STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #46704 |
You are Here |
Place |
Quest Destination: |
Place |
Quest Destination: |
Ben Olding Games |
100% |
Continue > |
Continue > |
Warlords: |
Heroes |
Warlords: |
Heroes |
version 1.0 |
Survival Mode |
Controls/Options |
More Games... |
Normal Mode |
Credits |
Gladiator Mode |
Episode 2 - The Fugitive Prince |
Episode 3 - A Brother's Anger |
Episode 1 - A Lost Messenger |
Episode 4 - A Common Foe |
< Back to Main Menu |
Enter Cheat Code: |
Start new Episode |
Continue Previous Game |
Choose character... |
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Locked |
Complete Episode 1 to play with Ellder |
Complete Episode 2 to play with Prince Aldon |
Complete Episode 3 to play with Toldor |
Complete Episodes 1, 2 and 3 to unlock Episode 4 |
Game not Authorised for use on this Domain |
Cheat Menu |
Horseys |
Excaliber |
Healthy |
Fast Travel |
Sudden Death |
Kit |
Very Hard Mode |
Achilles |
Dosh |
Hard Mode |
Bandits |
No Cheat |
Gladiator Mode is exclusive to: |
Using your chosen character, fight against a series of highly skilled warriors, one at a time. It is a tough challenge, best suited for highly skilled players... |
< Back to Menu |
Go to Kongregate > |
A Ben Olding Game. Copyright 2008 |
4 |
5 |
W |
S |
A |
D |
T |
Y |
Controls |
Standard Controls |
Alternative Controls |
Jump |
Block |
Walk Right |
Walk Left |
Swipe |
Kick |
Press Space to Continue |
press space at any time to view this menu |
Options |
Blood: |
On |
Off |
On |
Off |
Quality: |
Low |
Medium |
High |
Low |
Medium |
High |
Sound: |
Music: |
Tips |
Having trouble with a boss? Earn some money to buy extra upgrades by attacking other regions. Try different routes to avoid difficult regions. Opening this menu pauses the action |
Sounds |
Music |
Buy Fighting Move |
Buy Armour/Items |
Hire Henchmen |
Buy Extra Life |
Strategy Guide (opens in new window) |
Exit to Main Menu |
Continue to next level > |
Buy |
< Back to Menu |
Purchase Extra Life |
Price: 10 gold coins |
Purchase Fighting Moves |
Thrusting Forward Whirl |
500 |
Buy |
Buy |
Thrusting Forward Whirl |
500 |
Spearman |
500 |
Hire |
Hire |
Spearman |
500 |
Greaves |
500 |
Greaves |
500 |
End of Day 1 |
Lives: |
1000000 |
Gold: |
1000000 |
Use the A and D (or left and right) keys to walk left or right. Walk off the right to finish the level. Your character will automatically turn to face your nearest enemy. |
Press T (or 4 on the num pad) to use your weapon. You start with just a few basic moves, but after each day you can purchase more. Making your character a more skillful fighter. |
Press Y (or 5 on the num pad) to kick. Kicking can be used as a quick surprise attack to temporarily stun the enemy, allowing you to easily hit them with a bigger move. |
Press the S (or down) key to block. Blocking protects you against most incoming attacks and is especially useful for deflecting arrows and other projectiles. |
Press the W (or up) key to jump. Can be combined with a direction. Jumping can be used to escape trouble and can be useful for jumping over arrows. |
Good Luck |
You can pause, view the controls or change the options at any time by pressing the space bar |
Prince Aldon's sword is not very long, so you will have to get in close to your enemies to kill them. Make sure you buy a forward moving attack as soon as possible. |
Toldor's sword is long and powerful, but as it is relatively slow, it is important to have good timing and if you require a quicker attack, use your kick. |
Survival Mode Kill as many enemies as you can before you die |
Best Score: 76 |
Cheat: Fast Travel On the map screen, you can click straight onto your quest destination to travel there |
Cheat: Horseys Mounted spearmen are available to hire as henchmen |
Cheat: Excaliber Your weapon causes instant death when it hits an enemy |
Cheat: Healthy You have 5 times the normal health |
Cheat: Sudden Death All weapons (including enemy weapons) cause instant death. Be careful! |
Cheat: Kit You have been given all armour and magical items |
Cheat: Hard Mode All enemies have maximum intelligence |
Cheat: Very Hard Mode All enemies have maximum intelligence and at least 100 health |
Cheat: Achilles Your character is Achilles |
Cheat: Dosh All enemies drop money |
Cheat: Bandits All enemies are bandits |
Gladiator Mode Kill as many elite warrriors as you can before you die. Your health will be fully recharged after each kill. |
Best Score: 76 |
You must kill all remaining enemies before you can finish the level. |
Go > |
Player |
30 |
Lives: |
Day: |
30 |
Kills: |
Gold: |
1000000 |
Main Menu |
Region Name |
23 |
Play More Games |
Region Name |
30 |
Region Name |
30 |
30 |
Score: |
Boss Defeated |
Choose the next region to attack... |
Forest of the Damned |
Difficulty: |
Ruled By: |
Orcs of the South |
Medium |
Reward: |
35 |
As you cross the border, the stench of death hits you. You are in the realm of The Undead. Armies of skeletal warriors inhabit these lands. They no longer fear death or pain and have a burning hatred of all things living... Press space to continue. |
Quietly you enter the lands ruled by the Orcs of the North. A race of creatures that relish combat and despise elves. You might be able to sneak through unnoticed, but suspect not... Press space to continue. |
The Men of the West are a proud people who generally mind their own business and cause no problems to the other races in the region. However, they are very hostile towards strangers trespassing on their land. Unfortunately, on this occasion, it seems you have no choice... Press space to continue. |
The Wood Elves have been allies of the Night Elves for centuries. Many a time the elves have had to fight together in order to survive. But today something seems amiss. The eyes of these soldiers have darkened and their skin has paled. You suspect they have been possessed and anticipate a less than friendly welcome... Press space to continue. |
As you cross into the realm of the Demons and gaze upon the hard, dry, dark red ground you start to think about how you despise these creatures. Yet in a way, you also pity them. Being filled with rage all the time is no way to live. Better to die here than get captured. Stories of the Demons' torture chambers are legendary... Press space to continue. |
You cross the border to hear the sound of distant war drums. The Orcs of the South have been preparing for war for years. During the last great war they were hurt badly, especially by the Orcs of the North who betrayed them in their time of need. Since then they trust nobody and any outsiders seen in their land are usually killed on sight.... Press space to continue. |
The air grows cold and thin and the ground is hard and frosted. This is a sign that you are entering the kingdom of the trolls. Fighting trolls on their own territory is notoriously difficult as the icy conditions, make any form of combat exhausting. Also there are tales of giant trolls living in this area. You hope you don't run into one of those... Press space to continue. |
You enter the kingdom of the Human Alliance. Once, many years ago, they were allies to the Elves. But due to a combination of greed, pride and arrogance (on their part), this alliance is no more... Press space to continue. |
You cross the border into your Night Elf territory. Your fellow countrymen should let you through without a fuss... Press space to continue. |
You enter Undead territory. Their lifeless, emotion free faces give you the creeps. You wonder if they still fear anything. Its impossible to know... Press space to continue. |
You have to respect the passion for conflict that the Orcs of the North seem to have in spades. They show no fear of death. Maybe dying in battle is considered a good way to die in their culture. They have no elegance though, a bunch of brutish savages... Press space to continue. |
You feel a sense of relief as you cross the border into your home lands, but as soon as you meet the first people, you can tell something isn't right. There is an emptyness in these people's eyes. Almost like their souls have been sucked out of them. As they gather their weapons and start advancing, you realise that you may have to kill your own kind in order to survive... Press space to continue. |
In the past, you have had little to do with the Wood Elves and therefore have no real problem with them. However, it seems you are less than welcome. They seem positivly angered by your presence, but you have no idea why... Press space to continue. |
There is a smoky taste to the air, you try not to breath too deeply as you suspect that it cannot be good for you. However, feeling unwell due to the air will be the least of your problems if you are captured by the Demons who inhabit these lands... Press space to continue. |
The Orcs of the South have never forgiven anyone for the last great war. Despite your people trying to keep out of their way and offer help on occasion, they show no interest in living peacefully. They certainly won't take kindly to a prince just strolling through their territory... Press space to continue. |
The sharpness of the air makes it tough to breathe. No wonder that the trolls who live here have developed such tough stonelike skin. If you survive until the end of the day, it will be tricky keeping warm during the night... Press space to continue. |
At last, after all these years, a chance for revenge! How dare these people imprison a fellow human, especially a prince, without even informing his family that he is alive. You don't want to risk being recaptured, but will enjoy unleashing your fury on anyone who stands in your way... Press space to continue. |
The Night Elves always give the impression of such a proud race, but it seems they have been plotting and conspiring just like any other race might, and they are not about to let you interfere with their plans... Press space to continue. |
Many people fear the undead, but you just think they are pathetic. Too cowardly to accept their own death they sacrificed all their free will, just to live for longer. Better to live a shorter, but better life is what you think, and you will be shortening the life of some of these old bony warriors before too long... Press space to continue. |
The Orcs of the North, how you hate them. They betrayed their own kind when they were needed most. So many people died. They have no honour and need to be taught a lesson. It looks like you are going to be the one to teach it... Press space to continue. |
The Men of the West don't seem to bother any of the other races in the region. But they are always pestering us Orcs, pretending to offer help when really they are just trying to keep an eye on you. You suspect they feel threatened and don't trust you and your kind. If they get in your way then you will give them a reason to feel threatened... Press space to continue. |
You enter the Kingdom of the Wood Elves. A particularly weak race of elves who are always hiding away in trees and shooting people in the back. You must try to flush them out of hiding for a fight in the open where you can do battle with honour... Press space to continue. |
The Demons are one of the few races in Beneril that you have any respect for. They are ruthless in battle and relish the fight. You disapprove of their torture methods, but nobody is perfect... Press space to continue. |
You don't understand why your fellow countrymen have gone soft on you. Scared of a few elves getting a bit cross... In the old days nobody would object to you going after revenge, especially against an elf. If you have to kill a few orcs in order to get revenge then so be it... Press space to continue. |
These icy, stony skinned trolls provide a decent challenge for you. This will hopefully be a good battle. You have heard that there are giant beasts that live in these lands. You look forward to finding one and killing it... Press space to continue. |
These arrogant Humans deserve to feel your blade upon them. Just because they defeated us in a war in the distant past they always talk down to us, as if in some way they are a superior race. You will demonstrate to them that this is not the case... Press space to continue. |
The high and mighty Night Elves somehow think they are superior to all other races. They are not. They are weak, but no less ruthless than any other race. What angers you most is that they will view you as the villain for hunting an Elf, even though this Elf butchered your brother... Press space to continue. |
Day 1 |
Press space to continue. |
A Brothers Anger |
In the nation of Beneril there has been nearly a century without war, but tensions are rising and the hope of continued peace dwindles as people plot and prepare for conflict. The Night Elf High Priestess, while still hoping for peace, sent a messenger to the Wood Elves to unify the two elf races should the need for combat arise. After several weeks the messenger has failed to return and the High Priestess fears the worst... You have been summoned to the High Court to receive instructions and must leave immediately. It is not far but there have been reports of orcish bandits in the area. You may have to defend yourself... |
There is a tense atmosphere as you enter the High Court and the people are unusually subdued. You approach the High Priestess who is sitting silently. "It has been nearly three weeks since Latharil, the messenger left for the eastern forest" the High Priestess declares " he should have been back days ago. I need to find out what happened to Latharil and see if our message was delivered to the Wood Elf Council. Go there as soon as you can, travel quickly and quietly, try to avoid trouble but do what you must." You leave straight away and manage to cover a fair distance before setting up camp for the night... |
You break your way into the Wood Elf King's chamber and find him hiding. Somehow he has managed to escape being possessed. "It was the demons" the King exclaims "they have poisoned the minds of my people and turned them against me! We must travel north and stop this evil sorcery! Unless we succeed the nation will almost certainly be at war." You stand guard and wait for the Wood Elf King to gather his weapons and belongings... |
You, Prince Aldon, have been imprisoned by the Human Alliance for so many years that you have completely lost track of time. It is an outrage! Your fellow men would storm the castle to rescue you if they didn't think you were dead. Finally, today, after years of watching and waiting, there may be a chance of escape. You have overheard the prison staff talking about a royal wedding and only two guards have been left to man the prison. Surely the rest of the castle will be distracted by the celebrations. You have to take this opportunity. It's now or never! Once you are clear of the castle you will return to the West and tell your story. Then you will gather enough fighters to get your revenge... |
You were outside enjoying a nap under a tree when you heard the news. Your brother has been killed in Azzitha. He and a gang of bandits tried to rob a lone elf, who slaughtered them all. Damn those elves, always acting so high and mighty, thinking they are better than all other races, when really they are just murderers. Sure, your brother was up to no good, but he was no killer. You, however, are. After bribing a young elf you find out that your brother's killer has been sent on a quest by the High Priestess. She has been seen recently in the region of Chan. You intend to set off there immediately except some of your fellow orcs seem to think that you shouldn't go in case it angers the elves. You have no time for politics and you will cut down anyone who obstructs your quest for revenge... |
You break into the Town Hall of Chan and find that anyone of importance has already fled. Just four guards remain. You slay the first three guards easily, but rather than killing the last one, you disarm him, throw him to the floor then proceed to bash his arms and legs until he can no longer use them. After only a few minutes of torturing, the weak minded elf tells you that the person you seek is called Ellder and is on a quest to meet with the Wood Elves. You reward the injured guard with a quick and relatively painless death, then set off towards the Kingdom of the Wood Elves... |
After torturing several very quiet Wood Elves with little success, you finally find someone actually willing to talk. "Our people are under a curse, they are not in their right minds." he explains, "Our King and the young Night Elf, have gone to put a stop to a Demon sorcerer's wickedness and free our people. Please don't interfere with their quest!" You wonder if this curse could spread to your people. You do recall some orcs having the same vacant look as these elves. You put the thought out of your mind, as you can't afford to get distracted... |
You are wandering around the rocky, dry Demon lands wondering how you will find your brother's killer, when you have a stroke of luck. Far in the distance you spot a young man wearing purple. No Demon would ever wear purple. He is entering troll territory. You turn and start travelling towards the border as quickly as you can... |
You finally catch up with the young elf that you have been chasing for days. He looks tired and injured from battle, much like yourself. You step forward with your sword raised. The young elf looks up alarmed. Vengeance is about to be yours but then you are knocked to the ground by an unseen attacker's shield. As your vision starts to regain focus, you see that a human from the west has a sword pointed at your neck. "This young elf's quest is more important than any reasons you might have to harm him. I suggest that we help him then settle our differences once the quest is complete. Or would you prefer to be killed where you lie?" You consider the man's proposal... |
You cut down the sorcerer, hopefully banishing the curse that had been placed on the Wood Elves. Looking around you see evidence that the sorcerer had been performing a summoning spell. There are runes, burnt pieces of parchment and most worryingly, a trail of giant footprints leading into troll territory. You find it hard to imagine what monstrosity this sorcerer has summoned. You head off into troll territory, following the footprints. You intend to decide what to do after you have laid eyes on whatever it is you are tracking... |
The creature moves faster than you had hoped, but with effort you are managing to gain on it. It appears to be heading towards the undead territory. You sit down for a brief rest; you don't want to be exhausted if you have to fight this giant beast. You are brought out of your weary thoughts by the sound of someone rushing towards you. You look up to see a large orc with his sword raised and a look of burning anger in his eyes. There is no time to reach for your weapon... |
You fight your way into the palace and close the door behind you. You see your sister, Arlene, sitting in full armour holding a bloody sword. Despite not having seen you for years, she barely acknowledges your presence. "I thought you were dead" she says. "What has happened here?" you ask. "The people have gone mad. I suspect witchcraft. I heard news of a Night Elf sneaking off to meet with the Wood Elves in the east. That was merely days before this happened." You doubt that the Elves would resort to such underhanded tactics as to curse a whole nation. It is doubtful that they would even have the power necessary. But this Night Elf that your sister speaks of might know more about what is going on. You set off towards the Wood Elf kingdom... |
After much discussion, Toldor is finally convinced that Ellder is not a cold blooded killer and was acting in self defence when his brother was killed. He sits silently while Prince Aldon and Ellder discuss the giant footprints and the large creature that has created them. Prince Aldon describes stories he has been told as a child about Giant Demons being summoned from other plains of existence. In the stories, the mere presence of a Giant Demon in a land affects the way people think, causing hatred, violence and ultimately war. The demon sorcerer only had the power to summon one of these creatures, but it's not unlikely that the creature itself could summon more if it felt the need. Unless this creature is destroyed before it either reaches a town or summons more Giant Demons, then there is a lot of bloodshed on its way and a possible end to any hope of a peaceful way of life in Beneril. After hearing this, Toldor agrees to help Ellder and Aldon to hunt down the giant demon before its too late... |
The demon breathes it last breath. Straight away the air feels lighter and clearer as if the nation itself is relieved. The three heroes take a moment to rest and nurse their injuries. They reflect upon their own individual journeys across the land of Beneril. It becomes clear to them that even before the Giant Demon had been summoned, they had sensed the presence of evil creeping into their minds and it had begun to poison them, much like the Wood Elves and other aggressive people along the way. There is no such evil present anymore and it feels like the start of a new age in Beneril: An age of peace, friendship and happiness. |
Although, you have killed quite a few of these elves, it is evident that you are not the first to fight your way through here. There are corpses everywhere. An elderly Wood Elf comes running out of a ruined building... "Please! Our king has headed north to hunt a sorcerer who has cursed our nation. He has a Night Elf with him, but there is a large Orc is pursuing them and he intends to kill them both!" If the curse on the Wood Elves is the same as the curse on your people, which seems likely, then the quest to hunt the sorcerer that this old Elf speaks of will benefit your people also. If this Orc kills the Elves before you can get to them, you may never find out whom this sorcerer is. Without delay, you begin your journey north... |
You are deep in Demon territory and night is drawing in. You can see a campfire in the distance. No demon would ever feel the need to have a campfire so it must either be the elves, if they are still alive, or the orc. It appears to be near the border of Troll territory. You debate about travelling through the night, but if it is the orc and if he is as big as the old Wood Elf says, you will need all your strength. You decide to rest and set off in the morning... |
You have found the young Night Elf. He seems to be alone, either the King has returned home or has been killed. The elf looks tired and worried. You wonder why, then, looking at the ground you realise the cause for the elf's concern. There are large footprints on the ground heading south. You hear some rustling in the bushes, it seems you are not the only one spying on this elf. A large orc bursts out, sword raised, running towards the elf. You will have to act quickly... |
Press space to continue. |
Episode Complete |
A Brothers Anger |
Game Over |
Without your help, the nation of Beneril descended into war. Death and suffering raged across the land and remained for many years. |
Return to Main Menu |
Retry previous Day |
Final Score: |
123456 |
Previous Best: |
12 |
Try again |
123456 |
Previous Best: |
2132131 |
Kills: |
12 |
The End |
Cheats: The cheat menu has now been unlocked and is available on the main menu |
was brought to you by... |
Design and Development Ben Olding Graphics by Ben Olding Additional Illustration Is Yuniarto - Provided by Flash Game License Music Pierre Gerwig Langer Testing Flapper_MK Alexiastra thenakeddeveloper Moo12321 Miyan Bagaoshi Darth Sirov SilVer Daikun M5000 Didit EL Nexam Teh Werd Adam Shroeder R_J_H Victimized Patrick Cervania Daniel Imber IRevo amilir Support and sales assistance |
Game produced by Design, Development and Graphics Ben Olding Additional Illustration Is Yuniarto Provided by Flash Game License - Click for more info Music Pierre Gerwig Langer |
Testing Flapper_MK, alexiastra, thenakeddeveloper, Moo12321, Miyan Bagaoshi, Darth Sirov, SilVer, Daikun, M5000, Didit, EL, Nexam, Teh Werd, Adam Shroeder, R_J_H, Victimized, Patrick Cervania, Daniel Imber, IRevo, amilir |
Support and sales assistance |
Sponsored by |
Encrypted by |
secureSWF |
ActionScript [AS1/AS2]
Frame 1function gotoKong(linknum) { _root.intLinkLocation = linknum; gotoAndStop("kong" + linknum); } function OpenKongregate(linknum) { if (linknum == 3) { getURL (LinktoURL, "_blank"); } else { getURL (LinktoURLmain, "_blank"); } } play(); fscommand ("allowscale", "false"); if (baramount == undefined) { baramount = 0; } loadedamount = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (baramount < loadedamount) { baramount++; } loadedtext = baramount + "%"; _root.cheatcode = ""; _root.YourRace = "elf"; _root.CharacterName = "Ellder"; if (baramount >= 100) { loadingtext.gotoAndStop(2); } LinktoURL = "http://www.kongregate.com/games/DJStatika/warlords-heroes/?gamereferral=heroes"; LinktoURLmain = "http://www.kongregate.com/?gamereferral=heroes";Frame 2gotoAndPlay (1);Frame 3function resetstats() { _root.level = 1; _root.levelstage = 0; _root.Kills = 0; _root.Lives = 5; _root.money = 0; _root.reward = 25; _root.arrForwardMoves = new Array(); _root.arrStandingMoves = new Array(); _root.arrBackwardMoves = new Array(); _root.arrForwardBashes = new Array(); _root.arrStandingBashes = new Array(); _root.henchman1 = undefined; _root.henchman2 = undefined; _root.henchman3 = undefined; _root.henchman1race = undefined; _root.henchman2race = undefined; _root.henchman3race = undefined; _root.hasHelmet = undefined; _root.hasBracers = undefined; _root.hasGreaves = undefined; _root.hasBootsofHaste = undefined; _root.hasMithrilVest = undefined; _root.hasAmuletofHeight = undefined; _root.levelbrightness = 0; } function resetsaveddata() { SaveSO.data.Save_Episode = (_root.Save_Episode = undefined); SaveSO.data.Save_Location = (_root.Save_Location = undefined); SaveSO.data.Save_Journey = (_root.Save_Journey = undefined); SaveSO.data.Save_Lives = (_root.Save_Lives = undefined); SaveSO.data.Save_Kills = (_root.Save_Kills = undefined); SaveSO.data.Save_Level = (_root.Save_Level = undefined); SaveSO.data.Save_Money = (_root.Save_Money = undefined); SaveSO.data.Save_Henchman1 = (_root.Save_Henchman1 = undefined); SaveSO.data.Save_Henchman2 = (_root.Save_Henchman2 = undefined); SaveSO.data.Save_Henchman3 = (_root.Save_Henchman3 = undefined); SaveSO.data.Save_Henchman1race = (_root.Save_Henchman1race = undefined); SaveSO.data.Save_Henchman2race = (_root.Save_Henchman2race = undefined); SaveSO.data.Save_Henchman3race = (_root.Save_Henchman3race = undefined); SaveSO.data.Save_ForwardMoves = (_root.Save_ForwardMoves = undefined); SaveSO.data.Save_StandingMoves = (_root.Save_StandingMoves = undefined); SaveSO.data.Save_BackwardMoves = (_root.Save_BackwardMoves = undefined); SaveSO.data.Save_ForwardBashes = (_root.Save_ForwardBashes = undefined); SaveSO.data.Save_StandingBashes = (_root.Save_StandingBashes = undefined); SaveSO.data.Save_hasHelmet = (_root.Save_hasHelmet = undefined); SaveSO.data.Save_hasBracers = (_root.Save_hasBracers = undefined); SaveSO.data.Save_hasGreaves = (_root.Save_hasGreaves = undefined); SaveSO.data.Save_hasBootsofHaste = (_root.Save_hasBootsofHaste = undefined); SaveSO.data.Save_hasMithrilVest = (_root.Save_hasMithrilVest = undefined); SaveSO.data.Save_hasAmuletofHeight = (_root.Save_hasAmuletofHeight = undefined); } function SetUpEpisode(epnum) { resetstats(); trace("Setting Up Episode " + epnum); finalepisode = false; if (cheatcode == "kit") { _root.hasHelmet = true; _root.hasBracers = true; _root.hasGreaves = true; _root.hasBootsofHaste = true; _root.hasMithrilVest = true; _root.hasAmuletofHeight = true; } switch (epnum) { case 1 : _root.arrStages = [19, 9, 6]; _root.arrStageStories = [3, 10, 11]; _root.arrStageBosses = [23, 27, -1]; _root.arrHenchmen = [0, 1, 2, 3]; _root.CharacterName = "Ellder"; _root.episode = 1; if (gamemode != 1) { _root.YourRace = "ellder"; } else { _root.YourRace = "elf"; } _root.YourHenchmanRace = "elf"; _root.YourRaceNum = 1; _root.storyname = "A Lost Messenger"; _root.maxplayerhealth = 100; _root.arrMoves = new Array(); _root.arrMoves.push(Array("fswipe1", "Thrusting Forward Whirl", 600, "Powerful, advancing move with a long reach. A long powerful swipe followed by a quicker lighter swipe. Press Attack + Forward to use.", 2)); _root.arrMoves.push(Array("fswipe2", "Inverse Forward Whirl", 300, "A fast double swipe while advancing forward. Press Attack + Forward to use.", 2)); _root.arrMoves.push(Array("swipe1", "Inverse Whirl", 400, "A fast double swipe from a standing still position. Press Attack to use", 1)); _root.arrMoves.push(Array("bash1", "Front Kick", 100, "Standard Kick", 4)); _root.arrMoves.push(Array("swipe2", "Standing Swipe", 100, "", 1)); _root.arrMoves.push(Array("swipe3", "Standing Thrust", 100, "", 1)); _root.arrMoves.push(Array("fswipe3", "Forward Power Whirl", 600, "A big powerful whirling swipe. Excellent for quick decapitations. Press Attack + Forward to use.", 2)); _root.arrMoves.push(Array("bash2", "Knee Stamp", 400, "Low kick aimed at your targets knee, will dislocate their knee stopping them from walking. When they are hit their knee will no longer be dislocated. Press Kick to use.", 4)); _root.arrMoves.push(Array("bswipe1", "Backward Windmill", 350, "Delivers quick fairly short range attacks while retreating. Useful for when the enemy is too close. Press Attack + Back to use.", 3)); _root.arrMoves.push(Array("bswipe2", "Backflip Thrust", 400, "An escaping backward somersault with a powerful long ranged thrust on the end. Useful for when the enemy is too close. Press Attack + Back to use.", 3)); _root.arrMoves.push(Array("fbash1", "Triple Kick", 600, "Three quick kicks delivered while advancing. Useful for quickly hitting the enemy when they are off guard. Press Forward + Kick to use.", 5)); break; case 2 : _root.CharacterName = "Prince Aldon"; _root.episode = 2; _root.YourRace = "aldon"; _root.YourHenchmanRace = "human2"; _root.YourRaceNum = 3; _root.storyname = "The Fugitive Prince"; _root.arrStages = [14, 22, 10, 6]; _root.arrStageStories = [12, 15, 16, 17]; _root.arrStageBosses = [24, -1, -1, 28]; _root.arrHenchmen = [0, 1, 2, 13]; _root.maxplayerhealth = 150; _root.arrMoves = new Array(); _root.arrMoves.push(Array("fswipe1", "Forward Moving High Section Swipe", 450, "Forward moving swipe aimed at the neck. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("swipe1", "High Section Stab", 300, "", 1)); _root.arrMoves.push(Array("bash1", "Front Kick", 100, "Standard Kick", 4)); _root.arrMoves.push(Array("swipe2", "Mid Section Stab", 100, "", 1)); _root.arrMoves.push(Array("swipe3", "Downward Chop", 100, "", 1)); _root.arrMoves.push(Array("bash2", "Knee Stamp", 400, "Low kick aimed at your targets knee, will dislocate their knee stopping them from walking. When they are hit their knee will no longer be dislocated. Press Kick to use.", 4)); _root.arrMoves.push(Array("fswipe2", "Shield Bash Stab", 500, "Moves forward and bashes the target with your shield opening them up for an easy stab. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("fswipe3", "Forward Low Swipe", 400, "Sword swipe aimed at the ankles. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("fswipe4", "Shield Charge", 500, "Moves forward with the shield raised, blocking incoming attacks, followed by a mid section stab. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("bswipe1", "Shield Retreat Swipe", 350, "Retreat quicky with your shield raised, wildly swiping at anything too near. Press Backward + Attack to use.", 3)); _root.arrMoves.push(Array("fbash1", "Triple Kick", 600, "Three quick kicks delivered while advancing. Useful for quickly hitting the enemy when they are off guard. Press Forward + Kick to use.", 5)); _root.arrMoves.push(Array("fswipe5", "Jumping thrust", 500, "Jump towards the enemy thrusting your sword. Useful for moving into range quickly. Press Forward + Attack to use.", 2)); break; case 3 : _root.arrStages = [2, 20, 8, 7]; _root.arrStageStories = [6, 7, 8, 9]; _root.arrStageBosses = [25, -1, -1, 26]; _root.arrHenchmen = [0, 1, 2, 11]; _root.CharacterName = "Toldor"; _root.episode = 3; _root.YourRace = "toldor"; _root.YourHenchmanRace = "orc2"; _root.YourRaceNum = 4; _root.storyname = "A Brother's Anger"; _root.maxplayerhealth = 100; _root.arrMoves = new Array(); _root.arrMoves.push(Array("fswipe1", "Forward Moving Swipe", 550, "Mid section sword swipe while walking forward. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("swipe1", "Mid Section Swipe", 300, "", 1)); _root.arrMoves.push(Array("bash1", "Front Kick", 100, "Standard Kick", 4)); _root.arrMoves.push(Array("swipe2", "High Section Swipe", 100, "", 1)); _root.arrMoves.push(Array("swipe3", "Downward Chop", 100, "", 1)); _root.arrMoves.push(Array("bash2", "Knee Stamp", 400, "Low kick aimed at your targets knee, will dislocate their knee stopping them from walking. When they are hit their knee will no longer be dislocated. Press Kick to use.", 4)); _root.arrMoves.push(Array("bswipe1", "Retreating Swipe", 300, "Mid section swipe while retreating. Useful when your enemies are too close. Press Back + Attack to use.", 3)); _root.arrMoves.push(Array("fswipe2", "Charging Thrust", 600, "Run forward then attack with a big overhead stab. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("fswipe3", "Forward Double Chop", 600, "Spin the sword for 2 quick downward chops. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("bswipe2", "Sheath Swipe", 300, "Retreating move. Jab your enemy while sheathing your sword, then quickly draw it again for an unexpected upward swipe. Press Back + Attack to use.", 3)); _root.arrMoves.push(Array("fbash1", "Triple Kick", 600, "Three quick kicks delivered while advancing. Useful for quickly hitting the enemy when they are off guard. Press Forward + Kick to use.", 5)); break; case 4 : SetUpEpisode(_root.selectedCharacter); switch (selectedCharacter) { case 1 : _root.henchman1 = 20; _root.henchman1race = "aldon"; _root.henchman2 = 22; _root.henchman2race = "toldor"; break; case 2 : _root.henchman1 = 21; _root.henchman1race = "elf"; _root.henchman2 = 22; _root.henchman2race = "toldor"; break; case 3 : _root.henchman1 = 20; _root.henchman1race = "aldon"; _root.henchman2 = 21; _root.henchman2race = "elf"; } _root.arrStages = [16]; _root.arrStageStories = [14]; _root.arrStageBosses = [29]; _root.hasHelmet = true; _root.hasBracers = true; _root.hasGreaves = true; finalepisode = true; _root.storyname = "A Common Foe"; trace("Final Episode"); } if (_root.cheatcode == "healthy") { _root.maxplayerhealth = _root.maxplayerhealth * 5; } if (_root.cheatcode == "horseys") { _root.arrHenchmen.push(4); } if (_root.cheatcode == "achilles") { _root.YourRace = "achilles"; _root.CharacterName = "Achilles"; } } function LoadLastDay() { SetUpEpisode(_root.Save_Episode); _root.episode = _root.Save_Episode; _root.intLocation = _root.Save_Location; _root.arrJourney = _root.Save_Journey.slice(0); _root.Lives = _root.Save_Lives; _root.selectedCharacter = _root.Save_Character; _root.level = _root.Save_Level; _root.levelstage = _root.Save_LevelStage; _root.money = _root.Save_Money; _root.Kills = _root.Save_Kills; if (_root.Kills == undefined) { _root.Kills = 0; } _root.henchman1 = _root.Save_Henchman1; _root.henchman2 = _root.Save_Henchman2; _root.henchman3 = _root.Save_Henchman3; _root.henchman1race = _root.Save_Henchman1race; _root.henchman2race = _root.Save_Henchman2race; _root.henchman3race = _root.Save_Henchman3race; _root.arrForwardMoves = _root.Save_ForwardMoves.slice(0); _root.arrStandingMoves = _root.Save_StandingMoves.slice(0); _root.arrBackwardMoves = _root.Save_BackwardMoves.slice(0); _root.arrForwardBashes = _root.Save_ForwardBashes.slice(0); _root.arrStandingBashes = _root.Save_StandingBashes.slice(0); _root.hasHelmet = _root.Save_hasHelmet; _root.hasBracers = _root.Save_hasBracers; _root.hasGreaves = _root.Save_hasGreaves; _root.hasBootsofHaste = _root.Save_hasBootsofHaste; _root.hasMithrilVest = _root.Save_hasMithrilVest; _root.hasAmuletofHeight = _root.Save_hasAmuletofHeight; _root.justloaded = true; } function Brightness(obj, bright) { myColor = new Color(obj); myColorTransform = new Object(); var _local1 = 0; if (bright > 0) { _local1 = 256 * (bright / 100); } myColorTransform.ra = (myColorTransform.ga = (myColorTransform.ba = 100 - Math.abs(bright))); myColorTransform.rb = (myColorTransform.gb = (myColorTransform.bb = _local1)); myColor.setTransform(myColorTransform); } function Tint(obj, r, g, b) { myColor = new Color(obj); myColorTransform = new Object(); myColorTransform.ra = r; myColorTransform.rb = 0; myColorTransform.ga = g; myColorTransform.gb = 0; myColorTransform.ba = b; myColorTransform.bb = 0; myColorTransform.aa = 20; myColorTransform.ab = 0; myColor.setTransform(myColorTransform); } function GetRegionData(strData, intRegion) { arrRegionData = arrRegions[intRegion - 1].split("|"); if (strData == "Name") { return(arrRegionData[0]); } if (strData == "Race") { return(Number(arrRegionData[1])); } if (strData == "Adjacent") { return(arrRegionData[2]); } if (strData == "Difficulty") { return(arrRegionData[3]); } if (strData == "Reward") { return(arrRegionData[4]); } if (strData == "Starting Units") { return(arrRegionData[5]); } if (strData == "Background") { return(Number(arrRegionData[6])); } if (strData == "Brightness") { return(Number(arrRegionData[7])); } } function GetRaceData(strData, intRace) { arrRaceData = arrRacesDataArray[Number(intRace)].split("|"); if (strData == "Name") { return(arrRaceData[0]); } if (strData == "RGB") { return(arrRaceData[1]); } if (strData == "Full Name") { return(arrRaceData[2]); } } function die(obj) { if (obj.dead != true) { obj.dead = true; if (gamemode == 1) { totalenemies--; } } } function combatsound(playsound) { if (option_sound != false) { _root.combatsounds.gotoAndStop(playsound); } } function playmusic(playsound) { if (option_music != false) { stopAllSounds(); _root.music.gotoAndStop(playsound); } } function CreateEnemy(friend, thetype, hench) { IncrementObjectNum(); type = random(arrSoldiers.length); type = arrEnemySoldierChoices[random(arrEnemySoldierChoices.length)]; if ((cheatcode == "bandits") && (friend != true)) { type = 7; } if (thetype != undefined) { type = thetype; } arrSoldierData = arrSoldiers[type].split("|"); enemynum++; game.attachMovie(arrSoldierData[0], "enemy" + enemynum, objectnum); game["enemy" + enemynum].arrowsstabbed = 0; if (friend == true) { friendcount++; game["enemy" + enemynum]._x = (game.Player._x - 300) + (friendcount * 200); game["enemy" + enemynum]._y = game.Player._y; game["enemy" + enemynum].race = YourRace; game["enemy" + enemynum].displayrace = YourHenchmanRace; game["enemy" + enemynum].racenum = YourRaceNum; game["enemy" + enemynum].intelligence = 100; game["enemy" + enemynum].standpos = friendcount; game["enemy" + enemynum].henchman = hench; if (finalepisode == true) { game["enemy" + enemynum].hasHelmet = _root.hasHelmet; game["enemy" + enemynum].hasGreaves = _root.hasGreaves; game["enemy" + enemynum].hasBracers = _root.hasBracers; } game["enemy" + enemynum].health = 100; game["henchman" + hench] = game["enemy" + enemynum]; } else { trace(((("Create Enemy: " + arrSoldierData[0]) + " (") + _root.LevelRace) + ")"); if (((Math.random() > 0.3) && ((game.Player._x + 500) < levellength)) || (gamemode == 2)) { game["enemy" + enemynum]._x = game.Player._x + 500; } else { game["enemy" + enemynum]._x = game.Player._x - 500; } game["enemy" + enemynum]._y = game.Player._y; game["enemy" + enemynum].swapDepths(game.Player); if (gamemode == 3) { gladracenum = random(arrRacesDataArray.length - 1); game["enemy" + enemynum].race = "orc"; game["enemy" + enemynum].displayrace = GetRaceData("Name", gladracenum); game["enemy" + enemynum].racenum = 0; game["enemy" + enemynum].intelligence = 100; game["enemy" + enemynum].health = 100 + (_root.Kills * 20); } else { game["enemy" + enemynum].race = _root.LevelRace; game["enemy" + enemynum].racenum = _root.LevelRaceNum; game["enemy" + enemynum].intelligence = difficulty; game["enemy" + enemynum].health = Number(arrSoldierData[2]); game["enemy" + enemynum].displayrace = game["enemy" + enemynum].race; } if ((cheatcode == "veryhardmode") && (game["enemy" + enemynum].health < 100)) { game["enemy" + enemynum].health = 100; } } game["enemy" + enemynum].reward = Number(arrSoldierData[5]); game["enemy" + enemynum].speed = Number(arrSoldierData[1]) + (Math.random() / 2); game["enemy" + enemynum].range = Number(arrSoldierData[4]); if (gamemode == 3) { game["enemy" + enemynum].type = "Gladiator " + enemynum; } else { game["enemy" + enemynum].type = arrSoldierData[0]; } game["enemy" + enemynum].onEnterFrame = function () { if (this.dead != true) { if ((this._x - this._parent.Player._x) < -600) { this._x = this._parent.Player._x - 500; this.gotoAndPlay(1); } if ((this._x - this._parent.Player._x) > 600) { this._x = this._parent.Player._x + 500; this.gotoAndPlay(1); } } }; game["enemy" + enemynum].onEnterFrame = function () { if (this.dead == true) { if (this.deadtimer == undefined) { this.deadtimer = 0; } this.deadtimer++; if (((this.deadtimer > 20) && (this.boss == true)) && (_root.gamemode != 3)) { _root.Message = "Boss Defeated"; fade.play(); } if ((this.deadtimer > 800) || (_root.gamemode == 3)) { this._alpha--; } if ((Math.abs(this._x - this._parent.Player._x) > 800) || (this._alpha <= 0)) { removeMovieClip(this); } } }; if ((Math.random() > 0.8) && (gamemode == 2)) { do { attackingregion = random(arrRegions.length - 1) + 1; _root.arrEnemySoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); _root.LevelRace = GetRaceData("Name", _root.GetRegionData("Race", attackingregion)); trace("Changed to race: " + _root.LevelRace); } while (_root.LevelRace == YourRace); } } function projectilemovement(obj, speed, damage, afterhit, isarrow) { if (gamemode == 3) { damage = damage / 5; } if (_root.cheatcode == "suddendeath") { damage = 1000; } if (Math.abs(obj._x - obj.Firer.target._x) > 4000) { removeMovieClip(obj); } if (obj._y < 0) { if (obj.spin == true) { if (afterhit == "explode") { obj.gotoAndPlay(3); } else { if (afterhit == "spin") { obj._rotation = obj._rotation + obj.spinspeed; } if (obj.upspeed == undefined) { obj.upspeed = random(10); obj.sidespeed = random(10) - random(10); obj.spinspeed = random(100) - random(100); } obj._y = obj._y - obj.upspeed; obj._x = obj._x + obj.sidespeed; obj.upspeed--; _root.gravity(obj); } } else { if (obj._xscale > 0) { obj.speed = speed; } else { obj.speed = -speed; } obj._x = obj._x + obj.speed; if ((obj.hitTest(obj.Firer.target) && (obj.Firer.target.dead != true)) && ((obj.Firer.target.invunrabilitytimer == undefined) || (obj.Firer.target.invunrabilitytimer <= 0))) { if ((obj.Firer.target.ducking == false) && (!((obj.Firer.target.hasMithrilVest != undefined) && (isarrow == true)))) { obj.Firer.target.health = obj.Firer.target.health - (random(damage) + 1); if (obj.Firer.target.health <= 0) { target = obj.Firer.target; if (target == game.Player) { target.gotoAndPlay("die1"); } else { if (target.race != game.Player.race) { Kills++; } if (gamemode == 2) { difficulty = Kills; } target.gotoAndPlay("die1"); } if (target.henchman != undefined) { _root["henchman" + target.henchman] = undefined; } else if ((target.race != YourRace) && (target.boss != true)) { if ((((Math.random() > 0.5) || (cheatcode == "dosh")) && (gamemode == 1)) && (finalepisode != true)) { dropmoney(random(Math.round(target.reward / 100)), target); } } } obj.Firer.target.gotoAndPlay("MIDDLEhit"); if ((obj.Firer.target.arrowsstabbed < 10) && (isarrow == true)) { obj.Firer.target.arrowsstabbed++; } _root.combatsound("slice3"); if (obj.Firer.target == _root.game.Player) { _root.red.gotoAndPlay(2); } if (afterhit == "explode") { obj.gotoAndPlay(3); } else { removeMovieClip(obj); } } else { obj.spin = true; obj.Firer.target.blocked = true; if (obj.Firer.target.blocksound == "wood") { combatsound("woodblock" + (random(2) + 1)); } else if (obj.Firer.target.blocksound == "sword") { combatsound("swordblock" + (random(1) + 1)); } else { combatsound("block" + (random(2) + 1)); } } } } } else { if (obj.timer == undefined) { obj.timer = 50; } obj.timer--; if (obj.timer < 0) { removeMovieClip(obj); } } } function attack(obj, pos, range, damage, chop) { if (gamemode == 3) { damage = damage / 5; } target = GetClosestTarget(obj); if (((((GetDistance(obj, target) < range) && (obj.hitTest(target))) && (target.dead != true)) && (((obj.facing == "left") && (target._x <= obj._x)) || ((obj.facing == "right") && (target._x >= obj._x)))) && ((target.invunrabilitytimer == undefined) || (target.invunrabilitytimer <= 0))) { if ((target.dead != true) && (target.jumping != true)) { if (target.ducking == true) { if (target.blocksound == "wood") { combatsound("woodblock" + (random(2) + 1)); } else if (target.blocksound == "sword") { combatsound("swordblock" + (random(1) + 1)); } else { combatsound("block" + (random(2) + 1)); } target.blocked = true; } else { thedamage = random(damage); if ((gamemode == 3) && (obj == game.Player)) { _root.score = _root.score + Math.ceil(thedamage); } pdamage = thedamage; if ((pos == "HIGH") && (target.hasHelmet == true)) { thedamage = thedamage - (pdamage * 0.5); } if ((pos != "HIGH") && (target.hasBracers == true)) { thedamage = thedamage - (pdamage * 0.3); } if ((pos != "HIGH") && (target.hasGreaves == true)) { thedamage = thedamage - (pdamage * 0.2); } thedamage = Math.round(thedamage); if (thedamage != pdamage) { trace((("Damage reduced: " + pdamage) + " to ") + thedamage); } if ((_root.cheatcode == "suddendeath") || ((_root.cheatcode == "excaliber") && (obj == game.Player))) { target.health = -1; } else { target.health = target.health - random(damage); } if (target == game.Player) { red.gotoAndPlay(2); } combatsound("slice" + (random(9) + 1)); if (target.health <= 0) { if (target == game.Player) { target.gotoAndPlay("die1"); } else { if (target.race != game.Player.race) { Kills++; } if (gamemode == 2) { difficulty = Kills; } if (((chop == "head") && (target.cantdecapitate != true)) && (option_blood != false)) { decapitate(target); } else { target.gotoAndPlay("die1"); } } if (target.henchman != undefined) { _root["henchman" + target.henchman] = undefined; } else if ((target.race != YourRace) && (target.boss != true)) { if ((((Math.random() > 0.5) || (cheatcode == "dosh")) && (gamemode == 1)) && (finalepisode != true)) { dropmoney(random(Math.round(target.reward / 100)), target); } } } else { blood(Math.ceil(damage / 10), target, 60, target.facing); if ((target == game.Player) && (target.spear == true)) { target.gotoAndPlay(pos + "spearhit"); } else { target.gotoAndPlay(pos + "hit"); } } } } } else { combatsound("swipe" + (random(2) + 1)); } } function bash(obj, pos, range, damage) { target = GetClosestTarget(obj); if (((((GetDistance(obj, target) < range) && (obj.hitTest(target))) && (target.dead != true)) && (((obj.facing == "left") && (target._x <= obj._x)) || ((obj.facing == "right") && (target._x >= obj._x)))) && ((target.invunrabilitytimer == undefined) || (target.invunrabilitytimer <= 0))) { if ((target.dead != true) && (target.jumping != true)) { if (target == game.Player) { red.gotoAndPlay(2); } if (obj.facing == "right") { target._x = target._x + (damage + random(damage)); } else { target._x = target._x - (damage + random(damage)); } if (target.health <= 0) { target.gotoAndPlay("die1"); combatsound("bash" + (random(1) + 1)); } else { if (target.ducking == true) { combatsound("block" + (random(2) + 1)); target.health = target.health - (random(damage) / 10); if ((gamemode == 3) && (obj == game.Player)) { _root.score = _root.score + 1; } } else { if ((target == game.Player) && (target.spear == true)) { target.gotoAndPlay("spearbashed"); } else { target.gotoAndPlay(pos + "bashed"); } target.health = target.health - (random(damage) / 5); if ((gamemode == 3) && (obj == game.Player)) { _root.score = _root.score + 3; } if (pos == "LOW") { combatsound("break"); } else { combatsound("bash" + (random(1) + 1)); } } if (target.health <= 0) { if (target.race != game.Player.race) { Kills++; } if (gamemode == 2) { difficulty = Kills; } target.gotoAndPlay("die1"); if (target.henchman != undefined) { _root["henchman" + target.henchman] = undefined; } } } } } else { combatsound("bashmiss"); } } function IncrementObjectNum() { objectnum++; } function decapitate(obj) { blood(10, obj, 60, obj.facing); obj.decapitated = true; obj.gotoAndPlay("decap1"); IncrementObjectNum(); game.attachMovie("Removed Head", "head" + objectnum, objectnum); game["head" + objectnum].losthead = true; game["head" + objectnum].race = obj.race; game["head" + objectnum].displayrace = obj.displayrace; game["head" + objectnum]._x = obj._x; game["head" + objectnum]._y = obj._y - (obj._height - 20); game["head" + objectnum].swapDepths(game.Player); } function firearrow(obj, type) { combatsound("bowfire"); IncrementObjectNum(); if (type == undefined) { type = "Arrow Fired"; } game.attachMovie(type, "arrow" + objectnum, objectnum); game["arrow" + objectnum].Firer = obj; game["arrow" + objectnum]._x = obj._x; game["arrow" + objectnum]._y = obj._y - 66; game["arrow" + objectnum].swapDepths(game.Player); if (obj.facing == "left") { game["arrow" + objectnum]._xscale = -100; } } function dropspear(obj) { } function GetClosestEnemy(obj) { totest = ""; closestenemy = ""; closestrange = -1; i = 1; while (i <= enemynum) { totest = game["enemy" + i]; if (((totest != undefined) && (totest.race != obj.race)) && (!((totest.friend == true) && (obj == game.Player)))) { dist = GetDistance(obj, totest); if (((dist > 1500) && (totest._x < obj._x)) && (totest != _root.game.Player)) { totest._x = obj._x - 1000; obj.gotoAndPlay(1); trace("Enemy left behind, brought forward."); } if (((((dist < closestrange) || (closestrange < 0)) && (totest.dead != true)) && (dist < 1000)) && (totest.race != obj.race)) { closestrange = dist; obj.distancetoenemy = dist; closestenemy = totest; closestenemytype = totest.type; } } i++; } return(closestenemy); } function GetDistance(obj1, obj2) { return(Math.abs(obj1._x - obj2._x)); } function GetClosestTarget(obj) { totest = ""; var _local3 = ""; var _local2 = -1; var _local4; if (obj.friend == true) { } i = 1; while (i <= enemynum) { totest = game["enemy" + i]; dist = GetDistance(obj, totest); if ((((((dist < _local2) || (_local2 < 0)) && (totest.dead != true)) && (dist < 400)) && (totest.race != obj.race)) && (!((totest.friend == true) && (obj == game.Player)))) { _local2 = dist; obj.distancetoenemy = dist; _local3 = totest; _local4 = totest.type; } i++; } totest = game.Player; dist = GetDistance(obj, totest); if ((((dist < _local2) || (_local2 < 0)) && (totest.dead != true)) && (totest.race != obj.race)) { _local2 = dist; _local3 = totest; _local4 = totest.type; } return(_local3); } function checkshadow(obj) { if (obj.shadowmc._x == undefined) { IncrementObjectNum(); obj.shadowmc = game.attachMovie("Shadow", "shadow" + objectnum, objectnum); obj.shadowmc.swapDepths(obj); obj.shadowmc._y = 0; obj.shadowmc.ownermc = obj; } } function moveman(obj, amount, keymustbedown) { checkshadow(obj); if (obj.hasBootsofHaste != undefined) { amount = amount * 1.2; } CheckKeys(); if (obj != Player) { keymustbedown = false; } if ((((heldSwipe || (heldBash)) || (heldjump)) || (heldForward && (heldBack))) && (keymustbedown == true)) { ready(obj); } else if (((keymustbedown == true) && (heldForward || (heldBack))) || (keymustbedown != true)) { if (obj.facing == "right") { if (GetDistance(obj, game.Player) > 350) { amount = amount * 2; } obj._x = obj._x + (amount * 1.2); if ((obj == game.Player) && (amount > 0)) { amountmoved = amountmoved + Math.abs(amount); } } else { obj._x = obj._x - (amount * 1.2); if ((obj == game.Player) && (amount < 0)) { amountmoved = amountmoved + Math.abs(amount); } } } else { obj.gotoAndPlay(1); } } function CheckKeys() { if (game.Player.facing == "right") { KeyForward = 39; KeyBack = 37; KeyForward2 = 68; KeyBack2 = 65; } else { KeyForward = 37; KeyBack = 39; KeyForward2 = 65; KeyBack2 = 68; } heldForward = Key.isDown(KeyForward) || (Key.isDown(KeyForward2)); heldBack = Key.isDown(KeyBack) || (Key.isDown(KeyBack2)); heldSwipe = Key.isDown(100) || (Key.isDown(84)); heldBash = Key.isDown(101) || (Key.isDown(89)); heldjump = Key.isDown(38) || (Key.isDown(87)); heldduck = Key.isDown(40) || (Key.isDown(83)); } function ready(obj) { if (_root.optionsvisible != true) { checkshadow(obj); obj.ducking = false; obj._y = 0; obj.jumping = false; if (obj.dead == true) { if ((obj.lostlimb == "head") && (option_blood != false)) { obj.gotoAndPlay("decap1"); } else { obj.gotoAndPlay("die1"); } } else if (obj == Player) { nearest = GetClosestEnemy(obj); if (nearest != "") { if (nearest._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } } else { obj._xscale = 100; obj.facing = "right"; } CheckKeys(); if ((heldForward && (heldSwipe)) && (arrForwardMoves.length > 0)) { obj.gotoAndPlay(arrMoves[arrForwardMoves[random(arrForwardMoves.length)]][0]); } else if ((heldBack && (heldSwipe)) && (arrBackwardMoves.length > 0)) { obj.gotoAndPlay(arrMoves[arrBackwardMoves[random(arrBackwardMoves.length)]][0]); } else if (heldSwipe) { obj.gotoAndPlay(arrMoves[arrStandingMoves[random(arrStandingMoves.length)]][0]); } else if ((heldForward && (heldBash)) && (arrForwardBashes.length > 0)) { obj.gotoAndPlay(arrMoves[arrForwardBashes[random(arrForwardBashes.length)]][0]); } else if (heldBash) { obj.gotoAndPlay(arrMoves[arrStandingBashes[random(arrStandingBashes.length)]][0]); } else if (heldjump && heldForward) { obj.gotoAndPlay("jump"); obj.sidespeed = 3; } else if (heldjump && heldBack) { obj.gotoAndPlay("jump"); obj.sidespeed = -3; } else if (heldjump) { obj.gotoAndPlay("jump"); obj.sidespeed = 0; } else if (heldForward) { obj.gotoAndPlay("walk"); } else if (heldBack) { obj.gotoAndPlay("walkback"); } else if (heldduck) { obj.gotoAndPlay("duck"); } } else { if (obj.health == undefined) { obj.health = 20; } if (obj.starttimer == undefined) { obj.starttimer = 0; } if (obj.starttimer <= 20) { obj.starttimer++; } if (obj.mounted == true) { obj.starttimer = 50; } target = GetClosestTarget(obj); if (target == "") { if (obj == game.Player) { obj._xscale = 100; obj.facing = "right"; obj.gotoAndPlay("walk"); } else { target = game.Player; if (target._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } distance = GetDistance(obj, target); if (distance > (100 * obj.standpos)) { obj.gotoAndPlay("walk"); } } } else { distance = GetDistance(obj, target); if (obj.mounted == true) { obj.intelligence = 100; if (distance > 600) { if (target._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } } } else if (target._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } obj.target = target; if (((((Math.random() > ((100 - obj.intelligence) / 100)) || (distance > 200)) || (obj.boss == true)) && (target.dead != true)) && (obj.starttimer > 20)) { if (((distance <= (obj.range * 1.5)) && (distance > obj.range)) && (obj.fswipes != undefined)) { obj.gotoAndPlay("fswipe" + (random(obj.fswipes) + 1)); } else if ((distance < (obj.range / 2)) && (obj.bswipes != undefined)) { obj.gotoAndPlay("bswipe" + (random(obj.bswipes) + 1)); } else if (distance <= obj.range) { if ((Math.random() > 0.6) && (distance < 80)) { obj.gotoAndPlay("bash1"); } else { obj.gotoAndPlay("swipe" + (random(obj.swipes) + 1)); } } else { obj.gotoAndPlay("walk"); } } else if (obj.mounted == true) { obj.gotoAndPlay("walk"); } } } } } function jumpmovement(obj, allowswipe) { CheckKeys(); obj.jumping = true; obj._y = obj._y - obj.upspeed; moveman(obj, obj.sidespeed, false); obj.upspeed--; if (heldSwipe && (allowswipe == true)) { if (obj.spear == true) { obj.gotoAndPlay("jumpspearswipe"); } else { obj.gotoAndPlay("jumpswipe"); } } if (obj._y >= 0) { obj._y = 0; if (obj.spear == true) { obj.gotoAndPlay("landspearjump"); } else { obj.gotoAndPlay("landjump"); } } } function dropmoney(amount, obj) { if (amount > 10) { amount = 10; } m = 0; while (m <= amount) { IncrementObjectNum(); game.attachMovie("Money", "money" + objectnum, objectnum); game["money" + objectnum]._x = obj._x; game["money" + objectnum]._y = obj._y - (obj._height - 20); game["money" + objectnum].sidespeed = random(10) - random(10); game["money" + objectnum].upspeed = random(3) - random(3); m++; } } function blood(amount, obj, offset, thedirection) { if ((option_blood != false) && (obj.displayrace != "undead")) { b = 0; while (b <= amount) { IncrementObjectNum(); game.attachMovie("Blood", "blood" + objectnum, objectnum); game["blood" + objectnum]._x = obj._x; game["blood" + objectnum]._y = obj._y - (obj._height - 40); game["blood" + objectnum].swapDepths(game.Player); if (thedirection == "left") { game["blood" + objectnum].sidespeed = random(10); game["blood" + objectnum].upspeed = random(3); } else if (thedirection == "right") { game["blood" + objectnum].sidespeed = -random(10); game["blood" + objectnum].upspeed = random(3); } else if (thedirection == "up") { game["blood" + objectnum].sidespeed = random(3) - random(3); game["blood" + objectnum].upspeed = random(15); } else { game["blood" + objectnum].sidespeed = random(3) - random(3); game["blood" + objectnum].upspeed = random(3) - random(3); } b++; } } } FGLID = 2180; _root.kongregateServices.connect(); stopAllSounds(); score = 0; difficulty = 100; playername = "default"; SaveSO = SharedObject.getLocal("WH_" + playername); if (SaveSO.data.Save_Episode != undefined) { trace("Saved Game Found"); } if (_root.episode1complete != true) { _root.episode1complete = SaveSO.data.episode1complete; } if (_root.episode2complete != true) { _root.episode2complete = SaveSO.data.episode2complete; } if (_root.episode3complete != true) { _root.episode3complete = SaveSO.data.episode3complete; } if (_root.episode4complete != true) { _root.episode4complete = SaveSO.data.episode4complete; } if ((_root.unlockedall == true) && (_root.episode1complete != true)) { _root.episode1complete = true; } if ((_root.unlockedall == true) && (_root.episode2complete != true)) { _root.episode2complete = true; } if ((_root.unlockedall == true) && (_root.episode3complete != true)) { _root.episode3complete = true; } if ((_root.unlockedall == true) && (_root.episode4complete != true)) { _root.episode4complete = true; } if (Save_Episode == undefined) { Save_Character = SaveSO.data.Save_Character; Save_Episode = SaveSO.data.Save_Episode; Save_Location = SaveSO.data.Save_Location; Save_Journey = SaveSO.data.Save_Journey.slice(0); Save_Lives = SaveSO.data.Save_Lives; Save_Kills = SaveSO.data.Save_Kills; Save_Level = SaveSO.data.Save_Level; Save_LevelStage = SaveSO.data.Save_LevelStage; Save_Money = SaveSO.data.Save_Money; Save_Henchman1 = SaveSO.data.Save_Henchman1; Save_Henchman2 = SaveSO.data.Save_Henchman2; Save_Henchman3 = SaveSO.data.Save_Henchman3; Save_Henchman1race = SaveSO.data.Save_Henchman1race; Save_Henchman2race = SaveSO.data.Save_Henchman2race; Save_Henchman3race = SaveSO.data.Save_Henchman3race; Save_ForwardMoves = SaveSO.data.Save_ForwardMoves.slice(0); Save_StandingMoves = SaveSO.data.Save_StandingMoves.slice(0); Save_BackwardMoves = SaveSO.data.Save_BackwardMoves.slice(0); Save_ForwardBashes = SaveSO.data.Save_ForwardBashes.slice(0); Save_StandingBashes = SaveSO.data.Save_StandingBashes.slice(0); Save_hasHelmet = SaveSO.data.Save_hasHelmet; Save_hasBracers = SaveSO.data.Save_hasBracers; Save_hasGreaves = SaveSO.data.Save_hasGreaves; Save_hasBootsofHaste = SaveSO.data.Save_hasBootsofHaste; Save_hasMithrilVest = SaveSO.data.Save_hasMithrilVest; Save_hasAmuletofHeight = SaveSO.data.Save_hasAmuletofHeight; } if (Save_Episode == 1) { YourRace = "elf"; CharacterName = "Ellder"; } if (Save_Episode == 2) { YourRace = "aldon"; CharacterName = "Prince Aldon"; } if (Save_Episode == 3) { YourRace = "toldor"; CharacterName = "Toldor"; } so = SharedObject.getLocal(("WH_" + playername) + "_options"); option_sound = so.data.sound; option_music = so.data.music; option_blood = so.data.blood; option_quality = so.data.quality; if (option_sound == undefined) { option_music = true; option_sound = true; option_blood = true; option_quality = "MEDIUM"; _quality = "MEDIUM"; } else { trace("Saved Game Options Found"); _quality = option_quality; } fscommand ("showmenu", "false"); Stage.showMenu = false; arrArmour = new Array(); arrArmour.push(Array("Helmet", 110, "Reduces damage sustained to the head by 50%", "Helmet")); arrArmour.push(Array("Bracers", 75, "Reduces damage sustained to the body by 30%", "Bracers")); arrArmour.push(Array("Greaves", 60, "Reduces damage sustained to the body by 20%", "Greaves")); arrArmour.push(Array("Boots of Haste", 80, "Increases walking speed by 20%", "BootsofHaste")); arrArmour.push(Array("Mithril Vest", 140, "All arrows bounce off causing no harm", "MithrilVest")); arrArmour.push(Array("Amulet of Elevation", 70, "Increases jump height", "AmuletofHeight")); strRegions = ""; strRegions = strRegions + "Isendor|1|2,13|Easy|250|7,15,2|22|0\n"; strRegions = strRegions + "Chan|1|1,13,3|Medium|500|0,1,2,7|23|0\n"; strRegions = strRegions + "Goroth|2|2,13,14,15,5,4|Medium|500|0,1,2,9|16|-20\n"; strRegions = strRegions + "Chogoth|2|3,5|Easy|250|0,15,2,9|17|-20\n"; strRegions = strRegions + "Thareth|2|4,3,15,7,6|Hard|750|0,1,2,9,4|18|-20\n"; strRegions = strRegions + "Chogro|7|5,7,8|Easy|750|0,1,2,8|14|0\n"; strRegions = strRegions + "Trajeck|7|5,6,8,11,16,25,14,15|Medium|500|0,1,2|15|0\n"; strRegions = strRegions + "Othok|8|6,7,11,10,9|Hard|1250|0,1,8,15|11|-30\n"; strRegions = strRegions + "Sath|8|8,10|Hard|1250|0,1,2,4,14|10|-30\n"; strRegions = strRegions + "Thray|8|9,8,11,12|Hard|500|0,1,2,4,3,14|11|-30\n"; strRegions = strRegions + "Vorth|8|8,10,12,18,17,16,7|Hard|1750|0,1,8,4,6,5,14|12|-30\n"; strRegions = strRegions + "Orthshire|0|10,11,18|Hard|750|0,1,2,5,18|2|0\n"; strRegions = strRegions + "Azzitha|1|1,2,3,14,27,21|Hard|750|1,2,3,10|24|0\n"; strRegions = strRegions + "Senshan|6|3,15,7,25,24,26,27,13|Easy|250|0,15,2,5|6|0\n"; strRegions = strRegions + "Battakka|7|3,5,7,14|Hard|750|15,1,2|13|0\n"; strRegions = strRegions + "Forest of the Damned|5|7,11,17,23,24,25|Medium|500|5,1,2|9|-20\n"; strRegions = strRegions + "Farreshire|0|16,11,18,19,20,23|Easy|250|0,15,2,5|1|0\n"; strRegions = strRegions + "Acity|0|12,11,17,19|Medium|500|0,1,2,8,4|3|0\n"; strRegions = strRegions + "Darkwood|3|18,17,20,22|Easy|250|0,15,2|25|0\n"; strRegions = strRegions + "Eastern Forest|3|17,19,22,23|Hard|750|0,1,2,3,5,6|26|0\n"; strRegions = strRegions + "Roon|6|13,27,26,28|Medium|500|0,1,13,4|5|0\n"; strRegions = strRegions + "Woodland|3|23,20,19|Medium|500|0,1,2,5|27|0\n"; strRegions = strRegions + "Arragas|4|28,26,24,16,17,20,22|Easy|250|0,15,11,5|19|-20\n"; strRegions = strRegions + "Dead Plains|5|26,14,25,16,23|Hard|750|0,5,17,6|7|-20\n"; strRegions = strRegions + "Dead Marshes|5|14,7,16,24|Easy|250|5,15,2|8|-20\n"; strRegions = strRegions + "Barrock|4|21,27,14,24,23,28|Medium|500|0,1,11|20|-20\n"; strRegions = strRegions + "Mylen|6|21,13,14,26|Hard|750|0,1,13,6,5|4|0\n"; strRegions = strRegions + "Nartoth|4|21,26,23|Hard|750|0,1,11,8|21|-20\n"; arrRegions = strRegions.split(newline); arrJourney = []; strRaces = ""; strRaces = strRaces + "human|0,102,255|Human Alliance|Armour+1|Spear-1|an age of peace|An alliance of different regions of humans who all serve under one king. Skilled craftsmen enable them to have the toughest armour in the land.\n"; strRaces = strRaces + "elf|102,0,204|Night Elves|Archery+2|Sword-2|an endless night|A mysterious army of elves that hide away during the day and work and train at night. Only such extremes as war will bring these expert archers out in the day.\n"; strRaces = strRaces + "orc|255,0,0|Orcs of the North|Halberd+2|Archery-2|an age of chaos|A particularly strong breed of orcs. These chaotic green warriors crave the excitement of battle.\n"; strRaces = strRaces + "woodelf|0,153,102|Wood Elves|Archery+1|Spear-1|an age of natural beauty|These elves that live in forests and woodland have great respect for nature and will defend it at all costs.\n"; strRaces = strRaces + "orc2|157,106,30|Orcs of the South|Sword+1|Archery-1|oppression and misery|The orcs from the south have been oppressed for a long time, and a deep hatred of all others has developed. They believe now is the time for vengence.\n"; strRaces = strRaces + "undead|255,255,204|The Undead|Halberd+3|Archery-3|a reign of terror|Once resurrected by a great necromancer who has since perished, these warriors will not die through natural causes. Only through the weapons of war.\n"; strRaces = strRaces + "human2|255,204,0|Men of the West|Sword+2|Halberd-2|a mighty empire|A rogue kingdom of men, who no longer server the king. These humans take great pride in their finely crafted swords and their ability to use them.\n"; strRaces = strRaces + "troll|204,51,153|Mountain Trolls|Speed+1|Armour-1|an endless winter|The Mountain Trolls have been driven from their homes and now only live in cold, icey places where others won't. Their giant troll warriors make them an army feared around the land.\n"; strRaces = strRaces + "demon|51,0,0|Demons|Speed+2|Spear+2|a reign of fire|The demons are creatures filled with anger. The only thing that brings them pleasure is the pain of others.\n"; arrRacesDataArray = strRaces.split(newline); arrStoryTold = Array(9); strSoldiers = ""; strSoldiers = strSoldiers + "Spearman|5|40|50|130|250||20|Soldier armed with a spear. Has a fairly weak but long range attack.\n"; strSoldiers = strSoldiers + "Swordsman|3|100|70|100|500||35|Soldier armed with a sword and shield. Quite a tough henchman with a powerful but close range attack.\n"; strSoldiers = strSoldiers + "Archer|2|15|70|300|250||10|Long ranged attack unit. Can be useful as a support unit, finishing off enemies and distrating them when they are attacking you.\n"; strSoldiers = strSoldiers + "Mage|3|10|180|300|600||50|Armed with a powerful magical ranged attack.\n"; strSoldiers = strSoldiers + "Mounted Spearman|6|100|180|200|600||20|Tough unit on horseback.\n"; strSoldiers = strSoldiers + "Halberdier|2|40|60|130|300||40|Strong, long reaching attack but with low armour. Excellent in numbers against mounted units. Vulnerable to ranged attacks.\n"; strSoldiers = strSoldiers + "Mounted Halberdier|8|60|150|200|1100||45|Very fast unit with a long ranged attack. Excellent for driving back the enemy.\n"; strSoldiers = strSoldiers + "Bandit|10|10|60|60|400||10|Very fast, but very weak unit. Useful for charging through gaps in the enemy's defence.\n"; strSoldiers = strSoldiers + "Longswordsman|3|100|130|100|1000||60|Extra tough swordsman with a long reaching sword.\n"; strSoldiers = strSoldiers + "Battle Axeman|3|40|60|100|900|2|60|Very high damage attack, but is slow to use it and has weak armour.\n"; strSoldiers = strSoldiers + "Whirler|5|100|160|160|1600|1|35|Dangerous rapid attacks. Very useful against lone units.\n"; strSoldiers = strSoldiers + "Axe Thrower|3|40|70|300|300|4|20|Long ranged attack unit with a more powerful attack than the archer.\n"; strSoldiers = strSoldiers + "Ranger|2|50|120|300|1300|3|10|Skilled archer. Can fire arrows more rapidly and further than the standard archer.\n"; strSoldiers = strSoldiers + "Javelin Thrower|4|50|130|250|500|6|25|Long ranged attack unit with a more powerful attack than the archer.\n"; strSoldiers = strSoldiers + "Spearmaster|6|100|130|130|1200|8|45|Highly skilled spearman.\n"; strSoldiers = strSoldiers + "Axeman|5|80|100|110|500||45|Attacks while charging forward. Useful for driving back enemy and against long reaching weapons.\n"; strSoldiers = strSoldiers + "Giant Troll|5|220|400|250|3200|7|500|Very tough unit with very dangerous attack. Takes a long time to produce.\n"; strSoldiers = strSoldiers + "Flailer|3|100|180|165|1300|5|100|Tough unit with very dangerous attack.\n"; strSoldiers = strSoldiers + "King's Guard|4|120|180|130|1600|0|90|Heavily armoured elite swordsman\n"; strSoldiers = strSoldiers + "Wood Elf King|5|160|180|130|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Aldon|5|120|180|100|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Ellder|5|120|180|130|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Toldor|5|120|180|130|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Possessed Royal Guardian|4|400|120|300|1300|3|10|Boss\n"; strSoldiers = strSoldiers + "Elite Halberdier|4|400|70|210|600||35|Boss\n"; strSoldiers = strSoldiers + "High Court Guardian|4|500|70|130|600||35|Boss\n"; strSoldiers = strSoldiers + "Giant Troll|5|1500|400|250|3200|7|500|Boss\n"; strSoldiers = strSoldiers + "Sorcerer|5|500|70|300|600||35|Boss\n"; strSoldiers = strSoldiers + "Swordmaster|4|500|70|130|600||35|Boss\n"; strSoldiers = strSoldiers + "Giant Demon|5|1000|400|170|3200|7|500|Boss\n"; arrGladiators = [10, 14, 17, 18]; if (_root.episode1complete == true) { arrGladiators.push(20); arrGladiators.push(19); arrGladiators.push(23); arrGladiators.push(27); } if (_root.episode2complete == true) { arrGladiators.push(21); arrGladiators.push(24); arrGladiators.push(28); } if (_root.episode3complete == true) { arrGladiators.push(22); arrGladiators.push(25); } arrSoldiers = strSoldiers.split(newline); _root.display_regionname = undefined; _root.display_regionowner = undefined; _root.display_regiondifficulty = undefined; _root.display_regionwealth = undefined; blnGameInProgress = _root.Save_Episode != undefined; if (_root.Save_Episode != undefined) { trace(("Episode " + _root.Save_Episode) + " already in progress"); } stop(); attackingregion = random(arrRegions.length - 1); _root.arrEnemySoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); _root.LevelRace = GetRaceData("Name", _root.GetRegionData("Race", attackingregion)); playmusic("title"); objectnum = 1; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("a086a856", this, 10301, true);Instance of Symbol 1125 MovieClip in Frame 3onClipEvent (load) { race = _root.YourRace; displayrace = race; }Instance of Symbol 1282 MovieClip "keys" in Frame 3onClipEvent (load) { mainmenu = true; }Frame 4if (cheatcode == "achilles") { _root.hasHelmet = true; } _root.kongregateStats.submit("Day Reached", _root.level - 1); if (_root.justloaded == true) { endofdaytext = "End of Day " + (_root.level - 1); defaultmenutip = "You have reloaded your game just before day " + _root.level; _root.justloaded = false; } else { _root.money = _root.money + _root.reward; endofdaytext = "End of Day " + _root.level; defaultmenutip = ((("You have survived day " + _root.level) + " and collect a reward of ") + _root.reward) + " gold coins."; _root.level++; if (finalepisode != true) { SaveSO.data.Save_Character = (_root.Save_Character = _root.selectedCharacter); SaveSO.data.Save_Episode = (_root.Save_Episode = _root.episode); SaveSO.data.Save_Location = (_root.Save_Location = _root.intLocation); SaveSO.data.Save_Journey = _root.arrJourney.slice(0); _root.Save_Journey = _root.arrJourney.slice(0); SaveSO.data.Save_Lives = (_root.Save_Lives = _root.Lives); SaveSO.data.Save_Level = (_root.Save_Level = _root.level); SaveSO.data.Save_LevelStage = (_root.Save_LevelStage = _root.levelstage); SaveSO.data.Save_Money = (_root.Save_Money = _root.money); SaveSO.data.Save_Kills = (_root.Save_Kills = _root.Kills); SaveSO.data.Save_Henchman1 = (_root.Save_Henchman1 = _root.henchman1); SaveSO.data.Save_Henchman2 = (_root.Save_Henchman2 = _root.henchman2); SaveSO.data.Save_Henchman1race = (_root.Save_Henchman1race = _root.henchman1race); SaveSO.data.Save_Henchman2race = (_root.Save_Henchman2race = _root.henchman2race); SaveSO.data.Save_ForwardMoves = _root.arrForwardMoves.slice(0); SaveSO.data.Save_StandingMoves = _root.arrStandingMoves.slice(0); SaveSO.data.Save_BackwardMoves = _root.arrBackwardMoves.slice(0); SaveSO.data.Save_ForwardBashes = _root.arrForwardBashes.slice(0); SaveSO.data.Save_StandingBashes = _root.arrStandingBashes.slice(0); _root.Save_ForwardMoves = _root.arrForwardMoves.slice(0); _root.Save_StandingMoves = _root.arrStandingMoves.slice(0); _root.Save_BackwardMoves = _root.arrBackwardMoves.slice(0); _root.Save_ForwardBashes = _root.arrForwardBashes.slice(0); _root.Save_StandingBashes = _root.arrStandingBashes.slice(0); SaveSO.data.Save_hasHelmet = (_root.Save_hasHelmet = _root.hasHelmet); SaveSO.data.Save_hasBracers = (_root.Save_hasBracers = _root.hasBracers); SaveSO.data.Save_hasGreaves = (_root.Save_hasGreaves = _root.hasGreaves); SaveSO.data.Save_hasBootsofHaste = (_root.Save_hasBootsofHaste = _root.hasBootsofHaste); SaveSO.data.Save_hasMithrilVest = (_root.Save_hasMithrilVest = _root.hasMithrilVest); SaveSO.data.Save_hasAmuletofHeight = (_root.Save_hasAmuletofHeight = _root.hasAmuletofHeight); if (SaveSO.data.Save_Level == _root.Save_Level) { defaultmenutip = defaultmenutip + "\n\nGame Auto Saved."; } else { defaultmenutip = defaultmenutip + "\n\nThere was a problem saving your game."; } } } menu.menutip = defaultmenutip; _root.closestenemy = ""; _root.kongregateStats.submit("Maximum Money", _root.money); playmusic("title");Instance of Symbol 1125 MovieClip "mainman" in Frame 4onClipEvent (load) { race = _root.YourRace; displayrace = race; main = true; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { main = true; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; }Instance of Symbol 1125 MovieClip "hench1sat" in Frame 4onClipEvent (load) { _visible = (_root.henchman1 != undefined); displayrace = _root.henchman1race; gotoAndPlay ("reset"); }Instance of Symbol 1125 MovieClip "hench2sat" in Frame 4onClipEvent (load) { _visible = (_root.henchman2 != undefined); displayrace = _root.henchman2race; gotoAndPlay ("reset"); }Instance of Symbol 1125 MovieClip "hench3sat" in Frame 4onClipEvent (load) { _visible = (_root.henchman3 != undefined); displayrace = _root.henchman3race; gotoAndPlay ("reset"); }Frame 5friendcount = 0; tocreate = totalenemies; enemynum = 0; amountmoved = 0; enemycount = 0; enemycap = 40; trace("Enemy Cap: " + enemycap); _root.AtEnd = false; if (gamemode == 1) { difficulty = ((level - 1) * 2) + (((episode - 1) * 2) * 5); } else { difficulty = 1; } if (((finalepisode == true) || (cheatcode == "hardmode")) || (cheatcode == "veryhardmode")) { difficulty = 100; } regionname = "Location: " + _root.GetRegionData("Name", attackingregion); trace(((("Region: " + regionname) + " (") + attackingregion) + ")"); trace((("Stage: " + _root.levelstage) + ", Difficulty: ") + difficulty); levellength = 2000 * level; if (levellength > 6000) { levellength = 6000; } if (finalepisode == true) { levellength = 16000; } boss = undefined; if (_root.gamemode != 3) { playmusic("game"); } else { playmusic("boss"); } _root.levelboss = undefined; if (_root.arrStages[_root.levelstage] == attackingregion) { _root.levelboss = _root.arrStageBosses[_root.levelstage]; if (_root.levelboss != -1) { trace("Level Boss: " + _root.levelboss); } } else { _root.levelboss = -1; }Instance of Symbol 1511 MovieClip "game" in Frame 5onClipEvent (load) { timer = 0; if (_root.henchman1 != undefined) { _root.CreateEnemy(true, _root.henchman1, 1); } if (_root.henchman2 != undefined) { _root.CreateEnemy(true, _root.henchman2, 2); } if (_root.henchman3 != undefined) { _root.CreateEnemy(true, _root.henchman3, 3); } trace("Brightness: " + _root.levelbrightness); _root.Brightness(this, _root.levelbrightness); origy = _y; _root.sand.origy = _root.sand._y; _root.ground.origy = _root.ground._y; } onClipEvent (enterFrame) { _root.gamewidth = 700; _root.gameheight = 500; dragSq = new Object(); dragSq.x = Player._x; dragSq.y = Player._y; this.localToGlobal(dragSq); globalX = dragSq.x; xscrollspeed = (globalX - 350) / 10; if (((((_x - xscrollspeed) > (-(_root.levellength - 350))) && ((_x - xscrollspeed) < 350)) || (_root.levelboss == -2)) || (_root.gamemode != 1)) { _x = (_x - xscrollspeed); _root.sand._x = _root.sand._x - xscrollspeed; _root.signs._x = _root.signs._x - xscrollspeed; _root.ground._x = _root.ground._x - (xscrollspeed / 1.5); _root.foreground._x = _root.foreground._x - (xscrollspeed * 1.5); if (_root.shake > 1) { randshake = random(_root.shake); _y = (origy + randshake); _root.sand._y = _root.sand.origy + randshake; _root.ground._y = _root.ground.origy + randshake; _root.shake = _root.shake / 1.2; } else { _y = origy; _root.sand._y = _root.sand.origy; _root.ground._y = _root.ground.origy; _root.shake = 0; } if (_root.gamemode == 3) { if (_root.enemycount <= 0) { _root.enemycount = 1; if (_root.enemynum > 0) { _root.score = _root.score + Math.ceil(_root.game.Player.health); _root.game.Player.health = _root.maxplayerhealth; } else { trace("Gladiators..."); trace(_root.arrGladiators); } if (startingglad == undefined) { startingglad = random(_root.arrGladiators.length); } startingglad++; if (startingglad >= _root.arrGladiators.length) { startingglad = 0; } gladiator = _root.arrGladiators[startingglad]; trace((((("Gladiator Num: " + startingglad) + " out of (") + (_root.arrGladiators.length - 1)) + ") = ") + gladiator); _root.CreateEnemy(false, gladiator); } } else if (((Math.random() > 0.98) && (_root.amountmoved >= 200)) || (_root.amountmoved > 500)) { _root.amountmoved = 0; if (((_root.levelboss > -1) && (Player._x > (_root.levellength / 2))) && (_root.gamemode == 1)) { trace("Creating boss..."); _root.playmusic("boss"); _root.CreateEnemy(false, _root.levelboss); _root.levelboss = -2; } else if ((((_root.levelboss != -2) && (_root.AtEnd != true)) && (_root.enemycount < 5)) && ((_root.enemynum <= _root.enemycap) || (_root.gamemode == 2))) { _root.CreateEnemy(); } } } else if ((((_x - xscrollspeed) < (-(_root.levellength - 350))) && (_root.levelboss != -2)) && (_root.gamemode != 2)) { _root.AtEnd = true; if ((globalX > 700) && (_root.enemycount <= 0)) { _root.intLocation = _root.attackingregion; if (_root.arrStages[_root.levelstage] == _root.intLocation) { _root.mainstory = _root.arrStageStories[_root.levelstage]; _root.levelstage++; } _root.arrJourney.push(_root.intLocation); _root.gotoAndStop("mainstory"); } } if ((_root.gamemode == 1) && (_root.levelboss != -2)) { if (_root.enemycount > 0) { if (Player._x > (_root.levellength + 300)) { Player._x = _root.levellength + 300; trace("Stop going off the right"); } } if (Player._x < -300) { Player._x = -300; trace("Stop going off the left"); } } }Instance of Symbol 1519 MovieClip "go" in Frame 5onClipEvent (load) { intTimer = 0; _alpha = 0; } onClipEvent (enterFrame) { if (_root.enemynum >= _root.enemycap) { _root.AtEnd == true; } if ((_root.AtEnd == true) && (_alpha < 100)) { _alpha = (_alpha + 2); } if ((_root.AtEnd != true) && (_alpha > 0)) { _alpha = (_alpha - 2); } intTimer++; if (intTimer > 200) { _root.enemycount = 0; i = 0; while (i <= _root.enemynum) { tt = _root.game["enemy" + i]; if (((tt.dead != true) && (tt._x != undefined)) && (tt.henchman == undefined)) { _root.enemycount++; } i++; } if (_root.AtEnd == true) { if (_root.enemycount > 0) { gotoAndStop (1); } else { gotoAndStop (2); } } } }Instance of Symbol 1563 MovieClip "hud" in Frame 5onClipEvent (load) { gotoAndStop(_root.gamemode); }Frame 6objectnum = 0;Instance of Symbol 1640 MovieClip "regioninfo" in Frame 6onClipEvent (load) { _root.display_regionname = undefined; _visible = false; } onClipEvent (enterFrame) { _visible = (_root.display_regionname != undefined); if (_root._xmouse < 350) { _x = 465; } else { _x = 25; } }Frame 7if (arrStoryTold[_root.LevelRaceNum] != true) { playmusic("story"); arrStoryTold[_root.LevelRaceNum] = true; } else { trace("Story told already for race: " + _root.LevelRaceNum); _root.gotoAndStop("day"); }Frame 8daytext = "Day " + level;Frame 9function nextaction(storynum) { trace("Action for story: " + storynum); if (storynum == 1) { _root.mainstory = 2; _root.gotoAndStop("day"); } else if (storynum == 13) { _root.mainstory = 14; _root.gotoAndStop("day"); } else if (((storynum == 11) || (storynum == 9)) || (storynum == 17)) { _root.gotoAndStop("episodecomplete"); } else if (storynum == 14) { _root.gotoAndStop("gamecomplete"); } else if (((storynum == 5) || (storynum == 4)) || (storynum == 13)) { _root.mainstory = undefined; _root.gotoAndStop("day"); } else if (storynum == 3) { if (_root.henchman1 == undefined) { _root.henchman1 = 19; _root.henchman1race = "weking"; } else if (_root.henchman2 == undefined) { _root.henchman2 = 19; _root.henchman2race = "weking"; } else { _root.henchman3 = 19; _root.henchman3race = "weking"; } trace("Added Quest Unit Wood Elf King"); _root.mainstory = undefined; _root.gotoAndStop("nextlevel"); } else { _root.mainstory = undefined; _root.gotoAndStop("nextlevel"); } } _root.kongregateStats.submit("Normal Mode Kills", Kills); if (_root.mainstory == undefined) { _root.gotoAndStop("nextlevel"); } else if (_root.mainstory == 14) { _root.kongregateStats.submit("Game Complete", 1); playmusic("gameover"); } else { playmusic("mainstory"); }Frame 10playmusic("gameover"); switch (episode) { case 1 : SaveSO.data.episode1complete = (_root.episode1complete = true); break; case 2 : SaveSO.data.episode2complete = (_root.episode2complete = true); break; case 3 : SaveSO.data.episode3complete = (_root.episode3complete = true); } _root.kongregateStats.submit(("Episode " + episode) + " Complete", 1); resetsaveddata();Frame 11_root.kongregateStats.submit("Normal Mode Kills", Kills); playmusic("gameover");Frame 12if (_root.survivalhighestscore == undefined) { _root.survivalhighestscore = SaveSO.data.survivalhighestscore; } if (_root.survivalhighestscore == undefined) { displayhighest = "N/A"; } else { displayhighest = _root.survivalhighestscore; } if ((_root.survivalhighestscore == undefined) || (Kills > _root.survivalhighestscore)) { if ((_root.cheatcode + "") == "") { SaveSO.data.survivalhighestscore = (_root.survivalhighestscore = Kills); } } _root.kongregateStats.submit("Survival Mode Kills", Kills); _root.kongregateStats.submit(_root.CharacterName + " Survival Kills", Kills); playmusic("gameover");Frame 13if (_root.gladiatorhighestscore == undefined) { _root.gladiatorhighestscore = SaveSO.data.gladiatorhighestscore; } if (_root.gladiatorhighestscore == undefined) { displayhighest = "N/A"; } else { displayhighest = _root.gladiatorhighestscore; } if ((_root.gladiatorhighestscore == undefined) || (score > _root.gladiatorhighestscore)) { if ((_root.cheatcode + "") == "") { SaveSO.data.gladiatorhighestscore = (_root.gladiatorhighestscore = score); } } _root.kongregateStats.submit("Gladiator Mode Kills", Kills); _root.kongregateStats.submit("Gladiator Mode Score", score); _root.kongregateStats.submit(_root.CharacterName + " Gladiator Kills", Kills); _root.kongregateStats.submit(_root.CharacterName + " Gladiator Score", score); playmusic("gameover");Frame 14_root.playmusic("boss"); SaveSO.data.episode4complete = (_root.episode4complete = true); _root.kongregateStats.submit("Episode 4 Complete", 1); _root.kongregateStats.submit("Episode 4 Complete " + _root.CharacterName, 1); resetsaveddata();Instance of Symbol 1783 MovieClip in Frame 14onClipEvent (load) { intTimer = 0; end = true; } onClipEvent (enterFrame) { if (intTimer > 25) { _y = (_y-1); } else { intTimer++; } }Frame 15playmusic("story");Frame 16function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("12f4dd26", this, 10301, true); OpenKongregate(intLinkLocation);Frame 17function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("647b7103", this, 10301, true); OpenKongregate(intLinkLocation);Frame 18function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("f4f7bf03", this, 10301, true); OpenKongregate(intLinkLocation);Frame 19function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("b0856fd8", this, 10301, true); OpenKongregate(intLinkLocation);Frame 20function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("8c0bed33", this, 10301, true); OpenKongregate(intLinkLocation);Symbol 10 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 22 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 25 MovieClip Frame 1if (_parent._parent.hasGreaves == true) { stop(); } else { gotoAndStop (2); }Symbol 36 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 46 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 59 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 62 MovieClip Frame 1if (_parent._parent.hasBracers == true) { stop(); } else { gotoAndStop (2); }Symbol 77 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 81 MovieClip Frame 1if (_parent._parent.arrowsstabbed == undefined) { _parent._parent.arrowsstabbed = 0; } gotoAndStop(_parent._parent.arrowsstabbed + 1); this.onEnterFrame = function () { gotoAndStop(_parent._parent.arrowsstabbed + 1); };Symbol 83 MovieClip Frame 1if (_parent._parent.hasMithrilVest == true) { stop(); } else { gotoAndStop (2); }Symbol 85 MovieClip Frame 1if (_parent._parent.hasAmuletofHeight == true) { stop(); } else { gotoAndStop (2); }Symbol 104 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 109 MovieClip Frame 1if (_parent._parent.hasHelmet != true) { stop(); } else { gotoAndStop(_parent._parent.displayrace); }Symbol 121 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); } this.onEnterFrame = function () { _visible = (_parent.decapitated != true); };Symbol 132 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 133 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); } this.onEnterFrame = function () { _visible = (_parent.decapitated != true); };Symbol 141 MovieClip Frame 1if ((_root.option_blood != false) && (_parent.displayrace != "undead")) { play(); } else { stop(); }Symbol 141 MovieClip Frame 48stop();Symbol 165 MovieClip [Spearmaster] Frame 1_root.ready(this); swipes = 3; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Spear", _x); }Symbol 165 MovieClip [Spearmaster] Frame 2call("ready");Symbol 165 MovieClip [Spearmaster] Frame 3call("ready");Symbol 165 MovieClip [Spearmaster] Frame 4call("ready");Symbol 165 MovieClip [Spearmaster] Frame 5call("ready");Symbol 165 MovieClip [Spearmaster] Frame 6call("ready");Symbol 165 MovieClip [Spearmaster] Frame 7call("ready");Symbol 165 MovieClip [Spearmaster] Frame 8call("ready");Symbol 165 MovieClip [Spearmaster] Frame 9call("ready");Symbol 165 MovieClip [Spearmaster] Frame 10call("ready");Symbol 165 MovieClip [Spearmaster] Frame 11call("ready");Symbol 165 MovieClip [Spearmaster] Frame 12call("ready");Symbol 165 MovieClip [Spearmaster] Frame 13call("ready");Symbol 165 MovieClip [Spearmaster] Frame 14call("ready");Symbol 165 MovieClip [Spearmaster] Frame 15call("ready");Symbol 165 MovieClip [Spearmaster] Frame 16call("ready");Symbol 165 MovieClip [Spearmaster] Frame 17call("ready");Symbol 165 MovieClip [Spearmaster] Frame 18call("ready");Symbol 165 MovieClip [Spearmaster] Frame 19call("ready");Symbol 165 MovieClip [Spearmaster] Frame 20call("ready");Symbol 165 MovieClip [Spearmaster] Frame 21gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 165 MovieClip [Spearmaster] Frame 79stop();Symbol 165 MovieClip [Spearmaster] Frame 80_root.moveman(this, 5, true);Symbol 165 MovieClip [Spearmaster] Frame 81call("walk");Symbol 165 MovieClip [Spearmaster] Frame 82call("walk");Symbol 165 MovieClip [Spearmaster] Frame 83call("walk");Symbol 165 MovieClip [Spearmaster] Frame 84call("walk");Symbol 165 MovieClip [Spearmaster] Frame 85call("walk");Symbol 165 MovieClip [Spearmaster] Frame 86call("walk");Symbol 165 MovieClip [Spearmaster] Frame 87call("walk");Symbol 165 MovieClip [Spearmaster] Frame 88call("walk");Symbol 165 MovieClip [Spearmaster] Frame 89call("walk");Symbol 165 MovieClip [Spearmaster] Frame 90call("walk");Symbol 165 MovieClip [Spearmaster] Frame 91gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 92_root.moveman(this, 5, true);Symbol 165 MovieClip [Spearmaster] Frame 93call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 94call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 95call("swipe1"); _root.bash(this, "MIDDLE", 95, 15);Symbol 165 MovieClip [Spearmaster] Frame 96call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 97call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 98call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 99call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 100call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 101call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 102call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 103call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 104call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 105call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 106call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 107call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 108call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 109call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 110call("swipe1");Symbol 165 MovieClip [Spearmaster] Frame 111_root.attack(this, "MIDDLE", 150, 45);Symbol 165 MovieClip [Spearmaster] Frame 118gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 121_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 122_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 123_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 124_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 125_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 126_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 127_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 128_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 129_root.moveman(this, -6, true);Symbol 165 MovieClip [Spearmaster] Frame 130_root.attack(this, "HIGH", 160, 40);Symbol 165 MovieClip [Spearmaster] Frame 141_root.attack(this, "HIGH", 130, 25);Symbol 165 MovieClip [Spearmaster] Frame 151gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 152_root.moveman(this, 10, false);Symbol 165 MovieClip [Spearmaster] Frame 153_root.moveman(this, 3, false);Symbol 165 MovieClip [Spearmaster] Frame 154_root.moveman(this, 1, false);Symbol 165 MovieClip [Spearmaster] Frame 155_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 165 MovieClip [Spearmaster] Frame 164gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 165_root.moveman(this, -5, false);Symbol 165 MovieClip [Spearmaster] Frame 166_root.moveman(this, -3, false);Symbol 165 MovieClip [Spearmaster] Frame 170gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 189gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 190_root.moveman(this, -5, false);Symbol 165 MovieClip [Spearmaster] Frame 191_root.moveman(this, -5, false);Symbol 165 MovieClip [Spearmaster] Frame 192_root.moveman(this, -5, false);Symbol 165 MovieClip [Spearmaster] Frame 193_root.moveman(this, -5, false);Symbol 165 MovieClip [Spearmaster] Frame 194gotoAndPlay (1);Symbol 165 MovieClip [Spearmaster] Frame 195lostlimb = "head"; _root.die(this);Symbol 165 MovieClip [Spearmaster] Frame 196_root.blood(random(10), this, 60, "up");Symbol 165 MovieClip [Spearmaster] Frame 197call("bleed");Symbol 165 MovieClip [Spearmaster] Frame 198call("bleed");Symbol 165 MovieClip [Spearmaster] Frame 199call("bleed");Symbol 165 MovieClip [Spearmaster] Frame 264stop();Symbol 165 MovieClip [Spearmaster] Frame 274stop();Symbol 169 Buttonon (release) { _root.SetRace("right", racenum); _root.attackingregion = attackingregion; _root.attackingregionname = _root.GetRegionData("Name", attackingregion); _root.reward = _root.GetRegionData("Reward", attackingregion); _root.difficulty = _root.GetRegionData("Difficulty", attackingregion); _root.arrrightSoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); plus = 0; if (_root.difficulty == "Easy") { plus = -Math.ceil(_root.levelnum / 2); } if (_root.difficulty == "Medium") { plus = Math.floor(_root.levelnum / 2); } if (_root.difficulty == "Hard") { plus = Math.floor(_root.levelnum * 1.5); } if (_root.difficulty == "V. Hard") { plus = Math.floor(_root.levelnum * 1.6); } plus = plus + (_root.levelnum - 10); if ((_root.difficulty == "V. Hard") && (plus < 25)) { plus = 25; } trace("Upgrades Added: " + plus); i = 0; while (i < Math.abs(plus)) { if (plus > 0) { _root.RandomRightUpgrade(1); } else { _root.RandomRightUpgrade(-1); } i++; } _root.gotoAndStop("Game"); } on (rollOver) { _root.mapinfo.name = _root.GetRegionData("Name", attackingregion); _root.mapinfo.owner = _root.GetRaceData("Full Name", _root.GetRegionData("Race", attackingregion)); difficulty = _root.GetRegionData("Difficulty", attackingregion); if (difficulty == "Easy") { plus = -Math.ceil(_root.levelnum / 2); } if (difficulty == "Medium") { plus = Math.floor(_root.levelnum / 2); } if (difficulty == "Hard") { plus = Math.floor(_root.levelnum * 1.5); } if (difficulty == "V. Hard") { plus = Math.floor(_root.levelnum * 1.6); } plus = plus + (_root.levelnum - 10); if ((difficulty == "V. Hard") && (plus < 25)) { plus = 25; } percentage = Math.round(((plus + 11) / 63) * 100); _root.mapinfo.difficulty = percentage + "%"; _root.mapinfo.reward = _root.GetRegionData("Reward", attackingregion); } on (rollOut) { _root.mapinfo.name = ""; }Symbol 173 MovieClip [Axe] Frame 1this.onEnterFrame = function () { _root.projectilemovement(this, 50, 15, "spin"); };Symbol 182 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 185 MovieClip [MagicBall2] Frame 1displayrace = Firer.displayrace; if (reachedtop == true) { _y = (_y + 40); _root.projectilemovement(this, 0, 35, "explode"); if (_y > _parent.Player._y) { gotoAndPlay (3); } } else { _y = (_y - 40); if (_y < -1500) { _x = _parent.Player._x; reachedtop = true; } }Symbol 185 MovieClip [MagicBall2] Frame 2gotoAndPlay (1);Symbol 185 MovieClip [MagicBall2] Frame 3_root.combatsound("magicball");Symbol 185 MovieClip [MagicBall2] Frame 16removeMovieClip(this);Symbol 187 MovieClip [MagicBall1] Frame 1displayrace = Firer.displayrace; _root.projectilemovement(this, 40, 35, "explode");Symbol 187 MovieClip [MagicBall1] Frame 2gotoAndPlay (1);Symbol 187 MovieClip [MagicBall1] Frame 3_root.combatsound("magicball");Symbol 187 MovieClip [MagicBall1] Frame 16removeMovieClip(this);Symbol 192 MovieClip [Fire Piece] Frame 15removeMovieClip(this);Symbol 204 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 220 MovieClip Frame 1_visible = _root.option_blood; if (((_parent == _root.game.Player) && (_root.Message != "Game Over")) && (_root.gamemode == 1)) { play(); } else { gotoAndStop (1); }Symbol 220 MovieClip Frame 49stop();Symbol 241 MovieClip [Swordmaster] Frame 1_root.ready(this); swipes = 3; fswipes = 3; bswipes = 2; bashes = 2; fbashes = 1; speed = 5; xpos = _x; boss = true; intelligence = 100; blocksound = "sword";Symbol 241 MovieClip [Swordmaster] Frame 2_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 3_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 4_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 5_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 6_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 7_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 8_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 9_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 10_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 11_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 12_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 13_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 14_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 15_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 16_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 17_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 18_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 19_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 20_root.ready(this);Symbol 241 MovieClip [Swordmaster] Frame 21gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 241 MovieClip [Swordmaster] Frame 79stop();Symbol 241 MovieClip [Swordmaster] Frame 80_root.moveman(this, speed, true);Symbol 241 MovieClip [Swordmaster] Frame 81call("walk");Symbol 241 MovieClip [Swordmaster] Frame 82call("walk");Symbol 241 MovieClip [Swordmaster] Frame 83call("walk");Symbol 241 MovieClip [Swordmaster] Frame 84call("walk");Symbol 241 MovieClip [Swordmaster] Frame 85call("walk");Symbol 241 MovieClip [Swordmaster] Frame 86call("walk");Symbol 241 MovieClip [Swordmaster] Frame 87call("walk");Symbol 241 MovieClip [Swordmaster] Frame 88call("walk");Symbol 241 MovieClip [Swordmaster] Frame 89call("walk");Symbol 241 MovieClip [Swordmaster] Frame 90call("walk");Symbol 241 MovieClip [Swordmaster] Frame 91gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 92_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 93_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 94_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 95_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 96_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 97_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 98_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 99_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 100_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 101_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 102_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 103_root.moveman(this, speed, false); _root.attack(this, "MIDDLE", 140, 80);Symbol 241 MovieClip [Swordmaster] Frame 104_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 105_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 106_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 107_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 108gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 127gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 128_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 129_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 130_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 131_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 132gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 133_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 134_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 135_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 136_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 137_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 138_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 139_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 140gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 141_root.moveman(this, -5, false);Symbol 241 MovieClip [Swordmaster] Frame 142_root.moveman(this, -3, false);Symbol 241 MovieClip [Swordmaster] Frame 146gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 154_root.attack(this, "MIDDLE", 140, 70);Symbol 241 MovieClip [Swordmaster] Frame 159gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 160_root.moveman(this, -5, true);Symbol 241 MovieClip [Swordmaster] Frame 161call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 162call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 163call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 164call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 165call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 166call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 167call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 168call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 169call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 170call("walkback");Symbol 241 MovieClip [Swordmaster] Frame 171gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 172_root.moveman(this, 10, false);Symbol 241 MovieClip [Swordmaster] Frame 173_root.moveman(this, 3, false);Symbol 241 MovieClip [Swordmaster] Frame 174_root.moveman(this, 1, false);Symbol 241 MovieClip [Swordmaster] Frame 175_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 241 MovieClip [Swordmaster] Frame 184gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 185ducking = true;Symbol 241 MovieClip [Swordmaster] Frame 186if (blocked == true) { gotoAndPlay ("block1"); } else if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 241 MovieClip [Swordmaster] Frame 187if (hasAmuletofHeight != undefined) { upspeed = 20; } else { upspeed = 15; }Symbol 241 MovieClip [Swordmaster] Frame 192_root.jumpmovement(this, true);Symbol 241 MovieClip [Swordmaster] Frame 193gotoAndPlay ("midjump");Symbol 241 MovieClip [Swordmaster] Frame 196gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 206_root.attack(this, "HIGB", 140, 70, "head");Symbol 241 MovieClip [Swordmaster] Frame 211gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 218_root.attack(this, "HIGB", 140, 100, "head");Symbol 241 MovieClip [Swordmaster] Frame 227gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 228_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 229_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 230_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 231_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 232_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 233_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 234_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 235_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 236_root.moveman(this, speed, false); _root.attack(this, "HIGH", 90, 40);Symbol 241 MovieClip [Swordmaster] Frame 237_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 238_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 239_root.moveman(this, speed, false); _root.attack(this, "HIGH", 130, 60, "head");Symbol 241 MovieClip [Swordmaster] Frame 240_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 241_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 242_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 243_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 244_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 245_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 246_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 247gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 248_root.moveman(this, 10, false);Symbol 241 MovieClip [Swordmaster] Frame 249_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 250_root.moveman(this, 3, false);Symbol 241 MovieClip [Swordmaster] Frame 251_root.bash(this, "LOW", 70, 25);Symbol 241 MovieClip [Swordmaster] Frame 261gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 262_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 263_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 264_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 265_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 266_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 267_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 268_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 269_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 270_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 271_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 272_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 273_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 274_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 275_root.moveman(this, 7, false);Symbol 241 MovieClip [Swordmaster] Frame 278gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 279_root.jumpmovement(this, false);Symbol 241 MovieClip [Swordmaster] Frame 280call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 281call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 282call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 283call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 284call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 285call("jumpswipe"); _root.attack(this, "MIDDLE", 130, 25);Symbol 241 MovieClip [Swordmaster] Frame 286call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 287call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 288call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 289call("jumpswipe");Symbol 241 MovieClip [Swordmaster] Frame 290gotoAndPlay ("midjump");Symbol 241 MovieClip [Swordmaster] Frame 291if (this == _root.game.Player) { if (_root.Lives > 1) { _root.Lives--; health = 100; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 241 MovieClip [Swordmaster] Frame 348dead = false; gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 349blocked = false;Symbol 241 MovieClip [Swordmaster] Frame 354gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 355_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 356_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 357_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 358_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 359_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 360_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 361_root.moveman(this, speed, false);Symbol 241 MovieClip [Swordmaster] Frame 362_root.moveman(this, speed + 2, false);Symbol 241 MovieClip [Swordmaster] Frame 363_root.moveman(this, speed + 2, false);Symbol 241 MovieClip [Swordmaster] Frame 364_root.moveman(this, speed + 2, false);Symbol 241 MovieClip [Swordmaster] Frame 365_root.moveman(this, speed + 2, false);Symbol 241 MovieClip [Swordmaster] Frame 366_root.moveman(this, speed + 2, false);Symbol 241 MovieClip [Swordmaster] Frame 367_root.moveman(this, speed + 2, false);Symbol 241 MovieClip [Swordmaster] Frame 368_root.attack(this, "HIGH", 140, 100);Symbol 241 MovieClip [Swordmaster] Frame 377gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 378_root.moveman(this, -speed, false); blocking = true;Symbol 241 MovieClip [Swordmaster] Frame 379_root.attack(this, "MIDDLE", 80, 30); _root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 380_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 381_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 382_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 383_root.moveman(this, -speed, false); blocking = false;Symbol 241 MovieClip [Swordmaster] Frame 384_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 385_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 386_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 387_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 388_root.attack(this, "MIDDLE", 100, 80);Symbol 241 MovieClip [Swordmaster] Frame 392gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 393_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 394_root.attack(this, "MIDDLE", 80, 30); _root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 395_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 396_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 397_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 398_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 399_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 400_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 401_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 402_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 403_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 404_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 405_root.moveman(this, -speed, false); _root.attack(this, "MIDDLE", 100, 70);Symbol 241 MovieClip [Swordmaster] Frame 406_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 407_root.moveman(this, -speed, false);Symbol 241 MovieClip [Swordmaster] Frame 408gotoAndPlay (1);Symbol 241 MovieClip [Swordmaster] Frame 409lostlimb = "head"; _root.die(this);Symbol 241 MovieClip [Swordmaster] Frame 410_root.blood(random(10), this, 60, "up");Symbol 241 MovieClip [Swordmaster] Frame 411call("bleed");Symbol 241 MovieClip [Swordmaster] Frame 412call("bleed");Symbol 241 MovieClip [Swordmaster] Frame 413call("bleed");Symbol 241 MovieClip [Swordmaster] Frame 478stop();Symbol 241 MovieClip [Swordmaster] Frame 488stop();Symbol 252 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 274 MovieClip [Whirler] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 274 MovieClip [Whirler] Frame 2gotoAndPlay (1);Symbol 274 MovieClip [Whirler] Frame 3_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 274 MovieClip [Whirler] Frame 60stop();Symbol 274 MovieClip [Whirler] Frame 61_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 62call("walk");Symbol 274 MovieClip [Whirler] Frame 63call("walk");Symbol 274 MovieClip [Whirler] Frame 64call("walk");Symbol 274 MovieClip [Whirler] Frame 65call("walk");Symbol 274 MovieClip [Whirler] Frame 66call("walk");Symbol 274 MovieClip [Whirler] Frame 67call("walk");Symbol 274 MovieClip [Whirler] Frame 68call("walk");Symbol 274 MovieClip [Whirler] Frame 69call("walk");Symbol 274 MovieClip [Whirler] Frame 70call("walk");Symbol 274 MovieClip [Whirler] Frame 71call("walk");Symbol 274 MovieClip [Whirler] Frame 72gotoAndPlay (1);Symbol 274 MovieClip [Whirler] Frame 73_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 74_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 75_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 76_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 77_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 78_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 79_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 80_root.moveman(this, speed, true); _root.attack(this, "HIGH", 160, 25, "head");Symbol 274 MovieClip [Whirler] Frame 81_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 82_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 83_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 84_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 85_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 160, 25);Symbol 274 MovieClip [Whirler] Frame 86_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 87_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 88_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 89gotoAndPlay (1);Symbol 274 MovieClip [Whirler] Frame 90_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 91_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 92_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 93_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 130, 25);Symbol 274 MovieClip [Whirler] Frame 94_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 95_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 96_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 130, 25);Symbol 274 MovieClip [Whirler] Frame 97_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 98_root.moveman(this, speed, true);Symbol 274 MovieClip [Whirler] Frame 99gotoAndPlay (1);Symbol 274 MovieClip [Whirler] Frame 100lostlimb = "head"; _root.die(this);Symbol 274 MovieClip [Whirler] Frame 101_root.blood(random(10), this, 60, "up");Symbol 274 MovieClip [Whirler] Frame 102call("bleed");Symbol 274 MovieClip [Whirler] Frame 103call("bleed");Symbol 274 MovieClip [Whirler] Frame 104call("bleed");Symbol 274 MovieClip [Whirler] Frame 169stop();Symbol 274 MovieClip [Whirler] Frame 188gotoAndPlay (1);Symbol 274 MovieClip [Whirler] Frame 198stop();Symbol 274 MovieClip [Whirler] Frame 199_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 200_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 201_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 202_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 203gotoAndPlay (1);Symbol 274 MovieClip [Whirler] Frame 204_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 205_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 206_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 207_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 208_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 209_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 210_root.moveman(this, -5, true);Symbol 274 MovieClip [Whirler] Frame 211gotoAndPlay (1);Symbol 274 MovieClip [Whirler] Frame 212_root.moveman(this, -5, false);Symbol 274 MovieClip [Whirler] Frame 213_root.moveman(this, -3, false);Symbol 274 MovieClip [Whirler] Frame 217gotoAndPlay (1);Symbol 276 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.race); } else { stop(); }Symbol 278 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.race); } else { stop(); }Symbol 297 MovieClip [Bandit] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Spear", _x); }Symbol 297 MovieClip [Bandit] Frame 2call("ready");Symbol 297 MovieClip [Bandit] Frame 3gotoAndPlay (1);Symbol 297 MovieClip [Bandit] Frame 4_root.moveman(this, speed, true);Symbol 297 MovieClip [Bandit] Frame 5call("walk");Symbol 297 MovieClip [Bandit] Frame 6call("walk");Symbol 297 MovieClip [Bandit] Frame 7call("walk");Symbol 297 MovieClip [Bandit] Frame 8call("walk");Symbol 297 MovieClip [Bandit] Frame 9call("walk");Symbol 297 MovieClip [Bandit] Frame 10call("walk");Symbol 297 MovieClip [Bandit] Frame 11call("walk");Symbol 297 MovieClip [Bandit] Frame 12call("walk");Symbol 297 MovieClip [Bandit] Frame 13call("walk");Symbol 297 MovieClip [Bandit] Frame 14call("walk");Symbol 297 MovieClip [Bandit] Frame 15gotoAndPlay (1);Symbol 297 MovieClip [Bandit] Frame 16_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 297 MovieClip [Bandit] Frame 73stop();Symbol 297 MovieClip [Bandit] Frame 82_root.attack(this, "HIGH", 60, 10);Symbol 297 MovieClip [Bandit] Frame 90gotoAndPlay (1);Symbol 297 MovieClip [Bandit] Frame 99_root.attack(this, "MIDDLE", 60, 10);Symbol 297 MovieClip [Bandit] Frame 107gotoAndPlay (1);Symbol 297 MovieClip [Bandit] Frame 108lostlimb = "head"; _root.die(this);Symbol 297 MovieClip [Bandit] Frame 109_root.blood(random(10), this, 60, "up");Symbol 297 MovieClip [Bandit] Frame 110call("bleed");Symbol 297 MovieClip [Bandit] Frame 111call("bleed");Symbol 297 MovieClip [Bandit] Frame 112call("bleed");Symbol 297 MovieClip [Bandit] Frame 177stop();Symbol 297 MovieClip [Bandit] Frame 196gotoAndPlay (1);Symbol 297 MovieClip [Bandit] Frame 206stop();Symbol 297 MovieClip [Bandit] Frame 207_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 208_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 209_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 210_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 211gotoAndPlay (1);Symbol 297 MovieClip [Bandit] Frame 212_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 213_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 214_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 215_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 216_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 217_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 218_root.moveman(this, -5, true);Symbol 297 MovieClip [Bandit] Frame 219gotoAndPlay (1);Symbol 297 MovieClip [Bandit] Frame 220_root.moveman(this, -5, false);Symbol 297 MovieClip [Bandit] Frame 221_root.moveman(this, -3, false);Symbol 297 MovieClip [Bandit] Frame 225gotoAndPlay (1);Symbol 308 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 316 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 326 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 349 MovieClip [Possessed Royal Guardian] Frame 1_root.ready(this); swipes = 1; boss = true; intelligence = 100;Symbol 349 MovieClip [Possessed Royal Guardian] Frame 2call("ready");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 3call("ready");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 4call("ready");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 5gotoAndPlay (1);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 6_root.moveman(this, speed, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 7call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 8call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 9call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 10call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 11call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 12call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 13call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 14call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 15call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 16call("walk");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 17gotoAndPlay (1);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 18_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 75stop();Symbol 349 MovieClip [Possessed Royal Guardian] Frame 76_root.moveman(this, -2, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 77call("swipe1");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 78call("swipe1");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 79call("swipe1");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 80call("swipe1");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 81call("swipe1");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 82call("swipe1");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 83_root.firearrow(this); call("swipe1");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 93gotoAndPlay (1);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 94lostlimb = "head"; _root.die(this);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 95_root.blood(random(10), this, 60, "up");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 96call("bleed");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 97call("bleed");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 98call("bleed");Symbol 349 MovieClip [Possessed Royal Guardian] Frame 163stop();Symbol 349 MovieClip [Possessed Royal Guardian] Frame 182gotoAndPlay (1);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 183stop();Symbol 349 MovieClip [Possessed Royal Guardian] Frame 192stop();Symbol 349 MovieClip [Possessed Royal Guardian] Frame 193_root.moveman(this, -5, false);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 194_root.moveman(this, -5, false);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 195_root.moveman(this, -5, false);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 196_root.moveman(this, -5, false);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 197gotoAndPlay (1);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 198_root.moveman(this, -5, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 199_root.moveman(this, -5, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 200_root.moveman(this, -5, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 201_root.moveman(this, -5, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 202_root.moveman(this, -5, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 203_root.moveman(this, -5, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 204_root.moveman(this, -5, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 205gotoAndPlay (1);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 206gotoAndPlay (1); _root.moveman(this, -5, false);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 207_root.moveman(this, -3, false);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 211gotoAndPlay (1);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 214_root.attack(this, "MIDDLE", 100, 25);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 216_root.moveman(this, -8, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 217_root.moveman(this, -8, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 218_root.bash(this, "MIDDLE", 80, 25);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 225_root.moveman(this, -2, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 226_root.moveman(this, -2, true);Symbol 349 MovieClip [Possessed Royal Guardian] Frame 227gotoAndPlay (1);Symbol 368 MovieClip [Ranger] Frame 1_root.ready(this); swipes = 1;Symbol 368 MovieClip [Ranger] Frame 2call("ready");Symbol 368 MovieClip [Ranger] Frame 3call("ready");Symbol 368 MovieClip [Ranger] Frame 4call("ready");Symbol 368 MovieClip [Ranger] Frame 5gotoAndPlay (1);Symbol 368 MovieClip [Ranger] Frame 6_root.moveman(this, speed, true);Symbol 368 MovieClip [Ranger] Frame 7call("walk");Symbol 368 MovieClip [Ranger] Frame 8call("walk");Symbol 368 MovieClip [Ranger] Frame 9call("walk");Symbol 368 MovieClip [Ranger] Frame 10call("walk");Symbol 368 MovieClip [Ranger] Frame 11call("walk");Symbol 368 MovieClip [Ranger] Frame 12call("walk");Symbol 368 MovieClip [Ranger] Frame 13call("walk");Symbol 368 MovieClip [Ranger] Frame 14call("walk");Symbol 368 MovieClip [Ranger] Frame 15call("walk");Symbol 368 MovieClip [Ranger] Frame 16call("walk");Symbol 368 MovieClip [Ranger] Frame 17gotoAndPlay (1);Symbol 368 MovieClip [Ranger] Frame 18_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 368 MovieClip [Ranger] Frame 75stop();Symbol 368 MovieClip [Ranger] Frame 83_root.firearrow(this);Symbol 368 MovieClip [Ranger] Frame 93gotoAndPlay (1);Symbol 368 MovieClip [Ranger] Frame 94lostlimb = "head"; _root.die(this);Symbol 368 MovieClip [Ranger] Frame 95_root.blood(random(10), this, 60, "up");Symbol 368 MovieClip [Ranger] Frame 96call("bleed");Symbol 368 MovieClip [Ranger] Frame 97call("bleed");Symbol 368 MovieClip [Ranger] Frame 98call("bleed");Symbol 368 MovieClip [Ranger] Frame 163stop();Symbol 368 MovieClip [Ranger] Frame 182gotoAndPlay (1);Symbol 368 MovieClip [Ranger] Frame 192stop();Symbol 368 MovieClip [Ranger] Frame 193_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 194_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 195_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 196_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 197gotoAndPlay (1);Symbol 368 MovieClip [Ranger] Frame 198_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 199_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 200_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 201_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 202_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 203_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 204_root.moveman(this, -5, true);Symbol 368 MovieClip [Ranger] Frame 205gotoAndPlay (1);Symbol 368 MovieClip [Ranger] Frame 206_root.moveman(this, -5, false);Symbol 368 MovieClip [Ranger] Frame 207_root.moveman(this, -3, false);Symbol 368 MovieClip [Ranger] Frame 211gotoAndPlay (1);Symbol 377 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 384 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 394 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 403 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 413 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 422 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 434 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 445 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 447 MovieClip [Mounted Halberdier] Frame 1_root.ready(this); swipes = 1; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Halberd", _x); } cantdecapitate = true; mounted = true;Symbol 447 MovieClip [Mounted Halberdier] Frame 2call("ready");Symbol 447 MovieClip [Mounted Halberdier] Frame 3call("ready");Symbol 447 MovieClip [Mounted Halberdier] Frame 4call("ready");Symbol 447 MovieClip [Mounted Halberdier] Frame 5gotoAndPlay (1);Symbol 447 MovieClip [Mounted Halberdier] Frame 6_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 447 MovieClip [Mounted Halberdier] Frame 63stop();Symbol 447 MovieClip [Mounted Halberdier] Frame 64_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 65_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 66_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 67_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 68_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 69_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 70_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 130, 45);Symbol 447 MovieClip [Mounted Halberdier] Frame 71_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 72_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 73_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 74_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 75_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 76_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 77_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 78_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 79_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 80_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 81_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 82_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 83_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 84gotoAndPlay (1);Symbol 447 MovieClip [Mounted Halberdier] Frame 85_root.moveman(this, speed, true);Symbol 447 MovieClip [Mounted Halberdier] Frame 86call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 87call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 88call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 89call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 90call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 91call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 92call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 93call("walk");Symbol 447 MovieClip [Mounted Halberdier] Frame 94gotoAndPlay (1);Symbol 447 MovieClip [Mounted Halberdier] Frame 96gotoAndPlay (1);Symbol 447 MovieClip [Mounted Halberdier] Frame 97gotoAndPlay (1);Symbol 447 MovieClip [Mounted Halberdier] Frame 98gotoAndPlay (1);Symbol 447 MovieClip [Mounted Halberdier] Frame 99gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 1ducking = false; _root.ready(this); swipes = 3; boss = true; intelligence = 100;Symbol 466 MovieClip [Sorcerer] Frame 2call("ready");Symbol 466 MovieClip [Sorcerer] Frame 3call("ready");Symbol 466 MovieClip [Sorcerer] Frame 4call("ready");Symbol 466 MovieClip [Sorcerer] Frame 5call("ready");Symbol 466 MovieClip [Sorcerer] Frame 6call("ready");Symbol 466 MovieClip [Sorcerer] Frame 7call("ready");Symbol 466 MovieClip [Sorcerer] Frame 8call("ready");Symbol 466 MovieClip [Sorcerer] Frame 9call("ready");Symbol 466 MovieClip [Sorcerer] Frame 10call("ready");Symbol 466 MovieClip [Sorcerer] Frame 11call("ready");Symbol 466 MovieClip [Sorcerer] Frame 12call("ready");Symbol 466 MovieClip [Sorcerer] Frame 13call("ready");Symbol 466 MovieClip [Sorcerer] Frame 14call("ready");Symbol 466 MovieClip [Sorcerer] Frame 15call("ready");Symbol 466 MovieClip [Sorcerer] Frame 16call("ready");Symbol 466 MovieClip [Sorcerer] Frame 17call("ready");Symbol 466 MovieClip [Sorcerer] Frame 18call("ready");Symbol 466 MovieClip [Sorcerer] Frame 19call("ready");Symbol 466 MovieClip [Sorcerer] Frame 20call("ready");Symbol 466 MovieClip [Sorcerer] Frame 21gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 466 MovieClip [Sorcerer] Frame 79stop();Symbol 466 MovieClip [Sorcerer] Frame 80_root.moveman(this, 5, true);Symbol 466 MovieClip [Sorcerer] Frame 81call("walk");Symbol 466 MovieClip [Sorcerer] Frame 82call("walk");Symbol 466 MovieClip [Sorcerer] Frame 83call("walk");Symbol 466 MovieClip [Sorcerer] Frame 84call("walk");Symbol 466 MovieClip [Sorcerer] Frame 85call("walk");Symbol 466 MovieClip [Sorcerer] Frame 86call("walk");Symbol 466 MovieClip [Sorcerer] Frame 87call("walk");Symbol 466 MovieClip [Sorcerer] Frame 88call("walk");Symbol 466 MovieClip [Sorcerer] Frame 89call("walk");Symbol 466 MovieClip [Sorcerer] Frame 90call("walk");Symbol 466 MovieClip [Sorcerer] Frame 91gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 92_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 93call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 94call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 95call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 96call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 97call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 98call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 99call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 100call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 101call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 102call("walkback");Symbol 466 MovieClip [Sorcerer] Frame 103gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 114_root.firearrow(this, "MagicBall1");Symbol 466 MovieClip [Sorcerer] Frame 129gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 130lostlimb = "head"; _root.die(this);Symbol 466 MovieClip [Sorcerer] Frame 131_root.blood(random(10), this, 60, "up");Symbol 466 MovieClip [Sorcerer] Frame 132call("bleed");Symbol 466 MovieClip [Sorcerer] Frame 133call("bleed");Symbol 466 MovieClip [Sorcerer] Frame 134call("bleed");Symbol 466 MovieClip [Sorcerer] Frame 199stop();Symbol 466 MovieClip [Sorcerer] Frame 218gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 228stop();Symbol 466 MovieClip [Sorcerer] Frame 229_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 230_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 231_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 232_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 233gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 234_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 235_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 236_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 237_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 238_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 239_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 240_root.moveman(this, -5, true);Symbol 466 MovieClip [Sorcerer] Frame 241gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 242_root.moveman(this, -5, false);Symbol 466 MovieClip [Sorcerer] Frame 243_root.moveman(this, -3, false);Symbol 466 MovieClip [Sorcerer] Frame 247gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 250ducking = true;Symbol 466 MovieClip [Sorcerer] Frame 259_x = ((_parent.Player._x + random(500)) - random(500));Symbol 466 MovieClip [Sorcerer] Frame 274gotoAndPlay (1);Symbol 466 MovieClip [Sorcerer] Frame 280_root.firearrow(this, "MagicBall2");Symbol 466 MovieClip [Sorcerer] Frame 286gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 1_root.ready(this); swipes = 1;Symbol 485 MovieClip [Mage] Frame 2call("ready");Symbol 485 MovieClip [Mage] Frame 3call("ready");Symbol 485 MovieClip [Mage] Frame 4call("ready");Symbol 485 MovieClip [Mage] Frame 5call("ready");Symbol 485 MovieClip [Mage] Frame 6call("ready");Symbol 485 MovieClip [Mage] Frame 7call("ready");Symbol 485 MovieClip [Mage] Frame 8call("ready");Symbol 485 MovieClip [Mage] Frame 9call("ready");Symbol 485 MovieClip [Mage] Frame 10call("ready");Symbol 485 MovieClip [Mage] Frame 11call("ready");Symbol 485 MovieClip [Mage] Frame 12call("ready");Symbol 485 MovieClip [Mage] Frame 13call("ready");Symbol 485 MovieClip [Mage] Frame 14call("ready");Symbol 485 MovieClip [Mage] Frame 15call("ready");Symbol 485 MovieClip [Mage] Frame 16call("ready");Symbol 485 MovieClip [Mage] Frame 17call("ready");Symbol 485 MovieClip [Mage] Frame 18call("ready");Symbol 485 MovieClip [Mage] Frame 19call("ready");Symbol 485 MovieClip [Mage] Frame 20call("ready");Symbol 485 MovieClip [Mage] Frame 21gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 485 MovieClip [Mage] Frame 79stop();Symbol 485 MovieClip [Mage] Frame 80_root.moveman(this, 5, true);Symbol 485 MovieClip [Mage] Frame 81call("walk");Symbol 485 MovieClip [Mage] Frame 82call("walk");Symbol 485 MovieClip [Mage] Frame 83call("walk");Symbol 485 MovieClip [Mage] Frame 84call("walk");Symbol 485 MovieClip [Mage] Frame 85call("walk");Symbol 485 MovieClip [Mage] Frame 86call("walk");Symbol 485 MovieClip [Mage] Frame 87call("walk");Symbol 485 MovieClip [Mage] Frame 88call("walk");Symbol 485 MovieClip [Mage] Frame 89call("walk");Symbol 485 MovieClip [Mage] Frame 90call("walk");Symbol 485 MovieClip [Mage] Frame 91gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 92_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 93call("walkback");Symbol 485 MovieClip [Mage] Frame 94call("walkback");Symbol 485 MovieClip [Mage] Frame 95call("walkback");Symbol 485 MovieClip [Mage] Frame 96call("walkback");Symbol 485 MovieClip [Mage] Frame 97call("walkback");Symbol 485 MovieClip [Mage] Frame 98call("walkback");Symbol 485 MovieClip [Mage] Frame 99call("walkback");Symbol 485 MovieClip [Mage] Frame 100call("walkback");Symbol 485 MovieClip [Mage] Frame 101call("walkback");Symbol 485 MovieClip [Mage] Frame 102call("walkback");Symbol 485 MovieClip [Mage] Frame 103gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 128_root.firearrow(this, "MagicBall1");Symbol 485 MovieClip [Mage] Frame 143gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 144lostlimb = "head"; _root.die(this);Symbol 485 MovieClip [Mage] Frame 145_root.blood(random(10), this, 60, "up");Symbol 485 MovieClip [Mage] Frame 146call("bleed");Symbol 485 MovieClip [Mage] Frame 147call("bleed");Symbol 485 MovieClip [Mage] Frame 148call("bleed");Symbol 485 MovieClip [Mage] Frame 213stop();Symbol 485 MovieClip [Mage] Frame 232gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 242stop();Symbol 485 MovieClip [Mage] Frame 243_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 244_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 245_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 246_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 247gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 248_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 249_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 250_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 251_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 252_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 253_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 254_root.moveman(this, -5, true);Symbol 485 MovieClip [Mage] Frame 255gotoAndPlay (1);Symbol 485 MovieClip [Mage] Frame 256_root.moveman(this, -5, false);Symbol 485 MovieClip [Mage] Frame 257_root.moveman(this, -3, false);Symbol 485 MovieClip [Mage] Frame 261gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 505 MovieClip [Longswordsman] Frame 2call("ready");Symbol 505 MovieClip [Longswordsman] Frame 3call("ready");Symbol 505 MovieClip [Longswordsman] Frame 4call("ready");Symbol 505 MovieClip [Longswordsman] Frame 5call("ready");Symbol 505 MovieClip [Longswordsman] Frame 6call("ready");Symbol 505 MovieClip [Longswordsman] Frame 7call("ready");Symbol 505 MovieClip [Longswordsman] Frame 8call("ready");Symbol 505 MovieClip [Longswordsman] Frame 9call("ready");Symbol 505 MovieClip [Longswordsman] Frame 10gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 11_root.moveman(this, speed, true);Symbol 505 MovieClip [Longswordsman] Frame 12call("walk");Symbol 505 MovieClip [Longswordsman] Frame 13call("walk");Symbol 505 MovieClip [Longswordsman] Frame 14call("walk");Symbol 505 MovieClip [Longswordsman] Frame 15call("walk");Symbol 505 MovieClip [Longswordsman] Frame 16call("walk");Symbol 505 MovieClip [Longswordsman] Frame 17call("walk");Symbol 505 MovieClip [Longswordsman] Frame 18call("walk");Symbol 505 MovieClip [Longswordsman] Frame 19call("walk");Symbol 505 MovieClip [Longswordsman] Frame 20call("walk");Symbol 505 MovieClip [Longswordsman] Frame 21call("walk");Symbol 505 MovieClip [Longswordsman] Frame 22gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 23_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 505 MovieClip [Longswordsman] Frame 80stop();Symbol 505 MovieClip [Longswordsman] Frame 94_root.attack(this, "HIGH", 130, 60, "head");Symbol 505 MovieClip [Longswordsman] Frame 108gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 120_root.attack(this, "MIDDLE", 140, 40);Symbol 505 MovieClip [Longswordsman] Frame 125gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 126lostlimb = "head"; _root.die(this);Symbol 505 MovieClip [Longswordsman] Frame 127_root.blood(random(10), this, 60, "up");Symbol 505 MovieClip [Longswordsman] Frame 128call("bleed");Symbol 505 MovieClip [Longswordsman] Frame 129call("bleed");Symbol 505 MovieClip [Longswordsman] Frame 130call("bleed");Symbol 505 MovieClip [Longswordsman] Frame 195stop();Symbol 505 MovieClip [Longswordsman] Frame 214gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 224stop();Symbol 505 MovieClip [Longswordsman] Frame 225_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 226_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 227_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 228_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 229gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 230_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 231_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 232_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 233_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 234_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 235_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 236_root.moveman(this, -5, true);Symbol 505 MovieClip [Longswordsman] Frame 237gotoAndPlay (1);Symbol 505 MovieClip [Longswordsman] Frame 238_root.moveman(this, -5, false);Symbol 505 MovieClip [Longswordsman] Frame 239_root.moveman(this, -3, false);Symbol 505 MovieClip [Longswordsman] Frame 243gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 528 MovieClip [King's Guard] Frame 2call("ready");Symbol 528 MovieClip [King's Guard] Frame 3call("ready");Symbol 528 MovieClip [King's Guard] Frame 4call("ready");Symbol 528 MovieClip [King's Guard] Frame 5call("ready");Symbol 528 MovieClip [King's Guard] Frame 6call("ready");Symbol 528 MovieClip [King's Guard] Frame 7call("ready");Symbol 528 MovieClip [King's Guard] Frame 8call("ready");Symbol 528 MovieClip [King's Guard] Frame 9call("ready");Symbol 528 MovieClip [King's Guard] Frame 10gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 11_root.moveman(this, speed, true);Symbol 528 MovieClip [King's Guard] Frame 12call("walk");Symbol 528 MovieClip [King's Guard] Frame 13call("walk");Symbol 528 MovieClip [King's Guard] Frame 14call("walk");Symbol 528 MovieClip [King's Guard] Frame 15call("walk");Symbol 528 MovieClip [King's Guard] Frame 16call("walk");Symbol 528 MovieClip [King's Guard] Frame 17call("walk");Symbol 528 MovieClip [King's Guard] Frame 18call("walk");Symbol 528 MovieClip [King's Guard] Frame 19call("walk");Symbol 528 MovieClip [King's Guard] Frame 20call("walk");Symbol 528 MovieClip [King's Guard] Frame 21call("walk");Symbol 528 MovieClip [King's Guard] Frame 22gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 23_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 528 MovieClip [King's Guard] Frame 80stop();Symbol 528 MovieClip [King's Guard] Frame 91_root.attack(this, "MIDDLE", 130, 60);Symbol 528 MovieClip [King's Guard] Frame 103_root.attack(this, "MIDDLE", 130, 60);Symbol 528 MovieClip [King's Guard] Frame 110gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 116_root.attack(this, "MIDDLE", 130, 20);Symbol 528 MovieClip [King's Guard] Frame 124_root.attack(this, "MIDDLE", 130, 90);Symbol 528 MovieClip [King's Guard] Frame 129gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 130lostlimb = "head"; _root.die(this);Symbol 528 MovieClip [King's Guard] Frame 131_root.blood(random(10), this, 60, "up");Symbol 528 MovieClip [King's Guard] Frame 132call("bleed");Symbol 528 MovieClip [King's Guard] Frame 133call("bleed");Symbol 528 MovieClip [King's Guard] Frame 134call("bleed");Symbol 528 MovieClip [King's Guard] Frame 199stop();Symbol 528 MovieClip [King's Guard] Frame 218gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 228stop();Symbol 528 MovieClip [King's Guard] Frame 229_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 230_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 231_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 232_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 233gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 234_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 235_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 236_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 237_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 238_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 239_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 240_root.moveman(this, -5, true);Symbol 528 MovieClip [King's Guard] Frame 241gotoAndPlay (1);Symbol 528 MovieClip [King's Guard] Frame 242_root.moveman(this, -5, false);Symbol 528 MovieClip [King's Guard] Frame 243_root.moveman(this, -3, false);Symbol 528 MovieClip [King's Guard] Frame 247gotoAndPlay (1);Symbol 547 MovieClip [Javelin Thrower] Frame 1if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 1;Symbol 547 MovieClip [Javelin Thrower] Frame 2call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 3call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 4call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 5call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 6call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 7call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 8call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 9call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 10call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 11call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 12call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 13call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 14call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 15call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 16call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 17call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 18call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 19call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 20call("ready");Symbol 547 MovieClip [Javelin Thrower] Frame 21gotoAndPlay (1);Symbol 547 MovieClip [Javelin Thrower] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 547 MovieClip [Javelin Thrower] Frame 79stop();Symbol 547 MovieClip [Javelin Thrower] Frame 80_root.moveman(this, 5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 81call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 82call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 83call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 84call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 85call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 86call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 87call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 88call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 89call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 90call("walk");Symbol 547 MovieClip [Javelin Thrower] Frame 91gotoAndPlay (1);Symbol 547 MovieClip [Javelin Thrower] Frame 104_root.firearrow(this, "Javelin");Symbol 547 MovieClip [Javelin Thrower] Frame 119gotoAndPlay (1);Symbol 547 MovieClip [Javelin Thrower] Frame 120lostlimb = "head"; _root.die(this);Symbol 547 MovieClip [Javelin Thrower] Frame 121_root.blood(random(10), this, 60, "up");Symbol 547 MovieClip [Javelin Thrower] Frame 122call("bleed");Symbol 547 MovieClip [Javelin Thrower] Frame 123call("bleed");Symbol 547 MovieClip [Javelin Thrower] Frame 124call("bleed");Symbol 547 MovieClip [Javelin Thrower] Frame 189stop();Symbol 547 MovieClip [Javelin Thrower] Frame 208gotoAndPlay (1);Symbol 547 MovieClip [Javelin Thrower] Frame 218stop();Symbol 547 MovieClip [Javelin Thrower] Frame 219_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 220_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 221_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 222_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 223gotoAndPlay (1);Symbol 547 MovieClip [Javelin Thrower] Frame 224_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 225_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 226_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 227_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 228_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 229_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 230_root.moveman(this, -5, true);Symbol 547 MovieClip [Javelin Thrower] Frame 231gotoAndPlay (1);Symbol 547 MovieClip [Javelin Thrower] Frame 232_root.moveman(this, -5, false);Symbol 547 MovieClip [Javelin Thrower] Frame 233_root.moveman(this, -3, false);Symbol 547 MovieClip [Javelin Thrower] Frame 237gotoAndPlay (1);Symbol 570 MovieClip [Flailer] Frame 1_root.ready(this); swipes = 1;Symbol 570 MovieClip [Flailer] Frame 2call("ready");Symbol 570 MovieClip [Flailer] Frame 3call("ready");Symbol 570 MovieClip [Flailer] Frame 4call("ready");Symbol 570 MovieClip [Flailer] Frame 5call("ready");Symbol 570 MovieClip [Flailer] Frame 6call("ready");Symbol 570 MovieClip [Flailer] Frame 7call("ready");Symbol 570 MovieClip [Flailer] Frame 8call("ready");Symbol 570 MovieClip [Flailer] Frame 9call("ready");Symbol 570 MovieClip [Flailer] Frame 10call("ready");Symbol 570 MovieClip [Flailer] Frame 11call("ready");Symbol 570 MovieClip [Flailer] Frame 12call("ready");Symbol 570 MovieClip [Flailer] Frame 13call("ready");Symbol 570 MovieClip [Flailer] Frame 14call("ready");Symbol 570 MovieClip [Flailer] Frame 15call("ready");Symbol 570 MovieClip [Flailer] Frame 16call("ready");Symbol 570 MovieClip [Flailer] Frame 17call("ready");Symbol 570 MovieClip [Flailer] Frame 18call("ready");Symbol 570 MovieClip [Flailer] Frame 19call("ready");Symbol 570 MovieClip [Flailer] Frame 20call("ready");Symbol 570 MovieClip [Flailer] Frame 21gotoAndPlay (1);Symbol 570 MovieClip [Flailer] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 570 MovieClip [Flailer] Frame 79stop();Symbol 570 MovieClip [Flailer] Frame 80_root.moveman(this, speed, true);Symbol 570 MovieClip [Flailer] Frame 81call("walk");Symbol 570 MovieClip [Flailer] Frame 82call("walk");Symbol 570 MovieClip [Flailer] Frame 83call("walk");Symbol 570 MovieClip [Flailer] Frame 84call("walk");Symbol 570 MovieClip [Flailer] Frame 85call("walk");Symbol 570 MovieClip [Flailer] Frame 86call("walk");Symbol 570 MovieClip [Flailer] Frame 87call("walk");Symbol 570 MovieClip [Flailer] Frame 88call("walk");Symbol 570 MovieClip [Flailer] Frame 89call("walk");Symbol 570 MovieClip [Flailer] Frame 90call("walk");Symbol 570 MovieClip [Flailer] Frame 91gotoAndPlay (1);Symbol 570 MovieClip [Flailer] Frame 92call("walk");Symbol 570 MovieClip [Flailer] Frame 93call("walk");Symbol 570 MovieClip [Flailer] Frame 94call("walk");Symbol 570 MovieClip [Flailer] Frame 95call("walk");Symbol 570 MovieClip [Flailer] Frame 96call("walk");Symbol 570 MovieClip [Flailer] Frame 97call("walk");Symbol 570 MovieClip [Flailer] Frame 98call("walk");Symbol 570 MovieClip [Flailer] Frame 99call("walk");Symbol 570 MovieClip [Flailer] Frame 100call("walk");Symbol 570 MovieClip [Flailer] Frame 101call("walk"); _root.bash(this, "MIDDLE", 165, 50);Symbol 570 MovieClip [Flailer] Frame 116gotoAndPlay (1);Symbol 570 MovieClip [Flailer] Frame 117lostlimb = "head"; _root.die(this);Symbol 570 MovieClip [Flailer] Frame 118_root.blood(random(10), this, 60, "up");Symbol 570 MovieClip [Flailer] Frame 119call("bleed");Symbol 570 MovieClip [Flailer] Frame 120call("bleed");Symbol 570 MovieClip [Flailer] Frame 121call("bleed");Symbol 570 MovieClip [Flailer] Frame 186stop();Symbol 570 MovieClip [Flailer] Frame 205gotoAndPlay (1);Symbol 570 MovieClip [Flailer] Frame 215stop();Symbol 570 MovieClip [Flailer] Frame 216_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 217_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 218_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 219_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 220gotoAndPlay (1);Symbol 570 MovieClip [Flailer] Frame 221_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 222_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 223_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 224_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 225_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 226_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 227_root.moveman(this, -5, true);Symbol 570 MovieClip [Flailer] Frame 228gotoAndPlay (1);Symbol 570 MovieClip [Flailer] Frame 229_root.moveman(this, -5, false);Symbol 570 MovieClip [Flailer] Frame 230_root.moveman(this, -3, false);Symbol 570 MovieClip [Flailer] Frame 234gotoAndPlay (1);Symbol 572 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.race); } else { stop(); }Symbol 592 MovieClip [Battle Axeman] Frame 1_root.ready(this); swipes = 1; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Big", _x); }Symbol 592 MovieClip [Battle Axeman] Frame 2call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 3call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 4call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 5call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 6call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 7call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 8call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 9call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 10call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 11call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 12call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 13call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 14call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 15call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 16call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 17call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 18call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 19call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 20call("ready");Symbol 592 MovieClip [Battle Axeman] Frame 21gotoAndPlay (1);Symbol 592 MovieClip [Battle Axeman] Frame 22_root.moveman(this, speed, true);Symbol 592 MovieClip [Battle Axeman] Frame 23call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 24call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 25call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 26call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 27call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 28call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 29call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 30call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 31call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 32call("walk");Symbol 592 MovieClip [Battle Axeman] Frame 33gotoAndPlay (1);Symbol 592 MovieClip [Battle Axeman] Frame 34_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 592 MovieClip [Battle Axeman] Frame 91stop();Symbol 592 MovieClip [Battle Axeman] Frame 105_root.attack(this, "HIGH", 109, 60, "head");Symbol 592 MovieClip [Battle Axeman] Frame 119gotoAndPlay (1);Symbol 592 MovieClip [Battle Axeman] Frame 120lostlimb = "head"; _root.die(this);Symbol 592 MovieClip [Battle Axeman] Frame 121_root.blood(random(10), this, 60, "up");Symbol 592 MovieClip [Battle Axeman] Frame 122call("bleed");Symbol 592 MovieClip [Battle Axeman] Frame 123call("bleed");Symbol 592 MovieClip [Battle Axeman] Frame 124call("bleed");Symbol 592 MovieClip [Battle Axeman] Frame 189stop();Symbol 592 MovieClip [Battle Axeman] Frame 208gotoAndPlay (1);Symbol 592 MovieClip [Battle Axeman] Frame 218stop();Symbol 592 MovieClip [Battle Axeman] Frame 219_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 220_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 221_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 222_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 223gotoAndPlay (1);Symbol 592 MovieClip [Battle Axeman] Frame 224_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 225_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 226_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 227_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 228_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 229_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 230_root.moveman(this, -5, true);Symbol 592 MovieClip [Battle Axeman] Frame 231gotoAndPlay (1);Symbol 592 MovieClip [Battle Axeman] Frame 232_root.moveman(this, -5, false);Symbol 592 MovieClip [Battle Axeman] Frame 233_root.moveman(this, -3, false);Symbol 592 MovieClip [Battle Axeman] Frame 237gotoAndPlay (1);Symbol 602 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 623 MovieClip [Axeman] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Other", _x); }Symbol 623 MovieClip [Axeman] Frame 2call("ready");Symbol 623 MovieClip [Axeman] Frame 3call("ready");Symbol 623 MovieClip [Axeman] Frame 4call("ready");Symbol 623 MovieClip [Axeman] Frame 5call("ready");Symbol 623 MovieClip [Axeman] Frame 6call("ready");Symbol 623 MovieClip [Axeman] Frame 7call("ready");Symbol 623 MovieClip [Axeman] Frame 8call("ready");Symbol 623 MovieClip [Axeman] Frame 9call("ready");Symbol 623 MovieClip [Axeman] Frame 10call("ready");Symbol 623 MovieClip [Axeman] Frame 11call("ready");Symbol 623 MovieClip [Axeman] Frame 12call("ready");Symbol 623 MovieClip [Axeman] Frame 13call("ready");Symbol 623 MovieClip [Axeman] Frame 14call("ready");Symbol 623 MovieClip [Axeman] Frame 15call("ready");Symbol 623 MovieClip [Axeman] Frame 16call("ready");Symbol 623 MovieClip [Axeman] Frame 17call("ready");Symbol 623 MovieClip [Axeman] Frame 18call("ready");Symbol 623 MovieClip [Axeman] Frame 19call("ready");Symbol 623 MovieClip [Axeman] Frame 20call("ready");Symbol 623 MovieClip [Axeman] Frame 21gotoAndPlay (1);Symbol 623 MovieClip [Axeman] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 623 MovieClip [Axeman] Frame 79stop();Symbol 623 MovieClip [Axeman] Frame 80_root.moveman(this, speed, true);Symbol 623 MovieClip [Axeman] Frame 81call("walk");Symbol 623 MovieClip [Axeman] Frame 82call("walk");Symbol 623 MovieClip [Axeman] Frame 83call("walk");Symbol 623 MovieClip [Axeman] Frame 84call("walk");Symbol 623 MovieClip [Axeman] Frame 85call("walk");Symbol 623 MovieClip [Axeman] Frame 86call("walk");Symbol 623 MovieClip [Axeman] Frame 87call("walk");Symbol 623 MovieClip [Axeman] Frame 88call("walk");Symbol 623 MovieClip [Axeman] Frame 89call("walk");Symbol 623 MovieClip [Axeman] Frame 90call("walk");Symbol 623 MovieClip [Axeman] Frame 91gotoAndPlay (1);Symbol 623 MovieClip [Axeman] Frame 92call("walk");Symbol 623 MovieClip [Axeman] Frame 93call("walk");Symbol 623 MovieClip [Axeman] Frame 94call("walk");Symbol 623 MovieClip [Axeman] Frame 95call("walk");Symbol 623 MovieClip [Axeman] Frame 96call("walk");Symbol 623 MovieClip [Axeman] Frame 97call("walk");Symbol 623 MovieClip [Axeman] Frame 98call("walk");Symbol 623 MovieClip [Axeman] Frame 99call("walk"); _root.attack(this, "HIGH", 70, 35, "head");Symbol 623 MovieClip [Axeman] Frame 100call("walk");Symbol 623 MovieClip [Axeman] Frame 101call("walk");Symbol 623 MovieClip [Axeman] Frame 102call("walk");Symbol 623 MovieClip [Axeman] Frame 103call("walk");Symbol 623 MovieClip [Axeman] Frame 104call("walk");Symbol 623 MovieClip [Axeman] Frame 105call("walk");Symbol 623 MovieClip [Axeman] Frame 106gotoAndPlay (1);Symbol 623 MovieClip [Axeman] Frame 107call("walk");Symbol 623 MovieClip [Axeman] Frame 108call("walk");Symbol 623 MovieClip [Axeman] Frame 109call("walk");Symbol 623 MovieClip [Axeman] Frame 110call("walk");Symbol 623 MovieClip [Axeman] Frame 111call("walk");Symbol 623 MovieClip [Axeman] Frame 112call("walk");Symbol 623 MovieClip [Axeman] Frame 113call("walk");Symbol 623 MovieClip [Axeman] Frame 114call("walk");Symbol 623 MovieClip [Axeman] Frame 115call("walk"); _root.attack(this, "MIDDLE", 70, 45);Symbol 623 MovieClip [Axeman] Frame 116call("walk");Symbol 623 MovieClip [Axeman] Frame 117call("walk");Symbol 623 MovieClip [Axeman] Frame 118call("walk");Symbol 623 MovieClip [Axeman] Frame 119call("walk");Symbol 623 MovieClip [Axeman] Frame 120call("walk");Symbol 623 MovieClip [Axeman] Frame 121gotoAndPlay (1);Symbol 623 MovieClip [Axeman] Frame 122lostlimb = "head"; _root.die(this);Symbol 623 MovieClip [Axeman] Frame 123_root.blood(random(10), this, 60, "up");Symbol 623 MovieClip [Axeman] Frame 124call("bleed");Symbol 623 MovieClip [Axeman] Frame 125call("bleed");Symbol 623 MovieClip [Axeman] Frame 126call("bleed");Symbol 623 MovieClip [Axeman] Frame 191stop();Symbol 623 MovieClip [Axeman] Frame 210gotoAndPlay (1);Symbol 623 MovieClip [Axeman] Frame 220stop();Symbol 623 MovieClip [Axeman] Frame 221_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 222_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 223_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 224_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 225gotoAndPlay (1);Symbol 623 MovieClip [Axeman] Frame 226_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 227_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 228_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 229_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 230_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 231_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 232_root.moveman(this, -5, true);Symbol 623 MovieClip [Axeman] Frame 233gotoAndPlay (1);Symbol 623 MovieClip [Axeman] Frame 234_root.moveman(this, -5, false);Symbol 623 MovieClip [Axeman] Frame 235_root.moveman(this, -3, false);Symbol 623 MovieClip [Axeman] Frame 239gotoAndPlay (1);Symbol 642 MovieClip [Axe Thrower] Frame 1_root.ready(this); swipes = 1; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Other", _x); }Symbol 642 MovieClip [Axe Thrower] Frame 2call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 3call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 4call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 5call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 6call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 7call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 8call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 9call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 10call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 11call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 12call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 13call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 14call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 15call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 16call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 17call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 18call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 19call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 20call("ready");Symbol 642 MovieClip [Axe Thrower] Frame 21gotoAndPlay (1);Symbol 642 MovieClip [Axe Thrower] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 642 MovieClip [Axe Thrower] Frame 79stop();Symbol 642 MovieClip [Axe Thrower] Frame 80_root.moveman(this, 5, true);Symbol 642 MovieClip [Axe Thrower] Frame 81call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 82call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 83call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 84call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 85call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 86call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 87call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 88call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 89call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 90call("walk");Symbol 642 MovieClip [Axe Thrower] Frame 91gotoAndPlay (1);Symbol 642 MovieClip [Axe Thrower] Frame 116_root.firearrow(this, "Axe");Symbol 642 MovieClip [Axe Thrower] Frame 131gotoAndPlay (1);Symbol 642 MovieClip [Axe Thrower] Frame 132lostlimb = "head"; _root.die(this);Symbol 642 MovieClip [Axe Thrower] Frame 133_root.blood(random(10), this, 60, "up");Symbol 642 MovieClip [Axe Thrower] Frame 134call("bleed");Symbol 642 MovieClip [Axe Thrower] Frame 135call("bleed");Symbol 642 MovieClip [Axe Thrower] Frame 136call("bleed");Symbol 642 MovieClip [Axe Thrower] Frame 201stop();Symbol 642 MovieClip [Axe Thrower] Frame 217gotoAndPlay (1);Symbol 642 MovieClip [Axe Thrower] Frame 227stop();Symbol 642 MovieClip [Axe Thrower] Frame 231_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 232gotoAndPlay (1); _root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 233_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 234_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 236_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 237_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 238_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 239_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 240gotoAndPlay (1); _root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 241_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 242_root.moveman(this, -5, true);Symbol 642 MovieClip [Axe Thrower] Frame 244_root.moveman(this, -5, false);Symbol 642 MovieClip [Axe Thrower] Frame 245_root.moveman(this, -3, false);Symbol 642 MovieClip [Axe Thrower] Frame 246gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 1_root.ready(this); swipes = 2; boss = true; intelligence = 100;Symbol 661 MovieClip [Elite Halberdier] Frame 2call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 3call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 4call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 5call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 6call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 7call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 8call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 9call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 10call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 11call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 12call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 13call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 14call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 15call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 16call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 17call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 18call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 19call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 20call("ready");Symbol 661 MovieClip [Elite Halberdier] Frame 21gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 661 MovieClip [Elite Halberdier] Frame 79stop();Symbol 661 MovieClip [Elite Halberdier] Frame 80_root.moveman(this, speed, true);Symbol 661 MovieClip [Elite Halberdier] Frame 81call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 82call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 83call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 84call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 85call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 86call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 87call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 88call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 89call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 90call("walk");Symbol 661 MovieClip [Elite Halberdier] Frame 91gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 92lostlimb = "head"; _root.die(this);Symbol 661 MovieClip [Elite Halberdier] Frame 93_root.blood(random(10), this, 60, "up");Symbol 661 MovieClip [Elite Halberdier] Frame 94call("bleed");Symbol 661 MovieClip [Elite Halberdier] Frame 95call("bleed");Symbol 661 MovieClip [Elite Halberdier] Frame 96call("bleed");Symbol 661 MovieClip [Elite Halberdier] Frame 161stop();Symbol 661 MovieClip [Elite Halberdier] Frame 180gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 190stop();Symbol 661 MovieClip [Elite Halberdier] Frame 191_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 192_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 193_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 194_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 195gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 196_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 197_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 198_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 199_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 200_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 201_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 202_root.moveman(this, -5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 203gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 204_root.moveman(this, -5, false);Symbol 661 MovieClip [Elite Halberdier] Frame 205_root.moveman(this, -3, false);Symbol 661 MovieClip [Elite Halberdier] Frame 209gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 210_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 211_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 212_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 213_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 214_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 215_root.attack(this, "MIDDLE", 140, 35); _root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 216_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 217_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 218_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 219_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 220_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 221_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 222_root.attack(this, "HIGH", 140, 35, "head"); _root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 223_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 224_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 225_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 226_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 227_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 228_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 229_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 230_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 231_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 232_root.moveman(this, 5, true);Symbol 661 MovieClip [Elite Halberdier] Frame 233gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 238_root.attack(this, "HIGH", 210, 45);Symbol 661 MovieClip [Elite Halberdier] Frame 248gotoAndPlay (1);Symbol 661 MovieClip [Elite Halberdier] Frame 249_root.moveman(this, 10, false);Symbol 661 MovieClip [Elite Halberdier] Frame 250_root.moveman(this, 3, false);Symbol 661 MovieClip [Elite Halberdier] Frame 251_root.moveman(this, 1, false);Symbol 661 MovieClip [Elite Halberdier] Frame 252_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 661 MovieClip [Elite Halberdier] Frame 260gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Halberd", _x); }Symbol 682 MovieClip [Halberdier] Frame 2call("ready");Symbol 682 MovieClip [Halberdier] Frame 3call("ready");Symbol 682 MovieClip [Halberdier] Frame 4call("ready");Symbol 682 MovieClip [Halberdier] Frame 5call("ready");Symbol 682 MovieClip [Halberdier] Frame 6call("ready");Symbol 682 MovieClip [Halberdier] Frame 7call("ready");Symbol 682 MovieClip [Halberdier] Frame 8call("ready");Symbol 682 MovieClip [Halberdier] Frame 9call("ready");Symbol 682 MovieClip [Halberdier] Frame 10call("ready");Symbol 682 MovieClip [Halberdier] Frame 11call("ready");Symbol 682 MovieClip [Halberdier] Frame 12call("ready");Symbol 682 MovieClip [Halberdier] Frame 13call("ready");Symbol 682 MovieClip [Halberdier] Frame 14call("ready");Symbol 682 MovieClip [Halberdier] Frame 15call("ready");Symbol 682 MovieClip [Halberdier] Frame 16call("ready");Symbol 682 MovieClip [Halberdier] Frame 17call("ready");Symbol 682 MovieClip [Halberdier] Frame 18call("ready");Symbol 682 MovieClip [Halberdier] Frame 19call("ready");Symbol 682 MovieClip [Halberdier] Frame 20call("ready");Symbol 682 MovieClip [Halberdier] Frame 21gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 682 MovieClip [Halberdier] Frame 79stop();Symbol 682 MovieClip [Halberdier] Frame 80_root.moveman(this, speed, true);Symbol 682 MovieClip [Halberdier] Frame 81call("walk");Symbol 682 MovieClip [Halberdier] Frame 82call("walk");Symbol 682 MovieClip [Halberdier] Frame 83call("walk");Symbol 682 MovieClip [Halberdier] Frame 84call("walk");Symbol 682 MovieClip [Halberdier] Frame 85call("walk");Symbol 682 MovieClip [Halberdier] Frame 86call("walk");Symbol 682 MovieClip [Halberdier] Frame 87call("walk");Symbol 682 MovieClip [Halberdier] Frame 88call("walk");Symbol 682 MovieClip [Halberdier] Frame 89call("walk");Symbol 682 MovieClip [Halberdier] Frame 90call("walk");Symbol 682 MovieClip [Halberdier] Frame 91gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 99_root.attack(this, "MIDDLE", 130, 35);Symbol 682 MovieClip [Halberdier] Frame 113gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 124_root.attack(this, "HIGH", 130, 40);Symbol 682 MovieClip [Halberdier] Frame 135gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 136lostlimb = "head"; _root.die(this);Symbol 682 MovieClip [Halberdier] Frame 137_root.blood(random(10), this, 60, "up");Symbol 682 MovieClip [Halberdier] Frame 138call("bleed");Symbol 682 MovieClip [Halberdier] Frame 139call("bleed");Symbol 682 MovieClip [Halberdier] Frame 140call("bleed");Symbol 682 MovieClip [Halberdier] Frame 205stop();Symbol 682 MovieClip [Halberdier] Frame 224gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 234stop();Symbol 682 MovieClip [Halberdier] Frame 235_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 236_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 237_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 238_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 239gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 240_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 241_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 242_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 243_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 244_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 245_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 246_root.moveman(this, -5, true);Symbol 682 MovieClip [Halberdier] Frame 247gotoAndPlay (1);Symbol 682 MovieClip [Halberdier] Frame 248_root.moveman(this, -5, false);Symbol 682 MovieClip [Halberdier] Frame 249_root.moveman(this, -3, false);Symbol 682 MovieClip [Halberdier] Frame 253gotoAndPlay (1);Symbol 697 MovieClip Frame 1if (_parent.dead != true) { if (random(1000) > 980) { gotoAndPlay("roar" + (random(3) + 1)); } }Symbol 697 MovieClip Frame 2gotoAndPlay (1);Symbol 697 MovieClip Frame 3_root.combatsound("demon1");Symbol 697 MovieClip Frame 15gotoAndPlay (1);Symbol 697 MovieClip Frame 16_root.combatsound("demon2");Symbol 697 MovieClip Frame 28gotoAndPlay (1);Symbol 697 MovieClip Frame 29_root.combatsound("demon3");Symbol 697 MovieClip Frame 40gotoAndPlay (1);Symbol 700 MovieClip [Giant Demon] Frame 1_root.ready(this); range = 160; swipes = 2; fswipes = 1; bashes = 1; type = "Giant Demon"; speed = 5; cantdecapitate = true; boss = true; intelligence = 100; race = "demon"; displayrace = "demon"; shakeamount = 20;Symbol 700 MovieClip [Giant Demon] Frame 2_root.ready(this);Symbol 700 MovieClip [Giant Demon] Frame 3gotoAndPlay (1);Symbol 700 MovieClip [Giant Demon] Frame 4_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 5_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 6_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 7_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 8_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 9_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 10_root.moveman(this, speed, true); _root.shake = shakeamount;Symbol 700 MovieClip [Giant Demon] Frame 11_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 12_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 13_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 14_root.moveman(this, speed, true);Symbol 700 MovieClip [Giant Demon] Frame 15_root.shake = shakeamount; gotoAndPlay (1);Symbol 700 MovieClip [Giant Demon] Frame 27_root.attack(this, "MIDDLE", 160, 100, "head");Symbol 700 MovieClip [Giant Demon] Frame 36gotoAndPlay (1);Symbol 700 MovieClip [Giant Demon] Frame 46_root.bash(this, "MIDDLE", 260, 50);Symbol 700 MovieClip [Giant Demon] Frame 51gotoAndPlay ("walk");Symbol 700 MovieClip [Giant Demon] Frame 55_root.bash(this, "MIDDLE", 125, 50);Symbol 700 MovieClip [Giant Demon] Frame 65gotoAndPlay (1);Symbol 700 MovieClip [Giant Demon] Frame 66_root.die(this);Symbol 700 MovieClip [Giant Demon] Frame 69_root.combatsound("demondie");Symbol 700 MovieClip [Giant Demon] Frame 101_root.shake = shakeamount * 5; _root.combatsound("trollhit");Symbol 700 MovieClip [Giant Demon] Frame 103stop();Symbol 700 MovieClip [Giant Demon] Frame 113_root.bash(this, "MIDDLE", 260, 50);Symbol 700 MovieClip [Giant Demon] Frame 118gotoAndPlay (1);Symbol 745 MovieClip Frame 1if (_parent.dead != true) { if (random(1000) > 980) { gotoAndPlay("roar" + (random(5) + 1)); } }Symbol 745 MovieClip Frame 2gotoAndPlay (1);Symbol 745 MovieClip Frame 3_root.combatsound("troll1");Symbol 745 MovieClip Frame 16gotoAndPlay (1);Symbol 745 MovieClip Frame 17_root.combatsound("troll2");Symbol 745 MovieClip Frame 28gotoAndPlay (1);Symbol 745 MovieClip Frame 29_root.combatsound("troll3");Symbol 745 MovieClip Frame 45gotoAndPlay (1);Symbol 745 MovieClip Frame 46_root.combatsound("troll4");Symbol 745 MovieClip Frame 61gotoAndPlay (1);Symbol 745 MovieClip Frame 62_root.combatsound("troll5");Symbol 745 MovieClip Frame 105gotoAndPlay (1);Symbol 747 MovieClip [Giant Troll] Frame 1_root.ready(this); range = 250; swipes = 1; bashes = 1; type = "Giant Troll"; speed = 5; cantdecapitate = true; boss = true; intelligence = 100; race = "troll"; displayrace = "troll"; shakeamount = 20;Symbol 747 MovieClip [Giant Troll] Frame 2call("ready");Symbol 747 MovieClip [Giant Troll] Frame 3call("ready");Symbol 747 MovieClip [Giant Troll] Frame 4call("ready");Symbol 747 MovieClip [Giant Troll] Frame 5call("ready");Symbol 747 MovieClip [Giant Troll] Frame 6call("ready");Symbol 747 MovieClip [Giant Troll] Frame 7call("ready");Symbol 747 MovieClip [Giant Troll] Frame 8call("ready");Symbol 747 MovieClip [Giant Troll] Frame 9call("ready");Symbol 747 MovieClip [Giant Troll] Frame 10call("ready");Symbol 747 MovieClip [Giant Troll] Frame 11call("ready");Symbol 747 MovieClip [Giant Troll] Frame 12call("ready");Symbol 747 MovieClip [Giant Troll] Frame 13call("ready");Symbol 747 MovieClip [Giant Troll] Frame 14call("ready");Symbol 747 MovieClip [Giant Troll] Frame 15call("ready");Symbol 747 MovieClip [Giant Troll] Frame 16call("ready");Symbol 747 MovieClip [Giant Troll] Frame 17call("ready");Symbol 747 MovieClip [Giant Troll] Frame 18call("ready");Symbol 747 MovieClip [Giant Troll] Frame 19call("ready");Symbol 747 MovieClip [Giant Troll] Frame 20call("ready");Symbol 747 MovieClip [Giant Troll] Frame 21gotoAndPlay (1);Symbol 747 MovieClip [Giant Troll] Frame 22_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 23_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 24_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 25_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 26_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 27_root.moveman(this, speed, true); _root.shake = shakeamount;Symbol 747 MovieClip [Giant Troll] Frame 32_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 33_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 34_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 35_root.moveman(this, speed, true);Symbol 747 MovieClip [Giant Troll] Frame 36_root.moveman(this, speed, true); _root.shake = shakeamount;Symbol 747 MovieClip [Giant Troll] Frame 40gotoAndPlay (1);Symbol 747 MovieClip [Giant Troll] Frame 73_root.bash(this, "MIDDLE", 250, 100); _root.combatsound("trollhit"); _root.shake = shakeamount * 2;Symbol 747 MovieClip [Giant Troll] Frame 89gotoAndPlay (1);Symbol 747 MovieClip [Giant Troll] Frame 97_root.attack(this, "MIDDLE", 50, 100); _root.combatsound("trollhit"); _root.shake = shakeamount * 2;Symbol 747 MovieClip [Giant Troll] Frame 102gotoAndPlay (1);Symbol 747 MovieClip [Giant Troll] Frame 103_root.die(this);Symbol 747 MovieClip [Giant Troll] Frame 114_root.shake = shakeamount * 3; _root.combatsound("trollhit");Symbol 747 MovieClip [Giant Troll] Frame 117stop();Symbol 749 MovieClip [Mounted Spearman] Frame 1if ((setupsound != true) && (inbattle == true)) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 1; cantdecapitate = true; mounted = true;Symbol 749 MovieClip [Mounted Spearman] Frame 2call("ready");Symbol 749 MovieClip [Mounted Spearman] Frame 3call("ready");Symbol 749 MovieClip [Mounted Spearman] Frame 4call("ready");Symbol 749 MovieClip [Mounted Spearman] Frame 5gotoAndPlay (1);Symbol 749 MovieClip [Mounted Spearman] Frame 6_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 749 MovieClip [Mounted Spearman] Frame 63stop();Symbol 749 MovieClip [Mounted Spearman] Frame 64_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 65_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 66_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 67_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 68_root.moveman(this, speed, true); _root.attack(this, "HIGH", 130, 25);Symbol 749 MovieClip [Mounted Spearman] Frame 69_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 70_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 71_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 72_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 73gotoAndPlay (1);Symbol 749 MovieClip [Mounted Spearman] Frame 74_root.moveman(this, speed, true);Symbol 749 MovieClip [Mounted Spearman] Frame 75call("walk");Symbol 749 MovieClip [Mounted Spearman] Frame 76call("walk");Symbol 749 MovieClip [Mounted Spearman] Frame 77call("walk");Symbol 749 MovieClip [Mounted Spearman] Frame 78call("walk");Symbol 749 MovieClip [Mounted Spearman] Frame 79call("walk");Symbol 749 MovieClip [Mounted Spearman] Frame 80call("walk");Symbol 749 MovieClip [Mounted Spearman] Frame 81gotoAndPlay (1); call("walk");Symbol 749 MovieClip [Mounted Spearman] Frame 83gotoAndPlay (1);Symbol 749 MovieClip [Mounted Spearman] Frame 84gotoAndPlay (1);Symbol 749 MovieClip [Mounted Spearman] Frame 85gotoAndPlay (1);Symbol 749 MovieClip [Mounted Spearman] Frame 86gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 1if ((setupsound != true) && (inbattle == true)) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 1; fswipes = 1; boss = true; intelligence = 100;Symbol 818 MovieClip [High Court Guardian] Frame 2call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 3call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 4call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 5call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 6call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 7call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 8call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 9call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 10call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 11call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 12call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 13call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 14call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 15call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 16call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 17call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 18call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 19call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 20call("ready");Symbol 818 MovieClip [High Court Guardian] Frame 21gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 818 MovieClip [High Court Guardian] Frame 79stop();Symbol 818 MovieClip [High Court Guardian] Frame 84_root.attack(this, "MIDDLE", 130, 10);Symbol 818 MovieClip [High Court Guardian] Frame 89_root.attack(this, "HIGH", 130, 20);Symbol 818 MovieClip [High Court Guardian] Frame 94gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 95_root.attack(this, "MIDDLE", 130, 10);Symbol 818 MovieClip [High Court Guardian] Frame 105gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 106_root.moveman(this, speed, true);Symbol 818 MovieClip [High Court Guardian] Frame 107call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 108call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 109call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 110call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 111call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 112call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 113call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 114call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 115call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 116call("walk");Symbol 818 MovieClip [High Court Guardian] Frame 117gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 118_root.moveman(this, 10, false);Symbol 818 MovieClip [High Court Guardian] Frame 119_root.moveman(this, 3, false);Symbol 818 MovieClip [High Court Guardian] Frame 120_root.moveman(this, 1, false);Symbol 818 MovieClip [High Court Guardian] Frame 121_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 818 MovieClip [High Court Guardian] Frame 130gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 131_root.moveman(this, -5, false);Symbol 818 MovieClip [High Court Guardian] Frame 132_root.moveman(this, -3, false);Symbol 818 MovieClip [High Court Guardian] Frame 136gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 155gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 156_root.moveman(this, -5, false);Symbol 818 MovieClip [High Court Guardian] Frame 157_root.moveman(this, -5, false);Symbol 818 MovieClip [High Court Guardian] Frame 158_root.moveman(this, -5, false);Symbol 818 MovieClip [High Court Guardian] Frame 159_root.moveman(this, -5, false);Symbol 818 MovieClip [High Court Guardian] Frame 160gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 161_root.die(this); _root.blood(random(5) + 5, this, 60, "up"); _root.dropspear(this);Symbol 818 MovieClip [High Court Guardian] Frame 184stop();Symbol 818 MovieClip [High Court Guardian] Frame 185lostlimb = "head"; _root.die(this);Symbol 818 MovieClip [High Court Guardian] Frame 186_root.blood(random(10), this, 60, "up");Symbol 818 MovieClip [High Court Guardian] Frame 187call("bleed");Symbol 818 MovieClip [High Court Guardian] Frame 188call("bleed");Symbol 818 MovieClip [High Court Guardian] Frame 189call("bleed");Symbol 818 MovieClip [High Court Guardian] Frame 254stop();Symbol 818 MovieClip [High Court Guardian] Frame 255lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up"); _root.dropspear(this);Symbol 818 MovieClip [High Court Guardian] Frame 256_root.blood(random(10), this, 60, "up");Symbol 818 MovieClip [High Court Guardian] Frame 257_root.blood(random(10), this, 60, "up");Symbol 818 MovieClip [High Court Guardian] Frame 258_root.blood(random(5), this, 60, "up");Symbol 818 MovieClip [High Court Guardian] Frame 313stop();Symbol 818 MovieClip [High Court Guardian] Frame 323stop();Symbol 818 MovieClip [High Court Guardian] Frame 324_root.moveman(this, -5, true);Symbol 818 MovieClip [High Court Guardian] Frame 325_root.moveman(this, -5, true);Symbol 818 MovieClip [High Court Guardian] Frame 326_root.moveman(this, -5, true);Symbol 818 MovieClip [High Court Guardian] Frame 327_root.moveman(this, -5, true);Symbol 818 MovieClip [High Court Guardian] Frame 328_root.moveman(this, -5, true);Symbol 818 MovieClip [High Court Guardian] Frame 329_root.moveman(this, -5, true);Symbol 818 MovieClip [High Court Guardian] Frame 330_root.moveman(this, -5, true);Symbol 818 MovieClip [High Court Guardian] Frame 331gotoAndPlay (1);Symbol 818 MovieClip [High Court Guardian] Frame 332_root.moveman(this, 6, false); ducking = true;Symbol 818 MovieClip [High Court Guardian] Frame 333call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 334call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 335call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 336call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 337call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 338call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 339call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 340call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 341call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 342call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 343call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 344call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 345call("fswipe1");Symbol 818 MovieClip [High Court Guardian] Frame 346ducking = false; _root.attack(this, "MIDDLE", 165, 40);Symbol 818 MovieClip [High Court Guardian] Frame 355gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 1if ((setupsound != true) && (inbattle == true)) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 3;Symbol 880 MovieClip [Spearman] Frame 2call("ready");Symbol 880 MovieClip [Spearman] Frame 3call("ready");Symbol 880 MovieClip [Spearman] Frame 4call("ready");Symbol 880 MovieClip [Spearman] Frame 5call("ready");Symbol 880 MovieClip [Spearman] Frame 6call("ready");Symbol 880 MovieClip [Spearman] Frame 7call("ready");Symbol 880 MovieClip [Spearman] Frame 8call("ready");Symbol 880 MovieClip [Spearman] Frame 9call("ready");Symbol 880 MovieClip [Spearman] Frame 10call("ready");Symbol 880 MovieClip [Spearman] Frame 11call("ready");Symbol 880 MovieClip [Spearman] Frame 12call("ready");Symbol 880 MovieClip [Spearman] Frame 13call("ready");Symbol 880 MovieClip [Spearman] Frame 14call("ready");Symbol 880 MovieClip [Spearman] Frame 15call("ready");Symbol 880 MovieClip [Spearman] Frame 16call("ready");Symbol 880 MovieClip [Spearman] Frame 17call("ready");Symbol 880 MovieClip [Spearman] Frame 18call("ready");Symbol 880 MovieClip [Spearman] Frame 19call("ready");Symbol 880 MovieClip [Spearman] Frame 20call("ready");Symbol 880 MovieClip [Spearman] Frame 21gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 880 MovieClip [Spearman] Frame 79stop();Symbol 880 MovieClip [Spearman] Frame 84_root.attack(this, "MIDDLE", 130, 10);Symbol 880 MovieClip [Spearman] Frame 94gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 99_root.attack(this, "HIGH", 130, 20);Symbol 880 MovieClip [Spearman] Frame 109gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 114_root.attack(this, "MIDDLE", 130, 10);Symbol 880 MovieClip [Spearman] Frame 124gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 125_root.moveman(this, speed, true);Symbol 880 MovieClip [Spearman] Frame 126call("walk");Symbol 880 MovieClip [Spearman] Frame 127call("walk");Symbol 880 MovieClip [Spearman] Frame 128call("walk");Symbol 880 MovieClip [Spearman] Frame 129call("walk");Symbol 880 MovieClip [Spearman] Frame 130call("walk");Symbol 880 MovieClip [Spearman] Frame 131call("walk");Symbol 880 MovieClip [Spearman] Frame 132call("walk");Symbol 880 MovieClip [Spearman] Frame 133call("walk");Symbol 880 MovieClip [Spearman] Frame 134call("walk");Symbol 880 MovieClip [Spearman] Frame 135call("walk");Symbol 880 MovieClip [Spearman] Frame 136gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 137_root.moveman(this, 10, false);Symbol 880 MovieClip [Spearman] Frame 138_root.moveman(this, 3, false);Symbol 880 MovieClip [Spearman] Frame 139_root.moveman(this, 1, false);Symbol 880 MovieClip [Spearman] Frame 140_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 880 MovieClip [Spearman] Frame 149gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 150_root.moveman(this, -5, false);Symbol 880 MovieClip [Spearman] Frame 151_root.moveman(this, -3, false);Symbol 880 MovieClip [Spearman] Frame 155gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 174gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 175_root.moveman(this, -5, false);Symbol 880 MovieClip [Spearman] Frame 176_root.moveman(this, -5, false);Symbol 880 MovieClip [Spearman] Frame 177_root.moveman(this, -5, false);Symbol 880 MovieClip [Spearman] Frame 178_root.moveman(this, -5, false);Symbol 880 MovieClip [Spearman] Frame 179gotoAndPlay (1);Symbol 880 MovieClip [Spearman] Frame 180_root.die(this); _root.blood(random(5) + 5, this, 60, "up"); _root.dropspear(this);Symbol 880 MovieClip [Spearman] Frame 203stop();Symbol 880 MovieClip [Spearman] Frame 204lostlimb = "head"; _root.die(this);Symbol 880 MovieClip [Spearman] Frame 205_root.blood(random(10), this, 60, "up");Symbol 880 MovieClip [Spearman] Frame 206call("bleed");Symbol 880 MovieClip [Spearman] Frame 207call("bleed");Symbol 880 MovieClip [Spearman] Frame 208call("bleed");Symbol 880 MovieClip [Spearman] Frame 273stop();Symbol 880 MovieClip [Spearman] Frame 274lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up"); _root.dropspear(this);Symbol 880 MovieClip [Spearman] Frame 275_root.blood(random(10), this, 60, "up");Symbol 880 MovieClip [Spearman] Frame 276_root.blood(random(10), this, 60, "up");Symbol 880 MovieClip [Spearman] Frame 277_root.blood(random(5), this, 60, "up");Symbol 880 MovieClip [Spearman] Frame 332stop();Symbol 880 MovieClip [Spearman] Frame 342stop();Symbol 880 MovieClip [Spearman] Frame 343_root.moveman(this, -5, true);Symbol 880 MovieClip [Spearman] Frame 344_root.moveman(this, -5, true);Symbol 880 MovieClip [Spearman] Frame 345_root.moveman(this, -5, true);Symbol 880 MovieClip [Spearman] Frame 346_root.moveman(this, -5, true);Symbol 880 MovieClip [Spearman] Frame 347_root.moveman(this, -5, true);Symbol 880 MovieClip [Spearman] Frame 348_root.moveman(this, -5, true);Symbol 880 MovieClip [Spearman] Frame 349_root.moveman(this, -5, true);Symbol 880 MovieClip [Spearman] Frame 350gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 1_root.ready(this); swipes = 1;Symbol 900 MovieClip [Archer] Frame 2call("ready");Symbol 900 MovieClip [Archer] Frame 3call("ready");Symbol 900 MovieClip [Archer] Frame 4call("ready");Symbol 900 MovieClip [Archer] Frame 5gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 6_root.moveman(this, 5, true);Symbol 900 MovieClip [Archer] Frame 7call("walk");Symbol 900 MovieClip [Archer] Frame 8call("walk");Symbol 900 MovieClip [Archer] Frame 9call("walk");Symbol 900 MovieClip [Archer] Frame 10call("walk");Symbol 900 MovieClip [Archer] Frame 11call("walk");Symbol 900 MovieClip [Archer] Frame 12call("walk");Symbol 900 MovieClip [Archer] Frame 13call("walk");Symbol 900 MovieClip [Archer] Frame 14call("walk");Symbol 900 MovieClip [Archer] Frame 15call("walk");Symbol 900 MovieClip [Archer] Frame 16call("walk");Symbol 900 MovieClip [Archer] Frame 17gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 18_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 19call("walkback");Symbol 900 MovieClip [Archer] Frame 20call("walkback");Symbol 900 MovieClip [Archer] Frame 21call("walkback");Symbol 900 MovieClip [Archer] Frame 22call("walkback");Symbol 900 MovieClip [Archer] Frame 23call("walkback");Symbol 900 MovieClip [Archer] Frame 24call("walkback");Symbol 900 MovieClip [Archer] Frame 25call("walkback");Symbol 900 MovieClip [Archer] Frame 26call("walkback");Symbol 900 MovieClip [Archer] Frame 27call("walkback");Symbol 900 MovieClip [Archer] Frame 28call("walkback");Symbol 900 MovieClip [Archer] Frame 29gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 30_root.moveman(this, 6, false);Symbol 900 MovieClip [Archer] Frame 31_root.moveman(this, 3, false);Symbol 900 MovieClip [Archer] Frame 32_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 900 MovieClip [Archer] Frame 33_root.moveman(this, 1, false);Symbol 900 MovieClip [Archer] Frame 42gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 43_root.moveman(this, -5, false);Symbol 900 MovieClip [Archer] Frame 44_root.moveman(this, -3, false);Symbol 900 MovieClip [Archer] Frame 48gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 49lostlimb = "head"; _root.die(this);Symbol 900 MovieClip [Archer] Frame 50_root.blood(random(10), this, 60, "up");Symbol 900 MovieClip [Archer] Frame 51call("bleed");Symbol 900 MovieClip [Archer] Frame 52call("bleed");Symbol 900 MovieClip [Archer] Frame 53call("bleed");Symbol 900 MovieClip [Archer] Frame 118stop();Symbol 900 MovieClip [Archer] Frame 119_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 900 MovieClip [Archer] Frame 176stop();Symbol 900 MovieClip [Archer] Frame 195gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 213_root.firearrow(this);Symbol 900 MovieClip [Archer] Frame 228gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 238stop();Symbol 900 MovieClip [Archer] Frame 239_root.moveman(this, -5, false);Symbol 900 MovieClip [Archer] Frame 240_root.moveman(this, -5, false);Symbol 900 MovieClip [Archer] Frame 241_root.moveman(this, -5, false);Symbol 900 MovieClip [Archer] Frame 242_root.moveman(this, -5, false);Symbol 900 MovieClip [Archer] Frame 243gotoAndPlay (1);Symbol 900 MovieClip [Archer] Frame 244_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 245_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 246_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 247_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 248_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 249_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 250_root.moveman(this, -5, true);Symbol 900 MovieClip [Archer] Frame 251gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 1_root.ready(this); range = 100; swipes = 4; if (_root.gamemode != 3) { displayrace = "weking"; friend = true; }Symbol 954 MovieClip [Wood Elf King] Frame 2call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 3call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 4call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 5call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 6call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 7call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 8call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 9call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 10call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 11call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 12call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 13call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 14call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 15call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 16call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 17call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 18call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 19call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 20call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 21call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 22call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 23call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 24call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 25call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 26call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 27call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 28call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 29call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 30call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 31call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 32call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 33call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 34call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 35call("ready");Symbol 954 MovieClip [Wood Elf King] Frame 36gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 37_root.moveman(this, 5, true);Symbol 954 MovieClip [Wood Elf King] Frame 38call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 39call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 40call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 41call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 42call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 43call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 44call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 45call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 46call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 47call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 48gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 49_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 50call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 51call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 52call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 53call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 54call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 55call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 56call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 57call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 58call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 59call("walkback");Symbol 954 MovieClip [Wood Elf King] Frame 60gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 61_root.moveman(this, 6, false);Symbol 954 MovieClip [Wood Elf King] Frame 62_root.moveman(this, 3, false);Symbol 954 MovieClip [Wood Elf King] Frame 63_root.moveman(this, 1, false);Symbol 954 MovieClip [Wood Elf King] Frame 64_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 954 MovieClip [Wood Elf King] Frame 73gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 79call("fswipe1"); _root.attack(this, "HIGH", 115, 55, "head");Symbol 954 MovieClip [Wood Elf King] Frame 87gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 88_root.moveman(this, -5, false);Symbol 954 MovieClip [Wood Elf King] Frame 89_root.moveman(this, -3, false);Symbol 954 MovieClip [Wood Elf King] Frame 93gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 94lostlimb = "head"; _root.die(this);Symbol 954 MovieClip [Wood Elf King] Frame 95_root.blood(random(10), this, 60, "up");Symbol 954 MovieClip [Wood Elf King] Frame 96call("bleed");Symbol 954 MovieClip [Wood Elf King] Frame 97call("bleed");Symbol 954 MovieClip [Wood Elf King] Frame 98call("bleed");Symbol 954 MovieClip [Wood Elf King] Frame 163stop();Symbol 954 MovieClip [Wood Elf King] Frame 164_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 954 MovieClip [Wood Elf King] Frame 221stop();Symbol 954 MovieClip [Wood Elf King] Frame 240gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 241lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");Symbol 954 MovieClip [Wood Elf King] Frame 242_root.blood(random(10), this, 60, "up");Symbol 954 MovieClip [Wood Elf King] Frame 243_root.blood(random(10), this, 60, "up");Symbol 954 MovieClip [Wood Elf King] Frame 244_root.blood(random(5), this, 60, "up");Symbol 954 MovieClip [Wood Elf King] Frame 299stop();Symbol 954 MovieClip [Wood Elf King] Frame 309stop();Symbol 954 MovieClip [Wood Elf King] Frame 310_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 311_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 312_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 313_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 314gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 315_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 316_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 317_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 318_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 319_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 320_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 321_root.moveman(this, -5, true);Symbol 954 MovieClip [Wood Elf King] Frame 322gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 323_root.die(this); call("bleed");Symbol 954 MovieClip [Wood Elf King] Frame 324call("bleed");Symbol 954 MovieClip [Wood Elf King] Frame 325call("bleed");Symbol 954 MovieClip [Wood Elf King] Frame 329stop();Symbol 954 MovieClip [Wood Elf King] Frame 332_root.attack(this, "HIGH", 105, 15);Symbol 954 MovieClip [Wood Elf King] Frame 336_root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 339_root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 343gotoAndPlay (1);Symbol 954 MovieClip [Wood Elf King] Frame 344call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 345call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 346call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 347call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 348call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 349call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 350call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 351call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 352call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 353call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 354call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 355call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 356call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 357call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 358call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 359call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 360call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 361call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 362call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 363call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 364call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 365call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 366call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 367call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 368call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 369call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 370call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 371call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 372call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 373call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 954 MovieClip [Wood Elf King] Frame 374call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 375call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 376call("walk");Symbol 954 MovieClip [Wood Elf King] Frame 377gotoAndPlay (1); call("walk");Symbol 1002 MovieClip [Swordsman] Frame 1_root.ready(this); swipes = 4;Symbol 1002 MovieClip [Swordsman] Frame 2call("ready");Symbol 1002 MovieClip [Swordsman] Frame 3call("ready");Symbol 1002 MovieClip [Swordsman] Frame 4call("ready");Symbol 1002 MovieClip [Swordsman] Frame 5call("ready");Symbol 1002 MovieClip [Swordsman] Frame 6call("ready");Symbol 1002 MovieClip [Swordsman] Frame 7call("ready");Symbol 1002 MovieClip [Swordsman] Frame 8call("ready");Symbol 1002 MovieClip [Swordsman] Frame 9call("ready");Symbol 1002 MovieClip [Swordsman] Frame 10call("ready");Symbol 1002 MovieClip [Swordsman] Frame 11call("ready");Symbol 1002 MovieClip [Swordsman] Frame 12call("ready");Symbol 1002 MovieClip [Swordsman] Frame 13call("ready");Symbol 1002 MovieClip [Swordsman] Frame 14call("ready");Symbol 1002 MovieClip [Swordsman] Frame 15call("ready");Symbol 1002 MovieClip [Swordsman] Frame 16call("ready");Symbol 1002 MovieClip [Swordsman] Frame 17call("ready");Symbol 1002 MovieClip [Swordsman] Frame 18call("ready");Symbol 1002 MovieClip [Swordsman] Frame 19call("ready");Symbol 1002 MovieClip [Swordsman] Frame 20call("ready");Symbol 1002 MovieClip [Swordsman] Frame 21call("ready");Symbol 1002 MovieClip [Swordsman] Frame 22call("ready");Symbol 1002 MovieClip [Swordsman] Frame 23call("ready");Symbol 1002 MovieClip [Swordsman] Frame 24call("ready");Symbol 1002 MovieClip [Swordsman] Frame 25call("ready");Symbol 1002 MovieClip [Swordsman] Frame 26call("ready");Symbol 1002 MovieClip [Swordsman] Frame 27call("ready");Symbol 1002 MovieClip [Swordsman] Frame 28call("ready");Symbol 1002 MovieClip [Swordsman] Frame 29call("ready");Symbol 1002 MovieClip [Swordsman] Frame 30call("ready");Symbol 1002 MovieClip [Swordsman] Frame 31call("ready");Symbol 1002 MovieClip [Swordsman] Frame 32call("ready");Symbol 1002 MovieClip [Swordsman] Frame 33call("ready");Symbol 1002 MovieClip [Swordsman] Frame 34call("ready");Symbol 1002 MovieClip [Swordsman] Frame 35call("ready");Symbol 1002 MovieClip [Swordsman] Frame 36gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 42_root.attack(this, "HIGH", 100, 25);Symbol 1002 MovieClip [Swordsman] Frame 49gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 55_root.attack(this, "MIDDLE", 100, 25);Symbol 1002 MovieClip [Swordsman] Frame 62gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 70_root.attack(this, "HIGH", 95, 30, "head");Symbol 1002 MovieClip [Swordsman] Frame 72gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 73_root.moveman(this, 5, true);Symbol 1002 MovieClip [Swordsman] Frame 74call("walk");Symbol 1002 MovieClip [Swordsman] Frame 75call("walk");Symbol 1002 MovieClip [Swordsman] Frame 76call("walk");Symbol 1002 MovieClip [Swordsman] Frame 77call("walk");Symbol 1002 MovieClip [Swordsman] Frame 78call("walk");Symbol 1002 MovieClip [Swordsman] Frame 79call("walk");Symbol 1002 MovieClip [Swordsman] Frame 80call("walk");Symbol 1002 MovieClip [Swordsman] Frame 81call("walk");Symbol 1002 MovieClip [Swordsman] Frame 82call("walk");Symbol 1002 MovieClip [Swordsman] Frame 83call("walk");Symbol 1002 MovieClip [Swordsman] Frame 84gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 85_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 86call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 87call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 88call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 89call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 90call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 91call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 92call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 93call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 94call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 95call("walkback");Symbol 1002 MovieClip [Swordsman] Frame 96gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 97_root.moveman(this, 6, false);Symbol 1002 MovieClip [Swordsman] Frame 98_root.moveman(this, 3, false);Symbol 1002 MovieClip [Swordsman] Frame 99_root.moveman(this, 1, false);Symbol 1002 MovieClip [Swordsman] Frame 100_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1002 MovieClip [Swordsman] Frame 109gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 117call("fswipe1"); _root.attack(this, "HIGH", 115, 35, "head");Symbol 1002 MovieClip [Swordsman] Frame 125gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 127gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 128upspeed = 15;Symbol 1002 MovieClip [Swordsman] Frame 133_root.jumpmovement(this);Symbol 1002 MovieClip [Swordsman] Frame 134gotoAndPlay ("midjump");Symbol 1002 MovieClip [Swordsman] Frame 137gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 140_root.moveman(this, -5, false);Symbol 1002 MovieClip [Swordsman] Frame 141_root.moveman(this, -3, false);Symbol 1002 MovieClip [Swordsman] Frame 145gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 146lostlimb = "head"; _root.die(this);Symbol 1002 MovieClip [Swordsman] Frame 147_root.blood(random(10), this, 60, "up");Symbol 1002 MovieClip [Swordsman] Frame 148call("bleed");Symbol 1002 MovieClip [Swordsman] Frame 149call("bleed");Symbol 1002 MovieClip [Swordsman] Frame 150call("bleed");Symbol 1002 MovieClip [Swordsman] Frame 215stop();Symbol 1002 MovieClip [Swordsman] Frame 216_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 1002 MovieClip [Swordsman] Frame 273stop();Symbol 1002 MovieClip [Swordsman] Frame 292gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 293lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");Symbol 1002 MovieClip [Swordsman] Frame 294_root.blood(random(10), this, 60, "up");Symbol 1002 MovieClip [Swordsman] Frame 295_root.blood(random(10), this, 60, "up");Symbol 1002 MovieClip [Swordsman] Frame 296_root.blood(random(5), this, 60, "up");Symbol 1002 MovieClip [Swordsman] Frame 351stop();Symbol 1002 MovieClip [Swordsman] Frame 361stop();Symbol 1002 MovieClip [Swordsman] Frame 362_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 363_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 364_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 365_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 366gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 367_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 368_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 369_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 370_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 371_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 372_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 373_root.moveman(this, -5, true);Symbol 1002 MovieClip [Swordsman] Frame 374gotoAndPlay (1);Symbol 1002 MovieClip [Swordsman] Frame 375_root.die(this); call("bleed");Symbol 1002 MovieClip [Swordsman] Frame 376call("bleed");Symbol 1002 MovieClip [Swordsman] Frame 377call("bleed");Symbol 1002 MovieClip [Swordsman] Frame 381stop();Symbol 1008 MovieClip [Blood] Frame 1gotoAndStop(random(5) + 1); intTimer = 50; this.onEnterFrame = function () { if (_y >= _root.groundlevel) { _yscale = 50; _xscale = 150; intTimer--; if (intTimer <= 0) { removeMovieClip(this); } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; } };Symbol 1010 MovieClip [Removed Head] Frame 1upspeed = 10 + random(10); sidespeed = random(10) - random(10); spin = random(30) + random(30); bounces = 0; this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 400) { removeMovieClip(this); } if ((_y >= _root.groundlevel) && (upspeed < 0)) { if (bounces < 2) { upspeed = Math.abs(upspeed) / 2.5; spin = spin / 1.5; bounces++; _root.blood(4, this, 0); } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _rotation = (_rotation + spin); _root.blood(1, this, 0); } };Symbol 1011 MovieClip [Spear Dropped] Frame 1this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 500) { removeMovieClip(this); } _root.gravity(this); if (_y >= 0) { if (_parent.Player.ducking == true) { if ((Math.abs(_x - _parent.Player._x) < 75) && (_parent.Player.spear != true)) { _parent.Player.spear = true; _parent.Player.gotoAndPlay(1); removeMovieClip(this); } } } else { if (upspeed == undefined) { upspeed = random(10); sidespeed = random(10) - random(10); } _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _root.gravity(this); } };Symbol 1012 MovieClip [Javelin] Frame 1this.onEnterFrame = function () { _root.projectilemovement(this, 40, 20, ""); }; displayrace = Firer.displayrace;Symbol 1013 MovieClip [Arrow Fired] Frame 1this.onEnterFrame = function () { _root.projectilemovement(this, 50, 5, "spin", true); };Symbol 1020 Buttonon (release) { _root.attackingregion = attackingregion; _root.LevelRace = race; _root.LevelRaceNum = racenum; _root.arrEnemySoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); _root.levelbrightness = _root.GetRegionData("Brightness", attackingregion); difficulty = _root.GetRegionData("Difficulty", attackingregion); if (_root.arrStages[_root.levelstage] == attackingregion) { _root.reward = 50; } else { switch (difficulty) { case "Easy" : _root.reward = 25; break; case "Medium" : _root.reward = 30; break; case "Hard" : _root.reward = 35; break; case "V. Hard" : _root.reward = 40; } } _root.gotoAndStop("story"); } on (rollOver) { difficulty = _root.GetRegionData("Difficulty", attackingregion); if (_root.arrStages[_root.levelstage] == attackingregion) { reward = 50; } else { switch (difficulty) { case "Easy" : reward = 25; break; case "Medium" : reward = 30; break; case "Hard" : reward = 35; break; case "V. Hard" : reward = 40; } } _root.display_regionname = _root.GetRegionData("Name", attackingregion); _root.display_regionowner = _root.GetRaceData("Full Name", _root.GetRegionData("Race", attackingregion)); _root.display_regiondifficulty = difficulty; _root.display_regionreward = reward; } on (rollOut, releaseOutside) { _root.regioninfo._visible = false; _root.display_regionname = undefined; _root.display_regionowner = undefined; _root.display_regiondifficulty = undefined; }Symbol 1028 MovieClip [Money] Frame 1spin = random(30) - random(30); ry = random(10); this.onEnterFrame = function () { if (((Math.abs(_x - _parent.Player._x) < 30) || (Math.abs(_x - _parent.henchman1._x) < 30)) || (Math.abs(_x - _parent.henchman2._x) < 30)) { _root.money = _root.money + 1; _root.combatsound("coin" + (random(2) + 1)); removeMovieClip(this); } else if (Math.abs(_x - _parent.Player._x) > 500) { removeMovieClip(this); } if (_y >= ((_root.groundlevel + 10) + ry)) { if (onground != true) { _rotation = 0; _root.combatsound("coin" + (random(2) + 1)); onground = true; } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _rotation = (_rotation + spin); } };Symbol 1030 MovieClip [Shadow] Frame 1if (ownermc._x == undefined) { removeMovieClip(this); } else { _x = ownermc._x; swidth = ownermc._width; if (ownermc.mounted != true) { swidth = 75; } ownermc.shadowmc._width = swidth; }Symbol 1030 MovieClip [Shadow] Frame 2gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 1_root.ready(this); swipes = 3; fswipes = 3; bswipes = 2; bashes = 2; fbashes = 1; speed = 5; xpos = _x; cantdecapitate = true; if ((_root.gamemode != 3) || (this == _root.camerafocus)) { displayrace = "toldor"; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } } blocksound = "sword"; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 1031 MovieClip [Toldor] Frame 2_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 3_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 4_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 5_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 6_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 7_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 8_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 9_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 10_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 11_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 12_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 13_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 14_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 15_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 16_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 17_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 18_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 19_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 20_root.ready(this);Symbol 1031 MovieClip [Toldor] Frame 21gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 1031 MovieClip [Toldor] Frame 79gotoAndPlay ("respawn");Symbol 1031 MovieClip [Toldor] Frame 80_root.moveman(this, speed, true);Symbol 1031 MovieClip [Toldor] Frame 81call("walk");Symbol 1031 MovieClip [Toldor] Frame 82call("walk");Symbol 1031 MovieClip [Toldor] Frame 83call("walk");Symbol 1031 MovieClip [Toldor] Frame 84call("walk");Symbol 1031 MovieClip [Toldor] Frame 85call("walk");Symbol 1031 MovieClip [Toldor] Frame 86call("walk");Symbol 1031 MovieClip [Toldor] Frame 87call("walk");Symbol 1031 MovieClip [Toldor] Frame 88call("walk");Symbol 1031 MovieClip [Toldor] Frame 89call("walk");Symbol 1031 MovieClip [Toldor] Frame 90call("walk");Symbol 1031 MovieClip [Toldor] Frame 91gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 92_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 93_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 94_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 95_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 96_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 97_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 98_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 99_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 100_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 101_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 102_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 103_root.moveman(this, speed, false); _root.attack(this, "MIDDLE", 140, 80);Symbol 1031 MovieClip [Toldor] Frame 104_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 105_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 106_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 107_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 108gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 127gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 128_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 129_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 130_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 131_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 132gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 133_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 134_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 135_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 136_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 137_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 138_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 139_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 140gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 141_root.moveman(this, -5, false);Symbol 1031 MovieClip [Toldor] Frame 142_root.moveman(this, -3, false);Symbol 1031 MovieClip [Toldor] Frame 146gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 154_root.attack(this, "MIDDLE", 140, 70);Symbol 1031 MovieClip [Toldor] Frame 159gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 160_root.moveman(this, -5, true);Symbol 1031 MovieClip [Toldor] Frame 161call("walkback");Symbol 1031 MovieClip [Toldor] Frame 162call("walkback");Symbol 1031 MovieClip [Toldor] Frame 163call("walkback");Symbol 1031 MovieClip [Toldor] Frame 164call("walkback");Symbol 1031 MovieClip [Toldor] Frame 165call("walkback");Symbol 1031 MovieClip [Toldor] Frame 166call("walkback");Symbol 1031 MovieClip [Toldor] Frame 167call("walkback");Symbol 1031 MovieClip [Toldor] Frame 168call("walkback");Symbol 1031 MovieClip [Toldor] Frame 169call("walkback");Symbol 1031 MovieClip [Toldor] Frame 170call("walkback");Symbol 1031 MovieClip [Toldor] Frame 171gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 172if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1031 MovieClip [Toldor] Frame 173_root.moveman(this, 3, false);Symbol 1031 MovieClip [Toldor] Frame 174_root.moveman(this, 1, false);Symbol 1031 MovieClip [Toldor] Frame 175_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1031 MovieClip [Toldor] Frame 184gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 185ducking = true;Symbol 1031 MovieClip [Toldor] Frame 186if (blocked == true) { gotoAndPlay ("block1"); } else if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 1031 MovieClip [Toldor] Frame 187if (hasAmuletofHeight != undefined) { upspeed = 20; } else { upspeed = 15; }Symbol 1031 MovieClip [Toldor] Frame 192_root.jumpmovement(this, true);Symbol 1031 MovieClip [Toldor] Frame 193gotoAndPlay ("midjump");Symbol 1031 MovieClip [Toldor] Frame 196gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 206_root.attack(this, "HIGH", 140, 70, "head");Symbol 1031 MovieClip [Toldor] Frame 211gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 218_root.attack(this, "HIGH", 140, 100, "head");Symbol 1031 MovieClip [Toldor] Frame 227gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 228_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 229_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 230_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 231_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 232_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 233_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 234_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 235_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 236_root.moveman(this, speed, false); _root.attack(this, "HIGH", 90, 40);Symbol 1031 MovieClip [Toldor] Frame 237_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 238_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 239_root.moveman(this, speed, false); _root.attack(this, "HIGH", 130, 60, "head");Symbol 1031 MovieClip [Toldor] Frame 240_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 241_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 242_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 243_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 244_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 245_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 246_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 247gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 248if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1031 MovieClip [Toldor] Frame 249if (distancetoenemy > 50) { _root.moveman(this, 7, false); }Symbol 1031 MovieClip [Toldor] Frame 250_root.moveman(this, 3, false);Symbol 1031 MovieClip [Toldor] Frame 251_root.bash(this, "LOW", 70, 25);Symbol 1031 MovieClip [Toldor] Frame 261gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 262_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 263_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 264_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 265_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 266_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 267_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 268_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 269_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 270_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 271_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 272_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 273_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 274_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 275_root.moveman(this, 7, false);Symbol 1031 MovieClip [Toldor] Frame 278gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 279_root.jumpmovement(this, false);Symbol 1031 MovieClip [Toldor] Frame 280call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 281call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 282call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 283call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 284call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 285call("jumpswipe"); _root.attack(this, "MIDDLE", 130, 25);Symbol 1031 MovieClip [Toldor] Frame 286call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 287call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 288call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 289call("jumpswipe");Symbol 1031 MovieClip [Toldor] Frame 290gotoAndPlay ("midjump");Symbol 1031 MovieClip [Toldor] Frame 291if (this == _root.game.Player) { if ((_root.Lives > 1) && (_root.gamemode == 1)) { _root.Lives--; health = _root.maxplayerhealth; arrowsstabbed = 0; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 1031 MovieClip [Toldor] Frame 348dead = false; gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 349blocked = false;Symbol 1031 MovieClip [Toldor] Frame 354gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 355_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 356_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 357_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 358_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 359_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 360_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 361_root.moveman(this, speed, false);Symbol 1031 MovieClip [Toldor] Frame 362_root.moveman(this, speed + 2, false);Symbol 1031 MovieClip [Toldor] Frame 363_root.moveman(this, speed + 2, false);Symbol 1031 MovieClip [Toldor] Frame 364_root.moveman(this, speed + 2, false);Symbol 1031 MovieClip [Toldor] Frame 365_root.moveman(this, speed + 2, false);Symbol 1031 MovieClip [Toldor] Frame 366_root.moveman(this, speed + 2, false);Symbol 1031 MovieClip [Toldor] Frame 367_root.moveman(this, speed + 2, false);Symbol 1031 MovieClip [Toldor] Frame 368_root.attack(this, "HIGH", 140, 100);Symbol 1031 MovieClip [Toldor] Frame 377gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 378_root.moveman(this, -speed, false); blocking = true;Symbol 1031 MovieClip [Toldor] Frame 379_root.attack(this, "MIDDLE", 80, 30); _root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 380_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 381_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 382_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 383_root.moveman(this, -speed, false); blocking = false;Symbol 1031 MovieClip [Toldor] Frame 384_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 385_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 386_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 387_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 388_root.attack(this, "MIDDLE", 100, 80);Symbol 1031 MovieClip [Toldor] Frame 392gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 393_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 394_root.attack(this, "MIDDLE", 105, 30); _root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 395_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 396_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 397_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 398_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 399_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 400_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 401_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 402_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 403_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 404_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 405_root.moveman(this, -speed, false); _root.attack(this, "MIDDLE", 120, 70);Symbol 1031 MovieClip [Toldor] Frame 406_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 407_root.moveman(this, -speed, false);Symbol 1031 MovieClip [Toldor] Frame 408gotoAndPlay (1);Symbol 1031 MovieClip [Toldor] Frame 418stop();Symbol 1052 MovieClip [Aldon] Frame 1_root.ready(this); if ((_root.gamemode != 3) || (this == _root.camerafocus)) { displayrace = "aldon"; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } } ducking = false; speed = 5; swipes = 3; fswipes = 4; bswipes = 1; cantdecapitate = true;Symbol 1052 MovieClip [Aldon] Frame 2_root.ready(this);Symbol 1052 MovieClip [Aldon] Frame 3call("ready");Symbol 1052 MovieClip [Aldon] Frame 4call("ready");Symbol 1052 MovieClip [Aldon] Frame 5call("ready");Symbol 1052 MovieClip [Aldon] Frame 6call("ready");Symbol 1052 MovieClip [Aldon] Frame 7call("ready");Symbol 1052 MovieClip [Aldon] Frame 8call("ready");Symbol 1052 MovieClip [Aldon] Frame 9call("ready");Symbol 1052 MovieClip [Aldon] Frame 10call("ready");Symbol 1052 MovieClip [Aldon] Frame 11call("ready");Symbol 1052 MovieClip [Aldon] Frame 12call("ready");Symbol 1052 MovieClip [Aldon] Frame 13call("ready");Symbol 1052 MovieClip [Aldon] Frame 14call("ready");Symbol 1052 MovieClip [Aldon] Frame 15call("ready");Symbol 1052 MovieClip [Aldon] Frame 16call("ready");Symbol 1052 MovieClip [Aldon] Frame 17call("ready");Symbol 1052 MovieClip [Aldon] Frame 18call("ready");Symbol 1052 MovieClip [Aldon] Frame 19call("ready");Symbol 1052 MovieClip [Aldon] Frame 20call("ready");Symbol 1052 MovieClip [Aldon] Frame 21call("ready");Symbol 1052 MovieClip [Aldon] Frame 22call("ready");Symbol 1052 MovieClip [Aldon] Frame 23call("ready");Symbol 1052 MovieClip [Aldon] Frame 24call("ready");Symbol 1052 MovieClip [Aldon] Frame 25call("ready");Symbol 1052 MovieClip [Aldon] Frame 26call("ready");Symbol 1052 MovieClip [Aldon] Frame 27call("ready");Symbol 1052 MovieClip [Aldon] Frame 28call("ready");Symbol 1052 MovieClip [Aldon] Frame 29call("ready");Symbol 1052 MovieClip [Aldon] Frame 30call("ready");Symbol 1052 MovieClip [Aldon] Frame 31call("ready");Symbol 1052 MovieClip [Aldon] Frame 32call("ready");Symbol 1052 MovieClip [Aldon] Frame 33call("ready");Symbol 1052 MovieClip [Aldon] Frame 34call("ready");Symbol 1052 MovieClip [Aldon] Frame 35call("ready");Symbol 1052 MovieClip [Aldon] Frame 36gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 42_root.attack(this, "HIGH", 100, 65);Symbol 1052 MovieClip [Aldon] Frame 49gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 55_root.attack(this, "MIDDLE", 100, 65);Symbol 1052 MovieClip [Aldon] Frame 62gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 70_root.attack(this, "HIGH", 95, 80, "head");Symbol 1052 MovieClip [Aldon] Frame 72gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 73_root.moveman(this, speed, true);Symbol 1052 MovieClip [Aldon] Frame 74call("walk");Symbol 1052 MovieClip [Aldon] Frame 75call("walk");Symbol 1052 MovieClip [Aldon] Frame 76call("walk");Symbol 1052 MovieClip [Aldon] Frame 77call("walk");Symbol 1052 MovieClip [Aldon] Frame 78call("walk");Symbol 1052 MovieClip [Aldon] Frame 79call("walk");Symbol 1052 MovieClip [Aldon] Frame 80call("walk");Symbol 1052 MovieClip [Aldon] Frame 81call("walk");Symbol 1052 MovieClip [Aldon] Frame 82call("walk");Symbol 1052 MovieClip [Aldon] Frame 83call("walk");Symbol 1052 MovieClip [Aldon] Frame 84gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 85_root.moveman(this, -speed, true);Symbol 1052 MovieClip [Aldon] Frame 86call("walkback");Symbol 1052 MovieClip [Aldon] Frame 87call("walkback");Symbol 1052 MovieClip [Aldon] Frame 88call("walkback");Symbol 1052 MovieClip [Aldon] Frame 89call("walkback");Symbol 1052 MovieClip [Aldon] Frame 90call("walkback");Symbol 1052 MovieClip [Aldon] Frame 91call("walkback");Symbol 1052 MovieClip [Aldon] Frame 92call("walkback");Symbol 1052 MovieClip [Aldon] Frame 93call("walkback");Symbol 1052 MovieClip [Aldon] Frame 94call("walkback");Symbol 1052 MovieClip [Aldon] Frame 95call("walkback");Symbol 1052 MovieClip [Aldon] Frame 96gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 97if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1052 MovieClip [Aldon] Frame 98_root.moveman(this, 3, false);Symbol 1052 MovieClip [Aldon] Frame 99_root.moveman(this, 1, false);Symbol 1052 MovieClip [Aldon] Frame 100_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1052 MovieClip [Aldon] Frame 109gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 110_root.moveman(this, speed + 1, false);Symbol 1052 MovieClip [Aldon] Frame 111call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 112call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 113call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 114call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 115call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 116call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 117_root.attack(this, "HIGH", 115, 65, "head");Symbol 1052 MovieClip [Aldon] Frame 123_root.moveman(this, -speed, false);Symbol 1052 MovieClip [Aldon] Frame 124_root.moveman(this, -4, false);Symbol 1052 MovieClip [Aldon] Frame 125gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 126ducking = true;Symbol 1052 MovieClip [Aldon] Frame 127if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 1052 MovieClip [Aldon] Frame 128upspeed = 15;Symbol 1052 MovieClip [Aldon] Frame 133_root.jumpmovement(this, true);Symbol 1052 MovieClip [Aldon] Frame 134gotoAndPlay ("midjump");Symbol 1052 MovieClip [Aldon] Frame 137gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 140_root.moveman(this, -5, false);Symbol 1052 MovieClip [Aldon] Frame 141_root.moveman(this, -3, false);Symbol 1052 MovieClip [Aldon] Frame 145gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 164gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 165dead = true; _root.blood(random(5) + 5, this, 60, "up"); if (spear == true) { _root.dropspear(this); spear = false; }Symbol 1052 MovieClip [Aldon] Frame 222gotoAndPlay ("respawn");Symbol 1052 MovieClip [Aldon] Frame 223_root.jumpmovement(this, false);Symbol 1052 MovieClip [Aldon] Frame 224call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 225call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 226call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 227call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 228call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 229call("jumpswipe"); _root.attack(this, "MIDDLE", 100, 65);Symbol 1052 MovieClip [Aldon] Frame 230call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 231call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 232call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 233call("jumpswipe");Symbol 1052 MovieClip [Aldon] Frame 234gotoAndPlay ("midjump");Symbol 1052 MovieClip [Aldon] Frame 235_root.moveman(this, speed + 1, false);Symbol 1052 MovieClip [Aldon] Frame 236call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 237call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 238call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 239call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 240call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 241call("fswipe2"); _root.bash(this, "MIDDLE", 80, 25);Symbol 1052 MovieClip [Aldon] Frame 242call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 243call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 244call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 245call("fswipe2"); _root.attack(this, "HIGH", 100, 55);Symbol 1052 MovieClip [Aldon] Frame 246call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 247call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 248call("fswipe2");Symbol 1052 MovieClip [Aldon] Frame 249gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 250_root.moveman(this, speed + 1, false);Symbol 1052 MovieClip [Aldon] Frame 251call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 252call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 253call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 254call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 255call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 256call("fswipe1");Symbol 1052 MovieClip [Aldon] Frame 257_root.attack(this, "LOW", 115, 45, "leg");Symbol 1052 MovieClip [Aldon] Frame 263_root.moveman(this, -6, false);Symbol 1052 MovieClip [Aldon] Frame 264_root.moveman(this, -4, false);Symbol 1052 MovieClip [Aldon] Frame 265gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 266if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1052 MovieClip [Aldon] Frame 267if (distancetoenemy > 50) { _root.moveman(this, 7, false); }Symbol 1052 MovieClip [Aldon] Frame 268_root.moveman(this, 3, false);Symbol 1052 MovieClip [Aldon] Frame 269_root.bash(this, "LOW", 70, 25);Symbol 1052 MovieClip [Aldon] Frame 279gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 280_root.moveman(this, -5, false);Symbol 1052 MovieClip [Aldon] Frame 281_root.moveman(this, -5, false);Symbol 1052 MovieClip [Aldon] Frame 282_root.moveman(this, -5, false);Symbol 1052 MovieClip [Aldon] Frame 283_root.moveman(this, -5, false);Symbol 1052 MovieClip [Aldon] Frame 284gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 285if (this == _root.game.Player) { if ((_root.Lives > 1) && (_root.gamemode == 1)) { _root.Lives--; health = _root.maxplayerhealth; arrowsstabbed = 0; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 1052 MovieClip [Aldon] Frame 342invunrabilitytimer = 120; dead = false; gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 343_root.moveman(this, speed - 2, false); ducking = true;Symbol 1052 MovieClip [Aldon] Frame 344call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 345call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 346call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 347call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 348call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 349call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 350call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 351call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 352call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 353call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 354call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 355call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 356call("fswipe4");Symbol 1052 MovieClip [Aldon] Frame 357ducking = false; _root.attack(this, "MIDDLE", 100, 65);Symbol 1052 MovieClip [Aldon] Frame 366gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 367lostlimb = "head"; _root.die(this);Symbol 1052 MovieClip [Aldon] Frame 368_root.blood(random(10), this, 60, "up");Symbol 1052 MovieClip [Aldon] Frame 369call("bleed");Symbol 1052 MovieClip [Aldon] Frame 370call("bleed");Symbol 1052 MovieClip [Aldon] Frame 371call("bleed");Symbol 1052 MovieClip [Aldon] Frame 436stop();Symbol 1052 MovieClip [Aldon] Frame 437ducking = true; _root.moveman(this, -speed, false);Symbol 1052 MovieClip [Aldon] Frame 438call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 439call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 440call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 441call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 442call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 443call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 444call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 445call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 446call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 447call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 448_root.attack(this, "MIDDLE", 80, 40); call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 449call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 450call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 451call("bswipe1");Symbol 1052 MovieClip [Aldon] Frame 452gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 453_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 454_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 455_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 456_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 457_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 458_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 459_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 460_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 461_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 462_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 463_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 464_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 465_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 466_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 469gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 472_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 473_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 474_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 475_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 476_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 477_root.moveman(this, 7, false);Symbol 1052 MovieClip [Aldon] Frame 478_root.attack(this, "HIGH", 140, 65);Symbol 1052 MovieClip [Aldon] Frame 485_root.moveman(this, -7, false);Symbol 1052 MovieClip [Aldon] Frame 486_root.moveman(this, -7, false);Symbol 1052 MovieClip [Aldon] Frame 487gotoAndPlay (1);Symbol 1052 MovieClip [Aldon] Frame 497stop();Symbol 1073 MovieClip [Ellder] Frame 1_root.ready(this); swipes = 3; fswipes = 3; bswipes = 2; bashes = 2; fbashes = 1; speed = 5; xpos = _x; cantdecapitate = true; if ((_root.gamemode != 3) || (this == _root.camerafocus)) { displayrace = "elf"; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } } blocksound = "wood"; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 1073 MovieClip [Ellder] Frame 2_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 3_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 4_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 5_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 6_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 7_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 8_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 9_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 10_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 11_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 12_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 13_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 14_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 15_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 16_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 17_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 18_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 19_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 20_root.ready(this);Symbol 1073 MovieClip [Ellder] Frame 21gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 1073 MovieClip [Ellder] Frame 79gotoAndPlay ("respawn");Symbol 1073 MovieClip [Ellder] Frame 80_root.moveman(this, speed, true);Symbol 1073 MovieClip [Ellder] Frame 81call("walk");Symbol 1073 MovieClip [Ellder] Frame 82call("walk");Symbol 1073 MovieClip [Ellder] Frame 83call("walk");Symbol 1073 MovieClip [Ellder] Frame 84call("walk");Symbol 1073 MovieClip [Ellder] Frame 85call("walk");Symbol 1073 MovieClip [Ellder] Frame 86call("walk");Symbol 1073 MovieClip [Ellder] Frame 87call("walk");Symbol 1073 MovieClip [Ellder] Frame 88call("walk");Symbol 1073 MovieClip [Ellder] Frame 89call("walk");Symbol 1073 MovieClip [Ellder] Frame 90call("walk");Symbol 1073 MovieClip [Ellder] Frame 91gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 92_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 93_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 94_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 95_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 96_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 97_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 98_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 99_root.moveman(this, speed, false); _root.attack(this, "HIGH", 160, 35, "head");Symbol 1073 MovieClip [Ellder] Frame 100_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 101_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 102_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 103_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 104_root.moveman(this, speed, false); _root.attack(this, "HIGH", 160, 10);Symbol 1073 MovieClip [Ellder] Frame 105_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 106_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 107_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 108gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 109_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 110_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 111_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 112_root.moveman(this, speed, false); _root.attack(this, "MIDDLE", 130, 15);Symbol 1073 MovieClip [Ellder] Frame 113_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 114_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 115_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 116_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 117_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 118gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 119lostlimb = "head"; _root.die(this);Symbol 1073 MovieClip [Ellder] Frame 120_root.blood(random(10), this, 60, "up");Symbol 1073 MovieClip [Ellder] Frame 121call("bleed");Symbol 1073 MovieClip [Ellder] Frame 122call("bleed");Symbol 1073 MovieClip [Ellder] Frame 123call("bleed");Symbol 1073 MovieClip [Ellder] Frame 188stop();Symbol 1073 MovieClip [Ellder] Frame 207gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 217stop();Symbol 1073 MovieClip [Ellder] Frame 218_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 219_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 220_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 221_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 222gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 223_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 224_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 225_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 226_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 227_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 228_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 229_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 230gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 231_root.moveman(this, -5, false);Symbol 1073 MovieClip [Ellder] Frame 232_root.moveman(this, -3, false);Symbol 1073 MovieClip [Ellder] Frame 236gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 240_root.attack(this, "MIDDLE", 130, 15);Symbol 1073 MovieClip [Ellder] Frame 243_root.attack(this, "MIDDLE", 130, 15);Symbol 1073 MovieClip [Ellder] Frame 246gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 247_root.moveman(this, -5, true);Symbol 1073 MovieClip [Ellder] Frame 248call("walkback");Symbol 1073 MovieClip [Ellder] Frame 249call("walkback");Symbol 1073 MovieClip [Ellder] Frame 250call("walkback");Symbol 1073 MovieClip [Ellder] Frame 251call("walkback");Symbol 1073 MovieClip [Ellder] Frame 252call("walkback");Symbol 1073 MovieClip [Ellder] Frame 253call("walkback");Symbol 1073 MovieClip [Ellder] Frame 254call("walkback");Symbol 1073 MovieClip [Ellder] Frame 255call("walkback");Symbol 1073 MovieClip [Ellder] Frame 256call("walkback");Symbol 1073 MovieClip [Ellder] Frame 257call("walkback");Symbol 1073 MovieClip [Ellder] Frame 258gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 259if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1073 MovieClip [Ellder] Frame 260_root.moveman(this, 3, false);Symbol 1073 MovieClip [Ellder] Frame 261_root.moveman(this, 1, false);Symbol 1073 MovieClip [Ellder] Frame 262_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1073 MovieClip [Ellder] Frame 271gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 272ducking = true;Symbol 1073 MovieClip [Ellder] Frame 273if (blocked == true) { gotoAndPlay ("block1"); } else if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 1073 MovieClip [Ellder] Frame 274if (hasAmuletofHeight != undefined) { upspeed = 20; } else { upspeed = 15; }Symbol 1073 MovieClip [Ellder] Frame 279_root.jumpmovement(this, true);Symbol 1073 MovieClip [Ellder] Frame 280gotoAndPlay ("midjump");Symbol 1073 MovieClip [Ellder] Frame 283gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 290_root.attack(this, "HIGH", 120, 30, "head");Symbol 1073 MovieClip [Ellder] Frame 298gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 305_root.attack(this, "MIDDLE", 140, 30);Symbol 1073 MovieClip [Ellder] Frame 309gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 310_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 311_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 312_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 313_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 314_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 315_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 316_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 317_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 318_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 319_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 320_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 321_root.moveman(this, speed, false); _root.attack(this, "HIGH", 170, 70, "head");Symbol 1073 MovieClip [Ellder] Frame 322_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 323_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 324_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 325_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 326_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 327_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 328_root.moveman(this, speed, false);Symbol 1073 MovieClip [Ellder] Frame 329gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 330if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1073 MovieClip [Ellder] Frame 331if (distancetoenemy > 50) { _root.moveman(this, 7, false); }Symbol 1073 MovieClip [Ellder] Frame 332_root.moveman(this, 3, false);Symbol 1073 MovieClip [Ellder] Frame 333_root.bash(this, "LOW", 70, 25);Symbol 1073 MovieClip [Ellder] Frame 343gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 344_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 345_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 346_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 347_root.moveman(this, -speed, false); _root.attack(this, "MIDDLE", 100, 20);Symbol 1073 MovieClip [Ellder] Frame 348_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 349_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 350_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 351_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 352_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 353_root.moveman(this, -speed, false); _root.attack(this, "HIGH", 100, 20);Symbol 1073 MovieClip [Ellder] Frame 354_root.moveman(this, -speed, false);Symbol 1073 MovieClip [Ellder] Frame 355gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 358_root.moveman(this, -5, false);Symbol 1073 MovieClip [Ellder] Frame 359_root.moveman(this, -5, false);Symbol 1073 MovieClip [Ellder] Frame 360_root.moveman(this, -10, false);Symbol 1073 MovieClip [Ellder] Frame 361_root.moveman(this, -15, false);Symbol 1073 MovieClip [Ellder] Frame 362_root.moveman(this, -15, false);Symbol 1073 MovieClip [Ellder] Frame 363_root.moveman(this, -10, false);Symbol 1073 MovieClip [Ellder] Frame 364_root.moveman(this, -5, false); _root.attack(this, "HIGH", 90, 20);Symbol 1073 MovieClip [Ellder] Frame 366_root.attack(this, "HIGH", 150, 40);Symbol 1073 MovieClip [Ellder] Frame 371gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 372_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 373_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 374_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 375_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 376_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 377_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 378_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 379_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 380_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 381_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 382_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 383_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 384_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 385_root.moveman(this, 7, false);Symbol 1073 MovieClip [Ellder] Frame 388gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 389_root.jumpmovement(this, false);Symbol 1073 MovieClip [Ellder] Frame 390call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 391call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 392call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 393call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 394call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 395call("jumpswipe"); _root.attack(this, "MIDDLE", 130, 25);Symbol 1073 MovieClip [Ellder] Frame 396call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 397call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 398call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 399call("jumpswipe");Symbol 1073 MovieClip [Ellder] Frame 400gotoAndPlay ("midjump");Symbol 1073 MovieClip [Ellder] Frame 401if (this == _root.game.Player) { if ((_root.Lives > 1) && (_root.gamemode == 1)) { _root.Lives--; health = _root.maxplayerhealth; arrowsstabbed = 0; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 1073 MovieClip [Ellder] Frame 458dead = false; gotoAndPlay (1);Symbol 1073 MovieClip [Ellder] Frame 459blocked = false;Symbol 1073 MovieClip [Ellder] Frame 464gotoAndPlay (1);Symbol 1094 MovieClip Frame 120trace("Logo Done"); stop();Symbol 1096 Buttonon (release) { getURL ("http://www.benoldinggames.co.uk?r=" + _url, "_blank"); }Symbol 1102 Buttonon (release) { _root.gotoAndStop("menu"); } on (keyPress "k") { unlocked = true; trace("Unlocked"); } on (keyPress "u") { if (unlocked == true) { _root.episode1complete = true; _root.episode2complete = true; _root.episode3complete = true; _root.episode4complete = true; _root.unlockedall = true; _root.overridedomaincheck = true; trace("Episodes now completed"); } }Symbol 1103 MovieClip Frame 1stop();Symbol 1110 Buttonon (release) { _root.gotoKong(1); }Symbol 1116 MovieClip Frame 1if (_root._url.toLowerCase().indexOf("kongregate.com") > -1) { stop(); } else { gotoAndStop (2); }Symbol 1116 MovieClip Frame 2if ((adsetup != true) && (_url.indexOf("kongregate.com") < 0)) { var CPMStarContentSpotID = "91Q7A5426DF"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie(("http://server.cpmstar.com/adviewas2.swf?contentspotid=" + CPMStarContentSpotID) + "&subpoolid=503"); }Symbol 1121 MovieClip Frame 1firenum = 0;Symbol 1121 MovieClip Frame 2firenum++; this.attachMovie("Fire Piece", "FirePiece" + firenum, firenum); this["FirePiece" + firenum]._x = random(5) - random(5); this["FirePiece" + firenum]._y = random(5) - random(5); this["FirePiece" + firenum]._xscale = 50 + random(50); if (Math.random() > 0.5) { this["FirePiece" + firenum]._xscale = -this["FirePiece" + firenum]._xscale; } _parent.light._alpha = random(25) + 75;Symbol 1121 MovieClip Frame 3gotoAndPlay (2);Symbol 1125 MovieClip Frame 1if (main == true) { gotoAndStop(_root.CharacterName); } else if (_name == "hench1sat") { gotoAndStop(_root.henchman1 + 3); } else if (_name == "hench2sat") { gotoAndStop(_root.henchman2 + 3); } else if (_name == "hench3sat") { gotoAndStop(_root.henchman3 + 3); } else { trace(_root.CharacterName + "main"); gotoAndStop(_root.CharacterName + "main"); }Symbol 1135 Buttonon (rollOver) { if (_root.Save_Episode != undefined) { menutip = ("Continue your quest in progress (episode " + _root.Save_Episode) + ") or start a new one."; } else { menutip = "Start a new quest, battling your way across the land."; } } on (rollOut) { menutip = ""; } on (release) { _root.gamemode = 1; if (_root.Save_Episode != undefined) { gotoAndStop ("continue"); } else { gotoAndStop ("episodes"); } }Symbol 1136 Buttonon (rollOver) { menutip = "Get as many kills as you can, and survive as best you can in an endless level of increasingly difficult enemies."; } on (rollOut) { menutip = ""; } on (release) { _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 1; _root.gamemode = 2; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); }Symbol 1137 Buttonon (rollOver) { menutip = "View the controls for playing and change the graphics options to improve game performance."; } on (rollOut) { menutip = ""; } on (release) { _root.keys.gotoAndStop(2); }Symbol 1138 Buttonon (rollOver) { menutip = "Play more great games at www.kongregate.com"; } on (rollOut) { menutip = ""; } on (release) { _root.gotoKong(2); }Symbol 1139 Buttonon (rollOver) { menutip = "See who is responsible for this game."; } on (rollOut) { menutip = ""; } on (release) { _root.gotoAndStop("credits"); }Symbol 1140 Buttonon (rollOver) { menutip = "Fight against elite warriors from each race in a series of 1v1 grudge matches. Complete episodes to unlock extra combatants."; } on (rollOut) { menutip = ""; } on (release) { if ((_url.toLowerCase().indexOf("kongregate.com") > -1) || (_url.toLowerCase().indexOf("benoldinggames.co.uk") > -1)) { _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 100; _root.gamemode = 3; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); } else { gotoAndStop ("playatkong"); } }Symbol 1149 Buttonon (rollOver) { menutip = "You control Ellder, a young Night Elf warrior. Inexperienced, but keen to learn, you are sent on a dangerous mission."; if (_root.episode1complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.SetUpEpisode(1); _root.mainstory = 1; _root.intLocation = 13; _root.attackingregion = _root.intLocation; _root.LevelRace = "orc2"; _root.arrEnemySoldierChoices = [7]; _root.arrForwardMoves.push(); _root.arrStandingMoves.push(4, 5); _root.arrStandingBashes.push(3); _root.gotoAndStop("mainstory"); }Symbol 1150 Buttonon (rollOver) { menutip = "You control Prince Aldon, heir to the throne of the men of the west. You have been imprisoned by the Human Alliance and want to return home."; if (_root.episode2complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.SetUpEpisode(2); _root.mainstory = 4; _root.intLocation = 18; _root.arrForwardMoves.push(); _root.arrStandingMoves.push(1, 3, 4); _root.arrStandingBashes.push(2); _root.attackingregion = _root.intLocation; _root.LevelRace = "human"; _root.arrEnemySoldierChoices = [2]; _root.gotoAndStop("mainstory"); }Symbol 1151 Buttonon (rollOver) { menutip = "You control Toldor, an Orc from the south who has recently heard of his brothers death and wants revenge."; if (_root.episode3complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.SetUpEpisode(3); _root.mainstory = 5; _root.intLocation = 26; _root.attackingregion = _root.intLocation; _root.LevelRace = "orc2"; _root.arrEnemySoldierChoices = [1]; _root.arrForwardMoves.push(); _root.arrStandingMoves.push(1, 3, 4); _root.arrStandingBashes.push(2); _root.gotoAndStop("mainstory"); }Symbol 1152 Buttonon (rollOver) { menutip = "Return to the main menu"; } on (rollOut) { menutip = ""; } on (release) { gotoAndStop ("main"); }Symbol 1153 Buttonon (rollOver) { menutip = "Pick your favourite character and embark upon the final part of the story."; if (_root.episode4complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.intLocation = 16; _root.attackingregion = _root.intLocation; _root.SetUpEpisode(4); _root.storyname = "A Common Foe"; _root.LevelRace = "undead"; _root.arrEnemySoldierChoices = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 15, 17, 18]; gotoAndStop (5); }Symbol 1156 Buttonon (rollOver) { _root.cheatcode = thecheatcode.text; trace("Cheat entered: " + _root.cheatcode); menutip = "Return to the main menu"; } on (rollOut) { menutip = ""; } on (release, keyPress "<Enter>") { gotoAndStop (1); }Symbol 1159 Buttonon (rollOver) { menutip = (((("Continue from where you left off, playing episode " + _root.Save_Episode) + ", day: ") + _root.Save_Level) + ", lives: ") + _root.Save_Lives; } on (rollOut) { menutip = ""; } on (release) { _root.LoadLastDay(); _root.gotoAndStop("nextlevel"); }Symbol 1160 Buttonon (rollOver) { menutip = "Start an episode from the beginning."; } on (rollOut) { menutip = ""; } on (release) { gotoAndStop (2); }Symbol 1168 Buttonon (rollOver) { menutip = "Back to main menu"; } on (rollOut) { menutip = ""; } on (release) { menutip = ""; if (_root.gamemode == 1) { gotoAndStop ("episodes"); } else { gotoAndStop ("main"); } }Symbol 1178 MovieClip Frame 1this.onEnterFrame = function () { if ((_root.gamemode != 1) && (_root[("episode" + character) + "complete"] != true)) { gotoAndStop(character); } else if ((_root.gamemode == 1) && (!(((_root.episode1complete == true) && (_root.episode2complete == true)) && (_root.episode3complete == true)))) { gotoAndStop (4); } else { gotoAndStop (5); } };Symbol 1181 Buttonon (rollOver) { _root.selectedCharacter = 3; if (((_root.gamemode != 1) && (_root[("episode" + _root.selectedCharacter) + "complete"] == true)) || ((((_root.gamemode == 1) && (_root.episode1complete == true)) && (_root.episode2complete == true)) && (_root.episode3complete == true))) { selectedname = "Toldor"; } else { selectedname = "Locked"; } } on (rollOut) { selectedname = ""; } on (release) { if (selectedname != "Locked") { if (_root.gamemode != 1) { _root.SetUpEpisode(3); _root.difficulty = 1; frame = "game"; } else { _root.SetUpEpisode(4); _root.mainstory = 13; frame = "mainstory"; } _root.arrForwardMoves.push(0, 7, 8); _root.arrStandingMoves.push(1, 3, 4); _root.arrBackwardMoves.push(6, 9); _root.arrStandingBashes.push(2, 5); if (_root.gamemode != 3) { _root.arrForwardBashes.push(10); } _root.gotoAndStop(frame); } }Symbol 1182 Buttonon (rollOver) { _root.selectedCharacter = 2; if (((_root.gamemode != 1) && (_root[("episode" + _root.selectedCharacter) + "complete"] == true)) || ((((_root.gamemode == 1) && (_root.episode1complete == true)) && (_root.episode2complete == true)) && (_root.episode3complete == true))) { selectedname = "Prince Aldon"; } else { selectedname = "Locked"; } } on (rollOut) { selectedname = ""; } on (release) { if (selectedname != "Locked") { if (_root.gamemode != 1) { _root.SetUpEpisode(2); _root.difficulty = 1; frame = "game"; } else { _root.SetUpEpisode(4); _root.mainstory = 13; frame = "mainstory"; } _root.arrForwardMoves.push(0, 6, 7, 8, 11); _root.arrStandingMoves.push(1, 3, 4); _root.arrBackwardMoves.push(9); _root.arrStandingBashes.push(2, 5); if (_root.gamemode != 3) { _root.arrForwardBashes.push(10); } _root.gotoAndStop(frame); } }Symbol 1183 Buttonon (rollOver) { _root.selectedCharacter = 1; if (((_root.gamemode != 1) && (_root[("episode" + _root.selectedCharacter) + "complete"] == true)) || ((((_root.gamemode == 1) && (_root.episode1complete == true)) && (_root.episode2complete == true)) && (_root.episode3complete == true))) { selectedname = "Ellder"; } else { selectedname = "Locked"; } } on (rollOut) { selectedname = ""; } on (release) { if (selectedname != "Locked") { if (_root.gamemode != 1) { _root.SetUpEpisode(1); _root.difficulty = 1; frame = "game"; } else { _root.SetUpEpisode(4); _root.mainstory = 13; frame = "mainstory"; } _root.arrForwardMoves.push(0, 1, 6); _root.arrStandingMoves.push(2, 4, 5); _root.arrBackwardMoves.push(8, 9); _root.arrStandingBashes.push(3, 7); if (_root.gamemode != 3) { _root.arrForwardBashes.push(10); } _root.gotoAndStop(frame); } }Symbol 1186 Buttonon (releaseOutside) { _root.overridedomaincheck = true; gotoAndPlay (1); }Symbol 1188 Buttonon (rollOver) { menutip = "Fight against elite warriors from each race in a series of 1v1 grudge matches. Complete episodes to unlock extra combatants."; } on (rollOut) { menutip = ""; } on (release) { _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 100; _root.gamemode = 3; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); }Symbol 1189 Buttonon (rollOver) { menutip = "Cheat menu. Activate different cheats to alter game play"; } on (rollOut) { menutip = ""; } on (release) { gotoAndStop ("cheats"); }Symbol 1203 Buttonon (release) { _root.cheatcode = "fasttravel"; gotoAndStop ("main"); } on (rollOver) { menutip = "On the map screen, you can click straight onto your quest destination to travel there"; } on (rollOut) { menutip = ""; }Symbol 1204 Buttonon (release) { _root.cheatcode = "horseys"; gotoAndStop ("main"); } on (rollOver) { menutip = "Mounted spearmen are available to hire as henchmen"; } on (rollOut) { menutip = ""; }Symbol 1205 Buttonon (release) { _root.cheatcode = "excaliber"; gotoAndStop ("main"); } on (rollOver) { menutip = "Your weapon causes instant death when it hits an enemy"; } on (rollOut) { menutip = ""; }Symbol 1206 Buttonon (release) { _root.cheatcode = "healthy"; gotoAndStop ("main"); } on (rollOver) { menutip = "You have 5 times the normal health"; } on (rollOut) { menutip = ""; }Symbol 1207 Buttonon (release) { _root.cheatcode = "suddendeath"; gotoAndStop ("main"); } on (rollOver) { menutip = "All weapons (including enemy weapons) cause instant death. Be careful!"; } on (rollOut) { menutip = ""; }Symbol 1208 Buttonon (release) { _root.cheatcode = "kit"; gotoAndStop ("main"); } on (rollOver) { menutip = "You will be given all armour and magical items"; } on (rollOut) { menutip = ""; }Symbol 1209 Buttonon (release) { _root.cheatcode = "hardmode"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies have maximum intelligence"; } on (rollOut) { menutip = ""; }Symbol 1210 Buttonon (release) { _root.cheatcode = "veryhardmode"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies have maximum intelligence and at least 100 health"; } on (rollOut) { menutip = ""; }Symbol 1211 Buttonon (release) { _root.cheatcode = "achilles"; gotoAndStop ("main"); } on (rollOver) { menutip = "Your main character is Achilles"; } on (rollOut) { menutip = ""; }Symbol 1212 Buttonon (release) { _root.cheatcode = "dosh"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies drop money"; } on (rollOut) { menutip = ""; }Symbol 1213 Buttonon (release) { _root.cheatcode = "bandits"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies are bandits"; } on (rollOut) { menutip = ""; }Symbol 1214 Buttonon (release) { _root.cheatcode = ""; gotoAndStop ("main"); } on (rollOver) { menutip = "Play without any cheats"; } on (rollOut) { menutip = ""; }Symbol 1223 Buttonon (release) { _root.gotoKong(3); }Symbol 1224 Buttonon (release) { gotoAndStop ("main"); }Symbol 1225 MovieClip Frame 1_root.overridedomaincheck = true; if (((_url.indexOf("benoldinggames.co.uk") > -1) || (_url.indexOf("flashgamelicense.com") > -1)) || (_root.overridedomaincheck == true)) { if (_root.retryep4 == true) { _root.retryep4 = false; _root.resetstats(); _root.resetsaveddata(); _root.intLocation = 16; _root.attackingregion = _root.intLocation; _root.SetUpEpisode(4); _root.LevelRace = "undead"; _root.arrEnemySoldierChoices = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 15, 17, 18]; gotoAndStop ("character"); } else if (_root.retrysurvival == true) { _root.retrysurvival = false; _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 1; _root.gamemode = 2; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); } else if (_root.retrygladiator == true) { _root.retrygladiator = false; _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 100; _root.gamemode = 3; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); } else if ((((_root.episode1complete == true) && (_root.episode2complete == true)) && (_root.episode3complete == true)) && (_root.episode4complete == true)) { gotoAndStop ("unlocked"); } else { stop(); } } else { gotoAndStop ("notauthorised"); }Symbol 1225 MovieClip Frame 3thecheatcode.text = _root.cheatcode;Instance of Symbol 1178 MovieClip in Symbol 1225 MovieClip Frame 5onClipEvent (load) { character = 1; }Instance of Symbol 1178 MovieClip in Symbol 1225 MovieClip Frame 5onClipEvent (load) { character = 2; }Instance of Symbol 1178 MovieClip in Symbol 1225 MovieClip Frame 5onClipEvent (load) { character = 3; }Symbol 1227 Buttonon (release) { getURL ("http://www.benoldinggames.co.uk/", "_blank"); }Symbol 1228 Buttonon (keyPress "<Space>") { gotoAndStop (2); }Symbol 1256 Buttonon (release, keyPress "<Space>") { _root.controlsseen = true; so = SharedObject.getLocal("Achilles_Options"); so.data.sound = _root.option_sound; so.data.music = _root.option_music; so.data.blood = _root.option_blood; so.data.quality = _root._quality; gotoAndStop (1); }Symbol 1262 Buttonon (release) { gotoAndStop (2); }Symbol 1263 Buttonon (release) { gotoAndStop (3); }Symbol 1266 MovieClip Frame 1thavar = eval ("_root." + vari); if (thavar == true) { gotoAndStop (2); } else if (thavar == false) { gotoAndStop (3); } else { stop(); }Symbol 1266 MovieClip Frame 2if ((vari == "option_music") && (thavar == false)) { Set("_root." + vari, true); _root.playmusic("game"); } else { Set("_root." + vari, true); } thavar = true;Symbol 1266 MovieClip Frame 3Set("_root." + vari, false); thavar = false; if (vari == "option_music") { stopAllSounds(); }Symbol 1271 Buttonon (release) { gotoAndStop ("low"); }Symbol 1272 Buttonon (release) { gotoAndStop ("medium"); }Symbol 1273 Buttonon (release) { gotoAndStop ("high"); }Symbol 1277 MovieClip Frame 1gotoAndStop(_root._quality);Symbol 1277 MovieClip Frame 2_root._quality = "low";Symbol 1277 MovieClip Frame 3_root._quality = "medium";Symbol 1277 MovieClip Frame 4_root._quality = "high";Symbol 1282 MovieClip Frame 1stop(); _root.so.data.sound = _root.option_sound; _root.so.data.music = _root.option_music; _root.so.data.blood = _root.option_blood; _root.option_quality = _root._quality; _root.so.data.quality = _root.option_quality; _root.optionsvisible = false;Symbol 1282 MovieClip Frame 2_root.optionsvisible = true;Instance of Symbol 1266 MovieClip in Symbol 1282 MovieClip Frame 2onClipEvent (load) { vari = "option_blood"; }Instance of Symbol 1266 MovieClip in Symbol 1282 MovieClip Frame 2onClipEvent (load) { vari = "option_sound"; }Instance of Symbol 1266 MovieClip in Symbol 1282 MovieClip Frame 2onClipEvent (load) { vari = "option_music"; }Symbol 1283 Buttonon (release) { _root.gotoKong(2); }Symbol 1318 MovieClip Frame 1stop(); this.onEnterFrame = function () { gotoAndStop (1); };Symbol 1326 MovieClip Frame 1stop(); this.onEnterFrame = function () { gotoAndStop (1); };Symbol 1333 Buttonon (rollOver) { menutip = "Buy an extra life. You can have a maximum of 5. You currently have: " + _root.Lives; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (2); }Symbol 1334 Buttonon (rollOver) { menutip = "Buy an extra extra fighting move. Having different fighting moves better allows you to deal with more situations."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (3); }Symbol 1335 Buttonon (rollOver) { menutip = "Protect yourself against enemy weapons by buying armour and magical items."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (5); }Symbol 1336 Buttonon (rollOver) { if (_root.episode == 1) { menutip = "Hire some henchmen to come along and help you fight the enemy. You can have a maximum of 2 and you have the choice of archers, spearmen, swordsmen or mages."; } else if (_root.episode == 2) { menutip = "Hire some henchmen to come along and help you fight the enemy. You can have a maximum of 2 and you have the choice of archers, spearmen, swordsmen or javelin throwers."; } else if (_root.episode == 3) { menutip = "Hire some henchmen to come along and help you fight the enemy. You can have a maximum of 2 and you have the choice of archers, spearmen, swordsmen or axe throwers."; } } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (4); }Symbol 1337 Buttonon (rollOver) { menutip = "Having Trouble? View a website with general tips and extra information about the game."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { getURL ("http://www.benoldinggames.co.uk/benoldinggames.asp?SiteID=11&PageID=361&SectionID=44", "_blank"); }Symbol 1338 Buttonon (rollOver) { menutip = "Exit back to the main menu. You can continue your game at a later stage by clicking on 'Normal Mode', then selecting 'Continue Previous Game'."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { _root.gotoAndStop("menu"); }Symbol 1341 Buttonon (rollOver) { menutip = "Continue on your quest..."; if ((_root.Lives <= 1) && (_root.money >= 10)) { menutip = menutip + "\n\nNOTE: You only have 1 life and can afford to buy more."; } } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { _root.gotoAndStop("map"); }Symbol 1347 Buttonon (rollOver) { menutip = "Click here to buy an extra life for 10 gold coins. You can have a maximum of 5. You currently have: " + _root.Lives; } on (rollOut) { menutip = ""; } on (release) { if (_root.money >= 10) { if (_root.Lives < 5) { _root.Lives++; _root.money = _root.money - 10; _root.combatsound("coin1"); if (_root.Lives >= 5) { gotoAndStop (1); } } else { menutip = "You cannot buy more than 5 lives."; } } else { menutip = "You do not have enough money, you need 10 gold coins. You have " + _root.money; } }Symbol 1348 Buttonon (rollOver) { menutip = "Back to end of day menu"; } on (rollOut) { menutip = ""; } on (release) { menutip = ""; gotoAndStop (1); }Symbol 1355 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { _root.money = _root.money - price; _root.combatsound("coin1"); switch (movetype) { case 2 : _root.arrForwardMoves.push(movenum); break; case 1 : _root.arrStandingMoves.push(movenum); break; case 3 : _root.arrBackwardMoves.push(movenum); break; case 5 : _root.arrForwardBashes.push(movenum); break; case 4 : _root.arrStandingBashes.push(movenum); } _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1358 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { _root.money = _root.money - price; switch (movetype) { case 2 : _root.arrForwardMoves.push(movenum); break; case 1 : _root.arrStandingMoves.push(movenum); break; case 3 : _root.arrBackwardMoves.push(movenum); break; case 5 : _root.arrForwardBashes.push(movenum); break; case 4 : _root.arrStandingBashes.push(movenum); } _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1359 MovieClip Frame 1this.onEnterFrame = function () { _visible = (movenum != undefined); if (_root.money >= price) { gotoAndStop (2); } else { gotoAndStop (3); } }; stop();Symbol 1360 MovieClip Frame 1function movenottaken(num) { testarray = []; testarray = testarray.concat(_root.arrForwardMoves, _root.arrStandingMoves, _root.arrBackwardMoves, _root.arrForwardBashes, _root.arrStandingBashes); bR = true; x = 0; while (x < testarray.length) { if (testarray[x] == num) { bR = false; } x++; } return(bR); } s = 0; i = 0; while (i < _root.arrMoves.length) { if (movenottaken(i) == true) { s++; this["m" + s].description = _root.arrMoves[i][3]; this["m" + s].movename = _root.arrMoves[i][1]; this["m" + s].price = Number(_root.arrMoves[i][2]) / 10; this["m" + s].movetype = _root.arrMoves[i][4]; this["m" + s].movenum = i; } i++; }Symbol 1366 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { if (_root.henchman1 == undefined) { _root.henchman1 = soldiernum; _root.henchman1race = _root.YourHenchmanRace; _root.hench1sat.displayrace = _root.henchman1race; _root.hench1sat._visible = true; _root.hench1sat.gotoAndPlay("reset"); _root.money = _root.money - price; _root.combatsound("coin1"); _parent._parent.gotoAndStop(1); } else if (_root.henchman2 == undefined) { _root.henchman2 = soldiernum; _root.henchman2race = _root.YourHenchmanRace; _root.hench2sat.displayrace = _root.henchman2race; _root.hench2sat._visible = true; _root.hench2sat.gotoAndPlay("reset"); _root.money = _root.money - price; _root.combatsound("coin1"); _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = "You already have 2 henchmen. You cannot buy more until one of them is killed."; } } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1369 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { if (_root.henchman1 == undefined) { _root.henchman1 = soldiernum; _root.henchman1race = _root.YourHenchmanRace; _root.money = _root.money - price; _parent._parent.gotoAndStop(1); _root.hench1sat.gotoAndPlay(3); } else if (_root.henchman2 == undefined) { _root.henchman2 = soldiernum; _root.henchman2race = _root.YourHenchmanRace; _root.money = _root.money - price; _parent._parent.gotoAndStop(1); _root.hench2sat.gotoAndPlay(3); } else { _parent._parent.menutip = "You already have 2 henchmen. You cannot buy more until one of them is killed."; } } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1370 MovieClip Frame 1this.onEnterFrame = function () { _visible = (soldiernum != undefined); if (_root.money >= price) { gotoAndStop (2); } else { gotoAndStop (3); } }; stop();Symbol 1371 MovieClip Frame 1s = 0; i = 0; while (i < _root.arrHenchmen.length) { s++; arrSD = _root.arrSoldiers[_root.arrHenchmen[i]].split("|"); this["m" + s].description = arrSD[8]; this["m" + s].unitname = arrSD[0]; this["m" + s].price = arrSD[5] / 10; this["m" + s].soldiernum = _root.arrHenchmen[i]; i++; }Symbol 1374 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (release) { if (_root.money >= price) { _root.money = _root.money - price; _root.combatsound("coin1"); _root["has" + itemname] = true; _root.mainman.gotoAndPlay("reset"); _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1377 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (release) { if (_root.money >= price) { _root.money = _root.money - price; _root["has" + itemname] = true; _root.mainman.gotoAndPlay(3); _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1378 MovieClip Frame 1_visible = (description != undefined); this.onEnterFrame = function () { _visible = (description != undefined); if (_root.money >= price) { gotoAndStop (2); } else { gotoAndStop (3); } }; stop();Symbol 1379 MovieClip Frame 1s = 0; i = 0; while (i < _root.arrArmour.length) { if (_root["has" + _root.arrArmour[i][3]] != true) { s++; this["m" + s].description = _root.arrArmour[i][2]; this["m" + s].itemname = _root.arrArmour[i][3]; this["m" + s].displayname = _root.arrArmour[i][0]; this["m" + s].price = _root.arrArmour[i][1]; } i++; }Symbol 1380 MovieClip Frame 1menutip = _root.defaultmenutip; stop(); this.onEnterFrame = function () { if (menutip == "") { menutip = _root.defaultmenutip; } if (_alpha < 100) { _alpha = (_alpha + 5); } };Symbol 1402 MovieClip Frame 1gotoAndStop(random(8) + 2);Symbol 1418 MovieClip Frame 1racenum = _root.GetRegionData("Race", _root.attackingregion); arrRGB = _root.GetRaceData("RGB", racenum).split(","); _root.Tint(this, Number(arrRGB[0]) / 3, Number(arrRGB[1]) / 3, Number(arrRGB[2]) / 3);Symbol 1441 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Instance of Symbol 1441 MovieClip in Symbol 1442 MovieClip Frame 1onClipEvent (load) { _x = _parent.mountainx; gotoAndStop(_parent.mountainframe); }Symbol 1458 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Symbol 1459 MovieClip Frame 1this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 1400); } if (_x < -1400) { _x = (_x + 1400); } };Symbol 1468 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Symbol 1469 MovieClip Frame 1this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 700); } if (_x < -700) { _x = (_x + 700); } };Symbol 1494 MovieClip Frame 1survivalhighestscore = _root.SaveSO.data.survivalhighestscore; if (survivalhighestscore == undefined) { bestscore = ""; } else { bestscore = "Best so far: " + survivalhighestscore; }Symbol 1506 MovieClip Frame 1gotoAndStop(_root.cheatcode);Symbol 1509 MovieClip Frame 1gladiatorhighestscore = _root.SaveSO.data.gladiatorhighestscore; if (gladiatorhighestscore == undefined) { bestscore = ""; } else { bestscore = "Best so far: " + gladiatorhighestscore; }Symbol 1510 MovieClip Frame 1if ((_root.cheatcode != "") && (_root.cheatcode != undefined)) { gotoAndStop ("cheat"); } else if (((_root.finalepisode != true) && (_root.level == 1)) && (_root.gamemode == 1)) { gotoAndStop(_root.episode + 1); } else if (_root.gamemode == 2) { gotoAndStop ("survival"); } else if (_root.gamemode == 3) { gotoAndStop ("gladiator"); } else { stop(); }Symbol 1511 MovieClip Frame 1gotoAndStop(_root.episode);Instance of Symbol 1073 MovieClip [Ellder] "Player" in Symbol 1511 MovieClip Frame 1onClipEvent (load) { race = _root.YourRace; racenum = _root.YourRaceNum; displayrace = race; _root.Player = this; spear = false; _root.groundlevel = _y; health = _root.maxplayerhealth; invunrabilitytimer = 0; arrowsstabbed = 0; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasBootsofHaste = _root.hasBootsofHaste; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { if (invunrabilitytimer > 0) { invunrabilitytimer--; if (_visible == false) { _visible = true; } else { _visible = false; } } else { _visible = true; } }Instance of Symbol 1052 MovieClip [Aldon] "Player" in Symbol 1511 MovieClip Frame 2onClipEvent (load) { race = _root.YourRace; racenum = _root.YourRaceNum; displayrace = race; _root.Player = this; spear = false; _root.groundlevel = _y; health = _root.maxplayerhealth; invunrabilitytimer = 0; arrowsstabbed = 0; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasBootsofHaste = _root.hasBootsofHaste; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { if (invunrabilitytimer > 0) { invunrabilitytimer--; if (_visible == false) { _visible = true; } else { _visible = false; } } else { _visible = true; } }Instance of Symbol 1031 MovieClip [Toldor] "Player" in Symbol 1511 MovieClip Frame 3onClipEvent (load) { race = _root.YourRace; displayrace = race; racenum = _root.YourRaceNum; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } _root.Player = this; spear = false; _root.groundlevel = _y; health = _root.maxplayerhealth; invunrabilitytimer = 0; arrowsstabbed = 0; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasBootsofHaste = _root.hasBootsofHaste; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { if (invunrabilitytimer > 0) { invunrabilitytimer--; if (_visible == false) { _visible = true; } else { _visible = false; } } else { _visible = true; } }Symbol 1512 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Symbol 1513 MovieClip Frame 1this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 700); } if (_x < -700) { _x = (_x + 700); } };Symbol 1516 MovieClip Frame 1stop();Symbol 1516 MovieClip Frame 11gotoAndStop (1);Instance of Symbol 1533 MovieClip "inner" in Symbol 1536 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = ((_root.game.Player.health / _root.maxplayerhealth) * 100); gotoAndStop(_root.game.Player.race); }Instance of Symbol 1533 MovieClip in Symbol 1538 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.closestenemy != "") { if ((_root.closestenemy.bossmaxhealth == undefined) || (_root.closestenemy != prev)) { if (_root.closestenemy.bossmaxhealth == undefined) { _root.closestenemy.bossmaxhealth = _root.closestenemy.health; } prev = _root.closestenemy; _parent._visible = true; } _xscale = Math.round((_root.closestenemy.health / _root.closestenemy.bossmaxhealth) * 100); gotoAndStop(_root.closestenemy.race); } else { _parent._visible = false; } }Instance of Symbol 1533 MovieClip in Symbol 1540 MovieClip Frame 1onClipEvent (enterFrame) { if (_parent._name == "h1health") { _xscale = _root.game.henchman1.health; _parent._visible = _root.game.henchman1.health != undefined; gotoAndStop(_root.game.henchman1.displayrace); } else if (_parent._name == "h2health") { _xscale = _root.game.henchman2.health; _parent._visible = _root.game.henchman2.health != undefined; gotoAndStop(_root.game.henchman2.displayrace); } else { _xscale = _root.game.henchman3.health; _parent._visible = _root.game.henchman3.health != undefined; gotoAndStop(_root.game.henchman3.displayrace); } }Instance of Symbol 1533 MovieClip in Symbol 1543 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop ("levelprog"); if (_root.gamemode == 1) { _width = ((_root.game.Player._x / _root.levellength) * 700); } else { _width = 700; } }Symbol 1552 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 1556 Buttonon (release) { _root.gotoKong(4); }Symbol 1566 MovieClip Frame 1gotoAndStop(_root.episode + 1);Symbol 1568 MovieClip Frame 31stop();Symbol 1568 MovieClip Frame 130if (_root.Message == "Game Over") { _root.gotoAndStop("gameover" + _root.gamemode); } else if (_root.Message == "Boss Defeated") { _root.intLocation = _root.attackingregion; if (_root.arrStages[_root.levelstage] == _root.intLocation) { _root.mainstory = _root.arrStageStories[_root.levelstage]; _root.levelstage++; } _root.arrJourney.push(_root.intLocation); _root.gotoAndStop("mainstory"); } else { _root.gotoAndStop("complete"); }Symbol 1629 MovieClip Frame 1function GetAngle(obj1, obj2) { x = obj1._x - obj2._x; y = obj1._y - obj2._y; return(ConvertRadiansToDegrees(Math.atan2(y, x)) - 90); } function GetDistance(obj1, obj2) { x = Math.abs(obj2._x - obj1._x); y = Math.abs(obj2._y - obj1._y); return(Math.sqrt((x * x) + (y * y))); } function ConvertRadiansToDegrees(radians) { return(radians * 57.2957795130823); } objnum = 1; if (_root.arrJourney.length > 1) { createEmptyMovieClip("journeyline", objnum); journeyline.lineStyle(5, 16711680, 100); journeyline.moveTo(this["map" + _root.arrJourney[0]]._x, this["map" + _root.arrJourney[0]]._y); j = 1; while (j < _root.arrJourney.length) { journeyline.lineTo(this["map" + _root.arrJourney[j]]._x, this["map" + _root.arrJourney[j]]._y); j++; } } objnum++; newMapItem = this.attachMovie("Map Location", "yah", objnum); newMapItem._x = this["map" + _root.intLocation]._x; newMapItem._y = this["map" + _root.intLocation]._y; newMapItem.gotoAndStop(1); _root.camerafocus = newMapItem; arrAdj = _root.GetRegionData("Adjacent", _root.intLocation).split(","); for (region in arrAdj) { racenum = _root.GetRegionData("Race", arrAdj[region]); if (_root.GetRaceData("Name", racenum) != _root.YourRace) { objnum++; newMapItem = this.attachMovie("Map Location", "mapitem" + objnum, objnum); newMapItem._x = this["map" + arrAdj[region]]._x; newMapItem._y = this["map" + arrAdj[region]]._y; newMapItem.placename = _root.GetRegionData("Name", arrAdj[region]); newMapItem.attackingregion = arrAdj[region]; racenum = _root.GetRegionData("Race", arrAdj[region]); newMapItem.race = _root.GetRaceData("Name", racenum); newMapItem.racenum = racenum; newMapItem.gotoAndStop(2); } } region = _root.arrStages[_root.levelstage]; objnum++; if (_root.cheatcode == "fasttravel") { newMapItem = this.attachMovie("Map Location", "dest", objnum); newMapItem._x = this["map" + region]._x; newMapItem._y = this["map" + region]._y; newMapItem.placename = _root.GetRegionData("Name", region); trace((((("Stage: " + _root.levelstage) + " Quest Destination: ") + region) + " ") + newMapItem.placename); newMapItem.attackingregion = region; racenum = _root.GetRegionData("Race", region); newMapItem.race = _root.GetRaceData("Name", racenum); newMapItem.racenum = racenum; newMapItem.gotoAndStop(2); } objnum++; newMapItem = this.attachMovie("Map Location", "dest", objnum); newMapItem._x = this["map" + region]._x; newMapItem._y = this["map" + region]._y; newMapItem.placename = _root.GetRegionData("Name", region); trace((((("Stage: " + _root.levelstage) + " Quest Destination: ") + region) + " ") + newMapItem.placename); newMapItem.attackingregion = region; racenum = _root.GetRegionData("Race", region); newMapItem.race = _root.GetRaceData("Name", racenum); newMapItem.racenum = racenum; trace("Location X: " + newMapItem._x); if (newMapItem._x < 0) { newMapItem.gotoAndStop(3); } else { newMapItem.gotoAndStop(4); } i = 1; while (i <= 28) { racenum = _root.GetRegionData("Race", i); arrRGB = _root.GetRaceData("RGB", racenum).split(","); _root.Tint(this["map" + i], Number(arrRGB[0]) / 3, Number(arrRGB[1]) / 3, Number(arrRGB[2]) / 3); i++; } if (_root.levelnum > 25) { _root.StopSound("BattleMusic1"); _root.StopSound("BattleMusic2"); _root.PlayMusic("MenuMusic"); _root.gotoAndStop("complete"); } trace("Angle to destination: " + GetAngle(yah, dest)); yah.arrow._rotation = GetAngle(yah, dest);Symbol 1641 Buttonon (release, keyPress "<Space>") { _root.gotoAndStop("day"); }Symbol 1669 MovieClip Frame 1gotoAndStop((_root.episode + "_") + _parent.LevelRace);Symbol 1670 Buttonon (release, keyPress "<Space>") { _root.gotoAndStop("game"); }Symbol 1674 Buttonon (release, keyPress "<Space>") { nextaction(_root.mainstory); }Symbol 1745 MovieClip Frame 1function scrolltext(obj) { if (((obj._y - speed) + obj._height) > 450) { obj._y = obj._y - speed; } } speed = 1; gotoAndStop("story" + _root.mainstory);Instance of Symbol 1680 MovieClip in Symbol 1745 MovieClip Frame 2onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1684 MovieClip in Symbol 1745 MovieClip Frame 3onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1688 MovieClip in Symbol 1745 MovieClip Frame 4onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1692 MovieClip in Symbol 1745 MovieClip Frame 5onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1696 MovieClip in Symbol 1745 MovieClip Frame 6onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1700 MovieClip in Symbol 1745 MovieClip Frame 7onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1704 MovieClip in Symbol 1745 MovieClip Frame 8onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1708 MovieClip in Symbol 1745 MovieClip Frame 9onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1712 MovieClip in Symbol 1745 MovieClip Frame 10onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1716 MovieClip in Symbol 1745 MovieClip Frame 11onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1720 MovieClip in Symbol 1745 MovieClip Frame 12onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1724 MovieClip in Symbol 1745 MovieClip Frame 13onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1728 MovieClip in Symbol 1745 MovieClip Frame 14onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1732 MovieClip in Symbol 1745 MovieClip Frame 15onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1736 MovieClip in Symbol 1745 MovieClip Frame 16onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1740 MovieClip in Symbol 1745 MovieClip Frame 17onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1744 MovieClip in Symbol 1745 MovieClip Frame 18onClipEvent (enterFrame) { _parent.scrolltext(this); }Symbol 1748 Buttonon (release, keyPress "<Space>") { gotoAndStop ("menu"); }Symbol 1751 MovieClip Frame 1_visible = _root.option_blood;Symbol 1755 Buttonon (release) { gotoAndStop ("menu"); }Symbol 1757 Buttonon (release) { if (finalepisode == true) { retryep4 = true; gotoAndStop ("menu"); } else { LoadLastDay(); gotoAndStop ("nextlevel"); } }Symbol 1763 Buttonon (release) { _root.retrysurvival = true; gotoAndStop ("menu"); }Symbol 1769 Buttonon (release) { _root.retrygladiator = true; gotoAndStop ("menu"); }Symbol 1776 Buttonon (release) { getURL ("http://www.flashgamelicense.com/game_referral.php?game_id=" + _root.FGLID, "_blank"); }Symbol 1781 MovieClip Frame 25stop();Symbol 1782 Buttonon (release) { getURL ("http://www.flashgamelicense.com/art_referral.php?game_id=" + _root.FGLID, "_blank"); }Symbol 1783 MovieClip Frame 1if (end == true) { gotoAndStop (2); } else { stop(); }Symbol 1790 Buttonon (release) { _root.gotoKong(5); }Symbol 1795 Buttonon (release) { getURL ("http://www.kindisoft.com/", "_blank"); }Symbol 1797 Buttonon (release) { _root.gotoAndPlay(1); }
Library Items
Symbol 1 Sound [swipe3] | Used by:1318 | |
Symbol 2 Graphic | Used by:10 | |
Symbol 3 Graphic | Used by:10 | |
Symbol 4 Graphic | Used by:10 | |
Symbol 5 Graphic | Used by:10 | |
Symbol 6 Graphic | Used by:10 | |
Symbol 7 Graphic | Used by:10 | |
Symbol 8 Graphic | Used by:10 | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:2 3 4 5 6 7 8 9 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1031 1052 1073 1125 |
Symbol 11 Graphic | Used by:22 | |
Symbol 12 Graphic | Used by:22 | |
Symbol 13 Graphic | Used by:22 | |
Symbol 14 Graphic | Used by:22 | |
Symbol 15 Graphic | Used by:22 | |
Symbol 16 Graphic | Used by:22 | |
Symbol 17 Graphic | Used by:22 | |
Symbol 18 Graphic | Used by:22 | |
Symbol 19 Graphic | Used by:22 | |
Symbol 20 Graphic | Used by:22 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:11 12 13 14 15 16 17 18 19 20 21 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1031 1052 1073 1125 |
Symbol 23 Graphic | Used by:36 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:36 |
Symbol 26 Graphic | Used by:36 | |
Symbol 27 Graphic | Used by:36 | |
Symbol 28 Graphic | Used by:36 | |
Symbol 29 Graphic | Used by:36 | |
Symbol 30 Graphic | Used by:36 | |
Symbol 31 Graphic | Used by:36 | |
Symbol 32 Graphic | Used by:36 | |
Symbol 33 Graphic | Used by:36 | |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:23 25 26 27 28 29 30 31 32 33 34 35 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1031 1052 1073 1125 |
Symbol 37 Graphic | Used by:46 | |
Symbol 38 Graphic | Used by:46 | |
Symbol 39 Graphic | Used by:46 | |
Symbol 40 Graphic | Used by:46 | |
Symbol 41 Graphic | Used by:46 | |
Symbol 42 Graphic | Used by:46 | |
Symbol 43 Graphic | Used by:46 | |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:37 38 39 40 41 42 43 44 45 | Used by:165 528 547 570 623 749 818 880 954 1002 1052 1125 |
Symbol 47 Graphic | Used by:59 | |
Symbol 48 Graphic | Used by:59 | |
Symbol 49 Graphic | Used by:59 | |
Symbol 50 Graphic | Used by:59 | |
Symbol 51 Graphic | Used by:59 | |
Symbol 52 Graphic | Used by:59 | |
Symbol 53 Graphic | Used by:59 | |
Symbol 54 Graphic | Used by:59 | |
Symbol 55 Graphic | Used by:59 | |
Symbol 56 Graphic | Used by:59 | |
Symbol 57 Graphic | Used by:59 | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:47 48 49 50 51 52 53 54 55 56 57 58 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1031 1052 1073 1125 |
Symbol 60 Graphic | Used by:77 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:77 |
Symbol 63 Graphic | Used by:77 | |
Symbol 64 Graphic | Used by:77 | |
Symbol 65 Graphic | Used by:77 | |
Symbol 66 Graphic | Used by:77 | |
Symbol 67 Graphic | Used by:77 | |
Symbol 68 Graphic | Used by:77 | |
Symbol 69 Graphic | Used by:77 | |
Symbol 70 Graphic | Used by:77 | |
Symbol 71 Graphic | Used by:77 | |
Symbol 72 Graphic | Used by:77 | |
Symbol 73 Graphic | Used by:77 | |
Symbol 74 Graphic | Used by:77 | |
Symbol 75 Graphic | Used by:77 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:60 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1031 1052 1073 1125 |
Symbol 78 Graphic | Used by:104 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:81 |
Symbol 81 MovieClip | Uses:80 | Used by:104 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:104 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:104 |
Symbol 86 Graphic | Used by:104 | |
Symbol 87 Graphic | Used by:104 | |
Symbol 88 Graphic | Used by:104 | |
Symbol 89 Graphic | Used by:104 | |
Symbol 90 Graphic | Used by:104 | |
Symbol 91 Graphic | Used by:104 | |
Symbol 92 Graphic | Used by:104 | |
Symbol 93 Graphic | Used by:104 | |
Symbol 94 Graphic | Used by:104 | |
Symbol 95 Graphic | Used by:104 | |
Symbol 96 Graphic | Used by:104 | |
Symbol 97 Graphic | Used by:104 | |
Symbol 98 Graphic | Used by:104 | |
Symbol 99 Graphic | Used by:104 | |
Symbol 100 Graphic | Used by:104 | |
Symbol 101 Graphic | Used by:104 | |
Symbol 102 Graphic | Used by:104 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:78 81 83 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1031 1052 1073 1125 |
Symbol 105 Graphic | Used by:121 133 | |
Symbol 106 Graphic | Used by:109 | |
Symbol 107 Graphic | Used by:109 | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:106 107 108 | Used by:121 133 |
Symbol 110 Graphic | Used by:121 133 | |
Symbol 111 Graphic | Used by:121 133 | |
Symbol 112 Graphic | Used by:121 133 | |
Symbol 113 Graphic | Used by:121 133 | |
Symbol 114 Graphic | Used by:121 133 | |
Symbol 115 Graphic | Used by:121 133 | |
Symbol 116 Graphic | Used by:121 133 | |
Symbol 117 Graphic | Used by:121 133 | |
Symbol 118 Graphic | Used by:121 133 | |
Symbol 119 Graphic | Used by:121 133 | |
Symbol 120 Graphic | Used by:121 133 | |
Symbol 121 MovieClip | Uses:105 109 110 111 112 113 114 115 116 117 118 119 120 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1010 1031 1052 1073 1125 |
Symbol 122 Graphic | Used by:132 | |
Symbol 123 Graphic | Used by:132 | |
Symbol 124 Graphic | Used by:132 | |
Symbol 125 Graphic | Used by:132 | |
Symbol 126 Graphic | Used by:132 | |
Symbol 127 Graphic | Used by:132 | |
Symbol 128 Graphic | Used by:132 | |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:122 123 124 125 126 127 128 129 130 131 | Used by:165 547 749 818 880 1011 1012 1125 |
Symbol 133 MovieClip | Uses:105 109 110 111 112 113 114 115 116 117 118 119 120 | Used by:165 |
Symbol 134 ShapeTweening | Used by:141 | |
Symbol 135 ShapeTweening | Used by:141 | |
Symbol 136 ShapeTweening | Used by:141 | |
Symbol 137 ShapeTweening | Used by:141 | |
Symbol 138 ShapeTweening | Used by:141 | |
Symbol 139 ShapeTweening | Used by:141 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:134 135 136 137 138 139 140 | Used by:165 241 274 297 349 368 447 466 485 505 528 547 570 592 623 642 661 682 749 818 880 900 954 1002 1031 1052 1073 |
Symbol 142 Graphic | Used by:165 | |
Symbol 143 Graphic | Used by:165 241 274 297 349 368 466 485 505 528 547 570 592 623 642 661 682 818 880 900 954 1002 1052 1073 | |
Symbol 144 Graphic | Used by:165 241 274 297 349 368 466 485 505 528 547 570 592 623 642 661 682 818 880 900 954 1002 1052 1073 | |
Symbol 145 Graphic | Used by:165 | |
Symbol 146 Graphic | Used by:165 | |
Symbol 147 Graphic | Used by:165 | |
Symbol 148 Graphic | Used by:165 | |
Symbol 149 Graphic | Used by:165 | |
Symbol 150 Graphic | Used by:165 | |
Symbol 151 Graphic | Used by:165 | |
Symbol 152 Graphic | Used by:165 | |
Symbol 153 Graphic | Used by:165 | |
Symbol 154 Graphic | Used by:165 | |
Symbol 155 Graphic | Used by:165 | |
Symbol 156 Graphic | Used by:165 | |
Symbol 157 Graphic | Used by:165 | |
Symbol 158 Graphic | Used by:165 | |
Symbol 159 Graphic | Used by:165 | |
Symbol 160 Graphic | Used by:165 241 274 297 349 368 466 485 505 528 547 570 592 623 642 661 682 818 880 900 954 1002 1052 1073 | |
Symbol 161 Graphic | Used by:165 241 274 297 349 368 466 485 505 528 547 570 592 623 642 661 682 818 880 900 954 1002 1052 1073 | |
Symbol 162 Graphic | Used by:165 241 274 297 349 368 466 485 505 528 547 570 592 623 642 661 682 818 880 900 954 1002 1052 1073 | |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip [Spearmaster] | Uses:10 22 36 46 59 77 104 121 132 133 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 | |
Symbol 166 Graphic | Used by:169 | |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Sound [Equip_Halberd] | Used by:169 | |
Symbol 169 Button | Uses:166 167 168 | Used by:170 |
Symbol 170 MovieClip [Move Arrow] | Uses:169 | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:173 642 1125 |
Symbol 173 MovieClip [Axe] | Uses:172 | |
Symbol 174 Graphic | Used by:182 | |
Symbol 175 Graphic | Used by:182 | |
Symbol 176 Graphic | Used by:182 | |
Symbol 177 Graphic | Used by:182 | |
Symbol 178 Graphic | Used by:182 | |
Symbol 179 Graphic | Used by:182 | |
Symbol 180 Graphic | Used by:182 | |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:174 175 176 177 178 179 180 181 | Used by:185 187 466 485 |
Symbol 183 ShapeTweening | Used by:185 | |
Symbol 184 Graphic | Used by:185 187 | |
Symbol 185 MovieClip [MagicBall2] | Uses:182 183 184 | |
Symbol 186 ShapeTweening | Used by:187 | |
Symbol 187 MovieClip [MagicBall1] | Uses:182 186 184 | |
Symbol 188 ShapeTweening | Used by:192 | |
Symbol 189 ShapeTweening | Used by:192 | |
Symbol 190 ShapeTweening | Used by:192 | |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip [Fire Piece] | Uses:188 189 190 191 | |
Symbol 193 Graphic | Used by:204 | |
Symbol 194 Graphic | Used by:204 | |
Symbol 195 Graphic | Used by:204 | |
Symbol 196 Graphic | Used by:204 | |
Symbol 197 Graphic | Used by:204 | |
Symbol 198 Graphic | Used by:204 | |
Symbol 199 Graphic | Used by:204 | |
Symbol 200 Graphic | Used by:204 | |
Symbol 201 Graphic | Used by:204 | |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:193 194 195 196 197 198 199 200 201 202 203 | Used by:241 505 1031 1125 |
Symbol 205 Graphic | Used by:241 1031 | |
Symbol 206 Graphic | Used by:241 505 1031 | |
Symbol 207 Graphic | Used by:241 1031 | |
Symbol 208 Graphic | Used by:241 1031 | |
Symbol 209 Graphic | Used by:241 1031 | |
Symbol 210 Graphic | Used by:241 1031 | |
Symbol 211 Graphic | Used by:241 1031 | |
Symbol 212 Graphic | Used by:241 1073 | |
Symbol 213 ShapeTweening | Used by:220 | |
Symbol 214 ShapeTweening | Used by:220 | |
Symbol 215 ShapeTweening | Used by:220 | |
Symbol 216 ShapeTweening | Used by:220 | |
Symbol 217 ShapeTweening | Used by:220 | |
Symbol 218 ShapeTweening | Used by:220 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:213 214 215 216 217 218 219 | Used by:241 1031 1052 1073 |
Symbol 221 Graphic | Used by:241 1031 | |
Symbol 222 Graphic | Used by:241 1031 | |
Symbol 223 Graphic | Used by:241 | |
Symbol 224 Graphic | Used by:241 | |
Symbol 225 Graphic | Used by:241 | |
Symbol 226 Graphic | Used by:241 | |
Symbol 227 Graphic | Used by:241 | |
Symbol 228 Graphic | Used by:241 | |
Symbol 229 Graphic | Used by:241 | |
Symbol 230 Graphic | Used by:241 | |
Symbol 231 Graphic | Used by:241 | |
Symbol 232 Graphic | Used by:241 | |
Symbol 233 Graphic | Used by:241 | |
Symbol 234 Graphic | Used by:241 | |
Symbol 235 Graphic | Used by:241 | |
Symbol 236 Graphic | Used by:241 | |
Symbol 237 Graphic | Used by:241 | |
Symbol 238 Graphic | Used by:241 | |
Symbol 239 Graphic | Used by:241 | |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip [Swordmaster] | Uses:204 10 22 36 59 77 104 121 205 141 206 207 208 209 210 211 212 220 221 222 223 143 144 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 160 161 162 239 240 | |
Symbol 242 Graphic | Used by:252 | |
Symbol 243 Graphic | Used by:252 | |
Symbol 244 Graphic | Used by:252 | |
Symbol 245 Graphic | Used by:252 | |
Symbol 246 Graphic | Used by:252 | |
Symbol 247 Graphic | Used by:252 | |
Symbol 248 Graphic | Used by:252 | |
Symbol 249 Graphic | Used by:252 | |
Symbol 250 Graphic | Used by:252 | |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip | Uses:242 243 244 245 246 247 248 249 250 251 | Used by:274 1073 1125 |
Symbol 253 Graphic | Used by:274 1073 | |
Symbol 254 Graphic | Used by:274 1073 | |
Symbol 255 Graphic | Used by:274 1073 | |
Symbol 256 Graphic | Used by:274 | |
Symbol 257 Graphic | Used by:274 | |
Symbol 258 Graphic | Used by:274 | |
Symbol 259 Graphic | Used by:274 | |
Symbol 260 Graphic | Used by:274 | |
Symbol 261 Graphic | Used by:274 | |
Symbol 262 Graphic | Used by:274 | |
Symbol 263 Graphic | Used by:274 | |
Symbol 264 Graphic | Used by:274 | |
Symbol 265 Graphic | Used by:274 | |
Symbol 266 Graphic | Used by:274 | |
Symbol 267 Graphic | Used by:274 | |
Symbol 268 Graphic | Used by:274 | |
Symbol 269 Graphic | Used by:274 | |
Symbol 270 Graphic | Used by:274 | |
Symbol 271 Graphic | Used by:274 | |
Symbol 272 Graphic | Used by:274 | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip [Whirler] | Uses:10 22 36 59 77 104 121 252 141 253 254 255 256 143 144 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 160 161 162 272 273 | |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:297 |
Symbol 277 Graphic | Used by:278 | |
Symbol 278 MovieClip | Uses:277 | Used by:297 |
Symbol 279 Graphic | Used by:297 | |
Symbol 280 Graphic | Used by:297 | |
Symbol 281 Graphic | Used by:297 | |
Symbol 282 Graphic | Used by:297 | |
Symbol 283 Graphic | Used by:297 | |
Symbol 284 Graphic | Used by:297 | |
Symbol 285 Graphic | Used by:297 | |
Symbol 286 Graphic | Used by:297 | |
Symbol 287 Graphic | Used by:297 | |
Symbol 288 Graphic | Used by:297 | |
Symbol 289 Graphic | Used by:297 | |
Symbol 290 Graphic | Used by:297 | |
Symbol 291 Graphic | Used by:297 | |
Symbol 292 Graphic | Used by:297 | |
Symbol 293 Graphic | Used by:297 | |
Symbol 294 Graphic | Used by:297 | |
Symbol 295 Graphic | Used by:297 | |
Symbol 296 Graphic | Used by:297 | |
Symbol 297 MovieClip [Bandit] | Uses:59 10 22 36 276 77 104 121 278 141 279 143 144 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 160 161 162 295 296 | |
Symbol 298 Graphic | Used by:308 | |
Symbol 299 Graphic | Used by:308 | |
Symbol 300 Graphic | Used by:308 | |
Symbol 301 Graphic | Used by:308 | |
Symbol 302 Graphic | Used by:308 | |
Symbol 303 Graphic | Used by:308 | |
Symbol 304 Graphic | Used by:308 | |
Symbol 305 Graphic | Used by:308 | |
Symbol 306 Graphic | Used by:308 | |
Symbol 307 Graphic | Used by:308 | |
Symbol 308 MovieClip | Uses:298 299 300 301 302 303 304 305 306 307 | Used by:349 547 954 1002 1052 1125 |
Symbol 309 Graphic | Used by:316 | |
Symbol 310 Graphic | Used by:316 | |
Symbol 311 Graphic | Used by:316 | |
Symbol 312 Graphic | Used by:316 | |
Symbol 313 Graphic | Used by:316 | |
Symbol 314 Graphic | Used by:316 | |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:309 310 311 312 313 314 315 | Used by:349 368 900 1125 |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:317 | Used by:349 368 900 1013 |
Symbol 319 Graphic | Used by:326 | |
Symbol 320 Graphic | Used by:326 | |
Symbol 321 Graphic | Used by:326 | |
Symbol 322 Graphic | Used by:326 | |
Symbol 323 Graphic | Used by:326 | |
Symbol 324 Graphic | Used by:326 | |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:319 320 321 322 323 324 325 | Used by:349 368 900 |
Symbol 327 Graphic | Used by:349 368 | |
Symbol 328 Graphic | Used by:349 368 | |
Symbol 329 Graphic | Used by:349 368 | |
Symbol 330 Graphic | Used by:349 | |
Symbol 331 Graphic | Used by:349 | |
Symbol 332 Graphic | Used by:349 | |
Symbol 333 Graphic | Used by:349 | |
Symbol 334 Graphic | Used by:349 | |
Symbol 335 Graphic | Used by:349 | |
Symbol 336 Graphic | Used by:349 | |
Symbol 337 Graphic | Used by:349 | |
Symbol 338 Graphic | Used by:349 | |
Symbol 339 Graphic | Used by:349 | |
Symbol 340 Graphic | Used by:349 | |
Symbol 341 Graphic | Used by:349 | |
Symbol 342 Graphic | Used by:349 | |
Symbol 343 Graphic | Used by:349 | |
Symbol 344 Graphic | Used by:349 | |
Symbol 345 Graphic | Used by:349 | |
Symbol 346 Graphic | Used by:349 | |
Symbol 347 Graphic | Used by:349 | |
Symbol 348 Graphic | Used by:349 | |
Symbol 349 MovieClip [Possessed Royal Guardian] | Uses:308 316 10 22 36 59 77 104 121 318 141 326 327 328 329 330 143 144 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 160 161 162 346 347 348 | |
Symbol 350 Graphic | Used by:368 | |
Symbol 351 Graphic | Used by:368 | |
Symbol 352 Graphic | Used by:368 | |
Symbol 353 Graphic | Used by:368 | |
Symbol 354 Graphic | Used by:368 | |
Symbol 355 Graphic | Used by:368 | |
Symbol 356 Graphic | Used by:368 | |
Symbol 357 Graphic | Used by:368 | |
Symbol 358 Graphic | Used by:368 | |
Symbol 359 Graphic | Used by:368 | |
Symbol 360 Graphic | Used by:368 | |
Symbol 361 Graphic | Used by:368 | |
Symbol 362 Graphic | Used by:368 | |
Symbol 363 Graphic | Used by:368 | |
Symbol 364 Graphic | Used by:368 | |
Symbol 365 Graphic | Used by:368 | |
Symbol 366 Graphic | Used by:368 | |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip [Ranger] | Uses:316 10 22 36 59 77 104 121 318 141 326 327 328 329 350 143 144 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 160 161 162 366 367 | |
Symbol 369 Graphic | Used by:377 | |
Symbol 370 Graphic | Used by:377 | |
Symbol 371 Graphic | Used by:377 | |
Symbol 372 Graphic | Used by:377 | |
Symbol 373 Graphic | Used by:377 | |
Symbol 374 Graphic | Used by:377 | |
Symbol 375 Graphic | Used by:377 | |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 MovieClip | Uses:369 370 371 372 373 374 375 376 | Used by:447 749 1125 |
Symbol 378 Graphic | Used by:384 | |
Symbol 379 Graphic | Used by:384 | |
Symbol 380 Graphic | Used by:384 | |
Symbol 381 Graphic | Used by:384 | |
Symbol 382 Graphic | Used by:384 | |
Symbol 383 Graphic | Used by:384 | |
Symbol 384 MovieClip | Uses:378 379 380 381 382 383 | Used by:447 749 1125 |
Symbol 385 Graphic | Used by:394 | |
Symbol 386 Graphic | Used by:394 | |
Symbol 387 Graphic | Used by:394 | |
Symbol 388 Graphic | Used by:394 | |
Symbol 389 Graphic | Used by:394 | |
Symbol 390 Graphic | Used by:394 | |
Symbol 391 Graphic | Used by:394 | |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:385 386 387 388 389 390 391 392 393 | Used by:447 749 1125 |
Symbol 395 Graphic | Used by:403 | |
Symbol 396 Graphic | Used by:403 | |
Symbol 397 Graphic | Used by:403 | |
Symbol 398 Graphic | Used by:403 | |
Symbol 399 Graphic | Used by:403 | |
Symbol 400 Graphic | Used by:403 | |
Symbol 401 Graphic | Used by:403 | |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:395 396 397 398 399 400 401 402 | Used by:447 749 1125 |
Symbol 404 Graphic | Used by:413 | |
Symbol 405 Graphic | Used by:413 | |
Symbol 406 Graphic | Used by:413 | |
Symbol 407 Graphic | Used by:413 | |
Symbol 408 Graphic | Used by:413 | |
Symbol 409 Graphic | Used by:413 | |
Symbol 410 Graphic | Used by:413 | |
Symbol 411 Graphic | Used by:413 | |
Symbol 412 Graphic | Used by:413 | |
Symbol 413 MovieClip | Uses:404 405 406 407 408 409 410 411 412 | Used by:447 749 1125 |
Symbol 414 Graphic | Used by:422 | |
Symbol 415 Graphic | Used by:422 | |
Symbol 416 Graphic | Used by:422 | |
Symbol 417 Graphic | Used by:422 | |
Symbol 418 Graphic | Used by:422 | |
Symbol 419 Graphic | Used by:422 | |
Symbol 420 Graphic | Used by:422 | |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:414 415 416 417 418 419 420 421 | Used by:447 749 1125 |
Symbol 423 Graphic | Used by:434 | |
Symbol 424 Graphic | Used by:434 | |
Symbol 425 Graphic | Used by:434 | |
Symbol 426 Graphic | Used by:434 | |
Symbol 427 Graphic | Used by:434 | |
Symbol 428 Graphic | Used by:434 | |
Symbol 429 Graphic | Used by:434 | |
Symbol 430 Graphic | Used by:434 | |
Symbol 431 Graphic | Used by:434 | |
Symbol 432 Graphic | Used by:434 | |
Symbol 433 Graphic | Used by:434 | |
Symbol 434 MovieClip | Uses:423 424 425 426 427 428 429 430 431 432 433 | Used by:447 749 1125 |
Symbol 435 Graphic | Used by:445 | |
Symbol 436 Graphic | Used by:445 | |
Symbol 437 Graphic | Used by:445 | |
Symbol 438 Graphic | Used by:445 | |
Symbol 439 Graphic | Used by:445 | |
Symbol 440 Graphic | Used by:445 | |
Symbol 441 Graphic | Used by:445 | |
Symbol 442 Graphic | Used by:445 | |
Symbol 443 Graphic | Used by:445 | |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:435 436 437 438 439 440 441 442 443 444 | Used by:447 661 682 749 |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip [Mounted Halberdier] | Uses:377 384 394 403 413 422 434 10 22 36 59 104 121 445 77 141 446 | |
Symbol 448 Graphic | Used by:466 | |
Symbol 449 Graphic | Used by:466 | |
Symbol 450 Graphic | Used by:466 | |
Symbol 451 Graphic | Used by:466 | |
Symbol 452 Graphic | Used by:466 | |
Symbol 453 Graphic | Used by:466 | |
Symbol 454 Graphic | Used by:466 | |
Symbol 455 Graphic | Used by:466 | |
Symbol 456 Graphic | Used by:466 | |
Symbol 457 Graphic | Used by:466 | |
Symbol 458 Graphic | Used by:466 | |
Symbol 459 Graphic | Used by:466 | |
Symbol 460 Graphic | Used by:466 | |
Symbol 461 Graphic | Used by:466 | |
Symbol 462 Graphic | Used by:466 | |
Symbol 463 Graphic | Used by:466 | |
Symbol 464 Graphic | Used by:466 | |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 MovieClip [Sorcerer] | Uses:10 22 36 59 77 104 121 141 182 448 143 144 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 160 161 162 464 465 | |
Symbol 467 Graphic | Used by:485 | |
Symbol 468 Graphic | Used by:485 | |
Symbol 469 Graphic | Used by:485 | |
Symbol 470 Graphic | Used by:485 | |
Symbol 471 Graphic | Used by:485 | |
Symbol 472 Graphic | Used by:485 | |
Symbol 473 Graphic | Used by:485 | |
Symbol 474 Graphic | Used by:485 | |
Symbol 475 Graphic | Used by:485 | |
Symbol 476 Graphic | Used by:485 | |
Symbol 477 Graphic | Used by:485 | |
Symbol 478 Graphic | Used by:485 | |
Symbol 479 Graphic | Used by:485 | |
Symbol 480 Graphic | Used by:485 | |
Symbol 481 Graphic | Used by:485 | |
Symbol 482 Graphic | Used by:485 | |
Symbol 483 Graphic | Used by:485 | |
Symbol 484 Graphic | Used by:485 | |
Symbol 485 MovieClip [Mage] | Uses:10 22 36 59 77 104 121 141 182 467 143 144 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 160 161 162 483 484 | |
Symbol 486 Graphic | Used by:505 | |
Symbol 487 Graphic | Used by:505 | |
Symbol 488 Graphic | Used by:505 | |
Symbol 489 Graphic | Used by:505 | |
Symbol 490 Graphic | Used by:505 | |
Symbol 491 Graphic | Used by:505 | |
Symbol 492 Graphic | Used by:505 | |
Symbol 493 Graphic | Used by:505 | |
Symbol 494 Graphic | Used by:505 | |
Symbol 495 Graphic | Used by:505 | |
Symbol 496 Graphic | Used by:505 | |
Symbol 497 Graphic | Used by:505 | |
Symbol 498 Graphic | Used by:505 | |
Symbol 499 Graphic | Used by:505 | |
Symbol 500 Graphic | Used by:505 | |
Symbol 501 Graphic | Used by:505 | |
Symbol 502 Graphic | Used by:505 | |
Symbol 503 Graphic | Used by:505 | |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 MovieClip [Longswordsman] | Uses:204 10 22 36 59 77 104 121 141 486 206 487 143 144 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 160 161 162 503 504 | |
Symbol 506 Graphic | Used by:507 | |
Symbol 507 MovieClip | Uses:506 | Used by:528 |
Symbol 508 Graphic | Used by:528 | |
Symbol 509 Graphic | Used by:528 | |
Symbol 510 Graphic | Used by:528 | |
Symbol 511 Graphic | Used by:528 | |
Symbol 512 Graphic | Used by:528 | |
Symbol 513 Graphic | Used by:528 | |
Symbol 514 Graphic | Used by:528 | |
Symbol 515 Graphic | Used by:528 | |
Symbol 516 Graphic | Used by:528 | |
Symbol 517 Graphic | Used by:528 | |
Symbol 518 Graphic | Used by:528 | |
Symbol 519 Graphic | Used by:528 | |
Symbol 520 Graphic | Used by:528 | |
Symbol 521 Graphic | Used by:528 | |
Symbol 522 Graphic | Used by:528 | |
Symbol 523 Graphic | Used by:528 | |
Symbol 524 Graphic | Used by:528 | |
Symbol 525 Graphic | Used by:528 | |
Symbol 526 Graphic | Used by:528 | |
Symbol 527 Graphic | Used by:528 | |
Symbol 528 MovieClip [King's Guard] | Uses:46 59 10 22 36 77 104 121 507 141 508 509 510 143 144 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 160 161 162 526 527 | |
Symbol 529 Graphic | Used by:547 | |
Symbol 530 Graphic | Used by:547 | |
Symbol 531 Graphic | Used by:547 | |
Symbol 532 Graphic | Used by:547 | |
Symbol 533 Graphic | Used by:547 | |
Symbol 534 Graphic | Used by:547 | |
Symbol 535 Graphic | Used by:547 | |
Symbol 536 Graphic | Used by:547 | |
Symbol 537 Graphic | Used by:547 | |
Symbol 538 Graphic | Used by:547 | |
Symbol 539 Graphic | Used by:547 | |
Symbol 540 Graphic | Used by:547 | |
Symbol 541 Graphic | Used by:547 | |
Symbol 542 Graphic | Used by:547 | |
Symbol 543 Graphic | Used by:547 | |
Symbol 544 Graphic | Used by:547 | |
Symbol 545 Graphic | Used by:547 | |
Symbol 546 Graphic | Used by:547 | |
Symbol 547 MovieClip [Javelin Thrower] | Uses:132 10 22 36 46 59 77 104 121 141 308 529 143 144 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 160 161 162 545 546 | |
Symbol 548 Graphic | Used by:549 1566 Timeline | |
Symbol 549 MovieClip | Uses:548 | Used by:570 |
Symbol 550 Graphic | Used by:551 | |
Symbol 551 MovieClip | Uses:550 | Used by:570 |
Symbol 552 Graphic | Used by:570 | |
Symbol 553 Graphic | Used by:570 | |
Symbol 554 Graphic | Used by:570 | |
Symbol 555 Graphic | Used by:570 | |
Symbol 556 Graphic | Used by:570 | |
Symbol 557 Graphic | Used by:570 | |
Symbol 558 Graphic | Used by:570 | |
Symbol 559 Graphic | Used by:570 | |
Symbol 560 Graphic | Used by:570 | |
Symbol 561 Graphic | Used by:570 | |
Symbol 562 Graphic | Used by:570 | |
Symbol 563 Graphic | Used by:570 | |
Symbol 564 Graphic | Used by:570 | |
Symbol 565 Graphic | Used by:570 | |
Symbol 566 Graphic | Used by:570 | |
Symbol 567 Graphic | Used by:570 | |
Symbol 568 Graphic | Used by:570 | |
Symbol 569 Graphic | Used by:570 | |
Symbol 570 MovieClip [Flailer] | Uses:10 22 36 46 59 77 104 121 549 551 141 552 143 144 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 160 161 162 568 569 | |
Symbol 571 Graphic | Used by:572 | |
Symbol 572 MovieClip | Uses:571 | Used by:592 |
Symbol 573 Graphic | Used by:592 | |
Symbol 574 Graphic | Used by:592 | |
Symbol 575 Graphic | Used by:592 | |
Symbol 576 Graphic | Used by:592 | |
Symbol 577 Graphic | Used by:592 | |
Symbol 578 Graphic | Used by:592 | |
Symbol 579 Graphic | Used by:592 | |
Symbol 580 Graphic | Used by:592 | |
Symbol 581 Graphic | Used by:592 | |
Symbol 582 Graphic | Used by:592 | |
Symbol 583 Graphic | Used by:592 | |
Symbol 584 Graphic | Used by:592 | |
Symbol 585 Graphic | Used by:592 | |
Symbol 586 Graphic | Used by:592 | |
Symbol 587 Graphic | Used by:592 | |
Symbol 588 Graphic | Used by:592 | |
Symbol 589 Graphic | Used by:592 | |
Symbol 590 Graphic | Used by:592 | |
Symbol 591 Graphic | Used by:592 | |
Symbol 592 MovieClip [Battle Axeman] | Uses:572 10 22 36 59 77 104 121 141 573 574 143 144 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 160 161 162 590 591 | |
Symbol 593 Graphic | Used by:602 687 | |
Symbol 594 Graphic | Used by:602 | |
Symbol 595 Graphic | Used by:602 | |
Symbol 596 Graphic | Used by:602 | |
Symbol 597 Graphic | Used by:602 | |
Symbol 598 Graphic | Used by:602 | |
Symbol 599 Graphic | Used by:602 | |
Symbol 600 Graphic | Used by:602 | |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:593 594 595 596 597 598 599 600 601 | Used by:623 |
Symbol 603 Graphic | Used by:623 | |
Symbol 604 Graphic | Used by:623 | |
Symbol 605 Graphic | Used by:623 | |
Symbol 606 Graphic | Used by:623 | |
Symbol 607 Graphic | Used by:623 | |
Symbol 608 Graphic | Used by:623 | |
Symbol 609 Graphic | Used by:623 | |
Symbol 610 Graphic | Used by:623 | |
Symbol 611 Graphic | Used by:623 | |
Symbol 612 Graphic | Used by:623 | |
Symbol 613 Graphic | Used by:623 | |
Symbol 614 Graphic | Used by:623 | |
Symbol 615 Graphic | Used by:623 | |
Symbol 616 Graphic | Used by:623 | |
Symbol 617 Graphic | Used by:623 | |
Symbol 618 Graphic | Used by:623 | |
Symbol 619 Graphic | Used by:623 | |
Symbol 620 Graphic | Used by:623 | |
Symbol 621 Graphic | Used by:623 | |
Symbol 622 Graphic | Used by:623 | |
Symbol 623 MovieClip [Axeman] | Uses:10 22 36 46 59 77 104 121 602 141 603 604 605 143 144 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 160 161 162 621 622 | |
Symbol 624 Graphic | Used by:642 | |
Symbol 625 Graphic | Used by:642 | |
Symbol 626 Graphic | Used by:642 | |
Symbol 627 Graphic | Used by:642 | |
Symbol 628 Graphic | Used by:642 | |
Symbol 629 Graphic | Used by:642 | |
Symbol 630 Graphic | Used by:642 | |
Symbol 631 Graphic | Used by:642 | |
Symbol 632 Graphic | Used by:642 | |
Symbol 633 Graphic | Used by:642 | |
Symbol 634 Graphic | Used by:642 | |
Symbol 635 Graphic | Used by:642 | |
Symbol 636 Graphic | Used by:642 | |
Symbol 637 Graphic | Used by:642 | |
Symbol 638 Graphic | Used by:642 | |
Symbol 639 Graphic | Used by:642 | |
Symbol 640 Graphic | Used by:642 | |
Symbol 641 Graphic | Used by:642 | |
Symbol 642 MovieClip [Axe Thrower] | Uses:10 22 36 59 172 77 104 121 141 624 143 144 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 160 161 162 640 641 | |
Symbol 643 Graphic | Used by:661 | |
Symbol 644 Graphic | Used by:661 | |
Symbol 645 Graphic | Used by:661 | |
Symbol 646 Graphic | Used by:661 | |
Symbol 647 Graphic | Used by:661 | |
Symbol 648 Graphic | Used by:661 | |
Symbol 649 Graphic | Used by:661 | |
Symbol 650 Graphic | Used by:661 | |
Symbol 651 Graphic | Used by:661 | |
Symbol 652 Graphic | Used by:661 | |
Symbol 653 Graphic | Used by:661 | |
Symbol 654 Graphic | Used by:661 | |
Symbol 655 Graphic | Used by:661 | |
Symbol 656 Graphic | Used by:661 | |
Symbol 657 Graphic | Used by:661 | |
Symbol 658 Graphic | Used by:661 | |
Symbol 659 Graphic | Used by:661 | |
Symbol 660 Graphic | Used by:661 | |
Symbol 661 MovieClip [Elite Halberdier] | Uses:59 10 22 36 104 121 445 77 141 643 143 144 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 160 161 162 659 660 | |
Symbol 662 Graphic | Used by:682 | |
Symbol 663 Graphic | Used by:682 | |
Symbol 664 Graphic | Used by:682 | |
Symbol 665 Graphic | Used by:682 | |
Symbol 666 Graphic | Used by:682 | |
Symbol 667 Graphic | Used by:682 | |
Symbol 668 Graphic | Used by:682 | |
Symbol 669 Graphic | Used by:682 | |
Symbol 670 Graphic | Used by:682 | |
Symbol 671 Graphic | Used by:682 | |
Symbol 672 Graphic | Used by:682 | |
Symbol 673 Graphic | Used by:682 | |
Symbol 674 Graphic | Used by:682 | |
Symbol 675 Graphic | Used by:682 | |
Symbol 676 Graphic | Used by:682 | |
Symbol 677 Graphic | Used by:682 | |
Symbol 678 Graphic | Used by:682 | |
Symbol 679 Graphic | Used by:682 | |
Symbol 680 Graphic | Used by:682 | |
Symbol 681 Graphic | Used by:682 | |
Symbol 682 MovieClip [Halberdier] | Uses:10 22 36 59 104 121 445 77 141 662 663 664 143 144 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 160 161 162 680 681 | |
Symbol 683 Graphic | Used by:684 | |
Symbol 684 MovieClip | Uses:683 | Used by:700 |
Symbol 685 Graphic | Used by:686 | |
Symbol 686 MovieClip | Uses:685 | Used by:700 |
Symbol 687 MovieClip | Uses:593 | Used by:700 |
Symbol 688 Graphic | Used by:689 | |
Symbol 689 MovieClip | Uses:688 | Used by:700 |
Symbol 690 Graphic | Used by:691 | |
Symbol 691 MovieClip | Uses:690 | Used by:700 |
Symbol 692 Graphic | Used by:693 | |
Symbol 693 MovieClip | Uses:692 | Used by:700 |
Symbol 694 Graphic | Used by:695 | |
Symbol 695 MovieClip | Uses:694 | Used by:700 |
Symbol 696 Graphic | Used by:697 | |
Symbol 697 MovieClip | Uses:696 | Used by:700 |
Symbol 698 Graphic | Used by:700 | |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 MovieClip [Giant Demon] | Uses:684 686 687 689 691 693 695 697 698 699 | |
Symbol 701 Graphic | Used by:702 | |
Symbol 702 MovieClip | Uses:701 | Used by:747 |
Symbol 703 Graphic | Used by:704 | |
Symbol 704 MovieClip | Uses:703 | Used by:747 |
Symbol 705 Graphic | Used by:706 | |
Symbol 706 MovieClip | Uses:705 | Used by:747 |
Symbol 707 Graphic | Used by:708 | |
Symbol 708 MovieClip | Uses:707 | Used by:747 |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:709 | Used by:747 |
Symbol 711 Graphic | Used by:712 | |
Symbol 712 MovieClip | Uses:711 | Used by:747 |
Symbol 713 Graphic | Used by:745 | |
Symbol 714 Graphic | Used by:745 | |
Symbol 715 Graphic | Used by:745 | |
Symbol 716 Graphic | Used by:745 | |
Symbol 717 Graphic | Used by:745 | |
Symbol 718 Graphic | Used by:745 | |
Symbol 719 Graphic | Used by:745 | |
Symbol 720 Graphic | Used by:745 | |
Symbol 721 Graphic | Used by:745 | |
Symbol 722 Graphic | Used by:745 | |
Symbol 723 Graphic | Used by:745 | |
Symbol 724 Graphic | Used by:745 | |
Symbol 725 Graphic | Used by:745 | |
Symbol 726 Graphic | Used by:745 | |
Symbol 727 Graphic | Used by:745 | |
Symbol 728 Graphic | Used by:745 | |
Symbol 729 Graphic | Used by:745 | |
Symbol 730 Graphic | Used by:745 | |
Symbol 731 Graphic | Used by:745 | |
Symbol 732 Graphic | Used by:745 | |
Symbol 733 Graphic | Used by:745 | |
Symbol 734 Graphic | Used by:745 | |
Symbol 735 Graphic | Used by:745 | |
Symbol 736 Graphic | Used by:745 | |
Symbol 737 Graphic | Used by:745 | |
Symbol 738 Graphic | Used by:745 | |
Symbol 739 Graphic | Used by:745 | |
Symbol 740 Graphic | Used by:745 | |
Symbol 741 Graphic | Used by:745 | |
Symbol 742 Graphic | Used by:745 | |
Symbol 743 Graphic | Used by:745 | |
Symbol 744 Graphic | Used by:745 | |
Symbol 745 MovieClip | Uses:713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 | Used by:747 |
Symbol 746 Graphic | Used by:747 | |
Symbol 747 MovieClip [Giant Troll] | Uses:702 704 706 708 710 712 745 746 | |
Symbol 748 Graphic | Used by:749 | |
Symbol 749 MovieClip [Mounted Spearman] | Uses:46 77 59 377 384 394 403 413 422 434 10 22 36 104 121 132 141 748 445 | |
Symbol 750 Graphic | Used by:818 | |
Symbol 751 Graphic | Used by:818 | |
Symbol 752 Graphic | Used by:818 | |
Symbol 753 Graphic | Used by:818 | |
Symbol 754 Graphic | Used by:818 | |
Symbol 755 Graphic | Used by:818 | |
Symbol 756 Graphic | Used by:818 | |
Symbol 757 Graphic | Used by:818 | |
Symbol 758 Graphic | Used by:818 880 | |
Symbol 759 Graphic | Used by:818 | |
Symbol 760 Graphic | Used by:818 | |
Symbol 761 Graphic | Used by:818 | |
Symbol 762 Graphic | Used by:818 | |
Symbol 763 Graphic | Used by:818 | |
Symbol 764 Graphic | Used by:818 | |
Symbol 765 Graphic | Used by:818 | |
Symbol 766 Graphic | Used by:818 | |
Symbol 767 Graphic | Used by:818 | |
Symbol 768 Graphic | Used by:818 | |
Symbol 769 Graphic | Used by:818 880 | |
Symbol 770 Graphic | Used by:818 | |
Symbol 771 Graphic | Used by:818 | |
Symbol 772 Graphic | Used by:818 880 | |
Symbol 773 Graphic | Used by:818 | |
Symbol 774 Graphic | Used by:818 | |
Symbol 775 Graphic | Used by:818 880 | |
Symbol 776 Graphic | Used by:818 | |
Symbol 777 Graphic | Used by:818 | |
Symbol 778 Graphic | Used by:818 880 | |
Symbol 779 Graphic | Used by:818 | |
Symbol 780 Graphic | Used by:818 | |
Symbol 781 Graphic | Used by:818 880 | |
Symbol 782 Graphic | Used by:818 | |
Symbol 783 Graphic | Used by:818 | |
Symbol 784 Graphic | Used by:818 | |
Symbol 785 Graphic | Used by:818 | |
Symbol 786 Graphic | Used by:818 880 | |
Symbol 787 Graphic | Used by:818 | |
Symbol 788 Graphic | Used by:818 | |
Symbol 789 Graphic | Used by:818 | |
Symbol 790 Graphic | Used by:818 | |
Symbol 791 Graphic | Used by:818 | |
Symbol 792 Graphic | Used by:818 | |
Symbol 793 Graphic | Used by:818 | |
Symbol 794 Graphic | Used by:818 | |
Symbol 795 Graphic | Used by:818 | |
Symbol 796 Graphic | Used by:818 | |
Symbol 797 Graphic | Used by:818 | |
Symbol 798 Graphic | Used by:818 | |
Symbol 799 Graphic | Used by:818 | |
Symbol 800 Graphic | Used by:818 | |
Symbol 801 Graphic | Used by:818 | |
Symbol 802 Graphic | Used by:818 | |
Symbol 803 Graphic | Used by:818 | |
Symbol 804 Graphic | Used by:818 | |
Symbol 805 Graphic | Used by:818 | |
Symbol 806 Graphic | Used by:818 | |
Symbol 807 Graphic | Used by:818 | |
Symbol 808 Graphic | Used by:818 | |
Symbol 809 Graphic | Used by:818 | |
Symbol 810 Graphic | Used by:818 | |
Symbol 811 Graphic | Used by:818 | |
Symbol 812 Graphic | Used by:818 | |
Symbol 813 Graphic | Used by:818 | |
Symbol 814 Graphic | Used by:818 | |
Symbol 815 Graphic | Used by:818 | |
Symbol 816 Graphic | Used by:818 | |
Symbol 817 Graphic | Used by:818 | |
Symbol 818 MovieClip [High Court Guardian] | Uses:10 22 36 46 59 77 104 121 132 141 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 143 144 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 160 161 162 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 | |
Symbol 819 Graphic | Used by:880 | |
Symbol 820 Graphic | Used by:880 | |
Symbol 821 Graphic | Used by:880 | |
Symbol 822 Graphic | Used by:880 | |
Symbol 823 Graphic | Used by:880 | |
Symbol 824 Graphic | Used by:880 | |
Symbol 825 Graphic | Used by:880 | |
Symbol 826 Graphic | Used by:880 | |
Symbol 827 Graphic | Used by:880 | |
Symbol 828 Graphic | Used by:880 | |
Symbol 829 Graphic | Used by:880 | |
Symbol 830 Graphic | Used by:880 | |
Symbol 831 Graphic | Used by:880 | |
Symbol 832 Graphic | Used by:880 | |
Symbol 833 Graphic | Used by:880 | |
Symbol 834 Graphic | Used by:880 | |
Symbol 835 Graphic | Used by:880 | |
Symbol 836 Graphic | Used by:880 | |
Symbol 837 Graphic | Used by:880 | |
Symbol 838 Graphic | Used by:880 | |
Symbol 839 Graphic | Used by:880 | |
Symbol 840 Graphic | Used by:880 | |
Symbol 841 Graphic | Used by:880 | |
Symbol 842 Graphic | Used by:880 | |
Symbol 843 Graphic | Used by:880 | |
Symbol 844 Graphic | Used by:880 | |
Symbol 845 Graphic | Used by:880 | |
Symbol 846 Graphic | Used by:880 | |
Symbol 847 Graphic | Used by:880 | |
Symbol 848 Graphic | Used by:880 | |
Symbol 849 Graphic | Used by:880 | |
Symbol 850 Graphic | Used by:880 | |
Symbol 851 Graphic | Used by:880 | |
Symbol 852 Graphic | Used by:880 | |
Symbol 853 Graphic | Used by:880 | |
Symbol 854 Graphic | Used by:880 | |
Symbol 855 Graphic | Used by:880 | |
Symbol 856 Graphic | Used by:880 | |
Symbol 857 Graphic | Used by:880 | |
Symbol 858 Graphic | Used by:880 | |
Symbol 859 Graphic | Used by:880 | |
Symbol 860 Graphic | Used by:880 | |
Symbol 861 Graphic | Used by:880 | |
Symbol 862 Graphic | Used by:880 | |
Symbol 863 Graphic | Used by:880 | |
Symbol 864 Graphic | Used by:880 | |
Symbol 865 Graphic | Used by:880 | |
Symbol 866 Graphic | Used by:880 | |
Symbol 867 Graphic | Used by:880 | |
Symbol 868 Graphic | Used by:880 | |
Symbol 869 Graphic | Used by:880 | |
Symbol 870 Graphic | Used by:880 | |
Symbol 871 Graphic | Used by:880 | |
Symbol 872 Graphic | Used by:880 | |
Symbol 873 Graphic | Used by:880 | |
Symbol 874 Graphic | Used by:880 | |
Symbol 875 Graphic | Used by:880 | |
Symbol 876 Graphic | Used by:880 | |
Symbol 877 Graphic | Used by:880 | |
Symbol 878 Graphic | Used by:880 | |
Symbol 879 Graphic | Used by:880 | |
Symbol 880 MovieClip [Spearman] | Uses:10 22 36 46 59 77 104 121 132 141 819 820 821 822 823 824 825 826 758 827 828 829 830 831 832 833 834 835 836 769 837 838 772 839 840 775 841 842 778 843 844 781 845 846 847 848 786 849 143 144 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 160 161 162 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 | |
Symbol 881 Graphic | Used by:900 | |
Symbol 882 Graphic | Used by:900 | |
Symbol 883 Graphic | Used by:900 | |
Symbol 884 Graphic | Used by:900 | |
Symbol 885 Graphic | Used by:900 | |
Symbol 886 Graphic | Used by:900 | |
Symbol 887 Graphic | Used by:900 | |
Symbol 888 Graphic | Used by:900 | |
Symbol 889 Graphic | Used by:900 | |
Symbol 890 Graphic | Used by:900 | |
Symbol 891 Graphic | Used by:900 | |
Symbol 892 Graphic | Used by:900 | |
Symbol 893 Graphic | Used by:900 | |
Symbol 894 Graphic | Used by:900 | |
Symbol 895 Graphic | Used by:900 | |
Symbol 896 Graphic | Used by:900 | |
Symbol 897 Graphic | Used by:900 | |
Symbol 898 Graphic | Used by:900 | |
Symbol 899 Graphic | Used by:900 | |
Symbol 900 MovieClip [Archer] | Uses:10 22 36 316 59 77 104 121 318 881 143 144 882 883 884 885 886 887 888 889 890 891 892 893 894 160 161 162 895 896 141 326 897 898 899 | |
Symbol 901 Graphic | Used by:954 | |
Symbol 902 Graphic | Used by:954 | |
Symbol 903 Graphic | Used by:954 | |
Symbol 904 Graphic | Used by:954 | |
Symbol 905 Graphic | Used by:954 | |
Symbol 906 Graphic | Used by:954 | |
Symbol 907 Graphic | Used by:954 | |
Symbol 908 Graphic | Used by:954 | |
Symbol 909 Graphic | Used by:954 | |
Symbol 910 Graphic | Used by:954 | |
Symbol 911 Graphic | Used by:954 | |
Symbol 912 Graphic | Used by:954 | |
Symbol 913 Graphic | Used by:954 | |
Symbol 914 Graphic | Used by:954 | |
Symbol 915 Graphic | Used by:954 | |
Symbol 916 Graphic | Used by:954 | |
Symbol 917 Graphic | Used by:954 | |
Symbol 918 Graphic | Used by:954 | |
Symbol 919 Graphic | Used by:954 | |
Symbol 920 Graphic | Used by:954 | |
Symbol 921 Graphic | Used by:954 | |
Symbol 922 Graphic | Used by:954 | |
Symbol 923 Graphic | Used by:954 | |
Symbol 924 Graphic | Used by:954 | |
Symbol 925 Graphic | Used by:954 | |
Symbol 926 Graphic | Used by:954 | |
Symbol 927 Graphic | Used by:954 | |
Symbol 928 Graphic | Used by:954 | |
Symbol 929 Graphic | Used by:954 | |
Symbol 930 ShapeTweening | Used by:954 | |
Symbol 931 Graphic | Used by:954 | |
Symbol 932 Graphic | Used by:954 | |
Symbol 933 Graphic | Used by:954 | |
Symbol 934 Graphic | Used by:954 1002 | |
Symbol 935 Graphic | Used by:954 | |
Symbol 936 Graphic | Used by:954 | |
Symbol 937 Graphic | Used by:954 | |
Symbol 938 Graphic | Used by:954 | |
Symbol 939 Graphic | Used by:954 | |
Symbol 940 Graphic | Used by:954 | |
Symbol 941 Graphic | Used by:954 | |
Symbol 942 Graphic | Used by:954 | |
Symbol 943 Graphic | Used by:954 | |
Symbol 944 Graphic | Used by:954 1002 | |
Symbol 945 Graphic | Used by:954 | |
Symbol 946 Graphic | Used by:954 | |
Symbol 947 Graphic | Used by:954 | |
Symbol 948 Graphic | Used by:954 | |
Symbol 949 Graphic | Used by:954 1002 | |
Symbol 950 Graphic | Used by:954 | |
Symbol 951 Graphic | Used by:954 | |
Symbol 952 Graphic | Used by:954 | |
Symbol 953 Graphic | Used by:954 | |
Symbol 954 MovieClip [Wood Elf King] | Uses:308 10 22 36 59 77 104 121 901 902 143 144 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 160 161 162 918 141 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 46 950 951 952 953 | |
Symbol 955 Graphic | Used by:1002 1052 | |
Symbol 956 Graphic | Used by:1002 1052 | |
Symbol 957 Graphic | Used by:1002 1052 | |
Symbol 958 Graphic | Used by:1002 | |
Symbol 959 Graphic | Used by:1002 | |
Symbol 960 Graphic | Used by:1002 | |
Symbol 961 Graphic | Used by:1002 | |
Symbol 962 Graphic | Used by:1002 | |
Symbol 963 Graphic | Used by:1002 | |
Symbol 964 Graphic | Used by:1002 | |
Symbol 965 Graphic | Used by:1002 | |
Symbol 966 Graphic | Used by:1002 | |
Symbol 967 Graphic | Used by:1002 | |
Symbol 968 Graphic | Used by:1002 | |
Symbol 969 Graphic | Used by:1002 | |
Symbol 970 Graphic | Used by:1002 | |
Symbol 971 Graphic | Used by:1002 | |
Symbol 972 Graphic | Used by:1002 | |
Symbol 973 Graphic | Used by:1002 | |
Symbol 974 Graphic | Used by:1002 | |
Symbol 975 Graphic | Used by:1002 | |
Symbol 976 Graphic | Used by:1002 | |
Symbol 977 Graphic | Used by:1002 | |
Symbol 978 Graphic | Used by:1002 | |
Symbol 979 Graphic | Used by:1002 | |
Symbol 980 Graphic | Used by:1002 | |
Symbol 981 Graphic | Used by:1002 | |
Symbol 982 Graphic | Used by:1002 | |
Symbol 983 Graphic | Used by:1002 | |
Symbol 984 Graphic | Used by:1002 | |
Symbol 985 Graphic | Used by:1002 | |
Symbol 986 ShapeTweening | Used by:1002 | |
Symbol 987 Graphic | Used by:1002 | |
Symbol 988 Graphic | Used by:1002 | |
Symbol 989 Graphic | Used by:1002 | |
Symbol 990 Graphic | Used by:1002 | |
Symbol 991 Graphic | Used by:1002 | |
Symbol 992 Graphic | Used by:1002 | |
Symbol 993 Graphic | Used by:1002 | |
Symbol 994 Graphic | Used by:1002 | |
Symbol 995 Graphic | Used by:1002 | |
Symbol 996 Graphic | Used by:1002 | |
Symbol 997 Graphic | Used by:1002 | |
Symbol 998 Graphic | Used by:1002 | |
Symbol 999 Graphic | Used by:1002 | |
Symbol 1000 Graphic | Used by:1002 | |
Symbol 1001 Graphic | Used by:1002 | |
Symbol 1002 MovieClip [Swordsman] | Uses:10 22 36 46 59 77 104 308 121 955 956 957 958 143 144 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 160 161 162 974 141 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 934 990 991 992 993 994 995 996 997 944 998 999 949 1000 1001 | |
Symbol 1003 Graphic | Used by:1008 | |
Symbol 1004 Graphic | Used by:1008 | |
Symbol 1005 Graphic | Used by:1008 | |
Symbol 1006 Graphic | Used by:1008 | |
Symbol 1007 Graphic | Used by:1008 | |
Symbol 1008 MovieClip [Blood] | Uses:1003 1004 1005 1006 1007 | |
Symbol 1009 Graphic | Used by:1010 | |
Symbol 1010 MovieClip [Removed Head] | Uses:121 1009 | |
Symbol 1011 MovieClip [Spear Dropped] | Uses:132 | |
Symbol 1012 MovieClip [Javelin] | Uses:132 | |
Symbol 1013 MovieClip [Arrow Fired] | Uses:318 | |
Symbol 1014 Graphic | Used by:1026 | |
Symbol 1015 Font | Used by:1016 1021 1023 1024 1025 1098 1099 1100 1117 1126 1127 1128 1129 1130 1131 1143 1144 1145 1146 1147 1154 1155 1157 1158 1165 1166 1167 1172 1184 1187 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1216 1217 1218 1219 1226 1237 1238 1239 1240 1241 1242 1327 1328 1329 1330 1331 1332 1340 1342 1343 1344 1345 1349 1352 1353 1363 1364 1381 1382 1383 1384 1385 1485 1517 1518 1535 1537 1544 1545 1546 1547 1548 1549 1550 1553 1554 1557 1558 1559 1560 1561 1562 1631 1633 1634 1635 1636 1637 1638 1639 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1672 1679 1683 1687 1691 1695 1699 1703 1707 1711 1715 1719 1723 1727 1731 1735 1739 1743 1746 1753 1754 1756 1758 1760 1762 1765 1767 | |
Symbol 1016 Text | Uses:1015 | Used by:1026 |
Symbol 1017 Graphic | Used by:1020 | |
Symbol 1018 Graphic | Used by:1020 | |
Symbol 1019 Graphic | Used by:1020 | |
Symbol 1020 Button | Uses:1017 1018 1019 | Used by:1026 |
Symbol 1021 EditableText | Uses:1015 | Used by:1026 |
Symbol 1022 Graphic | Used by:1026 | |
Symbol 1023 Text | Uses:1015 | Used by:1026 |
Symbol 1024 EditableText | Uses:1015 | Used by:1026 |
Symbol 1025 Text | Uses:1015 | Used by:1026 |
Symbol 1026 MovieClip [Map Location] | Uses:1014 1016 1020 1021 1022 1023 1024 1025 | |
Symbol 1027 Graphic | Used by:1028 | |
Symbol 1028 MovieClip [Money] | Uses:1027 | |
Symbol 1029 Graphic | Used by:1030 | |
Symbol 1030 MovieClip [Shadow] | Uses:1029 | |
Symbol 1031 MovieClip [Toldor] | Uses:204 10 22 36 59 77 104 121 205 141 206 207 208 209 210 211 220 221 222 | Used by:1511 |
Symbol 1032 Graphic | Used by:1052 | |
Symbol 1033 Graphic | Used by:1052 | |
Symbol 1034 Graphic | Used by:1052 | |
Symbol 1035 Graphic | Used by:1052 | |
Symbol 1036 Graphic | Used by:1052 | |
Symbol 1037 Graphic | Used by:1052 | |
Symbol 1038 Graphic | Used by:1052 | |
Symbol 1039 Graphic | Used by:1052 | |
Symbol 1040 Graphic | Used by:1052 | |
Symbol 1041 Graphic | Used by:1052 | |
Symbol 1042 Graphic | Used by:1052 | |
Symbol 1043 Graphic | Used by:1052 | |
Symbol 1044 Graphic | Used by:1052 | |
Symbol 1045 Graphic | Used by:1052 | |
Symbol 1046 Graphic | Used by:1052 | |
Symbol 1047 Graphic | Used by:1052 | |
Symbol 1048 Graphic | Used by:1052 | |
Symbol 1049 Graphic | Used by:1052 | |
Symbol 1050 Graphic | Used by:1052 | |
Symbol 1051 Graphic | Used by:1052 | |
Symbol 1052 MovieClip [Aldon] | Uses:10 22 36 46 59 77 104 308 121 955 956 957 141 1032 1033 220 1034 143 144 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 160 161 162 1050 1051 | Used by:1511 |
Symbol 1053 Graphic | Used by:1073 | |
Symbol 1054 Graphic | Used by:1073 | |
Symbol 1055 Graphic | Used by:1073 | |
Symbol 1056 Graphic | Used by:1073 | |
Symbol 1057 Graphic | Used by:1073 | |
Symbol 1058 Graphic | Used by:1073 | |
Symbol 1059 Graphic | Used by:1073 | |
Symbol 1060 Graphic | Used by:1073 | |
Symbol 1061 Graphic | Used by:1073 | |
Symbol 1062 Graphic | Used by:1073 | |
Symbol 1063 Graphic | Used by:1073 | |
Symbol 1064 Graphic | Used by:1073 | |
Symbol 1065 Graphic | Used by:1073 | |
Symbol 1066 Graphic | Used by:1073 | |
Symbol 1067 Graphic | Used by:1073 | |
Symbol 1068 Graphic | Used by:1073 | |
Symbol 1069 Graphic | Used by:1073 | |
Symbol 1070 Graphic | Used by:1073 | |
Symbol 1071 Graphic | Used by:1073 | |
Symbol 1072 Graphic | Used by:1073 | |
Symbol 1073 MovieClip [Ellder] | Uses:10 22 36 59 77 104 121 252 212 141 253 254 255 1053 143 144 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 160 161 162 1069 1070 1071 1072 220 | Used by:1511 |
Symbol 1074 Graphic | Used by:Timeline | |
Symbol 1075 Bitmap | Used by:1076 1460 1461 1465 1466 1467 | |
Symbol 1076 Graphic | Uses:1075 | Used by:1085 |
Symbol 1077 Graphic | Used by:1080 | |
Symbol 1078 Graphic | Used by:1079 | |
Symbol 1079 MovieClip | Uses:1078 | Used by:1080 1458 1480 1512 |
Symbol 1080 MovieClip | Uses:1077 1079 | Used by:1085 1458 |
Symbol 1081 Graphic | Used by:1082 | |
Symbol 1082 MovieClip | Uses:1081 | Used by:1085 1458 |
Symbol 1083 Graphic | Used by:1084 | |
Symbol 1084 MovieClip | Uses:1083 | Used by:1085 1441 1458 |
Symbol 1085 MovieClip | Uses:1076 1080 1082 1084 | Used by:Timeline |
Symbol 1086 Font | Used by:1087 | |
Symbol 1087 Text | Uses:1086 | Used by:1094 |
Symbol 1088 Graphic | Used by:1089 | |
Symbol 1089 MovieClip | Uses:1088 | Used by:1094 |
Symbol 1090 Graphic | Used by:1094 | |
Symbol 1091 ShapeTweening | Used by:1094 | |
Symbol 1092 ShapeTweening | Used by:1094 | |
Symbol 1093 Graphic | Used by:1094 | |
Symbol 1094 MovieClip | Uses:1087 1089 1090 1091 1092 1093 | Used by:1097 |
Symbol 1095 Graphic | Used by:1096 | |
Symbol 1096 Button | Uses:1095 | Used by:1097 |
Symbol 1097 MovieClip | Uses:1094 1096 | Used by:1783 1796 Timeline |
Symbol 1098 EditableText | Uses:1015 | Used by:1103 |
Symbol 1099 Text | Uses:1015 | Used by:1102 |
Symbol 1100 Text | Uses:1015 | Used by:1102 |
Symbol 1101 Graphic | Used by:1102 | |
Symbol 1102 Button | Uses:1099 1100 1101 | Used by:1103 |
Symbol 1103 MovieClip | Uses:1098 1102 | Used by:Timeline |
Symbol 1104 Graphic | Used by:1105 | |
Symbol 1105 MovieClip | Uses:1104 | Used by:1116 Timeline |
Symbol 1106 Font | Used by:1107 1108 1113 1114 1567 1671 1673 1747 1749 1752 1759 1761 1764 1766 1768 | |
Symbol 1107 Text | Uses:1106 | Used by:1116 |
Symbol 1108 Text | Uses:1106 | Used by:1116 |
Symbol 1109 Graphic | Used by:1110 1223 1224 1283 1776 1782 1790 1795 1797 | |
Symbol 1110 Button | Uses:1109 | Used by:1116 |
Symbol 1111 Graphic | Used by:1112 | |
Symbol 1112 MovieClip | Uses:1111 | Used by:1116 |
Symbol 1113 Text | Uses:1106 | Used by:1115 |
Symbol 1114 Text | Uses:1106 | Used by:1115 |
Symbol 1115 MovieClip | Uses:1113 1114 | Used by:1116 1783 Timeline |
Symbol 1116 MovieClip | Uses:1105 1107 1108 1110 1112 1115 | Used by:Timeline |
Symbol 1117 Text | Uses:1015 | Used by:Timeline |
Symbol 1118 Graphic | Used by:1119 | |
Symbol 1119 MovieClip | Uses:1118 | Used by:1122 |
Symbol 1120 Graphic | Used by:1122 | |
Symbol 1121 MovieClip | Used by:1122 | |
Symbol 1122 MovieClip | Uses:1119 1120 1121 | Used by:Timeline |
Symbol 1123 Graphic | Used by:1125 | |
Symbol 1124 Graphic | Used by:1125 | |
Symbol 1125 MovieClip | Uses:1123 10 22 36 59 77 104 121 46 132 308 316 377 384 394 403 413 422 434 1124 172 252 204 | Used by:Timeline |
Symbol 1126 Text | Uses:1015 | Used by:1225 |
Symbol 1127 Text | Uses:1015 | Used by:1225 |
Symbol 1128 Text | Uses:1015 | Used by:1225 |
Symbol 1129 Text | Uses:1015 | Used by:1225 |
Symbol 1130 Text | Uses:1015 | Used by:1225 |
Symbol 1131 Text | Uses:1015 | Used by:1225 |
Symbol 1132 Graphic | Used by:1133 | |
Symbol 1133 MovieClip | Uses:1132 | Used by:1135 1136 1137 1138 1139 1140 1149 1150 1151 1152 1153 1156 1159 1160 1168 1188 1189 1333 1334 1335 1336 1337 1338 1341 1347 1348 1641 1670 1674 1748 1755 1757 1763 1769 |
Symbol 1134 Graphic | Used by:1135 1136 1137 1138 1139 1140 1149 1150 1151 1152 1153 1156 1159 1160 1168 1188 1189 1333 1334 1335 1336 1337 1338 1341 1347 1348 1641 1670 1674 1748 1755 1757 1763 1769 | |
Symbol 1135 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1136 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1137 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1138 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1139 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1140 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1141 Font | Used by:1142 1190 1215 1281 1339 1350 1351 1356 1357 1361 1362 1367 1368 1372 1373 1375 1376 | |
Symbol 1142 EditableText | Uses:1141 | Used by:1225 |
Symbol 1143 Text | Uses:1015 | Used by:1148 |
Symbol 1144 Text | Uses:1015 | Used by:1148 |
Symbol 1145 Text | Uses:1015 | Used by:1148 |
Symbol 1146 Text | Uses:1015 | Used by:1148 |
Symbol 1147 Text | Uses:1015 | Used by:1148 1225 |
Symbol 1148 MovieClip | Uses:1143 1144 1145 1146 1147 | Used by:1225 |
Symbol 1149 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1150 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1151 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1152 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1153 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1154 EditableText | Uses:1015 | Used by:1225 |
Symbol 1155 Text | Uses:1015 | Used by:1225 |
Symbol 1156 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1157 Text | Uses:1015 | Used by:1225 |
Symbol 1158 Text | Uses:1015 | Used by:1225 |
Symbol 1159 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1160 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1161 Bitmap | Used by:1164 | |
Symbol 1162 Bitmap | Used by:1164 | |
Symbol 1163 Bitmap | Used by:1164 | |
Symbol 1164 Graphic | Uses:1161 1162 1163 | Used by:1225 |
Symbol 1165 Text | Uses:1015 | Used by:1225 |
Symbol 1166 EditableText | Uses:1015 | Used by:1225 |
Symbol 1167 Text | Uses:1015 | Used by:1225 1380 |
Symbol 1168 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1169 Graphic | Used by:1178 | |
Symbol 1170 Graphic | Used by:1171 | |
Symbol 1171 MovieClip | Uses:1170 | Used by:1178 |
Symbol 1172 Text | Uses:1015 | Used by:1178 |
Symbol 1173 Font | Used by:1174 1175 1176 1177 1244 1245 1474 1477 1479 1481 1483 1486 1492 1493 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1507 1508 | |
Symbol 1174 Text | Uses:1173 | Used by:1178 |
Symbol 1175 Text | Uses:1173 | Used by:1178 |
Symbol 1176 Text | Uses:1173 | Used by:1178 |
Symbol 1177 Text | Uses:1173 | Used by:1178 |
Symbol 1178 MovieClip | Uses:1169 1171 1172 1174 1175 1176 1177 | Used by:1225 |
Symbol 1179 Graphic | Used by:1181 1182 1183 | |
Symbol 1180 Graphic | Used by:1181 1182 1183 | |
Symbol 1181 Button | Uses:1179 1180 | Used by:1225 |
Symbol 1182 Button | Uses:1179 1180 | Used by:1225 |
Symbol 1183 Button | Uses:1179 1180 | Used by:1225 |
Symbol 1184 Text | Uses:1015 | Used by:1225 |
Symbol 1185 Graphic | Used by:1186 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1227 1228 1262 1263 1271 1272 1273 1358 1369 1377 1552 1556 | |
Symbol 1186 Button | Uses:1185 | Used by:1225 |
Symbol 1187 Text | Uses:1015 | Used by:1225 |
Symbol 1188 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1189 Button | Uses:1133 1134 | Used by:1225 |
Symbol 1190 EditableText | Uses:1141 | Used by:1225 |
Symbol 1191 Text | Uses:1015 | Used by:1225 |
Symbol 1192 Text | Uses:1015 | Used by:1225 |
Symbol 1193 Text | Uses:1015 | Used by:1225 |
Symbol 1194 Text | Uses:1015 | Used by:1225 |
Symbol 1195 Text | Uses:1015 | Used by:1225 |
Symbol 1196 Text | Uses:1015 | Used by:1225 |
Symbol 1197 Text | Uses:1015 | Used by:1225 |
Symbol 1198 Text | Uses:1015 | Used by:1225 |
Symbol 1199 Text | Uses:1015 | Used by:1225 |
Symbol 1200 Text | Uses:1015 | Used by:1225 |
Symbol 1201 Text | Uses:1015 | Used by:1225 |
Symbol 1202 Text | Uses:1015 | Used by:1225 |
Symbol 1203 Button | Uses:1185 | Used by:1225 |
Symbol 1204 Button | Uses:1185 | Used by:1225 |
Symbol 1205 Button | Uses:1185 | Used by:1225 |
Symbol 1206 Button | Uses:1185 | Used by:1225 |
Symbol 1207 Button | Uses:1185 | Used by:1225 |
Symbol 1208 Button | Uses:1185 | Used by:1225 |
Symbol 1209 Button | Uses:1185 | Used by:1225 |
Symbol 1210 Button | Uses:1185 | Used by:1225 |
Symbol 1211 Button | Uses:1185 | Used by:1225 |
Symbol 1212 Button | Uses:1185 | Used by:1225 |
Symbol 1213 Button | Uses:1185 | Used by:1225 |
Symbol 1214 Button | Uses:1185 | Used by:1225 |
Symbol 1215 EditableText | Uses:1141 | Used by:1225 |
Symbol 1216 Text | Uses:1015 | Used by:1225 |
Symbol 1217 Text | Uses:1015 | Used by:1225 |
Symbol 1218 Text | Uses:1015 | Used by:1225 Timeline |
Symbol 1219 Text | Uses:1015 | Used by:1225 |
Symbol 1220 Bitmap | Used by:1221 | |
Symbol 1221 Graphic | Uses:1220 | Used by:1222 |
Symbol 1222 MovieClip | Uses:1221 | Used by:1225 1796 Timeline |
Symbol 1223 Button | Uses:1109 | Used by:1225 |
Symbol 1224 Button | Uses:1109 | Used by:1225 |
Symbol 1225 MovieClip | Uses:1126 1127 1128 1129 1130 1131 1135 1136 1137 1138 1139 1140 1142 1148 1149 1150 1151 1152 1153 1154 1147 1155 1156 1157 1158 1159 1160 1164 1165 1166 1167 1168 1178 1181 1182 1183 1184 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1222 1223 1224 | Used by:Timeline |
Symbol 1226 Text | Uses:1015 | Used by:Timeline |
Symbol 1227 Button | Uses:1185 | Used by:Timeline |
Symbol 1228 Button | Uses:1185 | Used by:1282 |
Symbol 1229 Graphic | Used by:1282 | |
Symbol 1230 Graphic | Used by:1231 | |
Symbol 1231 MovieClip | Uses:1230 | Used by:1282 |
Symbol 1232 Font | Used by:1233 1234 1243 1254 1258 1280 1551 1555 1770 1771 1772 1773 1786 1787 1788 1789 1791 1792 | |
Symbol 1233 Text | Uses:1232 | Used by:1282 |
Symbol 1234 Text | Uses:1232 | Used by:1282 |
Symbol 1235 Graphic | Used by:1236 | |
Symbol 1236 MovieClip | Uses:1235 | Used by:1282 |
Symbol 1237 Text | Uses:1015 | Used by:1282 |
Symbol 1238 Text | Uses:1015 | Used by:1282 |
Symbol 1239 Text | Uses:1015 | Used by:1282 |
Symbol 1240 Text | Uses:1015 | Used by:1282 |
Symbol 1241 Text | Uses:1015 | Used by:1282 |
Symbol 1242 Text | Uses:1015 | Used by:1282 |
Symbol 1243 Text | Uses:1232 | Used by:1282 |
Symbol 1244 Text | Uses:1173 | Used by:1282 |
Symbol 1245 Text | Uses:1173 | Used by:1282 |
Symbol 1246 Font | Used by:1247 1248 1249 1250 1251 1252 1257 1259 1260 1261 1264 1265 1267 1268 1269 1270 1274 1275 1276 1278 1279 1474 1477 1479 1481 1483 1488 1490 1492 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1507 | |
Symbol 1247 Text | Uses:1246 | Used by:1282 |
Symbol 1248 Text | Uses:1246 | Used by:1282 |
Symbol 1249 Text | Uses:1246 | Used by:1282 |
Symbol 1250 Text | Uses:1246 | Used by:1282 |
Symbol 1251 Text | Uses:1246 | Used by:1282 |
Symbol 1252 Text | Uses:1246 | Used by:1282 |
Symbol 1253 Graphic | Used by:1282 | |
Symbol 1254 Text | Uses:1232 | Used by:1256 |
Symbol 1255 Graphic | Used by:1256 | |
Symbol 1256 Button | Uses:1254 1255 | Used by:1282 |
Symbol 1257 Text | Uses:1246 | Used by:1282 |
Symbol 1258 Text | Uses:1232 | Used by:1282 |
Symbol 1259 Text | Uses:1246 | Used by:1282 |
Symbol 1260 Text | Uses:1246 | Used by:1266 |
Symbol 1261 Text | Uses:1246 | Used by:1266 |
Symbol 1262 Button | Uses:1185 | Used by:1266 |
Symbol 1263 Button | Uses:1185 | Used by:1266 |
Symbol 1264 Text | Uses:1246 | Used by:1266 |
Symbol 1265 Text | Uses:1246 | Used by:1266 |
Symbol 1266 MovieClip | Uses:1260 1261 1262 1263 1264 1265 | Used by:1282 |
Symbol 1267 Text | Uses:1246 | Used by:1282 |
Symbol 1268 Text | Uses:1246 | Used by:1277 |
Symbol 1269 Text | Uses:1246 | Used by:1277 |
Symbol 1270 Text | Uses:1246 | Used by:1277 |
Symbol 1271 Button | Uses:1185 | Used by:1277 |
Symbol 1272 Button | Uses:1185 | Used by:1277 |
Symbol 1273 Button | Uses:1185 | Used by:1277 |
Symbol 1274 Text | Uses:1246 | Used by:1277 |
Symbol 1275 Text | Uses:1246 | Used by:1277 |
Symbol 1276 Text | Uses:1246 | Used by:1277 |
Symbol 1277 MovieClip | Uses:1268 1269 1270 1271 1272 1273 1274 1275 1276 | Used by:1282 |
Symbol 1278 Text | Uses:1246 | Used by:1282 |
Symbol 1279 Text | Uses:1246 | Used by:1282 |
Symbol 1280 Text | Uses:1232 | Used by:1282 |
Symbol 1281 Text | Uses:1141 | Used by:1282 |
Symbol 1282 MovieClip | Uses:1228 1229 1231 1233 1234 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1247 1248 1249 1250 1251 1252 1253 1256 1257 1258 1259 1266 1267 1277 1278 1279 1280 1281 | Used by:Timeline |
Symbol 1283 Button | Uses:1109 | Used by:Timeline |
Symbol 1284 Font | Used by:1285 1319 | |
Symbol 1285 EditableText | Uses:1284 | Used by:1318 |
Symbol 1286 Sound | Used by:1318 | |
Symbol 1287 Sound | Used by:1318 | |
Symbol 1288 Sound | Used by:1318 | |
Symbol 1289 Sound | Used by:1318 | |
Symbol 1290 Sound | Used by:1318 | |
Symbol 1291 Sound | Used by:1318 | |
Symbol 1292 Sound | Used by:1318 | |
Symbol 1293 Sound | Used by:1318 | |
Symbol 1294 Sound | Used by:1318 | |
Symbol 1295 Sound | Used by:1318 | |
Symbol 1296 Sound [Hit1] | Used by:1318 | |
Symbol 1297 Sound [Hit2] | Used by:1318 | |
Symbol 1298 Sound [Hit3] | Used by:1318 | |
Symbol 1299 Sound [Hit4] | Used by:1318 | |
Symbol 1300 Sound [Hit5] | Used by:1318 | |
Symbol 1301 Sound [Hit6] | Used by:1318 | |
Symbol 1302 Sound | Used by:1318 | |
Symbol 1303 Sound | Used by:1318 | |
Symbol 1304 Sound | Used by:1318 | |
Symbol 1305 Sound [Troll1] | Used by:1318 | |
Symbol 1306 Sound [Troll2] | Used by:1318 | |
Symbol 1307 Sound [Troll3] | Used by:1318 | |
Symbol 1308 Sound [Troll4] | Used by:1318 | |
Symbol 1309 Sound [Troll5] | Used by:1318 | |
Symbol 1310 Sound [Troll_Hit] | Used by:1318 | |
Symbol 1311 Sound | Used by:1318 | |
Symbol 1312 Sound | Used by:1318 | |
Symbol 1313 Sound | Used by:1318 | |
Symbol 1314 Sound | Used by:1318 | |
Symbol 1315 Sound | Used by:1318 | |
Symbol 1316 Sound | Used by:1318 | |
Symbol 1317 Sound | Used by:1318 | |
Symbol 1318 MovieClip | Uses:1285 1286 1287 1288 1289 1290 1291 1292 1293 1 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 | Used by:Timeline |
Symbol 1319 EditableText | Uses:1284 | Used by:1326 |
Symbol 1320 Sound | Used by:1326 | |
Symbol 1321 Sound | Used by:1326 | |
Symbol 1322 Sound | Used by:1326 | |
Symbol 1323 Sound | Used by:1326 | |
Symbol 1324 Sound | Used by:1326 | |
Symbol 1325 Sound | Used by:1326 | |
Symbol 1326 MovieClip | Uses:1319 1320 1321 1322 1323 1324 1325 | Used by:Timeline |
Symbol 1327 Text | Uses:1015 | Used by:1380 |
Symbol 1328 Text | Uses:1015 | Used by:1380 |
Symbol 1329 Text | Uses:1015 | Used by:1380 |
Symbol 1330 Text | Uses:1015 | Used by:1380 |
Symbol 1331 Text | Uses:1015 | Used by:1380 |
Symbol 1332 Text | Uses:1015 | Used by:1380 |
Symbol 1333 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1334 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1335 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1336 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1337 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1338 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1339 EditableText | Uses:1141 | Used by:1380 |
Symbol 1340 Text | Uses:1015 | Used by:1380 |
Symbol 1341 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1342 Text | Uses:1015 | Used by:1380 |
Symbol 1343 Text | Uses:1015 | Used by:1380 |
Symbol 1344 Text | Uses:1015 | Used by:1346 |
Symbol 1345 Text | Uses:1015 | Used by:1346 |
Symbol 1346 MovieClip | Uses:1344 1345 | Used by:1380 |
Symbol 1347 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1348 Button | Uses:1133 1134 | Used by:1380 |
Symbol 1349 Text | Uses:1015 | Used by:1380 |
Symbol 1350 EditableText | Uses:1141 | Used by:1359 |
Symbol 1351 EditableText | Uses:1141 | Used by:1359 |
Symbol 1352 Text | Uses:1015 | Used by:1355 1374 |
Symbol 1353 Text | Uses:1015 | Used by:1355 1374 |
Symbol 1354 Graphic | Used by:1355 1374 | |
Symbol 1355 Button | Uses:1352 1353 1354 | Used by:1359 |
Symbol 1356 EditableText | Uses:1141 | Used by:1359 |
Symbol 1357 EditableText | Uses:1141 | Used by:1359 |
Symbol 1358 Button | Uses:1185 | Used by:1359 |
Symbol 1359 MovieClip | Uses:1350 1351 1355 1356 1357 1358 | Used by:1360 |
Symbol 1360 MovieClip | Uses:1359 | Used by:1380 |
Symbol 1361 EditableText | Uses:1141 | Used by:1370 |
Symbol 1362 EditableText | Uses:1141 | Used by:1370 |
Symbol 1363 Text | Uses:1015 | Used by:1366 |
Symbol 1364 Text | Uses:1015 | Used by:1366 |
Symbol 1365 Graphic | Used by:1366 | |
Symbol 1366 Button | Uses:1363 1364 1365 | Used by:1370 |
Symbol 1367 EditableText | Uses:1141 | Used by:1370 |
Symbol 1368 EditableText | Uses:1141 | Used by:1370 |
Symbol 1369 Button | Uses:1185 | Used by:1370 |
Symbol 1370 MovieClip | Uses:1361 1362 1366 1367 1368 1369 | Used by:1371 |
Symbol 1371 MovieClip | Uses:1370 | Used by:1380 |
Symbol 1372 EditableText | Uses:1141 | Used by:1378 |
Symbol 1373 EditableText | Uses:1141 | Used by:1378 |
Symbol 1374 Button | Uses:1352 1353 1354 | Used by:1378 |
Symbol 1375 EditableText | Uses:1141 | Used by:1378 |
Symbol 1376 EditableText | Uses:1141 | Used by:1378 |
Symbol 1377 Button | Uses:1185 | Used by:1378 |
Symbol 1378 MovieClip | Uses:1372 1373 1374 1375 1376 1377 | Used by:1379 |
Symbol 1379 MovieClip | Uses:1378 | Used by:1380 |
Symbol 1380 MovieClip | Uses:1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1346 1347 1348 1349 1360 1167 1371 1379 | Used by:Timeline |
Symbol 1381 EditableText | Uses:1015 | Used by:Timeline |
Symbol 1382 Text | Uses:1015 | Used by:Timeline |
Symbol 1383 EditableText | Uses:1015 | Used by:Timeline |
Symbol 1384 Text | Uses:1015 | Used by:Timeline |
Symbol 1385 EditableText | Uses:1015 | Used by:Timeline |
Symbol 1386 Bitmap | Used by:1387 | |
Symbol 1387 Graphic | Uses:1386 | Used by:1402 |
Symbol 1388 Bitmap | Used by:1389 | |
Symbol 1389 Graphic | Uses:1388 | Used by:1402 |
Symbol 1390 Bitmap | Used by:1391 | |
Symbol 1391 Graphic | Uses:1390 | Used by:1402 |
Symbol 1392 Bitmap | Used by:1393 | |
Symbol 1393 Graphic | Uses:1392 | Used by:1402 |
Symbol 1394 Bitmap | Used by:1395 | |
Symbol 1395 Graphic | Uses:1394 | Used by:1402 |
Symbol 1396 Bitmap | Used by:1397 | |
Symbol 1397 Graphic | Uses:1396 | Used by:1402 |
Symbol 1398 Bitmap | Used by:1399 | |
Symbol 1399 Graphic | Uses:1398 | Used by:1402 |
Symbol 1400 Bitmap | Used by:1401 | |
Symbol 1401 Graphic | Uses:1400 | Used by:1402 |
Symbol 1402 MovieClip | Uses:1387 1389 1391 1393 1395 1397 1399 1401 | Used by:1442 |
Symbol 1403 Graphic | Used by:1442 | |
Symbol 1404 Graphic | Used by:1442 | |
Symbol 1405 Graphic | Used by:1441 | |
Symbol 1406 Graphic | Used by:1407 | |
Symbol 1407 MovieClip | Uses:1406 | Used by:1441 |
Symbol 1408 Graphic | Used by:1409 | |
Symbol 1409 MovieClip | Uses:1408 | Used by:1441 |
Symbol 1410 Graphic | Used by:1441 | |
Symbol 1411 Graphic | Used by:1441 | |
Symbol 1412 Graphic | Used by:1413 | |
Symbol 1413 MovieClip | Uses:1412 | Used by:1441 |
Symbol 1414 Graphic | Used by:1441 | |
Symbol 1415 Graphic | Used by:1441 | |
Symbol 1416 Graphic | Used by:1419 | |
Symbol 1417 Graphic | Used by:1418 | |
Symbol 1418 MovieClip | Uses:1417 | Used by:1419 1421 1427 1437 1440 |
Symbol 1419 MovieClip | Uses:1416 1418 | Used by:1441 |
Symbol 1420 Graphic | Used by:1421 | |
Symbol 1421 MovieClip | Uses:1420 1418 | Used by:1441 |
Symbol 1422 Graphic | Used by:1423 | |
Symbol 1423 MovieClip | Uses:1422 | Used by:1441 1458 |
Symbol 1424 Graphic | Used by:1425 | |
Symbol 1425 MovieClip | Uses:1424 | Used by:1441 1458 |
Symbol 1426 Graphic | Used by:1427 | |
Symbol 1427 MovieClip | Uses:1426 1418 | Used by:1441 |
Symbol 1428 Graphic | Used by:1441 | |
Symbol 1429 Graphic | Used by:1432 | |
Symbol 1430 Graphic | Used by:1431 | |
Symbol 1431 MovieClip | Uses:1430 | Used by:1432 1458 1468 1512 |
Symbol 1432 MovieClip | Uses:1429 1431 | Used by:1441 1458 |
Symbol 1433 Graphic | Used by:1434 | |
Symbol 1434 MovieClip | Uses:1433 | Used by:1441 1458 |
Symbol 1435 Graphic | Used by:1441 | |
Symbol 1436 Graphic | Used by:1437 | |
Symbol 1437 MovieClip | Uses:1436 1418 | Used by:1441 |
Symbol 1438 Graphic | Used by:1441 | |
Symbol 1439 Graphic | Used by:1440 | |
Symbol 1440 MovieClip | Uses:1439 1418 | Used by:1441 |
Symbol 1441 MovieClip | Uses:1405 1407 1409 1410 1411 1413 1414 1084 1415 1419 1421 1423 1425 1427 1428 1432 1434 1435 1437 1438 1440 | Used by:1442 |
Symbol 1442 MovieClip | Uses:1402 1403 1404 1441 | Used by:Timeline |
Symbol 1443 Graphic | Used by:1458 | |
Symbol 1444 Graphic | Used by:1447 | |
Symbol 1445 Graphic | Used by:1446 | |
Symbol 1446 MovieClip | Uses:1445 | Used by:1447 1457 1458 1468 1476 1478 1480 1482 1484 1487 1489 1491 1506 |
Symbol 1447 MovieClip | Uses:1444 1446 | Used by:1458 |
Symbol 1448 Graphic | Used by:1449 | |
Symbol 1449 MovieClip | Uses:1448 | Used by:1458 1476 1478 1482 |
Symbol 1450 Graphic | Used by:1451 | |
Symbol 1451 MovieClip | Uses:1450 | Used by:1458 1468 |
Symbol 1452 Graphic | Used by:1458 | |
Symbol 1453 Graphic | Used by:1458 | |
Symbol 1454 Graphic | Used by:1458 | |
Symbol 1455 Graphic | Used by:1458 | |
Symbol 1456 Graphic | Used by:1457 | |
Symbol 1457 MovieClip | Uses:1456 1446 | Used by:1458 |
Symbol 1458 MovieClip | Uses:1079 1443 1084 1082 1447 1449 1080 1446 1451 1452 1425 1423 1431 1453 1432 1434 1454 1455 1457 | Used by:1459 |
Symbol 1459 MovieClip | Uses:1458 | Used by:Timeline |
Symbol 1460 Graphic | Uses:1075 | Used by:1468 |
Symbol 1461 Graphic | Uses:1075 | Used by:1468 |
Symbol 1462 Graphic | Used by:1468 | |
Symbol 1463 Graphic | Used by:1468 | |
Symbol 1464 Graphic | Used by:1468 | |
Symbol 1465 Graphic | Uses:1075 | Used by:1468 |
Symbol 1466 Graphic | Uses:1075 | Used by:1468 |
Symbol 1467 Graphic | Uses:1075 | Used by:1468 |
Symbol 1468 MovieClip | Uses:1460 1446 1451 1461 1462 1463 1464 1465 1431 1466 1467 | Used by:1469 |
Symbol 1469 MovieClip | Uses:1468 | Used by:Timeline |
Symbol 1470 Graphic | Used by:1476 1478 1480 1482 1484 1487 1489 1491 1494 1506 1509 | |
Symbol 1471 Bitmap | Used by:1472 1632 | |
Symbol 1472 Graphic | Uses:1471 | Used by:1473 |
Symbol 1473 MovieClip | Uses:1472 | Used by:1476 1478 1480 1482 1484 1487 1489 1491 1494 1506 1509 1630 Timeline |
Symbol 1474 Text | Uses:1173 1246 | Used by:1476 |
Symbol 1475 Graphic | Used by:1476 1478 1480 1482 1484 1487 1489 1491 1494 1506 1509 | |
Symbol 1476 MovieClip | Uses:1470 1473 1474 1475 1446 1449 | Used by:1510 |
Symbol 1477 Text | Uses:1173 1246 | Used by:1478 |
Symbol 1478 MovieClip | Uses:1470 1473 1477 1475 1446 1449 | Used by:1510 |
Symbol 1479 Text | Uses:1173 1246 | Used by:1480 |
Symbol 1480 MovieClip | Uses:1470 1473 1479 1475 1079 1446 | Used by:1510 |
Symbol 1481 Text | Uses:1173 1246 | Used by:1482 |
Symbol 1482 MovieClip | Uses:1470 1473 1481 1475 1449 1446 | Used by:1510 |
Symbol 1483 Text | Uses:1173 1246 | Used by:1484 |
Symbol 1484 MovieClip | Uses:1470 1473 1483 1475 1446 | Used by:1510 |
Symbol 1485 Text | Uses:1015 | Used by:1487 |
Symbol 1486 Text | Uses:1173 | Used by:1487 |
Symbol 1487 MovieClip | Uses:1470 1473 1485 1486 1475 1446 | Used by:1510 |
Symbol 1488 Text | Uses:1246 | Used by:1489 |
Symbol 1489 MovieClip | Uses:1470 1473 1488 1475 1446 | Used by:1510 |
Symbol 1490 Text | Uses:1246 | Used by:1491 |
Symbol 1491 MovieClip | Uses:1470 1473 1490 1475 1446 | Used by:1510 |
Symbol 1492 Text | Uses:1173 1246 | Used by:1494 |
Symbol 1493 EditableText | Uses:1173 | Used by:1494 |
Symbol 1494 MovieClip | Uses:1470 1473 1492 1493 1475 | Used by:1510 |
Symbol 1495 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1496 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1497 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1498 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1499 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1500 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1501 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1502 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1503 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1504 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1505 Text | Uses:1173 1246 | Used by:1506 |
Symbol 1506 MovieClip | Uses:1470 1473 1475 1446 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 | Used by:1510 |
Symbol 1507 Text | Uses:1173 1246 | Used by:1509 |
Symbol 1508 EditableText | Uses:1173 | Used by:1509 |
Symbol 1509 MovieClip | Uses:1470 1473 1507 1508 1475 | Used by:1510 |
Symbol 1510 MovieClip | Uses:1476 1478 1480 1482 1484 1487 1489 1491 1494 1506 1509 | Used by:Timeline |
Symbol 1511 MovieClip | Uses:1073 1052 1031 | Used by:Timeline |
Symbol 1512 MovieClip | Uses:1431 1079 | Used by:1513 |
Symbol 1513 MovieClip | Uses:1512 | Used by:Timeline |
Symbol 1514 ShapeTweening | Used by:1516 | |
Symbol 1515 Graphic | Used by:1516 | |
Symbol 1516 MovieClip | Uses:1514 1515 | Used by:Timeline |
Symbol 1517 Text | Uses:1015 | Used by:1519 |
Symbol 1518 Text | Uses:1015 | Used by:1519 |
Symbol 1519 MovieClip | Uses:1517 1518 | Used by:Timeline |
Symbol 1520 Graphic | Used by:1536 1538 1540 | |
Symbol 1521 Graphic | Used by:1533 | |
Symbol 1522 Graphic | Used by:1533 | |
Symbol 1523 Graphic | Used by:1533 | |
Symbol 1524 Graphic | Used by:1533 | |
Symbol 1525 Graphic | Used by:1533 | |
Symbol 1526 Graphic | Used by:1533 | |
Symbol 1527 Graphic | Used by:1533 | |
Symbol 1528 Graphic | Used by:1533 | |
Symbol 1529 Graphic | Used by:1533 | |
Symbol 1530 Graphic | Used by:1533 | |
Symbol 1531 Graphic | Used by:1533 | |
Symbol 1532 Graphic | Used by:1533 | |
Symbol 1533 MovieClip | Uses:1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 | Used by:1536 1538 1540 1543 |
Symbol 1534 Graphic | Used by:1536 1538 | |
Symbol 1535 EditableText | Uses:1015 | Used by:1536 |
Symbol 1536 MovieClip | Uses:1520 1533 1534 1535 | Used by:Timeline |
Symbol 1537 EditableText | Uses:1015 | Used by:1538 |
Symbol 1538 MovieClip | Uses:1520 1533 1534 1537 | Used by:Timeline |
Symbol 1539 Graphic | Used by:1540 | |
Symbol 1540 MovieClip | Uses:1520 1533 1539 | Used by:Timeline |
Symbol 1541 Graphic | Used by:1543 | |
Symbol 1542 Graphic | Used by:1543 | |
Symbol 1543 MovieClip | Uses:1541 1533 1542 | Used by:Timeline |
Symbol 1544 EditableText | Uses:1015 | Used by:1563 |
Symbol 1545 Text | Uses:1015 | Used by:1563 |
Symbol 1546 Text | Uses:1015 | Used by:1563 |
Symbol 1547 EditableText | Uses:1015 | Used by:1563 |
Symbol 1548 Text | Uses:1015 | Used by:1563 |
Symbol 1549 Text | Uses:1015 | Used by:1563 |
Symbol 1550 EditableText | Uses:1015 | Used by:1563 |
Symbol 1551 Text | Uses:1232 | Used by:1563 |
Symbol 1552 Button | Uses:1185 | Used by:1563 |
Symbol 1553 EditableText | Uses:1015 | Used by:1563 |
Symbol 1554 EditableText | Uses:1015 | Used by:1563 |
Symbol 1555 Text | Uses:1232 | Used by:1563 |
Symbol 1556 Button | Uses:1185 | Used by:1563 |
Symbol 1557 EditableText | Uses:1015 | Used by:1563 |
Symbol 1558 EditableText | Uses:1015 | Used by:1563 |
Symbol 1559 EditableText | Uses:1015 | Used by:1563 |
Symbol 1560 EditableText | Uses:1015 | Used by:1563 |
Symbol 1561 EditableText | Uses:1015 | Used by:1563 |
Symbol 1562 Text | Uses:1015 | Used by:1563 |
Symbol 1563 MovieClip | Uses:1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 | Used by:Timeline |
Symbol 1564 Graphic | Used by:1565 | |
Symbol 1565 MovieClip | Uses:1564 | Used by:1566 |
Symbol 1566 MovieClip | Uses:548 1565 | Used by:1568 |
Symbol 1567 EditableText | Uses:1106 | Used by:1568 |
Symbol 1568 MovieClip | Uses:1566 1567 | Used by:Timeline |
Symbol 1569 Graphic | Used by:1630 | |
Symbol 1570 Graphic | Used by:1571 | |
Symbol 1571 MovieClip | Uses:1570 | Used by:1629 |
Symbol 1572 Graphic | Used by:1573 | |
Symbol 1573 MovieClip | Uses:1572 | Used by:1629 |
Symbol 1574 Graphic | Used by:1575 | |
Symbol 1575 MovieClip | Uses:1574 | Used by:1629 |
Symbol 1576 Graphic | Used by:1577 | |
Symbol 1577 MovieClip | Uses:1576 | Used by:1629 |
Symbol 1578 Graphic | Used by:1579 | |
Symbol 1579 MovieClip | Uses:1578 | Used by:1629 |
Symbol 1580 Graphic | Used by:1581 | |
Symbol 1581 MovieClip | Uses:1580 | Used by:1629 |
Symbol 1582 Graphic | Used by:1583 | |
Symbol 1583 MovieClip | Uses:1582 | Used by:1629 |
Symbol 1584 Graphic | Used by:1585 | |
Symbol 1585 MovieClip | Uses:1584 | Used by:1629 |
Symbol 1586 Graphic | Used by:1587 | |
Symbol 1587 MovieClip | Uses:1586 | Used by:1629 |
Symbol 1588 Graphic | Used by:1589 | |
Symbol 1589 MovieClip | Uses:1588 | Used by:1629 |
Symbol 1590 Graphic | Used by:1591 | |
Symbol 1591 MovieClip | Uses:1590 | Used by:1629 |
Symbol 1592 Graphic | Used by:1593 | |
Symbol 1593 MovieClip | Uses:1592 | Used by:1629 |
Symbol 1594 Graphic | Used by:1595 | |
Symbol 1595 MovieClip | Uses:1594 | Used by:1629 |
Symbol 1596 Graphic | Used by:1597 | |
Symbol 1597 MovieClip | Uses:1596 | Used by:1629 |
Symbol 1598 Graphic | Used by:1599 | |
Symbol 1599 MovieClip | Uses:1598 | Used by:1629 |
Symbol 1600 Graphic | Used by:1601 | |
Symbol 1601 MovieClip | Uses:1600 | Used by:1629 |
Symbol 1602 Graphic | Used by:1603 | |
Symbol 1603 MovieClip | Uses:1602 | Used by:1629 |
Symbol 1604 Graphic | Used by:1605 | |
Symbol 1605 MovieClip | Uses:1604 | Used by:1629 |
Symbol 1606 Graphic | Used by:1607 | |
Symbol 1607 MovieClip | Uses:1606 | Used by:1629 |
Symbol 1608 Graphic | Used by:1609 | |
Symbol 1609 MovieClip | Uses:1608 | Used by:1629 |
Symbol 1610 Graphic | Used by:1611 | |
Symbol 1611 MovieClip | Uses:1610 | Used by:1629 |
Symbol 1612 Graphic | Used by:1613 | |
Symbol 1613 MovieClip | Uses:1612 | Used by:1629 |
Symbol 1614 Graphic | Used by:1615 | |
Symbol 1615 MovieClip | Uses:1614 | Used by:1629 |
Symbol 1616 Graphic | Used by:1617 | |
Symbol 1617 MovieClip | Uses:1616 | Used by:1629 |
Symbol 1618 Graphic | Used by:1619 | |
Symbol 1619 MovieClip | Uses:1618 | Used by:1629 |
Symbol 1620 Graphic | Used by:1621 | |
Symbol 1621 MovieClip | Uses:1620 | Used by:1629 |
Symbol 1622 Graphic | Used by:1623 | |
Symbol 1623 MovieClip | Uses:1622 | Used by:1629 |
Symbol 1624 Graphic | Used by:1625 | |
Symbol 1625 MovieClip | Uses:1624 | Used by:1629 |
Symbol 1626 Graphic | Used by:1627 | |
Symbol 1627 MovieClip | Uses:1626 | Used by:1629 |
Symbol 1628 Graphic | Used by:1629 | |
Symbol 1629 MovieClip | Uses:1571 1573 1575 1577 1579 1581 1583 1585 1587 1589 1591 1593 1595 1597 1599 1601 1603 1605 1607 1609 1611 1613 1615 1617 1619 1621 1623 1625 1627 1628 | Used by:1630 |
Symbol 1630 MovieClip | Uses:1569 1473 1629 | Used by:Timeline |
Symbol 1631 Text | Uses:1015 | Used by:Timeline |
Symbol 1632 Graphic | Uses:1471 | Used by:1640 |
Symbol 1633 EditableText | Uses:1015 | Used by:1640 |
Symbol 1634 Text | Uses:1015 | Used by:1640 |
Symbol 1635 Text | Uses:1015 | Used by:1640 |
Symbol 1636 EditableText | Uses:1015 | Used by:1640 |
Symbol 1637 EditableText | Uses:1015 | Used by:1640 |
Symbol 1638 Text | Uses:1015 | Used by:1640 |
Symbol 1639 EditableText | Uses:1015 | Used by:1640 |
Symbol 1640 MovieClip | Uses:1632 1633 1634 1635 1636 1637 1638 1639 | Used by:Timeline |
Symbol 1641 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1642 Text | Uses:1015 | Used by:1669 |
Symbol 1643 Text | Uses:1015 | Used by:1669 |
Symbol 1644 Text | Uses:1015 | Used by:1669 |
Symbol 1645 Text | Uses:1015 | Used by:1669 |
Symbol 1646 Text | Uses:1015 | Used by:1669 |
Symbol 1647 Text | Uses:1015 | Used by:1669 |
Symbol 1648 Text | Uses:1015 | Used by:1669 |
Symbol 1649 Text | Uses:1015 | Used by:1669 |
Symbol 1650 Text | Uses:1015 | Used by:1669 |
Symbol 1651 Text | Uses:1015 | Used by:1669 |
Symbol 1652 Text | Uses:1015 | Used by:1669 |
Symbol 1653 Text | Uses:1015 | Used by:1669 |
Symbol 1654 Text | Uses:1015 | Used by:1669 |
Symbol 1655 Text | Uses:1015 | Used by:1669 |
Symbol 1656 Text | Uses:1015 | Used by:1669 |
Symbol 1657 Text | Uses:1015 | Used by:1669 |
Symbol 1658 Text | Uses:1015 | Used by:1669 |
Symbol 1659 Text | Uses:1015 | Used by:1669 |
Symbol 1660 Text | Uses:1015 | Used by:1669 |
Symbol 1661 Text | Uses:1015 | Used by:1669 |
Symbol 1662 Text | Uses:1015 | Used by:1669 |
Symbol 1663 Text | Uses:1015 | Used by:1669 |
Symbol 1664 Text | Uses:1015 | Used by:1669 |
Symbol 1665 Text | Uses:1015 | Used by:1669 |
Symbol 1666 Text | Uses:1015 | Used by:1669 |
Symbol 1667 Text | Uses:1015 | Used by:1669 |
Symbol 1668 Text | Uses:1015 | Used by:1669 |
Symbol 1669 MovieClip | Uses:1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 | Used by:Timeline |
Symbol 1670 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1671 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1672 Text | Uses:1015 | Used by:Timeline |
Symbol 1673 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1674 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1675 Graphic | Used by:1745 | |
Symbol 1676 Graphic | Used by:1745 | |
Symbol 1677 Bitmap | Used by:1678 | |
Symbol 1678 Graphic | Uses:1677 | Used by:1745 |
Symbol 1679 Text | Uses:1015 | Used by:1680 |
Symbol 1680 MovieClip | Uses:1679 | Used by:1745 |
Symbol 1681 Bitmap | Used by:1682 | |
Symbol 1682 Graphic | Uses:1681 | Used by:1745 |
Symbol 1683 Text | Uses:1015 | Used by:1684 |
Symbol 1684 MovieClip | Uses:1683 | Used by:1745 |
Symbol 1685 Bitmap | Used by:1686 | |
Symbol 1686 Graphic | Uses:1685 | Used by:1745 |
Symbol 1687 Text | Uses:1015 | Used by:1688 |
Symbol 1688 MovieClip | Uses:1687 | Used by:1745 |
Symbol 1689 Bitmap | Used by:1690 | |
Symbol 1690 Graphic | Uses:1689 | Used by:1745 |
Symbol 1691 Text | Uses:1015 | Used by:1692 |
Symbol 1692 MovieClip | Uses:1691 | Used by:1745 |
Symbol 1693 Bitmap | Used by:1694 | |
Symbol 1694 Graphic | Uses:1693 | Used by:1745 |
Symbol 1695 Text | Uses:1015 | Used by:1696 |
Symbol 1696 MovieClip | Uses:1695 | Used by:1745 |
Symbol 1697 Bitmap | Used by:1698 | |
Symbol 1698 Graphic | Uses:1697 | Used by:1745 |
Symbol 1699 Text | Uses:1015 | Used by:1700 |
Symbol 1700 MovieClip | Uses:1699 | Used by:1745 |
Symbol 1701 Bitmap | Used by:1702 | |
Symbol 1702 Graphic | Uses:1701 | Used by:1745 |
Symbol 1703 Text | Uses:1015 | Used by:1704 |
Symbol 1704 MovieClip | Uses:1703 | Used by:1745 |
Symbol 1705 Bitmap | Used by:1706 | |
Symbol 1706 Graphic | Uses:1705 | Used by:1745 |
Symbol 1707 Text | Uses:1015 | Used by:1708 |
Symbol 1708 MovieClip | Uses:1707 | Used by:1745 |
Symbol 1709 Bitmap | Used by:1710 | |
Symbol 1710 Graphic | Uses:1709 | Used by:1745 |
Symbol 1711 Text | Uses:1015 | Used by:1712 |
Symbol 1712 MovieClip | Uses:1711 | Used by:1745 |
Symbol 1713 Bitmap | Used by:1714 | |
Symbol 1714 Graphic | Uses:1713 | Used by:1745 |
Symbol 1715 Text | Uses:1015 | Used by:1716 |
Symbol 1716 MovieClip | Uses:1715 | Used by:1745 |
Symbol 1717 Bitmap | Used by:1718 | |
Symbol 1718 Graphic | Uses:1717 | Used by:1745 |
Symbol 1719 Text | Uses:1015 | Used by:1720 |
Symbol 1720 MovieClip | Uses:1719 | Used by:1745 |
Symbol 1721 Bitmap | Used by:1722 | |
Symbol 1722 Graphic | Uses:1721 | Used by:1745 |
Symbol 1723 Text | Uses:1015 | Used by:1724 |
Symbol 1724 MovieClip | Uses:1723 | Used by:1745 |
Symbol 1725 Bitmap | Used by:1726 | |
Symbol 1726 Graphic | Uses:1725 | Used by:1745 |
Symbol 1727 Text | Uses:1015 | Used by:1728 |
Symbol 1728 MovieClip | Uses:1727 | Used by:1745 |
Symbol 1729 Bitmap | Used by:1730 | |
Symbol 1730 Graphic | Uses:1729 | Used by:1745 |
Symbol 1731 Text | Uses:1015 | Used by:1732 |
Symbol 1732 MovieClip | Uses:1731 | Used by:1745 |
Symbol 1733 Bitmap | Used by:1734 | |
Symbol 1734 Graphic | Uses:1733 | Used by:1745 |
Symbol 1735 Text | Uses:1015 | Used by:1736 |
Symbol 1736 MovieClip | Uses:1735 | Used by:1745 |
Symbol 1737 Bitmap | Used by:1738 | |
Symbol 1738 Graphic | Uses:1737 | Used by:1745 |
Symbol 1739 Text | Uses:1015 | Used by:1740 |
Symbol 1740 MovieClip | Uses:1739 | Used by:1745 |
Symbol 1741 Bitmap | Used by:1742 | |
Symbol 1742 Graphic | Uses:1741 | Used by:1745 |
Symbol 1743 Text | Uses:1015 | Used by:1744 |
Symbol 1744 MovieClip | Uses:1743 | Used by:1745 |
Symbol 1745 MovieClip | Uses:1675 1676 1678 1680 1682 1684 1686 1688 1690 1692 1694 1696 1698 1700 1702 1704 1706 1708 1710 1712 1714 1716 1718 1720 1722 1724 1726 1728 1730 1732 1734 1736 1738 1740 1742 1744 | Used by:Timeline |
Symbol 1746 Text | Uses:1015 | Used by:Timeline |
Symbol 1747 Text | Uses:1106 | Used by:Timeline |
Symbol 1748 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1749 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1750 Graphic | Used by:1751 | |
Symbol 1751 MovieClip | Uses:1750 | Used by:Timeline |
Symbol 1752 Text | Uses:1106 | Used by:Timeline |
Symbol 1753 Text | Uses:1015 | Used by:Timeline |
Symbol 1754 Text | Uses:1015 | Used by:Timeline |
Symbol 1755 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1756 Text | Uses:1015 | Used by:Timeline |
Symbol 1757 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1758 Text | Uses:1015 | Used by:Timeline |
Symbol 1759 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1760 Text | Uses:1015 | Used by:Timeline |
Symbol 1761 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1762 Text | Uses:1015 | Used by:Timeline |
Symbol 1763 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1764 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1765 Text | Uses:1015 | Used by:Timeline |
Symbol 1766 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1767 Text | Uses:1015 | Used by:Timeline |
Symbol 1768 EditableText | Uses:1106 | Used by:Timeline |
Symbol 1769 Button | Uses:1133 1134 | Used by:Timeline |
Symbol 1770 Text | Uses:1232 | Used by:1783 |
Symbol 1771 Text | Uses:1232 | Used by:1783 |
Symbol 1772 Text | Uses:1232 | Used by:1783 |
Symbol 1773 Text | Uses:1232 | Used by:1783 |
Symbol 1774 Graphic | Used by:1775 | |
Symbol 1775 MovieClip | Uses:1774 | Used by:1781 |
Symbol 1776 Button | Uses:1109 | Used by:1781 |
Symbol 1777 Graphic | Used by:1778 | |
Symbol 1778 MovieClip | Uses:1777 | Used by:1781 |
Symbol 1779 Graphic | Used by:1780 | |
Symbol 1780 MovieClip | Uses:1779 | Used by:1781 |
Symbol 1781 MovieClip | Uses:1775 1776 1778 1780 | Used by:1783 1796 |
Symbol 1782 Button | Uses:1109 | Used by:1783 1796 |
Symbol 1783 MovieClip | Uses:1770 1771 1115 1772 1097 1773 1781 1782 | Used by:Timeline |
Symbol 1784 Graphic | Used by:Timeline | |
Symbol 1785 Graphic | Used by:Timeline | |
Symbol 1786 Text | Uses:1232 | Used by:1796 |
Symbol 1787 Text | Uses:1232 | Used by:1796 |
Symbol 1788 Text | Uses:1232 | Used by:1796 |
Symbol 1789 Text | Uses:1232 | Used by:1796 |
Symbol 1790 Button | Uses:1109 | Used by:1796 |
Symbol 1791 Text | Uses:1232 | Used by:1796 |
Symbol 1792 Text | Uses:1232 | Used by:1796 |
Symbol 1793 Bitmap | Used by:1794 | |
Symbol 1794 Graphic | Uses:1793 | Used by:1796 |
Symbol 1795 Button | Uses:1109 | Used by:1796 |
Symbol 1796 MovieClip | Uses:1786 1787 1788 1781 1097 1782 1789 1222 1790 1791 1792 1794 1795 | Used by:Timeline |
Symbol 1797 Button | Uses:1109 | Used by:Timeline |
Instance Names
"loadingtext" | Frame 1 | Symbol 1103 MovieClip |
"keys" | Frame 3 | Symbol 1282 MovieClip |
"combatsounds" | Frame 3 | Symbol 1318 MovieClip |
"music" | Frame 3 | Symbol 1326 MovieClip |
"mainman" | Frame 4 | Symbol 1125 MovieClip |
"hench1sat" | Frame 4 | Symbol 1125 MovieClip |
"hench2sat" | Frame 4 | Symbol 1125 MovieClip |
"hench3sat" | Frame 4 | Symbol 1125 MovieClip |
"menu" | Frame 4 | Symbol 1380 MovieClip |
"ground" | Frame 5 | Symbol 1459 MovieClip |
"sand" | Frame 5 | Symbol 1469 MovieClip |
"signs" | Frame 5 | Symbol 1510 MovieClip |
"game" | Frame 5 | Symbol 1511 MovieClip |
"foreground" | Frame 5 | Symbol 1513 MovieClip |
"red" | Frame 5 | Symbol 1516 MovieClip |
"go" | Frame 5 | Symbol 1519 MovieClip |
"h1health" | Frame 5 | Symbol 1540 MovieClip |
"h2health" | Frame 5 | Symbol 1540 MovieClip |
"h3health" | Frame 5 | Symbol 1540 MovieClip |
"hud" | Frame 5 | Symbol 1563 MovieClip |
"fade" | Frame 5 | Symbol 1568 MovieClip |
"regioninfo" | Frame 6 | Symbol 1640 MovieClip |
"fade" | Frame 9 | Symbol 1568 MovieClip |
"inner" | Symbol 173 MovieClip [Axe] Frame 1 | Symbol 172 MovieClip |
"adBox" | Symbol 1116 MovieClip Frame 2 | Symbol 1112 MovieClip |
"light" | Symbol 1122 MovieClip Frame 1 | Symbol 1119 MovieClip |
"thecheatcode" | Symbol 1225 MovieClip Frame 3 | Symbol 1154 EditableText |
"m1" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m2" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m3" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m4" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m5" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m6" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m7" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m8" | Symbol 1360 MovieClip Frame 1 | Symbol 1359 MovieClip |
"m1" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m2" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m3" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m4" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m5" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m6" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m7" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m8" | Symbol 1371 MovieClip Frame 1 | Symbol 1370 MovieClip |
"m1" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"m2" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"m3" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"m4" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"m5" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"m6" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"m7" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"m8" | Symbol 1379 MovieClip Frame 1 | Symbol 1378 MovieClip |
"sky" | Symbol 1442 MovieClip Frame 1 | Symbol 1402 MovieClip |
"Player" | Symbol 1511 MovieClip Frame 1 | Symbol 1073 MovieClip [Ellder] |
"Player" | Symbol 1511 MovieClip Frame 2 | Symbol 1052 MovieClip [Aldon] |
"Player" | Symbol 1511 MovieClip Frame 3 | Symbol 1031 MovieClip [Toldor] |
"inner" | Symbol 1536 MovieClip Frame 1 | Symbol 1533 MovieClip |
"map1" | Symbol 1629 MovieClip Frame 1 | Symbol 1573 MovieClip |
"map2" | Symbol 1629 MovieClip Frame 1 | Symbol 1575 MovieClip |
"map3" | Symbol 1629 MovieClip Frame 1 | Symbol 1577 MovieClip |
"map4" | Symbol 1629 MovieClip Frame 1 | Symbol 1579 MovieClip |
"map5" | Symbol 1629 MovieClip Frame 1 | Symbol 1581 MovieClip |
"map6" | Symbol 1629 MovieClip Frame 1 | Symbol 1583 MovieClip |
"map7" | Symbol 1629 MovieClip Frame 1 | Symbol 1585 MovieClip |
"map8" | Symbol 1629 MovieClip Frame 1 | Symbol 1587 MovieClip |
"map9" | Symbol 1629 MovieClip Frame 1 | Symbol 1589 MovieClip |
"map10" | Symbol 1629 MovieClip Frame 1 | Symbol 1591 MovieClip |
"map11" | Symbol 1629 MovieClip Frame 1 | Symbol 1593 MovieClip |
"map12" | Symbol 1629 MovieClip Frame 1 | Symbol 1595 MovieClip |
"map13" | Symbol 1629 MovieClip Frame 1 | Symbol 1597 MovieClip |
"map14" | Symbol 1629 MovieClip Frame 1 | Symbol 1599 MovieClip |
"map15" | Symbol 1629 MovieClip Frame 1 | Symbol 1601 MovieClip |
"map16" | Symbol 1629 MovieClip Frame 1 | Symbol 1603 MovieClip |
"map17" | Symbol 1629 MovieClip Frame 1 | Symbol 1605 MovieClip |
"map18" | Symbol 1629 MovieClip Frame 1 | Symbol 1607 MovieClip |
"map19" | Symbol 1629 MovieClip Frame 1 | Symbol 1609 MovieClip |
"map20" | Symbol 1629 MovieClip Frame 1 | Symbol 1611 MovieClip |
"map22" | Symbol 1629 MovieClip Frame 1 | Symbol 1613 MovieClip |
"map23" | Symbol 1629 MovieClip Frame 1 | Symbol 1615 MovieClip |
"map24" | Symbol 1629 MovieClip Frame 1 | Symbol 1617 MovieClip |
"map25" | Symbol 1629 MovieClip Frame 1 | Symbol 1619 MovieClip |
"map26" | Symbol 1629 MovieClip Frame 1 | Symbol 1621 MovieClip |
"map27" | Symbol 1629 MovieClip Frame 1 | Symbol 1623 MovieClip |
"map28" | Symbol 1629 MovieClip Frame 1 | Symbol 1625 MovieClip |
"map21" | Symbol 1629 MovieClip Frame 1 | Symbol 1627 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "swipe3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "Spearmaster" |
ExportAssets (56) | Timeline Frame 1 | Symbol 168 as "Equip_Halberd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 170 as "Move Arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 173 as "Axe" |
ExportAssets (56) | Timeline Frame 1 | Symbol 185 as "MagicBall2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 187 as "MagicBall1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "Fire Piece" |
ExportAssets (56) | Timeline Frame 1 | Symbol 241 as "Swordmaster" |
ExportAssets (56) | Timeline Frame 1 | Symbol 274 as "Whirler" |
ExportAssets (56) | Timeline Frame 1 | Symbol 297 as "Bandit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 349 as "Possessed Royal Guardian" |
ExportAssets (56) | Timeline Frame 1 | Symbol 368 as "Ranger" |
ExportAssets (56) | Timeline Frame 1 | Symbol 447 as "Mounted Halberdier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 466 as "Sorcerer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 485 as "Mage" |
ExportAssets (56) | Timeline Frame 1 | Symbol 505 as "Longswordsman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 528 as "King's Guard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 547 as "Javelin Thrower" |
ExportAssets (56) | Timeline Frame 1 | Symbol 570 as "Flailer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 592 as "Battle Axeman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 623 as "Axeman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 642 as "Axe Thrower" |
ExportAssets (56) | Timeline Frame 1 | Symbol 661 as "Elite Halberdier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 682 as "Halberdier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 700 as "Giant Demon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 747 as "Giant Troll" |
ExportAssets (56) | Timeline Frame 1 | Symbol 749 as "Mounted Spearman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 818 as "High Court Guardian" |
ExportAssets (56) | Timeline Frame 1 | Symbol 880 as "Spearman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 900 as "Archer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 954 as "Wood Elf King" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1002 as "Swordsman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1008 as "Blood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1010 as "Removed Head" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1011 as "Spear Dropped" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1012 as "Javelin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1013 as "Arrow Fired" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1026 as "Map Location" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1028 as "Money" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1030 as "Shadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1031 as "Toldor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1052 as "Aldon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1073 as "Ellder" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1296 as "Hit1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1297 as "Hit2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1298 as "Hit3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1299 as "Hit4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1300 as "Hit5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1301 as "Hit6" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1305 as "Troll1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1306 as "Troll2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1307 as "Troll3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1308 as "Troll4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1309 as "Troll5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1310 as "Troll_Hit" |
Labels
"menu" | Frame 3 |
"nextlevel" | Frame 4 |
"game" | Frame 5 |
"map" | Frame 6 |
"story" | Frame 7 |
"day" | Frame 8 |
"mainstory" | Frame 9 |
"episodecomplete" | Frame 10 |
"gameover1" | Frame 11 |
"gameover2" | Frame 12 |
"gameover3" | Frame 13 |
"gamecomplete" | Frame 14 |
"credits" | Frame 15 |
"kong1" | Frame 16 |
"kong2" | Frame 17 |
"kong3" | Frame 18 |
"kong4" | Frame 19 |
"kong5" | Frame 20 |
"orc" | Symbol 10 MovieClip Frame 2 |
"human" | Symbol 10 MovieClip Frame 3 |
"elf" | Symbol 10 MovieClip Frame 4 |
"woodelf" | Symbol 10 MovieClip Frame 5 |
"orc2" | Symbol 10 MovieClip Frame 6 |
"undead" | Symbol 10 MovieClip Frame 7 |
"human2" | Symbol 10 MovieClip Frame 8 |
"demon" | Symbol 10 MovieClip Frame 9 |
"troll" | Symbol 10 MovieClip Frame 10 |
"aldon" | Symbol 10 MovieClip Frame 11 |
"toldor" | Symbol 10 MovieClip Frame 12 |
"achilles" | Symbol 10 MovieClip Frame 13 |
"weking" | Symbol 10 MovieClip Frame 14 |
"ellder" | Symbol 10 MovieClip Frame 15 |
"orc" | Symbol 22 MovieClip Frame 2 |
"human" | Symbol 22 MovieClip Frame 3 |
"elf" | Symbol 22 MovieClip Frame 4 |
"woodelf" | Symbol 22 MovieClip Frame 5 |
"orc2" | Symbol 22 MovieClip Frame 6 |
"undead" | Symbol 22 MovieClip Frame 7 |
"human2" | Symbol 22 MovieClip Frame 8 |
"demon" | Symbol 22 MovieClip Frame 9 |
"troll" | Symbol 22 MovieClip Frame 10 |
"aldon" | Symbol 22 MovieClip Frame 11 |
"toldor" | Symbol 22 MovieClip Frame 12 |
"achilles" | Symbol 22 MovieClip Frame 13 |
"weking" | Symbol 22 MovieClip Frame 14 |
"ellder" | Symbol 22 MovieClip Frame 15 |
"orc" | Symbol 36 MovieClip Frame 2 |
"human" | Symbol 36 MovieClip Frame 3 |
"elf" | Symbol 36 MovieClip Frame 4 |
"woodelf" | Symbol 36 MovieClip Frame 5 |
"orc2" | Symbol 36 MovieClip Frame 6 |
"undead" | Symbol 36 MovieClip Frame 7 |
"human2" | Symbol 36 MovieClip Frame 8 |
"demon" | Symbol 36 MovieClip Frame 9 |
"troll" | Symbol 36 MovieClip Frame 10 |
"aldon" | Symbol 36 MovieClip Frame 11 |
"toldor" | Symbol 36 MovieClip Frame 12 |
"achilles" | Symbol 36 MovieClip Frame 13 |
"weking" | Symbol 36 MovieClip Frame 14 |
"ellder" | Symbol 36 MovieClip Frame 15 |
"human" | Symbol 46 MovieClip Frame 2 |
"orc" | Symbol 46 MovieClip Frame 3 |
"elf" | Symbol 46 MovieClip Frame 4 |
"woodelf" | Symbol 46 MovieClip Frame 5 |
"orc2" | Symbol 46 MovieClip Frame 6 |
"undead" | Symbol 46 MovieClip Frame 7 |
"human2" | Symbol 46 MovieClip Frame 8 |
"demon" | Symbol 46 MovieClip Frame 9 |
"troll" | Symbol 46 MovieClip Frame 10 |
"aldon" | Symbol 46 MovieClip Frame 11 |
"achilles" | Symbol 46 MovieClip Frame 12 |
"orc" | Symbol 59 MovieClip Frame 2 |
"human" | Symbol 59 MovieClip Frame 3 |
"elf" | Symbol 59 MovieClip Frame 4 |
"woodelf" | Symbol 59 MovieClip Frame 5 |
"orc2" | Symbol 59 MovieClip Frame 6 |
"undead" | Symbol 59 MovieClip Frame 7 |
"human2" | Symbol 59 MovieClip Frame 8 |
"demon" | Symbol 59 MovieClip Frame 9 |
"troll" | Symbol 59 MovieClip Frame 10 |
"aldon" | Symbol 59 MovieClip Frame 11 |
"toldor" | Symbol 59 MovieClip Frame 12 |
"achilles" | Symbol 59 MovieClip Frame 13 |
"weking" | Symbol 59 MovieClip Frame 14 |
"ellder" | Symbol 59 MovieClip Frame 15 |
"orc" | Symbol 77 MovieClip Frame 2 |
"human" | Symbol 77 MovieClip Frame 3 |
"elf" | Symbol 77 MovieClip Frame 4 |
"woodelf" | Symbol 77 MovieClip Frame 5 |
"orc2" | Symbol 77 MovieClip Frame 6 |
"undead" | Symbol 77 MovieClip Frame 7 |
"human2" | Symbol 77 MovieClip Frame 8 |
"demon" | Symbol 77 MovieClip Frame 9 |
"troll" | Symbol 77 MovieClip Frame 10 |
"aldon" | Symbol 77 MovieClip Frame 11 |
"toldor" | Symbol 77 MovieClip Frame 12 |
"achilles" | Symbol 77 MovieClip Frame 13 |
"weking" | Symbol 77 MovieClip Frame 14 |
"ellder" | Symbol 77 MovieClip Frame 15 |
"orc" | Symbol 104 MovieClip Frame 2 |
"human" | Symbol 104 MovieClip Frame 3 |
"elf" | Symbol 104 MovieClip Frame 4 |
"woodelf" | Symbol 104 MovieClip Frame 5 |
"orc2" | Symbol 104 MovieClip Frame 6 |
"undead" | Symbol 104 MovieClip Frame 7 |
"human2" | Symbol 104 MovieClip Frame 8 |
"demon" | Symbol 104 MovieClip Frame 9 |
"troll" | Symbol 104 MovieClip Frame 10 |
"aldon" | Symbol 104 MovieClip Frame 11 |
"toldor" | Symbol 104 MovieClip Frame 12 |
"achilles" | Symbol 104 MovieClip Frame 13 |
"weking" | Symbol 104 MovieClip Frame 14 |
"ellder" | Symbol 104 MovieClip Frame 15 |
"elf" | Symbol 109 MovieClip Frame 2 |
"ellder" | Symbol 109 MovieClip Frame 3 |
"aldon" | Symbol 109 MovieClip Frame 4 |
"toldor" | Symbol 109 MovieClip Frame 5 |
"achilles" | Symbol 109 MovieClip Frame 6 |
"orc" | Symbol 121 MovieClip Frame 2 |
"human" | Symbol 121 MovieClip Frame 3 |
"elf" | Symbol 121 MovieClip Frame 4 |
"woodelf" | Symbol 121 MovieClip Frame 5 |
"orc2" | Symbol 121 MovieClip Frame 6 |
"undead" | Symbol 121 MovieClip Frame 7 |
"human2" | Symbol 121 MovieClip Frame 8 |
"demon" | Symbol 121 MovieClip Frame 9 |
"troll" | Symbol 121 MovieClip Frame 10 |
"aldon" | Symbol 121 MovieClip Frame 11 |
"toldor" | Symbol 121 MovieClip Frame 12 |
"achilles" | Symbol 121 MovieClip Frame 13 |
"weking" | Symbol 121 MovieClip Frame 14 |
"ellder" | Symbol 121 MovieClip Frame 15 |
"human" | Symbol 132 MovieClip Frame 2 |
"orc" | Symbol 132 MovieClip Frame 3 |
"elf" | Symbol 132 MovieClip Frame 4 |
"woodelf" | Symbol 132 MovieClip Frame 5 |
"orc2" | Symbol 132 MovieClip Frame 6 |
"undead" | Symbol 132 MovieClip Frame 7 |
"human2" | Symbol 132 MovieClip Frame 8 |
"demon" | Symbol 132 MovieClip Frame 9 |
"troll" | Symbol 132 MovieClip Frame 10 |
"orc" | Symbol 133 MovieClip Frame 2 |
"human" | Symbol 133 MovieClip Frame 3 |
"elf" | Symbol 133 MovieClip Frame 4 |
"woodelf" | Symbol 133 MovieClip Frame 5 |
"orc2" | Symbol 133 MovieClip Frame 6 |
"undead" | Symbol 133 MovieClip Frame 7 |
"human2" | Symbol 133 MovieClip Frame 8 |
"demon" | Symbol 133 MovieClip Frame 9 |
"troll" | Symbol 133 MovieClip Frame 10 |
"aldon" | Symbol 133 MovieClip Frame 11 |
"toldor" | Symbol 133 MovieClip Frame 12 |
"achilles" | Symbol 133 MovieClip Frame 13 |
"weking" | Symbol 133 MovieClip Frame 14 |
"ellder" | Symbol 133 MovieClip Frame 15 |
"ready" | Symbol 165 MovieClip [Spearmaster] Frame 1 |
"die1" | Symbol 165 MovieClip [Spearmaster] Frame 22 |
"walk" | Symbol 165 MovieClip [Spearmaster] Frame 80 |
"swipe1" | Symbol 165 MovieClip [Spearmaster] Frame 92 |
"swipe2" | Symbol 165 MovieClip [Spearmaster] Frame 119 |
"swipe3" | Symbol 165 MovieClip [Spearmaster] Frame 137 |
"bash1" | Symbol 165 MovieClip [Spearmaster] Frame 152 |
"HIGHhit" | Symbol 165 MovieClip [Spearmaster] Frame 165 |
"MIDDLEbashed" | Symbol 165 MovieClip [Spearmaster] Frame 171 |
"MIDDLEhit" | Symbol 165 MovieClip [Spearmaster] Frame 190 |
"decap1" | Symbol 165 MovieClip [Spearmaster] Frame 195 |
"bleed" | Symbol 165 MovieClip [Spearmaster] Frame 196 |
"LOWbashed" | Symbol 165 MovieClip [Spearmaster] Frame 265 |
"human" | Symbol 182 MovieClip Frame 2 |
"orc" | Symbol 182 MovieClip Frame 3 |
"elf" | Symbol 182 MovieClip Frame 4 |
"woodelf" | Symbol 182 MovieClip Frame 5 |
"orc2" | Symbol 182 MovieClip Frame 6 |
"undead" | Symbol 182 MovieClip Frame 7 |
"human2" | Symbol 182 MovieClip Frame 8 |
"demon" | Symbol 182 MovieClip Frame 9 |
"troll" | Symbol 182 MovieClip Frame 10 |
"human" | Symbol 204 MovieClip Frame 2 |
"orc" | Symbol 204 MovieClip Frame 3 |
"elf" | Symbol 204 MovieClip Frame 4 |
"woodelf" | Symbol 204 MovieClip Frame 5 |
"orc2" | Symbol 204 MovieClip Frame 6 |
"undead" | Symbol 204 MovieClip Frame 7 |
"human2" | Symbol 204 MovieClip Frame 8 |
"demon" | Symbol 204 MovieClip Frame 9 |
"troll" | Symbol 204 MovieClip Frame 10 |
"toldor" | Symbol 204 MovieClip Frame 11 |
"achilles" | Symbol 204 MovieClip Frame 12 |
"ready" | Symbol 241 MovieClip [Swordmaster] Frame 1 |
"die1" | Symbol 241 MovieClip [Swordmaster] Frame 22 |
"walk" | Symbol 241 MovieClip [Swordmaster] Frame 80 |
"fswipe1" | Symbol 241 MovieClip [Swordmaster] Frame 92 |
"MIDDLEbashed" | Symbol 241 MovieClip [Swordmaster] Frame 109 |
"MIDDLEhit" | Symbol 241 MovieClip [Swordmaster] Frame 128 |
"LOWhit" | Symbol 241 MovieClip [Swordmaster] Frame 133 |
"HIGHhit" | Symbol 241 MovieClip [Swordmaster] Frame 141 |
"swipe1" | Symbol 241 MovieClip [Swordmaster] Frame 147 |
"walkback" | Symbol 241 MovieClip [Swordmaster] Frame 160 |
"bash1" | Symbol 241 MovieClip [Swordmaster] Frame 172 |
"duck" | Symbol 241 MovieClip [Swordmaster] Frame 185 |
"jump" | Symbol 241 MovieClip [Swordmaster] Frame 187 |
"midjump" | Symbol 241 MovieClip [Swordmaster] Frame 192 |
"landjump" | Symbol 241 MovieClip [Swordmaster] Frame 194 |
"swipe2" | Symbol 241 MovieClip [Swordmaster] Frame 199 |
"swipe3" | Symbol 241 MovieClip [Swordmaster] Frame 212 |
"fswipe3" | Symbol 241 MovieClip [Swordmaster] Frame 228 |
"bash2" | Symbol 241 MovieClip [Swordmaster] Frame 248 |
"fbash1" | Symbol 241 MovieClip [Swordmaster] Frame 262 |
"jumpswipe" | Symbol 241 MovieClip [Swordmaster] Frame 279 |
"midjumpswipe" | Symbol 241 MovieClip [Swordmaster] Frame 289 |
"respawn" | Symbol 241 MovieClip [Swordmaster] Frame 291 |
"block1" | Symbol 241 MovieClip [Swordmaster] Frame 349 |
"fswipe2" | Symbol 241 MovieClip [Swordmaster] Frame 355 |
"bswipe1" | Symbol 241 MovieClip [Swordmaster] Frame 378 |
"bswipe2" | Symbol 241 MovieClip [Swordmaster] Frame 393 |
"decap1" | Symbol 241 MovieClip [Swordmaster] Frame 409 |
"bleed" | Symbol 241 MovieClip [Swordmaster] Frame 410 |
"LOWbashed" | Symbol 241 MovieClip [Swordmaster] Frame 479 |
"human" | Symbol 252 MovieClip Frame 2 |
"orc" | Symbol 252 MovieClip Frame 3 |
"elf" | Symbol 252 MovieClip Frame 4 |
"woodelf" | Symbol 252 MovieClip Frame 5 |
"orc2" | Symbol 252 MovieClip Frame 6 |
"undead" | Symbol 252 MovieClip Frame 7 |
"human2" | Symbol 252 MovieClip Frame 8 |
"demon" | Symbol 252 MovieClip Frame 9 |
"troll" | Symbol 252 MovieClip Frame 10 |
"aldon" | Symbol 252 MovieClip Frame 11 |
"achilles" | Symbol 252 MovieClip Frame 12 |
"ellder" | Symbol 252 MovieClip Frame 13 |
"ready" | Symbol 274 MovieClip [Whirler] Frame 1 |
"die1" | Symbol 274 MovieClip [Whirler] Frame 3 |
"walk" | Symbol 274 MovieClip [Whirler] Frame 61 |
"swipe1" | Symbol 274 MovieClip [Whirler] Frame 73 |
"swipe2" | Symbol 274 MovieClip [Whirler] Frame 90 |
"decap1" | Symbol 274 MovieClip [Whirler] Frame 100 |
"bleed" | Symbol 274 MovieClip [Whirler] Frame 101 |
"MIDDLEbashed" | Symbol 274 MovieClip [Whirler] Frame 170 |
"LOWbashed" | Symbol 274 MovieClip [Whirler] Frame 189 |
"MIDDLEhit" | Symbol 274 MovieClip [Whirler] Frame 199 |
"LOWhit" | Symbol 274 MovieClip [Whirler] Frame 204 |
"HIGHhit" | Symbol 274 MovieClip [Whirler] Frame 212 |
"human" | Symbol 276 MovieClip Frame 2 |
"orc" | Symbol 276 MovieClip Frame 3 |
"ready" | Symbol 297 MovieClip [Bandit] Frame 1 |
"walk" | Symbol 297 MovieClip [Bandit] Frame 4 |
"die1" | Symbol 297 MovieClip [Bandit] Frame 16 |
"swipe1" | Symbol 297 MovieClip [Bandit] Frame 74 |
"swipe2" | Symbol 297 MovieClip [Bandit] Frame 91 |
"decap1" | Symbol 297 MovieClip [Bandit] Frame 108 |
"bleed" | Symbol 297 MovieClip [Bandit] Frame 109 |
"MIDDLEbashed" | Symbol 297 MovieClip [Bandit] Frame 178 |
"LOWbashed" | Symbol 297 MovieClip [Bandit] Frame 197 |
"MIDDLEhit" | Symbol 297 MovieClip [Bandit] Frame 207 |
"LOWhit" | Symbol 297 MovieClip [Bandit] Frame 212 |
"HIGHhit" | Symbol 297 MovieClip [Bandit] Frame 220 |
"human" | Symbol 308 MovieClip Frame 2 |
"orc" | Symbol 308 MovieClip Frame 3 |
"elf" | Symbol 308 MovieClip Frame 4 |
"woodelf" | Symbol 308 MovieClip Frame 5 |
"orc2" | Symbol 308 MovieClip Frame 6 |
"undead" | Symbol 308 MovieClip Frame 7 |
"human2" | Symbol 308 MovieClip Frame 8 |
"demon" | Symbol 308 MovieClip Frame 9 |
"troll" | Symbol 308 MovieClip Frame 10 |
"aldon" | Symbol 308 MovieClip Frame 11 |
"achilles" | Symbol 308 MovieClip Frame 12 |
"weking" | Symbol 308 MovieClip Frame 13 |
"human" | Symbol 316 MovieClip Frame 2 |
"orc" | Symbol 316 MovieClip Frame 3 |
"elf" | Symbol 316 MovieClip Frame 4 |
"woodelf" | Symbol 316 MovieClip Frame 5 |
"orc2" | Symbol 316 MovieClip Frame 6 |
"undead" | Symbol 316 MovieClip Frame 7 |
"human2" | Symbol 316 MovieClip Frame 8 |
"demon" | Symbol 316 MovieClip Frame 9 |
"troll" | Symbol 316 MovieClip Frame 10 |
"human" | Symbol 326 MovieClip Frame 2 |
"orc" | Symbol 326 MovieClip Frame 3 |
"elf" | Symbol 326 MovieClip Frame 4 |
"woodelf" | Symbol 326 MovieClip Frame 5 |
"orc2" | Symbol 326 MovieClip Frame 6 |
"undead" | Symbol 326 MovieClip Frame 7 |
"human2" | Symbol 326 MovieClip Frame 8 |
"demon" | Symbol 326 MovieClip Frame 9 |
"troll" | Symbol 326 MovieClip Frame 10 |
"ready" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 1 |
"walk" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 6 |
"die1" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 18 |
"swipe1" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 76 |
"decap1" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 94 |
"bleed" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 95 |
"MIDDLEbashed" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 164 |
"LOWbashed" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 183 |
"MIDDLEhit" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 193 |
"LOWhit" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 198 |
"HIGHhit" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 206 |
"bash1" | Symbol 349 MovieClip [Possessed Royal Guardian] Frame 212 |
"ready" | Symbol 368 MovieClip [Ranger] Frame 1 |
"walk" | Symbol 368 MovieClip [Ranger] Frame 6 |
"die1" | Symbol 368 MovieClip [Ranger] Frame 18 |
"swipe1" | Symbol 368 MovieClip [Ranger] Frame 76 |
"decap1" | Symbol 368 MovieClip [Ranger] Frame 94 |
"bleed" | Symbol 368 MovieClip [Ranger] Frame 95 |
"MIDDLEbashed" | Symbol 368 MovieClip [Ranger] Frame 164 |
"LOWbashed" | Symbol 368 MovieClip [Ranger] Frame 183 |
"MIDDLEhit" | Symbol 368 MovieClip [Ranger] Frame 193 |
"LOWhit" | Symbol 368 MovieClip [Ranger] Frame 198 |
"HIGHhit" | Symbol 368 MovieClip [Ranger] Frame 206 |
"human" | Symbol 377 MovieClip Frame 2 |
"orc" | Symbol 377 MovieClip Frame 3 |
"elf" | Symbol 377 MovieClip Frame 4 |
"woodelf" | Symbol 377 MovieClip Frame 5 |
"orc2" | Symbol 377 MovieClip Frame 6 |
"undead" | Symbol 377 MovieClip Frame 7 |
"human2" | Symbol 377 MovieClip Frame 8 |
"demon" | Symbol 377 MovieClip Frame 9 |
"troll" | Symbol 377 MovieClip Frame 10 |
"orc" | Symbol 384 MovieClip Frame 2 |
"human" | Symbol 384 MovieClip Frame 3 |
"elf" | Symbol 384 MovieClip Frame 4 |
"woodelf" | Symbol 384 MovieClip Frame 5 |
"orc2" | Symbol 384 MovieClip Frame 6 |
"undead" | Symbol 384 MovieClip Frame 7 |
"human2" | Symbol 384 MovieClip Frame 8 |
"demon" | Symbol 384 MovieClip Frame 9 |
"troll" | Symbol 384 MovieClip Frame 10 |
"human" | Symbol 394 MovieClip Frame 2 |
"orc" | Symbol 394 MovieClip Frame 3 |
"elf" | Symbol 394 MovieClip Frame 4 |
"woodelf" | Symbol 394 MovieClip Frame 5 |
"orc2" | Symbol 394 MovieClip Frame 6 |
"undead" | Symbol 394 MovieClip Frame 7 |
"human2" | Symbol 394 MovieClip Frame 8 |
"demon" | Symbol 394 MovieClip Frame 9 |
"troll" | Symbol 394 MovieClip Frame 10 |
"human" | Symbol 403 MovieClip Frame 2 |
"orc" | Symbol 403 MovieClip Frame 3 |
"elf" | Symbol 403 MovieClip Frame 4 |
"woodelf" | Symbol 403 MovieClip Frame 5 |
"orc2" | Symbol 403 MovieClip Frame 6 |
"undead" | Symbol 403 MovieClip Frame 7 |
"human2" | Symbol 403 MovieClip Frame 8 |
"demon" | Symbol 403 MovieClip Frame 9 |
"troll" | Symbol 403 MovieClip Frame 10 |
"human" | Symbol 413 MovieClip Frame 2 |
"orc" | Symbol 413 MovieClip Frame 3 |
"elf" | Symbol 413 MovieClip Frame 4 |
"woodelf" | Symbol 413 MovieClip Frame 5 |
"orc2" | Symbol 413 MovieClip Frame 6 |
"undead" | Symbol 413 MovieClip Frame 7 |
"human2" | Symbol 413 MovieClip Frame 8 |
"demon" | Symbol 413 MovieClip Frame 9 |
"troll" | Symbol 413 MovieClip Frame 10 |
"orc" | Symbol 422 MovieClip Frame 2 |
"human" | Symbol 422 MovieClip Frame 3 |
"elf" | Symbol 422 MovieClip Frame 4 |
"woodelf" | Symbol 422 MovieClip Frame 5 |
"orc2" | Symbol 422 MovieClip Frame 6 |
"undead" | Symbol 422 MovieClip Frame 7 |
"human2" | Symbol 422 MovieClip Frame 8 |
"demon" | Symbol 422 MovieClip Frame 9 |
"troll" | Symbol 422 MovieClip Frame 10 |
"human" | Symbol 434 MovieClip Frame 2 |
"orc" | Symbol 434 MovieClip Frame 3 |
"elf" | Symbol 434 MovieClip Frame 4 |
"woodelf" | Symbol 434 MovieClip Frame 5 |
"orc2" | Symbol 434 MovieClip Frame 6 |
"undead" | Symbol 434 MovieClip Frame 7 |
"human2" | Symbol 434 MovieClip Frame 8 |
"demon" | Symbol 434 MovieClip Frame 9 |
"troll" | Symbol 434 MovieClip Frame 10 |
"human" | Symbol 445 MovieClip Frame 2 |
"orc" | Symbol 445 MovieClip Frame 3 |
"elf" | Symbol 445 MovieClip Frame 4 |
"woodelf" | Symbol 445 MovieClip Frame 5 |
"orc2" | Symbol 445 MovieClip Frame 6 |
"undead" | Symbol 445 MovieClip Frame 7 |
"human2" | Symbol 445 MovieClip Frame 8 |
"demon" | Symbol 445 MovieClip Frame 9 |
"troll" | Symbol 445 MovieClip Frame 10 |
"ready" | Symbol 447 MovieClip [Mounted Halberdier] Frame 1 |
"die1" | Symbol 447 MovieClip [Mounted Halberdier] Frame 6 |
"swipe1" | Symbol 447 MovieClip [Mounted Halberdier] Frame 64 |
"walk" | Symbol 447 MovieClip [Mounted Halberdier] Frame 85 |
"decap1" | Symbol 447 MovieClip [Mounted Halberdier] Frame 95 |
"MIDDLEbashed" | Symbol 447 MovieClip [Mounted Halberdier] Frame 96 |
"LOWbashed" | Symbol 447 MovieClip [Mounted Halberdier] Frame 97 |
"MIDDLEhit" | Symbol 447 MovieClip [Mounted Halberdier] Frame 98 |
"LOWhit" | Symbol 447 MovieClip [Mounted Halberdier] Frame 99 |
"ready" | Symbol 466 MovieClip [Sorcerer] Frame 1 |
"die1" | Symbol 466 MovieClip [Sorcerer] Frame 22 |
"walk" | Symbol 466 MovieClip [Sorcerer] Frame 80 |
"walkback" | Symbol 466 MovieClip [Sorcerer] Frame 92 |
"swipe1" | Symbol 466 MovieClip [Sorcerer] Frame 104 |
"decap1" | Symbol 466 MovieClip [Sorcerer] Frame 130 |
"bleed" | Symbol 466 MovieClip [Sorcerer] Frame 131 |
"MIDDLEbashed" | Symbol 466 MovieClip [Sorcerer] Frame 200 |
"LOWbashed" | Symbol 466 MovieClip [Sorcerer] Frame 219 |
"MIDDLEhit" | Symbol 466 MovieClip [Sorcerer] Frame 229 |
"LOWhit" | Symbol 466 MovieClip [Sorcerer] Frame 234 |
"HIGHhit" | Symbol 466 MovieClip [Sorcerer] Frame 242 |
"swipe2" | Symbol 466 MovieClip [Sorcerer] Frame 248 |
"swipe3" | Symbol 466 MovieClip [Sorcerer] Frame 275 |
"ready" | Symbol 485 MovieClip [Mage] Frame 1 |
"die1" | Symbol 485 MovieClip [Mage] Frame 22 |
"walk" | Symbol 485 MovieClip [Mage] Frame 80 |
"walkback" | Symbol 485 MovieClip [Mage] Frame 92 |
"swipe1" | Symbol 485 MovieClip [Mage] Frame 104 |
"decap1" | Symbol 485 MovieClip [Mage] Frame 144 |
"bleed" | Symbol 485 MovieClip [Mage] Frame 145 |
"MIDDLEbashed" | Symbol 485 MovieClip [Mage] Frame 214 |
"LOWbashed" | Symbol 485 MovieClip [Mage] Frame 233 |
"MIDDLEhit" | Symbol 485 MovieClip [Mage] Frame 243 |
"LOWhit" | Symbol 485 MovieClip [Mage] Frame 248 |
"HIGHhit" | Symbol 485 MovieClip [Mage] Frame 256 |
"ready" | Symbol 505 MovieClip [Longswordsman] Frame 1 |
"walk" | Symbol 505 MovieClip [Longswordsman] Frame 11 |
"die1" | Symbol 505 MovieClip [Longswordsman] Frame 23 |
"swipe1" | Symbol 505 MovieClip [Longswordsman] Frame 81 |
"swipe2" | Symbol 505 MovieClip [Longswordsman] Frame 109 |
"decap1" | Symbol 505 MovieClip [Longswordsman] Frame 126 |
"bleed" | Symbol 505 MovieClip [Longswordsman] Frame 127 |
"MIDDLEbashed" | Symbol 505 MovieClip [Longswordsman] Frame 196 |
"LOWbashed" | Symbol 505 MovieClip [Longswordsman] Frame 215 |
"MIDDLEhit" | Symbol 505 MovieClip [Longswordsman] Frame 225 |
"LOWhit" | Symbol 505 MovieClip [Longswordsman] Frame 230 |
"HIGHhit" | Symbol 505 MovieClip [Longswordsman] Frame 238 |
"ready" | Symbol 528 MovieClip [King's Guard] Frame 1 |
"walk" | Symbol 528 MovieClip [King's Guard] Frame 11 |
"die1" | Symbol 528 MovieClip [King's Guard] Frame 23 |
"swipe1" | Symbol 528 MovieClip [King's Guard] Frame 81 |
"swipe2" | Symbol 528 MovieClip [King's Guard] Frame 111 |
"decap1" | Symbol 528 MovieClip [King's Guard] Frame 130 |
"bleed" | Symbol 528 MovieClip [King's Guard] Frame 131 |
"MIDDLEbashed" | Symbol 528 MovieClip [King's Guard] Frame 200 |
"LOWbashed" | Symbol 528 MovieClip [King's Guard] Frame 219 |
"MIDDLEhit" | Symbol 528 MovieClip [King's Guard] Frame 229 |
"LOWhit" | Symbol 528 MovieClip [King's Guard] Frame 234 |
"HIGHhit" | Symbol 528 MovieClip [King's Guard] Frame 242 |
"ready" | Symbol 547 MovieClip [Javelin Thrower] Frame 1 |
"die1" | Symbol 547 MovieClip [Javelin Thrower] Frame 22 |
"walk" | Symbol 547 MovieClip [Javelin Thrower] Frame 80 |
"swipe1" | Symbol 547 MovieClip [Javelin Thrower] Frame 92 |
"decap1" | Symbol 547 MovieClip [Javelin Thrower] Frame 120 |
"bleed" | Symbol 547 MovieClip [Javelin Thrower] Frame 121 |
"MIDDLEbashed" | Symbol 547 MovieClip [Javelin Thrower] Frame 190 |
"LOWbashed" | Symbol 547 MovieClip [Javelin Thrower] Frame 209 |
"MIDDLEhit" | Symbol 547 MovieClip [Javelin Thrower] Frame 219 |
"LOWhit" | Symbol 547 MovieClip [Javelin Thrower] Frame 224 |
"HIGHhit" | Symbol 547 MovieClip [Javelin Thrower] Frame 232 |
"ready" | Symbol 570 MovieClip [Flailer] Frame 1 |
"die1" | Symbol 570 MovieClip [Flailer] Frame 22 |
"walk" | Symbol 570 MovieClip [Flailer] Frame 80 |
"swipe1" | Symbol 570 MovieClip [Flailer] Frame 92 |
"decap1" | Symbol 570 MovieClip [Flailer] Frame 117 |
"bleed" | Symbol 570 MovieClip [Flailer] Frame 118 |
"MIDDLEbashed" | Symbol 570 MovieClip [Flailer] Frame 187 |
"LOWbashed" | Symbol 570 MovieClip [Flailer] Frame 206 |
"MIDDLEhit" | Symbol 570 MovieClip [Flailer] Frame 216 |
"LOWhit" | Symbol 570 MovieClip [Flailer] Frame 221 |
"HIGHhit" | Symbol 570 MovieClip [Flailer] Frame 229 |
"human" | Symbol 572 MovieClip Frame 2 |
"orc" | Symbol 572 MovieClip Frame 3 |
"elf" | Symbol 572 MovieClip Frame 4 |
"woodelf" | Symbol 572 MovieClip Frame 5 |
"orc2" | Symbol 572 MovieClip Frame 6 |
"ready" | Symbol 592 MovieClip [Battle Axeman] Frame 1 |
"walk" | Symbol 592 MovieClip [Battle Axeman] Frame 22 |
"die1" | Symbol 592 MovieClip [Battle Axeman] Frame 34 |
"swipe1" | Symbol 592 MovieClip [Battle Axeman] Frame 92 |
"decap1" | Symbol 592 MovieClip [Battle Axeman] Frame 120 |
"bleed" | Symbol 592 MovieClip [Battle Axeman] Frame 121 |
"MIDDLEbashed" | Symbol 592 MovieClip [Battle Axeman] Frame 190 |
"LOWbashed" | Symbol 592 MovieClip [Battle Axeman] Frame 209 |
"MIDDLEhit" | Symbol 592 MovieClip [Battle Axeman] Frame 219 |
"LOWhit" | Symbol 592 MovieClip [Battle Axeman] Frame 224 |
"HIGHhit" | Symbol 592 MovieClip [Battle Axeman] Frame 232 |
"human" | Symbol 602 MovieClip Frame 2 |
"orc" | Symbol 602 MovieClip Frame 3 |
"elf" | Symbol 602 MovieClip Frame 4 |
"woodelf" | Symbol 602 MovieClip Frame 5 |
"orc2" | Symbol 602 MovieClip Frame 6 |
"undead" | Symbol 602 MovieClip Frame 7 |
"human2" | Symbol 602 MovieClip Frame 8 |
"demon" | Symbol 602 MovieClip Frame 9 |
"troll" | Symbol 602 MovieClip Frame 10 |
"ready" | Symbol 623 MovieClip [Axeman] Frame 1 |
"die1" | Symbol 623 MovieClip [Axeman] Frame 22 |
"walk" | Symbol 623 MovieClip [Axeman] Frame 80 |
"swipe1" | Symbol 623 MovieClip [Axeman] Frame 92 |
"swipe2" | Symbol 623 MovieClip [Axeman] Frame 107 |
"decap1" | Symbol 623 MovieClip [Axeman] Frame 122 |
"bleed" | Symbol 623 MovieClip [Axeman] Frame 123 |
"MIDDLEbashed" | Symbol 623 MovieClip [Axeman] Frame 192 |
"LOWbashed" | Symbol 623 MovieClip [Axeman] Frame 211 |
"MIDDLEhit" | Symbol 623 MovieClip [Axeman] Frame 221 |
"LOWhit" | Symbol 623 MovieClip [Axeman] Frame 226 |
"HIGHhit" | Symbol 623 MovieClip [Axeman] Frame 234 |
"ready" | Symbol 642 MovieClip [Axe Thrower] Frame 1 |
"die1" | Symbol 642 MovieClip [Axe Thrower] Frame 22 |
"walk" | Symbol 642 MovieClip [Axe Thrower] Frame 80 |
"swipe1" | Symbol 642 MovieClip [Axe Thrower] Frame 92 |
"decap1" | Symbol 642 MovieClip [Axe Thrower] Frame 132 |
"bleed" | Symbol 642 MovieClip [Axe Thrower] Frame 133 |
"MIDDLEbashed" | Symbol 642 MovieClip [Axe Thrower] Frame 202 |
"LOWbashed" | Symbol 642 MovieClip [Axe Thrower] Frame 221 |
"MIDDLEhit" | Symbol 642 MovieClip [Axe Thrower] Frame 231 |
"LOWhit" | Symbol 642 MovieClip [Axe Thrower] Frame 236 |
"HIGHhit" | Symbol 642 MovieClip [Axe Thrower] Frame 244 |
"ready" | Symbol 661 MovieClip [Elite Halberdier] Frame 1 |
"die1" | Symbol 661 MovieClip [Elite Halberdier] Frame 22 |
"walk" | Symbol 661 MovieClip [Elite Halberdier] Frame 80 |
"decap1" | Symbol 661 MovieClip [Elite Halberdier] Frame 92 |
"bleed" | Symbol 661 MovieClip [Elite Halberdier] Frame 93 |
"MIDDLEbashed" | Symbol 661 MovieClip [Elite Halberdier] Frame 162 |
"LOWbashed" | Symbol 661 MovieClip [Elite Halberdier] Frame 181 |
"MIDDLEhit" | Symbol 661 MovieClip [Elite Halberdier] Frame 191 |
"LOWhit" | Symbol 661 MovieClip [Elite Halberdier] Frame 196 |
"HIGHhit" | Symbol 661 MovieClip [Elite Halberdier] Frame 204 |
"swipe1" | Symbol 661 MovieClip [Elite Halberdier] Frame 210 |
"swipe2" | Symbol 661 MovieClip [Elite Halberdier] Frame 234 |
"bash1" | Symbol 661 MovieClip [Elite Halberdier] Frame 249 |
"ready" | Symbol 682 MovieClip [Halberdier] Frame 1 |
"die1" | Symbol 682 MovieClip [Halberdier] Frame 22 |
"walk" | Symbol 682 MovieClip [Halberdier] Frame 80 |
"swipe1" | Symbol 682 MovieClip [Halberdier] Frame 92 |
"swipe2" | Symbol 682 MovieClip [Halberdier] Frame 114 |
"decap1" | Symbol 682 MovieClip [Halberdier] Frame 136 |
"bleed" | Symbol 682 MovieClip [Halberdier] Frame 137 |
"MIDDLEbashed" | Symbol 682 MovieClip [Halberdier] Frame 206 |
"LOWbashed" | Symbol 682 MovieClip [Halberdier] Frame 225 |
"MIDDLEhit" | Symbol 682 MovieClip [Halberdier] Frame 235 |
"LOWhit" | Symbol 682 MovieClip [Halberdier] Frame 240 |
"HIGHhit" | Symbol 682 MovieClip [Halberdier] Frame 248 |
"roar1" | Symbol 697 MovieClip Frame 3 |
"roar2" | Symbol 697 MovieClip Frame 16 |
"roar3" | Symbol 697 MovieClip Frame 29 |
"ready" | Symbol 700 MovieClip [Giant Demon] Frame 1 |
"walk" | Symbol 700 MovieClip [Giant Demon] Frame 4 |
"swipe1" | Symbol 700 MovieClip [Giant Demon] Frame 16 |
"fswipe1" | Symbol 700 MovieClip [Giant Demon] Frame 37 |
"bash1" | Symbol 700 MovieClip [Giant Demon] Frame 52 |
"die1" | Symbol 700 MovieClip [Giant Demon] Frame 66 |
"swipe2" | Symbol 700 MovieClip [Giant Demon] Frame 104 |
"roar1" | Symbol 745 MovieClip Frame 3 |
"roar2" | Symbol 745 MovieClip Frame 17 |
"roar3" | Symbol 745 MovieClip Frame 29 |
"roar4" | Symbol 745 MovieClip Frame 46 |
"roar5" | Symbol 745 MovieClip Frame 62 |
"ready" | Symbol 747 MovieClip [Giant Troll] Frame 1 |
"walk" | Symbol 747 MovieClip [Giant Troll] Frame 22 |
"swipe1" | Symbol 747 MovieClip [Giant Troll] Frame 41 |
"bash1" | Symbol 747 MovieClip [Giant Troll] Frame 90 |
"die1" | Symbol 747 MovieClip [Giant Troll] Frame 103 |
"ready" | Symbol 749 MovieClip [Mounted Spearman] Frame 1 |
"die1" | Symbol 749 MovieClip [Mounted Spearman] Frame 6 |
"swipe1" | Symbol 749 MovieClip [Mounted Spearman] Frame 64 |
"walk" | Symbol 749 MovieClip [Mounted Spearman] Frame 74 |
"decap1" | Symbol 749 MovieClip [Mounted Spearman] Frame 82 |
"MIDDLEbashed" | Symbol 749 MovieClip [Mounted Spearman] Frame 83 |
"LOWbashed" | Symbol 749 MovieClip [Mounted Spearman] Frame 84 |
"MIDDLEhit" | Symbol 749 MovieClip [Mounted Spearman] Frame 85 |
"LOWhit" | Symbol 749 MovieClip [Mounted Spearman] Frame 86 |
"ready" | Symbol 818 MovieClip [High Court Guardian] Frame 1 |
"die1" | Symbol 818 MovieClip [High Court Guardian] Frame 22 |
"swipe1" | Symbol 818 MovieClip [High Court Guardian] Frame 80 |
"walk" | Symbol 818 MovieClip [High Court Guardian] Frame 106 |
"bash1" | Symbol 818 MovieClip [High Court Guardian] Frame 118 |
"HIGHhit" | Symbol 818 MovieClip [High Court Guardian] Frame 131 |
"MIDDLEbashed" | Symbol 818 MovieClip [High Court Guardian] Frame 137 |
"MIDDLEhit" | Symbol 818 MovieClip [High Court Guardian] Frame 156 |
"speareye" | Symbol 818 MovieClip [High Court Guardian] Frame 161 |
"decap1" | Symbol 818 MovieClip [High Court Guardian] Frame 185 |
"bleed" | Symbol 818 MovieClip [High Court Guardian] Frame 186 |
"legchop" | Symbol 818 MovieClip [High Court Guardian] Frame 255 |
"LOWbashed" | Symbol 818 MovieClip [High Court Guardian] Frame 314 |
"LOWhit" | Symbol 818 MovieClip [High Court Guardian] Frame 324 |
"fswipe1" | Symbol 818 MovieClip [High Court Guardian] Frame 332 |
"ready" | Symbol 880 MovieClip [Spearman] Frame 1 |
"die1" | Symbol 880 MovieClip [Spearman] Frame 22 |
"swipe1" | Symbol 880 MovieClip [Spearman] Frame 80 |
"swipe2" | Symbol 880 MovieClip [Spearman] Frame 95 |
"swipe3" | Symbol 880 MovieClip [Spearman] Frame 110 |
"walk" | Symbol 880 MovieClip [Spearman] Frame 125 |
"bash1" | Symbol 880 MovieClip [Spearman] Frame 137 |
"HIGHhit" | Symbol 880 MovieClip [Spearman] Frame 150 |
"MIDDLEbashed" | Symbol 880 MovieClip [Spearman] Frame 156 |
"MIDDLEhit" | Symbol 880 MovieClip [Spearman] Frame 175 |
"speareye" | Symbol 880 MovieClip [Spearman] Frame 180 |
"decap1" | Symbol 880 MovieClip [Spearman] Frame 204 |
"bleed" | Symbol 880 MovieClip [Spearman] Frame 205 |
"legchop" | Symbol 880 MovieClip [Spearman] Frame 274 |
"LOWbashed" | Symbol 880 MovieClip [Spearman] Frame 333 |
"LOWhit" | Symbol 880 MovieClip [Spearman] Frame 343 |
"ready" | Symbol 900 MovieClip [Archer] Frame 1 |
"walk" | Symbol 900 MovieClip [Archer] Frame 6 |
"walkback" | Symbol 900 MovieClip [Archer] Frame 18 |
"bash1" | Symbol 900 MovieClip [Archer] Frame 30 |
"HIGHhit" | Symbol 900 MovieClip [Archer] Frame 43 |
"decap1" | Symbol 900 MovieClip [Archer] Frame 49 |
"bleed" | Symbol 900 MovieClip [Archer] Frame 50 |
"die1" | Symbol 900 MovieClip [Archer] Frame 119 |
"MIDDLEbashed" | Symbol 900 MovieClip [Archer] Frame 177 |
"swipe1" | Symbol 900 MovieClip [Archer] Frame 196 |
"LOWbashed" | Symbol 900 MovieClip [Archer] Frame 229 |
"MIDDLEhit" | Symbol 900 MovieClip [Archer] Frame 239 |
"LOWhit" | Symbol 900 MovieClip [Archer] Frame 244 |
"ready" | Symbol 954 MovieClip [Wood Elf King] Frame 1 |
"walk" | Symbol 954 MovieClip [Wood Elf King] Frame 37 |
"walkback" | Symbol 954 MovieClip [Wood Elf King] Frame 49 |
"bash1" | Symbol 954 MovieClip [Wood Elf King] Frame 61 |
"swipe2" | Symbol 954 MovieClip [Wood Elf King] Frame 74 |
"HIGHhit" | Symbol 954 MovieClip [Wood Elf King] Frame 88 |
"decap1" | Symbol 954 MovieClip [Wood Elf King] Frame 94 |
"bleed" | Symbol 954 MovieClip [Wood Elf King] Frame 95 |
"die1" | Symbol 954 MovieClip [Wood Elf King] Frame 164 |
"MIDDLEbashed" | Symbol 954 MovieClip [Wood Elf King] Frame 222 |
"legchop" | Symbol 954 MovieClip [Wood Elf King] Frame 241 |
"LOWbashed" | Symbol 954 MovieClip [Wood Elf King] Frame 300 |
"MIDDLEhit" | Symbol 954 MovieClip [Wood Elf King] Frame 310 |
"LOWhit" | Symbol 954 MovieClip [Wood Elf King] Frame 315 |
"speareye" | Symbol 954 MovieClip [Wood Elf King] Frame 323 |
"swipe1" | Symbol 954 MovieClip [Wood Elf King] Frame 330 |
"swipe3" | Symbol 954 MovieClip [Wood Elf King] Frame 344 |
"ready" | Symbol 1002 MovieClip [Swordsman] Frame 1 |
"swipe1" | Symbol 1002 MovieClip [Swordsman] Frame 37 |
"swipe2" | Symbol 1002 MovieClip [Swordsman] Frame 50 |
"swipe3" | Symbol 1002 MovieClip [Swordsman] Frame 63 |
"walk" | Symbol 1002 MovieClip [Swordsman] Frame 73 |
"walkback" | Symbol 1002 MovieClip [Swordsman] Frame 85 |
"bash1" | Symbol 1002 MovieClip [Swordsman] Frame 97 |
"swipe4" | Symbol 1002 MovieClip [Swordsman] Frame 110 |
"duck" | Symbol 1002 MovieClip [Swordsman] Frame 126 |
"jump" | Symbol 1002 MovieClip [Swordsman] Frame 128 |
"midjump" | Symbol 1002 MovieClip [Swordsman] Frame 133 |
"landjump" | Symbol 1002 MovieClip [Swordsman] Frame 135 |
"HIGHhit" | Symbol 1002 MovieClip [Swordsman] Frame 140 |
"decap1" | Symbol 1002 MovieClip [Swordsman] Frame 146 |
"bleed" | Symbol 1002 MovieClip [Swordsman] Frame 147 |
"die1" | Symbol 1002 MovieClip [Swordsman] Frame 216 |
"MIDDLEbashed" | Symbol 1002 MovieClip [Swordsman] Frame 274 |
"legchop" | Symbol 1002 MovieClip [Swordsman] Frame 293 |
"LOWbashed" | Symbol 1002 MovieClip [Swordsman] Frame 352 |
"MIDDLEhit" | Symbol 1002 MovieClip [Swordsman] Frame 362 |
"LOWhit" | Symbol 1002 MovieClip [Swordsman] Frame 367 |
"speareye" | Symbol 1002 MovieClip [Swordsman] Frame 375 |
"ready" | Symbol 1031 MovieClip [Toldor] Frame 1 |
"die1" | Symbol 1031 MovieClip [Toldor] Frame 22 |
"walk" | Symbol 1031 MovieClip [Toldor] Frame 80 |
"fswipe1" | Symbol 1031 MovieClip [Toldor] Frame 92 |
"MIDDLEbashed" | Symbol 1031 MovieClip [Toldor] Frame 109 |
"MIDDLEhit" | Symbol 1031 MovieClip [Toldor] Frame 128 |
"LOWhit" | Symbol 1031 MovieClip [Toldor] Frame 133 |
"HIGHhit" | Symbol 1031 MovieClip [Toldor] Frame 141 |
"swipe1" | Symbol 1031 MovieClip [Toldor] Frame 147 |
"walkback" | Symbol 1031 MovieClip [Toldor] Frame 160 |
"bash1" | Symbol 1031 MovieClip [Toldor] Frame 172 |
"duck" | Symbol 1031 MovieClip [Toldor] Frame 185 |
"jump" | Symbol 1031 MovieClip [Toldor] Frame 187 |
"midjump" | Symbol 1031 MovieClip [Toldor] Frame 192 |
"landjump" | Symbol 1031 MovieClip [Toldor] Frame 194 |
"swipe2" | Symbol 1031 MovieClip [Toldor] Frame 199 |
"swipe3" | Symbol 1031 MovieClip [Toldor] Frame 212 |
"fswipe3" | Symbol 1031 MovieClip [Toldor] Frame 228 |
"bash2" | Symbol 1031 MovieClip [Toldor] Frame 248 |
"fbash1" | Symbol 1031 MovieClip [Toldor] Frame 262 |
"jumpswipe" | Symbol 1031 MovieClip [Toldor] Frame 279 |
"midjumpswipe" | Symbol 1031 MovieClip [Toldor] Frame 289 |
"respawn" | Symbol 1031 MovieClip [Toldor] Frame 291 |
"block1" | Symbol 1031 MovieClip [Toldor] Frame 349 |
"fswipe2" | Symbol 1031 MovieClip [Toldor] Frame 355 |
"bswipe1" | Symbol 1031 MovieClip [Toldor] Frame 378 |
"bswipe2" | Symbol 1031 MovieClip [Toldor] Frame 393 |
"LOWbashed" | Symbol 1031 MovieClip [Toldor] Frame 409 |
"ready" | Symbol 1052 MovieClip [Aldon] Frame 2 |
"swipe1" | Symbol 1052 MovieClip [Aldon] Frame 37 |
"swipe2" | Symbol 1052 MovieClip [Aldon] Frame 50 |
"swipe3" | Symbol 1052 MovieClip [Aldon] Frame 63 |
"walk" | Symbol 1052 MovieClip [Aldon] Frame 73 |
"walkback" | Symbol 1052 MovieClip [Aldon] Frame 85 |
"bash1" | Symbol 1052 MovieClip [Aldon] Frame 97 |
"fswipe1" | Symbol 1052 MovieClip [Aldon] Frame 110 |
"duck" | Symbol 1052 MovieClip [Aldon] Frame 126 |
"jump" | Symbol 1052 MovieClip [Aldon] Frame 128 |
"midjump" | Symbol 1052 MovieClip [Aldon] Frame 133 |
"landjump" | Symbol 1052 MovieClip [Aldon] Frame 135 |
"HIGHhit" | Symbol 1052 MovieClip [Aldon] Frame 140 |
"MIDDLEbashed" | Symbol 1052 MovieClip [Aldon] Frame 146 |
"die1" | Symbol 1052 MovieClip [Aldon] Frame 165 |
"jumpswipe" | Symbol 1052 MovieClip [Aldon] Frame 223 |
"midjumpswipe" | Symbol 1052 MovieClip [Aldon] Frame 233 |
"fswipe2" | Symbol 1052 MovieClip [Aldon] Frame 235 |
"fswipe3" | Symbol 1052 MovieClip [Aldon] Frame 250 |
"bash2" | Symbol 1052 MovieClip [Aldon] Frame 266 |
"MIDDLEhit" | Symbol 1052 MovieClip [Aldon] Frame 280 |
"respawn" | Symbol 1052 MovieClip [Aldon] Frame 285 |
"fswipe4" | Symbol 1052 MovieClip [Aldon] Frame 343 |
"decap1" | Symbol 1052 MovieClip [Aldon] Frame 367 |
"bleed" | Symbol 1052 MovieClip [Aldon] Frame 368 |
"bswipe1" | Symbol 1052 MovieClip [Aldon] Frame 437 |
"fbash1" | Symbol 1052 MovieClip [Aldon] Frame 453 |
"fswipe5" | Symbol 1052 MovieClip [Aldon] Frame 470 |
"LOWbashed" | Symbol 1052 MovieClip [Aldon] Frame 488 |
"ready" | Symbol 1073 MovieClip [Ellder] Frame 1 |
"die1" | Symbol 1073 MovieClip [Ellder] Frame 22 |
"walk" | Symbol 1073 MovieClip [Ellder] Frame 80 |
"fswipe1" | Symbol 1073 MovieClip [Ellder] Frame 92 |
"fswipe2" | Symbol 1073 MovieClip [Ellder] Frame 109 |
"decap1" | Symbol 1073 MovieClip [Ellder] Frame 119 |
"bleed" | Symbol 1073 MovieClip [Ellder] Frame 120 |
"MIDDLEbashed" | Symbol 1073 MovieClip [Ellder] Frame 189 |
"LOWbashed" | Symbol 1073 MovieClip [Ellder] Frame 208 |
"MIDDLEhit" | Symbol 1073 MovieClip [Ellder] Frame 218 |
"LOWhit" | Symbol 1073 MovieClip [Ellder] Frame 223 |
"HIGHhit" | Symbol 1073 MovieClip [Ellder] Frame 231 |
"swipe1" | Symbol 1073 MovieClip [Ellder] Frame 237 |
"walkback" | Symbol 1073 MovieClip [Ellder] Frame 247 |
"bash1" | Symbol 1073 MovieClip [Ellder] Frame 259 |
"duck" | Symbol 1073 MovieClip [Ellder] Frame 272 |
"jump" | Symbol 1073 MovieClip [Ellder] Frame 274 |
"midjump" | Symbol 1073 MovieClip [Ellder] Frame 279 |
"landjump" | Symbol 1073 MovieClip [Ellder] Frame 281 |
"swipe2" | Symbol 1073 MovieClip [Ellder] Frame 286 |
"swipe3" | Symbol 1073 MovieClip [Ellder] Frame 299 |
"fswipe3" | Symbol 1073 MovieClip [Ellder] Frame 310 |
"bash2" | Symbol 1073 MovieClip [Ellder] Frame 330 |
"bswipe1" | Symbol 1073 MovieClip [Ellder] Frame 344 |
"bswipe2" | Symbol 1073 MovieClip [Ellder] Frame 356 |
"fbash1" | Symbol 1073 MovieClip [Ellder] Frame 372 |
"jumpswipe" | Symbol 1073 MovieClip [Ellder] Frame 389 |
"midjumpswipe" | Symbol 1073 MovieClip [Ellder] Frame 399 |
"respawn" | Symbol 1073 MovieClip [Ellder] Frame 401 |
"block1" | Symbol 1073 MovieClip [Ellder] Frame 459 |
"Ellder" | Symbol 1125 MovieClip Frame 24 |
"Prince Aldon" | Symbol 1125 MovieClip Frame 25 |
"Toldor" | Symbol 1125 MovieClip Frame 26 |
"Achilles" | Symbol 1125 MovieClip Frame 27 |
"Elldermain" | Symbol 1125 MovieClip Frame 28 |
"Prince Aldonmain" | Symbol 1125 MovieClip Frame 29 |
"Toldormain" | Symbol 1125 MovieClip Frame 30 |
"Achillesmain" | Symbol 1125 MovieClip Frame 31 |
"reset" | Symbol 1125 MovieClip Frame 32 |
"main" | Symbol 1225 MovieClip Frame 1 |
"episodes" | Symbol 1225 MovieClip Frame 2 |
"continue" | Symbol 1225 MovieClip Frame 4 |
"character" | Symbol 1225 MovieClip Frame 5 |
"notauthorised" | Symbol 1225 MovieClip Frame 6 |
"unlocked" | Symbol 1225 MovieClip Frame 7 |
"cheats" | Symbol 1225 MovieClip Frame 8 |
"playatkong" | Symbol 1225 MovieClip Frame 9 |
"low" | Symbol 1277 MovieClip Frame 2 |
"medium" | Symbol 1277 MovieClip Frame 3 |
"high" | Symbol 1277 MovieClip Frame 4 |
"swipe1" | Symbol 1318 MovieClip Frame 2 |
"swipe2" | Symbol 1318 MovieClip Frame 3 |
"block1" | Symbol 1318 MovieClip Frame 4 |
"bash1" | Symbol 1318 MovieClip Frame 5 |
"slice1" | Symbol 1318 MovieClip Frame 6 |
"slice2" | Symbol 1318 MovieClip Frame 7 |
"slice3" | Symbol 1318 MovieClip Frame 8 |
"break" | Symbol 1318 MovieClip Frame 9 |
"bashmiss" | Symbol 1318 MovieClip Frame 10 |
"block2" | Symbol 1318 MovieClip Frame 11 |
"title" | Symbol 1318 MovieClip Frame 12 |
"bowfire" | Symbol 1318 MovieClip Frame 13 |
"slice4" | Symbol 1318 MovieClip Frame 14 |
"slice5" | Symbol 1318 MovieClip Frame 15 |
"slice6" | Symbol 1318 MovieClip Frame 16 |
"slice7" | Symbol 1318 MovieClip Frame 17 |
"slice8" | Symbol 1318 MovieClip Frame 18 |
"slice9" | Symbol 1318 MovieClip Frame 19 |
"woodblock1" | Symbol 1318 MovieClip Frame 20 |
"woodblock2" | Symbol 1318 MovieClip Frame 21 |
"swordblock1" | Symbol 1318 MovieClip Frame 22 |
"troll1" | Symbol 1318 MovieClip Frame 23 |
"troll2" | Symbol 1318 MovieClip Frame 24 |
"troll3" | Symbol 1318 MovieClip Frame 25 |
"troll4" | Symbol 1318 MovieClip Frame 26 |
"troll5" | Symbol 1318 MovieClip Frame 27 |
"trollhit" | Symbol 1318 MovieClip Frame 28 |
"demon1" | Symbol 1318 MovieClip Frame 29 |
"demon2" | Symbol 1318 MovieClip Frame 30 |
"demon3" | Symbol 1318 MovieClip Frame 31 |
"demondie" | Symbol 1318 MovieClip Frame 32 |
"coin1" | Symbol 1318 MovieClip Frame 33 |
"coin2" | Symbol 1318 MovieClip Frame 34 |
"magicball" | Symbol 1318 MovieClip Frame 35 |
"title" | Symbol 1326 MovieClip Frame 2 |
"game" | Symbol 1326 MovieClip Frame 3 |
"gameover" | Symbol 1326 MovieClip Frame 4 |
"story" | Symbol 1326 MovieClip Frame 5 |
"mainstory" | Symbol 1326 MovieClip Frame 6 |
"boss" | Symbol 1326 MovieClip Frame 7 |
"human1" | Symbol 1441 MovieClip Frame 2 |
"human2" | Symbol 1441 MovieClip Frame 5 |
"undead" | Symbol 1441 MovieClip Frame 8 |
"demons" | Symbol 1441 MovieClip Frame 11 |
"trolls" | Symbol 1441 MovieClip Frame 14 |
"orcs1" | Symbol 1441 MovieClip Frame 17 |
"orcs2" | Symbol 1441 MovieClip Frame 20 |
"elf1" | Symbol 1441 MovieClip Frame 23 |
"elf2" | Symbol 1441 MovieClip Frame 26 |
"human1" | Symbol 1458 MovieClip Frame 2 |
"human2" | Symbol 1458 MovieClip Frame 5 |
"undead" | Symbol 1458 MovieClip Frame 8 |
"demons" | Symbol 1458 MovieClip Frame 11 |
"trolls" | Symbol 1458 MovieClip Frame 14 |
"orcs1" | Symbol 1458 MovieClip Frame 17 |
"orcs2" | Symbol 1458 MovieClip Frame 20 |
"elf1" | Symbol 1458 MovieClip Frame 23 |
"elf2" | Symbol 1458 MovieClip Frame 26 |
"human1" | Symbol 1468 MovieClip Frame 2 |
"human2" | Symbol 1468 MovieClip Frame 5 |
"undead" | Symbol 1468 MovieClip Frame 8 |
"demons" | Symbol 1468 MovieClip Frame 11 |
"trolls" | Symbol 1468 MovieClip Frame 14 |
"orcs1" | Symbol 1468 MovieClip Frame 17 |
"orcs2" | Symbol 1468 MovieClip Frame 20 |
"elf1" | Symbol 1468 MovieClip Frame 23 |
"elf2" | Symbol 1468 MovieClip Frame 26 |
"fasttravel" | Symbol 1506 MovieClip Frame 2 |
"horseys" | Symbol 1506 MovieClip Frame 3 |
"excaliber" | Symbol 1506 MovieClip Frame 4 |
"healthy" | Symbol 1506 MovieClip Frame 5 |
"suddendeath" | Symbol 1506 MovieClip Frame 6 |
"kit" | Symbol 1506 MovieClip Frame 7 |
"hardmode" | Symbol 1506 MovieClip Frame 8 |
"veryhardmode" | Symbol 1506 MovieClip Frame 9 |
"achilles" | Symbol 1506 MovieClip Frame 10 |
"dosh" | Symbol 1506 MovieClip Frame 11 |
"bandits" | Symbol 1506 MovieClip Frame 12 |
"survival" | Symbol 1510 MovieClip Frame 5 |
"cheat" | Symbol 1510 MovieClip Frame 6 |
"gladiator" | Symbol 1510 MovieClip Frame 7 |
"human1" | Symbol 1512 MovieClip Frame 2 |
"human2" | Symbol 1512 MovieClip Frame 5 |
"undead" | Symbol 1512 MovieClip Frame 8 |
"demons" | Symbol 1512 MovieClip Frame 11 |
"trolls" | Symbol 1512 MovieClip Frame 14 |
"orcs1" | Symbol 1512 MovieClip Frame 17 |
"orcs2" | Symbol 1512 MovieClip Frame 20 |
"elf1" | Symbol 1512 MovieClip Frame 23 |
"elf2" | Symbol 1512 MovieClip Frame 26 |
"orc" | Symbol 1533 MovieClip Frame 1 |
"human" | Symbol 1533 MovieClip Frame 2 |
"elf" | Symbol 1533 MovieClip Frame 3 |
"woodelf" | Symbol 1533 MovieClip Frame 4 |
"orc2" | Symbol 1533 MovieClip Frame 5 |
"undead" | Symbol 1533 MovieClip Frame 6 |
"human2" | Symbol 1533 MovieClip Frame 7 |
"demon" | Symbol 1533 MovieClip Frame 8 |
"troll" | Symbol 1533 MovieClip Frame 9 |
"levelprog" | Symbol 1533 MovieClip Frame 10 |
"aldon" | Symbol 1533 MovieClip Frame 11 |
"toldor" | Symbol 1533 MovieClip Frame 12 |
"achilles" | Symbol 1533 MovieClip Frame 13 |
"weking" | Symbol 1533 MovieClip Frame 14 |
"ellder" | Symbol 1533 MovieClip Frame 15 |
"1_undead" | Symbol 1669 MovieClip Frame 2 |
"1_orc" | Symbol 1669 MovieClip Frame 3 |
"1_human2" | Symbol 1669 MovieClip Frame 4 |
"1_woodelf" | Symbol 1669 MovieClip Frame 5 |
"1_demon" | Symbol 1669 MovieClip Frame 6 |
"1_orc2" | Symbol 1669 MovieClip Frame 7 |
"1_troll" | Symbol 1669 MovieClip Frame 8 |
"1_human" | Symbol 1669 MovieClip Frame 9 |
"1_elf" | Symbol 1669 MovieClip Frame 10 |
"2_undead" | Symbol 1669 MovieClip Frame 12 |
"2_orc" | Symbol 1669 MovieClip Frame 13 |
"2_human2" | Symbol 1669 MovieClip Frame 14 |
"2_woodelf" | Symbol 1669 MovieClip Frame 15 |
"2_demon" | Symbol 1669 MovieClip Frame 16 |
"2_orc2" | Symbol 1669 MovieClip Frame 17 |
"2_troll" | Symbol 1669 MovieClip Frame 18 |
"2_human" | Symbol 1669 MovieClip Frame 19 |
"2_elf" | Symbol 1669 MovieClip Frame 20 |
"3_undead" | Symbol 1669 MovieClip Frame 22 |
"3_orc" | Symbol 1669 MovieClip Frame 23 |
"3_human2" | Symbol 1669 MovieClip Frame 24 |
"3_woodelf" | Symbol 1669 MovieClip Frame 25 |
"3_demon" | Symbol 1669 MovieClip Frame 26 |
"3_orc2" | Symbol 1669 MovieClip Frame 27 |
"3_troll" | Symbol 1669 MovieClip Frame 28 |
"3_human" | Symbol 1669 MovieClip Frame 29 |
"3_elf" | Symbol 1669 MovieClip Frame 30 |
"story1" | Symbol 1745 MovieClip Frame 2 |
"story2" | Symbol 1745 MovieClip Frame 3 |
"story3" | Symbol 1745 MovieClip Frame 4 |
"story4" | Symbol 1745 MovieClip Frame 5 |
"story5" | Symbol 1745 MovieClip Frame 6 |
"story6" | Symbol 1745 MovieClip Frame 7 |
"story7" | Symbol 1745 MovieClip Frame 8 |
"story8" | Symbol 1745 MovieClip Frame 9 |
"story9" | Symbol 1745 MovieClip Frame 10 |
"story10" | Symbol 1745 MovieClip Frame 11 |
"story11" | Symbol 1745 MovieClip Frame 12 |
"story12" | Symbol 1745 MovieClip Frame 13 |
"story13" | Symbol 1745 MovieClip Frame 14 |
"story14" | Symbol 1745 MovieClip Frame 15 |
"story15" | Symbol 1745 MovieClip Frame 16 |
"story16" | Symbol 1745 MovieClip Frame 17 |
"story17" | Symbol 1745 MovieClip Frame 18 |
Dynamic Text Variables
placename | Symbol 1021 EditableText | "Place" |
placename | Symbol 1024 EditableText | "Place" |
_root.loadedtext | Symbol 1098 EditableText | "100%" |
menutip | Symbol 1142 EditableText | "" |
selectedname | Symbol 1166 EditableText | "" |
menutip | Symbol 1190 EditableText | "" |
menutip | Symbol 1215 EditableText | "" |
menutip | Symbol 1339 EditableText | "" |
movename | Symbol 1350 EditableText | "Thrusting Forward Whirl" |
price | Symbol 1351 EditableText | "500" |
movename | Symbol 1356 EditableText | "Thrusting Forward Whirl" |
price | Symbol 1357 EditableText | "500" |
unitname | Symbol 1361 EditableText | "Spearman" |
price | Symbol 1362 EditableText | "500" |
unitname | Symbol 1367 EditableText | "Spearman" |
price | Symbol 1368 EditableText | "500" |
displayname | Symbol 1372 EditableText | "Greaves" |
price | Symbol 1373 EditableText | "500" |
displayname | Symbol 1375 EditableText | "Greaves" |
price | Symbol 1376 EditableText | "500" |
endofdaytext | Symbol 1381 EditableText | "End of Day 1" |
Lives | Symbol 1383 EditableText | "1000000" |
money | Symbol 1385 EditableText | "1000000" |
bestscore | Symbol 1493 EditableText | "Best Score: 76" |
bestscore | Symbol 1508 EditableText | "Best Score: 76" |
_root.CharacterName | Symbol 1535 EditableText | "Player" |
_root.closestenemytype | Symbol 1537 EditableText | "" |
_root.Lives | Symbol 1544 EditableText | "30" |
_root.Kills | Symbol 1547 EditableText | "30" |
_root.money | Symbol 1550 EditableText | "1000000" |
_root.regionname | Symbol 1553 EditableText | "Region Name" |
_root.level | Symbol 1554 EditableText | "23" |
_root.regionname | Symbol 1557 EditableText | "Region Name" |
_root.Kills | Symbol 1558 EditableText | "30" |
_root.regionname | Symbol 1559 EditableText | "Region Name" |
_root.Kills | Symbol 1560 EditableText | "30" |
_root.score | Symbol 1561 EditableText | "30" |
_root.Message | Symbol 1567 EditableText | "Boss Defeated" |
_root.display_regionname | Symbol 1633 EditableText | "Forest of the Damned" |
_root.display_regionowner | Symbol 1636 EditableText | "Orcs of the South" |
_root.display_regiondifficulty | Symbol 1637 EditableText | "Medium" |
_root.display_regionreward | Symbol 1639 EditableText | "35" |
daytext | Symbol 1671 EditableText | "Day 1" |
storyname | Symbol 1673 EditableText | "A Brothers Anger" |
storyname | Symbol 1749 EditableText | "A Brothers Anger" |
Kills | Symbol 1759 EditableText | "123456" |
displayhighest | Symbol 1761 EditableText | "12" |
score | Symbol 1764 EditableText | "123456" |
displayhighest | Symbol 1766 EditableText | "2132131" |
Kills | Symbol 1768 EditableText | "12" |
|