); _arg1.target.rotation = (_arg1.target.rotation + 3); } else { if (_local2 == "swirl"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); movementSwirl(_arg1); } else { if (_local2 == "attract"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); movementAttract(_arg1); } else { if (_local2 == "attractAndShoot"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); movementAttract(_arg1); if (enemy(_arg1.target).count == 15){ enemyShoot(_arg1); enemy(_arg1.target).count = 0; } else { enemy(_arg1.target).count++; }; } else { if (_local2 == "rotateAndShoot"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); movementShotSpin(_arg1); } else { if (_local2 == "swirlAndShoot"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); movementSwirl(_arg1); if (enemy(_arg1.target).count == 15){ enemyShoot(_arg1); enemy(_arg1.target).count = 0; } else { enemy(_arg1.target).count++; }; } else { if (_local2 == "swirlAndAttract"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); movementSwirlAttract(_arg1); } else { if (_local2 == "charge"){ _arg1.target.y = (_arg1.target.y + enemy(_arg1.target).ySpd); movementCharge(_arg1); } else { if (_local2 == "bossMove"){ if (_arg1.target.y < 100){ _arg1.target.y = (_arg1.target.y + 3); }; if (((enemy(_arg1.target).film.visible) && ((enemy(_arg1.target).health < 35)))){ enemy(_arg1.target).film.visible = false; enemy(_arg1.target).eye.play(); } else { if (((enemy(_arg1.target).film.visible) && ((enemy(_arg1.target).health > 35)))){ enemy(_arg1.target).film.alpha = (((enemy(_arg1.target).health - 35) * 3) / 100); } else { if (!enemy(_arg1.target).film.visible){ _local3 = (_arg1.target.y - ship.y); _local4 = (_arg1.target.x - ship.x); _local5 = Math.atan2(_local3, _local4); enemy(_arg1.target).eye.pupil.rotation = (_local5 / (3.14 / 180)); }; }; }; _arg1.target.x = (_arg1.target.x + enemy(_arg1.target).xSpd); if ((((_arg1.target.x > 450)) || ((_arg1.target.x < 50)))){ enemy(_arg1.target).xSpd = -(enemy(_arg1.target).xSpd); _arg1.target.x = (_arg1.target.x + (enemy(_arg1.target).xSpd * 2)); }; if (Math.round((timer / 6)) == (timer / 6)){ addEnemy("critter", "swirl"); }; } else { if (_local2 == "bigBossMove"){ if (_arg1.target.y < 100){ _arg1.target.y = (_arg1.target.y + 3); }; enemy(_arg1.target).count++; if (enemy(_arg1.target).count > 20){ enemy(_arg1.target).spawn.play(); enemy(_arg1.target).count = 0; addEnemyAt("critter", "attract", _arg1.target.x, (_arg1.target.y + 40)); }; } else { if (_local2 == "bigBossPartMove"){ if (_arg1.target.y < 100){ _arg1.target.y = (_arg1.target.y + 3); }; _local6 = enemy(_arg1.target).count; ++_local6; if (_local6 > 100){ if (_local6 > 200){ if (_arg1.target.y > 100){ _arg1.target.y = (_arg1.target.y - 7); }; } else { if (_arg1.target.y < 400){ _arg1.target.y = (_arg1.target.y + 7); }; }; if (_local6 >= 250){ _local6 = 0; }; }; if ((((((((((_local6 == 20)) || ((_local6 == 40)))) || ((_local6 == 60)))) || ((_local6 == 80)))) || ((_local6 == 100)))){ addEnemyAt("critter", "charge", _arg1.target.x, _arg1.target.y); } else { if (_local6 == 124){ addEnemyAt("turret", "rotateAndShoot", _arg1.target.x, -50); }; }; enemy(_arg1.target).count = _local6; }; }; }; }; }; }; }; }; }; }; }; if (_arg1.target.y > 600){ enemyCont.removeChild(DisplayObject(_arg1.target)); _arg1.target.removeEventListener("enterFrame", enemyMove); }; } public function addExplosion(_arg1:Number, _arg2:Number):void{ var _local3:MovieClip; var _local4:int; explosionSound(); _local3 = new Explosion(); _local4 = Math.ceil((Math.random() * 5)); _local3.explosionHolder.gotoAndStop(_local4); _local3.x = _arg1; _local3.y = _arg2; explodeCont.addChild(_local3); _local3.addEventListener("enterFrame", removeAfterPlayed); } public function levelFunction(_arg1:Event):void{ var _local2:Array; var _local3:String; canPause = true; _local2 = levels[0][0].split(":"); if (_local2[0] > 0){ _local2[0] = (_local2[0] - 1); _local3 = ((((((_local2[0] + ":") + _local2[1]) + ":") + _local2[2]) + ":") + _local2[3]); levels[0][0] = _local3; } else { _local2.shift(); if (_local2[1] == "wave1"){ addWave1(_local2[0], _local2[2]); } else { if (_local2[1] == "wave2"){ addWave2(_local2[0], _local2[2]); } else { if (_local2[1] == "line1"){ addLine1(_local2[0], _local2[2]); } else { if (_local2[1] == "line2"){ addLine2(_local2[0], _local2[2]); } else { if (_local2[1] == "line3"){ addLine3(_local2[0], _local2[2]); } else { if (_local2[1] == "single"){ addEnemy(_local2[0], _local2[2]); } else { if (_local2[1] == "cluster1"){ addCluster1(_local2[0], _local2[2]); } else { if (_local2[1] == "cluster2"){ addCluster2(_local2[0], _local2[2]); } else { if (_local2[1] == "cluster3"){ addCluster3(_local2[0], _local2[2]); } else { if (_local2[0] == "bonus"){ addBonus(_local2[1]); }; }; }; }; }; }; }; }; }; }; levels[0].shift(); if (levels[0].length <= 0){ levels.shift(); if ((((currentLevel == 3)) && ((boss1 == false)))){ playBoss(); removeEventListener("enterFrame", levelFunction); } else { if ((((currentLevel == 4)) && ((boss2 == false)))){ playBoss(); removeEventListener("enterFrame", levelFunction); } else { if ((((currentLevel == 5)) && ((boss3 == false)))){ playBigBoss(); removeEventListener("enterFrame", levelFunction); } else { if ((((currentLevel == 5)) && ((boss3 == true)))){ removeEverything(); removeEventListener("enterFrame", levelFunction); gotoAndStop("menu"); } else { addEventListener("enterFrame", flyingOff); removeEventListener("enterFrame", levelFunction); canPause = false; }; }; }; }; }; }; } public function addGuns():void{ if (guns < 3){ guns++; ship.guns.gotoAndStop(guns); } else { score = (score + 1000); }; } public function missileSound():void{ var _local1:int; var _local2:missile1Sound; var _local3:missile2Sound; var _local4:missile3Sound; _local1 = Math.ceil((Math.random() * 3)); if (_local1 == 3){ _local2 = new missile1Sound(); _local2.play(); } else { if (_local1 == 2){ _local3 = new missile2Sound(); _local3.play(); } else { _local4 = new missile3Sound(); _local4.play(); }; }; } public function healthMinus(_arg1:int):void{ health = (health - _arg1); if (health > 0){ ship.shields.play(); shieldSound(); } else { gameOver(); health = 0; }; shieldBar.gotoAndStop((health + 1)); } public function enemyDie(_arg1:MovieClip){ if (Math.ceil((Math.random() * 5)) == 5){ addSpecialExplosion(_arg1.x, _arg1.y, enemy(_arg1).enemyType, enemy(_arg1).asteroidType); } else { addExplosion(_arg1.x, _arg1.y); }; levelScore = (levelScore + enemy(_arg1).worth); addPointsGraphic(_arg1.x, _arg1.y, enemy(_arg1).worth); if (gameMode == "normal"){ if (((((!((enemy(_arg1).enemyType === "asteroid"))) && (!((enemy(_arg1).enemyType === "asteroidBlue"))))) && (!((enemy(_arg1).enemyType === "asteroidRed"))))){ spawnBonus(_arg1.x, _arg1.y); }; }; _arg1.removeEventListener("enterFrame", enemyMove); enemyCont.removeChild(_arg1); } public function gameOver():void{ addExplosion(ship.x, ship.y); gameoverAni.play(); ship.x = -100; ship.y = -100; removeKeys(); stage.removeEventListener("enterFrame", movement); removeEventListener("enterFrame", flyingOff); removeEventListener("enterFrame", levelFunction); addEventListener("enterFrame", gameOverWait); } public function playLoop(_arg1:Event):void{ if (loopChannel != null){ loopChannel.removeEventListener("soundComplete", playLoop); }; loopChannel = loopSound.play(); loopChannel.addEventListener("soundComplete", playLoop); if (loopVolume == "half"){ lowerVolume(); }; } public function addBonus(_arg1:String):void{ var _local2:MovieClip; _local2 = new bonus(_arg1); bonusCont.addChild(_local2); } } }//package kesSpace_fla
Section 26
//missileContainer_31 (kesSpace_fla.missileContainer_31) package kesSpace_fla { import flash.display.*; public dynamic class missileContainer_31 extends MovieClip { public function missileContainer_31(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 27
//preload_3 (kesSpace_fla.preload_3) package kesSpace_fla { import flash.display.*; public dynamic class preload_3 extends MovieClip { public var lbar:MovieClip; } }//package kesSpace_fla
Section 28
//preloader_1 (kesSpace_fla.preloader_1) package kesSpace_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class preloader_1 extends MovieClip { public var preload:MovieClip; public var sponsor:MovieClip; public function preloader_1(){ addFrameScript(0, frame1, 40, frame41); } function frame1(){ stop(); } function frame41(){ sponsor.clicktagbtn.addEventListener("click", sponsorclicker); } public function sponsorclicker(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com"); navigateToURL(_local2, "_blank"); } } }//package kesSpace_fla
Section 29
//scoreHolder_32 (kesSpace_fla.scoreHolder_32) package kesSpace_fla { import flash.display.*; public dynamic class scoreHolder_32 extends MovieClip { public var scoreTween:MovieClip; public function scoreHolder_32(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 30
//scoreTween_33 (kesSpace_fla.scoreTween_33) package kesSpace_fla { import flash.display.*; import flash.text.*; public dynamic class scoreTween_33 extends MovieClip { public var lScore:TextField; public var tScore:TextField; } }//package kesSpace_fla
Section 31
//shields_12 (kesSpace_fla.shields_12) package kesSpace_fla { import flash.display.*; public dynamic class shields_12 extends MovieClip { public function shields_12(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 32
//ship_29 (kesSpace_fla.ship_29) package kesSpace_fla { import flash.display.*; public dynamic class ship_29 extends MovieClip { public var shields:MovieClip; public var guns:MovieClip; public function ship_29(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 33
//soundsLoad_9 (kesSpace_fla.soundsLoad_9) package kesSpace_fla { import flash.display.*; public dynamic class soundsLoad_9 extends MovieClip { public function soundsLoad_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 34
//Sponsor_5 (kesSpace_fla.Sponsor_5) package kesSpace_fla { import flash.display.*; import flash.net.*; public dynamic class Sponsor_5 extends MovieClip { public var clicktagbtn:SimpleButton; public function Sponsor_5(){ addFrameScript(20, frame21); } function frame21(){ nielsen("game_intro"); trace("ran"); } public function nielsen(_arg1){ var _local2:String; var _local3:String; var _local4:String; var _local5:URLRequest; var _local6:Loader; _local2 = "us-ugo"; _local3 = "ugoplayer_flashgames"; _local4 = escape(_arg1); _local5 = new URLRequest(((((((("http://secure-us.imrworldwide.com/cgi-bin/m?ci=" + _local2) + "&cg=") + _local3) + "&si=") + _local4) + "&rnd=") + Math.ceil((Math.random() * 100000000)))); _local6 = new Loader(); _local6.load(_local5); addChild(_local6); } } }//package kesSpace_fla
Section 35
//theeye_71 (kesSpace_fla.theeye_71) package kesSpace_fla { import flash.display.*; public dynamic class theeye_71 extends MovieClip { public var pupil:MovieClip; public function theeye_71(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 36
//threeTxt_20 (kesSpace_fla.threeTxt_20) package kesSpace_fla { import flash.display.*; public dynamic class threeTxt_20 extends MovieClip { public function threeTxt_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 37
//twoTxt_19 (kesSpace_fla.twoTxt_19) package kesSpace_fla { import flash.display.*; public dynamic class twoTxt_19 extends MovieClip { public function twoTxt_19(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package kesSpace_fla
Section 38
//txt_6 (kesSpace_fla.txt_6) package kesSpace_fla { import flash.display.*; public dynamic class txt_6 extends MovieClip { public function txt_6(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package kesSpace_fla
Section 39
//bombExplode (bombExplode) package { import flash.display.*; public dynamic class bombExplode extends MovieClip { } }//package
Section 40
//bonus (bonus) package { import flash.events.*; import flash.display.*; public class bonus extends MovieClip { public var xspd:Number; public var yspd:Number;// = 3 public var bonusType:String; public function bonus(_arg1:String):void{ xspd = (3 * (Math.round((Math.random() * 2)) - 0.5)); yspd = 3; super(); this.gotoAndStop(_arg1); x = (Math.random() * 550); y = (0 + (this.height / 2)); bonusType = _arg1; addEventListener("enterFrame", bonusMove); } private function bonusMove(_arg1:Event):void{ if (x < (0 + (this.width / 2))){ x = (0 + (this.width / 2)); xspd = -(xspd); } else { if (x > (500 - (this.width / 2))){ x = (500 - (this.width / 2)); xspd = -(xspd); }; }; if (y < (0 - this.height)){ removeSelf(); } else { if (y > (550 + this.height)){ removeSelf(); }; }; rotation = (rotation + xspd); x = (x + xspd); y = (y + yspd); } public function unPause():void{ addEventListener("enterFrame", bonusMove); } public function pause():void{ removeEventListener("enterFrame", bonusMove); } public function removeSelf():void{ parent.removeChild(this); removeEventListener("enterFrame", bonusMove); } } }//package
Section 41
//enemy (enemy) package { import flash.display.*; public class enemy extends MovieClip { public var xSpd:int;// = 0 public var shoot:int;// = 1 public var eye:MovieClip; public var count:int;// = 5 public var shields:MovieClip; public var health:int;// = 1 public var rotated:Boolean;// = false public var ySpd:int;// = 10 public var spawn:MovieClip; public var film:MovieClip; public var acc:Number;// = 0 public var leftBool:Boolean;// = false public var worth:int;// = 1 public var movementType:String; public var asteroidType:int;// = 1 public var maxSpd:Number;// = 5 public var charge:Boolean;// = false public var enemyType:String;// = "speed" public function enemy(_arg1:String, _arg2:String):void{ var _local3:int; enemyType = "speed"; health = 1; worth = 1; shoot = 1; acc = 0; maxSpd = 5; ySpd = 10; xSpd = 0; leftBool = false; charge = false; rotated = false; count = 5; asteroidType = 1; super(); movementType = _arg2; scaleX = (scaleY = 0.5); enemyType = _arg1; if ((((((((_arg1 == "asteroid")) || ((_arg1 == "asteroidBlue")))) || ((_arg1 == "asteroidRed")))) || ((_arg1 == "asteroidBig")))){ ySpd = 7; scaleX = (scaleY = ((50 + (Math.ceil((Math.random() * 5)) * 10)) / 200)); _local3 = Math.ceil((Math.random() * 2)); asteroidType = _local3; gotoAndStop(String((_arg1 + _local3))); } else { this.gotoAndStop(_arg1); }; if (_arg1 == "critter"){ x = ((Math.random() * 450) + 25); y = -50; health = 1; worth = 50; ySpd = 10; } else { if (_arg1 == "type1"){ shoot = 1; x = ((Math.random() * 450) + 25); y = -50; health = 1; worth = 75; ySpd = 10; } else { if (_arg1 == "type2"){ shoot = 2; x = ((Math.random() * 450) + 25); y = -50; health = 4; worth = 100; ySpd = 7; } else { if (_arg1 == "asteroid"){ x = ((Math.random() * 450) + 25); y = -50; health = 1; worth = 10; } else { if (_arg1 == "asteroidBlue"){ x = ((Math.random() * 450) + 25); y = -50; health = 2; worth = 20; } else { if (_arg1 == "asteroidRed"){ x = ((Math.random() * 450) + 25); y = -50; health = 3; worth = 30; } else { if (_arg1 == "asteroidBig"){ x = ((Math.random() * 450) + 25); y = -50; scaleX = (scaleY = 1.7); health = 6; worth = 30; ySpd = 5; } else { if (_arg1 == "miniBoss"){ x = 250; y = -100; health = 70; worth = 2000; ySpd = 0; xSpd = 3; } else { if (_arg1 == "turret"){ x = ((Math.random() * 450) + 25); y = -50; health = 5; worth = 70; } else { if (_arg1 == "bigBoss"){ x = 250; y = -50; health = 150; worth = 2000; } else { if (_arg1 == "bigBossPart1"){ x = 100; y = -50; health = 100; worth = 70; count = 500; } else { if (_arg1 == "bigBossPart2"){ x = 400; y = -50; health = 100; worth = 500; }; }; }; }; }; }; }; }; }; }; }; }; } } }//package
Section 42
//Explosion (Explosion) package { import flash.display.*; public dynamic class Explosion extends MovieClip { public var explosionHolder:MovieClip; } }//package
Section 43
//explosion1Sound (explosion1Sound) package { import flash.media.*; public dynamic class explosion1Sound extends Sound { } }//package
Section 44
//explosion2Sound (explosion2Sound) package { import flash.media.*; public dynamic class explosion2Sound extends Sound { } }//package
Section 45
//explosion3Sound (explosion3Sound) package { import flash.media.*; public dynamic class explosion3Sound extends Sound { } }//package
Section 46
//fire1Sound (fire1Sound) package { import flash.media.*; public dynamic class fire1Sound extends Sound { } }//package
Section 47
//fire2Sound (fire2Sound) package { import flash.media.*; public dynamic class fire2Sound extends Sound { } }//package
Section 48
//fire3Sound (fire3Sound) package { import flash.media.*; public dynamic class fire3Sound extends Sound { } }//package
Section 49
//missile (missile) package { import flash.display.*; public dynamic class missile extends MovieClip { } }//package
Section 50
//missile1Sound (missile1Sound) package { import flash.media.*; public dynamic class missile1Sound extends Sound { } }//package
Section 51
//missile2Sound (missile2Sound) package { import flash.media.*; public dynamic class missile2Sound extends Sound { } }//package
Section 52
//missile3Sound (missile3Sound) package { import flash.media.*; public dynamic class missile3Sound extends Sound { } }//package
Section 53
//planets (planets) package { import flash.display.*; public dynamic class planets extends MovieClip { public var planetGlow:MovieClip; public var planet:MovieClip; } }//package
Section 54
//Points (Points) package { import flash.events.*; import flash.display.*; import flash.text.*; public class Points extends MovieClip { private var wait:int;// = 10 public var acc:Number;// = 0 public var myTextfield:TextField; public function Points():void{ acc = 0; wait = 10; super(); addEventListener("enterFrame", animate); } public function unPause():void{ addEventListener("enterFrame", animate); } private function animate(_arg1:Event):void{ if (wait <= 0){ acc = (acc + 0.005); scaleX = (scaleX - acc); scaleY = scaleX; if (scaleX <= 0){ removeEventListener("enterFrame", animate); parent.removeChild(this); }; } else { wait--; }; } public function pause():void{ removeEventListener("enterFrame", animate); } } }//package
Section 55
//scoreSound (scoreSound) package { import flash.media.*; public dynamic class scoreSound extends Sound { } }//package
Section 56
//shield1Sound (shield1Sound) package { import flash.media.*; public dynamic class shield1Sound extends Sound { } }//package
Section 57
//shield2Sound (shield2Sound) package { import flash.media.*; public dynamic class shield2Sound extends Sound { } }//package
Section 58
//shield3Sound (shield3Sound) package { import flash.media.*; public dynamic class shield3Sound extends Sound { } }//package
Section 59
//SpaceMusic (SpaceMusic) package { import flash.media.*; public dynamic class SpaceMusic extends Sound { } }//package
Section 60
//SpecialExplosion (SpecialExplosion) package { import flash.display.*; public dynamic class SpecialExplosion extends MovieClip { public var explosionHolder:MovieClip; } }//package

Library Items

Symbol 1 GraphicUsed by:8
Symbol 2 GraphicUsed by:8
Symbol 3 GraphicUsed by:8
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip {kesSpace_fla.capsule1speed_77}Uses:1 2 3 4 5 6 7Used by:39
Symbol 9 GraphicUsed by:39
Symbol 10 ShapeTweeningUsed by:36
Symbol 11 GraphicUsed by:36
Symbol 12 GraphicUsed by:36
Symbol 13 GraphicUsed by:36
Symbol 14 GraphicUsed by:36
Symbol 15 GraphicUsed by:36
Symbol 16 GraphicUsed by:36
Symbol 17 GraphicUsed by:36
Symbol 18 GraphicUsed by:36
Symbol 19 GraphicUsed by:36
Symbol 20 GraphicUsed by:36
Symbol 21 GraphicUsed by:36
Symbol 22 GraphicUsed by:36
Symbol 23 ShapeTweeningUsed by:36
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Symbol 620 ShapeTweeningUsed by:637
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Symbol 622 ShapeTweeningUsed by:637
Symbol 623 ShapeTweeningUsed by:637
Symbol 624 GraphicUsed by:637
Symbol 625 GraphicUsed by:637
Symbol 626 GraphicUsed by:637
Symbol 627 GraphicUsed by:637 676
Symbol 628 GraphicUsed by:637
Symbol 629 GraphicUsed by:637
Symbol 630 GraphicUsed by:637
Symbol 631 GraphicUsed by:637
Symbol 632 GraphicUsed by:637
Symbol 633 GraphicUsed by:637
Symbol 634 GraphicUsed by:637
Symbol 635 TextUses:435 436 461Used by:637
Symbol 636 ShapeTweeningUsed by:637
Symbol 637 MovieClip {kesSpace_fla.animationLevel3_38}Uses:589 590 442 443 444 427 429 432 433 450 480 452 453 454 455 456 591 592 593 594 595 596 597 598 599 600 601 602 603 440 604 605 606 607 608 609 610 611 468 473 612 613 614 615 475 481 476 478 479 616 617 618 619 482 451 463 620 621 622 623 624 625 626 627 484 628 629 630 631 632 633 634 447 448 449 635 636 SS4Used by:704
Symbol 638 ShapeTweeningUsed by:676
Symbol 639 GraphicUsed by:676
Symbol 640 ShapeTweeningUsed by:676
Symbol 641 ShapeTweeningUsed by:676
Symbol 642 ShapeTweeningUsed by:676
Symbol 643 ShapeTweeningUsed by:676
Symbol 644 ShapeTweeningUsed by:676
Symbol 645 ShapeTweeningUsed by:676
Symbol 646 ShapeTweeningUsed by:676
Symbol 647 ShapeTweeningUsed by:676
Symbol 648 ShapeTweeningUsed by:676
Symbol 649 ShapeTweeningUsed by:676
Symbol 650 ShapeTweeningUsed by:676
Symbol 651 ShapeTweeningUsed by:676
Symbol 652 ShapeTweeningUsed by:676
Symbol 653 ShapeTweeningUsed by:676
Symbol 654 ShapeTweeningUsed by:676
Symbol 655 ShapeTweeningUsed by:676
Symbol 656 TextUses:435 436Used by:676
Symbol 657 TextUses:435 436Used by:676
Symbol 658 TextUses:435 436 461Used by:676
Symbol 659 TextUses:435 436Used by:676
Symbol 660 TextUses:435 436Used by:676
Symbol 661 TextUses:435 436Used by:676
Symbol 662 ShapeTweeningUsed by:676
Symbol 663 ShapeTweeningUsed by:676
Symbol 664 ShapeTweeningUsed by:676
Symbol 665 ShapeTweeningUsed by:676
Symbol 666 ShapeTweeningUsed by:676
Symbol 667 ShapeTweeningUsed by:676
Symbol 668 ShapeTweeningUsed by:676
Symbol 669 ShapeTweeningUsed by:676
Symbol 670 ShapeTweeningUsed by:676
Symbol 671 ShapeTweeningUsed by:676
Symbol 672 ShapeTweeningUsed by:676
Symbol 673 ShapeTweeningUsed by:676
Symbol 674 ShapeTweeningUsed by:676
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClip {kesSpace_fla.animationLevel4_39}Uses:638 639 442 443 444 427 429 432 433 450 480 452 453 454 455 456 640 641 642 643 644 645 646 647 440 648 649 650 651 652 653 654 655 656 474 468 473 475 481 476 482 484 447 478 479 451 448 449 657 485 487 488 658 463 490 659 491 660 627 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 SS5Used by:704
Symbol 677 ShapeTweeningUsed by:703
Symbol 678 GraphicUsed by:703
Symbol 679 GraphicUsed by:703
Symbol 680 ShapeTweeningUsed by:703
Symbol 681 ShapeTweeningUsed by:703
Symbol 682 ShapeTweeningUsed by:703
Symbol 683 ShapeTweeningUsed by:703
Symbol 684 ShapeTweeningUsed by:703
Symbol 685 ShapeTweeningUsed by:703
Symbol 686 ShapeTweeningUsed by:703
Symbol 687 ShapeTweeningUsed by:703
Symbol 688 ShapeTweeningUsed by:703
Symbol 689 ShapeTweeningUsed by:703
Symbol 690 ShapeTweeningUsed by:703
Symbol 691 ShapeTweeningUsed by:703
Symbol 692 ShapeTweeningUsed by:703
Symbol 693 ShapeTweeningUsed by:703
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Symbol 695 ShapeTweeningUsed by:703
Symbol 696 TextUses:435 436Used by:703
Symbol 697 TextUses:435 436Used by:703
Symbol 698 TextUses:435 436Used by:703
Symbol 699 ShapeTweeningUsed by:703
Symbol 700 ShapeTweeningUsed by:703
Symbol 701 GraphicUsed by:703
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClip {kesSpace_fla.animationLevel5_40}Uses:677 678 442 443 444 679 480 452 453 454 455 456 680 681 682 683 427 429 432 433 684 685 686 687 688 689 690 691 468 692 693 694 695 696 440 473 474 475 481 476 482 484 478 479 451 463 447 697 448 449 485 698 487 488 699 700 701 702 SS6Used by:704
Symbol 704 MovieClip {kesSpace_fla.animation_34}Uses:507 548 588 637 676 703Used by:Timeline
Symbol 705 TextUses:178Used by:706
Symbol 706 MovieClip {kesSpace_fla.gameoverAni_41}Uses:705Used by:Timeline
Symbol 707 GraphicUsed by:710
Symbol 708 TextUses:322Used by:710
Symbol 709 TextUses:322Used by:710
Symbol 710 MovieClipUses:707 708 709Used by:Timeline
Symbol 711 GraphicUsed by:724
Symbol 712 GraphicUsed by:724
Symbol 713 GraphicUsed by:724
Symbol 714 GraphicUsed by:724
Symbol 715 GraphicUsed by:724
Symbol 716 GraphicUsed by:724
Symbol 717 GraphicUsed by:724
Symbol 718 GraphicUsed by:724
Symbol 719 GraphicUsed by:724
Symbol 720 GraphicUsed by:724
Symbol 721 GraphicUsed by:724
Symbol 722 GraphicUsed by:724
Symbol 723 GraphicUsed by:724
Symbol 724 MovieClip {kesSpace_fla.bombarmingdevice_43}Uses:711 712 713 714 715 716 717 718 719 720 721 722 723Used by:Timeline
Symbol 725 EditableTextUses:178Used by:726
Symbol 726 MovieClip {kesSpace_fla.levelTween_45}Uses:725Used by:727
Symbol 727 MovieClip {kesSpace_fla.levelHolder_44}Uses:726Used by:Timeline
Symbol 728 GraphicUsed by:Timeline
Symbol 729 TextUses:322Used by:Timeline
Symbol 730 TextUses:322Used by:Timeline
Symbol 731 TextUses:322Used by:Timeline
Symbol 732 FontUsed by:733 742
Symbol 733 EditableTextUses:732Used by:Timeline
Symbol 734 GraphicUsed by:735
Symbol 735 MovieClipUses:734Used by:Timeline
Symbol 736 TextUses:322Used by:Timeline
Symbol 737 TextUses:322Used by:Timeline
Symbol 738 EditableTextUses:178Used by:Timeline
Symbol 739 EditableTextUses:178Used by:Timeline
Symbol 740 TextUses:322Used by:Timeline
Symbol 741 TextUses:322Used by:Timeline
Symbol 742 EditableTextUses:732Used by:Timeline
Symbol 743 EditableTextUses:178Used by:Timeline
Symbol 744 EditableTextUses:178Used by:Timeline
Symbol 745 TextUses:322Used by:747
Symbol 746 TextUses:322Used by:747
Symbol 747 MovieClipUses:745 746Used by:Timeline
Streaming Sound 1Used by:Symbol 507 MovieClip {kesSpace_fla.animationLevel0_35}
Streaming Sound 2Used by:Symbol 548 MovieClip {kesSpace_fla.animationLevel1_36}
Streaming Sound 3Used by:Symbol 588 MovieClip {kesSpace_fla.animationLevel2_37}
Streaming Sound 4Used by:Symbol 637 MovieClip {kesSpace_fla.animationLevel3_38}
Streaming Sound 5Used by:Symbol 676 MovieClip {kesSpace_fla.animationLevel4_39}
Streaming Sound 6Used by:Symbol 703 MovieClip {kesSpace_fla.animationLevel5_40}

Instance Names

"intro"Frame 1Symbol 304 MovieClip {kesSpace_fla.preloader_1}
"hardcoreTxt"Frame 3Symbol 354 MovieClip {kesSpace_fla.harcoreTxt_18}
"twoTxt"Frame 3Symbol 357 MovieClip {kesSpace_fla.twoTxt_19}
"threeTxt"Frame 3Symbol 360 MovieClip {kesSpace_fla.threeTxt_20}
"fourTxt"Frame 3Symbol 363 MovieClip {kesSpace_fla.fourText_21}
"fiveTxt"Frame 3Symbol 366 MovieClip {kesSpace_fla.fiveText_22}
"credits"Frame 3Symbol 381 MovieClip {kesSpace_fla.credits_23}
"playBtn"Frame 3Symbol 380 Button
"creditsBtn"Frame 3Symbol 380 Button
"hardcoreBtn"Frame 3Symbol 380 Button
"playMoreBtn"Frame 3Symbol 380 Button
"twoBtn"Frame 3Symbol 380 Button
"threeBtn"Frame 3Symbol 380 Button
"fourBtn"Frame 3Symbol 380 Button
"fiveBtn"Frame 3Symbol 380 Button
"menuHighscoreBtn"Frame 3Symbol 380 Button
"ship"Frame 4Symbol 386 MovieClip {kesSpace_fla.ship_29}
"shieldBar"Frame 4Symbol 404 MovieClip
"missileContainer"Frame 4Symbol 414 MovieClip {kesSpace_fla.missileContainer_31}
"scoreHolder"Frame 4Symbol 419 MovieClip {kesSpace_fla.scoreHolder_32}
"animation"Frame 4Symbol 704 MovieClip {kesSpace_fla.animation_34}
"gameoverAni"Frame 4Symbol 706 MovieClip {kesSpace_fla.gameoverAni_41}
"pausedScreen"Frame 4Symbol 710 MovieClip
"bombGraphic"Frame 4Symbol 724 MovieClip {kesSpace_fla.bombarmingdevice_43}
"levelHolder"Frame 4Symbol 727 MovieClip {kesSpace_fla.levelHolder_44}
"hardcoreImage"Frame 5Symbol 735 MovieClip
"nameInput"Frame 5Symbol 738 EditableText
"scoreOutput"Frame 5Symbol 739 EditableText
"submitBtn"Frame 5Symbol 380 Button
"noSubmitBtn"Frame 5Symbol 380 Button
"viewBtn"Frame 5Symbol 380 Button
"playMoreHighscoreBtn"Frame 5Symbol 380 Button
"nameInput"Frame 6Symbol 743 EditableText
"scoreOutput"Frame 6Symbol 744 EditableText
"winningMessage"Frame 6Symbol 747 MovieClip
"pupil"Symbol 102 MovieClip {kesSpace_fla.theeye_71} Frame 1Symbol 91 MovieClip
"shields"Symbol 119 MovieClip {enemy} Frame 1Symbol 51 MovieClip {kesSpace_fla.shields_12}
"film"Symbol 119 MovieClip {enemy} Frame 5Symbol 89 MovieClip
"eye"Symbol 119 MovieClip {enemy} Frame 5Symbol 102 MovieClip {kesSpace_fla.theeye_71}
"shields"Symbol 119 MovieClip {enemy} Frame 7Symbol 111 MovieClip {kesSpace_fla.asteroidBreak_73}
"spawn"Symbol 119 MovieClip {enemy} Frame 15Symbol 117 MovieClip {kesSpace_fla.chomp_75}
"explosionHolder"Symbol 162 MovieClip {Explosion} Frame 1Symbol 161 MovieClip
"planetGlow"Symbol 177 MovieClip {planets} Frame 1Symbol 170 MovieClip
"planet"Symbol 177 MovieClip {planets} Frame 1Symbol 172 MovieClip
"planet"Symbol 177 MovieClip {planets} Frame 2Symbol 174 MovieClip
"planet"Symbol 177 MovieClip {planets} Frame 3Symbol 176 MovieClip
"myTextfield"Symbol 180 MovieClip {Points} Frame 1Symbol 179 EditableText
"explosionHolder"Symbol 280 MovieClip {SpecialExplosion} Frame 1Symbol 279 MovieClip
"lbar"Symbol 291 MovieClip {kesSpace_fla.preload_3} Frame 1Symbol 290 MovieClip
"clicktagbtn"Symbol 303 MovieClip {kesSpace_fla.Sponsor_5} Frame 1Symbol 300 Button
"preload"Symbol 304 MovieClip {kesSpace_fla.preloader_1} Frame 1Symbol 291 MovieClip {kesSpace_fla.preload_3}
"sponsor"Symbol 304 MovieClip {kesSpace_fla.preloader_1} Frame 41Symbol 303 MovieClip {kesSpace_fla.Sponsor_5}
"guns"Symbol 335 MovieClip {kesSpace_fla.instructionsMove_10} Frame 1Symbol 332 MovieClip {kesSpace_fla.guns_11}
"shields"Symbol 335 MovieClip {kesSpace_fla.instructionsMove_10} Frame 1Symbol 51 MovieClip {kesSpace_fla.shields_12}
"guns"Symbol 341 MovieClip {kesSpace_fla.instructionsShoot_13} Frame 1Symbol 332 MovieClip {kesSpace_fla.guns_11}
"shields"Symbol 341 MovieClip {kesSpace_fla.instructionsShoot_13} Frame 1Symbol 51 MovieClip {kesSpace_fla.shields_12}
"guns"Symbol 342 MovieClip {kesSpace_fla.instructionsMissile_15} Frame 1Symbol 332 MovieClip {kesSpace_fla.guns_11}
"shields"Symbol 342 MovieClip {kesSpace_fla.instructionsMissile_15} Frame 1Symbol 51 MovieClip {kesSpace_fla.shields_12}
"guns"Symbol 343 MovieClip {kesSpace_fla.instructionsBomb_17} Frame 1Symbol 332 MovieClip {kesSpace_fla.guns_11}
"shields"Symbol 343 MovieClip {kesSpace_fla.instructionsBomb_17} Frame 1Symbol 51 MovieClip {kesSpace_fla.shields_12}
"creditsUGOBtn"Symbol 378 MovieClip {kesSpace_fla.CreditsTween_24} Frame 1Symbol 373 Button
"creditsPrankardBtn"Symbol 378 MovieClip {kesSpace_fla.CreditsTween_24} Frame 1Symbol 375 Button
"creditsKESBtn"Symbol 378 MovieClip {kesSpace_fla.CreditsTween_24} Frame 1Symbol 377 Button
"creditsTween"Symbol 381 MovieClip {kesSpace_fla.credits_23} Frame 1Symbol 378 MovieClip {kesSpace_fla.CreditsTween_24}
"backBtn"Symbol 381 MovieClip {kesSpace_fla.credits_23} Frame 1Symbol 380 Button
"guns"Symbol 386 MovieClip {kesSpace_fla.ship_29} Frame 1Symbol 332 MovieClip {kesSpace_fla.guns_11}
"shields"Symbol 386 MovieClip {kesSpace_fla.ship_29} Frame 1Symbol 51 MovieClip {kesSpace_fla.shields_12}
"lScore"Symbol 418 MovieClip {kesSpace_fla.scoreTween_33} Frame 1Symbol 416 EditableText
"tScore"Symbol 418 MovieClip {kesSpace_fla.scoreTween_33} Frame 1Symbol 417 EditableText
"scoreTween"Symbol 419 MovieClip {kesSpace_fla.scoreHolder_32} Frame 1Symbol 418 MovieClip {kesSpace_fla.scoreTween_33}
"ani"Symbol 704 MovieClip {kesSpace_fla.animation_34} Frame 1Symbol 507 MovieClip {kesSpace_fla.animationLevel0_35}
"ani"Symbol 704 MovieClip {kesSpace_fla.animation_34} Frame 1Symbol 548 MovieClip {kesSpace_fla.animationLevel1_36}
"ani"Symbol 704 MovieClip {kesSpace_fla.animation_34} Frame 1Symbol 588 MovieClip {kesSpace_fla.animationLevel2_37}
"ani"Symbol 704 MovieClip {kesSpace_fla.animation_34} Frame 1Symbol 637 MovieClip {kesSpace_fla.animationLevel3_38}
"ani"Symbol 704 MovieClip {kesSpace_fla.animation_34} Frame 1Symbol 676 MovieClip {kesSpace_fla.animationLevel4_39}
"ani"Symbol 704 MovieClip {kesSpace_fla.animation_34} Frame 1Symbol 703 MovieClip {kesSpace_fla.animationLevel5_40}
"levelTxt"Symbol 726 MovieClip {kesSpace_fla.levelTween_45} Frame 1Symbol 725 EditableText
"levelTween"Symbol 727 MovieClip {kesSpace_fla.levelHolder_44} Frame 1Symbol 726 MovieClip {kesSpace_fla.levelTween_45}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"menu"Frame 3
"game"Frame 4
"highscores"Frame 5
"completed"Frame 6
"speed"Symbol 39 MovieClip {bonus} Frame 1
"guns"Symbol 39 MovieClip {bonus} Frame 2
"health"Symbol 39 MovieClip {bonus} Frame 3
"missile"Symbol 39 MovieClip {bonus} Frame 4
"bomb"Symbol 39 MovieClip {bonus} Frame 5
"critter"Symbol 119 MovieClip {enemy} Frame 1
"type1"Symbol 119 MovieClip {enemy} Frame 2
"type2"Symbol 119 MovieClip {enemy} Frame 3
"type3"Symbol 119 MovieClip {enemy} Frame 4
"miniBoss"Symbol 119 MovieClip {enemy} Frame 5
"turret"Symbol 119 MovieClip {enemy} Frame 6
"asteroid1"Symbol 119 MovieClip {enemy} Frame 7
"asteroid2"Symbol 119 MovieClip {enemy} Frame 8
"asteroidBlue1"Symbol 119 MovieClip {enemy} Frame 9
"asteroidBlue2"Symbol 119 MovieClip {enemy} Frame 10
"asteroidRed1"Symbol 119 MovieClip {enemy} Frame 11
"asteroidRed2"Symbol 119 MovieClip {enemy} Frame 12
"asteroidBig1"Symbol 119 MovieClip {enemy} Frame 13
"asteroidBig2"Symbol 119 MovieClip {enemy} Frame 14
"bigBoss"Symbol 119 MovieClip {enemy} Frame 15
"bigBossPart1"Symbol 119 MovieClip {enemy} Frame 16
"bigBossPart2"Symbol 119 MovieClip {enemy} Frame 17
"critter"Symbol 279 MovieClip Frame 1
"type1"Symbol 279 MovieClip Frame 2
"type2"Symbol 279 MovieClip Frame 3
"turret"Symbol 279 MovieClip Frame 6
"asteroid1"Symbol 279 MovieClip Frame 7
"asteroid2"Symbol 279 MovieClip Frame 8
"asteroidBlue1"Symbol 279 MovieClip Frame 9
"asteroidBlue2"Symbol 279 MovieClip Frame 10
"asteroidRed1"Symbol 279 MovieClip Frame 11
"asteroidRed2"Symbol 279 MovieClip Frame 12
"asteroidBig1"Symbol 279 MovieClip Frame 13
"asteroidBig2"Symbol 279 MovieClip Frame 14
"level1"Symbol 704 MovieClip {kesSpace_fla.animation_34} Frame 1




http://swfchan.com/10/46674/info.shtml
Created: 3/5 -2019 06:17:43 Last modified: 3/5 -2019 06:17:43 Server time: 22/12 -2024 13:00:16