Frame 1
Stage.showMenu = false;
stop();
end = _root.getBytesTotal();
onEnterFrame = function () {
loads = _root.getBytesLoaded();
percent = Math.ceil((loads / end) * 100);
t = percent + "%";
if (percent == 100) {
nextFrame();
delete onEnterFrame;
}
};
Frame 3
function moveMap(xt, yt) {
if ((xt > 1) && (tiles._x < tiles._width)) {
tiles._x = tiles._x + xt;
} else if ((xt < 1) && (tiles._x > ((-tiles._width) / 2))) {
tiles._x = tiles._x + xt;
}
if ((yt > 1) && (tiles._y < tiles._height)) {
tiles._y = tiles._y + yt;
} else if ((yt < 1) && (tiles._y > ((-tiles._height) / 2))) {
tiles._y = tiles._y + yt;
}
tiles._y = Math.floor(tiles._y);
tiles._x = Math.floor(tiles._x);
var _local1;
var _local3;
var _local2;
i = 0;
while (i < game.maph) {
p = 0;
while (p < game.mapw) {
_local1 = tiles[(("t" + p) + "_") + i];
_local3 = _local1._x + tiles._x;
_local2 = _local1._y + tiles._y;
if ((((_local3 >= 750) || (_local2 >= 580)) || ((_local3 + 80) < 0)) || ((_local2 + 25) < 0)) {
_local1._visible = false;
} else if (!_local1._visible) {
_local1._visible = true;
}
p++;
}
i++;
}
}
stopAllSounds();
var music = new Sound();
music.attachSound("main");
music.setVolume(60);
music.start(0, 40);
enemy.h.gotoAndStop(12);
enemy.b.gotoAndStop(9);
enemy.a.gotoAndStop(9);
enemy.a2.gotoAndStop(9);
enemy.fa.gotoAndStop(9);
enemy.fa2.gotoAndStop(9);
enemy.f.gotoAndStop(8);
enemy.f2.gotoAndStop(8);
enemy.l.gotoAndStop(8);
enemy.l2.gotoAndStop(8);
enemy.fl.gotoAndStop(8);
enemy.fl2.gotoAndStop(8);
enemy.w.gotoAndStop(6);
enemy.w2.gotoAndStop(21);
ally.h.gotoAndStop(6);
ally.b.gotoAndStop(5);
ally.a.gotoAndStop(5);
ally.a2.gotoAndStop(5);
ally.fa.gotoAndStop(5);
ally.fa2.gotoAndStop(5);
ally.f.gotoAndStop(5);
ally.f2.gotoAndStop(5);
ally.l.gotoAndStop(5);
ally.l2.gotoAndStop(5);
ally.fl.gotoAndStop(5);
ally.fl2.gotoAndStop(5);
ally.w.gotoAndStop(11);
ally.w2.gotoAndStop(22);
var game = {music:true, tutorial:false, new_user:true, stop:false, dis:20, mapS:15, hits:0, count:0, targx:0, targy:0, oldp:0, oldx:0, oldy:0, oldact:0, aim:false, unit:-1, tutorial:0, ease:false, ex:0, ey:0, speed:7, mapS:10, act:0, move:0, team:["", "a", "e"], id:0, eid:0, map:0, mode:5, num:4, pause:false, turn:0, multi:false, free:true, tile:42};
var setc = new Array(10);
var map;
var se;
var sa;
var weap;
var cut;
var mesT;
var headT;
var user = SharedObject.getLocal("modern_tactics3");
if ((user.data.char != undefined) && (char != undefined)) {
user.data.char = char;
user.flush();
}
var char = {mp5:false, dif:1, rank:1, exp:0, expm:70, stage:1, setc:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], classes:[{name:"Standard", w:[1, 19], g:1, a:0, b:1, i:1, l:[0, 0, 0]}, {name:"Blank", w:[1, 20], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 20], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}]};
var modes = ["Destination", "Reinforcements", "Deathmatch", "Search and Destroy", "Home Base", "Medic", "Sudden Death", "Stealth"];
var weapons = [[0, 0, 0, 0, 0, 0, "None", 0], [0, 32, 4, 5, 70, 12, "AK-47", 0], [4, 28, 4, 5, 75, 16, "C8", 0], [7, 35, 3, 6, 78, 6, "G3", 5], [10, 42, 2, 6, 90, 4, "M14", 5], [14, 39, 4, 5, 75, 16, "G36C", 0], [16, 35, 4, 5, 80, 8, "HK416", 0], [20, 41, 3, 5, 85, 6, "C7A2", 0], [6, 35, 4, 4, 70, 12, "AK-74U", 1], [12, 33, 4, 4, 80, 8, "MP5", 1], [16, 30, 5, 4, 85, 20, "P90", 1], [2, 80, 1, 3, 85, 3, "W1300", 2], [14, 65, 2, 3, 75, 5, "M1014", 2], [0, 28, 5, 5, 75, 20, "C9A1", 3], [8, 35, 4, 5, 70, 16, "RPD", 3], [19, 47, 3, 5, 80, 18, "M60E4", 3], [5, 52, 2, 6, 65, 4, "M24", 4], [13, 77, 1, 7, 90, 6, "Dragunov", 4], [18, 80, 1, 7, 85, 3, "Barret M107", 4], [0, 24, 4, 4, 75, 15, "M9", 6], [6, 37, 4, 4, 70, 8, "M1911", 6], [10, 52, 2, 3, 80, 2, "Desert Eagle", 6], [15, 34, 4, 4, 90, 4, "Skorpion", 1], [17, 28, 5, 4, 80, 15, "Mini Uzi", 1], [0, 30, 4, 4, 80, 8, "MP5SD", 1], [0, 45, 3, 5, 90, 9, "XM8", 0], [0, 25, 3, 7, 90, 12, "VSS Vintorez", 1], [0, 36, 4, 7, 100, 0, "MMG", 3]];
if (user.data.char == undefined) {
user.data.char = char;
user.flush(10000);
} else {
game.new_user = false;
char = user.data.char;
}
if (user.data.maps == undefined) {
user.data.maps = [];
}
if (char.xm8 == undefined) {
char.xm8 = false;
}
if (char.vss == undefined) {
char.vss = false;
}
var cheats = [false, false, false, false, false, false, false, false];
var ranks = ["", "Private", "Lance Corporal", "Corporal", "Sergeant", "Staff Sergeant", "Gunnery Sergeant", "Master Sergeant", "First Sergeant", "Master Gunnery Sgt", "Sergeant Major", "2nd Lieutenant", "1st Lieutenant", "Captain", "Major", "Lt Colonel", "Colonel", "Brigadier General", "Major General", "Lt General", "General"];
var help = ["You can edit your soldiers on the classes page.", "Remember standing behind objects and walls will shield you from incoming fire.", "If an enemy is far away or under cover try aiming and shooting to increase the units accuracy.", "Aiming increases the accuracy of gun fire, increases grenade effects and increases the power of knifing.", "Grenades are a great way to make units move or stop them from moving. Use this to your advantage.", "Knifing is a great way to quickly take down close units.", "Try creating classes to improve the units performence in battle.", "Don't go alone! Always move soldiers in pairs to cover each other.", "Stun grenades stops units from moving. Flash grenades stop them from attacking.", "You can use mounted machine guns by standing behind one and select it by using pick up.", "The lower you are to the ground, increases your evasion to gun fire.", "Instead of reloading a gun to take out an enemy try swaping guns.", "You can create your own maps on the editor page.", "Make sure you watch your units mag bar. If it gets to the bottum you have to reload.", "You can only throw a grenade once. So try using grenade combos, like stun + frag.", "Rushing the enemy isn't always the best tactic. Sometimes you have to go in slowly.", "Sniper rifles arn't very accurate without aiming.", "You can fully recover units by aiming and throwing an aid.", "You can restore a unit's supply grenade by aiming and using it on yourself.", "Make sure your units have the right weapon for the job.", "The longer the shot, the lower the accuracy.", "Units automatically regenerate health every turn. If a unit is almost dead get him out of there!", "Units get bonus accuracy when standing on high tiles.", "Item range is increased when aiming.", "Standing on higher ground increases your accuracy but lowers your evasion.", "Instead of clicking a unit to select it. You can press the corresponding number above it.", "Want a bigger challenge? Go to the options page and change the difficulty."];
Frame 5
submitted = false;
if (char.rank > 20) {
char.rank = -1;
}
if (char.rank == -1) {
game.new_user = true;
}
user.data.char = char;
new_user._visible = game.new_user;
rank.text = "Rank " + char.rank;
rank_n.text = ranks[char.rank];
icon.gotoAndStop(char.rank);
exp._xscale = (char.exp / char.expm) * 100;
c.sortableColumns = false;
u.sortableColumns = false;
i = 0;
while (i < 10) {
c.addItem({Classes:char.classes[i].name, Number:i});
i++;
}
i = 0;
while (i < 10) {
u.addItem({Unit:"Soldier " + (i + 1), Class:char.setc[i]});
i++;
}
hel.text = _root.help[random(_root.help.length)];
Instance of Symbol 678 MovieClip [DataGrid] "c" in Frame 5
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
Instance of Symbol 678 MovieClip [DataGrid] "u" in Frame 5
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = true;
rowHeight = 20;
}
Frame 6
switch (char.dif) {
case 0 :
d0.htmlText = "<font color='#FF0000'>Casual</font>";
break;
case 1 :
d1.htmlText = "<font color='#FF0000'>Normal</font>";
break;
case 2 :
d2.htmlText = "<font color='#FF0000'>Hard</font>";
break;
case 3 :
d3.htmlText = "<font color='#FF0000'>Realistic</font>";
break;
case 4 :
d4.htmlText = "<font color='#FF0000'>Old School</font>";
break;
case 5 :
d5.htmlText = "<font color='#FF0000'>Unreal</font>";
}
Frame 7
var drum = new Sound();
drum.attachSound("drum");
Frame 8
function showItems() {
c.removeAll();
gg.removeAll();
nn.removeAll();
a.removeAll();
b.removeAll();
w1.removeAll();
w2.removeAll();
i = 0;
while (i < char.classes.length) {
c.addItem({Class:char.classes[i].name});
i++;
}
var _local1 = "";
var _local2 = "";
var _local10 = 4;
if (char.mp5) {
_local10--;
}
if (char.xm8) {
_local10--;
}
if (char.vss) {
_local10--;
}
i = 0;
while (i < (weapons.length - _local10)) {
if (char.rank >= weapons[i][0]) {
_local1 = "";
_local2 = "";
} else {
_local1 = weapons[i][0];
_local2 = " LOCKED";
}
w1.addItem({Gun:weapons[i][6] + _local2, Rank:_local1});
i++;
}
i = 0;
while (i < 5) {
if (char.rank >= weapons[19 + i][0]) {
_local1 = "";
_local2 = "";
} else {
_local1 = weapons[19 + i][0];
_local2 = " LOCKED";
}
w2.addItem({Gun:weapons[19 + i][6] + _local2, Rank:_local1});
i++;
}
i = 0;
while (i < attachments.length) {
if (char.rank >= attachments[i][1]) {
_local1 = "";
_local2 = "";
} else {
_local1 = attachments[i][1];
_local2 = " LOCKED";
}
a.addItem({Attachment:attachments[i][0] + _local2, Rank:_local1});
i++;
}
i = 0;
while (i < bonus.length) {
if (char.rank >= bonus[i][1]) {
_local1 = "";
_local2 = "";
} else {
_local1 = bonus[i][1];
_local2 = " LOCKED";
}
b.addItem({Bonus:bonus[i][0] + _local2, Rank:_local1});
i++;
}
i = 0;
while (i < ability.length) {
if (char.rank >= ability[i][1]) {
_local1 = "";
_local2 = "";
} else {
_local1 = ability[i][1];
_local2 = " LOCKED";
}
nn.addItem({Ability:ability[i][0] + _local2, Rank:_local1});
i++;
}
i = 0;
while (i < grenade.length) {
if (char.rank >= grenade[i][1]) {
_local1 = "";
_local2 = "";
} else {
_local1 = grenade[i][1];
_local2 = " LOCKED";
}
gg.addItem({Grenade:grenade[i][0] + _local2, Rank:_local1});
i++;
}
c.selectedIndex = 0;
showClass(0);
}
function showClass(k) {
var _local2 = _root.char.classes[k];
var _local3 = _root.weapons[_local2.w[0]];
_root.da._xscale = (_local3[1] / 80) * 100;
_root.sh._xscale = (_local3[2] / 5) * 100;
_root.ra._xscale = (_local3[3] / 7) * 100;
_root.ac._xscale = (_local3[4] / 100) * 100;
_root.ro._xscale = (_local3[5] / 20) * 100;
_root.weapons2.gotoAndStop(_local2.w[0] + 1);
_root.w1.selectedIndex = _local2.w[0];
_root.w2.selectedIndex = _local2.w[1] - 19;
_root.name.text = _root.char.classes[k].name;
_root.gg.selectedIndex = _local2.g;
_root.nn.selectedIndex = _local2.i;
_root.a.selectedIndex = _local2.a;
_root.b.selectedIndex = _local2.b;
_root.ch.gotoAndStop(1);
_root.ch.char.h.gotoAndStop(_local2.l[0] + 1);
_root.ch.char.b.gotoAndStop(_local2.l[1] + 1);
_root.ch.char.a.gotoAndStop(_local2.l[1] + 1);
_root.ch.char.a2.gotoAndStop(_local2.l[1] + 1);
_root.ch.char.fa.gotoAndStop(_local2.l[1] + 1);
_root.ch.char.fa2.gotoAndStop(_local2.l[1] + 1);
_root.ch.char.f.gotoAndStop(_local2.l[2] + 1);
_root.ch.char.f2.gotoAndStop(_local2.l[2] + 1);
_root.ch.char.l.gotoAndStop(_local2.l[2] + 1);
_root.ch.char.l2.gotoAndStop(_local2.l[2] + 1);
_root.ch.char.fl.gotoAndStop(_local2.l[2] + 1);
_root.ch.char.fl2.gotoAndStop(_local2.l[2] + 1);
_root.ch.char.w.gotoAndStop(_local2.w[0] + 1);
_root.ch.char.w2.gotoAndStop(_local2.w[1] + 1);
_root.aa.gotoAndStop(_local2.a + 1);
_root.ii.gotoAndStop(_local2.i + 1);
_root.bb.gotoAndStop(_local2.b + 1);
_root.g1.gotoAndStop(_local2.g + 1);
_root.it.text = _root.ability[_local2.i][2];
_root.ggt.text = _root.grenade[_local2.g][2];
_root.bt.text = _root.bonus[_local2.b][2];
_root.at.text = _root.attachments[_local2.a][2];
}
function changeLook(l, u) {
var _local2 = char.classes[c.selectedIndex];
_local2.l[l] = _local2.l[l] + u;
if (_local2.l[l] > 5) {
_local2.l[l] = 0;
} else if (_local2.l[l] < 0) {
_local2.l[l] = 5;
}
var _local3 = (cheats[4] ? 7 : 1);
_root.ch.char.h.gotoAndStop(_local2.l[0] + _local3);
_root.ch.char.b.gotoAndStop(_local2.l[1] + _local3);
_root.ch.char.a.gotoAndStop(_local2.l[1] + _local3);
_root.ch.char.a2.gotoAndStop(_local2.l[1] + _local3);
_root.ch.char.fa.gotoAndStop(_local2.l[1] + _local3);
_root.ch.char.fa2.gotoAndStop(_local2.l[1] + _local3);
_root.ch.char.f.gotoAndStop(_local2.l[2] + _local3);
_root.ch.char.f2.gotoAndStop(_local2.l[2] + _local3);
_root.ch.char.l.gotoAndStop(_local2.l[2] + _local3);
_root.ch.char.l2.gotoAndStop(_local2.l[2] + _local3);
_root.ch.char.fl.gotoAndStop(_local2.l[2] + _local3);
_root.ch.char.fl2.gotoAndStop(_local2.l[2] + _local3);
}
var attachments = [["None", 0, "None"], ["Red Dot Sight", 4, "Increased accuracy."], ["Silencer", 5, "Decreased weapon range, higher evasion."], ["Bayonet", 9, "Increased knife range."], ["Grip", 11, "Increased rate of fire, decreased accuracy."], ["Scope", 14, "Increased gun range, remove distance penalties and increased minimum range."], ["Eotech", 18, "Greatly increased accuracy in close combat."]];
var grenade = [["None", 0, "None"], ["Frag", 0, "Explodes in two turns dealing 100 damage to all units around it."], ["Stun", 0, "Stops units from moving for two turns and deals damage."], ["Flash", 0, "Stops units from attacking for two turns and deals damage."], ["Bang", 4, "Flashes and stuns unit(s) for one turn."], ["Supply", 6, "Gives ammo, reloads the units guns and restores the units grenade."], ["Smoke", 8, "Units in this smoke will gain a huge evasion bonus to gun fire."], ["Aid", 10, "Restores 70 health and removes flash/stun. Can bring units back to life."], ["C4", 13, "Destroys unwalkable wall tiles and deals 50 damage to units."]];
var bonus = [["None", 0, "None"], ["Health", 0, "Increased health."], ["Power", 0, "Increased gun damage."], ["Drum Mag", 4, "Increased clip size."], ["Dodge", 9, "Increased evasion to gun fire."], ["Runner", 12, "Increased movement range."], ["Eagle Eye", 16, "Greatly increases aim + shoot accuracy."]];
var ability = [["None", 0, "None"], ["Last Shot", 0, "Increased gun damage depending on health."], ["Steady Aim", 3, "Increased accuracy when prone."], ["Dragon Skin", 7, "Take 30% less damage from bullets, knifing and grenades."], ["Cover", 10, "When shot go prone."], ["Knock Down", 15, "Shooting an enemy might stun him. Chance of stun depends on # of hits."], ["Bullet Time", 18, "Avoid one gun shot, if shooter is not aiming."]];
c.sortableColumns = false;
nn.sortableColumns = false;
a.sortableColumns = false;
b.sortableColumns = false;
w1.sortableColumns = false;
w2.sortableColumns = false;
gg.sortableColumns = false;
showItems();
Instance of Symbol 678 MovieClip [DataGrid] "c" in Frame 8
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
var _local2 = selectedIndex;
if (_local2 != undefined) {
_root.showClass(_local2);
}
}
this.addEventListener("change", __f_change);
}
Instance of Symbol 678 MovieClip [DataGrid] "w1" in Frame 8
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
var _local3 = selectedIndex;
if (_local3 != undefined) {
var _local2 = _root.weapons[_local3];
_root.da._xscale = (_local2[1] / 80) * 100;
_root.sh._xscale = (_local2[2] / 5) * 100;
_root.ra._xscale = (_local2[3] / 7) * 100;
_root.ac._xscale = (_local2[4] / 90) * 100;
_root.ro._xscale = (_local2[5] / 20) * 100;
_root.weapons2.gotoAndStop(_local3 + 1);
_root.ch.char.w.gotoAndStop(_local3 + 1);
}
}
this.addEventListener("change", __f_change);
}
Instance of Symbol 678 MovieClip [DataGrid] "a" in Frame 8
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
if (selectedIndex != undefined) {
_root.aa.gotoAndStop(selectedIndex + 1);
if (selectedItem.Rank > _root.char.rank) {
_root.at.text = ("You cannot use this attachment until rank " + selectedItem.Rank) + ".";
} else {
_root.at.text = _root.attachments[selectedIndex][2];
}
}
}
this.addEventListener("change", __f_change);
}
Instance of Symbol 678 MovieClip [DataGrid] "b" in Frame 8
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
if (selectedIndex != undefined) {
_root.bb.gotoAndStop(selectedIndex + 1);
if (selectedItem.Rank > _root.char.rank) {
_root.bt.text = ("You cannot use this bonus stat until rank " + selectedItem.Rank) + ".";
} else {
_root.bt.text = _root.bonus[selectedIndex][2];
}
}
}
this.addEventListener("change", __f_change);
}
Instance of Symbol 678 MovieClip [DataGrid] "nn" in Frame 8
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
if (selectedIndex != undefined) {
_root.ii.gotoAndStop(selectedIndex + 1);
if (selectedItem.Rank > _root.char.rank) {
_root.it.text = ("You cannot use this ability until rank " + selectedItem.Rank) + ".";
} else {
_root.it.text = _root.ability[selectedIndex][2];
}
}
}
this.addEventListener("change", __f_change);
}
Instance of Symbol 678 MovieClip [DataGrid] "gg" in Frame 8
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
if (selectedIndex != undefined) {
_root.g1.gotoAndStop(selectedIndex + 1);
if (selectedItem.Rank > _root.char.rank) {
_root.ggt.text = ("You cannot use this item until rank " + selectedItem.Rank) + ".";
} else {
_root.ggt.text = _root.grenade[selectedIndex][2];
}
}
}
this.addEventListener("change", __f_change);
}
Instance of Symbol 678 MovieClip [DataGrid] "w2" in Frame 8
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
var _local3 = selectedIndex + 19;
if (_local3 != undefined) {
var _local2 = _root.weapons[_local3];
_root.da._xscale = (_local2[1] / 80) * 100;
_root.sh._xscale = (_local2[2] / 5) * 100;
_root.ra._xscale = (_local2[3] / 7) * 100;
_root.ac._xscale = (_local2[4] / 90) * 100;
_root.ro._xscale = (_local2[5] / 20) * 100;
_root.weapons2.gotoAndStop(_local3 + 1);
_root.ch.char.w2.gotoAndStop(_local3 + 1);
}
}
this.addEventListener("change", __f_change);
}
Frame 9
u.sortableColumns = false;
m.sortableColumns = false;
mode.sortableColumns = false;
var map_name = ["Hillside", "Office", "Cage 2", "Ghost Town", "Invasion", "Ground War"];
i = 0;
while (i < 6) {
m.addItem({Map:map_name[i]});
i++;
}
i = 0;
while (i < user.data.maps.length) {
m.addItem({Map:user.data.maps[i].name});
i++;
}
i = 0;
while (i < 10) {
u.addItem({Units:i + 1});
i++;
}
i = 0;
while (i < 8) {
mod.addItem({Mode:modes[i]});
i++;
}
u.selectedIndex = 0;
m.selectedIndex = 0;
mod.selectedIndex = 0;
var desc = ["Medium sized map with opened buildings.", "Large map with close combat and big open areas.", "Small map with lots of cover.", "A huge ghost town in iraq. Empty buildings and close combat.", "One team holds a stronghold while the other has to invade it.", "A large sized map of cage 2. A big open area with broken walls and cover every where."];
_root.des.text = _root.desc[0];
_root.title.text = map_name[0];
Instance of Symbol 678 MovieClip [DataGrid] "m" in Frame 9
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
if (selectedIndex != undefined) {
_root.title.text = selectedItem.Map;
if (selectedIndex > 9) {
_root.des.text = "Custom made map.";
} else {
_root.des.text = _root.desc[selectedIndex];
}
}
}
this.addEventListener("change", __f_change);
}
Instance of Symbol 678 MovieClip [DataGrid] "u" in Frame 9
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
Instance of Symbol 678 MovieClip [DataGrid] "mod" in Frame 9
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
Frame 10
var mode = ["Destination - 3 vs 3", "Destination - 3 vs 3", "Stealth - 2 vs ??", "Search and Destroy - 4 vs 4", "Destination - 4 vs 4", "Deathmatch - 5 vs 5", "Reinforcements - 5 vs 5", "Home Base - 5 vs 5", "Deathmatch - 6 vs 6", "Boss Fight, Destination - 5 vs 5", "Stealth - 2 vs 6", "Destination - 6 vs 6", "Medic - 4 vs 4", "Destination - 5 vs 5", "Home Base - 5 vs 5", "Reinforcements - 5 vs 5", "Medic - 5 vs 5", "Stealth - 2 vs 7", "Boss Fight, Stealth 2 vs 5", "Destination - 6 vs 6", "Stealth - 2 vs 8", "Sudden Death - 5 vs 5", "Boss Fight, Sudden Death - 5 vs 5"];
stag.sortableColumns = false;
i = 0;
while (i < char.stage) {
stag.addItem({Mission:"Mission " + (i + 1)});
i++;
}
stag.selectedIndex = char.stage - 1;
_root.des.text = _root.mode[stag.selectedIndex];
Instance of Symbol 678 MovieClip [DataGrid] "stag" in Frame 10
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
onClipEvent (load) {
function __f_change(eventObj) {
if (selectedIndex != undefined) {
_root.des.text = _root.mode[selectedIndex];
}
}
this.addEventListener("change", __f_change);
}
Frame 11
stag.addItem({Tut:"Training Mode"});
stag.addItem({Tut:"Basics"});
stag.addItem({Tut:"Interface"});
stag.addItem({Tut:"Rank System"});
stag.addItem({Tut:"Advanced Grenading"});
stag.addItem({Tut:"Advanced Shooting"});
stag.addItem({Tut:"Advanced Aiming"});
stag.addItem({Tut:"Mounted Machine Guns"});
stag.selectedIndex = 0;
stag.sortableColumns = false;
Frame 12
function loadMap(n) {
gui.gotoAndStop(2);
game.pause = false;
_root.createEmptyMovieClip("tiles", 0);
tiles.attachMovie("mouse", "mouse", 9999);
map = user.data.maps[n].map;
ta = user.data.maps[n].sa;
te = user.data.maps[n].se;
ml = map.length;
game.maph = ml;
game.mapw = ml;
spawny = ml;
i = 0;
while (i < ml) {
p = 0;
while (p < ml) {
n = (("t" + p) + "_") + i;
tiles.attachMovie("tiles", n, (((((p + i) * game.tile) / 2) * 300) + ((p - i) * game.tile)) + 3);
tiles[n]._x = (p - i) * game.tile;
tiles[n]._y = ((p + i) * game.tile) / 2;
tiles[n].gotoAndStop(map[i][p] + 1);
tiles[n].cacheAsBitmap = true;
p++;
}
i++;
}
var _local4;
var _local3;
i = 0;
while (i < 10) {
_local4 = ta[i];
_local3 = te[i];
tiles[(("t" + _local4[0]) + "_") + _local4[1]].w.gotoAndStop(10);
tiles[(("t" + _local4[0]) + "_") + _local4[1]].w.t.text = i;
tiles[(("t" + _local3[0]) + "_") + _local3[1]].w.gotoAndStop(9);
tiles[(("t" + _local3[0]) + "_") + _local3[1]].w.t.text = i;
i++;
}
drag();
}
function clickDown() {
if (Key.isDown(48)) {
switchSpawn(0);
} else if (Key.isDown(49)) {
switchSpawn(1);
} else if (Key.isDown(50)) {
switchSpawn(2);
} else if (Key.isDown(51)) {
switchSpawn(3);
} else if (Key.isDown(52)) {
switchSpawn(4);
} else if (Key.isDown(53)) {
switchSpawn(5);
} else if (Key.isDown(54)) {
switchSpawn(6);
} else if (Key.isDown(55)) {
switchSpawn(7);
} else if (Key.isDown(56)) {
switchSpawn(8);
} else if (Key.isDown(57)) {
switchSpawn(9);
} else if (Key.isDown(17)) {
if ((game.xm > -1) && (game.ym > -1)) {
sel = map[game.ym][game.xm] + 1;
gui.t.selectedIndex = sel - 1;
gui.tile.gotoAndStop(sel);
}
} else if (map[game.ym][game.xm] != undefined) {
tiles[(("t" + game.xm) + "_") + game.ym].gotoAndStop(sel);
map[game.ym][game.xm] = sel - 1;
}
}
function drag() {
var _local1 = ((2 * (_ymouse - tiles._y)) - (_xmouse - tiles._x)) / 2;
var _local2 = (_xmouse - tiles._x) + _local1;
game.ym = Math.round(_local1 / game.tile);
game.xm = Math.round(_local2 / game.tile) - 1;
tiles.mouse._x = (game.xm - game.ym) * game.tile;
tiles.mouse._y = ((game.xm + game.ym) * game.tile) / 2;
tiles.mouse.swapDepths((((((game.xm + game.ym) * game.tile) / 2) * 300) + ((game.xm - game.ym) * game.tile)) + 20);
}
function spawners() {
var _local2;
var _local1;
var _local3 = 0;
i = 0;
while (i < 10) {
_local2 = random(spawnx) + spawnxm;
_local1 = random(spawny) + spawnym;
if ((ta[i][0] == 0) && (ta[i][1] == 0)) {
if ((((((((map[_local1][_local2] == 1) || (map[_local1][_local2] == 12)) || (map[_local1][_local2] == 13)) || (map[_local1][_local2] == 20)) || (map[_local1][_local2] == 24)) || (map[_local1][_local2] == 10)) || (map[_local1][_local2] == 29)) || (map[_local1][_local2] == 31)) {
if (findIt(_local2, _local1, "ta")) {
ta[i][0] = _local2;
ta[i][1] = _local1;
}
}
} else {
_local3++;
}
i++;
}
i = 0;
while (i < 10) {
_local2 = ((random(spawnx) + spawny) - spawnx) - spawnxm;
_local1 = random(spawny) + spawnym;
if ((te[i][0] == 0) && (te[i][1] == 0)) {
if ((((((((map[_local1][_local2] == 1) || (map[_local1][_local2] == 12)) || (map[_local1][_local2] == 13)) || (map[_local1][_local2] == 20)) || (map[_local1][_local2] == 24)) || (map[_local1][_local2] == 10)) || (map[_local1][_local2] == 29)) || (map[_local1][_local2] == 31)) {
if (findIt(_local2, _local1, "te")) {
te[i][0] = _local2;
te[i][1] = _local1;
}
}
} else {
_local3++;
}
i++;
}
if (_local3 == 20) {
return(true);
}
}
function findIt(x, y, t) {
j = 0;
while (j < 10) {
if ((_root[t][j][0] == x) && (_root[t][j][1] == y)) {
return(false);
}
j++;
}
return(true);
}
function coder(k) {
var _local2 = "";
var _local1;
var _local4 = ["a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "y", "x", "z", "B", "C", "D"];
p = 0;
while (p < k.length) {
i = 0;
while (i < k[0].length) {
if ((p > 0) && (i == 0)) {
_local2 = _local2 + ",";
}
_local1 = k[p][i];
if (_local1 < 10) {
_local2 = _local2 + String(_local1);
} else {
_local2 = _local2 + _local4[_local1 - 10];
}
i++;
}
p++;
}
return(_local2);
}
function decoder(k) {
var _local12 = k.lastIndexOf("E");
var _local7 = k.substring(0, _local12);
var _local4 = _local7.indexOf(",");
var _local14 = new Array(_local4);
var _local2 = 0;
var _local3;
i = 0;
while (i < _local4) {
_local14[i] = new Array(_local4);
p = 0;
while (p < _local4) {
_local3 = _local7.charAt(p + (i * (_local4 + 1)));
if (Number(_local3) < 10) {
_local14[i][p] = Number(_local3);
} else {
switch (_local3) {
case "a" :
_local2 = 10;
break;
case "b" :
_local2 = 11;
break;
case "c" :
_local2 = 12;
break;
case "d" :
_local2 = 13;
break;
case "e" :
_local2 = 14;
break;
case "f" :
_local2 = 15;
break;
case "g" :
_local2 = 16;
break;
case "h" :
_local2 = 17;
break;
case "i" :
_local2 = 18;
break;
case "j" :
_local2 = 19;
break;
case "k" :
_local2 = 20;
break;
case "l" :
_local2 = 21;
break;
case "m" :
_local2 = 22;
break;
case "n" :
_local2 = 23;
break;
case "o" :
_local2 = 24;
break;
case "p" :
_local2 = 25;
break;
case "q" :
_local2 = 26;
break;
case "r" :
_local2 = 27;
break;
case "s" :
_local2 = 28;
break;
case "t" :
_local2 = 29;
break;
case "u" :
_local2 = 30;
break;
case "v" :
_local2 = 31;
break;
case "w" :
_local2 = 32;
break;
case "y" :
_local2 = 33;
break;
case "x" :
_local2 = 34;
break;
case "z" :
_local2 = 35;
break;
case "B" :
_local2 = 36;
break;
case "C" :
_local2 = 37;
break;
case "D" :
_local2 = 38;
}
_local14[i][p] = _local2;
}
p++;
}
i++;
}
var _local13 = k.lastIndexOf("A");
var _local8 = k.substring(_local7.length + 1, _local13);
var _local5 = new Array(10);
i = 0;
while (i < 10) {
_local5[i] = new Array(2);
p = 0;
while (p < 2) {
_local3 = _local8.charAt(p + (i * 3));
if (Number(_local3) < 10) {
_local5[i][p] = Number(_local3);
} else {
switch (_local3) {
case "a" :
_local2 = 10;
break;
case "b" :
_local2 = 11;
break;
case "c" :
_local2 = 12;
break;
case "d" :
_local2 = 13;
break;
case "e" :
_local2 = 14;
break;
case "f" :
_local2 = 15;
break;
case "g" :
_local2 = 16;
break;
case "h" :
_local2 = 17;
break;
case "i" :
_local2 = 18;
break;
case "j" :
_local2 = 19;
break;
case "k" :
_local2 = 20;
break;
case "l" :
_local2 = 21;
break;
case "m" :
_local2 = 22;
break;
case "n" :
_local2 = 23;
break;
case "o" :
_local2 = 24;
break;
case "p" :
_local2 = 25;
break;
case "q" :
_local2 = 26;
break;
case "r" :
_local2 = 27;
break;
case "s" :
_local2 = 28;
break;
case "t" :
_local2 = 29;
break;
case "u" :
_local2 = 30;
break;
case "v" :
_local2 = 31;
break;
case "w" :
_local2 = 32;
break;
case "y" :
_local2 = 33;
break;
case "x" :
_local2 = 34;
break;
case "z" :
_local2 = 35;
break;
case "B" :
_local2 = 36;
break;
case "C" :
_local2 = 37;
break;
case "D" :
_local2 = 38;
}
_local5[i][p] = _local2;
}
p++;
}
i++;
}
var _local9 = k.substring((_local8.length + _local7.length) + 2, k.length);
var _local6 = new Array(10);
i = 0;
while (i < 10) {
_local6[i] = new Array(2);
p = 0;
while (p < 2) {
_local3 = _local9.charAt(p + (i * 3));
if (Number(_local3) < 10) {
_local6[i][p] = Number(_local3);
} else {
switch (_local3) {
case "a" :
_local2 = 10;
break;
case "b" :
_local2 = 11;
break;
case "c" :
_local2 = 12;
break;
case "d" :
_local2 = 13;
break;
case "e" :
_local2 = 14;
break;
case "f" :
_local2 = 15;
break;
case "g" :
_local2 = 16;
break;
case "h" :
_local2 = 17;
break;
case "i" :
_local2 = 18;
break;
case "j" :
_local2 = 19;
break;
case "k" :
_local2 = 20;
break;
case "l" :
_local2 = 21;
break;
case "m" :
_local2 = 22;
break;
case "n" :
_local2 = 23;
break;
case "o" :
_local2 = 24;
break;
case "p" :
_local2 = 25;
break;
case "q" :
_local2 = 26;
break;
case "r" :
_local2 = 27;
break;
case "s" :
_local2 = 28;
break;
case "t" :
_local2 = 29;
break;
case "u" :
_local2 = 30;
break;
case "v" :
_local2 = 31;
break;
case "w" :
_local2 = 32;
break;
case "y" :
_local2 = 33;
break;
case "x" :
_local2 = 34;
break;
case "z" :
_local2 = 35;
break;
case "B" :
_local2 = 36;
break;
case "C" :
_local2 = 37;
break;
case "D" :
_local2 = 38;
}
_local6[i][p] = _local2;
}
p++;
}
i++;
}
_root.user.data.maps.push({name:"Share " + random(50), sa:_local6, se:_local5, map:_local14});
gui.m.removeAll();
i = 0;
while (i < _root.user.data.maps.length) {
gui.m.addItem({Map:_root.user.data.maps[i].name});
i++;
}
gui.m.selectedIndex = 0;
}
function switchSpawn(num) {
if (tiles[(("t" + game.xm) + "_") + game.ym].w._currentframe == 1) {
var _local3 = "a";
if (Key.isDown(69)) {
_local3 = "e";
}
var _local2 = _root["t" + _local3][num];
tiles[(("t" + _local2[0]) + "_") + _local2[1]].w.gotoAndStop(1);
_local2[0] = game.xm;
_local2[1] = game.ym;
tiles[(("t" + game.xm) + "_") + game.ym].w.gotoAndStop(((_local3 == "a") ? 10 : 9));
tiles[(("t" + game.xm) + "_") + game.ym].w.t.text = num;
}
}
gui.swapDepths(9999);
var sel = 1;
var spawny;
var spawnxm = 0;
var spawnx = 3;
var spawnym = 0;
game.pause = false;
var tile_name = ["Blank", "Grass", "LOCKED", "LOCKED", "Wall 1", "Brick 1", "Brick 2", "Grass 2", "Box", "Barrel", "High Grass", "Tree", "Stone 1", "Dirt 1", "LOCKED", "Window 1", "Table", "Fence 1", "Fence 2", "Box 2", "Dirt 2", "Fence 3", "Fence 4", "Box 3", "Stone 2", "MMG 1", "MMG 2", "MMG 3", "MMG 4", "Sand", "Rock 1", "Sand 2", "Rock 2", "Wall 2", "Window 2", "Column", "Bomb", "Broken", "Target"];
Instance of Symbol 470 MovieClip [empty] in Frame 12
onClipEvent (mouseDown) {
if (!_root.game.pause) {
if (_root._xmouse > 90) {
_root.clicker = true;
}
}
}
onClipEvent (mouseMove) {
if (!_root.game.pause) {
_root.drag();
}
}
onClipEvent (mouseUp) {
_root.clicker = false;
}
onClipEvent (enterFrame) {
if (!_root.game.pause) {
if ((_root._xmouse > 90) && (_root.clicker)) {
_root.clickDown();
}
if (Key.isDown(65) || (Key.isDown(37))) {
_root.moveMap(_root.game.mapS, 0);
} else if (Key.isDown(68) || (Key.isDown(39))) {
_root.moveMap(-_root.game.mapS, 0);
}
if (Key.isDown(87) || (Key.isDown(38))) {
_root.moveMap(0, _root.game.mapS);
} else if (Key.isDown(83) || (Key.isDown(40))) {
_root.moveMap(0, -_root.game.mapS);
}
}
}
onClipEvent (mouseUp) {
if ((!_root.game.pause) && (_root._xmouse <= 90)) {
if (((_root.gui.t.selectedIndex != 2) && (_root.gui.t.selectedIndex != 3)) && (_root.gui.t.selectedIndex != 14)) {
_root.sel = _root.gui.t.selectedIndex + 1;
_root.gui.tile.gotoAndStop(_root.sel);
}
}
}
Frame 13
function defineTiles() {
tile = {};
blank = function () {
};
blank.prototype.h = 0;
blank.prototype.walk = false;
blank.prototype.unit = "";
t0 = function () {
};
t0.prototype.__proto__ = blank.prototype;
t1 = function () {
};
t1.prototype.__proto__ = blank.prototype;
t1.prototype.walk = true;
t1.prototype.h = 0;
t2 = function () {
};
t2.prototype.__proto__ = blank.prototype;
t2.prototype.home = true;
t2.prototype.h = 40;
t3 = function () {
};
t3.prototype.__proto__ = blank.prototype;
t3.prototype.win = "a";
t4 = function () {
};
t4.prototype.__proto__ = blank.prototype;
t4.prototype.h = 35;
t5 = function () {
};
t5.prototype.__proto__ = blank.prototype;
t5.prototype.h = 20;
t5.prototype.walk = true;
t6 = function () {
};
t6.prototype.__proto__ = blank.prototype;
t6.prototype.walk = true;
t6.prototype.h = 20;
t7 = function () {
};
t7.prototype.__proto__ = blank.prototype;
t7.prototype.walk = true;
t8 = function () {
};
t8.prototype.__proto__ = blank.prototype;
t8.prototype.h = 40;
t9 = function () {
};
t9.prototype.__proto__ = blank.prototype;
t9.prototype.walk = true;
t9.prototype.h = 35;
t10 = function () {
};
t10.prototype.__proto__ = blank.prototype;
t10.prototype.walk = true;
t10.prototype.h = 20;
t11 = function () {
};
t11.prototype.__proto__ = blank.prototype;
t11.prototype.h = 40;
t12 = function () {
};
t12.prototype.__proto__ = blank.prototype;
t12.prototype.walk = true;
t13 = function () {
};
t13.prototype.__proto__ = blank.prototype;
t13.prototype.walk = true;
t14 = function () {
};
t14.prototype.__proto__ = blank.prototype;
t14.prototype.walk = true;
t14.prototype.win = "e";
t15 = function () {
};
t15.prototype.__proto__ = blank.prototype;
t15.prototype.walk = true;
t15.prototype.h = 30;
t16 = function () {
};
t16.prototype.__proto__ = blank.prototype;
t16.prototype.walk = true;
t16.prototype.h = 20;
t17 = function () {
};
t17.prototype.__proto__ = blank.prototype;
t17.prototype.h = 30;
t18 = function () {
};
t18.prototype.__proto__ = blank.prototype;
// swfAction0x1E // Unknown action
t18.prototype.h = 30;
t19 = function () {
};
t19.prototype.__proto__ = blank.prototype;
t19.prototype.h = 25;
t19.prototype.walk = true;
t20 = function () {
};
t20.prototype.__proto__ = blank.prototype;
t20.prototype.walk = true;
t21 = function () {
};
t21.prototype.__proto__ = blank.prototype;
t21.prototype.walk = true;
t21.prototype.h = 15;
t22 = function () {
};
t22.prototype.__proto__ = blank.prototype;
t22.prototype.walk = true;
t22.prototype.h = 15;
t23 = function () {
};
t23.prototype.__proto__ = blank.prototype;
t23.prototype.walk = true;
t23.prototype.h = 30;
t24 = function () {
};
t24.prototype.__proto__ = blank.prototype;
t24.prototype.walk = true;
t25 = function () {
};
t25.prototype.__proto__ = blank.prototype;
t25.prototype.mount = true;
t25.prototype.xt = 1;
t25.prototype.yt = 0;
t25.prototype.h = 35;
t26 = function () {
};
t26.prototype.__proto__ = blank.prototype;
t26.prototype.mount = true;
t26.prototype.xt = -1;
t26.prototype.yt = 0;
t26.prototype.h = 35;
t27 = function () {
};
t27.prototype.__proto__ = blank.prototype;
t27.prototype.mount = true;
t27.prototype.yt = -1;
t27.prototype.xt = 0;
t27.prototype.h = 35;
t28 = function () {
};
t28.prototype.__proto__ = blank.prototype;
t28.prototype.mount = true;
t28.prototype.yt = 1;
t28.prototype.xt = 0;
t28.prototype.h = 35;
t29 = function () {
};
t29.prototype.__proto__ = blank.prototype;
t29.prototype.walk = true;
t30 = function () {
};
t30.prototype.__proto__ = blank.prototype;
t30.prototype.walk = true;
t30.prototype.h = 28;
t31 = function () {
};
t31.prototype.__proto__ = blank.prototype;
t31.prototype.h = 5;
t31.prototype.walk = true;
t32 = function () {
};
t32.prototype.__proto__ = blank.prototype;
t32.prototype.walk = true;
t32.prototype.h = 20;
t33 = function () {
};
t33.prototype.__proto__ = blank.prototype;
t33.prototype.h = 40;
t34 = function () {
};
t34.prototype.__proto__ = blank.prototype;
t34.prototype.h = 27;
t34.prototype.walk = true;
t35 = function () {
};
t35.prototype.__proto__ = blank.prototype;
t35.prototype.h = 32;
t36 = function () {
};
t36.prototype.__proto__ = blank.prototype;
t36.prototype.h = 40;
t37 = function () {
};
t37.prototype.__proto__ = blank.prototype;
t37.prototype.h = 8;
t37.prototype.walk = true;
t38 = function () {
};
t38.prototype.__proto__ = blank.prototype;
t38.prototype.h = 40;
t38.prototype.t = 38;
blankC = function () {
};
blankC.prototype.mount = false;
blankC.prototype.stun = 0;
blankC.prototype.flash = 0;
if (!game.multi) {
e0 = function () {
};
e0.prototype.__proto__ = blankC.prototype;
e0.prototype.type = 1;
e0.prototype.w1 = 1;
e0.prototype.w2 = 19;
e0.prototype.a = 0;
e0.prototype.g = 2;
e0.prototype.b = 1;
e0.prototype.i = 1;
e0.prototype.l = [0, 0, 0];
e1 = function () {
};
e1.prototype.__proto__ = blankC.prototype;
e1.prototype.type = 0;
e1.prototype.w1 = 2;
e1.prototype.w2 = 19;
e1.prototype.a = 1;
e1.prototype.b = 2;
e1.prototype.i = 1;
e1.prototype.g = 1;
e1.prototype.l = [0, 2, random(3) + 1];
e2 = function () {
};
e2.prototype.__proto__ = blankC.prototype;
e2.prototype.type = 0;
e2.prototype.w1 = 8;
e2.prototype.w2 = 20;
e2.prototype.a = 2;
e2.prototype.b = random(2) + 1;
e2.prototype.i = 1;
e2.prototype.g = random(3) + 1;
e2.prototype.l = [random(2), 1, 2];
e3 = function () {
};
e3.prototype.__proto__ = blankC.prototype;
e3.prototype.type = 1;
e3.prototype.w1 = 13;
e3.prototype.w2 = 20;
e3.prototype.a = 5;
e3.prototype.b = random(2) + 3;
e3.prototype.i = 2;
e3.prototype.g = random(4) + 2;
e3.prototype.l = [random(3), 0, random(2) + 1];
e4 = function () {
};
e4.prototype.__proto__ = blankC.prototype;
e4.prototype.type = 0;
e4.prototype.w1 = 11;
e4.prototype.w2 = 21;
e4.prototype.a = 3;
e4.prototype.b = 2;
e4.prototype.i = random(2) + 3;
e4.prototype.g = random(3) + 3;
e4.prototype.l = [random(4) + 1, 3, 2];
e5 = function () {
};
e5.prototype.__proto__ = blankC.prototype;
e5.prototype.type = 2;
e5.prototype.w1 = random(2) + 16;
e5.prototype.w2 = 21;
e5.prototype.a = 1;
e5.prototype.b = random(2) + 2;
e5.prototype.i = 2;
e5.prototype.g = random(2) + 6;
e5.prototype.l = [random(2) + 2, 3, random(2) + 3];
e6 = function () {
};
e6.prototype.__proto__ = blankC.prototype;
e6.prototype.type = 0;
e6.prototype.w1 = random(3) + 4;
e6.prototype.w2 = 22;
e6.prototype.a = 4;
e6.prototype.b = random(3) + 1;
e6.prototype.i = random(2) + 3;
e6.prototype.g = random(2) + 3;
e6.prototype.l = [5, 4, random(2) + 3];
e7 = function () {
};
e7.prototype.__proto__ = blankC.prototype;
e7.prototype.type = 0;
e7.prototype.w1 = random(2) + 9;
e7.prototype.w2 = random(2) + 22;
e7.prototype.a = 6;
e7.prototype.b = random(2) + 4;
e7.prototype.i = 6;
e7.prototype.g = random(2) + 3;
e7.prototype.l = [random(2) + 3, 2, 3];
e8 = function () {
};
e8.prototype.__proto__ = blankC.prototype;
e8.prototype.type = 2;
e8.prototype.w1 = random(2) + 17;
e8.prototype.w2 = random(2) + 22;
e8.prototype.a = 5;
e8.prototype.b = 6;
e8.prototype.i = 5;
e8.prototype.g = random(2) + 6;
e8.prototype.l = [4, random(2) + 3, 4];
e9 = function () {
};
e9.prototype.__proto__ = blankC.prototype;
e9.prototype.type = random(2) + 1;
e9.prototype.w1 = random(2) + 14;
e9.prototype.w2 = random(2) + 22;
e9.prototype.a = 4;
e9.prototype.b = 6;
e9.prototype.i = random(3) + 2;
e9.prototype.g = random(4) + 1;
e9.prototype.l = [5, 3, 2];
e10 = function () {
};
e10.prototype.__proto__ = blankC.prototype;
e10.prototype.type = 0;
e10.prototype.w1 = 12;
e10.prototype.w2 = random(2) + 22;
e10.prototype.a = 6;
e10.prototype.b = 2;
e10.prototype.i = 6;
e10.prototype.g = random(2) + 7;
e10.prototype.l = [2, 5, random(2) + 4];
e11 = function () {
};
e11.prototype.__proto__ = blankC.prototype;
e11.prototype.type = 2;
e11.prototype.w1 = 7;
e11.prototype.w2 = random(2) + 22;
e11.prototype.a = 5;
e11.prototype.b = 6;
e11.prototype.i = 5;
e11.prototype.g = 8;
e11.prototype.l = [5, 4 + random(2), random(3) + 3];
e12 = function () {
};
e12.prototype.__proto__ = blankC.prototype;
e12.prototype.type = 0;
e12.prototype.w1 = 24;
e12.prototype.w2 = 23;
e12.prototype.a = 6;
e12.prototype.b = 4;
e12.prototype.i = 3;
e12.prototype.g = 1;
e12.prototype.l = [7, 2, 5];
}
var _local4 = game.team[game.id];
var _local3;
i = 0;
while (i < 10) {
_local3 = char.classes[i];
_root[_local4 + i] = function () {
};
var _local2 = _root[_local4 + i];
_local2.prototype.__proto__ = blankC.prototype;
_local2.prototype.w1 = _local3.w[0];
_local2.prototype.w2 = _local3.w[1];
_local2.prototype.a = _local3.a;
_local2.prototype.g = _local3.g;
_local2.prototype.b = _local3.b;
_local2.prototype.i = _local3.i;
_local2.prototype.l = _local3.l;
i++;
}
}
function printLevel() {
var _local1 = Math.floor(char.rank / 4);
var _local3 = Math.floor(char.rank / 2);
i = 0;
while (i < 10) {
if (((char.dif > 1) && (random(5) == 1)) && (char.rank > 17)) {
setc[i] = 12;
} else {
setc[i] = Math.floor((((random(_local1) + _local1) + _local3) + random(2)) / 2) + random(2);
}
if (setc[i] == 10) {
setc[i] = setc[i] + random(2);
}
i++;
}
unit = {};
gre = {};
drop = {};
cut = [];
headT = [];
mesT = [];
weap = [];
game.win = false;
game.move = 0;
game.act = 0;
game.ease = false;
if (game.tutorial) {
game.mode = 3;
}
if (game.mode == 1) {
game.tta = game.oldNum;
game.tte = game.oldNum;
} else {
game.tta = 0;
game.tte = 0;
}
game.respawn = true;
game.goala = [];
game.goale = [];
game.flag = [];
if (cheats[5] && (game.free)) {
game.found = false;
} else {
game.found = true;
}
game.stop = false;
game.capture = 0;
game.unit = -1;
game.count = 0;
game.part = -1;
game.id = 1;
if (game.map == 99) {
map = new Array(mapN.length);
i = 0;
while (i < mapN.length) {
map[i] = new Array(mapN.length);
p = 0;
while (p < mapN.length) {
map[i][p] = mapN[i][p];
p++;
}
i++;
}
}
if (game.free) {
switch (game.map) {
case 0 :
map = [[1, 11, 1, 1, 12, 12, 12, 12, 4, 1, 1, 13, 10, 10], [13, 13, 13, 7, 4, 16, 12, 12, 12, 12, 1, 1, 13, 10], [1, 1, 13, 13, 4, 4, 4, 4, 4, 1, 1, 13, 13, 10], [10, 10, 1, 20, 1, 9, 1, 1, 1, 1, 6, 20, 20, 10], [1, 10, 1, 13, 20, 20, 13, 13, 20, 20, 6, 20, 1, 1], [10, 10, 1, 6, 13, 20, 20, 6, 13, 13, 13, 20, 1, 1], [10, 10, 1, 1, 1, 1, 1, 6, 13, 13, 1, 1, 1, 11], [10, 10, 1, 6, 1, 4, 4, 4, 4, 12, 4, 4, 10, 7], [10, 10, 7, 1, 1, 4, 12, 16, 16, 12, 12, 4, 10, 10], [10, 10, 8, 7, 1, 12, 12, 12, 12, 12, 12, 15, 10, 10], [11, 10, 7, 7, 13, 4, 12, 12, 19, 12, 12, 15, 10, 10], [11, 10, 10, 7, 11, 4, 4, 4, 4, 12, 12, 4, 10, 10], [10, 10, 10, 7, 10, 23, 20, 13, 4, 15, 4, 4, 10, 10], [10, 10, 10, 10, 10, 20, 20, 20, 20, 10, 10, 10, 10, 10]];
sa = [[1, 3], [2, 12], [2, 6], [0, 1], [1, 1], [0, 2], [1, 5], [0, 7], [2, 3], [2, 0]];
se = [[11, 5], [11, 13], [11, 0], [11, 2], [11, 3], [12, 8], [11, 6], [12, 7], [12, 0], [12, 4]];
break;
case 1 :
map = [[13, 13, 13, 13, 13, 13, 1, 1, 1, 1, 1, 10, 10, 10, 10], [13, 13, 1, 13, 13, 13, 6, 13, 11, 1, 1, 1, 10, 10, 10], [4, 12, 4, 4, 4, 1, 6, 13, 1, 1, 1, 1, 1, 10, 10], [12, 12, 12, 12, 15, 13, 13, 13, 1, 23, 1, 1, 8, 13, 10], [12, 12, 12, 12, 26, 13, 13, 13, 1, 11, 13, 13, 1, 1, 10], [12, 16, 4, 4, 4, 1, 13, 13, 1, 1, 1, 6, 1, 1, 10], [12, 12, 12, 4, 1, 1, 9, 13, 8, 1, 1, 6, 1, 1, 1], [12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 6, 1, 1, 1], [8, 12, 12, 4, 1, 1, 1, 1, 1, 1, 1, 1, 13, 21, 21], [12, 12, 4, 4, 4, 4, 4, 4, 4, 4, 9, 1, 13, 1, 1], [12, 16, 4, 12, 12, 8, 12, 20, 20, 4, 13, 13, 13, 1, 1], [12, 16, 4, 12, 12, 13, 13, 20, 16, 13, 13, 13, 13, 8, 1], [12, 12, 12, 12, 19, 12, 20, 20, 20, 13, 13, 13, 13, 13, 1], [12, 12, 12, 12, 4, 12, 20, 16, 12, 4, 1, 23, 13, 13, 10], [12, 12, 19, 12, 4, 12, 12, 20, 12, 4, 11, 13, 13, 10, 10]];
sa = [[0, 3], [1, 12], [0, 12], [0, 7], [1, 7], [2, 0], [1, 13], [0, 9], [0, 5], [1, 8]];
se = [[13, 1], [13, 5], [12, 14], [14, 12], [14, 7], [14, 10], [14, 2], [12, 8], [13, 10], [14, 9]];
break;
case 2 :
map = [[1, 6, 13, 17, 13, 13, 15, 13, 13, 13], [1, 13, 1, 22, 13, 1, 4, 1, 1, 13], [13, 13, 4, 4, 13, 1, 4, 1, 13, 13], [1, 13, 9, 13, 13, 20, 20, 20, 13, 9], [13, 1, 1, 13, 20, 1, 6, 13, 13, 13], [15, 4, 4, 5, 20, 5, 4, 1, 18, 18], [13, 1, 1, 13, 13, 1, 4, 1, 13, 13], [13, 6, 13, 13, 13, 13, 13, 13, 13, 13], [13, 6, 1, 4, 9, 13, 13, 6, 13, 1], [1, 13, 1, 4, 1, 13, 13, 6, 1, 13]];
sa = [[2, 1], [0, 1], [2, 4], [0, 6], [2, 8], [2, 0], [0, 8], [0, 4], [2, 7], [0, 3]];
se = [[7, 6], [9, 1], [7, 4], [7, 1], [9, 2], [7, 2], [8, 3], [8, 1], [9, 9], [7, 0]];
break;
case 3 :
map = [[29, 24, 24, 24, 29, 24, 35, 29, 29, 33, 12, 12, 12, 12, 12, 33, 12, 16], [29, 24, 29, 32, 29, 24, 29, 24, 24, 12, 12, 33, 12, 12, 12, 12, 12, 12], [29, 24, 29, 32, 29, 29, 29, 30, 30, 33, 33, 33, 34, 27, 34, 33, 16, 12], [33, 12, 33, 33, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 12, 12], [12, 12, 12, 33, 31, 29, 35, 29, 29, 29, 29, 29, 29, 29, 29, 34, 12, 12], [12, 33, 12, 34, 31, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 33, 12, 33], [12, 12, 12, 33, 29, 29, 30, 33, 33, 33, 33, 33, 29, 29, 29, 32, 24, 29], [33, 24, 33, 33, 29, 29, 29, 33, 16, 16, 24, 33, 33, 30, 29, 29, 29, 29], [29, 24, 29, 32, 29, 29, 29, 34, 24, 24, 24, 24, 34, 29, 24, 29, 24, 29], [29, 29, 29, 32, 29, 29, 29, 33, 24, 24, 24, 24, 33, 29, 29, 29, 29, 29], [29, 24, 29, 31, 31, 29, 30, 33, 24, 33, 31, 31, 31, 29, 29, 29, 35, 29], [33, 24, 33, 33, 31, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [16, 12, 12, 33, 31, 29, 24, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29], [12, 12, 12, 34, 29, 29, 24, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29], [12, 12, 12, 33, 29, 35, 29, 29, 33, 34, 33, 28, 34, 33, 33, 29, 29, 35], [12, 12, 12, 12, 24, 24, 29, 24, 33, 12, 33, 12, 12, 16, 33, 33, 29, 29], [16, 12, 19, 33, 29, 35, 29, 24, 12, 12, 33, 12, 12, 12, 12, 12, 29, 29], [16, 12, 12, 33, 29, 29, 29, 29, 33, 12, 12, 12, 12, 12, 16, 33, 29, 29]];
sa = [[1, 1], [2, 4], [2, 13], [2, 17], [2, 8], [1, 10], [1, 16], [2, 6], [1, 7], [1, 11]];
se = [[15, 10], [16, 15], [17, 4], [16, 12], [17, 9], [16, 17], [15, 8], [17, 7], [16, 8], [17, 15]];
break;
case 4 :
map = [[12, 12, 4, 12, 12, 4, 1, 1, 9, 1, 6, 1, 1, 1, 1, 1, 1], [12, 12, 4, 12, 12, 12, 13, 13, 13, 13, 6, 1, 1, 4, 1, 13, 1], [12, 16, 4, 12, 12, 4, 1, 1, 1, 13, 13, 13, 13, 25, 1, 13, 1], [12, 12, 12, 12, 19, 4, 4, 4, 1, 1, 8, 13, 1, 4, 1, 13, 13], [12, 12, 12, 12, 12, 12, 12, 4, 1, 1, 1, 13, 13, 6, 13, 13, 13], [12, 19, 12, 12, 12, 12, 12, 26, 1, 1, 1, 9, 13, 6, 13, 13, 1], [4, 4, 12, 4, 4, 4, 4, 4, 1, 1, 13, 6, 13, 6, 1, 13, 13], [12, 16, 12, 12, 12, 12, 12, 4, 1, 1, 13, 6, 1, 13, 1, 13, 13], [12, 12, 12, 12, 4, 12, 12, 12, 1, 13, 13, 8, 1, 13, 1, 13, 1], [12, 12, 12, 12, 15, 12, 12, 12, 13, 13, 13, 1, 1, 13, 13, 13, 1], [12, 19, 12, 12, 4, 12, 12, 12, 13, 6, 13, 1, 1, 4, 1, 13, 13], [4, 4, 4, 12, 12, 4, 4, 4, 1, 6, 13, 1, 1, 25, 13, 13, 13], [16, 16, 12, 12, 12, 12, 12, 4, 1, 8, 13, 13, 1, 4, 1, 13, 13], [12, 12, 12, 12, 16, 12, 12, 4, 1, 1, 1, 13, 9, 1, 1, 13, 13], [12, 12, 12, 4, 4, 12, 12, 26, 1, 1, 1, 13, 13, 13, 6, 13, 1], [12, 6, 1, 1, 1, 4, 4, 4, 1, 1, 1, 1, 1, 1, 6, 13, 13], [1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 1, 8, 13, 13]];
sa = [[2, 16], [2, 14], [1, 13], [2, 9], [0, 16], [2, 13], [2, 4], [0, 1], [1, 9], [0, 3]];
se = [[16, 0], [16, 2], [16, 9], [15, 1], [15, 6], [15, 9], [15, 0], [14, 12], [16, 13], [15, 14]];
break;
case 5 :
map = [[1, 1, 1, 4, 1, 13, 13, 12, 12, 15, 12, 12, 11, 13, 10, 10], [20, 1, 18, 4, 23, 13, 20, 12, 12, 15, 12, 12, 13, 13, 10, 10], [12, 12, 12, 37, 20, 13, 13, 12, 8, 4, 18, 18, 13, 13, 13, 10], [12, 12, 20, 20, 20, 17, 20, 1, 4, 1, 20, 1, 20, 13, 1, 10], [12, 12, 12, 20, 1, 17, 13, 20, 9, 20, 20, 1, 6, 20, 13, 20], [12, 4, 20, 20, 15, 8, 13, 13, 20, 20, 37, 1, 6, 20, 13, 11], [12, 26, 20, 12, 12, 1, 20, 13, 13, 1, 4, 4, 4, 4, 20, 13], [12, 4, 1, 20, 12, 12, 20, 1, 20, 1, 6, 1, 1, 20, 20, 13], [12, 12, 12, 1, 6, 12, 4, 4, 15, 20, 20, 20, 12, 9, 1, 20], [12, 9, 20, 1, 6, 20, 4, 1, 1, 20, 1, 1, 12, 12, 1, 1], [12, 1, 20, 20, 6, 20, 23, 20, 20, 20, 1, 25, 12, 12, 1, 4], [8, 20, 1, 20, 20, 13, 20, 1, 1, 1, 20, 4, 12, 12, 20, 1], [20, 13, 1, 4, 18, 13, 20, 1, 23, 1, 20, 4, 18, 1, 20, 20], [1, 20, 1, 4, 13, 13, 12, 12, 4, 1, 1, 20, 13, 13, 20, 10], [1, 9, 1, 15, 1, 20, 21, 21, 8, 4, 1, 20, 13, 13, 20, 10], [1, 1, 20, 20, 20, 1, 1, 12, 12, 4, 1, 1, 9, 1, 10, 10]];
sa = [[0, 1], [0, 3], [1, 13], [1, 10], [1, 12], [2, 9], [1, 8], [0, 4], [0, 6], [0, 14]];
se = [[13, 1], [15, 3], [15, 8], [13, 9], [15, 11], [13, 7], [14, 0], [13, 11], [13, 15], [15, 4]];
}
if (random(2) == 1) {
game.sa = se;
game.se = sa;
} else {
game.se = se;
game.sa = sa;
}
var _local2;
if (game.mode == 4) {
_local2 = Math.round(map.length / 2);
var _local9 = random(map.length);
map[_local9][_local2] = 2;
game.flag = [_local2, _local9];
} else if (game.mode == 0) {
var _local8 = random(sa.length);
var _local7 = random(se.length);
var _local4 = sa[_local8][0];
_local2 = sa[_local8][1];
var _local6 = se[_local7][0];
var _local5 = se[_local7][1];
game.goale = [_local4, _local2];
game.goala = [_local6, _local5];
map[_local2][_local4] = 14;
map[_local5][_local6] = 3;
if (game.se == sa) {
game.goale = [_local6, _local5];
game.goala = [_local4, _local2];
map[_local2][_local4] = 3;
map[_local5][_local6] = 14;
}
}
// unexpected jump
}
if (game.tutorial) {
switch (game.map) {
case 0 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [4, 16, 12, 12, 12, 12, 37, 4, 4, 4, 4, 4, 4, 4], [4, 12, 38, 12, 12, 12, 12, 12, 12, 16, 16, 4, 4, 4], [4, 12, 12, 4, 8, 12, 12, 12, 12, 12, 12, 12, 12, 37], [4, 12, 24, 24, 24, 24, 24, 24, 24, 24, 24, 12, 12, 12], [4, 12, 24, 12, 12, 12, 12, 12, 12, 12, 24, 8, 38, 12], [4, 12, 24, 12, 4, 4, 4, 4, 38, 12, 24, 15, 12, 12], [4, 12, 24, 12, 4, 16, 16, 4, 16, 12, 24, 15, 12, 36], [4, 12, 24, 37, 4, 12, 12, 4, 12, 12, 24, 12, 12, 12], [4, 12, 24, 12, 4, 12, 24, 24, 24, 24, 24, 12, 12, 12], [4, 16, 24, 12, 15, 38, 12, 12, 12, 12, 24, 12, 12, 12], [4, 16, 24, 12, 4, 4, 4, 37, 12, 15, 24, 24, 24, 24], [4, 12, 24, 12, 16, 16, 19, 12, 12, 15, 15, 12, 12, 12], [4, 24, 24, 24, 12, 12, 12, 12, 12, 12, 38, 19, 12, 12]];
game.sa = [[4, 13], [2, 12], [1, 13]];
game.num = 5;
weap = [[10, 5, 7], [5, 1, 10]];
cut = ["t0", "ea0", "t1", "p"];
headT = ["Welcome to training mode. Test out different grenades, weapons and tactics on these targets.", "Your training begins now. When finished press quit."];
break;
case 1 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [4, 16, 12, 8, 12, 12, 12, 12, 12, 12], [4, 16, 12, 12, 12, 12, 19, 38, 12, 12], [4, 12, 12, 12, 12, 12, 12, 4, 12, 12], [4, 12, 12, 38, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 24, 24, 24, 24], [4, 12, 12, 12, 24, 24, 24, 12, 12, 12], [4, 8, 16, 16, 24, 12, 12, 12, 12, 12], [24, 24, 24, 24, 24, 12, 19, 12, 15, 38], [4, 12, 12, 12, 12, 12, 12, 12, 12, 12]];
game.sa = [[1, 8]];
weap = [[6, 3, 7]];
cut = ["t0", "t1", "ea0", "t2", "z", "t3", "r38", "t4", "u", "t5", "s", "t6", "r58", "t7", "s", "t8", "r66", "t9", "g63", "t9", "r95", "b"];
headT = ["Welcome soldier, this tutorial will teach you the basics of tactical combat.", "The basic objective is to eliminate all enemy units. To do so move your units forward one by one and attack the enemy.", "Players take turns moving their units on the map. Right now its your turn. Select your unit.", "Now move your unit forward. Moving 0-2 tiles gives you an evasion bonus, the 4th tile ends your turn.", "Every soldier needs a gun to properly fight. Pick up that weapon on the table.", "Good now shoot the target in front of you. Note: Units regenerate health on their turn.", "Very nice. Each unit can only move once and attack once a turn. You may need to select your unit again.", "Reselect your unit, move up and shoot the next target. This target is under high cover, it'll be hard to land a hit.", "Move up to the next blue star. Note: You can aim instead of moving which increases your attack actions power.", "This target is behind a wall, try throwing a grenade. Note: Frags are a good way to force units to move."];
game.num = 3;
break;
case 2 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]];
game.sa = [[3, 4]];
game.num = 1;
cut = ["t0", "ea0", "t1", "t2", "z", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"];
headT = ["This tutorial will explain the interface to you.", "The blue bar at the top of the screen contains info about the game. Such as the game mode.", "The bottom right is your exp bar. When hovering over units you can see the unit statbox.", "You can see this is your units statbox. The top bar is its health, The first weapon is its main weapon.", "The bar is the weapons current round level, the number beside the bar is your ammo left to reload.", "Below the weapons. There are 3 boxes and a grenade. You can learn what the boxes mean on the classes page.", "After that are two statuses a unit can have. The circles means the unit is stunned.", "After that is the symbol for flashed. White spikes. Next is the action menu.", "The actions menu is pretty straight forward. Move, lets you move your unit. Swap, swaps your weapons.", "This concludes the tutorial. Good bye soldier."];
break;
case 3 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]];
game.sa = [[3, 4]];
game.num = 1;
cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"];
headT = ["This tutorial will go over the Ranking and Class system.", "As you kill enemy units on the battlefield you gain experience.", "With enough experience you rank up and unlock new weapons, attachments, abilities and more.", "The yellow number is the experience you gained for the kill.", "Different experience points is gained depending on how you kill the unit. You get bonus exp for aiming.", "You can create classes on the class page and equip those classes to your units.", "Try to create classes for a specific purpose, such as close range fighting or defending.", "Now i'm going to talk about weapons. Their are different types of weapons, assault, sniper, etc..", "Assault rifiles are good balanced guns. While a sub machine or shotgun are good for close range combat.", "Experiment with different weapons to see what works best for your units play style. This is the end of the tut."];
break;
case 4 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]];
game.sa = [[3, 4]];
game.num = 1;
cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"];
headT = ["This tutorial will teach you what grenades do and when to use one. Aiming any grenade will increase its range.", "The first grenade is the frag. It explodes in one turn and deals damage to everyone around it. Aiming does nothing.", "The next grenade is the flash. This deals damage and stops units from acting for 2 turns. Aiming increases this effect.", "The stun grenade is much like the flash grenade but it stops units from moving/aiming. Good to stop running units.", "The bang grenade flashes and stuns units. But it doesn't deal damage and only lasts one turn. Aiming increases the effect.", "The smoke grenade creates smoke. Anyone in the smoke gets a huge evasion bonus to gun shots. Aiming increases the duration.", "Supply grenade gives a grenade, ammo and reloads weapons for the target. Aiming gives the users supply grenade back.", "Aid heals 70 health on the target unit. It can bring units back to life. Aiming restores all health on the target.", "C4 is the ultimate tool for getting around. It blows up walls and explodes instantly on units. Aiming increases damage.", "Those are all the grenades. Try them out and use them to your advantage."];
break;
case 5 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]];
game.sa = [[3, 4]];
game.num = 1;
cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"];
headT = ["This tutorial will explain shooting in more depth.", "Shooting is your main attack in modern tactics. It can help you in close range or far range.", "The accuracy of a gun shot depends on three main things how far your target is and the targets cover.", "The farther the distance the lower the accuracy. Which is why its best for snipers to always aim.", "A guns shots accuracy is lowered depending on how high the target units cover is.", "An open window will provide more cover than a small box.", "Going prone is the best thing to do when near enemies. Because it gives a big evasion bonus.", "While kneeing gives some and standing up gives zero evasion.", "If possible its a great move to aim and shoot. The accuracy is increased a lot.", "This ends the advanced shooting tutorial."];
break;
case 6 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]];
game.sa = [[3, 4]];
game.num = 1;
cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "b"];
headT = ["This tutorial will explain what aiming does for all attack actions.", "Instead of moving you can stand where you are and aim.", "Aiming increases the power of your attack actions. For shooting, increased accuracy.", "For grenading, increases range and effect. Aiming and Knifing is an instant kill.", "Shooting long range, or anytime when using a sniper rifle. Aiming is a must.", "The last thing for you to know is. When you get a kill for aiming + anything you get an exp multiplyer.", "This concludes the advanced aiming tutorial. Good luck soldier.", "Cheat Unlocked: load - Unlimited ammo."];
break;
case 7 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]];
game.sa = [[3, 4]];
game.num = 1;
cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "b"];
headT = ["This tutorial will go over mounted machine guns.", "Mounted machine guns are special weapons placed on some maps.", "A unit can pick up a mounted gun by walking behind it. Press pick up then select it.", "The unit will then be holding the gun. You cannot do anything but shoot and move while holding the gun.", "Mounted machine guns don't use any ammo so you don't need to reload it.", "To get off a mounted gun simply press move and walk anywhere.", "This concludes the tutorial."];
}
// unexpected jump
}
switch (game.map) {
case 0 :
map = [[1, 10, 10, 10, 10, 7, 13, 10, 10, 10, 7], [1, 13, 1, 11, 7, 13, 1, 1, 11, 23, 1], [1, 13, 13, 13, 1, 1, 20, 13, 17, 1, 1], [7, 13, 13, 1, 1, 22, 20, 20, 17, 1, 1], [7, 11, 1, 6, 1, 22, 1, 20, 1, 20, 3], [1, 1, 1, 6, 1, 11, 10, 13, 13, 13, 20], [1, 1, 1, 1, 1, 1, 10, 10, 13, 17, 1], [1, 1, 22, 1, 13, 1, 1, 1, 1, 17, 1], [7, 1, 22, 1, 10, 13, 13, 13, 1, 11, 10], [10, 10, 11, 1, 10, 1, 13, 13, 7, 10, 10], [10, 10, 10, 1, 1, 23, 11, 1, 7, 10, 10]];
sa = [[1, 3], [2, 0], [2, 2], [1, 6], [1, 2], [2, 10], [0, 7], [1, 8], [0, 9], [1, 5]];
se = [[10, 3], [8, 0], [9, 10], [10, 10], [8, 7], [9, 3], [10, 9], [8, 8], [10, 8], [10, 1]];
cut = ["t0", "t1", "p", "w"];
headT = ["Welcome Nicholis, your squad has been sent to a secret location. We can't tell you why.", "Head through the forest to a bulding not far from you.(Move to the blue star) Contact us once you secure the parameter."];
game.num = 3;
game.mode = 0;
break;
case 1 :
map = [[1, 1, 1, 11, 10, 10, 10, 10, 17, 1, 7, 7, 10, 10], [7, 1, 13, 10, 10, 13, 13, 13, 17, 13, 7, 1, 11, 10], [1, 1, 13, 13, 13, 10, 13, 11, 18, 13, 13, 13, 1, 1], [7, 1, 6, 1, 13, 13, 1, 1, 1, 1, 13, 17, 13, 1], [13, 1, 1, 1, 11, 13, 13, 1, 11, 1, 1, 17, 13, 1], [13, 13, 1, 1, 1, 6, 13, 1, 11, 7, 1, 1, 1, 1], [1, 1, 1, 1, 13, 6, 13, 13, 1, 1, 1, 1, 1, 1], [1, 10, 10, 13, 13, 13, 13, 13, 13, 13, 13, 6, 1, 1], [1, 1, 11, 1, 13, 10, 10, 10, 13, 13, 13, 6, 1, 1], [1, 7, 7, 6, 13, 13, 10, 10, 10, 13, 13, 13, 1, 3], [1, 1, 1, 13, 13, 13, 13, 13, 10, 10, 17, 1, 1, 1], [10, 13, 1, 1, 1, 1, 13, 13, 11, 10, 17, 1, 11, 1], [10, 10, 11, 10, 7, 7, 11, 13, 13, 10, 10, 1, 1, 1], [10, 10, 10, 10, 10, 7, 7, 1, 13, 13, 10, 1, 13, 1]];
sa = [[2, 0], [0, 5], [2, 1], [1, 10], [0, 10], [2, 5], [2, 13], [2, 4], [1, 4], [1, 6]];
se = [[11, 11], [13, 10], [13, 5], [13, 8], [12, 8], [12, 5], [13, 4], [13, 7], [12, 13], [12, 12]];
game.num = 3;
game.mode = 0;
cut = ["p", "w"];
break;
case 2 :
map = [[10, 10, 10, 7, 11, 4, 4, 4, 15, 4, 4, 4, 4], [10, 10, 13, 13, 1, 4, 12, 19, 12, 12, 12, 16, 16], [1, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 12, 12], [1, 13, 13, 13, 1, 4, 4, 4, 12, 12, 19, 12, 12], [10, 1, 1, 1, 1, 4, 12, 12, 12, 12, 4, 4, 4], [7, 10, 11, 1, 20, 15, 12, 12, 4, 12, 15, 7, 7], [7, 7, 1, 20, 1, 4, 12, 12, 4, 4, 4, 13, 1], [1, 1, 20, 20, 1, 4, 16, 12, 12, 12, 4, 11, 13], [10, 1, 13, 13, 1, 4, 16, 12, 12, 12, 12, 24, 24], [10, 1, 20, 1, 11, 4, 4, 4, 15, 4, 4, 20, 20], [10, 11, 20, 1, 10, 10, 10, 11, 20, 20, 10, 1, 1], [10, 13, 13, 20, 1, 22, 1, 20, 20, 13, 13, 1, 1], [10, 7, 7, 13, 1, 17, 1, 1, 20, 13, 13, 13, 10]];
sa = [[0, 11], [1, 11], [2, 11], [0, 10], [1, 5], [0, 9], [1, 9], [2, 6], [0, 7], [1, 0]];
se = [[10, 10], [11, 11], [11, 6], [12, 10], [12, 11], [10, 11], [12, 12], [11, 2], [10, 1], [12, 8]];
cut = ["m0a0", "m1a1", "p", "m2e0", "w"];
mesT = ["This must be the place. They don't know we're here. Lets sneak inside and take them out quitely.", "Yes, if they get a chance to shoot at us they'll all chase us down.", "Gah . . . Call the others. . ."];
game.num = 4;
game.mode = 7;
break;
case 3 :
map = [[10, 10, 11, 13, 13, 1, 1, 1, 1, 11, 1, 13, 10, 10], [10, 13, 13, 13, 13, 1, 1, 10, 10, 1, 13, 13, 13, 10], [1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 10], [1, 1, 12, 12, 12, 4, 19, 12, 12, 12, 4, 1, 1, 1], [1, 1, 4, 12, 12, 4, 12, 12, 12, 19, 4, 11, 1, 1], [13, 1, 4, 16, 12, 4, 12, 12, 12, 12, 4, 1, 1, 1], [13, 1, 4, 12, 12, 12, 12, 19, 4, 12, 12, 13, 13, 13], [13, 13, 4, 4, 4, 4, 12, 12, 4, 4, 4, 13, 13, 13], [1, 13, 11, 4, 12, 16, 12, 12, 12, 12, 4, 1, 13, 1], [1, 1, 1, 4, 12, 12, 12, 12, 12, 12, 4, 1, 1, 1], [10, 1, 1, 4, 15, 4, 4, 4, 4, 15, 4, 10, 1, 1], [10, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 10, 1, 11], [10, 11, 10, 13, 13, 1, 1, 1, 13, 13, 13, 1, 1, 1], [10, 10, 10, 13, 1, 1, 11, 10, 10, 10, 13, 13, 1, 1]];
sa = [[7, 8], [6, 8], [6, 7], [7, 7]];
se = [[0, 5], [0, 3], [13, 8], [13, 6]];
game.num = 4;
game.mode = 3;
cut = ["m0a0", "p", "w"];
mesT = ["I found some documents, i'm sending it to headquarters now. Hold off the enemy."];
break;
case 4 :
map = [[1, 13, 1, 13, 13, 1, 1, 1, 13, 10, 10, 11, 10, 10, 10], [4, 12, 4, 4, 4, 4, 1, 13, 13, 10, 1, 1, 11, 10, 10], [12, 12, 12, 16, 16, 4, 4, 10, 1, 11, 13, 1, 17, 1, 10], [12, 12, 12, 12, 12, 12, 4, 10, 1, 17, 1, 1, 17, 13, 3], [12, 12, 19, 12, 12, 12, 15, 13, 1, 17, 13, 1, 1, 1, 1], [4, 4, 4, 12, 12, 12, 4, 10, 1, 1, 1, 17, 1, 6, 1], [12, 12, 4, 12, 4, 4, 4, 11, 1, 1, 13, 11, 13, 6, 13], [12, 12, 12, 12, 12, 4, 10, 1, 13, 1, 13, 22, 13, 10, 10], [12, 12, 4, 12, 12, 4, 1, 1, 13, 10, 10, 1, 13, 1, 10], [19, 12, 4, 12, 12, 12, 1, 1, 1, 10, 11, 1, 1, 18, 11], [12, 12, 4, 12, 19, 4, 1, 1, 9, 13, 17, 1, 1, 1, 1], [4, 4, 4, 4, 4, 4, 1, 13, 13, 13, 22, 1, 1, 13, 13], [10, 11, 13, 1, 13, 1, 1, 1, 1, 1, 17, 13, 13, 1, 1], [10, 13, 13, 1, 13, 1, 1, 11, 1, 13, 11, 10, 23, 1, 1], [10, 10, 1, 1, 13, 1, 1, 1, 1, 13, 10, 10, 1, 1, 1]];
sa = [[2, 0], [1, 10], [0, 12], [0, 13], [0, 7], [1, 2], [2, 12], [2, 2], [1, 0], [1, 9]];
se = [[12, 4], [12, 0], [14, 8], [13, 0], [14, 11], [13, 4], [14, 0], [14, 1], [12, 14], [13, 12]];
game.mode = 0;
game.num = 4;
cut = ["t0", "p", "w"];
headT = ["We recieved the documents Nicholis. Head out to the warehouse, the terrorists are holding a bomb there."];
break;
case 5 :
map = [[10, 10, 10, 17, 7, 7, 10, 10, 1, 22, 7, 13, 6, 24, 24, 24], [7, 7, 7, 11, 13, 17, 1, 1, 1, 22, 13, 13, 24, 24, 24, 1], [10, 7, 1, 1, 13, 17, 13, 1, 1, 17, 1, 11, 13, 24, 24, 13], [13, 1, 1, 1, 13, 1, 10, 1, 1, 4, 4, 4, 4, 4, 12, 4], [1, 1, 1, 6, 1, 10, 1, 1, 1, 4, 12, 16, 4, 16, 12, 12], [7, 11, 1, 6, 1, 1, 10, 1, 1, 15, 12, 12, 4, 16, 12, 19], [10, 17, 13, 1, 13, 17, 1, 13, 13, 4, 12, 12, 12, 12, 12, 12], [10, 17, 13, 13, 13, 17, 1, 11, 13, 4, 4, 4, 4, 12, 12, 12], [10, 10, 1, 1, 1, 10, 10, 13, 1, 17, 1, 11, 4, 4, 8, 12], [7, 10, 13, 1, 1, 10, 10, 10, 1, 22, 13, 13, 4, 16, 12, 12], [7, 1, 11, 1, 1, 1, 1, 1, 7, 22, 13, 13, 4, 12, 12, 12], [1, 1, 1, 1, 13, 13, 1, 7, 11, 17, 1, 13, 15, 12, 12, 12], [13, 13, 1, 1, 8, 13, 13, 1, 1, 17, 13, 13, 4, 4, 12, 4], [10, 1, 7, 7, 11, 13, 6, 1, 1, 22, 13, 13, 6, 20, 24, 24], [10, 10, 10, 7, 1, 1, 10, 1, 1, 22, 1, 13, 13, 24, 24, 24], [10, 10, 10, 10, 10, 1, 23, 10, 1, 17, 1, 1, 20, 8, 1, 24]];
sa = [[1, 3], [1, 9], [0, 6], [2, 3], [0, 7], [0, 3], [0, 13], [0, 11], [2, 15], [1, 13]];
se = [[14, 4], [15, 10], [15, 8], [14, 5], [13, 6], [14, 6], [15, 1], [14, 3], [13, 1], [13, 14]];
game.num = 5;
game.mode = 2;
cut = ["m0a0", "p", "w"];
mesT = ["There's the warehouse. It looks like they know we're here."];
break;
case 6 :
map = [[4, 4, 4, 4, 12, 12, 4, 4, 4, 4, 4, 4, 4, 12, 4], [12, 12, 12, 8, 12, 12, 12, 12, 12, 12, 16, 16, 8, 12, 12], [12, 12, 12, 19, 12, 12, 12, 8, 12, 12, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 19, 12, 12, 8, 12, 12, 12, 12], [12, 12, 12, 16, 8, 4, 4, 4, 15, 4, 4, 4, 4, 19, 12], [12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12, 19, 4, 12, 12], [12, 12, 12, 12, 12, 4, 16, 12, 12, 16, 12, 12, 12, 12, 12], [12, 12, 8, 12, 12, 4, 12, 12, 12, 4, 4, 4, 4, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 16, 12, 12, 12], [12, 12, 12, 12, 12, 4, 12, 16, 16, 4, 16, 12, 12, 12, 12], [4, 4, 12, 12, 4, 4, 4, 4, 4, 4, 12, 12, 12, 12, 12], [1, 1, 20, 13, 20, 23, 1, 1, 20, 4, 4, 4, 12, 12, 4], [20, 13, 20, 13, 1, 13, 13, 13, 1, 22, 20, 9, 20, 13, 1], [1, 20, 1, 1, 1, 20, 1, 1, 1, 22, 13, 13, 1, 13, 20]];
sa = [[0, 9], [1, 12], [0, 13], [2, 14], [1, 4], [2, 1], [2, 3], [1, 7], [0, 12], [2, 4]];
se = [[14, 3], [12, 14], [14, 5], [12, 9], [14, 11], [13, 0], [14, 1], [14, 14], [12, 12], [13, 7]];
cut = ["m0a9", "t0", "p", "w"];
mesT = ["We're in the warehouse."];
headT = ["Good, secure the whole building."];
game.mode = 1;
game.num = 5;
break;
case 7 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [12, 12, 12, 12, 4, 16, 12, 12, 4, 16, 16, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 12, 12, 12], [8, 12, 12, 12, 4, 12, 12, 12, 4, 12, 12, 12, 12, 12, 16], [12, 12, 12, 4, 4, 12, 4, 4, 4, 12, 12, 8, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 19, 12, 12, 12, 12, 12, 12, 12], [12, 12, 8, 4, 12, 12, 12, 12, 2, 12, 19, 12, 12, 12, 12], [12, 12, 12, 4, 12, 12, 12, 12, 12, 12, 8, 12, 12, 8, 12], [16, 12, 12, 4, 12, 12, 12, 12, 4, 15, 4, 4, 12, 12, 12], [4, 4, 12, 4, 15, 4, 4, 4, 4, 12, 12, 19, 12, 12, 12], [10, 11, 1, 1, 13, 1, 11, 10, 4, 12, 12, 12, 12, 12, 12], [10, 1, 13, 13, 1, 13, 1, 10, 4, 16, 16, 12, 12, 12, 12], [11, 1, 1, 6, 1, 13, 1, 23, 4, 4, 4, 4, 12, 12, 4], [10, 9, 1, 6, 1, 13, 1, 1, 1, 13, 10, 6, 1, 13, 7], [10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 6, 13, 1, 13]];
sa = [[1, 12], [0, 1], [2, 4], [1, 11], [2, 14], [0, 13], [1, 8], [0, 14], [2, 11], [1, 7]];
se = [[12, 5], [14, 2], [14, 5], [13, 2], [12, 3], [12, 13], [14, 11], [12, 9], [12, 1], [14, 14]];
game.flag = [8, 6];
game.num = 5;
game.mode = 4;
cut = ["m0a0", "p", "w"];
mesT = ["Soldiers, move to that flag over there. We have to hold it until the terrorists retreat."];
break;
case 8 :
map = [[12, 12, 12, 4, 12, 12, 8, 12, 12, 4, 1, 1, 1, 10, 10, 10], [12, 12, 12, 4, 12, 12, 19, 12, 12, 12, 13, 13, 13, 13, 10, 10], [8, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 6, 1, 10, 1], [16, 12, 12, 4, 12, 19, 12, 12, 12, 4, 1, 1, 9, 13, 6, 1], [12, 12, 12, 4, 4, 4, 4, 4, 12, 4, 4, 1, 1, 13, 11, 1], [12, 12, 12, 12, 12, 4, 16, 16, 12, 12, 15, 1, 13, 13, 6, 1], [12, 12, 8, 16, 12, 4, 12, 12, 12, 12, 4, 1, 1, 13, 1, 1], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 18, 18, 21, 21, 21], [12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 4, 1, 1, 13, 1, 1], [4, 12, 4, 4, 4, 4, 16, 16, 16, 12, 15, 1, 13, 6, 13, 1], [1, 1, 1, 1, 11, 4, 4, 4, 4, 4, 4, 1, 1, 6, 1, 1], [13, 13, 13, 1, 13, 1, 1, 10, 10, 10, 17, 1, 1, 13, 5, 5], [1, 1, 13, 9, 5, 13, 1, 6, 13, 1, 17, 1, 1, 11, 13, 1], [10, 1, 9, 1, 1, 13, 1, 6, 13, 13, 13, 13, 13, 13, 1, 1], [10, 10, 10, 11, 1, 13, 13, 13, 13, 1, 22, 13, 9, 1, 13, 13], [10, 10, 10, 10, 1, 1, 1, 11, 13, 1, 17, 1, 1, 9, 1, 1]];
sa = [[1, 12], [1, 1], [1, 11], [1, 14], [2, 5], [0, 10], [2, 14], [0, 14], [0, 15], [0, 7]];
se = [[14, 13], [14, 15], [13, 13], [15, 9], [13, 11], [15, 2], [13, 8], [13, 0], [14, 12], [15, 3]];
game.mode = 2;
game.num = 6;
cut = ["t0", "p", "t1", "w"];
headT = ["The terrorists are closing on on the warehouse. Push them back.", "The terrorists have a bomb setup in a big room north of you. Hurry up and get down there!"];
break;
case 9 :
map = [[4, 4, 4, 4, 4, 4, 4, 4, 12, 12, 8, 4, 4, 3, 4], [4, 16, 12, 12, 16, 12, 12, 12, 19, 12, 8, 12, 12, 24, 12], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 8, 12, 24, 24, 12], [4, 4, 12, 12, 4, 4, 4, 4, 12, 12, 8, 24, 24, 4, 12], [12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 12, 23, 24, 12, 24], [24, 24, 12, 12, 8, 12, 12, 12, 12, 12, 12, 12, 12, 24, 8], [24, 24, 12, 16, 12, 12, 12, 12, 16, 12, 24, 24, 24, 24, 12], [12, 24, 24, 12, 12, 12, 12, 12, 36, 14, 24, 12, 12, 16, 12], [12, 12, 24, 24, 24, 24, 24, 24, 24, 24, 24, 12, 12, 19, 12], [4, 4, 12, 12, 24, 12, 19, 12, 12, 12, 4, 12, 12, 12, 12], [4, 12, 12, 12, 12, 8, 12, 12, 12, 12, 15, 12, 12, 12, 12], [4, 12, 12, 12, 16, 12, 12, 12, 12, 12, 15, 12, 12, 19, 12], [4, 4, 12, 12, 4, 12, 12, 4, 4, 4, 4, 12, 12, 4, 12], [4, 16, 12, 12, 19, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12, 19, 12, 12, 12]];
sa = [[0, 5], [1, 8], [2, 1], [2, 6], [1, 7], [2, 2], [2, 4], [0, 8], [2, 13], [1, 10]];
se = [[8, 0], [12, 14], [11, 1], [14, 8], [14, 3]];
game.mode = 0;
game.num = 5;
game.goale = [9, 7];
weap = [[4, 4, 1]];
cut = ["m0a0", "p", "t0", "t1", "w"];
mesT = ["There's the bomb. Quick we have to get the terrorists away from it then escape from the warehouse."];
headT = ["Good work soldiers, your job here is done. Your squad will now be sent to a new location.", "Cheat Unlocked: ninja - Start every match invisible to the enemy."];
break;
case 10 :
map = [[29, 29, 29, 33, 12, 12, 19, 12, 33, 12, 12, 33, 29, 31, 31, 29], [29, 29, 29, 12, 12, 12, 12, 12, 12, 12, 12, 33, 29, 29, 31, 29], [29, 29, 29, 33, 33, 16, 12, 12, 33, 12, 12, 33, 29, 29, 31, 29], [31, 29, 29, 29, 33, 16, 12, 12, 33, 16, 12, 12, 24, 29, 29, 29], [31, 29, 29, 29, 33, 33, 34, 33, 33, 33, 33, 33, 24, 29, 29, 29], [29, 31, 29, 29, 33, 29, 29, 29, 29, 29, 29, 29, 24, 29, 31, 29], [29, 29, 29, 29, 32, 29, 29, 29, 35, 29, 24, 24, 24, 29, 31, 31], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 24, 33, 33, 33, 33, 33], [29, 29, 29, 29, 29, 24, 24, 24, 24, 24, 24, 12, 12, 19, 12, 12], [29, 29, 29, 29, 35, 32, 29, 24, 29, 29, 29, 33, 12, 12, 12, 12], [29, 29, 29, 29, 29, 32, 29, 24, 35, 29, 29, 33, 33, 33, 33, 12], [29, 29, 29, 29, 29, 33, 29, 24, 29, 29, 29, 29, 29, 34, 12, 12], [29, 29, 29, 29, 29, 33, 33, 12, 33, 29, 29, 29, 29, 33, 19, 12], [31, 29, 29, 29, 29, 33, 12, 12, 33, 33, 29, 29, 29, 33, 12, 12], [31, 31, 29, 29, 29, 34, 12, 19, 12, 33, 29, 31, 29, 34, 12, 12], [29, 29, 29, 31, 29, 33, 12, 12, 12, 33, 31, 31, 29, 33, 12, 12]];
sa = [[0, 9], [0, 10]];
se = [[8, 15], [6, 11], [7, 6], [15, 9], [14, 13], [7, 2]];
game.num = 6;
game.mode = 7;
cut = ["t0", "t1", "p", "w"];
headT = ["Nicholis, your squad has been send here to find the man responsible for the bomb, at the warehouse.", "We know him and his army is here. First you have to take control of this outpost."];
break;
case 11 :
map = [[12, 12, 8, 12, 33, 29, 29, 31, 29, 29, 29, 29, 33, 12, 12, 12], [12, 12, 12, 12, 33, 33, 33, 29, 31, 29, 29, 29, 12, 12, 12, 12], [14, 12, 12, 12, 16, 16, 33, 29, 29, 29, 29, 29, 33, 12, 12, 12], [12, 12, 12, 12, 12, 12, 33, 29, 29, 35, 29, 29, 33, 33, 16, 12], [12, 12, 19, 33, 12, 12, 12, 29, 29, 29, 29, 29, 29, 33, 12, 12], [8, 12, 12, 33, 12, 12, 33, 29, 29, 35, 29, 29, 29, 33, 33, 27], [12, 12, 16, 33, 33, 33, 33, 29, 29, 29, 29, 29, 29, 29, 29, 31], [12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [12, 12, 12, 34, 29, 29, 29, 29, 29, 29, 29, 29, 8, 30, 29, 29], [33, 12, 33, 33, 29, 29, 29, 8, 29, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 30], [29, 29, 29, 35, 29, 32, 29, 31, 31, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 34, 28, 33, 29, 29, 29], [31, 31, 29, 29, 29, 32, 29, 29, 29, 33, 12, 12, 33, 29, 29, 29], [29, 31, 29, 31, 29, 29, 29, 29, 29, 33, 12, 12, 12, 29, 29, 3]];
sa = [[4, 5], [4, 4], [4, 3], [7, 2], [7, 5], [2, 1]];
se = [[0, 12], [1, 13], [6, 14], [11, 14], [15, 12], [12, 9]];
game.mode = 0;
game.num = 6;
game.goale = [0, 2];
game.goala = [15, 15];
cut = ["m0a0", "m1a1", "p", "w"];
mesT = ["Nothing is here. We have to move to the next town.", "Some of us have to defend this building while the other advance."];
break;
case 12 :
map = [[31, 29, 33, 29, 29, 33, 12, 12, 12, 12, 12, 12, 12, 12], [29, 29, 31, 29, 29, 33, 12, 12, 33, 33, 12, 12, 16, 19], [31, 29, 35, 29, 31, 33, 27, 34, 33, 19, 12, 12, 12, 12], [29, 31, 32, 29, 29, 29, 29, 29, 33, 12, 12, 33, 12, 12], [29, 29, 29, 29, 24, 24, 29, 29, 33, 12, 12, 33, 12, 12], [33, 33, 29, 29, 29, 24, 24, 29, 33, 34, 33, 33, 12, 33], [29, 29, 29, 29, 29, 29, 24, 24, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 33, 29, 30, 24, 24, 24, 29, 35, 30, 30], [29, 29, 31, 29, 33, 29, 29, 29, 29, 24, 24, 24, 24, 29], [29, 29, 29, 31, 33, 31, 29, 29, 29, 29, 29, 35, 24, 31], [33, 33, 29, 29, 33, 33, 12, 33, 33, 33, 29, 29, 24, 24], [29, 33, 31, 29, 33, 12, 12, 19, 12, 33, 29, 35, 24, 24], [31, 29, 29, 29, 33, 16, 12, 12, 12, 34, 29, 29, 29, 24], [31, 31, 29, 29, 33, 16, 12, 12, 12, 33, 31, 31, 29, 29]];
sa = [[0, 11], [2, 8], [1, 7], [0, 12], [1, 8], [1, 4], [1, 13], [1, 2], [0, 7], [0, 9]];
se = [[6, 1], [7, 13], [12, 12], [12, 8], [13, 3]];
weap = [[5, 5, 12]];
game.num = 4;
game.mode = 5;
cut = ["t0", "p", "m0a0", "w"];
mesT = ["Enemy outpost captured. We should have lost them."];
headT = ["The terrorists are right behind you. You might lose them if you hide in this outpost."];
break;
case 13 :
map = [[29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 35, 29, 29, 3], [29, 29, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [33, 34, 33, 33, 33, 33, 29, 29, 29, 29, 29, 35, 29, 29, 29], [12, 12, 12, 33, 29, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29], [14, 12, 19, 33, 29, 29, 29, 32, 29, 29, 29, 35, 29, 35, 29], [12, 12, 12, 12, 29, 29, 29, 29, 29, 32, 29, 29, 29, 29, 29], [33, 12, 33, 33, 29, 29, 29, 29, 29, 32, 29, 29, 32, 29, 29], [12, 12, 12, 34, 29, 29, 29, 32, 29, 29, 29, 29, 32, 29, 29], [16, 12, 12, 33, 33, 33, 33, 33, 29, 29, 29, 29, 32, 29, 29], [33, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29], [29, 33, 33, 33, 19, 12, 12, 12, 29, 29, 29, 29, 33, 29, 29], [29, 29, 29, 33, 12, 12, 12, 33, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 33, 33, 34, 33, 33, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 33, 29, 29]];
sa = [[2, 3], [2, 8], [1, 4], [1, 12], [1, 3], [2, 7], [2, 14], [0, 11], [1, 11], [2, 0]];
se = [[13, 9], [13, 6], [13, 0], [12, 9], [13, 12], [14, 8], [13, 14], [13, 3], [14, 5], [12, 3]];
game.num = 5;
game.mode = 0;
game.goale = [0, 4];
cut = ["t0", "t1", "p", "w"];
headT = ["Soldiers, move up to the last building ahead. A guy named Lautan is in the building. He is your target.", "Now go!"];
}
if (game.map == 14) {
map = [[31, 31, 29, 29, 33, 33, 29, 29, 29, 31, 31, 29, 34, 29, 29, 29], [31, 29, 29, 29, 33, 29, 29, 29, 32, 29, 29, 29, 29, 12, 29, 30], [31, 31, 29, 29, 29, 31, 29, 29, 32, 29, 29, 29, 29, 12, 12, 12], [31, 29, 29, 29, 29, 29, 29, 29, 32, 29, 35, 29, 34, 29, 29, 29], [29, 29, 29, 29, 34, 29, 29, 29, 29, 29, 29, 29, 33, 33, 12, 33], [29, 29, 29, 29, 33, 31, 29, 29, 34, 29, 29, 29, 34, 12, 29, 12], [29, 29, 29, 29, 33, 31, 29, 35, 12, 12, 29, 29, 25, 12, 12, 16], [29, 29, 29, 29, 29, 29, 29, 12, 12, 12, 12, 29, 34, 29, 12, 12], [29, 29, 29, 33, 33, 12, 12, 12, 2, 12, 29, 29, 33, 33, 33, 29], [29, 29, 29, 29, 34, 12, 29, 12, 12, 12, 29, 29, 34, 12, 12, 29], [29, 29, 31, 29, 33, 29, 29, 35, 29, 12, 29, 29, 25, 12, 12, 19], [29, 29, 31, 31, 33, 29, 29, 29, 29, 29, 29, 29, 34, 29, 12, 12], [31, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 33, 29, 33], [29, 29, 29, 29, 29, 31, 31, 29, 32, 29, 29, 29, 29, 12, 29, 29], [31, 29, 29, 29, 33, 33, 29, 29, 29, 29, 35, 29, 34, 29, 12, 30], [31, 31, 29, 29, 33, 31, 29, 29, 29, 29, 31, 31, 34, 29, 12, 29]];
sa = [[0, 2], [0, 6], [0, 8], [1, 6], [1, 11], [2, 15], [1, 3], [1, 8], [0, 13], [2, 2]];
se = [[15, 0], [14, 14], [15, 7], [13, 10], [14, 11], [13, 6], [14, 15], [14, 13], [13, 7], [14, 2]];
game.mode = 4;
game.num = 5;
game.flag = [8, 8];
cut = ["t0", "m0a0", "p", "m1a0", "w"];
headT = ["This is the building. Lautan is inside."];
mesT = ["It looks heavily defended. If we don't hold this position we're done for!", "We've done it. Now lets start searching this building."];
} else if (game.map == 15) {
map = [[29, 33, 33, 12, 12, 12, 12, 34, 12, 12, 12, 33, 12, 12, 12], [31, 29, 33, 19, 19, 12, 12, 34, 12, 12, 12, 12, 12, 12, 12], [29, 29, 33, 12, 12, 12, 33, 33, 12, 12, 8, 33, 12, 12, 12], [29, 29, 33, 12, 12, 12, 12, 12, 12, 12, 12, 33, 12, 19, 12], [29, 29, 33, 33, 12, 33, 33, 33, 33, 33, 12, 33, 33, 33, 33], [31, 31, 29, 29, 29, 29, 29, 19, 12, 33, 12, 12, 12, 12, 12], [29, 31, 29, 29, 35, 12, 29, 12, 12, 12, 12, 12, 8, 12, 12], [29, 29, 29, 12, 32, 29, 29, 29, 12, 33, 33, 33, 33, 12, 19], [29, 29, 29, 29, 32, 12, 29, 29, 12, 16, 12, 12, 33, 12, 12], [29, 29, 29, 29, 35, 29, 12, 29, 12, 12, 12, 12, 34, 12, 12], [31, 29, 31, 12, 29, 29, 29, 29, 12, 12, 16, 16, 33, 12, 12], [29, 29, 33, 33, 34, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33], [29, 29, 29, 12, 29, 29, 33, 12, 12, 19, 12, 33, 12, 16, 16], [29, 29, 33, 12, 12, 19, 33, 12, 12, 12, 12, 12, 12, 12, 12], [31, 29, 33, 16, 12, 12, 12, 12, 8, 12, 12, 33, 12, 16, 12]];
sa = [[1, 3], [0, 6], [0, 12], [1, 2], [1, 1], [2, 12], [1, 14], [2, 6], [1, 13], [2, 10]];
se = [[14, 13], [13, 0], [13, 1], [14, 6], [14, 14], [14, 2], [12, 0], [14, 0], [14, 5], [14, 10]];
cut = ["m0a9", "p", "w"];
mesT = ["Lets clear out this building."];
game.mode = 1;
game.num = 5;
} else if (game.map == 16) {
map = [[33, 33, 33, 33, 33, 33, 29, 33, 29, 29, 29, 35, 29, 29, 29], [33, 12, 12, 12, 12, 34, 29, 29, 29, 29, 29, 32, 29, 29, 29], [33, 8, 12, 12, 23, 33, 29, 29, 29, 29, 29, 35, 29, 29, 29], [33, 12, 12, 12, 12, 34, 29, 29, 29, 29, 29, 32, 29, 29, 29], [33, 12, 12, 12, 12, 33, 34, 33, 34, 33, 34, 33, 30, 35, 30], [33, 33, 12, 12, 33, 33, 16, 12, 12, 12, 12, 34, 29, 29, 29], [33, 16, 19, 12, 12, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29], [33, 12, 12, 12, 12, 12, 12, 8, 19, 12, 33, 33, 33, 34, 33], [33, 12, 12, 12, 23, 12, 12, 12, 12, 12, 12, 33, 16, 12, 12], [33, 12, 12, 12, 8, 33, 12, 12, 12, 12, 12, 12, 12, 12, 12], [33, 12, 19, 12, 12, 33, 12, 33, 12, 12, 12, 33, 33, 12, 12], [33, 12, 33, 33, 33, 33, 33, 33, 33, 28, 33, 33, 23, 12, 12], [31, 29, 32, 29, 29, 31, 29, 29, 33, 12, 33, 12, 12, 12, 12], [29, 29, 29, 29, 29, 29, 32, 29, 12, 12, 12, 12, 12, 19, 12], [29, 29, 29, 29, 35, 29, 29, 29, 33, 12, 12, 12, 12, 8, 12]];
sa = [[2, 3], [2, 13], [1, 14], [2, 8], [1, 9], [2, 2], [1, 13], [1, 8], [2, 9], [0, 14]];
se = [[14, 6], [14, 1], [12, 13], [13, 9], [13, 11], [14, 8], [13, 2], [13, 10], [14, 11], [14, 9]];
cut = ["m0a0", "p", "w"];
game.num = 5;
game.mode = 5;
mesT = ["Keep moving Lautan has to be in this building somewhere."];
} else if (game.map == 17) {
map = [[33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33], [33, 12, 12, 12, 33, 16, 12, 12, 12, 12, 12, 8, 12, 12, 12, 23, 12], [33, 12, 23, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 33, 12, 19, 12, 12, 12, 33, 12, 12], [33, 12, 12, 19, 33, 33, 33, 12, 33, 33, 33, 33, 12, 33, 33, 12, 33], [33, 33, 12, 12, 33, 16, 12, 12, 12, 33, 12, 19, 12, 12, 33, 12, 12], [33, 12, 12, 12, 34, 12, 12, 12, 12, 33, 12, 12, 12, 16, 33, 12, 12], [33, 12, 12, 12, 33, 12, 12, 23, 12, 33, 12, 12, 12, 12, 33, 8, 12], [33, 12, 12, 12, 33, 33, 33, 33, 33, 33, 33, 12, 12, 12, 33, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 12, 8, 12, 33, 12, 12], [33, 12, 12, 8, 33, 12, 12, 19, 33, 33, 33, 33, 33, 12, 33, 12, 33], [33, 12, 12, 12, 33, 8, 12, 12, 16, 33, 12, 12, 12, 12, 8, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 33, 12, 19, 12, 12, 12, 12, 12], [33, 33, 12, 33, 33, 16, 12, 12, 12, 33, 12, 12, 33, 12, 12, 19, 12], [33, 12, 12, 16, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33, 12, 33, 33], [33, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 23, 12, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12, 12]];
sa = [[1, 16], [1, 15]];
se = [[14, 16], [16, 16], [15, 2], [15, 4], [15, 3], [15, 10], [14, 12], [15, 16], [14, 2], [14, 1]];
cut = ["m0a0", "p", "w"];
mesT = ["We're getting closer. We just have to take out these guards. Then we can get to him."];
game.num = 7;
game.mode = 7;
weap = [[10, 10, 7], [6, 5, 1]];
} else if (game.map == 18) {
map = [[33, 33, 33, 33, 33, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33], [33, 16, 16, 12, 12, 33, 16, 16, 12, 12, 33, 12, 12, 12, 12], [33, 16, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 8, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 19, 12, 12], [33, 12, 12, 12, 12, 33, 12, 23, 12, 12, 33, 12, 12, 12, 12], [33, 8, 12, 33, 34, 33, 33, 33, 33, 12, 33, 12, 12, 12, 8], [33, 12, 12, 33, 12, 12, 19, 12, 12, 12, 33, 16, 16, 12, 12], [33, 12, 12, 33, 23, 12, 12, 12, 12, 16, 33, 33, 33, 33, 12], [33, 12, 19, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 23, 12], [33, 12, 12, 33, 12, 12, 16, 16, 12, 12, 12, 12, 12, 12, 12], [33, 12, 12, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12], [33, 12, 8, 33, 33, 12, 33, 33, 33, 33, 33, 12, 33, 12, 33], [33, 12, 12, 12, 12, 12, 33, 16, 12, 19, 12, 12, 12, 12, 12], [12, 12, 12, 12, 33, 33, 33, 12, 12, 12, 8, 12, 12, 12, 12], [33, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 23, 12, 12]];
sa = [[1, 14], [1, 13]];
se = [[7, 8], [6, 8], [4, 8], [9, 8], [5, 6]];
game.mode = 7;
game.num = 5;
weap = [[24, 6, 9]];
setc[0] = 12;
cut = ["m0a0", "m1e0", "m2e1", "m3e0", "p", "m4a0", "m5a0", "t0", "w"];
mesT = ["Shh . . There he is. Stay hidden.", "Excellent, how much?", "Quiet! Someones here.", "!? Go, spread out men!", "Check out his gun, MP5SD. Where did he get that?", "Sir, Lautan is down. Mission complete"];
headT = ["Never mind about that. Get out of there! Ultranationalists are closing in on you and their is a bomb threat over here."];
} else if (game.map == 19) {
map = [[33, 33, 33, 33, 33, 33, 33, 33, 33, 29, 33, 29, 33, 29, 31, 31], [33, 16, 12, 12, 33, 16, 12, 12, 33, 31, 35, 31, 29, 29, 31, 29], [12, 12, 12, 12, 33, 16, 12, 12, 33, 29, 29, 29, 32, 29, 32, 29], [12, 12, 33, 12, 33, 12, 12, 12, 33, 29, 29, 29, 29, 29, 32, 29], [33, 12, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29], [33, 12, 33, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33, 29, 29, 3], [12, 12, 12, 12, 33, 16, 12, 12, 8, 12, 12, 33, 29, 29, 29, 29], [12, 12, 8, 12, 33, 12, 12, 19, 12, 12, 12, 33, 29, 32, 29, 29], [12, 12, 12, 12, 34, 12, 12, 14, 12, 12, 12, 34, 29, 32, 29, 29], [33, 12, 12, 12, 33, 19, 12, 12, 12, 12, 12, 33, 31, 29, 29, 29], [33, 12, 33, 33, 33, 12, 12, 12, 12, 33, 12, 33, 31, 29, 29, 30], [33, 12, 19, 12, 33, 12, 12, 12, 16, 33, 12, 33, 29, 29, 29, 29], [12, 12, 12, 12, 33, 33, 33, 12, 33, 33, 12, 12, 29, 29, 29, 29], [12, 12, 12, 12, 33, 12, 8, 12, 16, 33, 29, 12, 29, 35, 29, 31], [12, 12, 12, 12, 12, 12, 12, 12, 16, 33, 29, 29, 29, 32, 29, 31], [33, 16, 12, 12, 33, 12, 12, 12, 12, 33, 29, 12, 29, 32, 29, 29]];
sa = [[2, 2], [2, 14], [1, 2], [0, 8], [2, 9], [1, 5], [2, 1], [0, 2], [1, 14], [1, 10]];
se = [[15, 14], [14, 5], [13, 1], [14, 12], [14, 8], [14, 6], [13, 9], [15, 15], [14, 13], [13, 10]];
game.num = 6;
game.mode = 0;
game.goale = [7, 8];
cut = ["t0", "m0a0", "p", "w"];
mesT = ["Ok lets get out of here. If the terrorists control the exit we're done for."];
headT = ["While you were away Lautan set up a bomb attack at our headquarters. Head to the extration point, we'll pick you up."];
} else if (game.map == 20) {
map = [[7, 7, 1, 4, 12, 4, 12, 12, 12, 12, 4, 12, 12, 12, 12, 4, 12], [7, 11, 1, 4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12], [1, 1, 1, 4, 16, 12, 12, 8, 12, 4, 12, 12, 16, 4, 8, 12, 12], [13, 1, 1, 4, 4, 4, 4, 4, 4, 4, 12, 4, 4, 4, 12, 12, 12], [10, 13, 1, 1, 1, 4, 12, 12, 19, 12, 12, 12, 12, 4, 16, 16, 12], [10, 13, 13, 13, 1, 15, 12, 12, 12, 12, 12, 12, 12, 4, 4, 4, 4], [11, 1, 1, 1, 1, 4, 12, 12, 4, 12, 12, 4, 12, 12, 12, 12, 12], [1, 1, 1, 1, 9, 4, 16, 12, 12, 12, 12, 12, 12, 4, 4, 12, 8], [1, 1, 11, 1, 1, 4, 12, 12, 19, 12, 12, 12, 12, 4, 12, 12, 12], [13, 13, 13, 13, 13, 4, 4, 12, 4, 12, 12, 4, 12, 4, 8, 12, 12], [13, 1, 13, 1, 13, 12, 12, 12, 12, 12, 12, 19, 12, 4, 12, 12, 12], [10, 1, 8, 1, 13, 12, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 19], [1, 1, 6, 1, 13, 4, 12, 12, 4, 12, 12, 4, 12, 4, 12, 12, 12], [1, 1, 11, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 4], [7, 7, 1, 13, 13, 13, 10, 7, 7, 13, 13, 1, 4, 12, 19, 12, 12], [7, 1, 1, 1, 13, 13, 1, 11, 1, 13, 13, 1, 4, 16, 12, 12, 12], [7, 11, 10, 10, 1, 13, 1, 1, 1, 13, 1, 11, 4, 16, 12, 12, 12]];
sa = [[0, 5], [0, 4]];
se = [[16, 9], [15, 1], [16, 3], [14, 8], [15, 14], [15, 11], [14, 11], [14, 10], [15, 12], [14, 1]];
game.num = 8;
game.mode = 7;
cut = ["m0a0", "p", "w"];
mesT = ["This is headquarters, the bomb is inside. Lets sneak in while we have the chance."];
weap = [[24, 13, 15]];
} else if (game.map == 21) {
map = [[4, 4, 4, 4, 4, 12, 4, 4, 4, 4, 4, 4, 4, 12, 4, 4], [4, 12, 12, 8, 12, 12, 12, 12, 4, 16, 12, 4, 12, 12, 12, 16], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 4, 12, 4, 4, 4, 4, 4, 4, 19, 12, 4, 12, 12, 12, 12], [4, 12, 12, 4, 16, 16, 12, 12, 4, 12, 12, 4, 4, 4, 12, 4], [4, 12, 12, 15, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12], [4, 12, 4, 4, 8, 12, 12, 12, 4, 4, 4, 4, 4, 12, 12, 23], [4, 12, 12, 4, 12, 12, 12, 8, 4, 19, 12, 12, 4, 12, 12, 12], [4, 12, 12, 4, 12, 12, 12, 12, 12, 12, 12, 12, 4, 8, 12, 12], [4, 4, 12, 4, 4, 4, 12, 12, 12, 12, 12, 12, 15, 12, 12, 19], [4, 12, 12, 12, 12, 4, 16, 12, 12, 12, 8, 12, 4, 12, 12, 12], [12, 12, 12, 19, 12, 4, 4, 12, 4, 4, 4, 4, 4, 12, 4, 4], [4, 12, 12, 12, 12, 4, 12, 12, 4, 12, 12, 12, 4, 12, 23, 12], [4, 8, 12, 12, 12, 4, 12, 12, 4, 12, 4, 12, 12, 12, 12, 12], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [4, 12, 12, 12, 12, 4, 12, 12, 23, 12, 4, 16, 12, 8, 12, 12]];
sa = [[1, 11], [1, 12], [1, 10], [2, 11], [2, 12]];
se = [[14, 9], [14, 8], [15, 10], [14, 7], [15, 5], [15, 13], [13, 3], [13, 0], [15, 12], [13, 2]];
cut = ["t0", "p", "w"];
headT = ["Gah . . Nicholis they armed the bombs. They will go off if you don't get here soon!"];
game.num = 5;
game.mode = 6;
} else if (game.map == 22) {
map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 12, 4, 4, 4], [4, 12, 16, 16, 4, 16, 12, 12, 4, 12, 12, 12, 12, 16, 16, 12], [12, 12, 12, 12, 4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 4, 4, 12, 4, 4, 4, 4, 12, 12, 12, 12, 12], [4, 12, 12, 12, 4, 16, 12, 12, 12, 16, 4, 19, 12, 12, 12, 12], [4, 12, 12, 12, 4, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 23, 12, 12, 12, 23, 12], [12, 12, 12, 12, 12, 12, 12, 36, 14, 12, 12, 12, 12, 12, 12, 12], [4, 19, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 8, 12, 12], [4, 12, 12, 12, 12, 12, 12, 12, 12, 12, 25, 12, 12, 12, 12, 12], [4, 12, 12, 12, 8, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 12], [4, 4, 4, 4, 4, 4, 12, 12, 4, 4, 4, 4, 4, 12, 4, 4], [4, 16, 16, 12, 12, 12, 12, 12, 19, 12, 4, 16, 12, 12, 19, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 12, 16, 16, 12, 4, 12, 12, 12, 12, 12]];
sa = [[13, 4], [13, 2], [2, 13], [2, 3], [2, 8]];
se = [[15, 2], [15, 4], [11, 9], [13, 13], [15, 1]];
game.mode = 6;
game.num = 5;
cut = ["m0e2", "m1e1", "m2a0", "p", "m3a0", "c"];
setc[0] = 12;
setc[1] = 12;
setc[2] = 12;
game.goale = [8, 7];
mesT = ["The bomb is set to explode in 2 minutes.", "!? They're already here. Get to that bomb.", "Nicholis they're going to kill us all!", "It is over . . ."];
}
if (!game.free) {
game.se = se;
game.sa = sa;
}
}
function buildLevel() {
printLevel();
defineTiles();
if (game.oldNum == 0) {
game.oldNum = game.num;
}
_root.createEmptyMovieClip("tiles", 0);
_root.attachMovie("gui", "gui", 10000);
tiles.attachMovie("mouse", "mouse", 1);
game.maph = map.length;
game.mapw = map[0].length;
var _local2;
var _local4 = 0;
var _local3 = [];
i = 0;
while (i < game.maph) {
p = 0;
while (p < game.mapw) {
_local2 = (("t" + p) + "_") + i;
tiles.attachMovie("tiles", _local2, (((((p + i) * game.tile) / 2) * 300) + ((p - i) * game.tile)) + 3);
tiles[_local2]._x = (p - i) * game.tile;
tiles[_local2]._y = ((p + i) * game.tile) / 2;
tiles[_local2].gotoAndStop(map[i][p] + 1);
tiles[_local2].cacheAsBitmap = true;
tile[_local2] = new _root["t" + map[i][p]]();
tiles[_local2].w._y = tiles[_local2].w._y - tile[_local2].h;
if ((map[i][p] == 38) && (game.tutorial)) {
tile[_local2].unit = "e" + _local4;
_local4++;
_local3.push([p, i]);
}
p++;
}
i++;
}
if (game.mode == 1) {
game.num = 10;
game.tta = game.oldNum;
game.tte = game.oldNum;
} else if (game.mode == 0) {
t14.prototype.walk = false;
t3.prototype.walk = false;
} else if (game.mode == 6) {
game.timer = 20;
} else if (game.mode == 7) {
game.found = false;
} else if (game.mode == 4) {
game.timer = 0;
game.capture = 0;
}
if (((user.data.char.classes == undefined) || (user.data.char == undefined)) || (user.data.maps == undefined)) {
gui.gotoAndStop("error");
}
var _local5 = 1;
i = 0;
while (i < game.num) {
if ((game.mode == 7) && (i > 1)) {
_local5 = -10.1;
} else if ((game.tutorial && (game.map != 0)) && (i > 0)) {
_local5 = 0;
}
unit["a" + i] = {h:0, turn:_local5, team:1};
if (!game.tutorial) {
unit["e" + i] = {h:0, turn:1, team:2};
}
i++;
}
if (game.tutorial) {
var _local6;
i = 0;
while (i < _local3.length) {
_local6 = tiles[(("t" + _local3[i][0]) + "_") + _local3[i][1]];
unit["e" + i] = {h:100, turn:-10, team:"e", id:(("t" + _local3[i][0]) + "_") + _local3[i][1], num:i, xiso:_local6._x, yiso:_local6._y, xt:_local3[i][0], yt:_local3[i][1]};
i++;
}
}
respawnUnits();
if ((((game.mode == 3) || (game.mode == 5)) || (game.mode == 6)) || (game.mode == 7)) {
game.respawn = false;
} else {
game.respawn = true;
}
actions();
i = 0;
while (i < weap.length) {
autoDrop(weap[i][0], weap[i][1], weap[i][2]);
i++;
}
tiles._x = 250;
}
function deleteLevel() {
music.stop();
delete onEnterFrame;
delete onMouseDown;
delete onMouseMove;
Key.removeListener(game);
removeMovieClip(tiles);
removeMovieClip(gui);
tile = {};
unit = {};
gre = {};
drop = {};
user.data.char = char;
user.flush();
music.attachSound("main");
if (game.music) {
music.start(0, 30);
}
}
function respawnUnits() {
var _local2;
var _local3;
var _local1;
for (i in unit) {
_local2 = unit[i];
if ((_local2.h == 0) && (_local2.turn != -10.1)) {
_local2.turn--;
if (_local2.turn <= 0) {
removeMovieClip(_local2.clip);
if (game.respawn) {
p = 0;
while (p < 10) {
if (game.turn == 0) {
_local3 = i.charAt(1);
} else {
_local3 = random(game["s" + i.charAt(0)].length);
}
_local1 = game["s" + i.charAt(0)][_local3];
if ((tile[(("t" + _local1[0]) + "_") + _local1[1]].unit == "") && (tile[(("t" + _local1[0]) + "_") + _local1[1]].win == undefined)) {
if (game.mode != 1) {
createUnit(_local1[0], _local1[1], i);
} else if (game["tt" + i.charAt(0)] > 0) {
game["tt" + i.charAt(0)]--;
createUnit(_local1[0], _local1[1], i);
}
break;
}
if ((p == 9) && (tile[(("t" + _local2.xt) + "_") + _local2.yt].unit == i)) {
tile[(("t" + _local2.xt) + "_") + _local2.yt].unit = "";
}
p++;
}
}
}
}
}
}
function createUnit(x, y, i) {
var _local4 = i.charAt(1);
var _local6 = game.team[game.id];
tile[(("t" + unit[i].xt) + "_") + unit[i].yt].unit = "";
if (i.charAt(0) == _local6) {
unit[i] = new _root["a" + char.setc[_local4]]();
} else {
unit[i] = new _root["e" + setc[_local4]]();
}
var _local2 = unit[i];
if (unit[i] == undefined) {
gui.gotoAndStop("error");
}
if (game.mode == 5) {
if (_local4 == "0") {
_local2.g = 7;
if (i == "e0") {
_local2.type = 2;
}
} else if (_local2.g == 7) {
_local2.g = 1;
}
}
_local2.h = 100;
if (_local2.b == 1) {
_local2.h = _local2.h + 25;
}
if (i.charAt(0) == "e") {
if (char.dif == 0) {
_local2.h = _local2.h - 29;
} else if (char.dif == 2) {
_local2.h = _local2.h + 50;
} else if (char.dif == 5) {
_local2.h = _local2.h + 100;
}
}
if (game.free && (cheats[2])) {
_local2.h = _local2.h * 2;
}
_local2.hm = _local2.h;
_local2.pos = 1;
_local2.w = [[_local2.w1], [_local2.w2]];
if (((!game.multi) && (game.free)) && (cheats[0])) {
_local2.w = [[0], [0]];
_local2.g = 0;
}
_local2.w[0][1] = weapons[_local2.w[0][0]][5];
_local2.w[1][1] = weapons[_local2.w[1][0]][5];
if (_local2.b == 3) {
_local2.w[0][1] = Math.round(_local2.w[0][1] * 2);
_local2.w[1][1] = Math.round(_local2.w[1][1] * 2);
}
_local2.w[0][2] = _local2.w[0][1];
_local2.w[1][2] = _local2.w[1][1];
_local2.w[0][3] = weapons[_local2.w[0][0]][5];
_local2.w[1][3] = weapons[_local2.w[1][0]][5];
if (_local2.b == 3) {
_local2.w[0][3] = _local2.w[0][3] * 2;
_local2.w[1][3] = _local2.w[1][3] * 2;
}
if ((!game.multi) && (char.dif == 3)) {
_local2.w[0][3] = _local2.w[0][3] * 2;
_local2.w[1][3] = _local2.w[1][3] * 2;
}
_local2.turn = 0;
_local2.s = true;
_local2.xt = x;
_local2.yt = y;
_local2.num = Number(i.charAt(1));
_local2.x = _local2.xt * game.tile;
_local2.y = _local2.yt * game.tile;
_local2.xiso = _local2.x - _local2.y;
_local2.yiso = (_local2.x + _local2.y) / 2;
_local2.depth = (game.tile - 50) / 2;
_local2.team = ((i.charAt(0) == "a") ? 1 : 2);
tiles.attachMovie("soldier", i, (((_local2.yiso - _local2.depth) * 300) + _local2.xiso) + 1);
_local2.clip = tiles[i];
tiles[i]._x = _local2.xiso;
var _local5 = tile[(("t" + _local2.xt) + "_") + _local2.yt];
_local5.unit = i;
tiles[i]._y = _local2.yiso - _local5.h;
tiles[i].star._visible = false;
tiles[i].star.star.stop();
look(_local2, random(5) + 1, 1);
}
function actions() {
_root.onEnterFrame = function () {
if (game.ease) {
easeTarg();
}
if (!game.pause) {
if (game.move == 2) {
moveUnit();
}
if (!game.ease) {
if (Key.isDown(65) || (Key.isDown(37))) {
moveMap(game.mapS, 0);
} else if (Key.isDown(68) || (Key.isDown(39))) {
moveMap(-game.mapS, 0);
}
if (Key.isDown(87) || (Key.isDown(38))) {
moveMap(0, game.mapS);
} else if (Key.isDown(83) || (Key.isDown(40))) {
moveMap(0, -game.mapS);
}
}
}
};
_root.onMouseMove = function () {
if (!game.pause) {
cursor();
statBox();
}
};
_root.onMouseDown = function () {
if (!game.pause) {
getTarget();
}
};
game.onKeyDown = function () {
if (!game.pause) {
hotKeys();
}
if (Key.isDown(32)) {
if ((gui.message._visible && (game.pause)) || (gui.head._visible && (game.pause))) {
cutScene();
} else if (!game.pause) {
centerUnit(tiles[game.unit]._x, tiles[game.unit]._y);
}
}
};
Key.addListener(game);
}
function look(k, f, f2) {
if (f != 0) {
k.clip.gotoAndStop(f);
}
if (f2 != 0) {
k.clip.char.gotoAndStop(f2);
}
var _local3 = ((k.team == 2) ? 7 : 1);
if (game.free && (cheats[4])) {
_local3 = ((k.team == 2) ? 1 : 7);
}
var _local2 = k.clip.char.char;
if (f2 == 10) {
_local2.g.gotoAndStop(game.grenade + 1);
}
if ((k.num == 0) && (game.mode == 5)) {
_local2.h.gotoAndStop(13);
} else {
_local2.h.gotoAndStop(k.l[0] + _local3);
}
_local2.w.gotoAndStop(k.w[0][0] + 1);
_local2.w2.gotoAndStop(k.w[1][0] + 1);
_local2.fl.gotoAndStop(k.l[2] + _local3);
_local2.fl2.gotoAndStop(k.l[2] + _local3);
_local2.l.gotoAndStop(k.l[2] + _local3);
_local2.l2.gotoAndStop(k.l[2] + _local3);
_local2.fa.gotoAndStop(k.l[1] + _local3);
_local2.fa2.gotoAndStop(k.l[1] + _local3);
_local2.a.gotoAndStop(k.l[1] + _local3);
_local2.a2.gotoAndStop(k.l[1] + _local3);
_local2.b.gotoAndStop(k.l[1] + _local3);
_local2.f.gotoAndStop(k.l[2] + _local3);
_local2.f2.gotoAndStop(k.l[2] + _local3);
}
function hotKeys() {
if (game.turn == 1) {
var _local2 = "a";
if (Key.isDown(48)) {
_root.selectUnit(_local2 + "0");
} else if (Key.isDown(49) && (_root.unit[_local2 + 1] != undefined)) {
_root.selectUnit(_local2 + "1");
} else if (Key.isDown(50) && (_root.unit[_local2 + 2] != undefined)) {
_root.selectUnit(_local2 + "2");
} else if (Key.isDown(51) && (_root.unit[_local2 + 3] != undefined)) {
_root.selectUnit(_local2 + "3");
} else if (Key.isDown(52) && (_root.unit[_local2 + 4] != undefined)) {
_root.selectUnit(_local2 + "4");
} else if (Key.isDown(53) && (_root.unit[_local2 + 5] != undefined)) {
_root.selectUnit(_local2 + "5");
} else if (Key.isDown(54) && (_root.unit[_local2 + 6] != undefined)) {
_root.selectUnit(_local2 + "6");
} else if (Key.isDown(55) && (_root.unit[_local2 + 7] != undefined)) {
_root.selectUnit(_local2 + "7");
} else if (Key.isDown(56) && (_root.unit[_local2 + 8] != undefined)) {
_root.selectUnit(_local2 + "8");
} else if (Key.isDown(57) && (_root.unit[_local2 + 9] != undefined)) {
_root.selectUnit(_local2 + "9");
}
if (Key.isDown(90) && (game.unit != -1)) {
moveTurn();
} else if (Key.isDown(70) && (game.unit == -1)) {
waitAll();
} else if (Key.isDown(88)) {
if (game.unit == -1) {
undo();
} else {
aimTurn();
}
} else if (Key.isDown(67)) {
if (game.unit == -1) {
selectNext();
} else {
shootTurn();
}
} else if (Key.isDown(86)) {
knifeTurn();
} else if (Key.isDown(71)) {
greTurn();
} else if (Key.isDown(72)) {
reloadTurn();
} else if (Key.isDown(74)) {
swapTurn();
} else if (Key.isDown(75)) {
pickTurn();
} else if ((Key.isDown(66) && (game.unit != -1)) && (game.turn == game.id)) {
waitTurn();
}
}
}
function cursor() {
var _local2 = ((2 * (_ymouse - tiles._y)) - (_xmouse - tiles._x)) / 2;
var _local3 = (_xmouse - tiles._x) + _local2;
game.ym = Math.round(_local2 / game.tile);
game.xm = Math.round(_local3 / game.tile) - 1;
var _local1 = tile[(("t" + game.xm) + "_") + game.ym];
if (_local1 != undefined) {
tiles.mouse._x = (game.xm - game.ym) * game.tile;
tiles.mouse._y = (((game.xm + game.ym) * game.tile) / 2) - _local1.h;
tiles.mouse.swapDepths((((((game.xm + game.ym) * game.tile) / 2) * 300) + ((game.xm - game.ym) * game.tile)) + 20);
}
}
function statBox() {
var _local4 = tile[(("t" + game.xm) + "_") + game.ym].unit;
if ((_local4 == "") || (_local4 == undefined)) {
gui.statBox._visible = false;
} else {
if ((_local4.charAt(0) == "e") && (game.tutorial)) {
gui.statBox.blank._visible = true;
} else {
gui.statBox.blank._visible = false;
}
var _local1 = unit[_local4];
gui.statBox._visible = true;
var _local2 = gui.statBox;
var _local3 = (_local1.h / _local1.hm) * 100;
_local2.w1.gotoAndStop(_local1.w[0][0] + 1);
_local2.w2.gotoAndStop(_local1.w[1][0] + 1);
var _local6 = ((_local1.team == 1) ? "#0000FF" : "#FF0000");
_local2.num.htmlText = ((("<font color='" + _local6) + "'>") + _local1.num) + "</font>";
_local2.health._xscale = _local3;
if (_local3 < 30) {
_local2.health.gotoAndStop(4);
} else if (_local3 < 50) {
_local2.health.gotoAndStop(3);
} else if (_local3 < 80) {
_local2.health.gotoAndStop(2);
} else {
_local2.health.gotoAndStop(1);
}
_local2.a1.text = _local1.w[0][3];
_local2.a2.text = _local1.w[1][3];
_local2.r1.bar._x = (_local1.w[0][1] / _local1.w[0][2]) * 74;
_local2.r2.bar._x = (_local1.w[1][1] / _local1.w[1][2]) * 74;
_local2.g.gotoAndStop(_local1.g + 1);
_local2.a.gotoAndStop(_local1.a + 1);
_local2.b.gotoAndStop(_local1.b + 1);
_local2.i.gotoAndStop(_local1.i + 1);
_local2.stun._visible = _local1.stun > 0;
_local2.flash._visible = _local1.flash > 0;
_local2.ww1.text = weapons[_local1.w[0][0]][6];
_local2.ww2.text = weapons[_local1.w[1][0]][6];
}
if (drop[(("w" + game.xm) + "_") + game.ym] != undefined) {
var _local5 = drop[(("w" + game.xm) + "_") + game.ym].w[0];
gui.weapon._visible = true;
gui.weapon.wt.text = weapons[_local5][6];
gui.weapon.w.gotoAndStop(_local5 + 1);
} else {
gui.weapon._visible = false;
}
gui.gre._visible = gre[(("g" + game.xm) + "_") + game.ym] != undefined;
}
function getTarget() {
if (game.turn == game.id) {
var _local2 = tile[(("t" + game.xm) + "_") + game.ym].unit;
var _local1 = unit[game.unit];
var _local4 = game.team[game.id];
var _local6 = ((game.id == 1) ? "e" : "a");
if (Key.isDown(17)) {
trace((game.turn + " ") + game.unit);
}
if ((game.unit == -1) && (_local2.charAt(0) == _local4)) {
selectUnit(_local2);
}
var _local3 = tiles[(("t" + game.xm) + "_") + game.ym].w._currentframe;
if (((_local3 != 1) && (_local3 != 8)) && (tile[(("t" + game.xm) + "_") + game.ym] != undefined)) {
if ((((game.move == 1) && (_local2 == "")) && (_local3 != 6)) || ((((game.xm == _local1.xt) && (game.ym == _local1.yt)) && (game.move == 1)) && (_local3 != 6))) {
game.oldp = _local1.pos;
_local1.mount = false;
game.targx = game.xm;
game.targy = game.ym;
game.oldx = _local1.xt;
game.oldy = _local1.yt;
findPath(_local1.xt, _local1.yt, game.targx, game.targy);
game.move = 2;
} else if ((((game.move == 1) && (_local3 == 6)) && (game.xm == _local1.xt)) && (game.ym == _local1.yt)) {
game.stop = true;
_local1.clip.char.gotoAndStop(1);
look(_local1, 0, 12);
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1);
} else if ((game.act == 1) && (game.move != 1)) {
game.t = _local2;
if (((game.action < 2) && (_local2.charAt(0) == _local6)) && (unit[_local2].h > 0)) {
game.act = 2;
switch (game.action) {
case 0 :
engageGun();
break;
case 1 :
dir(game.unit, unit[_local2].xt, unit[_local2].yt);
look(_local1, 0, 7);
}
} else if (game.action == 3) {
if ((((game.grenade == 7) && (_local2.charAt(0) == _local4)) || ((game.grenade != 7) && (game.grenade != 5))) || ((game.grenade == 5) && (_local2.charAt(0) == _local4))) {
var _local5 = true;
game.targx = game.xm;
game.targy = game.ym;
if ((game.grenade == 5) || (game.grenade == 1)) {
if (gre[(("g" + game.targx) + "_") + game.targy] != undefined) {
_local5 = false;
}
}
if (_local5) {
game.act = 2;
dir(game.unit, game.xm, game.ym);
_local1.g = 0;
if ((game.mode == 5) && (_local1.num == 0)) {
_local1.g = 7;
}
look(_local1, 0, 10);
} else {
gui.gre.play();
}
}
}
} else if ((game.action == 4) && (_local3 == 6)) {
if ((drop[(("w" + game.xm) + "_") + game.ym] != undefined) || (mountHold(game.xm, game.ym))) {
dir(game.unit, game.xm, game.ym);
clearMap();
game.targx = game.xm;
game.targy = game.ym;
game.stop = true;
if (game.id == game.turn) {
gui.menu.blank0._visible = true;
game.oldx = -1;
game.oldy = -1;
game.oldp = -1;
}
if (tile[(("t" + game.xm) + "_") + game.ym].mount) {
look(_local1, 0, 13);
} else {
look(_local1, 0, 11);
}
}
} else if (((game.action == 2) && (game.xm == _local1.xt)) && (game.ym == _local1.yt)) {
game.act = 2;
look(_local1, 0, 9);
}
}
}
}
function mountHold(x, y) {
var _local2 = unit[game.unit];
var _local1 = tile[(("t" + x) + "_") + y];
if ((_local1.mount && ((x + _local1.xt) == _local2.xt)) && ((y + _local1.yt) == _local2.yt)) {
return(true);
}
return(false);
}
function turn() {
if ((!game.pause) || (game.tutorial)) {
if (game.tutorial) {
game.turn = 1;
}
if (game.turn == 2) {
t3.prototype.walk = false;
t14.prototype.walk = true;
} else if (game.turn == 1) {
t14.prototype.walk = false;
t3.prototype.walk = true;
}
if (game.mode == 6) {
game.timer--;
gui.a.text = game.timer;
if (game.timer == 0) {
gui.gotoAndStop("lose");
}
}
var _local9 = [1, 1, 1, 0, 0, 0, -1, -1, -1];
var _local8 = [1, 0, -1, 1, 0, -1, 1, 0, -1];
var _local3;
var _local4;
var _local2;
game.aim = false;
for (i in gre) {
_local3 = gre[i];
if ((_local3.type == 0) && (_local3.frag != 1.1)) {
_local3.frag--;
if (_local3.frag <= 0) {
_local3.frag = 1.1;
_local3.clip.play();
r = 0;
while (r < 9) {
_local2 = tile[(("t" + (_local3.xt + _local9[r])) + "_") + (_local3.yt + _local8[r])].unit;
if ((_local2.length > 1) && (unit[_local2].h > 0)) {
_local4 = ((char.dif == 3) ? 150 : 100);
if (unit[_local2].i == 3) {
_local4 = _local4 - Math.floor(_local4 * 0.3);
}
unit[_local2].h = unit[_local2].h - _local4;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:unit[_local2].xiso, _y:unit[_local2].yiso});
tiles["d" + game.count].t.t.htmlText = "-" + _local4;
checkDeath(unit[_local2], 15);
game.count++;
}
r++;
}
delete gre[i];
}
} else {
_local3.turn--;
if (_local3.turn == 0) {
removeMovieClip(_local3.clip);
delete gre[i];
}
}
}
for (d in drop) {
if (drop[d].t != -1.1) {
drop[d].t--;
if (drop[d].t < 0) {
delete drop[d];
tiles[d].removeMovieClip();
}
}
}
if (game.mode == 4) {
var _local5 = 0;
var _local11 = tiles[(("t" + game.flag[0]) + "_") + game.flag[1]].flag.flag;
d = 0;
while (d < 9) {
_local2 = tile[(("t" + (game.flag[0] + _local9[d])) + "_") + (game.flag[1] + _local8[d])].unit;
if (unit[_local2].h > 0) {
if (_local2.charAt(0) == "a") {
_local5 = 1;
} else {
_local5 = 2;
}
if (game.capture == 0) {
game.capture = _local5;
timer++;
} else {
if (_local5 == game.capture) {
timer++;
} else {
timer--;
}
if (timer <= 0) {
game.capture = 0;
}
}
}
d++;
}
if (game.capture == 0) {
timer = 0;
_local11.gotoAndStop(1);
_local11._y = 0;
} else {
_local11.gotoAndStop(game.capture + 1);
_local11._y = -5 * timer;
if (timer >= 10) {
_local11._y = -50;
if (game.capture == game.id) {
if (game.free) {
gui.gotoAndStop("win");
} else {
cutScene(0);
}
} else {
gui.gotoAndStop("lose");
}
}
}
}
var _local10;
var _local1;
game.te = ((game.turn == 2) ? "a" : "e");
if (game.turn == 1) {
i = 0;
while (i < game.num) {
_local10 = "a" + i;
_local1 = unit[_local10];
if (_local1.h > 0) {
_local1.s = true;
if ((char.dif != 3) && (char.dif != 4)) {
_local1.h = _local1.h + 35;
}
if (cheats[7] && (game.free)) {
_local1.h = _local1.h + 100;
}
if (_local1.h > _local1.hm) {
_local1.h = _local1.hm;
}
if (_local1.flash > 0) {
_local1.flash--;
}
if (_local1.stun > 0) {
_local1.stun--;
}
}
i++;
}
} else if (game.turn == 2) {
i = 0;
while (i < game.num) {
_local1 = unit["e" + i];
if (_local1.h > 0) {
_local1.s = true;
if ((char.dif != 3) && (char.dif != 4)) {
_local1.h = _local1.h + 35;
}
if (_local1.h > _local1.hm) {
_local1.h = _local1.hm;
}
if (_local1.flash > 0) {
_local1.flash--;
}
if (_local1.stun > 0) {
_local1.stun--;
}
} else {
_local1.s = false;
}
i++;
}
}
respawnUnits();
showUnits();
if (game.turn == 1) {
i = 0;
while (i < game.num) {
_local1 = unit["a" + i];
if (_local1.s && (_local1.h > 0)) {
centerUnit(_local1.xiso, _local1.yiso, "a" + i);
break;
}
i++;
}
} else if (game.turn == 2) {
i = 0;
while (i < game.num) {
_local1 = unit["e" + i];
if (_local1.s && (_local1.h > 0)) {
centerUnit(_local1.xiso, _local1.yiso, "e" + i);
break;
}
if (i == (game.num - 1)) {
waitTurn();
break;
}
i++;
}
}
}
}
function clearMap() {
var _local1;
i = 0;
while (i < game.maph) {
p = 0;
while (p < game.mapw) {
_local1 = tiles[(("t" + p) + "_") + i].w;
if (_local1._currentframe != 1) {
_local1.gotoAndStop(1);
}
p++;
}
i++;
}
}
function tp(x, y, t) {
var _local1 = tile[(("t" + x) + "_") + y];
if (_local1.walk && (_local1.unit.charAt(0) != ((game.turn == 1) ? "e" : "a"))) {
if ((((tiles[(("t" + (x + 1)) + "_") + y].w._currentframe > 1) || (tiles[(("t" + (x - 1)) + "_") + y].w._currentframe > 1)) || (tiles[(("t" + x) + "_") + (y - 1)].w._currentframe > 1)) || (tiles[(("t" + x) + "_") + (y + 1)].w._currentframe > 1)) {
tiles[(("t" + x) + "_") + y].w.gotoAndStop(t);
}
}
if (((_local1.unit.charAt(0) == "a") && (unit[_local1.unit].h > 0)) && (game.t == "")) {
game.t = _local1.unit;
}
}
function to(x, y, t) {
var _local2 = unit[game.unit];
var _local4 = 0;
var _local3 = 0;
var _local1 = tile[(("t" + x) + "_") + y];
if (_local2.xt > x) {
_local4++;
} else if (_local2.xt < x) {
_local4--;
}
if (_local2.yt > y) {
_local3++;
} else if (_local2.yt < y) {
_local3--;
}
if ((_local1.walk || (_local1.mount)) || (_local1.t == 38)) {
if (tiles[(("t" + (x + _local4)) + "_") + (y + _local3)].w._currentframe > 1) {
tiles[(("t" + x) + "_") + y].w.gotoAndStop(t);
if ((((t == 8) && (game.t == "")) && (_local1.unit.charAt(0) == game.ta)) && (unit[_local1.unit].h > 0)) {
game.t = _local1.unit;
}
}
}
}
function moveUnit() {
var _local1 = unit[game.unit];
var _local2 = _local1.clip;
if (((_local1.x % game.tile) == 0) && ((_local1.y % game.tile) == 0)) {
_local1.xt = Math.floor(_local1.x / game.tile);
_local1.yt = Math.floor(_local1.y / game.tile);
if (game.path.length > 0) {
game.targety = game.path.pop();
game.targetx = game.path.pop();
if (game.targetx > _local1.xt) {
game.dirx = 1;
game.diry = 0;
} else if (game.targetx < _local1.xt) {
game.dirx = -1;
game.diry = 0;
} else if (game.targety > _local1.yt) {
game.diry = 1;
game.dirx = 0;
} else if (game.targety < _local1.yt) {
game.diry = -1;
game.dirx = 0;
}
look(_local1, (game.dirx + (game.diry * 2)) + 3, 2);
} else {
_local1.pos = tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe - 1;
clearMap();
_local2.swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 20);
_local2._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h;
if ((_local1.pos != 4) && (game.act != 3)) {
centerUnit(_local1.xiso, _local1.yiso);
}
game.move = 3;
if ((game.mode == 0) || (!game.free)) {
if (tile[(("t" + _local1.xt) + "_") + _local1.yt].win == game.unit.charAt(0)) {
if (game.turn == game.id) {
if (game.free) {
gui.gotoAndStop("win");
} else {
cutScene(0);
}
} else {
gui.gotoAndStop("lose");
}
} else if (((tiles[(("t" + _local1.xt) + "_") + _local1.yt]._currentframe == 4) && (game.tutorial)) && (cut[game.part].charAt(0) == "r")) {
tiles[(("t" + _local1.xt) + "_") + _local1.yt].gotoAndStop(13);
cutScene();
}
}
if (game.unit.charAt(0) == game.team[game.id]) {
gui.menu.blank1._visible = true;
gui.menu.move.text = "Undo";
}
tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit;
backToPos();
return(undefined);
}
}
_local1.y = _local1.y + (game.speed * game.diry);
_local1.x = _local1.x + (game.speed * game.dirx);
_local1.xiso = _local1.x - _local1.y;
_local1.yiso = (_local1.x + _local1.y) / 2;
_local2._x = _local1.xiso;
_local2._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h;
_local2.swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 7);
}
function findPath(startx, starty, targetx, targety, walk) {
tile[(("t" + startx) + "_") + starty].unit = "";
if ((game.turn == 1) || (walk <= 0)) {
tile[(("t" + targetx) + "_") + targety].unit = game.unit;
}
path = {};
path.un = [];
path.done = false;
path.name = (("node_" + startx) + "_") + starty;
var _local7 = Math.abs(startx - targetx) + Math.abs(starty - targety);
path[path.name] = {x:startx, y:starty, visited:true, parentx:null, parenty:null, cost:_local7};
path.un[path.un.length] = path[path.name];
while (path.un.length > 0) {
var _local1 = path.un.shift();
if ((_local1.x == targetx) && (_local1.y == targety)) {
make_path(_local1, walk);
path.done = true;
break;
}
_local1.visited = true;
addNode(_local1, _local1.x + 1, _local1.y, targetx, targety);
addNode(_local1, _local1.x - 1, _local1.y, targetx, targety);
addNode(_local1, _local1.x, _local1.y + 1, targetx, targety);
addNode(_local1, _local1.x, _local1.y - 1, targetx, targety);
}
delete path;
if (path.done) {
return(true);
}
return(false);
}
function addNode(ob, x, y, targetx, targety) {
path.name = (("node_" + x) + "_") + y;
if (tile[(("t" + x) + "_") + y].walk && (tile[(("t" + x) + "_") + y].unit.charAt(0) != game.te)) {
var _local2 = Math.abs(x - targetx) + Math.abs(y - targety);
if ((path[path.name].cost > _local2) or (path[path.name].cost == undefined)) {
path[path.name] = {x:x, y:y, visited:false, parentx:ob.x, parenty:ob.y, cost:_local2};
var _local1 = 0;
while (_local1 < path.un.length) {
if (_local2 < path.un[_local1].cost) {
path.un.splice(_local1, 0, path[path.name]);
break;
}
_local1++;
}
if (_local1 >= path.un.length) {
path.un[path.un.length] = path[path.name];
}
}
}
}
function make_path(ob, walk) {
game.path = [];
while (ob.parentx != null) {
game.path[game.path.length] = ob.x;
game.path[game.path.length] = ob.y;
ob = path[(("node_" + ob.parentx) + "_") + ob.parenty];
}
if (walk > 0) {
var _local3 = game.path.length;
game.path = game.path.slice(_local3 - (walk * 2), _local3);
i = 0;
while (i < walk) {
if (findCover(true, game.path[0], game.path[1])) {
tile[(("t" + game.path[0]) + "_") + game.path[1]].unit = game.unit;
break;
}
game.path.splice(0, 2);
i++;
}
}
}
function backToPos() {
game.stop = false;
var _local2;
if (arguments[0] == undefined) {
_local2 = unit[game.unit];
} else {
_local2 = unit[arguments[0]];
}
if (_local2.pos == 4) {
_local2.pos = 1;
game.act = 3;
game.red = true;
}
var _local3 = _local2.pos + 1;
if (_local2.pos == 1) {
_local3 = 1;
}
if (_local2.mount) {
_local3 = 13;
}
look(_local2, 0, _local3);
statBox();
if (arguments[0] == undefined) {
if ((game.turn == game.id) && (game.act == 3)) {
gui.menu.blank2._visible = true;
}
if ((game.act == 3) && (game.move == 3)) {
waitTurn();
} else if (game.turn == 2) {
switch (game.action) {
case 0 :
waitTurn();
break;
case 1 :
if (targShoot()) {
enemyShoot();
} else if (targGre()) {
enemyGre();
} else {
waitTurn();
}
break;
case 2 :
if (game.move != 3) {
enemyMove();
} else {
waitTurn();
}
break;
case 3 :
if (targKnife()) {
enemyKnife();
} else if ((targGre() && (_local2.g != 8)) && (_local2.g != 1)) {
enemyGre();
} else if (targShoot()) {
enemyShoot();
} else {
waitTurn();
}
break;
case 4 :
if (targGre()) {
enemyGre();
} else if (targShoot()) {
enemyShoot();
} else {
waitTurn();
}
break;
case 5 :
game.action = 0;
if ((_local2.w[1][0] != 0) && (_local2.w[1][1] != 0)) {
enemySwap();
} else if (((_local2.w[0][1] == 0) && (_local2.w[0][0] != 0)) && (_local2.w[0][3] != 0)) {
enemyReload();
} else if (targGre()) {
enemyGre();
} else {
waitTurn();
}
}
}
}
}
function dir(u, x, y) {
var _local1 = unit[u];
var _local4;
if (((_local1.xt > x) && (_local1.yt > y)) || ((_local1.yt > y) && (_local1.xt == x))) {
_local4 = 1;
} else if (((_local1.xt == x) && (_local1.yt < y)) || ((_local1.xt > x) && (_local1.yt > y))) {
_local4 = 5;
} else if (((_local1.yt == y) && (_local1.xt < x)) || ((_local1.yt < y) && (_local1.xt < x))) {
_local4 = 4;
} else if ((_local1.yt == y) && (_local1.xt > x)) {
_local4 = 2;
}
tiles[u].gotoAndStop(_local4);
}
function showUnits() {
if (game.turn == 1) {
gui.menu.gotoAndStop(1);
gui.menu._visible = true;
var _local3 = game.team[game.id];
var _local2;
var _local1;
i = 0;
while (i < game.num) {
_local1 = unit[_local3 + i];
if (_local1.s) {
_local2 = tiles[(("t" + _local1.xt) + "_") + _local1.yt].w;
_local2.gotoAndStop(7);
_local2.te.text = i;
}
i++;
}
}
}
function selectUnit(u, undo) {
var _local3 = unit[u];
if ((((_local3.s && (game.turn == 1)) && (game.unit == -1)) && (u.charAt(0) != "e")) || (undo && (u.charAt(0) != "e"))) {
game.unit = u;
if (game.multi) {
smartfox.sendObject({t:0, u:u});
}
centerUnit(_local3.clip._x, _local3.clip._y);
gui.menu.gotoAndStop(2);
if (undo == undefined) {
game.move = 0;
game.act = 0;
game.aim = false;
game.red = false;
game.oldp = -1;
}
if (game.red) {
game.move = 0;
game.act = 0;
}
game.last = game.unit;
_local3.s = false;
if (_local3.stun > 0) {
game.move = 3;
gui.menu.blank1._visible = true;
gui.menu.blank0._visible = true;
}
if (_local3.flash > 0) {
game.act = 3;
gui.menu.blank2._visible = true;
}
var _local2 = game.team[game.id];
var _local1;
i = 0;
while (i < game.num) {
_local1 = unit[_local2 + i];
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1);
i++;
}
tiles[u].star._visible = true;
tiles[u].star.star.gotoAndPlay(1);
if ((game.act == 3) && (game.move == 3)) {
waitTurn();
}
if (game.tutorial && (cut[game.part] == "z")) {
cutScene();
}
}
}
function selectNext() {
if ((game.unit == -1) && (game.id == game.turn)) {
i = game.num;
while (i > -1) {
if (unit["a" + i].s) {
selectUnit("a" + i);
return;
}
i--;
}
}
}
function undo() {
if (game.turn == 1) {
if (((game.move != 3) || (game.act != 3)) || (game.red)) {
selectUnit(game.last, true);
if (game.red) {
var _local1 = unit[game.unit];
gui.menu.blank1._visible = false;
gui.menu.move.text = "Move";
tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = "";
clearMap();
_local1.pos = game.oldp;
_local1.xt = game.oldx;
_local1.yt = game.oldy;
_local1.x = _local1.xt * game.tile;
_local1.y = _local1.yt * game.tile;
_local1.xiso = _local1.x - _local1.y;
_local1.yiso = (_local1.x + _local1.y) / 2;
tiles[game.unit].swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 1);
tiles[game.unit]._x = _local1.xiso;
tiles[game.unit]._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h;
game.oldx = -1;
game.oldy = -1;
game.oldp = -1;
tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit;
backToPos();
}
} else {
game.oldp = -1;
}
}
}
function moveTurn() {
var _local1 = unit[game.unit];
if (((game.turn == game.id) && (game.unit != -1)) && (!game.stop)) {
if ((game.move < 2) && (game.act != 2)) {
clearMap();
if (game.act == 1) {
game.act = 0;
}
game.move = 1;
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(4);
tp(_local1.xt + 1, _local1.yt, 4);
tp(_local1.xt - 1, _local1.yt, 4);
tp(_local1.xt, _local1.yt + 1, 4);
tp(_local1.xt, _local1.yt - 1, 4);
tp(_local1.xt + 1, _local1.yt + 1, 3);
tp(_local1.xt + 1, _local1.yt - 1, 3);
tp(_local1.xt - 1, _local1.yt + 1, 3);
tp(_local1.xt - 1, _local1.yt - 1, 3);
tp(_local1.xt + 2, _local1.yt, 3);
tp(_local1.xt - 2, _local1.yt, 3);
tp(_local1.xt, _local1.yt + 2, 3);
tp(_local1.xt, _local1.yt - 2, 3);
tp(_local1.xt + 2, _local1.yt + 1, 2);
tp(_local1.xt + 2, _local1.yt - 1, 2);
tp(_local1.xt - 2, _local1.yt + 1, 2);
tp(_local1.xt - 2, _local1.yt - 1, 2);
tp(_local1.xt + 2, _local1.yt, 3);
tp(_local1.xt - 2, _local1.yt, 3);
tp(_local1.xt, _local1.yt + 2, 3);
tp(_local1.xt, _local1.yt - 2, 3);
tp(_local1.xt + 1, _local1.yt + 2, 2);
tp(_local1.xt + 1, _local1.yt - 2, 2);
tp(_local1.xt - 1, _local1.yt + 2, 2);
tp(_local1.xt - 1, _local1.yt - 2, 2);
tp(_local1.xt + 3, _local1.yt, 2);
tp(_local1.xt, _local1.yt + 3, 2);
tp(_local1.xt - 3, _local1.yt, 2);
tp(_local1.xt, _local1.yt - 3, 2);
if ((game.act < 2) || (_local1.b == 5)) {
var _local2 = ((_local1.b == 5) ? 2 : 5);
tp(_local1.xt + 4, _local1.yt, _local2);
tp(_local1.xt, _local1.yt + 4, _local2);
tp(_local1.xt - 4, _local1.yt, _local2);
tp(_local1.xt, _local1.yt - 4, _local2);
tp(_local1.xt + 3, _local1.yt + 1, _local2);
tp(_local1.xt + 1, _local1.yt + 3, _local2);
tp(_local1.xt - 3, _local1.yt + 1, _local2);
tp(_local1.xt - 1, _local1.yt - 3, _local2);
tp(_local1.xt + 3, _local1.yt - 1, _local2);
tp(_local1.xt + 1, _local1.yt - 3, _local2);
tp(_local1.xt - 1, _local1.yt + 3, _local2);
tp(_local1.xt - 3, _local1.yt - 1, _local2);
tp(_local1.xt + 2, _local1.yt + 2, _local2);
tp(_local1.xt - 2, _local1.yt + 2, _local2);
tp(_local1.xt + 2, _local1.yt - 2, _local2);
tp(_local1.xt - 2, _local1.yt - 2, _local2);
}
} else if (((((game.act < 2) && (game.move != 2)) && (game.oldp != -1)) && (game.oldx != -1)) && (game.oldy != -1)) {
gui.menu.blank1._visible = false;
gui.menu.move.text = "Move";
tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = "";
clearMap();
game.move = 0;
_local1.pos = game.oldp;
_local1.xt = game.oldx;
_local1.yt = game.oldy;
_local1.x = _local1.xt * game.tile;
_local1.y = _local1.yt * game.tile;
_local1.xiso = _local1.x - _local1.y;
_local1.yiso = (_local1.x + _local1.y) / 2;
tiles[game.unit].swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 1);
tiles[game.unit]._x = _local1.xiso;
tiles[game.unit]._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h;
game.oldx = -1;
game.oldy = -1;
tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit;
backToPos();
moveTurn();
}
}
}
function knifeTurn() {
if ((game.turn == game.id) && (!game.stop)) {
var _local1 = unit[game.unit];
if ((((game.act < 2) && (game.move != 2)) && (game.unit != -1)) && (!_local1.mount)) {
if (game.move == 1) {
game.move = 0;
}
clearMap();
game.act = 1;
game.action = 1;
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8);
var _local2 = ((_local1.a == 3) ? 3 : 2);
i = 1;
while (i < _local2) {
to(_local1.xt + i, _local1.yt, 5);
to(_local1.xt - i, _local1.yt, 5);
to(_local1.xt, _local1.yt + i, 5);
to(_local1.xt, _local1.yt - i, 5);
i++;
}
if (_local2 == 3) {
to(_local1.xt + 1, _local1.yt + 1, 5);
to(_local1.xt - 1, _local1.yt - 1, 5);
to(_local1.xt - 1, _local1.yt + 1, 5);
to(_local1.xt + 1, _local1.yt - 1, 5);
}
}
}
}
function aimTurn() {
if ((game.turn == game.id) && (!game.stop)) {
if (((((game.move < 2) && (game.unit != -1)) && (game.act != 2)) && (!unit[game.unit].mount)) && (!game.aim)) {
game.move = 1;
clearMap();
var _local1 = unit[game.unit];
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6);
if (_local1.w[0][1] == 0) {
gui.reload.play();
}
}
}
}
function shootTurn() {
if ((game.turn == game.id) && (!game.stop)) {
var _local1 = unit[game.unit];
if (((game.act < 2) && (game.unit != -1)) && (game.move != 2)) {
if (game.move == 1) {
game.move = 0;
}
clearMap();
game.act = 1;
game.action = 0;
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8);
if ((!_local1.mount) && (_local1.w[0][0] != 0)) {
var _local3 = weapons[_local1.w[0][0]][3] + 1;
if (_local1.a == 5) {
_local3++;
} else if (_local1.a == 2) {
_local3--;
}
var _local2 = 5;
if ((weapon[_local1.w[0][0]][7] == 4) || (_local1.a == 5)) {
_local2 = 8;
}
i = 0;
while (i < _local3) {
if ((_local2 == 8) && (i < 4)) {
to(_local1.xt + i, _local1.yt, _local2);
to(_local1.xt - i, _local1.yt, _local2);
to(_local1.xt, _local1.yt + i, _local2);
to(_local1.xt, _local1.yt - i, _local2);
} else {
to(_local1.xt + i, _local1.yt, 5);
to(_local1.xt - i, _local1.yt, 5);
to(_local1.xt, _local1.yt + i, 5);
to(_local1.xt, _local1.yt - i, 5);
}
i++;
}
to(_local1.xt + 1, _local1.yt + 1, _local2);
to(_local1.xt - 1, _local1.yt - 1, _local2);
to(_local1.xt - 1, _local1.yt + 1, _local2);
to(_local1.xt + 1, _local1.yt - 1, _local2);
if (_local3 > 3) {
to(_local1.xt + 2, _local1.yt + 1, _local2);
to(_local1.xt - 2, _local1.yt - 1, _local2);
to(_local1.xt - 2, _local1.yt + 1, _local2);
to(_local1.xt + 2, _local1.yt - 1, _local2);
to(_local1.xt + 1, _local1.yt + 2, _local2);
to(_local1.xt - 1, _local1.yt - 2, _local2);
to(_local1.xt - 1, _local1.yt + 2, _local2);
to(_local1.xt + 1, _local1.yt - 2, _local2);
}
if (_local3 > 4) {
to(_local1.xt + 2, _local1.yt + 2, 5);
to(_local1.xt - 2, _local1.yt - 2, 5);
to(_local1.xt - 2, _local1.yt + 2, 5);
to(_local1.xt + 2, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 2, 5);
to(_local1.xt - 2, _local1.yt - 2, 5);
to(_local1.xt - 2, _local1.yt + 2, 5);
to(_local1.xt + 2, _local1.yt - 2, 5);
to(_local1.xt + 3, _local1.yt + 1, 5);
to(_local1.xt - 3, _local1.yt - 1, 5);
to(_local1.xt - 3, _local1.yt + 1, 5);
to(_local1.xt + 3, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 3, 5);
to(_local1.xt - 1, _local1.yt - 3, 5);
to(_local1.xt - 1, _local1.yt + 3, 5);
to(_local1.xt + 1, _local1.yt - 3, 5);
}
if (_local3 > 5) {
to(_local1.xt + 4, _local1.yt + 1, 5);
to(_local1.xt - 4, _local1.yt - 1, 5);
to(_local1.xt - 4, _local1.yt + 1, 5);
to(_local1.xt + 4, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 4, 5);
to(_local1.xt - 1, _local1.yt - 4, 5);
to(_local1.xt - 1, _local1.yt + 4, 5);
to(_local1.xt + 1, _local1.yt - 4, 5);
to(_local1.xt + 3, _local1.yt + 2, 5);
to(_local1.xt - 3, _local1.yt - 2, 5);
to(_local1.xt - 3, _local1.yt + 2, 5);
to(_local1.xt + 3, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 3, 5);
to(_local1.xt - 2, _local1.yt - 3, 5);
to(_local1.xt - 2, _local1.yt + 3, 5);
to(_local1.xt + 2, _local1.yt - 3, 5);
}
if (_local3 > 6) {
to(_local1.xt + 5, _local1.yt + 1, 5);
to(_local1.xt - 5, _local1.yt - 1, 5);
to(_local1.xt - 5, _local1.yt + 1, 5);
to(_local1.xt + 5, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 5, 5);
to(_local1.xt - 1, _local1.yt - 5, 5);
to(_local1.xt - 1, _local1.yt + 5, 5);
to(_local1.xt + 1, _local1.yt - 5, 5);
to(_local1.xt + 4, _local1.yt + 2, 5);
to(_local1.xt - 4, _local1.yt - 2, 5);
to(_local1.xt - 4, _local1.yt + 2, 5);
to(_local1.xt + 4, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 4, 5);
to(_local1.xt - 2, _local1.yt - 4, 5);
to(_local1.xt - 2, _local1.yt + 4, 5);
to(_local1.xt + 2, _local1.yt - 4, 5);
to(_local1.xt + 3, _local1.yt + 3, 5);
to(_local1.xt - 3, _local1.yt - 3, 5);
to(_local1.xt - 3, _local1.yt + 3, 5);
to(_local1.xt + 3, _local1.yt - 3, 5);
}
if (_local3 > 7) {
to(_local1.xt + 6, _local1.yt + 1, 5);
to(_local1.xt - 6, _local1.yt - 1, 5);
to(_local1.xt - 6, _local1.yt + 1, 5);
to(_local1.xt + 6, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 6, 5);
to(_local1.xt - 1, _local1.yt - 6, 5);
to(_local1.xt - 1, _local1.yt + 6, 5);
to(_local1.xt + 1, _local1.yt - 6, 5);
to(_local1.xt + 5, _local1.yt + 2, 5);
to(_local1.xt - 5, _local1.yt - 2, 5);
to(_local1.xt - 5, _local1.yt + 2, 5);
to(_local1.xt + 5, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 5, 5);
to(_local1.xt - 2, _local1.yt - 5, 5);
to(_local1.xt - 2, _local1.yt + 5, 5);
to(_local1.xt + 2, _local1.yt - 5, 5);
to(_local1.xt + 4, _local1.yt + 3, 5);
to(_local1.xt - 4, _local1.yt - 3, 5);
to(_local1.xt - 4, _local1.yt + 3, 5);
to(_local1.xt + 4, _local1.yt - 3, 5);
to(_local1.xt + 3, _local1.yt + 4, 5);
to(_local1.xt - 3, _local1.yt - 4, 5);
to(_local1.xt - 3, _local1.yt + 4, 5);
to(_local1.xt + 3, _local1.yt - 4, 5);
}
if (_local3 > 8) {
to(_local1.xt + 7, _local1.yt + 1, 5);
to(_local1.xt - 7, _local1.yt - 1, 5);
to(_local1.xt - 7, _local1.yt + 1, 5);
to(_local1.xt + 7, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 7, 5);
to(_local1.xt - 1, _local1.yt - 7, 5);
to(_local1.xt - 1, _local1.yt + 7, 5);
to(_local1.xt + 1, _local1.yt - 7, 5);
to(_local1.xt + 6, _local1.yt + 2, 5);
to(_local1.xt - 6, _local1.yt - 2, 5);
to(_local1.xt - 6, _local1.yt + 2, 5);
to(_local1.xt + 6, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 6, 5);
to(_local1.xt - 2, _local1.yt - 6, 5);
to(_local1.xt - 2, _local1.yt + 6, 5);
to(_local1.xt + 2, _local1.yt - 6, 5);
to(_local1.xt + 5, _local1.yt + 3, 5);
to(_local1.xt - 5, _local1.yt - 3, 5);
to(_local1.xt - 5, _local1.yt + 3, 5);
to(_local1.xt + 5, _local1.yt - 3, 5);
to(_local1.xt + 3, _local1.yt + 5, 5);
to(_local1.xt - 3, _local1.yt - 5, 5);
to(_local1.xt - 3, _local1.yt + 5, 5);
to(_local1.xt + 3, _local1.yt - 5, 5);
to(_local1.xt + 4, _local1.yt + 4, 5);
to(_local1.xt - 4, _local1.yt - 4, 5);
to(_local1.xt - 4, _local1.yt + 4, 5);
to(_local1.xt + 4, _local1.yt - 4, 5);
}
} else if (_local1.mount) {
mountRange(_local1);
}
}
}
}
function mountRange(v) {
var _local4 = ((game.turn == 2) ? 8 : 5);
var _local6 = 0;
var _local5 = 0;
switch (v.clip._currentframe) {
case 1 :
_local5--;
break;
case 2 :
_local6--;
break;
case 4 :
_local6++;
break;
case 5 :
_local5++;
}
var _local3 = [2, 3, 4, 5, 6, 7];
var _local2 = [0, 1, 2, 3, 4];
tiles[(("t" + (v.xt + _local6)) + "_") + (v.yt + _local5)].w.gotoAndStop(8);
if (_local5 == 0) {
i = 0;
while (i < _local3.length) {
p = 0;
while (p < _local2.length) {
to(v.xt + (_local3[i] * _local6), v.yt + _local2[p], _local4);
to(v.xt + (_local3[i] * _local6), v.yt + (_local2[p] * -1), _local4);
p++;
}
i++;
}
} else {
i = 0;
while (i < _local3.length) {
p = 0;
while (p < _local2.length) {
to(v.xt + _local2[p], v.yt + (_local3[i] * _local5), _local4);
to(v.xt + (_local2[p] * -1), v.yt + (_local3[i] * _local5), _local4);
p++;
}
i++;
}
}
}
function reloadTurn() {
if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) {
var _local1 = unit[game.unit];
if (game.act < 2) {
clearMap();
if (((game.move != 2) && (game.unit != -1)) && (_local1.w[0][0] != 0)) {
if (game.move == 1) {
game.move = 0;
}
game.act = 0;
game.action = 2;
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6);
}
}
}
}
function waitTurn() {
if (!game.stop) {
if ((game.move != 2) && (game.act != 2)) {
clearMap();
var _local4 = ((game.turn == 1) ? "a" : "e");
var _local3 = 0;
var _local2;
i = 0;
while (i < game.num) {
_local2 = unit[_local4 + i];
if (!_local2.s) {
_local3++;
}
i++;
}
gui.menu._visible = false;
var _local5 = unit[game.unit];
_local5.clip.star._visible = false;
_local5.clip.star.star.stop();
game.unit = -1;
if (_local3 == game.num) {
if (!game.win) {
game.turn = ((game.turn == 1) ? 2 : 1);
turn();
}
} else if (game.turn == 1) {
gui.menu._visible = true;
gui.menu.gotoAndStop(1);
showUnits();
} else {
i = 0;
while (i < game.num) {
var _local1 = unit["e" + i];
if (_local1.s && (_local1.h > 0)) {
centerUnit(_local1.xiso, _local1.yiso, "e" + i);
break;
}
i++;
}
}
}
}
}
function waitAll() {
if (((game.id == game.turn) && (game.unit == -1)) && (!game.pause)) {
var _local1;
i = 0;
while (i < game.num) {
_local1 = unit["a" + i];
_local1.s = false;
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1);
i++;
}
waitTurn();
}
}
function swapTurn() {
if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) {
if (((game.move != 2) && (game.act != 2)) && (game.unit != -1)) {
clearMap();
game.stop = true;
look(unit[game.unit], 0, 5);
}
}
}
function pickTurn() {
if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) {
if (((game.act != 2) && (game.move != 2)) && (game.unit != -1)) {
clearMap();
if (game.act != 3) {
game.act = 0;
}
var _local1 = unit[game.unit];
game.action = 4;
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6);
to(_local1.xt - 1, _local1.yt, 6);
to(_local1.xt + 1, _local1.yt, 6);
to(_local1.xt, _local1.yt - 1, 6);
to(_local1.xt, _local1.yt + 1, 6);
}
}
}
function greTurn() {
if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) {
var _local1 = unit[game.unit];
game.grenade = _local1.g;
if ((((game.act < 2) && (game.move != 2)) && (game.unit != -1)) && (game.grenade != 0)) {
if (game.move == 1) {
game.move = 0;
}
clearMap();
game.action = 3;
game.act = 1;
var _local2 = (game.aim ? 7 : 6);
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8);
i = 0;
while (i < _local2) {
to(_local1.xt + i, _local1.yt, 5);
to(_local1.xt - i, _local1.yt, 5);
to(_local1.xt, _local1.yt + i, 5);
to(_local1.xt, _local1.yt - i, 5);
i++;
}
to(_local1.xt + 1, _local1.yt + 1, 5);
to(_local1.xt - 1, _local1.yt - 1, 5);
to(_local1.xt - 1, _local1.yt + 1, 5);
to(_local1.xt + 1, _local1.yt - 1, 5);
to(_local1.xt + 2, _local1.yt + 1, 5);
to(_local1.xt - 2, _local1.yt - 1, 5);
to(_local1.xt - 2, _local1.yt + 1, 5);
to(_local1.xt + 2, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 2, 5);
to(_local1.xt - 1, _local1.yt - 2, 5);
to(_local1.xt - 1, _local1.yt + 2, 5);
to(_local1.xt + 1, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 2, 5);
to(_local1.xt - 2, _local1.yt - 2, 5);
to(_local1.xt - 2, _local1.yt + 2, 5);
to(_local1.xt + 2, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 2, 5);
to(_local1.xt - 2, _local1.yt - 2, 5);
to(_local1.xt - 2, _local1.yt + 2, 5);
to(_local1.xt + 2, _local1.yt - 2, 5);
to(_local1.xt + 3, _local1.yt + 1, 5);
to(_local1.xt - 3, _local1.yt - 1, 5);
to(_local1.xt - 3, _local1.yt + 1, 5);
to(_local1.xt + 3, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 3, 5);
to(_local1.xt - 1, _local1.yt - 3, 5);
to(_local1.xt - 1, _local1.yt + 3, 5);
to(_local1.xt + 1, _local1.yt - 3, 5);
to(_local1.xt + 4, _local1.yt + 1, 5);
to(_local1.xt - 4, _local1.yt - 1, 5);
to(_local1.xt - 4, _local1.yt + 1, 5);
to(_local1.xt + 4, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 4, 5);
to(_local1.xt - 1, _local1.yt - 4, 5);
to(_local1.xt - 1, _local1.yt + 4, 5);
to(_local1.xt + 1, _local1.yt - 4, 5);
to(_local1.xt + 3, _local1.yt + 2, 5);
to(_local1.xt - 3, _local1.yt - 2, 5);
to(_local1.xt - 3, _local1.yt + 2, 5);
to(_local1.xt + 3, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 3, 5);
to(_local1.xt - 2, _local1.yt - 3, 5);
to(_local1.xt - 2, _local1.yt + 3, 5);
to(_local1.xt + 2, _local1.yt - 3, 5);
if (_local2 > 6) {
to(_local1.xt + 5, _local1.yt + 1, 5);
to(_local1.xt - 5, _local1.yt - 1, 5);
to(_local1.xt - 5, _local1.yt + 1, 5);
to(_local1.xt + 5, _local1.yt - 1, 5);
to(_local1.xt + 1, _local1.yt + 5, 5);
to(_local1.xt - 1, _local1.yt - 5, 5);
to(_local1.xt - 1, _local1.yt + 5, 5);
to(_local1.xt + 1, _local1.yt - 5, 5);
to(_local1.xt + 4, _local1.yt + 2, 5);
to(_local1.xt - 4, _local1.yt - 2, 5);
to(_local1.xt - 4, _local1.yt + 2, 5);
to(_local1.xt + 4, _local1.yt - 2, 5);
to(_local1.xt + 2, _local1.yt + 4, 5);
to(_local1.xt - 2, _local1.yt - 4, 5);
to(_local1.xt - 2, _local1.yt + 4, 5);
to(_local1.xt + 2, _local1.yt - 4, 5);
to(_local1.xt + 3, _local1.yt + 3, 5);
to(_local1.xt - 3, _local1.yt - 3, 5);
to(_local1.xt - 3, _local1.yt + 3, 5);
to(_local1.xt + 3, _local1.yt - 3, 5);
}
}
}
}
function mountTo() {
game.aim = false;
unit[game.unit].mount = true;
unit[game.unit].pos = 1;
game.stop = false;
if (game.turn == 2) {
if (targShoot()) {
enemyShoot();
} else {
waitTurn();
}
}
}
function aim() {
game.oldx = -1;
game.oldy = -1;
unit[game.unit].mount = false;
game.aim = true;
gui.menu.blank0._visible = true;
gui.menu.blank1._visible = true;
game.move = 3;
game.stop = false;
if (game.act == 3) {
backToPos();
}
if (game.turn == 2) {
switch (game.action) {
case 0 :
waitTurn();
return;
case 1 :
enemyShoot();
return;
case 2 :
waitTurn();
return;
case 3 :
enemyKnife();
return;
case 4 :
enemyGre();
return;
case 5 :
enemySwap();
}
}
}
function engageGun() {
var _local1 = unit[game.unit];
var _local2 = unit[game.t];
var _local6 = (_local1.mount ? (weapons[27]) : (weapons[_local1.w[0][0]]));
var _local3 = _local6[4];
var _local5 = 0;
var _local4 = 0;
game.hits = 0;
if ((_local2.xt > _local1.xt) && (_local2.yt > _local1.yt)) {
_local5 = -1;
_local4 = -1;
} else if ((_local2.xt < _local1.xt) && (_local2.yt < _local1.yt)) {
_local5 = 1;
_local4 = 1;
} else if ((_local2.xt > _local1.xt) && (_local2.yt < _local1.yt)) {
_local5 = -1;
_local4 = 1;
} else if ((_local2.xt < _local1.xt) && (_local2.yt > _local1.yt)) {
_local5 = 1;
_local4 = -1;
} else if ((_local2.xt == _local1.xt) && (_local2.yt > _local1.yt)) {
_local4 = -1;
} else if ((_local2.xt == _local1.xt) && (_local2.yt < _local1.yt)) {
_local4 = 1;
} else if ((_local2.xt > _local1.xt) && (_local2.yt == _local1.yt)) {
_local5 = -1;
} else if ((_local2.xt < _local1.xt) && (_local2.yt == _local1.yt)) {
_local5 = 1;
}
game.dis = Math.round(Math.sqrt(((_local2.xt - _local1.xt) * (_local2.xt - _local1.xt)) + ((_local2.yt - _local1.yt) * (_local2.yt - _local1.yt))));
if (game.turn == 2) {
if (char.dif == 0) {
_local3 = _local3 - 10;
} else if (char.dif == 2) {
_local3 = _local3 + 15;
} else if (char.dif == 5) {
_local3 = _local3 + 20;
}
} else if (char.dif == 0) {
_local3 = _local3 + 15;
}
if (_local1.a != 5) {
_local3 = _local3 - (game.dis * 4);
}
shots = _local6[2];
if (_local1.a == 1) {
_local3 = _local3 + 10;
} else if (_local1.a == 4) {
_local3 = _local3 - 10;
shots++;
} else if ((_local1.a == 6) && (game.dis <= 3)) {
_local3 = _local3 + 25;
}
if (_local2.a == 2) {
_local3 = _local3 - 20;
}
if (_local2.b == 4) {
_local3 = _local3 - 15;
}
if (game.aim) {
_local3 = _local3 + 30;
if (_local1.b == 6) {
_local3 = _local3 + 20;
}
}
if ((_local1.i == 2) && (_local1.pos == 3)) {
_local3 = _local3 + 20;
}
if (_local2.pos == 2) {
_local3 = _local3 - 20;
} else if (_local2.pos == 3) {
_local3 = _local3 - 30;
}
_local3 = _local3 - (tile[(("t" + (_local2.xt + _local5)) + "_") + (_local2.yt + _local4)].h - tile[(("t" + _local2.xt) + "_") + _local2.yt].h);
_local3 = _local3 + tile[(("t" + _local1.xt) + "_") + _local1.yt].h;
if (_local2.w[0][0] == 24) {
_local3 = _local3 - 20;
}
if (findGre(_local2.xt, _local2.yt, 1)) {
_local3 = _local3 - 70;
}
if (cheats[7] && (game.free)) {
_local3 = _local3 + 100;
}
if ((_local1.w[0][1] > 0) || (_local1.mount)) {
i = 0;
while (i < shots) {
if (random(100) < _local3) {
game.hits++;
}
i++;
}
if (!_local1.mount) {
rounds = _local1.w[0][1] - shots;
if (rounds < 0) {
rounds = 0;
}
}
if (cheats[6]) {
rounds = _local1.w[0][1];
}
if (((!game.aim) && (_local2.i == 6)) && (game.hits > 0)) {
game.hits--;
}
game.damage = _local6[1];
if (char.dif == 3) {
game.damage = game.damage * 2;
} else if (char.dif == 4) {
game.damage = Math.floor(game.damage / 2);
}
if ((_local1.i == 1) && (_local1.h <= 60)) {
game.damage = game.damage + Math.floor(game.damage * 0.35);
}
if (_local1.b == 2) {
game.damage = game.damage + Math.round(game.damage * 0.25);
}
if (_local2.i == 3) {
game.damage = game.damage - Math.floor(game.damage * 0.3);
}
if (cheats[7] && (game.free)) {
game.damage = game.damage + 200;
}
if (_local1.w[0][0] == 26) {
game.damage = game.damage + random(15);
}
if (((game.hits != 0) && (_local1.i == 5)) && (random(game.hits + 3) == 1)) {
_local2.stun = 2;
game.knocked = true;
} else {
game.knocked = false;
}
centerUnit(_local2.xiso, _local2.yiso);
if (game.music) {
gunShot.attachSound("gun" + _local6[7]);
gunShot.start(0, shots);
}
clearMap();
if (!_local1.mount) {
dir(game.unit, _local2.xt, _local2.yt);
look(_local1, 0, 8);
} else {
look(_local1, 0, 14);
}
} else {
gui.reload.play();
game.act = 0;
clearMap();
}
}
function throwGre() {
var _local4 = [1, 1, 1, 0, 0, 0, -1, -1, -1];
var _local5 = [1, 0, -1, 1, 0, -1, 1, 0, -1];
var _local14 = (("t" + game.targx) + "_") + game.targy;
var _local13 = tiles[_local14]._x;
var _local12 = tiles[_local14]._y - tile[_local14].h;
var _local3 = (game.aim ? 45 : 30);
var _local11 = ((((((game.targx + game.targy) * game.tile) / 2) * 312) + ((game.targx - game.targy) * game.tile)) + 150) + random(10);
if (game.grenade == 2) {
var _local10 = "stun";
} else if (game.grenade == 3) {
var _local10 = "flash";
}
var _local2 = tile[(("t" + game.targx) + "_") + game.targy].unit;
var _local1;
if (game.grenade == 1) {
var _local9 = (("g" + game.targx) + "_") + game.targy;
tiles.attachMovie("frag", _local9, _local11, {_x:_local13, _y:_local12});
gre[_local9] = {};
gre[_local9].clip = tiles[_local9];
gre[_local9].clip.f.gotoAndStop(2);
gre[_local9].frag = 2;
gre[_local9].type = 0;
gre[_local9].xt = game.targx;
gre[_local9].yt = game.targy;
} else if (game.grenade == 4) {
var _local6 = (game.aim ? 3 : 2);
tiles.attachMovie("bang", "bang" + game.count, _local11, {_x:_local13, _y:_local12});
r = 0;
while (r < 9) {
_local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit;
if (_local2 != "") {
unit[_local2].flash = unit[_local2].flash + _local6;
unit[_local2].stun = unit[_local2].stun + _local6;
}
r++;
}
} else if (game.grenade == 7) {
_local4 = unit[_local2];
if (_local4.h == 0) {
look(_local4, 0, 1);
_local4.pos = 1;
}
_local3 = (game.aim ? 140 : 70);
_local4.h = _local4.h + _local3;
if (_local4.h > _local4.hm) {
_local4.h = _local4.hm;
}
_local4.stun = 0;
_local4.flash = 0;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local4.xiso, _y:_local4.yiso - 20});
tiles["d" + game.count].t.t.htmlText = ("<font color='#00CCFF'>+" + _local3) + "</font>";
} else if (game.grenade == 5) {
_local4 = unit[_local2];
_local4.w[0][3] = _local4.w[0][3] + _local4.w[0][2];
_local4.w[1][3] = _local4.w[1][3] + _local4.w[1][2];
_local4.w[0][1] = _local4.w[0][2];
_local4.w[1][1] = _local4.w[1][2];
if ((char.classes[char.setc[_local4.num]].g != 5) || (game.aim)) {
_local4.g = char.classes[char.setc[_local4.num]].g;
}
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:unit[_local2].xiso, _y:unit[_local2].yiso - 20});
tiles["d" + game.count].t.t.htmlText = "<font color='#00CCFF'>+Sup</font>";
} else if (game.grenade == 6) {
var _local9 = (("g" + game.targx) + "_") + game.targy;
gre[_local9] = {};
gre[_local9].type = 1;
gre[_local9].turn = (game.aim ? 8 : 6);
gre[_local9].xt = game.targx;
gre[_local9].yt = game.targy;
game.targx++;
game.targy++;
_local11 = ((((((game.targx + game.targy) * game.tile) / 2) * 310) + ((game.targx - game.targy) * game.tile)) + 150) + random(10);
tiles.attachMovie("smoke", _local9, _local11, {_x:_local13, _y:_local12});
gre[_local9].clip = tiles[_local9];
} else if (game.grenade == 8) {
tiles.attachMovie("c4", "c4" + game.count, _local11, {_x:_local13, _y:_local12});
_local3 = (game.aim ? 75 : 50);
_local4 = [1, -1, 0, 0, 0];
_local5 = [0, 0, 1, -1, 0];
r = 0;
while (r < 5) {
_local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit;
if (_local2 != "") {
_local1 = unit[_local2];
if (_local1.h > 0) {
_local1.h = _local1.h - _local3;
game.count++;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 20});
tiles["d" + game.count].t.t.htmlText = "-" + _local3;
checkDeath(_local1, 15);
}
}
r++;
}
if (tiles[(("t" + (game.targx + 1)) + "_") + game.targy]._currentframe == 5) {
tiles[(("t" + (game.targx + 1)) + "_") + game.targy].gotoAndStop(38);
tile[(("t" + (game.targx + 1)) + "_") + game.targy] = new t37();
tiles[(("t" + (game.targx + 1)) + "_") + game.targy].w._y = -5;
}
if (tiles[(("t" + (game.targx + 1)) + "_") + game.targy]._currentframe == 34) {
tiles[(("t" + (game.targx + 1)) + "_") + game.targy].gotoAndStop(32);
tile[(("t" + (game.targx + 1)) + "_") + game.targy] = new t31();
tiles[(("t" + (game.targx + 1)) + "_") + game.targy].w._y = -5;
}
if (tiles[(("t" + game.targx) + "_") + (game.targy + 1)]._currentframe == 5) {
tiles[(("t" + game.targx) + "_") + (game.targy + 1)].gotoAndStop(38);
tile[(("t" + game.targx) + "_") + (game.targy + 1)] = new t37();
tiles[(("t" + game.targx) + "_") + (game.targy + 1)].w._y = -5;
}
if (tiles[(("t" + game.targx) + "_") + (game.targy + 1)]._currentframe == 34) {
tiles[(("t" + game.targx) + "_") + (game.targy + 1)].gotoAndStop(32);
tile[(("t" + game.targx) + "_") + (game.targy + 1)] = new t31();
tiles[(("t" + game.targx) + "_") + (game.targy + 1)].w._y = -5;
}
if (tiles[(("t" + game.targx) + "_") + (game.targy - 1)]._currentframe == 5) {
tiles[(("t" + game.targx) + "_") + (game.targy - 1)].gotoAndStop(38);
tile[(("t" + game.targx) + "_") + (game.targy - 1)] = new t37();
tiles[(("t" + game.targx) + "_") + (game.targy - 1)].w._y = -5;
}
if (tiles[(("t" + game.targx) + "_") + (game.targy - 1)]._currentframe == 34) {
tiles[(("t" + game.targx) + "_") + (game.targy - 1)].gotoAndStop(32);
tile[(("t" + game.targx) + "_") + (game.targy - 1)] = new t31();
tiles[(("t" + game.targx) + "_") + (game.targy - 1)].w._y = -5;
}
if (tiles[(("t" + (game.targx - 1)) + "_") + game.targy]._currentframe == 5) {
tiles[(("t" + (game.targx - 1)) + "_") + game.targy].gotoAndStop(38);
tile[(("t" + (game.targx - 1)) + "_") + game.targy] = new t37();
tiles[(("t" + (game.targx - 1)) + "_") + game.targy].w._y = -5;
}
if (tiles[(("t" + (game.targx - 1)) + "_") + game.targy]._currentframe == 34) {
tiles[(("t" + (game.targx - 1)) + "_") + game.targy].gotoAndStop(32);
tile[(("t" + (game.targx - 1)) + "_") + game.targy] = new t31();
tiles[(("t" + (game.targx - 1)) + "_") + game.targy].w._y = -5;
}
} else {
tiles.attachMovie(_local10, _local10 + game.count, _local11, {_x:_local13, _y:_local12});
r = 0;
while (r < 9) {
_local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit;
if (_local2 != "") {
_local1 = unit[_local2];
if (_local1.h > 0) {
_local1[_local10] = _local1[_local10] + (game.aim ? 5 : 3);
_local1.h = _local1.h - _local3;
game.count++;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 20});
tiles["d" + game.count].t.t.htmlText = "-" + _local3;
checkDeath(_local1, 20);
}
}
r++;
}
}
game.act = 3;
if (game.unit.charAt(0) == "a") {
gui.menu.blank2._visible = true;
}
game.count++;
clearMap();
statBox();
if (game.tutorial && (cut[game.part].charAt(0) == "g")) {
tiles[_local14].gotoAndStop(13);
cutScene();
}
}
function shoot() {
var _local2 = unit[game.unit];
var _local1 = unit[game.t];
if ((_local2.w[0][1] > 0) || (_local2.mount)) {
if (_local1.h > 0) {
if (!_local2.mount) {
_local2.w[0][1]--;
}
if (game.hits > 0) {
game.hits--;
_local1.h = _local1.h - game.damage;
game.count++;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso + (random(10) * 3), _y:_local1.yiso - (random(10) * 3)});
tiles["d" + game.count].t.t.htmlText = "-" + game.damage;
game.xm = _local1.xt;
game.ym = _local1.yt;
statBox();
checkDeath(_local1, 10);
}
}
}
shots--;
if (shots <= 0) {
if (!_local2.mount) {
_local2.w[0][1] = rounds;
}
if (game.knocked) {
game.count++;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso + 20, _y:_local1.yiso - 10});
tiles["d" + game.count].t.t.htmlText = "<font color='#FFFF00'>Stun</font>";
}
game.act = 3;
backToPos();
if (game.tutorial && (cut[game.part] == "s")) {
cutScene();
}
}
}
function knife() {
var _local4 = unit[game.unit];
var _local1 = unit[game.t];
var _local2 = (game.aim ? 125 : 100);
if (_local1.i == 3) {
_local2 = _local2 - Math.floor(_local2 * 0.3);
}
_local1.h = _local1.h - _local2;
game.count++;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 10});
tiles["d" + game.count].t.t.htmlText = "-" + _local2;
checkDeath(_local1, 15);
clearMap();
var _local3 = game.team[game.id];
if (game.unit.charAt(0) == _local3) {
gui.menu.blank2._visible = true;
}
game.act = 3;
statBox();
}
function reload() {
var _local1 = unit[game.unit];
var _local2 = _local1.w[0][2] - _local1.w[0][1];
if ((_local1.w[0][3] - _local2) < 0) {
_local2 = _local1.w[0][3];
}
game.act = 3;
_local1.w[0][3] = _local1.w[0][3] - _local2;
_local1.w[0][1] = _local1.w[0][1] + _local2;
game.count++;
tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 10});
tiles["d" + game.count].t.t.htmlText = ("<font color='#FF6600'>+" + _local2) + "</font>";
statBox();
clearMap();
if (_local1.w[0][0] == 25) {
game.act = 0;
}
}
function pickUp() {
unit[game.unit].w[0] = drop[(("w" + game.targx) + "_") + game.targy].w;
delete drop[(("w" + game.targx) + "_") + game.targy];
removeMovieClip(tiles[(("w" + game.targx) + "_") + game.targy]);
clearMap();
if (game.tutorial && (cut[game.part] == "u")) {
cutScene();
}
}
function swapWeapons() {
unit[game.unit].w.reverse();
statBox();
}
function checkDeath(v, exp) {
if (!game.pause) {
if (v.h < 1) {
if (game.tutorial) {
v.h = -1;
tiles[v.id].gotoAndStop(25);
tile[v.id] = new t24();
return(undefined);
}
look(v, 0, 6);
v.h = 0;
if (game.free && (cheats[3])) {
v.turn = 1;
} else {
v.turn = 4;
}
if ((!game.respawn) && (game.mode != 5)) {
tile[(("t" + v.xt) + "_") + v.yt].unit = "";
}
var _local2 = ((v.team == 1) ? "e" : "a");
var _local4 = ((v.team == 1) ? "a" : "e");
var _local5 = game.team[game.id];
if (game.mode == 1) {
game["tt" + _local2]++;
}
v.s = false;
v.pos = 1;
v.stun = 0;
v.flash = 0;
if (game.free && (cheats[1])) {
game.aim = false;
game.targx = v.xt;
game.targy = v.yt;
game.grenade = random(5) + 1;
throwGre();
} else {
weaponDrop(v.w[0], v.xt, v.yt, 6);
}
if (_local2 == _local5) {
addExp(v, exp);
}
statBox();
if ((((game.mode == 1) || (game.mode == 3)) || (game.mode == 6)) || (game.mode == 7)) {
var _local3 = 0;
i = 0;
while (i < game.num) {
if (unit[_local4 + i].h == 0) {
_local3++;
}
i++;
}
if (_local3 == game.num) {
if (_local2 == _local5) {
if (game.free) {
gui.gotoAndStop("win");
} else {
cutScene(0);
}
} else {
gui.gotoAndStop("lose");
}
}
} else if (game.mode == 2) {
game["tt" + _local2]++;
gui[_local2].text = game["tt" + _local2];
if (game["tt" + _local2] >= (game.num * 2)) {
if (_local2 == _local5) {
if (game.free) {
gui.gotoAndStop("win");
} else {
cutScene(0);
}
} else {
gui.gotoAndStop("lose");
}
}
} else if ((game.mode == 5) && (v.num == 0)) {
if (_local2 == _local5) {
if (game.free) {
gui.gotoAndStop("win");
} else {
cutScene(0);
}
} else {
gui.gotoAndStop("lose");
}
}
} else if (((v.i == 4) && (v.pos != 3)) && (!v.mount)) {
look(v, 0, 4);
v.pos = 3;
}
}
}
function addExp(v, exp) {
if (char.rank < 20) {
var _local1 = Math.floor((random(exp) + exp) + 0.5);
if (game.aim) {
_local1 = Math.floor(_local1 * 1.1);
}
if (v.pos == 3) {
_local1 = Math.floor(_local1 * 1.3);
} else if (v.pos == 2) {
_local1 = Math.floor(_local1 * 1.2);
}
game.count++;
tiles.attachMovie("damage", "d" + game.count, 300330 + game.count, {_x:v.xiso, _y:v.yiso - (random(30) + 30)});
tiles["d" + game.count].t.t.htmlText = ("<font color='#FFFF00'>+" + _local1) + "</font>";
char.exp = char.exp + _local1;
if (char.exp >= char.expm) {
char.rank++;
gui.rank.text = "Rank " + char.rank;
gui.icon.gotoAndStop(char.rank);
char.exp = char.exp - char.expm;
char.expm = (22 * char.rank) + 30;
gui.rank_up.play();
if (char.rank == 20) {
char.exp = 0;
}
}
gui.exp._xscale = (char.exp / char.expm) * 100;
}
}
function weaponDrop(w, x, y, time) {
var _local1 = (("w" + x) + "_") + y;
drop[_local1] = {t:time, w:w};
tiles.attachMovie("weapon_drop", _local1, (((((x + y) * game.tile) / 2) * 310) + ((x - y) * game.tile)) + 23);
var _local5 = x * game.tile;
var _local4 = y * game.tile;
tiles[_local1]._x = _local5 - _local4;
tiles[_local1]._y = ((_local5 + _local4) / 2) - tile[(("t" + x) + "_") + y].h;
tiles[_local1].w.gotoAndStop(w[0] + 1);
}
function autoDrop(w, x, y) {
var _local1 = new Array();
_local1[0] = w;
_local1[1] = weapons[w][5];
_local1[2] = _local1[1];
_local1[3] = _local1[1];
weaponDrop(_local1, x, y, -1.1);
}
function easeTarg() {
if (game.ex > (tiles._x + 30)) {
moveMap(game.esx, 0);
} else if (game.ex < (tiles._x - 30)) {
moveMap(-game.esx, 0);
} else {
game.esx = 0;
}
if (game.ey > (tiles._y + 30)) {
moveMap(0, game.esy);
} else if (game.ey < (tiles._y - 30)) {
moveMap(0, -game.esy);
} else {
game.esy = 0;
}
game.esx = game.esx * 0.9;
game.esy = game.esy * 0.9;
if ((game.esx + game.esy) < 5) {
game.ease = false;
if (cut[game.part].charAt(0) == "m") {
gui.message.gotoAndPlay(1);
gui.message._visible = true;
var _local2 = cut[game.part].substring(2, 4);
var _local1 = unit[_local2];
gui.message._x = _local1.xiso + tiles._x;
gui.message._y = _local1.yiso + tiles._y;
} else if (cut[game.part].charAt(0) == "e") {
cutScene();
} else if (game.eunit.charAt(0) == "e") {
enemySelect(game.eunit);
}
}
}
function centerUnit(x, y, unit) {
game.ease = true;
game.ex = (-x) + (Stage.width / 2);
game.ey = (-y) + (Stage.height / 2);
var _local2 = game.ex - tiles._x;
var _local1 = game.ey - tiles._y;
game.esx = Math.sqrt((_local2 * _local2) + (_local1 * _local1)) / 13;
game.esy = game.esx;
game.eunit = unit;
}
function cutScene() {
var _local2 = cut[game.part];
if (arguments[0] == 0) {
game.win = true;
} else {
if (arguments[0] == 1) {
var _local6 = _local2.substring(2, 4);
var _local4 = unit[_local6].l;
var _local3 = 1;
if (_local6.charAt(0) == "e") {
_local3 = 7;
}
gui.message.h.gotoAndStop(_local4[0] + _local3);
gui.message.b.gotoAndStop(_local4[1] + _local3);
gui.message.fa.gotoAndStop(_local4[1] + _local3);
gui.message.a.gotoAndStop(_local4[1] + _local3);
gui.message.fa2.gotoAndStop(_local4[1] + _local3);
gui.message.a2.gotoAndStop(_local4[1] + _local3);
return(mesT[_local2.charAt(1)]);
}
gui.message._visible = false;
gui.head._visible = false;
}
gui.help._visible = false;
game.part++;
_local2 = cut[game.part];
game.pause = true;
if (_local2.charAt(0) == "t") {
gui.head.gotoAndPlay(1);
gui.head._visible = true;
} else if (_local2.charAt(0) == "m") {
var _local5 = unit[_local2.substring(2, 4)];
centerUnit(_local5.xiso, _local5.yiso);
} else if (_local2 == "p") {
game.pause = false;
game.turn = 1;
turn();
} else if (_local2 == "w") {
gui.gotoAndStop("win");
} else if (_local2 == "c") {
gui.gotoAndStop("credits");
} else if (_local2.charAt(0) == "r") {
game.pause = false;
gui.help._visible = true;
gui.help.h.text = "Move your unit to the blue star. Press Z or click and click the star.";
tiles[(("t" + _local2.charAt(1)) + "_") + _local2.charAt(2)].gotoAndStop(4);
} else if (_local2.charAt(0) == "g") {
game.pause = false;
gui.help._visible = true;
gui.help.h.text = "Throw a grenade. Press G or click and click a target.";
tiles[(("t" + _local2.charAt(1)) + "_") + _local2.charAt(2)].gotoAndStop(15);
} else if (_local2.charAt(0) == "e") {
game.pause = false;
var _local7 = unit[_local2.substring(1, 3)];
centerUnit(_local7.xiso, _local7.yiso);
} else if (_local2.charAt(0) == "z") {
game.pause = false;
gui.help._visible = true;
gui.help.h.text = "Select your unit. Click on a unit on top of a star.";
turn();
} else if (_local2 == "u") {
gui.help._visible = true;
gui.help.h.text = "Pick up that weapon. Press K or click and select the weapon.";
game.pause = false;
} else if (_local2 == "s") {
gui.help._visible = true;
gui.help.h.text = "Shoot the target. Press C or click and select a target.";
game.pause = false;
} else if (_local2 == "b") {
gotoAndStop ("tutorial");
deleteLevel();
}
}
function findGre(x, y, type) {
if (gre[(("g" + x) + "_") + y].type == type) {
return(true);
}
if (gre[(("g" + (x + 1)) + "_") + y].type == type) {
return(true);
}
if (gre[(("g" + (x - 1)) + "_") + y].type == type) {
return(true);
}
if (gre[(("g" + x) + "_") + (y + 1)].type == type) {
return(true);
}
if (gre[(("g" + x) + "_") + (y - 1)].type == type) {
return(true);
}
if (gre[(("g" + (x - 1)) + "_") + (y + 1)].type == type) {
return(true);
}
if (gre[(("g" + (x + 1)) + "_") + (y - 1)].type == type) {
return(true);
}
if (gre[(("g" + (x - 1)) + "_") + (y - 1)].type == type) {
return(true);
}
if (gre[(("g" + (x + 1)) + "_") + (y + 1)].type == type) {
return(true);
}
return(false);
}
function findFriends(t) {
var _local4 = unit[t];
var _local3 = [1, 1, -1, -1, -1, 1, 0, 0];
var _local2 = [1, -1, 1, -1, 0, 0, -1, 1];
var _local1;
i = 0;
while (i < 8) {
_local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])];
if ((_local1.unit.charAt(0) == "a") && (unit[_local1.unit].h > 0)) {
return(true);
}
i++;
}
return(false);
}
function findMount(u) {
if (tile[(("t" + u.xt) + "_") + (u.yt + 1)].mount && (tile[(("t" + u.xt) + "_") + (u.yt + 1)].yt == -1)) {
return([0, 1]);
}
if (tile[(("t" + u.xt) + "_") + (u.yt - 1)].mount && (tile[(("t" + u.xt) + "_") + (u.yt + 1)].yt == 1)) {
return([0, -1]);
}
if (tile[(("t" + (u.xt + 1)) + "_") + u.yt].mount && (tile[(("t" + (u.xt + 1)) + "_") + u.yt].xt == -1)) {
return([1, 0]);
}
if (tile[(("t" + (u.xt - 1)) + "_") + u.yt].mount && (tile[(("t" + (u.xt - 1)) + "_") + u.yt].xt == 1)) {
return([-1, 0]);
}
return(false);
}
function findDis(t) {
var _local1 = unit[game.unit];
var _local3 = t.xt - _local1.xt;
var _local2 = t.yt - _local1.yt;
var _local4 = Math.floor(Math.sqrt((_local3 * _local3) + (_local2 * _local2)));
return(_local4);
}
function findTarg() {
var _local7 = unit[game.unit];
var _local1 = new Array(game.num);
var _local8;
game.t = "";
i = 0;
while (i < game.num) {
var _local3 = unit["a" + i];
if (_local3.h > 0) {
var _local5 = _local3.xt - _local7.xt;
var _local4 = _local3.yt - _local7.yt;
_local1[i] = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4)));
} else {
_local1[i] = 100;
}
i++;
}
var _local2 = 0;
var _local6 = false;
i = 0;
while (i < game.num) {
if (!_local6) {
_local2 = 0;
p = 0;
while (p < game.num) {
if (_local1[i] <= _local1[p]) {
_local2++;
if (_local2 == game.num) {
_local8 = _local1[i];
game.t = "a" + i;
_local6 = true;
break;
}
}
p++;
}
}
i++;
}
return(_local8);
}
function findCover(run, x, y, dirx, diry) {
if (((tile[(("t" + x) + "_") + y].walk && (tile[(("t" + x) + "_") + y].unit == "")) && (tiles[(("t" + x) + "_") + y].w._currentframe > 1)) && (!findGre(x, y, 0))) {
if (run) {
return(true);
}
if (tile[(("t" + (x + dirx)) + "_") + (y + diry)].h > 0) {
return(true);
}
}
return(false);
}
function findRadius(x, y) {
var _local3 = [1, 1, -1, -1, -1, 1, 0, 0];
var _local2 = [1, -1, 1, -1, 0, 0, -1, 1];
var _local1;
i = 0;
while (i < 8) {
_local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])];
if ((_local1.unit == "") && (_local1.walk)) {
game.targx = x + _local3[i];
game.targy = y + _local2[i];
return(true);
}
i++;
}
return(false);
}
function atFlag(x, y) {
var _local3 = [1, 1, -1, -1, -1, 1, 0, 0];
var _local2 = [1, -1, 1, -1, 0, 0, -1, 1];
var _local1;
i = 0;
while (i < 8) {
_local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])];
if (_local1.home) {
return(true);
}
i++;
}
return(false);
}
function targKnife() {
var _local1 = unit[game.unit];
game.t = "";
game.ta = "a";
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8);
var _local2 = ((_local1.a == 3) ? 3 : 2);
i = 1;
while (i < _local2) {
to(_local1.xt + i, _local1.yt, 8);
to(_local1.xt - i, _local1.yt, 8);
to(_local1.xt, _local1.yt + i, 8);
to(_local1.xt, _local1.yt - i, 8);
i++;
}
if (_local2 == 3) {
to(_local1.xt + 1, _local1.yt + 1, 8);
to(_local1.xt - 1, _local1.yt - 1, 8);
to(_local1.xt - 1, _local1.yt + 1, 8);
to(_local1.xt + 1, _local1.yt - 1, 8);
}
if (((game.t != "") && (!_local1.mount)) && (game.act != 3)) {
return(true);
}
clearMap();
return(false);
}
function targGre() {
var _local1 = unit[game.unit];
if (_local1.g == 0) {
return(false);
}
game.grenade = _local1.g;
game.ta = "a";
if (((_local1.g == 5) || (_local1.g == 6)) || (_local1.g == 7)) {
game.ta = "e";
}
var _local3 = (game.aim ? 7 : 6);
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8);
game.t = "";
i = 0;
while (i < _local3) {
to(_local1.xt + i, _local1.yt, 8);
to(_local1.xt - i, _local1.yt, 8);
to(_local1.xt, _local1.yt + i, 8);
to(_local1.xt, _local1.yt - i, 8);
i++;
}
to(_local1.xt + 1, _local1.yt + 1, 8);
to(_local1.xt - 1, _local1.yt - 1, 8);
to(_local1.xt - 1, _local1.yt + 1, 8);
to(_local1.xt + 1, _local1.yt - 1, 8);
to(_local1.xt + 2, _local1.yt + 1, 8);
to(_local1.xt - 2, _local1.yt - 1, 8);
to(_local1.xt - 2, _local1.yt + 1, 8);
to(_local1.xt + 2, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 2, 8);
to(_local1.xt - 1, _local1.yt - 2, 8);
to(_local1.xt - 1, _local1.yt + 2, 8);
to(_local1.xt + 1, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 2, 8);
to(_local1.xt - 2, _local1.yt - 2, 8);
to(_local1.xt - 2, _local1.yt + 2, 8);
to(_local1.xt + 2, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 2, 8);
to(_local1.xt - 2, _local1.yt - 2, 8);
to(_local1.xt - 2, _local1.yt + 2, 8);
to(_local1.xt + 2, _local1.yt - 2, 8);
to(_local1.xt + 3, _local1.yt + 1, 8);
to(_local1.xt - 3, _local1.yt - 1, 8);
to(_local1.xt - 3, _local1.yt + 1, 8);
to(_local1.xt + 3, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 3, 8);
to(_local1.xt - 1, _local1.yt - 3, 8);
to(_local1.xt - 1, _local1.yt + 3, 8);
to(_local1.xt + 1, _local1.yt - 3, 8);
to(_local1.xt + 4, _local1.yt + 1, 8);
to(_local1.xt - 4, _local1.yt - 1, 8);
to(_local1.xt - 4, _local1.yt + 1, 8);
to(_local1.xt + 4, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 4, 8);
to(_local1.xt - 1, _local1.yt - 4, 8);
to(_local1.xt - 1, _local1.yt + 4, 8);
to(_local1.xt + 1, _local1.yt - 4, 8);
to(_local1.xt + 3, _local1.yt + 2, 8);
to(_local1.xt - 3, _local1.yt - 2, 8);
to(_local1.xt - 3, _local1.yt + 2, 8);
to(_local1.xt + 3, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 3, 8);
to(_local1.xt - 2, _local1.yt - 3, 8);
to(_local1.xt - 2, _local1.yt + 3, 8);
to(_local1.xt + 2, _local1.yt - 3, 8);
if (_local3 > 6) {
to(_local1.xt + 5, _local1.yt + 1, 8);
to(_local1.xt - 5, _local1.yt - 1, 8);
to(_local1.xt - 5, _local1.yt + 1, 8);
to(_local1.xt + 5, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 5, 8);
to(_local1.xt - 1, _local1.yt - 5, 8);
to(_local1.xt - 1, _local1.yt + 5, 8);
to(_local1.xt + 1, _local1.yt - 5, 8);
to(_local1.xt + 4, _local1.yt + 2, 8);
to(_local1.xt - 4, _local1.yt - 2, 8);
to(_local1.xt - 4, _local1.yt + 2, 8);
to(_local1.xt + 4, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 4, 8);
to(_local1.xt - 2, _local1.yt - 4, 8);
to(_local1.xt - 2, _local1.yt + 4, 8);
to(_local1.xt + 2, _local1.yt - 4, 8);
to(_local1.xt + 3, _local1.yt + 3, 8);
to(_local1.xt - 3, _local1.yt - 3, 8);
to(_local1.xt - 3, _local1.yt + 3, 8);
to(_local1.xt + 3, _local1.yt - 3, 8);
}
if (((game.t != "") && (!_local1.mount)) && (game.act != 3)) {
var _local2 = unit[game.t];
if ((_local1.g == 5) && (_local2.h <= 70)) {
return(true);
}
if (((_local1.g == 6) && (_local2.w[0][1] <= (_local2.w[0][2] / 2))) || ((_local1.g == 6) && (_local2.g == 0))) {
if ((!findGre(_local2.xt, _local2.yt, 0)) && (!findGre(_local2.xt, _local2.yt, 1))) {
return(true);
}
} else {
if ((_local1.g == 7) && (_local2.h <= 60)) {
return(true);
}
if (_local1.g == 1) {
if ((!findGre(_local2.xt, _local2.yt, 0)) && (!findGre(_local2.xt, _local2.yt, 1))) {
return(true);
}
} else if ((((_local1.g != 1) && (_local1.g != 5)) && (_local1.g != 6)) && (_local1.g != 7)) {
return(true);
}
}
}
clearMap();
return(false);
}
function targShoot() {
var _local1 = unit[game.unit];
game.t = "";
game.ta = "a";
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8);
if ((!_local1.mount) && (_local1.w[0][0] != 0)) {
var _local3 = weapons[_local1.w[0][0]][3] + 1;
if (_local1.a == 5) {
_local3++;
} else if (_local1.a == 2) {
_local3--;
}
var _local2 = 8;
if ((weapon[_local1.w[0][0]][7] == 4) || (_local1.a == 5)) {
_local2 = 5;
}
i = 0;
while (i < _local3) {
if ((_local2 == 5) && (i < 4)) {
to(_local1.xt + i, _local1.yt, _local2);
to(_local1.xt - i, _local1.yt, _local2);
to(_local1.xt, _local1.yt + i, _local2);
to(_local1.xt, _local1.yt - i, _local2);
} else {
to(_local1.xt + i, _local1.yt, 8);
to(_local1.xt - i, _local1.yt, 8);
to(_local1.xt, _local1.yt + i, 8);
to(_local1.xt, _local1.yt - i, 8);
}
i++;
}
to(_local1.xt + 1, _local1.yt + 1, _local2);
to(_local1.xt - 1, _local1.yt - 1, _local2);
to(_local1.xt - 1, _local1.yt + 1, _local2);
to(_local1.xt + 1, _local1.yt - 1, _local2);
if (_local3 > 3) {
to(_local1.xt + 2, _local1.yt + 1, _local2);
to(_local1.xt - 2, _local1.yt - 1, _local2);
to(_local1.xt - 2, _local1.yt + 1, _local2);
to(_local1.xt + 2, _local1.yt - 1, _local2);
to(_local1.xt + 1, _local1.yt + 2, _local2);
to(_local1.xt - 1, _local1.yt - 2, _local2);
to(_local1.xt - 1, _local1.yt + 2, _local2);
to(_local1.xt + 1, _local1.yt - 2, _local2);
}
if (_local3 > 4) {
to(_local1.xt + 2, _local1.yt + 2, 8);
to(_local1.xt - 2, _local1.yt - 2, 8);
to(_local1.xt - 2, _local1.yt + 2, 8);
to(_local1.xt + 2, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 2, 8);
to(_local1.xt - 2, _local1.yt - 2, 8);
to(_local1.xt - 2, _local1.yt + 2, 8);
to(_local1.xt + 2, _local1.yt - 2, 8);
to(_local1.xt + 3, _local1.yt + 1, 8);
to(_local1.xt - 3, _local1.yt - 1, 8);
to(_local1.xt - 3, _local1.yt + 1, 8);
to(_local1.xt + 3, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 3, 8);
to(_local1.xt - 1, _local1.yt - 3, 8);
to(_local1.xt - 1, _local1.yt + 3, 8);
to(_local1.xt + 1, _local1.yt - 3, 8);
}
if (_local3 > 8) {
to(_local1.xt + 4, _local1.yt + 1, 8);
to(_local1.xt - 4, _local1.yt - 1, 8);
to(_local1.xt - 4, _local1.yt + 1, 8);
to(_local1.xt + 4, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 4, 8);
to(_local1.xt - 1, _local1.yt - 4, 8);
to(_local1.xt - 1, _local1.yt + 4, 8);
to(_local1.xt + 1, _local1.yt - 4, 8);
to(_local1.xt + 3, _local1.yt + 2, 8);
to(_local1.xt - 3, _local1.yt - 2, 8);
to(_local1.xt - 3, _local1.yt + 2, 8);
to(_local1.xt + 3, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 3, 8);
to(_local1.xt - 2, _local1.yt - 3, 8);
to(_local1.xt - 2, _local1.yt + 3, 8);
to(_local1.xt + 2, _local1.yt - 3, 8);
}
if (_local3 > 6) {
to(_local1.xt + 5, _local1.yt + 1, 8);
to(_local1.xt - 5, _local1.yt - 1, 8);
to(_local1.xt - 5, _local1.yt + 1, 8);
to(_local1.xt + 5, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 5, 8);
to(_local1.xt - 1, _local1.yt - 5, 8);
to(_local1.xt - 1, _local1.yt + 5, 8);
to(_local1.xt + 1, _local1.yt - 5, 8);
to(_local1.xt + 4, _local1.yt + 2, 8);
to(_local1.xt - 4, _local1.yt - 2, 8);
to(_local1.xt - 4, _local1.yt + 2, 8);
to(_local1.xt + 4, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 4, 8);
to(_local1.xt - 2, _local1.yt - 4, 8);
to(_local1.xt - 2, _local1.yt + 4, 8);
to(_local1.xt + 2, _local1.yt - 4, 8);
to(_local1.xt + 3, _local1.yt + 3, 8);
to(_local1.xt - 3, _local1.yt - 3, 8);
to(_local1.xt - 3, _local1.yt + 3, 8);
to(_local1.xt + 3, _local1.yt - 3, 8);
}
if (_local3 > 7) {
to(_local1.xt + 6, _local1.yt + 1, 8);
to(_local1.xt - 6, _local1.yt - 1, 8);
to(_local1.xt - 6, _local1.yt + 1, 8);
to(_local1.xt + 6, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 6, 8);
to(_local1.xt - 1, _local1.yt - 6, 8);
to(_local1.xt - 1, _local1.yt + 6, 8);
to(_local1.xt + 1, _local1.yt - 6, 8);
to(_local1.xt + 5, _local1.yt + 2, 8);
to(_local1.xt - 5, _local1.yt - 2, 8);
to(_local1.xt - 5, _local1.yt + 2, 8);
to(_local1.xt + 5, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 5, 8);
to(_local1.xt - 2, _local1.yt - 5, 8);
to(_local1.xt - 2, _local1.yt + 5, 8);
to(_local1.xt + 2, _local1.yt - 5, 8);
to(_local1.xt + 4, _local1.yt + 3, 8);
to(_local1.xt - 4, _local1.yt - 3, 8);
to(_local1.xt - 4, _local1.yt + 3, 8);
to(_local1.xt + 4, _local1.yt - 3, 8);
to(_local1.xt + 3, _local1.yt + 4, 8);
to(_local1.xt - 3, _local1.yt - 4, 8);
to(_local1.xt - 3, _local1.yt + 4, 8);
to(_local1.xt + 3, _local1.yt - 4, 8);
}
if (_local3 > 8) {
to(_local1.xt + 7, _local1.yt + 1, 8);
to(_local1.xt - 7, _local1.yt - 1, 8);
to(_local1.xt - 7, _local1.yt + 1, 8);
to(_local1.xt + 7, _local1.yt - 1, 8);
to(_local1.xt + 1, _local1.yt + 7, 8);
to(_local1.xt - 1, _local1.yt - 7, 8);
to(_local1.xt - 1, _local1.yt + 7, 8);
to(_local1.xt + 1, _local1.yt - 7, 8);
to(_local1.xt + 6, _local1.yt + 2, 8);
to(_local1.xt - 6, _local1.yt - 2, 8);
to(_local1.xt - 6, _local1.yt + 2, 8);
to(_local1.xt + 6, _local1.yt - 2, 8);
to(_local1.xt + 2, _local1.yt + 6, 8);
to(_local1.xt - 2, _local1.yt - 6, 8);
to(_local1.xt - 2, _local1.yt + 6, 8);
to(_local1.xt + 2, _local1.yt - 6, 8);
to(_local1.xt + 5, _local1.yt + 3, 8);
to(_local1.xt - 5, _local1.yt - 3, 8);
to(_local1.xt - 5, _local1.yt + 3, 8);
to(_local1.xt + 5, _local1.yt - 3, 8);
to(_local1.xt + 3, _local1.yt + 5, 8);
to(_local1.xt - 3, _local1.yt - 5, 8);
to(_local1.xt - 3, _local1.yt + 5, 8);
to(_local1.xt + 3, _local1.yt - 5, 8);
to(_local1.xt + 4, _local1.yt + 4, 8);
to(_local1.xt - 4, _local1.yt - 4, 8);
to(_local1.xt - 4, _local1.yt + 4, 8);
to(_local1.xt + 4, _local1.yt - 4, 8);
}
} else if (_local1.mount) {
mountRange(_local1);
}
if ((((game.t != "") && (!findGre(unit[game.t].xt, unit[game.t].yt, 1))) && (_local1.w[0][1] > 0)) && (game.act != 3)) {
if (!game.found) {
game.found = true;
}
return(true);
}
clearMap();
return(false);
}
function enemySelect(u) {
var _local1 = unit[u];
game.unit = u;
centerUnit(_local1.xiso, _local1.yiso);
game.move = 0;
game.act = 0;
game.aim = false;
game.red = false;
_local1.s = false;
if (_local1.stun > 0) {
game.move = 3;
}
if (_local1.flash > 0) {
game.act = 3;
}
tiles[u].star._visible = true;
tiles[u].star.star.gotoAndPlay(1);
var _local3 = findGre(_local1.xt, _local1.yt, 0);
game.action = 0;
game.action2 = 0;
game.t = "";
var _local2 = findMount(_local1);
var _local4 = findTarg();
if ((game.act == 3) && (game.move == 3)) {
waitTurn();
} else if (((!_local1.mount) && (mountHold(_local1.xt + _local2[0], _local1.yt + _local2[1]))) && (game.act != 3)) {
game.action = 1;
dir(game.unit, _local1.xt + _local2[0], _local1.yt + _local2[1]);
clearMap();
game.targx = _local1.xt + _local2[0];
game.targy = _local1.yt + _local2[1];
game.stop = true;
look(_local1, 0, 13);
} else if (game.act == 3) {
game.action2 = 1;
enemyMove();
} else if (game.move == 3) {
if (targKnife()) {
enemyKnife();
} else if (targGre()) {
enemyGre();
} else if (targShoot()) {
enemyShoot();
} else if ((((!_local1.mount) && (_local1.w[0][1] < _local1.w[0][2])) && (_local1.w[0][0] != 0)) && (_local1.w[0][3] != 0)) {
enemyReload();
} else {
waitTurn();
}
} else if (targKnife()) {
game.action = 3;
enemyAim();
} else if (_local1.h <= 60) {
game.action = 2;
game.action2 = 1;
if (targShoot()) {
enemyShoot();
} else if (targGre()) {
enemyGre();
} else {
enemyMove();
}
} else if (((((!_local1.mount) && (_local4 > weapons[unit[game.t]][3])) && (_local1.w[0][0] >= 19)) && (_local1.w[0][0] <= 23)) && (_local1.w[0][3] > 0)) {
enemySwap();
game.action = 5;
} else if (((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[1][0] != 0)) && (_local4 <= weapons[unit[game.t]][3])) && (_local1.w[1][1] > 0)) {
game.action = 1;
enemySwap();
} else if (((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[1][0] != 0)) && (_local1.w[0][3] == 0)) && (_local1.w[1][3] != 0)) {
game.action = 1;
enemySwap();
} else if ((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[0][0] != 0)) && (_local1.w[0][3] != 0)) {
game.action = 2;
game.action2 = 3;
enemyReload();
} else if (((((((!_local1.mount) && (_local1.g != 5)) && (_local1.g != 6)) && (_local1.g != 7)) && targGre()) && findFriends(game.t)) && (!_local3)) {
if ((_local1.g == 8) && (unit[game.t].h > 75)) {
game.action = 1;
if (targShoot()) {
enemyAim();
} else {
enemyMove();
}
} else {
game.action = 4;
enemyAim();
}
} else if (targShoot() && (!_local3)) {
if (!_local1.mount) {
game.action = 1;
enemyAim();
} else {
enemyShoot();
}
} else if (targGre() && (!_local3)) {
game.action = 4;
enemyAim();
} else if ((!_local1.mount) || (_local1.mount && (_local4 <= 5))) {
game.action = 4;
enemyMove();
} else {
waitTurn();
}
}
function enemyKnife() {
var _local1 = unit[game.t];
if (tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe == 8) {
dir(game.unit, _local1.xt, _local1.yt);
game.act = 2;
look(unit[game.unit], 0, 7);
clearMap();
} else {
waitTurn();
}
}
function enemyShoot() {
var _local1 = unit[game.t];
if (tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe == 8) {
engageGun();
clearMap();
} else {
waitTurn();
}
}
function enemyAim() {
if (game.move != 3) {
game.stop = true;
look(unit[game.unit], 0, 12);
} else {
waitTurn();
}
}
function enemyGre() {
var _local1 = unit[game.unit];
var _local2 = unit[game.t];
if (_local1.g == 0) {
waitTurn();
} else {
game.targx = _local2.xt;
game.targy = _local2.yt;
game.act = 2;
dir(game.unit, game.targx, game.targy);
_local1.g = 0;
if ((game.mode == 5) && (_local1.num == 0)) {
_local1.g = 7;
}
look(_local1, 0, 10);
clearMap();
}
}
function enemyReload() {
if (unit[game.unit].w[0][3] > 0) {
game.act = 2;
look(unit[game.unit], 0, 9);
} else {
waitTurn();
}
}
function enemySwap() {
game.stop = true;
look(unit[game.unit], 0, 5);
}
function enemyMove() {
var _local1 = unit[game.unit];
var _local16 = weapons[_local1.w[0][0]];
clearMap();
game.t = "";
tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(4);
tp(_local1.xt + 1, _local1.yt, 4);
tp(_local1.xt - 1, _local1.yt, 4);
tp(_local1.xt, _local1.yt + 1, 4);
tp(_local1.xt, _local1.yt - 1, 4);
tp(_local1.xt + 1, _local1.yt + 1, 3);
tp(_local1.xt + 1, _local1.yt - 1, 3);
tp(_local1.xt - 1, _local1.yt + 1, 3);
tp(_local1.xt - 1, _local1.yt - 1, 3);
tp(_local1.xt + 2, _local1.yt, 3);
tp(_local1.xt - 2, _local1.yt, 3);
tp(_local1.xt, _local1.yt + 2, 3);
tp(_local1.xt, _local1.yt - 2, 3);
tp(_local1.xt + 2, _local1.yt + 1, 2);
tp(_local1.xt + 2, _local1.yt - 1, 2);
tp(_local1.xt - 2, _local1.yt + 1, 2);
tp(_local1.xt - 2, _local1.yt - 1, 2);
tp(_local1.xt + 2, _local1.yt, 3);
tp(_local1.xt - 2, _local1.yt, 3);
tp(_local1.xt, _local1.yt + 2, 3);
tp(_local1.xt, _local1.yt - 2, 3);
tp(_local1.xt + 1, _local1.yt + 2, 2);
tp(_local1.xt + 1, _local1.yt - 2, 2);
tp(_local1.xt - 1, _local1.yt + 2, 2);
tp(_local1.xt - 1, _local1.yt - 2, 2);
tp(_local1.xt + 3, _local1.yt, 2);
tp(_local1.xt, _local1.yt + 3, 2);
tp(_local1.xt - 3, _local1.yt, 2);
tp(_local1.xt, _local1.yt - 3, 2);
if (game.act < 2) {
var _local5 = ((_local1.b == 5) ? 2 : 5);
tp(_local1.xt + 4, _local1.yt, _local5);
tp(_local1.xt, _local1.yt + 4, _local5);
tp(_local1.xt - 4, _local1.yt, _local5);
tp(_local1.xt, _local1.yt - 4, _local5);
tp(_local1.xt + 3, _local1.yt + 1, _local5);
tp(_local1.xt + 1, _local1.yt + 3, _local5);
tp(_local1.xt - 3, _local1.yt + 1, _local5);
tp(_local1.xt - 1, _local1.yt - 3, _local5);
tp(_local1.xt + 3, _local1.yt - 1, _local5);
tp(_local1.xt + 1, _local1.yt - 3, _local5);
tp(_local1.xt - 1, _local1.yt + 3, _local5);
tp(_local1.xt - 3, _local1.yt - 1, _local5);
tp(_local1.xt + 2, _local1.yt + 2, _local5);
tp(_local1.xt - 2, _local1.yt + 2, _local5);
tp(_local1.xt + 2, _local1.yt - 2, _local5);
tp(_local1.xt - 2, _local1.yt - 2, _local5);
}
var _local2 = unit[game.t];
var _local3 = 4;
var _local12 = false;
if (!game.found) {
game.action2 = 8;
} else {
if ((((_local2.h <= 100) && (_local1.h >= 60)) && (game.act != 3)) && (!atFlag(_local1.xt, _local1.yt))) {
if (_local1.a == 3) {
if ((findRadius(_local2.xt, _local2.yt) && (tiles[(("t" + game.targx) + "_") + game.targy].w._currentframe > 1)) && (!findGre(game.targx, game.targy, 0))) {
_local12 = true;
} else {
_local12 = false;
}
} else if (findCover(true, _local2.xt + 1, _local2.yt) && (tiles[(("t" + (_local2.xt + 1)) + "_") + _local2.yt].w._currentframe != 8)) {
game.targx = _local2.xt + 1;
game.targy = _local2.yt;
} else if (findCover(true, _local2.xt - 1, _local2.yt) && (tiles[(("t" + (_local2.xt - 1)) + "_") + _local2.yt].w._currentframe != 8)) {
game.targx = _local2.xt - 1;
game.targy = _local2.yt;
} else if (findCover(true, _local2.xt, _local2.yt + 1) && (tiles[(("t" + _local2.xt) + "_") + (_local2.yt + 1)].w._currentframe != 8)) {
game.targx = _local2.xt;
game.targy = _local2.yt + 1;
} else if (findCover(true, _local2.xt, _local2.yt - 1) && (tiles[(("t" + _local2.xt) + "_") + (_local2.yt - 1)].w._currentframe != 8)) {
game.targx = _local2.xt;
game.targy = _local2.yt - 1;
} else {
_local12 = false;
}
if (_local12) {
_local3 = 0;
game.action = 3;
game.action2 = 0;
}
}
if (!_local12) {
var _local6 = findTarg();
_local2 = unit[game.t];
var _local13 = weapons[_local2.w[0][0]];
if (((game.mode == 4) && (atFlag(_local1.xt, _local1.yt))) && (!findGre(_local1.xt, _local1.yt, 0))) {
game.action2 = 0;
game.targx = _local1.xt;
game.targy = _local1.yt;
_local3 = 0;
} else if (_local6 > ((_local16[3] + _local13[3]) - random(2))) {
if (_local1.type == 2) {
game.action2 = 4;
} else {
game.action2 = 2;
}
} else if ((_local1.h <= 60) && (game.num > 1)) {
game.action2 = 1;
} else if (_local6 > _local16[3]) {
if (_local1.type == 2) {
game.action2 = 3;
} else {
game.action2 = 4;
}
} else if (_local6 <= _local13[3]) {
if ((_local1.type == 2) && (game.num > 1)) {
game.action2 = 1;
} else {
game.action2 = 3;
}
}
if ((game.action2 == 2) || (game.action2 == 4)) {
if ((game.goala[0] != undefined) && (_local1.type == 2)) {
game.action2 = 6;
} else if (game.goale[0] != undefined) {
game.action2 = 5;
} else if ((game.mode == 4) && (game.flag[0] != undefined)) {
game.action2 = 7;
}
}
}
}
if ((game.action2 == 2) || (game.action2 == 4)) {
if (game.action2 == 4) {
if ((_local6 >= 6) || (_local1.type == 0)) {
_local3 = 3;
} else if (_local6 <= 4) {
_local3 = 2;
} else {
_local3 = 1;
}
} else {
_local3 = ((_local6 > (_local13[3] + 3)) ? 4 : 3);
}
if (game.act == 3) {
_local3--;
if (_local3 <= 0) {
_local3 = 1;
}
}
if (!findRadius(_local2.xt, _local2.yt)) {
game.targx = _local1.xt;
game.targy = _local1.yt;
_local3 = 0;
}
} else if (game.action2 == 1) {
if ((game.act == 3) && (_local1.b != 5)) {
_local3 = 3;
} else {
_local3 = 4;
}
var _local7;
i = 0;
while (i < game.num) {
if ((unit["e" + i].h > 0) && (("e" + i) != game.unit)) {
_local7 = unit["e" + i];
break;
}
i++;
}
if ((_local7 != undefined) && (!findRadius(_local7.xt, _local7.yt))) {
game.targx = _local1.xt;
game.targy = _local1.yt;
_local3 = 0;
}
} else if (game.action2 == 3) {
if (_local1.pos == 3) {
_local3 = 1;
if (!findRadius(_local2.xt, _local2.yt)) {
game.targx = _local1.xt;
game.targy = _local1.yt;
_local3 = 0;
}
} else {
_local3 = 0;
var _local9 = 0;
var _local8 = 0;
if (_local2.xt > _local1.xt) {
_local9++;
} else if (_local2.xt < _local1.xt) {
_local9--;
}
if (_local2.yt > _local1.yt) {
_local8++;
} else if (_local2.yt < _local1.yt) {
_local8--;
}
var _local11 = [1, -1, 0, 0, 1, -1, 1, -1];
var _local10 = [0, 0, 1, -1, 1, 1, -1, -1];
var _local4;
i = 0;
while (i < 8) {
_local4 = random(2);
game.targx = (_local1.xt + _local11[i]) + _local4;
game.targy = (_local1.yt + _local10[i]) + _local4;
if (findCover(false, game.targx, game.targy, _local9, _local8)) {
tile[(("t" + game.targx) + "_") + game.targy].unit = game.unit;
break;
}
if (i == 7) {
game.targx = _local1.xt;
game.targy = _local1.yt;
}
i++;
}
}
} else if (game.action2 == 5) {
game.targx = game.goale[0];
game.targy = game.goale[1];
if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) {
_local3 = 3;
}
var _local15 = game.goale[0] - _local1.xt;
var _local14 = game.goale[1] - _local1.yt;
var _local17 = Math.floor(Math.sqrt((_local15 * _local15) + (_local14 * _local14)));
if ((_local17 <= 6) && (_local6 > _local13[3])) {
_local3 = 4;
}
if ((_local1.type = 2)) {
_local3 = 2;
}
} else if (game.action2 == 6) {
if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) {
_local3 = 3;
}
if (!findRadius(game.goala[0], game.goala[1])) {
game.targx = _local1.xt;
game.targy = _local1.yt;
_local3 = 0;
}
} else if (game.action2 == 7) {
if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) {
_local3 = 3;
}
if (_local1.type == 2) {
_local3 = 2;
}
if (!findRadius(game.flag[0], game.flag[1])) {
game.targx = _local1.xt;
game.targy = _local1.yt;
_local3 = 0;
}
} else if (game.action2 == 8) {
_local3 = random(4) + 1;
if (!findRadius(random(game.mapw), random(game.maph))) {
game.targx = _local1.xt;
game.targy = _local1.yt;
_local3 = 0;
}
}
if ((game.targx == _local1.xt) && (game.targy == _local1.yt)) {
backToPos();
} else {
_local1.mount = false;
findPath(_local1.xt, _local1.yt, game.targx, game.targy, _local3);
game.move = 2;
}
}
var tile;
var drop;
var gre;
var unit;
var gunShot = new Sound();
game.oldNum = 0;
if (game.music) {
music.stop();
if ((!game.free) && (!game.tutorial)) {
switch (game.map) {
case 22 :
music.attachSound("song0");
break;
case 18 :
music.attachSound("song0");
break;
case 9 :
music.attachSound("song0");
break;
default :
music.attachSound("song" + random(3));
}
} else {
music.attachSound("song" + random(3));
}
music.start(0, 2);
music.onSoundComplete = function () {
music.attachSound("song" + random(3));
music.start(0, 2);
};
var win = new Sound();
win.attachSound("drum");
var lose = new Sound();
lose.attachSound("death");
}
buildLevel();
Symbol 14 MovieClip [damage] Frame 12
removeMovieClip(this);
Symbol 30 Button
on (press) {
getURL ("http://www.addictinggames.com", "_blank");
}
Symbol 60 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 126 Button
on (release) {
_root.waitAll();
}
Symbol 129 Button
on (release) {
_root.undo();
}
Symbol 132 Button
on (release) {
_root.selectNext();
}
Symbol 154 Button
on (release) {
if (!_root.game.pause) {
_root.moveTurn();
}
}
Symbol 155 Button
on (release) {
if (!_root.game.pause) {
_root.aimTurn();
}
}
Symbol 156 Button
on (release) {
if (!_root.game.pause) {
_root.shootTurn();
}
}
Symbol 157 Button
on (release) {
if (!_root.game.pause) {
_root.knifeTurn();
}
}
Symbol 158 Button
on (release) {
if (!_root.game.pause) {
_root.greTurn();
}
}
Symbol 159 Button
on (release) {
if (!_root.game.pause) {
_root.reloadTurn();
}
}
Symbol 160 Button
on (release) {
if (!_root.game.pause) {
_root.swapTurn();
}
}
Symbol 161 Button
on (release) {
if (!_root.game.pause) {
_root.pickTurn();
}
}
Symbol 162 Button
on (release) {
if (!_root.game.pause) {
_root.waitTurn();
}
}
Symbol 163 MovieClip Frame 1
if ((_root.game.act != 3) || (_root.game.move != 3)) {
blank0._visible = false;
}
Symbol 163 MovieClip Frame 2
if (_root.game.move == 0) {
blank1._visible = false;
blank0._visible = false;
}
if (_root.game.act == 0) {
blank2._visible = false;
}
var k = ["None", "Frag", "Stun", "Flash", "Bang", "Supply", "Smoke", "Aid", "C4"];
g.text = k[_root.unit[_root.game.unit].g];
move.text = "Move";
Symbol 165 MovieClip Frame 1
_visible = false;
stop();
Symbol 165 MovieClip Frame 2
_visible = true;
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 15
rank.text = (_root.char.rank + " ") + _root.ranks[_root.char.rank];
Symbol 190 MovieClip Frame 1
stop();
Symbol 197 Button
on (release) {
_root.buildLevel();
}
Symbol 198 Button
on (release) {
_root.gotoAndStop("title");
_root.deleteLevel();
}
Symbol 257 MovieClip Frame 7
stop();
t.text = _root.cutScene(1);
Symbol 265 MovieClip Frame 8
stop();
t.text = _root.headT[_root.cut[_root.game.part].charAt(1)];
Symbol 271 MovieClip Frame 1
_visible = false;
stop();
Symbol 271 MovieClip Frame 2
_visible = true;
Symbol 277 Button
on (release) {
_root.win.stop();
_root.gotoAndStop("title");
_root.deleteLevel();
}
Symbol 278 Button
on (release) {
_root.win.stop();
_root.buildLevel();
}
Symbol 279 Button
on (release) {
_root.win.stop();
if (((!_root.game.free) && (_root.game.map < 22)) && (_root.char.stage > _root.game.map)) {
_root.game.map++;
_root.buildLevel();
}
}
Symbol 288 Button
on (release) {
_root.gotoAndStop("title");
_root.deleteLevel();
}
Symbol 297 Button
on (release) {
_root.gotoAndStop("title");
_root.deleteMap();
}
Symbol 298 MovieClip [gui] Frame 1
stop();
menu._visible = false;
help._visible = false;
rank.text = "Rank " + _root.char.rank;
icon.gotoAndStop(_root.char.rank);
exp._xscale = (_root.char.exp / _root.char.expm) * 100;
weapon._visible = false;
statBox._visible = false;
gre._visible = false;
type.text = _root.modes[_root.game.mode];
if (_root.game.mode == 2) {
a.text = 0;
e.text = 0;
} else if (_root.game.mode == 6) {
a.text = _root.game.timer;
}
head._visible = false;
message._visible = false;
if (_root.game.free) {
_root.game.pause = false;
_root.game.turn = 1;
_root.turn();
} else {
_root.cutScene();
}
Symbol 298 MovieClip [gui] Frame 2
_root.game.pause = true;
if (_root.game.music) {
_root.music.stop();
_root.win.start(0, 1);
}
if (((!_root.game.free) && (_root.char.stage < 23)) && (_root.char.stage == (_root.game.map + 1))) {
_root.char.stage++;
}
Symbol 298 MovieClip [gui] Frame 3
_root.game.pause = true;
if (_root.game.music) {
_root.music.stop();
}
Symbol 298 MovieClip [gui] Frame 4
_root.game.pause = true;
_root.char.mp5 = true;
if (_root.char.dif == 3) {
_root.char.xm8 = true;
}
if ((_root.char.dif == 2) && (_root.char.xm8)) {
_root.char.vss = true;
}
Symbol 298 MovieClip [gui] Frame 5
_root.game.pause = true;
Symbol 357 MovieClip Frame 10
stop();
Symbol 358 MovieClip Frame 10
stop();
Symbol 360 MovieClip Frame 10
_root.swapWeapons();
Symbol 360 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 365 MovieClip Frame 12
stop();
Symbol 368 MovieClip Frame 8
_root.knife();
Symbol 368 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 371 MovieClip Frame 5
_root.shoot();
stop();
if (_root.shots > 0) {
play();
}
Symbol 373 MovieClip Frame 8
_root.reload();
Symbol 373 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 384 MovieClip Frame 5
_root.throwGre();
Symbol 384 MovieClip Frame 10
stop();
_root.backToPos();
Symbol 385 MovieClip Frame 10
_root.pickUp();
Symbol 385 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 387 MovieClip Frame 5
stop();
_root.aim();
Symbol 388 MovieClip Frame 5
stop();
_root.mountTo();
Symbol 391 MovieClip Frame 5
_root.shoot();
stop();
if (_root.shots > 0) {
play();
}
Symbol 395 MovieClip Frame 10
stop();
Symbol 396 MovieClip Frame 10
stop();
Symbol 397 MovieClip Frame 10
_root.swapWeapons();
Symbol 397 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 402 MovieClip Frame 12
stop();
Symbol 403 MovieClip Frame 8
_root.knife();
Symbol 403 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 406 MovieClip Frame 5
_root.shoot();
stop();
if (_root.shots > 0) {
play();
}
Symbol 407 MovieClip Frame 8
_root.reload();
Symbol 407 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 408 MovieClip Frame 5
_root.throwGre();
Symbol 408 MovieClip Frame 10
stop();
_root.backToPos();
Symbol 409 MovieClip Frame 10
_root.pickUp();
Symbol 409 MovieClip Frame 15
stop();
_root.backToPos();
Symbol 410 MovieClip Frame 5
stop();
_root.aim();
Symbol 411 MovieClip Frame 5
stop();
_root.mountTo();
Symbol 413 MovieClip Frame 5
_root.shoot();
stop();
if (_root.shots > 0) {
play();
}
Symbol 424 MovieClip [bang] Frame 9
removeMovieClip(this);
Symbol 433 MovieClip [stun] Frame 15
removeMovieClip(this);
Symbol 444 MovieClip [frag] Frame 1
stop();
Symbol 444 MovieClip [frag] Frame 16
removeMovieClip(this);
Symbol 452 MovieClip [flash] Frame 7
removeMovieClip(this);
Symbol 459 MovieClip [smoke] Frame 17
stop();
Symbol 469 MovieClip [c4] Frame 14
removeMovieClip(this);
Symbol 476 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 1
stop();
Symbol 533 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 535 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 538 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 540 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 543 MovieClip [Defaults] Frame 1
#initclip 49
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 544 MovieClip [UIObjectExtensions] Frame 1
#initclip 50
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 545 MovieClip [UIObject] Frame 1
#initclip 51
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 548 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 549 MovieClip Frame 1
#initclip 52
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 550 MovieClip [FocusRect] Frame 1
#initclip 53
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 551 MovieClip [FocusManager] Frame 1
#initclip 54
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 552 MovieClip [UIComponentExtensions] Frame 1
#initclip 55
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 553 MovieClip [UIComponent] Frame 1
#initclip 56
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 554 MovieClip [SimpleButton] Frame 1
#initclip 57
Object.registerClass("SimpleButton", mx.controls.SimpleButton);
#endinitclip
stop();
Symbol 555 MovieClip [Border] Frame 1
#initclip 58
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 556 MovieClip [RectBorder] Frame 1
#initclip 59
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 557 MovieClip [ButtonSkin] Frame 1
#initclip 60
Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin);
#endinitclip
Symbol 558 MovieClip [Button] Frame 1
#initclip 61
Object.registerClass("Button", mx.controls.Button);
#endinitclip
stop();
Instance of Symbol 554 MovieClip [SimpleButton] in Symbol 558 MovieClip [Button] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 559 MovieClip [CustomBorder] Frame 1
#initclip 62
Object.registerClass("CustomBorder", mx.skins.CustomBorder);
mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder);
#endinitclip
Symbol 571 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 573 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 584 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 586 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 593 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 614 MovieClip [BtnDownArrow] Frame 1
#initclip 63
Object.registerClass("BtnDownArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 615 MovieClip [BtnUpArrow] Frame 1
#initclip 64
Object.registerClass("BtnUpArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 617 MovieClip [VScrollBar] Frame 1
#initclip 65
Object.registerClass("VScrollBar", mx.controls.VScrollBar);
#endinitclip
stop();
Instance of Symbol 558 MovieClip [Button] in Symbol 617 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 554 MovieClip [SimpleButton] in Symbol 617 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 618 MovieClip [HScrollBar] Frame 1
#initclip 66
Object.registerClass("HScrollBar", mx.controls.HScrollBar);
#endinitclip
stop();
Instance of Symbol 558 MovieClip [Button] in Symbol 618 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 554 MovieClip [SimpleButton] in Symbol 618 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 619 MovieClip [UIScrollBar] Frame 1
#initclip 67
Object.registerClass("UIScrollBar", mx.controls.UIScrollBar);
#endinitclip
stop();
Instance of Symbol 617 MovieClip [VScrollBar] in Symbol 619 MovieClip [UIScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 618 MovieClip [HScrollBar] in Symbol 619 MovieClip [UIScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 665 MovieClip [DataGridAssets] Frame 1
#initclip 68
mx.controls.DataGrid.prototype.headerStyle = _global.styles.dataGridStyles;
#endinitclip
Symbol 666 MovieClip [DataGridColumn] Frame 1
#initclip 69
Object.registerClass("DataGridColumn", mx.controls.gridclasses.DataGridColumn);
#endinitclip
stop();
Symbol 667 MovieClip [SelectableRow] Frame 1
#initclip 70
Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow);
#endinitclip
stop();
Symbol 668 MovieClip [DataGridRow] Frame 1
#initclip 71
Object.registerClass("DataGridRow", mx.controls.gridclasses.DataGridRow);
#endinitclip
stop();
Symbol 669 MovieClip [DataProvider] Frame 1
#initclip 72
Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider);
#endinitclip
stop();
Symbol 670 MovieClip [DataSelector] Frame 1
#initclip 73
Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector);
#endinitclip
stop();
Symbol 671 MovieClip [View] Frame 1
#initclip 74
Object.registerClass("View", mx.core.View);
#endinitclip
stop();
Symbol 672 MovieClip [ScrollView] Frame 1
#initclip 75
Object.registerClass("ScrollView", mx.core.ScrollView);
#endinitclip
stop();
Instance of Symbol 618 MovieClip [HScrollBar] in Symbol 672 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 617 MovieClip [VScrollBar] in Symbol 672 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 673 MovieClip [ScrollSelectList] Frame 1
#initclip 76
Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList);
#endinitclip
stop();
Symbol 674 MovieClip [List] Frame 1
#initclip 77
Object.registerClass("List", mx.controls.List);
#endinitclip
stop();
Symbol 677 MovieClip [TextInput] Frame 1
#initclip 78
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 678 MovieClip [DataGrid] Frame 1
#initclip 79
Object.registerClass("DataGrid", mx.controls.DataGrid);
#endinitclip
stop();
Instance of Symbol 674 MovieClip [List] in Symbol 678 MovieClip [DataGrid] Frame 2
//component parameters
onClipEvent (initialize) {
multipleSelection = false;
rowHeight = 20;
}
Instance of Symbol 677 MovieClip [TextInput] in Symbol 678 MovieClip [DataGrid] Frame 2
//component parameters
onClipEvent (initialize) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 950 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon
{
function OnEnterFrameBeacon () {
}
static function init() {
var _local4 = _global.MovieClip;
if (!_root.__OnEnterFrameBeacon) {
mx.transitions.BroadcasterMX.initialize(_local4);
var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876);
_local3.onEnterFrame = function () {
_global.MovieClip.broadcastMessage("onEnterFrame");
};
}
}
static var version = "1.1.0.52";
}
Symbol 951 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX
{
var _listeners;
function BroadcasterMX () {
}
static function initialize(o, dontCreateArray) {
if (o.broadcastMessage != undefined) {
delete o.broadcastMessage;
}
o.addListener = mx.transitions.BroadcasterMX.prototype.addListener;
o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener;
if (!dontCreateArray) {
o._listeners = new Array();
}
}
function addListener(o) {
removeListener(o);
if (broadcastMessage == undefined) {
broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage;
}
return(_listeners.push(o));
}
function removeListener(o) {
var _local2 = _listeners;
var _local3 = _local2.length;
while (_local3--) {
if (_local2[_local3] == o) {
_local2.splice(_local3, 1);
if (!_local2.length) {
broadcastMessage = undefined;
}
return(true);
}
}
return(false);
}
function broadcastMessage() {
var _local5 = String(arguments.shift());
var _local4 = _listeners.concat();
var _local6 = _local4.length;
var _local3 = 0;
while (_local3 < _local6) {
_local4[_local3][_local5].apply(_local4[_local3], arguments);
_local3++;
}
}
static var version = "1.1.0.52";
}
Symbol 952 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween
{
var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime;
function Tween (obj, prop, func, begin, finish, duration, useSeconds) {
mx.transitions.OnEnterFrameBeacon.init();
if (!arguments.length) {
return;
}
this.obj = obj;
this.prop = prop;
this.begin = begin;
position = (begin);
this.duration = (duration);
this.useSeconds = useSeconds;
if (func) {
this.func = func;
}
this.finish = (finish);
_listeners = [];
addListener(this);
start();
}
function set time(t) {
prevTime = _time;
if (t > duration) {
if (looping) {
rewind(t - _duration);
update();
broadcastMessage("onMotionLooped", this);
} else {
if (useSeconds) {
_time = _duration;
update();
}
stop();
broadcastMessage("onMotionFinished", this);
}
} else if (t < 0) {
rewind();
update();
} else {
_time = t;
update();
}
//return(time);
}
function get time() {
return(_time);
}
function set duration(d) {
_duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d));
//return(duration);
}
function get duration() {
return(_duration);
}
function set FPS(fps) {
var _local2 = isPlaying;
stopEnterFrame();
_fps = fps;
if (_local2) {
startEnterFrame();
}
//return(FPS);
}
function get FPS() {
return(_fps);
}
function set position(p) {
setPosition(p);
//return(position);
}
function setPosition(p) {
prevPos = _pos;
obj[prop] = (_pos = p);
broadcastMessage("onMotionChanged", this, _pos);
updateAfterEvent();
}
function get position() {
return(getPosition());
}
function getPosition(t) {
if (t == undefined) {
t = _time;
}
return(func(t, begin, change, _duration));
}
function set finish(f) {
change = f - begin;
//return(finish);
}
function get finish() {
return(begin + change);
}
function continueTo(finish, duration) {
begin = position;
this.finish = (finish);
if (duration != undefined) {
this.duration = (duration);
}
start();
}
function yoyo() {
continueTo(begin, time);
}
function startEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.addListener(this);
} else {
_intervalID = setInterval(this, "onEnterFrame", 1000 / _fps);
}
isPlaying = true;
}
function stopEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.removeListener(this);
} else {
clearInterval(_intervalID);
}
isPlaying = false;
}
function start() {
rewind();
startEnterFrame();
broadcastMessage("onMotionStarted", this);
}
function stop() {
stopEnterFrame();
broadcastMessage("onMotionStopped", this);
}
function resume() {
fixTime();
startEnterFrame();
broadcastMessage("onMotionResumed", this);
}
function rewind(t) {
_time = ((t == undefined) ? 0 : (t));
fixTime();
update();
}
function fforward() {
time = (_duration);
fixTime();
}
function nextFrame() {
if (useSeconds) {
time = ((getTimer() - _startTime) / 1000);
} else {
time = (_time + 1);
}
}
function onEnterFrame() {
nextFrame();
}
function prevFrame() {
if (!useSeconds) {
time = (_time - 1);
}
}
function toString() {
return("[Tween]");
}
function fixTime() {
if (useSeconds) {
_startTime = getTimer() - (_time * 1000);
}
}
function update() {
position = (getPosition(_time));
}
static var version = "1.1.0.52";
static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init();
static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true);
function func(t, b, c, d) {
return(((c * t) / d) + b);
}
}
Symbol 953 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong
{
function Strong () {
}
static function easeIn(t, b, c, d) {
t = t / d;
return((((((c * t) * t) * t) * t) * t) + b);
}
static function easeOut(t, b, c, d) {
t = (t / d) - 1;
return((c * (((((t * t) * t) * t) * t) + 1)) + b);
}
static function easeInOut(t, b, c, d) {
t = t / (d / 2);
if (t < 1) {
return(((((((c / 2) * t) * t) * t) * t) * t) + b);
}
t = t - 2;
return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b);
}
static var version = "1.1.0.52";
}
Symbol 954 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce
{
function Bounce () {
}
static function easeOut(t, b, c, d) {
t = t / d;
if (t < 0.363636363636364) {
return((c * ((7.5625 * t) * t)) + b);
}
if (t < 0.727272727272727) {
t = t - 0.545454545454545;
return((c * (((7.5625 * t) * t) + 0.75)) + b);
}
if (t < 0.909090909090909) {
t = t - 0.818181818181818;
return((c * (((7.5625 * t) * t) + 0.9375)) + b);
}
t = t - 0.954545454545455;
return((c * (((7.5625 * t) * t) + 0.984375)) + b);
}
static function easeIn(t, b, c, d) {
return((c - easeOut(d - t, 0, c, d)) + b);
}
static function easeInOut(t, b, c, d) {
if (t < (d / 2)) {
return((easeIn(t * 2, 0, c, d) * 0.5) + b);
}
return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b);
}
static var version = "1.1.0.52";
}
Symbol 526 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
return(_parent.width - (_x + width));
}
function get bottom() {
return(_parent.height - (_y + height));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
if (x != _visible) {
_visible = x;
if (noEvent != true) {
dispatchEvent({type:(x ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
if (methodTable == undefined) {
methodTable = new Array();
}
methodTable.push({obj:obj, fn:fn});
onEnterFrame = doLaterDispatcher;
}
function doLaterDispatcher(Void) {
delete onEnterFrame;
if (invalidateFlag) {
redraw();
}
var _local3 = methodTable;
methodTable = new Array();
if (_local3.length > 0) {
var _local2;
while (_local2 = _local3.shift() , _local2 != undefined) {
_local2.obj[_local2.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
invalidateFlag = true;
onEnterFrame = doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
if (invalidateFlag || (bAlways)) {
invalidateFlag = false;
var _local2;
for (_local2 in tfList) {
tfList[_local2].draw();
}
draw();
dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local3 = _x;
var _local2 = _y;
_x = x;
_y = y;
if (noEvent != true) {
dispatchEvent({type:"move", oldX:_local3, oldY:_local2});
}
}
function setSize(w, h, noEvent) {
var _local2 = __width;
var _local3 = __height;
__width = w;
__height = h;
size();
if (noEvent != true) {
dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3});
}
}
function size(Void) {
_width = __width;
_height = __height;
}
function drawRect(x1, y1, x2, y2) {
moveTo(x1, y1);
lineTo(x2, y1);
lineTo(x2, y2);
lineTo(x1, y2);
lineTo(x1, y1);
}
function createLabel(name, depth, text) {
createTextField(name, depth, 0, 0, 0, 0);
var _local2 = this[name];
_local2._color = textColorList;
_local2._visible = false;
_local2.__text = text;
if (tfList == undefined) {
tfList = new Object();
}
tfList[name] = _local2;
_local2.invalidateStyle();
invalidate();
_local2.styleName = this;
return(_local2);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local3 = className.symbolName == undefined;
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className);
}
var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj);
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner);
}
return(_local4);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this[id];
if (_local2.getDepth() < 0) {
var _local4 = buildDepthTable();
var _local5 = findNextAvailableDepth(0, _local4, "up");
var _local3 = _local5;
_local2.swapDepths(_local3);
}
_local2.removeMovieClip();
delete this[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
if (_global.skinRegistry[linkageName] == undefined) {
mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement);
}
return(createObject(linkageName, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = getSkinIDName(tag);
createEmptyObject(_local2, tag);
return(this[_local2]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
if (_name == undefined) {
return(undefined);
}
init();
_createChildren();
createAccessibilityImplementation();
_endInit();
if (validateNow) {
redraw(true);
} else {
invalidate();
}
}
function initFromClipParameters(Void) {
var _local4 = false;
var _local2;
for (_local2 in clipParameters) {
if (hasOwnProperty(_local2)) {
_local4 = true;
this["def_" + _local2] = this[_local2];
delete this[_local2];
}
}
if (_local4) {
for (_local2 in clipParameters) {
var _local3 = this["def_" + _local2];
if (_local3 != undefined) {
this[_local2] = _local3;
}
}
}
}
function init(Void) {
__width = _width;
__height = _height;
if (initProperties == undefined) {
initFromClipParameters();
} else {
initProperties();
}
if (_global.cascadingStyles == true) {
stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local4 = this;
var _local3 = className;
while (_local3 != undefined) {
if (ignoreClassStyleDeclaration[_local3] == undefined) {
if (_global.styles[_local3] != undefined) {
return(_global.styles[_local3]);
}
}
_local4 = _local4.__proto__;
_local3 = _local4.className;
}
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local8 = stylecache.tf;
if (_local8 != undefined) {
var _local3;
for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
tf[_local3] = _local8[_local3];
}
}
}
return(false);
}
var _local6 = false;
for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
var _local5 = _tf[_local3];
if (_local5 != undefined) {
tf[_local3] = _local5;
} else if ((_local3 == "font") && (fontFamily != undefined)) {
tf[_local3] = fontFamily;
} else if ((_local3 == "size") && (fontSize != undefined)) {
tf[_local3] = fontSize;
} else if ((_local3 == "color") && (color != undefined)) {
tf[_local3] = color;
} else if ((_local3 == "leftMargin") && (marginLeft != undefined)) {
tf[_local3] = marginLeft;
} else if ((_local3 == "rightMargin") && (marginRight != undefined)) {
tf[_local3] = marginRight;
} else if ((_local3 == "italic") && (fontStyle != undefined)) {
tf[_local3] = fontStyle == _local3;
} else if ((_local3 == "bold") && (fontWeight != undefined)) {
tf[_local3] = fontWeight == _local3;
} else if ((_local3 == "align") && (textAlign != undefined)) {
tf[_local3] = textAlign;
} else if ((_local3 == "indent") && (textIndent != undefined)) {
tf[_local3] = textIndent;
} else if ((_local3 == "underline") && (textDecoration != undefined)) {
tf[_local3] = textDecoration == _local3;
} else if ((_local3 == "embedFonts") && (embedFonts != undefined)) {
tf[_local3] = embedFonts;
} else {
_local6 = true;
}
}
}
}
if (_local6) {
var _local9 = styleName;
if (_local9 != undefined) {
if (typeof(_local9) != "string") {
_local6 = _local9.__getTextFormat(tf, true, this);
} else if (_global.styles[_local9] != undefined) {
_local6 = _global.styles[_local9].__getTextFormat(tf, true, this);
}
}
}
if (_local6) {
var _local10 = getClassStyleDeclaration();
if (_local10 != undefined) {
_local6 = _local10.__getTextFormat(tf, true, this);
}
}
if (_local6) {
if (_global.cascadingStyles) {
if (_parent != undefined) {
_local6 = _parent.__getTextFormat(tf, false);
}
}
}
if (_local6) {
_local6 = _global.style.__getTextFormat(tf, true, this);
}
return(_local6);
}
function _getTextFormat(Void) {
var _local2 = stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
__getTextFormat(_local2, true);
stylecache.tf = _local2;
if (enabled == false) {
var _local3 = getStyle("disabledColor");
_local2.color = _local3;
}
return(_local2);
}
function getStyleName(Void) {
var _local2 = styleName;
if (_local2 != undefined) {
if (typeof(_local2) != "string") {
return(_local2.getStyleName());
}
return(_local2);
}
if (_parent != undefined) {
return(_parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local3;
_global.getStyleCounter++;
if (this[styleProp] != undefined) {
return(this[styleProp]);
}
var _local6 = styleName;
if (_local6 != undefined) {
if (typeof(_local6) != "string") {
_local3 = _local6.getStyle(styleProp);
} else {
var _local7 = _global.styles[_local6];
_local3 = _local7.getStyle(styleProp);
}
}
if (_local3 != undefined) {
return(_local3);
}
var _local7 = getClassStyleDeclaration();
if (_local7 != undefined) {
_local3 = _local7[styleProp];
}
if (_local3 != undefined) {
return(_local3);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) {
var _local5 = stylecache;
if (_local5 != undefined) {
if (_local5[styleProp] != undefined) {
return(_local5[styleProp]);
}
}
if (_parent != undefined) {
_local3 = _parent.getStyle(styleProp);
} else {
_local3 = _global.style[styleProp];
}
if (_local5 != undefined) {
_local5[styleProp] = _local3;
}
return(_local3);
}
}
if (_local3 == undefined) {
_local3 = _global.style[styleProp];
}
return(_local3);
}
static function mergeClipParameters(o, p) {
for (var _local3 in p) {
o[_local3] = p[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.2.127";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 527 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
setEnabled(newValue);
invalidate();
delete stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local2 = this;
while (_local2 != undefined) {
if (_local2.focusManager != undefined) {
return(_local2.focusManager);
}
_local2 = _local2._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
removeEventListener("keyDown", this);
removeEventListener("keyUp", this);
dispatchEvent({type:"focusOut"});
drawFocus(false);
}
function onSetFocus(oldFocus) {
addEventListener("keyDown", this);
addEventListener("keyUp", this);
dispatchEvent({type:"focusIn"});
if (getFocusManager().bDrawFocus != false) {
drawFocus(true);
}
}
function findFocusInChildren(o) {
if (o.focusTextField != undefined) {
return(o.focusTextField);
}
if (o.tabEnabled == true) {
return(o);
}
return(undefined);
}
function findFocusFromObject(o) {
if (o.tabEnabled != true) {
if (o._parent == undefined) {
return(undefined);
}
if (o._parent.tabEnabled == true) {
o = o._parent;
} else if (o._parent.tabChildren) {
o = findFocusInChildren(o._parent);
} else {
o = findFocusFromObject(o._parent);
}
}
return(o);
}
function pressFocus() {
var _local3 = findFocusFromObject(this);
var _local2 = getFocus();
if (_local3 != _local2) {
_local2.drawFocus(false);
if (getFocusManager().bDrawFocus != false) {
_local3.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = findFocusFromObject(this);
if (_local2 != getFocus()) {
_local2.setFocus();
}
}
function isParent(o) {
while (o != undefined) {
if (o == this) {
return(true);
}
o = o._parent;
}
return(false);
}
function size() {
}
function init() {
super.init();
_xscale = 100;
_yscale = 100;
_focusrect = _global.useFocusRect == false;
watch("enabled", enabledChanged);
if (enabled == false) {
setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.127";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 528 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent
{
var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse;
function ScrollBar () {
super();
}
function get scrollPosition() {
return(_scrollPosition);
}
function set scrollPosition(pos) {
_scrollPosition = pos;
if (isScrolling != true) {
pos = Math.min(pos, maxPos);
pos = Math.max(pos, minPos);
var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top;
scrollThumb_mc.move(0, _local3);
}
//return(scrollPosition);
}
function get pageScrollSize() {
return(largeScroll);
}
function set pageScrollSize(lScroll) {
largeScroll = lScroll;
//return(pageScrollSize);
}
function set lineScrollSize(sScroll) {
smallScroll = sScroll;
//return(lineScrollSize);
}
function get lineScrollSize() {
return(smallScroll);
}
function get virtualHeight() {
return(__height);
}
function init(Void) {
super.init();
_scrollPosition = 0;
tabEnabled = false;
focusEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function createChildren(Void) {
if (scrollTrack_mc == undefined) {
setSkin(skinIDTrack, scrollTrackName);
}
scrollTrack_mc.visible = false;
var _local3 = new Object();
_local3.enabled = false;
_local3.preset = mx.controls.SimpleButton.falseDisabled;
_local3.initProperties = 0;
_local3.autoRepeat = true;
_local3.tabEnabled = false;
var _local2;
if (upArrow_mc == undefined) {
_local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3);
}
_local2.buttonDownHandler = onUpArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _local2.height;
_minWidth = _local2.width;
if (downArrow_mc == undefined) {
_local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3);
}
_local2.buttonDownHandler = onDownArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _minHeight + _local2.height;
}
function createButton(linkageName, id, skinID, o) {
if (skinID == skinIDUpArrow) {
o.falseUpSkin = upArrowUpName;
o.falseDownSkin = upArrowDownName;
o.falseOverSkin = upArrowOverName;
} else {
o.falseUpSkin = downArrowUpName;
o.falseDownSkin = downArrowDownName;
o.falseOverSkin = downArrowOverName;
}
var _local3 = createObject(linkageName, id, skinID, o);
this[id].visible = false;
this[id].useHandCursor = false;
return(_local3);
}
function createThumb(Void) {
var _local2 = new Object();
_local2.validateNow = true;
_local2.tabEnabled = false;
_local2.leftSkin = thumbTopName;
_local2.middleSkin = thumbMiddleName;
_local2.rightSkin = thumbBottomName;
_local2.gripSkin = thumbGripName;
createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2);
}
function setScrollProperties(pSize, mnPos, mxPos, ls) {
var _local4;
var _local2 = scrollTrack_mc;
pageSize = pSize;
largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize));
minPos = Math.max(mnPos, 0);
maxPos = Math.max(mxPos, 0);
_scrollPosition = Math.max(minPos, _scrollPosition);
_scrollPosition = Math.min(maxPos, _scrollPosition);
if (((maxPos - minPos) > 0) && (enabled)) {
var _local5 = _scrollPosition;
if (!initializing) {
upArrow_mc.enabled = true;
downArrow_mc.enabled = true;
}
_local2.onPress = (_local2.onDragOver = startTrackScroller);
_local2.onRelease = releaseScrolling;
_local2.onDragOut = (_local2.stopScrolling = stopScrolling);
_local2.onReleaseOutside = releaseScrolling;
_local2.useHandCursor = false;
if (scrollThumb_mc == undefined) {
createThumb();
}
var _local3 = scrollThumb_mc;
if (scrollTrackOverName.length > 0) {
_local2.onRollOver = trackOver;
_local2.onRollOut = trackOut;
}
_local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height;
if (_local4 < _local3.minHeight) {
if (_local2.height < _local3.minHeight) {
_local3.__set__visible(false);
} else {
_local4 = _local3.minHeight;
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local3.minHeight + 0);
}
} else {
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local4);
}
_local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos);
_local5 = Math.min(_local5, maxPos);
scrollPosition = (Math.max(_local5, minPos));
} else {
scrollThumb_mc.__set__visible(false);
if (!initializing) {
upArrow_mc.enabled = false;
downArrow_mc.enabled = false;
}
delete _local2.onPress;
delete _local2.onDragOver;
delete _local2.onRelease;
delete _local2.onDragOut;
delete _local2.onRollOver;
delete _local2.onRollOut;
delete _local2.onReleaseOutside;
}
if (initializing) {
scrollThumb_mc.__set__visible(false);
}
}
function setEnabled(enabledFlag) {
super.setEnabled(enabledFlag);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function draw(Void) {
if (initializing) {
initializing = false;
scrollTrack_mc.visible = true;
upArrow_mc.__set__visible(true);
downArrow_mc.__set__visible(true);
}
size();
}
function size(Void) {
if (_height == 1) {
return(undefined);
}
if (upArrow_mc == undefined) {
return(undefined);
}
var _local3 = upArrow_mc.__get__height();
var _local2 = downArrow_mc.__get__height();
upArrow_mc.move(0, 0);
var _local4 = scrollTrack_mc;
_local4._y = _local3;
_local4._height = (virtualHeight - _local3) - _local2;
downArrow_mc.move(0, virtualHeight - _local2);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function dispatchScrollEvent(detail) {
dispatchEvent({type:"scroll", detail:detail});
}
function isScrollBarKey(k) {
if (k == 36) {
if (scrollPosition != 0) {
scrollPosition = (0);
dispatchScrollEvent(minMode);
}
return(true);
}
if (k == 35) {
if (scrollPosition < maxPos) {
scrollPosition = (maxPos);
dispatchScrollEvent(maxMode);
}
return(true);
}
return(false);
}
function scrollIt(inc, mode) {
var _local3 = smallScroll;
if (inc != "Line") {
_local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll));
}
var _local2 = _scrollPosition + (mode * _local3);
if (_local2 > maxPos) {
_local2 = maxPos;
} else if (_local2 < minPos) {
_local2 = minPos;
}
if (scrollPosition != _local2) {
scrollPosition = (_local2);
var _local4 = ((mode < 0) ? (minusMode) : (plusMode));
dispatchScrollEvent(inc + _local4);
}
}
function startTrackScroller(Void) {
_parent.pressFocus();
if (_parent.scrollTrackDownName.length > 0) {
if (_parent.scrollTrackDown_mc == undefined) {
_parent.setSkin(skinIDTrackDown, scrollTrackDownName);
} else {
_parent.scrollTrackDown_mc.visible = true;
}
}
_parent.trackScroller();
_parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1);
}
function scrollInterval(inc, mode) {
clearInterval(scrolling);
if (inc == "Page") {
trackScroller();
} else {
scrollIt(inc, mode);
}
scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode);
}
function trackScroller(Void) {
if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) {
scrollIt("Page", 1);
} else if (scrollThumb_mc._y > _ymouse) {
scrollIt("Page", -1);
}
}
function dispatchScrollChangedEvent(Void) {
dispatchEvent({type:"scrollChanged"});
}
function stopScrolling(Void) {
clearInterval(_parent.scrolling);
_parent.scrollTrackDown_mc.visible = false;
}
function releaseScrolling(Void) {
_parent.releaseFocus();
stopScrolling();
_parent.dispatchScrollChangedEvent();
}
function trackOver(Void) {
if (_parent.scrollTrackOverName.length > 0) {
if (_parent.scrollTrackOver_mc == undefined) {
_parent.setSkin(skinIDTrackOver, scrollTrackOverName);
} else {
_parent.scrollTrackOver_mc.visible = true;
}
}
}
function trackOut(Void) {
_parent.scrollTrackOver_mc.visible = false;
}
function onUpArrow(Void) {
_parent.scrollIt("Line", -1);
}
function onDownArrow(Void) {
_parent.scrollIt("Line", 1);
}
function onScrollChanged(Void) {
_parent.dispatchScrollChangedEvent();
}
static var symbolOwner = mx.core.UIComponent;
var className = "ScrollBar";
var minPos = 0;
var maxPos = 0;
var pageSize = 0;
var largeScroll = 0;
var smallScroll = 1;
var _scrollPosition = 0;
var scrollTrackName = "ScrollTrack";
var scrollTrackOverName = "";
var scrollTrackDownName = "";
var upArrowName = "BtnUpArrow";
var upArrowUpName = "ScrollUpArrowUp";
var upArrowOverName = "ScrollUpArrowOver";
var upArrowDownName = "ScrollUpArrowDown";
var downArrowName = "BtnDownArrow";
var downArrowUpName = "ScrollDownArrowUp";
var downArrowOverName = "ScrollDownArrowOver";
var downArrowDownName = "ScrollDownArrowDown";
var thumbTopName = "ScrollThumbTopUp";
var thumbMiddleName = "ScrollThumbMiddleUp";
var thumbBottomName = "ScrollThumbBottomUp";
var thumbGripName = "ScrollThumbGripUp";
static var skinIDTrack = 0;
static var skinIDTrackOver = 1;
static var skinIDTrackDown = 2;
static var skinIDUpArrow = 3;
static var skinIDDownArrow = 4;
static var skinIDThumb = 5;
var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc");
var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var initializing = true;
}
Symbol 529 MovieClip [__Packages.mx.controls.UIScrollBar] Frame 0
class mx.controls.UIScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var textField, wasHorizontal, __width, __height, _parent, synchScroll, setScrollProperties, __set__scrollPosition, initializing, _rotation, _xscale, hScroller, vScroller, onChanged, onScroller, scrollPosition, dispatchEvent;
function UIScrollBar () {
super();
}
function init(Void) {
super.init();
textField.owner = this;
horizontal = (wasHorizontal);
if (horizontal) {
((textField != undefined) ? (super.setSize(textField._width, 16)) : (super.setSize(__width, __height)));
} else {
((textField != undefined) ? (super.setSize(16, textField._height)) : (super.setSize(__width, __height)));
}
if (horizontal) {
var _local3 = __width;
__height = __width;
width = _local3;
__width = 16;
}
textField.onScroller = function () {
this.hPosition = this.hscroll;
this.vPosition = this.scroll - 1;
};
if (_targetInstanceName != undefined) {
setScrollTarget(_targetInstanceName);
_targetInstanceName.addListener(this);
}
}
function get _targetInstanceName() {
return(textField);
}
function get height() {
if (wasHorizontal) {
return(__width);
}
return(__height);
}
function get width() {
if (wasHorizontal) {
return(__height);
}
return(__width);
}
function size(Void) {
super.size();
onTextChanged();
}
function draw() {
super.draw();
}
function set _targetInstanceName(t) {
if (t == undefined) {
textField.removeListener(this);
delete textField[(horizontal ? "hScroller" : "vScroller")];
if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) {
textField.unwatch("text");
textField.unwatch("htmltext");
}
}
var _local3 = _parent[t];
textField = _parent[t];
onTextChanged();
//return(_targetInstanceName);
}
function setSize(w, h) {
if (horizontal) {
super.setSize(h, w);
} else {
super.setSize(w, h);
}
}
function onTextChanged(Void) {
if (textField == undefined) {
return(undefined);
}
clearInterval(synchScroll);
if (horizontal) {
var _local2 = textField.hscroll;
setScrollProperties(textField._width, 0, textField.maxhscroll);
__set__scrollPosition(Math.min(_local2, textField.maxhscroll));
} else {
var _local2 = textField.scroll;
var _local3 = textField.bottomScroll - textField.scroll;
setScrollProperties(_local3, 1, textField.maxscroll);
__set__scrollPosition(Math.min(_local2, textField.maxscroll));
}
}
function get horizontal() {
return(wasHorizontal);
}
function set horizontal(v) {
wasHorizontal = v;
if (v and initializing) {
if (_rotation == 90) {
return;
}
_xscale = -100;
_rotation = -90;
}
if (!initializing) {
if (v) {
if (_rotation == 0) {
_rotation = -90;
_xscale = -100;
}
} else if (_rotation == -90) {
_rotation = 0;
_xscale = 100;
}
}
//return(horizontal);
}
function callback(prop, oldval, newval) {
clearInterval(hScroller.synchScroll);
clearInterval(vScroller.synchScroll);
hScroller.synchScroll = setInterval(hScroller, "onTextChanged", 50);
vScroller.synchScroll = setInterval(vScroller, "onTextChanged", 50);
return(newval);
}
function setScrollTarget(tF) {
if (tF == undefined) {
textField.removeListener(this);
delete textField[(horizontal ? "hScroller" : "vScroller")];
if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) {
textField.unwatch("text");
textField.unwatch("htmltext");
}
}
textField = undefined;
if (!(tF instanceof TextField)) {
return(undefined);
}
textField = tF;
if (horizontal) {
textField.hScroller = this;
textField.hScroller.lineScrollSize = 5;
} else {
textField.vScroller = this;
textField.vScroller.lineScrollSize = 1;
}
onTextChanged();
onChanged = function (Void) {
this.onTextChanged();
};
onScroller = function (Void) {
if (!this.isScrolling) {
if (!this.horizontal) {
this.scrollPosition = this.textField.scroll;
} else {
this.scrollPosition = this.textField.hscroll;
}
}
};
textField.addListener(this);
textField.watch("text", callback);
textField.watch("htmlText", callback);
}
function scrollHandler(Void) {
if (horizontal) {
var _local2 = textField.background;
textField.hscroll = scrollPosition;
textField.background = _local2;
} else {
textField.scroll = scrollPosition;
}
}
function setEnabled(enable) {
super.setEnabled(enable);
if (enable) {
textField.addListener(this);
} else {
textField.removeListener();
}
}
function dispatchScrollEvent(detail) {
dispatchEvent({type:"scroll"});
}
static var symbolName = "UIScrollBar";
static var symbolOwner = mx.controls.UIScrollBar;
var className = "UIScrollBar";
var clipParameters = {_targetInstanceName:1, horizontal:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.UIScrollBar.prototype.clipParameters);
static var version = "2.0.2.127";
}
Symbol 620 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 621 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
o.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.align = x;
});
o.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.bold = x == "bold";
});
if (bColor) {
o.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.color = x;
});
}
o.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.font = x;
});
o.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.indent = x;
});
o.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.italic = x == "italic";
});
o.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.leftMargin = x;
});
o.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.rightMargin = x;
});
o.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.size = x;
});
o.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.underline = x == "underline";
});
o.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.embedFonts = x;
});
}
}
Symbol 622 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 623 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local5 = false;
if (_tf != undefined) {
var _local2;
for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) {
if (tf[_local2] == undefined) {
var _local3 = _tf[_local2];
if (_local3 != undefined) {
tf[_local2] = _local3;
} else {
_local5 = true;
}
}
}
}
} else {
_local5 = true;
}
return(_local5);
}
function getStyle(styleProp) {
var _local2 = this[styleProp];
var _local3 = mx.styles.StyleManager.getColorName(_local2);
return(((_local3 == undefined) ? (_local2) : (_local3)));
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 624 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 625 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border
{
var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc;
function CustomBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function createChildren(Void) {
}
function draw(Void) {
if (l_mc == undefined) {
var _local2 = setSkin(tagL, leftSkin);
if (horizontal) {
minHeight = l_mc._height;
minWidth = l_mc._width;
} else {
minHeight = l_mc._height;
minWidth = l_mc._width;
}
}
if (m_mc == undefined) {
setSkin(tagM, middleSkin);
if (horizontal) {
minHeight = m_mc._height;
minWidth = minWidth + m_mc._width;
} else {
minHeight = minHeight + m_mc._height;
minWidth = m_mc._width;
}
}
if (r_mc == undefined) {
setSkin(tagR, rightSkin);
if (horizontal) {
minHeight = r_mc._height;
minWidth = minWidth + r_mc._width;
} else {
minHeight = minHeight + r_mc._height;
minWidth = r_mc._width;
}
}
size();
}
function size(Void) {
l_mc.move(0, 0);
if (horizontal) {
r_mc.move(width - r_mc.width, 0);
m_mc.move(l_mc.width, 0);
m_mc.setSize(r_mc.x - m_mc.x, m_mc.height);
} else {
r_mc.move(0, height - r_mc.height, 0);
m_mc.move(0, l_mc.height);
m_mc.setSize(m_mc.width, r_mc.y - m_mc.y);
}
}
static var symbolName = "CustomBorder";
static var symbolOwner = mx.skins.CustomBorder;
static var version = "2.0.2.127";
var className = "CustomBorder";
static var tagL = 0;
static var tagM = 1;
static var tagR = 2;
var idNames = new Array("l_mc", "m_mc", "r_mc");
var leftSkin = "F3PieceLeft";
var middleSkin = "F3PieceMiddle";
var rightSkin = "F3PieceRight";
var horizontal = true;
}
Symbol 626 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder
{
var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height;
function ScrollThumb () {
super();
}
function createChildren(Void) {
super.createChildren();
useHandCursor = false;
}
function setRange(_ymin, _ymax, _datamin, _datamax) {
ymin = _ymin;
ymax = _ymax;
datamin = _datamin;
datamax = _datamax;
}
function dragThumb(Void) {
scrollMove = _ymouse - lastY;
scrollMove = scrollMove + _y;
if (scrollMove < ymin) {
scrollMove = ymin;
} else if (scrollMove > ymax) {
scrollMove = ymax;
}
_parent.isScrolling = true;
_y = scrollMove;
var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin;
_parent.scrollPosition = _local2;
_parent.dispatchScrollEvent("ThumbTrack");
updateAfterEvent();
}
function stopDragThumb(Void) {
_parent.isScrolling = false;
_parent.dispatchScrollEvent("ThumbPosition");
_parent.dispatchScrollChangedEvent();
delete onMouseMove;
}
function onPress(Void) {
_parent.pressFocus();
lastY = _ymouse;
onMouseMove = dragThumb;
super.onPress();
}
function onRelease(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onRelease();
}
function onReleaseOutside(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onReleaseOutside();
}
function draw() {
super.draw();
if (grip_mc == undefined) {
setSkin(3, gripSkin);
}
}
function size() {
super.size();
grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2);
}
static var symbolOwner = mx.skins.CustomBorder.symbolOwner;
var className = "ScrollThumb";
var btnOffset = 0;
var horizontal = false;
var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc");
}
Symbol 627 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle;
function SimpleButton () {
super();
}
function init(Void) {
super.init();
if (preset == undefined) {
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
useHandCursor = false;
}
function createChildren(Void) {
if (preset != undefined) {
var _local2 = this[idNames[preset]];
this[refNames[preset]] = _local2;
skinName = _local2;
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
initializing = false;
} else if (__state == true) {
setStateVar(true);
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
linkLength = linkageName.length;
var _local2 = stateNames[tag] + "Icon";
this[_local2] = linkageName;
this[idNames[tag + 8]] = _local2;
setStateVar(getState());
}
function changeSkin(tag, linkageName) {
var _local2 = stateNames[tag] + "Skin";
this[_local2] = linkageName;
this[idNames[tag]] = _local2;
setStateVar(getState());
}
function viewIcon(varName) {
var _local4 = varName + "Icon";
var _local3 = this[_local4];
if (typeof(_local3) == "string") {
var _local5 = _local3;
if (__emphasized) {
if (this[_local3 + "Emphasized"].length > 0) {
_local3 = _local3 + "Emphasized";
}
}
if (this[_local3].length == 0) {
return(undefined);
}
_local3 = setIcon(tagMap[_local5], this[_local3]);
if ((_local3 == undefined) && (_global.isLivePreview)) {
_local3 = setIcon(0, "ButtonIcon");
}
this[_local4] = _local3;
}
iconName._visible = false;
iconName = _local3;
iconName._visible = true;
}
function removeIcons() {
var _local3 = 0;
while (_local3 < 2) {
var _local2 = 8;
while (_local2 < 16) {
destroyObject(idNames[_local2]);
this[stateNames[_local2 - 8] + "Icon"] = "";
_local2++;
}
_local3++;
}
refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local3);
return(_local3);
}
function calcSize(Void) {
__width = _width;
__height = _height;
}
function viewSkin(varName, initObj) {
var _local3 = varName + "Skin";
var _local2 = this[_local3];
if (typeof(_local2) == "string") {
var _local4 = _local2;
if (__emphasized) {
if (this[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (this[_local2].length == 0) {
return(undefined);
}
_local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this})));
this[_local3] = _local2;
}
skinName._visible = false;
skinName = _local2;
skinName._visible = true;
}
function showEmphasized(e) {
if (e && (!__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
__emphaticStyleName = styleName;
styleName = emphasizedStyleDeclaration;
}
__emphatic = true;
} else {
if (__emphatic) {
styleName = __emphaticStyleName;
}
__emphatic = false;
}
}
function refresh(Void) {
var _local2 = getState();
if (enabled == false) {
viewIcon("disabled");
viewSkin("disabled");
} else {
viewSkin(phase);
viewIcon(phase);
}
setView(phase == "down");
iconName.enabled = enabled;
}
function setView(offset) {
if (iconName == undefined) {
return(undefined);
}
var _local2 = (offset ? (btnOffset) : 0);
iconName._x = ((__width - iconName._width) / 2) + _local2;
iconName._y = ((__height - iconName._height) / 2) + _local2;
}
function setStateVar(state) {
if (state) {
if (trueOverSkin.length == 0) {
rolloverSkin = tus;
} else {
rolloverSkin = trs;
}
if (trueOverIcon.length == 0) {
rolloverIcon = tui;
} else {
rolloverIcon = tri;
}
upSkin = tus;
downSkin = tds;
disabledSkin = dts;
upIcon = tui;
downIcon = tdi;
disabledIcon = dti;
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
} else {
rolloverSkin = frs;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
} else {
rolloverIcon = fri;
}
upSkin = fus;
downSkin = fds;
disabledSkin = dfs;
upIcon = fui;
downIcon = fdi;
disabledIcon = dfi;
}
__state = state;
}
function setState(state) {
if (state != __state) {
setStateVar(state);
invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
if (initializing) {
initializing = false;
skinName.visible = true;
iconName.visible = true;
}
size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
__toggle = val;
if (__toggle == false) {
setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
if (__toggle) {
setState(val);
} else {
setState((initializing ? (val) : (__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
pressFocus();
phase = "down";
refresh();
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
interval = setInterval(this, "onPressDelay", getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
clearInterval(interval);
interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
releaseFocus();
phase = "rollover";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
if (getToggle()) {
setState(!getState());
} else {
refresh();
}
dispatchEvent({type:"click"});
}
function onDragOut(Void) {
phase = "up";
refresh();
dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
if (phase != "up") {
onPress();
return(undefined);
}
phase = "down";
refresh();
}
function onReleaseOutside(Void) {
releaseFocus();
phase = "up";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
if (typeof(fui) == "string") {
createLabel("fui", 8, val);
fui.styleName = this;
} else {
fui.text = val;
}
var _local4 = fui._getTextFormat();
var _local2 = _local4.getTextExtent2(val);
fui._width = _local2.width + 5;
fui._height = _local2.height + 5;
iconName = fui;
setView(__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]] = stateNames[_local2] + "Skin";
if (typeof(this[idNames[_local2 + 8]]) == "movieclip") {
this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon";
}
_local2++;
}
showEmphasized(__emphasized);
setStateVar(__state);
invalidateStyle();
//return(emphasized);
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
super.onKillFocus();
if (phase != "up") {
phase = "up";
refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.2.127";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 628 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var scrollIt;
function VScrollBar () {
super();
}
function init(Void) {
super.init();
}
function isScrollBarKey(k) {
if (k == 38) {
scrollIt("Line", -1);
return(true);
}
if (k == 40) {
scrollIt("Line", 1);
return(true);
}
if (k == 33) {
scrollIt("Page", -1);
return(true);
}
if (k == 34) {
scrollIt("Page", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "VScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.127";
var className = "VScrollBar";
var minusMode = "Up";
var plusMode = "Down";
var minMode = "AtTop";
var maxMode = "AtBottom";
}
Symbol 629 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton
{
var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject;
function Button () {
super();
}
function init(Void) {
super.init();
}
function draw() {
if (initializing) {
labelPath.visible = true;
}
super.draw();
if (initIcon != undefined) {
_setIcon(initIcon);
}
delete initIcon;
}
function onRelease(Void) {
super.onRelease();
}
function createChildren(Void) {
super.createChildren();
}
function setSkin(tag, linkageName, initobj) {
return(super.setSkin(tag, linkageName, initobj));
}
function viewSkin(varName) {
var _local3 = (getState() ? "true" : "false");
_local3 = _local3 + (enabled ? (phase) : "disabled");
super.viewSkin(varName, {styleName:this, borderStyle:_local3});
}
function invalidateStyle(c) {
labelPath.invalidateStyle(c);
super.invalidateStyle(c);
}
function setColor(c) {
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]].redraw(true);
_local2++;
}
}
function setEnabled(enable) {
labelPath.enabled = enable;
super.setEnabled(enable);
}
function calcSize(tag, ref) {
if ((__width == undefined) || (__height == undefined)) {
return(undefined);
}
if (tag < 7) {
ref.setSize(__width, __height, true);
}
}
function size(Void) {
setState(getState());
setHitArea(__width, __height);
var _local3 = 0;
while (_local3 < 8) {
var _local4 = idNames[_local3];
if (typeof(this[_local4]) == "movieclip") {
this[_local4].setSize(__width, __height, true);
}
_local3++;
}
super.size();
}
function set labelPlacement(val) {
__labelPlacement = val;
invalidate();
//return(labelPlacement);
}
function get labelPlacement() {
return(__labelPlacement);
}
function getLabelPlacement(Void) {
return(__labelPlacement);
}
function setLabelPlacement(val) {
__labelPlacement = val;
invalidate();
}
function getBtnOffset(Void) {
if (getState()) {
var _local2 = btnOffset;
} else if (phase == "down") {
var _local2 = btnOffset;
} else {
var _local2 = 0;
}
return(_local2);
}
function setView(offset) {
var _local16 = (offset ? (btnOffset) : 0);
var _local12 = getLabelPlacement();
var _local7 = 0;
var _local6 = 0;
var _local9 = 0;
var _local8 = 0;
var _local5 = 0;
var _local4 = 0;
var _local3 = labelPath;
var _local2 = iconName;
var _local15 = _local3.textWidth;
var _local14 = _local3.textHeight;
var _local10 = (__width - borderW) - borderW;
var _local11 = (__height - borderW) - borderW;
if (_local2 != undefined) {
_local7 = _local2._width;
_local6 = _local2._height;
}
if ((_local12 == "left") || (_local12 == "right")) {
if (_local3 != undefined) {
_local9 = Math.min(_local10 - _local7, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11, _local14 + 5);
_local3._height = _local8;
}
if (_local12 == "right") {
_local5 = _local7;
if (centerContent) {
_local5 = _local5 + (((_local10 - _local9) - _local7) / 2);
}
_local2._x = _local5 - _local7;
} else {
_local5 = (_local10 - _local9) - _local7;
if (centerContent) {
_local5 = _local5 / 2;
}
_local2._x = _local5 + _local9;
}
_local4 = 0;
_local2._y = _local4;
if (centerContent) {
_local2._y = (_local11 - _local6) / 2;
_local4 = (_local11 - _local8) / 2;
}
if (!centerContent) {
_local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2);
}
} else {
if (_local3 != undefined) {
_local9 = Math.min(_local10, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11 - _local6, _local14 + 5);
_local3._height = _local8;
}
_local5 = (_local10 - _local9) / 2;
_local2._x = (_local10 - _local7) / 2;
if (_local12 == "top") {
_local4 = (_local11 - _local8) - _local6;
if (centerContent) {
_local4 = _local4 / 2;
}
_local2._y = _local4 + _local8;
} else {
_local4 = _local6;
if (centerContent) {
_local4 = _local4 + (((_local11 - _local8) - _local6) / 2);
}
_local2._y = _local4 - _local6;
}
}
var _local13 = borderW + _local16;
_local3._x = _local5 + _local13;
_local3._y = _local4 + _local13;
_local2._x = _local2._x + _local13;
_local2._y = _local2._y + _local13;
}
function set label(lbl) {
setLabel(lbl);
//return(label);
}
function setLabel(label) {
if (label == "") {
labelPath.removeTextField();
refresh();
return(undefined);
}
if (labelPath == undefined) {
var _local2 = createLabel("labelPath", 200, label);
_local2._width = _local2.textWidth + 5;
_local2._height = _local2.textHeight + 5;
if (initializing) {
_local2.visible = false;
}
} else {
delete labelPath.__text;
labelPath.text = label;
refresh();
}
}
function getLabel(Void) {
return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text)));
}
function get label() {
return(getLabel());
}
function _getIcon(Void) {
return(_iconLinkageName);
}
function get icon() {
if (initializing) {
return(initIcon);
}
return(_iconLinkageName);
}
function _setIcon(linkage) {
if (initializing) {
if (linkage == "") {
return(undefined);
}
initIcon = linkage;
} else {
if (linkage == "") {
removeIcons();
return(undefined);
}
super.changeIcon(0, linkage);
super.changeIcon(1, linkage);
super.changeIcon(3, linkage);
super.changeIcon(4, linkage);
super.changeIcon(5, linkage);
_iconLinkageName = linkage;
refresh();
}
}
function set icon(linkage) {
_setIcon(linkage);
//return(icon);
}
function setHitArea(w, h) {
if (hitArea_mc == undefined) {
createEmptyObject("hitArea_mc", 100);
}
var _local2 = hitArea_mc;
_local2.clear();
_local2.beginFill(16711680);
_local2.drawRect(0, 0, w, h);
_local2.endFill();
_local2.setVisible(false);
}
static var symbolName = "Button";
static var symbolOwner = mx.controls.Button;
var className = "Button";
static var version = "2.0.2.127";
var btnOffset = 0;
var _color = "buttonColor";
var __label = "default value";
var __labelPlacement = "right";
var falseUpSkin = "ButtonSkin";
var falseDownSkin = "ButtonSkin";
var falseOverSkin = "ButtonSkin";
var falseDisabledSkin = "ButtonSkin";
var trueUpSkin = "ButtonSkin";
var trueDownSkin = "ButtonSkin";
var trueOverSkin = "ButtonSkin";
var trueDisabledSkin = "ButtonSkin";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters);
var centerContent = true;
var borderW = 1;
}
Symbol 630 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 631 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
if (obj.keyHandler == undefined) {
var _local1 = (obj.keyHandler = new Object());
_local1.owner = obj;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(obj.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
if (obj.onLoad == undefined) {
obj.onLoad = _fEventDispatcher.onLoad;
obj.onUnload = _fEventDispatcher.onUnload;
if (obj.getBytesTotal() == obj.getBytesLoaded()) {
obj.doLater(obj, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
obj.addEventListener = _fEventDispatcher.__addEventListener;
obj.__origAddEventListener = _fEventDispatcher.addEventListener;
obj.removeEventListener = _fEventDispatcher.removeEventListener;
obj.dispatchEvent = _fEventDispatcher.dispatchEvent;
obj.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(mx.events.EventDispatcher, eventObj);
dispatchQueue(this, eventObj);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
if (__sentLoadEvent != true) {
dispatchEvent({type:"load"});
}
__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
__origAddEventListener(event, handler);
var _local3 = lowLevelEvents;
for (var _local5 in _local3) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local2 = _local3[_local5][0];
mx.events.UIEventDispatcher[_local2](this);
}
}
}
function removeEventListener(event, handler) {
var _local6 = "__q_" + event;
mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler);
if (this[_local6].length == 0) {
var _local2 = lowLevelEvents;
for (var _local5 in _local2) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local3 = _local2[_local5][1];
mx.events.UIEventDispatcher[_local2[_local5][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 632 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 633 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
tf.addProperty("width", ui.__get__width, null);
tf.addProperty("height", ui.__get__height, null);
tf.addProperty("left", ui.__get__left, null);
tf.addProperty("x", ui.__get__x, null);
tf.addProperty("top", ui.__get__top, null);
tf.addProperty("y", ui.__get__y, null);
tf.addProperty("right", ui.__get__right, null);
tf.addProperty("bottom", ui.__get__bottom, null);
tf.addProperty("visible", ui.__get__visible, ui.__set__visible);
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
var _local6 = mx.core.UIObject.prototype;
var _local9 = mx.skins.SkinElement.prototype;
addGeometry(_local9, _local6);
mx.events.UIEventDispatcher.initialize(_local6);
var _local13 = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(_local6);
var _local5 = MovieClip.prototype;
_local5.getTopLevel = _local6.getTopLevel;
_local5.createLabel = _local6.createLabel;
_local5.createObject = _local6.createObject;
_local5.createClassObject = _local6.createClassObject;
_local5.createEmptyObject = _local6.createEmptyObject;
_local5.destroyObject = _local6.destroyObject;
_global.ASSetPropFlags(_local5, "getTopLevel", 1);
_global.ASSetPropFlags(_local5, "createLabel", 1);
_global.ASSetPropFlags(_local5, "createObject", 1);
_global.ASSetPropFlags(_local5, "createClassObject", 1);
_global.ASSetPropFlags(_local5, "createEmptyObject", 1);
_global.ASSetPropFlags(_local5, "destroyObject", 1);
_local5.__getTextFormat = _local6.__getTextFormat;
_local5._getTextFormat = _local6._getTextFormat;
_local5.getStyleName = _local6.getStyleName;
_local5.getStyle = _local6.getStyle;
_global.ASSetPropFlags(_local5, "__getTextFormat", 1);
_global.ASSetPropFlags(_local5, "_getTextFormat", 1);
_global.ASSetPropFlags(_local5, "getStyleName", 1);
_global.ASSetPropFlags(_local5, "getStyle", 1);
var _local7 = TextField.prototype;
addGeometry(_local7, _local6);
_local7.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
_local7.move = _local9.move;
_local7.setSize = _local9.setSize;
_local7.invalidateStyle = function () {
this.invalidateFlag = true;
};
_local7.draw = function () {
if (this.invalidateFlag) {
this.invalidateFlag = false;
var _local2 = this._getTextFormat();
this.setTextFormat(_local2);
this.setNewTextFormat(_local2);
this.embedFonts = _local2.embedFonts == true;
if (this.__text != undefined) {
if (this.text == "") {
this.text = this.__text;
}
delete this.__text;
}
this._visible = true;
}
};
_local7.setColor = function (color) {
this.textColor = color;
};
_local7.getStyle = _local5.getStyle;
_local7.__getTextFormat = _local6.__getTextFormat;
_local7.setValue = function (v) {
this.text = v;
};
_local7.getValue = function () {
return(this.text);
};
_local7.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
_local7._getTextFormat = function () {
var _local2 = this.stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
this.__getTextFormat(_local2);
this.stylecache.tf = _local2;
if (this.__enabled == false) {
if (this.enabledColor == undefined) {
var _local4 = this.getTextFormat();
this.enabledColor = _local4.color;
}
var _local3 = this.getStyle("disabledColor");
_local2.color = _local3;
} else if (this.enabledColor != undefined) {
if (_local2.color == undefined) {
_local2.color = this.enabledColor;
}
}
return(_local2);
};
_local7.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
_local7.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local3 = _root._getTextExtent;
if (_local3 == undefined) {
_root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local3 = _root._getTextExtent;
_local3._visible = false;
}
_root._getTextExtent.text = s;
var _local4 = this.align;
this.align = "left";
_root._getTextExtent.setTextFormat(this);
this.align = _local4;
return({width:_local3.textWidth, height:_local3.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local4 = _root;
while (_local4._parent != undefined) {
_local4 = _local4._parent;
}
_local4.addProperty("width", function () {
return(Stage.width);
}, null);
_local4.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local4, "width", 1);
_global.ASSetPropFlags(_local4, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 634 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local2 = _global.style;
_local2.themeColor = 8453965 /* 0x80FF4D */;
_local2.disabledColor = 8684164 /* 0x848284 */;
_local2.modalTransparency = 0;
_local2.filled = true;
_local2.stroked = true;
_local2.strokeWidth = 1;
_local2.strokeColor = 0;
_local2.fillColor = 16777215 /* 0xFFFFFF */;
_local2.repeatInterval = 35;
_local2.repeatDelay = 500;
_local2.fontFamily = "_sans";
_local2.fontSize = 12;
_local2.selectionColor = 13500353 /* 0xCDFFC1 */;
_local2.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local2.useRollOver = true;
_local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDuration = 200;
_local2.openDuration = 250;
_local2.borderStyle = "inset";
_local2.color = 734012 /* 0x0B333C */;
_local2.textSelectedColor = 24371;
_local2.textRollOverColor = 2831164 /* 0x2B333C */;
_local2.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local2.vGridLines = true;
_local2.hGridLines = false;
_local2.vGridLineColor = 6710886 /* 0x666666 */;
_local2.hGridLineColor = 6710886 /* 0x666666 */;
_local2.headerColor = 15395562 /* 0xEAEAEA */;
_local2.indentation = 17;
_local2.folderOpenIcon = "TreeFolderOpen";
_local2.folderClosedIcon = "TreeFolderClosed";
_local2.defaultLeafIcon = "TreeNodeIcon";
_local2.disclosureOpenIcon = "TreeDisclosureOpen";
_local2.disclosureClosedIcon = "TreeDisclosureClosed";
_local2.popupDuration = 150;
_local2.todayColor = 6710886 /* 0x666666 */;
_local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 13290186 /* 0xCACACA */;
_local2.borderStyle = "inset";
_local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local2.textAlign = "center";
_local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 14015965 /* 0xD5DDDD */;
_local2.buttonColor = 7305079 /* 0x6F7777 */;
_local2.shadowColor = 15658734 /* 0xEEEEEE */;
_local2.highlightColor = 12897484 /* 0xC4CCCC */;
_local2.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local2.borderCapColor = 9542041 /* 0x919999 */;
var _local4 = new Object();
_local4.borderColor = 16711680 /* 0xFF0000 */;
_local4.buttonColor = 16711680 /* 0xFF0000 */;
_local4.shadowColor = 16711680 /* 0xFF0000 */;
_local4.highlightColor = 16711680 /* 0xFF0000 */;
_local4.shadowCapColor = 16711680 /* 0xFF0000 */;
_local4.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = _local4;
var _local3;
_local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderStyle = "inset";
_global.styles.TextArea = _global.styles.TextInput;
_local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "default";
_local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "alert";
_local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "inset";
_local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "none";
_local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local3.color = 11187123 /* 0xAAB3B3 */;
_local3.fontWeight = "bold";
_local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = "11";
_local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "solid";
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderColor = 9081738 /* 0x8A938A */;
_local3.headerHeight = 22;
_local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1)));
_local3.verticalGap = -1;
_local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local3.borderColor = 9542041 /* 0x919999 */;
_local3.headerColor = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 10;
_local3.textAlign = "right";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = 11;
_local3.textAlign = "center";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local3.color = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 12;
_local3.fontWeight = "bold";
_local3.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
if (typeof(r) == "object") {
var _local18 = r.br;
var _local16 = r.bl;
var _local15 = r.tl;
var _local10 = r.tr;
} else {
var _local10 = r;
var _local15 = _local10;
var _local16 = _local15;
var _local18 = _local16;
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var _local9 = [alpha, alpha];
} else {
var _local9 = alpha;
}
if (ratios == undefined) {
ratios = [0, 255];
}
var _local14 = h * 0.7;
if (typeof(rot) != "object") {
var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var _local11 = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, _local9, ratios, _local11);
} else {
beginGradientFill("linear", c, _local9, ratios, _local11);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
r = _local18;
var _local13 = r - (r * 0.707106781186547);
var _local12 = r - (r * 0.414213562373095);
moveTo(x + w, (y + h) - r);
lineTo(x + w, (y + h) - r);
curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13);
curveTo((x + w) - _local12, y + h, (x + w) - r, y + h);
r = _local16;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x + r, y + h);
curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13);
curveTo(x, (y + h) - _local12, x, (y + h) - r);
r = _local15;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x, y + r);
curveTo(x, y + _local12, x + _local13, y + _local13);
curveTo(x + _local12, y, x + r, y);
r = _local10;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo((x + w) - r, y);
curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13);
curveTo(x + w, y + _local12, x + w, y + r);
lineTo(x + w, (y + h) - r);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 635 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth;
function DepthManager () {
MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = createChildAtDepth;
MovieClip.prototype.setDepthTo = setDepthTo;
MovieClip.prototype.setDepthAbove = setDepthAbove;
MovieClip.prototype.setDepthBelow = setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = shuffleDepths;
MovieClip.prototype.getDepthByFlag = getDepthByFlag;
MovieClip.prototype.buildDepthTable = buildDepthTable;
_global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function setDepthTo(depthFlag) {
var _local2 = _parent.buildDepthTable();
var _local3 = _parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
shuffleDepths(this, _local3, _local2, undefined);
} else {
swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_topmost = true;
} else {
delete _topmost;
}
}
function setDepthAbove(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local2 = targetInstance.getDepth() + 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local2] != undefined) && (getDepth() < _local2)) {
_local2 = _local2 - 1;
}
if (_local2 > highestDepth) {
_local2 = highestDepth;
}
if (_local2 == highestDepth) {
_parent.shuffleDepths(this, _local2, _local3, "down");
} else if (_local3[_local2] != undefined) {
_parent.shuffleDepths(this, _local2, _local3, undefined);
} else {
swapDepths(_local2);
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local6 = targetInstance.getDepth() - 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local6] != undefined) && (getDepth() > _local6)) {
_local6 = _local6 + 1;
}
var _local4 = lowestDepth + numberOfAuthortimeLayers;
var _local5;
for (_local5 in _local3) {
var _local2 = _local3[_local5];
if (_local2._parent != undefined) {
_local4 = Math.min(_local4, _local2.getDepth());
}
}
if (_local6 < _local4) {
_local6 = _local4;
}
if (_local6 == _local4) {
_parent.shuffleDepths(this, _local6, _local3, "up");
} else if (_local3[_local6] != undefined) {
_parent.shuffleDepths(this, _local6, _local3, undefined);
} else {
swapDepths(_local6);
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local5 = lowestDepth + numberOfAuthortimeLayers;
if (targetDepth < _local5) {
targetDepth = _local5;
}
if (depthTable[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (depthTable[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (depthTable[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local9 = lowestDepth + numberOfAuthortimeLayers;
var _local8 = _local9;
var _local5;
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local9 = Math.min(_local9, _local7.getDepth());
}
}
if (direction == undefined) {
if (subject.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local1.push(_local7);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var _local11;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
_local11 = subject.getDepth();
_local3 = _local1.pop();
var _local4 = _local3.getDepth();
if (_local11 > (_local4 + 1)) {
if (_local4 >= 0) {
subject.swapDepths(_local4 + 1);
} else if ((_local11 > _local8) && (_local4 < _local8)) {
subject.swapDepths(_local8);
}
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
} else if (direction == "down") {
var _local3;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
var _local11 = _local3.getDepth();
_local3 = _local1.shift();
var _local4 = _local3.getDepth();
if ((_local11 < (_local4 - 1)) && (_local4 > 0)) {
subject.swapDepths(_local4 - 1);
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var _local5 = 0;
var _local7 = false;
var _local8;
for (_local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
if (!_local9._topmost) {
_local2 = Math.max(_local2, _local9.getDepth());
} else if (!_local7) {
_local5 = _local9.getDepth();
_local7 = true;
} else {
_local5 = Math.min(_local5, _local9.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (_local7) {
if (_local2 >= _local5) {
_local2 = _local5 - 1;
}
}
} else if (depthFlag == kBottom) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var _local6 = lowestDepth + numberOfAuthortimeLayers;
for (var _local9 in depthTable) {
var _local4 = depthTable[_local9];
if (_local4._parent != undefined) {
_local6 = Math.min(_local6, _local4.getDepth());
}
}
if (_local2 <= _local6) {
_local2 = _local6;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local5 = new Array();
var _local4;
for (_local4 in this) {
var _local2 = this[_local4];
var _local3 = typeof(_local2);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) {
if (_local2._parent == this) {
_local5[_local2.getDepth()] = _local2;
}
}
}
return(_local5);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 636 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var _local7 = Stage.width;
var _local6 = Stage.height;
var _local9 = _global.origWidth;
var _local8 = _global.origHeight;
var _local3 = Stage.align;
var _local5 = (_local9 - _local7) / 2;
var _local4 = (_local8 - _local6) / 2;
if (_local3 == "T") {
_local4 = 0;
} else if (_local3 == "B") {
_local4 = _local8 - _local6;
} else if (_local3 == "L") {
_local5 = 0;
} else if (_local3 == "R") {
_local5 = _local9 - _local7;
} else if (_local3 == "LT") {
_local4 = 0;
_local5 = 0;
} else if (_local3 == "TR") {
_local4 = 0;
_local5 = _local9 - _local7;
} else if (_local3 == "LB") {
_local4 = _local8 - _local6;
_local5 = 0;
} else if (_local3 == "RB") {
_local4 = _local8 - _local6;
_local5 = _local9 - _local7;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local5;
__screen.y = _local4;
__screen.width = _local7;
__screen.height = _local6;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 637 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
if (x != __defaultPushButton) {
__defaultPushButton.__set__emphasized(false);
__defaultPushButton = x;
defPushButton = x;
x.__set__emphasized(true);
}
//return(defaultPushButton);
}
function getMaxTabIndex(o) {
var _local3 = 0;
var _local6;
for (_local6 in o) {
var _local2 = o[_local6];
if (_local2._parent == o) {
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex > _local3) {
_local3 = _local2.tabIndex;
}
}
if (_local2.tabChildren == true) {
var _local4 = getMaxTabIndex(_local2);
if (_local4 > _local3) {
_local3 = _local4;
}
}
}
}
return(_local3);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
move(_local2.x - 1, _local2.y - 1);
}
function init(Void) {
super.init();
tabEnabled = false;
_width = (_height = 1);
_x = (_y = -1);
_alpha = 0;
_parent.focusManager = this;
_parent.tabChildren = true;
_parent.tabEnabled = false;
form = _parent;
_parent.addEventListener("hide", this);
_parent.addEventListener("reveal", this);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(form);
tabCapture.tabIndex = 0;
watch("enabled", enabledChanged);
Selection.addListener(this);
lastMouse = new Object();
_global.ASSetPropFlags(_parent, "focusManager", 1);
_global.ASSetPropFlags(_parent, "tabChildren", 1);
_global.ASSetPropFlags(_parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
Key.addListener(this);
activated = (_visible = true);
if (lastFocus != undefined) {
bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
doLater(this, "restoreFocus");
}
}
}
function deactivate(Void) {
Key.removeListener(this);
activated = (_visible = false);
var _local2 = getSelectionFocus();
var _local3 = getActualFocus(_local2);
if (isOurFocus(_local3)) {
lastSelFocus = _local2;
lastFocus = _local3;
}
cancelAllDoLaters();
}
function isOurFocus(o) {
if (o.focusManager == this) {
return(true);
}
while (o != undefined) {
if (o.focusManager != undefined) {
return(false);
}
if (o._parent == _parent) {
return(true);
}
o = o._parent;
}
return(false);
}
function onSetFocus(o, n) {
if (n == null) {
if (activated) {
bNeedFocus = true;
}
} else {
var _local2 = getFocus();
if (isOurFocus(_local2)) {
bNeedFocus = false;
lastFocus = _local2;
lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local2 = lastSelFocus.hscroll;
if (_local2 != undefined) {
var _local5 = lastSelFocus.scroll;
var _local4 = lastSelFocus.background;
}
lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
lastSelFocus.scroll = _local5;
lastSelFocus.hscroll = _local2;
lastSelFocus.background = _local4;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
if (o == null) {
Selection.setFocus(null);
} else if (o.setFocus == undefined) {
Selection.setFocus(o);
} else {
o.setFocus();
}
}
function getActualFocus(o) {
var _local1 = o._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
o = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(o);
}
}
}
if (_local1.tabEnabled != true) {
return(o);
}
o = _local1;
_local1 = o._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local2 = getSelectionFocus();
return(getActualFocus(_local2));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local5 = true;
var _local11;
for (_local11 in p) {
var _local2 = p[_local11];
if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_local2 != _lastTarget) {
if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) {
continue;
}
if ((_local2 instanceof TextField) && (_local2.selectable == false)) {
continue;
}
if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) {
if (firstChild) {
_firstNode = _local2;
firstChild = false;
}
}
if (_nextIsNext == true) {
if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) {
_nextNode = _local2;
}
}
if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) {
if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) {
} else {
_lastx = _local2;
}
}
} else {
_prevNode = _lastx;
_needPrev = false;
_nextIsNext = true;
}
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex == index) {
if (_foundList[_local2._name] == undefined) {
if (_needPrev) {
_prevObj = _local2;
_needPrev = false;
}
_nextObj = _local2;
}
}
if (dir && (_local2.tabIndex > index)) {
if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) {
_nextObj = _local2;
}
} else if ((!dir) && (_local2.tabIndex < index)) {
if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) {
_prevObj = _local2;
}
}
if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) {
_firstObj = _local2;
}
if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) {
_lastObj = _local2;
}
}
if (_local2.tabChildren) {
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
} else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) {
if (_local2 == _lastTarget) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_prevNode == undefined) {
var _local3 = _lastx;
var _local7 = false;
while (_local3 != undefined) {
if (_local3 == _local2) {
_local7 = true;
break;
}
_local3 = _local3._parent;
}
if (_local7 == false) {
_prevNode = _lastx;
}
}
_needPrev = false;
if (_nextNode == undefined) {
_nextIsNext = true;
}
} else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
}
}
_lastNode = _lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _parent) {
if ((_prevNode == undefined) && (dir)) {
_needPrev = true;
} else if ((_nextNode == undefined) && (!dir)) {
_nextIsNext = false;
}
_lastTarget = _lastTarget._parent;
getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local2;
var _local3 = true;
if (o == _parent) {
_local2 = o;
_local3 = false;
} else {
_local2 = o._parent;
if (_local2 == undefined) {
_local2 = o;
_local3 = false;
}
}
walkTree(_local2, index, groupName, dir, _local3, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
while (o != undefined) {
if (o.focusManager != undefined) {
return(o.focusManager);
}
o = o._parent;
}
return(undefined);
}
function tabHandler(Void) {
bDrawFocus = true;
var _local5 = getSelectionFocus();
var _local4 = getActualFocus(_local5);
if (_local4 != _local5) {
_local5 = _local4;
}
if (getFocusManagerFromObject(_local5) != this) {
_local5 == undefined;
}
if (_local5 == undefined) {
_local5 = form;
} else if (_local5.tabIndex != undefined) {
if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) {
_foundList = new Object();
_foundList.tabIndex = _local5.tabIndex;
}
_foundList[_local5._name] = _local5;
}
var _local3 = Key.isDown(16) != true;
_searchKey = getTimer();
_needPrev = true;
_nextIsNext = false;
_lastx = undefined;
_firstNode = undefined;
_lastNode = undefined;
_nextNode = undefined;
_prevNode = undefined;
_firstObj = undefined;
_lastObj = undefined;
_nextObj = undefined;
_prevObj = undefined;
_lastTarget = _local5;
var _local6 = _local5;
getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true);
var _local2;
if (_local3) {
if (_nextObj != undefined) {
_local2 = _nextObj;
} else {
_local2 = _firstObj;
}
} else if (_prevObj != undefined) {
_local2 = _prevObj;
} else {
_local2 = _lastObj;
}
if (_local2.tabIndex != _local5.tabIndex) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
_foundList[_local2._name] = _local2;
} else {
if (_foundList == undefined) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
}
_foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_nextNode != undefined) {
_local2 = _nextNode;
} else {
_local2 = _firstNode;
}
} else if ((_prevNode == undefined) || (_local5 == form)) {
_local2 = _lastNode;
} else {
_local2 = _prevNode;
}
}
if (_local2 == undefined) {
return(undefined);
}
lastTabFocus = _local2;
setFocus(_local2);
if (_local2.emphasized != undefined) {
if (defPushButton != undefined) {
_local5 = defPushButton;
defPushButton = _local2;
_local5.emphasized = false;
_local2.emphasized = true;
}
} else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) {
_local5 = defPushButton;
defPushButton = __defaultPushButton;
_local5.emphasized = false;
__defaultPushButton.__set__emphasized(true);
}
}
function onKeyDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
if (defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (defaultPushButton != undefined) {
doLater(this, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
for (var _local7 in o) {
var _local2 = o[_local7];
if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) {
_local2._searchKey = _searchKey;
if (_local2.hitTest(x, y, true)) {
if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) {
return(_local2);
}
var _local3 = getMousedComponentFromChildren(x, y, _local2);
if (_local3 != undefined) {
return(_local3);
}
return(_local2);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
if (!bNeedFocus) {
return(undefined);
}
_searchKey = getTimer();
var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form);
if (_local2 instanceof mx.core.UIComponent) {
return(undefined);
}
_local2 = findFocusFromObject(_local2);
if (_local2 == lastFocus) {
return(undefined);
}
if (_local2 == undefined) {
doLater(this, "restoreFocus");
return(undefined);
}
var _local3 = _local2.hscroll;
if (_local3 != undefined) {
var _local6 = _local2.scroll;
var _local5 = _local2.background;
}
setFocus(_local2);
var _local4 = Selection;
Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex);
if (_local3 != undefined) {
_local2.scroll = _local6;
_local2.hscroll = _local3;
_local2.background = _local5;
}
}
function _onMouseDown(Void) {
bDrawFocus = false;
if (lastFocus != undefined) {
lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local3 = Selection;
_local3.lastBeginIndex = Selection.getBeginIndex();
_local3.lastEndIndex = Selection.getEndIndex();
lastMouse.x = _root._xmouse;
lastMouse.y = _root._ymouse;
_root.localToGlobal(lastMouse);
}
function onMouseUp(Void) {
if (_visible) {
doLater(this, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.2.127";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 638 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible;
function FocusRect () {
super();
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
_xscale = (_yscale = 100);
clear();
if (typeof(r) == "object") {
r.br = ((r.br > 2) ? (r.br - 2) : 0);
r.bl = ((r.bl > 2) ? (r.bl - 2) : 0);
r.tr = ((r.tr > 2) ? (r.tr - 2) : 0);
r.tl = ((r.tl > 2) ? (r.tl - 2) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
r.br = ((r.br > 1) ? (r.br + 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl + 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr + 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl + 1) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(1, 1, w - 2, h - 2, r);
r.br = ((r.br > 1) ? (r.br - 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl - 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr - 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl - 1) : 0);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
} else {
var _local5;
if (r != 0) {
_local5 = r - 2;
} else {
_local5 = 0;
}
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
beginFill(rectCol, a * 0.3);
if (r != 0) {
_local5 = r - 2;
r = r - 1;
} else {
_local5 = 0;
r = 0;
}
drawRoundRect(1, 1, w - 2, h - 2, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
}
}
function handleEvent(e) {
if (e.type == "unload") {
_visible = true;
} else if (e.type == "resize") {
e.target.adjustFocusRect();
} else if (e.type == "move") {
e.target.adjustFocusRect();
}
}
static function classConstruct() {
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this._parent.focus_mc;
if (!focused) {
_local2._visible = false;
this.removeEventListener("unload", _local2);
this.removeEventListener("move", _local2);
this.removeEventListener("resize", _local2);
} else {
if (_local2 == undefined) {
_local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local2.tabEnabled = false;
this._parent.focus_mc = _local2;
} else {
_local2._visible = true;
}
_local2.draw(this);
if (_local2.getDepth() < this.getDepth()) {
_local2.setDepthAbove(this);
}
this.addEventListener("unload", _local2);
this.addEventListener("move", _local2);
this.addEventListener("resize", _local2);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 639 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(e, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var _local5 = _root;
var _local3;
var _local8 = _root._xmouse;
var _local7 = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var _local6 = mx.managers.SystemManager.forms.length;
var _local4;
_local4 = 0;
while (_local4 < _local6) {
var _local2 = mx.managers.SystemManager.forms[_local4];
if (_local2._visible) {
if (_local2.hitTest(_local8, _local7)) {
if (_local3 == undefined) {
_local3 = _local2.getDepth();
_local5 = _local2;
} else if (_local3 < _local2.getDepth()) {
_local3 = _local2.getDepth();
_local5 = _local2;
}
}
}
_local4++;
}
if (_local5 != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(_local5);
}
}
}
var _local9 = mx.managers.SystemManager.form;
_local9.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = f;
f.focusManager.activate();
}
static function deactivate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local5 = mx.managers.SystemManager.form;
_local5.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
_local5 = mx.managers.SystemManager.form;
_local5.focusManager.activate();
}
}
}
static function addFocusManager(f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
}
static function removeFocusManager(f) {
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
if (mx.managers.SystemManager.form == f) {
mx.managers.SystemManager.deactivate(f);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 640 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
var styleName, stylecache, _color, setColor, invalidateStyle;
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
this[styleProp] = newValue;
if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) {
if (styleProp == "color") {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
}
_level0.changeTextStyleInChildren(styleProp);
return(undefined);
}
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local7 = mx.styles.StyleManager.colorNames.haloBlue;
var _local6 = mx.styles.StyleManager.colorNames.haloGreen;
var _local8 = mx.styles.StyleManager.colorNames.haloOrange;
var _local4 = {};
_local4[_local7] = 12188666 /* 0xB9FBFA */;
_local4[_local6] = 13500353 /* 0xCDFFC1 */;
_local4[_local8] = 16766319 /* 0xFFD56F */;
var _local5 = {};
_local5[_local7] = 13958653 /* 0xD4FDFD */;
_local5[_local6] = 14942166 /* 0xE3FFD6 */;
_local5[_local8] = 16772787 /* 0xFFEEB3 */;
var _local9 = _local4[newValue];
var _local10 = _local5[newValue];
if (_local9 == undefined) {
_local9 = newValue;
}
if (_local10 == undefined) {
_local10 = newValue;
}
setStyle("selectionColor", _local9);
setStyle("rollOverColor", _local10);
}
_level0.changeColorStyleInChildren(styleName, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
_level0.notifyStyleChangeInChildren(styleName, styleProp, newValue);
}
}
function changeTextStyleInChildren(styleProp) {
var _local4 = getTimer();
var _local5;
for (_local5 in this) {
var _local2 = this[_local5];
if (_local2._parent == this) {
if (_local2.searchKey != _local4) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
delete _local2.stylecache[styleProp];
}
_local2.invalidateStyle(styleProp);
_local2.changeTextStyleInChildren(styleProp);
_local2.searchKey = _local4;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local6 = getTimer();
var _local7;
for (_local7 in this) {
var _local2 = this[_local7];
if (_local2._parent == this) {
if (_local2.searchKey != _local6) {
if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[colorStyle];
}
if (typeof(_local2._color) == "string") {
if (_local2._color == colorStyle) {
var _local4 = _local2.getStyle(colorStyle);
if (colorStyle == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = _local4;
}
}
_local2.setColor(_local4);
}
} else if (_local2._color[colorStyle] != undefined) {
if (typeof(_local2) != "movieclip") {
_local2._parent.invalidateStyle();
} else {
_local2.invalidateStyle(colorStyle);
}
}
}
_local2.changeColorStyleInChildren(sheetName, colorStyle, newValue);
_local2.searchKey = _local6;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local5 = getTimer();
var _local6;
for (_local6 in this) {
var _local2 = this[_local6];
if (_local2._parent == this) {
if (_local2.searchKey != _local5) {
if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[styleProp];
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
}
_local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local2.searchKey = _local5;
}
}
}
}
function setStyle(styleProp, newValue) {
if (stylecache != undefined) {
delete stylecache[styleProp];
delete stylecache.tf;
}
this[styleProp] = newValue;
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local10 = mx.styles.StyleManager.colorNames.haloBlue;
var _local9 = mx.styles.StyleManager.colorNames.haloGreen;
var _local11 = mx.styles.StyleManager.colorNames.haloOrange;
var _local6 = {};
_local6[_local10] = 12188666 /* 0xB9FBFA */;
_local6[_local9] = 13500353 /* 0xCDFFC1 */;
_local6[_local11] = 16766319 /* 0xFFD56F */;
var _local7 = {};
_local7[_local10] = 13958653 /* 0xD4FDFD */;
_local7[_local9] = 14942166 /* 0xE3FFD6 */;
_local7[_local11] = 16772787 /* 0xFFEEB3 */;
var _local12 = _local6[newValue];
var _local13 = _local7[newValue];
if (_local12 == undefined) {
_local12 = newValue;
}
if (_local13 == undefined) {
_local13 = newValue;
}
setStyle("selectionColor", _local12);
setStyle("rollOverColor", _local13);
}
if (typeof(_color) == "string") {
if (_color == styleProp) {
if (styleProp == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = newValue;
}
}
setColor(newValue);
}
} else if (_color[styleProp] != undefined) {
invalidateStyle(styleProp);
}
changeColorStyleInChildren(undefined, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
invalidateStyle(styleProp);
}
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) {
var _local8;
var _local5 = newValue;
if (styleProp == "styleName") {
_local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5));
_local5 = _local8.themeColor;
if (_local5 != undefined) {
_local8.rollOverColor = (_local8.selectionColor = _local5);
}
}
notifyStyleChangeInChildren(undefined, styleProp, newValue);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local2 = MovieClip.prototype;
var _local3 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle;
_local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
_local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren;
_local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren;
_local2.setStyle = _local3.setStyle;
_global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1);
_global.ASSetPropFlags(_local2, "setStyle", 1);
var _local4 = TextField.prototype;
_local4.setStyle = _local2.setStyle;
_local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 641 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
if (this.tabEnabled != false) {
if (this.getFocusManager().bDrawFocus) {
this.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 642 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height, offset, __borderMetrics;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = offset;
if (__borderMetrics == undefined) {
__borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2};
} else {
__borderMetrics.left = _local2;
__borderMetrics.top = _local2;
__borderMetrics.right = _local2;
__borderMetrics.bottom = _local2;
}
return(__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.2.127";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 643 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill;
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
if (offset == undefined) {
var _local3 = getStyle(borderStyleName);
offset = borderWidths[_local3];
}
if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) {
__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local6 = _global.styles[className];
if (_local6 == undefined) {
_local6 = _global.styles.RectBorder;
}
var _local5 = getStyle(borderStyleName);
var _local7 = getStyle(borderColorName);
if (_local7 == undefined) {
_local7 = _local6[borderColorName];
}
var _local8 = getStyle(backgroundColorName);
if (_local8 == undefined) {
_local8 = _local6[backgroundColorName];
}
var _local16 = getStyle("backgroundImage");
if (_local5 != "none") {
var _local14 = getStyle(shadowColorName);
if (_local14 == undefined) {
_local14 = _local6[shadowColorName];
}
var _local13 = getStyle(highlightColorName);
if (_local13 == undefined) {
_local13 = _local6[highlightColorName];
}
var _local12 = getStyle(buttonColorName);
if (_local12 == undefined) {
_local12 = _local6[buttonColorName];
}
var _local11 = getStyle(borderCapColorName);
if (_local11 == undefined) {
_local11 = _local6[borderCapColorName];
}
var _local10 = getStyle(shadowCapColorName);
if (_local10 == undefined) {
_local10 = _local6[shadowCapColorName];
}
}
offset = borderWidths[_local5];
var _local9 = offset;
var _local3 = __get__width();
var _local4 = __get__height();
clear();
_color = undefined;
if (_local5 == "none") {
} else if (_local5 == "inset") {
_color = colorList;
draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10);
} else if (_local5 == "outset") {
_color = colorList;
draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10);
} else if (_local5 == "alert") {
var _local15 = getStyle("themeColor");
drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50);
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100);
} else if (_local5 == "default") {
drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (_local5 == "dropDown") {
drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (_local5 == "menuBorder") {
var _local15 = getStyle("themeColor");
drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10);
drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear");
drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50);
drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100);
} else if (_local5 == "comboNonEdit") {
} else {
beginFill(_local7);
drawRect(0, 0, _local3, _local4);
drawRect(1, 1, _local3 - 1, _local4 - 1);
endFill();
_color = borderColorName;
}
if (_local8 != undefined) {
beginFill(_local8);
drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9);
endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local3 = __get__width();
var _local2 = __get__height();
beginFill(c1);
drawRect(0, 0, _local3, _local2);
drawRect(1, 0, _local3 - 1, _local2);
endFill();
beginFill(c2);
drawRect(1, 0, _local3 - 1, 1);
endFill();
beginFill(c3);
drawRect(1, _local2 - 1, _local3 - 1, _local2);
endFill();
beginFill(c4);
drawRect(1, 1, _local3 - 1, 2);
endFill();
beginFill(c5);
drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
endFill();
beginFill(c6);
drawRect(1, 2, _local3 - 1, _local2 - 2);
drawRect(2, 2, _local3 - 2, _local2 - 2);
endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.2.127";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 644 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder
{
var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y;
function ButtonSkin () {
super();
}
function init() {
super.init();
}
function size() {
drawHaloRect(__get__width(), __get__height());
}
function drawHaloRect(w, h) {
var _local6 = getStyle("borderStyle");
var _local4 = getStyle("themeColor");
var _local5 = _parent.emphasized;
clear();
switch (_local6) {
case "falseup" :
if (_local5) {
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
} else {
drawRoundRect(0, 0, w, h, 5, 9542041, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial");
drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial");
drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100);
}
break;
case "falsedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "falserollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "falsedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
break;
case "trueup" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100);
break;
case "truedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "truerollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "truedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.skinRegistry.ButtonSkin = true;
return(true);
}
static var symbolName = "ButtonSkin";
static var symbolOwner = mx.skins.halo.ButtonSkin;
var className = "ButtonSkin";
var backgroundColorName = "buttonColor";
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 645 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt;
function HScrollBar () {
super();
}
function getMinWidth(Void) {
return(_minHeight);
}
function getMinHeight(Void) {
return(_minWidth);
}
function init(Void) {
super.init();
_xscale = -100;
_rotation = -90;
}
function get virtualHeight() {
return(__width);
}
function isScrollBarKey(k) {
if (k == 37) {
scrollIt("Line", -1);
return(true);
}
if (k == 39) {
scrollIt("Line", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "HScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.127";
var className = "HScrollBar";
var minusMode = "Left";
var plusMode = "Right";
var minMode = "AtLeft";
var maxMode = "AtRight";
}
Symbol 646 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent
{
var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater;
function View () {
super();
}
function init() {
super.init();
tabChildren = true;
tabEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function size() {
border_mc.move(0, 0);
border_mc.setSize(__get__width(), __get__height());
doLayout();
}
function draw() {
size();
}
function get numChildren() {
var _local3 = childNameBase;
var _local2 = 0;
while (true) {
if (this[_local3 + _local2] == undefined) {
return(_local2);
}
_local2++;
}
}
function get tabIndex() {
return((tabEnabled ? (__tabIndex) : undefined));
}
function set tabIndex(n) {
__tabIndex = n;
//return(tabIndex);
}
function addLayoutObject(object) {
}
function createChild(className, instanceName, initProps) {
if (depth == undefined) {
depth = 1;
}
var _local2;
if (typeof(className) == "string") {
_local2 = createObject(className, instanceName, depth++, initProps);
} else {
_local2 = createClassObject(className, instanceName, depth++, initProps);
}
if (_local2 == undefined) {
_local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps);
} else {
this[childNameBase + numChildren] = _local2;
_local2._complete = true;
childLoaded(_local2);
}
addLayoutObject(_local2);
return(_local2);
}
function getChildAt(childIndex) {
return(this[childNameBase + childIndex]);
}
function destroyChildAt(childIndex) {
if (!((childIndex >= 0) && (childIndex < numChildren))) {
return(undefined);
}
var _local4 = childNameBase + childIndex;
var _local6 = numChildren;
var _local3;
for (_local3 in this) {
if (_local3 == _local4) {
_local4 = "";
destroyObject(_local3);
break;
}
}
var _local2 = Number(childIndex);
while (_local2 < (_local6 - 1)) {
this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)];
_local2++;
}
delete this[childNameBase + (_local6 - 1)];
depth--;
}
function initLayout() {
if (!hasBeenLayedOut) {
doLayout();
}
}
function doLayout() {
hasBeenLayedOut = true;
}
function createChildren() {
if (border_mc == undefined) {
border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this});
}
doLater(this, "initLayout");
}
function convertToUIObject(obj) {
}
function childLoaded(obj) {
convertToUIObject(obj);
}
static function extension() {
mx.core.ExternalContent.enableExternalContent();
}
static var symbolName = "View";
static var symbolOwner = mx.core.View;
static var version = "2.0.2.127";
var className = "View";
static var childNameBase = "_child";
var hasBeenLayedOut = false;
var _loadExternalClass = "UIComponent";
}
Symbol 647 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View
{
var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent;
function ScrollView () {
super();
}
function getHScrollPolicy(Void) {
return(__hScrollPolicy);
}
function setHScrollPolicy(policy) {
__hScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get hScrollPolicy() {
return(getHScrollPolicy());
}
function set hScrollPolicy(policy) {
setHScrollPolicy(policy);
//return(hScrollPolicy);
}
function getVScrollPolicy(Void) {
return(__vScrollPolicy);
}
function setVScrollPolicy(policy) {
__vScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get vScrollPolicy() {
return(getVScrollPolicy());
}
function set vScrollPolicy(policy) {
setVScrollPolicy(policy);
//return(vScrollPolicy);
}
function get hPosition() {
return(getHPosition());
}
function set hPosition(pos) {
setHPosition(pos);
//return(hPosition);
}
function getHPosition(Void) {
return(__hPosition);
}
function setHPosition(pos) {
hScroller.__set__scrollPosition(pos);
__hPosition = pos;
}
function get vPosition() {
return(getVPosition());
}
function set vPosition(pos) {
setVPosition(pos);
//return(vPosition);
}
function getVPosition(Void) {
return(__vPosition);
}
function setVPosition(pos) {
vScroller.__set__scrollPosition(pos);
__vPosition = pos;
}
function get maxVPosition() {
var _local2 = vScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function get maxHPosition() {
return(getMaxHPosition());
}
function set maxHPosition(pos) {
setMaxHPosition(pos);
//return(maxHPosition);
}
function getMaxHPosition(Void) {
if (__maxHPosition != undefined) {
return(__maxHPosition);
}
var _local2 = hScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function setMaxHPosition(pos) {
__maxHPosition = pos;
}
function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) {
var _local3 = getViewMetrics();
if (hPadding == undefined) {
hPadding = 0;
}
if (wPadding == undefined) {
wPadding = 0;
}
propsInited = true;
delete scrollAreaChanged;
heightPadding = hPadding;
widthPadding = wPadding;
if (colWidth == 0) {
colWidth = 1;
}
if (rwHeight == 0) {
rwHeight = 1;
}
var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth);
if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) {
if ((hScroller == undefined) || (specialHScrollCase)) {
delete specialHScrollCase;
hScroller = createObject("HScrollBar", "hSB", 1001);
hScroller.__set__lineScrollSize(20);
hScroller.scrollHandler = scrollProxy;
hScroller.__set__scrollPosition(__hPosition);
scrollAreaChanged = true;
}
if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) {
hScroller.setScrollProperties(_local5, 0, colCount - _local5);
viewableColumns = _local5;
numberOfCols = colCount;
columnWidth = colWidth;
}
} else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) {
hScroller.removeMovieClip();
delete hScroller;
scrollAreaChanged = true;
}
if (heightPadding == undefined) {
heightPadding = 0;
}
var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight);
var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0;
if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) {
if (vScroller == undefined) {
vScroller = createObject("VScrollBar", "vSB", 1002);
vScroller.scrollHandler = scrollProxy;
vScroller.__set__scrollPosition(__vPosition);
scrollAreaChanged = true;
rowH = 0;
}
if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) {
vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8);
viewableRows = _local4;
rowC = rwCount;
rowH = rwHeight;
oldRndUp = _local8;
}
} else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) {
vScroller.removeMovieClip();
delete vScroller;
scrollAreaChanged = true;
}
numberOfCols = colCount;
columnWidth = colWidth;
if (scrollAreaChanged) {
doLayout();
var _local2 = __viewMetrics;
var _local12 = ((owner != undefined) ? (owner) : this);
_local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom);
}
if (!enabled) {
setEnabled(false);
}
}
function getViewMetrics(Void) {
var _local2 = __viewMetrics;
var _local3 = border_mc.__get__borderMetrics();
_local2.left = _local3.left;
_local2.right = _local3.right;
if (vScroller != undefined) {
_local2.right = _local2.right + vScroller.minWidth;
}
_local2.top = _local3.top;
if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) {
hScroller = createObject("FHScrollBar", "hSB", 1001);
specialHScrollCase = true;
}
_local2.bottom = _local3.bottom;
if (hScroller != undefined) {
_local2.bottom = _local2.bottom + hScroller.minHeight;
}
return(_local2);
}
function doLayout(Void) {
var _local10 = __get__width();
var _local8 = __get__height();
delete invLayout;
var _local3 = (__viewMetrics = getViewMetrics());
var _local2 = _local3.left;
var _local9 = _local3.right;
var _local5 = _local3.top;
var _local11 = _local3.bottom;
var _local7 = hScroller;
var _local6 = vScroller;
_local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0);
_local7.move(_local2, _local8 - _local11);
_local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11);
_local6.move(_local10 - _local9, _local5);
var _local4 = mask_mc;
_local4._width = (_local10 - _local2) - _local9;
_local4._height = (_local8 - _local5) - _local11;
_local4._x = _local2;
_local4._y = _local5;
}
function createChild(id, name, props) {
var _local2 = super.createChild(id, name, props);
return(_local2);
}
function init(Void) {
super.init();
__viewMetrics = new Object();
if (_global.__SVMouseWheelManager == undefined) {
var _local4 = (_global.__SVMouseWheelManager = new Object());
_local4.onMouseWheel = __onMouseWheel;
Mouse.addListener(_local4);
}
}
function __onMouseWheel(delta, scrollTarget) {
var _local4 = scrollTarget;
var _local1;
while (_local4 != undefined) {
if (_local4 instanceof mx.core.ScrollView) {
_local1 = _local4;
}
_local4 = _local4._parent;
}
if (_local1 != undefined) {
_local4 = ((delta <= 0) ? 1 : -1);
var _local2 = _local1.vScroller.lineScrollSize;
if (_local2 == undefined) {
_local2 = 0;
}
_local2 = Math.max(Math.abs(delta), _local2);
var _local3 = _local1.vPosition + (_local2 * _local4);
_local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition));
_local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition});
}
}
function createChildren(Void) {
super.createChildren();
if (mask_mc == undefined) {
mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH);
}
mask_mc._visible = false;
}
function invalidate(Void) {
super.invalidate();
}
function draw(Void) {
size();
}
function size(Void) {
super.size();
}
function scrollProxy(docObj) {
_parent.onScroll(docObj);
}
function onScroll(docObj) {
var _local3 = docObj.target;
var _local2 = _local3.scrollPosition;
if (_local3 == vScroller) {
var _local4 = "vertical";
var _local5 = "__vPosition";
} else {
var _local4 = "horizontal";
var _local5 = "__hPosition";
}
this[_local5] = _local2;
dispatchEvent({type:"scroll", direction:_local4, position:_local2});
}
function setEnabled(v) {
vScroller.enabled = (hScroller.enabled = v);
}
function childLoaded(obj) {
super.childLoaded(obj);
obj.setMask(mask_mc);
}
static var symbolName = "ScrollView";
static var symbolOwner = mx.core.ScrollView;
static var version = "2.0.2.127";
var className = "ScrollView";
var __vScrollPolicy = "auto";
var __hScrollPolicy = "off";
var __vPosition = 0;
var __hPosition = 0;
var numberOfCols = 0;
var rowC = 0;
var columnWidth = 1;
var rowH = 0;
var heightPadding = 0;
var widthPadding = 0;
var MASK_DEPTH = 10000;
}
Symbol 648 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
class mx.controls.listclasses.DataSelector extends Object
{
var __vPosition, setVPosition, __dataProvider, enabled, lastSelID, lastSelected, selected, invUpdateControl, invalidate, multipleSelection, updateControl, __rowCount, rows;
function DataSelector () {
super();
}
static function Initialize(obj) {
var _local3 = mixinProps;
var _local4 = _local3.length;
obj = obj.prototype;
var _local1 = 0;
while (_local1 < _local4) {
obj[_local3[_local1]] = mixins[_local3[_local1]];
_local1++;
}
mixins.createProp(obj, "dataProvider", true);
mixins.createProp(obj, "length", false);
mixins.createProp(obj, "value", false);
mixins.createProp(obj, "selectedIndex", true);
mixins.createProp(obj, "selectedIndices", true);
mixins.createProp(obj, "selectedItems", false);
mixins.createProp(obj, "selectedItem", true);
return(true);
}
function createProp(obj, propName, setter) {
var p = (propName.charAt(0).toUpperCase() + propName.substr(1));
var _local2 = null;
var _local4 = function (Void) {
return(this["get" + p]());
};
if (setter) {
_local2 = function (val) {
this["set" + p](val);
};
}
obj.addProperty(propName, _local4, _local2);
}
function setDataProvider(dP) {
if (__vPosition != 0) {
setVPosition(0);
}
clearSelected();
__dataProvider.removeEventListener(this);
__dataProvider = dP;
dP.addEventListener("modelChanged", this);
dP.addView(this);
modelChanged({eventName:"updateAll"});
}
function getDataProvider(Void) {
return(__dataProvider);
}
function addItemAt(index, label, data) {
if ((index < 0) || (!enabled)) {
return(undefined);
}
var _local2 = __dataProvider;
if (_local2 == undefined) {
_local2 = (__dataProvider = new Array());
_local2.addEventListener("modelChanged", this);
index = 0;
}
if ((typeof(label) == "object") || (typeof(_local2.getItemAt(0)) == "string")) {
_local2.addItemAt(index, label);
} else {
_local2.addItemAt(index, {label:label, data:data});
}
}
function addItem(label, data) {
addItemAt(__dataProvider.length, label, data);
}
function removeItemAt(index) {
return(__dataProvider.removeItemAt(index));
}
function removeAll(Void) {
__dataProvider.removeAll();
}
function replaceItemAt(index, newLabel, newData) {
if (typeof(newLabel) == "object") {
__dataProvider.replaceItemAt(index, newLabel);
} else {
__dataProvider.replaceItemAt(index, {label:newLabel, data:newData});
}
}
function sortItemsBy(fieldName, order) {
lastSelID = __dataProvider.getItemID(lastSelected);
__dataProvider.sortItemsBy(fieldName, order);
}
function sortItems(compareFunc, order) {
lastSelID = __dataProvider.getItemID(lastSelected);
__dataProvider.sortItems(compareFunc, order);
}
function getLength(Void) {
return(__dataProvider.length);
}
function getItemAt(index) {
return(__dataProvider.getItemAt(index));
}
function modelChanged(eventObj) {
var _local3 = eventObj.firstItem;
var _local6 = eventObj.lastItem;
var _local7 = eventObj.eventName;
if (_local7 == undefined) {
_local7 = eventObj.event;
_local3 = eventObj.firstRow;
_local6 = eventObj.lastRow;
if (_local7 == "addRows") {
_local7 = (eventObj.eventName = "addItems");
} else if (_local7 == "deleteRows") {
_local7 = (eventObj.eventName = "removeItems");
} else if (_local7 == "updateRows") {
_local7 = (eventObj.eventName = "updateItems");
}
}
if (_local7 == "addItems") {
for (var _local2 in selected) {
var _local5 = selected[_local2];
if ((_local5 != undefined) && (_local5 >= _local3)) {
selected[_local2] = selected[_local2] + ((_local6 - _local3) + 1);
}
}
} else if (_local7 == "removeItems") {
if (__dataProvider.length == 0) {
delete selected;
} else {
var _local9 = eventObj.removedIDs;
var _local10 = _local9.length;
var _local2 = 0;
while (_local2 < _local10) {
var _local4 = _local9[_local2];
if (selected[_local4] != undefined) {
delete selected[_local4];
}
_local2++;
}
for (_local2 in selected) {
if (selected[_local2] >= _local3) {
selected[_local2] = selected[_local2] - ((_local6 - _local3) + 1);
}
}
}
} else if (_local7 == "sort") {
if (typeof(__dataProvider.getItemAt(0)) != "object") {
delete selected;
} else {
var _local10 = __dataProvider.length;
var _local2 = 0;
while (_local2 < _local10) {
if (isSelected(_local2)) {
var _local4 = __dataProvider.getItemID(_local2);
if (_local4 == lastSelID) {
lastSelected = _local2;
}
selected[_local4] = _local2;
}
_local2++;
}
}
} else if (_local7 == "filterModel") {
setVPosition(0);
}
invUpdateControl = true;
invalidate();
}
function getValue(Void) {
var _local2 = getSelectedItem();
if (typeof(_local2) != "object") {
return(_local2);
}
return(((_local2.data == undefined) ? (_local2.label) : (_local2.data)));
}
function getSelectedIndex(Void) {
for (var _local3 in selected) {
var _local2 = selected[_local3];
if (_local2 != undefined) {
return(_local2);
}
}
}
function setSelectedIndex(index) {
if (((index >= 0) && (index < __dataProvider.length)) && (enabled)) {
delete selected;
selectItem(index, true);
lastSelected = index;
invUpdateControl = true;
invalidate();
} else if (index == undefined) {
clearSelected();
}
}
function getSelectedIndices(Void) {
var _local2 = new Array();
for (var _local3 in selected) {
_local2.push(selected[_local3]);
}
_local2.reverse();
return(((_local2.length > 0) ? (_local2) : undefined));
}
function setSelectedIndices(indexArray) {
if (multipleSelection != true) {
return(undefined);
}
delete selected;
var _local3 = 0;
while (_local3 < indexArray.length) {
var _local2 = indexArray[_local3];
if ((_local2 >= 0) && (_local2 < __dataProvider.length)) {
selectItem(_local2, true);
}
_local3++;
}
invUpdateControl = true;
updateControl();
}
function getSelectedItems(Void) {
var _local3 = getSelectedIndices();
var _local4 = new Array();
var _local2 = 0;
while (_local2 < _local3.length) {
_local4.push(getItemAt(_local3[_local2]));
_local2++;
}
return(((_local4.length > 0) ? (_local4) : undefined));
}
function getSelectedItem(Void) {
return(__dataProvider.getItemAt(getSelectedIndex()));
}
function selectItem(index, selectedFlag) {
if (selected == undefined) {
selected = new Object();
}
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(undefined);
}
if (selectedFlag && (!isSelected(index))) {
selected[_local2] = index;
} else if (!selectedFlag) {
delete selected[_local2];
}
}
function isSelected(index) {
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(false);
}
return(selected[_local2] != undefined);
}
function clearSelected(transition) {
var _local3 = 0;
for (var _local4 in selected) {
var _local2 = selected[_local4];
if (((_local2 != undefined) && (__vPosition <= _local2)) && (_local2 < (__vPosition + __rowCount))) {
rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "normal", transition && ((_local3 % 3) == 0));
}
_local3++;
}
delete selected;
}
static var mixins = new mx.controls.listclasses.DataSelector();
static var mixinProps = ["setDataProvider", "getDataProvider", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "sortItemsBy", "sortItems", "getLength", "getItemAt", "modelChanged", "calcPreferredWidthFromData", "calcPreferredHeightFromData", "getValue", "getSelectedIndex", "getSelectedItem", "getSelectedIndices", "getSelectedItems", "selectItem", "isSelected", "clearSelected", "setSelectedIndex", "setSelectedIndices"];
}
Symbol 649 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
class mx.controls.listclasses.DataProvider extends Object
{
var length, splice, dispatchEvent, sortOn, reverse, sort;
function DataProvider (obj) {
super();
}
static function Initialize(obj) {
var _local4 = mixinProps;
var _local6 = _local4.length;
obj = obj.prototype;
var _local3 = 0;
while (_local3 < _local6) {
obj[_local4[_local3]] = mixins[_local4[_local3]];
_global.ASSetPropFlags(obj, _local4[_local3], 1);
_local3++;
}
mx.events.EventDispatcher.initialize(obj);
_global.ASSetPropFlags(obj, "addEventListener", 1);
_global.ASSetPropFlags(obj, "removeEventListener", 1);
_global.ASSetPropFlags(obj, "dispatchEvent", 1);
_global.ASSetPropFlags(obj, "dispatchQueue", 1);
Object.prototype.LargestID = 0;
Object.prototype.getID = function () {
if (this.__ID__ == undefined) {
this.__ID__ = Object.prototype.LargestID++;
_global.ASSetPropFlags(this, "__ID__", 1);
}
return(this.__ID__);
};
_global.ASSetPropFlags(Object.prototype, "LargestID", 1);
_global.ASSetPropFlags(Object.prototype, "getID", 1);
return(true);
}
function addItemAt(index, value) {
if (index < length) {
splice(index, 0, value);
} else if (index > length) {
trace("Cannot add an item past the end of the DataProvider");
return(undefined);
}
this[index] = value;
updateViews("addItems", index, index);
}
function addItem(value) {
addItemAt(length, value);
}
function addItemsAt(index, newItems) {
index = Math.min(length, index);
newItems.unshift(index, 0);
splice.apply(this, newItems);
newItems.splice(0, 2);
updateViews("addItems", index, (index + newItems.length) - 1);
}
function removeItemsAt(index, len) {
var _local3 = new Array();
var _local2 = 0;
while (_local2 < len) {
_local3.push(getItemID(index + _local2));
_local2++;
}
var _local6 = splice(index, len);
dispatchEvent({type:"modelChanged", eventName:"removeItems", firstItem:index, lastItem:(index + len) - 1, removedItems:_local6, removedIDs:_local3});
}
function removeItemAt(index) {
var _local2 = this[index];
removeItemsAt(index, 1);
return(_local2);
}
function removeAll(Void) {
splice(0);
updateViews("removeItems", 0, length - 1);
}
function replaceItemAt(index, itemObj) {
if ((index < 0) || (index >= length)) {
return(undefined);
}
var _local3 = getItemID(index);
this[index] = itemObj;
this[index].__ID__ = _local3;
updateViews("updateItems", index, index);
}
function getItemAt(index) {
return(this[index]);
}
function getItemID(index) {
var _local2 = this[index];
if ((typeof(_local2) != "object") && (_local2 != undefined)) {
return(index);
}
return(_local2.getID());
}
function sortItemsBy(fieldName, order) {
if (typeof(order) == "string") {
sortOn(fieldName);
if (order.toUpperCase() == "DESC") {
reverse();
}
} else {
sortOn(fieldName, order);
}
updateViews("sort");
}
function sortItems(compareFunc, optionFlags) {
sort(compareFunc, optionFlags);
updateViews("sort");
}
function editField(index, fieldName, newData) {
this[index][fieldName] = newData;
dispatchEvent({type:"modelChanged", eventName:"updateField", firstItem:index, lastItem:index, fieldName:fieldName});
}
function getEditingData(index, fieldName) {
return(this[index][fieldName]);
}
function updateViews(event, first, last) {
dispatchEvent({type:"modelChanged", eventName:event, firstItem:first, lastItem:last});
}
static var mixinProps = ["addView", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "getItemAt", "getItemID", "sortItemsBy", "sortItems", "updateViews", "addItemsAt", "removeItemsAt", "getEditingData", "editField"];
static var evtDipatcher = mx.events.EventDispatcher;
static var mixins = new mx.controls.listclasses.DataProvider();
}
Symbol 650 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
class mx.controls.listclasses.ScrollSelectList extends mx.core.ScrollView
{
var invLayoutContent, rows, topRowZ, listContent, __dataProvider, __vPosition, tW, layoutX, layoutY, tH, invRowHeight, invalidate, __height, invUpdateControl, __cellRenderer, __labelFunction, __iconField, __iconFunction, getLength, baseRowZ, lastPosition, propertyTable, isSelected, wasKeySelected, changeFlag, clearSelected, selectItem, lastSelected, dispatchEvent, dragScrolling, _ymouse, scrollInterval, isPressed, onMouseUp, getSelectedIndex, enabled, tabEnabled, tabChildren, createEmptyMovieClip, border_mc;
function ScrollSelectList () {
super();
}
function layoutContent(x, y, w, h) {
delete invLayoutContent;
var _local4 = Math.ceil(h / __rowHeight);
roundUp = (h % __rowHeight) != 0;
var _local12 = _local4 - __rowCount;
if (_local12 < 0) {
var _local3 = _local4;
while (_local3 < __rowCount) {
rows[_local3].removeMovieClip();
delete rows[_local3];
_local3++;
}
topRowZ = topRowZ + _local12;
} else if (_local12 > 0) {
if (rows == undefined) {
rows = new Array();
}
var _local3 = __rowCount;
while (_local3 < _local4) {
var _local2 = (rows[_local3] = listContent.createObject(__rowRenderer, "listRow" + (topRowZ++), topRowZ, {owner:this, styleName:this, rowIndex:_local3}));
_local2._x = x;
_local2._y = Math.round((_local3 * __rowHeight) + y);
_local2.setSize(w, __rowHeight);
_local2.drawRow(__dataProvider.getItemAt(__vPosition + _local3), getStateAt(__vPosition + _local3));
_local2.lastY = _local2._y;
_local3++;
}
}
if (w != tW) {
var _local11 = ((_local12 > 0) ? (__rowCount) : (_local4));
var _local3 = 0;
while (_local3 < _local11) {
rows[_local3].setSize(w, __rowHeight);
_local3++;
}
}
if ((layoutX != x) || (layoutY != y)) {
var _local3 = 0;
while (_local3 < _local4) {
rows[_local3]._x = x;
rows[_local3]._y = Math.round((_local3 * __rowHeight) + y);
_local3++;
}
}
__rowCount = _local4;
layoutX = x;
layoutY = y;
tW = w;
tH = h;
}
function getRowHeight(Void) {
return(__rowHeight);
}
function setRowHeight(v) {
__rowHeight = v;
invRowHeight = true;
invalidate();
}
function get rowHeight() {
return(getRowHeight());
}
function set rowHeight(w) {
setRowHeight(w);
//return(rowHeight);
}
function setRowCount(v) {
__rowCount = v;
}
function getRowCount(Void) {
var _local2 = ((__rowCount == 0) ? (Math.ceil(__height / __rowHeight)) : (__rowCount));
return(_local2);
}
function get rowCount() {
return(getRowCount());
}
function set rowCount(w) {
setRowCount(w);
//return(rowCount);
}
function setEnabled(v) {
super.setEnabled(v);
invUpdateControl = true;
invalidate();
}
function setCellRenderer(cR) {
__cellRenderer = cR;
var _local2 = 0;
while (_local2 < rows.length) {
rows[_local2].setCellRenderer(true);
_local2++;
}
invUpdateControl = true;
invalidate();
}
function set cellRenderer(cR) {
setCellRenderer(cR);
//return(cellRenderer);
}
function get cellRenderer() {
return(__cellRenderer);
}
function set labelField(field) {
setLabelField(field);
//return(labelField);
}
function setLabelField(field) {
__labelField = field;
invUpdateControl = true;
invalidate();
}
function get labelField() {
return(__labelField);
}
function set labelFunction(func) {
setLabelFunction(func);
//return(labelFunction);
}
function setLabelFunction(func) {
__labelFunction = func;
invUpdateControl = true;
invalidate();
}
function get labelFunction() {
return(__labelFunction);
}
function set iconField(field) {
setIconField(field);
//return(iconField);
}
function setIconField(field) {
__iconField = field;
invUpdateControl = true;
invalidate();
}
function get iconField() {
return(__iconField);
}
function set iconFunction(func) {
setIconFunction(func);
//return(iconFunction);
}
function setIconFunction(func) {
__iconFunction = func;
invUpdateControl = true;
invalidate();
}
function get iconFunction() {
return(__iconFunction);
}
function setVPosition(pos) {
if (pos < 0) {
return(undefined);
}
if ((pos > 0) && (pos > ((getLength() - __rowCount) + roundUp))) {
return(undefined);
}
var _local8 = pos - __vPosition;
if (_local8 == 0) {
return(undefined);
}
__vPosition = pos;
var _local10 = _local8 > 0;
_local8 = Math.abs(_local8);
if (_local8 >= __rowCount) {
updateControl();
} else {
var _local4 = new Array();
var _local9 = __rowCount - _local8;
var _local12 = _local8 * __rowHeight;
var _local11 = _local9 * __rowHeight;
var _local6 = (_local10 ? 1 : -1);
var _local3 = 0;
while (_local3 < __rowCount) {
if (((_local3 < _local8) && (_local10)) || ((_local3 >= _local9) && (!_local10))) {
rows[_local3]._y = rows[_local3]._y + Math.round(_local6 * _local11);
var _local5 = _local3 + (_local6 * _local9);
var _local7 = __vPosition + _local5;
_local4[_local5] = rows[_local3];
_local4[_local5].rowIndex = _local5;
_local4[_local5].drawRow(__dataProvider.getItemAt(_local7), getStateAt(_local7), false);
} else {
rows[_local3]._y = rows[_local3]._y - Math.round(_local6 * _local12);
var _local5 = _local3 - (_local6 * _local8);
_local4[_local5] = rows[_local3];
_local4[_local5].rowIndex = _local5;
}
_local3++;
}
rows = _local4;
_local3 = 0;
while (_local3 < __rowCount) {
rows[_local3].swapDepths(baseRowZ + _local3);
_local3++;
}
}
lastPosition = pos;
super.setVPosition(pos);
}
function setPropertiesAt(index, obj) {
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(undefined);
}
if (propertyTable == undefined) {
propertyTable = new Object();
}
propertyTable[_local2] = obj;
rows[index - __vPosition].drawRow(__dataProvider.getItemAt(index), getStateAt(index));
}
function getPropertiesAt(index) {
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(undefined);
}
return(propertyTable[_local2]);
}
function getPropertiesOf(obj) {
var _local2 = obj.getID();
if (_local2 == undefined) {
return(undefined);
}
return(propertyTable[_local2]);
}
function getStyle(styleProp) {
var _local2 = super.getStyle(styleProp);
var _local3 = mx.styles.StyleManager.colorNames[_local2];
if (_local3 != undefined) {
_local2 = _local3;
}
return(_local2);
}
function updateControl(Void) {
var _local2 = 0;
while (_local2 < __rowCount) {
rows[_local2].drawRow(__dataProvider.getItemAt(_local2 + __vPosition), getStateAt(_local2 + __vPosition));
_local2++;
}
delete invUpdateControl;
}
function getStateAt(index) {
return((isSelected(index) ? "selected" : "normal"));
}
function selectRow(rowIndex, transition, allowChangeEvent) {
if (!selectable) {
return(undefined);
}
var _local3 = __vPosition + rowIndex;
var _local8 = __dataProvider.getItemAt(_local3);
var _local5 = rows[rowIndex];
if (_local8 == undefined) {
return(undefined);
}
if (transition == undefined) {
transition = true;
}
if (allowChangeEvent == undefined) {
allowChangeEvent = wasKeySelected;
}
changeFlag = true;
if (((!multipleSelection) && (!Key.isDown(17))) || ((!Key.isDown(16)) && (!Key.isDown(17)))) {
clearSelected(transition);
selectItem(_local3, true);
lastSelected = _local3;
_local5.drawRow(_local5.item, getStateAt(_local3), transition);
} else if (Key.isDown(16) && (multipleSelection)) {
if (lastSelected == undefined) {
lastSelected = _local3;
}
var _local4 = ((lastSelected < _local3) ? 1 : -1);
clearSelected(false);
var _local2 = lastSelected;
while (_local2 != _local3) {
selectItem(_local2, true);
if ((_local2 >= __vPosition) && (_local2 < (__vPosition + __rowCount))) {
rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "selected", false);
}
_local2 = _local2 + _local4;
}
selectItem(_local3, true);
_local5.drawRow(_local5.item, "selected", transition);
} else if (Key.isDown(17)) {
var _local7 = isSelected(_local3);
if ((!multipleSelection) || (wasKeySelected)) {
clearSelected(transition);
}
if (!((!multipleSelection) && (_local7))) {
selectItem(_local3, !_local7);
var _local9 = ((!_local7) ? "selected" : "normal");
_local5.drawRow(_local5.item, _local9, transition);
}
lastSelected = _local3;
}
if (allowChangeEvent) {
dispatchEvent({type:"change"});
}
delete wasKeySelected;
}
function dragScroll(Void) {
clearInterval(dragScrolling);
if (_ymouse < 0) {
setVPosition(__vPosition - 1);
selectRow(0, false);
var _local2 = Math.min((-_ymouse) - 30, 0);
scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval;
dragScrolling = setInterval(this, "dragScroll", scrollInterval);
dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition});
} else if (_ymouse > __height) {
var _local3 = __vPosition;
setVPosition(__vPosition + 1);
if (_local3 != __vPosition) {
selectRow((__rowCount - 1) - roundUp, false);
}
var _local2 = Math.min((_ymouse - __height) - 30, 0);
scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval;
dragScrolling = setInterval(this, "dragScroll", scrollInterval);
dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition});
} else {
dragScrolling = setInterval(this, "dragScroll", 15);
}
updateAfterEvent();
}
function __onMouseUp(Void) {
clearInterval(dragScrolling);
delete dragScrolling;
delete dragScrolling;
delete isPressed;
delete onMouseUp;
if (!selectable) {
return(undefined);
}
if (changeFlag) {
dispatchEvent({type:"change"});
}
delete changeFlag;
}
function moveSelBy(incr) {
if (!selectable) {
setVPosition(__vPosition + incr);
return(undefined);
}
var _local3 = getSelectedIndex();
if (_local3 == undefined) {
_local3 = -1;
}
var _local2 = _local3 + incr;
_local2 = Math.max(0, _local2);
_local2 = Math.min(getLength() - 1, _local2);
if (_local2 == _local3) {
return(undefined);
}
if ((_local3 < __vPosition) || (_local3 >= (__vPosition + __rowCount))) {
setVPosition(_local3);
}
if ((_local2 >= ((__vPosition + __rowCount) - roundUp)) || (_local2 < __vPosition)) {
setVPosition(__vPosition + incr);
}
wasKeySelected = true;
selectRow(_local2 - __vPosition, false);
}
function keyDown(e) {
if (selectable) {
if (findInputText()) {
return(undefined);
}
}
if (e.code == 40) {
moveSelBy(1);
} else if (e.code == 38) {
moveSelBy(-1);
} else if (e.code == 34) {
if (selectable) {
var _local3 = getSelectedIndex();
if (_local3 == undefined) {
_local3 = 0;
}
setVPosition(_local3);
}
moveSelBy((__rowCount - 1) - roundUp);
} else if (e.code == 33) {
if (selectable) {
var _local3 = getSelectedIndex();
if (_local3 == undefined) {
_local3 = 0;
}
setVPosition(_local3);
}
moveSelBy((1 - __rowCount) + roundUp);
} else if (e.code == 36) {
moveSelBy(-__dataProvider.length);
} else if (e.code == 35) {
moveSelBy(__dataProvider.length);
}
}
function findInputText(Void) {
var _local2 = Key.getAscii();
if ((_local2 >= 33) && (_local2 <= 126)) {
findString(String.fromCharCode(_local2));
return(true);
}
}
function findString(str) {
if (__dataProvider.length == 0) {
return(undefined);
}
var _local4 = getSelectedIndex();
if (_local4 == undefined) {
_local4 = 0;
}
var _local6 = 0;
var _local3 = _local4 + 1;
while (_local3 != _local4) {
var _local2 = __dataProvider.getItemAt(_local3);
if (_local2 instanceof XMLNode) {
_local2 = _local2.attributes[__labelField];
} else if (typeof(_local2) != "string") {
_local2 = String(_local2[__labelField]);
}
_local2 = _local2.substring(0, str.length);
if ((str == _local2) || (str.toUpperCase() == _local2.toUpperCase())) {
_local6 = _local3 - _local4;
break;
}
if (_local3 >= (getLength() - 1)) {
_local3 = -1;
}
_local3++;
}
if (_local6 != 0) {
moveSelBy(_local6);
}
}
function onRowPress(rowIndex) {
if (!enabled) {
return(undefined);
}
isPressed = true;
dragScrolling = setInterval(this, "dragScroll", 15);
onMouseUp = __onMouseUp;
if (!selectable) {
return(undefined);
}
selectRow(rowIndex);
}
function onRowRelease(rowIndex) {
}
function onRowRollOver(rowIndex) {
if (!enabled) {
return(undefined);
}
var _local2 = rows[rowIndex].item;
if (getStyle("useRollOver") && (_local2 != undefined)) {
rows[rowIndex].drawRow(_local2, "highlighted", false);
}
dispatchEvent({type:"itemRollOver", index:rowIndex + __vPosition});
}
function onRowRollOut(rowIndex) {
if (!enabled) {
return(undefined);
}
if (getStyle("useRollOver")) {
rows[rowIndex].drawRow(rows[rowIndex].item, getStateAt(rowIndex + __vPosition), false);
}
dispatchEvent({type:"itemRollOut", index:rowIndex + __vPosition});
}
function onRowDragOver(rowIndex) {
if (((!enabled) || (isPressed != true)) || (!selectable)) {
return(undefined);
}
if (dropEnabled) {
} else if (dragScrolling) {
selectRow(rowIndex, false);
} else {
onMouseUp = __onMouseUp;
onRowPress(rowIndex);
}
}
function onRowDragOut(rowIndex) {
if (!enabled) {
return(undefined);
}
if (dragEnabled) {
} else {
onRowRollOut(rowIndex);
}
}
function init(Void) {
super.init();
tabEnabled = true;
tabChildren = false;
if (__dataProvider == undefined) {
__dataProvider = new Array();
__dataProvider.addEventListener("modelChanged", this);
}
baseRowZ = (topRowZ = 10);
}
function createChildren(Void) {
super.createChildren();
listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH);
invLayoutContent = true;
invalidate();
}
function draw(Void) {
if (invRowHeight) {
delete invRowHeight;
__rowCount = 0;
listContent.removeMovieClip();
listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH);
}
if (invUpdateControl) {
updateControl();
}
border_mc.draw();
}
function invalidateStyle(propName) {
if (isRowStyle[propName]) {
invUpdateControl = true;
invalidate();
} else {
var _local3 = 0;
while (_local3 < __rowCount) {
rows[_local3].invalidateStyle(propName);
_local3++;
}
}
super.invalidateStyle(propName);
}
static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.listclasses.ScrollSelectList);
static var mixIt2 = mx.controls.listclasses.DataProvider.Initialize(Array);
var CONTENTDEPTH = 100;
var __hPosition = 0;
var __rowRenderer = "SelectableRow";
var __rowHeight = 22;
var __rowCount = 0;
var __labelField = "label";
var minScrollInterval = 30;
var dropEnabled = false;
var dragEnabled = false;
var className = "ScrollSelectList";
var isRowStyle = {styleName:true, backgroundColor:true, selectionColor:true, rollOverColor:true, selectionDisabledColor:true, backgroundDisabledColor:true, textColor:true, textSelectedColor:true, textRollOverColor:true, textDisabledColor:true, alternatingRowColors:true, defaultIcon:true};
var roundUp = 0;
var selectable = true;
var multipleSelection = false;
}
Symbol 651 MovieClip [__Packages.mx.controls.List] Frame 0
class mx.controls.List extends mx.controls.listclasses.ScrollSelectList
{
var border_mc, __labels, setDataProvider, roundUp, __get__rowCount, __dataProvider, __maxHPosition, invScrollProps, invalidate, __vPosition, getViewMetrics, setSize, __width, __rowHeight, totalWidth, totalHeight, displayWidth, __hScrollPolicy, vScroller, __hPosition, listContent, data, mask_mc, __height, __rowCount, invRowHeight, invLayoutContent, setScrollProperties, oldVWidth;
function List () {
super();
}
function setEnabled(v) {
super.setEnabled(v);
border_mc.backgroundColorName = (v ? "backgroundColor" : "backgroundDisabledColor");
border_mc.invalidate();
}
function get labels() {
return(__labels);
}
function set labels(lbls) {
__labels = lbls;
setDataProvider(lbls);
//return(labels);
}
function setVPosition(pos) {
pos = Math.min((__dataProvider.length - __get__rowCount()) + roundUp, pos);
pos = Math.max(0, pos);
super.setVPosition(pos);
}
function setHPosition(pos) {
pos = Math.max(Math.min(__maxHPosition, pos), 0);
super.setHPosition(pos);
hScroll(pos);
}
function setMaxHPosition(pos) {
__maxHPosition = pos;
invScrollProps = true;
invalidate();
}
function setHScrollPolicy(policy) {
if ((policy.toLowerCase() == "auto") && (!autoHScrollAble)) {
return(undefined);
}
super.setHScrollPolicy(policy);
if (policy == "off") {
setHPosition(0);
setVPosition(Math.min((__dataProvider.length - __get__rowCount()) + roundUp, __vPosition));
}
}
function setRowCount(rC) {
if (isNaN(rC)) {
return(undefined);
}
var _local2 = getViewMetrics();
setSize(__width, ((__rowHeight * rC) + _local2.top) + _local2.bottom);
}
function layoutContent(x, y, tW, tH, dW, dH) {
totalWidth = tW;
totalHeight = tH;
displayWidth = dW;
var _local4 = (((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) ? (Math.max(tW, dW)) : (dW));
super.layoutContent(x, y, _local4, dH);
}
function modelChanged(eventObj) {
super.modelChanged(eventObj);
var _local3 = eventObj.eventName;
if ((((_local3 == "addItems") || (_local3 == "removeItems")) || (_local3 == "updateAll")) || (_local3 == "filterModel")) {
invScrollProps = true;
invalidate("invScrollProps");
}
}
function onScroll(eventObj) {
var _local3 = eventObj.target;
if (_local3 == vScroller) {
setVPosition(_local3.scrollPosition);
} else {
hScroll(_local3.scrollPosition);
}
super.onScroll(eventObj);
}
function hScroll(pos) {
__hPosition = pos;
listContent._x = -pos;
}
function init(Void) {
super.init();
if (labels.length > 0) {
var _local6 = new Array();
var _local3 = 0;
while (_local3 < labels.length) {
_local6.addItem({label:labels[_local3], data:data[_local3]});
_local3++;
}
setDataProvider(_local6);
}
__maxHPosition = 0;
}
function createChildren(Void) {
super.createChildren();
listContent.setMask(mask_mc);
border_mc.move(0, 0);
border_mc.setSize(__width, __height);
}
function getRowCount(Void) {
var _local2 = getViewMetrics();
return(((__rowCount == 0) ? (Math.ceil(((__height - _local2.top) - _local2.bottom) / __rowHeight)) : (__rowCount)));
}
function size(Void) {
super.size();
configureScrolling();
var _local3 = getViewMetrics();
layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom);
}
function draw(Void) {
if (invRowHeight) {
invScrollProps = true;
super.draw();
listContent.setMask(mask_mc);
invLayoutContent = true;
}
if (invScrollProps) {
configureScrolling();
delete invScrollProps;
}
if (invLayoutContent) {
var _local3 = getViewMetrics();
layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom);
}
super.draw();
}
function configureScrolling(Void) {
var _local2 = __dataProvider.length;
if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) {
setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition)));
}
var _local3 = getViewMetrics();
var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right));
if (_local2 == undefined) {
_local2 = 0;
}
setScrollProperties(_local4, 1, _local2, __rowHeight);
if (oldVWidth != _local4) {
invLayoutContent = true;
}
oldVWidth = _local4;
}
static var symbolOwner = mx.controls.List;
static var symbolName = "List";
var className = "List";
static var version = "2.0.2.127";
var clipParameters = {rowHeight:1, enabled:1, visible:1, labels:1};
var scrollDepth = 1;
var __vScrollPolicy = "on";
var autoHScrollAble = false;
}
Symbol 652 MovieClip [__Packages.mx.controls.DataGrid] Frame 0
class mx.controls.DataGrid extends mx.controls.List
{
var invInitHeaders, columns, __rowCount, invDrawCols, invalidate, getViewMetrics, setSize, __width, __rowHeight, invCheckCols, enabled, cellEditor, __dataProvider, __vPosition, rows, getStateAt, __hScrollPolicy, __maxHPosition, roundUp, getRowCount, setScrollProperties, oldVWidth, invLayoutContent, border_mc, __height, setMaxHPosition, setHPosition, getMaxHPosition, getHPosition, oldWidth, displayWidth, numberOfCols, invRowHeight, invSpaceColsEqually, invColChange, updateControl, totalWidth, lines_mc, listContent, __get__height, getStyle, headerCells, header_mc, dispatchEvent, __viewMetrics, sortArrow, sortIndex, layoutX, sortDirection, owner, column, _alpha, cell, asc, col, oldX, onRollOut, __focusedCell, __hPosition, editorMask, editTween, getFocusManager, __tabHandlerCache, vScroller, hScroller, dontEdit, listOwner, activeGrid, getLength, releaseFocus;
function DataGrid () {
super();
}
function init() {
super.init();
invInitHeaders = true;
columns = new Array();
}
function layoutContent(x, y, tW, tH, dW, dH) {
var _local3 = __rowCount;
if (__showHeaders) {
y = y + __headerHeight;
dH = dH - __headerHeight;
}
super.layoutContent(x, y, tW, tH, dW, dH);
if (tW != totColW) {
drawHeaderBG();
}
if (__rowCount > _local3) {
invDrawCols = true;
invalidate();
}
}
function setRowCount(rC) {
if (isNaN(rC)) {
return(undefined);
}
var _local2 = getViewMetrics();
setSize(__width, (((__rowHeight * rC) + _local2.top) + _local2.bottom) + (__headerHeight * __showHeaders));
}
function setRowHeight(rH) {
__rowHeight = rH;
if (hasDrawn) {
super.setRowHeight(rH);
}
}
function setHScrollPolicy(policy) {
super.setHScrollPolicy(policy);
invCheckCols = true;
invalidate();
}
function setEnabled(v) {
if (v == enabled) {
return(undefined);
}
super.setEnabled(v);
if (__showHeaders) {
enableHeader(v);
}
if (cellEditor._visible == true) {
disposeEditor();
}
invDrawCols = true;
invalidate();
}
function modelChanged(eventObj) {
if (eventObj.eventName == "updateField") {
var _local3 = eventObj.firstItem;
var _local5 = __dataProvider.getItemAt(_local3);
rows[_local3 - __vPosition].drawRow(_local5, getStateAt(_local3));
return(undefined);
}
if (eventObj.eventName == "schemaLoaded") {
removeAllColumns();
}
if (columns.length == 0) {
generateCols();
}
super.modelChanged(eventObj);
}
function configureScrolling(Void) {
var _local3 = getViewMetrics();
var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right));
var _local2 = __dataProvider.length;
if (_local2 == undefined) {
_local2 = 0;
}
if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) {
setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition)));
}
setScrollProperties(_local4, 1, _local2, __rowHeight, __headerHeight * __showHeaders);
if (oldVWidth != _local4) {
invLayoutContent = true;
}
oldVWidth = _local4;
}
function setVPosition(pos) {
if (cellEditor != undefined) {
disposeEditor();
}
super.setVPosition(pos);
}
function size(Void) {
if (hasDrawn != true) {
border_mc.setSize(__width, __height);
return(undefined);
}
if (cellEditor != undefined) {
disposeEditor();
}
if (__hScrollPolicy != "off") {
var _local5 = 0;
var _local6 = columns.length;
var _local3 = 0;
while (_local3 < _local6) {
_local5 = _local5 + columns[_local3].__width;
_local3++;
}
var _local8 = getViewMetrics();
var _local9 = (__width - _local8.left) - _local8.right;
setMaxHPosition(Math.max(_local5 - _local9, 0));
var _local7 = _local9 - _local5;
if (_local7 > 0) {
columns[_local6 - 1].__width = columns[_local6 - 1].__width + _local7;
}
setHPosition(Math.min(getMaxHPosition(), getHPosition()));
}
super.size();
if (__hScrollPolicy == "off") {
var _local10 = new Array();
var _local6 = columns.length;
if (oldWidth == undefined) {
oldWidth = displayWidth;
}
var _local4 = 0;
var _local3 = 0;
while (_local3 < _local6) {
_local4 = _local4 + ((columns[_local3].__width = (displayWidth * columns[_local3].__width) / oldWidth));
_local3++;
}
if (_local4 != displayWidth) {
columns[columns.length - 1].__width = columns[columns.length - 1].__width + (displayWidth - _local4);
}
totColW = (numberOfCols = displayWidth);
}
oldWidth = displayWidth;
drawColumns();
drawHeaderBG();
invalidate();
}
function draw() {
if (invRowHeight) {
super.draw();
invInitHeaders = true;
invDrawCols = true;
delete cellEditor;
}
if (invInitHeaders) {
initHeaders();
invLayoutContent = true;
}
super.draw();
if (invSpaceColsEqually) {
delete invSpaceColsEqually;
spaceColumnsEqually();
}
if (invColChange) {
delete invColChange;
if (hasDrawn) {
initHeaders();
initRows();
invDrawCols = true;
updateControl();
invCheckCols = true;
}
}
if (invCheckCols) {
if (totColW != displayWidth) {
resizeColumn(columns.length - 1, columns[columns.length - 1].__width);
}
delete invCheckCols;
}
if (invDrawCols) {
drawColumns();
}
hasDrawn = true;
}
function editField(index, colName, data) {
__dataProvider.editField(index, colName, data);
}
function get columnNames() {
return(getColumnNames());
}
function set columnNames(w) {
setColumnNames(w);
//return(columnNames);
}
function setColumnNames(tmpArray) {
var _local2 = 0;
while (_local2 < tmpArray.length) {
addColumn(tmpArray[_local2]);
_local2++;
}
}
function getColumnNames(Void) {
var _local3 = new Array();
var _local2 = 0;
while (_local2 < columns.length) {
_local3[_local2] = columns[_local2].columnName;
_local2++;
}
return(_local3);
}
function addColumnAt(index, newCol) {
if (index < columns.length) {
columns.splice(index, 0, "tmp");
}
var _local4 = newCol;
if (!(_local4 instanceof mx.controls.gridclasses.DataGridColumn)) {
_local4 = new mx.controls.gridclasses.DataGridColumn(_local4);
}
columns[index] = _local4;
_local4.colNum = index;
var _local2 = index + 1;
while (_local2 < columns.length) {
columns[_local2].colNum++;
_local2++;
}
_local4.parentGrid = this;
totColW = totColW + _local4.width;
invColChange = true;
invalidate();
return(newCol);
}
function addColumn(newCol) {
return(addColumnAt(columns.length, newCol));
}
function removeColumnAt(index) {
var _local4 = columns[index];
columns.splice(index, 1);
totColW = totColW - _local4.width;
var _local2 = index;
while (_local2 < columns.length) {
columns[_local2].colNum--;
_local2++;
}
invColChange = true;
invalidate();
return(_local4);
}
function removeAllColumns(Void) {
totColW = 0;
columns = new Array();
invColChange = true;
invalidate();
}
function getColumnAt(index) {
return(columns[index]);
}
function getColumnIndex(name) {
var _local2 = 0;
while (_local2 < columns.length) {
if (columns[_local2].columnName == name) {
return(_local2);
}
_local2++;
}
}
function get columnCount() {
return(columns.length);
}
function spaceColumnsEqually(Void) {
if (displayWidth == undefined) {
var _local4 = getViewMetrics();
displayWidth = (__width - _local4.left) - _local4.right;
}
var _local3 = Math.ceil(totalWidth / columns.length);
var _local2 = 0;
while (_local2 < columns.length) {
columns[_local2].__width = _local3;
_local2++;
}
totColW = totalWidth;
invDrawCols = true;
invalidate();
}
function generateCols(Void) {
if (columns.length == 0) {
var _local3 = __dataProvider.getColumnNames();
if (_local3 == undefined) {
var _local4 = __dataProvider.getItemAt(0);
for (var _local2 in _local4) {
if (_local2 != "__ID__") {
addColumn(_local2);
}
}
} else {
var _local2 = 0;
while (_local2 < _local3.length) {
addColumn(_local3[_local2]);
_local2++;
}
}
invSpaceColsEqually = true;
invColChange = true;
invCheckCols = true;
invalidate();
}
}
function resizeColumn(col, w) {
if ((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) {
columns[col].__width = w;
var _local11 = 0;
var _local5 = columns.length;
var _local2 = 0;
while (_local2 < _local5) {
_local11 = _local11 + columns[_local2].__width;
_local2++;
}
setMaxHPosition(Math.max(_local11 - displayWidth, 0));
var _local12 = displayWidth - _local11;
if (_local12 > 0) {
columns[_local5 - 1].__width = columns[_local5 - 1].__width + _local12;
}
setHPosition(Math.min(getMaxHPosition(), getHPosition()));
invDrawCols = true;
invalidate();
return(undefined);
}
var _local10 = 0;
var _local2 = 0;
while (_local2 < col) {
_local10 = _local10 + columns[_local2].__width;
_local2++;
}
var _local8 = ((displayWidth + 2) - _local10) - columns[col].__width;
var _local6 = ((displayWidth + 2) - _local10) - w;
columns[col].__width = w;
var _local5 = columns.length;
_local2 = col + 1;
while (_local2 < _local5) {
if (!columns[_local2].resizable) {
_local6 = _local6 - columns[_local2].__width;
_local8 = _local8 - columns[_local2].__width;
}
_local2++;
}
var _local9 = 0;
_local2 = col + 1;
while (_local2 < _local5) {
if (columns[_local2].resizable) {
columns[_local2].__width = (columns[_local2].width * _local6) / _local8;
_local9 = _local9 + columns[_local2].__width;
}
_local2++;
}
var _local3 = 0;
var _local7 = false;
_local2 = _local5 - 1;
while (_local2 >= 0) {
if (columns[_local2].resizable) {
if (!_local7) {
columns[_local2].__width = columns[_local2].__width + (_local6 - _local9);
_local7 = true;
}
if (_local3 > 0) {
columns[_local2].__width = columns[_local2].__width - _local3;
_local3 = 0;
}
if (columns[_local2].__width < minColWidth) {
_local3 = _local3 + (minColWidth - columns[_local2].__width);
columns[_local2].__width = minColWidth;
}
}
_local2--;
}
invDrawCols = true;
invalidate();
}
function drawColumns(Void) {
delete invDrawCols;
var _local4 = (lines_mc = listContent.createEmptyMovieClip("lines_mc", LINEDEPTH));
var _local9 = 0.75;
var _local5 = 1;
var _local15 = __get__height() - 1;
var _local12 = getStyle("vGridLineColor");
var _local14 = columns.length;
placeSortArrow();
var _local7 = 0;
while (_local7 < _local14) {
var _local6 = columns[_local7];
var _local13 = (enabled ? "backgroundColor" : "backgroundDisabledColor");
var _local11 = _local6.getStyle(_local13);
_local9 = _local9 + _local6.__width;
_local4.moveTo(_local5, 1);
_local4.lineStyle(0, _local12, 0);
var _local10 = Math.floor(_local9);
_local4.lineTo(_local10, 1);
if ((_local7 < (columns.length - 1)) && (getStyle("vGridLines"))) {
_local4.lineStyle(0, _local12, 100);
}
_local4.lineTo(_local10, __get__height());
_local4.lineStyle(0, _local12, 0);
_local4.lineTo(_local5, __get__height());
_local4.lineTo(_local5, 1);
if (__showHeaders) {
var _local3 = headerCells[_local7];
_local3._x = _local5 + 2;
_local3.hO._x = _local5;
_local3.setSize(_local6.__width - 5, Math.min(__headerHeight, _local3.getPreferredHeight()));
_local3.hO._width = _local6.__width - 2;
_local3.hO._height = __headerHeight;
_local3._y = (__headerHeight - _local3._height) / 2;
header_mc["sep" + _local7]._x = _local9 - 2;
listContent.disableHeader._width = totalWidth;
}
var _local2 = 0;
while (_local2 < __rowCount) {
if (_local7 == 0) {
rows[_local2].colBG.clear();
}
var _local8 = _local6.__width;
rows[_local2].drawCell(_local7, _local5, _local8, _local11);
_local2++;
}
_local5 = _local9;
_local7++;
}
if (getStyle("hGridLines")) {
lines_mc.lineStyle(0, getStyle("hGridLineColor"));
_local7 = 1;
while (_local7 < __rowCount) {
lines_mc.moveTo(4, rows[_local7]._y);
lines_mc.lineTo(totalWidth, rows[_local7]._y);
_local7++;
}
}
}
function initRows(Void) {
var _local2 = 0;
while (_local2 < __rowCount) {
rows[_local2].createCells();
_local2++;
}
}
function onRowPress(rowIndex) {
super.onRowPress(rowIndex);
if (!enabled) {
return(undefined);
}
var _local11 = columns.length;
var _local6 = rows[rowIndex];
var _local3 = 0;
while (_local3 < _local11) {
var _local5 = columns[_local3];
var _local4 = _local6._xmouse - _local6.cells[_local3]._x;
if ((_local4 >= 0) && (_local4 < _local5.__width)) {
dispatchEvent({type:"cellPress", columnIndex:_local3, view:this, itemIndex:rowIndex + __vPosition});
return(undefined);
}
_local3++;
}
}
function get showHeaders() {
return(getShowHeaders());
}
function set showHeaders(w) {
setShowHeaders(w);
//return(showHeaders);
}
function setShowHeaders(b) {
__showHeaders = b;
invInitHeaders = true;
invDrawCols = true;
invalidate();
}
function getShowHeaders() {
return(__showHeaders);
}
function get headerHeight() {
return(getHeaderHeight());
}
function set headerHeight(w) {
setHeaderHeight(w);
//return(headerHeight);
}
function setHeaderHeight(h) {
__headerHeight = h;
invInitHeaders = true;
invDrawCols = true;
invalidate();
}
function getHeaderHeight(Void) {
return(__headerHeight);
}
function initHeaders(Void) {
delete invInitHeaders;
if (__showHeaders) {
header_mc = listContent.createClassObject(mx.core.UIObject, "header_mc", HEADERDEPTH, {styleName:this});
headerCells = new Array();
var _local2 = 0;
while (_local2 < columns.length) {
var _local6 = columns[_local2];
var _local4;
var _local7 = _local6.__headerRenderer;
if (_local7 == undefined) {
_local4 = (headerCells[_local2] = header_mc.createLabel("fHeaderCell" + _local2, HEADERCELLDEPTH + _local2));
_local4.selectable = false;
_local4.setStyle("styleName", _local6);
} else if (typeof(_local7) == "string") {
_local4 = (headerCells[_local2] = header_mc.createObject(_local7, "fHeaderCell" + _local2, HEADERCELLDEPTH + _local2, {styleName:_local6}));
} else {
_local4 = (headerCells[_local2] = header_mc.createClassObject(_local7, "fHeaderCell" + _local2, HEADERCELLDEPTH + _local2, {styleName:_local6}));
}
_local4.setValue(_local6.__get__headerText());
_local6.headerCell = _local4;
var _local3 = header_mc.attachMovie("DataHeaderOverlay", "hO" + _local2, HEADEROVERLAYDEPTH + _local2);
_local4.hO = _local3;
_local3.cell = _local4;
_local4.column = (_local3.column = _local6);
_local4.asc = (_local3.asc = false);
_local4.owner = (_local3.owner = this);
_local3._alpha = 0;
if (_local3.column.sortable && (_local3.onPress == undefined)) {
_local3.useHandCursor = false;
_local3.onRollOver = headerRollOver;
_local3.onRollOut = headerRollOut;
_local3.onPress = headerPress;
_local3.onRelease = headerRelease;
_local3.onReleaseOutside = headerUp;
_local3.headerUp = headerUp;
}
if (_local2 < (columns.length - 1)) {
var _local5 = header_mc.attachMovie("DataHeaderSeperator", "sep" + _local2, SEPARATORDEPTH + _local2);
_local5._height = __headerHeight;
if (_local6.resizable && (resizableColumns)) {
_local5.useHandCursor = false;
_local5.col = _local2;
_local5.owner = this;
_local5.onRollOver = showStretcher;
_local5.onPress = startSizing;
_local5.onRelease = (_local5.onReleaseOutside = stopSizing);
_local5.onRollOut = hideStretcher;
}
}
_local2++;
}
drawHeaderBG();
} else {
header_mc.removeMovieClip();
}
}
function invalidateHeaderStyle(Void) {
var _local4 = columns.length;
var _local3 = 0;
while (_local3 < _local4) {
var _local2 = headerCells[_local3];
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle();
_local2.draw();
_local3++;
}
}
function drawHeaderBG(Void) {
var _local2 = header_mc;
_local2.clear();
var _local5 = getStyle("headerColor");
var _local3 = __viewMetrics;
var _local4 = Math.max(totalWidth, displayWidth + 3);
_local2.moveTo(_local3.left, _local3.top);
var _local7 = {matrixType:"box", x:0, y:0, w:_local4, h:__headerHeight + 1, r:(Math.PI/2)};
var _local8 = [_local5, _local5, 16777215];
var _local9 = [0, 60, 255];
var _local6 = [100, 100, 100];
_local2.beginGradientFill("linear", _local8, _local6, _local9, _local7);
_local2.lineStyle(0, 0, 0);
_local2.lineTo(_local4, _local3.top);
_local2.lineTo(_local4, __headerHeight + 1);
_local2.lineStyle(0, 0, 100);
_local2.lineTo(_local3.left, __headerHeight + 1);
_local2.lineStyle(0, 0, 0);
_local2.endFill();
}
function enableHeader(v) {
if (v) {
listContent.disableHeader.removeMovieClip();
} else {
var _local2 = listContent.attachMovie("DataHeaderOverlay", "disableHeader", DISABLEDHEADERDEPTH);
_local2._width = totalWidth;
_local2._height = __headerHeight;
var _local3 = new Color(_local2);
_local3.setRGB(getStyle("backgroundDisabledColor"));
_local2._alpha = 60;
}
}
function placeSortArrow(Void) {
sortArrow.removeMovieClip();
if (sortIndex == undefined) {
return(undefined);
}
if ((columns[sortIndex].__width - headerCells[sortIndex].getPreferredWidth()) <= 20) {
return(undefined);
}
sortArrow = header_mc.createObject("DataSortArrow", "sortArrow", SORTARROWDEPTH);
var _local3 = layoutX;
var _local2 = 0;
while (_local2 <= sortIndex) {
_local3 = _local3 + columns[_local2].__width;
_local2++;
}
var _local4 = sortDirection == "ASC";
sortArrow._yscale = (_local4 ? -100 : 100);
sortArrow._x = (_local3 - sortArrow._width) - 8;
sortArrow._y = ((__headerHeight - sortArrow._height) / 2) + (_local4 * sortArrow._height);
}
function headerRollOver(Void) {
var _local2 = owner;
if ((((!_local2.enabled) || (_local2.cellEditor != undefined)) || (!_local2.sortableColumns)) || (!column.sortable)) {
return(undefined);
}
var _local3 = new Color(this);
_local3.setRGB(_local2.getStyle("rollOverColor"));
_alpha = 50;
}
function headerRollOut(Void) {
_alpha = 0;
}
function headerPress(Void) {
var _local2 = owner;
if (((!column.sortable) || (!_local2.sortableColumns)) || (!_local2.enabled)) {
return(undefined);
}
cell._x = cell._x + 1;
cell._y = cell._y + 1;
var _local3 = new Color(this);
_local3.setRGB(_local2.getStyle("selectionColor"));
_alpha = 100;
}
function headerUp(Void) {
if (((!column.sortable) || (!owner.sortableColumns)) || (!owner.enabled)) {
return(undefined);
}
_alpha = 0;
cell._x = cell._x - 1;
cell._y = cell._y - 1;
}
function headerRelease(Void) {
var _local2 = owner;
var _local3 = column;
if (((!_local3.sortable) || (!_local2.sortableColumns)) || (!_local2.enabled)) {
return(undefined);
}
headerUp();
asc = !asc;
var _local4 = (asc ? "ASC" : "DESC");
_local2.sortIndex = _local2.getColumnIndex(_local3.columnName);
_local2.sortDirection = _local4;
_local2.placeSortArrow();
if (_local3.sortOnHeaderRelease) {
_local2.sortItemsBy(_local3.columnName, _local4);
}
_local2.dispatchEvent({type:"headerRelease", view:_local2, columnIndex:_local2.getColumnIndex(_local3.columnName)});
_local2.dontEdit = true;
}
function isStretchable(col) {
var _local2 = true;
if (!resizableColumns) {
_local2 = false;
} else if (!columns[col].resizable) {
_local2 = false;
} else if ((col == (columns.length - 2)) && (!columns[col + 1].resizable)) {
_local2 = false;
}
return(_local2);
}
function showStretcher(Void) {
var _local2 = owner;
if (((!_local2.isStretchable(col)) || (!_local2.enabled)) || (_local2.cellEditor != undefined)) {
return(undefined);
}
Mouse.hide();
if (_local2.stretcher == undefined) {
_local2.attachMovie("cursorStretch", "stretcher", _local2.STRETCHERDEPTH);
}
_local2.stretcher._x = _local2._xmouse;
_local2.stretcher._y = _local2._ymouse;
_local2.stretcher._visible = true;
_local2.onMouseMove = function () {
this.stretcher._x = this._xmouse;
this.stretcher._y = this._ymouse;
updateAfterEvent();
};
}
function startSizing(Void) {
var _local2 = owner;
if ((!_local2.isStretchable(col)) || (!_local2.enabled)) {
return(undefined);
}
_local2.pressFocus();
_local2.attachMovie("DataStretchBar", "stretchBar", 999);
_local2.stretchBar._height = _local2.height;
_local2.stretchBar._x = _local2._xmouse;
oldX = _local2.stretchBar._x;
_local2.colX = oldX - _local2.columns[col].width;
_local2.onMouseMove = function () {
this.stretcher._x = this._xmouse;
this.stretcher._y = this._ymouse;
this.stretchBar._x = Math.max(this._xmouse, this.colX + this.minColWidth);
if (this.__hScrollPolicy == "off") {
this.stretchBar._x = Math.min(this.stretchBar._x, this.displayWidth - this.minColWidth);
}
updateAfterEvent();
};
}
function stopSizing(Void) {
var _local2 = owner;
var _local3 = col;
if ((!_local2.isStretchable(_local3)) || (!_local2.enabled)) {
return(undefined);
}
_local2.stretchBar._visible = false;
onRollOut();
var _local4 = _local2.stretchBar._x - oldX;
_local2.resizeColumn(_local3, _local2.columns[_local3].width + _local4);
_local2.dispatchEvent({type:"columnStretch", columnIndex:_local3});
}
function hideStretcher(Void) {
owner.stretcher._visible = false;
delete owner.onMouseMove;
Mouse.show();
}
function set focusedCell(obj) {
setFocusedCell(obj);
//return(focusedCell);
}
function get focusedCell() {
return(__focusedCell);
}
function setFocusedCell(coord, broadCast) {
if ((!enabled) || (!editable)) {
return(undefined);
}
if ((coord == undefined) && (cellEditor != undefined)) {
disposeEditor();
return(undefined);
}
var _local2 = coord.itemIndex;
var _local5 = coord.columnIndex;
if (_local2 == undefined) {
_local2 = 0;
}
if (_local5 == undefined) {
_local5 = 0;
}
var _local9 = columns[_local5].columnName;
if (__vPosition > _local2) {
setVPosition(_local2);
} else {
var _local11 = (((_local2 - __vPosition) - __rowCount) + roundUp) + 1;
if (_local11 > 0) {
setVPosition(__vPosition + _local11);
}
}
var _local10 = columns[_local5];
var _local8 = rows[_local2 - __vPosition];
var _local3 = _local8.cells[_local5];
if ((_local3._x > (__hPosition + displayWidth)) || (_local3._x < __hPosition)) {
setHPosition(_local3._x);
}
var _local4 = __dataProvider.getEditingData(_local2, _local9);
if (_local4 == undefined) {
_local4 = __dataProvider.getItemAt(_local2)[_local9];
}
if (_local4 == undefined) {
_local4 = " ";
}
if (_local3.isCellEditor != true) {
if (cellEditor == undefined) {
cellEditor = listContent.createClassObject(mx.controls.TextInput, "editor_mc", EDITORDEPTH, {styleName:_local10, listOwner:this});
}
cellEditor.backgroundColor = 16777215 /* 0xFFFFFF */;
cellEditor._visible = true;
cellEditor.setSize(_local10.__width, __rowHeight + 2);
cellEditor._x = _local3._x - 1;
cellEditor.text = _local4;
editorMask = listContent.attachMovie("BoundingBox", "editorMask", 60001, {_alpha:0});
cellEditor.setMask(editorMask);
editorMask._width = cellEditor.width;
editorMask._height = cellEditor.height;
editorMask._y = (cellEditor._y = _local8._y - 1);
editorMask._x = cellEditor._x - editorMask._width;
editTween = new mx.effects.Tween(this, cellEditor._x - editorMask._width, cellEditor._x, 150);
} else {
cellEditor = _local3;
cellEditor.setValue(_local4, __dataProvider.getItemAt(_local2));
}
var _local6 = getFocusManager();
_local6.setFocus(cellEditor);
_local6.defaultPushButtonEnabled = false;
if (_local3.isCellEditor != true) {
cellEditor.hPosition = 0;
cellEditor.redraw();
Selection.setSelection(0, cellEditor.length);
}
__focusedCell = coord;
if (__tabHandlerCache == undefined) {
__tabHandlerCache = _local6.tabHandler;
_local6.tabHandler = tabHandler;
}
_local6.activeGrid = this;
cellEditor.addEventListener("keyDown", editorKeyDown);
if (broadCast) {
dispatchEvent({type:"cellFocusIn", itemIndex:_local2, columnIndex:_local5});
}
}
function onMouseDown(Void) {
if (cellEditor._visible && (!cellEditor.hitTest(_root._xmouse, _root._ymouse))) {
editCell();
}
if ((vScroller.hitTest(_root._xmouse, _root._ymouse) || (hScroller.hitTest(_root._xmouse, _root._ymouse))) || (header_mc.hitTest(_root._xmouse, _root._ymouse))) {
dontEdit = true;
}
}
function editorKeyDown(Void) {
if (Key.isDown(27)) {
listOwner.disposeEditor();
} else if (Key.isDown(13) && (Key.getCode() != 229)) {
listOwner.editCell();
listOwner.findNextEnterCell();
}
}
function tabHandler(Void) {
var _local4 = -1;
var _local3 = -1;
var _local2 = activeGrid;
if (_local2.__focusedCell != undefined) {
_local4 = _local2.__focusedCell.itemIndex;
_local3 = _local2.__focusedCell.columnIndex;
}
_local2.editCell();
_local2.findNextCell(_local4, _local3);
}
function findNextEnterCell(Void) {
var _local3 = (Key.isDown(16) ? -1 : 1);
var _local2 = __focusedCell.itemIndex + _local3;
if ((_local2 < getLength()) && (_local2 >= 0)) {
__focusedCell.itemIndex = _local2;
}
setFocusedCell(__focusedCell, true);
}
function findNextCell(index, colIndex) {
if (index == undefined) {
colIndex = -1;
index = colIndex;
}
var _local5 = false;
var _local4 = (Key.isDown(16) ? -1 : 1);
while (!_local5) {
colIndex = colIndex + _local4;
if ((colIndex >= columns.length) || (colIndex < 0)) {
colIndex = ((colIndex < 0) ? (columns.length) : 0);
index = index + _local4;
if ((index >= getLength()) || (index < 0)) {
if (getFocusManager().activeGrid != undefined) {
disposeEditor();
}
dontEdit = true;
Selection.setFocus(this);
delete dontEdit;
getFocusManager().tabHandler();
return(undefined);
}
}
if (columns[colIndex].editable) {
_local5 = true;
if (__tabHandlerCache != undefined) {
disposeEditor();
}
setFocusedCell({itemIndex:index, columnIndex:colIndex}, true);
}
}
}
function onSetFocus(Void) {
super.onSetFocus();
if (editable && (dontEdit != true)) {
if (__focusedCell == undefined) {
__focusedCell = {itemIndex:0, columnIndex:0};
}
if (columns[__focusedCell.columnIndex].editable == true) {
setFocusedCell(__focusedCell, true);
} else {
findNextCell(__focusedCell.itemIndex, __focusedCell.columnIndex);
}
}
delete dontEdit;
}
function onTweenUpdate(val) {
editorMask._x = val;
}
function onTweenEnd(val) {
editorMask._x = val;
cellEditor.setMask(undefined);
editorMask.removeMovieClip();
}
function disposeEditor(Void) {
cellEditor.removeEventListener("keyDown", editorKeyDown);
dispatchEvent({type:"cellFocusOut", itemIndex:__focusedCell.itemIndex, columnIndex:__focusedCell.columnIndex});
if (cellEditor.isCellEditor != true) {
cellEditor._visible = false;
}
var _local3 = getFocusManager();
if (__tabHandlerCache != undefined) {
_local3.tabHandler = __tabHandlerCache;
delete __tabHandlerCache;
}
_local3.defaultPushButtonEnabled = true;
if ((border_mc.hitTest(_root._xmouse, _root._ymouse) && (!vScroller.hitTest(_root._xmouse, _root._ymouse))) && (!hScroller.hitTest(_root._xmouse, _root._ymouse))) {
dontEdit = true;
releaseFocus();
delete dontEdit;
}
delete cellEditor;
delete _local3.activeGrid;
}
function editCell() {
var _local3 = __focusedCell.itemIndex;
var _local4 = columns[__focusedCell.columnIndex].columnName;
var _local2 = __dataProvider.getEditingData(_local3, _local4);
if (_local2 == undefined) {
_local2 = __dataProvider.getItemAt(_local3)[_local4];
}
var _local5 = (cellEditor.isCellEditor ? (cellEditor.getValue()) : (cellEditor.text));
if (_local2 != _local5) {
editField(_local3, _local4, _local5);
dispatchEvent({type:"cellEdit", itemIndex:_local3, columnIndex:__focusedCell.columnIndex, oldValue:_local2});
}
disposeEditor();
}
function invalidateStyle(propName) {
if ((propName == "headerColor") || (propName == "styleName")) {
drawHeaderBG();
}
if ((((((propName == "hGridLines") || (propName == "hGridLineColor")) || (propName == "vGridLines")) || (propName == "vGridLineColor")) || (propName == "styleName")) || (propName == "backgroundColor")) {
invDrawCols = true;
invalidate();
}
if (mx.styles.StyleManager.TextStyleMap[propName] != undefined) {
super.changeTextStyleInChildren(propName);
}
if ((propName == "styleName") || (propName == "headerStyle")) {
invalidateHeaderStyle();
}
super.invalidateStyle(propName);
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
if (styleProp == "headerStyle") {
invalidateHeaderStyle();
}
if (sheetName != undefined) {
var _local4 = 0;
while (_local4 < columns.length) {
if (sheetName == columns[_local4].styleName) {
invalidateStyle(styleProp);
var _local3 = 0;
while (_local3 < rows.length) {
rows[_local3].notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local3++;
}
}
_local4++;
}
}
super.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
}
static var symbolOwner = mx.controls.DataGrid;
static var symbolName = "DataGrid";
static var version = "2.0.2.127";
var className = "DataGrid";
var selectable = true;
var resizableColumns = true;
var __showHeaders = true;
var sortableColumns = true;
var autoHScrollAble = true;
var editable = false;
var minColWidth = 20;
var totColW = 0;
var __rowRenderer = "DataGridRow";
var __headerHeight = 20;
var hasDrawn = false;
var minScrollInterval = 60;
var HEADERDEPTH = 5001;
var LINEDEPTH = 5000;
var SORTARROWDEPTH = 5500;
var EDITORDEPTH = 5002;
var DISABLEDHEADERDEPTH = 5003;
var HEADERCELLDEPTH = 4500;
var HEADEROVERLAYDEPTH = 4000;
var SEPARATORDEPTH = 5000;
var STRETCHERDEPTH = 1000;
}
Symbol 679 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent
{
var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded;
function ExternalContent () {
}
function loadExternal(url, placeholderClassName, instanceName, depth, initProps) {
var _local2;
_local2 = createObject(placeholderClassName, instanceName, depth, initProps);
this[mx.core.View.childNameBase + numChildren] = _local2;
if (prepList == undefined) {
prepList = new Object();
}
prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps};
prepareToLoadMovie(_local2);
return(_local2);
}
function prepareToLoadMovie(obj) {
obj.unloadMovie();
doLater(this, "waitForUnload");
}
function waitForUnload() {
var _local3;
for (_local3 in prepList) {
var _local2 = prepList[_local3];
if (_local2.obj.getBytesTotal() == 0) {
if (loadList == undefined) {
loadList = new Object();
}
loadList[_local3] = _local2;
_local2.obj.loadMovie(_local2.url);
delete prepList[_local3];
doLater(this, "checkLoadProgress");
} else {
doLater(this, "waitForUnload");
}
}
}
function checkLoadProgress() {
var _local8 = false;
var _local3;
for (_local3 in loadList) {
var _local2 = loadList[_local3];
_local2.loaded = _local2.obj.getBytesLoaded();
_local2.total = _local2.obj.getBytesTotal();
if (_local2.total > 0) {
_local2.obj._visible = false;
dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total});
if (_local2.loaded == _local2.total) {
if (loadedList == undefined) {
loadedList = new Object();
}
loadedList[_local3] = _local2;
delete loadList[_local3];
doLater(this, "contentLoaded");
}
} else if (_local2.total == -1) {
if (_local2.failedOnce != undefined) {
_local2.failedOnce++;
if (_local2.failedOnce > 3) {
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadList[_local3];
}
} else {
_local2.failedOnce = 0;
}
}
_local8 = true;
}
if (_local8) {
doLater(this, "checkLoadProgress");
}
}
function contentLoaded() {
var _local4;
for (_local4 in loadedList) {
var _local2 = loadedList[_local4];
_local2.obj._visible = true;
_local2.obj._complete = true;
var _local3;
for (_local3 in _local2.initProps) {
_local2.obj[_local3] = _local2.initProps[_local3];
}
childLoaded(_local2.obj);
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadedList[_local4];
}
}
function convertToUIObject(obj) {
if (obj.setSize == undefined) {
var _local2 = mx.core.UIObject.prototype;
obj.addProperty("width", _local2.__get__width, null);
obj.addProperty("height", _local2.__get__height, null);
obj.addProperty("left", _local2.__get__left, null);
obj.addProperty("x", _local2.__get__x, null);
obj.addProperty("top", _local2.__get__top, null);
obj.addProperty("y", _local2.__get__y, null);
obj.addProperty("right", _local2.__get__right, null);
obj.addProperty("bottom", _local2.__get__bottom, null);
obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible);
obj.move = mx.core.UIObject.prototype.move;
obj.setSize = mx.core.UIObject.prototype.setSize;
obj.size = mx.core.UIObject.prototype.size;
mx.events.UIEventDispatcher.initialize(obj);
}
}
static function enableExternalContent() {
}
static function classConstruct() {
var _local1 = mx.core.View.prototype;
var _local2 = mx.core.ExternalContent.prototype;
_local1.loadExternal = _local2.loadExternal;
_local1.prepareToLoadMovie = _local2.prepareToLoadMovie;
_local1.waitForUnload = _local2.waitForUnload;
_local1.checkLoadProgress = _local2.checkLoadProgress;
_local1.contentLoaded = _local2.contentLoaded;
_local1.convertToUIObject = _local2.convertToUIObject;
return(true);
}
static var classConstructed = classConstruct();
static var ViewDependency = mx.core.View;
}
Symbol 680 MovieClip [__Packages.mx.effects.Tween] Frame 0
class mx.effects.Tween extends Object
{
static var IntervalToken;
var arrayMode, listener, initVal, endVal, startTime, updateFunc, endFunc, ID;
function Tween (listenerObj, init, end, dur) {
super();
if (listenerObj == undefined) {
return;
}
if (typeof(init) != "number") {
arrayMode = true;
}
listener = listenerObj;
initVal = init;
endVal = end;
if (dur != undefined) {
duration = dur;
}
startTime = getTimer();
if (duration == 0) {
endTween();
} else {
AddTween(this);
}
}
static function AddTween(tween) {
tween.ID = ActiveTweens.length;
ActiveTweens.push(tween);
if (IntervalToken == undefined) {
Dispatcher.DispatchTweens = DispatchTweens;
IntervalToken = setInterval(Dispatcher, "DispatchTweens", Interval);
}
}
static function RemoveTweenAt(index) {
var _local2 = ActiveTweens;
if (((index >= _local2.length) || (index < 0)) || (index == undefined)) {
return(undefined);
}
_local2.splice(index, 1);
var _local4 = _local2.length;
var _local1 = index;
while (_local1 < _local4) {
_local2[_local1].ID--;
_local1++;
}
if (_local4 == 0) {
clearInterval(IntervalToken);
delete IntervalToken;
}
}
static function DispatchTweens(Void) {
var _local2 = ActiveTweens;
var _local3 = _local2.length;
var _local1 = 0;
while (_local1 < _local3) {
_local2[_local1].doInterval();
_local1++;
}
updateAfterEvent();
}
function doInterval() {
var _local2 = getTimer() - startTime;
var _local3 = getCurVal(_local2);
if (_local2 >= duration) {
endTween();
} else if (updateFunc != undefined) {
listener[updateFunc](_local3);
} else {
listener.onTweenUpdate(_local3);
}
}
function getCurVal(curTime) {
if (arrayMode) {
var _local3 = new Array();
var _local2 = 0;
while (_local2 < initVal.length) {
_local3[_local2] = easingEquation(curTime, initVal[_local2], endVal[_local2] - initVal[_local2], duration);
_local2++;
}
return(_local3);
}
return(easingEquation(curTime, initVal, endVal - initVal, duration));
}
function endTween() {
if (endFunc != undefined) {
listener[endFunc](endVal);
} else {
listener.onTweenEnd(endVal);
}
RemoveTweenAt(ID);
}
function setTweenHandlers(update, end) {
updateFunc = update;
endFunc = end;
}
function easingEquation(t, b, c, d) {
return(((c / 2) * (Math.sin(Math.PI * ((t / d) - 0.5)) + 1)) + b);
}
static var ActiveTweens = new Array();
static var Interval = 10;
static var Dispatcher = new Object();
var duration = 3000;
}
Symbol 681 MovieClip [__Packages.mx.controls.gridclasses.DataGridColumn] Frame 0
class mx.controls.gridclasses.DataGridColumn extends mx.styles.CSSStyleDeclaration
{
var columnName, parentGrid, colNum, __header, headerCell, __cellRenderer, __headerRenderer, __labelFunction, styleName;
function DataGridColumn (colName) {
super();
columnName = colName;
headerText = (colName);
}
function get width() {
return(__width);
}
function set width(w) {
delete parentGrid.invSpaceColsEqually;
if ((parentGrid != undefined) && (parentGrid.hasDrawn)) {
var _local2 = resizable;
resizable = false;
parentGrid.resizeColumn(colNum, w);
resizable = _local2;
} else {
__width = w;
}
//return(width);
}
function set headerText(h) {
__header = h;
headerCell.setValue(h);
//return(headerText);
}
function get headerText() {
return(((__header == undefined) ? (columnName) : (__header)));
}
function set cellRenderer(cR) {
__cellRenderer = cR;
parentGrid.invColChange = true;
parentGrid.invalidate();
//return(cellRenderer);
}
function get cellRenderer() {
return(__cellRenderer);
}
function set headerRenderer(hS) {
__headerRenderer = hS;
parentGrid.invInitHeaders = true;
parentGrid.invalidate();
//return(headerRenderer);
}
function get headerRenderer() {
return(__headerRenderer);
}
function set labelFunction(f) {
__labelFunction = f;
parentGrid.invUpdateControl = true;
parentGrid.invalidate();
//return(labelFunction);
}
function get labelFunction() {
return(__labelFunction);
}
function getStyle(prop) {
var _local3 = this[prop];
if (_local3 == undefined) {
if (styleName != undefined) {
if (styleName instanceof mx.styles.CSSStyleDeclaration) {
_local3 = styleName.getStyle(prop);
} else {
_local3 = _global.styles[styleName].getStyle(prop);
}
}
if ((((_local3 == undefined) || (_local3 == _global.style[prop])) || (_local3 == _global.styles[parentGrid.className][prop])) && (prop != "backgroundColor")) {
_local3 = parentGrid.getStyle(prop);
}
}
return(_local3);
}
function __getTextFormat(tf, bAll, fieldInst) {
var _local4;
if (parentGrid.header_mc[fieldInst._name] != undefined) {
_local4 = getStyle("headerStyle").__getTextFormat(tf, bAll, fieldInst);
if (_local4 != false) {
_local4 = parentGrid.getStyle("headerStyle").__getTextFormat(tf, bAll, fieldInst);
}
if (_local4 == false) {
return(_local4);
}
}
if (styleName != undefined) {
var _local8 = ((typeof(styleName) == "string") ? (_global.styles[styleName]) : (styleName));
_local4 = _local8.__getTextFormat(tf, bAll);
if (!_local4) {
return(_local4);
}
}
_local4 = super.__getTextFormat(tf, bAll, fieldInst);
if (_local4) {
return(parentGrid.__getTextFormat(tf, bAll));
}
return(_local4);
}
var editable = true;
var sortable = true;
var resizable = true;
var sortOnHeaderRelease = true;
var __width = 50;
}
Symbol 682 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
class mx.controls.listclasses.SelectableRow extends mx.core.UIComponent
{
var __height, cell, owner, rowIndex, icon_mc, createObject, __width, backGround, highlight, highlightColor, createLabel, createClassObject, listOwner, tabEnabled, item, createEmptyMovieClip, drawRect, isChangedToSelected, bGTween, grandOwner;
function SelectableRow () {
super();
}
function setValue(itmObj, state) {
var _local7 = __height;
var _local2 = cell;
var _local5 = owner;
var _local8 = itemToString(itmObj);
if (_local2.getValue() != _local8) {
_local2.setValue(_local8, itmObj, state);
}
var _local4 = _local5.getPropertiesAt(rowIndex + _local5.__vPosition).icon;
if (_local4 == undefined) {
_local4 = _local5.__iconFunction(itmObj);
if (_local4 == undefined) {
_local4 = itmObj[_local5.__iconField];
if (_local4 == undefined) {
_local4 = _local5.getStyle("defaultIcon");
}
}
}
var _local3 = icon_mc;
if ((_local4 != undefined) && (itmObj != undefined)) {
_local3 = createObject(_local4, "icon_mc", 20);
_local3._x = 2;
_local3._y = (_local7 - _local3._height) / 2;
_local2._x = 4 + _local3._width;
} else {
_local3.removeMovieClip();
_local2._x = 2;
}
var _local9 = ((_local3 == undefined) ? 0 : (_local3._width));
_local2.setSize(__width - _local9, Math.min(_local7, _local2.getPreferredHeight()));
_local2._y = (_local7 - _local2._height) / 2;
}
function size(Void) {
var _local3 = backGround;
var _local2 = cell;
var _local4 = __height;
var _local5 = __width;
var _local6 = ((icon_mc == undefined) ? 0 : (icon_mc._width));
_local2.setSize(_local5 - _local6, Math.min(_local4, _local2.getPreferredHeight()));
_local2._y = (_local4 - _local2._height) / 2;
icon_mc._y = (_local4 - icon_mc._height) / 2;
_local3._x = 0;
_local3._width = _local5;
_local3._height = _local4;
drawRowFill(_local3, normalColor);
drawRowFill(highlight, highlightColor);
}
function setCellRenderer(forceSizing) {
var _local3 = owner.__cellRenderer;
var _local4;
if (cell != undefined) {
_local4 = cell._x;
cell.removeMovieClip();
cell.removeTextField();
}
var _local2;
if (_local3 == undefined) {
_local2 = (cell = createLabel("cll", 0, {styleName:this}));
_local2.styleName = owner;
_local2.selectable = false;
_local2.tabEnabled = false;
_local2.background = false;
_local2.border = false;
} else if (typeof(_local3) == "string") {
_local2 = (cell = createObject(_local3, "cll", 0, {styleName:this}));
} else {
_local2 = (cell = createClassObject(_local3, "cll", 0, {styleName:this}));
}
_local2.owner = this;
_local2.listOwner = owner;
_local2.getCellIndex = getCellIndex;
_local2.getDataLabel = getDataLabel;
if (_local4 != undefined) {
_local2._x = _local4;
}
if (forceSizing) {
size();
}
}
function getCellIndex(Void) {
return({columnIndex:0, itemIndex:owner.rowIndex + listOwner.__vPosition});
}
function getDataLabel() {
return(listOwner.labelField);
}
function init(Void) {
super.init();
tabEnabled = false;
}
function createChildren(Void) {
setCellRenderer(false);
setupBG();
setState(state, false);
}
function drawRow(itmObj, state, transition) {
item = itmObj;
setState(state, transition);
setValue(itmObj, state, transition);
}
function itemToString(itmObj) {
if (itmObj == undefined) {
return(" ");
}
var _local2 = owner.__labelFunction(itmObj);
if (_local2 == undefined) {
_local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[owner.__labelField]) : (itmObj[owner.__labelField]));
if (_local2 == undefined) {
_local2 = " ";
if (typeof(itmObj) == "object") {
for (var _local4 in itmObj) {
if (_local4 != "__ID__") {
_local2 = (itmObj[_local4] + ", ") + _local2;
}
}
_local2 = _local2.substring(0, _local2.length - 2);
} else {
_local2 = itmObj;
}
}
}
return(_local2);
}
function setupBG(Void) {
var _local2 = (backGround = createEmptyMovieClip("bG_mc", LOWEST_DEPTH));
drawRowFill(_local2, normalColor);
highlight = createEmptyMovieClip("tran_mc", LOWEST_DEPTH + 10);
_local2.owner = this;
_local2.grandOwner = owner;
_local2.onPress = bGOnPress;
_local2.onRelease = bGOnRelease;
_local2.onRollOver = bGOnRollOver;
_local2.onRollOut = bGOnRollOut;
_local2.onDragOver = bGOnDragOver;
_local2.onDragOut = bGOnDragOut;
_local2.useHandCursor = false;
_local2.trackAsMenu = true;
_local2.drawRect = drawRect;
highlight.drawRect = drawRect;
}
function drawRowFill(mc, newClr) {
mc.clear();
mc.beginFill(newClr);
mc.drawRect(1, 0, __width, __height);
mc.endFill();
mc._width = __width;
mc._height = __height;
}
function setState(newState, transition) {
var _local2 = highlight;
var _local8 = backGround;
var _local4 = __height;
var _local3 = owner;
if (!_local3.enabled) {
if ((newState == "selected") || (state == "selected")) {
highlightColor = _local3.getStyle("selectionDisabledColor");
drawRowFill(_local2, highlightColor);
_local2._visible = true;
_local2._y = 0;
_local2._height = _local4;
} else {
_local2._visible = false;
normalColor = _local3.getStyle("backgroundDisabledColor");
drawRowFill(_local8, normalColor);
}
cell.__enabled = false;
cell.setColor(_local3.getStyle("disabledColor"));
} else {
cell.__enabled = true;
if (transition && ((newState == state) || ((newState == "highlighted") && (state == "selected")))) {
isChangedToSelected = true;
return(undefined);
}
var _local6 = _local3.getStyle("selectionDuration");
var _local7 = 0;
if (isChangedToSelected && (newState == "selected")) {
transition = false;
}
var _local10 = transition && (_local6 != 0);
if (newState == "normal") {
_local7 = _local3.getStyle("color");
normalColor = getNormalColor();
drawRowFill(_local8, normalColor);
if (_local10) {
_local6 = _local6 / 2;
_local2._height = _local4;
_local2._width = __width;
_local2._y = 0;
bGTween = new mx.effects.Tween(this, _local4 + 2, _local4 * 0.2, _local6, 5);
} else {
_local2._visible = false;
}
delete isChangedToSelected;
} else {
highlightColor = _local3.getStyle(((newState == "highlighted") ? "rollOverColor" : "selectionColor"));
drawRowFill(_local2, highlightColor);
_local2._visible = true;
_local7 = _local3.getStyle(((newState == "highlighted") ? "textRollOverColor" : "textSelectedColor"));
if (_local10) {
_local2._height = _local4 * 0.5;
_local2._y = (_local4 - _local2._height) / 2;
bGTween = new mx.effects.Tween(this, _local2._height, _local4 + 2, _local6, 5);
var _local9 = _local3.getStyle("selectionEasing");
if (_local9 != undefined) {
bGTween.easingEquation = _local9;
}
} else {
_local2._y = 0;
_local2._height = _local4;
}
}
cell.setColor(_local7);
}
state = newState;
}
function onTweenUpdate(val) {
highlight._height = val;
highlight._y = (__height - val) / 2;
}
function onTweenEnd(val) {
onTweenUpdate(val);
highlight._visible = state != "normal";
}
function getNormalColor(Void) {
var _local3;
var _local2 = owner;
if (!owner.enabled) {
_local3 = _local2.getStyle("backgroundDisabledColor");
} else {
var _local5 = rowIndex + _local2.__vPosition;
if (rowIndex == undefined) {
_local3 = _local2.getPropertiesOf(item).backgroundColor;
} else {
_local3 = _local2.getPropertiesAt(_local5).backgroundColor;
}
if (_local3 == undefined) {
var _local4 = _local2.getStyle("alternatingRowColors");
if (_local4 == undefined) {
_local3 = _local2.getStyle("backgroundColor");
} else {
_local3 = _local4[_local5 % _local4.length];
}
}
}
return(_local3);
}
function invalidateStyle(propName) {
cell.invalidateStyle(propName);
super.invalidateStyle(propName);
}
function bGOnPress(Void) {
grandOwner.pressFocus();
grandOwner.onRowPress(owner.rowIndex);
}
function bGOnRelease(Void) {
grandOwner.releaseFocus();
grandOwner.onRowRelease(owner.rowIndex);
}
function bGOnRollOver(Void) {
grandOwner.onRowRollOver(owner.rowIndex);
}
function bGOnRollOut(Void) {
grandOwner.onRowRollOut(owner.rowIndex);
}
function bGOnDragOver(Void) {
grandOwner.onRowDragOver(owner.rowIndex);
}
function bGOnDragOut(Void) {
grandOwner.onRowDragOut(owner.rowIndex);
}
static var LOWEST_DEPTH = -16384;
var state = "normal";
var disabledColor = 15263976;
var normalColor = 16777215;
}
Symbol 683 MovieClip [__Packages.mx.controls.gridclasses.DataGridRow] Frame 0
class mx.controls.gridclasses.DataGridRow extends mx.controls.listclasses.SelectableRow
{
var setupBG, colBG, createEmptyMovieClip, cells, owner, backGround, createObject, createClassObject, createLabel, text, draw, textHeight, listOwner, columnIndex, __height, grandOwner, wasPressed, onPress;
function DataGridRow () {
super();
}
function createChildren(Void) {
setupBG();
colBG = createEmptyMovieClip("colbG_mc", mx.controls.listclasses.SelectableRow.LOWEST_DEPTH + 1);
}
function init(Void) {
super.init();
cells = new Array();
}
function size(Void) {
if (cells.length != owner.columns.length) {
createCells();
}
super.size();
}
function createCells(Void) {
clearCells();
backGround.onRelease = startEditCell;
var _local7 = owner.columns.length;
var _local2 = 0;
while (_local2 < _local7) {
var _local5 = owner.columns[_local2];
var _local4 = _local5.__cellRenderer;
if (_local4 != undefined) {
if (typeof(_local4) == "string") {
var _local3 = (cells[_local2] = createObject(_local4, "fCell" + _local2, 2 + _local2, {styleName:_local5}));
} else {
var _local3 = (cells[_local2] = createClassObject(_local4, "fCell" + _local2, 2 + _local2, {styleName:_local5}));
}
} else {
var _local3 = (cells[_local2] = createLabel("fCell" + _local2, 2 + _local2));
_local3.styleName = _local5;
_local3.selectable = false;
_local3.backGround = false;
_local3.border = false;
_local3._visible = false;
_local3.getPreferredHeight = cellGetPreferredHeight;
}
_local3.listOwner = owner;
_local3.columnIndex = _local2;
_local3.owner = this;
_local3.getCellIndex = getCellIndex;
_local3.getDataLabel = getDataLabel;
_local2++;
}
}
function cellGetPreferredHeight() {
var _local3 = text;
text = "^g_p";
draw();
var _local2 = textHeight + 4;
text = _local3;
return(_local2);
}
function getCellIndex(Void) {
return({columnIndex:columnIndex, itemIndex:owner.rowIndex + listOwner.__vPosition});
}
function getDataLabel() {
return(listOwner.columns[columnIndex].columnName);
}
function clearCells() {
var _local2 = 0;
while (_local2 < cells.length) {
cells[_local2].removeTextField();
cells[_local2].removeMovieClip();
_local2++;
}
cells.splice(0);
}
function setValue(itmObj, state, transition) {
var _local7 = owner.columns;
var _local8 = _local7.length;
var _local3 = 0;
while (_local3 < _local8) {
var _local6 = cells[_local3];
var _local5 = _local7[_local3];
var _local2 = _local5.__labelFunction(itmObj);
if (_local2 == undefined) {
_local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[_local5.columnName]) : (itmObj[_local5.columnName]));
}
if (_local2 == undefined) {
_local2 = " ";
}
_local6.setValue(_local2, itmObj, state);
_local3++;
}
}
function drawCell(cellNum, xPos, w, bgCol) {
var _local2 = cells[cellNum];
_local2._x = xPos;
_local2._visible = true;
_local2.setSize(w - 2, Math.min(__height, _local2.getPreferredHeight()));
_local2._y = (__height - _local2.height) / 2;
if (bgCol != undefined) {
var _local3 = Math.floor(xPos - 2);
var _local4 = Math.floor(_local3 + w);
colBG.moveTo(_local3, 0);
colBG.beginFill(bgCol);
colBG.lineStyle(0, 0, 0);
colBG.lineTo(_local4, 0);
colBG.lineTo(_local4, __height);
colBG.lineTo(_local3, __height);
colBG.endFill();
}
}
function setState(newState, transition) {
var _local6 = owner.columns;
var _local4 = _local6.length;
if ((newState != "normal") || (!owner.enabled)) {
var _local5;
if (!owner.enabled) {
_local5 = owner.getStyle("disabledColor");
} else if (newState == "highlighted") {
_local5 = owner.getStyle("textRollOverColor");
} else if (newState == "selected") {
_local5 = owner.getStyle("textSelectedColor");
}
var _local3 = 0;
while (_local3 < _local4) {
cells[_local3].setColor(_local5);
cells[_local3].__enabled = owner.enabled;
_local3++;
}
} else {
var _local3 = 0;
while (_local3 < _local4) {
cells[_local3].setColor(_local6[_local3].getStyle("color"));
cells[_local3].__enabled = owner.enabled;
_local3++;
}
}
super.setState(newState, transition);
}
function startEditCell() {
var _local2 = grandOwner;
_local2.dontEdit = true;
_local2.releaseFocus();
delete _local2.dontEdit;
if ((_local2.enabled && (_local2.editable)) && (owner.item != undefined)) {
var _local9 = owner.cells.length;
var _local3 = 0;
while (_local3 < _local9) {
var _local5 = _local2.columns[_local3];
if (_local5.editable) {
var _local4 = owner._xmouse - owner.cells[_local3]._x;
if ((_local4 >= 0) && (_local4 < _local5.__width)) {
var _local6 = owner.rowIndex + _local2.__vPosition;
_local2.setFocusedCell({itemIndex:_local6, columnIndex:_local3}, true);
if (wasPressed != true) {
onPress();
_local2.onMouseUp();
}
delete wasPressed;
clearInterval(_local2.dragScrolling);
delete _local2.onMouseUp;
return(undefined);
}
}
_local3++;
}
}
}
function bGOnPress(Void) {
wasPressed = true;
grandOwner.pressFocus();
grandOwner.onRowPress(owner.rowIndex);
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local6 = owner.columns;
var _local4 = cells.length;
var _local3 = 0;
while (_local3 < _local4) {
var _local2 = cells[_local3];
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
_local3++;
}
}
}
Symbol 684 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent
{
var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled;
function TextInput () {
super();
}
function addEventListener(event, handler) {
if (event == "enter") {
addEnterEvents();
}
super.addEventListener(event, handler);
}
function enterOnKeyDown() {
if (Key.getAscii() == 13) {
owner.dispatchEvent({type:"enter"});
}
}
function addEnterEvents() {
if (enterListener == undefined) {
enterListener = new Object();
enterListener.owner = this;
enterListener.onKeyDown = enterOnKeyDown;
}
}
function init(Void) {
super.init();
label.styleName = this;
tabChildren = true;
tabEnabled = false;
focusTextField = label;
_color = mx.core.UIObject.textColorList;
label.onSetFocus = function () {
this._parent.onSetFocus();
};
label.onKillFocus = function (n) {
this._parent.onKillFocus(n);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = onLabelChanged;
}
function setFocus() {
Selection.setFocus(label);
}
function onLabelChanged(Void) {
_parent.dispatchEvent({type:"change"});
_parent.dispatchValueChangedEvent(text);
}
function createChildren(Void) {
super.createChildren();
if (border_mc == undefined) {
createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this});
}
border_mc.swapDepths(label);
label.autoSize = "none";
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
if (label.html == true) {
return(label.htmlText);
}
return(label.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
}
dispatchValueChangedEvent(t);
}
function size(Void) {
border_mc.setSize(__get__width(), __get__height());
var _local2 = border_mc.__get__borderMetrics();
var _local6 = _local2.left + _local2.right;
var _local3 = _local2.top + _local2.bottom;
var _local5 = _local2.left;
var _local4 = _local2.top;
tfx = _local5;
tfy = _local4;
tfw = __get__width() - _local6;
tfh = __get__height() - _local3;
label.move(tfx, tfy);
label.setSize(tfw, tfh + 1);
}
function setEnabled(enable) {
label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic");
label.selectable = enable;
var _local2 = getStyle((enable ? "color" : "disabledColor"));
if (_local2 == undefined) {
_local2 = (enable ? 0 : 8947848);
}
setColor(_local2);
}
function setColor(col) {
label.textColor = col;
}
function onKillFocus(newFocus) {
if (enterListener != undefined) {
Key.removeListener(enterListener);
}
if (bind != undefined) {
updateModel(text);
}
super.onKillFocus(newFocus);
}
function onSetFocus(oldFocus) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
if (enterListener != undefined) {
Key.addListener(enterListener);
}
super.onSetFocus(oldFocus);
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = false;
_local2.wordWrap = false;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic");
size();
}
function setEditable(s) {
__editable = s;
label.type = (s ? "input" : "dynamic");
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(w) {
label.maxChars = w;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(w) {
label.restrict = ((w == "") ? null : (w));
//return(restrict);
}
function get hPosition() {
return(label.hscroll);
}
function set hPosition(w) {
label.hscroll = w;
//return(hPosition);
}
function get maxHPosition() {
return(label.maxhscroll);
}
function get editable() {
return(__editable);
}
function set editable(w) {
setEditable(w);
//return(editable);
}
function get password() {
return(label.password);
}
function set password(w) {
label.password = w;
//return(password);
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
static var symbolName = "TextInput";
static var symbolOwner = mx.controls.TextInput;
static var version = "2.0.2.127";
var className = "TextInput";
var initializing = true;
var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var _maxWidth = mx.core.UIComponent.kStretch;
var __editable = true;
var initText = "";
}
Symbol 702 Button
on (press) {
getURL ("http://www.addictinggames.com", blank);
}
Symbol 704 MovieClip Frame 1
function LOGO_IN() {
var _local1 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Strong.easeIn, -75, 85, 12, false);
_local1.onMotionFinished = function () {
LOGO_SMASH();
var _local3 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Bounce.easeOut, 60, 85, 6, false);
var _local4 = new mx.transitions.Tween(AGlogo_mc, "_x", mx.transitions.easing.Bounce.easeOut, 30, 50, 6, false);
var _local2 = new mx.transitions.Tween(AGpresented_mc, "_y", mx.transitions.easing.Bounce.easeOut, 15, 25, 6, false);
var _local1 = new mx.transitions.Tween(AGpresented_mc, "_x", mx.transitions.easing.Bounce.easeOut, 110, 100, 6, false);
};
}
function LOGO_SMASH() {
AG_SMASH.start();
AGclick_btn._visible = true;
}
function AG_HOLD_COUNTER() {
if (AG_COUNT == AG_TIME) {
clearInterval(AG_HOLD_ID);
_level0.START_ping.broadcastMessage("presented");
_root.nextFrame();
} else {
AG_COUNT++;
}
}
_parent.stop();
var AG_SMASH = new Sound();
AG_SMASH.attachSound("Smash");
var AG_COUNT = 0;
var AG_TIME = 4;
var AG_HOLD_ID;
AG_HOLD_ID = setInterval(this, "AG_HOLD_COUNTER", 1000);
AGpresented_mc._alpha = 0;
AGclick_btn._visible = false;
AGlogo_mc._y = -70;
var AGpresented_IN = (new mx.transitions.Tween(AGpresented_mc, "_alpha", mx.transitions.easing.Strong.easeIn, 0, 100, 12, false));
AGpresented_IN.onMotionFinished = function () {
LOGO_IN();
};
AGskip_btn.onRelease = function () {
AG_COUNT = AG_TIME;
AG_HOLD_COUNTER();
};
AGclick_btn.onRelease = function () {
getURL ("http://www.addictinggames.com", "_blank");
};
Symbol 708 Button
on (release) {
gotoAndStop ("credits");
}
Symbol 709 Button
on (release) {
gotoAndStop ("title");
}
Symbol 714 Button
on (release) {
getURL ("http://www.throwtheproject.com/", "_blank");
}
Symbol 719 Button
on (release) {
gotoAndStop ("home");
}
Symbol 735 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("class");
}
}
Symbol 736 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("free");
}
}
Symbol 737 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("campaign");
}
}
Symbol 743 Button
on (release) {
if (!game.new_user) {
i = 0;
while (i < u.selectedIndices.length) {
char.setc[u.selectedIndices[i]] = c.selectedIndex;
i++;
}
u.removeAll();
i = 0;
while (i < 10) {
u.addItem({Unit:"Soldier " + (i + 1), Class:char.setc[i]});
i++;
}
user.data.char.setc = char.setc;
user.flush();
}
}
Symbol 745 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("editor");
}
}
Symbol 748 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("cheats");
}
}
Symbol 750 Button
on (release) {
if (!game.new_user) {
getURL ("http://www.throwtheproject.com/?page=modern_tactics3", "_blank");
}
}
Symbol 752 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("home");
}
}
Symbol 755 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("options");
}
}
Symbol 757 Button
on (release) {
delete user.data.char;
delete user.data.maps;
gotoAndStop ("home");
}
Symbol 759 Button
on (release) {
if (!game.new_user) {
gotoAndStop ("tutorial");
}
}
Symbol 770 Button
on (release) {
_root.game.new_user = false;
_root.game.map = 1;
_root.game.free = false;
_root.game.tutorial = true;
_root.gotoAndStop("game");
}
Symbol 771 Button
on (release) {
_root.game.new_user = false;
_visible = false;
}
Symbol 774 Button
on (release) {
if (_quality == "HIGH") {
_quality = "MEDIUM";
} else if (_quality == "MEDIUM") {
_quality = "LOW";
} else if (_quality == "LOW") {
_quality = "HIGH";
}
}
Symbol 775 Button
on (release) {
if (game.music) {
game.music = false;
music.stop();
} else {
game.music = true;
music.start(0, 30);
}
}
Symbol 779 Button
on (release) {
char.dif = 2;
d0.htmlText = "Casual";
d1.htmlText = "Normal";
d2.htmlText = "<font color='#FF0000'>Hard</font>";
d3.htmlText = "Realistic";
d4.htmlText = "Old School";
d5.htmlText = "Unreal";
}
Symbol 780 Button
on (release) {
char.dif = 1;
d0.htmlText = "Casual";
d1.htmlText = "<font color='#FF0000'>Normal</font>";
d2.htmlText = "Hard";
d3.htmlText = "Realistic";
d4.htmlText = "Old School";
d5.htmlText = "Unreal";
}
Symbol 781 Button
on (release) {
char.dif = 0;
d0.htmlText = "<font color='#FF0000'>Casual</font>";
d1.htmlText = "Normal";
d2.htmlText = "Hard";
d3.htmlText = "Realistic";
d4.htmlText = "Old School";
d5.htmlText = "Unreal";
}
Symbol 785 Button
on (release) {
char.dif = 3;
d0.htmlText = "Casual";
d1.htmlText = "Normal";
d2.htmlText = "Hard";
d3.htmlText = "<font color='#FF0000'>Realistc</font>";
d4.htmlText = "Old School";
d5.htmlText = "Unreal";
}
Symbol 788 Button
on (release) {
char.dif = 4;
d0.htmlText = "Casual";
d1.htmlText = "Normal";
d2.htmlText = "Hard";
d3.htmlText = "Realistc";
d4.htmlText = "<font color='#FF0000'>Old School</font>";
d5.htmlText = "Unreal";
}
Symbol 790 Button
on (release) {
char.dif = 5;
d0.htmlText = "Casual";
d1.htmlText = "Normal";
d2.htmlText = "Hard";
d3.htmlText = "Realistic";
d4.htmlText = "Old School";
d5.htmlText = "<font color='#FF0000'>Unreal</font>";
}
Symbol 796 Button
on (release) {
drum.start(0, 1);
switch (cheat.text) {
case "the secret" :
char.rank = 20;
break;
case "i win" :
char.stage = 23;
break;
case "knifed" :
cheats[0] = true;
break;
case "bombs away" :
cheats[1] = true;
break;
case "health pack" :
cheats[2] = true;
break;
case "time warp" :
cheats[3] = true;
break;
case "ultranationalist" :
cheats[4] = true;
break;
case "ninja" :
cheats[5] = true;
break;
case "load" :
cheats[6] = true;
break;
case "god mode" :
cheats[7] = true;
break;
default :
drum.stop();
}
cheat.text = "";
}
Symbol 798 Button
on (release) {
getURL ("http://www.throwtheproject.com/?page=modern_tactics3", "_blank");
}
Symbol 817 Button
on (release) {
var g = char.classes[c.selectedIndex];
if (w1.selectedItem.Rank == "") {
g.w[0] = w1.selectedIndex;
}
if (w2.selectedItem.Rank == "") {
g.w[1] = w2.selectedIndex + 19;
}
if (a.selectedItem.Rank == "") {
g.a = a.selectedIndex;
}
if (gg.selectedItem.Rank == "") {
g.g = gg.selectedIndex;
}
if (nn.selectedItem.Rank == "") {
g.i = nn.selectedIndex;
}
if (b.selectedItem.Rank == "") {
g.b = b.selectedIndex;
}
g.l[0] = ch.char.h._currentframe - 1;
g.l[1] = ch.char.a._currentframe - 1;
g.l[2] = ch.char.l._currentframe - 1;
g.name = name.text;
user.data.char = char;
user.flush();
showItems();
}
Symbol 821 Button
on (release) {
_root.changeLook(0, 1);
}
Symbol 822 Button
on (release) {
_root.changeLook(1, 1);
}
Symbol 823 Button
on (release) {
_root.changeLook(2, 1);
}
Symbol 824 Button
on (release) {
_root.changeLook(0, -1);
}
Symbol 825 Button
on (release) {
_root.changeLook(1, -1);
}
Symbol 826 Button
on (release) {
_root.changeLook(2, -1);
}
Symbol 836 Button
on (release) {
game.tutorial = false;
game.free = true;
game.map = m.selectedIndex;
if (m.selectedIndex > 5) {
game.map = 99;
var k = user.data.maps[m.selectedIndex - 6];
sa = k.sa;
se = k.se;
mapN = k.map;
name = k.name;
}
game.num = u.selectedIndex + 1;
game.mode = mod.selectedIndex;
gotoAndStop ("game");
}
Symbol 841 Button
on (release) {
m.selectedIndex = random(m.length);
u.selectedIndex = random(10);
mod.selectedIndex = random(5);
}
Symbol 843 Button
on (release) {
gotoAndStop ("editor");
}
Symbol 846 Button
on (release) {
game.tutorial = false;
game.map = stag.selectedIndex;
game.free = false;
gotoAndStop ("game");
}
Symbol 851 Button
on (release) {
game.map = stag.selectedIndex;
game.tutorial = true;
game.multi = false;
game.free = false;
game.mode = 3;
gotoAndStop ("game");
}
Symbol 884 Button
on (release) {
if (m.selectedIndex != undefined) {
_root.loadMap(m.selectedIndex);
}
}
Symbol 885 Button
on (release) {
if (m.selectedIndex != undefined) {
_root.user.data.maps.splice(m.selectedIndex, 1);
m.removeAll();
i = 0;
while (i < _root.user.data.maps.length) {
m.addItem({Map:_root.user.data.maps[i].name});
i++;
}
m.selectedIndex = 0;
}
}
Symbol 892 Button
on (release) {
var si = Number(size.text);
var tileS = [1, 12, 24, 20, 29];
if (((name.text.length > 2) && (Number(size.text) > 9)) && (Number(size.text) < 23)) {
var mapn = [];
i = 0;
while (i < si) {
mapn[i] = [];
p = 0;
while (p < si) {
mapn[i][p] = tileS[_root.gui.start_tile.selectedIndex];
p++;
}
i++;
}
_root.user.data.maps.push({name:name.text, map:mapn, sa:[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], se:[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]});
_root.loadMap(_root.user.data.maps.length - 1);
}
}
Symbol 895 Button
on (release) {
if (te.text != "") {
_root.decoder(te.text);
te.text = "";
}
}
Symbol 897 Button
on (release) {
removeMovieClip(_root.gui);
_root.gotoAndStop("title");
}
Symbol 898 Button
on (release) {
var k = _root.user.data.maps[m.selectedIndex];
if (m.selectedIndex != undefined) {
if (!_root.submitted) {
var go = true;
i = 0;
while (i < 10) {
if (((k.sa[i][0] == 0) && (k.sa[i][1] == 0)) || ((k.se[i][0] == 0) && (k.se[i][1] == 0))) {
go = false;
break;
}
i++;
}
if (go) {
var stri = _root.coder(k.map);
se = _root.coder(k.se);
sa = _root.coder(k.sa);
stri = stri + ((("E" + se) + "A") + sa);
if (des.text == "") {
error.text = "Description cannot be empty.";
} else {
error.text = "Sending map...";
_root.submitted = true;
newEntry = new LoadVars();
newEntry.ref = this;
newEntry.submit = "Yes";
newEntry.map = stri;
newEntry.des = des.text;
newEntry.sendAndLoad("http://www.throwtheproject.com/GuestBook2.php?action=write&r=" + random(999), newEntry, "POST");
newEntry.onLoad = function (success) {
if (success) {
error.text = this.gb_status;
des.text = "";
}
};
}
} else {
error.text = "Not all spawn points have been placed.";
}
} else {
error.text = "Please wait a while before submitting again.";
}
}
}
Symbol 906 Button
on (release) {
getURL ("http://www.throwtheproject.com/?page=modern_tactics2", "_blank");
}
Symbol 911 Button
on (release) {
_root.game.pause = true;
menu._visible = true;
go = true;
i = 0;
while (i < 10) {
if (((_root.te[i][0] == 0) && (_root.te[i][1] == 0)) || ((_root.ta[i][0] == 0) && (_root.ta[i][1] == 0))) {
go = false;
break;
}
i++;
}
if (go) {
menu.gotoAndStop(1);
menu.te.text = "map = [";
i = 0;
while (i < _root.map.length) {
menu.te.htmlText = menu.te.htmlText + (("[" + _root.map[i]) + "]");
if (i < (_root.map.length - 1)) {
menu.te.text = menu.te.text + ",";
}
i++;
}
menu.te.text = menu.te.text + "];";
menu.te.htmlText = menu.te.htmlText + "sa = [";
i = 0;
while (i < 10) {
menu.te.text = menu.te.text + (("[" + _root.ta[i]) + "]");
if (i != 9) {
menu.te.text = menu.te.text + ",";
}
i++;
}
menu.te.htmlText = menu.te.htmlText + "];";
menu.te.htmlText = menu.te.htmlText + "se = [";
i = 0;
while (i < 10) {
menu.te.text = menu.te.text + (("[" + _root.te[i]) + "]");
if (i != 9) {
menu.te.text = menu.te.text + ",";
}
i++;
}
menu.te.text = menu.te.text + "];";
map = _root.coder(_root.map);
menu.share.text = map;
te = _root.coder(_root.te);
ta = _root.coder(_root.ta);
menu.share.text = menu.share.text + ("E" + te);
menu.share.text = menu.share.text + ("A" + ta);
} else {
menu.gotoAndStop(2);
}
}
Symbol 912 Button
on (release) {
i = 0;
while (i < 100) {
l = _root.spawners();
if (l) {
break;
}
i++;
}
_root.tiles.removeMovieClip();
_root.gotoAndStop("title");
_root.gui.removeMovieClip();
}
Symbol 916 Button
on (release) {
_visible = false;
_root.game.pause = false;
}
Symbol 929 Button
on (release) {
_root.spawnx = _root.ml;
_root.spawnxm = _root.ml;
}
Symbol 932 Button
on (release) {
_root.spawnx = Math.floor(_root.ml / 2);
_root.spawnxm = 3;
}
Symbol 934 Button
on (release) {
_root.spawnx = _root.ml;
_root.spawnxm = _root.ml - 4;
}
Symbol 936 Button
on (release) {
_root.spawnx = 3;
_root.spawnxm = 0;
}
Symbol 938 Button
on (release) {
_root.spawny = Math.floor(_root.ml / 2);
_root.spawnym = 0;
}
Symbol 939 Button
on (release) {
_root.spawny = Math.floor(_root.ml / 2);
_root.spawnym = 3;
}
Symbol 940 Button
on (release) {
_root.spawny = _root.ml;
_root.spawnym = _root.ml - 4;
}
Symbol 941 Button
on (release) {
_root.spawny = _root.ml;
_root.spawnym = 0;
}
Symbol 946 MovieClip Frame 1
stop();
Instance of Symbol 619 MovieClip [UIScrollBar] in Symbol 946 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
_targetInstanceName = "te";
horizontal = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 947 Button
on (release) {
var sp;
var spe;
_root.game.pause = true;
i = 0;
while (i < 10) {
sp = _root.ta[i];
spe = _root.te[i];
_root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.gotoAndStop(1);
_root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.gotoAndStop(1);
i++;
}
i = 0;
while (i < 10) {
_root.te[i] = [0, 0];
_root.ta[i] = [0, 0];
i++;
}
i = 0;
while (i < 100) {
l = _root.spawners();
if (l) {
break;
}
i++;
}
i = 0;
while (i < 10) {
sp = _root.ta[i];
spe = _root.te[i];
_root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.gotoAndStop(10);
_root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.t.text = i;
_root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.gotoAndStop(9);
_root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.t.text = i;
i++;
}
}
Symbol 949 MovieClip Frame 1
stop();
m.sortableColumns = false;
i = 0;
while (i < _root.user.data.maps.length) {
m.addItem({Map:_root.user.data.maps[i].name});
i++;
}
m.selectedIndex = 0;
start_tile.sortableColumns = false;
start_tile.addItem({Tile:"Grass"});
start_tile.addItem({Tile:"Floor"});
start_tile.addItem({Tile:"Stone"});
start_tile.addItem({Tile:"Dirt"});
start_tile.addItem({Tile:"Sand"});
start_tile.selectedIndex = 0;
_root.user.flush();
Instance of Symbol 678 MovieClip [DataGrid] "m" in Symbol 949 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
Instance of Symbol 678 MovieClip [DataGrid] "start_tile" in Symbol 949 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}
Symbol 949 MovieClip Frame 2
menu._visible = false;
t.sortableColumns = false;
i = 0;
while (i < tile._totalframes) {
t.addItem({Tiles:_root.tile_name[i]});
i++;
}
tile.stop();
Instance of Symbol 678 MovieClip [DataGrid] "t" in Symbol 949 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
editable = false;
multipleSelection = false;
rowHeight = 20;
}