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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

Hit and Miss.swf

This is the info page for
Flash #46687

(Click the ID number above for more basic data on this flash file.)


Text
%

hit & miss

I hate the blasted thing, but i'll
just have one more go...

www.getlotsofcash.com

what are the damned
controls for this thing?

what the hell are you
supposed to do anyway?

hit & miss

~

hit

miss

best

what are the damned
controls for this thing?
arrow keys to move your paddles
space bar to switch paddles

what the hell are you
supposed to do anyway?
use spacebar to switch paddle then
bounce the ball back into the arena.
If you miss more than you hit, game over!

ooooooooh, doesnt that just piss you off?
your misses went higher than your hits

ActionScript [AS1/AS2]

Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.toi = Math.floor((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); trace(_root.toi); gotoAndStop(_root.toi); if (_root.toi == 100) { _root.nextframe(); } }
Frame 2
themes.gotoandstop(2); hit = 0; miss = 0; stop();
Instance of Symbol 28 MovieClip "ball" in Frame 3
onClipEvent (load) { rotie = random(10); rightval = random(10); upval = random(10); } onClipEvent (enterFrame) { this._rotation = this._rotation + rotie; if (this._x > 400) { _root.bad.gotoandplay(2); _root.miss++; rotie = rotie + (random(10) - random(10)); right = 0; } if (this._x < 0) { _root.bad.gotoandplay(2); _root.miss++; rotie = rotie + (random(10) - random(10)); right = 1; } if (this._y > 400) { _root.bad.gotoandplay(2); _root.miss++; rotie = rotie + (random(10) - random(10)); up = 1; } if (this._y < 0) { _root.bad.gotoandplay(2); _root.miss++; rotie = rotie + (random(10) - random(10)); up = 0; } if (right) { this._x = this._x + rightval; } else { this._x = this._x - rightval; } if (up) { this._y = this._y - upval; } else { this._y = this._y + upval; } }
Instance of Symbol 31 MovieClip "b" in Frame 3
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { if (this._currentframe == 2) { if (this.hittest(_parent.ball)) { if (tail) { } else { _root.good.gotoandplay(2); tail = 1; _root.hit++; _parent.ball.up = 1; _parent.ball.rightval = rightval; } } else { tail = 0; } if (key.isdown(key.right)) { this._x = this._x + 5; rightval = 5; } else { rightval = 0; } if (key.isdown(key.left)) { this._x = this._x - 5; rightval = 5; } else { rightval = 0; } } }
Instance of Symbol 31 MovieClip "t" in Frame 3
onClipEvent (enterFrame) { if (this._currentframe == 2) { if (this.hittest(_parent.ball)) { if (tail) { } else { _root.good.gotoandplay(2); tail = 1; _root.hit++; _parent.ball.up = 0; _parent.ball.rightval = rightval; } } else { tail = 0; } if (key.isdown(key.right)) { this._x = this._x + 5; rightval = 5; } else { rightval = 0; } if (key.isdown(key.left)) { this._x = this._x - 5; rightval = 5; } else { rightval = 0; } } }
Instance of Symbol 31 MovieClip "l" in Frame 3
onClipEvent (enterFrame) { if (this._currentframe == 2) { if (this.hittest(_parent.ball)) { if (tail) { } else { _root.good.gotoandplay(2); tail = 1; _root.hit++; _parent.ball.right = 1; _parent.ball.upval = upval; } } else { tail = 0; } if (key.isdown(key.up)) { this._y = this._y - 5; upval = 5; } else { upval = 0; } if (key.isdown(key.down)) { this._y = this._y + 5; upval = 5; } else { upval = 0; } } }
Instance of Symbol 31 MovieClip "r" in Frame 3
onClipEvent (enterFrame) { if (this._currentframe == 2) { if (this.hittest(_parent.ball)) { if (tail) { } else { _root.good.gotoandplay(2); tail = 1; _root.hit++; _parent.ball.right = 0; _parent.ball.upval = upval; } } else { tail = 0; } if (key.isdown(key.down)) { this._y = this._y + 5; upval = 5; } else { upval = 0; } if (key.isdown(key.up)) { this._y = this._y - 5; upval = 5; } else { upval = 0; } } }
Frame 4
if (hithi < hit) { hithi = hit; } if (key.isdown(key.space)) { if (secyn) { } else { if (r._currentframe == 2) { r.gotoandstop(1); b.gotoandstop(2); } else if (b._currentframe == 2) { b.gotoandstop(1); l.gotoandstop(2); } else if (l._currentframe == 2) { l.gotoandstop(1); t.gotoandstop(2); } else if (t._currentframe == 2) { t.gotoandstop(1); r.gotoandstop(2); } secyn = 1; } } else { secyn = 0; } if (miss <= hit) { gotoAndPlay (3); } else { gotoAndStop (7); }
Symbol 3 MovieClip Frame 1
stop();
Symbol 8 Button
on (press) { gotoAndStop (5); }
Symbol 9 Button
on (press) { gotoAndStop (6); }
Symbol 12 Button
on (press) { gotoAndPlay (3); }
Symbol 18 Button
on (press) { getURL ("http://www.getlotsofcash.com", "_blank"); }
Symbol 25 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 45 Button
on (press) { gotoAndStop (2); }

Library Items

Symbol 1 GraphicUsed by:3
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:1 2Used by:Timeline
Symbol 4 FontUsed by:5 6
Symbol 5 TextUses:4Used by:Timeline
Symbol 6 EditableTextUses:4Used by:Timeline
Symbol 7 GraphicUsed by:8 9 12 45
Symbol 8 ButtonUses:7Used by:Timeline
Symbol 9 ButtonUses:7Used by:Timeline
Symbol 10 FontUsed by:11 13 16 19 20 21 22 32 33 34 35 43 44 46 47 48
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 ButtonUses:7Used by:Timeline
Symbol 13 TextUses:10Used by:Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 TextUses:10Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:16 17Used by:Timeline
Symbol 19 TextUses:10Used by:Timeline
Symbol 20 TextUses:10Used by:Timeline
Symbol 21 TextUses:10Used by:Timeline
Symbol 22 TextUses:10Used by:Timeline
Symbol 23 GraphicUsed by:25
Symbol 24 SoundUsed by:25
Symbol 25 MovieClipUses:23 24Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:29 30Used by:Timeline
Symbol 32 TextUses:10Used by:Timeline
Symbol 33 TextUses:10Used by:Timeline
Symbol 34 EditableTextUses:10Used by:Timeline
Symbol 35 EditableTextUses:10Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:40 42
Symbol 39 SoundUsed by:40
Symbol 40 MovieClipUses:38 39Used by:Timeline
Symbol 41 SoundUsed by:42
Symbol 42 MovieClipUses:38 41Used by:Timeline
Symbol 43 TextUses:10Used by:Timeline
Symbol 44 EditableTextUses:10Used by:Timeline
Symbol 45 ButtonUses:7Used by:Timeline
Symbol 46 TextUses:10Used by:Timeline
Symbol 47 TextUses:10Used by:Timeline
Symbol 48 TextUses:10Used by:Timeline

Instance Names

"themes"Frame 2Symbol 25 MovieClip
"ball"Frame 3Symbol 28 MovieClip
"b"Frame 3Symbol 31 MovieClip
"t"Frame 3Symbol 31 MovieClip
"l"Frame 3Symbol 31 MovieClip
"r"Frame 3Symbol 31 MovieClip
"bad"Frame 3Symbol 40 MovieClip
"good"Frame 3Symbol 42 MovieClip

Dynamic Text Variables

_root.toiSymbol 6 EditableText""
hitSymbol 34 EditableText""
missSymbol 35 EditableText""
hithiSymbol 44 EditableText""




http://swfchan.com/10/46687/info.shtml
Created: 3/5 -2019 05:52:23 Last modified: 3/5 -2019 05:52:23 Server time: 22/12 -2024 13:36:44