STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #46711 |
Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot .Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Es cape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Esca pe.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape. Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot .Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Es cape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Esca pe.AustralianReject182.Dot.Escape.Dot.Escape.Dot .Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Es cape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Esca pe.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape. Dot.Escape.Dot.Escape.AustralianReject182.Dot.Es cape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Esca pe.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape. Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot .Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Es cape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Esca pe.AustralianReject182.Dot.Escape.Dot.Escape.Dot .Escape.Dot.Escape.Dot.Escape.Dot.Escape.Austral ianReject182.Dot.Escape.Dot.Escape.Dot.Escape.D ot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.E scape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Esc ape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escap e.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.D ot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.Aust ralianReject182.Dot.Escape.Dot.Escape.Dot.Escap e.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.D ot.Escape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.E scape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Esc ape.Dot.Escape.Dot.Escape.Dot.Escape.Dot.Escap e.Dot.Escape.Dot.Escape.Dot.Esc |
Start |
Instructions |
Level Select |
Guide yourself (The beautiful pink ball) with the mouse around the screen. You must get from the start to the finish of each level without touching any of the walls or obstacles. The levels slowly increase in difficulty and there are ten in total. At the beginning of each level there is a start point and a door into the next stage. Click the start point to begin! HAPPY PLAYING and GOOD LUCK! |
Home Page |
This page is for cheaters and/or lazy people. |
Level One |
Level One |
Level Two |
Level Two |
Level Three |
Level Three |
Level Four |
Level Four |
Level Five |
Level Five |
Level Six |
Level Six |
Level Seven |
Level Seven |
Level Eight |
Level Eight |
Level Nine |
Level Nine |
Level Ten |
Level Ten |
Start |
Hover Over me |
and press "space" |
Level One! This one is easy |
LEVEL TWO! oh no, theres a circle |
Level Three! ooo, a movie thingy |
Level Four! some more moving sticks |
Level 5 Introducing the "smashers" |
Level Six! Whatch for the evil black balls |
Level Seven! watch out, there are multiple movie bits now! |
Level Eight! Similar to level seven but slightly harder? |
Level Nine! This is most of the levels rolled into one, oh and with a few add-ins! |
Level Ten! The end of this fantastic game. But of course, this is thehardest level of them all! |
Congratualtions! You have beaten the game, that is quite an accomplishment. You are amoung the few who can call themselves Dot.Escape CHAMPIONS! Well thats all from me...What? Did you expect a medal or something? pffft get out of here and i suggest doing something better with your time than playing a game such as this. Ok, ok i'll let you play again, but just one more time. Have fun champ! |
You died on level one?? Have you ever even used a mouse before? Geeze... |
or |
Try Again |
Level two...your crapness at this game hurts my heart. Try again, this time maybe with your eyes open. |
At least you made it up to the level with moving parts. But come on, three moving sticks? Have another go. |
If you passed level three you should be able to do this. Or are the big scary walls to confusing for you? |
Hmm, at least you made it half way. But this level isn't too hard, as long as you're patient. well...are you patient? huh? |
Ok, ok, this one is kinda hard the first time you play it. You do have to go around in circles and all. But only the first time. |
You're not too bad, you made it up to level seven at least. Once you know how to do this one it is easy peasy! So keep going. |
You're doing well. Only two more levels to go and I know you can do it. You've come this far haven't you? |
awwww....so close yet so far! You have already beaten most of the parts in this level so it should be a piece of cake! |
Come on! This is the last level for goodness sake. Why are you even reading this? Get back in there and finish this thing! |
Congratualtions! You have beaten the game. Wait a minute, you didn't even play all the levels? you lazy cheater. Whats wrong with you? Unless you have some kind of jittery hand disease i suggest you play the game from start to end without using the level select option. Shame on you |
ActionScript [AS1/AS2]
Frame 2stop();Instance of Symbol 17 MovieClip in Frame 2onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); }Instance of Symbol 17 MovieClip in Frame 21onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls.gotoAndStop(2); if (_root.walls.hitTest(_x, _y, true)) { _root.gotoAndStop("go1"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 26onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls2.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls2.gotoAndStop(2); if (_root.walls2.hitTest(_x, _y, true)) { _root.gotoAndStop("go2"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 32onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls3.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls3.gotoAndStop(2); if (_root.walls3.hitTest(_x, _y, true)) { _root.gotoAndStop("go3"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 38onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls4.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls4.gotoAndStop(2); if (_root.walls4.hitTest(_x, _y, true)) { _root.gotoAndStop("go4"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 44onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls5.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls5.gotoAndStop(2); if (_root.walls5.hitTest(_x, _y, true)) { _root.gotoAndStop("go5"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 50onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls6.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls6.gotoAndStop(2); if (_root.walls6.hitTest(_x, _y, true)) { _root.gotoAndStop("go6"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 56onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls7.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls7.gotoAndStop(2); if (_root.walls7.hitTest(_x, _y, true)) { _root.gotoAndStop("go7"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 62onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls8.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls8.gotoAndStop(2); if (_root.walls8.hitTest(_x, _y, true)) { _root.gotoAndStop("go8"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 68onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls9.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls9.gotoAndStop(2); if (_root.walls9.hitTest(_x, _y, true)) { _root.gotoAndStop("go9"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 74onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls10.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls10.gotoAndStop(2); if (_root.walls10.hitTest(_x, _y, true)) { _root.gotoAndStop("go10"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 80onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); }Instance of Symbol 17 MovieClip in Frame 140onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls2.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls2.gotoAndStop(2); if (_root.walls2.hitTest(_x, _y, true)) { _root.gotoAndStop("go22"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 146onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls3.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls3.gotoAndStop(2); if (_root.walls3.hitTest(_x, _y, true)) { _root.gotoAndStop("go32"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 152onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls4.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls4.gotoAndStop(2); if (_root.walls4.hitTest(_x, _y, true)) { _root.gotoAndStop("go42"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 158onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls5.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls5.gotoAndStop(2); if (_root.walls5.hitTest(_x, _y, true)) { _root.gotoAndStop("go52"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 164onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls6.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls6.gotoAndStop(2); if (_root.walls6.hitTest(_x, _y, true)) { _root.gotoAndStop("go62"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 170onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls7.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls7.gotoAndStop(2); if (_root.walls7.hitTest(_x, _y, true)) { _root.gotoAndStop("go72"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 176onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls8.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls8.gotoAndStop(2); if (_root.walls8.hitTest(_x, _y, true)) { _root.gotoAndStop("go82"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 182onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls9.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls9.gotoAndStop(2); if (_root.walls9.hitTest(_x, _y, true)) { _root.gotoAndStop("go92"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 188onClipEvent (load) { var game = false; } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (game == false) { _root.walls10.gotoAndStop(1); if (this.hitTest(_root.start)) { if (Key.isDown(32)) { game = true; } } } if (game == true) { _root.walls10.gotoAndStop(2); if (_root.walls10.hitTest(_x, _y, true)) { _root.gotoAndStop("go102"); } if (this.hitTest(_root.end)) { _root.nextFrame(); } if (Key.isDown(2)) { game = false; } } }Instance of Symbol 17 MovieClip in Frame 194onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); }Symbol 14 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }Symbol 14 MovieClip Frame 2gotoAndPlay (1);Symbol 14 MovieClip Frame 23_root.play();Symbol 19 MovieClip Frame 10stop();Symbol 21 Buttonon (release) { gotoAndStop ("start"); }Symbol 23 MovieClip Frame 11stop();Symbol 25 Buttonon (release) { gotoAndStop ("instructions"); }Symbol 27 MovieClip Frame 10stop();Symbol 29 Buttonon (release) { gotoAndStop ("level"); }Symbol 33 MovieClip Frame 10stop();Symbol 35 Buttonon (release) { gotoAndStop ("home"); }Symbol 42 Buttonon (release) { gotoAndStop ("start"); }Symbol 46 Buttonon (release) { gotoAndStop ("two2"); }Symbol 50 Buttonon (release) { gotoAndStop ("three2"); }Symbol 54 Buttonon (release) { gotoAndStop ("four2"); }Symbol 57 Buttonon (release) { gotoAndStop ("five2"); }Symbol 61 Buttonon (release) { gotoAndStop ("six2"); }Symbol 65 Buttonon (release) { gotoAndStop ("seven2"); }Symbol 69 Buttonon (release) { gotoAndStop ("eight2"); }Symbol 73 Buttonon (release) { gotoAndStop ("nine2"); }Symbol 77 Buttonon (release) { gotoAndStop ("ten2"); }Symbol 142 MovieClip Frame 10stop();Symbol 144 Buttonon (release) { gotoAndStop ("start"); }Symbol 145 Buttonon (release) { gotoAndPlay ("home"); }Symbol 149 Buttonon (release) { gotoAndStop ("two"); }Symbol 151 Buttonon (release) { gotoAndStop ("three"); }Symbol 153 Buttonon (release) { gotoAndStop ("four"); }Symbol 155 Buttonon (release) { gotoAndStop ("five"); }Symbol 157 Buttonon (release) { gotoAndStop ("six"); }Symbol 159 Buttonon (release) { gotoAndStop ("seven"); }Symbol 161 Buttonon (release) { gotoAndStop ("eight"); }Symbol 163 Buttonon (release) { gotoAndStop ("nine"); }Symbol 165 Buttonon (release) { gotoAndStop ("ten"); }Symbol 167 Buttonon (release) { gotoAndStop ("two2"); }Symbol 168 Buttonon (release) { gotoAndStop ("three2"); }Symbol 169 Buttonon (release) { gotoAndStop ("four2"); }Symbol 170 Buttonon (release) { gotoAndStop ("five2"); }Symbol 171 Buttonon (release) { gotoAndStop ("six2"); }Symbol 172 Buttonon (release) { gotoAndStop ("seven2"); }Symbol 173 Buttonon (release) { gotoAndStop ("eight2"); }Symbol 174 Buttonon (release) { gotoAndStop ("nine2"); }Symbol 175 Buttonon (release) { gotoAndStop ("ten2"); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Font | Used by:5 18 22 26 31 32 38 39 40 43 44 47 48 51 52 55 56 58 59 62 63 66 67 70 71 74 75 80 81 82 84 87 90 95 98 103 137 141 166 | |
Symbol 5 Text | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:Timeline |
Symbol 9 Graphic | Used by:14 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:14 |
Symbol 12 ShapeTweening | Used by:14 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:9 11 12 13 | Used by:Timeline |
Symbol 15 Graphic | Used by:Timeline | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:Timeline |
Symbol 18 Text | Uses:4 | Used by:19 21 |
Symbol 19 MovieClip | Uses:18 | Used by:21 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 Button | Uses:18 19 20 | Used by:Timeline |
Symbol 22 Text | Uses:4 | Used by:23 25 |
Symbol 23 MovieClip | Uses:22 | Used by:25 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 Button | Uses:22 23 24 | Used by:Timeline |
Symbol 26 Text | Uses:4 | Used by:27 29 |
Symbol 27 MovieClip | Uses:26 | Used by:29 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 Button | Uses:26 27 28 | Used by:Timeline |
Symbol 30 Graphic | Used by:Timeline | |
Symbol 31 Text | Uses:4 | Used by:Timeline |
Symbol 32 Text | Uses:4 | Used by:33 35 145 |
Symbol 33 MovieClip | Uses:32 | Used by:35 145 |
Symbol 34 Graphic | Used by:35 145 | |
Symbol 35 Button | Uses:32 33 34 | Used by:Timeline |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Text | Used by:Timeline | |
Symbol 38 Text | Uses:4 | Used by:Timeline |
Symbol 39 Text | Uses:4 | Used by:42 |
Symbol 40 Text | Uses:4 | Used by:42 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 Button | Uses:39 40 41 | Used by:Timeline |
Symbol 43 Text | Uses:4 | Used by:46 |
Symbol 44 Text | Uses:4 | Used by:46 |
Symbol 45 Graphic | Used by:46 57 | |
Symbol 46 Button | Uses:43 44 45 | Used by:Timeline |
Symbol 47 Text | Uses:4 | Used by:50 |
Symbol 48 Text | Uses:4 | Used by:50 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 Button | Uses:47 48 49 | Used by:Timeline |
Symbol 51 Text | Uses:4 | Used by:54 |
Symbol 52 Text | Uses:4 | Used by:54 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 Button | Uses:51 52 53 | Used by:Timeline |
Symbol 55 Text | Uses:4 | Used by:57 |
Symbol 56 Text | Uses:4 | Used by:57 |
Symbol 57 Button | Uses:55 56 45 | Used by:Timeline |
Symbol 58 Text | Uses:4 | Used by:61 |
Symbol 59 Text | Uses:4 | Used by:61 |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 Button | Uses:58 59 60 | Used by:Timeline |
Symbol 62 Text | Uses:4 | Used by:65 |
Symbol 63 Text | Uses:4 | Used by:65 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 Button | Uses:62 63 64 | Used by:Timeline |
Symbol 66 Text | Uses:4 | Used by:69 |
Symbol 67 Text | Uses:4 | Used by:69 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 Button | Uses:66 67 68 | Used by:Timeline |
Symbol 70 Text | Uses:4 | Used by:73 |
Symbol 71 Text | Uses:4 | Used by:73 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 Button | Uses:70 71 72 | Used by:Timeline |
Symbol 74 Text | Uses:4 | Used by:77 |
Symbol 75 Text | Uses:4 | Used by:77 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 Button | Uses:74 75 76 | Used by:Timeline |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:Timeline |
Symbol 80 Text | Uses:4 | Used by:83 |
Symbol 81 Text | Uses:4 | Used by:83 |
Symbol 82 Text | Uses:4 | Used by:83 |
Symbol 83 MovieClip | Uses:80 81 82 | Used by:Timeline |
Symbol 84 Text | Uses:4 | Used by:86 |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:84 85 | Used by:Timeline |
Symbol 87 Text | Uses:4 | Used by:89 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:87 88 | Used by:Timeline |
Symbol 90 Text | Uses:4 | Used by:94 |
Symbol 91 Graphic | Used by:94 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:94 97 107 117 123 |
Symbol 94 MovieClip | Uses:90 91 93 | Used by:Timeline |
Symbol 95 Text | Uses:4 | Used by:97 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:95 96 93 | Used by:Timeline |
Symbol 98 Text | Uses:4 | Used by:102 |
Symbol 99 Graphic | Used by:102 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:102 117 123 132 |
Symbol 102 MovieClip | Uses:98 99 101 | Used by:Timeline |
Symbol 103 Text | Uses:4 | Used by:107 |
Symbol 104 Graphic | Used by:107 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:107 |
Symbol 107 MovieClip | Uses:103 104 93 106 | Used by:Timeline |
Symbol 108 Font | Used by:109 118 124 133 | |
Symbol 109 Text | Uses:108 | Used by:117 |
Symbol 110 Graphic | Used by:117 | |
Symbol 111 Graphic | Used by:114 | |
Symbol 112 Graphic | Used by:114 | |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:111 112 113 | Used by:116 123 132 |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:114 115 | Used by:117 |
Symbol 117 MovieClip | Uses:109 110 101 93 116 | Used by:Timeline |
Symbol 118 Text | Uses:108 | Used by:123 |
Symbol 119 Graphic | Used by:123 | |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:120 121 | Used by:123 132 |
Symbol 123 MovieClip | Uses:118 119 114 93 122 101 | Used by:Timeline |
Symbol 124 Text | Uses:108 | Used by:132 |
Symbol 125 Graphic | Used by:132 | |
Symbol 126 Graphic | Used by:127 135 | |
Symbol 127 MovieClip | Uses:126 | Used by:132 136 |
Symbol 128 Graphic | Used by:131 | |
Symbol 129 Graphic | Used by:131 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:128 129 130 | Used by:132 136 |
Symbol 132 MovieClip | Uses:124 125 114 122 127 131 101 | Used by:Timeline |
Symbol 133 Text | Uses:108 | Used by:136 |
Symbol 134 Graphic | Used by:136 | |
Symbol 135 MovieClip | Uses:126 | Used by:136 |
Symbol 136 MovieClip | Uses:133 134 127 135 131 | Used by:Timeline |
Symbol 137 Text | Uses:4 | Used by:Timeline |
Symbol 138 Font | Used by:139 140 148 150 152 154 156 158 160 162 164 | |
Symbol 139 Text | Uses:138 | Used by:Timeline |
Symbol 140 Text | Uses:138 | Used by:Timeline |
Symbol 141 Text | Uses:4 | Used by:142 144 149 151 153 155 157 159 161 163 165 167 168 169 170 171 172 173 174 175 |
Symbol 142 MovieClip | Uses:141 | Used by:144 149 151 153 155 157 159 161 163 165 167 168 169 170 171 172 173 174 175 |
Symbol 143 Graphic | Used by:144 149 151 153 155 157 159 161 163 165 167 168 169 170 171 172 173 174 175 | |
Symbol 144 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 145 Button | Uses:32 33 34 | Used by:Timeline |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:Timeline |
Symbol 148 Text | Uses:138 | Used by:Timeline |
Symbol 149 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 150 Text | Uses:138 | Used by:Timeline |
Symbol 151 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 152 Text | Uses:138 | Used by:Timeline |
Symbol 153 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 154 Text | Uses:138 | Used by:Timeline |
Symbol 155 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 156 Text | Uses:138 | Used by:Timeline |
Symbol 157 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 158 Text | Uses:138 | Used by:Timeline |
Symbol 159 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 160 Text | Uses:138 | Used by:Timeline |
Symbol 161 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 162 Text | Uses:138 | Used by:Timeline |
Symbol 163 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 164 Text | Uses:138 | Used by:Timeline |
Symbol 165 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 166 Text | Uses:4 | Used by:Timeline |
Symbol 167 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 168 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 169 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 170 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 171 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 172 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 173 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 174 Button | Uses:141 142 143 | Used by:Timeline |
Symbol 175 Button | Uses:141 142 143 | Used by:Timeline |
Instance Names
"end" | Frame 21 | Symbol 79 MovieClip |
"start" | Frame 21 | Symbol 83 MovieClip |
"walls" | Frame 21 | Symbol 86 MovieClip |
"walls2" | Frame 26 | Symbol 89 MovieClip |
"walls3" | Frame 32 | Symbol 94 MovieClip |
"walls4" | Frame 38 | Symbol 97 MovieClip |
"walls5" | Frame 44 | Symbol 102 MovieClip |
"walls6" | Frame 50 | Symbol 107 MovieClip |
"walls7" | Frame 56 | Symbol 117 MovieClip |
"walls8" | Frame 62 | Symbol 123 MovieClip |
"walls9" | Frame 68 | Symbol 132 MovieClip |
"walls10" | Frame 74 | Symbol 136 MovieClip |
"end" | Frame 140 | Symbol 79 MovieClip |
"start" | Frame 140 | Symbol 83 MovieClip |
"walls2" | Frame 140 | Symbol 89 MovieClip |
"walls3" | Frame 146 | Symbol 94 MovieClip |
"walls4" | Frame 152 | Symbol 97 MovieClip |
"walls5" | Frame 158 | Symbol 102 MovieClip |
"walls6" | Frame 164 | Symbol 107 MovieClip |
"walls7" | Frame 170 | Symbol 117 MovieClip |
"walls8" | Frame 176 | Symbol 123 MovieClip |
"walls9" | Frame 182 | Symbol 132 MovieClip |
"walls10" | Frame 188 | Symbol 136 MovieClip |
"bar" | Symbol 14 MovieClip Frame 1 | Symbol 11 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"home" | Frame 2 |
"instructions" | Frame 7 |
"level" | Frame 16 |
"start" | Frame 21 |
"two" | Frame 26 |
"three" | Frame 32 |
"four" | Frame 38 |
"five" | Frame 44 |
"six" | Frame 50 |
"seven" | Frame 56 |
"eight" | Frame 62 |
"nine" | Frame 68 |
"ten" | Frame 74 |
"finish" | Frame 80 |
"go1" | Frame 86 |
"go2" | Frame 92 |
"go3" | Frame 97 |
"go4" | Frame 102 |
"go5" | Frame 107 |
"go6" | Frame 112 |
"go7" | Frame 117 |
"go8" | Frame 123 |
"go9" | Frame 129 |
"go10" | Frame 135 |
"two2" | Frame 140 |
"three2" | Frame 146 |
"four2" | Frame 152 |
"five2" | Frame 158 |
"six2" | Frame 164 |
"seven2" | Frame 170 |
"eight2" | Frame 176 |
"nine2" | Frame 182 |
"ten2" | Frame 188 |
"finish2" | Frame 194 |
"go22" | Frame 200 |
"go32" | Frame 205 |
"go42" | Frame 210 |
"go52" | Frame 215 |
"go62" | Frame 220 |
"go72" | Frame 225 |
"go82" | Frame 231 |
"go92" | Frame 237 |
"go102" | Frame 243 |
"loaded" | Symbol 14 MovieClip Frame 5 |
|