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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21908090?noj=FRM21908090-22DC" width="1" height="1"></div>

Tirwik.swf

This is the info page for
Flash #46739

(Click the ID number above for more basic data on this flash file.)


Text
developed by

X

Click this circle to
cycle the colors of all
squares on this line.

#1

#2

#3

Form lines of the
same color to
earn score.

Colors will cycle
from red to yellow
to green and then
back to red.

A square marked
with an "X"
cannot change
its color.

<p align="center"><font face="Bimini" size="13" color="#1d93af" letterSpacing="0.000000" kerning="1"><a href="http://www.smileygamer.com/" target = "_blank"><b>Play more games!</b></a></font></p>

<p align="center"><font face="Bimini" size="13" color="#1d93af" letterSpacing="0.000000" kerning="1"><a href="http://www.smileygamer.com/freecontent.html?gameref=1131 " target = "_blank"><b>Add this game!</b></a></font></p>

<p align="center"><font face="Bimini" size="13" color="#1d93af" letterSpacing="0.000000" kerning="1"><a href="http://www.smileygamer.com/highscores/tirwik.html?gameref=1131" target = "_blank"><b>Highscores</b></a></font></p>

Score

Continue?

It seems you have
played before,
wanna continue
your previous
game?

New Game

Continue

<p align="center"><font face="Bimini" size="13" color="#1d93af" letterSpacing="0.000000" kerning="1"><a href="http://www.smileygamer.com/" target = "_blank"><b>Play more games!</b></a></font></p>

<p align="center"><font face="Bimini" size="13" color="#1d93af" letterSpacing="0.000000" kerning="1"><a href="http://www.smileygamer.com/freecontent.html?gameref=1131 " target = "_blank"><b>Add this game!</b></a></font></p>

<p align="center"><font face="Bimini" size="13" color="#1d93af" letterSpacing="0.000000" kerning="1"><a href="http://www.smileygamer.com/highscores/tirwik.html?gameref=1131" target = "_blank"><b>Highscores</b></a></font></p>

<p align="center"></p>

<p align="center"><font face="[z] Arista Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="[z] Arista Light" size="18" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="[z] Arista Light" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Restart

X

Play Again

Send Score

<p align="center"></p>

<p align="center"><font face="[z] Arista Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="[z] Arista Light" size="18" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="[z] Arista Light" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Enter your Name:

<p align="center"></p>

Normal

<p align="center"></p>

Send Score

<p align="center"><font face="[z] Arista Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="[z] Arista Light" size="18" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="[z] Arista Light" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Endless

<p align="center"></p>

Moves

Board

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; MochiAd.showPreGameAd({id:"d719c4f86dab7fc5", res:"550x400"});
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); timer = 0; mochi.MochiServices.connect("d719c4f86dab7fc5"); __com_mochibot__("509f22ae", this, 10301, true);
Instance of Symbol 1 MovieClip in Frame 2
onClipEvent (enterFrame) { _parent.timer++; if (_parent.timer > 600) { _root.gotoAndStop("gameIntro"); } }
Instance of Symbol 12 MovieClip in Frame 2
onClipEvent (mouseDown) { getURL ("http://www.smileygamer.com/?gameref=1131 ", _blank); }
Frame 3
stop(); local_data = SharedObject.getLocal("tirwik_user"); soundActive = true;
Frame 4
stop();
Frame 5
stop();
Frame 6
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); __com_mochibot__("3e88751f", this, 10301, true); actualFrame = 6; codigo = "753bae2adabad3cd";
Instance of Symbol 343 MovieClip "tablero" in Frame 6
onClipEvent (load) { anchoTablero = 5; altoTablero = 5; colores = 3; tiempoTotal = 40; tiempoActual = 35; tiempoBonus = 5; gameSpeed = 1; ciclo = 10; enteroRandom = 0; isAction = false; isGame = false; getPoints = false; }
Frame 7
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); __com_mochibot__("e5c55400", this, 10301, true); actualFrame = 7; codigo = "9d849ca3de237dc6";
Instance of Symbol 358 MovieClip "tablero" in Frame 7
onClipEvent (load) { anchoTablero = 5; altoTablero = 5; colores = 3; tiempoTotal = 40; tiempoActual = 35; tiempoBonus = 5; gameSpeed = 1; ciclo = 10; enteroRandom = 0; isAction = false; isGame = false; getPoints = false; }
Frame 8
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); __com_mochibot__("5ed96e12", this, 10301, true); actualFrame = 8; codigo = "7cfb00cac22297af";
Instance of Symbol 366 MovieClip "tablero" in Frame 8
onClipEvent (load) { anchoTablero = 5; altoTablero = 5; colores = 3; tiempoTotal = 40; tiempoActual = 35; tiempoBonus = 5; gameSpeed = 1; ciclo = 10; enteroRandom = 0; isAction = false; isGame = false; getPoints = false; }
Symbol 367 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.2"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } }
Symbol 368 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.31"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 369 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Instance of Symbol 22 MovieClip in Symbol 25 MovieClip Frame 1
onClipEvent (mouseDown) { getURL ("http://www.cuaticgames.com", _blank); }
Symbol 27 MovieClip Frame 1
if (_root.soundActive == true) { _root.soundActive = false; }
Symbol 27 MovieClip Frame 280
if (((_root.local_data.data.gameMode == 1) || (_root.local_data.data.gameMode == 2)) || (_root.local_data.data.gameMode == 3)) { _root.gotoAndStop("continueWindow"); } else { _root.gotoAndStop("mainMenuEng"); }
Symbol 34 Button
on (release) { inputMarco(0, 0, -1, 0); } on (rollOver) { onMouseOver(0, 0, -1, 0); } on (rollOut) { onMouseOut(0, 0, -1, 0); }
Symbol 35 Button
on (release) { inputMarco(0, 1, -1, 1); } on (rollOver) { onMouseOver(0, 1, -1, 1); } on (rollOut) { onMouseOut(0, 1, -1, 1); }
Symbol 36 Button
on (release) { inputMarco(0, 2, -1, 2); } on (rollOver) { onMouseOver(0, 2, -1, 2); } on (rollOut) { onMouseOut(0, 2, -1, 2); }
Symbol 37 Button
on (release) { inputMarco(0, 3, -1, 3); } on (rollOver) { onMouseOver(0, 3, -1, 3); } on (rollOut) { onMouseOut(0, 3, -1, 3); }
Symbol 38 Button
on (release) { inputMarco(0, 4, -1, 4); } on (rollOver) { onMouseOver(0, 4, -1, 4); } on (rollOut) { onMouseOut(0, 4, -1, 4); }
Symbol 39 Button
on (release) { inputMarco(0, 0, 0, -1); } on (rollOver) { onMouseOver(0, 0, 0, -1); } on (rollOut) { onMouseOut(0, 0, 0, -1); }
Symbol 40 Button
on (release) { inputMarco(1, 0, 1, -1); } on (rollOver) { onMouseOver(1, 0, 1, -1); } on (rollOut) { onMouseOut(1, 0, 1, -1); }
Symbol 41 Button
on (release) { inputMarco(2, 0, 2, -1); } on (rollOver) { onMouseOver(2, 0, 2, -1); } on (rollOut) { onMouseOut(2, 0, 2, -1); }
Symbol 42 Button
on (release) { inputMarco(3, 0, 3, -1); } on (rollOver) { onMouseOver(3, 0, 3, -1); } on (rollOut) { onMouseOut(3, 0, 3, -1); }
Symbol 43 Button
on (release) { inputMarco(4, 0, 4, -1); } on (rollOver) { onMouseOver(4, 0, 4, -1); } on (rollOut) { onMouseOut(4, 0, 4, -1); }
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 10
stop();
Symbol 99 MovieClip Frame 40
gotoAndStop ("yellow");
Symbol 99 MovieClip Frame 70
gotoAndStop ("red");
Symbol 99 MovieClip Frame 100
gotoAndStop ("green");
Symbol 99 MovieClip Frame 101
stop();
Symbol 99 MovieClip Frame 110
stop();
Symbol 99 MovieClip Frame 140
gotoAndStop ("green");
Symbol 99 MovieClip Frame 170
gotoAndStop ("red");
Symbol 99 MovieClip Frame 200
gotoAndStop ("yellow");
Symbol 99 MovieClip Frame 201
stop();
Symbol 99 MovieClip Frame 211
stop();
Symbol 99 MovieClip Frame 240
gotoAndStop ("green");
Symbol 99 MovieClip Frame 270
gotoAndStop ("yellow");
Symbol 99 MovieClip Frame 300
gotoAndStop ("red");
Symbol 99 MovieClip Frame 331
gotoAndStop ("red");
Symbol 99 MovieClip Frame 360
gotoAndStop ("yellow");
Symbol 99 MovieClip Frame 391
gotoAndStop ("green");
Symbol 99 MovieClip Frame 397
_parent.nextSquare = true;
Symbol 99 MovieClip Frame 405
gotoAndStop ("green");
Symbol 99 MovieClip Frame 408
_parent.nextSquare = true;
Symbol 99 MovieClip Frame 415
stop();
Symbol 99 MovieClip Frame 418
_parent.nextSquare = true;
Symbol 99 MovieClip Frame 425
gotoAndStop ("yellow");
Symbol 99 MovieClip Frame 428
_parent.nextSquare = true;
Symbol 99 MovieClip Frame 435
stop();
Symbol 99 MovieClip Frame 438
_parent.nextSquare = true;
Symbol 99 MovieClip Frame 445
gotoAndStop ("red");
Symbol 99 MovieClip Frame 448
_parent.nextSquare = true;
Symbol 99 MovieClip Frame 456
stop();
Symbol 99 MovieClip Frame 457
stop();
Instance of Symbol 99 MovieClip "_21" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("green"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_22" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("red"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_23" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("red"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_24" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("green"); congeladoF._alpha = 35; }
Instance of Symbol 99 MovieClip "_25" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("yellow"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_31" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("red"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_32" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("green"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_33" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("yellow"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_34" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("yellow"); congeladoF._alpha = 35; }
Instance of Symbol 99 MovieClip "_35" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("red"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_11" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("greenHigh"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_12" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("yellowHigh"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_13" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("greenHigh"); congeladoF._alpha = 0; }
Instance of Symbol 99 MovieClip "_14" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("red"); congeladoF._alpha = 35; }
Instance of Symbol 99 MovieClip "_15" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("yellowHigh"); congeladoF._alpha = 0; }
Symbol 103 MovieClip Frame 1
tablero.setMask(mask);
Symbol 120 MovieClip Frame 1
Symbol 120 MovieClip Frame 10
stop();
Symbol 120 MovieClip Frame 20
stop(); if (_parent.modo == 1) { _root.gotoAndStop("partidaNormalEng"); } else if (_parent.modo == 2) { _root.gotoAndStop("partidaEndlessEng"); } else if (_parent.modo == 3) { _root.gotoAndStop("partidaBoardEng"); }
Symbol 142 Button
on (release) { if (_parent.isGame == true) { _parent.isGame = false; _parent.isChangeModeEndless = true; _parent.nextSquare = true; _parent.isDisappear = true; } }
Symbol 143 Button
on (release) { _parent.sound.gotoAndPlay("menuClick"); _parent.modo = 1; _parent.completeFade.gotoAndPlay("fadeOut"); _root.local_data.data.gameMode = 0; }
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 2
stop();
Symbol 154 Button
on (release) { if (_parent.isGame == true) { _parent.isGame = false; _parent.isChangeModeEndless = true; _parent.nextSquare = true; _parent.isDisappear = true; } }
Symbol 155 Button
on (release) { _parent.sound.gotoAndPlay("menuClick"); _parent.modo = 2; _parent.completeFade.gotoAndPlay("fadeOut"); _root.local_data.data.gameMode = 0; }
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 2
stop();
Symbol 165 Button
on (release) { if (_parent.isGame == true) { _parent.isGame = false; _parent.isChangeModeEndless = true; _parent.nextSquare = true; _parent.isDisappear = true; } }
Symbol 166 Button
on (release) { _parent.sound.gotoAndPlay("menuClick"); _parent.modo = 3; _root.local_data.data.gameMode = 0; _parent.completeFade.gotoAndPlay("fadeOut"); }
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 2
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 25
gotoAndStop (1);
Symbol 175 MovieClip Frame 50
gotoAndStop (1);
Symbol 175 MovieClip Frame 60
gotoAndStop (1);
Symbol 175 MovieClip Frame 70
gotoAndStop (1);
Symbol 175 MovieClip Frame 120
gotoAndStop (1);
Symbol 175 MovieClip Frame 191
gotoAndStop (1);
Symbol 180 Button
on (release) { getURL ("http://www.smileygamer.com/", _blank); }
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 2
stop();
Symbol 190 MovieClip Frame 3
stop();
Symbol 190 MovieClip Frame 4
stop();
Symbol 191 MovieClip Frame 1
modo = 0; Mouse.hide(); startDrag ("cursorInGame", true);
Instance of Symbol 120 MovieClip "completeFade" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 144 MovieClip "normalButton" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 156 MovieClip "endlessButton" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 167 MovieClip "boardButton" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 175 MovieClip "sound" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 192 Button
on (release) { getURL ("http://www.cuaticgames.com/", _blank); }
Symbol 205 Button
on (release) { sound.gotoAndPlay("menuClick"); _root.gotoAndStop("mainMenuEng"); _root.local_data.data.gameMode = 0; }
Symbol 207 Button
on (release) { sound.gotoAndPlay("menuClick"); if (_root.local_data.data.gameMode == 1) { _root.gotoAndStop("partidaNormalEng"); } else if (_root.local_data.data.gameMode == 2) { _root.gotoAndStop("partidaEndlessEng"); } else if (_root.local_data.data.gameMode == 3) { _root.gotoAndStop("partidaBoardEng"); } }
Instance of Symbol 175 MovieClip "sound" in Symbol 208 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 255 Button
on (release) { if (isGame == true) { isGame = false; isRestart = true; nextSquare = true; isDisappear = true; sound.gotoAndPlay("menuClick"); } }
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 22
gotoAndStop (1);
Symbol 274 MovieClip Frame 62
gotoAndStop (1);
Symbol 274 MovieClip Frame 95
gotoAndStop (1);
Symbol 274 MovieClip Frame 98
gotoAndStop (1);
Symbol 274 MovieClip Frame 107
gotoAndStop (1);
Symbol 274 MovieClip Frame 116
gotoAndStop (1);
Symbol 274 MovieClip Frame 125
gotoAndStop (1);
Instance of Symbol 274 MovieClip "timerBar" in Symbol 276 MovieClip Frame 1
/* no clip actions */
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 30
gotoAndStop (1);
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 10
stop();
Symbol 294 MovieClip Frame 20
gotoAndStop (1);
Symbol 299 Button
on (release) { _parent.gotoAndPlay("fadeOut"); _parent._parent.fondoOpaco.gotoAndPlay("fadeOut"); }
Symbol 309 Button
on (release) { _parent.gotoAndPlay("scoreIn"); _root.local_data.data.gameMode = 0; }
Symbol 314 MovieClip Frame 1
stop();
Symbol 319 Button
on (release) { mochi.MochiScores.setBoardID(_root.codigo); callback = {onScoresReceived:function (args) { }}; mochi.MochiScores.submit(_parent._parent.gameScore, _a.playerName.text, callback, "onScoresReceived"); getURL ("http://www.smileygamer.com/highscores/tirwik.html?gameref=1131", _blank); _parent.gotoAndPlay("scoreOut"); }
Symbol 320 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 10
stop();
Symbol 321 MovieClip Frame 20
_parent.createBoard(); gotoAndStop (1);
Symbol 321 MovieClip Frame 40
stop();
Symbol 321 MovieClip Frame 41
_parent._parent.fondoOpaco.gotoAndPlay("fadeOut");
Symbol 321 MovieClip Frame 50
gotoAndStop (20); _root.gotoAndStop("mainMenuEng");
Symbol 322 Button
on (release) { if (_parent.isGame == true) { _parent.isGame = false; _parent.isChangeModeEndless = true; _parent.nextSquare = true; _parent.isDisappear = true; _parent.sound.gotoAndPlay("menuClick"); } }
Symbol 323 Button
on (release) { _parent.modo = 2; _parent.completeFade.gotoAndPlay("fadeOut"); _root.local_data.data.gameMode = 0; }
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 2
stop();
Symbol 325 Button
on (release) { if (_parent.isGame == true) { _parent.isGame = false; _parent.isChangeModeBoard = true; _parent.nextSquare = true; _parent.isDisappear = true; _parent.sound.gotoAndPlay("menuClick"); } }
Symbol 326 Button
on (release) { _parent.modo = 3; _parent.completeFade.gotoAndPlay("fadeOut"); _root.local_data.data.gameMode = 0; }
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 2
stop();
Symbol 335 Button
on (release) { gotoAndStop ("soundOff"); }
Symbol 337 Button
on (release) { gotoAndStop ("soundOn"); }
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 2
stop();
Symbol 343 MovieClip Frame 1
function createBoard() { if (_root.local_data.data.gameMode == 0) { actualScore = 0; gameScore = 0; contLineas = 0; bonus = 0; mLineas = 0; mBronze = 0; mPlata = 0; mOro = 0; tiempoActual = tiempoTotal / 2; gameSpeed = 1; dif = 0.1; if (aa._x < -100) { aa._x = aa._x + 10000; } if (ab._x < -100) { ab._x = ab._x + 10000; } if (ac._x < -100) { ac._x = ac._x + 10000; } if (ad._x < -100) { ad._x = ad._x + 10000; } if (ae._x < -100) { ae._x = ae._x + 10000; } if (ba._x < -100) { ba._x = ba._x + 10000; } if (bb._x < -100) { bb._x = bb._x + 10000; } if (bc._x < -100) { bc._x = bc._x + 10000; } if (bd._x < -100) { bd._x = bd._x + 10000; } if (be._x < -100) { be._x = be._x + 10000; } celdasObjetos = new Array(); i = 0; while (i < anchoTablero) { celdasObjetos[i] = new Array(); i++; } celdasColores = new Array(); i = 0; while (i < anchoTablero) { celdasColores[i] = new Array(); i++; } celdasEstado = new Array(); i = 0; while (i < anchoTablero) { celdasEstado[i] = new Array(); i++; } celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { celdasCongelado[i] = new Array(); i++; } celdasObjetos[0][0] = _11; celdasObjetos[0][1] = _12; celdasObjetos[0][2] = _13; celdasObjetos[0][3] = _14; celdasObjetos[0][4] = _15; celdasObjetos[1][0] = _21; celdasObjetos[1][1] = _22; celdasObjetos[1][2] = _23; celdasObjetos[1][3] = _24; celdasObjetos[1][4] = _25; celdasObjetos[2][0] = _31; celdasObjetos[2][1] = _32; celdasObjetos[2][2] = _33; celdasObjetos[2][3] = _34; celdasObjetos[2][4] = _35; celdasObjetos[3][0] = _41; celdasObjetos[3][1] = _42; celdasObjetos[3][2] = _43; celdasObjetos[3][3] = _44; celdasObjetos[3][4] = _45; celdasObjetos[4][0] = _51; celdasObjetos[4][1] = _52; celdasObjetos[4][2] = _53; celdasObjetos[4][3] = _54; celdasObjetos[4][4] = _55; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { celdasEstado[i][j] = 0; enteroRandom = Math.floor((Math.random() * colores) + 1); if (enteroRandom == 1) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 1; } else if (enteroRandom == 2) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 2; } else if (enteroRandom == 3) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 3; } celdasCongelado[i][j] = 0; celdasObjetos[i][j].congeladoF._alpha = 0; j++; } i++; } timer_.timerMask._xscale = (tiempoActual / tiempoTotal) * 100; with (cursorInGame) { gotoAndStop("normal"); } isAppear = true; nextSquare = true; _root.local_data.data.gameMode = 1; _root.local_data.data.celdasColores = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasColores[i] = new Array(); i++; } _root.local_data.data.celdasEstado = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasEstado[i] = new Array(); i++; } _root.local_data.data.celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasCongelado[i] = new Array(); i++; } _root.local_data.data.pointAX = 0; _root.local_data.data.pointAY = 0; _root.local_data.data.pointBX = 0; _root.local_data.data.pointBY = 0; _root.local_data.flush(); } else if (_root.local_data.data.gameMode == 1) { actualScore = _root.local_data.data.actualScore; gameScore = _root.local_data.data.gameScore; contLineas = _root.local_data.data.contLineas; bonus = _root.local_data.data.bonus; mLineas = _root.local_data.data.mLineas; mBronze = _root.local_data.data.mBronze; mPlata = _root.local_data.data.mPlata; mOro = _root.local_data.data.mOro; tiempoActual = _root.local_data.data.tiempoActual; gameSpeed = _root.local_data.data.gameSpeed; dif = _root.local_data.data.dif; pointAX = _root.local_data.data.pointAX; pointAY = _root.local_data.data.pointAY; pointBX = _root.local_data.data.pointBX; pointBY = _root.local_data.data.pointBY; if (pointAY == pointBY) { if (pointAY == 0) { aa._x = aa._x - 10000; } else if (pointAY == 1) { ab._x = ab._x - 10000; } else if (pointAY == 2) { ac._x = ac._x - 10000; } else if (pointAY == 3) { ad._x = ad._x - 10000; } else if (pointAY == 4) { ae._x = ae._x - 10000; } } else if (pointAX == pointBX) { if (pointAX == 0) { ba._x = ba._x - 10000; } else if (pointAX == 1) { bb._x = bb._x - 10000; } else if (pointAX == 2) { bc._x = bc._x - 10000; } else if (pointAX == 3) { bd._x = bd._x - 10000; } else if (pointAX == 4) { be._x = be._x - 10000; } } celdasObjetos = new Array(); i = 0; while (i < anchoTablero) { celdasObjetos[i] = new Array(); i++; } celdasColores = new Array(); i = 0; while (i < anchoTablero) { celdasColores[i] = new Array(); i++; } celdasEstado = new Array(); i = 0; while (i < anchoTablero) { celdasEstado[i] = new Array(); i++; } celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { celdasCongelado[i] = new Array(); i++; } celdasObjetos[0][0] = _11; celdasObjetos[0][1] = _12; celdasObjetos[0][2] = _13; celdasObjetos[0][3] = _14; celdasObjetos[0][4] = _15; celdasObjetos[1][0] = _21; celdasObjetos[1][1] = _22; celdasObjetos[1][2] = _23; celdasObjetos[1][3] = _24; celdasObjetos[1][4] = _25; celdasObjetos[2][0] = _31; celdasObjetos[2][1] = _32; celdasObjetos[2][2] = _33; celdasObjetos[2][3] = _34; celdasObjetos[2][4] = _35; celdasObjetos[3][0] = _41; celdasObjetos[3][1] = _42; celdasObjetos[3][2] = _43; celdasObjetos[3][3] = _44; celdasObjetos[3][4] = _45; celdasObjetos[4][0] = _51; celdasObjetos[4][1] = _52; celdasObjetos[4][2] = _53; celdasObjetos[4][3] = _54; celdasObjetos[4][4] = _55; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { celdasEstado[i][j] = _root.local_data.data.celdasEstado[i][j]; celdasColores[i][j] = _root.local_data.data.celdasColores[i][j]; celdasObjetos[i][j].gotoAndStop("invisible"); celdasCongelado[i][j] = _root.local_data.data.celdasCongelado[i][j]; if (celdasCongelado[i][j] == 1) { celdasObjetos[i][j].congeladoF._alpha = TRANS_CONGELADO; } else { celdasObjetos[i][j].congeladoF._alpha = 0; } j++; } i++; } timer_.timerMask._xscale = (tiempoActual / tiempoTotal) * 100; with (cursorInGame) { gotoAndStop("normal"); } isAppear = true; nextSquare = true; } } function gameCycleControl() { if (isGame == true) { i = 0; while (i < anchoTablero) { if (((((((celdasColores[i][0] == 1) && (celdasColores[i][1] == 1)) && (celdasColores[i][2] == 1)) && (celdasColores[i][3] == 1)) && (celdasColores[i][4] == 1)) || (((((celdasColores[i][0] == 2) && (celdasColores[i][1] == 2)) && (celdasColores[i][2] == 2)) && (celdasColores[i][3] == 2)) && (celdasColores[i][4] == 2))) || (((((celdasColores[i][0] == 3) && (celdasColores[i][1] == 3)) && (celdasColores[i][2] == 3)) && (celdasColores[i][3] == 3)) && (celdasColores[i][4] == 3))) { celdasEstado[i][0] = 1; celdasEstado[i][1] = 1; celdasEstado[i][2] = 1; celdasEstado[i][3] = 1; celdasEstado[i][4] = 1; getPoints = true; } if (((((((celdasColores[0][i] == 1) && (celdasColores[1][i] == 1)) && (celdasColores[2][i] == 1)) && (celdasColores[3][i] == 1)) && (celdasColores[4][i] == 1)) || (((((celdasColores[0][i] == 2) && (celdasColores[1][i] == 2)) && (celdasColores[2][i] == 2)) && (celdasColores[3][i] == 2)) && (celdasColores[4][i] == 2))) || (((((celdasColores[0][i] == 3) && (celdasColores[1][i] == 3)) && (celdasColores[2][i] == 3)) && (celdasColores[3][i] == 3)) && (celdasColores[4][i] == 3))) { celdasEstado[0][i] = 1; celdasEstado[1][i] = 1; celdasEstado[2][i] = 1; celdasEstado[3][i] = 1; celdasEstado[4][i] = 1; getPoints = true; } i++; } if (tiempoActual < 0) { tiempoActual = 0; isDisappear = true; nextSquare = true; _root.local_data.data.gameMode = null; } if ((isAction == true) && (getPoints == false)) { tiempoActual = tiempoActual - gameSpeed; if (aa._x < -100) { aa._x = aa._x + 10000; } if (ab._x < -100) { ab._x = ab._x + 10000; } if (ac._x < -100) { ac._x = ac._x + 10000; } if (ad._x < -100) { ad._x = ad._x + 10000; } if (ae._x < -100) { ae._x = ae._x + 10000; } if (ba._x < -100) { ba._x = ba._x + 10000; } if (bb._x < -100) { bb._x = bb._x + 10000; } if (bc._x < -100) { bc._x = bc._x + 10000; } if (bd._x < -100) { bd._x = bd._x + 10000; } if (be._x < -100) { be._x = be._x + 10000; } if (pointAY == pointBY) { if (pointAY == 0) { aa._x = aa._x - 10000; } else if (pointAY == 1) { ab._x = ab._x - 10000; } else if (pointAY == 2) { ac._x = ac._x - 10000; } else if (pointAY == 3) { ad._x = ad._x - 10000; } else if (pointAY == 4) { ae._x = ae._x - 10000; } i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if ((celdasCongelado[i][j] == 1) && (j == pointAY)) { } else { celdasObjetos[i][j].congeladoF._alpha = 0; celdasCongelado[i][j] = 0; } j++; } i++; } i = 0; while (i < anchoTablero) { if (celdasCongelado[i][pointAY] == 0) { if (celdasColores[i][pointAY] == 3) { celdasColores[i][pointAY] = 2; celdasObjetos[i][pointAY].gotoAndStop("yellowGreen"); } else if (celdasColores[i][pointAY] == 1) { celdasColores[i][pointAY] = 3; celdasObjetos[i][pointAY].gotoAndStop("redYellow"); } else if (celdasColores[i][pointAY] == 2) { celdasColores[i][pointAY] = 1; celdasObjetos[i][pointAY].gotoAndStop("greenRed"); } celdasCongelado[i][pointAY] = 1; celdasObjetos[i][pointAY].congeladoF._alpha = TRANS_CONGELADO; } i++; } } else if (pointAX == pointBX) { if (pointAX == 0) { ba._x = ba._x - 10000; } else if (pointAX == 1) { bb._x = bb._x - 10000; } else if (pointAX == 2) { bc._x = bc._x - 10000; } else if (pointAX == 3) { bd._x = bd._x - 10000; } else if (pointAX == 4) { be._x = be._x - 10000; } i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if ((celdasCongelado[i][j] == 1) && (i == pointAX)) { } else { celdasObjetos[i][j].congeladoF._alpha = 0; celdasCongelado[i][j] = 0; } j++; } i++; } i = 0; while (i < anchoTablero) { if (celdasCongelado[pointAX][i] == 0) { if (celdasColores[pointAX][i] == 3) { celdasColores[pointAX][i] = 2; celdasObjetos[pointAX][i].gotoAndStop("yellowGreen"); } else if (celdasColores[pointAX][i] == 1) { celdasColores[pointAX][i] = 3; celdasObjetos[pointAX][i].gotoAndStop("redYellow"); } else if (celdasColores[pointAX][i] == 2) { celdasColores[pointAX][i] = 1; celdasObjetos[pointAX][i].gotoAndStop("greenRed"); } celdasCongelado[pointAX][i] = 1; celdasObjetos[pointAX][i].congeladoF._alpha = TRANS_CONGELADO; } i++; } } isAction = false; _root.local_data.data.actualScore = actualScore; _root.local_data.data.gameScore = gameScore; _root.local_data.data.contLineas = contLineas; _root.local_data.data.bonus = bonus; _root.local_data.data.mLineas = mLineas; _root.local_data.data.mBronze = mBronze; _root.local_data.data.mPlata = mPlata; _root.local_data.data.mOro = mOro; _root.local_data.data.tiempoActual = tiempoActual; _root.local_data.data.gameSpeed = gameSpeed; _root.local_data.data.dif = dif; _root.local_data.data.pointAX = pointAX; _root.local_data.data.pointAY = pointAY; _root.local_data.data.pointBX = pointBX; _root.local_data.data.pointBY = pointBY; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { _root.local_data.data.celdasEstado[i][j] = celdasEstado[i][j]; _root.local_data.data.celdasColores[i][j] = celdasColores[i][j]; _root.local_data.data.celdasCongelado[i][j] = celdasCongelado[i][j]; j++; } i++; } } timer_.timerMask._xscale = (tiempoActual / tiempoTotal) * 100; detPatron(); if (tiempoActual > tiempoTotal) { tiempoActual = tiempoTotal; } } } function detPatron() { if (isGame == true) { if (getPoints == true) { bonus = 0; contLineas = 0; i = 0; while (i < anchoTablero) { if (((((((celdasColores[i][0] == 1) && (celdasColores[i][1] == 1)) && (celdasColores[i][2] == 1)) && (celdasColores[i][3] == 1)) && (celdasColores[i][4] == 1)) || (((((celdasColores[i][0] == 2) && (celdasColores[i][1] == 2)) && (celdasColores[i][2] == 2)) && (celdasColores[i][3] == 2)) && (celdasColores[i][4] == 2))) || (((((celdasColores[i][0] == 3) && (celdasColores[i][1] == 3)) && (celdasColores[i][2] == 3)) && (celdasColores[i][3] == 3)) && (celdasColores[i][4] == 3))) { bonus++; contLineas++; } if (((((((celdasColores[0][i] == 1) && (celdasColores[1][i] == 1)) && (celdasColores[2][i] == 1)) && (celdasColores[3][i] == 1)) && (celdasColores[4][i] == 1)) || (((((celdasColores[0][i] == 2) && (celdasColores[1][i] == 2)) && (celdasColores[2][i] == 2)) && (celdasColores[3][i] == 2)) && (celdasColores[4][i] == 2))) || (((((celdasColores[0][i] == 3) && (celdasColores[1][i] == 3)) && (celdasColores[2][i] == 3)) && (celdasColores[3][i] == 3)) && (celdasColores[4][i] == 3))) { bonus++; contLineas++; } i++; } if (contLineas == 1) { actualScore = puntajeLineaBasica; tiempoActual = tiempoActual + tiempoBonus; if (tiempoActual >= tiempoTotal) { tiempoActual = tiempoTotal; } if (tiempoActual < tiempoTotal) { actualScore = puntajeLineaBasica; timer_.timerBar.gotoAndPlay("getAPoints"); sound.gotoAndPlay("win1Line"); } else { actualScore = puntajeLineaBasica * BONUS_ONMAX; timer_.timerBar.gotoAndPlay("getBPoints"); sound.gotoAndPlay("bonus"); } oneLiner++; mBronze++; mLineas++; gameSpeed = gameSpeed + dif; dif = dif + difDA; } else { if (tiempoActual > tiempoTotal) { tiempoActual = tiempoTotal; } mLineas = mLineas + contLineas; if (contLineas == 2) { tiempoActual = tiempoActual + (tiempoBonus * 3); twoLiner++; mPlata++; } else if (contLineas == 3) { tiempoActual = tiempoActual + ((tiempoBonus * bonus) * 3); threeLiner++; mOro++; } else if (contLineas == 4) { tiempoActual = tiempoActual + ((tiempoBonus * bonus) * 4); threeLiner++; mOro++; } else if ((contLineas >= 5) && (contLineas >= 5)) { fiveLiner++; } if (tiempoActual < (tiempoTotal - 2)) { actualScore = puntajeLineaBasica * contLineas; timer_.timerBar.gotoAndPlay("getCPoints"); sound.gotoAndPlay("win2Line"); } else { actualScore = (puntajeLineaBasica * contLineas) * BONUS_ONMAX; timer_.timerBar.gotoAndPlay("getBPoints"); bonusMC.gotoAndPlay("bonusF"); sound.gotoAndPlay("bonus"); } gameSpeed = gameSpeed + dif; dif = dif + difDA; } gameScore = gameScore + actualScore; i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if (celdasEstado[i][j] == 1) { enteroRandom = Math.floor((Math.random() * colores) + 1); if (enteroRandom == 1) { if (celdasColores[i][j] == 1) { celdasObjetos[i][j].gotoAndStop("greenGreenPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } else if (celdasColores[i][j] == 2) { celdasObjetos[i][j].gotoAndStop("yellowGreenPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } else if (celdasColores[i][j] == 3) { celdasObjetos[i][j].gotoAndStop("redGreenPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } } else if (enteroRandom == 2) { if (celdasColores[i][j] == 1) { celdasObjetos[i][j].gotoAndStop("greenYellowPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 2; } else if (celdasColores[i][j] == 3) { celdasObjetos[i][j].gotoAndStop("redYellowPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 2; } else if (celdasColores[i][j] == 2) { celdasObjetos[i][j].gotoAndStop("yellowYellowPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 2; } } else if (enteroRandom == 3) { if (celdasColores[i][j] == 1) { celdasObjetos[i][j].gotoAndStop("greenRedPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 3; } else if (celdasColores[i][j] == 2) { celdasObjetos[i][j].gotoAndStop("yellowRedPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 3; } else if (celdasColores[i][j] == 3) { celdasObjetos[i][j].gotoAndStop("redRedPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 3; } } celdasEstado[i][j] = 0; } j++; } i++; } getPoints = false; _root.local_data.data.actualScore = actualScore; _root.local_data.data.gameScore = gameScore; _root.local_data.data.contLineas = contLineas; _root.local_data.data.bonus = bonus; _root.local_data.data.mLineas = mLineas; _root.local_data.data.mBronze = mBronze; _root.local_data.data.mPlata = mPlata; _root.local_data.data.mOro = mOro; _root.local_data.data.tiempoActual = tiempoActual; _root.local_data.data.gameSpeed = gameSpeed; _root.local_data.data.dif = dif; _root.local_data.data.pointAX = pointAX; _root.local_data.data.pointAY = pointAY; _root.local_data.data.pointBX = pointBX; _root.local_data.data.pointBY = pointBY; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { _root.local_data.data.celdasEstado[i][j] = celdasEstado[i][j]; _root.local_data.data.celdasColores[i][j] = celdasColores[i][j]; _root.local_data.data.celdasCongelado[i][j] = celdasCongelado[i][j]; j++; } i++; } } } } function inputMarco(aX, aY, bX, bY) { if (((isGame == true) && (isAction == false)) && (getPoints == false)) { pointAY = aY; pointAX = aX; pointBY = bY; pointBX = bX; isAction = true; sound.gotoAndPlay("colorUp"); } } function onMouseOver(aX, aY, bX, bY) { with (cursorInGame) { gotoAndStop("turnArrow"); } if ((isGame == true) && (isAction == false)) { with (cursorInGame) { gotoAndStop("turnArrow"); } if (aX == bX) { i = 0; while (i < anchoTablero) { if ((celdasColores[aX][i] == 1) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverGreen"); } else if ((celdasColores[aX][i] == 2) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverYellow"); } else if ((celdasColores[aX][i] == 3) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverRed"); } if (celdasCongelado[aX][i] != 1) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = BORDER_HINT; } } else if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = FORBIDDEN_HINT; } i++; } } else if (aY == bY) { i = 0; while (i < anchoTablero) { if ((celdasColores[i][aY] == 1) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverGreen"); } else if ((celdasColores[i][aY] == 2) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverYellow"); } else if ((celdasColores[i][aY] == 3) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverRed"); } if (celdasCongelado[i][aY] != 1) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = BORDER_HINT; } } else if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = FORBIDDEN_HINT; } i++; } } } } function onMouseOut(aX, aY, bX, bY) { with (cursorInGame) { gotoAndStop("normal"); } if ((isGame == true) && (isAction == false)) { if (aX == bX) { i = 0; while (i < anchoTablero) { if (celdasColores[aX][i] == 1) { celdasObjetos[aX][i].gotoAndStop("green"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[aX][i] == 2) { celdasObjetos[aX][i].gotoAndStop("yellow"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[aX][i] == 3) { celdasObjetos[aX][i].gotoAndStop("red"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } i++; } } else if (aY == bY) { i = 0; while (i < anchoTablero) { if (celdasColores[i][aY] == 1) { celdasObjetos[i][aY].gotoAndStop("green"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[i][aY] == 2) { celdasObjetos[i][aY].gotoAndStop("yellow"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[i][aY] == 3) { celdasObjetos[i][aY].gotoAndStop("red"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } i++; } } textBar.gotoAndStop(1); textBar.tipBoxText = ""; } } function disappearBoard() { if (isDisappear == true) { isGame = false; if (nextSquare == true) { if (celdasColores[l][m] == 1) { celdasObjetos[l][m].gotoAndPlay("greenFadeOut"); } else if (celdasColores[l][m] == 2) { celdasObjetos[l][m].gotoAndPlay("yellowFadeOut"); } else if (celdasColores[l][m] == 3) { celdasObjetos[l][m].gotoAndPlay("redFadeOut"); } if (celdasCongelado[l][m] == 1) { celdasObjetos[l][m].congeladoF._alpha = 0; } else { celdasObjetos[l][m].congeladoF._alpha = 0; } m++; if (m >= altoTablero) { m = 0; l++; if (l >= anchoTablero) { l = 0; isDisappear = false; _root.local_data.data.gameMode = 0; if (isRestart == true) { createBoard(); isRestart = false; nextSquare = true; isAppear = true; } else if (isChangeModeEndless == true) { isChangeModeEndless = false; _root.gotoAndStop("partidaEndlessEng"); } else if (isChangeModeBoard == true) { isChangeModeBoard = false; _root.gotoAndStop("partidaBoardEng"); } else if (isChangeModeNormal == true) { isChangeModeNormal = false; _root.gotoAndStop("partidaNormalEng"); } else { finalWindow.gotoAndPlay("fadeIn"); fondoOpaco.gotoAndPlay("fadeIn"); } } } if (isAppear == false) { nextSquare = false; } } } } function appearBoard() { if (isAppear == true) { if (nextSquare == true) { if (celdasColores[l][m] == 1) { celdasObjetos[l][m].gotoAndPlay("greenFadeIn"); } else if (celdasColores[l][m] == 2) { celdasObjetos[l][m].gotoAndPlay("yellowFadeIn"); } else if (celdasColores[l][m] == 3) { celdasObjetos[l][m].gotoAndPlay("redFadeIn"); } if (celdasCongelado[l][m] == 1) { celdasObjetos[l][m].congeladoF._alpha = TRANS_CONGELADO; } else { celdasObjetos[l][m].congeladoF._alpha = 0; } m++; if (m >= altoTablero) { m = 0; l++; if (l >= anchoTablero) { l = 0; isAppear = false; isGame = true; } } nextSquare = false; } } } BORDER_HINT = "Click to flip arrows. This controls how the squares cycle through colors."; FORBIDDEN_HINT = "Arrows in squares with 'forbidden' sign cannot be flipped."; BAR_HINT = "When the turn bar is depleted, the game is over."; TURN_HINT = "Click to cycle the squares' colors and spend turns."; BRONZE_HINT = "Bronze Medal: Awarded for achieving 3 lines at the same time."; SILVER_HINT = "Silver Medal: Awarded for achieving 4 lines at the same time."; GOLD_HINT = "Gold Medal: Awarded for achieving 5 or more lines at the same time."; CASH_IN_HINT = "Click to get points for all the lines formed."; SCORE_HINT = "Forming more lines earns you more points."; SQUARE_HINT = "Click to cycle the squares' colors."; dif = 0.1; difDA = 0.0001; TRANS_ROOTARROW = 65; TRANS_GLOWPIEZA = 25; TRANS_CONGELADO = 35; BONUS_ONMAX = 3; fps = 24; eco = 24; actualF = 0; resetCount = 0; resetState = false; secPC = 10; actualScore = 0; gameScore = 0; puntajeLineaBasica = 250; contLineas = 0; bonus = 0; pointAX = 0; pointAY = 0; pointBX = 0; pointBY = 0; firstTime = true; cursorContador = 0; controlTrigger = true; oneLiner = 0; twoLiner = 0; threeLiner = 0; fourLiner = 0; fiveLiner = 0; isDisappear = false; isAppear = true; nextSquare = true; onBonus = false; l = 0; m = 0; mLineas = 0; mBronze = 0; mPlata = 0; mOro = 0; isRestart = false; isChangeModeEndless = false; isChangeModeNormal = false; isChangeModeBoard = false; gameMode = 0; Mouse.hide(); startDrag ("cursorInGame", true);
Instance of Symbol 276 MovieClip "timer_" in Symbol 343 MovieClip Frame 1
on (rollOver) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = "Represent the turns left. Achieve more lines to gain turns."; } } on (rollOut) { if (textBar.tipBoxText != "") { textBar.gotoAndStop(1); textBar.tipBoxText = ""; } }
Instance of Symbol 99 MovieClip "_11" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { _parent.createBoard(); } onClipEvent (enterFrame) { _parent.appearBoard(); _parent.disappearBoard(); _parent.gameCycleControl(); if (_parent.cursorContador > 0) { _parent.cursorContador++; if (_parent.cursorContador > _parent.eco) { _parent.isAction = false; } } }
Instance of Symbol 120 MovieClip "completeFade" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (1); }
Instance of Symbol 324 MovieClip "endlessButton" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 327 MovieClip "boardButton" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 175 MovieClip "sound" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 338 MovieClip "soundOnOff" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 346 Button
on (release) { if (isGame == true) { isGame = false; nextSquare = true; isDisappear = true; sound.gotoAndPlay("menuClick"); } }
Symbol 350 Button
on (release) { if (_parent.isGame == true) { _parent.isGame = false; _parent.isChangeModeNormal = true; _parent.nextSquare = true; _parent.isDisappear = true; } }
Symbol 351 Button
on (release) { _parent.modo = 1; _parent.completeFade.gotoAndPlay("fadeOut"); _root.local_data.data.gameMode = 0; }
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 2
stop();
Symbol 358 MovieClip Frame 1
function createBoard() { if (_root.local_data.data.gameMode == 0) { actualScore = 0; gameScore = 0; contLineas = 0; bonus = 0; mLineas = 0; mBronze = 0; mPlata = 0; mOro = 0; tiempoActual = tiempoTotal / 2; gameSpeed = 1; dif = 0.1; if (aa._x < -100) { aa._x = aa._x + 10000; } if (ab._x < -100) { ab._x = ab._x + 10000; } if (ac._x < -100) { ac._x = ac._x + 10000; } if (ad._x < -100) { ad._x = ad._x + 10000; } if (ae._x < -100) { ae._x = ae._x + 10000; } if (ba._x < -100) { ba._x = ba._x + 10000; } if (bb._x < -100) { bb._x = bb._x + 10000; } if (bc._x < -100) { bc._x = bc._x + 10000; } if (bd._x < -100) { bd._x = bd._x + 10000; } if (be._x < -100) { be._x = be._x + 10000; } celdasObjetos = new Array(); i = 0; while (i < anchoTablero) { celdasObjetos[i] = new Array(); i++; } celdasColores = new Array(); i = 0; while (i < anchoTablero) { celdasColores[i] = new Array(); i++; } celdasEstado = new Array(); i = 0; while (i < anchoTablero) { celdasEstado[i] = new Array(); i++; } celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { celdasCongelado[i] = new Array(); i++; } celdasObjetos[0][0] = _11; celdasObjetos[0][1] = _12; celdasObjetos[0][2] = _13; celdasObjetos[0][3] = _14; celdasObjetos[0][4] = _15; celdasObjetos[1][0] = _21; celdasObjetos[1][1] = _22; celdasObjetos[1][2] = _23; celdasObjetos[1][3] = _24; celdasObjetos[1][4] = _25; celdasObjetos[2][0] = _31; celdasObjetos[2][1] = _32; celdasObjetos[2][2] = _33; celdasObjetos[2][3] = _34; celdasObjetos[2][4] = _35; celdasObjetos[3][0] = _41; celdasObjetos[3][1] = _42; celdasObjetos[3][2] = _43; celdasObjetos[3][3] = _44; celdasObjetos[3][4] = _45; celdasObjetos[4][0] = _51; celdasObjetos[4][1] = _52; celdasObjetos[4][2] = _53; celdasObjetos[4][3] = _54; celdasObjetos[4][4] = _55; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { celdasEstado[i][j] = 0; enteroRandom = Math.floor((Math.random() * colores) + 1); if (enteroRandom == 1) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 1; } else if (enteroRandom == 2) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 2; } else if (enteroRandom == 3) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 3; } celdasCongelado[i][j] = 0; celdasObjetos[i][j].congeladoF._alpha = 0; j++; } i++; } timer_.timerMask._xscale = (tiempoActual / tiempoTotal) * 100; with (cursorInGame) { gotoAndStop("normal"); } isAppear = true; nextSquare = true; _root.local_data.data.gameMode = 2; _root.local_data.data.celdasColores = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasColores[i] = new Array(); i++; } _root.local_data.data.celdasEstado = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasEstado[i] = new Array(); i++; } _root.local_data.data.celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasCongelado[i] = new Array(); i++; } _root.local_data.data.pointAX = 0; _root.local_data.data.pointAY = 0; _root.local_data.data.pointBX = 0; _root.local_data.data.pointBY = 0; _root.local_data.flush(); } else if (_root.local_data.data.gameMode == 2) { actualScore = _root.local_data.data.actualScore; gameScore = _root.local_data.data.gameScore; contLineas = _root.local_data.data.contLineas; bonus = _root.local_data.data.bonus; mLineas = _root.local_data.data.mLineas; mBronze = _root.local_data.data.mBronze; mPlata = _root.local_data.data.mPlata; mOro = _root.local_data.data.mOro; tiempoActual = _root.local_data.data.tiempoActual; gameSpeed = _root.local_data.data.gameSpeed; dif = _root.local_data.data.dif; pointAX = _root.local_data.data.pointAX; pointAY = _root.local_data.data.pointAY; pointBX = _root.local_data.data.pointBX; pointBY = _root.local_data.data.pointBY; if (pointAY == pointBY) { if (pointAY == 0) { aa._x = aa._x - 10000; } else if (pointAY == 1) { ab._x = ab._x - 10000; } else if (pointAY == 2) { ac._x = ac._x - 10000; } else if (pointAY == 3) { ad._x = ad._x - 10000; } else if (pointAY == 4) { ae._x = ae._x - 10000; } } else if (pointAX == pointBX) { if (pointAX == 0) { ba._x = ba._x - 10000; } else if (pointAX == 1) { bb._x = bb._x - 10000; } else if (pointAX == 2) { bc._x = bc._x - 10000; } else if (pointAX == 3) { bd._x = bd._x - 10000; } else if (pointAX == 4) { be._x = be._x - 10000; } } celdasObjetos = new Array(); i = 0; while (i < anchoTablero) { celdasObjetos[i] = new Array(); i++; } celdasColores = new Array(); i = 0; while (i < anchoTablero) { celdasColores[i] = new Array(); i++; } celdasEstado = new Array(); i = 0; while (i < anchoTablero) { celdasEstado[i] = new Array(); i++; } celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { celdasCongelado[i] = new Array(); i++; } celdasObjetos[0][0] = _11; celdasObjetos[0][1] = _12; celdasObjetos[0][2] = _13; celdasObjetos[0][3] = _14; celdasObjetos[0][4] = _15; celdasObjetos[1][0] = _21; celdasObjetos[1][1] = _22; celdasObjetos[1][2] = _23; celdasObjetos[1][3] = _24; celdasObjetos[1][4] = _25; celdasObjetos[2][0] = _31; celdasObjetos[2][1] = _32; celdasObjetos[2][2] = _33; celdasObjetos[2][3] = _34; celdasObjetos[2][4] = _35; celdasObjetos[3][0] = _41; celdasObjetos[3][1] = _42; celdasObjetos[3][2] = _43; celdasObjetos[3][3] = _44; celdasObjetos[3][4] = _45; celdasObjetos[4][0] = _51; celdasObjetos[4][1] = _52; celdasObjetos[4][2] = _53; celdasObjetos[4][3] = _54; celdasObjetos[4][4] = _55; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { celdasEstado[i][j] = _root.local_data.data.celdasEstado[i][j]; celdasColores[i][j] = _root.local_data.data.celdasColores[i][j]; celdasObjetos[i][j].gotoAndStop("invisible"); celdasCongelado[i][j] = _root.local_data.data.celdasCongelado[i][j]; if (celdasCongelado[i][j] == 1) { celdasObjetos[i][j].congeladoF._alpha = TRANS_CONGELADO; } else { celdasObjetos[i][j].congeladoF._alpha = 0; } j++; } i++; } timer_.timerMask._xscale = (tiempoActual / tiempoTotal) * 100; with (cursorInGame) { gotoAndStop("normal"); } isAppear = true; nextSquare = true; } } function gameCycleControl() { if (isGame == true) { i = 0; while (i < anchoTablero) { if (((((((celdasColores[i][0] == 1) && (celdasColores[i][1] == 1)) && (celdasColores[i][2] == 1)) && (celdasColores[i][3] == 1)) && (celdasColores[i][4] == 1)) || (((((celdasColores[i][0] == 2) && (celdasColores[i][1] == 2)) && (celdasColores[i][2] == 2)) && (celdasColores[i][3] == 2)) && (celdasColores[i][4] == 2))) || (((((celdasColores[i][0] == 3) && (celdasColores[i][1] == 3)) && (celdasColores[i][2] == 3)) && (celdasColores[i][3] == 3)) && (celdasColores[i][4] == 3))) { celdasEstado[i][0] = 1; celdasEstado[i][1] = 1; celdasEstado[i][2] = 1; celdasEstado[i][3] = 1; celdasEstado[i][4] = 1; getPoints = true; } if (((((((celdasColores[0][i] == 1) && (celdasColores[1][i] == 1)) && (celdasColores[2][i] == 1)) && (celdasColores[3][i] == 1)) && (celdasColores[4][i] == 1)) || (((((celdasColores[0][i] == 2) && (celdasColores[1][i] == 2)) && (celdasColores[2][i] == 2)) && (celdasColores[3][i] == 2)) && (celdasColores[4][i] == 2))) || (((((celdasColores[0][i] == 3) && (celdasColores[1][i] == 3)) && (celdasColores[2][i] == 3)) && (celdasColores[3][i] == 3)) && (celdasColores[4][i] == 3))) { celdasEstado[0][i] = 1; celdasEstado[1][i] = 1; celdasEstado[2][i] = 1; celdasEstado[3][i] = 1; celdasEstado[4][i] = 1; getPoints = true; } i++; } if (tiempoActual < 0) { tiempoActual = 0; isDisappear = true; nextSquare = true; } if ((isAction == true) && (getPoints == false)) { if (aa._x < -100) { aa._x = aa._x + 10000; } if (ab._x < -100) { ab._x = ab._x + 10000; } if (ac._x < -100) { ac._x = ac._x + 10000; } if (ad._x < -100) { ad._x = ad._x + 10000; } if (ae._x < -100) { ae._x = ae._x + 10000; } if (ba._x < -100) { ba._x = ba._x + 10000; } if (bb._x < -100) { bb._x = bb._x + 10000; } if (bc._x < -100) { bc._x = bc._x + 10000; } if (bd._x < -100) { bd._x = bd._x + 10000; } if (be._x < -100) { be._x = be._x + 10000; } if (pointAY == pointBY) { if (pointAY == 0) { aa._x = aa._x - 10000; } else if (pointAY == 1) { ab._x = ab._x - 10000; } else if (pointAY == 2) { ac._x = ac._x - 10000; } else if (pointAY == 3) { ad._x = ad._x - 10000; } else if (pointAY == 4) { ae._x = ae._x - 10000; } i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if ((celdasCongelado[i][j] == 1) && (j == pointAY)) { } else { celdasObjetos[i][j].congeladoF._alpha = 0; celdasCongelado[i][j] = 0; } j++; } i++; } i = 0; while (i < anchoTablero) { if (celdasCongelado[i][pointAY] == 0) { if (celdasColores[i][pointAY] == 3) { celdasColores[i][pointAY] = 2; celdasObjetos[i][pointAY].gotoAndStop("yellow"); } else if (celdasColores[i][pointAY] == 1) { celdasColores[i][pointAY] = 3; celdasObjetos[i][pointAY].gotoAndStop("red"); } else if (celdasColores[i][pointAY] == 2) { celdasColores[i][pointAY] = 1; celdasObjetos[i][pointAY].gotoAndStop("green"); } celdasCongelado[i][pointAY] = 1; celdasObjetos[i][pointAY].congeladoF._alpha = TRANS_CONGELADO; } i++; } } else if (pointAX == pointBX) { if (pointAX == 0) { ba._x = ba._x - 10000; } else if (pointAX == 1) { bb._x = bb._x - 10000; } else if (pointAX == 2) { bc._x = bc._x - 10000; } else if (pointAX == 3) { bd._x = bd._x - 10000; } else if (pointAX == 4) { be._x = be._x - 10000; } i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if ((celdasCongelado[i][j] == 1) && (i == pointAX)) { } else { celdasObjetos[i][j].congeladoF._alpha = 0; celdasCongelado[i][j] = 0; } j++; } i++; } i = 0; while (i < anchoTablero) { if (celdasCongelado[pointAX][i] == 0) { if (celdasColores[pointAX][i] == 3) { celdasColores[pointAX][i] = 2; celdasObjetos[pointAX][i].gotoAndStop("yellow"); } else if (celdasColores[pointAX][i] == 1) { celdasColores[pointAX][i] = 3; celdasObjetos[pointAX][i].gotoAndStop("red"); } else if (celdasColores[pointAX][i] == 2) { celdasColores[pointAX][i] = 1; celdasObjetos[pointAX][i].gotoAndStop("green"); } celdasCongelado[pointAX][i] = 1; celdasObjetos[pointAX][i].congeladoF._alpha = TRANS_CONGELADO; } i++; } } isAction = false; _root.local_data.data.actualScore = actualScore; _root.local_data.data.gameScore = gameScore; _root.local_data.data.contLineas = contLineas; _root.local_data.data.bonus = bonus; _root.local_data.data.mLineas = mLineas; _root.local_data.data.mBronze = mBronze; _root.local_data.data.mPlata = mPlata; _root.local_data.data.mOro = mOro; _root.local_data.data.tiempoActual = tiempoActual; _root.local_data.data.gameSpeed = gameSpeed; _root.local_data.data.dif = dif; _root.local_data.data.pointAX = pointAX; _root.local_data.data.pointAY = pointAY; _root.local_data.data.pointBX = pointBX; _root.local_data.data.pointBY = pointBY; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { _root.local_data.data.celdasEstado[i][j] = celdasEstado[i][j]; _root.local_data.data.celdasColores[i][j] = celdasColores[i][j]; _root.local_data.data.celdasCongelado[i][j] = celdasCongelado[i][j]; j++; } i++; } } detPatron(); } } function detPatron() { if (isGame == true) { if (getPoints == true) { bonus = 0; contLineas = 0; i = 0; while (i < anchoTablero) { if (((((((celdasColores[i][0] == 1) && (celdasColores[i][1] == 1)) && (celdasColores[i][2] == 1)) && (celdasColores[i][3] == 1)) && (celdasColores[i][4] == 1)) || (((((celdasColores[i][0] == 2) && (celdasColores[i][1] == 2)) && (celdasColores[i][2] == 2)) && (celdasColores[i][3] == 2)) && (celdasColores[i][4] == 2))) || (((((celdasColores[i][0] == 3) && (celdasColores[i][1] == 3)) && (celdasColores[i][2] == 3)) && (celdasColores[i][3] == 3)) && (celdasColores[i][4] == 3))) { bonus++; contLineas++; } if (((((((celdasColores[0][i] == 1) && (celdasColores[1][i] == 1)) && (celdasColores[2][i] == 1)) && (celdasColores[3][i] == 1)) && (celdasColores[4][i] == 1)) || (((((celdasColores[0][i] == 2) && (celdasColores[1][i] == 2)) && (celdasColores[2][i] == 2)) && (celdasColores[3][i] == 2)) && (celdasColores[4][i] == 2))) || (((((celdasColores[0][i] == 3) && (celdasColores[1][i] == 3)) && (celdasColores[2][i] == 3)) && (celdasColores[3][i] == 3)) && (celdasColores[4][i] == 3))) { bonus++; contLineas++; } i++; } if (contLineas == 1) { actualScore = puntajeLineaBasica; tiempoActual = tiempoActual + tiempoBonus; if (tiempoActual >= tiempoTotal) { tiempoActual = tiempoTotal; } if (tiempoActual < tiempoTotal) { actualScore = puntajeLineaBasica; timer_.timerBar.gotoAndPlay("getAPoints"); sound.gotoAndPlay("win1Line"); } else { actualScore = puntajeLineaBasica * BONUS_ONMAX; timer_.timerBar.gotoAndPlay("getBPoints"); sound.gotoAndPlay("win1Line"); } oneLiner++; mBronze++; mLineas++; gameSpeed = gameSpeed + dif; dif = dif + difDA; } else { if (tiempoActual > tiempoTotal) { tiempoActual = tiempoTotal; } mLineas = mLineas + contLineas; if (contLineas == 2) { tiempoActual = tiempoActual + (tiempoBonus * 3); twoLiner++; mPlata++; } else if (contLineas == 3) { tiempoActual = tiempoActual + ((tiempoBonus * bonus) * 3); threeLiner++; mOro++; } else if (contLineas == 4) { tiempoActual = tiempoActual + ((tiempoBonus * bonus) * 4); threeLiner++; mOro++; } else if ((contLineas >= 5) && (contLineas >= 5)) { fiveLiner++; } if (tiempoActual < (tiempoTotal - 2)) { actualScore = puntajeLineaBasica * contLineas; timer_.timerBar.gotoAndPlay("getAPoints"); sound.gotoAndPlay("win2Line"); } else { actualScore = (puntajeLineaBasica * contLineas) * BONUS_ONMAX; timer_.timerBar.gotoAndPlay("getBPoints"); sound.gotoAndPlay("win2Line"); } gameSpeed = gameSpeed + dif; dif = dif + difDA; } gameScore = gameScore + actualScore; i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if (celdasEstado[i][j] == 1) { enteroRandom = Math.floor((Math.random() * colores) + 1); if (enteroRandom == 1) { if (celdasColores[i][j] == 1) { celdasObjetos[i][j].gotoAndStop("greenGreenPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } else if (celdasColores[i][j] == 2) { celdasObjetos[i][j].gotoAndStop("yellowGreenPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } else if (celdasColores[i][j] == 3) { celdasObjetos[i][j].gotoAndStop("redGreenPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } } else if (enteroRandom == 2) { if (celdasColores[i][j] == 1) { celdasObjetos[i][j].gotoAndStop("greenYellowPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 2; } else if (celdasColores[i][j] == 3) { celdasObjetos[i][j].gotoAndStop("redYellowPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 2; } else if (celdasColores[i][j] == 2) { celdasObjetos[i][j].gotoAndStop("yellowYellowPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 2; } } else if (enteroRandom == 3) { if (celdasColores[i][j] == 1) { celdasObjetos[i][j].gotoAndStop("greenRedPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 3; } else if (celdasColores[i][j] == 2) { celdasObjetos[i][j].gotoAndStop("yellowRedPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 3; } else if (celdasColores[i][j] == 3) { celdasObjetos[i][j].gotoAndStop("redRedPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 3; } } celdasEstado[i][j] = 0; } j++; } i++; } getPoints = false; _root.local_data.data.actualScore = actualScore; _root.local_data.data.gameScore = gameScore; _root.local_data.data.contLineas = contLineas; _root.local_data.data.bonus = bonus; _root.local_data.data.mLineas = mLineas; _root.local_data.data.mBronze = mBronze; _root.local_data.data.mPlata = mPlata; _root.local_data.data.mOro = mOro; _root.local_data.data.tiempoActual = tiempoActual; _root.local_data.data.gameSpeed = gameSpeed; _root.local_data.data.dif = dif; _root.local_data.data.pointAX = pointAX; _root.local_data.data.pointAY = pointAY; _root.local_data.data.pointBX = pointBX; _root.local_data.data.pointBY = pointBY; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { _root.local_data.data.celdasEstado[i][j] = celdasEstado[i][j]; _root.local_data.data.celdasColores[i][j] = celdasColores[i][j]; _root.local_data.data.celdasCongelado[i][j] = celdasCongelado[i][j]; j++; } i++; } } } } function inputMarco(aX, aY, bX, bY) { if (((isGame == true) && (isAction == false)) && (getPoints == false)) { pointAY = aY; pointAX = aX; pointBY = bY; pointBX = bX; isAction = true; sound.gotoAndPlay("colorUp"); } } function onMouseOver(aX, aY, bX, bY) { with (cursorInGame) { gotoAndStop("turnArrow"); } if ((isGame == true) && (isAction == false)) { with (cursorInGame) { gotoAndStop("turnArrow"); } if (aX == bX) { i = 0; while (i < anchoTablero) { if ((celdasColores[aX][i] == 1) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverGreen"); } else if ((celdasColores[aX][i] == 2) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverYellow"); } else if ((celdasColores[aX][i] == 3) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverRed"); } if (celdasCongelado[aX][i] != 1) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = BORDER_HINT; } } else if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = FORBIDDEN_HINT; } i++; } } else if (aY == bY) { i = 0; while (i < anchoTablero) { if ((celdasColores[i][aY] == 1) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverGreen"); } else if ((celdasColores[i][aY] == 2) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverYellow"); } else if ((celdasColores[i][aY] == 3) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverRed"); } if (celdasCongelado[i][aY] != 1) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = BORDER_HINT; } } else if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = FORBIDDEN_HINT; } i++; } } } } function onMouseOut(aX, aY, bX, bY) { with (cursorInGame) { gotoAndStop("normal"); } if ((isGame == true) && (isAction == false)) { if (aX == bX) { i = 0; while (i < anchoTablero) { if (celdasColores[aX][i] == 1) { celdasObjetos[aX][i].gotoAndStop("green"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[aX][i] == 2) { celdasObjetos[aX][i].gotoAndStop("yellow"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[aX][i] == 3) { celdasObjetos[aX][i].gotoAndStop("red"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } i++; } } else if (aY == bY) { i = 0; while (i < anchoTablero) { if (celdasColores[i][aY] == 1) { celdasObjetos[i][aY].gotoAndStop("green"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[i][aY] == 2) { celdasObjetos[i][aY].gotoAndStop("yellow"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[i][aY] == 3) { celdasObjetos[i][aY].gotoAndStop("red"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } i++; } } textBar.gotoAndStop(1); textBar.tipBoxText = ""; } } function disappearBoard() { if (isDisappear == true) { isGame = false; if (nextSquare == true) { if (celdasColores[l][m] == 1) { celdasObjetos[l][m].gotoAndPlay("greenFadeOut"); } else if (celdasColores[l][m] == 2) { celdasObjetos[l][m].gotoAndPlay("yellowFadeOut"); } else if (celdasColores[l][m] == 3) { celdasObjetos[l][m].gotoAndPlay("redFadeOut"); } if (celdasCongelado[l][m] == 1) { celdasObjetos[l][m].congeladoF._alpha = 0; } else { celdasObjetos[l][m].congeladoF._alpha = 0; } m++; if (m >= altoTablero) { m = 0; l++; if (l >= anchoTablero) { l = 0; isDisappear = false; _root.local_data.data.gameMode = 0; if (isRestart == true) { createBoard(); isRestart = false; nextSquare = true; isAppear = true; } else if (isChangeModeEndless == true) { isChangeModeEndless = false; _root.gotoAndStop("partidaEndlessEng"); } else if (isChangeModeBoard == true) { isChangeModeBoard = false; _root.gotoAndStop("partidaBoardEng"); } else if (isChangeModeNormal == true) { isChangeModeNormal = false; _root.gotoAndStop("partidaNormalEng"); } else { finalWindow.gotoAndPlay("fadeIn"); fondoOpaco.gotoAndPlay("fadeIn"); } } } if (isAppear == false) { nextSquare = false; } } } } function appearBoard() { if (isAppear == true) { if (nextSquare == true) { if (celdasColores[l][m] == 1) { celdasObjetos[l][m].gotoAndPlay("greenFadeIn"); } else if (celdasColores[l][m] == 2) { celdasObjetos[l][m].gotoAndPlay("yellowFadeIn"); } else if (celdasColores[l][m] == 3) { celdasObjetos[l][m].gotoAndPlay("redFadeIn"); } if (celdasCongelado[l][m] == 1) { celdasObjetos[l][m].congeladoF._alpha = TRANS_CONGELADO; } else { celdasObjetos[l][m].congeladoF._alpha = 0; } m++; if (m >= altoTablero) { m = 0; l++; if (l >= anchoTablero) { l = 0; isAppear = false; isGame = true; } } nextSquare = false; } } } BORDER_HINT = "Click to flip arrows. This controls how the squares cycle through colors."; FORBIDDEN_HINT = "Arrows in squares with 'forbidden' sign cannot be flipped."; BAR_HINT = "When the turn bar is depleted, the game is over."; TURN_HINT = "Click to cycle the squares' colors and spend turns."; BRONZE_HINT = "Bronze Medal: Awarded for achieving 3 lines at the same time."; SILVER_HINT = "Silver Medal: Awarded for achieving 4 lines at the same time."; GOLD_HINT = "Gold Medal: Awarded for achieving 5 or more lines at the same time."; CASH_IN_HINT = "Click to get points for all the lines formed."; SCORE_HINT = "Forming more lines earns you more points."; SQUARE_HINT = "Click to cycle the squares' colors."; dif = 0.1; difDA = 0.0001; TRANS_ROOTARROW = 65; TRANS_GLOWPIEZA = 25; TRANS_CONGELADO = 35; BONUS_ONMAX = 3; fps = 24; eco = 24; actualF = 0; resetCount = 0; resetState = false; secPC = 10; actualScore = 0; gameScore = 0; puntajeLineaBasica = 250; contLineas = 0; bonus = 0; pointAX = 0; pointAY = 0; pointBX = 0; pointBY = 0; firstTime = true; cursorContador = 0; controlTrigger = true; oneLiner = 0; twoLiner = 0; threeLiner = 0; fourLiner = 0; fiveLiner = 0; isDisappear = false; isAppear = true; nextSquare = true; onBonus = false; l = 0; m = 0; mLineas = 0; mBronze = 0; mPlata = 0; mOro = 0; isRestart = false; isChangeModeEndless = false; isChangeModeNormal = false; isChangeModeBoard = false; gameMode = 0; Mouse.hide(); startDrag ("cursorInGame", true);
Instance of Symbol 276 MovieClip "timer_" in Symbol 358 MovieClip Frame 1
on (rollOver) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = "Represent the turns left. Achieve more lines to gain turns."; } } on (rollOut) { if (textBar.tipBoxText != "") { textBar.gotoAndStop(1); textBar.tipBoxText = ""; } }
Instance of Symbol 99 MovieClip "_11" in Symbol 358 MovieClip Frame 1
onClipEvent (load) { _parent.createBoard(); } onClipEvent (enterFrame) { _parent.appearBoard(); _parent.disappearBoard(); _parent.gameCycleControl(); if (_parent.cursorContador > 0) { _parent.cursorContador++; if (_parent.cursorContador > _parent.eco) { _parent.isAction = false; } } }
Instance of Symbol 120 MovieClip "completeFade" in Symbol 358 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (1); }
Instance of Symbol 352 MovieClip "normalButton" in Symbol 358 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 327 MovieClip "boardButton" in Symbol 358 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 175 MovieClip "sound" in Symbol 358 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 338 MovieClip "soundOnOff" in Symbol 358 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 366 MovieClip Frame 1
function createBoard() { if (_root.local_data.data.gameMode == 0) { actualScore = 0; gameScore = 0; contLineas = 0; bonus = 0; mLineas = 0; mBronze = 0; mPlata = 0; mOro = 0; tiempoActual = tiempoTotal / 2; gameSpeed = 1; dif = 0.1; if (aa._x < -100) { aa._x = aa._x + 10000; } if (ab._x < -100) { ab._x = ab._x + 10000; } if (ac._x < -100) { ac._x = ac._x + 10000; } if (ad._x < -100) { ad._x = ad._x + 10000; } if (ae._x < -100) { ae._x = ae._x + 10000; } if (ba._x < -100) { ba._x = ba._x + 10000; } if (bb._x < -100) { bb._x = bb._x + 10000; } if (bc._x < -100) { bc._x = bc._x + 10000; } if (bd._x < -100) { bd._x = bd._x + 10000; } if (be._x < -100) { be._x = be._x + 10000; } celdasObjetos = new Array(); i = 0; while (i < anchoTablero) { celdasObjetos[i] = new Array(); i++; } celdasColores = new Array(); i = 0; while (i < anchoTablero) { celdasColores[i] = new Array(); i++; } celdasEstado = new Array(); i = 0; while (i < anchoTablero) { celdasEstado[i] = new Array(); i++; } celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { celdasCongelado[i] = new Array(); i++; } celdasObjetos[0][0] = _11; celdasObjetos[0][1] = _12; celdasObjetos[0][2] = _13; celdasObjetos[0][3] = _14; celdasObjetos[0][4] = _15; celdasObjetos[1][0] = _21; celdasObjetos[1][1] = _22; celdasObjetos[1][2] = _23; celdasObjetos[1][3] = _24; celdasObjetos[1][4] = _25; celdasObjetos[2][0] = _31; celdasObjetos[2][1] = _32; celdasObjetos[2][2] = _33; celdasObjetos[2][3] = _34; celdasObjetos[2][4] = _35; celdasObjetos[3][0] = _41; celdasObjetos[3][1] = _42; celdasObjetos[3][2] = _43; celdasObjetos[3][3] = _44; celdasObjetos[3][4] = _45; celdasObjetos[4][0] = _51; celdasObjetos[4][1] = _52; celdasObjetos[4][2] = _53; celdasObjetos[4][3] = _54; celdasObjetos[4][4] = _55; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { celdasEstado[i][j] = 0; enteroRandom = Math.floor((Math.random() * colores) + 1); if (enteroRandom == 1) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 1; } else if (enteroRandom == 2) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 2; } else if (enteroRandom == 3) { celdasObjetos[i][j].gotoAndStop("invisible"); celdasColores[i][j] = 3; } celdasCongelado[i][j] = 0; celdasObjetos[i][j].congeladoF._alpha = 0; j++; } i++; } timer_.timerMask._xscale = (tiempoActual / tiempoTotal) * 100; _root.local_data.data.gameMode = 3; _root.local_data.data.celdasColores = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasColores[i] = new Array(); i++; } _root.local_data.data.celdasEstado = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasEstado[i] = new Array(); i++; } _root.local_data.data.celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { _root.local_data.data.celdasCongelado[i] = new Array(); i++; } _root.local_data.data.pointAX = 0; _root.local_data.data.pointAY = 0; _root.local_data.data.pointBX = 0; _root.local_data.data.pointBY = 0; _root.local_data.flush(); with (cursorInGame) { gotoAndStop("normal"); } isAppear = true; nextSquare = true; } else if (_root.local_data.data.gameMode == 3) { actualScore = _root.local_data.data.actualScore; gameScore = _root.local_data.data.gameScore; contLineas = _root.local_data.data.contLineas; bonus = _root.local_data.data.bonus; mLineas = _root.local_data.data.mLineas; mBronze = _root.local_data.data.mBronze; mPlata = _root.local_data.data.mPlata; mOro = _root.local_data.data.mOro; tiempoActual = _root.local_data.data.tiempoActual; gameSpeed = _root.local_data.data.gameSpeed; dif = _root.local_data.data.dif; pointAX = _root.local_data.data.pointAX; pointAY = _root.local_data.data.pointAY; pointBX = _root.local_data.data.pointBX; pointBY = _root.local_data.data.pointBY; if (pointAY == pointBY) { if (pointAY == 0) { aa._x = aa._x - 10000; } else if (pointAY == 1) { ab._x = ab._x - 10000; } else if (pointAY == 2) { ac._x = ac._x - 10000; } else if (pointAY == 3) { ad._x = ad._x - 10000; } else if (pointAY == 4) { ae._x = ae._x - 10000; } } else if (pointAX == pointBX) { if (pointAX == 0) { ba._x = ba._x - 10000; } else if (pointAX == 1) { bb._x = bb._x - 10000; } else if (pointAX == 2) { bc._x = bc._x - 10000; } else if (pointAX == 3) { bd._x = bd._x - 10000; } else if (pointAX == 4) { be._x = be._x - 10000; } } celdasObjetos = new Array(); i = 0; while (i < anchoTablero) { celdasObjetos[i] = new Array(); i++; } celdasColores = new Array(); i = 0; while (i < anchoTablero) { celdasColores[i] = new Array(); i++; } celdasEstado = new Array(); i = 0; while (i < anchoTablero) { celdasEstado[i] = new Array(); i++; } celdasCongelado = new Array(); i = 0; while (i < anchoTablero) { celdasCongelado[i] = new Array(); i++; } celdasObjetos[0][0] = _11; celdasObjetos[0][1] = _12; celdasObjetos[0][2] = _13; celdasObjetos[0][3] = _14; celdasObjetos[0][4] = _15; celdasObjetos[1][0] = _21; celdasObjetos[1][1] = _22; celdasObjetos[1][2] = _23; celdasObjetos[1][3] = _24; celdasObjetos[1][4] = _25; celdasObjetos[2][0] = _31; celdasObjetos[2][1] = _32; celdasObjetos[2][2] = _33; celdasObjetos[2][3] = _34; celdasObjetos[2][4] = _35; celdasObjetos[3][0] = _41; celdasObjetos[3][1] = _42; celdasObjetos[3][2] = _43; celdasObjetos[3][3] = _44; celdasObjetos[3][4] = _45; celdasObjetos[4][0] = _51; celdasObjetos[4][1] = _52; celdasObjetos[4][2] = _53; celdasObjetos[4][3] = _54; celdasObjetos[4][4] = _55; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { celdasEstado[i][j] = _root.local_data.data.celdasEstado[i][j]; celdasColores[i][j] = _root.local_data.data.celdasColores[i][j]; celdasObjetos[i][j].gotoAndStop("invisible"); celdasCongelado[i][j] = _root.local_data.data.celdasCongelado[i][j]; if (celdasCongelado[i][j] == 1) { celdasObjetos[i][j].congeladoF._alpha = TRANS_CONGELADO; } else { celdasObjetos[i][j].congeladoF._alpha = 0; } j++; } i++; } timer_.timerMask._xscale = (tiempoActual / tiempoTotal) * 100; with (cursorInGame) { gotoAndStop("normal"); } isAppear = true; nextSquare = true; } } function gameCycleControl() { if (isGame == true) { if (((((((((((((((((((((((((((celdasColores[0][0] == 1) && (celdasColores[0][1] == 1)) && (celdasColores[0][2] == 1)) && (celdasColores[0][3] == 1)) && (celdasColores[0][4] == 1)) && (celdasColores[1][0] == 1)) && (celdasColores[1][1] == 1)) && (celdasColores[1][2] == 1)) && (celdasColores[1][3] == 1)) && (celdasColores[1][4] == 1)) && (celdasColores[2][0] == 1)) && (celdasColores[2][1] == 1)) && (celdasColores[2][2] == 1)) && (celdasColores[2][3] == 1)) && (celdasColores[2][4] == 1)) && (celdasColores[3][0] == 1)) && (celdasColores[3][1] == 1)) && (celdasColores[3][2] == 1)) && (celdasColores[3][3] == 1)) && (celdasColores[3][4] == 1)) && (celdasColores[4][0] == 1)) && (celdasColores[4][1] == 1)) && (celdasColores[4][2] == 1)) && (celdasColores[4][3] == 1)) && (celdasColores[4][4] == 1)) || (((((((((((((((((((((((((celdasColores[0][0] == 2) && (celdasColores[0][1] == 2)) && (celdasColores[0][2] == 2)) && (celdasColores[0][3] == 2)) && (celdasColores[0][4] == 2)) && (celdasColores[1][0] == 2)) && (celdasColores[1][1] == 2)) && (celdasColores[1][2] == 2)) && (celdasColores[1][3] == 2)) && (celdasColores[1][4] == 2)) && (celdasColores[2][0] == 2)) && (celdasColores[2][1] == 2)) && (celdasColores[2][2] == 2)) && (celdasColores[2][3] == 2)) && (celdasColores[2][4] == 2)) && (celdasColores[3][0] == 2)) && (celdasColores[3][1] == 2)) && (celdasColores[3][2] == 2)) && (celdasColores[3][3] == 2)) && (celdasColores[3][4] == 2)) && (celdasColores[4][0] == 2)) && (celdasColores[4][1] == 2)) && (celdasColores[4][2] == 2)) && (celdasColores[4][3] == 2)) && (celdasColores[4][4] == 2))) || (((((((((((((((((((((((((celdasColores[0][0] == 3) && (celdasColores[0][1] == 3)) && (celdasColores[0][2] == 3)) && (celdasColores[0][3] == 3)) && (celdasColores[0][4] == 3)) && (celdasColores[1][0] == 3)) && (celdasColores[1][1] == 3)) && (celdasColores[1][2] == 3)) && (celdasColores[1][3] == 3)) && (celdasColores[1][4] == 3)) && (celdasColores[2][0] == 3)) && (celdasColores[2][1] == 3)) && (celdasColores[2][2] == 3)) && (celdasColores[2][3] == 3)) && (celdasColores[2][4] == 3)) && (celdasColores[3][0] == 3)) && (celdasColores[3][1] == 3)) && (celdasColores[3][2] == 3)) && (celdasColores[3][3] == 3)) && (celdasColores[3][4] == 3)) && (celdasColores[4][0] == 3)) && (celdasColores[4][1] == 3)) && (celdasColores[4][2] == 3)) && (celdasColores[4][3] == 3)) && (celdasColores[4][4] == 3))) { getPoints = true; i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { celdasEstado[i][j] = 1; j++; } i++; } } if ((isAction == true) && (getPoints == false)) { if (aa._x < -100) { aa._x = aa._x + 10000; } if (ab._x < -100) { ab._x = ab._x + 10000; } if (ac._x < -100) { ac._x = ac._x + 10000; } if (ad._x < -100) { ad._x = ad._x + 10000; } if (ae._x < -100) { ae._x = ae._x + 10000; } if (ba._x < -100) { ba._x = ba._x + 10000; } if (bb._x < -100) { bb._x = bb._x + 10000; } if (bc._x < -100) { bc._x = bc._x + 10000; } if (bd._x < -100) { bd._x = bd._x + 10000; } if (be._x < -100) { be._x = be._x + 10000; } if (pointAY == pointBY) { if (pointAY == 0) { aa._x = aa._x - 10000; } else if (pointAY == 1) { ab._x = ab._x - 10000; } else if (pointAY == 2) { ac._x = ac._x - 10000; } else if (pointAY == 3) { ad._x = ad._x - 10000; } else if (pointAY == 4) { ae._x = ae._x - 10000; } i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if ((celdasCongelado[i][j] == 1) && (j == pointAY)) { } else { celdasObjetos[i][j].congeladoF._alpha = 0; celdasCongelado[i][j] = 0; } j++; } i++; } i = 0; while (i < anchoTablero) { if (celdasCongelado[i][pointAY] == 0) { if (celdasColores[i][pointAY] == 3) { celdasColores[i][pointAY] = 2; celdasObjetos[i][pointAY].gotoAndStop("yellow"); } else if (celdasColores[i][pointAY] == 1) { celdasColores[i][pointAY] = 3; celdasObjetos[i][pointAY].gotoAndStop("red"); } else if (celdasColores[i][pointAY] == 2) { celdasColores[i][pointAY] = 1; celdasObjetos[i][pointAY].gotoAndStop("green"); } celdasCongelado[i][pointAY] = 1; celdasObjetos[i][pointAY].congeladoF._alpha = TRANS_CONGELADO; } i++; } gameScore++; } else if (pointAX == pointBX) { if (pointAX == 0) { ba._x = ba._x - 10000; } else if (pointAX == 1) { bb._x = bb._x - 10000; } else if (pointAX == 2) { bc._x = bc._x - 10000; } else if (pointAX == 3) { bd._x = bd._x - 10000; } else if (pointAX == 4) { be._x = be._x - 10000; } i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if ((celdasCongelado[i][j] == 1) && (i == pointAX)) { } else { celdasObjetos[i][j].congeladoF._alpha = 0; celdasCongelado[i][j] = 0; } j++; } i++; } i = 0; while (i < anchoTablero) { if (celdasCongelado[pointAX][i] == 0) { if (celdasColores[pointAX][i] == 3) { celdasColores[pointAX][i] = 2; celdasObjetos[pointAX][i].gotoAndStop("yellow"); } else if (celdasColores[pointAX][i] == 1) { celdasColores[pointAX][i] = 3; celdasObjetos[pointAX][i].gotoAndStop("red"); } else if (celdasColores[pointAX][i] == 2) { celdasColores[pointAX][i] = 1; celdasObjetos[pointAX][i].gotoAndStop("green"); } celdasCongelado[pointAX][i] = 1; celdasObjetos[pointAX][i].congeladoF._alpha = TRANS_CONGELADO; } i++; } gameScore++; } isAction = false; _root.local_data.data.actualScore = actualScore; _root.local_data.data.gameScore = gameScore; _root.local_data.data.contLineas = contLineas; _root.local_data.data.bonus = bonus; _root.local_data.data.mLineas = mLineas; _root.local_data.data.mBronze = mBronze; _root.local_data.data.mPlata = mPlata; _root.local_data.data.mOro = mOro; _root.local_data.data.tiempoActual = tiempoActual; _root.local_data.data.gameSpeed = gameSpeed; _root.local_data.data.dif = dif; _root.local_data.data.pointAX = pointAX; _root.local_data.data.pointAY = pointAY; _root.local_data.data.pointBX = pointBX; _root.local_data.data.pointBY = pointBY; i = 0; while (i < anchoTablero) { j = 0; while (j < altoTablero) { _root.local_data.data.celdasEstado[i][j] = celdasEstado[i][j]; _root.local_data.data.celdasColores[i][j] = celdasColores[i][j]; _root.local_data.data.celdasCongelado[i][j] = celdasCongelado[i][j]; j++; } i++; } } detPatron(); } } function detPatron() { if (isGame == true) { if (getPoints == true) { i = 0; while (i < anchoTablero) { j = 0; while (j < anchoTablero) { if (celdasColores[i][j] == 1) { celdasObjetos[i][j].gotoAndStop("greenGreenPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } else if (celdasColores[i][j] == 2) { celdasObjetos[i][j].gotoAndStop("yellowYellowPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } else if (celdasColores[i][j] == 3) { celdasObjetos[i][j].gotoAndStop("redRedPoint"); celdasObjetos[i][j].play(); celdasColores[i][j] = 1; } j++; } i++; } sound.gotoAndPlay("board"); getPoints = false; isDisappear = true; nextSquare = true; } } } function inputMarco(aX, aY, bX, bY) { if (((isGame == true) && (isAction == false)) && (getPoints == false)) { pointAY = aY; pointAX = aX; pointBY = bY; pointBX = bX; isAction = true; sound.gotoAndPlay("colorUp"); } } function onMouseOver(aX, aY, bX, bY) { with (cursorInGame) { gotoAndStop("turnArrow"); } if ((isGame == true) && (isAction == false)) { with (cursorInGame) { gotoAndStop("turnArrow"); } if (aX == bX) { i = 0; while (i < anchoTablero) { if ((celdasColores[aX][i] == 1) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverGreen"); } else if ((celdasColores[aX][i] == 2) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverYellow"); } else if ((celdasColores[aX][i] == 3) && (celdasCongelado[aX][i] == 0)) { celdasObjetos[aX][i].gotoAndPlay("mouseOverRed"); } if (celdasCongelado[aX][i] != 1) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = BORDER_HINT; } } else if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = FORBIDDEN_HINT; } i++; } } else if (aY == bY) { i = 0; while (i < anchoTablero) { if ((celdasColores[i][aY] == 1) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverGreen"); } else if ((celdasColores[i][aY] == 2) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverYellow"); } else if ((celdasColores[i][aY] == 3) && (celdasCongelado[i][aY] == 0)) { celdasObjetos[i][aY].gotoAndPlay("mouseOverRed"); } if (celdasCongelado[i][aY] != 1) { if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = BORDER_HINT; } } else if (textBar.tipBoxText == "") { textBar.gotoAndPlay(2); textBar.tipBoxText = FORBIDDEN_HINT; } i++; } } } } function onMouseOut(aX, aY, bX, bY) { with (cursorInGame) { gotoAndStop("normal"); } if ((isGame == true) && (isAction == false)) { if (aX == bX) { i = 0; while (i < anchoTablero) { if (celdasColores[aX][i] == 1) { celdasObjetos[aX][i].gotoAndStop("green"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[aX][i] == 2) { celdasObjetos[aX][i].gotoAndStop("yellow"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[aX][i] == 3) { celdasObjetos[aX][i].gotoAndStop("red"); if (celdasCongelado[aX][i] == 1) { celdasObjetos[aX][i].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } i++; } } else if (aY == bY) { i = 0; while (i < anchoTablero) { if (celdasColores[i][aY] == 1) { celdasObjetos[i][aY].gotoAndStop("green"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[i][aY] == 2) { celdasObjetos[i][aY].gotoAndStop("yellow"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } else if (celdasColores[i][aY] == 3) { celdasObjetos[i][aY].gotoAndStop("red"); if (celdasCongelado[i][aY] == 1) { celdasObjetos[i][aY].sentidoPieza.rootArrow._alpha = TRANS_ROOTARROW; } } i++; } } textBar.gotoAndStop(1); textBar.tipBoxText = ""; } } function disappearBoard() { if (isDisappear == true) { isGame = false; if (nextSquare == true) { if (celdasColores[l][m] == 1) { celdasObjetos[l][m].gotoAndPlay("greenFadeOut"); } else if (celdasColores[l][m] == 2) { celdasObjetos[l][m].gotoAndPlay("yellowFadeOut"); } else if (celdasColores[l][m] == 3) { celdasObjetos[l][m].gotoAndPlay("redFadeOut"); } if (celdasCongelado[l][m] == 1) { celdasObjetos[l][m].congeladoF._alpha = 0; } else { celdasObjetos[l][m].congeladoF._alpha = 0; } m++; if (m >= altoTablero) { m = 0; l++; if (l >= anchoTablero) { l = 0; isDisappear = false; _root.local_data.data.gameMode = 0; if (isRestart == true) { createBoard(); isRestart = false; nextSquare = true; isAppear = true; } else if (isChangeModeEndless == true) { isChangeModeEndless = false; _root.gotoAndStop("partidaEndlessEng"); } else if (isChangeModeBoard == true) { isChangeModeBoard = false; _root.gotoAndStop("partidaBoardEng"); } else if (isChangeModeNormal == true) { isChangeModeNormal = false; _root.gotoAndStop("partidaNormalEng"); } else { finalWindow.gotoAndPlay("fadeIn"); fondoOpaco.gotoAndPlay("fadeIn"); } } } if (isAppear == false) { nextSquare = false; } } } } function appearBoard() { if (isAppear == true) { if (nextSquare == true) { if (celdasColores[l][m] == 1) { celdasObjetos[l][m].gotoAndPlay("greenFadeIn"); } else if (celdasColores[l][m] == 2) { celdasObjetos[l][m].gotoAndPlay("yellowFadeIn"); } else if (celdasColores[l][m] == 3) { celdasObjetos[l][m].gotoAndPlay("redFadeIn"); } if (celdasCongelado[l][m] == 1) { celdasObjetos[l][m].congeladoF._alpha = TRANS_CONGELADO; } else { celdasObjetos[l][m].congeladoF._alpha = 0; } m++; if (m >= altoTablero) { m = 0; l++; if (l >= anchoTablero) { l = 0; isAppear = false; isGame = true; } } nextSquare = false; } } } BORDER_HINT = "Click to flip arrows. This controls how the squares cycle through colors."; FORBIDDEN_HINT = "Arrows in squares with 'forbidden' sign cannot be flipped."; BAR_HINT = "When the turn bar is depleted, the game is over."; TURN_HINT = "Click to cycle the squares' colors and spend turns."; BRONZE_HINT = "Bronze Medal: Awarded for achieving 3 lines at the same time."; SILVER_HINT = "Silver Medal: Awarded for achieving 4 lines at the same time."; GOLD_HINT = "Gold Medal: Awarded for achieving 5 or more lines at the same time."; CASH_IN_HINT = "Click to get points for all the lines formed."; SCORE_HINT = "Forming more lines earns you more points."; SQUARE_HINT = "Click to cycle the squares' colors."; dif = 0.1; difDA = 0.0001; TRANS_ROOTARROW = 65; TRANS_GLOWPIEZA = 25; TRANS_CONGELADO = 35; BONUS_ONMAX = 3; fps = 24; eco = 24; actualF = 0; resetCount = 0; resetState = false; secPC = 10; actualScore = 0; gameScore = 0; puntajeLineaBasica = 250; contLineas = 0; bonus = 0; pointAX = 0; pointAY = 0; pointBX = 0; pointBY = 0; firstTime = true; cursorContador = 0; controlTrigger = true; oneLiner = 0; twoLiner = 0; threeLiner = 0; fourLiner = 0; fiveLiner = 0; isDisappear = false; isAppear = true; nextSquare = true; onBonus = false; l = 0; m = 0; mLineas = 0; mBronze = 0; mPlata = 0; mOro = 0; isRestart = false; isChangeModeEndless = false; isChangeModeNormal = false; isChangeModeBoard = false; gameMode = 0; Mouse.hide(); startDrag ("cursorInGame", true);
Instance of Symbol 99 MovieClip "_11" in Symbol 366 MovieClip Frame 1
onClipEvent (load) { _parent.createBoard(); } onClipEvent (enterFrame) { _parent.appearBoard(); _parent.disappearBoard(); _parent.gameCycleControl(); if (_parent.cursorContador > 0) { _parent.cursorContador++; if (_parent.cursorContador > _parent.eco) { _parent.isAction = false; } } }
Instance of Symbol 120 MovieClip "completeFade" in Symbol 366 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (1); }
Instance of Symbol 352 MovieClip "normalButton" in Symbol 366 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 324 MovieClip "endlessButton" in Symbol 366 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 175 MovieClip "sound" in Symbol 366 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 338 MovieClip "soundOnOff" in Symbol 366 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }

Library Items

Symbol 367 MovieClip [__Packages.MochiAd]
Symbol 368 MovieClip [__Packages.mochi.MochiServices]
Symbol 369 MovieClip [__Packages.mochi.MochiScores]
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Symbol 2 BitmapUsed by:3
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Symbol 4 MovieClipUses:3Used by:12
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:12
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:12
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClipUses:4 7 9 11Used by:Timeline
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Symbol 16 MovieClipUses:15Used by:27 119 191 208 293 343 358 366
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Symbol 18 MovieClipUses:15Used by:27 119 191 208 293 343 358 366
Symbol 19 MovieClipUses:15Used by:27 119 191 208 293 343 358 366
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Symbol 21 GraphicUsed by:22 192 212
Symbol 22 MovieClipUses:21Used by:25 192 212
Symbol 23 FontUsed by:24
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClipUses:22 24Used by:27
Symbol 26 SoundUsed by:27
Symbol 27 MovieClipUses:14 16 17 18 19 20 25 26Used by:Timeline
Symbol 28 GraphicUsed by:100
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:100 343 358 366
Symbol 31 GraphicUsed by:34 35 36 37 38 39 40 41 42 43
Symbol 32 GraphicUsed by:33 34 35 36 37 38 39 40 41 42 43
Symbol 33 MovieClipUses:32Used by:34 35 36 37 38 39 40 41 42 43
Symbol 34 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 35 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 36 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 37 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 38 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 39 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 40 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 41 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 42 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 43 ButtonUses:31 33 32Used by:100 343 358 366
Symbol 44 GraphicUsed by:99
Symbol 45 GraphicUsed by:99
Symbol 46 FontUsed by:47 295
Symbol 47 TextUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:99
Symbol 49 ShapeTweeningUsed by:99
Symbol 50 GraphicUsed by:51
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Symbol 52 GraphicUsed by:99
Symbol 53 ShapeTweeningUsed by:99
Symbol 54 GraphicUsed by:99
Symbol 55 ShapeTweeningUsed by:99
Symbol 56 GraphicUsed by:99
Symbol 57 ShapeTweeningUsed by:99
Symbol 58 ShapeTweeningUsed by:99
Symbol 59 GraphicUsed by:99
Symbol 60 ShapeTweeningUsed by:99
Symbol 61 ShapeTweeningUsed by:99
Symbol 62 ShapeTweeningUsed by:99
Symbol 63 GraphicUsed by:99
Symbol 64 ShapeTweeningUsed by:99
Symbol 65 GraphicUsed by:99
Symbol 66 ShapeTweeningUsed by:99
Symbol 67 ShapeTweeningUsed by:99
Symbol 68 ShapeTweeningUsed by:99
Symbol 69 ShapeTweeningUsed by:99
Symbol 70 ShapeTweeningUsed by:99
Symbol 71 ShapeTweeningUsed by:99
Symbol 72 GraphicUsed by:99
Symbol 73 ShapeTweeningUsed by:99
Symbol 74 GraphicUsed by:99
Symbol 75 ShapeTweeningUsed by:99
Symbol 76 ShapeTweeningUsed by:99
Symbol 77 ShapeTweeningUsed by:99
Symbol 78 ShapeTweeningUsed by:99
Symbol 79 ShapeTweeningUsed by:99
Symbol 80 ShapeTweeningUsed by:99
Symbol 81 ShapeTweeningUsed by:99
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Instance Names

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$4d$pNsJ2iuPFyq.Fkyay.Lyx.."
ExportAssets (56)Timeline Frame 1Symbol 367 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 368 as "__Packages.mochi.MochiServices"
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Labels

"sponsorIntro"Frame 2
"gameIntro"Frame 3
"mainMenuEng"Frame 4
"continueWindow"Frame 5
"partidaNormalEng"Frame 6
"partidaEndlessEng"Frame 7
"partidaBoardEng"Frame 8
"green"Symbol 99 MovieClip Frame 1
"Animaciones de Cuadro Verde"Symbol 99 MovieClip Frame 1
"mouseOverGreen"Symbol 99 MovieClip Frame 2
"greenHigh"Symbol 99 MovieClip Frame 10
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"greenRedPoint"Symbol 99 MovieClip Frame 41
"greenGreenPoint"Symbol 99 MovieClip Frame 71
"yellow"Symbol 99 MovieClip Frame 101
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"mouseOverYellow"Symbol 99 MovieClip Frame 102
"yellowHigh"Symbol 99 MovieClip Frame 110
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"red"Symbol 99 MovieClip Frame 201
"Animaciones de Cuadro Rojo"Symbol 99 MovieClip Frame 201
"mouseOverRed"Symbol 99 MovieClip Frame 202
"redHigh"Symbol 99 MovieClip Frame 211
"redGreenPoint"Symbol 99 MovieClip Frame 212
"redYellowPoint"Symbol 99 MovieClip Frame 241
"redRedPoint"Symbol 99 MovieClip Frame 271
"greenRed"Symbol 99 MovieClip Frame 301
"Cambio Basico"Symbol 99 MovieClip Frame 301
"redYellow"Symbol 99 MovieClip Frame 331
"yellowGreen"Symbol 99 MovieClip Frame 361
"greenFadeIn"Symbol 99 MovieClip Frame 395
"greenFadeOut"Symbol 99 MovieClip Frame 406
"yellowFadeIn"Symbol 99 MovieClip Frame 416
"yellowFadeOut"Symbol 99 MovieClip Frame 426
"redFadeIn"Symbol 99 MovieClip Frame 436
"redFadeOut"Symbol 99 MovieClip Frame 446
"invisible"Symbol 99 MovieClip Frame 457
"fadeIn"Symbol 120 MovieClip Frame 2
"fadeOut"Symbol 120 MovieClip Frame 11
"modeUnactive"Symbol 144 MovieClip Frame 1
"modeActive"Symbol 144 MovieClip Frame 2
"modeUnactive"Symbol 156 MovieClip Frame 1
"modeActive"Symbol 156 MovieClip Frame 2
"modeUnactive"Symbol 167 MovieClip Frame 1
"modeActive"Symbol 167 MovieClip Frame 2
"win1Line"Symbol 175 MovieClip Frame 2
"win2Line"Symbol 175 MovieClip Frame 26
"colorUp"Symbol 175 MovieClip Frame 51
"menuClick"Symbol 175 MovieClip Frame 61
"bonus"Symbol 175 MovieClip Frame 71
"board"Symbol 175 MovieClip Frame 121
"normal"Symbol 190 MovieClip Frame 1
"ciclo"Symbol 190 MovieClip Frame 2
"score"Symbol 190 MovieClip Frame 3
"turnArrow"Symbol 190 MovieClip Frame 4
"getAPoints"Symbol 274 MovieClip Frame 2
"getPointsC"Symbol 274 MovieClip Frame 35
"getBPoints"Symbol 274 MovieClip Frame 74
"getDPoints"Symbol 274 MovieClip Frame 99
"getEPoints"Symbol 274 MovieClip Frame 108
"getFPoints"Symbol 274 MovieClip Frame 116
"bonusF"Symbol 292 MovieClip Frame 2
"fadeIn"Symbol 294 MovieClip Frame 2
"fadeOut"Symbol 294 MovieClip Frame 11
"fadeIn"Symbol 321 MovieClip Frame 2
"fadeOut"Symbol 321 MovieClip Frame 11
"scoreIn"Symbol 321 MovieClip Frame 21
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"modeUnactive"Symbol 324 MovieClip Frame 1
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"modeUnactive"Symbol 327 MovieClip Frame 1
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"soundOff"Symbol 334 MovieClip Frame 2
"soundOn"Symbol 338 MovieClip Frame 1
"soundOff"Symbol 338 MovieClip Frame 2
"modeUnactive"Symbol 352 MovieClip Frame 1
"modeActive"Symbol 352 MovieClip Frame 2

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gameScoreSymbol 359 EditableText"<p align="center"></p>"




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Created: 3/5 -2019 03:50:42 Last modified: 3/5 -2019 03:50:42 Server time: 22/12 -2024 18:37:15