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Santas Quest.swf

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Flash #46870

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ActionScript [AS3]

Section 1
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint = _arg2.length; var _local4:uint; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } } }//package caurina.transitions
Section 2
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : ((_arg3 * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==0) ? _arg2 : ((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2)); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5, _arg6)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5, _arg6)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2)); }; --_arg1; return ((((_arg3 / 2) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } } }//package caurina.transitions
Section 3
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var valueComplete:Number; public var modifierFunction:Function; public var hasModifier:Boolean; public var valueStart:Number; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Function, _arg4:Array){ valueStart = _arg1; valueComplete = _arg2; hasModifier = Boolean(_arg3); modifierFunction = _arg3; modifierParameters = _arg4; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 4
//SpecialPropertiesDefault (caurina.transitions.SpecialPropertiesDefault) package caurina.transitions { import flash.media.*; import flash.filters.*; import flash.geom.*; public class SpecialPropertiesDefault { public function SpecialPropertiesDefault(){ trace("SpecialProperties is a static class and should not be instantiated."); } public static function _sound_volume_get(_arg1:Object):Number{ return (_arg1.soundTransform.volume); } public static function _color_splitter(_arg1):Array{ var _local2:Array = new Array(); if (_arg1 == null){ _local2.push({name:"_color_ra", value:1}); _local2.push({name:"_color_rb", value:0}); _local2.push({name:"_color_ga", value:1}); _local2.push({name:"_color_gb", value:0}); _local2.push({name:"_color_ba", value:1}); _local2.push({name:"_color_bb", value:0}); } else { _local2.push({name:"_color_ra", value:0}); _local2.push({name:"_color_rb", value:AuxFunctions.numberToR(_arg1)}); _local2.push({name:"_color_ga", value:0}); _local2.push({name:"_color_gb", value:AuxFunctions.numberToG(_arg1)}); _local2.push({name:"_color_ba", value:0}); _local2.push({name:"_color_bb", value:AuxFunctions.numberToB(_arg1)}); }; return (_local2); } public static function frame_get(_arg1:Object):Number{ return (_arg1.currentFrame); } public static function _sound_pan_get(_arg1:Object):Number{ return (_arg1.soundTransform.pan); } public static function _color_property_get(_arg1:Object, _arg2:Array):Number{ return (_arg1.transform.colorTransform[_arg2[0]]); } public static function _sound_volume_set(_arg1:Object, _arg2:Number):void{ var _local3:SoundTransform = _arg1.soundTransform; _local3.volume = _arg2; _arg1.soundTransform = _local3; } public static function _autoAlpha_get(_arg1:Object):Number{ return (_arg1.alpha); } public static function _filter_splitter(_arg1:BitmapFilter):Array{ var _local2:Array = new Array(); if ((_arg1 is BlurFilter)){ _local2.push({name:"_blur_blurX", value:BlurFilter(_arg1).blurX}); _local2.push({name:"_blur_blurY", value:BlurFilter(_arg1).blurY}); _local2.push({name:"_blur_quality", value:BlurFilter(_arg1).quality}); } else { trace("??"); }; return (_local2); } public static function init():void{ Tweener.registerSpecialProperty("_frame", frame_get, frame_set); Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set); Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set); Tweener.registerSpecialProperty("_color_ra", _color_property_get, _color_property_set, ["redMultiplier"]); Tweener.registerSpecialProperty("_color_rb", _color_property_get, _color_property_set, ["redOffset"]); Tweener.registerSpecialProperty("_color_ga", _color_property_get, _color_property_set, ["greenMultiplier"]); Tweener.registerSpecialProperty("_color_gb", _color_property_get, _color_property_set, ["greenOffset"]); Tweener.registerSpecialProperty("_color_ba", _color_property_get, _color_property_set, ["blueMultiplier"]); Tweener.registerSpecialProperty("_color_bb", _color_property_get, _color_property_set, ["blueOffset"]); Tweener.registerSpecialProperty("_color_aa", _color_property_get, _color_property_set, ["alphaMultiplier"]); Tweener.registerSpecialProperty("_color_ab", _color_property_get, _color_property_set, ["alphaOffset"]); Tweener.registerSpecialProperty("_autoAlpha", _autoAlpha_get, _autoAlpha_set); Tweener.registerSpecialPropertySplitter("_color", _color_splitter); Tweener.registerSpecialPropertySplitter("_colorTransform", _colorTransform_splitter); Tweener.registerSpecialProperty("_blur_blurX", _filter_property_get, _filter_property_set, [BlurFilter, "blurX"]); Tweener.registerSpecialProperty("_blur_blurY", _filter_property_get, _filter_property_set, [BlurFilter, "blurY"]); Tweener.registerSpecialProperty("_blur_quality", _filter_property_get, _filter_property_set, [BlurFilter, "quality"]); Tweener.registerSpecialPropertySplitter("_filter", _filter_splitter); Tweener.registerSpecialPropertyModifier("_bezier", _bezier_modifier, _bezier_get); } public static function _sound_pan_set(_arg1:Object, _arg2:Number):void{ var _local3:SoundTransform = _arg1.soundTransform; _local3.pan = _arg2; _arg1.soundTransform = _local3; } public static function _color_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{ var _local4:ColorTransform = _arg1.transform.colorTransform; _local4[_arg3[0]] = _arg2; _arg1.transform.colorTransform = _local4; } public static function _filter_property_get(_arg1:Object, _arg2:Array):Number{ var _local4:uint; var _local7:Object; var _local3:Array = _arg1.filters; var _local5:Object = _arg2[0]; var _local6:String = _arg2[1]; _local4 = 0; while (_local4 < _local3.length) { if ((((_local3[_local4] is BlurFilter)) && ((_local5 == BlurFilter)))){ return (_local3[_local4][_local6]); }; _local4++; }; switch (_local5){ case BlurFilter: _local7 = {blurX:0, blurY:0, quality:NaN}; break; }; return (_local7[_local6]); } public static function _bezier_get(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Array):Number{ var _local5:uint; var _local6:Number; var _local7:Number; var _local8:Number; if (_arg4.length == 1){ return ((_arg1 + (_arg3 * (((2 * (1 - _arg3)) * (_arg4[0] - _arg1)) + (_arg3 * (_arg2 - _arg1)))))); }; _local5 = Math.floor((_arg3 * _arg4.length)); _local6 = ((_arg3 - (_local5 * (1 / _arg4.length))) * _arg4.length); if (_local5 == 0){ _local7 = _arg1; _local8 = ((_arg4[0] + _arg4[1]) / 2); } else { if (_local5 == (_arg4.length - 1)){ _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = _arg2; } else { _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = ((_arg4[_local5] + _arg4[(_local5 + 1)]) / 2); }; }; return ((_local7 + (_local6 * (((2 * (1 - _local6)) * (_arg4[_local5] - _local7)) + (_local6 * (_local8 - _local7)))))); } public static function frame_set(_arg1:Object, _arg2:Number):void{ _arg1.gotoAndStop(Math.round(_arg2)); } public static function _filter_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{ var _local5:uint; var _local8:BitmapFilter; var _local4:Array = _arg1.filters; var _local6:Object = _arg3[0]; var _local7:String = _arg3[1]; _local5 = 0; while (_local5 < _local4.length) { if ((((_local4[_local5] is BlurFilter)) && ((_local6 == BlurFilter)))){ _local4[_local5][_local7] = _arg2; _arg1.filters = _local4; return; }; _local5++; }; if (_local4 == null){ _local4 = new Array(); }; switch (_local6){ case BlurFilter: _local8 = new BlurFilter(0, 0); break; }; _local8[_local7] = _arg2; _local4.push(_local8); _arg1.filters = _local4; } public static function _autoAlpha_set(_arg1:Object, _arg2:Number):void{ _arg1.alpha = _arg2; _arg1.visible = (_arg2 > 0); } public static function _colorTransform_splitter(_arg1):Array{ var _local2:Array = new Array(); if (_arg1 == null){ _local2.push({name:"_color_ra", value:1}); _local2.push({name:"_color_rb", value:0}); _local2.push({name:"_color_ga", value:1}); _local2.push({name:"_color_gb", value:0}); _local2.push({name:"_color_ba", value:1}); _local2.push({name:"_color_bb", value:0}); } else { if (_arg1.ra != undefined){ _local2.push({name:"_color_ra", value:_arg1.ra}); }; if (_arg1.rb != undefined){ _local2.push({name:"_color_rb", value:_arg1.rb}); }; if (_arg1.ga != undefined){ _local2.push({name:"_color_ba", value:_arg1.ba}); }; if (_arg1.gb != undefined){ _local2.push({name:"_color_bb", value:_arg1.bb}); }; if (_arg1.ba != undefined){ _local2.push({name:"_color_ga", value:_arg1.ga}); }; if (_arg1.bb != undefined){ _local2.push({name:"_color_gb", value:_arg1.gb}); }; if (_arg1.aa != undefined){ _local2.push({name:"_color_aa", value:_arg1.aa}); }; if (_arg1.ab != undefined){ _local2.push({name:"_color_ab", value:_arg1.ab}); }; }; return (_local2); } public static function _bezier_modifier(_arg1):Array{ var _local3:Array; var _local4:uint; var _local5:String; var _local2:Array = []; if ((_arg1 is Array)){ _local3 = _arg1; } else { _local3 = [_arg1]; }; var _local6:Object = {}; _local4 = 0; while (_local4 < _local3.length) { for (_local5 in _local3[_local4]) { if (_local6[_local5] == undefined){ _local6[_local5] = []; }; _local6[_local5].push(_local3[_local4][_local5]); }; _local4++; }; for (_local5 in _local6) { _local2.push({name:_local5, parameters:_local6[_local5]}); }; return (_local2); } } }//package caurina.transitions
Section 5
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 6
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 7
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function){ splitValues = _arg1; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 8
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null):void{ if (!_inited){ init(); }; var _local5:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4); _specialPropertyList[_arg1] = _local5; } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local5:Number; var _local6:Number; var _local10:Function; var _local11:TweenListObj; var _local12:Number; var _local13:String; if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){ return (false); }; var _local4:Array = new Array(); if ((arguments[0] is Array)){ _local5 = 0; while (_local5 < arguments[0].length) { _local4.push(arguments[0][_local5]); _local5++; }; } else { _local5 = 0; while (_local5 < (arguments.length - 1)) { _local4.push(arguments[_local5]); _local5++; }; }; var _local7:Object = arguments[(arguments.length - 1)]; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; if (typeof(_local7.transition) == "string"){ _local13 = _local7.transition.toLowerCase(); _local10 = _transitionList[_local13]; } else { _local10 = _local7.transition; }; if (!Boolean(_local10)){ _local10 = _transitionList["easeoutexpo"]; }; _local5 = 0; while (_local5 < _local4.length) { _local11 = new TweenListObj(_local4[_local5], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), (_local7.useFrames == true), _local10); _local11.properties = null; _local11.onStart = _local7.onStart; _local11.onUpdate = _local7.onUpdate; _local11.onComplete = _local7.onComplete; _local11.onOverwrite = _local7.onOverwrite; _local11.onStartParams = _local7.onStartParams; _local11.onUpdateParams = _local7.onUpdateParams; _local11.onCompleteParams = _local7.onCompleteParams; _local11.onOverwriteParams = _local7.onOverwriteParams; _local11.  = true; _local11.count = _local7.count; _local11.waitFrames = _local7.waitFrames; _tweenList.push(_local11); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local12 = (_tweenList.length - 1); updateTweenByIndex(_local12); removeTweenByIndex(_local12); }; _local5++; }; return (true); } public static function init(_arg1=null):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); SpecialPropertiesDefault.init(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; _local2.timeStart = (_local2.timeStart + (_currentTime - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_currentTime - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function debug_getList():String{ var _local2:uint; var _local3:uint; var _local1 = ""; _local2 = 0; while (_local2 < _tweenList.length) { _local1 = (_local1 + (("[" + _local2) + "] ::\n")); _local3 = 0; while (_local3 < _tweenList[_local2].properties.length) { _local1 = (_local1 + ((((" " + _tweenList[_local2].properties[_local3].name) + " -> ") + _tweenList[_local2].properties[_local3].valueComplete) + "\n")); _local3++; }; _local2++; }; return (_local1); } public static function getVersion():String{ return ("AS3 1.25.53"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; var tTweening:TweenListObj = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; if (_currentTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening. ){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.  + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(_currentTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.  >= tTweening.skipUpdates))); if (_currentTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening. ){ if (Boolean(tTweening.onStart)){ try { tTweening.onStart.apply(tScope, tTweening.onStartParams); } catch(e:Error) { }; }; for (pName in tTweening.properties) { pv = getPropertyValue(tScope, pName); tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.  = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (_currentTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (_currentTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; setPropertyValue(tScope, pName, nv); }; tTweening.  = 0; if (Boolean(tTweening.onUpdate)){ try { tTweening.onUpdate.apply(tScope, tTweening.onUpdateParams); } catch(e:Error) { }; }; } else { tTweening. ++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ try { tTweening.onComplete.apply(tScope, tTweening.onCompleteParams); } catch(e:Error) { }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ _local2 = 0; while (_local2 < _tweenList.length) { _tweenList[_local2].timeStart = (_currentTime - (((_currentTime - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_currentTime - (((_currentTime - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_currentTime - (((_currentTime - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local5:Number; var _local6:Number; var _local7:String; var _local8:String; var _local9:Object; var _local15:Function; var _local16:Object; var _local17:TweenListObj; var _local18:Number; var _local19:Array; var _local20:Array; var _local21:String; if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){ return (false); }; var _local4:Array = new Array(); if ((arguments[0] is Array)){ _local5 = 0; while (_local5 < arguments[0].length) { _local4.push(arguments[0][_local5]); _local5++; }; } else { _local5 = 0; while (_local5 < (arguments.length - 1)) { _local4.push(arguments[_local5]); _local5++; }; }; _local9 = arguments[(arguments.length - 1)]; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local10:Number = (isNaN(_local9.time)) ? 0 : _local9.time; var _local11:Number = (isNaN(_local9.delay)) ? 0 : _local9.delay; var _local12:Array = new Array(); var _local13:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true}; var _local14:Object = new Object(); for (_local7 in _local9) { if (!_local13[_local7]){ if (_specialPropertySplitterList[_local7]){ _local19 = _specialPropertySplitterList[_local7].splitValues(_local9[_local7]); _local5 = 0; while (_local5 < _local19.length) { _local12[_local19[_local5].name] = {valueStart:undefined, valueComplete:_local19[_local5].value}; _local5++; }; } else { if (_specialPropertyModifierList[_local7] != undefined){ _local20 = _specialPropertyModifierList[_local7].modifyValues(_local9[_local7]); _local5 = 0; while (_local5 < _local20.length) { _local14[_local20[_local5].name] = {modifierParameters:_local20[_local5].parameters, modifierFunction:_specialPropertyModifierList[_local7].getValue}; _local5++; }; } else { _local12[_local7] = {valueStart:undefined, valueComplete:_local9[_local7]}; }; }; }; }; for (_local7 in _local14) { if (_local12[_local7] != undefined){ _local12[_local7].modifierParameters = _local14[_local7].modifierParameters; _local12[_local7].modifierFunction = _local14[_local7].modifierFunction; }; }; if (typeof(_local9.transition) == "string"){ _local21 = _local9.transition.toLowerCase(); _local15 = _transitionList[_local21]; } else { _local15 = _local9.transition; }; if (!Boolean(_local15)){ _local15 = _transitionList["easeoutexpo"]; }; _local5 = 0; while (_local5 < _local4.length) { _local16 = new Object(); for (_local7 in _local12) { _local16[_local7] = new PropertyInfoObj(_local12[_local7].valueStart, _local12[_local7].valueComplete, _local12[_local7].modifierFunction, _local12[_local7].modifierParameters); }; _local17 = new TweenListObj(_local4[_local5], (_currentTime + ((_local11 * 1000) / _timeScale)), (_currentTime + (((_local11 * 1000) + (_local10 * 1000)) / _timeScale)), (_local9.useFrames == true), _local15); _local17.properties = _local16; _local17.onStart = _local9.onStart; _local17.onUpdate = _local9.onUpdate; _local17.onComplete = _local9.onComplete; _local17.onOverwrite = _local9.onOverwrite; _local17.onStartParams = _local9.onStartParams; _local17.onUpdateParams = _local9.onUpdateParams; _local17.onCompleteParams = _local9.onCompleteParams; _local17.onOverwriteParams = _local9.onOverwriteParams; _local17.rounded = _local9.rounded; _local17.skipUpdates = _local9.skipUpdates; removeTweensByTime(_local17.scope, _local17.properties, _local17.timeStart, _local17.timeComplete); _tweenList.push(_local17); if ((((_local10 == 0)) && ((_local11 == 0)))){ _local18 = (_tweenList.length - 1); updateTweenByIndex(_local18); removeTweenByIndex(_local18); }; _local5++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } private static function setPropertyValue(_arg1:Object, _arg2:String, _arg3:Number):void{ if (_specialPropertyList[_arg2] != undefined){ if (Boolean(_specialPropertyList[_arg2].parameters)){ _specialPropertyList[_arg2].setValue(_arg1, _arg3, _specialPropertyList[_arg2].parameters); } else { _specialPropertyList[_arg2].setValue(_arg1, _arg3); }; } else { _arg1[_arg2] = _arg3; }; } private static function getPropertyValue(_arg1:Object, _arg2:String):Number{ if (_specialPropertyList[_arg2] != undefined){ if (Boolean(_specialPropertyList[_arg2].parameters)){ return (_specialPropertyList[_arg2].getValue(_arg1, _specialPropertyList[_arg2].parameters)); }; return (_specialPropertyList[_arg2].getValue(_arg1)); } else { }; return (!NULL!); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ return (true); }; _local2++; }; return (false); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = _currentTime; _local2.isPaused = true; return (true); } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ try { _tweenList[i].onOverwrite.apply(_tweenList[i].scope, _tweenList[i].onOverwriteParams); } catch(e:Error) { }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; var _local3:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2); _specialPropertySplitterList[_arg1] = _local3; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 9
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var  :Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var  :Object; public var timeComplete:Number; public var onStartParams:Array; public var rounded:Boolean; public var  :Number; public var onUpdateParams:Array; public var onComplete:Function; public var properties:Object; public var onStart:Function; public var skipUpdates:Number; public var scope:Object; public var  :Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var  :Number; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5;   = new Object(); properties = new Object(); isPaused = false; timePaused = undefined;   = false;   = 0;   = 0; skipUpdates = 0;   = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.  =  ; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.  =  ; _local2.count = count; _local2.  =  ; _local2.waitFrames = waitFrames; _local2.  =  ; return (_local2); } public function toString():String{ var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:uint; while (_local2 < properties.length) { if (_local2 > 0){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local2].name)); _local1 = (_local1 + (",valueStart:" + properties[_local2].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local2].valueComplete)); _local1 = (_local1 + "]"); _local2++; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if ( ){ _local1 = (_local1 + (", updatesSkipped:" + String( ))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if ( ){ _local1 = (_local1 + (", isCaller:" + String( ))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if ( ){ _local1 = (_local1 + (", timesCalled:" + String( ))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if ( ){ _local1 = (_local1 + (", hasStarted:" + String( ))); }; _local1 = (_local1 + "]\n"); return (_local1); } } }//package caurina.transitions
Section 10
//FlashChecker (classes.gamezhero.FlashChecker) package classes.gamezhero { import flash.display.*; public dynamic class FlashChecker extends MovieClip { public var b:SimpleButton; public function FlashChecker(){ addFrameScript(0, frame1, 1, ); } function frame1(){ stop(); } function (){ stop(); } } }//package classes.gamezhero
Section 11
//Music (com.gamezhero.as3.media.Music) package com.gamezhero.as3.media { import flash.events.*; import flash.media.*; import flash.utils.*; public class Music { public var :Timer; private var :String;// = "" private var  :Object; public var  :Array; public var  :Array; private var :Dictionary; public var :Number;// = 0.5 public function Music(){  = new Dictionary();  = new Object();  = new Array();  = new Array();  = new Timer(50, 0); super(); } private function (_arg1:Event):void{ var _local3:String; var _local4:Sound; var _local2:* = _arg1.target; if ([_local2].loopFlag == "infinity"){ _local3 = [_local2].id; _local4 = [_local2].sound; (_local3, _local4); }; delete [_local2]; } public function (_arg1:String, _arg2:Sound, _arg3:Number=0):void{ var _local4:Number = 1000; var _local5:SoundChannel = _arg2.play(0, _local4); var _local6:SoundTransform = _local5.soundTransform; _local6.pan = 0; _local6.volume = ((_arg3)>) ?  : _arg3; _local5.soundTransform = _local6; _local5.addEventListener(Event.SOUND_COMPLETE, ); [_local5] = {id:_arg1, sound:_arg2};  [_arg1] = _local5; } public function setMusicVolume(_arg1:Number):void{ var _local2:*; var _local3:SoundTransform;  = _arg1; for (_local2 in ) { _local3 = _local2.soundTransform; _local3.volume = ; _local2.soundTransform = _local3; }; } public function stopMusics():void{ var _local1:*; var _local2:*; for (_local1 in  ) { (_local1); }; for (_local2 in ) { }; } public function (_arg1:String):void{ if ( [_arg1] != undefined){  .push(_arg1); .addEventListener("timer",  ); .start(); }; } public function (_arg1:String):void{ var _local2:uint; trace((((">>>>>>>>>>>>>>> musicIn " + _arg1) + " ") +  [_arg1])); if ( [_arg1] != undefined){  .push(_arg1); _local2 = 0; while (_local2 <  .length) { if ( [_local2] == _arg1){  .splice(_local2, 1); _local2--; }; _local2++; }; .addEventListener("timer",  ); .start(); }; } public function playMusic(_arg1:String, _arg2:String, _arg3:Number=0):void{ var soundFactory:Sound; var sndClass:Class; var id = _arg1; var sName = _arg2; var step = _arg3; trace(((("playMusic id:" + id) + " activeMusic:") + )); if ( != id){ ();  = id; try { sndClass = (getDefinitionByName(sName) as Class); } catch(e:ReferenceError) { return; }; soundFactory = (new (sndClass) as Sound); (id, soundFactory, step); (); } else { (); }; } private function  (_arg1:TimerEvent=null):void{ var _local2:Number; var _local3:SoundTransform; var _local4:SoundChannel; var _local5:uint; _local2 = 0; while (_local2 <  .length) { _local4 =  [ [_local2]]; _local3 = _local4.soundTransform; _local3.volume = (_local3.volume + 0.025); _local3.volume = ((_local3.volume)>=) ?  : _local3.volume; _local4.soundTransform = _local3; if (_local3.volume == ){  .splice(_local2, 1); _local2--; _local5 = 1; }; _local2++; }; _local2 = 0; while (_local2 <  .length) { _local4 =  [ [_local2]]; _local3 = _local4.soundTransform; _local3.volume = (_local3.volume - 0.03); _local3.volume = ((_local3.volume)<=0) ? 0 : _local3.volume; _local4.soundTransform = _local3; if (_local3.volume == 0){ _local4.stop(); trace("STOP AFTER MINUS");  .splice(_local2, 1); _local2--; _local5 = 2; }; _local2++; }; if (((( .length == 0)) && (( .length == 0)))){ .removeEventListener("timer",  ); .stop(); if (_local5 == 2){  = ""; }; }; } } }//package com.gamezhero.as3.media
Section 12
//SoundFX (com.gamezhero.as3.media.SoundFX) package com.gamezhero.as3.media { import flash.events.*; import flash.media.*; import flash.utils.*; public class SoundFX { private var :Dictionary; public var  :Number;// = 0.5 private var  :Object; public function SoundFX(){  = new Dictionary();  = new Object(); super(); } public function stopSounds():void{ var _local1:*; for (_local1 in ) { _local1.stop(); _local1.addEventListener(Event.SOUND_COMPLETE, ); delete [_local1]; };  = new Object();  = new Dictionary(); } public function setSoundVolume(_arg1:Number):void{ var _local2:*; var _local3:SoundTransform;  = _arg1; for (_local2 in ) { _local3 = _local2.soundTransform; _local3.volume = ( * [_local2].kof); _local2.soundTransform = _local3; }; } public function  (_arg1, _arg2:Sound, _arg3:Number, _arg4, _arg5:Number):SoundChannel{ var _local6:Number = ((_arg4)=="infinity") ? 1000 : _arg4; var _local7:SoundChannel = _arg2.play(0, _local6); var _local8:SoundTransform = _local7.soundTransform; _local8.pan = _arg3; _local8.volume = ( * _arg5); _local7.soundTransform = _local8; _local7.addEventListener(Event.SOUND_COMPLETE, ); [_local7] = {id:_arg1, sound:_arg2, loopFlag:_arg4, pan:_arg3, kof:_arg5}; if (_arg1 != null){  [_arg1] = _local7; }; return (_local7); } public function  (_arg1:String, _arg2:Number):void{ var _local4:SoundTransform; var _local3:* =  [_arg1]; if (_local3 != undefined){ _local4 = _local3.soundTransform; [_local3].pan = _arg2; _local4.pan = _arg2; _local3.soundTransform = _local4; }; } private function (_arg1:Event):void{ var _local4:Sound; var _local5:*; var _local6:Number; var _local7:Number; var _local2:* = _arg1.target; var _local3:* = [_local2].id; if ([_local2].loopFlag == "infinity"){ _local4 = [_local2].sound; _local5 = [_local2].loopFlag; _local6 = [_local2].pan; _local7 = [_local2].kof;  (_local3, _local4, _local5, _local6, _local7); }; delete [_local2]; delete  [_local3]; } public function  (_arg1:String, _arg2:Number):void{ var _local4:SoundTransform; var _local3:* =  [_arg1]; if (_local3 != undefined){ [_local3].kof = _arg2; _local4 = _local3.soundTransform; _local4.volume = ( * [_local3].kof); _local3.soundTransform = _local4; }; } public function (_arg1, _arg2:String, _arg3=0, _arg4:Number=0, _arg5:Number=1):SoundChannel{ var sndClass:Class; var soundFactory:Sound; var id = _arg1; var sName = _arg2; var loopFlag = _arg3; var pan = _arg4; var kof = _arg5; if ( [id] == undefined){ try { sndClass = (getDefinitionByName(sName) as Class); soundFactory = (new (sndClass) as Sound); } catch(e:ReferenceError) { trace("НЕТ ТАКОГО ЗВУКА :", sName); return (null); }; return ( (id, soundFactory, pan, loopFlag, kof)); //unresolved jump }; return (null); } public function (_arg1:String):void{ var _local2:* =  [_arg1]; if (_local2 != undefined){ _local2.stop(); _local2.addEventListener(Event.SOUND_COMPLETE, ); delete [_local2]; }; } } }//package com.gamezhero.as3.media
Section 13
//ClassLoader (com.gamezhero.as3.utils.ClassLoader) package com.gamezhero.as3.utils { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class ClassLoader extends EventDispatcher { private var :String; private var :URLRequest; private var  :Class; private var  :Loader; public static var CLASS_LOADED:String = "classLoaded"; public static var LOAD_ERROR:String = "loadError"; public function ClassLoader(){  = new Loader();  .contentLoaderInfo.addEventListener(Event.COMPLETE, );  .contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, );  .contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ); } public function getClass(_arg1:String):Class{ var className = _arg1; try { return (( .contentLoaderInfo.applicationDomain.getDefinition(className) as Class)); } catch(e:Error) { trace("ERROR"); }; return (null); } private function (_arg1:Event):void{ dispatchEvent(new Event(ClassLoader.LOAD_ERROR)); } private function (_arg1:Event):void{ dispatchEvent(new Event(ClassLoader.LOAD_ERROR)); } private function (_arg1:Event):void{ dispatchEvent(new Event(ClassLoader.CLASS_LOADED)); } public function load(_arg1:String):void{  = _arg1;  = new URLRequest(); var _local2:LoaderContext = new LoaderContext(); _local2.applicationDomain = new ApplicationDomain();  .load(, _local2); } } }//package com.gamezhero.as3.utils
Section 14
//URL (com.gamezhero.as3.utils.URL) package com.gamezhero.as3.utils { public class URL { private var  :String; private var  :String; private var  :String; private var  :String; private var  :String; private var  :String; private var  :String; private var  :String; private static const PATTERN:RegExp = /^([A-Za-z0-9_+.]{1,8}:\/\/)?([!-~]+@)?([^\/?#:]*)(:[0-9]*)?(\/[^?#]*)?(\?[^#]*)?(\#.*)?/i; public function URL(_arg1:String):void{ var _local2:Array = _arg1.match(URL.PATTERN);  = _local2[0];   = _local2[1];   = _local2[2];   = _local2[3];  = _local2[4];   = _local2[5];   = _local2[6];   = _local2[7]; } public function get port():int{ return ((( .length <= 0)) ? undefined : int( .substring(1,  .length))); } public function get fragment():String{ return ((( .length <= 0)) ? undefined :  ); } public function get query():Object{ var _local2:String; var _local3:Array; var _local4:int; var _local5:Array; var _local1:* = {raw:undefined, parsed:undefined}; if ((( ) && (( .length > 0)))){ _local1.raw =  ; _local2 =  .substring(1,  .length); _local3 = _local2.split("&"); _local1.parsed = ((_local3.length > 0)) ? {} : undefined; _local4 = 0; while (_local4 < _local3.length) { _local5 = _local3[_local4].split("="); _local1.parsed[_local5[0]] = _local5[1]; _local4++; }; }; return (_local1); } public function get scheme():String{ return ((( .length <= 0)) ? undefined :  .substring(0, ( .length - 3))); } public function get host():String{ return ((( .length <= 0)) ? undefined :  ); } public function get path():String{ return ((( .length <= 0)) ? undefined :  ); } public function get url():String{ return ((( .length <= 0)) ? undefined :  ); } public function get userinfo():Object{ var _local2:Array; var _local1:* = {user:undefined, pass:undefined}; if ( ){ _local2 =  .substring(0, ( .length - 1)).split(":"); _local1.user = (_local2[0]) ? _local2[0] : _local1.user; _local1.pass = (_local2[1]) ? _local2[1] : _local1.pas; }; return (_local1); } } }//package com.gamezhero.as3.utils
Section 15
//GamePreloader (com.gamezhero.as3.GamePreloader) package com.gamezhero.as3 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.ui.*; public class GamePreloader extends MovieClip { private var :MovieClip; private var :Dictionary; public var bg:MovieClip; public var intro:MovieClip; private var :String; private var  :Number; private var  :String; private var :Object; public static const finish:String = "PRELOAD_COMPLETE"; public function GamePreloader(_arg1:MovieClip, _arg2:Object){ var _local7:String; var _local8:ContextMenuItem;  = new Dictionary(); super();  = new Object(); var _local3:String = GamezheroGlobal.getDomain(_arg1.stage); var _local4:String = GamezheroGlobal.gameName;  = _arg2; .gamezhero_url = (((("http://www.gamezhero.com/?utm_campaign=" + _local4) + "&utm_source=") + _local3) + "&utm_medium=preloader"); .gamezhero_menu = {Free Online Games @ Gamezhero.com:(((("http://www.gamezhero.com/?utm_campaign=" + _local4) + "&utm_source=") + _local3) + "&utm_medium=context_menu"), Send To Friends:(((((("http://www.gamezhero.com/sendtofriends/" + _local4) + "-onlinegames.html?utm_campaign=") + _local4) + "&utm_source=") + _local3) + "&utm_medium=send_to_friends_context_menu"), Put This Game To Your Blog or Site:(((((("http://www.gamezhero.com/freewebsitegames/" + _local4) + "-onlinegames.html?utm_campaign=") + _local4) + "&utm_source=") + _local3) + "&utm_medium=free_web_site_games_context")};  = _arg1; .addChild(this); stage.addEventListener(Event.RESIZE,  ); this.addEventListener(Event.ENTER_FRAME,  );  = stage.scaleMode;  = stage.align;  = stage.frameRate;  (null); var _local5:ContextMenu = new ContextMenu(); _local5.hideBuiltInItems(); var _local6:ContextMenuBuiltInItems = _local5.builtInItems; _local6.quality = true; _local6.print = true; for (_local7 in _arg2.gamezhero_menu) { _local8 = new ContextMenuItem(_local7); [_local8] = _arg2.gamezhero_menu[_local7]; _local8.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,  ); _local5.customItems.push(_local8); }; .loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ); .loaderInfo.addEventListener(Event.COMPLETE,  ); this.parent.contextMenu = _local5; this.addEventListener(MouseEvent.MOUSE_DOWN, ); this.useHandCursor = true; this.buttonMode = true; } public function (_arg1:Event):void{ } public function  (_arg1:Event):void{ stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.frameRate = 20; this["bg"].width = Math.round(stage.stageWidth); this["bg"].height = Math.round(stage.stageHeight); this["intro"].x = Math.round((stage.stageWidth / 2)); this["intro"].y = Math.round((stage.stageHeight / 2)); } public function  (_arg1:ContextMenuEvent=null):void{ ([_arg1.target]); } public function  (_arg1:Event=null):void{ } public function  (_arg1:Event):void{ var _local2:Number = (-128 + (132 * (.loaderInfo.bytesLoaded / .loaderInfo.bytesTotal))); this["intro"]["pr"]["begun"].x = (this["intro"]["pr"]["begun"].x - ((this["intro"]["pr"]["begun"].x - _local2) / 5)); if (.loaderInfo.bytesLoaded != .loaderInfo.bytesTotal){ if (this["intro"].currentLabel == "stopFrame"){ this["intro"].stop(); }; } else { if (this["intro"].currentLabel == "stopFrame"){ this["intro"].play(); }; if (this["intro"].currentFrame == this["intro"].totalFrames){ this["intro"].stop(); (); }; if (.debug){ (); }; }; } public function (_arg1:String):void{ var _local2:URLRequest = new URLRequest(_arg1); navigateToURL(_local2, "_blank"); } public function (_arg1:Event=null):void{ stage.scaleMode =  ; stage.align = ; stage.frameRate =  ; this.removeEventListener(Event.ENTER_FRAME,  ); stage.removeEventListener(Event.RESIZE,  ); .loaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, ); .loaderInfo.removeEventListener(Event.COMPLETE,  ); var _local2:Event = new Event(finish); this.dispatchEvent(_local2); .removeChild(this); } public function (_arg1:MouseEvent=null):void{ (.gamezhero_url); } } }//package com.gamezhero.as3
Section 16
//GamezheroGlobal (com.gamezhero.as3.GamezheroGlobal) package com.gamezhero.as3 { import flash.display.*; import com.gamezhero.as3.utils.*; import flash.net.*; public class GamezheroGlobal { public static var gameCodeVar:String = "unset"; public static var gameNameVar:String = "unset"; public static var host:String = "error"; public static function getDomain(_arg1:Stage=null):String{ var url:URL; var stage = _arg1; if (host != "error"){ return (host); }; try { url = new URL(stage.loaderInfo.url); host = url.host; if (url.host == null){ host = "local"; }; } catch(e:Error) { host = "error"; }; return (host); } public static function (_arg1:String, _arg2:String):void{ var _local3:URLRequest = new URLRequest(_arg1); navigateToURL(_local3, _arg2); } public static function set gameName(_arg1:String):void{ gameNameVar = _arg1; } public static function get gameName():String{ return (gameNameVar); } public static function set gameCode(_arg1:String):void{ gameCodeVar = _arg1; } public static function get gameCode():String{ return (gameCodeVar); } } }//package com.gamezhero.as3
Section 17
//SubmitArea (com.gamezhero.as3.SubmitArea) package com.gamezhero.as3 { import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.system.*; public class SubmitArea extends MovieClip { private var  :LocalConnection; private var score_value:Number;// = 0 private var  :LocalConnection; private var  :String; private var  :Number;// = 0 private var  :Number;// = 0 private var score:Number; private var  :MovieClip; private var  :MovieClip; private var  :Loader; private var  :Number; private var :MovieClip; private var :Object; private var :LocalConnection; private var :String; private var :LocalConnection; private var :String; private var :Object; public var :String;// = "2.0" private var :Number; private var :Loader; private var :Object; private var :String; private var infoText:TextField; public static const SUBMITED:String = "gamezhero_submited"; public static const CONTINUE:String = "gamezhero_continue"; public static const ERROR:String = "gamezhero_error"; public function SubmitArea(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object){  = new LocalConnection();   = new LocalConnection();  = new LocalConnection();  = new LocalConnection();  = new Loader();  = new Loader();  = new Object();  = new Object(); super(); Security.allowDomain("www.gamezhero.com", "gamezhero.com", "files.gamezhero.com", "*.gamezhero.com");  = new Date().getTime();   = ;  = ("_send_gamezhero_skin_" + );   = ("_recive_gamezhero_skin_" + );  = ("_send_gamezhero_engine_" +  );  = ("_recive_gamezhero_engine_" +  );  ();  (); ();  (_arg1, _arg2, _arg3, _arg4, _arg5); } private function iniSkin():void{  .x =  ;  .y =  ; infoText.text = "";  .send( , "iniSkin", ); } private function  ():void{  .contentLoaderInfo.removeEventListener(Event.INIT,  );  .contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, ); .contentLoaderInfo.removeEventListener(Event.INIT,  ); .contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR,  ); .removeEventListener(StatusEvent.STATUS,  ); .removeEventListener(SecurityErrorEvent.SECURITY_ERROR,  );  .removeEventListener(StatusEvent.STATUS,  );  .removeEventListener(SecurityErrorEvent.SECURITY_ERROR, );  .removeEventListener(StatusEvent.STATUS,  );  .removeEventListener(SecurityErrorEvent.SECURITY_ERROR, ); .removeEventListener(StatusEvent.STATUS, ); .removeEventListener(SecurityErrorEvent.SECURITY_ERROR,  ); } private function  (){ infoText.text = "Loading Skin..."; var _local1:String = ( ([104, 116, 116, 112, 58, 47, 47, 102, 105, 108, 101, 115, 46, 103, 97, 109, 101, 122, 104, 101, 114, 111, 46, 99, 111, 109, 47, 115, 99, 111, 114, 101, 47, 115, 107, 105, 110, 47, 115, 107, 105, 110, 95, 118, 49, 46, 115, 119, 102, 63, 103, 97, 109, 101, 122, 104, 101, 114, 111, 67, 111, 100, 101, 61]) + ); var _local2:URLRequest = new URLRequest(_local1);  .load(_local2); addChild( ); } public function submitAction(_arg1:String=""):void{  ();  (); dispatchEvent(new Event(SUBMITED)); } public function  ():void{ infoText = new TextField(); infoText.autoSize = TextFieldAutoSize.LEFT; var _local1:TextFormat = new TextFormat(); _local1.color = 0xFFFFFF; _local1.size = 11; _local1.font = "Arial"; infoText.defaultTextFormat = _local1; this.addChild(infoText); infoText.x = 10; infoText.y = 10; } private function  ():void{  .contentLoaderInfo.addEventListener(Event.INIT,  );  .contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ); .contentLoaderInfo.addEventListener(Event.INIT,  ); .contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,  ); .addEventListener(StatusEvent.STATUS,  ); .addEventListener(SecurityErrorEvent.SECURITY_ERROR,  );  .addEventListener(StatusEvent.STATUS,  );  .addEventListener(SecurityErrorEvent.SECURITY_ERROR, );  .addEventListener(StatusEvent.STATUS,  );  .addEventListener(SecurityErrorEvent.SECURITY_ERROR, ); .addEventListener(StatusEvent.STATUS, ); .addEventListener(SecurityErrorEvent.SECURITY_ERROR,  ); } private function  (_arg1:Event=null){ infoText.text = "Error Loading Engine..."; errorAction(); } private function  (_arg1:StatusEvent=null):void{ switch (_arg1.level){ case "status": break; case "error": infoText.text = "Error Connections 'Recive From Skin'"; break; }; } private function  (_arg1:Event=null){ .send(, "engineIsOk"); infoText.text = "Check Engine Connection..."; } private function  (_arg1:Event=null){ infoText.text = "Check Skin Connection... ";  .send( , "skinIsOk"); } private function  (_arg1:StatusEvent=null):void{ switch (_arg1.level){ case "status": break; case "error": infoText.text = "Error Connections 'Recive From Engine'"; break; }; } private function  ():void{  = new Object(); .skinOk = function (){  (); }; .submitAction = function (_arg1){ .send(, "sendScore", _arg1); }; .errorInputActin = function (){ }; .continueAction = function (){ continueAction(); }; var dom:String =  ([102, 105, 108, 101, 115, 46, 103, 97, 109, 101, 122, 104, 101, 114, 111, 46, 99, 111, 109]); .allowInsecureDomain(dom); .allowDomain(dom); .client = ; .connect();  .allowInsecureDomain(dom);  .allowDomain(dom); } private function  (_arg1:SecurityErrorEvent=null):void{ errorAction(); } private function  (_arg1:StatusEvent=null):void{ switch (_arg1.level){ case "status": break; case "error": infoText.text = "Error Connections 'Send To Skin'"; break; }; } private function (_arg1:StatusEvent=null):void{ switch (_arg1.level){ case "status": break; case "error": infoText.text = "Error Connections 'Send To Engine'"; break; }; } private function (_arg1:SecurityErrorEvent=null):void{ errorAction(); } public function continueAction():void{  ();  (); dispatchEvent(new Event(CONTINUE)); } private function (_arg1:SecurityErrorEvent=null):void{ errorAction(); } private function  (_arg1):String{ var _local2 = ""; var _local3:Number = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + String.fromCharCode(_arg1[_local3])); _local3++; }; return (_local2); } private function  (_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object):void{   = _arg1;  .addChild(this);   = _arg2;   = _arg3; score_value = Math.abs(Math.round(_arg4));  = _arg5; .score = score_value; .gameName = GamezheroGlobal.gameName; .gameCode = GamezheroGlobal.gameCode; .domain = GamezheroGlobal.getDomain();  ();  (); } private function  ():void{ this.removeChild(infoText); this.removeChild( ); this.removeChild();  .removeChild(this); } private function  (_arg1:SecurityErrorEvent=null):void{ errorAction(); } private function  ():void{ infoText.text = "Loading Engine..."; var _local1:String = ( ([104, 116, 116, 112, 58, 47, 47, 102, 105, 108, 101, 115, 46, 103, 97, 109, 101, 122, 104, 101, 114, 111, 46, 99, 111, 109, 47, 115, 99, 111, 114, 101, 47, 101, 110, 103, 105, 110, 101, 47, 101, 110, 103, 105, 110, 101, 95, 118, 49, 46, 115, 119, 102, 63, 103, 97, 109, 101, 122, 104, 101, 114, 111, 67, 111, 100, 101, 61]) +  ); var _local2:URLRequest = new URLRequest(_local1); .load(_local2); addChild(); } public function errorAction():void{  ();  (); dispatchEvent(new Event(ERROR)); } private function ():void{  = new Object(); .engineOk = function (){ .send(, "iniEngine", ); infoText.text = "Engine Connections..."; }; .engineError = function (){ infoText.text = "Error Engine..."; }; .submitActionDone = function (_arg1){ sendScore(_arg1); submitAction(); }; .engineActivated = function (){ iniSkin(); }; var dom:String =  ([102, 105, 108, 101, 115, 46, 103, 97, 109, 101, 122, 104, 101, 114, 111, 46, 99, 111, 109]);  .allowDomain(dom);  .allowInsecureDomain(dom);  .client = ;  .connect(); .allowDomain(dom); .allowInsecureDomain(dom); } private function sendScore(_arg1):void{ var _local3:*; var _local4:URLRequest; var _local2:URLVariables = new URLVariables(); for (_local3 in _arg1.vars) { _local2[_local3] = _arg1.vars[_local3]; }; _local4 = new URLRequest(_arg1.url); _local4.method = URLRequestMethod.POST; _local4.data = _local2; navigateToURL(_local4, "_blank"); } private function (_arg1:Event=null){ infoText.text = "Error Loading Skin..."; errorAction(); } } }//package com.gamezhero.as3
Section 18
//Congratulate (forms.Congratulate) package forms { import flash.display.*; public class Congratulate extends Sprite { } }//package forms
Section 19
//Game (forms.Game) package forms { import flash.display.*; import flash.events.*; import game.*; public class Game extends Sprite { var :Levels; public function Game(){ Global._SnowFlakeCur = 3; this.addEventListener(Event.ENTER_FRAME, ); createLevel(); } public function createLevel():void{ trace("PLAY MUSIC"); Global.music_interface.playMusic("game", "game");  = new Levels(); this.addChild(); } public function ():void{ trace("DELETE LEVELE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); removeChild(); } private function (_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, ); Global._linkGame = this; } } }//package forms
Section 20
//GameOver (forms.GameOver) package forms { import flash.display.*; public class GameOver extends MovieClip { } }//package forms
Section 21
//Instruction (forms.Instruction) package forms { import flash.display.*; import flash.events.*; import game.*; import flash.net.*; import gate.*; public class Instruction extends MovieClip { public var btnMoreGames:SimpleButton; public var bMenu:SimpleButton; public var bNext:SimpleButton; private var :URLRequest; public function Instruction(){ this["bNext"].addEventListener(MouseEvent.CLICK, ); this["bNext"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["btnMoreGames"].addEventListener(MouseEvent.CLICK, ); this["btnMoreGames"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["bMenu"].addEventListener(MouseEvent.CLICK,  ); this["bMenu"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); } private function (_arg1:MouseEvent):void{ this["btnMoreGames"].removeEventListener(MouseEvent.CLICK, );  = new URLRequest(Global._urls["play_more_games"]); navigateToURL(, "_blank"); } private function  (_arg1:MouseEvent):void{ this["bMenu"].removeEventListener(MouseEvent.CLICK,  ); new Gate(Global._root, (parent as MovieClip), "menu"); } private function (_arg1:MouseEvent):void{ new Gate((parent.parent as MovieClip), (parent as MovieClip), "game"); removeEventListener(MouseEvent.CLICK, ); } } }//package forms
Section 22
//LevelCompleteF (forms.LevelCompleteF) package forms { import flash.display.*; import flash.text.*; public class LevelCompleteF extends Sprite { public var bNext:SimpleButton; public var t_score:TextField; public var bMoreGame:SimpleButton; } }//package forms
Section 23
//LevelFailF (forms.LevelFailF) package forms { import flash.display.*; import flash.text.*; public class LevelFailF extends Sprite { public var bonusTxt:TextField; public var bTop:SimpleButton; public var bMoreGame:SimpleButton; public var bRestart:SimpleButton; } }//package forms
Section 24
//Map (forms.Map) package forms { import flash.display.*; import flash.events.*; import gate.*; public class Map extends MovieClip { public var bNext:MovieClip; public function Map(){ this["bNext"].addEventListener(MouseEvent.CLICK, ); this["bNext"].addEventListener(MouseEvent.MOUSE_OVER,  ); this["bNext"].addEventListener(MouseEvent.MOUSE_OUT,  ); } private function  (_arg1:MouseEvent):void{ useHandCursor = true; buttonMode = true; } private function (_arg1:MouseEvent):void{ var _local2:Gate = new Gate((parent.parent as MovieClip), (parent as MovieClip), "game"); removeEventListener(MouseEvent.CLICK, ); } private function  (_arg1:MouseEvent):void{ useHandCursor = false; buttonMode = false; } } }//package forms
Section 25
//Menu (forms.Menu) package forms { import flash.display.*; import flash.events.*; import game.*; import flash.net.*; import flash.text.*; import gate.*; public class Menu extends MovieClip { public var youtubeBtn:SimpleButton; public var putThisGameText_mc:MovieClip; private var :URLRequest; public var btnTopScore:SimpleButton; public var copyrightText:TextField; public var bStart:SimpleButton; public var btnSendToFrend:SimpleButton; public var btnMoreGames:SimpleButton; public var gamezheroBtn:SimpleButton; public var putGameBtn:SimpleButton; public function Menu(){ Global.music_interface.playMusic("menu", "menu"); switch (Global._game_stored_data.data.musicVolumeFlag){ case 0: Global.music_interface.setMusicVolume(0); break; case 1: Global.music_interface.setMusicVolume(Global._music_volume_interface); }; this["bStart"].addEventListener(MouseEvent.CLICK, ); this["bStart"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["btnSendToFrend"].addEventListener(MouseEvent.CLICK, ); this["btnSendToFrend"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["btnMoreGames"].addEventListener(MouseEvent.CLICK, ); this["btnMoreGames"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["youtubeBtn"].addEventListener(MouseEvent.CLICK, ); this["youtubeBtn"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["gamezheroBtn"].addEventListener(MouseEvent.CLICK, ); this["gamezheroBtn"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["btnTopScore"].addEventListener(MouseEvent.CLICK, ); this["btnTopScore"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); (this["putThisGameText_mc"] as MovieClip).mouseChildren = false; (this["putThisGameText_mc"] as MovieClip).mouseEnabled = false; this["putGameBtn"].addEventListener(MouseEvent.CLICK,  ); this["putGameBtn"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["copyrightText"].htmlText = Global._urls["copyright"]; } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["play_more_games"]); navigateToURL(, "_blank"); } private function (_arg1:MouseEvent):void{ new Gate((parent.parent as MovieClip), (parent as MovieClip), "instruction"); removeEventListener(MouseEvent.CLICK, ); } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["send_to_friends_context"]); navigateToURL(, "_blank"); } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["youtube"]); navigateToURL(, "_blank"); } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["zorro_logo"]); navigateToURL(, "_blank"); } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["view_top_score"]); navigateToURL(, "_blank"); } private function  (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["put_this_game_context"]); navigateToURL(, "_blank"); } } }//package forms
Section 26
//PauseForm (forms.PauseForm) package forms { import flash.display.*; import flash.events.*; import game.*; import flash.net.*; import flash.text.*; import gate.*; public class PauseForm extends Sprite { public var bStop:SimpleButton; private var :URLRequest; public var txt:TextField; public var bPlay:SimpleButton; public var bZorro:SimpleButton; public function PauseForm(){ this.addEventListener(Event.ENTER_FRAME, ); } private function (_arg1:MouseEvent):void{ this["txt"].text = ""; } private function  (_arg1:MouseEvent):void{ this["txt"].text = "More Free Online Games At Gamezhero.com"; } private function  (_arg1:MouseEvent):void{ var event = _arg1; this["bStop"].removeEventListener(MouseEvent.CLICK,  ); (Global._DAM as DragAndMove).clearAllEvents(); Global._StateOfWin = "game_over"; new Gate(Global._root, Global._container, "submit_top_score"); try { Global._root.removeChild((Global._DAM as DragAndMove).pause); } catch(e:Error) { }; } private function  (_arg1:MouseEvent):void{ this["txt"].text = "Continue Play"; } private function  (_arg1:MouseEvent):void{ this["txt"].text = ""; } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["zorro_logo"]); navigateToURL(, "_blank"); } private function (_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, ); this["bZorro"].addEventListener(MouseEvent.CLICK, ); this["bZorro"].addEventListener(MouseEvent.MOUSE_OVER,  ); this["bZorro"].addEventListener(MouseEvent.MOUSE_OUT, ); this["bPlay"].addEventListener(MouseEvent.CLICK, ); this["bPlay"].addEventListener(MouseEvent.MOUSE_OVER,  ); this["bPlay"].addEventListener(MouseEvent.MOUSE_OUT, ); this["bStop"].addEventListener(MouseEvent.CLICK,  ); this["bStop"].addEventListener(MouseEvent.MOUSE_OVER, ); this["bStop"].addEventListener(MouseEvent.MOUSE_OUT,  ); } private function (_arg1:MouseEvent):void{ this["txt"].text = "Exit To Main Menu"; } private function (_arg1:MouseEvent):void{ this["txt"].text = ""; } private function (_arg1:MouseEvent):void{ (Global._DAM as DragAndMove).setPause(false); } } }//package forms
Section 27
//TopScore (forms.TopScore) package forms { import flash.display.*; import flash.events.*; import com.gamezhero.as3.*; import gate.*; public class TopScore extends MovieClip { public function TopScore(){ var scoreGamezheroForm:SubmitArea; super(); this.addEventListener(Event.ENTER_FRAME, ); GamezheroGlobal.gameName = "santaquest"; GamezheroGlobal.gameCode = "154199160150223158200163213133146151206168170170198211172198213167149216168158148164149173201152152161082154145"; var score_value:Number = Global._scores; var score_x_pos:Number = 280; var score_y_pos:Number = 130; var score_skin:Object = {border:{width:4, color:0xFFFFFF, alpha:100}, background:{topColor:0xFF0000, bottomColor:0x990000, topAlpha:50, bottomAlpha:50, cornerRadius:10}, language:"ENG"}; try { scoreGamezheroForm = new SubmitArea(this, score_x_pos, score_y_pos, score_value, score_skin); scoreGamezheroForm.addEventListener(SubmitArea.SUBMITED, submitAction); scoreGamezheroForm.addEventListener(SubmitArea.CONTINUE, continueAction); scoreGamezheroForm.addEventListener(SubmitArea.ERROR, errorAction); } catch(e:Error) { continueAction(); }; } private function (_arg1:Event):void{ var _local2:Sprite; this.removeEventListener(Event.ENTER_FRAME, ); trace(Global._win); if (Global._StateOfWin != "game_over"){ trace("win"); Global.music_interface.playMusic("menu", "menu"); _local2 = new Congratulate(); this.addChildAt(_local2, 0); } else { trace("lose"); Global.music_interface.playMusic(null, "m_game_over"); _local2 = new GameOver(); this.addChildAt(_local2, 0); }; } public function errorAction(_arg1:Event=null):void{ trace("ERROR ACTION"); continueAction(); } public function submitAction(_arg1:Event=null):void{ trace("SUBMIT ACTION"); continueAction(); } public function continueAction(_arg1:Event=null):void{ trace("CONTINUE ACTION"); Global._currentLevel = 1; Global._scores = 0; Global._SnowFlakeCur = 0; new Gate(Global._root, Global._container, "menu"); } } }//package forms
Section 28
//L1 (game.levels.L1) package game.levels { public class L1 { var snowTotal:Number;// = 9 var bombTotal:Number;// = 0 var _delay:uint;// = 100 var liveSymb:uint;// = 0 var GoblinsNum:Number;// = 0 var heavySymbNum:Number;// = 0 var GoblinsProc:Number;// = 0 var bombProc:Number;// = 0 var heavySymbProc:Number;// = 0 public var aLevel:Array; var timeGame:uint;// = 100000 var aSymbAllow:Array; var snowProc:Number;// = 0.5 var _repeat:uint; public function L1(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[5] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[6] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[9] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 29
//L10 (game.levels.L10) package game.levels { public class L10 { var snowTotal:Number;// = 5 var bombTotal:Number;// = 2 var _delay:uint;// = 100 var liveSymb:uint;// = 2 var GoblinsNum:Number;// = 4 var heavySymbNum:Number;// = 4 var GoblinsProc:Number;// = 0.2 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.5 public var aLevel:Array; var timeGame:uint;// = 140000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L10(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0]; aLevel[2] = [0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[8] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[9] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 30
//L11 (game.levels.L11) package game.levels { public class L11 { var snowTotal:Number;// = 4 var bombTotal:Number;// = 2 var _delay:uint;// = 100 var liveSymb:uint;// = 3 var GoblinsNum:Number;// = 5 var heavySymbNum:Number;// = 5 var GoblinsProc:Number;// = 0.2 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.5 public var aLevel:Array; var timeGame:uint;// = 140000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L11(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7, 8); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 1, 1, 2, 1, 1, 0, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[8] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[9] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 31
//L12 (game.levels.L12) package game.levels { public class L12 { var snowTotal:Number;// = 4 var bombTotal:Number;// = 2 var _delay:uint;// = 100 var liveSymb:uint;// = 3 var GoblinsNum:Number;// = 7 var heavySymbNum:Number;// = 7 var GoblinsProc:Number;// = 0.2 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.5 public var aLevel:Array; var timeGame:uint;// = 150000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L12(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7, 8); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0]; aLevel[2] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[3] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[8] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[9] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 32
//L13 (game.levels.L13) package game.levels { public class L13 { var snowTotal:Number;// = 3 var bombTotal:Number;// = 2 var _delay:uint;// = 100 var liveSymb:uint;// = 3 var GoblinsNum:Number;// = 12 var heavySymbNum:Number;// = 12 var GoblinsProc:Number;// = 0.7 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.7 public var aLevel:Array; var timeGame:uint;// = 150000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L13(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[5] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[8] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[9] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 33
//L14 (game.levels.L14) package game.levels { public class L14 { var snowTotal:Number;// = 3 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 3 var GoblinsNum:Number;// = 14 var heavySymbNum:Number;// = 14 var GoblinsProc:Number;// = 0.9 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.9 public var aLevel:Array; var timeGame:uint;// = 160000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L14(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[8] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[9] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 34
//L15 (game.levels.L15) package game.levels { public class L15 { var snowTotal:Number;// = 3 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 3 var GoblinsNum:Number;// = 1000 var heavySymbNum:Number;// = 1000 var GoblinsProc:Number;// = 1.2 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 1.2 public var aLevel:Array; var timeGame:uint;// = 180000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L15(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0]; aLevel[2] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[3] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[8] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[9] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 35
//L2 (game.levels.L2) package game.levels { public class L2 { var snowTotal:Number;// = 8 var bombTotal:Number;// = 0 var _delay:uint;// = 100 var liveSymb:uint;// = 0 var GoblinsNum:Number;// = 0 var heavySymbNum:Number;// = 0 var GoblinsProc:Number;// = 0 var bombProc:Number;// = 0 var heavySymbProc:Number;// = 0 public var aLevel:Array; var timeGame:uint;// = 100000 var aSymbAllow:Array; var snowProc:Number;// = 0.5 var _repeat:uint; public function L2(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[2] = [0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0]; aLevel[3] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[8] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[9] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 36
//L3 (game.levels.L3) package game.levels { public class L3 { var snowTotal:Number;// = 7 var bombTotal:Number;// = 0 var _delay:uint;// = 100 var liveSymb:uint;// = 0 var GoblinsNum:Number;// = 0 var heavySymbNum:Number;// = 0 var GoblinsProc:Number;// = 0 var bombProc:Number;// = 0 var heavySymbProc:Number;// = 0 public var aLevel:Array; var timeGame:uint;// = 100000 var aSymbAllow:Array; var snowProc:Number;// = 0.5 var _repeat:uint; public function L3(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[5] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[6] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[9] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 37
//L4 (game.levels.L4) package game.levels { public class L4 { var snowTotal:Number;// = 6 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 0 var GoblinsNum:Number;// = 0 var heavySymbNum:Number;// = 0 var GoblinsProc:Number;// = 0 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0 public var aLevel:Array; var timeGame:uint;// = 120000 var aSymbAllow:Array; var snowProc:Number;// = 0.3 var _repeat:uint; public function L4(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[5] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[6] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[9] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 38
//L5 (game.levels.L5) package game.levels { public class L5 { var snowTotal:Number;// = 5 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 0 var GoblinsNum:Number;// = 0 var heavySymbNum:Number;// = 0 var GoblinsProc:Number;// = 0 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0 public var aLevel:Array; var timeGame:uint;// = 120000 var aSymbAllow:Array; var snowProc:Number;// = 0.3 var _repeat:uint; public function L5(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[9] = [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 39
//L6 (game.levels.L6) package game.levels { public class L6 { var snowTotal:Number;// = 5 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 2 var GoblinsNum:Number;// = 0 var heavySymbNum:Number;// = 3 var GoblinsProc:Number;// = 0 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.5 public var aLevel:Array; var timeGame:uint;// = 120000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L6(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[9] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 40
//L7 (game.levels.L7) package game.levels { public class L7 { var snowTotal:Number;// = 5 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 2 var GoblinsNum:Number;// = 0 var heavySymbNum:Number;// = 1 var GoblinsProc:Number;// = 0 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.5 public var aLevel:Array; var timeGame:uint;// = 120000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L7(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[9] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 41
//L8 (game.levels.L8) package game.levels { public class L8 { var snowTotal:Number;// = 5 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 2 var GoblinsNum:Number;// = 3 var heavySymbNum:Number;// = 2 var GoblinsProc:Number;// = 0.2 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.5 public var aLevel:Array; var timeGame:uint;// = 130000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L8(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0]; aLevel[2] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[9] = [0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 42
//L9 (game.levels.L9) package game.levels { public class L9 { var snowTotal:Number;// = 5 var bombTotal:Number;// = 3 var _delay:uint;// = 100 var liveSymb:uint;// = 2 var GoblinsNum:Number;// = 3 var heavySymbNum:Number;// = 3 var GoblinsProc:Number;// = 0.2 var bombProc:Number;// = 0.2 var heavySymbProc:Number;// = 0.5 public var aLevel:Array; var timeGame:uint;// = 130000 var aSymbAllow:Array; var snowProc:Number;// = 0.2 var _repeat:uint; public function L9(){ aLevel = new Array(); _repeat = (timeGame / _delay); aSymbAllow = new Array(1, 2, 3, 4, 5, 6, 7); super(); levelDesign(); (); } public function levelDesign():void{ aLevel[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aLevel[1] = [0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0]; aLevel[2] = [0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0]; aLevel[3] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[4] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[6] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]; aLevel[7] = [0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0]; aLevel[8] = [0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0]; aLevel[9] = [0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0]; aLevel[10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } private function ():void{ Global._aSymbAllow = aSymbAllow; Global._aLevelDesign = aLevel; Global._GoblinsNum = GoblinsNum; Global._GoblinsProc = GoblinsProc; Global._delay = _delay; Global._repeat = _repeat; Global._liveSymb = liveSymb; Global._heavySymbProc = heavySymbProc; Global._heavySymbNum = heavySymbNum; Global._row = aLevel[0].length; Global._col = aLevel.length; Global._BombsTotal = bombTotal; Global._BombProc = bombProc; Global._SnowFlakeProc = snowProc; Global._SnowFlakeTotal = snowTotal; Global._curHeavySymbNum = 0; Global._SnowFlakeCur2 = 0; Global._curBombs = 0; Global._curGoblinsNum = 0; } } }//package game.levels
Section 43
//BgWalls (game.symbols.BgWalls) package game.symbols { import flash.display.*; public class BgWalls extends Sprite { } }//package game.symbols
Section 44
//Blick (game.symbols.Blick) package game.symbols { import flash.display.*; import flash.events.*; public class Blick extends MovieClip { public function Blick(){ this.addEventListener(Event.ENTER_FRAME, ); } private function (_arg1:Event):void{ if (this.currentFrame >= this.totalFrames){ this.stop(); }; } } }//package game.symbols
Section 45
//Bomb (game.symbols.Bomb) package game.symbols { import flash.display.*; import flash.events.*; import game.*; public class Bomb extends MovieClip { public function Bomb(){ this.addEventListener(MouseEvent.MOUSE_OVER,  ); this.addEventListener(MouseEvent.MOUSE_OUT,  ); this.addEventListener(MouseEvent.MOUSE_DOWN,  ); buttonMode = true; useHandCursor = true; } private function  (_arg1:MouseEvent):void{ } private function  ():void{ var _local2:Number; var _local1:Number = 0; while (_local1 < Global._col) { _local2 = 0; while (_local2 < Global._row) { if (Global._aLevelDesign[_local1][_local2] != 0){ Global._aMatrix[_local1][_local2].verify = 1; }; _local2++; }; _local1++; }; } private function  (_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; var _local4:SearchAndDestroy; if (Global._allowDrag == true){ this.removeEventListener(MouseEvent.CLICK,  ); SoundsEvents.Bomb(); Global._bombSelect = true; _local2 = Math.floor((Global._matrix.mouseX / Global._cellWidth)); _local3 = Math.floor((Global._matrix.mouseY / Global._cellWidth)); _local4 = new SearchAndDestroy(); Global._DAM.addChild(_local4);  (); _local4.F_bomb(_local2, _local3); }; } private function  (_arg1:MouseEvent):void{ } } }//package game.symbols
Section 46
//BonusInfo (game.symbols.BonusInfo) package game.symbols { import flash.display.*; import flash.events.*; public class BonusInfo extends MovieClip { public var text:MovieClip; public function BonusInfo(){ this.addEventListener(Event.ENTER_FRAME, ); } private function (_arg1:Event):void{ if (this.currentFrame >= this.totalFrames){ this.removeEventListener(Event.ENTER_FRAME, ); parent.removeChild(this); }; } } }//package game.symbols
Section 47
//Frag (game.symbols.Frag) package game.symbols { import flash.display.*; import flash.events.*; public class Frag extends MovieClip { public var fragment:MovieClip; public var msk:MovieClip; public var blick:MovieClip; public function Frag(){ addFrameScript(0, frame1); this.addEventListener(Event.ENTER_FRAME, ); } private function (_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, ); this.gotoAndStop(Global._currentLevel); } function frame1(){ stop(); } } }//package game.symbols
Section 48
//Live (game.symbols.Live) package game.symbols { import flash.display.*; import flash.text.*; public class Live extends Sprite { public var txt:TextField; } }//package game.symbols
Section 49
//Noga (game.symbols.Noga) package game.symbols { import flash.display.*; import flash.events.*; public class Noga extends MovieClip { public function Noga(){ this.addEventListener(Event.ENTER_FRAME,  ); } private function  (_arg1:Event):void{ var _local2:Number; if (currentFrame == 1){ _local2 = Math.ceil(((Math.random() * this.totalFrames) - 10)); gotoAndPlay(_local2); }; } } }//package game.symbols
Section 50
//SnowFlake (game.symbols.SnowFlake) package game.symbols { import flash.display.*; public class SnowFlake extends MovieClip { } }//package game.symbols
Section 51
//Star (game.symbols.Star) package game.symbols { import flash.display.*; import flash.events.*; public class Star extends MovieClip { public function Star(){ this.addEventListener(Event.ENTER_FRAME, update); } private function update(_arg1:Event):void{ if (this.currentLabel == "end"){ this.removeEventListener(Event.ENTER_FRAME, update); parent.removeChild(this); }; } } }//package game.symbols
Section 52
//Symb1 (game.symbols.Symb1) package game.symbols { import flash.display.*; public class Symb1 extends Sprite { } }//package game.symbols
Section 53
//Symb10 (game.symbols.Symb10) package game.symbols { import flash.display.*; public class Symb10 extends Sprite { } }//package game.symbols
Section 54
//Symb11 (game.symbols.Symb11) package game.symbols { import flash.display.*; public class Symb11 extends Sprite { } }//package game.symbols
Section 55
//Symb2 (game.symbols.Symb2) package game.symbols { import flash.display.*; public class Symb2 extends Sprite { } }//package game.symbols
Section 56
//Symb2h (game.symbols.Symb2h) package game.symbols { import flash.display.*; public dynamic class Symb2h extends MovieClip { } }//package game.symbols
Section 57
//Symb3 (game.symbols.Symb3) package game.symbols { import flash.display.*; public class Symb3 extends Sprite { } }//package game.symbols
Section 58
//Symb4 (game.symbols.Symb4) package game.symbols { import flash.display.*; public class Symb4 extends Sprite { } }//package game.symbols
Section 59
//Symb4h (game.symbols.Symb4h) package game.symbols { import flash.display.*; public dynamic class Symb4h extends MovieClip { } }//package game.symbols
Section 60
//Symb5 (game.symbols.Symb5) package game.symbols { import flash.display.*; public class Symb5 extends Sprite { } }//package game.symbols
Section 61
//Symb6 (game.symbols.Symb6) package game.symbols { import flash.display.*; public class Symb6 extends Sprite { } }//package game.symbols
Section 62
//Symb7 (game.symbols.Symb7) package game.symbols { import flash.display.*; public class Symb7 extends Sprite { } }//package game.symbols
Section 63
//Symb8 (game.symbols.Symb8) package game.symbols { import flash.display.*; public class Symb8 extends Sprite { } }//package game.symbols
Section 64
//Symb8h (game.symbols.Symb8h) package game.symbols { import flash.display.*; public dynamic class Symb8h extends MovieClip { } }//package game.symbols
Section 65
//Symb9 (game.symbols.Symb9) package game.symbols { import flash.display.*; public class Symb9 extends Sprite { } }//package game.symbols
Section 66
//SymbX (game.symbols.SymbX) package game.symbols { import flash.display.*; public class SymbX extends Sprite { } }//package game.symbols
Section 67
//Walls (game.symbols.Walls) package game.symbols { import flash.display.*; public class Walls extends MovieClip { } }//package game.symbols
Section 68
//AddLive (game.AddLive) package game { import flash.display.*; import game.symbols.*; public class AddLive extends Sprite { public function AddLive(_arg1:Sprite){ var _local2:Live = new Live(); _local2.name = "Live"; _local2.x = ((_local2.x + (Global._cellWidth / 2)) - (_local2.width / 2)); _local2.y = ((_local2.y + (Global._cellHeight / 2)) - (_local2.height / 2)); _arg1.addChild(_local2); } } }//package game
Section 69
//addNewSymb (game.addNewSymb) package game { import flash.display.*; public class addNewSymb extends Sprite { private var :Number; public var heavy:Boolean;// = false public var live:uint; private var target:Sprite; private var dx:Number; private var dy:Number; var selectSymb:SelectRandSymbol; public var symb:Sprite; private var :Object; public function addNewSymb(_arg1:Sprite, _arg2:Object, _arg3:Number, _arg4:Number){ selectSymb = new SelectRandSymbol();  = Global._cellWidth; super(); heavy = false; this.target = _arg1; this. = _arg2; this.dx = _arg3; this.dy = _arg4; (); } private function ():void{ selectSymb.select(); symb = selectSymb.symb; symb.x = dx; symb.y = dy; target.addChild(symb); } } }//package game
Section 70
//BonusSnowFlake (game.BonusSnowFlake) package game { import flash.display.*; import flash.events.*; import game.symbols.*; public class BonusSnowFlake extends Sprite { private var :Boolean;// = false private var  :SnowFlake; public function BonusSnowFlake(){ this.addEventListener(Event.ENTER_FRAME, ); } private function (_arg1:Number, _arg2:Number):void{ var _local6:String; var _local7:uint; var _local8:uint; var _local9:Object; var _local3:SearchAndDestroy = new SearchAndDestroy(); Global._DAM.addChild(_local3); SearchAndDestroy.tmpAr = []; var _local4:Number = Math.floor((_arg1 / Global._cellWidth)); var _local5:Number = Math.floor((_arg2 / Global._cellHeight)); if ((((((((_local4 >= 0)) && ((_local4 <= 9)))) && ((_local5 >= 0)))) && ((_local5 <= 9)))){ if (Global._aLevelDesign[_local5][_local4] == 1){ _local6 = Global._aMatrix[_local5][_local4].type; _local7 = 0; while (_local7 < Global._col) { _local8 = 0; while (_local8 < Global._row) { _local9 = Global._aMatrix[_local8][_local7].type; if ((((((((_local9 == _local6)) && (!((_local9 as Frag))))) && (!((_local9 as SnowFlake))))) && (!((_local9 as Bomb))))){ SearchAndDestroy.tmpAr.push(Global._aMatrix[_local8][_local7]); }; _local8++; }; _local7++; }; if (((((((!((_local6 == "[object SnowFlake]"))) && (!((_local6 == "[object Frag]"))))) && (!((_local6 == "[object Symb11]"))))) && (!((_local6 == "[object Bomb]"))))){ Global._linkLevel["txtSnowFlake"].text--; Global._SnowFlakeCur--; Global._SnowFlakeSelect = true; _local3.F_destroy_for_bomb(); _local3.F_begin(); Global._SnowFlakeSelect = false; }; }; }; } private function (_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, ); Global._linkLevel["btnSnowFlake"].addEventListener(MouseEvent.CLICK,  ); } private function  (_arg1:Event):void{  .x = Global._linkLevel.mouseX;  .y = Global._linkLevel.mouseY; } private function  (_arg1:MouseEvent):void{ if ((((((Global._allowDrag == true)) && ((Global._linkLevel["txtSnowFlake"].text > 0)))) && ((Global._stopAllClick == false)))){  = new SnowFlake(); Global._linkLevel.addChild( );  .x = Global._linkLevel.mouseX;  .y = Global._linkLevel.mouseY; Global._linkLevel["btnSnowFlake"].removeEventListener(MouseEvent.CLICK,  );  .addEventListener(MouseEvent.CLICK,  ); Global._linkLevel.addEventListener(MouseEvent.MOUSE_MOVE,  ); }; } private function  (_arg1:MouseEvent):void{ if ((((Global._allowDrag == true)) && ((Global._stopAllClick == false)))){  .removeEventListener(MouseEvent.CLICK,  ); Global._linkLevel.removeChild( ); Global._linkLevel.removeEventListener(MouseEvent.MOUSE_MOVE,  ); Global._linkLevel["btnSnowFlake"].addEventListener(MouseEvent.CLICK,  ); (Global._matrix.mouseX, Global._matrix.mouseY); }; } } }//package game
Section 71
//CreateCrossSymb (game.CreateCrossSymb) package game { import flash.display.*; import game.symbols.*; public class CreateCrossSymb { private var  :Number; var  :uint; private var  :Sprite; private var  :Object; private var  :Array; private var  :Number; private var  :Number; private var  :Sprite; public function CreateCrossSymb(_arg1:Sprite, _arg2:Object, _arg3:Number, _arg4:Number, _arg5:Array){   = _arg2;   = _arg1;   = _arg3;   = _arg4;   = _arg5;  (); } private function  ():void{ if (( .clip as Symb1)){  = new Symb1(); }; if (( .clip as Symb2)){  = new Symb2(); }; if (( .clip as Symb3)){  = new Symb3(); }; if (( .clip as Symb4)){  = new Symb4(); }; if (( .clip as Symb5)){  = new Symb5(); }; if (( .clip as Symb6)){  = new Symb6(); }; if (( .clip as Symb7)){  = new Symb7(); }; if (( .clip as Symb8)){  = new Symb8(); }; if (( .clip as Symb9)){  = new Symb9(); }; if (( .clip as Symb10)){  = new Symb10(); }; if (( .clip as Symb11)){  = new Symb11(); }; if (( .clip as Frag)){  = new Frag();  .name = "Frag"; }; if (( .clip as Bomb)){  = new Bomb();  .name = "bomb"; }; if (( .clip as SnowFlake)){  = new SnowFlake();  .name = "SnowFlake"; };  .x =  ;  .y =  ; new AddLive( );   =  .clip.getChildByName("Live")["txt"].text;  .getChildByName("Live")["txt"].text =  ; if (Number( .getChildByName("Live")["txt"].text) > 1){  .getChildByName("Live").visible = true; } else {  .getChildByName("Live").visible = false; };  .addChild( );  .push({clip: , startX: .x, startY: .y}); } } }//package game
Section 72
//DragAndMove (game.DragAndMove) package game { import flash.display.*; import flash.events.*; import caurina.transitions.*; import General.*; import flash.utils.*; import forms.*; import game.symbols.*; import flash.geom.*; import gate.*; public class DragAndMove extends Sprite { private var :uint; private var blick:Blick; var :Number; private var :Timer; private var _aLevelDesign:Array; private var :Number; private var  :Number; private var  :Number; private var  :Number; private var  :Boolean;// = false private var :Boolean; private var _aMatrix:Array; private var :Number; private var :uint;// = 0 private var :uint;// = 0 public var PauseOn:Boolean;// = false private var :Boolean; private var  :Array; private var timeLine; public var  :uint; private var :Number; private var  :Boolean; private var  :uint; private var  :uint; private var  :Number; private var  :Number; private var delay:uint; private var  :Number; private var click:String; private var  :Number; private var  :Object; private var col:Number; private var  :uint; private var  :uint; public var  :Number; public var  :Number; private var tmpAr:Array; private var  :Boolean; private var  :Boolean; private var  :uint; private var :Sprite; private var  :Boolean;// = false private var  :Array; private var  :Boolean;// = false public var  :Number; private var :Sprite; public var  :Number; public var  :Number; public var  :Number; private var row:Number; var step:Number;// = 0 var  :SearchAndDestroy; public var  :Number; private var  :Number;// = 0 private var  :Number; public var  :Number; public var pause:PauseForm; public var myTimer:Timer; private var  :Number; private var  :Number; public function DragAndMove(_arg1){  = new Array();  = new Array(); row = Global._row; col = Global._col; delay = Global._delay;   = Global._repeat; super(); PauseOn = false;  = 0;  = 0; _arg1.addChild(this); stage.addEventListener(Event.DEACTIVATE,  ); } private function (_arg1:Event):void{ clearInterval( ); Global._linkMatrix.removeEventListener(Event.ENTER_FRAME, ); this.addEventListener(Event.ENTER_FRAME,  ); Global._fragmentExplode = false; var _local2:Object = Global._linkLevel; timeLine = _local2["timeLine"];   = new SearchAndDestroy(); addChild( );  .F_begin(); .addEventListener(MouseEvent.MOUSE_DOWN, ); myTimer = new Timer(delay,  ); myTimer.start(); myTimer.addEventListener(TimerEvent.TIMER, ); myTimer.addEventListener(TimerEvent.TIMER_COMPLETE, );  = setInterval( , 10000); } private function ():void{ var _local1:Number; if (  == true){ _local1 = 0; while (_local1 <  .length) {  [_local1].clip.x = ( [_local1].startX - (  - mouseX)); _local1++; }; }; if ((((  == true)) && (( == true)))){ _local1 = 0; while (_local1 <  .length) {  [_local1].clip.y = ( [_local1].startY - (  - mouseY)); _local1++; }; }; if ((((((  == true)) && (( == false)))) && (( > 0)))){ _local1 = 0; while (_local1 <  .length) { if ((  - mouseY) > 0){  [_local1].clip.y = ( [_local1].startY - (  - mouseY)); }; _local1++; }; }; if ((((((  == true)) && (( == false)))) && (((  - mouseY) < 0)))){ SoundsEvents.notMove(); }; } private function  ():void{ if ((((Global._StateOfWin == "none")) && ((Global._allowDrag == true)))){ blick = new Blick(); blick.addEventListener(Event.ENTER_FRAME,  ); blick.x = (-450 / 2); blick.y = (-450 / 2); blick.rotation = 45; blick.name = "blick"; .addChild(blick); blick.play(); }; } private function (_arg1:MouseEvent):void{ if ((((((Global._allowDrag == true)) && ((Global._bombSelect == false)))) && ((Global._StateOfWin == "none")))){ Global._allowDrag = false; click = "down";  = new Point(mouseX, mouseY);   =  .x;   =  .y;  = Math.floor(( .x /  ));  = Math.floor(( .y / ));  ( ,  );  = true; parent.parent.addEventListener(MouseEvent.MOUSE_UP,  ); .addEventListener(MouseEvent.MOUSE_MOVE,  ); }; } private function (_arg1:TimerEvent):void{  --; timeLine["msk"].x = (68 - ((68 + 142) * (1 - (  / Global._repeat)))); } public function clearAllEvents(_arg1:Boolean=false):void{ var removeAll = _arg1; Tweener.removeAllTweens(); myTimer.stop(); clearInterval( ); clearInterval( ); clearInterval(); stage.removeEventListener(Event.DEACTIVATE,  ); stage.removeEventListener(Event.MOUSE_LEAVE, ); this.removeEventListener(Event.ENTER_FRAME,  ); .removeEventListener(MouseEvent.MOUSE_DOWN, ); .removeEventListener(MouseEvent.MOUSE_MOVE,  ); .removeEventListener(MouseEvent.MOUSE_MOVE,  ); myTimer.removeEventListener(TimerEvent.TIMER, ); myTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, ); parent.parent.removeEventListener(MouseEvent.MOUSE_UP,  ); try { .removeChild(blick); blick.removeEventListener(Event.ENTER_FRAME,  ); } catch(e:Error) { }; } private function (_arg1:Event):void{ click = "leave"; if ((((click == "none")) && ((Global._bombSelect == false)))){ parent.parent.removeEventListener(MouseEvent.MOUSE_UP,  ); .removeEventListener(MouseEvent.MOUSE_DOWN, ); .removeEventListener(MouseEvent.MOUSE_MOVE,  ); Global._allowDrag = false;  = false;  ();  (); }; } private function  (_arg1:Event=null):void{ --; if ( == 0){ clearInterval();  ();   = false; Global._allowDrag = true; .addEventListener(MouseEvent.MOUSE_DOWN, ); click = "none"; }; } private function  (_arg1:MouseEvent=null):void{ if (((( == true)) && ((  == false)))){ (); }; } public function F_Begin(_arg1:Sprite):void{ this. = Global._matrix; this. = _arg1; this._aLevelDesign = Global._aLevelDesign; this._aMatrix = Global._aMatrix;  = Global._cellWidth;  = Global._cellHeight;  = Global._cellWidth; Global._DAM = this; Global._linkMatrix.addEventListener(Event.ENTER_FRAME, ); } private function ():void{ var _local1:uint; while (_local1 <  .length) { if ( [_local1].clip.y >=  ){  [_local1].clip.y = ((( * ) + ( / 2)) + step); step = (step + ); }; _local1++; }; } private function  ():void{ var _local1:Array; var _local3:Number; var _local4:Number; var _local5:Number;  ();  = 0; if (  == true){ _local1 =  ;   =  .length; } else { _local1 =  ;   =  .length; }; var _local2:Number = 0; while (_local2 <  ) { _local3 = Math.floor((_local1[_local2].clip.x /  )); _local4 = Math.floor((_local1[_local2].clip.y /  )); if ((((((((_local3 < row)) && ((_local4 < col)))) && ((_local3 >= 0)))) && ((_local4 >= 0)))){ if (_aLevelDesign[_local4][_local3] != 0){ _aMatrix[_local4][_local3].type = _local1[_local2].clip; _aMatrix[_local4][_local3].dx = _local1[_local2].clip.x; _aMatrix[_local4][_local3].dy = _local1[_local2].clip.y; _aMatrix[_local4][_local3].live = _local1[_local2].live; }; }; _local2++; }; _local2 = 0; while (_local2 < col) { _local5 = 0; while (_local5 < row) { tmpAr = []; if (((((!((_aLevelDesign[_local2][_local5] == 0))) && (!((_aMatrix[_local2][_local5].type as Symb11))))) && (!((_aMatrix[_local2][_local5].type as Bomb))))){  (_local2, _local5, 0); }; if (tmpAr.length > 2){  = 1; break; }; _local5++; };  (); _local2++; }; if ( == 0){  (); }; } private function  (_arg1:MouseEvent):void{ clearInterval( );  = new Point(mouseX, mouseY);   = Math.abs((  -  .x));   = Math.abs((  -  .y)); step = 0; var _local2:DisplayObject = .getChildByName("Frag");  = _local2.y;  = (( - ( * )) - ( / 2)); if ( == false){ if (( < (( * ) + ( / 2)))){ SoundsEvents.notMove(); (); }; }; if ((((  > 2)) && (( == true)))){  = false;   = true;   = false;  (); .addEventListener(MouseEvent.MOUSE_MOVE,  ); stage.addEventListener(Event.MOUSE_LEAVE, ); }; if ((((  > 2)) && (( == true)))){  = false;   = false;   = true;  (); .addEventListener(MouseEvent.MOUSE_MOVE,  ); stage.addEventListener(Event.MOUSE_LEAVE, ); };   = setInterval( , 1); } public function  (_arg1:Number, _arg2:Number):void{ var _local3:Object; var _local4:uint;  = [];  = [];  = 0;  = 0;  = true; var _local5:Number = 0; while (_local5 < row) { if (_aLevelDesign[_arg2][_local5] > 0){ ++; _local3 = _aMatrix[_arg2][_local5].type;  .push({clip:_local3, startX:_local3.x, startY:_local3.y, live:_local4}); }; _local5++; }; _local5 = 0; while (_local5 < col) { if (_aLevelDesign[_local5][_arg1] > 0){ ++; _local3 = _aMatrix[_local5][_arg1].type;  .push({clip:_local3, startX:_local3.x, startY:_local3.y, live:_local4}); if ((_local3 as Frag)){  = false;  = _local3.y; }; }; _local5++; };  = Math.floor(( [0].clip.x /  ));   = Math.floor(( [0].clip.y / ));   = Math.floor(( [( .length - 1)].clip.x /  ));   = Math.floor(( [( .length - 1)].clip.y / ));   = Math.floor(( [0].clip.x /  ));  = Math.floor(( [0].clip.y / ));   = Math.floor(( [( .length - 1)].clip.x /  ));   = Math.floor(( [( .length - 1)].clip.y / )); } private function  ():void{ var _local1:Number; var _local2:Object; var _local3:Number; var _local4:Number;  = false;  = 0; if (  == true){ _local1 = 0; while (_local1 <  .length) { _local2 =  [_local1].clip;   = Math.ceil((_local2.x /  ));   = Math.ceil((_local2.y / )); _local3 = (  * ); _local4 = (  * ); Tweener.addTween( [_local1].clip, {x:(_local3 - ( / 2)), time:Global._dovodchikSpeed, onComplete: }); if (PauseOn){ Tweener.pauseAllTweens(); }; ++; _local1++; }; }; if (  == true){ _local1 = 0; while (_local1 <  .length) { _local2 =  [_local1].clip;   = Math.ceil(( [_local1].clip.x /  ));   = Math.ceil(( [_local1].clip.y / )); _local3 = (  * ); _local4 = (  * ); Tweener.addTween( [_local1].clip, {y:(_local4 - ( / 2)), time:Global._dovodchikSpeed, onComplete: }); if (PauseOn){ Tweener.pauseAllTweens(); }; ++; _local1++; }; }; if (((( == 0)) && ((PauseOn == false)))){  (); }; } private function  (_arg1:Event=null):void{ --; if ( == 0){ clearInterval();  ();   = false;  .F_begin(); .addEventListener(MouseEvent.MOUSE_DOWN, ); }; } private function  (_arg1:Event):void{ if ((((PauseOn == false)) && ((Global._StateOfWin == "none")))){ setPause(true); }; } public function setPause(_arg1:Boolean=true):void{ var how = _arg1; if (how){ if (PauseOn == false){ myTimer.stop(); Tweener.pauseAllTweens(); Global.music_interface.stopMusics(); Global.sound_interface.stopSounds(); pause = new PauseForm(); Global._root.addChild(pause); PauseOn = true; }; } else { if (PauseOn == true){ myTimer.start(); Tweener.resumeAllTweens(); Global.music_interface.playMusic("game", "game"); try { Global._root.removeChild(pause); } catch(e:Error) { }; PauseOn = false; }; }; } public function  ():void{ var _local1:Object; var _local7:Number; var _local8:CreateCrossSymb; var _local2:Number = (_aMatrix[ ][ ].dx - ); var _local3:Number = _aMatrix[ ][ ].dy; var _local4:Number = ( .length - 1); var _local5:Number = 0; while (_local5 < 2) { _local7 = _local4; while (_local7 >= 0) { _local1 =  [_local7]; _local8 = new CreateCrossSymb(, _local1, _local2, _local3,  ); _local2 = (_local2 - ); _local7--; }; _local5++; }; _local2 = (_aMatrix[ ][ ].dx + ); _local3 = _aMatrix[ ][ ].dy; _local5 = 0; while (_local5 < 2) { _local7 = 0; while (_local7 <= _local4) { _local1 =  [_local7]; _local8 = new CreateCrossSymb(, _local1, _local2, _local3,  ); _local2 = (_local2 + ); _local7++; }; _local5++; }; _local2 = _aMatrix[ ][ ].dx; _local3 = (_aMatrix[ ][ ].dy - ); var _local6:Number = ( .length - 1); _local5 = 0; while (_local5 < 2) { _local7 = _local6; while (_local7 >= 0) { _local1 =  [_local7]; _local8 = new CreateCrossSymb(, _local1, _local2, _local3,  ); _local3 = (_local3 - ); _local7--; }; _local5++; }; _local2 = _aMatrix[ ][ ].dx; _local3 = (_aMatrix[ ][ ].dy + ); _local5 = 0; while (_local5 < 2) { _local7 = 0; while (_local7 <= _local6) { _local1 =  [_local7]; _local8 = new CreateCrossSymb(, _local1, _local2, _local3,  ); _local3 = (_local3 + ); _local7++; }; _local5++; };  = true; } private function  ():void{ var _local1:Object; var _local2:Array; var _local3:uint; Global._allowDrag = false;  = false; if (  == true){ _local2 =  ; _local3 =  .length; } else { _local2 =  ; _local3 =  .length; };  = 0; var _local4:Number = 0; while (_local4 < _local3) { _local1 = _local2[_local4];   = _local1.startX;   = _local1.startY; if (  == true){ Tweener.addTween(_local1.clip, {x: , time:Global._dovodchikSpeed, onComplete: }); if (PauseOn){ Tweener.pauseAllTweens(); }; ++; } else { Tweener.addTween(_local1.clip, {y: , time:Global._dovodchikSpeed, onComplete: }); if (PauseOn){ Tweener.pauseAllTweens(); }; ++; }; _local4++; }; if (((( == 0)) && ((PauseOn == false)))){  (); }; } private function (_arg1:TimerEvent):void{ var _local2:LevelFailed; Global._allowDrag = false;   = true; Tweener.pauseAllTweens(); if ((Global._SnowFlakeCur <= 0)){ PauseOn = true; clearAllEvents(); Global._StateOfWin = "gameover"; new Gate(Global._root, Global._container, "submit_top_score"); } else { PauseOn = true; clearAllEvents(); _local2 = new LevelFailed(Global._linkMatrix); addChild(_local2); _local2.Fail(); }; } private function  (_arg1:Number, _arg2:Number, _arg3:Number):void{ if ((((((_aMatrix[_arg1][_arg2].verify == 0)) || ((_aMatrix[_arg1][_arg2].type as Symb11)))) || ((_aMatrix[_arg1][_arg2].type as Bomb)))){ return; }; _arg3++; tmpAr.push(_aMatrix[_arg1][_arg2]); _aMatrix[_arg1][_arg2].verify = 0; var _local4:String = _aMatrix[_arg1][_arg2].type; if ((_arg2 - 1) >= 0){ if (_local4 == _aMatrix[_arg1][(_arg2 - 1)].type){  (_arg1, (_arg2 - 1), _arg3); }; }; if ((_arg2 + 1) < row){ if (_local4 == _aMatrix[_arg1][(_arg2 + 1)].type){  (_arg1, (_arg2 + 1), _arg3); }; }; if ((_arg1 - 1) >= 0){ if (_local4 == _aMatrix[(_arg1 - 1)][_arg2].type){  ((_arg1 - 1), _arg2, _arg3); }; }; if ((_arg1 + 1) < col){ if (_local4 == _aMatrix[(_arg1 + 1)][_arg2].type){  ((_arg1 + 1), _arg2, _arg3); }; }; } private function  ():void{ var _local2:Number; var _local1:Number = 0; while (_local1 < col) { _local2 = 0; while (_local2 < row) { if (_aLevelDesign[_local1][_local2] != 0){ _aMatrix[_local1][_local2].verify = 1; }; _local2++; }; _local1++; }; } public function  ():void{ var _local1:Object; var _local2:Number; var _local3:Number; var _local4:Number = (.numChildren - 1); while (_local4 >= 0) { _local1 = .getChildAt(_local4); if (((!((_local1.name == "bg"))) && (!((_local1 as Blick))))){ _local2 = Math.floor((_local1.x /  )); _local3 = Math.floor((_local1.y / )); if ((((((((_local2 >= row)) || ((_local3 >= col)))) || ((_local2 < 0)))) || ((_local3 < 0)))){ .removeChildAt(_local4); }; }; _local4--; }; _local4 = (.numChildren - 1); while (_local4 >= 0) { _local1 = .getChildAt(_local4); if (((((!((_local1.name == "bg"))) && (!((_local1 as Blick))))) && (!((_local1.name == "blick"))))){ _local2 = Math.floor((_local1.x /  )); _local3 = Math.floor((_local1.y / )); if (_aLevelDesign[_local3][_local2] < 1){ .removeChildAt(_local4); } else { _aMatrix[_local3][_local2].type = _local1; _aMatrix[_local3][_local2].dx = _local1.x; _aMatrix[_local3][_local2].dy = _local1.y; }; }; _local4--; }; } private function  ():void{ var _local1:Point = localToGlobal(new Point(.x, .y)); var _local2:Point = localToGlobal(new Point(mouseX, mouseY)); if (.hitTestPoint(_local2.x, _local2.y, true)){   = false; } else {   = true; }; } private function  (_arg1:MouseEvent):void{ if ((((((click == "down")) && ((Global._bombSelect == false)))) || ((((click == "leave")) && ((Global._bombSelect == false)))))){ parent.parent.removeEventListener(MouseEvent.MOUSE_UP,  ); .removeEventListener(MouseEvent.MOUSE_DOWN, ); .removeEventListener(MouseEvent.MOUSE_MOVE,  ); .removeEventListener(MouseEvent.MOUSE_MOVE,  ); Global._allowDrag = false;  = false;  ();  (); }; } private function  (_arg1:Event):void{ if ((_arg1.currentTarget as MovieClip).currentFrame == (_arg1.currentTarget as MovieClip).totalFrames){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME,  ); .removeChild(blick); }; } private function  (_arg1:Event):void{ if (((((Input.isKeyPressed(27)) || (Input.isKeyPressed(80)))) && ((Global._StateOfWin == "none")))){ setPause(true); }; Input.update(); } } }//package game
Section 73
//LevelComplete (game.LevelComplete) package game { import flash.display.*; import flash.events.*; import caurina.transitions.*; import flash.utils.*; import flash.net.*; import forms.*; import gate.*; public class LevelComplete extends Sprite { private var :Number; private var b:Number; private var :LevelCompleteF; private var  :Number; private var :URLRequest; private var  :uint; private var :Object; private var  :Number; public function LevelComplete(_arg1:Object){ this. = _arg1; Global._allowDrag = false; Global._win = true; Global._StateOfWin = "win"; clearInterval((Global._DAM as DragAndMove). ); SoundsEvents.Win(); } private function  ():void{ if (b > -143){ ["timeLine"]["msk"].x--; ["t_score"].text = (Number(["t_score"].text) +  ); ["t_score"].text = (Number(["t_score"].text) +  ); b--; SoundsEvents.Bonus2(); } else { clearInterval( ); Global._scores = ["t_score"].text; if (Global._currentLevel != Global._maxLevel){ ["bNext"].visible = true; ["bNext"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); } else { trace("!!!!!"); ["bNext"].visible = false; (Global._DAM as DragAndMove).clearAllEvents(true); new Gate(Global._root, Global._container, "submit_top_score"); }; }; } private function  (_arg1):void{ .alpha = (.alpha + 0.1); if (.alpha >= 1){ _arg1.target.removeEventListener(Event.ENTER_FRAME,  ); Global._curLevelScore = 0; Global._curGoblinsNum = 0; Global._curHeavySymbNum = 0; Global._curBombs = 0;  = setInterval( , 5); ["bNext"].addEventListener(MouseEvent.CLICK, ); ["bMoreGame"].addEventListener(MouseEvent.CLICK, ); ["bMoreGame"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); }; } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["play_more_games"]); navigateToURL(, "_blank"); } public function Comlete():void{ (Global._DAM as DragAndMove).myTimer.stop(); Tweener.pauseAllTweens();  = new LevelCompleteF(); .x = 0; ["t_score"].text = 0; .alpha = 0; .x = (600 / 2); .y = (450 / 2); Global._linkLevel.addChild(); .addEventListener(Event.ENTER_FRAME,  ); b = Math.ceil(["timeLine"]["msk"].x);  = b;  = Math.abs(( - -143));  = 10; if (Global._currentLevel == Global._maxLevel){ ["bNext"].visible = false; }; ["bNext"].visible = false; } private function (_arg1:MouseEvent):void{ ["bNext"].removeEventListener(MouseEvent.CLICK, ); if (Global._currentLevel < Global._maxLevel){ Global._currentLevel++; clearInterval( ); Global._scores = ["t_score"].text; ["timeLine"]["msk"].x = -143; (Global._DAM as DragAndMove).clearAllEvents(); new Gate(Global._root, null, "next level"); } else { (Global._DAM as DragAndMove).clearAllEvents(true); new Gate(Global._root, Global._container, "submit_top_score"); }; } } }//package game
Section 74
//LevelFailed (game.LevelFailed) package game { import flash.display.*; import flash.events.*; import caurina.transitions.*; import flash.utils.*; import flash.net.*; import forms.*; import gate.*; public class LevelFailed extends Sprite { private var txt:Sprite; private var :Object; private var :URLRequest; public function LevelFailed(_arg1:Object){ this. = _arg1; Global._allowDrag = false; Global._fragmentExplode = true; Global._StateOfWin = "lose"; Global.music_interface.stopMusics(); clearInterval((Global._DAM as DragAndMove). ); SoundsEvents.Fail(); } private function (_arg1:MouseEvent):void{ txt["bMoreGame"].removeEventListener(MouseEvent.CLICK, );  = new URLRequest(Global._urls["play_more_games"]); navigateToURL(, "_blank"); } private function (_arg1:MouseEvent):void{ txt["bTop"].removeEventListener(MouseEvent.CLICK, ); Global._scores = (Global._scores - Global._curLevelScore); (Global._DAM as DragAndMove).clearAllEvents(true); new Gate(Global._root, Global._container, "submit_top_score"); } private function (_arg1:MouseEvent):void{ txt["bRestart"].removeEventListener(MouseEvent.CLICK, ); Global._scores = (Global._scores - Global._curLevelScore); Global._curLevelScore = 0; Global._curGoblinsNum = 0; Global._curHeavySymbNum = 0; Global._curBombs = 0; Global._allowDrag = true; Global._bombSelect = false; if (Global._SnowFlakeCur > 0){ Global._SnowFlakeCur--; (Global._DAM as DragAndMove).clearAllEvents(); new Gate(Global._root, null, "next level"); } else { (Global._DAM as DragAndMove).clearAllEvents(true); new Gate(Global._root, Global._container, "submit_top_score"); }; } private function  (_arg1:Event):void{ txt.alpha = (txt.alpha + 0.1); if (txt.alpha >= 1){ _arg1.target.removeEventListener(Event.ENTER_FRAME,  ); Global._allowDrag = false; Global._win = false; (Global._DAM as DragAndMove).myTimer.stop(); txt["bRestart"].addEventListener(MouseEvent.CLICK, ); txt["bRestart"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); txt["bMoreGame"].addEventListener(MouseEvent.CLICK, ); txt["bMoreGame"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); txt["bTop"].addEventListener(MouseEvent.CLICK, ); txt["bTop"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); }; } public function Fail():void{ (Global._DAM as DragAndMove).myTimer.stop(); Tweener.pauseAllTweens(); txt = new LevelFailF(); txt.alpha = 0; txt.x = (600 / 2); txt.y = (450 / 2); Global._linkLevel.addChild(txt); txt["bonusTxt"].text = Global._SnowFlakeCur; txt.addEventListener(Event.ENTER_FRAME,  ); } } }//package game
Section 75
//Levels (game.Levels) package game { import flash.display.*; import flash.events.*; import game.levels.*; import flash.net.*; import flash.text.*; public class Levels extends MovieClip { public var timeLine:MovieClip; public var t_score:TextField; public var bonusBlick:MovieClip; public var txtSnowFlake:TextField; private var :URLRequest; public var btnSnowFlake:SimpleButton; public var fragment:MovieClip; public var gamezheroBtn:SimpleButton; public static var _score:Object; public function Levels(){ this.addEventListener(Event.ENTER_FRAME, update); } private function (_arg1:MouseEvent):void{  = new URLRequest(Global._urls["zorro_logo"]); navigateToURL(, "_blank"); } private function update(_arg1:Event):void{ this["gamezheroBtn"].addEventListener(MouseEvent.CLICK, ); this["gamezheroBtn"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this.removeEventListener(Event.ENTER_FRAME, update); switch (Global._currentLevel){ case 1: new L1(); break; case 2: new L2(); break; case 3: new L3(); break; case 4: new L4(); break; case 5: new L5(); break; case 6: new L6(); break; case 7: new L7(); break; case 8: new L8(); break; case 9: new L9(); break; case 10: new L10(); break; case 11: new L11(); break; case 12: new L12(); break; case 13: new L13(); break; case 14: new L14(); break; case 15: new L15(); break; }; this.gotoAndStop(("l" + Global._currentLevel)); _score = this["t_score"]; Global._linkLevel = this; } } }//package game
Section 76
//McMatrix (game.McMatrix) package game { import flash.display.*; import flash.events.*; import game.symbols.*; public class McMatrix extends Sprite { var col:int; var :MovieClip; var :Array; public var bg:MovieClip; var  :Array; var dx:Number; var dy:Number; var selectSymb:SelectRandSymbol; var row:int; var bgWalls:BgWalls; private var :Number; var :Sprite; private var i:Number; var :Sprite; var :Number; var :Number; private var :Number; private var symb:Sprite; public function McMatrix(){  = new Array(); dx = (Global._cellWidth / 2); dy = (Global._cellHeight / 2);  = Global._cellWidth;  = Global._cellHeight; row = Global._row; col = Global._col; bgWalls = new BgWalls();  = new MovieClip();  = new Sprite();  = new Sprite(); selectSymb = new SelectRandSymbol();  = Global._aLevelDesign; super(); Global._linkMatrix = this;  ();  (); Global._aMatrix = ; Global._StateOfWin = "none"; this.addEventListener(Event.ENTER_FRAME, ); } private function (_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, ); parent["fragment"].alpha = 0.5; Global._matrix = ; var _local2:DragAndMove = new DragAndMove(this); Global._linkLevel["txtSnowFlake"].text = Global._SnowFlakeCur; var _local3:BonusSnowFlake = new BonusSnowFlake(); parent["t_score"].text = Global._scores; addChild(_local3); _local2.F_Begin(); } private function  ():void{ var _local2:int; var _local1:int; while (_local1 < row) { [_local1] = new Array(); _local2 = 0; while (_local2 < col) { [_local1].push({dx:dx, dy:dy, type:SymbX, verify:0, live:0}); dx = (dx + ); _local2++; }; dx = (Global._cellWidth / 2); dy = (dy + ); _local1++; }; } private function  ():void{ var _local1:Sprite; var _local2:Number = 0; addChild(); bgWalls.name = "bgWalls"; bgWalls.x = this.x; bgWalls.y = this.y; parent.addChildAt(bgWalls, 4); parent.addChild(); .x = this.x; .y = this.y; .addChild(this["bg"]); addChild(); .mask = ; bgWalls.mask = ; i = 0; while (i < row) {  = 0; while ( < col) { if ( [i][] == 1){ selectSymb.select([i][]); symb = selectSymb.symb; symb.x = [i][].dx; symb.y = [i][].dy; [i][].type = symb; [i][].verify = 1; [i][].live = selectSymb.live; .addChild(symb); _local1 = new Sprite(); _local1.x = [i][].dx; _local1.y = [i][].dy; _local1.graphics.beginFill(0xFFCC00); _local1.graphics.drawRect((0 - (Global._cellWidth / 2)), (0 - (Global._cellHeight / 2)), Global._cellWidth, Global._cellHeight); .addChild(_local1); new WallConstructor( , , , i, ); }; if ( [i][] == 2){ selectSymb.selFrag(); symb = selectSymb.symb; symb.x = [i][].dx; symb.y = [i][].dy; [i][].type = symb; [i][].verify = 1; .addChild(symb); Global._aLevelDesign[i][] = 1; ( [i][] == 1); _local1 = new Sprite(); _local1.x = [i][].dx; _local1.y = [i][].dy; _local1.graphics.beginFill(0xFFCC00); _local1.graphics.drawRect((0 - (Global._cellWidth / 2)), (0 - (Global._cellHeight / 2)), Global._cellWidth, Global._cellHeight); .addChild(_local1); new WallConstructor( , , , i, ); }; ++; }; i++; }; } } }//package game
Section 77
//Score (game.Score) package game { import flash.display.*; import game.symbols.*; public class Score extends Sprite { private var :Sprite; private var  :Number; private var tmpAr:Array; private var  :Number; public function F_scoreCounts(_arg1:Number, _arg2:Array):void{ this. = ; this. = _arg1; this.tmpAr = _arg2; if (((((!((Global._bombSelect == true))) && (!((Global._SnowFlakeSelect == true))))) && (!((_arg2[0].type as Bomb))))){  = (10 + (10 * Math.pow((_arg1 - 3), 2))); } else {  = 20; }; Global._scores = (Global._scores +  ); Global._curLevelScore = (Global._curLevelScore +  ); Levels._score.text = Global._scores;  (); } private function  ():void{ var _local1:uint; var _local2:BonusInfo; if (((((!((Global._bombSelect == true))) && (!((Global._SnowFlakeSelect == true))))) && (!((tmpAr[0].type as Bomb))))){ _local1 =  ; while (_local1 > 3) { _local2 = new BonusInfo(); _local2.x = tmpAr[(_local1 - 1)].dx; _local2.y = tmpAr[(_local1 - 1)].dy; _local2["text"]["txt"].text = (10 + ((_local1 - 4) * 20)); Global._linkMatrix.addChild(_local2); SoundsEvents.Bonus(); _local1--; }; }; } } }//package game
Section 78
//SearchAndDestroy (game.SearchAndDestroy) package game { import flash.display.*; import flash.events.*; import caurina.transitions.*; import flash.utils.*; import flash.text.*; import game.symbols.*; import flash.geom.*; import gate.*; public class SearchAndDestroy extends Sprite { private var col:Number; private var :Array; private var  :Number; var score:Score; private var  :Boolean;// = false private var  :Array; private var  :Array; private var  :Boolean; private var  :Number;// = 0 private var :Sprite; private var  :Array; var  :DragAndMove; private var row:Number; private var  :int; private var i:Number; private var :Number; private var  :Point; private var myTimer:Timer; public static var tmpAr:Array; public function SearchAndDestroy(){  = Global._aMatrix; row = Global._row; col = Global._col;  = Global._cellWidth;  = new Array(); score = new Score();  = new Array(); super(); this. = Global._matrix; this.  = Global._aLevelDesign;  = false;   = 0; } public function  ():Boolean{ var _local5:Object; var _local6:Number; var _local7:uint; var _local8:Star; var _local1:Number = 0; var _local2:Boolean; var _local3:TextField = Global._linkLevel["txtSnowFlake"]; var _local4:Boolean; if (tmpAr.length > 2){ _local4 = true; score.F_scoreCounts(tmpAr.length, tmpAr); for each (_local5 in tmpAr) { if (((((((!((_local5.type as Frag))) && (!((_local5.type as SnowFlake))))) && (!((_local5.type as Bomb))))) && (!((_local5.type as Symb11))))){ _local7 = _local5.type.getChildByName("Live")["txt"].text; if (_local7 > 0){  = false; _local7--; _local5.type.getChildByName("Live")["txt"].text = _local7; if (_local7 <= 1){ _local7 = 0; _local5.type.getChildByName("Live")["txt"].text = _local7; _local5.type.getChildByName("Live").visible = false; }; } else { .removeChild(_local5.type); _local5.type = 0; _local8 = new Star(); _local8.x = _local5.dx; _local8.y = _local5.dy; .addChild(_local8);  = true; }; }; if ((_local5.type as SnowFlake)){ _local2 = true; _local1 = (1 + (tmpAr.length - 3)); .removeChild(_local5.type); _local5.type = 0; _local8 = new Star(); _local8.x = _local5.dx; _local8.y = _local5.dy; .addChild(_local8);  = true; }; }; _local6 = Global._linkLevel["txtSnowFlake"].text; Global._linkLevel["txtSnowFlake"].text = (_local6 + _local1); Global._SnowFlakeCur = (Global._SnowFlakeCur + _local1); if (_local2 == true){ Global._linkLevel["bonusBlick"].play(); }; }; if ((((((tmpAr.length == 1)) && ((tmpAr[0].type as Frag)))) && ((Global._StateOfWin == "win")))){ .removeChild(tmpAr[0].type); tmpAr[0].type = 0; F_begin(); }; return (_local4); } private function  (_arg1:Number):Number{ var _local3:Number; var _local2:Number = 0; while (_local2 < row) { if ( [_local2][_arg1] > 0){ _local3 = _local2; }; _local2++; }; return (_local3); } private function  (_arg1:Event=null):void{ tmpAr = [];  = []; i = 0; while (i < col) {  = 0; while ( < row) { [i][].verify = 1; [i][].dx = [i][].type.x; [i][].dy = [i][].type.y; ++; }; i++; };  (); } private function  (_arg1:Number):Number{ var _local3:Number; var _local2:Number = 0; while (_local2 < row) { if ( [_local2][_arg1] > 0){ _local3 = ([_local2][_arg1].dy -  ); break; }; _local2++; }; return (_local3); } public function  ():void{ var _local2:uint; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local1:Object = 0; var _local3:Number = 0;  = new Array(); var _local4:Number = 0; while (_local4 < col) { _local5 = (col - 1); while (_local5 >= 0) { if ([_local5][_local4].type == 0){ _local6 = [_local5][_local4].dy; _local7 = (_local6 -  [_local3].clip.y); _local8 = (((  / 2) + (Global._fallDownSpeed * (_local7 / 40))) + (0.05 * _local3)); Tweener.addTween( [_local3].clip, {y:_local6, time:_local8, transition:Global._typeTween, onComplete: }); if ((Global._DAM as DragAndMove).PauseOn){ Tweener.pauseAllTweens(); };  ++; [_local5][_local4].type =  [_local3].clip; [_local5][_local4].dy = _local6; [_local4][_local5].verify = 1; _local1 =  [_local3].clip;  .push( [_local3].clip); _local3++; }; _local5--; }; _local4++; }; if (_local1 != 0){ SoundsEvents.Fall(); } else { Global._allowDrag = true; Global._stopAllClick = false; }; } private function  ():void{ (Global._DAM as DragAndMove).PauseOn = true; (Global._DAM as DragAndMove).clearAllEvents(); var _local1:LevelComplete = new LevelComplete(Global._linkLevel); parent.addChild(_local1); _local1.Comlete(); } private function  ():void{  --; if (  == 0){  (); }; } public function  (_arg1:Number, _arg2:Number, _arg3:Number):void{ if (((([_arg1][_arg2].verify == 0)) || (([_arg1][_arg2].type as Symb11)))){ return; }; tmpAr.push([_arg1][_arg2]); [_arg1][_arg2].verify = 0; var _local4:String = [_arg1][_arg2].type; _arg3++; if (_local4 == [_arg1][(_arg2 - 1)].type){  (_arg1, (_arg2 - 1), _arg3); }; if (_local4 == [_arg1][(_arg2 + 1)].type){  (_arg1, (_arg2 + 1), _arg3); }; if (_local4 == [(_arg1 - 1)][_arg2].type){  ((_arg1 - 1), _arg2, _arg3); }; if (_local4 == [(_arg1 + 1)][_arg2].type){  ((_arg1 + 1), _arg2, _arg3); }; } private function (_arg1:TimerEvent):void{ myTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, );   = true;  = false;  ();   = 0;  ();  (); } public function F_destroy_for_bomb():void{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Star; var _local6:LevelFailed; var _local1:Boolean; Global._allowDrag = false; score.F_scoreCounts(tmpAr.length, tmpAr); for each (_local2 in tmpAr) { if ((_local2.type as Bomb)){ _local1 = true; _local3 = Math.floor((_local2.type.x / Global._cellWidth)); _local4 = Math.floor((_local2.type.y / Global._cellWidth)); }; if (!(_local2.type as Frag)){ trace(("!!!! " + _local2.type)); _local2.type.getChildByName("Live")["txt"].text = (Number(_local2.type.getChildByName("Live")["txt"].text) - 1); if (Number(_local2.type.getChildByName("Live")["txt"].text) < 1){ _local2.type.getChildByName("Live")["txt"].text = 0; .removeChild(_local2.type); _local2.type = 0; _local5 = new Star(); _local5.x = _local2.dx; _local5.y = _local2.dy; .addChild(_local5);  = true; } else { if (Number(_local2.type.getChildByName("Live")["txt"].text) == 1){ _local2.type.getChildByName("Live")["txt"].text = 0; _local2.type.getChildByName("Live").visible = false; }; }; } else { _local2.type.alpha = 0; _local2.type = 0; _local5 = new Star(); _local5.x = _local2.dx; _local5.y = _local2.dy; .addChild(_local5);  = true; Global._fragmentExplode = true; Global._StateOfWin = "gameover"; Global.music_interface.stopMusics(); }; }; if (_local1 == true){ F_bomb(_local3, _local4); } else { if (Global._StateOfWin != "gameover"){ F_begin(); } else { Global._allowDrag = false; if ((Global._SnowFlakeCur <= 0)){ (Global._DAM as DragAndMove).PauseOn = true; (Global._DAM as DragAndMove).clearAllEvents(); new Gate(Global._root, Global._container, "submit_top_score"); } else { (Global._DAM as DragAndMove).PauseOn = true; (Global._DAM as DragAndMove).clearAllEvents(); _local6 = new LevelFailed(Global._linkLevel); addChild(_local6); _local6.Fail(); }; }; }; } public function  ():void{ var _local1:Number; var _local2:Number; var _local4:Number; var _local5:addNewSymb; var _local3:Number = 0; while (_local3 < col) { _local2 =  (_local3); _local4 = (row - 1); while (_local4 >= 0) { if (((!(( [_local4][_local3] == 0))) && (!(( [_local4][_local3] == 2))))){ if ([_local4][_local3].type == 0){ _local1 = [_local4][_local3].dx; _local5 = new addNewSymb(, [_local4][_local3], _local1, _local2);  .push({clip:_local5.symb, col:_local3}); _local2 = (_local2 -  ); }; }; _local4--; }; _local3++; }; } public function  ():void{ var _local1:Number; var _local2:Number; var _local3:Object; var _local5:Object; var _local6:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local4:Boolean; var _local7:Number = 0; var _local8:Number = 0; while (_local8 < col) { _local9 = (col - 1); while (_local9 >= 0) { if ([_local9][_local8].type == 0){ }; if (((!(( [_local9][_local8] == 0))) && (((_local9 - 1) >= 0)))){ if ( [(_local9 - 1)][_local8] != 0){ if (((([_local9][_local8].type == 0)) && ((_local4 == true)))){ _local4 = false; _local1 = [_local9][_local8].dx; _local2 = [_local9][_local8].dy; _local5 = [_local9][_local8]; _local6 = _local9; }; }; if (((((_local9 - 1) >= 0)) && ((_local4 == false)))){ if (((!(([(_local9 - 1)][_local8].type == 0))) && (!(([(_local9 - 1)][_local8].type == SymbX))))){ _local3 = [(_local9 - 1)][_local8]; _local5.type = _local3.type; _local5.dx = _local3.dx; _local5.dy = _local3.dy; _local10 = (_local2 - _local3.type.y); _local11 = ((Global._fallDownSpeed * (_local10 / 40)) + (0.05 * _local7));   = _local11; Tweener.addTween(_local3.type, {y:_local2, time:_local11, transition:Global._typeTween, onComplete: }); if ((Global._DAM as DragAndMove).PauseOn){ Tweener.pauseAllTweens(); };  ++; _local7++; _local3.type = 0; _local4 = true; _local9 = _local6; }; }; }; _local9--; }; _local4 = true; _local8++; }; } public function  ():void{ var _local6:Frag; var _local7:Object; var _local8:Point; var _local1:Object = .getChildByName("Frag"); var _local2:Sprite = Global._linkLevel; var _local3:Number = Math.floor((_local1.x /  )); var _local4:Number = Math.floor((_local1.y /  )); var _local5:Number =  (_local3); if ((((_local4 == _local5)) && (!((Global._StateOfWin == "gameover"))))){ Global.music_interface.stopMusics(); Global._allowDrag = false; Global._StateOfWin = "win"; (Global._DAM as DragAndMove).myTimer.stop(); _local6 = new Frag(); _local2.addChild(_local6);  = localToGlobal(new Point(_local1.x, _local1.y)); _local6.x =  .x; _local6.y =  .y; _local1.alpha = 0; tmpAr.push([_local4][_local3]); _local7 = _local2["fragment"]; _local6.removeChild(_local6["blick"]); _local6.removeChild(_local6["msk"]); _local8 = new Point((_local7.x + (_local7.width / 2)), (_local7.y + (_local7.height / 2))); Tweener.addTween(_local6, {width:_local7.width, height:_local7.height, time:1, transition:"linear"}); Tweener.addTween(_local6, {x:_local8.x, y:_local8.y, _bezier:[{x:_local6.x, y:(_local6.y + 140)}], time:1, transition:"linear", onComplete: }); if ((Global._DAM as DragAndMove).PauseOn){ Tweener.pauseAllTweens(); }; Global._bombSelect = false;  (); } else { Global._fragmentExplode = false; Global._bombSelect = false; F_begin(); }; } public function F_begin():void{ var _local2:Boolean; Global._linesComb = false; Global._allowDrag = false; var _local1:Boolean; if (Global._bombSelect == false){ Global._stopAllClick = true; i = 0; while (i < col) {  = 0; while ( < row) { if ( [i][] != 0){ tmpAr = [];  (i, , 0); _local2 =  (); if (_local2 == true){ _local1 = true; }; }; ++; }; i++; }; if (_local1 == true){ SoundsEvents.Stars(); }; }; if ( == true){ myTimer = new Timer(300, 1); myTimer.start(); myTimer.addEventListener(TimerEvent.TIMER_COMPLETE, ); } else {   = true;  ();   = 0;   = 0;  ();  (); }; } public function F_bomb(_arg1:Number, _arg2:Number):void{ Global._allowDrag = false; tmpAr = []; if (((( [_arg2][_arg1] == 1)) && (([_arg2][_arg1].verify == 1)))){ tmpAr.push([_arg2][_arg1]); [_arg2][_arg1].verify = 0; }; if (((( [_arg2][(_arg1 - 1)] == 1)) && (([_arg2][(_arg1 - 1)].verify == 1)))){ tmpAr.push([_arg2][(_arg1 - 1)]); [_arg2][(_arg1 - 1)].verify = 0; }; if (((( [_arg2][(_arg1 + 1)] == 1)) && (([_arg2][(_arg1 + 1)].verify == 1)))){ tmpAr.push([_arg2][(_arg1 + 1)]); [_arg2][(_arg1 + 1)].verify = 0; }; if (((( [(_arg2 + 1)][_arg1] == 1)) && (([(_arg2 + 1)][_arg1].verify == 1)))){ tmpAr.push([(_arg2 + 1)][_arg1]); [(_arg2 + 1)][_arg1].verify = 0; }; if (((( [(_arg2 - 1)][_arg1] == 1)) && (([(_arg2 - 1)][_arg1].verify == 1)))){ tmpAr.push([(_arg2 - 1)][_arg1]); [(_arg2 - 1)][_arg1].verify = 0; }; if (((( [(_arg2 - 1)][(_arg1 - 1)] == 1)) && (([(_arg2 - 1)][(_arg1 - 1)].verify == 1)))){ tmpAr.push([(_arg2 - 1)][(_arg1 - 1)]); [(_arg2 - 1)][(_arg1 - 1)].verify = 0; }; if (((( [(_arg2 + 1)][(_arg1 - 1)] == 1)) && (([(_arg2 + 1)][(_arg1 - 1)].verify == 1)))){ tmpAr.push([(_arg2 + 1)][(_arg1 - 1)]); [(_arg2 + 1)][(_arg1 - 1)].verify = 0; }; if (((( [(_arg2 + 1)][(_arg1 + 1)] == 1)) && (([(_arg2 + 1)][(_arg1 + 1)].verify == 1)))){ tmpAr.push([(_arg2 + 1)][(_arg1 + 1)]); [(_arg2 + 1)][(_arg1 + 1)].verify = 0; }; if (((( [(_arg2 - 1)][(_arg1 + 1)] == 1)) && (([(_arg2 - 1)][(_arg1 + 1)].verify == 1)))){ tmpAr.push([(_arg2 - 1)][(_arg1 + 1)]); [(_arg2 - 1)][(_arg1 + 1)].verify = 0; }; F_destroy_for_bomb(); } } }//package game
Section 79
//SelectRandSymbol (game.SelectRandSymbol) package game { import flash.display.*; import game.symbols.*; public class SelectRandSymbol { private var :Number; private var :Number; private var :String; public var heavy:Boolean;// = false private var GoblinsNum; public var live:uint; private var GoblinsProc; private var  :Number; public var symb:Sprite; private var :Number; public function SelectRandSymbol(){ GoblinsNum = Global._GoblinsNum; GoblinsProc = Global._GoblinsProc; super(); } private function  (_arg1:String):Sprite{ var _local2:Sprite; switch (_arg1){ case "1": _local2 = new Symb1(); _local2.name = "medved"; break; case "2": _local2 = new Symb2(); _local2.name = "cukerka"; break; case "3": _local2 = new Symb3(); _local2.name = "snowball"; break; case "4": _local2 = new Symb4(); _local2.name = "igrushka"; break; case "5": _local2 = new Symb5(); _local2.name = "kolokolchik"; break; case "6": _local2 = new Symb6(); _local2.name = "pechenko"; break; case "7": _local2 = new Symb7(); _local2.name = "sontik"; break; case "8": _local2 = new Symb8(); _local2.name = "watch"; break; case "9": _local2 = new Symb9(); _local2.name = "nosok"; break; case "10": _local2 = new Symb10(); _local2.name = "cherry"; break; }; return ((_local2 as Sprite)); } public function selFrag():void{ symb = new Frag(); symb.name = "Frag"; new AddLive(symb); symb.getChildByName("Live")["txt"].text = 0; symb.getChildByName("Live").visible = false; } public function select(_arg1:Object):void{ var _local2:uint; var _local3:uint; var _local4:uint; var _local10:String; var _local5:uint = 5; var _local6:Array = new Array(); _local6.push(Global._GoblinsProc); _local6.push(Global._heavySymbProc); _local6.push(Global._BombProc); _local6.push(Global._SnowFlakeProc); var _local7:Number = 1; var _local8:Number = Number.POSITIVE_INFINITY; _local3 = 0; while (_local3 < (_local6.length - 1)) { if (((!((_local6[_local3] == 0))) && ((_local6[_local3] < _local8)))){ _local8 = _local6[_local3]; }; _local3++; }; if (_local8 != Number.POSITIVE_INFINITY){ _local7 = (1 / _local8); }; _local6 = new Array(); _local2 = Math.round(((_local5 * 1) * _local7)); _local4 = 1; while (_local4 <= Global._aSymbAllow.length) { _local3 = 0; while (_local3 < _local2) { _local6.push(String(_local4)); _local3++; }; _local4++; }; _local2 = Math.round(((_local5 * Global._GoblinsProc) * _local7)); _local3 = 0; while (_local3 < _local2) { _local6.push("goblin"); _local3++; }; _local2 = Math.round(((_local5 * Global._BombProc) * _local7)); _local3 = 0; while (_local3 < _local2) { _local6.push("bomb"); _local3++; }; _local2 = Math.round(((_local5 * Global._SnowFlakeProc) * _local7)); _local3 = 0; while (_local3 < _local2) { _local6.push("snowFlake"); _local3++; }; _local2 = Math.round(((_local5 * Global._heavySymbProc) * _local7)); _local3 = 0; while (_local3 < _local2) { _local6.push("hard"); _local3++; }; live = 0; var _local9:uint = Math.round((Math.random() * (_local6.length - 1)));  = _local6[_local9]; switch (){ case "goblin": symb = new Symb11(); symb.name = "goblin"; new AddLive(symb); symb.getChildByName("Live")["txt"].text = 0; symb.getChildByName("Live").visible = false; Global._curGoblinsNum++; if (Global._curGoblinsNum >= Global._GoblinsNum){ Global._GoblinsProc = 0; }; break; case "bomb": symb = new Bomb(); symb.name = "bomb"; new AddLive(symb); symb.getChildByName("Live")["txt"].text = 0; symb.getChildByName("Live").visible = false; Global._curBombs++; if (Global._curBombs >= Global._BombsTotal){ Global._BombProc = 0; }; break; case "snowFlake": symb = new SnowFlake(); symb.name = "snowFlake"; new AddLive(symb); symb.getChildByName("Live")["txt"].text = 0; symb.getChildByName("Live").visible = false; Global._SnowFlakeCur2++; if (Global._SnowFlakeCur2 >= Global._SnowFlakeTotal){ Global._SnowFlakeProc = 0; }; break; case "hard": live = (Math.round(((Global._liveSymb - 1) * Math.random())) + 1); if (live < 2){ live = 2; }; _local10 = String(Math.round((1 + (Math.random() * (Global._aSymbAllow.length - 1))))); trace((">>>>>>>>>>>>>> " + _local10)); symb =  (_local10); new AddLive(symb); symb.getChildByName("Live")["txt"].text = live; symb.getChildByName("Live").visible = true; Global._curHeavySymbNum++; if (Global._curHeavySymbNum >= Global._heavySymbNum){ Global._heavySymbProc = 0; }; break; default: symb =  (); new AddLive(symb); symb.getChildByName("Live")["txt"].text = 0; symb.getChildByName("Live").visible = false; break; }; } } }//package game
Section 80
//SoundCont (game.SoundCont) package game { import flash.display.*; public class SoundCont extends MovieClip { public function SoundCont(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game
Section 81
//SoundsEvents (game.SoundsEvents) package game { import flash.display.*; import flash.events.*; public class SoundsEvents extends Sprite { private static var bonusPos:uint = 1; public static function Stars():void{ trace(("STAR " + bonusPos)); if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.(null, ("s_magic" + bonusPos)); bonusPos++; if (bonusPos > 3){ bonusPos = 1; }; }; } public static function Bonus2():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("bonus2", "over_but"); }; } public static function notMove():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("notMove", "notMove"); }; } public static function overSoundBut(_arg1:MouseEvent):void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("over_but", "over_but"); }; } public static function Bomb():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("bomb", "bomb"); }; } public static function Fall():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("fall", "fall"); }; } public static function Win():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("fanfar", "fanfar"); }; } public static function Fail():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("lost", "lost"); }; } public static function Bonus():void{ if (Global._game_stored_data.data.soundVolumeFlag == 1){ Global.sound_interface.("bonus", "bonus"); }; } } }//package game
Section 82
//WallConstructor (game.WallConstructor) package game { import flash.display.*; import game.symbols.*; import flash.geom.*; public class WallConstructor extends Sprite { var col:int; var row:int; var :Walls; private var :Point; var :uint; private var :Sprite; public function WallConstructor(_arg1:Array, _arg2:Array, _arg3:Sprite, _arg4:uint, _arg5:uint){  = new Walls(); row = Global._row; col = Global._col;  = Global._wdWall; super();  = new Sprite(); .graphics.beginFill(0xFFBB00); .graphics.drawRect((0 - ((Global._cellWidth + ) / 2)), (0 - ((Global._cellHeight + ) / 2)), (Global._cellWidth + ), (Global._cellHeight + ));  = localToGlobal(new Point(_arg2[_arg4][_arg5].dx, _arg2[_arg4][_arg5].dy)); .x = .x; .y = .y; _arg3.addChild(); } } }//package game
Section 83
//GamePreloader (gamezhero.GamePreloader) package gamezhero { import flash.display.*; public dynamic class GamePreloader extends MovieClip { public var intro:MovieClip; public var bg:MovieClip; } }//package gamezhero
Section 84
//Gate (gate.Gate) package gate { import flash.display.*; import flash.utils.*; public class Gate extends MovieClip { private var  :MovieClip; private var  :uint; private var  :uint; private var  :MovieClip; private var  ; public function Gate(_arg1:MovieClip, _arg2:MovieClip=null, _arg3=1){  = _arg1;   = _arg2;  = _arg3;  .addChild(this);   = setInterval( , 1); } private function  ():void{ if (this.currentLabel == "close"){ clearInterval( ); this.stop(); if ( == "next level"){  (); } else {  .gotoAndStop( ); }; this.play();   = setInterval( , 1); }; } private function  ():void{ if (this.currentLabel == "open"){ clearInterval( );  .removeChild(this); }; } private function  ():void{ Global._linkGame.removeChild(Global._linkLevel); Global._linkGame.createLevel(); } } }//package gate
Section 85
//Input (General.Input) package General { import flash.display.*; import flash.events.*; public class Input { public static var mouseOffsetX:Number = 0; private static var keyArr:Array; public static var mouseDragX:Number = 0; public static var mouseDragY:Number = 0; public static var mouseOffsetY:Number = 0; public static var ascii:Array; public static var mouseX:Number = 0; public static var mouseY:Number = 0; public static var mouseOver:Boolean = false; private static var bufferSize:int; public static var mouse:Sprite = new Sprite(); public static var mouseDown:Boolean = false; public static var mouseReleased:Boolean = false; public static var lastKey:int = 0; public static var m_stageMc:Sprite; private static var keyState:Array; public static var timeSinceLastKey = 0; public static var mousePressed:Boolean = false; private static var keyBuffer:Array; public function Input(_arg1:Sprite){ m_stageMc = _arg1; ascii = new Array(222); (); keyState = new Array(222); keyArr = new Array(); var _local2:int; while (_local2 < 222) { keyState[_local2] = new int(0); if (ascii[_local2] != undefined){ keyArr.push(_local2); }; _local2++; }; bufferSize = 5; keyBuffer = new Array(bufferSize); var _local3:int; while (_local3 < bufferSize) { keyBuffer[_local3] = new Array(0, 0); _local3++; }; _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, , false, 0, true); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, , false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN,  , false, 0, true); _arg1.stage.addEventListener(MouseEvent.CLICK,  , false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, , false, 0, true); _arg1.stage.addEventListener(Event.MOUSE_LEAVE, , false, 0, true); mouse.graphics.lineStyle(0.1, 0, 100); mouse.graphics.moveTo(0, 0); mouse.graphics.lineTo(0, 0.1); } public function (_arg1:Event){ mouseReleased = mouseDown; mouseDown = false; } public function (_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1); lastKey = _arg1.keyCode; } private function (){ ascii[65] = "A"; ascii[66] = "B"; ascii[67] = "C"; ascii[68] = "D"; ascii[69] = "E"; ascii[70] = "F"; ascii[71] = "G"; ascii[72] = "H"; ascii[73] = "I"; ascii[74] = "J"; ascii[75] = "K"; ascii[76] = "L"; ascii[77] = "M"; ascii[78] = "N"; ascii[79] = "O"; ascii[80] = "P"; ascii[81] = "Q"; ascii[82] = "R"; ascii[83] = "S"; ascii[84] = "T"; ascii[85] = "U"; ascii[86] = "V"; ascii[87] = "W"; ascii[88] = "X"; ascii[89] = "Y"; ascii[90] = "Z"; ascii[48] = "0"; ascii[49] = "1"; ascii[50] = "2"; ascii[51] = "3"; ascii[52] = "4"; ascii[53] = "5"; ascii[54] = "6"; ascii[55] = "7"; ascii[56] = "8"; ascii[57] = "9"; ascii[32] = "Spacebar"; ascii[17] = "Ctrl"; ascii[16] = "Shift"; ascii[192] = "~"; ascii[38] = "up"; ascii[40] = "down"; ascii[37] = "left"; ascii[39] = "right"; ascii[96] = "Numpad 0"; ascii[97] = "Numpad 1"; ascii[98] = "Numpad 2"; ascii[99] = "Numpad 3"; ascii[100] = "Numpad 4"; ascii[101] = "Numpad 5"; ascii[102] = "Numpad 6"; ascii[103] = "Numpad 7"; ascii[104] = "Numpad 8"; ascii[105] = "Numpad 9"; ascii[111] = "Numpad /"; ascii[106] = "Numpad *"; ascii[109] = "Numpad -"; ascii[107] = "Numpad +"; ascii[110] = "Numpad ."; ascii[45] = "Insert"; ascii[46] = "Delete"; ascii[33] = "Page Up"; ascii[34] = "Page Down"; ascii[35] = "End"; ascii[36] = "Home"; ascii[112] = "F1"; ascii[113] = "F2"; ascii[114] = "F3"; ascii[115] = "F4"; ascii[116] = "F5"; ascii[117] = "F6"; ascii[118] = "F7"; ascii[119] = "F8"; ascii[188] = ","; ascii[190] = "."; ascii[186] = ";"; ascii[222] = "'"; ascii[219] = "["; ascii[221] = "]"; ascii[189] = "-"; ascii[187] = "+"; ascii[220] = "\\"; ascii[191] = "/"; ascii[9] = "TAB"; ascii[8] = "Backspace"; ascii[27] = "ESC"; } public function (_arg1:MouseEvent){ if (mouseDown != _arg1.buttonDown){ mouseDown = _arg1.buttonDown; mouseReleased = !(_arg1.buttonDown); mousePressed = _arg1.buttonDown; mouseDragX = 0; mouseDragY = 0; }; mouseX = (_arg1.stageX - m_stageMc.x); mouseY = (_arg1.stageY - m_stageMc.y); mouseOffsetX = (mouseX - mouse.x); mouseOffsetY = (mouseY - mouse.y); if (mouseDown){ mouseDragX = (mouseDragX + mouseOffsetX); mouseDragY = (mouseDragY + mouseOffsetY); }; mouse.x = mouseX; mouse.y = mouseY; } public function (_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = -1; var _local2:int = (bufferSize - 1); while (_local2 > 0) { keyBuffer[_local2] = keyBuffer[(_local2 - 1)]; _local2--; }; keyBuffer[0] = [_arg1.keyCode, 0]; } public function  (_arg1:MouseEvent){ mouseDown = false; mouseReleased = true; } public function  (_arg1:MouseEvent){ mousePressed = true; mouseDown = true; mouseDragX = 0; mouseDragY = 0; } public static function getKeyHold(_arg1:int):int{ return (Math.max(0, keyState[_arg1])); } public static function update(){ var _local1:int; while (_local1 < keyArr.length) { if (keyState[keyArr[_local1]] != 0){ var _local3 = keyState; var _local4 = keyArr[_local1]; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; }; _local1++; }; var _local2:int; while (_local2 < bufferSize) { _local3 = keyBuffer[_local2]; _local4 = 1; _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; _local2++; }; mouseReleased = false; mousePressed = false; mouseOver = false; } public static function isKeyPressed(_arg1:int):Boolean{ timeSinceLastKey = 0; return ((keyState[_arg1] == 1)); } public static function isKeyDown(_arg1:int):Boolean{ return ((keyState[_arg1] > 0)); } public static function getKeyString(_arg1:uint):String{ return (ascii[_arg1]); } public static function isKeyReleased(_arg1:int):Boolean{ return ((keyState[_arg1] == -1)); } public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int){ return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3)))); } } }//package General
Section 86
//ClipLanguage (lang.ClipLanguage) package lang { import flash.display.*; import flash.events.*; import flash.text.*; import gate.*; public class ClipLanguage extends MovieClip { public var spanishBth:SimpleButton; public var russianBth:SimpleButton; public var italicBth:SimpleButton; private var  :Array; public var englishBth:SimpleButton; private var  :Array; public var polandBth:SimpleButton; public var frenchBth:SimpleButton; public var brazileBth:SimpleButton; public var mexicoBth:SimpleButton; public var ukraineBth:SimpleButton; public var germanBth:SimpleButton; public var portugeseBth:SimpleButton; public var australiaBth:SimpleButton; public var infoText:TextField; public function ClipLanguage(){  = new Array();   = new Array(); super(); addFrameScript(0, frame1);  ();  (); } private function  (_arg1:MouseEvent):void{ Global._lang =  [ [_arg1.currentTarget.name]].cut; var _local2:Gate = new Gate((parent.parent as MovieClip), (parent as MovieClip), "menu");  (); } private function  ():void{ var _local1:String; for (_local1 in  ) {  [_local1].link.removeEventListener(MouseEvent.CLICK,  );  [_local1].link.removeEventListener(MouseEvent.MOUSE_OVER,  );  [_local1].link.removeEventListener(MouseEvent.MOUSE_OUT,  ); }; } private function  ():void{ var _local1:String; for (_local1 in  ) {  [_local1].link.addEventListener(MouseEvent.CLICK,  );  [_local1].link.addEventListener(MouseEvent.MOUSE_OVER,  );  [_local1].link.addEventListener(MouseEvent.MOUSE_OUT,  );  [ [_local1].link.name] = _local1; }; } private function  ():void{  .push({link:this["englishBth"], cut:"en", label:"English"});  .push({link:this["germanBth"], cut:"de", label:"Deutsche"});  .push({link:this["frenchBth"], cut:"fr", label:"Français"});  .push({link:this["italicBth"], cut:"it", label:"Italiana"});  .push({link:this["spanishBth"], cut:"es", label:"Español"});  .push({link:this["portugeseBth"], cut:"pt", label:"Portuguesa"});  .push({link:this["australiaBth"], cut:"en", label:"English"});  .push({link:this["brazileBth"], cut:"pt", label:"Portuguesa"});  .push({link:this["mexicoBth"], cut:"es", label:"Español"});  .push({link:this["polandBth"], cut:"po", label:"Polski"});  .push({link:this["ukraineBth"], cut:"ua", label:"Українська"});  .push({link:this["russianBth"], cut:"ru", label:"Русский"}); } private function  (_arg1:MouseEvent):void{ } function frame1(){ } private function  (_arg1:MouseEvent):void{ this["infoText"].text =  [ [_arg1.currentTarget.name]].label; } private function  (_arg1:MouseEvent):void{ this["infoText"].text = "Select Language"; } } }//package lang
Section 87
//blick_30 (SantaQuest_fla.blick_30) package SantaQuest_fla { import flash.display.*; public dynamic class blick_30 extends MovieClip { public function blick_30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 88
//blick_5 (SantaQuest_fla.blick_5) package SantaQuest_fla { import flash.display.*; public dynamic class blick_5 extends MovieClip { public function blick_5(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 89
//bonusBlick_105 (SantaQuest_fla.bonusBlick_105) package SantaQuest_fla { import flash.display.*; public dynamic class bonusBlick_105 extends MovieClip { public function bonusBlick_105(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 90
//butNext_95 (SantaQuest_fla.butNext_95) package SantaQuest_fla { import flash.display.*; public dynamic class butNext_95 extends MovieClip { public function butNext_95(){ addFrameScript(0, frame1, 9, ); } function (){ stop(); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 91
//DesignKate0008_100 (SantaQuest_fla.DesignKate0008_100) package SantaQuest_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.filters.*; import flash.utils.*; import flash.net.*; import flash.text.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class DesignKate0008_100 extends MovieClip { public var :Array; public var timer:Timer; public var i:int; public var ; public var  :MovieClip; public function DesignKate0008_100(){ addFrameScript(0, frame1); } function frame1(){  = this;  .addEventListener(Event.REMOVED_FROM_STAGE, );  = new Array(); timer = new Timer(2000); timer.addEventListener(TimerEvent.TIMER, nextStep); timer.start(); i = 0; while (i <  .numChildren) {  =  .getChildAt(i); if (( is Light)){ .push(); .gotoAndStop(((Math.random() > 0.5)) ? .totalFrames : 1); }; i++; }; nextStep(); } public function (_arg1:Event=null){ timer.stop(); timer.removeEventListener(TimerEvent.TIMER, nextStep); } public function nextStep(_arg1:TimerEvent=null){ var _local2:*; for (_local2 in ) { if ([_local2].currentFrame == 1){ [_local2].gotoAndPlay(2); } else { [_local2].play(); }; }; } } }//package SantaQuest_fla
Section 92
//flag_bg_9 (SantaQuest_fla.flag_bg_9) package SantaQuest_fla { import flash.display.*; public dynamic class flag_bg_9 extends MovieClip { public function flag_bg_9(){ addFrameScript(4, ); } function (){ stop(); } } }//package SantaQuest_fla
Section 93
//gamezhero_gameZheroPreloader_161 (SantaQuest_fla.gamezhero_gameZheroPreloader_161) package SantaQuest_fla { import flash.display.*; public dynamic class gamezhero_gameZheroPreloader_161 extends MovieClip { public var pr:MovieClip; public function gamezhero_gameZheroPreloader_161(){ addFrameScript(139, ); } function (){ stop(); } } }//package SantaQuest_fla
Section 94
//gameZheroPreloader_151 (SantaQuest_fla.gameZheroPreloader_151) package SantaQuest_fla { import flash.display.*; public dynamic class gameZheroPreloader_151 extends MovieClip { public var pr:MovieClip; public function gameZheroPreloader_151(){ addFrameScript(104,  ); } function  (){ stop(); } } }//package SantaQuest_fla
Section 95
//help_43 (SantaQuest_fla.help_43) package SantaQuest_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.filters.*; import game.*; import flash.utils.*; import flash.net.*; import flash.text.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class help_43 extends MovieClip { public var txt:TextField; public var bPrev:SimpleButton; public var bNext:SimpleButton; public function help_43(){ addFrameScript(0, frame1); } function frame1(){ stop(); this["bNext"].addEventListener(MouseEvent.CLICK, ); this["bNext"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); this["bPrev"].addEventListener(MouseEvent.CLICK, ); this["bPrev"].addEventListener(MouseEvent.MOUSE_OVER, SoundsEvents.overSoundBut); (); } public function (){ this["txt"].text = ((currentFrame + "/") + totalFrames); } public function (_arg1:Event=null){ var _local2:int = (currentFrame - 1); if (_local2 < 1){ _local2 = totalFrames; }; gotoAndStop(_local2); (); } public function (_arg1:Event=null){ var _local2:int = (currentFrame + 1); trace(("CLICK " + _local2)); if (_local2 > totalFrames){ _local2 = 1; }; gotoAndStop(_local2); (); } } }//package SantaQuest_fla
Section 96
//musicMenu_6 (SantaQuest_fla.musicMenu_6) package SantaQuest_fla { import flash.display.*; public dynamic class musicMenu_6 extends MovieClip { public var blick2:MovieClip; public function musicMenu_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 97
//putThisGametext_25 (SantaQuest_fla.putThisGametext_25) package SantaQuest_fla { import flash.display.*; public dynamic class putThisGametext_25 extends MovieClip { public function putThisGametext_25(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 98
//soundMenu1_3 (SantaQuest_fla.soundMenu1_3) package SantaQuest_fla { import flash.display.*; public dynamic class soundMenu1_3 extends MovieClip { public var blick2:MovieClip; public function soundMenu1_3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 99
//SymbBlick2_56 (SantaQuest_fla.SymbBlick2_56) package SantaQuest_fla { import flash.display.*; public dynamic class SymbBlick2_56 extends MovieClip { public function SymbBlick2_56(){ addFrameScript(0, frame1); } function frame1(){ } } }//package SantaQuest_fla
Section 100
//Symbol1_37 (SantaQuest_fla.Symbol1_37) package SantaQuest_fla { import flash.display.*; public dynamic class Symbol1_37 extends MovieClip { public function Symbol1_37(){ addFrameScript(0, frame1, 19,  ); } function  (){ this.x = (Math.random() * 600); this.y = (Math.random() * 450); this.rotation = (Math.random() * 360); gotoAndPlay(2); } function frame1(){ gotoAndPlay(Math.round((this.totalFrames * Math.random()))); } } }//package SantaQuest_fla
Section 101
//z_2_28 (SantaQuest_fla.z_2_28) package SantaQuest_fla { import flash.display.*; public dynamic class z_2_28 extends MovieClip { public function z_2_28(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SantaQuest_fla
Section 102
//bomb (bomb) package { import flash.media.*; public dynamic class bomb extends Sound { } }//package
Section 103
//bonus (bonus) package { import flash.media.*; public dynamic class bonus extends Sound { } }//package
Section 104
//click (click) package { import flash.media.*; public dynamic class click extends Sound { } }//package
Section 105
//Container (Container) package { import flash.display.*; import flash.events.*; import game.*; import General.*; import forms.*; import game.symbols.*; import gate.*; public class Container extends MovieClip { public var musicGameBtn:MovieClip; public var Live:Live; public var txtLevelComplete:LevelCompleteF; public var txtLevelFail:LevelFailF; public var bg:BgWalls; private var :Sprite; public var soundGameBtn:MovieClip; public var :Array; public var :Input; public function Container(){  = currentLabels; super();  = new Sprite(); addChild();  = new Input(); this.addEventListener(Event.ENTER_FRAME, iniMainStage); this.stop();  (); } public function iniMainStage(_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, iniMainStage); var _local2:SoundCont = new SoundCont(); _local2.x = -500; addChild(_local2); Global._root = (parent as MovieClip); Global._container = (this as MovieClip); var _local3:Gate = new Gate(Global._root, this, "menu"); this["soundGameBtn"].buttonMode = true; this["soundGameBtn"].useHandCursor = true; this["soundGameBtn"].addEventListener(MouseEvent.CLICK,  ); this["musicGameBtn"].buttonMode = true; this["musicGameBtn"].useHandCursor = true; this["musicGameBtn"].addEventListener(MouseEvent.CLICK, ); switch (Global._game_stored_data.data.soundVolumeFlag){ case 0: this["soundGameBtn"].gotoAndStop(1); Global.sound_interface.setSoundVolume(0); break; case 1: this["soundGameBtn"].gotoAndStop(2); Global.sound_interface.setSoundVolume(Global._sound_volume_interface); }; switch (Global._game_stored_data.data.musicVolumeFlag){ case 0: this["musicGameBtn"].gotoAndStop(1); Global.music_interface.setMusicVolume(0); break; case 1: this["musicGameBtn"].gotoAndStop(2); Global.music_interface.setMusicVolume(Global._music_volume_interface); }; } private function (_arg1:MouseEvent=null):void{ switch (Global._game_stored_data.data.musicVolumeFlag){ case 0: this["musicGameBtn"].gotoAndStop(2); Global._game_stored_data.data.musicVolumeFlag = 1; Global.music_interface.setMusicVolume(Global._music_volume_interface); break; case 1: this["musicGameBtn"].gotoAndStop(1); Global._game_stored_data.data.musicVolumeFlag = 0; Global.music_interface.setMusicVolume(0); }; } private function  (){ var _local1:Sprite = new Sprite(); _local1.graphics.lineStyle(1, 0xFF0000, 100); _local1.graphics.beginFill(0xFF0000, 100); _local1.graphics.moveTo(0, 0); _local1.graphics.lineTo(600, 0); _local1.graphics.lineTo(600, 450); _local1.graphics.lineTo(0, 450); _local1.graphics.moveTo(0, 0); _local1.visible = false; parent.addChild(_local1); this.mask = _local1; } private function  (_arg1:MouseEvent=null):void{ switch (Global._game_stored_data.data.soundVolumeFlag){ case 0: this["soundGameBtn"].gotoAndStop(2); Global._game_stored_data.data.soundVolumeFlag = 1; Global.sound_interface.setSoundVolume(Global._sound_volume_interface); break; case 1: this["soundGameBtn"].gotoAndStop(1); Global._game_stored_data.data.soundVolumeFlag = 0; Global.sound_interface.setSoundVolume(0); }; } } }//package
Section 106
//fall (fall) package { import flash.media.*; public dynamic class fall extends Sound { } }//package
Section 107
//fanfar (fanfar) package { import flash.media.*; public dynamic class fanfar extends Sound { } }//package
Section 108
//game (game) package { import flash.media.*; public dynamic class game extends Sound { } }//package
Section 109
//Global (Global) package { import flash.display.*; import game.*; import com.gamezhero.as3.media.*; import com.gamezhero.as3.*; import flash.net.*; import game.symbols.*; public class Global { public static var _container:MovieClip; public static var _cellWidth:Number = 40; public static var sound_interface:SoundFX; public static var game_root:MovieClip; public static var _curBombs:Number = 0; public static var _GoblinsProc:Number; public static var _row:int; public static var _win:Boolean; public static var _aLevelDesign:Array; public static var _linesComb:Boolean = false; public static var _heavySymbNum:Number; public static var _SnowFlakeCur2:Number = 0; public static var sound_game:SoundFX; public static var _linkLevel:Levels; public static var _GoblinsNum:Number; public static var _fragmentExplode:Boolean = false; public static var _StateOfWin:String = "none"; public static var _scores:Number = 0; public static var _aBodies:Array = new Array(); public static var _aMatrix:Array; public static var _sound_volume_game:Number = 0.3; public static var gamezhero_code:Number; public static var _music_volume_interface:Number = 1; private static var _userName:String = ""; public static var _game_stored_data:SharedObject = SharedObject.getLocal("santaquest-gamezhero.com"); public static var _heavySymbProc:Number; public static var _wdWall:uint = 12; public static var _music_volume_game:Number = 0.4; public static var _curHeavySymbNum:Number = 0; public static var _currentLevel:int = 1; public static var _linkGame:Object; public static var _linkLive:Live; public static var _stopAllClick:Boolean = false; public static var _SnowFlakeTotal:Number = 0; public static var _BombsTotal:Number; public static var _SnowFlakeSelect:Boolean; public static var _fallDownSpeed:Number = 0.05; public static var _delay:uint; public static var _allowDrag:Boolean = false; public static var music_interface:Music; public static var _sound_volume_interface:Number = 0.5; public static var _BombProc:Number; public static var _SnowFlakeProc:Number = 0; public static var _SnowFlakeCur:Number = 3; public static var _aPointVector:Array = new Array(); public static var _DAM:Sprite; public static var _repeat:uint; public static var _col:int; public static var _urls:Array = new Array(); public static var _cellHeight:Number = 40; public static var _num_contacts:Number; public static var music_game:Music; public static var _lang:String; public static var _curLevelScore:Number = 0; public static var _root:MovieClip; public static var _typeTween:String = "easeInOutCubic"; public static var _aSymbAllow:Array; public static var _curGoblinsNum:Number = 0; public static var _bombSelect:Boolean = false; public static var _maxLevel:int = 15; public static var _matrix:Sprite; public static var _liveSymb:Number; public static var _linkMatrix:Object; public static var _dovodchikSpeed:Number = 0.05; public static function iniUrls(_arg1:Stage=null){ var _local2:String = GamezheroGlobal.getDomain(_arg1); _urls["send_to_friends"] = (("http://www.gamezhero.com/sendtofriends/santaquest-games.html?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=send_to_friends"); _urls["play_more_games"] = (("http://www.gamezhero.com/?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=more_free_games"); _urls["zorro_logo"] = (("http://www.gamezhero.com/?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=zorro_logo"); _urls["put_this_game"] = (("http://www.gamezhero.com/freewebsitegames/santaquest-games.html?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=free_web_site_games"); _urls["view_top_score"] = (("http://www.gamezhero.com/topscore/santaquest/?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=top_score"); _urls["release"] = (("http://www.gamezhero.com/online-games/puzzle-games/santaquest-onlinegames.html?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=release"); _urls["error"] = (("http://www.gamezhero.com/?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=error"); _urls["preloader"] = (("http://www.gamezhero.com/?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=preloader"); _urls["play_more_games_context"] = (("http://www.gamezhero.com/?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=context_menu"); _urls["put_this_game_context"] = (("http://www.gamezhero.com/freewebsitegames/santaquest-onlinegames.html?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=free_web_site_games_context"); _urls["send_to_friends_context"] = (("http://www.gamezhero.com/sendtofriends/santaquest-onlinegames.html?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=send_to_friends_context_menu"); _urls["copyright"] = (("<a href='http://www.gamezhero.com/?utm_campaign=santaquest&utm_source=" + _local2) + "&utm_medium=copyright'>copyright © gamezhero.com</a>"); _urls["youtube"] = "http://www.youtube.com/watch?v=b8UEmz7bKsA"; } } }//package
Section 110
//in (in) package { import flash.media.*; public dynamic class in extends Sound { } }//package
Section 111
//Light (Light) package { import flash.display.*; public dynamic class Light extends MovieClip { public function Light(){ addFrameScript(0, frame1, 6, ); } function (){ stop(); } function frame1(){ stop(); } } }//package
Section 112
//lost (lost) package { import flash.media.*; public dynamic class lost extends Sound { } }//package
Section 113
//m_game_over (m_game_over) package { import flash.media.*; public dynamic class m_game_over extends Sound { } }//package
Section 114
//Main (Main) package { import flash.display.*; import flash.events.*; import com.gamezhero.as3.media.*; import com.gamezhero.as3.*; import com.gamezhero.as3.utils.*; import flash.system.*; public class Main extends MovieClip { public var container:Container; public var mcStage:MovieClip; private var  ; private var  :ClassLoader; private var :Boolean;// = false public function Main(){ Security.allowDomain("gamezhero.com", "files.gamezhero.com", "eufiles.gamezhero.com", "*.gamezhero.com", "*", "*.*", "*.*.*"); stage.stageFocusRect = false; stage.scaleMode = StageScaleMode.NO_SCALE; this.stop(); iniMainStage(); } private function ():void{ Global.music_interface = new Music(); Global.music_game = new Music(); Global.sound_interface = new SoundFX(); Global.sound_game = new SoundFX(); Global.music_interface.setMusicVolume(Global._music_volume_interface); Global.music_game.setMusicVolume(Global._music_volume_interface); Global.sound_interface.setSoundVolume(Global._sound_volume_interface); Global.sound_game.setSoundVolume(Global._sound_volume_interface); trace(("s " + Global._game_stored_data.data.soundVolumeFlag)); trace(("m " + Global._game_stored_data.data.musicVolumeFlag)); if (isNaN(Global._game_stored_data.data.soundVolumeFlag)){ Global._game_stored_data.data.soundVolumeFlag = 1; }; if (isNaN(Global._game_stored_data.data.musicVolumeFlag)){ Global._game_stored_data.data.musicVolumeFlag = 1; }; trace(("s " + Global._game_stored_data.data.soundVolumeFlag)); trace(("m " + Global._game_stored_data.data.musicVolumeFlag)); } public function iniMainStage():void{ Global.iniUrls(this.stage); (); ();  (); } private function ():void{ if ( == false){  = true;  = new ClassLoader();  .addEventListener(ClassLoader.LOAD_ERROR,  );  .addEventListener(ClassLoader.CLASS_LOADED, ); try {  .load(("http://files.gamezhero.com/flash/superPro3.swf?time" + new Date().getTime())); } catch(e:Error) { trace("ERROR"); }; }; } private function  ():void{ GamezheroGlobal.gameName = "santaquest"; var _local1:GamePreloader = new GamePreloader(this, {debug:false}); _local1.addEventListener(GamePreloader.finish, nextStep); } private function  (_arg1:Event):void{ } private function (_arg1:Event):void{ var proClass:Class; var e = _arg1; var foo:Number = Number(root.loaderInfo.parameters["gamezhero_code"]); Global.gamezhero_code = foo; try { proClass =  .getClass("superPro3");  = new proClass(this, 1197710244855, foo, "santaquest"); } catch(e:Error) { trace("Error Loading PRO"); }; } public function nextStep(_arg1:Event=null):void{ trace("HERE CODE AFTER LOADING"); this.gotoAndStop(2); } } }//package
Section 115
//map (map) package { import flash.media.*; public dynamic class map extends Sound { } }//package
Section 116
//menu (menu) package { import flash.media.*; public dynamic class menu extends Sound { } }//package
Section 117
//notMove (notMove) package { import flash.media.*; public dynamic class notMove extends Sound { } }//package
Section 118
//over_but (over_but) package { import flash.media.*; public dynamic class over_but extends Sound { } }//package
Section 119
//s_magic1 (s_magic1) package { import flash.media.*; public dynamic class s_magic1 extends Sound { } }//package
Section 120
//s_magic2 (s_magic2) package { import flash.media.*; public dynamic class s_magic2 extends Sound { } }//package
Section 121
//s_magic3 (s_magic3) package { import flash.media.*; public dynamic class s_magic3 extends Sound { } }//package
Section 122
//star (star) package { import flash.media.*; public dynamic class star extends Sound { } }//package

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Symbol 351 MovieClip {forms.Game}Uses:350Used by:525
Symbol 352 MovieClip {forms.TopScore}Used by:525
Symbol 353 GraphicUsed by:525
Symbol 354 GraphicUsed by:420
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:420
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:420
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:367
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:367
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:367
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:367
Symbol 367 MovieClip {game.symbols.Noga}Uses:360 362 364 366Used by:420
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:420
Symbol 370 EditableTextUses:175 371Used by:420
Symbol 371 FontUsed by:336 337 370 372 448 490 503
Symbol 372 EditableTextUses:175 371Used by:420
Symbol 373 BitmapUsed by:374 424
Symbol 374 GraphicUses:373Used by:375 420
Symbol 375 MovieClipUses:374Used by:420
Symbol 376 MovieClipUses:1Used by:377
Symbol 377 MovieClip {game.McMatrix}Uses:376Used by:420
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClip {SantaQuest_fla.bonusBlick_105}Uses:378Used by:420
Symbol 380 BitmapUsed by:381 425
Symbol 381 GraphicUses:380Used by:382 420
Symbol 382 MovieClipUses:381Used by:420
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:385 420 433
Symbol 385 MovieClipUses:384Used by:420
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388 420
Symbol 388 MovieClipUses:387Used by:420 433
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:391 420
Symbol 391 MovieClipUses:390Used by:420 433
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394 420 433
Symbol 394 MovieClipUses:393Used by:420
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:397 420 433
Symbol 397 MovieClipUses:396Used by:420
Symbol 398 BitmapUsed by:399 426
Symbol 399 GraphicUses:398Used by:400 420
Symbol 400 MovieClipUses:399Used by:420
Symbol 401 BitmapUsed by:402 427
Symbol 402 GraphicUses:401Used by:403 420
Symbol 403 MovieClipUses:402Used by:420
Symbol 404 BitmapUsed by:405 428
Symbol 405 GraphicUses:404Used by:406 420
Symbol 406 MovieClipUses:405Used by:420
Symbol 407 BitmapUsed by:408 429
Symbol 408 GraphicUses:407Used by:409 420
Symbol 409 MovieClipUses:408Used by:420
Symbol 410 BitmapUsed by:411 430
Symbol 411 GraphicUses:410Used by:412 420
Symbol 412 MovieClipUses:411Used by:420
Symbol 413 BitmapUsed by:414 431
Symbol 414 GraphicUses:413Used by:415 420
Symbol 415 MovieClipUses:414Used by:420
Symbol 416 BitmapUsed by:417 432
Symbol 417 GraphicUses:416Used by:418 420
Symbol 418 MovieClipUses:417Used by:420
Symbol 419 MovieClipUses:229Used by:420
Symbol 420 MovieClip {game.Levels}Uses:354 132 23 356 295 358 367 369 332 335 370 372 168 375 377 379 382 374 385 381 388 384 391 387 394 390 397 393 400 403 396 399 406 402 409 405 412 408 415 411 418 414 419 417Used by:525
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip {game.symbols.SymbX}Uses:421Used by:525
Symbol 423 MovieClip {game.symbols.Symb8}Uses:224 271Used by:525
Symbol 424 GraphicUses:373Used by:433
Symbol 425 GraphicUses:380Used by:433
Symbol 426 GraphicUses:398Used by:433
Symbol 427 GraphicUses:401Used by:433
Symbol 428 GraphicUses:404Used by:433
Symbol 429 GraphicUses:407Used by:433
Symbol 430 GraphicUses:410Used by:433
Symbol 431 GraphicUses:413Used by:433
Symbol 432 GraphicUses:416Used by:433
Symbol 433 MovieClip {game.symbols.Frag}Uses:424 231 234 425 384 388 391 393 396 426 427 428 429 430 431 432 229Used by:525
Symbol 434 GraphicUsed by:445
Symbol 435 GraphicUsed by:445
Symbol 436 GraphicUsed by:445
Symbol 437 GraphicUsed by:445
Symbol 438 GraphicUsed by:445
Symbol 439 GraphicUsed by:445
Symbol 440 GraphicUsed by:445
Symbol 441 GraphicUsed by:445
Symbol 442 GraphicUsed by:445
Symbol 443 GraphicUsed by:445
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClip {game.symbols.Walls}Uses:434 435 436 437 438 439 440 441 442 443 444Used by:525
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:449
Symbol 448 EditableTextUses:371Used by:449
Symbol 449 MovieClip {game.symbols.Live}Uses:447 448Used by:525
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:450Used by:452
Symbol 452 MovieClip {game.symbols.BgWalls}Uses:451Used by:525
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:461
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:461
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:461
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:461
Symbol 461 MovieClip {forms.GameOver}Uses:132 454 456 458 460Used by:525
Symbol 462 GraphicUsed by:465
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:465
Symbol 465 MovieClip {forms.Congratulate}Uses:132 462 23 204 464Used by:525
Symbol 466 GraphicUsed by:469
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClipUses:467Used by:469 480 482
Symbol 469 MovieClipUses:466 468Used by:480
Symbol 470 TextUses:175Used by:480
Symbol 471 TextUses:175Used by:474
Symbol 472 TextUses:175Used by:474
Symbol 473 TextUses:175Used by:474
Symbol 474 ButtonUses:471 472 473 181 184Used by:480
Symbol 475 TextUses:175Used by:478
Symbol 476 TextUses:175Used by:478
Symbol 477 TextUses:175Used by:478
Symbol 478 ButtonUses:475 476 477 181 184Used by:480
Symbol 479 EditableTextUses:175Used by:480
Symbol 480 MovieClip {forms.LevelFailF}Uses:469 470 474 478 185 468 479Used by:525
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481 468Used by:491
Symbol 483 TextUses:175Used by:491
Symbol 484 TextUses:175Used by:488
Symbol 485 TextUses:175Used by:488
Symbol 486 TextUses:175Used by:488
Symbol 487 GraphicUsed by:488
Symbol 488 ButtonUses:484 485 486 181 487Used by:491
Symbol 489 TextUses:175Used by:491
Symbol 490 EditableTextUses:175 371Used by:491
Symbol 491 MovieClip {forms.LevelCompleteF}Uses:482 483 488 185 489 490Used by:525
Symbol 492 MovieClip {game.symbols.Star}Uses:243 247 249 251 253 255 257 259 261 263Used by:525
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:500
Symbol 495 FontUsed by:496
Symbol 496 EditableTextUses:495Used by:500
Symbol 497 ButtonUses:75 1 13Used by:500
Symbol 498 GraphicUsed by:499
Symbol 499 ButtonUses:75 498 13Used by:500
Symbol 500 MovieClip {forms.PauseForm}Uses:132 494 496 168 497 499Used by:525
Symbol 501 MovieClip {game.symbols.Blick}Uses:233Used by:525
Symbol 502 MovieClip {game.symbols.SnowFlake}Uses:334Used by:525
Symbol 503 EditableTextUses:175 371Used by:504
Symbol 504 MovieClipUses:503Used by:505
Symbol 505 MovieClip {game.symbols.BonusInfo}Uses:504Used by:525
Symbol 506 GraphicUsed by:524
Symbol 507 Sound {s_magic3}Used by:524
Symbol 508 Sound {s_magic2}Used by:524
Symbol 509 Sound {s_magic1}Used by:524
Symbol 510 Sound {bonus}Used by:524
Symbol 511 Sound {m_game_over}Used by:524
Symbol 512 Sound {fanfar}Used by:524
Symbol 513 Sound {lost}Used by:524
Symbol 514 Sound {game}Used by:524
Symbol 515 Sound {in}Used by:524
Symbol 516 Sound {map}Used by:524
Symbol 517 Sound {menu}Used by:524
Symbol 518 Sound {click}Used by:524
Symbol 519 Sound {over_but}Used by:524
Symbol 520 Sound {notMove}Used by:524
Symbol 521 Sound {bomb}Used by:524
Symbol 522 Sound {star}Used by:524
Symbol 523 Sound {fall}Used by:524
Symbol 524 MovieClip {game.SoundCont}Uses:506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523Used by:525
Symbol 525 MovieClip {Container}Uses:82 85 86 128 130 200 343 349 351 352 353 62 420 216 66 73 422 70 223 219 227 423 319 316 300 433 445 449 452 461 465 480 491 313 492 500 501 502 505 524Used by:Timeline

Instance Names

"mcStage"Frame 1Symbol 74 MovieClip
"container"Frame 2Symbol 525 MovieClip {Container}
"begun"Symbol 9 MovieClip Frame 1Symbol 8 MovieClip
"pr"Symbol 32 MovieClip {SantaQuest_fla.gamezhero_gameZheroPreloader_161} Frame 1Symbol 9 MovieClip
"bg"Symbol 33 MovieClip {com.gamezhero.as3.GamePreloader} Frame 1Symbol 2 MovieClip
"intro"Symbol 33 MovieClip {com.gamezhero.as3.GamePreloader} Frame 1Symbol 32 MovieClip {SantaQuest_fla.gamezhero_gameZheroPreloader_161}
"begun"Symbol 37 MovieClip Frame 1Symbol 36 MovieClip
"pr"Symbol 52 MovieClip {SantaQuest_fla.gameZheroPreloader_151} Frame 1Symbol 37 MovieClip
"bg"Symbol 53 MovieClip {gamezhero.GamePreloader} Frame 1Symbol 34 MovieClip
"intro"Symbol 53 MovieClip {gamezhero.GamePreloader} Frame 1Symbol 52 MovieClip {SantaQuest_fla.gameZheroPreloader_151}
"b"Symbol 58 MovieClip {classes.gamezhero.FlashChecker} Frame 1Symbol 55 Button
"blick2"Symbol 82 MovieClip {SantaQuest_fla.soundMenu1_3} Frame 1Symbol 80 MovieClip {SantaQuest_fla.blick_5}
"blick2"Symbol 85 MovieClip {SantaQuest_fla.musicMenu_6} Frame 1Symbol 80 MovieClip {SantaQuest_fla.blick_5}
"portugeseBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 92 Button
"brazileBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 95 Button
"mexicoBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 98 Button
"russianBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 101 Button
"spanishBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 104 Button
"italicBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 107 Button
"englishBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 110 Button
"germanBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 113 Button
"frenchBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 116 Button
"infoText"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 118 EditableText
"polandBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 121 Button
"australiaBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 124 Button
"ukraineBth"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1Symbol 127 Button
"putGameBtn"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 145 Button
"putThisGameText_mc"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25}
"gamezheroBtn"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 168 Button
"youtubeBtn"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 173 Button
"btnSendToFrend"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 180 Button
"btnMoreGames"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 185 Button
"btnTopScore"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 190 Button
"bStart"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 194 Button
"copyrightText"Symbol 200 MovieClip {forms.Menu} Frame 1Symbol 196 EditableText
"msk"Symbol 236 MovieClip Frame 1Symbol 231 MovieClip
"blick"Symbol 236 MovieClip Frame 1Symbol 234 MovieClip {SantaQuest_fla.SymbBlick2_56}
"msk"Symbol 286 MovieClip Frame 1Symbol 231 MovieClip
"blick"Symbol 286 MovieClip Frame 1Symbol 234 MovieClip {SantaQuest_fla.SymbBlick2_56}
"msk"Symbol 286 MovieClip Frame 1Symbol 231 MovieClip
"blick"Symbol 286 MovieClip Frame 1Symbol 234 MovieClip {SantaQuest_fla.SymbBlick2_56}
"msk"Symbol 297 MovieClip Frame 72Symbol 231 MovieClip
"blick"Symbol 297 MovieClip Frame 72Symbol 234 MovieClip {SantaQuest_fla.SymbBlick2_56}
"msk"Symbol 297 MovieClip Frame 82Symbol 231 MovieClip
"blick"Symbol 297 MovieClip Frame 82Symbol 234 MovieClip {SantaQuest_fla.SymbBlick2_56}
"msk"Symbol 297 MovieClip Frame 92Symbol 231 MovieClip
"blick"Symbol 297 MovieClip Frame 92Symbol 234 MovieClip {SantaQuest_fla.SymbBlick2_56}
"msk"Symbol 332 MovieClip Frame 1Symbol 327 MovieClip
"timeLine"Symbol 341 MovieClip Frame 1Symbol 332 MovieClip
"btnSnowFlake"Symbol 341 MovieClip Frame 1Symbol 335 Button
"txtSnowFlake"Symbol 341 MovieClip Frame 1Symbol 336 EditableText
"txtSnowFlake"Symbol 341 MovieClip Frame 32Symbol 337 EditableText
"btnSnowFlake"Symbol 341 MovieClip Frame 32Symbol 335 Button
"bNext"Symbol 342 MovieClip {SantaQuest_fla.help_43} Frame 1Symbol 280 Button
"bPrev"Symbol 342 MovieClip {SantaQuest_fla.help_43} Frame 1Symbol 284 Button
"txt"Symbol 342 MovieClip {SantaQuest_fla.help_43} Frame 1Symbol 285 EditableText
"bNext"Symbol 343 MovieClip {forms.Instruction} Frame 1Symbol 208 Button
"btnMoreGames"Symbol 343 MovieClip {forms.Instruction} Frame 1Symbol 185 Button
"bMenu"Symbol 343 MovieClip {forms.Instruction} Frame 1Symbol 212 Button
"bNext"Symbol 349 MovieClip {forms.Map} Frame 1Symbol 348 MovieClip {SantaQuest_fla.butNext_95}
"bg"Symbol 377 MovieClip {game.McMatrix} Frame 1Symbol 376 MovieClip
"timeLine"Symbol 420 MovieClip {game.Levels} Frame 1Symbol 332 MovieClip
"btnSnowFlake"Symbol 420 MovieClip {game.Levels} Frame 1Symbol 335 Button
"txtSnowFlake"Symbol 420 MovieClip {game.Levels} Frame 1Symbol 370 EditableText
"t_score"Symbol 420 MovieClip {game.Levels} Frame 1Symbol 372 EditableText
"gamezheroBtn"Symbol 420 MovieClip {game.Levels} Frame 1Symbol 168 Button
"fragment"Symbol 420 MovieClip {game.Levels} Frame 5Symbol 375 MovieClip
"bonusBlick"Symbol 420 MovieClip {game.Levels} Frame 5Symbol 379 MovieClip {SantaQuest_fla.bonusBlick_105}
"fragment"Symbol 420 MovieClip {game.Levels} Frame 9Symbol 382 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 14Symbol 385 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 19Symbol 388 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 25Symbol 391 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 30Symbol 394 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 35Symbol 397 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 40Symbol 400 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 45Symbol 403 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 50Symbol 406 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 55Symbol 409 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 60Symbol 412 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 65Symbol 415 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 70Symbol 418 MovieClip
"fragment"Symbol 420 MovieClip {game.Levels} Frame 75Symbol 419 MovieClip
"msk"Symbol 433 MovieClip {game.symbols.Frag} Frame 1Symbol 231 MovieClip
"blick"Symbol 433 MovieClip {game.symbols.Frag} Frame 1Symbol 234 MovieClip {SantaQuest_fla.SymbBlick2_56}
"fragment"Symbol 433 MovieClip {game.symbols.Frag} Frame 4Symbol 388 MovieClip
"fragment"Symbol 433 MovieClip {game.symbols.Frag} Frame 5Symbol 391 MovieClip
"txt"Symbol 449 MovieClip {game.symbols.Live} Frame 1Symbol 448 EditableText
"bTop"Symbol 480 MovieClip {forms.LevelFailF} Frame 1Symbol 474 Button
"bRestart"Symbol 480 MovieClip {forms.LevelFailF} Frame 1Symbol 478 Button
"bMoreGame"Symbol 480 MovieClip {forms.LevelFailF} Frame 1Symbol 185 Button
"bonusTxt"Symbol 480 MovieClip {forms.LevelFailF} Frame 1Symbol 479 EditableText
"bNext"Symbol 491 MovieClip {forms.LevelCompleteF} Frame 1Symbol 488 Button
"bMoreGame"Symbol 491 MovieClip {forms.LevelCompleteF} Frame 1Symbol 185 Button
"t_score"Symbol 491 MovieClip {forms.LevelCompleteF} Frame 1Symbol 490 EditableText
"txt"Symbol 500 MovieClip {forms.PauseForm} Frame 1Symbol 496 EditableText
"bZorro"Symbol 500 MovieClip {forms.PauseForm} Frame 1Symbol 168 Button
"bStop"Symbol 500 MovieClip {forms.PauseForm} Frame 1Symbol 497 Button
"bPlay"Symbol 500 MovieClip {forms.PauseForm} Frame 1Symbol 499 Button
"txt"Symbol 504 MovieClip Frame 1Symbol 503 EditableText
"text"Symbol 505 MovieClip {game.symbols.BonusInfo} Frame 1Symbol 504 MovieClip
"soundGameBtn"Symbol 525 MovieClip {Container} Frame 1Symbol 82 MovieClip {SantaQuest_fla.soundMenu1_3}
"musicGameBtn"Symbol 525 MovieClip {Container} Frame 1Symbol 85 MovieClip {SantaQuest_fla.musicMenu_6}
"Live"Symbol 525 MovieClip {Container} Frame 63Symbol 449 MovieClip {game.symbols.Live}
"bg"Symbol 525 MovieClip {Container} Frame 63Symbol 452 MovieClip {game.symbols.BgWalls}
"txtLevelFail"Symbol 525 MovieClip {Container} Frame 63Symbol 480 MovieClip {forms.LevelFailF}
"txtLevelComplete"Symbol 525 MovieClip {Container} Frame 63Symbol 491 MovieClip {forms.LevelCompleteF}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Tag 0x0FF (255)Timeline Frame 11 bytes " "

Labels

"preloader"Frame 1
"container"Frame 2
"stopFrame"Symbol 32 MovieClip {SantaQuest_fla.gamezhero_gameZheroPreloader_161} Frame 36
"stopFrame"Symbol 52 MovieClip {SantaQuest_fla.gameZheroPreloader_151} Frame 36
"close"Symbol 62 MovieClip {gate.Gate} Frame 20
"open"Symbol 62 MovieClip {gate.Gate} Frame 37
"lang"Symbol 128 MovieClip {lang.ClipLanguage} Frame 1
"ENG"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 1
"ESP"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 2
"RUS"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 3
"PRT"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 4
"FRA"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 5
"DEU"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 6
"UKR"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 7
"POL"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 8
"ITA"Symbol 161 MovieClip {SantaQuest_fla.putThisGametext_25} Frame 9
"next"Symbol 348 MovieClip {SantaQuest_fla.butNext_95} Frame 1
"restart"Symbol 348 MovieClip {SantaQuest_fla.butNext_95} Frame 10
"l1"Symbol 420 MovieClip {game.Levels} Frame 5
"l2"Symbol 420 MovieClip {game.Levels} Frame 9
"l3"Symbol 420 MovieClip {game.Levels} Frame 14
"l4"Symbol 420 MovieClip {game.Levels} Frame 19
"l5"Symbol 420 MovieClip {game.Levels} Frame 25
"l6"Symbol 420 MovieClip {game.Levels} Frame 30
"l7"Symbol 420 MovieClip {game.Levels} Frame 35
"l8"Symbol 420 MovieClip {game.Levels} Frame 40
"l9"Symbol 420 MovieClip {game.Levels} Frame 45
"l10"Symbol 420 MovieClip {game.Levels} Frame 50
"l11"Symbol 420 MovieClip {game.Levels} Frame 55
"l12"Symbol 420 MovieClip {game.Levels} Frame 60
"l13"Symbol 420 MovieClip {game.Levels} Frame 65
"l14"Symbol 420 MovieClip {game.Levels} Frame 70
"l15"Symbol 420 MovieClip {game.Levels} Frame 75
"down"Symbol 445 MovieClip {game.symbols.Walls} Frame 1
"d1"Symbol 445 MovieClip {game.symbols.Walls} Frame 1
"d2"Symbol 445 MovieClip {game.symbols.Walls} Frame 2
"d3"Symbol 445 MovieClip {game.symbols.Walls} Frame 3
"d4"Symbol 445 MovieClip {game.symbols.Walls} Frame 4
"top"Symbol 445 MovieClip {game.symbols.Walls} Frame 6
"t1"Symbol 445 MovieClip {game.symbols.Walls} Frame 6
"t2"Symbol 445 MovieClip {game.symbols.Walls} Frame 7
"t3"Symbol 445 MovieClip {game.symbols.Walls} Frame 8
"t4"Symbol 445 MovieClip {game.symbols.Walls} Frame 9
"left"Symbol 445 MovieClip {game.symbols.Walls} Frame 11
"l1"Symbol 445 MovieClip {game.symbols.Walls} Frame 11
"l2"Symbol 445 MovieClip {game.symbols.Walls} Frame 12
"l3"Symbol 445 MovieClip {game.symbols.Walls} Frame 13
"right"Symbol 445 MovieClip {game.symbols.Walls} Frame 15
"r1"Symbol 445 MovieClip {game.symbols.Walls} Frame 15
"r2"Symbol 445 MovieClip {game.symbols.Walls} Frame 16
"r3"Symbol 445 MovieClip {game.symbols.Walls} Frame 17
"end"Symbol 492 MovieClip {game.symbols.Star} Frame 11
"select_language"Symbol 525 MovieClip {Container} Frame 5
"intro"Symbol 525 MovieClip {Container} Frame 18
"menu"Symbol 525 MovieClip {Container} Frame 23
"instruction"Symbol 525 MovieClip {Container} Frame 29
"map"Symbol 525 MovieClip {Container} Frame 38
"game"Symbol 525 MovieClip {Container} Frame 43
"submit_top_score"Symbol 525 MovieClip {Container} Frame 49
"gallery"Symbol 525 MovieClip {Container} Frame 63




http://swfchan.com/10/46870/info.shtml
Created: 2/5 -2019 22:04:06 Last modified: 2/5 -2019 22:04:06 Server time: 22/12 -2024 21:03:28