Frame 1
mochi.MochiServices.connect("70b20cfb0a062288");
Stage.showMenu = false;
urlStart = _url.indexOf("://") + 3;
urlEnd = _url.indexOf("/", urlStart);
domain = _url.substring(urlStart, urlEnd);
LastDot = domain.lastIndexOf(".") - 1;
domEnd = domain.lastIndexOf(".", LastDot) + 1;
domain = domain.substring(domEnd, domain.length);
if (domain != "jaywebdesigns.com") {
}
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("c0af40bf", this, 10301, true);
MochiAd.showPreGameAd({id:"70b20cfb0a062288", res:"600x300", background:0, color:16777215, outline:3971285, no_bg:true});
Frame 3
stop();
Frame 4
function checkState() {
sound.setPan(Math.round((player._x - 250) * 0.4) / 4);
if (State == "falling") {
if (ground.hitTest(player._x, (player._y + 4) + 2, true)) {
fixPosition();
State = "standing";
player._y = player._y + 1;
djump = "fresh";
downfall = "fresh";
yforce = 0;
} else if (((ground.hitTest((player._x - 4) - 1, player._y, true) && (Left)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) {
State = "hanging";
djump = "fresh";
} else if (((ground.hitTest((player._x + 4) + 1, player._y, true) && (Right)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) {
State = "hanging";
djump = "fresh";
} else if ((Down && (downfall == "fresh")) && (!ground.hitTest(player._x, player._y + 10, true))) {
yforce = 7;
downfall = "used";
} else if ((player._y < 0) && (ground.hitTest(player._x - 8, player._y, true))) {
player._x = player._x + 5;
player._y = player._y + 5;
} else if ((player._y < 0) && (ground.hitTest(player._x + 8, player._y, true))) {
player._x = player._x - 5;
player._y = player._y + 5;
} else {
fall();
applySpeed();
fallHit();
}
} else if (State == "hanging") {
fixPosition();
getKeys();
if ((ground.hitTest((player._x + 4) + 4, player._y, true) && (!Right)) && (!Up)) {
State = "falling";
player._x--;
yforce = 0;
} else if ((ground.hitTest((player._x - 4) - 4, player._y, true) && (!Left)) && (!Up)) {
State = "falling";
player._x++;
yforce = 0;
} else if (ground.hitTest((player._x + 4) + 4, player._y, true) && ((Right && (Up)) || ((!Right) && (Up)))) {
fixPosition();
State = "jumping";
player._x = player._x - 3;
yforce = -7;
xforce = -5;
} else if (ground.hitTest((player._x - 4) - 4, player._y, true) && ((Left && (Up)) || ((!Left) && (Up)))) {
fixPosition();
State = "jumping";
player._x = player._x + 3;
yforce = -7;
xforce = 5;
} else if (((!Left) && (!Right)) && (!Up)) {
State = "falling";
trace("NOT USED");
} else {
hangHit();
hang();
checkSide();
}
} else if (State == "jumping") {
if (yforce >= 0) {
State = "falling";
} else if (((ground.hitTest((player._x - 4) - 1, player._y, true) && (Left)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) {
if (!Up) {
State = "hanging";
} else {
yforce = 0;
}
} else if (((ground.hitTest((player._x + 4) + 1, player._y, true) && (Right)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) {
if (!Up) {
State = "hanging";
} else {
yforce = 0;
}
} else if (Down && (downfall == "fresh")) {
yforce = 7;
downfall = "used";
} else {
jump();
applySpeed();
jumpHit();
}
} else if (State == "standing") {
fixPosition();
if (!ground.hitTest(player._x, (player._y + 4) + 1, true)) {
State = "falling";
} else if (Up) {
State = "jumping";
player._y = player._y - 1;
yforce = -7;
} else {
stand();
applySpeed();
standHit();
}
}
}
function fall() {
if (yforce < 10) {
yforce = yforce + 0.5;
}
run(0.5);
if (Up && (djump == "fresh")) {
yforce = -5;
djump = "used";
}
}
function hang() {
yforce = 0;
if (Down) {
player._y = player._y + 2;
} else {
player._y = player._y + 0.5;
}
if ((!ground.hitTest(player._x - 9, player._y + 2, true)) && (hangside == "left")) {
state = "falling";
} else if ((!ground.hitTest(player._x + 9, player._y + 2, true)) && (hangside == "right")) {
state = "falling";
}
if (ground.hitTest(player._x, player._y + 7, true) && (hangside == "left")) {
player._x = player._x + 4;
state = "standing";
} else if (ground.hitTest(player._x, player._y + 7, true) && (hangside == "right")) {
player._x = player._x - 4;
state = "standing";
}
}
function jump() {
yforce = yforce + 0.5;
run(0.5);
}
function stand() {
run(1);
player._y++;
}
function applySpeed() {
player._x = player._x + xforce;
player._y = player._y + yforce;
}
function fallHit() {
while ((ground.hitTest(player._x - 4, player._y + 4, true) && (!ground.hitTest(player._x + 4, player._y, true))) && (!ground.hitTest(player._x, player._y + 4, true))) {
player._x = player._x + 1;
}
while ((ground.hitTest(player._x + 4, player._y, true) && (!ground.hitTest(player._x - 4, player._y, true))) && (!ground.hitTest(player._x, player._y + 4, true))) {
player._x = player._x - 1;
}
while (ground.hitTest(player._x, player._y - 4, true) && (!ground.hitTest(player._x, player._y + 4, true))) {
player._y = player._y + 0.1;
}
while ((ground.hitTest(player._x, player._y + 4, true) && (!ground.hitTest(player._x + 8, player._y - 7, true))) && (!ground.hitTest(player._x + 8, player._y - 7, true))) {
fixPosition();
player._y = player._y - 0.1;
}
}
function hangHit() {
while ((!ground.hitTest((player._x - 4) - 1, player._y, true)) && (ground.hitTest((player._x - 4) - 4, player._y, true))) {
player._x = player._x - 0.001;
}
if ((hangside == "right") && (!ground.hitTest((player._x + 4) + 4, player._y, true))) {
State = "falling";
djump = "used";
player._x = player._x + 2;
} else if ((hangside == "left") && (!ground.hitTest((player._x - 4) - 4, player._y, true))) {
State = "falling";
djump = "used";
player._x = player._x - 2;
}
}
function jumpHit() {
while (ground.hitTest((player._x - 4) + 1, player._y, true) && (!ground.hitTest((player._x + 4) - 1, player._y, true))) {
xforce = 0;
applySpeed();
player._x = player._x + 1;
}
while (ground.hitTest((player._x + 4) - 1, player._y, true) && (!ground.hitTest((player._x - 4) + 1, player._y, true))) {
xforce = 0;
applySpeed();
player._x = player._x - 1;
}
while (ground.hitTest(player._x, (player._y - 4) - 1, true)) {
player._y = player._y + 0.1;
yforce = 0;
player._y = player._y + yforce;
djump = "used";
}
while (ground.hitTest(player._x, player._y + 4, true)) {
player._y = player._y - 0.1;
yforce = 0;
djump = "used";
}
}
function standHit() {
while (ground.hitTest(player._x - 4, player._y, true) && (!ground.hitTest(player._x + 4, player._y, true))) {
player._x = player._x + 0.1;
xforce = Math.abs(xforce);
applySpeed();
}
while (ground.hitTest(player._x + 4, player._y, true) && (!ground.hitTest(player._x - 4, player._y, true))) {
player._x = player._x - 0.01;
xforce = -Math.abs(xforce);
applySpeed();
}
while (ground.hitTest(player._x, player._y + 4, true)) {
player._y = player._y - 0.001;
if (ground.hitTest(player._x + 5, player._y, true) && (!ground.hitTest(player._x - 5, player._y, true))) {
player._x = player._x - 0.1;
} else if (ground.hitTest(player._x - 5, player._y, true) && (!ground.hitTest(player._x + 5, player._y, true))) {
player._x = player._x + 0.1;
}
}
while (ground.hitTest(player._x, player._y + 3, true)) {
player._y = player._y - 1;
}
}
function getKeys() {
Up = Key.isDown(38);
Down = Key.isDown(40);
Left = Key.isDown(37);
Right = Key.isDown(39);
if (Left) {
if (((ltap < 5) && (ltap > 0)) && (!Up)) {
tele("left");
}
ltap = 5;
} else {
ltap = ltap - int(ltap > 0);
}
if (Right) {
if (((rtap < 5) && (rtap > 0)) && (!Up)) {
tele("right");
}
rtap = 5;
} else {
rtap = rtap - int(rtap > 0);
}
}
function run(amt) {
if ((Right || (Left)) && (Math.abs(xforce) < maxspeed)) {
xforce = xforce - (amt * Left);
xforce = xforce + (amt * Right);
} else {
xforce = xforce * 0.995;
xforce = xforce * (0.6 * friction);
}
}
function seed(caller) {
if (!ground.hitTest(caller._x, caller._x + 5)) {
caller._xscale = (caller._yscale = caller._yscale + 3);
}
}
function checkSide() {
if (ground.hitTest((player._x + 4) + 4, player._y, true)) {
hangside = "right";
} else if (ground.hitTest((player._x - 4) - 4, player._y, true)) {
hangside = "left";
}
}
function animState() {
if (State == "falling") {
player.gotoAndStop(3);
if (!ground.hitTest(player._x, (player._y + 4) + 5, true)) {
if (Math.abs(yforce) > 5) {
player._xscale = 80 - yforce;
} else {
player._xscale = 100 - yforce;
}
if (Math.abs(yforce) < 10) {
player._rotation = (-xforce) * 5;
}
}
player.gotoAndStop(1);
} else if (State == "standing") {
fixPosition();
player.gotoAndStop(2);
if (xforce > 0) {
player.stand.eyes._xscale = 100;
} else if (xforce <= 0) {
player.stand.eyes._xscale = -100;
}
} else if (State == "jumping") {
player.gotoAndStop(3);
if (!ground.hitTest(player._x, (player._y + 4) + 5, true)) {
if (Math.abs(yforce) > 5) {
player._xscale = 80 + yforce;
} else {
player._xscale = 100 - yforce;
}
if (Math.abs(yforce) < 10) {
player._rotation = xforce * 5;
}
}
} else if (State == "hanging") {
fixPosition();
checkSide();
if (hangside == "left") {
player.gotoAndStop(4);
} else if (hangside == "right") {
player.gotoAndStop(5);
}
}
}
function fixPosition() {
player._rotation = 0;
player._xscale = 100;
}
function playerReset() {
if (player._y > 300) {
player._y = initialY;
if (initialX > 250) {
player._x = initialX - 5;
} else if (initialX < 250) {
player._x = initialX + 5;
}
yforce = 0;
xforce = 0;
}
}
function playerMenu() {
if (player._y > 295) {
playerscore = 0;
var _local1 = 0;
while (_local1 < 22) {
stagevisited[_local1] = 0;
_local1++;
}
nextFrame();
}
}
function jumpPad(caller, amount, forced) {
if (caller.hitTest(player._x, (player._y + 4) + 2, true) || (forced == true)) {
State = "jumping";
yforce = -amount;
applySpeed();
caller.play();
}
}
function watchState() {
if (watchStatee.length == 3) {
watchStatee.pop(0);
}
watchStatee.unshift(State);
if (((watchStatee[0] == "standing") && (watchStatee[1] == "falling")) && (watchStatee[2] == "standing")) {
sfError++;
}
if ((((watchStatee[0] == "standing") && (watchStatee[1] == "falling")) && (watchStatee[2] == "standing")) && (sfError >= 3)) {
State = "falling";
player._y = player._y - 5;
sfError = 0;
}
}
function fan(caller) {
if (caller.hitTest(player)) {
xforce = xforce - 3;
yforce = yforce * 0.3;
applySpeed();
}
}
function swapFrames(up, down, left, right, menu) {
if (menu) {
if (player._y > 300) {
nextFrame();
}
} else if ((((!up) && (!down)) && (left)) && (right)) {
if (player._x > 600) {
nextFrame();
} else if (player._x < 0) {
prevFrame();
}
} else if ((((!up) && (down)) && (left)) && (!right)) {
if (player._x < 0) {
prevFrame();
}
if (player._y > 300) {
nextFrame();
}
} else if (((up && (!down)) && (!left)) && (right)) {
if (player._x > 600) {
nextFrame();
}
if (player._y < 0) {
prevFrame();
}
} else if (((up && (!down)) && (left)) && (!right)) {
if (player._x < 0) {
prevFrame();
}
if (player._y < 0) {
nextFrame();
}
} else if ((((!up) && (down)) && (!left)) && (right)) {
if (player._x > 600) {
nextFrame();
}
if (player._y > 300) {
prevFrame();
}
}
}
function playerInit() {
initialY = player._y;
initialX = player._x;
}
function fixLevel(vert, hori, lvl) {
stagevisited[level] = 1;
level = lvl;
if (hori) {
initialY = player._y;
if (player._x > 590) {
initialX = 0;
player._x = 0;
} else if (player._x < 10) {
initialX = 598;
player._x = 598;
} else {
initialX = player._x;
initialY = 298;
player._y = 298;
}
} else if (vert) {
if (player._x < 5) {
initialX = 598;
player._x = 598;
initialY = player._y;
} else if (player._x > 595) {
initialX = 2;
player._x = 2;
initialY = player._y;
} else {
initialX = player._x;
if (player._y > 290) {
initialY = 0;
player._y = 0;
} else {
initialY = 298;
player._y = 298;
}
}
}
}
function fixLevelFirst() {
initialY = 0;
if (player._x > 250) {
initialX = player._x + 2;
} else {
initialX = player._x - 2;
}
if (player._x < 15) {
player._x = 600;
}
}
function time() {
playerscore = playerscore + 28.5714285714286;
timer = Math.round(playerscore / 10).toString();
if (timer.length == 2) {
timer = "time = 0." + timer.charAt(0);
} else if (timer.length == 3) {
timer = ((("time = " + timer.charAt(0)) + ".") + timer.charAt(1)) + timer.charAt(2);
} else if (timer.length == 4) {
timer = (((("time = " + timer.charAt(0)) + timer.charAt(1)) + ".") + timer.charAt(2)) + timer.charAt(3);
} else if (timer.length == 5) {
timer = (((("time = " + timer.charAt(0)) + timer.charAt(1)) + timer.charAt(2)) + ".") + timer.charAt(3);
}
}
function ballPhysics(caller) {
if ((Math.abs(caller.byforce) < 2) && (ground.hitTest(caller._x, caller._y + 13, true))) {
caller.byforce = 0;
}
ballReset(caller);
caller.bdist = Math.sqrt(Math.pow(player._x - caller._x, 2) + Math.pow(player._y - caller._y, 2));
ballHit(caller);
caller._y = caller._y + caller.byforce;
caller._x = caller._x + caller.bxforce;
caller.bxforce = caller.bxforce * 0.9;
caller._rotation = caller._rotation + (7.5398223686155 * caller.bxforce);
while (ground.hitTest(caller._x - 12.5, caller._y, true)) {
caller._x++;
caller.bxforce = 0;
}
while (ground.hitTest(caller._x + 12.5, caller._y, true)) {
caller._x--;
caller.bxforce = 0;
if (caller._y > player._y) {
} else {
caller.byforce = -5;
}
}
if (ground.hitTest(caller._x + 13, caller._y, true) || (ground.hitTest(caller._x - 13, caller._y, true))) {
caller.bdist = Math.sqrt(Math.pow(player._x - caller._x, 2) + Math.pow(player._y - caller._y, 2));
if (caller.bdist < 17.5) {
if (caller._y > player._y) {
} else {
caller._y--;
caller.byforce = -5;
}
}
}
if (ground.hitTest(caller._x + 12.6, caller._y, true)) {
caller._x = caller._x - 0.02;
} else if (ground.hitTest(caller._x - 12.6, caller._y, true)) {
caller._x = caller._x + 0.02;
}
if (ground.hitTest(caller._x, caller._y + 12.5, true)) {
while (ground.hitTest(caller._x, caller._y + 12, true)) {
caller._y--;
}
caller.byforce = (-caller.byforce) / 2;
if (Math.abs(caller.byforce) < 2) {
if ((!ground.hitTest(caller._x + 15, caller._y, true)) && (!ground.hitTest(caller._x - 15, caller._y, true))) {
caller.byforce = 0;
}
}
} else {
caller.byforce++;
}
}
function ballHit(caller) {
if (caller.bdist < 17.5) {
if (player._x < caller._x) {
caller.bxforce = caller.bxforce + 2;
} else {
caller.bxforce = caller.bxforce - 2;
}
if (caller._y > player._y) {
yforce = yforce - 3;
}
}
if (caller.bdist < 17.5) {
caller.bdist = Math.sqrt(Math.pow(player._x - caller._x, 2) + Math.pow(player._y - caller._y, 2));
if (player._x < caller._x) {
caller._x = caller._x + 0.05;
} else {
caller._x = caller._x - 0.05;
}
}
}
function ballReset(caller) {
if ((caller._y + 10) > 300) {
caller._x = caller.initialX;
caller._y = caller.initialY;
caller.bxforce = 0;
caller.byforce = 0;
caller._rotation = Math.round(Math.random() * 360);
}
}
function fixBall(bx, by, caller) {
caller._x = bx;
caller._y = by;
caller.initialX = caller._x;
caller.initialY = caller._y;
}
function buttonPress(caller, victim) {
if (caller.hitTest(player) || (caller.hitTest(victim))) {
if (caller.debounce != 10) {
caller.debounce++;
}
} else if (caller.debounce != 0) {
caller.debounce--;
}
if ((caller.debounce >= 5) && (caller.debounce <= 10)) {
caller.nextFrame();
} else {
caller.prevFrame();
}
}
function attachFrames(caller) {
caller.gotoAndStop(ground.button._currentframe);
}
function oilSlick(caller) {
if (caller.hitTest(player._x, player._y + 13, true)) {
friction = 1.66666666666667;
} else {
friction = 1;
}
}
function affectPad(caller, victim) {
if (player.hitTest(caller)) {
victim.nextFrame();
}
}
function groundFall(caller) {
if (player.hitTest(caller)) {
caller.play();
}
}
function lowGravity() {
if (ground.button._currentframe != 1) {
yforce = yforce / 0.95;
}
}
function controlVolume() {
if (vol == 100) {
vol = 0;
} else {
vol = 100;
}
sound.setVolume(vol);
}
function reset() {
gotoAndStop ("menu");
player._x = 70;
player._y = 220;
sound.start(1);
var _local1 = 0;
while (_local1 < 22) {
stagevisited[_local1] = 0;
_local1++;
}
}
function energy(caller) {
if (caller.hitTest(player)) {
caller.fader = true;
}
if (stagevisited[level] == 1) {
caller.gotoAndStop(15);
caller.fader = true;
}
if (caller.fader) {
caller.nextFrame();
if (caller._currentframe == 2) {
playerscore = playerscore - 500;
slaps++;
shoutpercent = Math.round((slaps / shouts) * 100);
}
}
}
function attachBrightness(caller) {
caller.gotoAndStop(Math.floor(shoutpercent / 10));
}
function shake() {
if (shaker < 8) {
if (shaker == 0) {
} else if (shaker == 1) {
bg._y = bg._y - 7;
_y = (_y + 7);
} else if (shaker == 2) {
bg._y = bg._y + 12;
_y = (_y - 12);
} else if (shaker == 3) {
bg._y = bg._y - 10;
_y = (_y + 10);
} else if (shaker == 4) {
bg._y = bg._y + 8;
_y = (_y - 8);
} else if (shaker == 5) {
bg._y = bg._y - 6;
_y = (_y + 6);
} else if (shaker == 6) {
bg._y = bg._y + 5;
_y = (_y - 5);
} else if (shaker == 7) {
bg._y = bg._y - 2;
_y = (_y + 2);
} else {
shaker++;
}
shaker++;
} else {
shaker = 11;
}
}
function rightPush(caller) {
while (caller.hitTest(player)) {
player._x = player._x + 5;
}
}
function leftPush(caller) {
while (caller.hitTest(player._x + 6, player._y, true)) {
player._x--;
}
}
function upPush(caller) {
if (caller.hitTest(player._x, player._y + 4, true)) {
player._y--;
}
}
function playerKill(who) {
if (who.hitTest(player)) {
whiteflash.play();
player._y = 350;
}
}
function fireBall(caller) {
caller.shootBall = Math.round(Math.random() * 2);
if (caller.shootBall == 1) {
caller.play();
}
}
var State = "falling";
var xforce = 0;
var yforce = 0;
var maxspeed = 5;
var djump = "fresh";
var downfall = "fresh";
var hangside = "left";
var watchStatee = new Array();
var sfError = 0;
var where = 2;
var playerscore = 0;
var timer;
var friction = 1;
var vol = 100;
var sound = new Sound(song);
var shouts = 0;
var shoutpercent = 0;
var slaps = 0;
var shaker = 11;
var ltap = 0;
var rtap = 0;
var lvlsel = 0;
var stagevisited = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
var level = 0;
Instance of Symbol 88 MovieClip in Frame 4
onClipEvent (enterFrame) {
_root.upPush(this);
}
Frame 5
stop();
timer = "";
onEnterFrame = function () {
playerMenu();
getKeys();
animState();
checkState();
watchState();
};
Frame 6
stop();
fixLevel(true, false, 1);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 7
stop();
fixLevel(false, true, 2);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 8
stop();
fixLevel(false, true, 3);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 9
stop();
fixLevel(false, true, 4);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 10
stop();
fixLevel(false, true, 5);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 11
stop();
fixLevel(false, true, 6);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 12
stop();
fixLevel(false, true, 7);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 13
stop();
fixLevel(false, true, 8);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 14
stop();
fixLevel(false, true, 9);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 15
stop();
fixLevel(false, true, 10);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 16
stop();
fixLevel(false, true, 11);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 17
stop();
fixLevel(false, true, 12);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 18
stop();
fixLevel(false, true, 13);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 19
stop();
fixLevel(false, true, 14);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Instance of Symbol 257 MovieClip in Frame 19
onClipEvent (enterFrame) {
_root.affectPad(this, _root.ground.gate2);
}
Frame 20
stop();
fixLevel(false, true, 15);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 21
stop();
fixLevel(false, true, 16);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 22
stop();
fixLevel(false, true, 17);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 23
stop();
fixLevel(false, true, 18);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 24
stop();
fixLevel(false, true, 19);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Instance of Symbol 231 MovieClip in Frame 24
onClipEvent (enterFrame) {
_root.jumpPad(this, 15);
}
Frame 25
stop();
fixLevel(false, true, 20);
onEnterFrame = function () {
time();
playerReset();
getKeys();
animState();
checkState();
watchState();
swapFrames(false, false, true, true, false);
};
Frame 26
stop();
mochi.MochiScores.showLeaderboard({boardID:"f433b6a4cb444809", score:playerscore, res:"600x280", showTableRank:true});
Frame 27
gotoAndPlay ("premenu");
Frame 28
mochi.MochiScores.showLeaderboard({boardID:"f433b6a4cb444809", res:"600x300"});
Frame 29
gotoAndPlay ("premenu");
Symbol 2 MovieClip [throwBehavior] Frame 1
#initclip 4
function ThrowBehaviorClass() {
var _local2 = this._parent[this._targetInstanceName];
_local2.friction = (100 - this.friction) / 100;
_local2.accel = this.acceleration / 100;
_local2.useHandCursor = this.showHand;
_local2.snapToCenter = this.snapToCenter;
_local2.xspeed = 0;
_local2.yspeed = 0;
_local2.onPress = function () {
this.startDrag(this.snapToCenter);
this.onEnterFrame = function () {
this.oldX = this.newX;
this.oldY = this.newY;
this.newX = this._x;
this.newY = this._y;
};
this.onMouseMove = function () {
updateAfterEvent();
};
};
_local2.onRelease = function () {
this.stopDrag();
this.xspeed = (this.newX - this.oldX) * this.accel;
this.yspeed = (this.newY - this.oldY) * this.accel;
this.onEnterFrame = function () {
this._x = this._x + this.xspeed;
this._y = this._y + this.yspeed;
this.xspeed = this.xspeed * this.friction;
this.yspeed = this.yspeed * this.friction;
if ((Math.abs(this.xspeed) < 0.1) && (Math.abs(this.yspeed) < 0.1)) {
this.onEnterFrame = undefined;
}
};
this.onMouseMove = undefined;
};
_local2.onReleaseOutside = _local2.onRelease;
this._visible = false;
this._x = -1600;
this._y = -1600;
}
Object.registerClass("throwBehavior", ThrowBehaviorClass);
#endinitclip
Symbol 4 MovieClip Frame 1
stop();
Symbol 284 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices
{
static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("1.32");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
_rcvChannelName = val;
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.MochiServices.onError = onError;
} else if (mochi.MochiServices.onError == undefined) {
mochi.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
_rcvChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local2 = "_mochiservices_com_" + id;
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
allowDomains(_gatewayURL);
_clip = clip.createEmptyMovieClip(_local2, 10336, false);
_loader = new MovieClipLoader();
if (_loaderListener.waitInterval != null) {
clearInterval(_loaderListener.waitInterval);
}
_loaderListener = {};
_loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, [errorCode]);
};
_loaderListener.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_loaderListener.startTime = getTimer();
_loaderListener.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000);
_loader.addListener(_loaderListener);
_loader.loadClip(_gatewayURL, _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
_rcvChannel = new LocalConnection();
_rcvChannel.allowDomain = function (d) {
return(true);
};
_rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain;
_rcvChannel._nextcallbackID = 0;
_rcvChannel._callbacks = {};
listen();
return(_clip);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()});
_rcvChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_rcvChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_rcvChannel.onError = function () {
mochi.MochiServices.onError.apply(null, ["IOError"]);
};
_rcvChannel.connect(_rcvChannelName);
trace("connected!");
_connecting = false;
_connected = true;
_listenChannel.close();
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _rcvChannel._callbacks[_local1.callbackID];
}
delete _rcvChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
onError.apply(null, ["NotConnected"]);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
}
_rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_rcvChannel._nextcallbackID++;
}
static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf";
static var _listenChannelName = "__mochiservices";
static var _connecting = false;
static var _connected = false;
}
Symbol 285 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("2.1");
}
static function showPreGameAd(options) {
var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}};
options = _parseOptions(options, _local27);
var clip = options.clip;
var _local23 = 11000;
var _local26 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4);
_local7._x = 10;
_local7._y = _local13 - 20;
var _local22 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local24 = options.outline;
delete options.outline;
var _local5 = _local7.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local7.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local22);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local6 = _local7.createEmptyMovieClip("_outline", 3);
_local6.lineStyle(0, _local24, 100);
_local6.moveTo(0, 0);
_local6.lineTo(_local4 - 20, 0);
_local6.lineTo(_local4 - 20, 10);
_local6.lineTo(0, 10);
_local6.lineTo(0, 0);
chk.ad_msec = _local23;
chk.ad_timeout = _local26;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = function (width, height) {
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local12 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local10 = (100 * _local8) / _local4;
var _local11 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local2 = Math.min(100, Math.min(_local10 || 0, _local11));
_local2 = Math.max(this.last_pcnt, _local2);
this.last_pcnt = _local2;
_local9._xscale = _local2;
if (!chk.showing) {
var _local7 = _local12.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local5 > chk.ad_timeout) {
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = function (width, height) {
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showTimedAd(options) {
showInterLevelAd(options);
}
static function showPreloaderAd(options) {
showPreGameAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function _loadCommunicator(options) {
var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"};
options = _parseOptions(options, _local26);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local18 = options.clip;
var _local20 = "_mochiad_com_" + options.id;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local18[_local20]) {
return(_local18[_local20].lc);
}
var _local21 = options.com_server + options.id;
_allowDomains(_local21);
delete options.id;
delete options.com_server;
var _local25 = options.depth;
delete options.depth;
var _local17 = _local18.createEmptyMovieClip(_local20, _local25);
var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1);
for (var _local15 in options) {
_local11[_local15] = options[_local15];
}
var _local6 = new LocalConnection();
var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local6.mc = _local17;
_local6.name = _local16;
_local6.allowDomain = function (d) {
return(true);
};
_local6.allowInsecureDomain = _local6.allowDomain;
_local6.connect(_local16);
_local17.lc = _local6;
_local11.lc = _local16;
_local6._id = 0;
_local6._queue = [];
_local6.rpcResult = function (cb_arg) {
var _local8 = parseInt(cb_arg);
var _local4 = this._callbacks[_local8];
if (!_local4) {
return(undefined);
}
delete this._callbacks[_local8];
var _local5 = [];
var _local3 = 2;
while (_local3 < _local4.length) {
_local5.push(_local4[_local3]);
_local3++;
}
_local3 = 1;
while (_local3 < arguments.length) {
_local5.push(arguments[_local3]);
_local3++;
}
var _local6 = _local4[1];
var _local7 = _local4[0];
if (_local7 && (typeof(_local6) == "string")) {
_local6 = _local7[_local6];
}
if (_local6) {
_local6.apply(_local7, _local5);
}
};
_local6._didConnect = function (endpoint) {
this._endpoint = endpoint;
var _local4 = this._queue;
delete this._queue;
var _local5 = this.doSend;
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2];
_local5.apply(this, _local3);
_local2++;
}
};
_local6.doSend = function (args, cbobj, cbfn) {
if (this._endpoint == null) {
var _local4 = [];
var _local3 = 0;
while (_local3 < arguments.length) {
_local4.push(arguments[_local3]);
_local3++;
}
this._queue.push(_local4);
return(undefined);
}
this._id = this._id + 1;
var _local5 = this._id;
if ((cbfn === undefined) || (cbfn === null)) {
cbfn = cbobj;
}
this._callbacks[_local5] = [cbobj, cbfn];
var _local7 = new LocalConnection();
var _local9 = _local7.send(this._endpoint, "rpc", _local5, args);
};
_local6._callbacks = {};
_local6._callbacks[0] = [_local6, "_didConnect"];
_local11.st = getTimer();
_local11.loadMovie(_local21 + ".swf", "POST");
return(_local6);
}
static function fetchHighScores(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["fetchHighScores", options];
_local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod);
return(true);
}
static function sendHighScore(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["sendHighScore", options];
_local1.doSend(["sendHighScore", options], callbackObj, callbackMethod);
return(true);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local9 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local9._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local9._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local8;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
_local6.lc = _local5;
_local4.lc = _local8;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local4);
}
}
Symbol 286 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.MochiScores.boardID = boardID;
mochi.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
if (options.clip != null) {
if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) {
mochi.MochiServices.disconnect();
mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip);
}
delete options.clip;
}
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (typeof(options.score) == "object") {
if (options.score.text != undefined) {
options.score = options.score.text;
}
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.MochiServices.__get__clip().play();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 30 MovieClip Frame 2
stop();
Symbol 30 MovieClip Frame 86
stop();
Symbol 44 MovieClip Frame 1
stop();
var fader = false;
_root.shouts++;
fader = false;
_visible = false;
onEnterFrame = function () {
_root.energy(this);
_visible = true;
};
Instance of Symbol 42 MovieClip in Symbol 44 MovieClip Frame 1
onClipEvent (load) {
_rotation = Math.round(Math.random() * 360);
}
onClipEvent (enterFrame) {
_rotation = (_rotation + (Math.random() + 1));
}
Symbol 44 MovieClip Frame 14
Symbol 71 Button
on (release) {
getURL ("http://www.dabontv.com", "_blank");
}
Instance of Symbol 75 MovieClip in Symbol 76 MovieClip Frame 150
onClipEvent (enterFrame) {
_root.gotoAndPlay("postintro");
}
Symbol 76 MovieClip Frame 180
_root.play();
Symbol 78 MovieClip Frame 1
stop();
Symbol 86 Button
on (release) {
_root.controlVolume();
}
Symbol 117 Button
on (release) {
_root.gotoAndStop("displayBoard");
}
Symbol 121 Button
on (release) {
getURL ("http://sebby64.newgrounds.com/", "_blank");
}
Symbol 123 Button
on (release) {
getURL ("http://PCpr0gramer.newgrounds.com/", "_blank");
}
Symbol 126 Button
on (release) {
getURL ("http://www.dabontv.com", "_blank");
}
Symbol 135 Button
on (release) {
_root.reset();
}
Instance of Symbol 141 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) {
_root.playerKill(this);
}
Instance of Symbol 141 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) {
_root.playerKill(this);
}
Instance of Symbol 141 MovieClip in Symbol 150 MovieClip Frame 70
onClipEvent (enterFrame) {
_root.playerKill(this);
}
Symbol 179 MovieClip Frame 1
onEnterFrame = function () {
_root.playerKill(this);
};
Instance of Symbol 177 MovieClip in Symbol 180 MovieClip Frame 1
onClipEvent (enterFrame) {
}
Instance of Symbol 141 MovieClip in Symbol 180 MovieClip Frame 1
onClipEvent (enterFrame) {
_root.playerKill(this);
}
Symbol 196 MovieClip Frame 1
onEnterFrame = function () {
_root.playerKill(this);
};
Symbol 208 MovieClip Frame 1
stop();
var shootBall = 0;
onEnterFrame = function () {
_root.fireBall(this);
};
Symbol 214 MovieClip Frame 1
stop();
onEnterFrame = function () {
_root.groundFall(this);
};
Instance of Symbol 177 MovieClip in Symbol 218 MovieClip Frame 1
onClipEvent (enterFrame) {
}
Symbol 231 MovieClip Frame 1
stop();
Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (enterFrame) {
_root.jumpPad(this, 15);
}
Symbol 253 MovieClip Frame 90
stop();
Symbol 278 Button
on (release) {
getURL ("http://www.dabontv.com", "_blank");
}