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Gangster Wars.swf

This is the info page for
Flash #46849

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Arial Black" size="16" color="#ffffa1" letterSpacing="0.000000" kerning="1"><b>+$1500</b></font></p>

RU

NOT ENOUGH MONEY

<p align="center"><font face="Arial Black" size="12" color="#ffffa1" letterSpacing="0.000000" kerning="1"><b>+$1500</b></font></p>

0% Loaded

START

START

HELP

HELP

back

back

game introduction

If you’re gonna be a successful Mafia Boss, you better protect your
territory!  The Russian Mafia is trying to move in on your turf, and if
you want to stop them you’ll need to destroy their headquarters.
Where do ya start?
Hire some expendable foot soldiers.  Put a sniper on the roof.  Open a
nice strip club or pawn shop to make some extra cash.  Then throw
everything you’ve got at em!

choose your side

Here you can choose a side you will fight for! There
are two sides available: NY mafia and Russian
mafia. Press one of the two icons to choose the
right gangster. To return to the main menu click the
button "Back"

th_ru

th

FX

MENU

main menu

main menu

Office

Defences

<p align="left"><font face="tahoma" size="13" color="#b69e94" letterSpacing="0.000000" kerning="1">0/20</font></p>

<p align="left"><font face="tahoma" size="13" color="#b69e94" letterSpacing="0.000000" kerning="1">$1000</font></p>

MONEY:

KILLS:

<p align="left"><font face="tahoma" size="13" color="#b69e94" letterSpacing="0.000000" kerning="1">1</font></p>

LEVEL:

CREATE UNIT

CREATE UNIT

CREATE ALIEN

CREATE ALIEN

th_en

go to main menu

ARE YOU SURE WANT TO EXIT TO MAIN MENU?

main menu

SFX volume

Music volume

SOUND

Cost:

<p align="left"><font face="arial" size="11" color="#ffffa1" letterSpacing="0.000000" kerning="1"><b>$120</b></font></p>

Attack:

Lives:

<p align="left"><font face="arial" size="11" color="#ffffa1" letterSpacing="0.000000" kerning="1"><b>$120</b></font></p>

<p align="left"><font face="arial" size="11" color="#ffffa1" letterSpacing="0.000000" kerning="1"><b>$120</b></font></p>

<p align="left"><font face="arial" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Cost:</font></p>

<p align="left"><font face="arial" size="11" color="#ffffa1" letterSpacing="0.000000" kerning="1"><b>$120</b></font></p>

<p align="center"><font face="arial" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Attack:Attack:Attack:Attack:</font></p>

<p align="center"><font face="arial" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Attack:Attack:Attack:Attack:</font></p>

YOU WON

You have destroyed the offices of the
Russian Mafia!

MAIN MENU

MAIN MENU

You have destroyed the offices of the
NY Mafia!

YOU LOST

The Russian Mafia destroyed
your empire!

The NY Mafia destroyed your empire!

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop();
Instance of Symbol 2108 MovieClip "ag_mouse" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 3
function pressStart() { gotoAndStop (4); } stop(); dlg_Help._visible = false; dlg_Side._visible = false; startGame.onRelease = function () { dlg_Side._visible = !dlg_Side._visible; }; helpGame.onRelease = function () { dlg_Help._visible = !dlg_Help._visible; }; onMouseMove = function () { Mouse.hide(); curs.swapDepths(1500000); curs._x = _xmouse; curs._y = _ymouse; updateAfterEvent(); }; onMouseMove(); var intervalId; var count = 0; var maxCount = 100; var duration = 5; stopAllSounds(); th_ru_mc.gotoAndStop(2); var my_sTheme = new Sound(th_ru_mc); my_sTheme.start(); my_sTheme.setVolume(50);
Frame 4
function soRecord() { my_so.data.musMaxVol = _global.musMaxVol; my_so.data.SFXMaxVol = _global.SFXMaxVol; my_so.flush(); trace("my_so.recorded"); } function scrollAll() { delta = _xmouse - (Stage.width / 2); if (((_ymouse > 100) and (_ymouse < 420)) and (Math.abs(delta) > 250)) { dx = (_xmouse - (Stage.width / 2)) / scrollspeed; all._x = all._x - dx; } if (all._x > (Stage.width / 2)) { all._x = Stage.width / 2; } if (all._x < ((-Stage.width) / 2)) { all._x = (-Stage.width) / 2; } th = ((Stage.width / 2) - all._x) / 6.4; th_r.setVolume((th * _global.musMaxVol) / 100); th_u.setVolume(((100 - th) * _global.musMaxVol) / 100); th_r.setPan(100 - th); th_u.setPan((-th) * 2); updateAfterEvent(); } function executeCallback() { if (count >= maxCount) { } count++; } var my_so = SharedObject.getLocal("kookie"); if (my_so.data.musMaxVol != undefined) { _global.musMaxVol = my_so.data.musMaxVol; trace("_global.musMaxVol =" + _global.musMaxVol); dlg_Options.musVol.head._x = _global.musMaxVol; } else { my_so.data.musMaxVol = 30; _global.musMaxVol = 30; soRecord(); } if (my_so.data.SFXMaxVol != undefined) { _global.SFXMaxVol = my_so.data.SFXMaxVol; trace("_global.SFXMaxVol =" + _global.SFXMaxVol); dlg_Options.sfxVol.head._x = _global.SFXMaxVol; } else { my_so.data.SFXMaxVol = 60; _global.SFXMaxVol = 60; soRecord(); } scrollspeed = 30; if (!_global.musMaxVol) { _global.musMaxVol = 30; } stopAllSounds(); var th_u = new Sound(th_us_mc); var th_r = new Sound(th_ru_mc); th_u.start(); th_r.start(); th_r.setVolume(0); th_u.setVolume(0); if (_global.side == "ru") { all._x = (-Stage.width) / 2; } var intervalId; var count = 0; var maxCount = 10; var duration = 100; clearInterval(intervalId); onEnterFrame = function () { scrollAll(); }; exit.onRelease = function () { dlg_Exit._visible = !dlg_Exit._visible; }; toMenu.onRelease = function () { gotoAndStop (3); }; options.onRelease = function () { dlg_Options._visible = !dlg_Options._visible; dlg_Options.whait.gotoAndStop(2); }; th_us_mc.gotoAndStop(2); th_ru_mc.gotoAndStop(2);
Frame 5
stopAllSounds(); switch (_root.endFr) { case "winen" : dlg_end.gotoAndStop(2); break; case "winru" : dlg_end.gotoAndStop(3); break; case "losten" : dlg_end.gotoAndStop(4); break; case "lostru" : dlg_end.gotoAndStop(5); break; } clearInterval(intervalId); all._x = _root.allx; trace("_root.allx=" + _root.allx);
Frame 8
gotoAndStop (4); clearInterval(intervalId);
Symbol 39 MovieClip Frame 20
gotoAndStop (1);
Symbol 58 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 6
gotoAndStop (1);
Symbol 75 MovieClip Frame 6
gotoAndStop (1);
Symbol 86 MovieClip Frame 12
gotoAndStop (1);
Symbol 115 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip();
Symbol 185 MovieClip Frame 17
gotoAndStop (1);
Symbol 203 MovieClip Frame 8
gotoAndStop (1);
Symbol 215 MovieClip Frame 14
gotoAndStop (1);
Symbol 264 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 265 MovieClip Frame 1
Symbol 265 MovieClip Frame 100
gotoAndStop ("walk");
Symbol 271 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 8
gotoAndStop (1);
Symbol 306 MovieClip Frame 6
gotoAndStop (1);
Symbol 307 MovieClip Frame 6
gotoAndStop (1);
Symbol 322 MovieClip Frame 12
gotoAndStop (1);
Symbol 347 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 392 MovieClip Frame 1
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 392 MovieClip Frame 20
gotoAndPlay ("pl3");
Symbol 392 MovieClip Frame 33
gotoAndPlay ("pl3");
Symbol 392 MovieClip Frame 78
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 427 MovieClip Frame 17
gotoAndStop (1);
Symbol 444 MovieClip Frame 8
gotoAndStop (1);
Symbol 455 MovieClip Frame 14
gotoAndStop (1);
Symbol 504 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 505 MovieClip Frame 1
Symbol 505 MovieClip Frame 75
gotoAndStop ("walk");
Symbol 518 MovieClip Frame 6
gotoAndStop (1);
Symbol 519 MovieClip Frame 6
gotoAndStop (1);
Symbol 538 MovieClip Frame 12
gotoAndStop (1);
Symbol 559 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 608 MovieClip Frame 1
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 608 MovieClip Frame 20
gotoAndPlay ("pl3");
Symbol 608 MovieClip Frame 33
gotoAndPlay ("pl3");
Symbol 608 MovieClip Frame 78
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 643 MovieClip Frame 17
gotoAndStop (1);
Symbol 660 MovieClip Frame 8
gotoAndStop (1);
Symbol 672 MovieClip Frame 14
gotoAndStop (1);
Symbol 721 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 722 MovieClip Frame 1
Symbol 722 MovieClip Frame 74
gotoAndStop ("walk");
Symbol 739 MovieClip Frame 8
gotoAndStop (1);
Symbol 752 MovieClip Frame 6
gotoAndStop (1);
Symbol 771 MovieClip Frame 12
gotoAndStop (1);
Symbol 792 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 843 MovieClip Frame 1
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 843 MovieClip Frame 20
gotoAndPlay ("pl3");
Symbol 843 MovieClip Frame 33
gotoAndPlay ("pl3");
Symbol 843 MovieClip Frame 78
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 878 MovieClip Frame 17
gotoAndStop (1);
Symbol 895 MovieClip Frame 20
gotoAndStop (1); _parent.fired = true;
Symbol 906 MovieClip Frame 20
gotoAndStop (1); _parent.fired = true;
Symbol 953 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 954 MovieClip Frame 1
Symbol 954 MovieClip Frame 102
gotoAndStop ("walk");
Symbol 965 MovieClip Frame 14
gotoAndStop (1);
Symbol 984 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 1039 MovieClip Frame 1
Symbol 1039 MovieClip Frame 113
gotoAndStop ("walk");
Symbol 1040 MovieClip [unitEN] Frame 1
stop();
Symbol 1057 MovieClip Frame 8
gotoAndStop (1);
Symbol 1070 MovieClip Frame 6
gotoAndStop (1);
Symbol 1071 MovieClip Frame 6
gotoAndStop (1);
Symbol 1072 MovieClip Frame 12
gotoAndStop (1);
Symbol 1095 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 1142 MovieClip Frame 1
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1142 MovieClip Frame 20
gotoAndPlay ("pl3");
Symbol 1142 MovieClip Frame 33
gotoAndPlay ("pl3");
Symbol 1142 MovieClip Frame 78
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1177 MovieClip Frame 17
gotoAndStop (1);
Symbol 1195 MovieClip Frame 8
gotoAndStop (1);
Symbol 1207 MovieClip Frame 14
gotoAndStop (1);
Symbol 1256 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 1257 MovieClip Frame 1
Symbol 1257 MovieClip Frame 107
gotoAndStop ("walk");
Symbol 1274 MovieClip Frame 8
gotoAndStop (1);
Symbol 1287 MovieClip Frame 6
gotoAndStop (1);
Symbol 1288 MovieClip Frame 12
gotoAndStop (1);
Symbol 1335 MovieClip Frame 1
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1335 MovieClip Frame 20
gotoAndPlay ("pl3");
Symbol 1335 MovieClip Frame 33
gotoAndPlay ("pl3");
Symbol 1335 MovieClip Frame 78
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1358 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 1393 MovieClip Frame 17
gotoAndStop (1);
Symbol 1411 MovieClip Frame 8
gotoAndStop (1);
Symbol 1422 MovieClip Frame 14
gotoAndStop (1);
Symbol 1471 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 1472 MovieClip Frame 116
gotoAndStop ("walk");
Symbol 1487 MovieClip Frame 8
gotoAndStop (1);
Symbol 1500 MovieClip Frame 6
gotoAndStop (1);
Symbol 1501 MovieClip Frame 12
gotoAndStop (1);
Symbol 1548 MovieClip Frame 1
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1548 MovieClip Frame 20
gotoAndPlay ("pl3");
Symbol 1548 MovieClip Frame 33
gotoAndPlay ("pl3");
Symbol 1548 MovieClip Frame 78
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1569 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 1604 MovieClip Frame 17
gotoAndStop (1);
Symbol 1621 MovieClip Frame 8
gotoAndStop (1);
Symbol 1632 MovieClip Frame 14
gotoAndStop (1);
Symbol 1681 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 1682 MovieClip Frame 105
gotoAndStop ("walk");
Symbol 1699 MovieClip Frame 8
gotoAndStop (1);
Symbol 1708 MovieClip Frame 6
gotoAndStop (1);
Symbol 1709 MovieClip Frame 12
gotoAndStop (1);
Symbol 1732 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 1779 MovieClip Frame 1
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1779 MovieClip Frame 20
gotoAndPlay ("pl3");
Symbol 1779 MovieClip Frame 33
gotoAndPlay ("pl3");
Symbol 1779 MovieClip Frame 87
pl = random(4); trace(pl); pla = "pl" + pl; gotoAndPlay(pla);
Symbol 1814 MovieClip Frame 17
gotoAndStop (1);
Symbol 1831 MovieClip Frame 8
gotoAndStop (1);
Symbol 1842 MovieClip Frame 14
gotoAndStop (1);
Symbol 1891 MovieClip Frame 1
ak._visible = false; gun._visible = false; bita._visible = false; knife._visible = false; kostet._visible = false;
Symbol 1892 MovieClip Frame 1
Symbol 1892 MovieClip Frame 92
gotoAndStop ("walk");
Symbol 1899 MovieClip Frame 14
gotoAndStop (1);
Symbol 1941 MovieClip Frame 104
stop(); _parent._parent.removeMovieClip(); this.onEnterFrame = function () { _parent._parent._alpha--; if (_parent._parent._alpha < 0) { delete this.onEnterFrame; } };
Symbol 1989 MovieClip Frame 1
Symbol 1989 MovieClip Frame 103
gotoAndStop ("walk");
Symbol 1990 MovieClip [unitRU] Frame 1
stop();
Symbol 1994 MovieClip [MessText] Frame 114
_visible = false; removeMovieClip(this);
Symbol 2054 MovieClip [mess_notEnough] Frame 50
this.removeMovieClip();
Symbol 2057 MovieClip [bonus] Frame 51
_visible = false; removeMovieClip(this);
Symbol 2060 MovieClip Frame 1
onEnterFrame = function () { btload = _parent.getBytesLoaded(); totbt = _parent.getBytesTotal(); sclbar = (Number(btload) * 100) / Number(totbt); sclbar = Math.round(sclbar); ztext.text = sclbar + "% Loaded"; if (sclbar == 100) { _parent.play(); } };
Symbol 2069 MovieClip Frame 401
gotoAndPlay (1);
Symbol 2071 Button
on (release) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 2104 MovieClip Frame 20
stop();
Symbol 2106 MovieClip Frame 1
_root.stop();
Instance of Symbol 2069 MovieClip in Symbol 2106 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.gotoAndPlay(random(700)); } onClipEvent (enterFrame) { if (_parent._currentframe < 11) { this._alpha = this._alpha + 10; } this.gotoAndPlay(_currentframe + 2); if (_parent._currentframe > 75) { this._alpha = this._alpha - 5; } }
Symbol 2106 MovieClip Frame 25
ag_explode = new Sound(); ag_explode.attachSound("ag_explode"); ag_explode.start();
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 2104 MovieClip in Symbol 2106 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Symbol 2106 MovieClip Frame 95
_root.play();
Symbol 2114 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 2135 MovieClip Frame 1
exit.onRelease = function () { this._parent._visible = false; trace(this._parent); }; btn_block.useHandCursor = false;
Symbol 2143 MovieClip Frame 1
exit.onRelease = function () { this._parent._visible = false; }; btn_block.useHandCursor = false; Side_ru.onRelease = function () { _global.side = "ru"; _global.sideAlien = "en"; _parent.pressStart(); }; Side_en.onRelease = function () { _global.side = "en"; _global.sideAlien = "ru"; _parent.pressStart(); }; _global.side = "en"; _global.sideAlien = "ru";
Symbol 2148 MovieClip Frame 30
this.swapDepths(555); this.removeMovieClip();
Symbol 2152 MovieClip Frame 1
stop();
Symbol 2164 MovieClip Frame 20
stop();
Symbol 2169 MovieClip Frame 20
stop();
Symbol 2173 MovieClip Frame 20
stop();
Symbol 2178 MovieClip Frame 20
stop();
Symbol 2179 MovieClip Frame 1
stop();
Symbol 2179 MovieClip Frame 2
Symbol 2182 MovieClip Frame 20
stop();
Symbol 2187 MovieClip Frame 20
stop();
Symbol 2192 MovieClip Frame 20
stop();
Symbol 2195 MovieClip Frame 20
stop();
Symbol 2196 MovieClip Frame 1
stop();
Symbol 2201 MovieClip Frame 100
stop();
Symbol 2205 MovieClip Frame 8
gotoAndStop (1);
Symbol 2206 MovieClip Frame 1
stop(); gotoAndStop ("awp"); body.gotoAndStop(1);
Symbol 2211 MovieClip Frame 1
stop();
Symbol 2212 MovieClip Frame 1
stop();
Symbol 2214 MovieClip Frame 1
stop();
Symbol 2216 MovieClip Frame 1
stop();
Symbol 2217 MovieClip Frame 1
function setVolsfx() { my_sAmb.setVolume(_global.SFXMaxVol); my_sEvents.setVolume(Math.abs(_global.SFXMaxVol - 20)); } function executeCallback() { thAmb = random(sEventsArr.length); my_sEvents.attachSound(sEventsArr[thAmb]); my_sEvents.start(); my_sEvents.setVolume(50); } function loadXML() { var _local1 = new XML("<data><units><unit0 \tuname=\"Boy\" \tavatar=\"boy\"\tcost=\"100\"\tbuild=\"0.5\"\tlife=\"50\"\tattack=\"10\"\tshotspeed=\"75\"/><unit1 \tuname=\"Gang1\" \tavatar=\"gang1\"\tcost=\"225\"\tbuild=\"0.8\"\tlife=\"75\"\tattack=\"15\"\tshotspeed=\"80\"/><unit2 \tuname=\"Gang2\" \tavatar=\"gang2\"\tcost=\"400\"\tbuild=\"1\" life=\"100\"\tattack=\"20\"\tshotspeed=\"83\"/><unit3 \tuname=\"Gang3\" \tavatar=\"gang3\"\tcost=\"750\"\tbuild=\"1.2\"\tlife=\"180\"\tattack=\"25\"\tshotspeed=\"87\"/><unit4 \tuname=\"Boss\" \tavatar=\"boss\"\tcost=\"1200\"\tbuild=\"1.5\"\tlife=\"200\"\tattack=\"30\"\tshotspeed=\"91\"/><unit5 \tuname=\"Sniper1\" \tavatar=\"sniper1\"\tcost=\"2000\"\tbuild=\"1.7\"\tlife=\"250\"\tattack=\"10\"\tshotspeed=\"65\"/><unit6 \tuname=\"Sniper2\" \tavatar=\"sniper2\"\tcost=\"3000\"\tbuild=\"1.7\"\tlife=\"250\"\tattack=\"15\"\tshotspeed=\"70\"/><unit7 \tuname=\"variete\" \tavatar=\"variete\"\tcost=\"1000\"\tbuild=\"2\"/><unit8 \tuname=\"armor\" \tavatar=\"armor\"\tcost=\"2000\"\tbuild=\"2\"/><unit9 \tuname=\"casino\" \tavatar=\"casino\"\tcost=\"5000\"\tbuild=\"2\"/><unit10\tuname=\"gangden\" \tavatar=\"gangden\"\tcost=\"10000\" build=\"2\"/></units><weapon><weapon0 uname=\"Fist\"\tavatar=\"fist\"\tcost=\"0\"\tattack=\"0\"\tdistanc=\"40\"/><weapon1 uname=\"Kostet\"\tavatar=\"kostet\"\tcost=\"20\"\tattack=\"2\"\tdistanc=\"40\"/><weapon2 uname=\"Knife\"\tavatar=\"knife\"\tcost=\"44\"\tattack=\"4\"\tdistanc=\"40\"/><weapon3 uname=\"Bita\"\tavatar=\"bita\"\tcost=\"73\"\tattack=\"7\"\tdistanc=\"40\"/><weapon4 uname=\"Gun\"\tavatar=\"gun\"\tcost=\"107\"\tattack=\"10\"\tdistanc=\"75\"/><weapon5 uname=\"AK-47\"\tavatar=\"ak\"\t\tcost=\"130\"\tattack=\"13\" distanc=\"75\"/><weapon6 uname=\"AWP\"\tavatar=\"awp\"\tcost=\"0\"\tattack=\"5\" distanc=\"350\"/></weapon><money money=\"700\" killIndex=\"1.1\" level=\"1\" kills=\"0\" baselife_en=\"2000\" baselife_ru=\"3000\" minDist =\"30\" maxDist =\"35\" maxAliens =\"15\"/><maxKills val1=\"20\" val2=\"40\" val3=\"70\" val4=\"100\" val5=\"--\"/><upgrade variete=\"1000\" varieteInfo=\"adds $50 per min\" armor=\"2000\" armorInfo=\"adds $150 per min\" casino=\"5000\" casinoInfo=\"adds $300 per min\" gangden=\"10000\" gangdenInfo=\"adds $500 per min\" rampage=\"Arms: Increased Attack\" bless=\"Shields: Increased Defense\"/></data>"); _local1.ignoreWhite = true; var _local2; switch (_local1.status) { case 0 : _local2 = "No error; parse was completed successfully."; break; case -2 : _local2 = "A CDATA section was not properly terminated."; break; case -3 : _local2 = "The XML declaration was not properly terminated."; break; case -4 : _local2 = "The DOCTYPE declaration was not properly terminated."; break; case -5 : _local2 = "A comment was not properly terminated."; break; case -6 : _local2 = "An XML element was malformed."; break; case -7 : _local2 = "Out of memory."; break; case -8 : _local2 = "An attribute value was not properly terminated."; break; case -9 : _local2 = "A start-tag was not matched with an end-tag."; break; case -10 : _local2 = "An end-tag was encountered without a matching start-tag."; break; default : _local2 = "An unknown error has occurred."; } trace(((("status: " + my_xml.status) + " (") + _local2) + ")"); node = _local1; minDist = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.minDist); maxDist = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.maxDist); level = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.level); money = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.money); killIndex = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.killIndex); maxKillsObj = new Object(_local1.firstChild.firstChild.nextSibling.nextSibling.nextSibling.attributes); maxKills = maxKillsObj.val1; kills = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.kills); baselife_en = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.baselife_en); baselife_ru = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.baselife_ru); maxAliens = Number(_local1.firstChild.firstChild.nextSibling.nextSibling.attributes.maxAliens); base1.man.life = baselife_en; base1.man.life0 = base1.man.life; base2.man.life = baselife_ru; base2.man.life0 = base2.man.life; checkUpgrade(); parseXML(node); fSetButtons(); displUpdate(); contMess = "LEVEL " + level; showMessage(contMess); } function parseXML() { unitXML = node.firstChild.firstChild; weaponXML = node.firstChild.firstChild.nextSibling; for (units in unitXML.childNodes) { for (uattr in unitXML.childNodes[units].attributes) { } } for (weapons in weaponXML.childNodes) { for (wattr in weaponXML.childNodes[weapons].attributes) { } } } function executeCallback2() { if ((_parent.all[sideAlien + "Arr"].length < Number(maxAliens)) and (!(maxAliens === undefined))) { _parent.buildAlien.onRelease(); } } function fSetButtons() { _parent.buildAlien.onRelease = function () { unitAlienCreate(); }; _parent.btnBuild.onRelease = function () { parseXML(); if ((gangBuildArr.length < 5) and (!(unitPressed === undefined))) { if ((money - cost) > -1) { gangBuild(); } else { _parent.attachMovie("mess_notEnough", "mess_notEnough", 50000); if ((unitPressed == 5) or (unitPressed == 6)) { buildSniper = false; trace("buildSniper=" + buildSniper); } if (unitPressed > 6) { building = false; trace("building=" + building); } } } }; i = 0; while (i < 11) { if (i < 10) { i = "0" + i; } _parent.unitIcons["unitBtn" + i].onRollOver = function () { this.indx = Number(this._name.substr(-2)); unitCost = Number(unitXML.childNodes[this.indx].attributes.cost); unitAttack = Number(unitXML.childNodes[this.indx].attributes.attack); _parent.hint.cost.text = "$" + unitCost; _parent.hint.attack.text = unitAttack; _parent.hint.lifes.text = unitXML.childNodes[this.indx].attributes.life; _parent.displ.uname.text = unitXML.childNodes[this.indx].attributes.uname; _parent.hint._x = int((this._parent._x + this._x) + 10); _parent.hint._y = int((this._parent._y + this._y) + 10); unitPressedInfo = this.indx; weaponPressedInfo = 0; }; _parent.unitIcons["unitBtn" + i].onRelease = function () { switch (this._name) { case "unitBtn00" : _parent.weaponIcons.gotoAndStop(1); _parent.weaponIcons.weaponBtn00.enabled = true; _parent.weaponIcons.weaponBtn01.enabled = true; _parent.weaponIcons.weaponBtn02.enabled = false; _parent.weaponIcons.weaponBtn03.enabled = false; _parent.weaponIcons.weaponBtn04.enabled = false; _parent.weaponIcons.weaponBtn05.enabled = false; _parent.weaponIcons.iconWeapon00.gotoAndStop("up"); _parent.weaponIcons.iconWeapon01.gotoAndStop("up"); _parent.weaponIcons.iconWeapon02.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon03.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon04.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon05.gotoAndStop("dis"); break; case "unitBtn01" : _parent.weaponIcons.gotoAndStop(1); _parent.weaponIcons.weaponBtn00.enabled = true; _parent.weaponIcons.weaponBtn01.enabled = true; _parent.weaponIcons.weaponBtn02.enabled = true; _parent.weaponIcons.weaponBtn03.enabled = false; _parent.weaponIcons.weaponBtn04.enabled = false; _parent.weaponIcons.weaponBtn05.enabled = false; _parent.weaponIcons.iconWeapon00.gotoAndStop("up"); _parent.weaponIcons.iconWeapon01.gotoAndStop("up"); _parent.weaponIcons.iconWeapon02.gotoAndStop("up"); _parent.weaponIcons.iconWeapon03.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon04.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon05.gotoAndStop("dis"); break; case "unitBtn02" : _parent.weaponIcons.gotoAndStop(1); _parent.weaponIcons.weaponBtn00.enabled = false; _parent.weaponIcons.weaponBtn01.enabled = true; _parent.weaponIcons.weaponBtn02.enabled = true; _parent.weaponIcons.weaponBtn03.enabled = true; _parent.weaponIcons.weaponBtn04.enabled = false; _parent.weaponIcons.weaponBtn05.enabled = false; _parent.weaponIcons.iconWeapon00.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon01.gotoAndStop("up"); _parent.weaponIcons.iconWeapon02.gotoAndStop("up"); _parent.weaponIcons.iconWeapon03.gotoAndStop("up"); _parent.weaponIcons.iconWeapon04.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon05.gotoAndStop("dis"); break; case "unitBtn03" : _parent.weaponIcons.gotoAndStop(2); _parent.weaponIcons.weaponBtn00.enabled = false; _parent.weaponIcons.weaponBtn01.enabled = false; _parent.weaponIcons.weaponBtn02.enabled = true; _parent.weaponIcons.weaponBtn03.enabled = true; _parent.weaponIcons.weaponBtn04.enabled = true; _parent.weaponIcons.weaponBtn05.enabled = true; _parent.weaponIcons.iconWeapon00.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon01.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon02.gotoAndStop("up"); _parent.weaponIcons.iconWeapon03.gotoAndStop("up"); _parent.weaponIcons.iconWeapon04.gotoAndStop("up"); _parent.weaponIcons.iconWeapon05.gotoAndStop("up"); break; case "unitBtn04" : _parent.weaponIcons.gotoAndStop(2); _parent.weaponIcons.weaponBtn00.enabled = false; _parent.weaponIcons.weaponBtn01.enabled = false; _parent.weaponIcons.weaponBtn02.enabled = false; _parent.weaponIcons.weaponBtn03.enabled = false; _parent.weaponIcons.weaponBtn04.enabled = false; _parent.weaponIcons.weaponBtn05.enabled = true; _parent.weaponIcons.iconWeapon00.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon01.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon02.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon03.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon04.gotoAndStop("dis"); _parent.weaponIcons.iconWeapon05.gotoAndStop("up"); } _parent.unitBtnH._x = _parent.unitIcons._x + this._x; _parent.unitBtnH._y = _parent.unitIcons._y + this._y; this.indx = Number(this._name.substr(-2)); _parent.weapBtnH._x = _parent.weaponIcons["unitBtn" + i]._x + _parent.weaponIcons._x; _parent.weapBtnH._y = _parent.weaponIcons["unitBtn" + i]._y + _parent.weaponIcons._y; unitPressed = this.indx; weaponPressed = 0; weaponCost = 0; weaponAttack = 0; }; _parent.unitIcons["unitBtn" + i].onRollOut = function () { _parent.hint._x = 625; _parent.hint._y = -100; _parent.unitBtnH._x = _parent.unitIcons._x + _parent.unitIcons["unitBtn" + unitPressed]; _parent.unitBtnH._y = _parent.inutIcons._y + _parent.unitIcons["unitBtn" + unitPressed]; }; _parent.unitIcons["unitBtn" + i].onDragOut = (_parent.unitIcons["unitBtn" + i].onReleaseOutside = _parent.unitIcons["unitBtn" + i].onRollOut); _parent.weaponIcons["weaponBtn" + i].onRelease = function () { weaponPressed = Number(this._name.substr(-2)); displInfoUpdate(); this.onRollOver(); _parent.btnBuild.onRelease(); }; _parent.weaponIcons["weaponBtn" + i].onRollOver = function () { _parent.hint._x = int((this._parent._x + this._x) + 10); _parent.hint._y = int((this._parent._y + this._y) + 10); _parent.weapBtnH._x = _parent.weaponIcons._x + this._x; _parent.weapBtnH._y = _parent.weaponIcons._y + this._y; weaponPressedInfo = Number(this._name.substr(-2)); unitPressedInfo = unitPressed; displInfoUpdate(); }; _parent.weaponIcons["weaponBtn" + i].onRollOut = function () { _parent.hint._x = 625; _parent.hint._y = -100; _parent.unitBtnH._x = _parent["weaponBtn" + unitPressedInfo]._x; _parent.unitBtnH._y = _parent["weaponBtn" + unitPressedInfo]._y; _parent.weapBtnH._x = _parent.weaponIcons["weaponBtn0" + weaponPressed]._x + _parent.weaponIcons._x; _parent.weapBtnH._y = _parent.weaponIcons["weaponBtn0" + weaponPressed]._y + _parent.weaponIcons._y; }; _parent.weaponIcons["weaponBtn" + i].onDragOut = (_parent.weaponIcons["weaponBtn" + i].onReleaseOutside = _parent.weaponIcons["weaponBtn" + i].onRollOut); _parent.panelUp["iconbuildUp" + i].onRollOver = function () { this.indx = Number(this._name.substr(-2)); trace((("building=" + building) + "\t") + (Number(money) - Number(cost))); _parent.hint2._x = int((this._parent._x + this._x) + 10); _parent.hint2._y = int((this._parent._y + this._y) + 10); _parent.upBtnH._x = _parent.panelUp["iconbuildUp" + i]._x + _parent.panelUp._x; _parent.upBtnH._y = _parent.panelUp["iconbuildUp" + i]._y + _parent.panelUp._y; upgradePressed = this.indx; displUpdateUp(); }; _parent.panelUp["iconbuildUp" + i].onRelease = function () { this.indx = Number(this._name.substr(-2)); if (!building) { if ((Number(money) - Number(cost)) > -1) { _parent.hint2._x = int((this._parent._x + this._x) + 10); _parent.hint2._y = int((this._parent._y + this._y) + 10); unitPressed = this.indx; unitPressedInfo = this.indx; displInfoUpdate(); if (gangBuildArr.length < 5) { building = true; } _parent.btnBuild.onRelease(); } else { _parent.attachMovie("mess_notEnough", "mess_notEnough", 50000); } } }; _parent.panelUp["iconbuildUp" + i].onRollOut = function () { _parent.hint2._y = -200; }; _parent.panelUp["iconbuildUp" + i].onReleaseOutside = (_parent.panelUp["iconbuildUp" + i].onDragOut = _parent.panelUp["iconbuildUp" + i].onRollOut); _parent.panelUp["iconsnipe" + i].onRollOver = function () { trace("buildSniper=" + buildSniper); this.indx = Number(this._name.substr(-2)); _parent.hint._x = int((this._parent._x + this._x) + 10); _parent.hint._y = int((this._parent._y + this._y) + 10); _parent.upBtnH._x = this._x + _parent.panelUp._x; _parent.upBtnH._y = this._y + _parent.panelUp._y; unitPressed = this.indx; unitPressedInfo = this.indx; weaponPressed = 0; weaponPressedInfo = 0; displInfoUpdate(); }; _parent.panelUp["iconsnipe" + i].onRollOut = function () { _parent.hint._y = -200; }; _parent.panelUp["iconsnipe" + i].onReleaseOutside = (_parent.panelUp["iconsnipe" + i].onDragOut = _parent.panelUp["iconsnipe" + i].onRollOut); _parent.panelUp["iconsnipe" + i].onRelease = function () { this.indx = Number(this._name.substr(-2)); if ((!buildSniper) and ((money - cost) > -1)) { unitPressed = this.indx; unitPressedInfo = this.indx; displInfoUpdate(); buildSniper = true; _parent.btnBuild.onRelease(); } else { _parent.attachMovie("mess_notEnough", "mess_notEnough", 50000); } }; i++; } _parent.iconFatal0.onRollOver = function () { var _local3 = new Sound(); _local3.attachSound("ambient_click"); _local3.start(); _parent.hint3._x = int((this._parent._x + this._x) + 10); _parent.hint3._y = int((this._parent._y + this._y) + 10); _parent.upBtnH._x = _parent.iconFatal0._x + _parent.panelUp._x; _parent.upBtnH._y = _parent.iconFatal0._y + _parent.panelUp._y; upgradePressed = this._name.substr(-1, 1); displUpdateFatal(); }; _parent.iconFatal0.onRelease = function () { if (fatalAllow) { this.tween.sector.gotoAndPlay(2); _parent.iconFatal1.tween.sector.gotoAndPlay(2); bless(); } fatalAllow = false; }; _parent.iconFatal1.onRollOver = function () { var _local3 = new Sound(); _local3.attachSound("ambient_click"); _local3.start(); _parent.hint3._x = int((this._parent._x + this._x) + 10); _parent.hint3._y = int((this._parent._y + this._y) + 10); _parent.upBtnH._x = _parent.iconFatal1._x + _parent.panelUp._x; _parent.upBtnH._y = _parent.iconFatal1._y + _parent.panelUp._y; upgradePressed = this._name.substr(-1, 1); displUpdateFatal(); }; _parent.iconFatal1.onRelease = function () { if (fatalAllow) { this.tween.sector.gotoAndPlay(2); _parent.iconFatal0.tween.sector.gotoAndPlay(2); rampage(); } fatalAllow = false; }; _parent.iconFatal1.onRollOut = function () { _parent.hint3._y = -200; _parent.upBtnH._y = -200; }; _parent.iconFatal0.onRollOut = _parent.iconFatal1.onRollOut; _parent.iconFatal0.onDragOut = (_parent.iconFatal0.onReleaseOutside = _parent.iconFatal0.onRollOut); _parent.iconFatal1.onDragOut = (_parent.iconFatal1.onReleaseOutside = _parent.iconFatal1.onRollOut); _parent.unitIcons.unitBtn00.onRelease(); } function fatalComplete() { trace("*********************fatalComplete***********************"); for (fat in _parent.all[side + "Arr"]) { _parent.all[side + "Arr"][fat].blessAnim._visible = false; _parent.all[side + "Arr"][fat].rampAnim._visible = false; } blessing = false; rampaging = false; rampAttack = 0; } function fatalRecharged() { trace("*********************fatal Charged***********************"); fatalAllow = true; } function bless() { trace("fatalBless!!!"); blessing = true; var _local2 = new Sound(); _local2.attachSound("bless"); for (fat in _parent.all[side + "Arr"]) { _parent.all[side + "Arr"][fat].blessAnim._visible = true; } } function rampage() { trace("Rampage!!!"); rampaging = true; var _local2 = new Sound(); _local2.attachSound("rampag"); rampAttack = 20; for (fat in _parent.all[side + "Arr"]) { _parent.all[side + "Arr"][fat].rampAnim._visible = true; } } function sniper_Build(thSniper) { thSniper._visible = true; thSniper.man = new Object(); thSniper.man.side = thSniper._name.substr(-3, 2); thSniper.man = unitXML.childNodes[5].attributes; thSniper.walkDelta = 0; thSniper.man.weapon = weaponXML.childNodes[6].attributes; this.man.alen = 0; thSniper.man.alien.man.dead = false; thSniper.man.walk = false; thSniper.man.dead = false; thSniper.onEnterFrame = function () { this.man.alien = _parent.all[sideAlien + "Arr"][0]; this.thX = Math.abs(_parent.all[sideAlien + "Arr"][0]._x - this._x); this.thY = Math.abs(_parent.all[sideAlien + "Arr"][0]._y - this._y); if (this.man.alien.man.side == "ru") { this.distFire._rotation = 57.2957795130823 * Math.atan2(this.thY, this.thX); } else { this.distFire._rotation = 57.2957795130823 * Math.atan2(this.thY, this.thX); } this.man.dist = this.thX; if (this.thX < this.man.weapon.distanc) { this.man.seeking = false; this.man.walk = false; this.man.fight = true; this.man.dead = false; if (!(this.man.alen === _parent.all[sideAlien + "Arr"][0])) { _parent.all[("sniper_" + side) + "1"].man.locked = false; _parent.all[("sniper_" + side) + "2"].man.locked = false; _parent.all[("sniper_" + side) + "1"].fight = true; _parent.all[("sniper_" + side) + "2"].fight = true; } if (!this.man.locked) { unitKick(this); this.man.locked = true; this.man.alen = this.man.alien; } } else { this.man.seeking = true; this.man.fight = false; } }; } function gangBuild() { TU = new Object("tempUnit" + gangBuildArr.length); TU = {u:unitPressed, w:weaponPressed}; gangBuildArr.push((unitXML.childNodes[TU.u].attributes.uname + "-") + weaponXML.childNodes[TU.w].attributes.uname); _parent.buildArrr = (gangBuildArr.length + "\n\t") + gangBuildArr.join(newline); gangParamBuildArr.push((TU.u + "-") + TU.w); _parent.paramBuildArrr = (gangBuildArr.length + "\n\t") + gangParamBuildArr.join(newline); _parent.paramBuildArrr; money = money - cost; av0(); } function av0() { toCreate = {u:gangParamBuildArr[0].split("-")[0], w:gangParamBuildArr[0].split("-")[1]}; _parent.gangBuilder.av0.avatarStatus.statusLine._xscale = 0; displUpdate(); i = 0; while (i < gangBuildArr.length) { _parent.gangBuilder["av" + i]._visible = true; _parent.gangBuilder["av" + i].avatarLoader.attachMovie((("av_" + side) + "_") + unitXML.childNodes[gangParamBuildArr[i].split("-")[0]].attributes.avatar, (("av_" + side) + "_") + unitXML.childNodes[gangParamBuildArr[i].split("-")[0]].attributes.avatar, 10); _parent.gangBuilder["av" + (gangBuildArr.length - 1)].avatarLoader.attachMovie((("av_" + side) + "_") + unitXML.childNodes[gangParamBuildArr[gangBuildArr.length - 1].split("-")[0]].attributes.avatar, (("av_" + side) + "_") + unitXML.childNodes[gangParamBuildArr[gangBuildArr.length - 1].split("-")[0]].attributes.avatar, 10); i++; } _parent.gangBuilder.av0.onEnterFrame = function () { this.avatarStatus.statusLine._xscale = lineScale / unitXML.childNodes[toCreate.u].attributes.build; lineScale++; _parent.gangBuilder.av0.onRelease = function () { vCansell = true; this.avatarStatus.statusLine._xscale = 100; lineScale = unitXML.childNodes[toCreate.u].attributes.build * 100; moneyback = Number(unitXML.childNodes[toCreate.u].attributes.cost) + Number(weaponXML.childNodes[toCreate.w].attributes.cost); if (((!(moneyback === "")) or (!(moneyback === undefined))) or (!(moneyback === null))) { money = money + moneyback; displUpdate(); } }; if (this.avatarStatus.statusLine._xscale > 99) { lineScale = 0; if (!vCansell) { switch (Number(toCreate.u)) { case 0 : case 1 : case 2 : case 3 : case 4 : unitBuild(toCreate, side); break; case 5 : sniper_Build(_parent.all[("sniper_" + side) + "1"]); _parent.panelUp.iconsnipe05.onRollOut(); _parent.panelUp.iconsnipe05._visible = false; _parent.panelUp.iconsnipe06._y = _parent.panelUp.iconsnipe05._y; buildSniper = false; break; case 6 : sniper_Build(_parent.all[("sniper_" + side) + "2"]); _parent.panelUp.iconsnipe06.onRollOut(); _parent.panelUp.iconsnipe06.enabled = false; _parent.panelUp.iconsnipe06.gotoAndStop("dis"); break; case 7 : trace("Variete Created"); _parent.all["upgradeTables_" + side]._visible = true; _parent.all["upgradeTables_" + side].gotoAndStop(2); building = false; con = 1; _parent.all["upgradeTables_" + side].onEnterFrame = function () { if (con > (800 - random(200))) { _parent.all["upgradeTables_" + sideAlien]._visible = true; _parent.all["upgradeTables_" + sideAlien].gotoAndStop(2); delete _parent.all["upgradeTables_" + side].onEnterFrame; } con++; }; _parent.panelUp.iconbuildUp07.onRollOut(); _parent.panelUp.iconbuildUp08._y = _parent.panelUp.iconbuildUp07._y; _parent.panelUp.iconbuildUp07._visible = false; break; case 8 : trace("Armor Created"); _parent.all["upgradeTables_" + side].gotoAndStop(3); building = false; con = 1; _parent.all["upgradeTables_" + side].onEnterFrame = function () { if (con > (800 - random(200))) { _parent.all["upgradeTables_" + sideAlien]._visible = true; _parent.all["upgradeTables_" + sideAlien].gotoAndStop(3); building = false; delete _parent.all["upgradeTables_" + side].onEnterFrame; } con++; }; _parent.panelUp.iconbuildUp09._y = _parent.panelUp.iconbuildUp08._y; _parent.panelUp.iconbuildUp08.onRollOut(); _parent.panelUp.iconbuildUp08._visible = false; break; case 9 : _parent.all["upgradeTables_" + side].gotoAndStop(4); building = false; con = 1; _parent.all["upgradeTables_" + side].onEnterFrame = function () { if (con > (800 - random(200))) { _parent.all["upgradeTables_" + side]._visible = true; _parent.all["upgradeTables_" + sideAlien].gotoAndStop(4); delete _parent.all["upgradeTables_" + side].onEnterFrame; } con++; }; trace("Casino Created"); _parent.panelUp.iconbuildUp10._y = _parent.panelUp.iconbuildUp09._y; _parent.panelUp.iconbuildUp09.onRollOut(); _parent.panelUp.iconbuildUp09._visible = false; break; case 10 : trace("Den Created"); _parent.all["upgradeTables_" + side].gotoAndStop(5); building = false; build10Complete = true; con = 1; _parent.all["upgradeTables_" + side].onEnterFrame = function () { if (con > (800 - random(200))) { _parent.all["upgradeTables_" + sideAlien]._visible = true; _parent.all["upgradeTables_" + sideAlien].gotoAndStop(5); delete _parent.all["upgradeTables_" + side].onEnterFrame; } con++; }; _parent.panelUp.iconbuildUp10.gotoAndStop("dis"); _parent.panelUp.iconbuildUp10.onRollOut(); _parent.panelUp.iconbuildUp10.enabled = false; } checkUpgrade(); } else { switch (Number(toCreate.u)) { case 0 : case 1 : case 2 : case 3 : case 4 : break; case 5 : buildSniper = false; break; case 6 : buildSniper = false; break; case 7 : case 8 : case 9 : case 10 : building = false; break; } } vCansell = false; _parent.gangBuilder["av" + (gangBuildArr.length - 1)].avatarLoader[(("av_" + side) + "_") + unitXML.childNodes[gangParamBuildArr[gangBuildArr.length - 1].substr(0, 1)].attributes.avatar].removeMovieClip(); _parent.gangBuilder["av" + (gangBuildArr.length - 1)]._visible = false; gangBuildArr.shift(); gangParamBuildArr.shift(); _parent.buildArrr = (gangBuildArr.length + "\n\t") + gangBuildArr.join(newline); _parent.paramBuildArrr = (gangBuildArr.length + "\n\t") + gangParamBuildArr.join(newline); if (gangBuildArr.length < 1) { delete _parent.gangBuilder.av0.onEnterFrame; } else { lineScale = 0; av0(); } } }; } function unitInit(thUnit) { thUnit._parent.energy._visible = false; thUnit.hit.useHandCursor = false; thUnit.hit.onRollOver = function () { thUnit._parent.energy._visible = true; }; thUnit.hit.onRollOut = function () { thUnit._parent.energy._visible = false; }; thUnit.hit.onDragOut = thUnit.hit.onRollOut; thUnit.hit.onDragOver = thUnit.hit.onRollOver; } function unitAlienCreate() { Alien = new Object(); Alien.u = random(limitUnit); Alien.w = random(limitWeapon); if (level == 2) { Alien.u = 1; } if ((level == 3) and (Alien.u < 2)) { Alien.u = 2; } if ((level == 3) and (Alien.w < 2)) { Alien.w = 3; } if ((level == 4) and (Alien.u < 2)) { Alien.u = 3; Alien.w = 4; } if ((level == 5) and (Alien.u < 3)) { Alien.w = random(3) + 3; Alien.w = random(2) + 3; } if ((level == 5) and (Alien.u < 4)) { Alien.u = random(2) + 3; Alien.w = random(2) + 3; } if (kills > 120) { Alien.u = 4; Alien.w = 5; } unitBuild(Alien, sideAlien); } function fRetarget() { ruArr[0].man.alien = enArr[0]; enArr[0].man.alien = ruArr[0]; for (ruuu in ruArr) { if (enArr[0]) { ruArr[ruuu].man.alien = enArr[0]; } else { ruArr[ruuu].man.alien = base1; } } for (ennn in enArr) { if (ruArr[0]) { enArr[ennn].man.alien = ruArr[0]; sniper_en1.man.alien = ruArr[0]; sniper_en2.man.alien = ruArr[0]; } else { enArr[ennn].man.alien = base2; } } if ((enArr[0] == undefined) or (enArr[0] == "")) { ruArr[0].man.alien = base1; } if ((ruArr[0] == undefined) or (ruArr[0] == "")) { enArr[0].man.alien = base2; } _parent.ruArrr = ruArr.join(newline); _parent.enArrr = enArr.join(newline); } function unitBuild(TUbuild, vuside) { ub = TUbuild.u; wb = TUbuild.w; varUnit = attachMovie("unit" + vuside, ("unit_" + vuside) + un, un); vUnit = _parent.all[("unit_" + vuside) + un].man; vUnit._parent.gotoAndStop(unitXML.childNodes[ub].attributes.uname); vUnit.gotoAndPlay("create"); fRetarget(); vUnit.uname = unitXML.childNodes[ub].attributes.uname; vUnit.avatar = unitXML.childNodes[ub].attributes.avatar; vUnit.cost = unitXML.childNodes[ub].attributes.cost; vUnit.build = unitXML.childNodes[ub].attributes.build; vUnit.life = unitXML.childNodes[ub].attributes.life; vUnit.attack = unitXML.childNodes[ub].attributes.attack; vUnit.shotspeed = unitXML.childNodes[ub].attributes.shotspeed; vUnit.life0 = vUnit.life; vUnit.fight = false; vUnit.seeking = true; vUnit.walk = true; vUnit.weapon = new Object(); vUnit.weapon.uname = weaponXML.childNodes[wb].attributes.uname; vUnit.weapon.avatar = weaponXML.childNodes[wb].attributes.avatar; vUnit.weapon.cost = weaponXML.childNodes[wb].attributes.cost; vUnit.weapon.attack = weaponXML.childNodes[wb].attributes.attack; vUnit.weapon.distanc = weaponXML.childNodes[wb].attributes.distanc; vUnit._parent.distToFire._width = vUnit.weapon.distanc; vUnit.speed = 10; vUnit.dead = false; vUnit.side = vuside; vUnit._parent.num = vUnit._parent._name; vUnit._parent.al = vUnit.alien; if (blessing and (vUnit.side == side)) { vUnit._parent.blessAnim._visible = true; } else { vUnit._parent.blessAnim._visible = false; } if (rampaging and (vUnit.side == side)) { vUnit._parent.rampAnim._visible = true; } else { vUnit._parent.rampAnim._visible = false; } if (vUnit.side == "ru") { ruArr.push(vUnit._parent); vUnit.alien.man = enArr[0]; vUnit.alien.man.alen = enArr[0]; vUnit.walkDelta = (-vUnit.speed) / 5; vUnit._parent._x = base2_ctrl._x; vUnit._parent._y = (base2_ctrl._y + random(10)) - 20; } else { enArr.push(vUnit._parent); vUnit.alien = ruArr[0]; vUnit.alien.man.alen = ruArr[0]; vUnit.walkDelta = vUnit.speed / 5; vUnit._parent._x = base1_ctrl._x; vUnit._parent._y = (base1_ctrl._y + random(10)) - 20; vUnit._xscale = -100; vUnit._parent.distToFire._xscale = vUnit._parent.distToFire._xscale * -1; gate.play(); } unitWalk(vUnit); vUnit._parent.energy.gotoAndStop(100); vUnit._parent.whait.gotoAndStop(1); unitCreate(vUnit); un++; } function unitCreate(thUCreate) { unitInit(thUCreate); fRetarget(); enArr.push(); ruArr.push(); } function unitInfo(thUInfo) { for (unitDetails in thUInfo) { trace((("\t" + unitDetails) + "=") + thUInfo[unitDetails]); } } function unitWalk(thUWalk) { thUWalk.onEnterFrame = function () { thUWalk.safeZone = Math.abs(int(thUWalk.alien._x - thUWalk._parent._x)); if ((((thUWalk.safeZone < thUWalk.weapon.distanc) and (!thUWalk.fight)) and thUWalk.alien) and thUWalk.wts) { trace("thUWalk to Kick =" + thUWalk._parent._name); thUWalk.walk = false; thUWalk.fight = true; thUWalk.alen = thUWalk.alien; unitKick(thUWalk._parent); } if (thUWalk.walk and (!thUWalk.dead)) { thUWalk.man.gotoAndStop("walk"); thUWalk.body[thUWalk.weapon.avatar]._visible = true; thUWalk._parent._x = thUWalk._parent._x + thUWalk.walkDelta; if ((thUWalk._parent._x < (base1._x + thUWalk.weapon.distanc)) and (thUWalk.side == "ru")) { thUWalk.alien = base1; thUWalk.seeking = false; thUWalk.walk = false; thUWalk.fight = true; unitKick(thUWalk._parent); } if ((thUWalk._parent._x > base2._x) and (thUWalk.side == "en")) { thUWalk.alien = base2; thUWalk.seeking = false; thUWalk.walk = false; thUWalk.fight = true; unitKick(thUWalk._parent); } unitSeekCheck(thUWalk); } }; } function unitSeekCheck(thSeek) { thSeek._parent.alien.text = thSeek.alien._name; thSeek.safeZone = int(Math.abs(thSeek.alien._x - thSeek._parent._x)); if (((thSeek.weapon.distanc * 2) > thSeek.safeZone) and thSeek.alien) { unitsToContact(enArr[0], ruArr[0]); thSeek.seeking = false; } if (((thSeek.safeZone < thSeek.weapon.distanc) and thSeek.alien) and (!thSeek.fight)) { thSeek.walk = false; thSeek.fight = true; thSeek.alen = thSeek.alien; unitKick(thSeek._parent); } else { for (fr in _parent.all[thSeek.side + "Arr"]) { disFr = Math.abs(_parent.all[thSeek.side + "Arr"][fr - 1]._x - _parent.all[thSeek.side + "Arr"][fr]._x); distUnit = _parent.all[thSeek.side + "Arr"][fr]; if ((Math.abs(disFr) > Number(maxDist)) and (!distUnit.man.fight)) { stop2walk(distUnit); distUnit.distToFire = Math.abs(distUnit.safeZone - Number(distUnit.weapon.distanc)); if (distUnit.distToFire < 1) { trace("distUnit=" + distUnit); } } if ((((Math.abs(disFr) < Number(minDist)) and (Math.abs(disFr) > 0)) and (!thSeek.wts)) and (!thSeek.fight)) { if (!(_parent.all[thSeek.side + "Arr"][fr].man.fight === true)) { walk2stop(_parent.all[thSeek.side + "Arr"][fr]); } } } } } function walk2stop(thw2s) { thw2s.man.wts = true; thw2s.man.stw = false; thw2s.man.walk = false; thw2s.man.gotoAndStop("idle"); thw2s.man.body.ak._visible = false; thw2s.man.body.gun._visible = false; thw2s.man.body.bita._visible = false; thw2s.man.body.knife._visible = false; thw2s.man.body.kostet._visible = false; thw2s.man.body[thw2s.man.weapon.avatar]._visible = true; } function stop2walk(ths2w) { ths2w.man.wts = false; ths2w.man.stw = true; ths2w.man.walk = true; ths2w.man.gotoAndStop("walk"); ths2w.man.body.play(); } function unitsToContact(thUcontact1, thUcontact2) { unitsdistanc = thUcontact1._y - thUcontact2._y; if (unitsdistanc > 1) { thUcontact1._y = thUcontact1._y - (unitsdistanc / 10); thUcontact2._y = thUcontact2._y + (unitsdistanc / 10); } } function unitKick(thUKick) { if ((((!thUKick.man.alien.man.dead) and (!thUKick.man.walk)) and (!thUKick.man.dead)) and thUKick.man.fight) { thUKick.man.gotoAndStop(thUKick.man.weapon.avatar); thUKick.man.body.gotoAndPlay(2); if (thUKick._name.substr(0, 6) == "sniper") { thUKick.distFire.gotoAndPlay(2); shotSFX = new Sound(); shotSFX.attachSound("awpSFX"); shotSFX.start(); } if ((thUKick.man.safeZone > thUKick.man.weapon.distanc) or (!(thUKick.man.alen === thUKick.man.alien))) { if (!(thUKick._name.substr(0, 6) === "sniper")) { thUKick.man.fight = false; thUKick.whait.stop(); thUKick.man.walk = true; thUKick.man.gotoAndStop("walk"); unitWalk(thUKick.man); thUKick.man.body.play(); } else { thUKick.fight = false; thUKick.seeking = true; thUKick.whait.stop(); } } if (thUKick.man.alien.blessAnim._visible) { trace("blessed defense"); } else { thUKick.man.alien.man.life = thUKick.man.alien.man.life - thUKick.man.attack; thUKick.man.alien.man.life = thUKick.man.alien.man.life - thUKick.man.weapon.attack; thUKick.man.alien.man.blood.play(); } if ((thUKick.man.side == side) and thUKick.rampAnim._visible) { trace("rampage Attack"); thUKick.man.alien.man.life = thUKick.man.alien.man.life - thUKick.man.attack; thUKick.man.alien.man.life = thUKick.man.alien.man.life - thUKick.man.weapon.attack; thUKick.man.alien.man.life = thUKick.man.alien.man.life - 10; } EnergyFrame = (thUKick.man.alien.man.life / Number(thUKick.man.alien.man.life0)) * 100; thUKick.man.alien.energy.gotoAndStop(int(EnergyFrame)); unitWhait(thUKick); if ((thUKick.man.alien.man.life < 1) and (!thUKick.man.alien.man.dead)) { thUKick.whait.stop(); thUKick.man.seeking = true; thUKick.man.fight = false; thUKick.man.alien.man.dead = true; thUKick.man.alien.man.gotoAndStop("death"); thUKick.man.alien.man.body.play(); thUKick.man.alien.whait.stop(); thUKick.man.alien.energy.gotoAndStop(1); thUKick.man.alien._alpha = 70; thUKick.man.alien.onEnterFrame = function () { if ((this.man.body._currentframe > 5) and (this.man.body._currentframe < 10)) { this._y = this._y - (this._alpha / 20); xdel = (2 * this.man.walkDelta) / Math.abs(this.man.walkDelta); this._x = this._x - xdel; } if (this.man.body._currentframe > 10) { this._alpha = this._alpha - 2.5; } if (this._alpha < 10) { delete this.onEnterFrame; } }; thUKick.alien.man.hit._visible = false; thUKick.alien.man.hit.onRollOut(); delete thUKick.alien.man.hit.onRollOver; if (thUKick.man.alien.man.side == sideAlien) { kills++; killmoney = thUKick.man.alien.man.cost * killIndex; bons = attachMovie("bonus", "bonus1", 100000); bons.anim.cost.text = "+$" + Math.floor(killmoney); bons.anim.cost.autoSize = "center"; bons._x = thUKick._x; bons._y = thUKick._y - 76; bons.gotoAndPlay(2); bons.anim.cost = Math.floor(killmoney); checkUpgrade(); money = money + Math.floor(killmoney); } if (thUKick.man.alien._name == "base1") { _parent.allx = _parent.all._x; if (side == "en") { _root.endFr = "losten"; } if (side == "ru") { _root.endFr = "winru"; } _parent.gotoAndStop("end"); } if (thUKick.man.alien._name == "base2") { _parent.allx = _parent.all._x; if (side == "en") { _root.endFr = "winen"; } if (side == "ru") { _root.endFr = "lostru"; } _parent.gotoAndStop("end"); } _parent.all[thUKick.man.alien.man.side + "Arr"].shift(); thUKick.man.alien = _parent.all[thUKick.man.alien.man.side + "Arr"][0]; stop2walk(thUKick.man.alien); if (!(thUKick._name.substr(0, 6) === "sniper")) { thUKick.man.alien = 0; } thUKick.man.alien.man.fight = false; thUKick.man.alien.man.seeking = true; stop2walk(thUKick.man.alien); fRetarget(); displUpdate(); thUKick.whait2walk.gotoAndPlay(90); thUKick.whait.stop(); thUKick.man.body.onEnterFrame = function () { if (thUKick.whait2walk._currentframe > 99) { for (fght in _parent.all[thUKick.man.side + "Arr"]) { _parent.all[thUKick.man.side + "Arr"][fght].man.fight = false; _parent.all[thUKick.man.side + "Arr"][fght].man.seeking = true; _parent.all[thUKick.man.alien.man.side + "Arr"][fght].man.fight = false; _parent.all[thUKick.man.alien.man.side + "Arr"][fght].man.seeking = true; } sniper_en1.man.fight = false; sniper_en2.man.fight = false; if (thUKick.man.safeZone > thUKick.man.weapon.distanc) { stop2walk(enArr[0]); stop2walk(ruArr[0]); } if (_parent.all[thUKick.man.side + "Arr"][0] == thUKick) { thUKick.man.walk = true; thUKick.man.gotoAndStop("walk"); unitWalk(thUKick.man); thUKick.man.body.play(); delete thUKick.man.body.onEnterFrame; } else { thUKick.man.dead = false; } if ((!_parent.all[thUKick.man.side + "Arr"][0].fight) and (!(_parent.all[thUKick.man.side + "Arr"][0] === thUKick))) { thUKick.man.fight = false; thUKick.man.walk = true; walk2stop(thUKick); } } }; } } } function unitWhait(thUWhait) { thUWhait.whait.gotoAndPlay(Number(thUWhait.man.shotspeed) + random(2)); thUWhait.whait.onEnterFrame = function () { if ((thUWhait.whait._currentframe > 99) and (!thUWhait.man.alien.dead)) { unitKick(thUWhait); } }; } function displUpdateFatal() { upgradeXML = unitXML.nextSibling.nextSibling.nextSibling.nextSibling; switch (Number(upgradePressed)) { case 0 : info = upgradeXML.attributes.bless; break; case 1 : info = upgradeXML.attributes.rampage; } _parent.hint3.inf.text = info; _parent.hint3.inf.autoSize = "center"; } function displUpdateUp() { upgradeXML = unitXML.nextSibling.nextSibling.nextSibling.nextSibling; switch (Number(upgradePressed)) { case 7 : upCost = upgradeXML.attributes.variete; info = upgradeXML.attributes.varieteInfo; break; case 8 : upCost = upgradeXML.attributes.armor; info = upgradeXML.attributes.armorInfo; break; case 9 : upCost = upgradeXML.attributes.casino; info = upgradeXML.attributes.casinoInfo; break; case 10 : upCost = upgradeXML.attributes.gangden; info = upgradeXML.attributes.gangdenInfo; } _parent.hint2.cost.text = "$" + upCost; _parent.hint2.inf.text = info; } function displInfoUpdate() { unitCost = Number(unitXML.childNodes[unitPressedInfo].attributes.cost); weaponCost = Number(weaponXML.childNodes[weaponPressedInfo].attributes.cost); unitAttack = Number(unitXML.childNodes[unitPressedInfo].attributes.attack); weaponAttack = Number(weaponXML.childNodes[weaponPressedInfo].attributes.attack); if (weaponCost == undefined) { weaponCost = 0; } cost = unitCost + weaponCost; _parent.hint.cost.text = "$" + cost; _parent.hint.attack.text = unitAttack + weaponAttack; _parent.hint.lifes.text = unitXML.childNodes[unitPressedInfo].attributes.life; } function displUpdate() { unitCost = Number(unitXML.childNodes[unitPressedInfo].attributes.cost); weaponCost = Number(weaponXML.childNodes[weaponPressedInfo].attributes.cost); unitAttack = Number(unitXML.childNodes[unitPressedInfo].attributes.attack); weaponAttack = Number(weaponXML.childNodes[weaponPressedInfo].attributes.attack); if (weaponCost == undefined) { weaponCost = 0; } cost = unitCost + weaponCost; _parent.hint.cost.text = "$" + cost; _parent.hint.attack.text = unitAttack + weaponAttack; _parent.hint.lifes.text = unitXML.childNodes[unitPressedInfo].attributes.life; if (unitXML.childNodes[unitPressedInfo].attributes.uname == undefined) { _parent.displ.uname.text = ""; } else { _parent.displ.uname.text = unitXML.childNodes[unitPressedInfo].attributes.uname; } _parent.displ.money.text = "$" + money; _parent.displ.kills.text = (kills + "/") + maxKills; _parent.displ.level.text = level; } function showMessage(contentt, dept) { upgradeMess = _parent.attachMovie("MessText", "upgradeMessage", dept); upgradeMess.anim.cost.text = contentt; upgradeMess.anim.cost.autoSize = "center"; upgradeMess.gotoAndPlay(40); upgradeMess._x = 320; upgradeMess._y = 170; } function showMessage2(contentt, delay) { upgradeMess = _parent.attachMovie("MessText", "upgradeMessage", 150); upgradeMess.anim.cost.text = contentt; upgradeMess.anim.cost.autoSize = "center"; upgradeMess.gotoAndPlay(delay); upgradeMess._x = 320; upgradeMess._y = 220; } function showMessage3(contentt, delay) { upgradeMess = _parent.attachMovie("MessText", "upgradeMessage", 250); upgradeMess.anim.cost.text = contentt; upgradeMess.anim.cost.autoSize = "center"; upgradeMess.gotoAndPlay(delay); upgradeMess._x = 320; upgradeMess._y = 250; } function showMessage4(contentt, delay) { upgradeMess = _parent.attachMovie("MessText", "upgradeMessage", 350); upgradeMess.anim.cost.text = contentt; upgradeMess.anim.cost.autoSize = "center"; upgradeMess.gotoAndPlay(delay); upgradeMess._x = 320; upgradeMess._y = 280; } function checkUpgrade() { if (kills < 101) { if (kills >= maxKills) { if (level < 5) { level++; } if (level < 6) { maxKills = maxKillsObj["val" + level]; } switch (level) { case 1 : limitUnit = 0; limitWeapon = 1; break; case 2 : contMess = "NEW UNIT IS AVAILIBLE!"; showMessage2(contMess, 20); contMess = "SNIPER IS AVAILIBLE!"; showMessage3(contMess, 10); contMess = "NEW BUILDING IS AVAILIBLE!"; showMessage4(contMess, 0); limitUnit = 1; limitWeapon = 2; _parent.unitIcons.iconUnit01.gotoAndStop("up"); _parent.unitIcons.unitBtn01.enabled = true; _parent.panelUp.iconbuildUp07.gotoAndStop("up"); _parent.panelUp.iconbuildUp07.enabled = true; if (!sniper_en2._visible) { _parent.panelUp.iconsnipe05.gotoAndStop("up"); _parent.panelUp.iconsnipe05.enabled = true; } break; case 3 : limitUnit = 2; limitWeapon = 3; contMess = "NEW UNIT IS AVAILIBLE!"; showMessage2(contMess, 20); contMess = "NEW BUILDING IS AVAILIBLE!"; showMessage4(contMess, 0); _parent.unitIcons.iconUnit02.gotoAndStop("up"); _parent.unitIcons.unitBtn02.enabled = true; _parent.panelUp.iconbuildUp08.gotoAndStop("up"); _parent.panelUp.iconbuildUp08.enabled = true; break; case 4 : limitUnit = 3; limitWeapon = 4; contMess = "NEW UNIT IS AVAILIBLE!"; showMessage2(contMess, 20); contMess = "SNIPER IS AVAILIBLE!"; showMessage3(contMess, 10); contMess = "NEW BUILDING IS AVAILIBLE!"; showMessage4(contMess, 0); if (!sniper_en2._visible) { _parent.panelUp.iconsnipe06.gotoAndStop("up"); _parent.panelUp.iconsnipe06.enabled = true; } _parent.avatar_Upgrade._visible = true; _parent.avatar_Upgrade.gotoAndStop(2); _parent.unitIcons.iconUnit03.gotoAndStop("up"); _parent.unitIcons.unitBtn03.enabled = true; _parent.panelUp.iconbuildUp09.gotoAndStop("up"); _parent.panelUp.iconbuildUp09.enabled = true; break; case 5 : limitUnit = 4; limitWeapon = 5; contMess = "NEW UNIT IS AVAILIBLE!"; showMessage2(contMess, 20); contMess = "NEW BUILDING IS AVAILIBLE!"; showMessage4(contMess, 0); _parent.unitIcons.iconUnit04.gotoAndStop("up"); _parent.unitIcons.unitBtn04.enabled = true; if (!_parent.unitIcons.unitBtn04.enabled) { _parent.avatar_Upgrade._visible = true; _parent.avatar_Upgrade.gotoAndStop(5); } _parent.panelUp.iconbuildUp10.gotoAndStop("up"); _parent.panelUp.iconbuildUp10.enabled = true; break; } contMess = "LEVEL " + level; showMessage(contMess); displUpdate(); } } } function varieteMoney() { if (_parent.all["upgradeTables_" + side]._currentframe > 1) { money = money + 50; trace("Variete************************+50"); messag = attachMovie("bonus", "bonusU", _parent.all.getNextHighestDepth()); messag.anim.cost.text = "+$50"; messag.anim.cost.autoSize = "center"; messag._x = -85; messag._y = -75; } } function casinoMoney() { if (_parent.all["upgradeTables_" + side]._currentframe > 3) { money = money + 300; trace("CASINO************************+300"); messag = attachMovie("bonus", "bonus", _parent.all.getNextHighestDepth()); messag.anim.cost.text = "+$300"; messag.anim.cost.autoSize = "center"; messag._x = -166; messag._y = -105; } } function denMoney() { if (_parent.all["upgradeTables_" + side]._currentframe > 4) { money = money + 500; trace("DEN************************+500"); messag = attachMovie("bonus", "bonus", _parent.all.getNextHighestDepth()); messag.anim.cost.text = "+$500"; messag.anim.cost.autoSize = "center"; messag._x = -252; messag._y = -20; } } stop(); side = _global.side; sideAlien = _global.sideAlien; if (side == "en") { _parent.unitIcons.gotoAndStop(1); } else { _parent.unitIcons.gotoAndStop(2); } _parent.unitIcons.iconUnit00.gotoAndStop("up"); _parent.unitIcons.unitBtn00.enabled = true; _parent.unitIcons.iconUnit01.gotoAndStop("dis"); _parent.unitIcons.unitBtn01.enabled = false; _parent.unitIcons.iconUnit02.gotoAndStop("dis"); _parent.unitIcons.unitBtn02.enabled = false; _parent.unitIcons.iconUnit03.gotoAndStop("dis"); _parent.unitIcons.unitBtn03.enabled = false; _parent.unitIcons.iconUnit04.gotoAndStop("dis"); _parent.unitIcons.unitBtn04.enabled = false; _parent.unitIcons.iconUnit04.gotoAndStop("dis"); _parent.unitIcons.unitBtn04.enabled = false; _parent.weaponIcons.iconWeapon00.gotoAndStop("up"); _parent.weaponIcons.weaponBtn00.enabled = true; _parent.weaponIcons.iconWeapon01.gotoAndStop("up"); _parent.weaponIcons.weaponBtn01.enabled = true; _parent.weaponIcons.iconWeapon02.gotoAndStop("dis"); _parent.weaponIcons.weaponBtn02.enabled = false; _parent.weaponIcons.iconWeapon03.gotoAndStop("dis"); _parent.weaponIcons.weaponBtn03.enabled = false; _parent.weaponIcons.iconWeapon04.gotoAndStop("dis"); _parent.weaponIcons.weaponBtn04.enabled = false; _parent.weaponIcons.iconWeapon05.gotoAndStop("dis"); _parent.weaponIcons.weaponBtn05.enabled = false; _parent.panelUp.iconsnipe05.gotoAndStop("dis"); _parent.panelUp.iconsnipe05.enabled = false; _parent.panelUp.iconsnipe06.gotoAndStop("dis"); _parent.panelUp.iconsnipe06.enabled = false; _parent.panelUp.iconbuildUp07.gotoAndStop("dis"); _parent.panelUp.iconbuildUp07.enabled = false; _parent.panelUp.iconbuildUp08.gotoAndStop("dis"); _parent.panelUp.iconbuildUp08.enabled = false; _parent.panelUp.iconbuildUp09.gotoAndStop("dis"); _parent.panelUp.iconbuildUp09.enabled = false; _parent.panelUp.iconbuildUp10.gotoAndStop("dis"); _parent.panelUp.iconbuildUp10.enabled = false; if (!_global.SFXMaxVol) { _global.SFXMaxVol = 60; } _parent.dlg_Options._visible = false; _parent.dlg_Exit._visible = false; _parent.panelUp._y = -200; upgradeTables_en._visible = false; upgradeTables_ru._visible = false; _parent.avatar_super._visible = false; _parent.avatar_Upgrade._visible = false; buildSniper = false; building = false; sniper_en1._visible = false; sniper_en2._visible = false; sniper_ru1._visible = false; sniper_ru2._visible = false; fatalAllow = true; rampAttack = 20; w = 0; u = 0; limitUnit = 0; limitWeapon = 1; kills = 0; lineScale = 0; un = 1; costWeapon = 0; attackWeapon = 0; unitPressed = 0; weaponPressed = 0; unitSelected(1); base1.man = new Object(); base2.man = new Object(); TempObj = new Object(); _parent.gangBuilder.av1._visible = (_parent.gangBuilder.av2._visible = (_parent.gangBuilder.av3._visible = (_parent.gangBuilder.av4._visible = false))); loadXML(); ruArr = new Array(); enArr = new Array(); gangBuildArr = new Array(); gangParamBuildArr = new Array(); var my_sAmb = new Sound(); my_sAmb.attachSound(th_mc); my_sAmb.start(); my_sAmb.setVolume(50); sEventsArr = new Array("car_1", "car_2", "torn_ak", "car_alarm", "copter", "Birds6", "dog4", "vehicle_brake1"); var my_sEvents = new Sound(fx_mc); var intervalId; var duration = 20000; intervalId = setInterval(this, "executeCallback", duration); var intervalId; var duration = 6500; intervalId = setInterval(this, "executeCallback2", duration); armorMoney = function () { if (_parent.all["upgradeTables_" + side]._currentframe > 2) { money = money + 150; trace("ARMOR************************+150"); messag = attachMovie("bonus", "bonusU", _parent.all.getNextHighestDepth()); messag.anim.cost.text = "+$150"; messag.anim.cost.autoSize = "center"; messag._x = -16; messag._y = -125; } }; varieteTimer = setInterval(this, "varieteMoney", 60000); armorTimer = setInterval(this, "armorMoney", 60000); casinoTimer = setInterval(this, "casinoMoney", 60000); casinoTimer = setInterval(this, "denMoney", 60000);
Instance of Symbol 2212 MovieClip "sniper_en2" in Symbol 2217 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 2212 MovieClip "sniper_ru2" in Symbol 2217 MovieClip Frame 1
/* no clip actions */
Symbol 2266 MovieClip Frame 1
stop();
Symbol 2266 MovieClip Frame 300
_parent._parent._parent.all.fatalComplete();
Symbol 2266 MovieClip Frame 935
_parent._parent._parent.all.fatalRecharged();
Symbol 2276 MovieClip Frame 1
stop(); btnUpgrade.onRelease = function () { upgrade_sector.gotoAndPlay(2); };
Symbol 2282 MovieClip Frame 1
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Symbol 2286 MovieClip Frame 1
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Symbol 2290 MovieClip Frame 1
stop();
Symbol 2294 MovieClip Frame 1
stop();
Symbol 2298 MovieClip Frame 1
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Symbol 2301 MovieClip Frame 1
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Symbol 2302 MovieClip Frame 1
stop(); iconWeapon00._x = -94.4; iconWeapon01._x = -59; iconWeapon02._x = -23.6; iconWeapon03._x = 11.8; iconWeapon04._x = 47.2; iconWeapon05._x = 152.4; iconWeapon00._y = 0; iconWeapon01._y = 0; iconWeapon02._y = 0; iconWeapon03._y = 0; iconWeapon04._y = 0; iconWeapon05._y = -100; weaponBtn00._x = -94.4; weaponBtn01._x = -59; weaponBtn02._x = -23.6; weaponBtn03._x = 11.8; weaponBtn04._x = 47.2; weaponBtn05._x = 152.4; weaponBtn00._y = 0; weaponBtn01._y = 0; weaponBtn02._y = 0; weaponBtn03._y = 0; weaponBtn04._y = 0; weaponBtn05._y = -100;
Symbol 2302 MovieClip Frame 2
stop(); iconWeapon01._x = -94.4; iconWeapon02._x = -59; iconWeapon03._x = -23.6; iconWeapon04._x = 11.8; iconWeapon05._x = 47.2; iconWeapon00._x = 152.4; iconWeapon05._y = 0; iconWeapon01._y = 0; iconWeapon02._y = 0; iconWeapon03._y = 0; iconWeapon04._y = 0; iconWeapon00._y = -100; weaponBtn01._x = -94.4; weaponBtn02._x = -59; weaponBtn03._x = -23.6; weaponBtn04._x = 11.8; weaponBtn05._x = 47.2; weaponBtn00._x = 152.4; weaponBtn05._y = 0; weaponBtn01._y = 0; weaponBtn02._y = 0; weaponBtn03._y = 0; weaponBtn04._y = 0; weaponBtn00._y = -100;
Symbol 2306 MovieClip Frame 1
stop();
Symbol 2310 MovieClip Frame 1
stop();
Symbol 2314 MovieClip Frame 1
stop();
Symbol 2318 MovieClip Frame 1
stop();
Symbol 2322 MovieClip Frame 1
stop();
Symbol 2326 MovieClip Frame 1
stop();
Symbol 2330 MovieClip Frame 1
stop();
Symbol 2334 MovieClip Frame 1
stop();
Symbol 2338 MovieClip Frame 1
stop();
Symbol 2342 MovieClip Frame 1
stop();
Symbol 2343 MovieClip Frame 1
stop();
Symbol 2354 MovieClip Frame 1
stop(); chose_unit.onRelease = function () { gotoAndStop (1); _parent.all.unitPressed = undefined; _parent.panelUp._y = -200; }; chose_struc.onRelease = function () { gotoAndStop (2); _parent.panelUp._y = 47.6; _parent.unitBtnH._y = -200; _parent.weapBtnH._y = -200; };
Symbol 2357 MovieClip Frame 1
stop(); onRelease = function () { play(); };
Symbol 2358 MovieClip Frame 1
stop();
Symbol 2362 MovieClip Frame 1
stop();
Symbol 2366 MovieClip Frame 1
stop();
Symbol 2370 MovieClip Frame 1
stop();
Symbol 2373 MovieClip Frame 1
stop(); onRelease = function () { play(); };
Symbol 2374 MovieClip Frame 1
stop();
Symbol 2378 MovieClip Frame 1
stop();
Symbol 2379 MovieClip Frame 1
btn_block.useHandCursor = false;
Symbol 2385 MovieClip Frame 1
stop();
Symbol 2390 MovieClip Frame 1
stop();
Symbol 2414 MovieClip Frame 1
stop();
Symbol 2415 MovieClip Frame 1
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Symbol 2424 MovieClip Frame 1
btn_block.useHandCursor = false; exit.onRelease = _parent.toMenu.onRelease; btn_no.onRelease = function () { _visible = false; };
Symbol 2430 MovieClip Frame 1
head.onPress = function () { startDrag (this, true, 1, 0, 99, 0); }; head.onRelease = function () { stopDrag(); _parent._parent.soRecord(); }; head.onReleaseOutside = head.onRelease; onMouseMove = function () { _global.musMaxVol = head._x; updateAfterEvent(); };
Symbol 2431 MovieClip Frame 1
if (_global.sfxMaxVol) { head._x = _global.sfxMaxVol; } head.onPress = function () { startDrag (this, true, 1, 0, 99, 0); }; head.onRelease = function () { stopDrag(); _parent._parent.soRecord(); }; head.onReleaseOutside = head.onRelease; onMouseMove = function () { _global.SFXMaxVol = head._x; _parent._parent.all.setVolsfx(); updateAfterEvent(); };
Symbol 2435 MovieClip Frame 1
btn_close.onRelease = function () { }; btn_block.useHandCursor = false; exit.onRelease = _parent.toMenu.onRelease; btn_cont.onRelease = btn_close.onRelease; this.onEnterFrame = function () { if (this._parent._visible and _parent.curs.hitTest(this)) { this.whait.gotoAndPlay(80); } if (this.whait._currentframe == this.whait._totalframes) { this._visible = false; } };
Symbol 2465 MovieClip Frame 14
stop();
Symbol 2469 MovieClip Frame 1
btn_block.useHandCursor = false; exit.onRelease = _parent._parent.toMenu.onRelease; restart.onRelease = function () { _parent.gotoAndPlay(5); };
Symbol 2474 MovieClip Frame 14
stop();
Symbol 2475 MovieClip Frame 1
btn_block.useHandCursor = false; exit.onRelease = _parent._parent.toMenu.onRelease; restart.onRelease = function () { _parent.gotoAndPlay(5); };
Symbol 2480 MovieClip Frame 14
stop();
Symbol 2481 MovieClip Frame 1
btn_block.useHandCursor = false; exit.onRelease = _parent._parent.toMenu.onRelease; restart.onRelease = function () { _parent.gotoAndPlay(5); };
Symbol 2484 MovieClip Frame 14
stop();
Symbol 2485 MovieClip Frame 1
btn_block.useHandCursor = false; exit.onRelease = _parent._parent.toMenu.onRelease; restart.onRelease = function () { _parent.gotoAndPlay(5); };
Symbol 2486 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [vehicle_brake1]
Symbol 2 Sound [torn_ak]
Symbol 3 Sound [rampag]
Symbol 4 Sound [dog4]
Symbol 5 Sound [copter]
Symbol 6 Sound [car_alarm]
Symbol 7 Sound [car_2]
Symbol 8 Sound [car_1]
Symbol 9 Sound [bless]
Symbol 10 Sound [Birds6]
Symbol 11 Sound [awpSFX]
Symbol 12 Sound [ambient_click]Used by:2468
Symbol 13 Sound [torn_ambience]Used by:2214 2216
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:14 15Used by:1040 1990
Symbol 17 GraphicUsed by:265 505 722 954 1039 1257 1472 1682 1892 1989
Symbol 18 GraphicUsed by:19 2131 2142 2222 2230 2423 2468
Symbol 19 MovieClipUses:18Used by:265 505 722 954 1039 1257 1472 1682 1892 1989 2206
Symbol 20 GraphicUsed by:21
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Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:39 86 1072
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:39
Symbol 26 SoundUsed by:39 293 518 739 1057 1274 1487 1699
Symbol 27 BitmapUsed by:28
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Symbol 31 BitmapUsed by:32
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Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57Used by:265 505 722 954 1039 1257 1472 1682 1892 1989
Symbol 59 BitmapUsed by:60
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Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:72 75
Symbol 63 SoundUsed by:72 75 306 307 519 752 1070 1071 1287 1500 1708
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Instance Names

"pre"Frame 1Symbol 2060 MovieClip
"ag_mouse"Frame 2Symbol 2108 MovieClip
"agButton_btn"Frame 3Symbol 2114 Button
"startGame"Frame 3Symbol 2121 Button
"helpGame"Frame 3Symbol 2124 Button
"dlg_Help"Frame 3Symbol 2135 MovieClip
"dlg_Side"Frame 3Symbol 2143 MovieClip
"curs"Frame 3Symbol 2145 MovieClip
"fade"Frame 3Symbol 2148 MovieClip
"th_ru_mc"Frame 3Symbol 2152 MovieClip
"all"Frame 4Symbol 2217 MovieClip
"toMenu"Frame 4Symbol 2222 Button
"options"Frame 4Symbol 2227 Button
"exit"Frame 4Symbol 2230 Button
"gangBuilder"Frame 4Symbol 2248 MovieClip
"avatar_Upgrade"Frame 4Symbol 2276 MovieClip
"weaponIcons"Frame 4Symbol 2302 MovieClip
"unitIcons"Frame 4Symbol 2343 MovieClip
"unitBtnH"Frame 4Symbol 2270 Button
"weapBtnH"Frame 4Symbol 2270 Button
"panelUp"Frame 4Symbol 2379 MovieClip
"iconFatal0"Frame 4Symbol 2385 MovieClip
"iconFatal1"Frame 4Symbol 2390 MovieClip
"displ"Frame 4Symbol 2398 MovieClip
"btnBuild"Frame 4Symbol 2410 Button
"buildAlien"Frame 4Symbol 2411 Button
"th_us_mc"Frame 4Symbol 2414 MovieClip
"th_ru_mc"Frame 4Symbol 2415 MovieClip
"dlg_Exit"Frame 4Symbol 2424 MovieClip
"dlg_Options"Frame 4Symbol 2435 MovieClip
"hint"Frame 4Symbol 2446 MovieClip
"hint2"Frame 4Symbol 2450 MovieClip
"hint3"Frame 4Symbol 2452 MovieClip
"fade"Frame 4Symbol 2148 MovieClip
"all"Frame 5Symbol 2455 MovieClip
"dlg_end"Frame 5Symbol 2486 MovieClip
"kostet"Symbol 132 MovieClip Frame 1Symbol 74 MovieClip
"kostet"Symbol 149 MovieClip Frame 1Symbol 74 MovieClip
"kostet"Symbol 264 MovieClip Frame 1Symbol 74 MovieClip
"hit"Symbol 265 MovieClip Frame 1Symbol 19 MovieClip
"body"Symbol 265 MovieClip Frame 1Symbol 39 MovieClip
"blood"Symbol 265 MovieClip Frame 1Symbol 58 MovieClip
"body"Symbol 265 MovieClip Frame 11Symbol 72 MovieClip
"body"Symbol 265 MovieClip Frame 17Symbol 75 MovieClip
"body"Symbol 265 MovieClip Frame 23Symbol 86 MovieClip
"body"Symbol 265 MovieClip Frame 30Symbol 115 MovieClip
"body"Symbol 265 MovieClip Frame 36Symbol 132 MovieClip
"body"Symbol 265 MovieClip Frame 40Symbol 149 MovieClip
"body"Symbol 265 MovieClip Frame 47Symbol 185 MovieClip
"body"Symbol 265 MovieClip Frame 56Symbol 203 MovieClip
"body"Symbol 265 MovieClip Frame 64Symbol 215 MovieClip
"body"Symbol 265 MovieClip Frame 69Symbol 264 MovieClip
"body"Symbol 265 MovieClip Frame 76Symbol 264 MovieClip
"kostet"Symbol 392 MovieClip Frame 1Symbol 74 MovieClip
"knife"Symbol 392 MovieClip Frame 1Symbol 21 MovieClip
"kostet"Symbol 504 MovieClip Frame 1Symbol 74 MovieClip
"knife"Symbol 504 MovieClip Frame 1Symbol 21 MovieClip
"hit"Symbol 505 MovieClip Frame 1Symbol 19 MovieClip
"body"Symbol 505 MovieClip Frame 1Symbol 293 MovieClip
"blood"Symbol 505 MovieClip Frame 1Symbol 58 MovieClip
"body"Symbol 505 MovieClip Frame 7Symbol 306 MovieClip
"body"Symbol 505 MovieClip Frame 12Symbol 307 MovieClip
"body"Symbol 505 MovieClip Frame 18Symbol 322 MovieClip
"body"Symbol 505 MovieClip Frame 23Symbol 347 MovieClip
"body"Symbol 505 MovieClip Frame 29Symbol 392 MovieClip
"body"Symbol 505 MovieClip Frame 34Symbol 427 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 2020 as "av_en_sniper1"
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