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PingBall.swf

This is the info page for
Flash #46744

(Click the ID number above for more basic data on this flash file.)


Text
Loading

palmface

productions

NEW GAME

NEW GAME

NEW GAME

RESUME

RESUME

RESUME

CREDITS

CREDITS

CREDITS

OPTIONS

OPTIONS

OPTIONS

brought to you by

Party
Tuesday

Party
Tuesday

Party
Tuesday

Andrew
Daniel

Andrew
Daniel

Andrew
Daniel

Credits
Coding: Richard Rout
Art Work: Andrew Daniel
Level Design: Richard Rout + Andrew Daniel
Testing: Richard Miller, Tamra Korbage, Edd,
Tom Banks
Special Thanks to my fiancée Tamra, for
being there for me

.

k

u

o

c

y

a

d

s

e

t

r

p

w

:

R

h

i

l

n

D

A

BACK

BACK

BACK

Options
Background Music Volume
Voices Volume
Sound Effects Volume
Quality

Low

Low

Low

Medium

Medium

Medium

High

High

High

START GAME

START GAME

START GAME

BACK

BACK

BACK

Welcome to Pingball
You are about to embark on a
journey. A journey spanning the
entire globe. A journey of
adventure and balls.
Are you ready for Pingball?
* Please be advised that starting a new game will erase
any current save data you have created

skip

skip

skip

Welcome to the Pingball regional headquaters

can I have your balls?

I mean... uh...

Your names... please

Player name

Confirm

Confirm

This name will be used for high score tables.

Alright. And his name?

Wait! Don't ask him!

Select rivals name

Douche Face

Douche Face

Steve McNormal

Steve McNormal

no, choose this
one instead!

I DO NOTHING!

Douche Face

I see. First name "Douche", last name "Face"

Right?

DOUCHE FACE DOUCHE FACE DOUCHE FACE DOUCHE
FACE DOUCHE FACE DOUCHE FACE DOUCHE FACE
DOUCHE FACE DOUCHE FACE DOUCHE FACE DOUCHE
FACE DOUCHE FACE DOUCHE FACE DOUCHE FACE
DOUCHE FACE DOUCHE FACE DOUCHE FACE DOUCHE
FACE DOUCHE FACE DOUCHE FACE DOUCHE FACE
DOUCHE FACE DOUCHE FACE DOUCHE FACE DOUCHE
FACE DOUCHE FACE DOUCHE FACE DOUCHE FACE
DOUCHE FACE DOUCHE FACE DOUCHE FACE DOUCHE
FACE DOUCHE FACE DOUCHE FACE DOUCHE FACE
DOUCHE FACE DOUCHE FACE DOUCHE FACE DOUCHE
FACE DOUCHE FACE DOUCHE FACE DOUCHE FACE

Yup!

Alright you're all signed up.

Welcome boys

Are your balls ready for pinging?

United Kingdom

Antarctica

Austrailia

China

Africa

Space

America

Center of
the Earth

Choose a country

Score:

<p align="left"><font face="Mechanical Pencil" size="24" color="#ffffff" letterSpacing="-2.000000" kerning="1"><b>250000</b></font></p>

500

8000

2000

4000

25000

15000

10000

Main Menu

Main Menu

Main Menu

Submit Score

Submit Score

Submit Score

Leaderboard

Leaderboard

Leaderboard

Welcome to Ping Ball

score

LEVEL SELECT

complete two levels
to unlock the one above

complete level 6 to continue
to the next location

high score
for the level

your progress is automatically
saved

1

2

3

4

5

6

keep an eye on the ticker! it'll tell you when you've unlocked new countries!

AMERICA

Click To Continue

AFRICA

ANTARCTICA

CHINA

AUSTRALIA

SPACE

below the crust

earth's mantle

earth's core

Center

of the

Earth

Please wait
Loading the Leaderboard...

Please wait
Submitting your score...

Welcome to Ping Ball!
The objective of each level is to score as many points as
you can by getting the ball in the highest scoring buckets
at the bottom. Aim the ball with the mouse, and click to
drop.

watch out for pegs!

50

100

sounds

Flash V-Cam

quit

quit

quit

position controller

points:

0

<p align="center"><font face="Mechanical Pencil" size="30" color="#ffffff" letterSpacing="-2.000000" kerning="0">Message for win</font></p><p align="center"><font face="Mechanical Pencil" size="30" color="#ffffff" letterSpacing="-2.000000" kerning="0">epic</font></p><p align="center"><font face="Mechanical Pencil" size="30" color="#ffffff" letterSpacing="-2.000000" kerning="0">here</font></p>

level select
(enter)

level select
(enter)

level select
(enter)

retry level
(space)

retry level
(space)

retry level
(space)

Pushers force the ball in
the direction of the
arrows

Some levels are a little different

30

60

Some levels give you electro magnets, these follow the ball and
drag it in the direction you want. Use the left or right arrow
keys to activate the relative magnet

Well done for getting to the bottom!

Aim for here!

20

You can use these magnets to get
around the level. But be careful, they
will overheat after a lot of use. But
they recharge after a few seconds

Stuck yet?

Almost there!

200

0

Use the magnets to avoid traps! Practice your timing!

Be careful!

You can use the up and
down arrows to view the
level before you start

100

200

300

Ultimatly, sometimes it's
all down to luck

So far so good!

400

600

300

900

In china, you use a ping pong ball

It's extra bouncy!

800

1200

500

In Australia, You're

upside-down

!!

1000

1500

Careful ice man.
Hitting pegs makes the snowball bigger

Don't get stuck here, you may
not make it to the bottom!

don't hit the pegs
early on...

..and you might just
make it to the
bottom

1

2

can you find your way through?

SKI TIME!

Avoid the pegs
for an easy
passage

8

More
skiing!

Time it
well

700

In space, no one can hear you ping your balls!

In space,

some planets

are HUGE

In space, some planets can be orbited

You will need as much speed as
possible to pass through this galaxy

1400

In space, there are black holes

They suck in all matter. Which sucks.

Luckily they have a short
range of effect. But
once caught, you'll
never get out

In space, black holes are douches

2100

What kind of eff'd
up solar system is
this?!

Lets bring back an old
favourite shall we?

but this time, we'll crank up the
heat a little bit

Hold your breath...

...and hope you make it

Gotta be fast to pass the ball seekers

2400

Think you're up for the challenge?

1600

So you got your magnets
back... big deal

are they strong enough to
escape a black hole?

You have learned well
young Pingballer

but are your magnet skills enough to
avoid the randomly placed black holes?

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"96323b8693f525df", res:"550x400", color:13158, background:26265, outline:19093}); function sitelock(url_to_lock) { domain_parts = _url.split("://"); real_domain = domain_parts[1].split("/"); domain_text = real_domain[0]; if (real_domain[0] != url_to_lock) { _root._alpha = 0; _root.stop(); } } function checkHitPegs(mc) { i = 0; while (i < _root.pegs.length) { xDist = pegs[i]._x - mc._x; yDist = pegs[i]._y - mc._y; totalDist = Math.sqrt((xDist * xDist) + (yDist * yDist)); if (totalDist < ((mc._width / 2) + (pegs[i]._width / 2))) { lastXDist = pegs[i]._x - last_ball_x; lastYDist = pegs[i]._y - last_ball_y; lastTotalDist = Math.sqrt((lastXDist * lastXDist) + (lastYDist * lastYDist)); if (lastTotalDist < ((mc._width / 2) + (pegs[i]._width / 2))) { stuck_here++; if (stuck_here > 30) { mc._x = mc._x + 4; mc._y = mc._y - 30; ball_vel_y = -5; ball_vel_x = 2; } else { mc._x = last_last_ball_x; mc._y = last_last_ball_y; } } else { angleFromPeg = Math.atan2(lastXDist, lastYDist); yMod = Math.cos(angleFromPeg); xMod = Math.sin(angleFromPeg); total_vel = Math.sqrt((ball_vel_y * ball_vel_y) + (ball_vel_x * ball_vel_x)); if ((total_vel >= (-energy_lost_from_peg)) && (total_vel <= energy_lost_from_peg)) { total_vel = energy_lost_from_peg * 2; } else { total_vel = total_vel - pegs_bounce[i]; } angle = Math.atan2(last_ball_y - pegs[i]._y, last_ball_x - pegs[i]._x); if (_root.ball_type == 4) { mc._width = mc._width + 2; mc._height = mc._height + 2; wall_left = WallLeft._x + (mc._width / 2); wall_right = WallRight._x - (mc._width / 2); wall_bottom = WallBottom._y - (mc._height / 2); wall_top = WallTop._y + (mc._height / 2); } mc._x = pegs[i]._x + (Math.cos(angle) * ((mc._width / 2) + (pegs[i]._width / 2))); mc._y = pegs[i]._y + (Math.sin(angle) * ((mc._height / 2) + (pegs[i]._height / 2))); duplicateMovieClip (spark, "newspark", 999999); setProperty("newspark", _x , pegs[i]._x + (Math.cos(angle) * (pegs[i]._width / 2))); setProperty("newspark", _y , pegs[i]._y + (Math.sin(angle) * (pegs[i]._height / 2))); stuck_here = 0; pegs[i].play(); } ball_vel_y = total_vel * (-yMod); ball_vel_x = total_vel * (-xMod); if ((ball_vel_x > -10) && (ball_vel_x < 0)) { ball_vel_x = -10; } else if ((ball_vel_x < 10) && (ball_vel_x >= 0)) { ball_vel_x = 10; } if ((ball_vel_y > -10) && (ball_vel_y < 0)) { ball_vel_y = -10; } else if ((ball_vel_y < 10) && (ball_vel_y >= 0)) { ball_vel_y = 10; } return(true); } i++; } last_last_ball_x = mc._x; last_last_ball_y = mc._y; stuck_here = 0; return(false); } function checkSquareHit(mc, last_x, last_y) { var _local12 = false; i = 0; while (i < _root.squares.length) { xDistance = (squares[i]._width / 2) + (mc._width / 2); yDistance = (squares[i]._height / 2) + (mc._height / 2); if ((((mc._x >= (squares[i]._x - xDistance)) && (mc._x <= (squares[i]._x + xDistance))) && (mc._y >= (squares[i]._y - yDistance))) && (mc._y <= (squares[i]._y + yDistance))) { _local12 = true; var _local10 = (squares[i]._x - (squares[i]._width / 2)) - (mc._width / 2); var _local9 = (squares[i]._x + (squares[i]._width / 2)) + (mc._width / 2); var _local6 = (squares[i]._y - (squares[i]._height / 2)) - (mc._height / 2); var _local5 = (squares[i]._y + (squares[i]._height / 2)) + (mc._height / 2); var _local7 = false; var _local4 = false; var _local3 = 1; if (last_x < _local10) { _local7 = true; mc._x = _local10 - _local3; if (last_y < _local6) { _local4 = true; mc._y = _local6 - _local3; } else if (last_y > _local5) { _local4 = true; mc._y = _local5 + _local3; } } else if (last_x > _local9) { _local7 = true; mc._x = _local9 + _local3; if (last_y < _local6) { _local4 = true; mc._y = _local6 - _local3; } else if (last_y > _local5) { _local4 = true; mc._y = _local5 + _local3; } } else if (last_y < _local6) { _local4 = true; mc._y = _local6 - _local3; } else if (last_y > _local5) { _local4 = true; mc._y = _local5 + _local3; } else if (last_x <= 0) { _local7 = true; mc._x = _local9 + _local3; } else if (ball_vel_x >= 0) { _local7 = true; mc._x = _local10 - _local3; } else if (last_y <= squares[i]._y) { _local4 = true; mc._y = _local6 - _local3; } else { _local4 = true; mc._y = _local5 + _local3; } if (_local4) { _root.ball_vel_y = -_root.ball_vel_y; if (_root.ball_vel_y <= (-energy_lost_from_square)) { _root.ball_vel_y = _root.ball_vel_y + energy_lost_from_square; } else if (_root.ball_vel_y >= energy_lost_from_square) { _root.ball_vel_y = _root.ball_vel_y - energy_lost_from_square; } else { _root.ball_vel_y = 0; } } if (_local7) { _root.ball_vel_x = -_root.ball_vel_x; if (_root.ball_vel_x <= (-energy_lost_from_square)) { _root.ball_vel_x = _root.ball_vel_x + energy_lost_from_square; } else if (_root.ball_vel_x >= energy_lost_from_square) { _root.ball_vel_x = _root.ball_vel_x - energy_lost_from_square; } else { _root.ball_vel_x = 0; } } } i++; } return(_local12); } function checkHitArrow(mc) { i = 0; while (i < _root.arrows.length) { if (_root.arrows[i].hitTest(mc._x, mc._y, true)) { _root.ball_vel_x = _root.ball_vel_x - (_root.arrows_force[i] * Math.cos(_root.arrows[i]._rotation * (Math.PI/180))); _root.ball_vel_y = _root.ball_vel_y - (_root.arrows_force[i] * Math.sin(_root.arrows[i]._rotation * (Math.PI/180))); } i++; } } function checkHitTrap(mc) { i = 0; while (i < _root.traps.length) { xDist = traps[i]._x - mc._x; yDist = traps[i]._y - mc._y; totalDist = Math.sqrt((xDist * xDist) + (yDist * yDist)); if (totalDist < traps_dist[i]) { angleFromPeg = Math.atan2(xDist, yDist); applyForce = traps_pull[i] / (totalDist * totalDist); xForce = Math.sin(angleFromPeg) * applyForce; yForce = Math.cos(angleFromPeg) * applyForce; ball_vel_x = ball_vel_x + xForce; ball_vel_y = ball_vel_y + yForce; } if (totalDist < ((mc._width / 2) + (traps[i]._width / 2))) { return(true); } i++; } return(false); } function setPegsBounce(bounce) { _root.peg_bounce_factor = bounce; } function addPeg(peg) { _root.pegs.push(peg); _root.pegs_bounce.push(peg_bounce_factor); } function addSquare(square) { _root.squares.push(square); } function addTriangle(triangle) { _root.triangles.push(triangle); } function addArrow(arrowmc, force) { _root.arrows.push(arrowmc); _root.arrows_force.push(force); } function addBucket(points) { _root.buckets.push(points); } function createBuckets() { return(map_width / buckets.length); } function addTrap(trapmc, pull, distance) { _root.traps.push(trapmc); _root.traps_pull.push(pull); _root.traps_dist.push(distance); } function updateGravityAndAir() { ball_vel_y = ball_vel_y + gravity; if (ball_vel_x >= air_resistance) { ball_vel_x = ball_vel_x - air_resistance; } else if (ball_vel_x <= (-air_resistance)) { ball_vel_x = ball_vel_x + air_resistance; } else { ball_vel_x = 0; } } function moveBallByVelocity() { ball._x = ball._x + (ball_vel_x / fps); ball._y = ball._y + (ball_vel_y / fps); } function capVelocity() { if (ball_vel_y > terminal_velocity) { ball_vel_y = terminal_velocity; } else if (ball_vel_y < (-terminal_velocity)) { ball_vel_y = -terminal_velocity; } if (ball_vel_x > terminal_velocity) { ball_vel_x = terminal_velocity; } else if (ball_vel_x < (-terminal_velocity)) { ball_vel_x = -terminal_velocity; } } function hitWallTest() { if (electro_right_on) { ball._x = ball._x + 1.1; ball_vel_x = ball_vel_x + electro_force; electro_right = electro_right + electro_overheat; if (electro_right > 100) { electro_right = 200; electro_right_on = false; mag_right.gotoAndStop("overheat"); } } if (electro_left_on) { ball._x = ball._x - 1.1; ball_vel_x = ball_vel_x - electro_force; electro_left = electro_left + electro_overheat; if (electro_left > 100) { electro_left = 200; electro_left_on = false; mag_left.gotoAndStop("overheat"); } } if (ball._x > wall_right) { ball_vel_x = -ball_vel_x; if (ball_vel_x < energy_lost_from_side_wall) { ball_vel_x = ball_vel_x + energy_lost_from_side_wall; } else { ball_vel_x = 0; } ball._x = wall_right - 1; } if (ball._x < wall_left) { ball_vel_x = -ball_vel_x; ball._x = wall_left; if (ball_vel_x > energy_lost_from_side_wall) { ball_vel_x = ball_vel_x - energy_lost_from_side_wall; } else { ball_vel_x = 0; } ball._x = wall_left + 1; } if (ball._y > wall_bottom) { ball._y = wall_bottom - 1; if (ball_vel_y < stopped_velocity) { ball_vel_y = 0; i = 0; while (i < buckets.length) { startBucketX = (i * bucket_length) + WallLeft._x; endBucketX = ((i + 1) * bucket_length) + WallLeft._x; if ((ball._x >= startBucketX) && (ball._x <= endBucketX)) { _global.total_score = _global.total_score + buckets[i]; return(buckets[i]); } i++; } } else if (ball_vel_y > energy_lost_from_wall) { ball_vel_y = (-ball_vel_y) + energy_lost_from_wall; } else { ball_vel_y = 0; } } if (ball._y < wall_top) { ball_vel_y = -ball_vel_y; ball._y = wall_top; if (ball_vel_y > energy_lost_from_side_wall) { ball_vel_y = ball_vel_y - energy_lost_from_side_wall; } else { ball_vel_y = 0; } ball._y = wall_top + 1; } } function spawnEffects() { randomNumber = random(10); newEffectName = "effect" + randomNumber; duplicateMovieClip (effects, newEffectName, 1001 + randomNumber); setProperty(newEffectName, _x , ball._x); setProperty(newEffectName, _y , ball._y); } function resetWorld() { _global.map_score = 0; ball_vel_x = 0; ball_vel_y = 0; _root.ball._xscale = 74.8; _root.ball._yscale = 74.8; _root.levelOver = false; removeMovieClip(_root.ball); } function defaultSettings() { wall_left = WallLeft._x + (ball._width / 2); wall_right = WallRight._x - (ball._width / 2); wall_bottom = WallBottom._y - (ball._height / 2); wall_top = WallTop._y + (ball._height / 2); map_width = WallRight._x - WallLeft._x; screen_top = 125; screen_bottom = 325; energy_lost_from_wall = 70; energy_lost_from_side_wall = 40; energy_lost_from_peg = 20; energy_lost_from_square = 40; energy_lost_from_triangle = 40; electro_right_on = false; electro_left_on = false; electro_right = 0; electro_left = 0; electro_cooldown_speed = 3; gravity = 20; air_resistance = 1; terminal_velocity = 500; stopped_velocity = 350; fps = 25; electro_right_on = false; electro_left_on = false; electro_right = 0; electro_left = 0; electro_force = 10; electro_overheat = 10; electro_disabled = false; mag_left._visible = true; mag_right._visible = true; ball_type = _global.ball_type; max_ball_size = 300; } function disableMagnets() { electro_disabled = true; mag_left._visible = false; mag_right._visible = false; } function startingSettings() { americastate = false; ukstate = true; antarcticastate = true; africastate = true; chinastate = true; spacestate = true; centerofearthstate = true; australiastate = true; } function updateTotalScore() { _root.total_score = int(((((((((((((((((((((((((((((((((((((((((((((((_root.level11 + _root.level12) + _root.level13) + _root.level14) + _root.level15) + _root.level16) + _root.level21) + _root.level22) + _root.level23) + _root.level24) + _root.level25) + _root.level26) + _root.level31) + _root.level32) + _root.level33) + _root.level34) + _root.level35) + _root.level36) + _root.level41) + _root.level42) + _root.level43) + _root.level44) + _root.level45) + _root.level46) + _root.level51) + _root.level52) + _root.level53) + _root.level54) + _root.level55) + _root.level56) + _root.level61) + _root.level62) + _root.level63) + _root.level64) + _root.level65) + _root.level66) + _root.level71) + _root.level72) + _root.level73) + _root.level74) + _root.level75) + _root.level76) + _root.level81) + _root.level82) + _root.level83) + _root.level84) + _root.level85) + _root.level86); if (_root.total_score == "") { _root.total_score = 0; } } function tickerUpdate() { updateTotalScore(); if ((total_score >= 0) && (!americastate)) { tickerText = "Welcome to Ping Ball. Please make your way to America from the map room for an interactive tutorial to the game. Enjoy your balls"; } if ((total_score >= 500) && (!ukstate)) { tickerText = "It looks like you made it so far! The UK is now open for Ping Ball business. Go show the queen how good you are with your balls"; } if ((total_score >= 2000) && (!chinastate)) { tickerText = "China is now available to you. What a lucky person you are! Enjoy the ping pong balls"; } if ((total_score >= 4000) && (!africastate)) { tickerText = "You can now play with your balls in Africa. Look out for the lions and bears!"; } if ((total_score >= 8000) && (!australiastate)) { tickerText = "You can now go down under. Why not go play with your balls in the bush? (That's australia by the way)"; } if ((total_score >= 10000) && (!antarcticastate)) { tickerText = "Antarctica is now available to you. Don' be afraid to get a bit cold."; } if ((total_score >= 15000) && (!spacestate)) { tickerText = "Congratulations, you conquered the Ping Ball arenas on Earth! Now you can head into Space!"; } if ((total_score >= 25000) && (!centerofearthstate)) { tickerText = "Congratulations Ping Ball Champion, you've unlocked The Center Of The Earth. It won't be fun from here on out. Here is where it gets serious."; } } function menuNavigate(frame) { menuFader.play(); _global.frame_to_go_to = frame; } function randomSound(soundArrays) { numberOfSounds = 0; i = 0; while (i < soundArrays.length) { j = 0; while (j < soundArrays[i].length) { numberOfSounds++; j++; } i++; } do { chosenSound = random(numberOfSounds); } while (chosenSound == lastSoundPlayed); lastSoundPlayed = chosenSound; numberOfSounds = 0; i = 0; while (i < soundArrays.length) { j = 0; while (j < soundArrays[i].length) { if (numberOfSounds == chosenSound) { return(soundArrays[i][j]); } numberOfSounds++; j++; } i++; } } Stage.showMenu = false; var nudgeListener = new Object(); nudgeListener.onKeyDown = function () { if (electro_disabled == false) { if (electro_left <= 100) { if (Key.isDown(37) && (_root.released)) { electro_left_on = true; } } if (electro_right <= 100) { if (Key.isDown(39) && (_root.released)) { electro_right_on = true; } } } }; nudgeListener.onKeyUp = function () { if (!Key.isDown(39)) { electro_right_on = false; } if (!Key.isDown(37)) { electro_left_on = false; } }; Key.addListener(nudgeListener); resetWorld(); if (americastate == undefined) { startingSettings(); } _global.level_on = null; _global.retry_level = false; _root.voice_mute = false; var americaSounds = new Array("USAeat", "USAgo", "USAhigh", "USAlikes", "USAlookout", "USArad", "USAstoked", "USAsostoked", "USAsweet", "USAup", "USAwild"); var ukSounds = new Array("UKqueenimpressed", "UKqueentea", "UKdarling", "UKdouche", "UKhide", "UKhighnob", "UKtea"); var chinaSounds = new Array("CHINAchopsticks", "CHINAamericanballs", "CHINAbounce", "CHINAhardchop", "CHINAlove", "CHINAolympics", "CHINArice"); var africaSounds = new Array("AFRICAlions", "AFRICAfact", "AFRICAfire", "AFRICAgiraffe", "AFRICAlionslove", "AFRICAlookout", "AFRICAnoidea", "AFRICAsaw", "AFRICAsohot"); var antarcticaSounds = new Array("ANTballsfreeze", "ANTfreezedont", "ANTpolarbears", "ANTbig", "ANTbigger", "ANTcold", "ANThelp", "ANTrub"); var coeSounds = new Array("COEburn"); var australiaSounds = new Array("AUSkangaroo", "AUSboom", "AUScall", "AUSdangle", "AUSupsidedown", "AUSwhy"); var spaceSounds = new Array("SPACEballsinspace", "SPACEace", "SPACEintro", "SPACElost", "SPACEnoone", "SPACEoff", "SPACEspace", "SPACEsuck"); var failSounds = new Array("FAILno", "FAILseriously", "FAILsmeg", "FAILfail", "FAILsuck", "FAILblerg", "FAILcain", "FAILballs"); var winSounds = new Array("WINblammy", "WINdoyoulike", "WINfever", "WINhowdoyoulike", "WINilove", "WINbigger", "WINskills", "WINhandling", "WINchallenge", "WINhands"); var gameSounds = new Array("GAMEdoucheonface", "GAMEdowhat", "GAMEfever", "GAMEguycalleddouche", "GAMElovedouche", "GAMEmumsobad", "GAMEonface", "GAMEsuckypingballs", "GAMEwuah", "GAMEtobehonest", "GAMEface", "GAMEdouchecrap", "GAMEidiot", "GAMEtouch", "GAMEstopplaying", "GAMEplaying", "GAMEsuckpingballs", "GAMEseriously", "GAMEbetterping", "GAMEcollection", "GAMEfave", "GAMEleastnotdouche"); lastSoundPlayed = 0; this.createEmptyMovieClip("backgroundMusicMc", getNextHighestDepth()); backgroundMusic = new Sound(backgroundMusicMc); backgroundMusic.attachSound("canonMusic"); _root.voiceVolume = 40; _root.backgroundVolume = 50; _root.sfxVolume = 30; var saveFile = SharedObject.getLocal("pingball2008");
Frame 99
if (saveFile.data.voiceVolume == undefined) { saveFile.data.voiceVolume = _root.voiceVolume; } else { _root.voiceVolume = saveFile.data.voiceVolume; } if (saveFile.data.backgroundVolume == undefined) { saveFile.data.backgroundVolume = _root.backgroundVolume; } else { _root.backgroundVolume = saveFile.data.backgroundVolume; } if (saveFile.data.sfxVolume == undefined) { saveFile.data.sfxVolume = _root.sfxVolume; } else { _root.sfxVolume = saveFile.data.sfxVolume; } saveFile.flush(); backgroundMusic.setVolume(_root.backgroundVolume); backgroundMusic.stop(); backgroundMusic.start(0, 9999); mochi.MochiServices.connect("96323b8693f525df"); stop();
Frame 100
stop();
Frame 101
stop();
Frame 102
stop();
Frame 103
saveFile.clear(); saveFile.data.level11 = 0; saveFile.data.level12 = 0; saveFile.data.level13 = 0; saveFile.data.level14 = 0; saveFile.data.level15 = 0; saveFile.data.level16 = 0; saveFile.data.level21 = 0; saveFile.data.level22 = 0; saveFile.data.level23 = 0; saveFile.data.level24 = 0; saveFile.data.level25 = 0; saveFile.data.level26 = 0; saveFile.data.level31 = 0; saveFile.data.level32 = 0; saveFile.data.level33 = 0; saveFile.data.level34 = 0; saveFile.data.level35 = 0; saveFile.data.level36 = 0; saveFile.data.level41 = 0; saveFile.data.level42 = 0; saveFile.data.level43 = 0; saveFile.data.level44 = 0; saveFile.data.level45 = 0; saveFile.data.level46 = 0; saveFile.data.level51 = 0; saveFile.data.level52 = 0; saveFile.data.level53 = 0; saveFile.data.level54 = 0; saveFile.data.level55 = 0; saveFile.data.level56 = 0; saveFile.data.level61 = 0; saveFile.data.level62 = 0; saveFile.data.level63 = 0; saveFile.data.level64 = 0; saveFile.data.level65 = 0; saveFile.data.level66 = 0; saveFile.data.level71 = 0; saveFile.data.level72 = 0; saveFile.data.level73 = 0; saveFile.data.level74 = 0; saveFile.data.level75 = 0; saveFile.data.level76 = 0; saveFile.data.level81 = 0; saveFile.data.level82 = 0; saveFile.data.level83 = 0; saveFile.data.level84 = 0; saveFile.data.level85 = 0; saveFile.data.level86 = 0; saveFile.data.americastate = false; saveFile.data.ukstate = false; saveFile.data.antarcticastate = false; saveFile.data.africastate = false; saveFile.data.chinastate = false; saveFile.data.spacestate = false; saveFile.data.centerofearthstate = false; saveFile.data.australiastate = false; saveFile.data.voiceVolume = _root.voiceVolume; saveFile.data.backgroundVolume = _root.backgroundVolume; saveFile.data.sfxVolume = _root.sfxVolume; saveFile.flush(); backgroundMusic.setVolume(_root.backgroundVolume); stop();
Frame 104
_root.level11 = saveFile.data.level11; _root.level12 = saveFile.data.level12; _root.level13 = saveFile.data.level13; _root.level14 = saveFile.data.level14; _root.level15 = saveFile.data.level15; _root.level16 = saveFile.data.level16; _root.level21 = saveFile.data.level21; _root.level22 = saveFile.data.level22; _root.level23 = saveFile.data.level23; _root.level24 = saveFile.data.level24; _root.level25 = saveFile.data.level25; _root.level26 = saveFile.data.level26; _root.level31 = saveFile.data.level31; _root.level32 = saveFile.data.level32; _root.level33 = saveFile.data.level33; _root.level34 = saveFile.data.level34; _root.level35 = saveFile.data.level35; _root.level36 = saveFile.data.level36; _root.level41 = saveFile.data.level41; _root.level42 = saveFile.data.level42; _root.level43 = saveFile.data.level43; _root.level44 = saveFile.data.level44; _root.level45 = saveFile.data.level45; _root.level46 = saveFile.data.level46; _root.level51 = saveFile.data.level51; _root.level52 = saveFile.data.level52; _root.level53 = saveFile.data.level53; _root.level54 = saveFile.data.level54; _root.level55 = saveFile.data.level55; _root.level56 = saveFile.data.level56; _root.level61 = saveFile.data.level61; _root.level62 = saveFile.data.level62; _root.level63 = saveFile.data.level63; _root.level64 = saveFile.data.level64; _root.level65 = saveFile.data.level65; _root.level66 = saveFile.data.level66; _root.level71 = saveFile.data.level71; _root.level72 = saveFile.data.level72; _root.level73 = saveFile.data.level73; _root.level74 = saveFile.data.level74; _root.level75 = saveFile.data.level75; _root.level76 = saveFile.data.level76; _root.level81 = saveFile.data.level81; _root.level82 = saveFile.data.level82; _root.level83 = saveFile.data.level83; _root.level84 = saveFile.data.level84; _root.level85 = saveFile.data.level85; _root.level86 = saveFile.data.level86; americastate = saveFile.data.americastate; ukstate = saveFile.data.ukstate; antarcticastate = saveFile.data.antarcticastate; africastate = saveFile.data.africastate; chinastate = saveFile.data.chinastate; spacestate = saveFile.data.spacestate; centerofearthstate = saveFile.data.centerofearthstate; australiastate = saveFile.data.australiastate; _root.voiceVolume = saveFile.data.voiceVolume; _root.backgroundVolume = saveFile.data.backgroundVolume; _root.sfxVolume = saveFile.data.sfxVolume; _root.player_name = saveFile.data.player_name; backgroundMusic.setVolume(_root.backgroundVolume); tickerText = "Welcome back to Ping Ball. Feel free to resume your conquest for Ping Ball Fever! Head for the stars! The sky is the limit!"; if (saveFile.data.player_name == undefined) { gotoAndPlay ("newGame"); }
Frame 105
tickerUpdate(); introSound = new Sound(this); if ((total_score >= 0) && (!americastate)) { americastate = true; introSound.attachSound("INTROamerica"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } if ((total_score >= 500) && (!ukstate)) { ukstate = true; introSound.attachSound("INTROuk"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } if ((total_score >= 2000) && (!chinastate)) { chinastate = true; introSound.attachSound("INTROchina"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } if ((total_score >= 4000) && (!africastate)) { africastate = true; introSound.attachSound("INTROafrica"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } if ((total_score >= 8000) && (!australiastate)) { australiastate = true; introSound.attachSound("INTROaus"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } if ((total_score >= 10000) && (!antarcticastate)) { antarcticastate = true; introSound.attachSound("INTROant"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } if ((total_score >= 15000) && (!spacestate)) { spacestate = true; introSound.attachSound("INTROspace"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } if ((total_score >= 25000) && (!centerofearthstate)) { centerofearthstate = true; introSound.attachSound("INTROcoe"); introSound.volume(_root.voiceVolume); introSound.start(0, 1); } saveFile.data.americastate = americastate; saveFile.data.ukstate = ukstate; saveFile.data.antarcticastate = antarcticastate; saveFile.data.africastate = africastate; saveFile.data.chinastate = chinastate; saveFile.data.spacestate = spacestate; saveFile.data.centerofearthstate = centerofearthstate; saveFile.data.australiastate = australiastate; saveFile.flush(); if (americastate) { america._visible = true; } else { america._visible = false; } if (ukstate) { uk._visible = true; ukNumber = ""; } else { uk._visible = false; ukNumber = 500; } if (africastate) { africa._visible = true; africaNumber = ""; } else { africa._visible = false; africaNumber = 4000; } if (australiastate) { australia._visible = true; ausNumber = ""; } else { australia._visible = false; ausNumber = 8000; } if (chinastate) { china._visible = true; chinaNumber = ""; } else { china._visible = false; chinaNumber = 2000; } if (antarcticastate) { antarctica._visible = true; antNumber = ""; } else { antarctica._visible = false; antNumber = 10000; } if (spacestate) { space._visible = true; spaceNumber = ""; } else { space._visible = false; spaceNumber = 15000; } if (centerofearthstate) { centerofearth._visible = true; coeNumber = ""; } else { centerofearth._visible = false; coeNumber = 25000; } _global.level_on = null; fadeAlpha = 40; leaderboardBtn.onRelease = function () { leaderboardPressed = true; gotoAndStop (114); }; submitScoreBtn.onRelease = function () { submitScorePressed = true; gotoAndStop (114); }; stop();
Frame 106
if ((level11 == 0) || (level12 == 0)) { level14b._alpha = fadeAlpha; level14b.enabled = false; } if ((level12 == 0) || (level13 == 0)) { level15b._alpha = fadeAlpha; level15b.enabled = false; } if ((level14 == 0) || (level15 == 0)) { level16b._alpha = fadeAlpha; level16b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 499 MovieClip in Frame 106
onClipEvent (load) { if ((_global.chosen_world == "World1Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 107
if ((level21 == 0) || (level22 == 0)) { level24b._alpha = fadeAlpha; level24b.enabled = false; } if ((level22 == 0) || (level23 == 0)) { level25b._alpha = fadeAlpha; level25b.enabled = false; } if ((level24 == 0) || (level25 == 0)) { level26b._alpha = fadeAlpha; level26b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 518 MovieClip in Frame 107
onClipEvent (load) { if ((_global.chosen_world == "World2Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 108
if ((level41 == 0) || (level42 == 0)) { level44b._alpha = fadeAlpha; level44b.enabled = false; } if ((level42 == 0) || (level43 == 0)) { level45b._alpha = fadeAlpha; level45b.enabled = false; } if ((level44 == 0) || (level45 == 0)) { level46b._alpha = fadeAlpha; level46b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 533 MovieClip in Frame 108
onClipEvent (load) { if ((_global.chosen_world == "World3Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 109
if ((level61 == 0) || (level62 == 0)) { level64b._alpha = fadeAlpha; level64b.enabled = false; } if ((level62 == 0) || (level63 == 0)) { level65b._alpha = fadeAlpha; level65b.enabled = false; } if ((level64 == 0) || (level65 == 0)) { level66b._alpha = fadeAlpha; level66b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 548 MovieClip in Frame 109
onClipEvent (load) { if ((_global.chosen_world == "World4Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 110
if ((level31 == 0) || (level32 == 0)) { level34b._alpha = fadeAlpha; level34b.enabled = false; } if ((level32 == 0) || (level33 == 0)) { level35b._alpha = fadeAlpha; level35b.enabled = false; } if ((level34 == 0) || (level35 == 0)) { level36b._alpha = fadeAlpha; level36b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 563 MovieClip in Frame 110
onClipEvent (load) { if ((_global.chosen_world == "World5Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 111
if ((level51 == 0) || (level52 == 0)) { level54b._alpha = fadeAlpha; level54b.enabled = false; } if ((level52 == 0) || (level53 == 0)) { level55b._alpha = fadeAlpha; level55b.enabled = false; } if ((level54 == 0) || (level55 == 0)) { level56b._alpha = fadeAlpha; level56b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 580 MovieClip in Frame 111
onClipEvent (load) { if ((_global.chosen_world == "World6Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 112
if ((level71 == 0) || (level72 == 0)) { level74b._alpha = fadeAlpha; level74b.enabled = false; } if ((level72 == 0) || (level73 == 0)) { level75b._alpha = fadeAlpha; level75b.enabled = false; } if ((level74 == 0) || (level75 == 0)) { level76b._alpha = fadeAlpha; level76b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 609 MovieClip in Frame 112
onClipEvent (load) { if ((_global.chosen_world == "World7Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 113
if ((level81 == 0) || (level82 == 0)) { level84b._alpha = fadeAlpha; level84b.enabled = false; } if ((level82 == 0) || (level83 == 0)) { level85b._alpha = fadeAlpha; level85b.enabled = false; } if ((level84 == 0) || (level85 == 0)) { level86b._alpha = fadeAlpha; level86b.enabled = false; } tickerUpdate(); stop();
Instance of Symbol 628 MovieClip in Frame 113
onClipEvent (load) { if ((_global.chosen_world == "World8Menu") && (_global.level_on != null)) { this._visible = false; this.stop(); } }
Frame 114
if (leaderboardPressed) { lbMC.gotoAndStop(2); mochi.MochiScores.showLeaderboard({boardID:"828789c7a177b490", clip:lbMC, onClose:function () { _root.gotoAndStop("world_select"); leaderboardPressed = false; }, onError:function () { _root.gotoAndStop("world_select"); leaderboardPressed = false; }}); } else if (submitScorePressed) { lbMC.gotoAndStop(3); mochi.MochiScores.showLeaderboard({boardID:"828789c7a177b490", score:total_score, clip:lbMC, name:player_name, onClose:function () { _root.gotoAndStop("world_select"); submitScorePressed = false; }, onError:function () { _root.gotoAndStop("world_select"); submitScorePressed = false; }}); }
Frame 115
defaultSettings(); disableMagnets(); screen_bottom = 312; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(50); addBucket(100); addBucket(50); bucket_length = createBuckets(); stop();
Instance of Symbol 664 MovieClip "effects" in Frame 115
onClipEvent (enterFrame) { if (lifespan < maxlife) { this._y = this._y - yvel; this._x = this._x + xdir; this._alpha = 100 - lifespan; lifespan = lifespan + lifeskip; } else { removeMovieClip(this); } } onClipEvent (load) { switch (_root.ball_type) { case 1 : this.gotoAndStop(1); xdir = random(3) - 1; yvel = random(3) - 1; lifeskip = 10; lifespan = 0; maxlife = 100; break; case 2 : this.gotoAndStop(2); xdir = random(11) - 5; yvel = random(3) + 1; lifeskip = 7; lifespan = 0; maxlife = 100; break; case 3 : this.gotoAndStop(3); xdir = random(3) - 1; yvel = random(3) - 1; lifeskip = 10; lifespan = 0; maxlife = 100; break; case 4 : this.gotoAndStop(4); xdir = 0; yvel = 0; lifeskip = 2; lifespan = 0; maxlife = 100; this._xscale = _root.ball._xscale; this._yscale = _root.ball._yscale; _root.spark._alpha = 20; break; case 5 : this.gotoAndStop(5); xdir = Math.random() - 0.5; yvel = Math.random() - 0.2; lifeskip = 0.5; if (random(10) < 2) { lifespan = 30; } else { lifespan = 100; } maxlife = 100; break; default : removeMovieClip(this); } }
Instance of Symbol 683 MovieClip "mag_left" in Frame 115
onClipEvent (enterFrame) { if (_root.electro_disabled != true) { if (_root.electro_left < 100) { _y = (_y + ((_root.ball._y - _y) / 5)); if (_y < _root.screen_top) { _y = _root.screen_top; } if (_y > _root.screen_bottom) { _y = _root.screen_bottom; } } if (_root.electro_left_on) { gotoAndStop ("on"); } if ((!_root.electro_left_on) && (_root.electro_left > 0)) { _root.electro_left = _root.electro_left - _root.electro_cooldown_speed; } } }
Instance of Symbol 683 MovieClip "mag_right" in Frame 115
onClipEvent (enterFrame) { if (_root.electro_disabled != true) { if (_root.electro_right < 100) { _y = (_y + ((_root.ball._y - _y) / 5)); if (_y < _root.screen_top) { _y = _root.screen_top; } if (_y > _root.screen_bottom) { _y = _root.screen_bottom; } } if (_root.electro_right_on) { gotoAndStop ("on"); } if ((!_root.electro_right_on) && (_root.electro_right > 0)) { _root.electro_right = _root.electro_right - _root.electro_cooldown_speed; } } }
Instance of Symbol 741 MovieClip "ball" in Frame 115
onClipEvent (mouseDown) { if (!_root.scrolling_menu) { _root.scrolling_menu = true; } else if (!_root.levelOver) { _root.released = true; } } onClipEvent (keyDown) { if (Key.isDown(32)) { if (!_root.scrolling_menu) { _root.scrolling_menu = true; } else { _root.released = true; } } else if (Key.isDown(40)) { if (!_root.released) { _root.scrolling_menu = false; } } else if (Key.isDown(38)) { if (!_root.released) { _root.scrolling_menu = false; } } else if (Key.isDown(39)) { if (!_root.released) { this._x = this._x + 1; } } else if (Key.isDown(37)) { if (!_root.released) { this._x = this._x - 1; } } } onClipEvent (mouseMove) { if (!_root.released) { this._x = _root._xmouse; _root.hitWallTest(); } } onClipEvent (load) { finished = false; _root.released = false; _root.scrolling_menu = false; score = undefined; _root.vcam._y = _root.screen_bottom; if (_global.ball_type >= 2) { this.gotoAndStop((_global.ball_type * 2) - 1); } else if (_global.ball_type == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(1); } number_hits = 0; start_timer = 0; pingSound = new Sound(this); pingSound.attachSound("ping"); pingSound.setVolume(_root.sfxVolume); } onClipEvent (enterFrame) { _root.backgroundMusic.getVolume(); if (_global.retry_level) { finished = false; _root.released = false; score = undefined; _global.retry_level = false; if (_root.ball_type >= 2) { this.gotoAndStop((_root.ball_type * 2) - 1); } else if (_root.ball_type == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(1); } } if (!_root.released) { _y = -10; _root.ball_vel_x = 0; _root.ball_vel_y = 0; _root.hitWallTest(); } else if (!finished) { _root.updateGravityAndAir(); _root.moveBallByVelocity(); _root.checkHitArrow(this); if (_root.checkHitTrap(this)) { finished = true; _root.destroyed = true; _root.map_score = 0; _root.statusMessage = "You crashed! Try again."; } hitCheck = _root.checkHitPegs(this); if (hitCheck) { start_timer = 0; number_hits++; pingSound.start(0, 0); } if (!hitCheck) { hitCheck = _root.checkSquareHit(this, _root.last_ball_x, _root.last_ball_y); } score = _root.hitWallTest(); _root.capVelocity(); _root.last_ball_x = this._x; _root.last_ball_y = this._y; _root.spawnEffects(); if (score != undefined) { finished = true; _root.map_score = score; if (score == 0) { _root.statusMessage = "You made it. Unfortunatly you landed in the wrong bucket!"; } else { _root.statusMessage = "Well done! You got points!"; } } if ((_root.ball_type == 4) && (this._xscale >= _root.max_ball_size)) { finished = true; _root.map_score = 0; _root.statusMessage = "The ball got too big and reached critical mass. Better luck next time"; } if (finished) { this.gotoAndStop(this.nextFrame()); _root.levelOver = true; _root.scoreSummary.play(); } else if (start_timer >= 0) { start_timer++; if (number_hits == 20) { _root.multi_peg = true; number_hits++; } else if (number_hits == 40) { _root.balleriffic = true; number_hits++; } else if (number_hits > 100) { this._y = this._y - 20; } if (start_timer > (0.5 * _root.fps)) { start_timer = -1; number_hits = 0; } } } }
Instance of Symbol 746 MovieClip in Frame 115
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.americaSounds); }
Frame 116
defaultSettings(); disableMagnets(); screen_bottom = 312; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 40); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(30); addBucket(60); addBucket(100); bucket_length = createBuckets(); stop();
Frame 117
defaultSettings(); screen_top = 125; screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 20; electro_overheat = 5; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 20); addArrow(arrow2, 30); addArrow(arrow3, 40); addArrow(arrow4, 50); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(50); addBucket(20); bucket_length = createBuckets(); stop();
Frame 118
defaultSettings(); screen_top = 125; screen_bottom = 979; electro_cooldown_speed = 7; electro_force = 20; electro_overheat = 3; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square3); addSquare(square4); addSquare(square5); addSquare(square6); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 20); addArrow(arrow2, 30); addArrow(arrow3, 40); addArrow(arrow4, 50); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(200); addBucket(100); addBucket(0); bucket_length = createBuckets(); stop();
Frame 119
defaultSettings(); screen_top = 125; screen_bottom = 979; electro_cooldown_speed = 7; electro_force = 20; electro_overheat = 3; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square6); var arrows = new Array(); var arrows_force = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 8000, 300); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var buckets = new Array(); addBucket(50); addBucket(100); addBucket(200); bucket_length = createBuckets(); stop();
Frame 120
defaultSettings(); screen_top = 125; screen_bottom = 979; disableMagnets(); var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var buckets = new Array(); addBucket(100); addBucket(300); addBucket(200); bucket_length = createBuckets(); stop();
Frame 121
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 10; electro_overheat = 6; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square3); addSquare(square4); var arrows = new Array(); var arrows_force = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(50); addBucket(200); addBucket(50); bucket_length = createBuckets(); stop();
Instance of Symbol 746 MovieClip in Frame 121
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.ukSounds); }
Frame 122
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 15; electro_overheat = 5; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 30); addArrow(arrow2, 30); addArrow(arrow3, 30); addArrow(arrow4, 30); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(200); bucket_length = createBuckets(); stop();
Frame 123
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 10; electro_overheat = 6; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 30); addArrow(arrow2, 40); addArrow(arrow3, 50); addArrow(arrow4, 40); addArrow(arrow5, 50); addArrow(arrow6, 10); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(50); addBucket(200); addBucket(50); bucket_length = createBuckets(); stop();
Frame 124
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 10; electro_overheat = 6; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 30); addArrow(arrow2, 40); addArrow(arrow3, 50); addArrow(arrow4, 40); addArrow(arrow5, 50); addArrow(arrow6, 10); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); addTrap(trap5, 0, 0); addTrap(trap6, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(400); addBucket(200); addBucket(0); bucket_length = createBuckets(); stop();
Frame 125
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 10; electro_force = 30; electro_overheat = 2; gravity = 10; terminal_velocity = 500; energy_lost_from_peg = 40; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap5, 0, 0); addTrap(trap6, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(50); addBucket(400); addBucket(50); bucket_length = createBuckets(); stop();
Frame 126
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 10; electro_force = 30; electro_overheat = 2; energy_lost_from_peg = 40; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square5); addSquare(square6); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 30); addArrow(arrow2, 30); addArrow(arrow3, 30); addArrow(arrow4, 30); addArrow(arrow5, 30); addArrow(arrow6, 10); addArrow(arrow7, 40); addArrow(arrow8, 40); addArrow(arrow9, 40); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(600); addBucket(200); addBucket(0); bucket_length = createBuckets(); stop();
Frame 127
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 10; electro_overheat = 6; terminal_velocity = 700; energy_lost_from_peg = -100; energy_lost_from_square = 0; energy_lost_from_side_wall = 0; energy_lost_from_wall = 70; air_resistance = 0.2; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square3); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(300); addBucket(100); addBucket(0); bucket_length = createBuckets(); stop();
Instance of Symbol 746 MovieClip in Frame 127
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.chinaSounds); }
Frame 128
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 10; electro_overheat = 6; terminal_velocity = 600; energy_lost_from_peg = -60; energy_lost_from_square = -20; energy_lost_from_side_wall = 20; air_resistance = 0.2; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 8000, 300); addTrap(trap2, 8000, 300); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(600); addBucket(200); addBucket(0); bucket_length = createBuckets(); stop();
Frame 129
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 10; electro_force = 50; electro_overheat = 2; terminal_velocity = 400; energy_lost_from_peg = -50; energy_lost_from_side_wall = -10; air_resistance = 0.2; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(900); addBucket(0); bucket_length = createBuckets(); stop();
Frame 130
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 30; electro_overheat = 5; terminal_velocity = 400; energy_lost_from_peg = -70; energy_lost_from_side_wall = -10; air_resistance = 0.2; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(300); addBucket(0); bucket_length = createBuckets(); stop();
Frame 131
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 30; electro_overheat = 5; terminal_velocity = 400; energy_lost_from_peg = -70; energy_lost_from_side_wall = -10; air_resistance = 0.2; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 30); addArrow(arrow2, 30); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(600); addBucket(100); bucket_length = createBuckets(); stop();
Frame 132
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 30; electro_overheat = 5; terminal_velocity = 500; energy_lost_from_peg = -70; energy_lost_from_side_wall = -10; air_resistance = 0.2; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(100); addBucket(300); bucket_length = createBuckets(); stop();
Frame 133
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 10; electro_overheat = 6; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(200); addBucket(400); bucket_length = createBuckets(); stop();
Instance of Symbol 746 MovieClip in Frame 133
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.africaSounds); }
Frame 134
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 10; electro_overheat = 6; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(200); addBucket(400); addBucket(200); bucket_length = createBuckets(); stop();
Frame 135
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 8; electro_force = 20; electro_overheat = 2; gravity = 20; terminal_velocity = 300; energy_lost_from_square = 70; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square3); addSquare(square4); addSquare(square5); addSquare(square6); addSquare(square7); addSquare(square8); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(400); addBucket(0); addBucket(400); bucket_length = createBuckets(); stop();
Frame 136
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 8; electro_force = 15; electro_overheat = 3; gravity = 20; terminal_velocity = 300; energy_lost_from_square = 70; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square3); addSquare(square4); addSquare(square5); addSquare(square6); addSquare(square7); addSquare(square8); addSquare(square9); addSquare(square10); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(800); addBucket(100); bucket_length = createBuckets(); stop();
Frame 137
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 10; electro_overheat = 5; gravity = 10; terminal_velocity = 250; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); addTrap(trap5, 0, 0); addTrap(trap6, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(800); addBucket(100); bucket_length = createBuckets(); stop();
Frame 138
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 10; electro_overheat = 5; gravity = 10; terminal_velocity = 250; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); addTrap(trap5, 0, 0); addTrap(trap6, 0, 0); addTrap(trap7, 0, 0); addTrap(trap8, 0, 0); addTrap(trap9, 0, 0); addTrap(trap10, 0, 0); addTrap(trap11, 0, 0); addTrap(trap12, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(1200); addBucket(0); bucket_length = createBuckets(); stop();
Frame 139
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 5; electro_overheat = 5; gravity = 10; terminal_velocity = 400; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(500); addBucket(100); bucket_length = createBuckets(); stop();
Instance of Symbol 746 MovieClip in Frame 139
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.australiaSounds); }
Frame 140
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 3; electro_overheat = 4; gravity = 15; terminal_velocity = 400; energy_lost_from_peg = 10; energy_lost_from_square = 50; energy_lost_from_side_wall = 50; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(500); addBucket(0); bucket_length = createBuckets(); stop();
Frame 141
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 3; electro_overheat = 4; gravity = 15; terminal_velocity = 400; energy_lost_from_peg = 10; energy_lost_from_square = 50; energy_lost_from_side_wall = 50; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); addTrap(trap5, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(1000); addBucket(0); addBucket(1000); bucket_length = createBuckets(); stop();
Frame 142
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 2; electro_force = 3; electro_overheat = 4; gravity = 15; terminal_velocity = 400; energy_lost_from_peg = 30; var squares = new Array(); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(500); bucket_length = createBuckets(); stop();
Frame 143
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 5; electro_overheat = 1; gravity = 10; terminal_velocity = 300; energy_lost_from_peg = 50; energy_lost_from_wall = 500; energy_lost_from_square = 80; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square3); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 10); addArrow(arrow2, 10); addArrow(arrow3, 10); addArrow(arrow4, 10); addArrow(arrow5, 4); addArrow(arrow6, 10); addArrow(arrow7, 10); addArrow(arrow8, 10); addArrow(arrow9, 10); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(1000); addBucket(0); addBucket(1000); bucket_length = createBuckets(); stop();
Frame 144
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 5; electro_overheat = 1; gravity = 10; terminal_velocity = 300; energy_lost_from_peg = 50; energy_lost_from_wall = 500; energy_lost_from_square = 80; var squares = new Array(); addSquare(square1); addSquare(square2); addSquare(square3); var arrows = new Array(); var arrows_force = new Array(); addArrow(arrow1, 20); addArrow(arrow2, 20); addArrow(arrow3, 20); addArrow(arrow4, 20); addArrow(arrow5, 15); addArrow(arrow6, 20); addArrow(arrow7, 20); addArrow(arrow8, 20); addArrow(arrow9, 20); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(1500); addBucket(100); addBucket(50); addBucket(0); bucket_length = createBuckets(); stop();
Frame 145
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 5; electro_overheat = 6; gravity = 5; terminal_velocity = 400; energy_lost_from_wall = 500; energy_lost_from_side_wall = 50; energy_lost_from_peg = 40; energy_lost_from_square = 100; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(600); addBucket(100); bucket_length = createBuckets(); stop();
Instance of Symbol 746 MovieClip in Frame 145
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.antarcticaSounds); }
Frame 146
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 5; electro_overheat = 6; gravity = 3; terminal_velocity = 400; max_ball_size = 200; energy_lost_from_wall = 500; energy_lost_from_side_wall = 50; energy_lost_from_peg = 40; energy_lost_from_square = 100; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(600); addBucket(100); bucket_length = createBuckets(); stop();
Frame 147
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 6; electro_overheat = 6; gravity = 3; terminal_velocity = 400; max_ball_size = 200; energy_lost_from_wall = 500; energy_lost_from_side_wall = 50; energy_lost_from_peg = 40; energy_lost_from_square = 100; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(100); addBucket(600); addBucket(100); bucket_length = createBuckets(); stop();
Frame 148
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 5; electro_overheat = 6; gravity = 5; terminal_velocity = 400; max_ball_size = 200; energy_lost_from_wall = 500; energy_lost_from_side_wall = 50; energy_lost_from_peg = 40; energy_lost_from_square = 100; var squares = new Array(); addSquare(square2); addSquare(square3); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(1200); addBucket(0); addBucket(0); bucket_length = createBuckets(); stop();
Frame 149
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 10; electro_overheat = 3; gravity = 3; terminal_velocity = 400; max_ball_size = 150; energy_lost_from_wall = 300; energy_lost_from_side_wall = -20; energy_lost_from_peg = 30; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(1200); bucket_length = createBuckets(); stop();
Frame 150
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 2; electro_overheat = 2; gravity = 4; terminal_velocity = 400; max_ball_size = 150; energy_lost_from_wall = 300; energy_lost_from_side_wall = -20; energy_lost_from_peg = 30; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(1800); bucket_length = createBuckets(); stop();
Frame 151
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 2; electro_overheat = 6; air_resistance = 0.1; gravity = 0.05; terminal_velocity = 500; energy_lost_from_wall = 300; energy_lost_from_side_wall = 0; energy_lost_from_peg = 0; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 10000, 500); addTrap(trap2, 5000, 300); addTrap(trap3, 7000, 350); addTrap(trap4, 20000, 1000); addTrap(trap5, 5000, 300); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(700); addBucket(0); bucket_length = createBuckets(); stop();
Instance of Symbol 746 MovieClip in Frame 151
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.spaceSounds); }
Frame 152
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 2; electro_overheat = 6; air_resistance = 0.1; gravity = 0.05; terminal_velocity = 500; energy_lost_from_wall = 300; energy_lost_from_side_wall = 0; energy_lost_from_peg = 0; var squares = new Array(); addSquare(square1); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 10000, 500); addTrap(trap2, 5000, 400); addTrap(trap3, 7000, 400); addTrap(trap4, 100000, 5000); addTrap(trap5, 4000, 300); addTrap(trap6, 4000, 300); addTrap(trap7, 4000, 300); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(700); addBucket(0); addBucket(0); bucket_length = createBuckets(); stop();
Frame 153
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 5; electro_overheat = 2; air_resistance = 0; gravity = 0.1; terminal_velocity = 500; energy_lost_from_wall = 300; energy_lost_from_side_wall = 200; energy_lost_from_peg = 0; var squares = new Array(); addSquare(square1); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 100000, 400); addTrap(trap2, 8000, 300); addTrap(trap3, 5000, 400); addTrap(trap4, 6000, 300); addTrap(trap5, 6000, 300); addTrap(trap6, 5000, 200); addTrap(trap7, 8000, 400); addTrap(trap8, 8000, 400); addTrap(trap9, 4000, 200); addTrap(trap10, 6000, 300); addTrap(trap11, 5000, 200); addTrap(trap12, 5000, 200); addTrap(trap13, 8000, 400); addTrap(trap14, 4000, 200); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(700); addBucket(0); addBucket(0); bucket_length = createBuckets(); stop();
Frame 154
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 5; electro_overheat = 2; air_resistance = 0; gravity = 0.1; terminal_velocity = 500; energy_lost_from_wall = 300; energy_lost_from_side_wall = 200; energy_lost_from_peg = 0; var squares = new Array(); addSquare(square1); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 500000, 100); addTrap(trap2, 500000, 100); addTrap(trap3, 500000, 100); addTrap(trap4, 500000, 100); addTrap(trap5, 10000, 900); addTrap(trap6, 7000, 500); addTrap(trap7, 7000, 500); addTrap(trap8, 8000, 500); addTrap(trap9, 6000, 400); addTrap(trap10, 9000, 500); addTrap(trap11, 6000, 400); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(1400); bucket_length = createBuckets(); stop();
Frame 155
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 6; electro_overheat = 2; air_resistance = 0; gravity = 0.1; terminal_velocity = 500; energy_lost_from_wall = 300; energy_lost_from_side_wall = 200; energy_lost_from_peg = 0; var squares = new Array(); addSquare(square1); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 500000, 85); addTrap(trap2, 500000, 85); addTrap(trap3, 500000, 85); addTrap(trap4, 30000, 5000); addTrap(trap5, 500000, 85); addTrap(trap6, 500000, 85); addTrap(trap7, 500000, 85); addTrap(trap8, 500000, 85); addTrap(trap9, 500000, 85); addTrap(trap10, 500000, 85); addTrap(trap11, 500000, 85); addTrap(trap12, 500000, 85); addTrap(trap13, 500000, 85); addTrap(trap14, 500000, 85); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(1400); bucket_length = createBuckets(); stop();
Frame 156
defaultSettings(); screen_bottom = 979; electro_cooldown_speed = 5; electro_force = 6; electro_overheat = 2; air_resistance = 0; gravity = 0.1; terminal_velocity = 500; energy_lost_from_wall = 300; energy_lost_from_side_wall = 200; energy_lost_from_peg = 0; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 10000, 700); addTrap(trap2, 10000, 700); addTrap(trap3, 10000, 700); addTrap(trap4, 10000, 700); addTrap(trap5, 10000, 700); addTrap(trap6, 4000, 200); addTrap(trap7, 4000, 200); addTrap(trap8, 4000, 200); addTrap(trap9, 4000, 200); addTrap(trap10, 7000, 400); addTrap(trap11, 7000, 400); addTrap(trap12, 7000, 400); addTrap(trap13, 7000, 400); addTrap(trap14, 7000, 400); addTrap(trap15, 7000, 400); addTrap(trap16, 4000, 200); addTrap(trap17, 6000, 300); addTrap(trap18, 6000, 300); addTrap(trap19, 6000, 300); addTrap(trap20, 500000, 85); addTrap(trap21, 500000, 85); addTrap(trap22, 500000, 85); addTrap(trap23, 500000, 85); addTrap(trap24, 500000, 85); addTrap(trap25, 500000, 85); addTrap(trap26, 500000, 85); addTrap(trap27, 500000, 85); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(2100); addBucket(0); bucket_length = createBuckets(); stop();
Frame 157
defaultSettings(); screen_top = 125; screen_bottom = 979; disableMagnets(); energy_lost_from_peg = 30; energy_lost_from_side_wall = 20; var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); addTrap(trap5, 0, 0); addTrap(trap6, 0, 0); addTrap(trap7, 0, 0); addTrap(trap8, 0, 0); var buckets = new Array(); addBucket(100); addBucket(800); addBucket(100); bucket_length = createBuckets(); stop();
Instance of Symbol 746 MovieClip in Frame 157
onClipEvent (load) { backgroundSound = new Sound(this); var soundsToPlay = new Array(_root.gameSounds, _root.coeSounds); }
Frame 158
defaultSettings(); screen_bottom = 979; disableMagnets(); var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); addTrap(trap5, 0, 0); addTrap(trap6, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(200); addBucket(800); addBucket(200); bucket_length = createBuckets(); stop();
Frame 159
defaultSettings(); screen_bottom = 979; disableMagnets(); var squares = new Array(); addSquare(square1); addSquare(square2); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(300); addBucket(800); addBucket(300); bucket_length = createBuckets(); stop();
Frame 160
defaultSettings(); screen_bottom = 979; energy_lost_from_wall = 10; stopped_velocity = 200; var squares = new Array(); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 0, 0); addTrap(trap2, 0, 0); addTrap(trap3, 0, 0); addTrap(trap4, 0, 0); addTrap(trap5, 0, 0); addTrap(trap6, 0, 0); addTrap(trap7, 0, 0); addTrap(trap8, 0, 0); addTrap(trap9, 0, 0); addTrap(trap10, 0, 0); addTrap(trap11, 0, 0); addTrap(trap12, 0, 0); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(0); addBucket(2400); addBucket(0); addBucket(0); addBucket(0); bucket_length = createBuckets(); stop();
Frame 161
defaultSettings(); screen_bottom = 979; energy_lost_from_wall = 10; stopped_velocity = 300; var squares = new Array(); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 500000, 100); addTrap(trap2, 500000, 100); addTrap(trap3, 500000, 100); addTrap(trap4, 500000, 100); addTrap(trap5, 500000, 100); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(1600); addBucket(0); addBucket(0); bucket_length = createBuckets(); stop();
Frame 162
defaultSettings(); screen_bottom = 979; energy_lost_from_wall = 10; stopped_velocity = 300; var squares = new Array(); var arrows = new Array(); var arrows_force = new Array(); var traps = new Array(); var traps_pull = new Array(); var traps_dist = new Array(); addTrap(trap1, 500000, 200); addTrap(trap2, 500000, 200); addTrap(trap3, 500000, 200); addTrap(trap4, 500000, 200); var pegs = new Array(); var pegs_bounce = new Array(); setPegsBounce(energy_lost_from_peg); var buckets = new Array(); addBucket(0); addBucket(0); addBucket(1600); addBucket(0); addBucket(0); bucket_length = createBuckets(); stop();
Symbol 1108 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 1109 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.43"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; trace("connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 1110 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.MochiServices.clip; } if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 1111 MovieClip [__Packages.mochi.MochiDigits] Frame 0
class mochi.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 139 MovieClip Frame 21
stop();
Symbol 146 Button
on (release) { _root.menuNavigate("newGame"); }
Symbol 151 Button
on (release) { _root.menuNavigate("resumeGame"); }
Symbol 156 Button
on (release) { _root.menuNavigate("credits"); }
Symbol 160 Button
on (release) { _root.menuNavigate("optionsGame"); }
Symbol 168 Button
on (release) { getURL ("http://www.partytuesday.co.uk", "_blank"); }
Symbol 173 Button
on (release) { getURL ("http://www.andrewdaniel.co.uk", "_blank"); }
Symbol 177 MovieClip Frame 1
if (_global.frame_to_go_to == "") { stop(); } else { gotoAndPlay (11); }
Symbol 177 MovieClip Frame 12
_root.gotoAndPlay(_global.frame_to_go_to);
Symbol 177 MovieClip Frame 23
_global.frame_to_go_to = "";
Symbol 179 MovieClip Frame 21
stop();
Symbol 200 Button
on (release) { getURL ("http://www.partytuesday.co.uk", "_blank"); }
Symbol 206 Button
on (release) { getURL ("http://www.andrewdaniel.co.uk", "_blank"); }
Symbol 212 Button
on (release) { menuNavigate("mainMenu"); }
Symbol 219 Button
on (release) { _root._quality = "LOW"; }
Symbol 224 Button
on (release) { _root._quality = "MEDIUM"; }
Symbol 229 Button
on (release) { _root._quality = "HIGH"; }
Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_level0._xmouse, _level0._ymouse)) { followMouse = true; } } onClipEvent (enterFrame) { if (followMouse) { this._x = _level0._xmouse - _parent._x; if (this._x < lineStart) { this._x = lineStart; } else if (this._x > lineEnd) { this._x = lineEnd; } } } onClipEvent (mouseUp) { followMouse = false; _root.backgroundVolume = (this._x - lineStart) / lineRatio; if (_root.backgroundVolume < 0) { _root.backgroundVolume = 0; } else if (_root.backgroundVolume > 100) { _root.backgroundVolume = 100; } _root.backgroundMusic.setVolume(_root.backgroundVolume); } onClipEvent (load) { lineStart = -148.2; lineEnd = 51.9; lineLength = lineEnd - lineStart; lineRatio = lineLength / 100; this._x = (_root.backgroundVolume * lineRatio) + lineStart; followMouse = false; }
Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_level0._xmouse, _level0._ymouse)) { followMouse = true; } } onClipEvent (enterFrame) { if (followMouse) { this._x = _level0._xmouse - _parent._x; if (this._x < lineStart) { this._x = lineStart; } else if (this._x > lineEnd) { this._x = lineEnd; } } } onClipEvent (mouseUp) { followMouse = false; _root.voiceVolume = (this._x - lineStart) / lineRatio; if (_root.voiceVolume < 0) { _root.voiceVolume = 0; } else if (_root.voiceVolume > 100) { _root.voiceVolume = 100; } } onClipEvent (load) { lineStart = -148.2; lineEnd = 51.9; lineLength = lineEnd - lineStart; lineRatio = lineLength / 100; this._x = (_root.voiceVolume * lineRatio) + lineStart; followMouse = false; }
Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_level0._xmouse, _level0._ymouse)) { followMouse = true; } } onClipEvent (enterFrame) { if (followMouse) { this._x = _level0._xmouse - _parent._x; if (this._x < lineStart) { this._x = lineStart; } else if (this._x > lineEnd) { this._x = lineEnd; } } } onClipEvent (mouseUp) { followMouse = false; _root.sfxVolume = (this._x - lineStart) / lineRatio; if (_root.sfxVolume < 0) { _root.sfxVolume = 0; } else if (_root.sfxVolume > 100) { _root.sfxVolume = 100; } } onClipEvent (load) { lineStart = -148.2; lineEnd = 51.9; lineLength = lineEnd - lineStart; lineRatio = lineLength / 100; this._x = (_root.sfxVolume * lineRatio) + lineStart; followMouse = false; }
Symbol 233 Button
on (release) { _root.saveFile.data.voiceVolume = _root.voiceVolume; _root.saveFile.data.backgroundVolume = _root.backgroundVolume; _root.saveFile.data.sfxVolume = _root.sfxVolume; saveFile.flush(); menuNavigate("mainMenu"); }
Symbol 239 Button
on (release) { _root.menuNavigate("newGameData"); }
Symbol 243 Button
on (release) { _root.menuNavigate("mainMenu"); }
Symbol 257 Button
on (release) { this.gotoAndPlay(162); }
Symbol 282 Button
on (release) { if ((_root.player_name != "") && (_root.player_name != "Enter a name")) { play(); } else { _root.player_name = "Enter a name"; } }
Symbol 283 Button
on (release) { if ((_root.player_name != "") && (_root.player_name != "Enter a name")) { this.play(); } else { _root.player_name = "Enter a name"; } }
Symbol 285 Button
on (release) { this.gotoAndPlay(701); }
Symbol 308 Button
on (release) { play(); }
Symbol 362 MovieClip Frame 1
_root.player_name = "";
Symbol 362 MovieClip Frame 171
stop();
Symbol 362 MovieClip Frame 296
stop();
Symbol 362 MovieClip Frame 701
_root.saveFile.data.player_name = _root.player_name; _root.saveFile.flush(); _root.play();
Symbol 372 Button
on (release) { _global.ball_type = 3; _global.chosen_world = "World2Menu"; gotoAndStop ("World2Menu"); }
Symbol 380 Button
on (release) { _global.chosen_world = "World4Menu"; gotoAndStop ("World4Menu"); }
Symbol 388 Button
on (release) { _global.chosen_world = "World6Menu"; gotoAndStop ("World6Menu"); }
Symbol 396 Button
on (release) { _global.chosen_world = "World5Menu"; gotoAndStop ("World5Menu"); }
Symbol 404 Button
on (release) { _global.chosen_world = "World3Menu"; gotoAndStop ("World3Menu"); }
Symbol 411 Button
on (release) { _global.chosen_world = "World7Menu"; gotoAndStop ("World7Menu"); }
Symbol 419 Button
on (release) { _global.chosen_world = "World1Menu"; gotoAndStop ("World1Menu"); }
Symbol 427 Button
on (release) { _global.chosen_world = "World8Menu"; gotoAndStop ("World8Menu"); }
Symbol 445 Button
on (release) { menuNavigate("mainMenu"); }
Symbol 463 MovieClip Frame 1
varName = _parent._name.slice(0, length(_parent._name) - 1); scoreVar = _root[varName]; if (scoreVar == 0) { scoreVar = ""; } if (_parent.locked) { scoreVar = "lock"; } stop();
Symbol 466 Button
on (release) { _global.ball_type = 1; _global.level_on = "level1-1"; gotoAndStop ("level1-1"); }
Symbol 467 Button
on (release) { _global.ball_type = 1; _global.level_on = "level1-2"; gotoAndStop ("level1-2"); }
Symbol 468 Button
on (release) { _global.ball_type = 1; _global.level_on = "level1-3"; gotoAndStop ("level1-3"); }
Symbol 469 Button
on (release) { _global.ball_type = 1; _global.level_on = "level1-4"; gotoAndStop ("level1-4"); }
Symbol 470 Button
on (release) { _global.ball_type = 1; _global.level_on = "level1-5"; gotoAndStop ("level1-5"); }
Symbol 471 Button
on (release) { _global.ball_type = 1; _global.level_on = "level1-6"; gotoAndStop ("level1-6"); }
Symbol 473 Button
on (release) { menuNavigate("world_select"); }
Symbol 492 MovieClip Frame 1
num = Math.random() * 10; if (num > 8.5) { gotoAndPlay (3); }
Symbol 492 MovieClip Frame 2
gotoAndPlay (1);
Symbol 492 MovieClip Frame 18
stop();
Symbol 498 Button
on (release) { play(); }
Symbol 499 MovieClip Frame 35
stop();
Symbol 499 MovieClip Frame 66
stop();
Symbol 502 Button
on (release) { _global.ball_type = 3; _global.level_on = "level2-1"; gotoAndStop ("level2-1"); }
Symbol 503 Button
on (release) { _global.ball_type = 3; _global.level_on = "level2-2"; gotoAndStop ("level2-2"); }
Symbol 504 Button
on (release) { _global.ball_type = 3; _global.level_on = "level2-3"; gotoAndStop ("level2-3"); }
Symbol 505 Button
on (release) { _global.ball_type = 3; _global.level_on = "level2-4"; gotoAndStop ("level2-4"); }
Symbol 506 Button
on (release) { _global.ball_type = 3; _global.level_on = "level2-5"; gotoAndStop ("level2-5"); }
Symbol 507 Button
on (release) { _global.ball_type = 3; _global.level_on = "level2-6"; gotoAndStop ("level2-6"); }
Symbol 518 MovieClip Frame 60
stop();
Symbol 518 MovieClip Frame 97
stop();
Symbol 521 Button
on (release) { _global.ball_type = 2; _global.level_on = "level4-1"; gotoAndStop ("level4-1"); }
Symbol 522 Button
on (release) { _global.ball_type = 2; _global.level_on = "level4-2"; gotoAndStop ("level4-2"); }
Symbol 523 Button
on (release) { _global.ball_type = 2; _global.level_on = "level4-3"; gotoAndStop ("level4-3"); }
Symbol 524 Button
on (release) { _global.ball_type = 2; _global.level_on = "level4-4"; gotoAndStop ("level4-4"); }
Symbol 525 Button
on (release) { _global.ball_type = 2; _global.level_on = "level4-5"; gotoAndStop ("level4-5"); }
Symbol 526 Button
on (release) { _global.ball_type = 2; _global.level_on = "level4-6"; gotoAndStop ("level4-6"); }
Symbol 533 MovieClip Frame 40
stop();
Symbol 533 MovieClip Frame 81
stop();
Symbol 536 Button
on (release) { _global.ball_type = 4; _global.level_on = "level6-1"; gotoAndStop ("level6-1"); }
Symbol 537 Button
on (release) { _global.ball_type = 4; _global.level_on = "level6-2"; gotoAndStop ("level6-2"); }
Symbol 538 Button
on (release) { _global.ball_type = 4; _global.level_on = "level6-3"; gotoAndStop ("level6-3"); }
Symbol 539 Button
on (release) { _global.ball_type = 4; _global.level_on = "level6-4"; gotoAndStop ("level6-4"); }
Symbol 540 Button
on (release) { _global.ball_type = 4; _global.level_on = "level6-5"; gotoAndStop ("level6-5"); }
Symbol 541 Button
on (release) { _global.ball_type = 4; _global.level_on = "level6-6"; gotoAndStop ("level6-6"); }
Symbol 548 MovieClip Frame 40
stop();
Symbol 548 MovieClip Frame 75
stop();
Symbol 551 Button
on (release) { _global.ball_type = 1; _global.level_on = "level3-1"; gotoAndStop ("level3-1"); }
Symbol 552 Button
on (release) { _global.ball_type = 1; _global.level_on = "level3-2"; gotoAndStop ("level3-2"); }
Symbol 553 Button
on (release) { _global.ball_type = 1; _global.level_on = "level3-3"; gotoAndStop ("level3-3"); }
Symbol 554 Button
on (release) { _global.ball_type = 1; _global.level_on = "level3-4"; gotoAndStop ("level3-4"); }
Symbol 555 Button
on (release) { _global.ball_type = 1; _global.level_on = "level3-5"; gotoAndStop ("level3-5"); }
Symbol 556 Button
on (release) { _global.ball_type = 1; _global.level_on = "level3-6"; gotoAndStop ("level3-6"); }
Symbol 563 MovieClip Frame 44
stop();
Symbol 563 MovieClip Frame 70
stop();
Symbol 566 Button
on (release) { _global.ball_type = 1; _global.level_on = "level5-1"; gotoAndStop ("level5-1"); }
Symbol 567 Button
on (release) { _global.ball_type = 1; _global.level_on = "level5-2"; gotoAndStop ("level5-2"); }
Symbol 568 Button
on (release) { _global.ball_type = 1; _global.level_on = "level5-3"; gotoAndStop ("level5-3"); }
Symbol 569 Button
on (release) { _global.ball_type = 1; _global.level_on = "level5-4"; gotoAndStop ("level5-4"); }
Symbol 570 Button
on (release) { _global.ball_type = 1; _global.level_on = "level5-5"; gotoAndStop ("level5-5"); }
Symbol 571 Button
on (release) { _global.ball_type = 1; _global.level_on = "level5-6"; gotoAndStop ("level5-6"); }
Symbol 580 MovieClip Frame 58
stop();
Symbol 580 MovieClip Frame 100
stop();
Symbol 584 Button
on (release) { _global.ball_type = 5; _global.level_on = "level7-1"; gotoAndStop ("level7-1"); }
Symbol 585 Button
on (release) { _global.ball_type = 5; _global.level_on = "level7-2"; gotoAndStop ("level7-2"); }
Symbol 586 Button
on (release) { _global.ball_type = 5; _global.level_on = "level7-3"; gotoAndStop ("level7-3"); }
Symbol 587 Button
on (release) { _global.ball_type = 5; _global.level_on = "level7-4"; gotoAndStop ("level7-4"); }
Symbol 588 Button
on (release) { _global.ball_type = 5; _global.level_on = "level7-5"; gotoAndStop ("level7-5"); }
Symbol 589 Button
on (release) { _global.ball_type = 5; _global.level_on = "level7-6"; gotoAndStop ("level7-6"); }
Symbol 606 MovieClip Frame 1
num = Math.random() * 10; if (num > 8) { gotoAndPlay (3); }
Symbol 606 MovieClip Frame 2
gotoAndPlay (1);
Symbol 606 MovieClip Frame 10
num = Math.random() + 2; this._height = (this._width = 3 + num); stop();
Symbol 608 MovieClip Frame 1
num = Math.random() * 10; if (num > 7.5) { gotoAndPlay (3); }
Symbol 608 MovieClip Frame 2
gotoAndPlay (1);
Symbol 608 MovieClip Frame 12
stop();
Symbol 609 MovieClip Frame 36
stop();
Symbol 609 MovieClip Frame 73
stop();
Symbol 617 Button
on (release) { _global.ball_type = 1; _global.level_on = "level8-1"; gotoAndStop ("level8-1"); }
Symbol 618 Button
on (release) { _global.ball_type = 1; _global.level_on = "level8-2"; gotoAndStop ("level8-2"); }
Symbol 619 Button
on (release) { _global.ball_type = 1; _global.level_on = "level8-3"; gotoAndStop ("level8-3"); }
Symbol 620 Button
on (release) { _global.ball_type = 1; _global.level_on = "level8-4"; gotoAndStop ("level8-4"); }
Symbol 621 Button
on (release) { _global.ball_type = 1; _global.level_on = "level8-5"; gotoAndStop ("level8-5"); }
Symbol 622 Button
on (release) { _global.ball_type = 1; _global.level_on = "level8-6"; gotoAndStop ("level8-6"); }
Symbol 628 MovieClip Frame 34
stop();
Symbol 628 MovieClip Frame 58
stop();
Symbol 632 MovieClip Frame 1
stop();
Symbol 632 MovieClip Frame 2
stop();
Symbol 632 MovieClip Frame 3
stop();
Symbol 643 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 643 MovieClip Frame 3
stop();
Symbol 643 MovieClip Frame 14
gotoAndStop (3);
Symbol 664 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 2
stop();
Symbol 664 MovieClip Frame 3
stop();
Symbol 664 MovieClip Frame 4
stop();
Symbol 664 MovieClip Frame 5
stop();
Symbol 680 MovieClip Frame 14
_parent.gotoAndStop(1);
Symbol 682 MovieClip Frame 47
_parent.gotoAndStop("off");
Symbol 683 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 21
stop();
Symbol 718 MovieClip Frame 15
stop();
Symbol 726 MovieClip Frame 20
stop();
Symbol 737 MovieClip Frame 15
stop();
Symbol 740 MovieClip Frame 20
stop();
Symbol 741 MovieClip Frame 1
stop();
Symbol 741 MovieClip Frame 2
stop();
Symbol 741 MovieClip Frame 3
stop();
Symbol 741 MovieClip Frame 4
stop();
Symbol 741 MovieClip Frame 5
stop();
Symbol 741 MovieClip Frame 6
stop();
Symbol 741 MovieClip Frame 7
stop();
Symbol 741 MovieClip Frame 8
stop();
Symbol 741 MovieClip Frame 9
stop();
Symbol 741 MovieClip Frame 10
stop();
Symbol 741 MovieClip Frame 11
stop();
Symbol 741 MovieClip Frame 12
stop();
Symbol 744 MovieClip Frame 10
removeMovieClip(this);
Symbol 746 MovieClip Frame 1
if (!_root.voice_mute) { if (_root.multi_peg) { backgroundSound.attachSound("GAMEmultipeg"); backgroundSound.volume(_root.voiceVolume); backgroundSound.start(0, 1); _root.multi_peg = false; } else if (_root.balleriffic) { backgroundSound.attachSound("GAMEballer"); backgroundSound.volume(_root.voiceVolume); backgroundSound.start(0, 1); _root.balleriffic = false; } else if (((random(100) < 2) && (!_root.levelOver)) && (backgroundSound.position == backgroundSound.duration)) { soundToPlay = _root.randomSound(soundsToPlay); backgroundSound.attachSound(soundToPlay); backgroundSound.volume(_root.voiceVolume); backgroundSound.start(0, 1); } if (_root.levelOver) { backgroundSound.stop(); } }
Symbol 750 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; if (_global.chosen_world == "World6Menu") { _parent._rotation = 180; _parent._x = cX + (this._x * _local5); _parent._y = cY + (this._y * _local4); } } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._rotation = 0; _parent._x = 0; _parent._y = 0; } parentColor.setTransform(camColor.getTransform()); this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage; this._y = _root.WallBottom._y - cY; starting_time = 0;
Symbol 750 MovieClip Frame 2
if (_root.scrolling_menu) { this._y = this._y + ((_root.ball._y - this._y) / 5); } else if (Key.isDown(38)) { starting_time = 0; this._y = this._y - 10; } else if (Key.isDown(40)) { starting_time = 0; this._y = this._y + 10; } else if (starting_time > 70) { if (this._y > _root.screen_top) { this._y = this._y - 5; } else { _root.scrolling_menu = true; this._y = _root.screen_top; } } else { starting_time++; } if (this._y < _root.screen_top) { this._y = _root.screen_top; } if (this._y > _root.screen_bottom) { this._y = _root.screen_bottom; }
Symbol 750 MovieClip Frame 3
gotoAndPlay (2);
Symbol 754 MovieClip Frame 1
_root.voice_mute = false; _root.backgroundMusic.setVolume(_root.backgroundVolume); stop();
Symbol 754 MovieClip Frame 2
_root.voice_mute = true; _root.backgroundMusic.setVolume(0); stop();
Symbol 756 Button
on (release, keyPress "m") { voiceToggle.play(); }
Symbol 761 Button
on (release) { _root.map_score = 0; _root.resetWorld(); _root.levelOver = true; _global.retry_level = true; _root.statusMessage = ("What's wrong " + _root.player_name) + "? Are you ok?"; play(); }
Symbol 765 Button
on (release) { _root.map_score = 0; _root.resetWorld(); _root.levelOver = true; play(); }
Symbol 766 Button
on (release) { _root.map_score = 0; _root.resetWorld(); _root.levelOver = true; _global.retry_level = true; _root.statusMessage = "What's wrong? Are you ok?"; play(); }
Symbol 775 Button
on (release, keyPress "<Enter>") { action_at_end = 2; play(); }
Symbol 780 Button
on (release, keyPress "<Space>") { action_at_end = 3; _global.retry_level = true; gotoAndPlay (33); }
Symbol 781 MovieClip Frame 1
stop();
Instance of Symbol 754 MovieClip "voiceToggle" in Symbol 781 MovieClip Frame 1
onClipEvent (load) { if (_root.voice_mute == false) { gotoAndPlay (1); } else { gotoAndPlay (2); } }
Instance of Symbol 763 MovieClip in Symbol 781 MovieClip Frame 1
onClipEvent (enterFrame) { _parent._y = _root.vcam._y; }
Symbol 781 MovieClip Frame 2
score = _root.map_score; statusMessage = _root.statusMessage;
Symbol 781 MovieClip Frame 22
if (!_root.voice_mute) { finalSound = new Sound(this); if (score == 0) { soundToPlay = _root.failSounds[random(_root.failSounds.length)]; } else { soundToPlay = _root.winSounds[random(_root.winSounds.length)]; } finalSound.attachSound(soundToPlay); finalSound.setVolume(_root.voiceVolume); finalSound.start(0, 1); } removeMovieClip(_root.ball); levelString = _global.level_on; baseString = levelString.slice(0, levelString.length - 2); levelNumberString = levelString.slice(levelString.length - 1, levelString.length); levelModify = baseString.concat(levelNumberString); if ((score > _root[levelModify]) || (_root[levelModify] == "")) { _root[levelModify] = score; _root.saveFile.data[levelModify] = score; _root.saveFile.flush(); } if (score == 0) { stop(); } else { retryLevelSpace._visible = false; retryLevelSpace._alpha = 0; levelSelectEnter._visible = false; levelSelectEnter._alpha = 0; action_at_end = 2; }
Symbol 781 MovieClip Frame 35
removeMovieClip(_root.ball); _root.resetWorld(); if (action_at_end == 2) { _root.gotoAndStop(_global.chosen_world); } else if (action_at_end == 3) { } else { _root.gotoAndPlay("world_select"); }
Symbol 783 MovieClip Frame 15
stop();
Symbol 893 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 893 MovieClip Frame 3
stop();
Symbol 893 MovieClip Frame 14
gotoAndStop (3);
Symbol 895 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 895 MovieClip Frame 3
stop();
Symbol 895 MovieClip Frame 14
gotoAndStop (3);
Symbol 916 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 916 MovieClip Frame 3
stop();
Symbol 916 MovieClip Frame 14
gotoAndStop (3);
Symbol 926 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 926 MovieClip Frame 3
stop();
Symbol 926 MovieClip Frame 14
gotoAndStop (3);
Symbol 957 MovieClip Frame 1
direction_of_travel = true; speed = 5;
Symbol 957 MovieClip Frame 2
if (direction_of_travel) { this._x = this._x - speed; } else { this._x = this._x + speed; } if (this._x <= (_root.WallLeft._x + this._width)) { this._x = this._x + speed; direction_of_travel = !direction_of_travel; } if (this._x >= (_root.WallRight._x - this._width)) { this._x = this._x - speed; direction_of_travel = !direction_of_travel; }
Symbol 957 MovieClip Frame 3
gotoAndPlay (2);
Symbol 960 MovieClip Frame 1
max_speed = 5; x_vel = (Math.random() * (max_speed * 2)) - max_speed; y_vel = (Math.random() * (max_speed * 2)) - max_speed;
Symbol 960 MovieClip Frame 2
this._x = this._x + x_vel; this._y = this._y + y_vel; if ((this._x <= _root.wall_left) || (this._x >= _root.wall_right)) { this._x = this._x - x_vel; x_vel = -x_vel; } if ((this._y <= (_root.wall_top + 50)) || (this._y >= (_root.wall_bottom - 200))) { this._y = this._y - y_vel; y_vel = -y_vel; } if (Math.random() < 0.1) { x_vel = x_vel + ((Math.random() * 2) - 1); y_vel = y_vel + ((Math.random() * 2) - 1); if (x_vel > max_speed) { x_vel = max_speed; } else if (x_vel < (-max_speed)) { x_vel = -max_speed; } if (y_vel > max_speed) { y_vel = max_speed; } else if (y_vel < (-max_speed)) { y_vel = -max_speed; } }
Symbol 960 MovieClip Frame 3
gotoAndPlay (2);
Symbol 961 MovieClip Frame 1
speed = 3;
Symbol 961 MovieClip Frame 2
dist_x = _root.ball._x - this._x; dist_y = _root.ball._y - this._y; angle_to_ball = Math.atan2(dist_y, dist_x); this._x = this._x + (Math.cos(angle_to_ball) * speed); this._y = this._y + (Math.sin(angle_to_ball) * speed); if (this._y < (_root.wall_top + 100)) { this._y = _root.wall_top + 100; } else if (this._y >= (_root.wall_bottom - 200)) { this._y = _root.wall_bottom - 200; }
Symbol 961 MovieClip Frame 3
gotoAndPlay (2);
Symbol 972 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 972 MovieClip Frame 3
stop();
Symbol 972 MovieClip Frame 14
gotoAndStop (3);
Symbol 979 MovieClip Frame 1
direction_of_travel = true; speed = 5;
Symbol 979 MovieClip Frame 2
if (direction_of_travel) { this._x = this._x - speed; } else { this._x = this._x + speed; } if (this._x <= (_root.WallLeft._x + this._width)) { this._x = this._x + speed; direction_of_travel = !direction_of_travel; } if (this._x >= (_root.WallRight._x - this._width)) { this._x = this._x - speed; direction_of_travel = !direction_of_travel; }
Symbol 979 MovieClip Frame 3
gotoAndPlay (2);
Symbol 994 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 994 MovieClip Frame 3
stop();
Symbol 994 MovieClip Frame 14
gotoAndStop (3);
Symbol 1073 MovieClip Frame 54
if (random(20) < 3) { gotoAndPlay (1); }
Symbol 1073 MovieClip Frame 115
gotoAndPlay (54);
Symbol 1080 MovieClip Frame 1
direction_of_travel = true; speed = 1;
Symbol 1080 MovieClip Frame 2
if (direction_of_travel) { this._x = this._x - speed; } else { this._x = this._x + speed; } if (this._x <= (_root.WallLeft._x + this._width)) { this._x = this._x + speed; direction_of_travel = !direction_of_travel; } if (this._x >= (_root.WallRight._x - this._width)) { this._x = this._x - speed; direction_of_travel = !direction_of_travel; }
Symbol 1080 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1089 MovieClip Frame 2
_root.setPegsBounce(_root.energy_lost_from_peg); _root.addPeg(this);
Symbol 1089 MovieClip Frame 3
stop();
Symbol 1089 MovieClip Frame 14
gotoAndStop (3);
Symbol 1093 MovieClip Frame 55
if (random(10) < 2) { play(); } else { gotoAndPlay (1); }
Symbol 1098 MovieClip Frame 1
max_speed = 5; x_vel = (Math.random() * (max_speed * 2)) - max_speed; y_vel = (Math.random() * (max_speed * 2)) - max_speed;
Symbol 1098 MovieClip Frame 2
this._x = this._x + x_vel; this._y = this._y + y_vel; if ((this._x <= _root.wall_left) || (this._x >= _root.wall_right)) { this._x = this._x - x_vel; x_vel = -x_vel; } if ((this._y <= (_root.wall_top + 50)) || (this._y >= (_root.wall_bottom - 10))) { this._y = this._y - y_vel; y_vel = -y_vel; } if (Math.random() < 0.1) { x_vel = x_vel + ((Math.random() * 2) - 1); y_vel = y_vel + ((Math.random() * 2) - 1); if (x_vel > max_speed) { x_vel = max_speed; } else if (x_vel < (-max_speed)) { x_vel = -max_speed; } if (y_vel > max_speed) { y_vel = max_speed; } else if (y_vel < (-max_speed)) { y_vel = -max_speed; } }
Symbol 1098 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1100 MovieClip Frame 1
if (_root.speed_taken == undefined) { speed = 3; _root.speed_taken = 1; } else if (_root.speed_taken == 1) { speed = 5; _root.speed_taken = 2; } else if (_root.speed_taken == 2) { speed = 7; delete _root.speed_taken; }
Symbol 1100 MovieClip Frame 2
if (!_root.levelOver) { dist_x = _root.ball._x - this._x; dist_y = _root.ball._y - this._y; angle_to_ball = Math.atan2(dist_y, dist_x); this._x = this._x + (Math.cos(angle_to_ball) * speed); this._y = this._y + (Math.sin(angle_to_ball) * speed); if (this._y < (_root.wall_top + 100)) { this._y = _root.wall_top + 100; } else if (this._y > (_root.wall_bottom - 200)) { this._y = _root.wall_bottom - 200; } }
Symbol 1100 MovieClip Frame 3
gotoAndPlay (2);

Library Items

Symbol 1 Sound [WINfever]
Symbol 2 Sound [WINblammy]
Symbol 3 Sound [WINilove]
Symbol 4 Sound [WINhowdoyoulike]
Symbol 5 Sound [WINdoyoulike]
Symbol 6 Sound [WINchocolate]
Symbol 7 Sound [USAgo]
Symbol 8 Sound [USAwild]
Symbol 9 Sound [USAup]
Symbol 10 Sound [USAhigh]
Symbol 11 Sound [USAsostoked]
Symbol 12 Sound [USAstoked]
Symbol 13 Sound [USAlikes]
Symbol 14 Sound [USAsweet]
Symbol 15 Sound [USArad]
Symbol 16 Sound [USAlookout]
Symbol 17 Sound [USAeat]
Symbol 18 Sound [UKqueentea]
Symbol 19 Sound [UKqueenimpressed]
Symbol 20 Sound [UKtea]
Symbol 21 Sound [UKdouche]
Symbol 22 Sound [UKdarling]
Symbol 23 Sound [UKhighnob]
Symbol 24 Sound [UKhide]
Symbol 25 Sound [SPACEballsinspace]
Symbol 26 Sound [SPACElost]
Symbol 27 Sound [SPACEnoone]
Symbol 28 Sound [SPACEoff]
Symbol 29 Sound [SPACEsuck]
Symbol 30 Sound [SPACEace]
Symbol 31 Sound [SPACEspace]
Symbol 32 Sound [SPACEintro]
Symbol 33 Sound [GAMEfave]
Symbol 34 Sound [GAMEwuah]
Symbol 35 Sound [GAMEtinypingballs]
Symbol 36 Sound [GAMEsuckypingballs]
Symbol 37 Sound [GAMEshutupface]
Symbol 38 Sound [GAMEonface]
Symbol 39 Sound [GAMEfever]
Symbol 40 Sound [GAMEmumsobad]
Symbol 41 Sound [GAMEmultipeg]
Symbol 42 Sound [GAMElovedouche]
Symbol 43 Sound [GAMEleastnotdouche]
Symbol 44 Sound [GAMEguycalleddouche]
Symbol 45 Sound [GAMEdoucheonface]
Symbol 46 Sound [GAMEdowhat]
Symbol 47 Sound [GAMEcutoff]
Symbol 48 Sound [GAMEballbust]
Symbol 49 Sound [GAMEballer]
Symbol 50 Sound [FAILsuckbitch]
Symbol 51 Sound [FAILsuckdamn]
Symbol 52 Sound [FAILsmeg]
Symbol 53 Sound [FAILseriously]
Symbol 54 Sound [FAILno]
Symbol 55 Sound [FAILmumpingballs]
Symbol 56 Sound [EXTRApinggotback]
Symbol 57 Sound [COEburn]
Symbol 58 Sound [CHINAchopsticks]
Symbol 59 Sound [CHINAbounce]
Symbol 60 Sound [CHINAamericanballs]
Symbol 61 Sound [CHINAlove]
Symbol 62 Sound [CHINAhardchop]
Symbol 63 Sound [CHINArice]
Symbol 64 Sound [CHINAolympics]
Symbol 65 Sound [AUSkangaroo]
Symbol 66 Sound [AUSboom]
Symbol 67 Sound [AUSdangle]
Symbol 68 Sound [AUSkangaball]
Symbol 69 Sound [AUSwhy]
Symbol 70 Sound [AUSupsidedown]
Symbol 71 Sound [AUScall]
Symbol 72 Sound [ANTpolarbears]
Symbol 73 Sound [ANTfreezedont]
Symbol 74 Sound [ANTballsfreeze]
Symbol 75 Sound [ANTbigger]
Symbol 76 Sound [ANTbig]
Symbol 77 Sound [ANThelp]
Symbol 78 Sound [ANTcold]
Symbol 79 Sound [ANTrub]
Symbol 80 Sound [AFRICAlions]
Symbol 81 Sound [AFRICAgiraffe]
Symbol 82 Sound [AFRICAsaw]
Symbol 83 Sound [AFRICAlionslove]
Symbol 84 Sound [AFRICAnoidea]
Symbol 85 Sound [AFRICAsohot]
Symbol 86 Sound [AFRICAfire]
Symbol 87 Sound [AFRICAlookout]
Symbol 88 Sound [AFRICAfact]
Symbol 89 Sound [INTROuk]
Symbol 90 Sound [INTROspace]
Symbol 91 Sound [INTROchina]
Symbol 92 Sound [INTROcoe]
Symbol 93 Sound [INTROaus]
Symbol 94 Sound [INTROant]
Symbol 95 Sound [INTROamerica]
Symbol 96 Sound [INTROafrica]
Symbol 97 Sound [FAILzeus]
Symbol 98 Sound [GAMEtouch]
Symbol 99 Sound [GAMEtobehonest]
Symbol 100 Sound [GAMEsuckpingballs]
Symbol 101 Sound [FAILsuck]
Symbol 102 Sound [GAMEstopplaying]
Symbol 103 Sound [GAMEseriously]
Symbol 104 Sound [GAMEplaying]
Symbol 105 Sound [GAMEidiot]
Symbol 106 Sound [WINhands]
Symbol 107 Sound [FAILfail]
Symbol 108 Sound [GAMEdouchecrap]
Symbol 109 Sound [WINchallenge]
Symbol 110 Sound [FAILcain]
Symbol 111 Sound [FAILblerg]
Symbol 112 Sound [WINbigger]
Symbol 113 Sound [GAMEbetterping]
Symbol 114 Sound [WINskills]
Symbol 115 Sound [GAMEface]
Symbol 116 Sound [FAILballs]
Symbol 117 Sound [WINhandling]
Symbol 118 Sound [GAMEcollection]
Symbol 119 Sound [ping]
Symbol 120 Sound [canonMusic]
Symbol 121 GraphicUsed by:Timeline
Symbol 122 GraphicUsed by:364  Timeline
Symbol 123 FontUsed by:124 163 164 165 166 169 170 171 284 430 475 476 477 478 485 495 613 614 615 636 637 745 757 758 759 770 785 786 796 797 798 803 804 805 880 881 882 886 887 1000 1001 1022 1023 1024 1025 1026 1028 1029 1075 1076 1081 1084 1085 1096 1097 1099 1102 1104 1105 1106 1107
Symbol 124 TextUses:123Used by:Timeline
Symbol 1108 MovieClip [__Packages.MochiAd]
Symbol 1109 MovieClip [__Packages.mochi.MochiServices]
Symbol 1110 MovieClip [__Packages.mochi.MochiScores]
Symbol 1111 MovieClip [__Packages.mochi.MochiDigits]
Symbol 125 GraphicUsed by:177 609 628  Timeline
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:Timeline
Symbol 130 SoundUsed by:Timeline
Symbol 131 FontUsed by:132 133
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Instance Names

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FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 2 as "WINblammy"
ExportAssets (56)Timeline Frame 1Symbol 3 as "WINilove"
ExportAssets (56)Timeline Frame 1Symbol 4 as "WINhowdoyoulike"
ExportAssets (56)Timeline Frame 1Symbol 5 as "WINdoyoulike"
ExportAssets (56)Timeline Frame 1Symbol 6 as "WINchocolate"
ExportAssets (56)Timeline Frame 1Symbol 7 as "USAgo"
ExportAssets (56)Timeline Frame 1Symbol 8 as "USAwild"
ExportAssets (56)Timeline Frame 1Symbol 9 as "USAup"
ExportAssets (56)Timeline Frame 1Symbol 10 as "USAhigh"
ExportAssets (56)Timeline Frame 1Symbol 11 as "USAsostoked"
ExportAssets (56)Timeline Frame 1Symbol 12 as "USAstoked"
ExportAssets (56)Timeline Frame 1Symbol 13 as "USAlikes"
ExportAssets (56)Timeline Frame 1Symbol 14 as "USAsweet"
ExportAssets (56)Timeline Frame 1Symbol 15 as "USArad"
ExportAssets (56)Timeline Frame 1Symbol 16 as "USAlookout"
ExportAssets (56)Timeline Frame 1Symbol 17 as "USAeat"
ExportAssets (56)Timeline Frame 1Symbol 18 as "UKqueentea"
ExportAssets (56)Timeline Frame 1Symbol 19 as "UKqueenimpressed"
ExportAssets (56)Timeline Frame 1Symbol 20 as "UKtea"
ExportAssets (56)Timeline Frame 1Symbol 21 as "UKdouche"
ExportAssets (56)Timeline Frame 1Symbol 22 as "UKdarling"
ExportAssets (56)Timeline Frame 1Symbol 23 as "UKhighnob"
ExportAssets (56)Timeline Frame 1Symbol 24 as "UKhide"
ExportAssets (56)Timeline Frame 1Symbol 25 as "SPACEballsinspace"
ExportAssets (56)Timeline Frame 1Symbol 26 as "SPACElost"
ExportAssets (56)Timeline Frame 1Symbol 27 as "SPACEnoone"
ExportAssets (56)Timeline Frame 1Symbol 28 as "SPACEoff"
ExportAssets (56)Timeline Frame 1Symbol 29 as "SPACEsuck"
ExportAssets (56)Timeline Frame 1Symbol 30 as "SPACEace"
ExportAssets (56)Timeline Frame 1Symbol 31 as "SPACEspace"
ExportAssets (56)Timeline Frame 1Symbol 32 as "SPACEintro"
ExportAssets (56)Timeline Frame 1Symbol 33 as "GAMEfave"
ExportAssets (56)Timeline Frame 1Symbol 34 as "GAMEwuah"
ExportAssets (56)Timeline Frame 1Symbol 35 as "GAMEtinypingballs"
ExportAssets (56)Timeline Frame 1Symbol 36 as "GAMEsuckypingballs"
ExportAssets (56)Timeline Frame 1Symbol 37 as "GAMEshutupface"
ExportAssets (56)Timeline Frame 1Symbol 38 as "GAMEonface"
ExportAssets (56)Timeline Frame 1Symbol 39 as "GAMEfever"
ExportAssets (56)Timeline Frame 1Symbol 40 as "GAMEmumsobad"
ExportAssets (56)Timeline Frame 1Symbol 41 as "GAMEmultipeg"
ExportAssets (56)Timeline Frame 1Symbol 42 as "GAMElovedouche"
ExportAssets (56)Timeline Frame 1Symbol 43 as "GAMEleastnotdouche"
ExportAssets (56)Timeline Frame 1Symbol 44 as "GAMEguycalleddouche"
ExportAssets (56)Timeline Frame 1Symbol 45 as "GAMEdoucheonface"
ExportAssets (56)Timeline Frame 1Symbol 46 as "GAMEdowhat"
ExportAssets (56)Timeline Frame 1Symbol 47 as "GAMEcutoff"
ExportAssets (56)Timeline Frame 1Symbol 48 as "GAMEballbust"
ExportAssets (56)Timeline Frame 1Symbol 49 as "GAMEballer"
ExportAssets (56)Timeline Frame 1Symbol 50 as "FAILsuckbitch"
ExportAssets (56)Timeline Frame 1Symbol 51 as "FAILsuckdamn"
ExportAssets (56)Timeline Frame 1Symbol 52 as "FAILsmeg"
ExportAssets (56)Timeline Frame 1Symbol 53 as "FAILseriously"
ExportAssets (56)Timeline Frame 1Symbol 54 as "FAILno"
ExportAssets (56)Timeline Frame 1Symbol 55 as "FAILmumpingballs"
ExportAssets (56)Timeline Frame 1Symbol 56 as "EXTRApinggotback"
ExportAssets (56)Timeline Frame 1Symbol 57 as "COEburn"
ExportAssets (56)Timeline Frame 1Symbol 58 as "CHINAchopsticks"
ExportAssets (56)Timeline Frame 1Symbol 59 as "CHINAbounce"
ExportAssets (56)Timeline Frame 1Symbol 60 as "CHINAamericanballs"
ExportAssets (56)Timeline Frame 1Symbol 61 as "CHINAlove"
ExportAssets (56)Timeline Frame 1Symbol 62 as "CHINAhardchop"
ExportAssets (56)Timeline Frame 1Symbol 63 as "CHINArice"
ExportAssets (56)Timeline Frame 1Symbol 64 as "CHINAolympics"
ExportAssets (56)Timeline Frame 1Symbol 65 as "AUSkangaroo"
ExportAssets (56)Timeline Frame 1Symbol 66 as "AUSboom"
ExportAssets (56)Timeline Frame 1Symbol 67 as "AUSdangle"
ExportAssets (56)Timeline Frame 1Symbol 68 as "AUSkangaball"
ExportAssets (56)Timeline Frame 1Symbol 69 as "AUSwhy"
ExportAssets (56)Timeline Frame 1Symbol 70 as "AUSupsidedown"
ExportAssets (56)Timeline Frame 1Symbol 71 as "AUScall"
ExportAssets (56)Timeline Frame 1Symbol 72 as "ANTpolarbears"
ExportAssets (56)Timeline Frame 1Symbol 73 as "ANTfreezedont"
ExportAssets (56)Timeline Frame 1Symbol 74 as "ANTballsfreeze"
ExportAssets (56)Timeline Frame 1Symbol 75 as "ANTbigger"
ExportAssets (56)Timeline Frame 1Symbol 76 as "ANTbig"
ExportAssets (56)Timeline Frame 1Symbol 77 as "ANThelp"
ExportAssets (56)Timeline Frame 1Symbol 78 as "ANTcold"
ExportAssets (56)Timeline Frame 1Symbol 79 as "ANTrub"
ExportAssets (56)Timeline Frame 1Symbol 80 as "AFRICAlions"
ExportAssets (56)Timeline Frame 1Symbol 81 as "AFRICAgiraffe"
ExportAssets (56)Timeline Frame 1Symbol 82 as "AFRICAsaw"
ExportAssets (56)Timeline Frame 1Symbol 83 as "AFRICAlionslove"
ExportAssets (56)Timeline Frame 1Symbol 84 as "AFRICAnoidea"
ExportAssets (56)Timeline Frame 1Symbol 85 as "AFRICAsohot"
ExportAssets (56)Timeline Frame 1Symbol 86 as "AFRICAfire"
ExportAssets (56)Timeline Frame 1Symbol 87 as "AFRICAlookout"
ExportAssets (56)Timeline Frame 1Symbol 88 as "AFRICAfact"
ExportAssets (56)Timeline Frame 1Symbol 89 as "INTROuk"
ExportAssets (56)Timeline Frame 1Symbol 90 as "INTROspace"
ExportAssets (56)Timeline Frame 1Symbol 91 as "INTROchina"
ExportAssets (56)Timeline Frame 1Symbol 92 as "INTROcoe"
ExportAssets (56)Timeline Frame 1Symbol 93 as "INTROaus"
ExportAssets (56)Timeline Frame 1Symbol 94 as "INTROant"
ExportAssets (56)Timeline Frame 1Symbol 95 as "INTROamerica"
ExportAssets (56)Timeline Frame 1Symbol 96 as "INTROafrica"
ExportAssets (56)Timeline Frame 1Symbol 97 as "FAILzeus"
ExportAssets (56)Timeline Frame 1Symbol 98 as "GAMEtouch"
ExportAssets (56)Timeline Frame 1Symbol 99 as "GAMEtobehonest"
ExportAssets (56)Timeline Frame 1Symbol 100 as "GAMEsuckpingballs"
ExportAssets (56)Timeline Frame 1Symbol 101 as "FAILsuck"
ExportAssets (56)Timeline Frame 1Symbol 102 as "GAMEstopplaying"
ExportAssets (56)Timeline Frame 1Symbol 103 as "GAMEseriously"
ExportAssets (56)Timeline Frame 1Symbol 104 as "GAMEplaying"
ExportAssets (56)Timeline Frame 1Symbol 105 as "GAMEidiot"
ExportAssets (56)Timeline Frame 1Symbol 106 as "WINhands"
ExportAssets (56)Timeline Frame 1Symbol 107 as "FAILfail"
ExportAssets (56)Timeline Frame 1Symbol 108 as "GAMEdouchecrap"
ExportAssets (56)Timeline Frame 1Symbol 109 as "WINchallenge"
ExportAssets (56)Timeline Frame 1Symbol 110 as "FAILcain"
ExportAssets (56)Timeline Frame 1Symbol 111 as "FAILblerg"
ExportAssets (56)Timeline Frame 1Symbol 112 as "WINbigger"
ExportAssets (56)Timeline Frame 1Symbol 113 as "GAMEbetterping"
ExportAssets (56)Timeline Frame 1Symbol 114 as "WINskills"
ExportAssets (56)Timeline Frame 1Symbol 115 as "GAMEface"
ExportAssets (56)Timeline Frame 1Symbol 116 as "FAILballs"
ExportAssets (56)Timeline Frame 1Symbol 117 as "WINhandling"
ExportAssets (56)Timeline Frame 1Symbol 118 as "GAMEcollection"
ExportAssets (56)Timeline Frame 1Symbol 119 as "ping"
ExportAssets (56)Timeline Frame 1Symbol 120 as "canonMusic"
ExportAssets (56)Timeline Frame 1Symbol 1108 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 1109 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 1110 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 1111 as "__Packages.mochi.MochiDigits"

Labels

"mainMenu"Frame 99
"credits"Frame 100
"optionsGame"Frame 101
"newGame"Frame 102
"newGameData"Frame 103
"resumeGame"Frame 104
"world_select"Frame 105
"World1Menu"Frame 106
"World2Menu"Frame 107
"World3Menu"Frame 108
"World4Menu"Frame 109
"World5Menu"Frame 110
"World6Menu"Frame 111
"World7Menu"Frame 112
"World8Menu"Frame 113
"USA"Frame 115
"level1-1"Frame 115
"level1-2"Frame 116
"level1-3"Frame 117
"level1-4"Frame 118
"level1-5"Frame 119
"level1-6"Frame 120
"UK"Frame 121
"level2-1"Frame 121
"level2-2"Frame 122
"level2-3"Frame 123
"level2-4"Frame 124
"level2-5"Frame 125
"level2-6"Frame 126
"China"Frame 127
"level3-2"Frame 127
"level3-4"Frame 128
"level3-6"Frame 129
"level3-3"Frame 130
"level3-5"Frame 131
"level3-1"Frame 132
"Africa"Frame 133
"level4-1"Frame 133
"level4-2"Frame 134
"level4-3"Frame 135
"level4-4"Frame 136
"level4-5"Frame 137
"level4-6"Frame 138
"Aus"Frame 139
"level5-1"Frame 139
"level5-2"Frame 140
"level5-5"Frame 141
"level5-3"Frame 142
"level5-4"Frame 143
"level5-6"Frame 144
"Ant"Frame 145
"level6-1"Frame 145
"level6-2"Frame 146
"level6-3"Frame 147
"level6-4"Frame 148
"level6-5"Frame 149
"level6-6"Frame 150
"Space"Frame 151
"level7-1"Frame 151
"level7-2"Frame 152
"level7-3"Frame 153
"level7-4"Frame 154
"level7-5"Frame 155
"level7-6"Frame 156
"COE"Frame 157
"level8-1"Frame 157
"level8-2"Frame 158
"level8-3"Frame 159
"level8-6"Frame 160
"level8-4"Frame 161
"level8-5"Frame 162
"off"Symbol 683 MovieClip Frame 1
"on"Symbol 683 MovieClip Frame 2
"overheat"Symbol 683 MovieClip Frame 3
"ball"Symbol 741 MovieClip Frame 1
"ball_explode"Symbol 741 MovieClip Frame 2
"fireball"Symbol 741 MovieClip Frame 3
"fireball_explode"Symbol 741 MovieClip Frame 4
"ukball"Symbol 741 MovieClip Frame 5
"ukball_explode"Symbol 741 MovieClip Frame 6
"snowball"Symbol 741 MovieClip Frame 7
"snowball_explode"Symbol 741 MovieClip Frame 8
"spaceball"Symbol 741 MovieClip Frame 9
"spaceball_explode"Symbol 741 MovieClip Frame 10
"pingpongball"Symbol 741 MovieClip Frame 11
"pingpongball_explode"Symbol 741 MovieClip Frame 12

Dynamic Text Variables

_root.player_nameSymbol 278 EditableText""
_root.total_scoreSymbol 430 EditableText"<p align="left"><font face="Mechanical Pencil" size="24" color="#ffffff" letterSpacing="-2.000000" kerning="1"><b>250000</b></font></p>"
ukNumberSymbol 431 EditableText"500"
ausNumberSymbol 432 EditableText"8000"
chinaNumberSymbol 433 EditableText"2000"
africaNumberSymbol 434 EditableText"4000"
coeNumberSymbol 435 EditableText"25000"
spaceNumberSymbol 436 EditableText"15000"
antNumberSymbol 437 EditableText"10000"
_root.tickerTextSymbol 457 EditableText"Welcome to Ping Ball"
scoreVarSymbol 462 EditableText"score"
scoreSymbol 769 EditableText"0"
statusMessageSymbol 770 EditableText"<p align="center"><font face="Mechanical Pencil" size="30" color="#ffffff" letterSpacing="-2.000000" kerning="0">Message for win</font></p><p align="center"><font face="Mechanical Pencil" size="30" color="#ffffff" letterSpacing="-2.000000" kerning="0">epic</font></p><p align="center"><font face="Mechanical Pencil" size="30" color="#ffffff" letterSpacing="-2.000000" kerning="0">here</font></p>"




http://swfchan.com/10/46744/info.shtml
Created: 3/5 -2019 03:30:28 Last modified: 3/5 -2019 03:30:28 Server time: 22/12 -2024 18:27:57