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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43689596?noj=FRM43689596-22DC" width="1" height="1"></div>

Shrink.swf

This is the info page for
Flash #46834

(Click the ID number above for more basic data on this flash file.)


Text
Shrink

Music: ON

Music: OFF

Sound FX: ON

Sound FX: OFF

Quality: High

Quality: Med

Quality: Low

Play

Play

Instructions

Instructions

Music by:
Bob-Music

Back to menu

Back to menu

Play

Play

Instructions

Use the arrow keys to
shrink the box.

Dont let the enemies hit
The edges of the box
while it is shrinking.

Goal: to shrink your Field until it is small enough to
reach the next level.

<p align="center"><font face="BattleLines" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">Box Size</font></p>

Field Size

<p align="center"><font face="BattleLines" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">Target Size</font></p>

Target Size

<p align="left"><font face="BattleLines" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p>

Press Space for
Next Level

<p align="center"><font face="BattleLines" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1">Bonus</font></p>

<p align="center"><font face="BattleLines" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">Score</font></p>

Score:

+5000

-1000

Sound FX

Music

Back to Menu

Back to Menu

Your Score:

<p align="center"><font face="BattleLines" size="88" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>SCORE</b></font></p>

Submit

Retry

You Won!

<p align="left"><font face="BattleLines" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Enter Your Name</b></font></p>

View SCores

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 10 MovieClip in Frame 1
onClipEvent (load) { _xscale = 0; } onClipEvent (enterFrame) { trace(counter); var counter = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _xscale = counter; if (counter >= 100) { _root.play(); } else { _xscale = counter; } }
Frame 2
stop();
Frame 3
stopAllSounds(); var muteMusic = false; var muteSound = false; var pauseGame = false; var StageHeight = 500; var StageWidth = 700; deathSound = new Sound(this); deathSound.attachSound("death"); loopSound = new Sound(this); loopSound.attachSound("loopSound"); loopSound.start(0, 999); bellSound = new Sound(this); bellSound.attachSound("bell"); clickSound = new Sound(this); clickSound.attachSound("click"); bounceSound = new Sound(this); bounceSound.attachSound("bounce");
Frame 4
stop();
Instance of Symbol 39 MovieClip in Frame 4
onClipEvent (load) { if (_root.muteMusic) { gotoAndStop (2); } else { gotoAndStop (1); } } on (release) { if (_currentframe == 1) { stopAllSounds(); _root.muteMusic = true; gotoAndStop (2); } else if (_currentframe == 2) { _root.loopSound.start(0, 999); _root.muteMusic = false; gotoAndStop (1); } if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Instance of Symbol 42 MovieClip in Frame 4
onClipEvent (load) { if (_root.muteSound) { gotoAndStop (2); } else { gotoAndStop (1); } } on (release) { if (_currentframe == 1) { _root.muteSound = true; gotoAndStop (2); } else if (_currentframe == 2) { _root.muteSound = false; gotoAndStop (1); } if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Instance of Symbol 46 MovieClip in Frame 4
onClipEvent (load) { if (_root._quality == "HIGH") { this.gotoAndStop(1); } else if (_root._quality == "MEDIUM") { this.gotoAndStop(2); } else if (_root._quality == "LOW") { this.gotoAndStop(3); } } on (release) { if (_currentframe == 1) { _root._quality = "medium"; gotoAndStop (2); } else if (_currentframe == 2) { _root._quality = "low"; gotoAndStop (3); } else if (_currentframe == 3) { _root._quality = "high"; gotoAndStop (1); } if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Instance of Symbol 56 MovieClip in Frame 4
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Instance of Symbol 61 MovieClip in Frame 4
on (release) { getURL ("http://www.kchampgames.com/", "_blank"); }
Instance of Symbol 89 MovieClip "instructions" in Frame 4
onClipEvent (load) { _visible = false; }
Frame 5
function addCommas(n) { var _local1 = n.toString(); var _local3 = 1; if (_local1.indexOf(".") == -1) { var _local2 = ""; _local1 = _local1.split(""); } else { var _local2 = _local1.substr(_local1.indexOf("."), _local1.length); _local1 = _local1.substr(0, _local1.indexOf(".")).split(""); } for (var _local4 in _local1) { var _local2 = _local1[_local4] + _local2; if ((_local3++) == 3) { _local3 = 1; _local2 = (((isNaN(_local1[0]) && (_local4 > 1)) || ((!isNaN(_local1[0])) && (_local4 >= 1))) ? ("," + _local2) : (_local2)); } } return(_local2); } function finishedLevel() { if (Key.isDown(32)) { _root.levelScore.play(); _root.levelScore._visible = true; _root.score = _root.score + 5000; _root.score = _root.score + (_root.targetSpace - _root.spaceLeft); _root.bonus_mc.bonus = _root.targetSpace - _root.spaceLeft; _root.bonus_mc._visible = true; _root.bonus_mc.swapDepths(_root.getNextHighestDepth()); _root.bonus_mc.play(); nextLevel(); } } function nextLevel() { if (!_root.muteSound) { _root.bellSound.start(0, 1); } levelNumber++; clearEnemies(); if (levelNumber == 2) { spawnEnemy(0, 220, 220, 1, 2, 1); targetSpace = 10000; } if (levelNumber == 3) { spawnEnemy(0, 220, 220, -2, 4, 1); targetSpace = 10000; } if (levelNumber == 4) { spawnEnemy(0, 220, 220, -2, 2, 0.5); spawnEnemy(1, 320, 120, 2, 2, 0.5); targetSpace = 12500; } if (levelNumber == 5) { spawnEnemy(0, 220, 220, -3, 2, 0.75); spawnEnemy(1, 320, 120, 2, 2, 0.5); targetSpace = 12500; } if (levelNumber == 6) { spawnEnemy(1, 220, 120, 0.2, 1, 2); spawnEnemy(0, 220, 220, -3, 5, 0.4); targetSpace = 20000; } if (levelNumber == 7) { spawnEnemy(0, 220, 220, -2, -2, 0.5); spawnEnemy(1, 220, 220, -2, 2, 0.5); spawnEnemy(2, 220, 220, 2, -2, 0.5); targetSpace = 15000; } if (levelNumber == 8) { spawnEnemy(0, 220, 220, 5, 0, 1); spawnEnemy(1, 220, 220, 0, 5, 1); targetSpace = 15000; } if (levelNumber == 9) { spawnEnemy(0, 220, 220, 4, 0, 1); spawnEnemy(1, 220, 220, 0, 4, 1); spawnEnemy(2, 220, 220, -4, 0, 1); spawnEnemy(3, 220, 220, 0, -4, 1); targetSpace = 16000; } if (levelNumber == 10) { spawnEnemy(0, 220, 220, 9, -5, 1); targetSpace = 14000; } if (levelNumber == 11) { spawnEnemy(0, 220, 220, 9, 8, 0.75); targetSpace = 11000; } if (levelNumber == 12) { spawnEnemy(0, 220, 220, 4, 3, 0.5); targetSpace = 3000; } if (levelNumber == 13) { spawnEnemy(0, 220, 220, 4, 3, 0.5); spawnEnemy(1, 220, 220, -4, -3, 0.5); targetSpace = 6000; } if (levelNumber == 14) { spawnEnemy(0, 220, 220, 1, 3, 2); spawnEnemy(2, 220, 220, -5, -3, 1); spawnEnemy(1, 220, 220, -4, -3, 0.5); targetSpace = 25000; } if (levelNumber == 15) { spawnEnemy(0, 220, 220, 2, 3, 2); spawnEnemy(1, 220, 220, -4, -3, 2); spawnEnemy(2, 220, 220, 3, -3, 2); targetSpace = 35000; } if (levelNumber == 16) { spawnEnemy(3, 120, 220, 3, -1, 2); spawnEnemy(1, 220, 220, -4, -3, 1); spawnEnemy(2, 220, 120, 3, -3, 1.5); spawnEnemy(0, 320, 320, 2, 6, 0.5); targetSpace = 30000; } if (levelNumber == 17) { spawnEnemy(0, 220, 220, -4, -3, 1); spawnEnemy(1, 220, 220, -3, -4, 1); spawnEnemy(2, 220, 220, 4, -3, 1); spawnEnemy(3, 220, 220, 3, -4, 1); spawnEnemy(4, 220, 220, -4, 3, 1); spawnEnemy(5, 220, 220, -3, 4, 1); spawnEnemy(6, 220, 220, 4, 3, 1); spawnEnemy(7, 220, 220, 3, 4, 1); targetSpace = 50000; } if (levelNumber == 18) { spawnEnemy(0, 220, 220, 2, -3, 1); targetSpace = 5000; } if (levelNumber == 19) { spawnEnemy(0, 220, 220, -2, -9, 1); spawnEnemy(1, 300, 220, 7, 4, 1); targetSpace = 20000; } if (levelNumber == 20) { spawnEnemy(0, 220, 220, 4, -3, 0.5); spawnEnemy(1, 220, 220, -7, -5, 0.5); spawnEnemy(2, 220, 220, -3, 9, 0.5); spawnEnemy(3, 220, 220, 5, -7, 0.5); targetSpace = 22500; } if (levelNumber == 21) { spawnCircle(0, 220, 220, 4, -3, 1, 0.3); targetSpace = 22500; } if (levelNumber == 22) { spawnCircle(0, 220, 220, 5, -3, 0.75, 0.3); spawnCircle(1, 220, 220, -5, -6, 0.75, 0.3); targetSpace = 20000; } if (levelNumber == 23) { spawnCircle(0, 220, 220, 5, -3, 0.75, 0.3); spawnCircle(1, 220, 220, -5, -6, 0.75, 0.3); spawnEnemy(2, 220, 220, 5, 7, 0.5); targetSpace = 20000; } if (levelNumber == 24) { spawnEnemy(4, 220, 220, -4, 2, 1); spawnCircle(1, 220, 220, -5, -6, 1, 0.3); spawnEnemy(3, 220, 220, 4, 7, 0.5); spawnCircle(0, 220, 220, 5, -3, 0.5, 0.3); targetSpace = 25000; } if (levelNumber == 25) { spawnEnemy(5, 220, 220, 6, -3, 1.5); spawnCircle(2, 220, 220, 5, 6, 1.5, 0.3); spawnCircle(1, 220, 220, -5, -6, 1, 0.3); spawnEnemy(4, 220, 220, -4, 2, 1); spawnEnemy(3, 220, 220, 4, 7, 0.5); spawnCircle(0, 220, 220, 5, -3, 0.5, 0.3); targetSpace = 35000; } if (levelNumber == 26) { _root.gotoAndStop("results"); } resetStage(); } function loseLife() { _root.score = _root.score - 1000; _root.loseScore._visible = true; _root.loseScore.play(); _root.lives--; _root.resetStage(); if (!_root.muteSound) { _root.deathSound.start(0, 1); } } function resetStage() { _root.nextLev._visible = false; _root.cover.swapDepths(_root.getNextHighestDepth()); _root.cover._visible = true; _root.cover.swapDepths(_root.getNextHighestDepth()); _root.cover.gotoAndPlay(2); _root.wallTop._x = 35; _root.wallTop._y = 45; _root.wallBottom._x = 35; _root.wallBottom._y = 465; _root.wallLeft._x = 15; _root.wallLeft._y = 65; _root.wallRight._x = 435; _root.wallRight._y = 65; i = 0; while (i < 25) { _root["enemy" + i]._x = _root["enemy" + i].defaultX; _root["enemy" + i]._y = _root["enemy" + i].defaultY; _root["enemy" + i].xspeed = _root["enemy" + i].defaultxsp; _root["enemy" + i].yspeed = _root["enemy" + i].defaultysp; i++; } i = 0; while (i < 25) { _root["circle" + i]._x = _root["circle" + i].defaultX; _root["circle" + i]._y = _root["circle" + i].defaultY; _root["circle" + i].xspeed = _root["circle" + i].defaultxsp; _root["circle" + i].yspeed = _root["circle" + i].defaultysp; i++; } } function resetGame() { _root.score = 0; _root.levelNumber = 1; _root.resetStage(); _root.gotoAndStop("game"); } function spawnEnemy(number, xpos, ypos, xsp, ysp, scale) { duplicateMovieClip (enemy, "enemy" + number, _root.getNextHighestDepth()); _root["enemy" + number]._x = xpos; _root["enemy" + number]._y = ypos; _root["enemy" + number].defaultX = xpos; _root["enemy" + number].defaultY = ypos; _root["enemy" + number].defaultxsp = xsp; _root["enemy" + number].defaultysp = ysp; _root["enemy" + number].xspeed = xsp; _root["enemy" + number].yspeed = ysp; _root["enemy" + number]._xscale = _root["enemy" + number]._xscale * scale; _root["enemy" + number]._yscale = _root["enemy" + number]._yscale * scale; } function spawnCircle(number, xpos, ypos, xsp, ysp, scale, variation) { duplicateMovieClip (circle, "circle" + number, _root.getNextHighestDepth()); _root["circle" + number]._x = xpos; _root["circle" + number]._y = ypos; _root["circle" + number].defaultX = xpos; _root["circle" + number].defaultY = ypos; _root["circle" + number].defaultxsp = xsp; _root["circle" + number].defaultysp = ysp; _root["circle" + number].xspeed = xsp; _root["circle" + number].yspeed = ysp; _root["circle" + number].variation = variation; _root["circle" + number]._xscale = _root["circle" + number]._xscale * scale; _root["circle" + number]._yscale = _root["circle" + number]._yscale * scale; } function clearEnemies() { i = 0; while (i < 25) { removeMovieClip("enemy" + i); removeMovieClip("circle" + i); i++; } } stop(); var wallSpeed = 3; var spaceLeft = Math.round((_root.wallRight._x - (_root.wallLeft._x + _root.wallLeft._width)) * (_root.wallBottom._y - (_root.wallTop._y + _root.wallTop._height))); var spaceLeftTxt; var levelNumber = 1; var targetSpace = 15000; var targetSpaceTxt; var score = 0; var scoreTxt; var j = 0; spawnEnemy(0, 220, 220, 0.5, 1, 1); onEnterFrame = function () { spaceLeft = Math.round((_root.wallRight._x - (_root.wallLeft._x + _root.wallLeft._width)) * (_root.wallBottom._y - (_root.wallTop._y + _root.wallTop._height))); if (spaceLeft < targetSpace) { finishedLevel(); } spaceLeftTxt = _root.addCommas(spaceLeft); targetSpaceTxt = _root.addCommas(targetSpace); scoreTxt = _root.addCommas(score); if (Key.isDown(32)) { if (_root.cover._currentframe == 1) { } } if (((Key.isDown(39) or Key.isDown(37)) or Key.isDown(38)) or Key.isDown(40)) { j++; if (j > 2) { if (!_root.muteSound) { } j = 0; } } };
Instance of Symbol 86 MovieClip "enemy" in Frame 5
onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + yspeed); if (this.hitTest(_root.wallTop)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallTop.moving) { _root.loseLife(); } else { yspeed = Math.abs(yspeed); i = 0; while (i < 3) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 3; while (i < 6) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - 180; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } if (this.hitTest(_root.wallBottom)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallBottom.moving) { _root.loseLife(); } else { yspeed = Math.abs(yspeed) * -1; i = 7; while (i < 9) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 10; while (i < 12) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } if (this.hitTest(_root.wallLeft)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallLeft.moving) { _root.loseLife(); } else { xspeed = Math.abs(xspeed); i = 13; while (i < 15) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 16; while (i < 18) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } if (this.hitTest(_root.wallRight)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallRight.moving) { _root.loseLife(); } else { xspeed = Math.abs(xspeed) * -1; i = 19; while (i < 21) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 22; while (i < 24) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } }
Instance of Symbol 96 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root.wallLeft._x; _y = _root.wallBottom._y; if (_root.wallBottom.moving) { gotoAndStop (2); } else if (_root.wallLeft.moving) { gotoAndStop (2); } else { gotoAndStop (1); } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } }
Instance of Symbol 97 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root.wallRight._x; _y = _root.wallBottom._y; if (_root.wallBottom.moving) { gotoAndStop (2); } else if (_root.wallRight.moving) { gotoAndStop (2); } else { gotoAndStop (1); } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } }
Instance of Symbol 98 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root.wallLeft._x; _y = _root.wallTop._y; if (_root.wallTop.moving) { gotoAndStop (2); } else if (_root.wallLeft.moving) { gotoAndStop (2); } else { gotoAndStop (1); } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } }
Instance of Symbol 99 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root.wallRight._x; _y = _root.wallTop._y; if (_root.wallTop.moving) { gotoAndStop (2); } else if (_root.wallRight.moving) { gotoAndStop (2); } else { gotoAndStop (1); } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } }
Instance of Symbol 104 MovieClip "wallRight" in Frame 5
onClipEvent (load) { var moving = false; } onClipEvent (enterFrame) { if (Key.isDown(37)) { gotoAndStop (2); moving = true; _x = (_x - _root.wallSpeed); } else { gotoAndStop (1); moving = false; } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } _y = (_root.wallTop._y + _root.wallTop._height); _height = (_root.wallBottom._y - (_root.wallTop._y + _root.wallTop._height)); _root.wallTop._x = _root.wallLeft._x + _root.wallLeft._width; _root.wallTop._width = _root.wallRight._x - (_root.wallLeft._x + _root.wallLeft._width); _root.wallBottom._x = _root.wallLeft._x + _root.wallLeft._width; _root.wallBottom._width = _root.wallRight._x - (_root.wallLeft._x + _root.wallLeft._width); }
Instance of Symbol 105 MovieClip "wallLeft" in Frame 5
onClipEvent (load) { var moving = false; } onClipEvent (enterFrame) { if (Key.isDown(39)) { gotoAndStop (2); moving = true; _x = (_x + _root.wallSpeed); } else { gotoAndStop (1); moving = false; } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } _y = (_root.wallTop._y + _root.wallTop._height); _height = (_root.wallBottom._y - (_root.wallTop._y + _root.wallTop._height)); _root.wallTop._x = _root.wallLeft._x + _root.wallLeft._width; _root.wallTop._width = _root.wallRight._x - (_root.wallLeft._x + _root.wallLeft._width); _root.wallBottom._x = _root.wallLeft._x + _root.wallLeft._width; _root.wallBottom._width = _root.wallRight._x - (_root.wallLeft._x + _root.wallLeft._width); }
Instance of Symbol 106 MovieClip "wallTop" in Frame 5
onClipEvent (load) { var moving = false; } onClipEvent (enterFrame) { if (Key.isDown(40)) { gotoAndStop (2); moving = true; _y = (_y + _root.wallSpeed); } else { gotoAndStop (1); moving = false; } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } }
Instance of Symbol 107 MovieClip "wallBottom" in Frame 5
onClipEvent (load) { var moving = false; } onClipEvent (enterFrame) { if (Key.isDown(38)) { gotoAndStop (2); moving = true; _y = (_y - _root.wallSpeed); } else { gotoAndStop (1); moving = false; } if (_root.spaceLeft < _root.targetSpace) { gotoAndStop (3); } _x = (_root.wallLeft._x + _root.wallLeft._width); _width = (_root.wallRight._x - (_root.wallLeft._x + _root.wallLeft._width)); }
Instance of Symbol 115 MovieClip in Frame 5
onClipEvent (enterFrame) { level_txt.text = ("Level " + _root.levelNumber) + "/25"; }
Instance of Symbol 117 MovieClip "nextLev" in Frame 5
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.spaceLeft < _root.targetSpace) { _root.nextLev.swapDepths(_root.getNextHighestDepth()); this._visible = true; } else { this._visible = false; } if (_root.cover._visible) { this._visible = false; } }
Instance of Symbol 120 MovieClip "bonus_mc" in Frame 5
onClipEvent (load) { var bonus = 0; _visible = false; } onClipEvent (enterFrame) { bonusInside.bonus_txt.text = "Bonus +" + bonus; }
Instance of Symbol 125 MovieClip "levelScore" in Frame 5
onClipEvent (load) { _visible = false; }
Instance of Symbol 128 MovieClip "loseScore" in Frame 5
onClipEvent (load) { _visible = false; }
Instance of Symbol 132 MovieClip "circle" in Frame 5
onClipEvent (load) { var maxSpeed = 8; var minSpeed = 2; } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + yspeed); xspeed = xspeed * ((1 + (Math.random() * variation)) - (variation / 2)); yspeed = yspeed * ((1 + (Math.random() * variation)) - (variation / 2)); if (Math.abs(xspeed) > maxSpeed) { if (xspeed > 0) { xspeed = maxSpeed; } else { xspeed = maxSpeed * -1; } } if (Math.abs(yspeed) > maxSpeed) { if (yspeed > 0) { yspeed = maxSpeed; } else { yspeed = maxSpeed * -1; } } if (Math.abs(xspeed) < minSpeed) { if (xspeed > 0) { xspeed = minSpeed; } else { xspeed = minSpeed * -1; } } if (Math.abs(yspeed) < minSpeed) { if (yspeed > 0) { yspeed = minSpeed; } else { yspeed = minSpeed * -1; } } if (this.hitTest(_root.wallTop)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallTop.moving) { _root.loseLife(); } else { yspeed = Math.abs(yspeed); i = 0; while (i < 3) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 3; while (i < 6) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - 180; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } if (this.hitTest(_root.wallBottom)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallBottom.moving) { _root.loseLife(); } else { yspeed = Math.abs(yspeed) * -1; i = 7; while (i < 9) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 10; while (i < 12) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } if (this.hitTest(_root.wallLeft)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallLeft.moving) { _root.loseLife(); } else { xspeed = Math.abs(xspeed); i = 13; while (i < 15) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 16; while (i < 18) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation + (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } if (this.hitTest(_root.wallRight)) { if (!_root.muteSound) { _root.bounceSound.start(0, 1); } if (_root.wallRight.moving) { _root.loseLife(); } else { xspeed = Math.abs(xspeed) * -1; i = 19; while (i < 21) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } i = 22; while (i < 24) { duplicateMovieClip (_root.sparklet, "sparklet" + i, _root.getNextHighestDepth()); _root["sparklet" + i]._x = _x + _width; _root["sparklet" + i]._y = _y + _height; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - 90; _root["sparklet" + i]._rotation = _root["sparklet" + i]._rotation - (Math.random() * 90); _root["sparklet" + i].play(); i++; } } } }
Instance of Symbol 138 MovieClip in Frame 5
onClipEvent (load) { if (_root.muteMusic) { gotoAndStop (2); } else { gotoAndStop (1); } } on (release) { if (_currentframe == 1) { stopAllSounds(); _root.muteMusic = true; gotoAndStop (2); } else if (_currentframe == 2) { _root.loopSound.start(0, 999); _root.muteMusic = false; gotoAndStop (1); } if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Instance of Symbol 138 MovieClip in Frame 5
onClipEvent (load) { if (_root.muteSound) { gotoAndStop (2); } else { gotoAndStop (1); } } on (release) { if (_currentframe == 1) { _root.muteSound = true; gotoAndStop (2); } else if (_currentframe == 2) { _root.muteSound = false; gotoAndStop (1); } if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Instance of Symbol 147 MovieClip "cover" in Frame 5
onClipEvent (load) { _visible = false; }
Frame 6
removeMovieClip(_root.cover); var playerName = "Unnamed"; stop();
Instance of Symbol 160 MovieClip in Frame 6
on (release) { getURL ("http://rankz.armorbot.com/shrink/", "_blank"); }
Instance of Symbol 56 MovieClip in Frame 6
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Instance of Symbol 61 MovieClip in Frame 6
on (release) { getURL ("http://www.kchampgames.com/", "_blank"); }
Frame 7
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = _root.playerName; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.score; __rankz_send__("Mjk5NGolZSVhJW4lcw==", "TWN6dmhlVUk=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); getURL ("http://rankz.armorbot.com/shrink/", "_blank");
Frame 8
gotoAndStop ("menu");
Symbol 7 MovieClip [sparklet] Frame 1
if (_name == "sparklet") { stop(); }
Symbol 7 MovieClip [sparklet] Frame 11
removeMovieClip(this);
Symbol 161 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 23 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 26 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 26 MovieClip Frame 218
_root.play();
Symbol 31 MovieClip Frame 30
stop();
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 2
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 2
stop();
Symbol 52 Button
on (release) { if (!_root.muteSound) { _root.bellSound.start(0, 1); } _root.gotoAndStop("game"); }
Symbol 55 Button
on (release) { _root.instructions._visible = true; if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Symbol 64 Button
on (release) { _root.instructions._visible = false; if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Symbol 67 Button
on (release) { _root.gotoAndStop("game"); if (!_root.muteSound) { _root.bellSound.start(0, 1); } }
Instance of Symbol 84 MovieClip in Symbol 86 MovieClip Frame 1
onClipEvent (load) { var random8 = random(8); if (random8 == 0) { new Color(this).setRGB(16711680); } if (random8 == 1) { new Color(this).setRGB(16750848); } if (random8 == 2) { new Color(this).setRGB(13816322); } if (random8 == 3) { new Color(this).setRGB(52224); } if (random8 == 4) { new Color(this).setRGB(255); } if (random8 == 5) { new Color(this).setRGB(6684825); } if (random8 == 6) { new Color(this).setRGB(0); } if (random8 == 7) { new Color(this).setRGB(16777215); } }
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 2
stop();
Symbol 96 MovieClip Frame 3
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 2
stop();
Symbol 97 MovieClip Frame 3
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 2
stop();
Symbol 98 MovieClip Frame 3
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 99 MovieClip Frame 3
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
stop();
Symbol 104 MovieClip Frame 3
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
stop();
Symbol 105 MovieClip Frame 3
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop();
Symbol 106 MovieClip Frame 3
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 2
stop();
Symbol 107 MovieClip Frame 3
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 2
_root.bonus_mc.swapDepths(_root.getNextHighestDepth()); _root.cover.swapDepths(_root.getNextHighestDepth());
Symbol 120 MovieClip Frame 3
_root.bonus_mc.swapDepths(_root.getNextHighestDepth()); _root.cover.swapDepths(_root.getNextHighestDepth());
Symbol 120 MovieClip Frame 90
_root.bonus_mc._visible = false;
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 2
_root.levelScore.swapDepths(_root.getNextHighestDepth()); _root.cover.swapDepths(_root.getNextHighestDepth());
Symbol 125 MovieClip Frame 3
_root.levelScore.swapDepths(_root.getNextHighestDepth()); _root.cover.swapDepths(_root.getNextHighestDepth());
Symbol 125 MovieClip Frame 90
_root.levelScore._visible = false;
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
_root.loseScore.swapDepths(_root.getNextHighestDepth()); _root.cover.swapDepths(_root.getNextHighestDepth());
Symbol 128 MovieClip Frame 3
_root.loseScore.swapDepths(_root.getNextHighestDepth()); _root.cover.swapDepths(_root.getNextHighestDepth());
Symbol 128 MovieClip Frame 90
_root.loseScore._visible = false;
Instance of Symbol 130 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (load) { var random8 = random(8); if (random8 == 0) { new Color(this).setRGB(16711680); } if (random8 == 1) { new Color(this).setRGB(16750848); } if (random8 == 2) { new Color(this).setRGB(13816322); } if (random8 == 3) { new Color(this).setRGB(52224); } if (random8 == 4) { new Color(this).setRGB(255); } if (random8 == 5) { new Color(this).setRGB(6684825); } if (random8 == 6) { new Color(this).setRGB(0); } if (random8 == 7) { new Color(this).setRGB(16777215); } }
Symbol 144 Button
on (release) { if (!_root.muteSound) { _root.bellSound.start(0, 1); } _root.clearEnemies(); removeMovieClip(_root.cover); removeMovieClip(_root.bonus_mc); removeMovieClip(_root.levelScore); removeMovieClip(_root.loseScore); gotoAndStop ("menu"); }
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 11
_visible = false;
Symbol 152 Button
on (release) { _root.playerName = _root.playerNameField.text; if (!_root.muteSound) { _root.bellSound.start(0, 1); } gotoAndPlay ("highScores"); }
Symbol 154 Button
on (release) { if (!_root.muteSound) { _root.bellSound.start(0, 1); } _root.resetGame(); }

Library Items

Symbol 1 Sound [bounce]
Symbol 2 Sound [death]
Symbol 3 Sound [click]
Symbol 4 Sound [bell]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [sparklet]Uses:6Used by:Timeline
Symbol 8 GraphicUsed by:89  Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 161 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 11 GraphicUsed by:26 56
Symbol 12 GraphicUsed by:26 56
Symbol 13 GraphicUsed by:26 56
Symbol 14 SoundUsed by:26
Symbol 15 SoundUsed by:26
Symbol 16 GraphicUsed by:26
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:26
Symbol 19 SoundUsed by:26
Symbol 20 SoundUsed by:26
Symbol 21 SoundUsed by:26
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:22Used by:26
Symbol 24 SoundUsed by:26
Symbol 25 SoundUsed by:26
Symbol 26 MovieClipUses:11 12 13 14 15 16 18 19 20 21 23 24 25Used by:Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:Timeline
Symbol 29 ShapeTweeningUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:29 30Used by:Timeline
Symbol 32 Sound [loopSound]Used by:Timeline
Symbol 33 FontUsed by:34 50 51 53 54 62 63 65 66 68 69 70 82 110 112 114 118 121 149 150 151 153 155 158 159
Symbol 34 TextUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 FontUsed by:37 38 40 41 43 44 45 110 112 114 118 121 150 158
Symbol 37 TextUses:36Used by:39
Symbol 38 TextUses:36Used by:39
Symbol 39 MovieClipUses:37 38Used by:Timeline
Symbol 40 TextUses:36Used by:42
Symbol 41 TextUses:36Used by:42
Symbol 42 MovieClipUses:40 41Used by:Timeline
Symbol 43 TextUses:36Used by:46
Symbol 44 TextUses:36Used by:46
Symbol 45 TextUses:36Used by:46
Symbol 46 MovieClipUses:43 44 45Used by:Timeline
Symbol 47 BitmapUsed by:48 90
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:Timeline
Symbol 50 TextUses:33Used by:52
Symbol 51 TextUses:33Used by:52
Symbol 52 ButtonUses:50 51Used by:Timeline
Symbol 53 TextUses:33Used by:55
Symbol 54 TextUses:33Used by:55
Symbol 55 ButtonUses:53 54Used by:Timeline
Symbol 56 MovieClipUses:11 12 13Used by:Timeline
Symbol 57 FontUsed by:58 110 111 112 113 114 116 118 121 122 123 126 139 140 141 142 150 158
Symbol 58 TextUses:57Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 TextUses:33Used by:64
Symbol 63 TextUses:33Used by:64
Symbol 64 ButtonUses:62 63Used by:89
Symbol 65 TextUses:33Used by:67
Symbol 66 TextUses:33Used by:67
Symbol 67 ButtonUses:65 66Used by:89
Symbol 68 TextUses:33Used by:89
Symbol 69 TextUses:33Used by:89
Symbol 70 TextUses:33Used by:89
Symbol 71 GraphicUsed by:81
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:81
Symbol 74 GraphicUsed by:81
Symbol 75 GraphicUsed by:81
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:71 73 74 75 76 77 79 80Used by:89
Symbol 82 TextUses:33Used by:89
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:84 85Used by:88  Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:86 87Used by:89
Symbol 89 MovieClipUses:8 64 67 68 69 70 81 82 88Used by:Timeline
Symbol 90 GraphicUses:47Used by:91
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:96 97 98 99
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:96 97 98 99
Symbol 96 MovieClipUses:93 95Used by:Timeline
Symbol 97 MovieClipUses:93 95Used by:Timeline
Symbol 98 MovieClipUses:93 95Used by:Timeline
Symbol 99 MovieClipUses:93 95Used by:Timeline
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:104 105 106 107
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104 105 106 107
Symbol 104 MovieClipUses:101 103Used by:Timeline
Symbol 105 MovieClipUses:101 103Used by:Timeline
Symbol 106 MovieClipUses:101 103Used by:Timeline
Symbol 107 MovieClipUses:101 103Used by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:Timeline
Symbol 110 EditableTextUses:33 36 57Used by:Timeline
Symbol 111 TextUses:57Used by:Timeline
Symbol 112 EditableTextUses:33 36 57Used by:Timeline
Symbol 113 TextUses:57Used by:Timeline
Symbol 114 EditableTextUses:33 36 57Used by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 TextUses:57Used by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 EditableTextUses:33 36 57Used by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 EditableTextUses:33 36 57Used by:Timeline
Symbol 122 TextUses:57Used by:Timeline
Symbol 123 TextUses:57Used by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClipUses:124Used by:Timeline
Symbol 126 TextUses:57Used by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:Timeline
Symbol 133 GraphicUsed by:138
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:138
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:138
Symbol 138 MovieClipUses:133 135 137Used by:Timeline
Symbol 139 TextUses:57Used by:Timeline
Symbol 140 TextUses:57Used by:Timeline
Symbol 141 TextUses:57Used by:144
Symbol 142 TextUses:57Used by:144
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:141 142 143Used by:Timeline
Symbol 145 ShapeTweeningUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:145 146Used by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 TextUses:33Used by:Timeline
Symbol 150 EditableTextUses:33 36 57Used by:Timeline
Symbol 151 TextUses:33Used by:152
Symbol 152 ButtonUses:151Used by:Timeline
Symbol 153 TextUses:33Used by:154
Symbol 154 ButtonUses:153Used by:Timeline
Symbol 155 TextUses:33Used by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 158 EditableTextUses:33 36 57Used by:Timeline
Symbol 159 TextUses:33Used by:160
Symbol 160 MovieClipUses:159Used by:Timeline

Instance Names

"instructions"Frame 4Symbol 89 MovieClip
"enemy"Frame 5Symbol 86 MovieClip
"wallRight"Frame 5Symbol 104 MovieClip
"wallLeft"Frame 5Symbol 105 MovieClip
"wallTop"Frame 5Symbol 106 MovieClip
"wallBottom"Frame 5Symbol 107 MovieClip
"boxSize"Frame 5Symbol 110 EditableText
"sparklet"Frame 5Symbol 7 MovieClip [sparklet]
"nextLev"Frame 5Symbol 117 MovieClip
"bonus_mc"Frame 5Symbol 120 MovieClip
"levelScore"Frame 5Symbol 125 MovieClip
"loseScore"Frame 5Symbol 128 MovieClip
"circle"Frame 5Symbol 132 MovieClip
"cover"Frame 5Symbol 147 MovieClip
"playerNameField"Frame 6Symbol 158 EditableText
"level_txt"Symbol 115 MovieClip Frame 1Symbol 114 EditableText
"bonus_txt"Symbol 119 MovieClip Frame 1Symbol 118 EditableText
"bonusInside"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "bounce"
ExportAssets (56)Timeline Frame 1Symbol 2 as "death"
ExportAssets (56)Timeline Frame 1Symbol 3 as "click"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bell"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sparklet"
ExportAssets (56)Timeline Frame 1Symbol 161 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"
ExportAssets (56)Timeline Frame 3Symbol 32 as "loopSound"

Labels

"menu"Frame 4
"game"Frame 5
"results"Frame 6
"highScores"Frame 7

Dynamic Text Variables

_root.spaceLeftTxtSymbol 110 EditableText"<p align="center"><font face="BattleLines" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">Box Size</font></p>"
_root.targetSpaceTxtSymbol 112 EditableText"<p align="center"><font face="BattleLines" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">Target Size</font></p>"
_root.scoreTxtSymbol 121 EditableText"<p align="center"><font face="BattleLines" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">Score</font></p>"
_root.scoreSymbol 150 EditableText"<p align="center"><font face="BattleLines" size="88" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>SCORE</b></font></p>"




http://swfchan.com/10/46834/info.shtml
Created: 2/5 -2019 23:41:38 Last modified: 2/5 -2019 23:41:38 Server time: 22/12 -2024 20:04:18