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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Freekick Football.swf

This is the info page for
Flash #46837

(Click the ID number above for more basic data on this flash file.)


Text
KEYDO

Enter
Key

!

F

KEYDO

HELP

HELP

Powered by

05%

Your opponent is shooting!
Use the mouse to move and click to dive!

To advance choose what power to upgrade.

MATCH1

Score as many points as possible in the time provided
cdf

POWER

SPIN

GOALIE

YOU WON THE TOURNAMENT!! Your score is your total minus your opponent's total.
SCORE:

GOAL!!!!!

FREEKICK

FOOTBALL

PLAY

SOUND OFF

SOUND ON

Skip Practice

2

OPPONENT:

0

SHOTS LEFT:

YOU:

2

Practice!
Click to aim. This is the location that will be hit at 75% power and no spin.

ActionScript [AS1/AS2]

Frame 1
function chooseGameEndProcedure() { if (tKey == undefined) { tKey = "sjri5jf85jdor560"; } gameEndSubmitUrl = "http://freeplay.gamedek.com/gameend.aspx"; if (params == undefined) { myVariables.load("config.txt"); } else { decryptParams(params); crypto = 2; } } function g_fSetGameSize(a_numWidth, a_numHeight) { g_numGameWidth = a_numWidth; g_numGameHeight = a_numHeight; } function t_fLoadGameEnd() { mcResign.removeMovieClip(); mcGameOver.removeMovieClip(); if (mcGameEnd != undefined) { mcGameEnd.removeMovieClip(); } endContainer.createEmptyMovieClip("mcGameEnd", 100); endContainer.createEmptyMovieClip("mcGameEndBack", 99); with (endContainer.mcGameEndBack) { var backColor = 0; beginFill(backColor, 100); lineStyle(1, backColor, 100); moveTo(0, 0); lineTo(g_numGameWidth, 0); lineTo(g_numGameWidth, g_numGameHeight); lineTo(0, g_numGameHeight); lineTo(0, 0); endFill(); } if (freeplayid != undefined) { downloadURL = downloadURL + affiliateId; } var endUrlArray = new Array(); endUrlArray = endURL.split("."); var subString = endUrlArray[endUrlArray.length - 1]; if ((subString == "aspx") || (subString == "html")) { getURL (endURL, "_self"); } else { endContainer.mcGameEnd.loadMovie(endURL, mcGameEnd); endContainer.playAgain = playAgain; } } function displayMsg(myMsg, myTime, myFunction) { if (_root.msgTextStartHeight == undefined) { _root.msgTextStartHeight = stdDisplayMsg.myTextField.myTextField._y; } stdDisplayMsg.myMsg = myMsg; stdDisplayMsg.myTime = myTime; stdDisplayMsg.myFunction = myFunction; stdDisplayMsg.gotoAndPlay(2); } function createHelp(helpName, helpMsg) { helpMessageNames.push(helpName); Set(("blnShowed" + helpName) + "HM", false); Set(helpName + "Msg", helpMsg); } function showHelp(helpName) { msgToPresent.push(helpName); } function presentHelp() { if (blnGameOn && (msgToPresent.length > 0)) { helpName = msgToPresent.pop(); if (!eval (("blnShowed" + helpName) + "HM")) { Set(("blnShowed" + helpName) + "HM", true); helpMessage.helpTextField.text = eval (helpName + "Msg"); helpMessage.helpImage.holder.removeMovieClip(); helpMessage.helpImage.createEmptyMovieClip("holder", 1); helpMessage.helpImage.holder.attachMovie(helpName, "img", 1); blnGameOn = false; helpMessage.gotoAndPlay(2); } } } function createKeyboardCommand(keyFunctionName, keyFunctionMsg, defaultAsciValue, smooth) { Set(keyFunctionName + "Obj", new KeyboardCommand(keyFunctionName, keyFunctionMsg, defaultAsciValue)); if (!smooth) { keyboardCommands.push(eval (keyFunctionName + "Obj")); } else { smoothKeyboardCommands.push(eval (keyFunctionName + "Obj")); } } function smoothKeyMovement() { countKeyss = 0; while (countKeyss < smoothKeyboardCommands.length) { if (Key.isDown(smoothKeyboardCommands[countKeyss].myAsciKey)) { if (blnWaitForKey) { pressKey(smoothKeyboardCommands[countKeyss].myAsciKey); } else { commandToDo = eval (smoothKeyboardCommands[countKeyss].myName + "Function"); commandToDo(); } } countKeyss++; } } function pressKey(theKey) { if (blnWaitForKey) { var isItOk = true; countKeys = 0; while (countKeys < keyboardCommands.length) { if (theKey == keyboardCommands[countKeys].myAsciKey) { isItOk = false; break; } if (theKey == smoothKeyboardCommands[countKeys].myAsciKey) { isItOk = false; break; } countKeys++; } if (isItOk) { blnWaitForKey = false; Set(waitingCommandName + "Obj.myAsciKey", theKey); Set(("KCScreen." + waitingCommandName) + "Changer.myAsciKey", theKey); eval (("KCScreen." + waitingCommandName) + "Changer").gotoAndPlay(1); KCScreen.hitChosenKey._x = -500; } } else { countKeys = 0; while (countKeys < keyboardCommands.length) { if (keyboardCommands[countKeys].myAsciKey == theKey) { commandToDo = eval (keyboardCommands[countKeys].myName + "Function"); commandToDo(); } countKeys++; } } } function generateChangeKeyControls(boardName) { countKeys = 0; while (countKeys < keyboardCommands.length) { eval (boardName).attachMovie("keyCommandChanger", keyboardCommands[countKeys].myName + "Changer", countKeys); Set(((boardName + ".") + keyboardCommands[countKeys].myName) + "Changer._x", eval (boardName + ".KCBackground")._x); Set(((boardName + ".") + keyboardCommands[countKeys].myName) + "Changer._y", eval (boardName + ".KCBackground")._y + (eval (((boardName + ".") + keyboardCommands[countKeys].myName) + "Changer")._height * countKeys)); Set(((boardName + ".") + keyboardCommands[countKeys].myName) + "Changer.myMsg", keyboardCommands[countKeys].myMsg); Set(((boardName + ".") + keyboardCommands[countKeys].myName) + "Changer.myAsciKey", keyboardCommands[countKeys].myAsciKey); Set(((boardName + ".") + keyboardCommands[countKeys].myName) + "Changer.myName", keyboardCommands[countKeys].myName); countKeys++; } countKeyss = 0; while (countKeyss < smoothKeyboardCommands.length) { eval (boardName).attachMovie("keyCommandChanger", smoothKeyboardCommands[countKeyss].myName + "Changer", countKeys + countKeyss); Set(((boardName + ".") + smoothKeyboardCommands[countKeyss].myName) + "Changer._x", eval (boardName + ".KCBackground")._x); Set(((boardName + ".") + smoothKeyboardCommands[countKeyss].myName) + "Changer._y", eval (boardName + ".KCBackground")._y + (eval (((boardName + ".") + smoothKeyboardCommands[countKeyss].myName) + "Changer")._height * (countKeys + countKeyss))); Set(((boardName + ".") + smoothKeyboardCommands[countKeyss].myName) + "Changer.myMsg", smoothKeyboardCommands[countKeyss].myMsg); Set(((boardName + ".") + smoothKeyboardCommands[countKeyss].myName) + "Changer.myAsciKey", smoothKeyboardCommands[countKeyss].myAsciKey); Set(((boardName + ".") + smoothKeyboardCommands[countKeyss].myName) + "Changer.myName", smoothKeyboardCommands[countKeyss].myName); countKeyss++; } Set(boardName + ".KCBackground._width", eval (((boardName + ".") + keyboardCommands[0].myName) + "Changer")._width); Set(boardName + ".KCBackground._height", eval (((boardName + ".") + keyboardCommands[0].myName) + "Changer")._height * (keyboardCommands.length + smoothKeyboardCommands.length)); } function saveAndLoad() { if (userVars.data.points == undefined) { createNewUser(); } else { loadUserData(); } } function createSound(soundName) { sndController.createEmptyMovieClip(soundName, numSounds); Set(soundName, new Sound(eval ("sndController." + soundName))); eval (soundName).attachSound(soundName); numSounds++; } function g_fSetSoundOn() { g_sndGlobalSound.setVolume(100); sndClick.start(); } function g_fSetSoundOff() { sndClick.start(); g_sndGlobalSound.setVolume(0); } function runTimer() { if (_root.blnGameOn) { if ((timer > timeWarningAt) && ((timer - (1 / _root.frameRate)) < timeWarningAt)) { clockSound.start(); } _root.timer = _root.timer - (1 / _root.frameRate); gameField._y = gameField._y + speedLow; } if (_root.timer >= 0) { _root.clock.text = Math.floor(_root.timer / 60); _root.clock.text = _root.clock.text + ":"; var _local2 = String(Math.floor(_root.timer % 60)); if (_local2.length == 1) { _local2 = "0" + _local2; } _root.clock.text = _root.clock.text + _local2; } else if (_root.blnGameOn) { gameOver(); } } function trc(theString) { trace((theString + ": ") + eval (theString)); } function g_fGetRandomValue(a_numMaxValue) { g_numRandomSeed = (g_numRandomSeed * g_A) % 2147352576; var _local1 = Math.floor((g_numRandomSeed * a_numMaxValue) / g_C) % a_numMaxValue; return(_local1); } function TEAEncrypt(src, key) { var _local2 = charsToLongs(strToChars(src)); var _local9 = charsToLongs(strToChars(key)); var _local7 = _local2.length; if (_local7 == 0) { return(""); } if (_local7 == 1) { _local2[_local7++] = 0; } var _local3 = _local2[_local7 - 1]; var _local4 = _local2[0]; var _local11 = 2654435769; var _local12 = 4294967295; var _local5; var _local8; var _local10 = Math.floor(6 + (52 / _local7)); var _local6 = 0; var _local13 = 0; while ((_local10--) > 0) { _local6 = _local6 + _local11; _local6 = _local6 >>> 0; _local8 = (_local6 >>> 2) & 3; var _local1 = 0; while (_local1 < (_local7 - 1)) { _local4 = _local2[_local1 + 1]; _local5 = (((_local3 >>> 5) ^ (_local4 << 2)) + ((_local4 >>> 3) ^ (_local3 << 4))) ^ ((_local6 ^ _local4) + (_local9[(_local1 & 3) ^ _local8] ^ _local3)); _local5 = _local5 >>> 0; _local2[_local1] = _local2[_local1] + _local5; _local2[_local1] = _local2[_local1] >>> 0; _local3 = _local2[_local1]; _local1++; } _local4 = _local2[0]; _local5 = (((_local3 >>> 5) ^ (_local4 << 2)) + ((_local4 >>> 3) ^ (_local3 << 4))) ^ ((_local6 ^ _local4) + (_local9[(_local1 & 3) ^ _local8] ^ _local3)); _local5 = _local5 >>> 0; _local2[_local7 - 1] = _local2[_local7 - 1] + _local5; _local2[_local7 - 1] = _local2[_local7 - 1] >>> 0; _local3 = _local2[_local7 - 1]; } return(charsToHex(longsToChars(_local2))); } function TEADecrypt(src, key) { var _local4 = charsToLongs(hexToChars(src)); var _local9 = charsToLongs(strToChars(key)); var _local8 = _local4.length; if (_local8 == 0) { return(""); } var _local2 = _local4[_local8 - 1]; var _local3 = _local4[0]; var _local10 = 2654435769; var _local6; var _local7; var _local11 = Math.floor(6 + (52 / _local8)); var _local5 = _local11 * _local10; while (_local5 != 0) { _local7 = (_local5 >>> 2) & 3; var _local1 = _local8 - 1; while (_local1 > 0) { _local2 = _local4[_local1 - 1]; _local6 = (((_local2 >>> 5) ^ (_local3 << 2)) + ((_local3 >>> 3) ^ (_local2 << 4))) ^ ((_local5 ^ _local3) + (_local9[(_local1 & 3) ^ _local7] ^ _local2)); _local3 = (_local4[_local1] = _local4[_local1] - _local6); _local1--; } _local2 = _local4[_local8 - 1]; _local6 = (((_local2 >>> 5) ^ (_local3 << 2)) + ((_local3 >>> 3) ^ (_local2 << 4))) ^ ((_local5 ^ _local3) + (_local9[(_local1 & 3) ^ _local7] ^ _local2)); _local3 = (_local4[0] = _local4[0] - _local6); _local5 = _local5 - _local10; } return(charsToStr(longsToChars(_local4))); } function charsToLongs(chars) { var _local3 = new Array(Math.ceil(chars.length / 4)); var _local1 = 0; while (_local1 < _local3.length) { _local3[_local1] = ((chars[_local1 * 4] + (chars[(_local1 * 4) + 1] << 8)) + (chars[(_local1 * 4) + 2] << 16)) + (chars[(_local1 * 4) + 3] << 24); _local1++; } return(_local3); } function longsToChars(longs) { var _local3 = new Array(); var _local1 = 0; while (_local1 < longs.length) { _local3.push(longs[_local1] & 255, (longs[_local1] >>> 8) & 255, (longs[_local1] >>> 16) & 255, (longs[_local1] >>> 24) & 255); _local1++; } return(_local3); } function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } function decryptParams(myParams) { decPar = TEADecrypt(myParams, tKey); arrayOfVars = new Array(); arrayOfVars = decPar.split("&"); count = 0; while (count < arrayOfVars.length) { varHolder = new Array(); varHolder = arrayOfVars[count].split("="); Set(varHolder[0], varHolder[1]); trc(varHolder[0]); count++; } } _quality = "BEST"; _root.menu.hide(); fscommand ("showmenu", "false"); System.security.allowDomain(domainToAllow); System.security.allowDomain("http://freeplay.gamedek.com/"); stop(); var startX = 0; var startY = 0; var gameWidth = 680; var gameHeight = 540; var frameRate = 30; var timer = 0; var timeWarningAt = 0; var crypto = 0; var blnStartGame = false; var blnGameOver = false; var blnGameOn = false; var userVars = SharedObject.getLocal("Template_user_vars"); myVariables = new LoadVars(); myVariables.onLoad = function (success) { if (success) { trace(this.params); crypto = 1; _root.decryptParams(this.params); } else { crypto = 0; trace("could not decrypt"); } }; puzzle_XML = new XML(); puzzle_XML.ignoreWhite = true; puzzle_XML.onLoad = function (success) { if (success) { loadPuzzleValues(); gotoAndPlay ("playGameFrame"); } }; _root.xmlGameEnd = new XML(); _root.xmlGameEnd.onLoad = function (success) { if (success) { trace("DECRYPTIT:" + this.firstChild.firstChild.nodeValue); _root.decryptParams(this.firstChild.firstChild.nodeValue); _root.endURL = _root.gameEndUrl; _root.t_fLoadGameEnd(); delete this.onLoad; } }; playAgain = function () { gotoAndPlay ("introFrame"); }; var helpMessageNames = new Array(); var msgToPresent = new Array(); var blnWaitForKey = false; var keyboardCommands = new Array(); var smoothKeyboardCommands = new Array(); var waitingCommandName = ""; var numSounds = 1; var g_sndGlobalSound = new Sound(); createSound("clockSound"); var g_A = 3423313; var g_C = 2435; if (g_numRandomSeed == undefined) { g_numRandomSeed = Math.floor(Math.random() * 1000) + 1; } MovieClip.prototype.wait = function (interval) { this.stop(); this.interval = interval * 1000; this.startTime = getTimer(); this.onEnterFrame = function () { if ((getTimer() - this.startTime) > this.interval) { delete this.onEnterFrame; this.play(); } }; }; MovieClip.prototype.zoom = function (mc, end, time) { var _local2 = mc._xscale; var _local3 = mc._yscale; tweenXscale = new mx.transitions.Tween(mc, "_xscale", mx.transitions.easing.Strong.easeOut, _local2, end, time); tweenYscale = new mx.transitions.Tween(mc, "_yscale", mx.transitions.easing.Strong.easeOut, _local3, end, time); }; MovieClip.prototype.slideIn = function (mc, beginX, time) { var _local1 = mc._x; tweenX = new mx.transitions.Tween(mc, "_x", mx.transitions.easing.Strong.easeOut, beginX, _local1, time); }; MovieClip.prototype.slideUp = function (mc, beginY, time) { var _local1 = mc._y; tweenY = new mx.transitions.Tween(mc, "_y", mx.transitions.easing.Strong.easeOut, beginY, _local1, time); }; MovieClip.prototype.pop = function (mc, begin, end, time) { tweenXscale = new mx.transitions.Tween(mc, "_xscale", mx.transitions.easing.Back.easeOut, begin, end, time); tweenYscale = new mx.transitions.Tween(mc, "_yscale", mx.transitions.easing.Back.easeOut, begin, end, time); }; MovieClip.prototype.fade = function (mc, begin, end, time) { tweenFade = new mx.transitions.Tween(mc, "_alpha", mx.transitions.easing.None.easeNone, begin, end, time); }; chooseGameEndProcedure(); startX = 0; startY = 0; gameWidth = 720; gameHeight = 480; frameRate = 30; msgX = 150; msgY = 150; g_fSetGameSize(gameWidth, gameHeight); xmlName = "soccer_puzzle.xml"; userVars = SharedObject.getLocal("Soccer_user_vars"); strRules = "When it is your turn to shoot: \n -Click the location on the goal you want to hit. This is the location that will be hit at 75% power and no spin.\n -Click on a location on the ball for the spin to make the ball curve in the air. High spins are sometimes tough to control and will change where the ball will hit the net.\n -Watch the power gauge and click when you have the desired power. Higher power will cause the ball to go faster but lift slightly\n\nIf you are defending, the goalie will follow your mouse, so move it left, right and up to follow the ball. If you can't quite reach a ball, click to make the goalie dive left or right."; timeWarningAt = 5; blnStartGame = false; blnGameOver = false; blnGameOn = false; level = 0; points = 0; lives = 3; timer = 450; var poppedHelp4 = 0; var poppedHelp1 = 0; var poppedHelp2 = true; var poppedHelp3 = true; var blnPracticeKick = true; var blnPracticeSave = false; var blnFirstSave = true; _quality = "BEST"; var startX = 0; var startY = 0; var gameWidth = 720; var gameHeight = 480; var frameRate = 35; var numColumns = 10; var numRows = 40; var startingRows = 4; var bottomCornerX = 0; var bottomCornerY = 540; var boxScale = 175; var boxHeight = boxScale; var boxWidth = boxScale; var boxDepth = 1000; var golieWidth = 36; var timeToLeap = 34; var leapScaler = ((5 + random(3 - level)) - random(3 - level)); var leapOffset = 0.5; var movementSpeed = 1; var numBlockers = 1; var goalieMoveSpeed = 0.5; var yourMoveSpeed = 2; var msgTxt = ""; var blnStartGame = false; var blnGameOver = false; var blnGameOn = false; var blnPassedBlockers = false; var blnBallOnTop = true; var blnBallOverGoal = true; var blnCaughtBall = false; var blnShooting = true; var action = "angle"; var resolveTime = 0; var setTimeToResolve = 100; var moveDirection = 1; var timer = 3000; var tickTime = 60; var totalShotsPerMatch = 10; var shotsLeft = 0; var numRounds = 4; var level = 0; var points = 0; var pointsMe = 0; var pointsYou = 0; var totalPoints = 0; var bonusPower = 0; var bonusSpin = 0; var bonusGoalie = 0; var boundZ = 2000; var boundY = 450; var boundX = 5000; var horizonY = 200; var initialZ = 0; var horizonZ = 1100; var farHorizonZ = 1150; var farHorizonScale = 12; var blockerDist = 850; var ballStartY = boundY; var ballStartX = 400; var gravity = 3; var maxPowerFrames = 50; var normPowerFrames = 38; var maxPower = 20; var vZHolder = 0; var aZHolder = 0; var frictionZ = -2; var maxPowerZ = 50; var minPowerZ = 40; var vYHolder = 0; var aYHolder = 0; var gravity = 0.9; var angleX = 0; var angleY = 0; var maxSpinY = 1; var extraBounceY = 2; var vXHolder = 0; var aXHolder = 0; var maxPowerX = 8; var vXPowerEffect = 0.5; var vXPowerBonusEffect = 0.05; var maxSpinX = 0.7; var powerModifier = 1; var powerModifierBuidPower = 0.5; var ymousePowerModifier = 0.0005; var powerModifierMultiplyer = 2; var aXPowerEffect = 0.08; var maxPowerY = 45; var vYPowerbonus = 5; var vYPowerBonusEffect = 0.4; levelArray = new Array(); var userVars = SharedObject.getLocal("GOALKICK_user_vars"); var numPlays = 0; var numWins = 0; createSound("clickSnd"); createSound("overSnd"); createSound("kickSnd"); createSound("barSnd"); createSound("netSnd"); createSound("blockerSnd"); createSound("croudSnd"); createSound("cheersSnd"); createSound("blockSound"); createSound("slamSound"); createSound("longGoalSound"); createSound("shortGoalSound"); createSound("multigoalSound"); blockSound.setVolume(50); createHelp("chooseDirection", "This is a timer bonus. It will give you more time"); createHelp("lightStepBonus", "This is a light step bonus. You will not cause platforms to fall for 5 seconds"); createHelp("speedBonus", "This is a speed bonus. You will move faster for 5 seconds"); createHelp("pointsBonus", "This is a points bonus. You will receive 500 more points for stepping on this"); createHelp("finishHelp", "Use the mouse or keyboard to walk on as many platforms as possible to reach the Finish Platform"); createHelp("greenSquresHere", "You need to step on all the green squares to complete the level, so plan your rout carefully"); createHelp("teleportSquares", "If you step on this square you will be teleported to the other one."); var bonusChance = 20; speedBonusCountdown = 0; lightStepCountdown = 0; okButtonAction = function () { }; lookAtMe = new FocusManager(); _root.onEnterFrame = function () { smoothKeyMovement(); if (_root.timer >= 0) { _root.timer = 1000; _root.clock.text = Math.floor(_root.timer / 60); _root.clock.text = _root.clock.text + ":"; var newText = String(Math.floor(_root.timer % 60)); if (newText.length == 1) { newText = "0" + newText; } _root.clock.text = _root.clock.text + newText; } else if (_root.blnGameOn) { gameOver(); } if (_root.blnGameOn) { _root.timer = _root.timer - (1 / _root.frameRate); if (action == "angle") { mouseTarget.gotoAndStop(1); vXHolder = (-(1 - (_xmouse / ballStartX))) * maxPowerX; vYHolder = (-(1 - (_ymouse / ballStartY))) * maxPowerY; mouseTarget._x = _xmouse; mouseTarget._y = _ymouse; } else if (action == "spin") { if ((((_xmouse > (ballStartX - (boxWidth / 2))) && (_xmouse < (ballStartX + (boxWidth / 2)))) && (_ymouse < ballStartY)) && (_ymouse > (ballStartY - boxHeight))) { aXHolder = (1 - (_xmouse / ballStartX)) * maxSpinX; aYHolder = (1 - (_ymouse / (ballStartY - (boxHeight / 2)))) * maxSpinY; mouseSpinTarget._x = _xmouse; mouseSpinTarget._y = _ymouse; mouseTarget.gotoAndStop(25 + Math.floor(20 * ((_xmouse - ballStartX) / (boxScale / 2)))); } } else if (action == "power") { powerModifier = powerModifier + powerModifierBuidPower; if ((powerModifier >= maxPower) || (powerModifier < 1)) { powerModifierBuidPower = powerModifierBuidPower * -1; if (powerModifier >= maxPower) { powerModifier = maxPower + powerModifierBuidPower; } } sHUD.gotoAndStop(Math.floor((normPowerFrames + (2 * bonusPower)) * (powerModifier / maxPower))); } else if (action == "kick") { gameField.ball.vX = gameField.ball.vX + gameField.ball.aX; gameField.ball.vY = gameField.ball.vY + gameField.ball.aY; gameField.ball.vZ = gameField.ball.vZ + gameField.ball.aZ; gameField.ball.X = gameField.ball.X + gameField.ball.vX; gameField.ball.Y = gameField.ball.Y + gameField.ball.vY; gameField.ball.Z = gameField.ball.Z + gameField.ball.vZ; gameField.ball._x = gameField.ball.X; if (gameField.ball.Y > (boundY - (horizonY * (gameField.ball.Z / horizonZ)))) { gameField.ball.vY = gameField.ball.vY * -1; gameField.ball.vZ = gameField.ball.vZ + frictionZ; gameField.ball._y = boundY - (horizonY * (gameField.ball.Z / horizonZ)); gameField.ball.vY = gameField.ball.vY + extraBounceY; } else { gameField.ball._y = gameField.ball.Y; } if ((!blnPassedBlockers) && (gameField.ball.Z > blockerDist)) { checkBlocker(); blnPassedBlockers = true; } if (((gameField.ball.Z >= horizonZ) || (gameField.ball.Z < 0)) || (gameField.ball.vZ < 0)) { if (gameField.ball.vZ < 0) { gameField.ball.vX = 0; gameField.ball.aX = 0; gameField.ball.vZ = 0; gameField.ball.ball.gotoAndStop(1); } checkGoal(); doResolve(); action = "resolve"; } else { gameField.ball.realZ = gameField.ball.Z; gameField.ball._width = (gameField.ball._height = farHorizonScale + ((boxScale - farHorizonScale) * (((farHorizonZ - gameField.ball.Z) * (farHorizonZ - gameField.ball.Z)) / (farHorizonZ * farHorizonZ)))); } gameField.ball.X = gameField.ball._x; gameField.ball.Y = gameField.ball._y; gameField.ball.Z = gameField.ball.realZ; if (blnShooting) { if ((gameField.ball.X > ((goal._x + goal.golie._x) + golieWidth)) && (goal.golie._currentframe <= 2)) { if (((horizonZ - gameField.ball.Z) / gameField.ball.vZ) < (((gameField.ball._x - ((goal._x + goal.golie._x) + golieWidth)) / leapScaler) - leapOffset)) { goal.golie.gotoAndPlay("jumpRightFrame"); } else { goal.golie._x = goal.golie._x + (goalieMoveSpeed + level); newFrame = goal.golie.readyMan._currentframe + 1; if (newFrame > 11) { newFrame = 1; } if (goal.golie.readyMan._currentframe != 13) { goal.golie.readyMan.gotoAndStop(newFrame); } } } if ((gameField.ball.X < ((goal._x + goal.golie._x) + golieWidth)) && (goal.golie._currentframe <= 2)) { if (((horizonZ - gameField.ball.Z) / gameField.ball.vZ) < (((((goal._x + goal.golie._x) + golieWidth) - gameField.ball._x) / leapScaler) - leapOffset)) { goal.golie.gotoAndPlay("jumpLeftFrame"); } else { goal.golie._x = goal.golie._x - (goalieMoveSpeed + level); newFrame = goal.golie.readyMan._currentframe - 1; if (newFrame < 1) { newFrame = 11; } goal.golie.readyMan.gotoAndStop(newFrame); } } } else if (_xmouse > ((goal._x + goal.golie._x) + 75)) { if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { moveDirection = 1; goal.golie._x = goal.golie._x + (moveDirection * (yourMoveSpeed + bonusGoalie)); newFrame = goal.golie.readyMan._currentframe + moveDirection; if (newFrame > 11) { newFrame = 1; } goal.golie.readyMan.gotoAndStop(newFrame); } } else if (_xmouse < (goal._x + goal.golie._x)) { if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { moveDirection = -1; goal.golie._x = goal.golie._x + (moveDirection * (yourMoveSpeed + bonusGoalie)); newFrame = goal.golie.readyMan._currentframe + moveDirection; if (newFrame < 1) { newFrame = 11; } goal.golie.readyMan.gotoAndStop(newFrame); } } else if (_ymouse < 175) { if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { goal.golie.readyMan.gotoAndStop("upHandsFrame"); } } else if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { goal.golie.readyMan.gotoAndStop(1); } } else if (action == "resolve") { resolveTime--; if (resolveTime < 0) { if (blnPracticeSave) { blnShooting = false; } else if (blnPracticeKick) { blnShooting = true; } else if (blnShooting) { blnShooting = false; } else { blnShooting = true; } _root.startNewRound(); gameField.ball.vZ = 0; gameField.ball.vX = 0; gameField.ball.aX = 0; gameField.ball.vY = 0; gameField.ball.ball.gotoAndStop(1); } gameField.ball.vX = gameField.ball.vX + gameField.ball.aX; gameField.ball.vY = gameField.ball.vY + gameField.ball.aY; gameField.ball.vZ = gameField.ball.vZ + gameField.ball.aZ; gameField.ball.X = gameField.ball.X + gameField.ball.vX; gameField.ball.Y = gameField.ball.Y + gameField.ball.vY; gameField.ball.Z = gameField.ball.Z + gameField.ball.vZ; gameField.ball._x = gameField.ball.X; if (gameField.ball.Y > (boundY - (horizonY * (gameField.ball.Z / horizonZ)))) { gameField.ball.vY = gameField.ball.vY * -1; gameField.ball._y = boundY - (horizonY * (gameField.ball.Z / horizonZ)); gameField.ball.vY = gameField.ball.vY + extraBounceY; } else { gameField.ball._y = gameField.ball.Y; } if ((gameField.ball.Z >= farHorizonZ) || (gameField.ball.Z < 0)) { gameField.ball.Z = farHorizonZ - 1; gameField.ball.vZ = gameField.ball.vZ * -0.01; gameField.ball.aX = 0; gameField.ball.vY = 0; } gameField.ball.realZ = gameField.ball.Z; gameField.ball._width = (gameField.ball._height = farHorizonScale + ((boxScale - farHorizonScale) * (((farHorizonZ - gameField.ball.Z) * (farHorizonZ - gameField.ball.Z)) / (farHorizonZ * farHorizonZ)))); gameField.ball.X = gameField.ball._x; gameField.ball.Y = gameField.ball._y; gameField.ball.Z = gameField.ball.realZ; } if (action == "shotOn") { resolveTime--; if (resolveTime < 0) { doEnemyShot(); } if (_xmouse > ((goal._x + goal.golie._x) + 75)) { if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { moveDirection = 1; goal.golie._x = goal.golie._x + (moveDirection * (yourMoveSpeed + bonusGoalie)); newFrame = goal.golie.readyMan._currentframe + moveDirection; if (newFrame > 11) { newFrame = 1; } goal.golie.readyMan.gotoAndStop(newFrame); } } else if (_xmouse < ((goal._x + goal.golie._x) - 15)) { if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { moveDirection = -1; goal.golie._x = goal.golie._x + (moveDirection * (yourMoveSpeed + bonusGoalie)); newFrame = goal.golie.readyMan._currentframe + moveDirection; if (newFrame < 1) { newFrame = 11; } goal.golie.readyMan.gotoAndStop(newFrame); } } else if (_ymouse < 175) { if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { goal.golie.readyMan.gotoAndStop("upHandsFrame"); } } else if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { goal.golie.readyMan.gotoAndStop(1); } } if (blnPracticeKick) { goal.golie._x = 10000; count = 1; while (count <= 3) { eval ("blocker.blocker" + count)._x = 1000; count++; } } } }; _root.onMouseDown = function () { _root.doButtonPressed(); }; function init() { timer = 120; points = 0; resolveTime = 0; pointsMe = 0; pointsYou = 0; totalPointsMe = 0; totalPointsYou = 0; totalPoints = 0; level = 1; bonusPower = 0; bonusSpin = 0; bonusGoalie = 0; numBlockers = 0; blnShooting = true; blnBallOnTop = true; blnGameOver = false; gameBoard = new Array(numRows); croudSnd.start(0, 999); croudSnd.setVolume(60); blnFirstSave = true; } function startNewLevel() { numBlockers = level; if (blnPracticeSave) { blnShooting = false; } else { blnShooting = true; } shotsLeft = totalShotsPerMatch; points = 0; pointsYou = 0; pointsMe = 0; timer = 120; msgTxt = "Choose a skill to upgrade."; if (level == numRounds) { msgTitle = "Final Round!"; } else { msgTitle = ("ROUND " + level) + " of 4\nBeat your opponent to get to the next round."; } if (blnPracticeKick || (blnPracticeSave)) { _root.startNewRound(); } else { chooseBonusBoard.gotoAndPlay(2); hiderMov._visible = false; } } function startNewRound() { if (shotsLeft <= 0) { if (points == 0) { action = "over"; msgTxt = ("You are tied at " + pointsMe) + "\nOVERTIME: Take another shot."; levelMsg.gotoAndPlay(2); } else { matchOver(); } } else { if ((!blnPracticeKick) && (!blnPracticeSave)) { shotsLeft--; } croudSnd.setVolume(60); powerModifier = 1; pb.boot._y = 0; if (level == numRounds) { leapScaler = 11; } else { leapScaler = (11 + g_fGetRandomValue(8 - (level * 2))) - g_fGetRandomValue(8 - (level * 2)); } trace(leapScaler); leapOffset = 0.5; var theOffset = (random(1000) / 1000); ballStartX = 200 + (300 * theOffset); sHUD.powerMax.gotoAndStop(Math.floor(normPowerFrames + (2 * bonusPower))); blnCaughtBall = false; blnBouncedBall = false; if (blnShooting) { goal.gotoAndStop("redGoalie"); } else { goal.gotoAndStop("blueGoalie"); } goal.golie.gotoAndStop("readyFrame"); _root.gameField.ball.ball.gotoAndStop(1); aYHolder = 0; aZHolder = 0; aXHolder = 0; blnBallOverGoal = true; blnBallOnTop = true; blnPassedBlockers = false; if (_root.gameField.getDepth() == _root.startingNetDepth) { gameField.swapDepths(Net); gameField.swapDepths(goal); gameField.swapDepths(blocker); } else if (_root.gameField.getDepth() == _root.startingGoalDepth) { gameField.swapDepths(goal); gameField.swapDepths(blocker); } else if (_root.gameField.getDepth() == _root.startingBlockerDepth) { gameField.swapDepths(blocker); } blnGameOn = false; goal.golie._x = (goal.goalBar._width / 2) - golieWidth; if (blnShooting) { count = 1; while (count <= 3) { eval ("blocker.blocker" + count)._x = 1000; count++; } numBlockers = level - 1; count = 1; while (count <= numBlockers) { eval ("blocker.blocker" + count).gotoAndStop("normalFrame"); eval ("blocker.blocker" + count)._x = 200 + random(300); count++; } blocker._x = 0; gotoAndStop ("chooseDirectionFrame"); action = "angle"; } else { blocker._x = 1000; resolveTime = 100; action = "shotOn"; msgTxt = "Your opponent is shooting! Use your LEFT and RIGHT arrows to move and the UP arrow to DIVE."; enemyShootingMsg.gotoAndPlay(2); } if (blnPracticeKick) { goal.golie._x = 10000; count = 1; while (count <= 3) { eval ("blocker.blocker" + count)._x = 1000; count++; } } decodeLevel(level); blnGameOn = true; } } function loadPuzzleValues() { count = 0; while (count < puzzle_XML.firstChild.childNodes[0].childNodes.length) { levelArray[count] = puzzle_XML.firstChild.childNodes[0].childNodes[count].attributes.puzzle; count++; } } function decodeLevel(theNum) { createGameBoard(); setupBoard(); } function createGameBoard() { var blockName = "ball"; gameField.attachMovie("sBall", blockName, (countY * numColumns) + countX); blockName = eval ("gameField." + blockName); gameField.ball._width = (gameField.ball._height = boxScale); blockName.depth = 0; blockName.X = ballStartX; blockName.Y = ballStartY; blockName.Z = 0; blockName.vX = 0; blockName.vY = 0; blockName.vZ = 0; blockName.aX = 0; blockName.aY = 0; blockName.aZ = 0; blockName._y = blockName.Y; blockName._x = blockName.X; blockName.realZ = 0; grasstufts._x = gameField.ball._x - 84; grasstufts._y = gameField.ball._y - 175; } function setupBoard() { if (blnShooting) { sHUD.gotoAndStop(1); sHUD._x = gameField.ball._x - 84; sHUD._y = gameField.ball._y - 175; } } function doButtonPressed() { if (blnGameOn) { if (action == "angle") { action = "spin"; angleX = _xmouse; angleY = _ymouse; Mouse.show(); mouseSpinTarget._x = ballStartX; mouseSpinTarget._y = ballStartY - (boxHeight / 2); gotoAndPlay ("chooseSpinFrame"); } else if (action == "spin") { action = "power"; gotoAndPlay ("choosePowerFrame"); } else if (action == "power") { sHUD._x = -400; sHUD._y = -400; gameField.ball.vZ = (minPowerZ + (bonusPower * 5)) + ((powerModifier * powerModifierMultiplyer) / (1 + ((_ymouse * _ymouse) * ymousePowerModifier))); gameField.ball.vX = calculateAngle(gameField.ball.vZ, angleX, gameField.ball._x); gameField.ball.aX = Number(aXHolder) * ((powerModifier + (bonusSpin * 4)) * aXPowerEffect); gameField.ball.vY = (calculateAngle(gameField.ball.vZ, angleY, gameField.ball._y) - (vYPowerbonus + (powerModifier * vYPowerBonusEffect))) + bonusPower; if (aYHolder > 0) { gameField.ball.aY = Number((gravity + aYHolder) + (bonusSpin / 10)); } else { gameField.ball.aY = Number(gravity + aYHolder); } doKickAnimation(); mouseTarget._x = 1000; mouseTarget.gotoAndStop(1); action = "waiting"; } else if (action == "kick") { if (((goal.golie._currentframe <= 2) && (!blnShooting)) && (!blnCaughtBall)) { if (_xmouse > ((goal._x + goal.golie._x) + 35)) { goal.golie.gotoAndPlay("jumpRightFrame"); } else { goal.golie.gotoAndPlay("jumpLeftFrame"); } } } } } function doKickAnimation() { var _local1 = gameField.ball._x - 10; if (_local1 > 360) { kickRight._x = _local1; kickRight.play(); } else { kickLeft._x = _local1; kickLeft.play(); } } function calculateAngle(speed, endloc, startloc) { var _local2 = (horizonZ - initialZ) / speed; var _local1 = (endloc - startloc) / _local2; return(_local1); } function checkBlocker() { croudSnd.setVolume(80); if (blocker.hitTest(gameField.ball._x, gameField.ball._y - (gameField.ball._height / 2), true)) { blockerSnd.start(); cheersSnd.start(); croudSnd.setVolume(100); if (blocker.blocker1.hitTest(gameField.ball._x, gameField.ball._y - (gameField.ball._height / 2), false)) { blocker.blocker1.gotoAndStop("hurtFrame"); } else if (blocker.blocker2.hitTest(gameField.ball._x, gameField.ball._y - (gameField.ball._height / 2), false)) { blocker.blocker2.gotoAndStop("hurtFrame"); } else if (blocker.blocker3.hitTest(gameField.ball._x, gameField.ball._y - (gameField.ball._height / 2), false)) { blocker.blocker3.gotoAndStop("hurtFrame"); } gameField.ball.vZ = 0; gameField.ball.vX = 0; gameField.ball.aX = 0; gameField.ball.vY = 0; gameField.ball.ball.gotoAndStop(1); doMiss(); doResolve(); action = "resolve"; } else { gameField.swapDepths(blocker); blnBallOnTop = false; } } function checkGoal() { cheersSnd.start(); croudSnd.setVolume(100); if (goal.goalBar.hitTest(gameField.ball._x, gameField.ball._y - (gameField.ball._height / 2), true)) { doBounce(); } else if (goal.golie.GBG.hitTest(gameField.ball._x, gameField.ball._y - (gameField.ball._height / 2), true)) { doSave(); } else if (gameField.ball.hitTest(goal.goalNet)) { if (blnBallOverGoal) { gameField.swapDepths(goal); blnBallOverGoal = false; } doGoal(); } else if (gameField.ball.Z > horizonZ) { if (blnBallOverGoal) { gameField.swapDepths(goal); gameField.swapDepths(Net); blnBallOverGoal = false; } doMiss(); } else { doMiss(); } } function doGoal() { trace("DOGOAL"); goalMsg.gotoAndPlay(2); netSnd.start(); gameField.ball.vZ = 0; gameField.ball.vX = 0; gameField.ball.aX = 0; gameField.ball.vY = 0; gameField.ball.ball.gotoAndStop(1); if (blnShooting) { crowd.gotoAndStop("blueFrame"); if ((!blnPracticeKick) && (!blnPracticeSave)) { points++; pointsMe++; totalPointsMe++; } } else { crowd.gotoAndStop("redFrame"); if ((!blnPracticeKick) && (!blnPracticeSave)) { points--; pointsYou++; totalPointsYou++; } } goal.golie.golieFace.gotoAndStop("sadFrame"); } function doSave() { blnCaughtBall = true; checkSave(); } function doBounce() { barSnd.start(); gameField.ball.vZ = gameField.ball.vZ * -0.1; gameField.ball.aX = 0; if (blnShooting) { crowd.gotoAndStop("redFrame"); count = 1; while (count <= 3) { if (eval ("blocker.blocker" + count)._currentframe != 2) { eval ("blocker.blocker" + count).gotoAndStop("happyFrame"); } count++; } } else { crowd.gotoAndStop("blueFrame"); } goal.golie.golieFace.gotoAndStop("happyFrame"); } function doMiss() { if (blnShooting) { crowd.gotoAndStop("redFrame"); count = 1; while (count <= 3) { if (eval ("blocker.blocker" + count)._currentframe != 2) { eval ("blocker.blocker" + count).gotoAndStop("happyFrame"); } count++; } } else { crowd.gotoAndStop("blueFrame"); } goal.golie.golieFace.gotoAndStop("happyFrame"); } function doResolve() { resolveTime = setTimeToResolve; } function doEnemyShot() { do { angleX = (220 - (level * 10)) + random(280 + (level * 20)); } while ((angleX > (380 + (level * 20))) && (angleX < (350 - (level * 20)))); if (angleX > 470) { aXHolder = -1 * random(level / 10); } else if (angleX < 250) { aXHolder = random(level / 10); } else { aXHolder = (random(level) / 10) - random(level / 10); } trace(level); trace("aXHolder" + aXHolder); angleY = 130 + random(130); if (angleY < 140) { aYHolder = (random(10) / 1000) + (level / 50); } else if (angleY > 270) { aYHolder = (-1 * (random(8) / 1000)) + (level / 70); } aYHolder = ((random(10) / 500) - 0.01) + (level / 50); powerModifier = (level + 14) + random(5); gameField.ball.vZ = minPowerZ + (((powerModifier + level) * powerModifierMultiplyer) / (1 + ((_ymouse * _ymouse) * ymousePowerModifier))); gameField.ball.vX = calculateAngle(gameField.ball.vZ, angleX, gameField.ball._x); gameField.ball.aX = Number(aXHolder) * (powerModifier * aXPowerEffect); gameField.ball.vY = calculateAngle(gameField.ball.vZ, angleY, gameField.ball._y) - (vYPowerbonus + (powerModifier * vYPowerBonusEffect)); gameField.ball.aY = Number(gravity + aYHolder); doKickAnimation(); } function doNextLevel() { } function matchOver() { blnGameOn = false; action = "over"; mouseTarget._x = -1000; mouseSpinTarget._x = -1000; Mouse.show(); totalPoints = totalPoints + points; if (points <= 0) { if (totalPoints < 0) { totalPoints = 0; } msgTxt = (((("You lost the round!\n\nYour total was: " + totalPointsMe) + "\nOpponent's total was: ") + totalPointsYou) + "\nTotal Score: ") + totalPoints; levelMsg.gotoAndPlay(2); blnGameOver = true; } else if (level < numRounds) { msgTxt = "You won!\nGet ready for the next round."; levelMsg.gotoAndPlay(2); level++; } else { msgTxt = (((("YOU WON THE TOURNAMENT!!\nYour total was: " + totalPointsMe) + "\nOpponent's total was: ") + totalPointsYou) + "\nTotal Score: ") + totalPoints; _root.longGoalSound.start(); levelMsg.gotoAndPlay(2); blnGameOver = true; } } function gameOver() { removeClips(); blnGameOn = false; gotoAndStop ("gameOverFrame"); } function removeClips() { gameField.removeMovieClip(); blocker.removeMovieClip(); goal.golie.removeMovieClip(); grasstufts.removeMovieClip(); mouseSpinTarget._x = 1000; mouseTarget._x = 1001; } function checkSave() { if ((goal.golie._currentframe > 2) && (goal.golie._currentframe <= 6)) { _root.blnBouncedBall = true; _root.gameField.ball.aX = 0; _root.bounceBall(-10, -10); } else if ((goal.golie._currentframe > 6) && (goal.golie._currentframe <= 13)) { _root.blnBouncedBall = true; _root.gameField.ball.aX = 0; _root.bounceBall(-15, 0); } else if ((goal.golie._currentframe > 13) && (goal.golie._currentframe <= 30)) { _root.blnBouncedBall = true; _root.gameField.ball.aX = 0; _root.bounceBall(-5, 0); } else if ((goal.golie._currentframe > 31) && (goal.golie._currentframe < 35)) { _root.blnBouncedBall = true; _root.gameField.ball.aX = 0; _root.bounceBall(10, -10); } else if ((goal.golie._currentframe > 35) && (goal.golie._currentframe <= 42)) { _root.blnBouncedBall = true; _root.gameField.ball.aX = 0; _root.bounceBall(15, 0); } else if ((goal.golie._currentframe > 42) && (goal.golie._currentframe <= 58)) { _root.blnBouncedBall = true; _root.gameField.ball.aX = 0; _root.bounceBall(5, 0); } else { gameField.ball._x = 10000; gameField.ball.X = 1000; gameField.ball.vZ = 0; gameField.ball.vX = 0; gameField.ball.aX = 0; gameField.ball.vY = 0; blnCaughtBall = true; goal.golie.readyMan.gotoAndStop("catchFrame"); } } function bounceBall(xShift, yShift) { gameField.ball.vX = gameField.ball.vX + xShift; gameField.ball.vY = gameField.ball.vY + yShift; gameField.ball.vZ = gameField.ball.vZ * -0.1; } function KCButton() { clickSound.start(); KCScreen._x = 0; KCScreen._y = 0; _root.btnActionHolder = _root.okButtonAction; _root.okButtonAction = _root.KCOkButton; } function startButton() { gotoAndPlay ("loadingFrame"); clickSound.start(); } function helpMessageOk() { clickSound.start(); helpMessage._x = -500; helpMessage.gotoAndStop(1); blnGameOn = true; _root.okButtonAction = _root.btnActionHolder; } function KCOkButton() { clickSound.start(); KCScreen._y = -700; blnWaitForKey = false; _root.okButtonAction = _root.btnActionHolder; } function createNewUser() { userVars.data.points = highestPoints; userVars.data.userVars.flush(); saveAndLoad(); } function saveUserData() { userVars.data.points = highestPoints; userVars.data.userVars.flush(); } function loadUserData() { highestPoints = Number(userVars.data.points); } endContainer.playAgain = new eval (function () { gotoAndPlay ("introFrame"); })();
Instance of Symbol 99 MovieClip in Frame 1
onClipEvent (keyDown) { tKey = Key.getCode(); _parent.pressKey(tKey); trace(tKey); trace(chr(tKey)); }
Instance of Symbol 109 MovieClip "Bar" in Frame 1
onClipEvent (enterFrame) { numTotal = _root.getBytesTotal(); numLoaded = _root.getBytesLoaded(); numPercent = Math.floor((numLoaded * 100) / numTotal); this.gotoAndStop(numPercent); if (numPercent < 10) { strL = "0" + numPercent; } else { strL = numPercent; } _root.strLoaded = strL + "%"; if (numPercent >= 99) { _root.gotoAndPlay("introFrame"); } }
Frame 5
stop(); _root.croudSnd.stop(); _root.longGoalSound.start(); _root.croudSnd.start(0, 999); _root.croudSnd.setVolume(50);
Frame 10
stop(); poppedHelp4 = 0; poppedHelp1 = 0; poppedHelp2 = true; poppedHelp3 = true; blnPracticeKick = true; blnPracticeSave = false; _root.okButtonAction = startButton;
Frame 15
init(); blnPracticeKick = true; blnPracticeSave = false; _root.okButtonAction = undefined;
Frame 21
if (blnPracticeKick) { skippractbut._visible = true; goal.golie._x = 10000; count = 1; while (count <= 3) { eval ("blocker.blocker" + count)._x = 1000; count++; } } else if (blnPracticeSave) { skippractbut._visible = true; } else { skippractbut._visible = false; } trace("gamefieldDepth2" + _root.gameField.getDepth()); Mouse.show(); _root.startNewLevel(); trace("gamefieldDepth3" + _root.gameField.getDepth()); stop();
Instance of Symbol 528 MovieClip "blocker" in Frame 21
onClipEvent (load) { trace("SETTING LAYERS"); _root.startingBlockerDepth = _root.blocker.getDepth(); _root.startingGoalDepth = _root.goal.getDepth(); _root.startingGameFieldDepth = _root.gameField.getDepth(); _root.startingNetDepth = _root.Net.getDepth(); }
Frame 22
stop(); Mouse.hide(); if (blnPracticeKick) { helpTextT = "PRACTICE SHOOTING\nClick to aim. This is where the ball will hit the net with no spin."; if (poppedHelp1 < 4) { if (poppedHelp1 < 1) { pop(helpText1, 10, 100, 5); } poppedHelp1++; } else { helpText1._x = -700; } } else { helpText1._x = -700; }
Frame 23
stop(); if (blnPracticeKick) { helpTextT = "PRACTICE\n Click a location on the ball to add spin and change where the ball will go."; } else { helpTextT = "Choose your spin by clicking on the ball. High spins will change where the ball will hit the net."; } if (poppedHelp2) { pop(helpText1, 10, 100, 5); poppedHelp2 = false; }
Frame 24
stop(); if (blnPracticeKick) { helpTextT = "PRACTICE\nWatch the power gauge and click to choose your power."; } else { helpTextT = "Watch the power gauge and click to choose your power. High power will cause the ball to rise."; } if (poppedHelp3) { pop(helpText1, 10, 100, 5); poppedHelp3 = false; }
Frame 25
stop(); mouseSpinTarget._x = 1000;
Frame 26
stop();
Frame 30
stop(); musicSound.stop(); goal.golie.stop(); Mouse.show(); croudSnd.stop(); cheersSnd.stop(); endContainer.g_numScore = totalPoints; mcGameEnd.removeMovieClip(); if ((crypto == 2) || (crypto == 0)) { postGameLog(); _root.xmlGameEnd.load((gameEndSubmitUrl + "?params=") + TEAEncrypt((((("freePlayID=" + freeplayid) + "&score=") + endContainer.g_numScore) + "&timeStamp=") + timeStamp, tKey)); } else { trace("config"); _root.t_fLoadGameEnd(); } _root.okButtonAction = endContainer.playAgain;
Symbol 32 Button
on (release) { if (_root.blnWaitForKey == false) { _root.blnWaitForKey = true; _root.waitingCommandName = this.myName; _parent.hitChosenKey._x = 188.8; } }
Symbol 33 MovieClip [keyCommandChanger] Frame 2
txtFld.text = this.myMsg; keyFld.text = ""; switch (myAsciKey) { case 39 : specialImg.gotoAndStop("arrowRightFrame"); break; case 37 : specialImg.gotoAndStop("arrowLeftFrame"); break; case 40 : specialImg.gotoAndStop("arrowDownFrame"); break; case 38 : specialImg.gotoAndStop("arrowUpFrame"); break; case 13 : specialImg.gotoAndStop("enterFrame"); break; default : specialImg.gotoAndStop(1); keyFld.text = chr(myAsciKey); trace("default " + chr(myAsciKey)); }
Symbol 33 MovieClip [keyCommandChanger] Frame 3
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 4
_root.action = "kick"; _root.gotoAndPlay("kickFrame"); _root.kickSnd.start(); _root.gameField.ball.ball.play(); stop();
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 10
gotoAndPlay (2);
Symbol 54 MovieClip [sBall] Frame 1
boxImg.usedSymbol._visible = false; var myCal = ""; var myX = 0; var myY = 0;
Symbol 75 Button
on (release) { if (_root.blnWaitForKey == false) { _root.blnWaitForKey = true; _root.waitingCommandName = this.myName; _parent.hitChosenKey._x = 188.8; } }
Symbol 76 MovieClip [keyCommandChanger] Frame 2
txtFld.text = this.myMsg; keyFld.text = ""; switch (myAsciKey) { case 39 : specialImg.gotoAndStop("arrowRightFrame"); break; case 37 : specialImg.gotoAndStop("arrowLeftFrame"); break; case 40 : specialImg.gotoAndStop("arrowDownFrame"); break; case 38 : specialImg.gotoAndStop("arrowUpFrame"); break; case 13 : specialImg.gotoAndStop("enterFrame"); break; default : specialImg.gotoAndStop(1); keyFld.text = chr(myAsciKey); trace("default " + chr(myAsciKey)); }
Symbol 76 MovieClip [keyCommandChanger] Frame 3
stop();
Symbol 78 MovieClip [teleportSquares] Frame 1
stop();
Symbol 80 MovieClip [greenSquresHere] Frame 1
stop();
Symbol 83 Button
on (release, releaseOutside) { if (_currentframe == 1) { _root.clickSound.start(); _root.blnGameOn = false; play(); } } on (rollOver) { _parent.blnGameOnHolder = _root.blnGameOn; _root.blnGameOn = false; _root.mouseTarget._x = -100; Mouse.show(); } on (rollOut) { if (_parent.blnGameOnHolder == true) { Mouse.hide(); } _root.blnGameOn = _parent.blnGameOnHolder; }
Symbol 92 Button
on (release, releaseOutside) { _parent.pressButton(); if (_parent.blnGameOnHolder == true) { Mouse.hide(); } _root.blnGameOn = _parent.blnGameOnHolder; play(); }
Symbol 94 MovieClip [helpwindow] Frame 1
stop();
Symbol 94 MovieClip [helpwindow] Frame 14
stop();
Symbol 94 MovieClip [helpwindow] Frame 27
gotoAndStop (1);
Symbol 104 MovieClip Frame 1
if (_root.logoUrl == undefined) { play(); } else { loadBrandMov.loadMovie(_root.logoUrl); stop(); }
Symbol 104 MovieClip Frame 2
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
if (_root.poppedHelp4 < 4) { this._x = 170; fade(myBoard, 0, 100, 5); _root.poppedHelp4++; } if (_root.blnPracticeSave) { theText.text = "GOALIE PRACTICE\n Use the mouse to move and click to dive!"; } else { theText.text = "Your opponent is shooting! Use the mouse to move and click to dive!"; }
Symbol 128 MovieClip Frame 80
this._x = -500;
Symbol 142 Button
on (release) { _root.clickSnd.start(); _root.bonusPower++; _root.startNewRound(); _root.pb.pbBack.gotoAndStop(1 + _root.bonusPower); _x = -500; } on (rollOver) { _root.overSnd.start(); _root.msgTxt = ("Kick with more devastating power.\nCurrent Power Level: " + (1 + _root.bonusPower)) + " of 5"; } on (rollOut) { _root.msgTxt = "Choose a skill to upgrade."; }
Symbol 145 Button
on (release) { _root.clickSnd.start(); _root.startNewRound(); _root.bonusSpin++; _root.mouseTarget.spinSymbol.gotoAndStop(1 + _root.bonusSpin); _x = -500; } on (rollOver) { _root.overSnd.start(); _root.msgTxt = ("Spin the ball to fool the goalie.\nCurrent Spin Level: " + (1 + _root.bonusSpin)) + " of 5"; } on (rollOut) { _root.msgTxt = "Choose a skill to upgrade."; }
Symbol 150 Button
on (release) { _root.clickSnd.start(); _root.startNewRound(); _root.bonusGoalie++; _x = -500; } on (rollOver) { _root.overSnd.start(); _root.msgTxt = ("Make your goalie faster on his feet.\nCurrent Goalie Level: " + (1 + _root.bonusGoalie)) + " of 5"; } on (rollOut) { _root.msgTxt = "Choose a skill to upgrade."; }
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 2
this._x = 170; myTitle._visible = true; fade(myBoard, 0, 100, 5); pop(myTitle, 20, 100, 20);
Symbol 151 MovieClip Frame 78
myTitle._visible = false; stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
this._x = 170; fade(myBoard, 0, 100, 5); themsg._y = 90 - (themsg.textHeight / 2);
Symbol 153 MovieClip Frame 140
this._x = -500; trace("GOAWAY"); if (_root.points == 0) { _root.shotsLeft = 2; _root.startNewRound(); } else if (_root.blnGameOver) { _root.gameOver(); } else { trace("gamefieldDepth1" + _root.gameField.getDepth()); _root.blnGameOn = false; _root.startNewLevel(); }
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
this._x = 170; if ((!_root.blnPracticeKick) && (!_root.blnPracticeSave)) { if (random(2) == 0) { _root.shortGoalSound.start(); } else { _root.multigoalSound.start(); } } fade(myBoard, 0, 100, 5);
Symbol 155 MovieClip Frame 60
this._x = -500;
Symbol 552 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 553 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 554 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 555 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 556 MovieClip [__Packages.mx.transitions.easing.Back] Frame 0
class mx.transitions.easing.Back { function Back () { } static function easeIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / d; return((((c * t) * t) * (((s + 1) * t) - s)) + b); } static function easeOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = (t / d) - 1; return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } static function easeInOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { s = s * 1.525; return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b); } t = t - 2; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 557 MovieClip [__Packages.KeyboardCommand] Frame 0
class KeyboardCommand { var myName, myMsg, myAsciKey; function KeyboardCommand (tName, tMessage, tAsciKey) { myName = tName; trace(tName); myMsg = tMessage; myAsciKey = tAsciKey; } }
Symbol 558 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 223 MovieClip Frame 31
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 6
stop();
Symbol 294 MovieClip Frame 1
stop(); if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 2
stop();
Symbol 294 MovieClip Frame 5
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 8
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 11
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 13
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 15
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 17
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 28
stop(); if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 33
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 35
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 38
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 41
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 43
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 45
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 47
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 49
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 294 MovieClip Frame 57
stop();
Symbol 351 MovieClip Frame 31
stop();
Symbol 376 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 6
stop();
Symbol 425 MovieClip Frame 1
stop(); if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 2
stop(); if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 5
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 8
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 11
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 13
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 15
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 17
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 19
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 27
stop();
Symbol 425 MovieClip Frame 33
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 35
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 38
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 41
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 43
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 45
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 47
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 49
if (_root.blnCaughtBall) { hands.gotoAndStop("ballFrame"); }
Symbol 425 MovieClip Frame 57
stop();
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
stop();
Symbol 483 Button
on (release) { _root.clickSnd.start(); _root.gotoAndPlay("loadingFrame"); } on (rollOver) { _root.overSnd.start(); }
Symbol 484 MovieClip Frame 1
slideIn(txtSoc, -200, 50); wait(0.2);
Symbol 484 MovieClip Frame 3
_root.blockSound.start();
Symbol 484 MovieClip Frame 4
slideIn(txtShoot, 300, 50); wait(0.2);
Symbol 484 MovieClip Frame 11
slideIn(txtKickass, 200, 30);
Symbol 484 MovieClip Frame 12
_root.slamSound.start(); pop(txtKick, 20, 100, 15); txtArk._alpha = 100; wait(0.5); stop();
Symbol 487 MovieClip Frame 33
_root.slamSound.start();
Symbol 487 MovieClip Frame 36
slideIn(myTitle, -500, 5); _root.croudSnd.setVolume(100);
Symbol 487 MovieClip Frame 44
_root.blockSound.start();
Symbol 487 MovieClip Frame 100
_root.gotoAndPlay("startFrame"); stop();
Symbol 488 Button
on (release) { if (_currentframe > 5) { _parent.g_fSetSoundOn(); this.gotoAndStop("off"); } else { _parent.g_fSetSoundOff(); this.gotoAndStop("on"); } } on (rollOver) { _parent.blnGameOnHolder = _root.blnGameOn; _root.blnGameOn = false; _root.mouseTarget._x = -100; Mouse.show(); } on (rollOut) { if (_parent.blnGameOnHolder == true) { Mouse.hide(); } _root.blnGameOn = _parent.blnGameOnHolder; }
Symbol 492 MovieClip Frame 1
stop();
Symbol 492 MovieClip Frame 6
stop();
Symbol 502 Button
on (release) { if (blnPracticeKick) { gameField.ball._x = -1000; helpText1._x = -700; blnPracticeKick = false; blnPracticeSave = true; Mouse.show(); init(); _root.startNewLevel(); } else { gameField.ball._x = -1000; blnPracticeSave = false; skippractbut._visible = false; enemyShootingMsg._x = 6000; level = 1; blnGameOn = false; Mouse.show(); init(); _root.startNewLevel(); } sHUD._x = -500; mouseSpinTarget._x = -500; mouseTarget._x = -500; Mouse.show(); }
Symbol 510 MovieClip Frame 8
stop();
Symbol 511 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 2
stop();
Symbol 511 MovieClip Frame 3
stop();
Symbol 518 MovieClip Frame 8
stop();
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 2
stop();
Symbol 519 MovieClip Frame 3
stop();
Symbol 526 MovieClip Frame 8
stop();
Symbol 527 MovieClip Frame 1
stop();
Symbol 527 MovieClip Frame 2
stop();
Symbol 527 MovieClip Frame 3
stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 530 MovieClip Frame 1
function playAgain() { _root.playAgain(); }
Symbol 548 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 2
play();
Symbol 548 MovieClip Frame 4
_root.kickSnd.start();
Symbol 548 MovieClip Frame 11
_root.action = "kick"; _root.gotoAndPlay("kickFrame"); _root.gameField.ball.ball.play();

Library Items

Symbol 1 Sound [overSound]
Symbol 2 Sound [clickSound]
Symbol 3 Sound [whistleSnd]
Symbol 4 Sound [blockerSnd]
Symbol 5 Sound [barSnd]
Symbol 6 Sound [kickSnd]
Symbol 7 Sound [netSnd]
Symbol 8 Sound [slamSound]
Symbol 9 Sound [shortGoalSound]
Symbol 10 Sound [wrongSound]
Symbol 11 Sound [overSnd]
Symbol 12 Sound [multigoalSound]
Symbol 13 Sound [musicSound]
Symbol 14 Sound [longGoalSound]
Symbol 15 Sound [youWinSound]
Symbol 16 Sound [croudSnd]
Symbol 17 Sound [clockSound]
Symbol 18 Sound [clickSnd]
Symbol 19 Sound [cheersSnd]
Symbol 20 Sound [blockSound]
Symbol 21 FontUsed by:22 23 28 71 72
Symbol 22 EditableTextUses:21Used by:33
Symbol 23 EditableTextUses:21Used by:33
Symbol 24 GraphicUsed by:29 73
Symbol 25 GraphicUsed by:29 73
Symbol 26 GraphicUsed by:29 73
Symbol 27 GraphicUsed by:29 73
Symbol 28 TextUses:21Used by:29 73
Symbol 29 MovieClipUses:24 25 26 27 28Used by:33
Symbol 30 GraphicUsed by:33 76
Symbol 31 GraphicUsed by:32 88
Symbol 32 ButtonUses:31Used by:33
Symbol 33 MovieClip [keyCommandChanger]Uses:22 23 29 30 32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:51
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:36 37 38 39 40 41Used by:51
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:51
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:51
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:51
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:35 42 44 46 48 50Used by:54
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:52Used by:54
Symbol 54 MovieClip [sBall]Uses:51 53
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [ScrollTrack]Uses:55
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [speedBonus]Uses:57
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [lightStepBonus]Uses:59
Symbol 61 FontUsed by:62
Symbol 62 TextUses:61Used by:63
Symbol 63 MovieClip [pointsBonus]Uses:62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [timerBonus]Uses:64
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:70
Symbol 68 FontUsed by:69
Symbol 69 TextUses:68Used by:70
Symbol 70 MovieClip [finishHelp]Uses:67 69
Symbol 71 EditableTextUses:21Used by:76
Symbol 72 EditableTextUses:21Used by:76
Symbol 73 MovieClipUses:24 25 26 27 28Used by:76
Symbol 74 GraphicUsed by:75 83 118 160 488
Symbol 75 ButtonUses:74Used by:76
Symbol 76 MovieClip [keyCommandChanger]Uses:71 72 73 30 75
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip [teleportSquares]Uses:77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [greenSquresHere]Uses:79
Symbol 81 BitmapUsed by:82 493
Symbol 82 GraphicUses:81Used by:94 492
Symbol 83 ButtonUses:74Used by:94
Symbol 84 FontUsed by:85 89 93 127 134 152 154 495 531 532 533 534 535 536 550
Symbol 85 TextUses:84Used by:94
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:94 128 151 153 155
Symbol 88 ButtonUses:31Used by:94
Symbol 89 TextUses:84Used by:94
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 ButtonUses:90 91Used by:94
Symbol 93 EditableTextUses:84Used by:94
Symbol 94 MovieClip [helpwindow]Uses:82 83 85 87 88 89 92 93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:Timeline
Symbol 99 MovieClipUsed by:Timeline
Symbol 100 MovieClipUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 FontUsed by:103
Symbol 103 TextUses:102Used by:104
Symbol 104 MovieClipUses:100 101 103Used by:Timeline
Symbol 105 GraphicUsed by:117 427 487  Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:107 108Used by:Timeline
Symbol 110 FontUsed by:111
Symbol 111 EditableTextUses:110Used by:Timeline
Symbol 112 GraphicUsed by:Timeline
Symbol 113 GraphicUsed by:116
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:116
Symbol 116 MovieClipUses:113 115Used by:117
Symbol 117 MovieClipUses:105 116Used by:Timeline
Symbol 118 MovieClipUses:74Used by:119 121
Symbol 119 MovieClipUses:118Used by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:119 118 120Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 EditableTextUses:84Used by:128
Symbol 128 MovieClipUses:87 127Used by:Timeline
Symbol 129 FontUsed by:130
Symbol 130 TextUses:129Used by:151
Symbol 131 FontUsed by:132
Symbol 132 EditableTextUses:131Used by:133
Symbol 133 MovieClipUses:132Used by:151
Symbol 134 EditableTextUses:84Used by:151
Symbol 135 GraphicUsed by:136 142 145 150
Symbol 136 MovieClipUses:135Used by:142 145 150
Symbol 137 GraphicUsed by:142
Symbol 138 FontUsed by:139 144 149
Symbol 139 TextUses:138Used by:142
Symbol 140 GraphicUsed by:142 145 150
Symbol 141 GraphicUsed by:142
Symbol 142 ButtonUses:136 137 139 140 135 141Used by:151
Symbol 143 GraphicUsed by:145
Symbol 144 TextUses:138Used by:145
Symbol 145 ButtonUses:136 143 144 140 135Used by:151
Symbol 146 GraphicUsed by:147 150
Symbol 147 MovieClipUses:146Used by:150
Symbol 148 GraphicUsed by:150
Symbol 149 TextUses:138Used by:150
Symbol 150 ButtonUses:136 147 148 149 140 135 146Used by:151
Symbol 151 MovieClipUses:87 130 133 134 142 145 150Used by:Timeline
Symbol 152 EditableTextUses:84Used by:153
Symbol 153 MovieClipUses:87 152Used by:Timeline
Symbol 154 TextUses:84Used by:155
Symbol 155 MovieClipUses:154 87Used by:Timeline
Symbol 552 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 553 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 554 MovieClip [__Packages.mx.transitions.Tween]
Symbol 555 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 556 MovieClip [__Packages.mx.transitions.easing.Back]
Symbol 557 MovieClip [__Packages.KeyboardCommand]
Symbol 558 MovieClip [__Packages.mx.transitions.easing.None]
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Symbol 346 GraphicUses:345Used by:351
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Symbol 350 GraphicUses:349Used by:351
Symbol 351 MovieClipUses:296 298 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 340 342 344 346 348 350Used by:425
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Symbol 425 MovieClipUses:164 166 351 376 378 380 382 384 386 388 390 392 394 396 398 400 402 404 406 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424Used by:426
Symbol 426 MovieClipUses:160 162 294 425Used by:Timeline
Symbol 427 MovieClipUses:105Used by:487
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Symbol 468 GraphicUsed by:471
Symbol 469 BitmapUsed by:470
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Symbol 471 MovieClipUses:468 470Used by:487
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:472 470Used by:487
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Symbol 475 GraphicUsed by:487
Symbol 476 FontUsed by:477 479 482
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Symbol 478 MovieClipUses:477Used by:484
Symbol 479 TextUses:476Used by:480
Symbol 480 MovieClipUses:479Used by:484
Symbol 481 GraphicUsed by:483
Symbol 482 TextUses:476Used by:483
Symbol 483 ButtonUses:481 482Used by:484
Symbol 484 MovieClipUses:478 480 483Used by:487
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:485Used by:487
Symbol 487 MovieClipUses:427 467 471 473 105 474 475 484 486Used by:Timeline
Symbol 488 ButtonUses:74Used by:492
Symbol 489 FontUsed by:490 491
Symbol 490 TextUses:489Used by:492
Symbol 491 TextUses:489Used by:492
Symbol 492 MovieClipUses:82 488 490 491Used by:Timeline
Symbol 493 GraphicUses:81Used by:502
Symbol 494 GraphicUsed by:501 502
Symbol 495 TextUses:84Used by:496 502
Symbol 496 MovieClipUses:495Used by:501
Symbol 497 GraphicUsed by:501
Symbol 498 GraphicUsed by:501
Symbol 499 GraphicUsed by:501
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:494 496 497 498 499 500Used by:502
Symbol 502 ButtonUses:493 501 494 495Used by:Timeline
Symbol 503 GraphicUsed by:511 519 527
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:510 511
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:510
Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:510
Symbol 510 MovieClipUses:505 507 509Used by:511
Symbol 511 MovieClipUses:166 503 505 510Used by:528
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:518 519
Symbol 514 BitmapUsed by:515
Symbol 515 GraphicUses:514Used by:518
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:518
Symbol 518 MovieClipUses:513 515 517Used by:519
Symbol 519 MovieClipUses:166 503 513 518Used by:528
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:526 527
Symbol 522 BitmapUsed by:523
Symbol 523 GraphicUses:522Used by:526
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:526
Symbol 526 MovieClipUses:521 523 525Used by:527
Symbol 527 MovieClipUses:166 503 521 526Used by:528
Symbol 528 MovieClipUses:511 519 527Used by:Timeline
Symbol 529 MovieClipUsed by:Timeline
Symbol 530 MovieClipUsed by:Timeline
Symbol 531 EditableTextUses:84Used by:Timeline
Symbol 532 TextUses:84Used by:Timeline
Symbol 533 EditableTextUses:84Used by:Timeline
Symbol 534 TextUses:84Used by:Timeline
Symbol 535 TextUses:84Used by:Timeline
Symbol 536 EditableTextUses:84Used by:Timeline
Symbol 537 BitmapUsed by:538
Symbol 538 GraphicUses:537Used by:539
Symbol 539 MovieClipUses:538Used by:Timeline
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClipUses:540Used by:548
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:544
Symbol 544 MovieClipUses:543Used by:548
Symbol 545 BitmapUsed by:546
Symbol 546 GraphicUses:545Used by:547
Symbol 547 MovieClipUses:546Used by:548
Symbol 548 MovieClipUses:541 544 547Used by:Timeline
Symbol 549 GraphicUsed by:551
Symbol 550 EditableTextUses:84Used by:551
Symbol 551 MovieClipUses:549 550Used by:Timeline

Instance Names

"sndController"Frame 1Symbol 96 MovieClip
"Bar"Frame 1Symbol 109 MovieClip
"grasstufts"Frame 1Symbol 117 MovieClip
"sHUD"Frame 1Symbol 121 MovieClip
"mouseTarget"Frame 1Symbol 124 MovieClip
"mouseSpinTarget"Frame 1Symbol 126 MovieClip
"enemyShootingMsg"Frame 1Symbol 128 MovieClip
"chooseBonusBoard"Frame 1Symbol 151 MovieClip
"levelMsg"Frame 1Symbol 153 MovieClip
"goalMsg"Frame 1Symbol 155 MovieClip
"Net"Frame 2Symbol 157 MovieClip
"goal"Frame 2Symbol 426 MovieClip
"mcSound"Frame 10Symbol 492 MovieClip
"mcHelp"Frame 10Symbol 94 MovieClip [helpwindow]
"skippractbut"Frame 21Symbol 502 Button
"blocker"Frame 21Symbol 528 MovieClip
"gameField"Frame 21Symbol 529 MovieClip
"endContainer"Frame 21Symbol 530 MovieClip
"hiderMov"Frame 21Symbol 539 MovieClip
"kickRight"Frame 21Symbol 548 MovieClip
"kickLeft"Frame 21Symbol 548 MovieClip
"mcSound"Frame 21Symbol 492 MovieClip
"mcHelp"Frame 21Symbol 94 MovieClip [helpwindow]
"helpText1"Frame 22Symbol 551 MovieClip
"txtFld"Symbol 33 MovieClip [keyCommandChanger] Frame 1Symbol 22 EditableText
"keyFld"Symbol 33 MovieClip [keyCommandChanger] Frame 1Symbol 23 EditableText
"specialImg"Symbol 33 MovieClip [keyCommandChanger] Frame 1Symbol 29 MovieClip
"keyChangerButton"Symbol 33 MovieClip [keyCommandChanger] Frame 1Symbol 32 Button
"leg"Symbol 51 MovieClip Frame 1Symbol 42 MovieClip
"ball"Symbol 54 MovieClip [sBall] Frame 1Symbol 51 MovieClip
"placeCover"Symbol 70 MovieClip [finishHelp] Frame 1Symbol 67 MovieClip
"txtFld"Symbol 76 MovieClip [keyCommandChanger] Frame 1Symbol 71 EditableText
"keyFld"Symbol 76 MovieClip [keyCommandChanger] Frame 1Symbol 72 EditableText
"specialImg"Symbol 76 MovieClip [keyCommandChanger] Frame 1Symbol 73 MovieClip
"keyChangerButton"Symbol 76 MovieClip [keyCommandChanger] Frame 1Symbol 75 Button
"strRules"Symbol 94 MovieClip [helpwindow] Frame 14Symbol 93 EditableText
"loadBrandMov"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"powerMax"Symbol 121 MovieClip Frame 1Symbol 119 MovieClip
"spinSymbol"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"myBoard"Symbol 128 MovieClip Frame 1Symbol 87 MovieClip
"theText"Symbol 128 MovieClip Frame 1Symbol 127 EditableText
"myBoard"Symbol 151 MovieClip Frame 1Symbol 87 MovieClip
"myTitle"Symbol 151 MovieClip Frame 1Symbol 133 MovieClip
"mytext"Symbol 151 MovieClip Frame 78Symbol 134 EditableText
"pBonus"Symbol 151 MovieClip Frame 78Symbol 142 Button
"sBonus"Symbol 151 MovieClip Frame 78Symbol 145 Button
"gBonus"Symbol 151 MovieClip Frame 78Symbol 150 Button
"myBoard"Symbol 153 MovieClip Frame 1Symbol 87 MovieClip
"themsg"Symbol 153 MovieClip Frame 1Symbol 152 EditableText
"myBoard"Symbol 155 MovieClip Frame 60Symbol 87 MovieClip
"GBG"Symbol 294 MovieClip Frame 1Symbol 164 MovieClip
"readyMan"Symbol 294 MovieClip Frame 2Symbol 245 MovieClip
"GBG"Symbol 425 MovieClip Frame 1Symbol 164 MovieClip
"readyMan"Symbol 425 MovieClip Frame 2Symbol 376 MovieClip
"goalNet"Symbol 426 MovieClip Frame 1Symbol 160 MovieClip
"goalBar"Symbol 426 MovieClip Frame 1Symbol 162 MovieClip
"golie"Symbol 426 MovieClip Frame 1Symbol 294 MovieClip
"golie"Symbol 426 MovieClip Frame 2Symbol 425 MovieClip
"txtSoc"Symbol 484 MovieClip Frame 1Symbol 478 MovieClip
"txtShoot"Symbol 484 MovieClip Frame 4Symbol 480 MovieClip
"play"Symbol 484 MovieClip Frame 12Symbol 483 Button
"myTitle"Symbol 487 MovieClip Frame 44Symbol 484 MovieClip
"blocker1"Symbol 528 MovieClip Frame 1Symbol 511 MovieClip
"blocker2"Symbol 528 MovieClip Frame 1Symbol 519 MovieClip
"blocker3"Symbol 528 MovieClip Frame 1Symbol 527 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "overSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "clickSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "whistleSnd"
ExportAssets (56)Timeline Frame 1Symbol 4 as "blockerSnd"
ExportAssets (56)Timeline Frame 1Symbol 5 as "barSnd"
ExportAssets (56)Timeline Frame 1Symbol 6 as "kickSnd"
ExportAssets (56)Timeline Frame 1Symbol 7 as "netSnd"
ExportAssets (56)Timeline Frame 1Symbol 8 as "slamSound"
ExportAssets (56)Timeline Frame 1Symbol 9 as "shortGoalSound"
ExportAssets (56)Timeline Frame 1Symbol 10 as "wrongSound"
ExportAssets (56)Timeline Frame 1Symbol 11 as "overSnd"
ExportAssets (56)Timeline Frame 1Symbol 12 as "multigoalSound"
ExportAssets (56)Timeline Frame 1Symbol 13 as "musicSound"
ExportAssets (56)Timeline Frame 1Symbol 14 as "longGoalSound"
ExportAssets (56)Timeline Frame 1Symbol 15 as "youWinSound"
ExportAssets (56)Timeline Frame 1Symbol 16 as "croudSnd"
ExportAssets (56)Timeline Frame 1Symbol 17 as "clockSound"
ExportAssets (56)Timeline Frame 1Symbol 18 as "clickSnd"
ExportAssets (56)Timeline Frame 1Symbol 19 as "cheersSnd"
ExportAssets (56)Timeline Frame 1Symbol 20 as "blockSound"
ExportAssets (56)Timeline Frame 1Symbol 33 as "keyCommandChanger"
ExportAssets (56)Timeline Frame 1Symbol 54 as "sBall"
ExportAssets (56)Timeline Frame 1Symbol 56 as "ScrollTrack"
ExportAssets (56)Timeline Frame 1Symbol 58 as "speedBonus"
ExportAssets (56)Timeline Frame 1Symbol 60 as "lightStepBonus"
ExportAssets (56)Timeline Frame 1Symbol 63 as "pointsBonus"
ExportAssets (56)Timeline Frame 1Symbol 65 as "timerBonus"
ExportAssets (56)Timeline Frame 1Symbol 70 as "finishHelp"
ExportAssets (56)Timeline Frame 1Symbol 76 as "keyCommandChanger"
ExportAssets (56)Timeline Frame 1Symbol 78 as "teleportSquares"
ExportAssets (56)Timeline Frame 1Symbol 80 as "greenSquresHere"
ExportAssets (56)Timeline Frame 1Symbol 94 as "helpwindow"
ExportAssets (56)Timeline Frame 1Symbol 552 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 553 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 554 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 555 as "__Packages.mx.transitions.easing.Strong"
ExportAssets (56)Timeline Frame 1Symbol 556 as "__Packages.mx.transitions.easing.Back"
ExportAssets (56)Timeline Frame 1Symbol 557 as "__Packages.KeyboardCommand"
ExportAssets (56)Timeline Frame 1Symbol 558 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 10Symbol 94 as "helpwindow"
ExportAssets (56)Timeline Frame 11Symbol 94 as "helpwindow"
ExportAssets (56)Timeline Frame 12Symbol 94 as "helpwindow"
ExportAssets (56)Timeline Frame 13Symbol 94 as "helpwindow"
ExportAssets (56)Timeline Frame 14Symbol 94 as "helpwindow"
ExportAssets (56)Timeline Frame 21Symbol 94 as "helpwindow"
ExportAssets (56)Timeline Frame 22Symbol 94 as "helpwindow"

Labels

"introFrame"Frame 5
"startFrame"Frame 10
"loadingFrame"Frame 15
"demo"Frame 18
"playGameFrame2"Frame 21
"chooseDirectionFrame"Frame 22
"chooseSpinFrame"Frame 23
"choosePowerFrame"Frame 24
"kickFrame"Frame 25
"blockFrame"Frame 26
"gameOverFrame"Frame 30
"normalFrame"Symbol 29 MovieClip Frame 1
"arrowRightFrame"Symbol 29 MovieClip Frame 2
"arrowLeftFrame"Symbol 29 MovieClip Frame 3
"arrowUpFrame"Symbol 29 MovieClip Frame 4
"arrowDownFrame"Symbol 29 MovieClip Frame 5
"enterFrame"Symbol 29 MovieClip Frame 6
"normalFrame"Symbol 73 MovieClip Frame 1
"arrowRightFrame"Symbol 73 MovieClip Frame 2
"arrowLeftFrame"Symbol 73 MovieClip Frame 3
"arrowUpFrame"Symbol 73 MovieClip Frame 4
"arrowDownFrame"Symbol 73 MovieClip Frame 5
"enterFrame"Symbol 73 MovieClip Frame 6
"catchFrame"Symbol 245 MovieClip Frame 13
"normalFrame"Symbol 294 MovieClip Frame 1
"readyFrame"Symbol 294 MovieClip Frame 2
"jumpLeftFrame"Symbol 294 MovieClip Frame 3
"jumpRightFrame"Symbol 294 MovieClip Frame 33
"upHandsFrame"Symbol 376 MovieClip Frame 13
"catchFrame"Symbol 376 MovieClip Frame 15
"normalFrame"Symbol 425 MovieClip Frame 1
"readyFrame"Symbol 425 MovieClip Frame 2
"jumpLeftFrame"Symbol 425 MovieClip Frame 3
"jumpRightFrame"Symbol 425 MovieClip Frame 33
"redGoalie"Symbol 426 MovieClip Frame 1
"blueGoalie"Symbol 426 MovieClip Frame 2
"off"Symbol 492 MovieClip Frame 1
"on"Symbol 492 MovieClip Frame 6
"normalFrame"Symbol 511 MovieClip Frame 1
"hurtFrame"Symbol 511 MovieClip Frame 2
"happyFrame"Symbol 511 MovieClip Frame 3
"normalFrame"Symbol 519 MovieClip Frame 1
"hurtFrame"Symbol 519 MovieClip Frame 2
"happyFrame"Symbol 519 MovieClip Frame 3
"normalFrame"Symbol 527 MovieClip Frame 1
"hurtFrame"Symbol 527 MovieClip Frame 2
"happyFrame"Symbol 527 MovieClip Frame 3

Dynamic Text Variables

_root.strRulesSymbol 93 EditableText""
strLoadedSymbol 111 EditableText"05%"
_root.msgTitleSymbol 132 EditableText"MATCH1"
_root.msgTxtSymbol 134 EditableText"Score as many points as possible in the time provided cdf"
_root.msgTxtSymbol 152 EditableText"YOU WON THE TOURNAMENT!! Your score is your total minus your opponent's total. SCORE: "
pointsMeSymbol 531 EditableText"2"
shotsLeftSymbol 533 EditableText"0"
pointsYouSymbol 536 EditableText"2"
_root.helpTextTSymbol 550 EditableText"Practice! Click to aim. This is the location that will be hit at 75% power and no spin."




http://swfchan.com/10/46837/info.shtml
Created: 2/5 -2019 23:14:07 Last modified: 2/5 -2019 23:14:07 Server time: 22/12 -2024 20:52:06