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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Bitter Pill.swf

This is the info page for
Flash #46873

(Click the ID number above for more basic data on this flash file.)


Text
D1

D2

D3

D4

+

1

1

T

R

A

P

:

a game by
BRIAN FRISK

music by
SHOK

Z

MOVE

KILL GERMS

KEYBOARD
CONTROLS

KEYS

SHOTS

HEALTH

1

2

3

SHOOT

ITEM

X

SPACE

MORE
HELP

?

MORE
HELP

?

POP PODS

FIND STUFF

MORE MUSIC
FROM SHOK

DOWNLOAD
GAME FOR $1

SEND THIS
TO A FRIEND

SEE MORE AT

SEE MORE AT

FIND DNA       TO VIEW THE MAP

PAUSE

CLICK TO CONTINUE

PRESS               OR CLICK       AT ANY TIME.

DNA CHART

MAP TO THE MASTER SPORE

ENTER

MAP THE NEXT MASTER SPORE

SHIFT

HEALTH
Restores
health

RANGE
Adds to firing
distance

DNA
View a map
when you pause

KEYS
Open blocked
pores & pods

DRUGS
Potent
weapons

YOU ARE THE CURE

KEYBOARD CONTROLS

NEW GAME

CONTINUE

KILL ENEMIES

You are a pill in a very sick body. It's up to you to
find and Destroy the  Master Spore to stop the
infection. But beware! It's guarded by an army of
germs, viruses, bugs & bacteria. Blast them with
medicine before they devour you.

You can use                         instead of arrows.

Some take more than one shot, and others
may take special weapons or secret items.

POP & PUSH PODS

ITEMS & BONUSES

Who knows what you could find inside,
but some may be tricky to open.

W

A

S

D

*

MOVE

SHOOT

ITEM

MAP

A GAME BY BRIAN FRISK

WANT MORE?

WANT MORE?

SPORE
Find it
to win

Games, Cartoons & Live Performance

a game by
BRIAN FRISK

a game by
BRIAN FRISK

© 2008

HEALED!

QUICK!

Don't Relapse

In just a few clicks, you can pay $1 with your
PayPal account or credit card and continue where
you left off. If you don't pay, we can't make new
Bitter Pill levels.

Finish This Game

Finish This Game

FOR $1 AT THEFROWN.COM

Click to open thefrown.com in a new window and
find the last spore. It's just one click. You won't be
asked for information or any other sneaky
garbage.

FREE AT THEFROWN.COM

There's 2 more parts to this level. For $1.00, in less than
a minute, you can continue right now without starting
over.  You can even play & download EVERY LEVEL so
far!

ONLY $1 • CONTINUE INSTANTLY

ONLY $1 • CONTINUE AT THE FROWN

NO CODE? CLICK HERE

NO CODE? CLICK HERE

ENTER
CODE:

WRONG
CODE!

OLD
CODE!

To be continued...

START
OVER

START
OVER

MORE FROM BRIAN FRISK

MORE FROM BRIAN FRISK

SKIP

SKIP

ENTER
CODE

ENTER
CODE

MORE
LEVELS

COMING
SOON

DOWNLOAD

DOWNLOAD

PLAY!

PLAY!

FULL GAME

a buck at thefrown.com

PLAY FOR FREE!

Play part 1 of 3 for free.
If you like it, you can continue for a
buck.

FULL GAME

a buck at thefrown.com

free at thefrown.com

free at thefrown.com

START

PART 1
IS FREE

START

PART 1
IS FREE

FULL GAME

CONTINUE GAME

Continue the game where you left off
instead of starting at the beginning.

WHERE'S THE CODE?

• PayPal directs you to the code page after you pay.
• You are sent the code by email from PayPal.

CONTINUE...

CONTINUE...

NEW
GAME

NEW
GAME

BACK

BACK

HELP

Um... how is this stupid game
supposed to work again?

SOUND TOGGLE

Click once to stop the music,
or twice to turn off all sound.

PAUSE

Pause the game.
Find DNA to view the map

DNA

A map of where you are and
where to find the next Spore.

RANGE BAR

The  distance you can shoot.
Find ammo to up the range.

LIFE BAR

Displays how much energy
you have left.

O

The Twisted Stomach: 1 of 3

LOCKED!

press  X  and  Z  to use items you pick up

MICROSCOPIC SOUND MACHINE

PRESCRIBING...

ActionScript [AS1/AS2]

Frame 1
function enterCode(code) { x = 0; while (x <= _root.codelist.length) { if (String(code).toUpperCase() == codelist[x]) { _global.valid = x; trace("VALID:" + x); } x++; } } _global.valid = 0; loadVariablesNum ("key.txt", 0); _root.attachMovie("frame", "frame", 10003); _global.episode = 1; _global.ep_id = 1115; codelist = Array("void", "GERM", "PLASMA", "AMOEBA"); if ((_global.episode == 1) && (!_global.valid)) { _global.valid = 1; } if (_root.pw) { enterCode(_root.pw); } stop();
Instance of Symbol 1241 MovieClip [range] "range" in Frame 1
onClipEvent (enterFrame) { _parent.everyFrame(); }
Frame 2
function buildGame() { Game = {}; _root.Visits = {}; Game.stat = "play"; Game.title = "The Twisted Stomach"; Game.level = 0; Game.levels = 1; Game.startscreens = Array("void", Array(0, -1), Array(0, -1), Array(0, 0)); Game.screen = "intro"; Game.Xscreen = Game.startscreens[Game.level][0]; Game.Yscreen = Game.startscreens[Game.level][1]; Game.lives = 0; Game.bubbles = Array(87, 83, 65, 68, 40, 37, 38, 39); Game.dna = false; Game.newlife1 = false; if (_root.zip) { Game.level = zip - 1; } if (Key.isDown(81) && (Key.isDown(90))) { _global.ghostmode = true; } else { _global.ghostmode = false; } Game.pause = function (mode) { Game.stat = mode; if (mode == "pause") { i = 0; while (i < enemies.length) { _root["Enemy" + i].path.art.art.stop(); if (_root["Enemy" + i].path.art.art.art) { _root["Enemy" + i].path.art.art.art.stop(); } i++; } _root.attachMovie("display_pause", "display_pause", 10000); display_pause._x = 40; display_pause._y = 25; _global.rollbuffer = false; } else { i = 0; while (i < enemies.length) { _root["Enemy" + i].path.art.art.play(); if (_root["Enemy" + i].path.art.art.art) { _root["Enemy" + i].path.art.art.art.play(); } i++; } removeMovieClip(_root.display_pause); _global.rollbuffer = true; } }; Game.die = function () { _root.attachMovie("display_gameover", "gameover", 10000); gameover._x = 40; gameover._y = 25; removeMovieClip(Pill.path); }; _global.shooting = true; _root.attachMovie("range", "range2", 6000); range2._x = 40; range2._y = 25; } function everyFrame() { if (Game.stat != "play") { return(undefined); } if (Pill.stat == "active") { Pill.speed(); manMove("Pill"); } if (Shots.firing == "yes") { moveShots(); } if (Shots.delaytimer > 0) { Shots.delaytimer--; } i = 0; while (i < enemies.length) { enemyThink("Enemy" + i); manMove("Enemy" + i); i++; } if (_root.range.bubbles) { _root.range.bubbles._x = _root.range.bubbles._x + (Pill.xSpeed * 0.5); _root.range.bubbles._y = _root.range.bubbles._y + (Pill.ySpeed * 0.5); } moveEnemyShots(); i = 0; while (i < blocks.length) { if (Pill.path.bump.hitTest(grid_holder["block" + i].bump)) { if (_global.ghostmode) { return(undefined); } blockHit(grid_holder["block" + i], grid_holder["block" + i].typ, grid_holder["block" + i].damage); } i++; } i = 0; while (i < blocks.length) { j = 0; while (j < enemies.length) { k = 0; while (k < 100) { if (_root["Enemy" + j].path["bump" + k] != undefined) { if (_root["Enemy" + j].path["bump" + k].hitTest(grid_holder["block" + i].bump)) { bounceStart("Enemy" + j, "100", "100", "100", "100"); _root["Enemy" + j].path._x = _root["Enemy" + j].fromX; _root["Enemy" + j].path._y = _root["Enemy" + j].fromY; break; } } else { break; } k++; } j++; } i++; } j = 0; while (j < enemies.length) { k = 0; while (k < 10) { if (_global.ghostmode) { return(undefined); } if (_root["Enemy" + j].path["bump" + k] != undefined) { if ((_root["Enemy" + j].path["bump" + k].hitTest(Pill.path.bump) && (Pill.stat == "active")) && (Pill.hurtstat == "off")) { Pill.damage(_root["Enemy" + j].damage); enemyAttack("Enemy" + j); break; } } else { break; } k++; } j++; } i = 0; while (i < terrains.length) { if (Pill.path.bump.hitTest(grid_holder["terrain" + i].bump)) { _root.terrainHit(grid_holder["terrain" + i], grid_holder["terrain" + i].typ, grid_holder["terrain" + i].power); } i++; } var _local3 = "no"; i = 0; while (i < bonus.length) { if (Pill.path.bump.hitTest(range2["bonus" + i].bump)) { if (bonus[i] != "treasure") { setBonus(bonus[i], i); } else { if (_global.dropout == "yes") { _local3 = "yes"; break; } setBonus(bonus[i], i); _local3 = "yes"; break; } } i++; } if ((_global.dropout == "yes") && (_local3 == "no")) { _global.dropout = "no"; } } function newScreen(dir, xS, yS) { if (_global.shooting) { _global.shooting = false; } Pill.path.art.gotoAndStop(1); if (Game.screen == "intro") { Pill.init(); Game.screen = (Game.Xscreen + "_") + Game.Yscreen; Screen = {}; var _local4 = 1; _root.bg.attachMovie("bg_" + Game.level, "bg", _root.bg.getNextHighestDepth()); grid_holder._x = 40; grid_holder._y = 25; } else { if (dir == "DOWN") { Game.Yscreen = Game.Yscreen + 1; Game.screen = (Game.Xscreen + "_") + Game.Yscreen; Pill.toY = 1; Pill.toX = Pill.fromX; Pill.xSpeed = 0; } else if (dir == "UP") { Game.Yscreen = Game.Yscreen - 1; Game.screen = (Game.Xscreen + "_") + Game.Yscreen; Pill.toY = 399 - (Pill.path._height / 2); Pill.toX = Pill.fromX; Pill.xSpeed = 0; } else if (dir == "RIGHT") { Game.Xscreen = Game.Xscreen + 1; Game.screen = (Game.Xscreen + "_") + Game.Yscreen; Pill.toX = 1; Pill.toY = Pill.fromY; Pill.ySpeed = 0; } else if (dir == "LEFT") { Game.Xscreen = Game.Xscreen - 1; Game.screen = (Game.Xscreen + "_") + Game.Yscreen; Pill.toX = 599 - (Pill.path._width / 2); Pill.toY = Pill.fromY; Pill.ySpeed = 0; } else { Game.Xscreen = xS; Game.Yscreen = yS; Game.screen = (Game.Xscreen + "_") + Game.Yscreen; } _root.attachMovie("fader", "fader", 10002); _root.bg.bg.play(); } buildGrid(Game.level, Game.screen); Pill.place(Pill.toX, Pill.toY); Visits["v_" + Game.screen] = true; _global.blocks = Array(); i = 0; while (i <= 100) { if (grid_holder["block" + i]._x != undefined) { _global.blocks.push("1"); } else { break; } i++; } _global.terrains = Array(); i = 0; while (i <= 100) { if (grid_holder["terrain" + i]._x != undefined) { _global.terrains.push("1"); } else { break; } i++; } if (_local4 != 1) { if (_global.enemies.length > 0) { i = 0; while (i <= enemies.length) { removeMovieClip(range["art_enemy" + i]); i++; } } } else if (_global.enemies_past.length > 0) { i = 0; while (i <= enemies_past.length) { removeMovieClip(range["art_enemy" + i]); i++; } } z = 1080; while (z < 1100) { if (_root.range["shot" + z] != undefined) { removeMovieClip(_root.range["shot" + z]); } z++; } EnemyShots.reset(); clearBonuses(); if (Screen["num" + Game.screen] == undefined) { Screen["num" + Game.screen] = {}; } i = 0; while (i <= blocks.length) { if (Screen["num" + Game.screen]["Block" + i] == "spent") { grid_holder["block" + i]._x = -1000; } i++; } i = 0; while (i <= terrains.length) { if (Screen["num" + Game.screen]["terrain" + i] == "clear") { grid_holder["terrain" + i].gotoAndStop("clear"); } i++; } if (Screen["num" + Game.screen].treasure && (Screen["num" + Game.screen].treasure != "spent")) { x = Screen["num" + Game.screen].treasure[3]; y = Screen["num" + Game.screen].treasure[4]; showBonus("treasure", x, y, Screen["num" + Game.screen].treasure); } } function newLevel() { Game.screen = "intro"; Game.level++; Game.Xscreen = Game.startscreens[Game.level][0]; Game.Yscreen = Game.startscreens[Game.level][1]; Game.treasurelist = {}; Visits = {}; Game.dna = false; _root.attachMovie("lvl_loader", "lvl_loader", 10002); lvl_loader._x = 40; lvl_loader._y = 25; _global.curveSmootherArray = Array(); mid.attachMovie("mid" + Game.level, "mid", 1); trace("m:" + mid._height); trace("m:" + mid.mid._height); removeMovieClip(_root.frame.nav.main.itemx.art); removeMovieClip(_root.frame.nav.main.itemz.art); } function buildGrid(level, screen) { _root.grid_holder.gotoAndPlay(Game.screen); _root.mid.mid.gotoAndStop(1); _root.mid.mid.gotoAndStop(Game.screen); z = 0; while (z < _global.curveSmootherArray.length) { removeMovieClip(_root.grid_holder[_global.curveSmootherArray[z]]); z++; } _global.curveSmootherArray = Array(); Grid = {}; i = 1; while (i <= 10) { j = 1; while (j <= 15) { if (_root.grid_holder[(("cell" + i) + "_") + j]._alpha > 90) { Grid[(("cell" + i) + "_") + j] = 100; } else if ((_root.grid_holder[(("cell" + i) + "_") + j]._alpha == 50) || (_root.grid_holder[(("cell" + i) + "_") + j]._alpha == 75)) { Grid[(("cell" + i) + "_") + j] = 0; } else { Grid[(("cell" + i) + "_") + j] = 0; Grid[(("cell" + i) + "_") + j]._visible = 0; } j++; } i++; } var _local4 = 1; i = 1; while (i <= 10) { j = 1; while (j <= 15) { _root.grid_holder[(("cell" + i) + "_") + j].gotoAndStop(2); if (_root.grid_holder[(("cell" + i) + "_") + j]._alpha == 100) { _root.grid_holder[(("cell" + i) + "_") + j].attachMovie("walltile_" + Game.level, "tile", _root.grid_holder[(("cell" + i) + "_") + j].getNextHighestDepth()); _root.grid_holder[(("cell" + i) + "_") + j].tile.t = tileType(i, j, "wall"); } else if ((_root.grid_holder[(("cell" + i) + "_") + j]._alpha == 50) || (_root.grid_holder[(("cell" + i) + "_") + j]._alpha == 75)) { if (_root.grid_holder[(("cell" + i) + "_") + j]._alpha == 75) { _root.grid_holder[(("cell" + i) + "_") + j].bc = true; } _root.grid_holder[(("cell" + i) + "_") + j]._alpha = 100; _root.grid_holder.attachMovie("walltile_" + Game.level, "cs" + _local4, _root.grid_holder.getNextHighestDepth()); _root.grid_holder["cs" + _local4].texture.gotoAndStop(1); _root.grid_holder["cs" + _local4]._x = _root.grid_holder[(("cell" + i) + "_") + j]._x; _root.grid_holder["cs" + _local4]._y = _root.grid_holder[(("cell" + i) + "_") + j]._y; _root.grid_holder["cs" + _local4].t = tileType(i, j, "space"); _global.curveSmootherArray.push("cs" + _local4); _local4++; } j++; } i++; } i = 1; while (i <= 10) { j = 1; while (j <= 15) { if ((_root.grid_holder[(("cell" + i) + "_") + j]._alpha == 25) || (_root.grid_holder[(("cell" + i) + "_") + j].bc == true)) { Grid[(("cell" + i) + "_") + j] = 100; _root.grid_holder[(("cell" + i) + "_") + j].tile.t = tileType(i, j, "wall"); } j++; } i++; } Grid.get = function (prop) { return(this[prop]); }; } function tileType(i, j, mod) { var _local1 = Array(); _local1.push(Grid[(("cell" + (i - 1)) + "_") + (j - 1)]); _local1.push(Grid[(("cell" + (i - 1)) + "_") + j]); _local1.push(Grid[(("cell" + (i - 1)) + "_") + (j + 1)]); _local1.push(Grid[(("cell" + i) + "_") + (j - 1)]); _local1.push(Grid[(("cell" + i) + "_") + (j + 1)]); _local1.push(Grid[(("cell" + (i + 1)) + "_") + (j - 1)]); _local1.push(Grid[(("cell" + (i + 1)) + "_") + j]); _local1.push(Grid[(("cell" + (i + 1)) + "_") + (j + 1)]); u = 0; while (u < _local1.length) { if (_local1[u] == undefined) { _local1[u] = 100; } u++; } var _local6 = _local1[1]; var _local5 = _local1[3]; var _local7 = _local1[4]; var _local4 = _local1[6]; var _local10 = ((_local6 + _local5) + _local7) + _local4; var _local3; var _local2; if (mod == "wall") { switch (_local10) { case 300 : if (_local6 == 0) { _local2 = "1"; } else if (_local4 == 0) { _local2 = "2"; } else if (_local5 == 0) { _local2 = "3"; } else if (_local7 == 0) { _local2 = "4"; } _local3 = "s" + _local2; break; case 200 : if ((_local6 == 0) && (_local5 == 0)) { _local3 = "c1"; } else if ((_local6 == 0) && (_local7 == 0)) { _local3 = "c2"; } else if ((_local4 == 0) && (_local5 == 0)) { _local3 = "c3"; } else if ((_local4 == 0) && (_local7 == 0)) { _local3 = "c4"; } else if ((_local4 == 0) && (_local6 == 0)) { _local3 = "b2"; } else if ((_local5 == 0) && (_local7 == 0)) { _local3 = "b1"; } break; case 100 : if (_local4 == 100) { _local2 = "1"; } else if (_local6 == 100) { _local2 = "2"; } else if (_local7 == 100) { _local2 = "3"; } else if (_local5 == 100) { _local2 = "4"; } _local3 = "p" + _local2; } } else if (mod == "space") { switch (_local10) { case 300 : if (_local6 == 0) { _local2 = "2"; } else if (_local4 == 0) { _local2 = "1"; } else if (_local5 == 0) { _local2 = "4"; } else if (_local7 == 0) { _local2 = "3"; } _local3 = "n" + _local2; break; case 200 : if ((_local6 == 0) && (_local5 == 0)) { _local3 = "a4"; } else if ((_local6 == 0) && (_local7 == 0)) { _local3 = "a3"; } else if ((_local4 == 0) && (_local5 == 0)) { _local3 = "a2"; } else { if (!((_local4 == 0) && (_local7 == 0))) { break; } _local3 = "a1"; } } } return(_local3); } function restart(state) { if (state == "alive") { Game.level--; newLevel(); } else { if (_global.enemies.length > 0) { i = 0; while (i <= enemies.length) { trace("x:" + range["art_enemy" + i]._x); removeMovieClip(range["art_enemy" + i]); trace("x:" + range["art_enemy" + i]._x); trace("removing enemy" + i); i++; } } if (_global.enemies_past.length > 0) { i = 0; while (i <= enemies_past.length) { removeMovieClip(range["art_enemy" + i]); i++; } } buildGame(); Game.stat = "pause"; _root.attachMovie("intro", "intro", 10001); _root.frame.gotoAndPlay(1); _root.intro._x = 40; _root.intro._y = 25; } } function playSound(sound) { if (Game.sound > 1) { _root.soundmachine.gotoAndPlay(sound); } } function switchSound(num) { Game.sound = num; _root.frame.nav.main.soundbutton.gotoAndStop(num); if ((num == 2) || (num == 1)) { _root.music_main.stop(); } else if (num == 3) { _root.music_main.start(0, 1000); } } _global.lvl_titles = Array(); _global.lvl_titles[0] = ""; _global.lvl_titles[1] = ""; music_main = new Sound(); music_main.attachSound("m_main"); music_transition = new Sound(); music_transition.attachSound("m_transition"); Pill = {}; Pill.init = function () { range.attachMovie("img_pill", "art_pill", 1000); Pill.path = _root.range.art_pill; Pill.stat = "active"; Pill.health = 100; Pill.toX = _root.grid_holder.start_pos._x; Pill.toY = _root.grid_holder.start_pos._y; Pill.fromX = _root.grid_holder.start_pos._x; Pill.fromY = _root.grid_holder.start_pos._y; Pill.dieX = Pill.toX; Pill.dieY = Pill.toY; Pill.maxSpeed = 8; Pill.speedCap = 15; Pill.xSpeed = _root.grid_holder.start_pos.xSpeed; Pill.ySpeed = _root.grid_holder.start_pos.ySpeed; Pill.xDir = _root.grid_holder.start_pos.xDir; Pill.yDir = _root.grid_holder.start_pos.yDir; Pill.last_xDir = _root.grid_holder.start_pos.last_xDir; Pill.direction = _root.grid_holder.start_pos.direction; Pill.UL = 0; Pill.UR = 0; Pill.DL = 0; Pill.DR = 0; Pill.hurtstat = "off"; Pill.healthbar(); _root.grid_holder.start_pos._alpha = 0; Pill.itemz = Array(); Pill.itemx = Array(); }; Pill.get = function (prop) { return(this[prop]); }; Pill.set = function (prop, val) { this[prop] = val; }; Pill.place = function (x, y) { Pill.path._x = x; Pill.path._y = y; }; Pill.speed = function () { if ((Pill.stat != "active") || (Game.stat != "play")) { return(undefined); } if ((Key.isDown(39) || (Key.isDown(68))) && (Pill.get("xSpeed") < Pill.get("maxSpeed"))) { Pill.set("xSpeed", Pill.get("xSpeed") + 2); } else if ((Key.isDown(37) || (Key.isDown(65))) && (Pill.get("xSpeed") > (-Pill.get("maxSpeed")))) { Pill.set("xSpeed", Pill.get("xSpeed") - 2); } else if (Pill.get("xSpeed") != 0) { Pill.set("xSpeed", Pill.get("xSpeed") * 0.9); if (Math.abs(Pill.get("xSpeed")) <= 0.5) { Pill.set("xSpeed", 0); } } if ((Key.isDown(40) || (Key.isDown(83))) && (Pill.get("ySpeed") < Pill.get("maxSpeed"))) { Pill.set("ySpeed", Pill.get("ySpeed") + 2); } else if ((Key.isDown(38) || (Key.isDown(87))) && (Pill.get("ySpeed") > (-Pill.get("maxSpeed")))) { Pill.set("ySpeed", Pill.get("ySpeed") - 2); } else if (Pill.get("ySpeed") != 0) { Pill.set("ySpeed", Pill.get("ySpeed") * 0.9); if (Math.abs(Pill.get("ySpeed")) <= 0.5) { Pill.set("ySpeed", 0); } } }; Pill.damage = function (damage) { trace("D:" + damage); Pill.health = Pill.health - damage; Pill.path.art.gotoAndPlay("hurt"); if (Pill.health <= 0) { Pill.health = 0; Pill.stat = "pause"; Pill.path.art.gotoAndPlay("die"); playSound("die"); } else { playSound("hurt"); } Pill.healthBar(); Pill.xSpeed = Pill.xSpeed * -1; Pill.ySpeed = Pill.ySpeed * -1; gunSwitch(-1); }; Pill.healthBar = function () { _root.frame.nav.main.lifebar.span._width = Pill.health + 1; if ((Pill.health < 100) && (Pill.health > 0)) { _root.frame.nav.main.lifebar.cap._x = (_root.frame.nav.main.lifebar.span._x + _root.frame.nav.main.lifebar.span._width) - 1; } else { _root.frame.nav.main.lifebar.cap._x = -1000; } if (Pill.health < 25) { _root.frame.nav.main.heart.gotoAndPlay("blink"); } else { _root.frame.nav.main.heart.gotoAndStop("normal"); } }; function enemyThink(en) { var _local3 = _root[en].movetype; switch (_local3) { case 1 : break; case 2 : moveAngle(en, 50); break; case 3 : moveCurve(en, 500, 0.5); break; case 4 : moveScoot(en, "xy"); break; case 5 : if (_root[en].movemode == "seek") { moveSeek(en, aim); } else { moveAngle(en, 50); _root[en].timer++; if (_root[en].timer > 18) { _root[en].movemode = "seek"; _root[en].timer = 0; } } break; case 6 : break; case 7 : _root[en].ySpeed = _root[en].ySpeed + _root[en].minSpeedY; break; case 8 : if (_root[en].minSpeedX == 0) { ax = "y"; } else { ax = "x"; } if (_root[en].movemode == "-1") { _root[en][ax + "Speed"] = _root[en][ax + "Speed"] - _root[en]["minSpeed" + ax.toUpperCase()]; } else { _root[en][ax + "Speed"] = _root[en][ax + "Speed"] + _root[en]["minSpeed" + ax.toUpperCase()]; } if (Math.abs(_root[en][ax + "Speed"]) > _root[en]["maxSpeed" + ax.toUpperCase()]) { _root[en].movemode = _root[en].movemode * -1; } break; case 9 : moveCurve(en, 1000, 4); break; } if (_root[en].shootTrigger != "event") { enemyShoot(en, _root[en].shoot); } } function sightLine(en, ax) { var _local5 = Math.abs(_root.Pill.path._x + (_root.Pill.path._width / 2)); var _local4 = Math.abs(_root.Pill.path._y + (_root.Pill.path._height / 2)); var _local3 = Math.abs(_root[en].path._x + (_root[en].path._width / 2)); var _local2 = Math.abs(_root[en].path._y + (_root[en].path._height / 2)); if (((_local5 > (_local3 - 10)) && (_local5 < (_local3 + 10))) && (ax == "y")) { if (_local4 < _local2) { return("u"); } return("d"); } if (((_local4 > (_local2 - 10)) && (_local4 < (_local2 + 10))) && (ax == "x")) { if (_local5 < _local3) { return("l"); } return("r"); } } function enemyCompass(en) { if ((Pill.path._x + (Pill.path._width / 2)) > (_root[en].path._x + (_root[en].path._width / 2))) { x = 1; } if ((Pill.path._y + (Pill.path._height / 2)) > (_root[en].path._y + (_root[en].path._height / 2))) { y = 1; } if (x && (y)) { compass = "DR"; } else if (x) { compass = "UR"; } else if (y) { compass = "DL"; } else { compass = "UL"; } return(compass); } function enemyShoot(en, ax) { var _local3 = _root[en].shoot; var _local9 = _root[en].shootTrigger; var _local7 = _root[en].xDir; var _local8 = _root[en].yDir; switch (_local9) { case "sight" : if ((_root[en].shootTimer < 20) && (_root[en].shootTimer > 0)) { _root[en].shootTimer++; } else if (_root[en].shootTimer == 20) { _root[en].shootTimer = 0; } else { xOrient = sightLine(en, "x"); yOrient = sightLine(en, "y"); if (yOrient && (_local3 != "x")) { _root[en].shootTimer = 1; if (yOrient == "u") { _root[en].ySpeed = Math.abs(_root[en].ySpeed) * -1; newEnemyShot(en, 0, -10); } else if (yOrient == "d") { _root[en].ySpeed = Math.abs(_root[en].ySpeed); newEnemyShot(en, 0, 10); } } else if (xOrient && (_local3 != "y")) { if (xOrient == "l") { _root[en].xSpeed = Math.abs(_root[en].xSpeed) * -1; newEnemyShot(en, -10, 0); } else if (xOrient == "r") { _root[en].xSpeed = Math.abs(_root[en].xSpeed); newEnemyShot(en, 10, 0); } } } break; case "event" : var _local5 = 0; var _local4 = 0; if (_root[en].shootX || (_root[en].shootY)) { _local5 = _root[en].shootX; _local4 = _root[en].shootY; } else if (_local3 == "xy") { if (_local7 == "LEFT") { _local5 = -10; } else if (_local7 == "RIGHT") { _local5 = 10; } if (_local8 == "UP") { _local4 = -10; } else if (_local8 == "DOWN") { _local4 = 10; } } else if (_local3 == "x") { if (_local7 == "LEFT") { _local5 = -10; } else if (_local7 == "RIGHT") { _local5 = 10; } } else if (_local3 == "y") { if (_local8 == "UP") { _local4 = -10; } else if (_local8 == "DOWN") { _local4 = 10; } } newEnemyShot(en, _local5, _local4); break; default : var _local10 = _root[en].shootTrigger; if (_root[en].shootTimer < _local10) { _root[en].shootTimer++; } else { _root[en].shootTimer = 0; if (_local3 == "xy") { _local3 = ((random(2) == 1) ? "x" : "y"); } else if (_local3 == "omni") { var _local12 = ((random(2) == 1) ? 1 : -1); var _local11 = ((random(2) == 1) ? 1 : -1); var _local6 = random(11) * _local12; var _local13 = (10 - _local6) * _local11; newEnemyShot(en, _local6, _local13); } _local7 = ((_root[en].xDir == "0") ? (_root[en].last_xDir) : (_root[en].xDir)); _local8 = ((_root[en].yDir == "0") ? (_root[en].last_yDir) : (_root[en].yDir)); if (_local3 == "x") { _local5 = 0; if (_local7 == "LEFT") { _local5 = -10; } else if (_local7 == "RIGHT") { _local5 = 10; } newEnemyShot(en, _local5, 0); } else { if (_local3 != "y") { break; } _local4 = 0; if (_local8 == "UP") { _local4 = -10; } else if (_local8 == "DOWN") { _local4 = 10; } newEnemyShot(en, 0, _local4); } } } } function enemyBounce(en, pUL, pUR, pDL, pDR) { var _local5 = _root[en].movetype; switch (_local5) { case 1 : break; case 2 : break; case 3 : _root[en].movemode = "normal"; break; case 4 : _root[en].scootdir = ((_root[en].scootdir == 1) ? -1 : 1); break; case 5 : _root[en].movemode = "rebound"; break; case 6 : var _local4 = Array("x", "y"); p = 0; while (p <= 1) { var _local2 = _local4[p]; if (Math.abs(_root[en][_local2 + "Speed"]) == Math.abs(_root[en]["maxSpeed" + _local2.toUpperCase()])) { _root[en][_local2 + "Speed"] = 0; } else { _root[en]["toggle_" + _local2] = _root[en]["toggle_" + _local2] * -1; _root[en][_local2 + "Speed"] = _root[en]["maxSpeed" + _local2.toUpperCase()] * _root[en]["toggle_" + _local2]; } p++; } break; case 7 : if ((pDL == 100) && (pDR == 100)) { _root[en].ySpeed = _root[en].maxSpeedY * -1; } break; case 8 : if (_root[en].minSpeedX == 0) { ax = "y"; } else { ax = "x"; } _root[en][ax + "Speed"] = 0; break; } } function enemyAttackBounce(en) { compass = enemyCompass(en); if (compass == "DR") { bounceStart(en, "0", "0", "0", "100"); } else if (compass == "UR") { bounceStart(en, "0", "100", "0", "0"); } else if (compass == "DL") { bounceStart(en, "0", "0", "100", "0"); } else if (compass == "UL") { bounceStart(en, "100", "0", "0", "0"); } } function enemyAttack(en) { var _local3 = _root[en].movetype; switch (_local3) { case 1 : enemyAttackBounce(en); break; case 2 : enemyAttackBounce(en); break; case 3 : enemyAttackBounce(en); break; case 4 : enemyAttackBounce(en); break; case 5 : _root[en].movemode = "rebound"; break; case 6 : enemyAttackBounce(en); break; case 7 : enemyAttackBounce(en); break; case 8 : enemyAttackBounce(en); break; case 9 : enemyAttackBounce(en); break; } } function enemyDamage(en) { } function moveSeek(en, aim) { var _local8 = Math.abs(_root.Pill.path._x + (_root.Pill.path._width / 2)); var _local7 = Math.abs(_root.Pill.path._y + (_root.Pill.path._height / 2)); var _local6 = Math.abs(_root[en].path._x + (_root[en].path._width / 2)); var _local5 = Math.abs(_root[en].path._y + (_root[en].path._height / 2)); var _local4 = Math.abs(_root[en].xSpeed); var _local3 = Math.abs(_root[en].ySpeed); var _local9 = 1; var _local10 = 1; if (_local8 < (_local6 - 10)) { _local4 = -1; _local9 = -1; } else if (_local8 > (_local6 + 10)) { _local4 = 1; } if (_local7 < (_local5 - 10)) { _local3 = -1; _local10 = -1; } else if (_local7 > (_local5 + 10)) { _local3 = 1; } _root[en].xSpeed = _root[en].xSpeed + _local4; _root[en].ySpeed = _root[en].ySpeed + _local3; if (Math.abs(_root[en].xSpeed) > _root[en].maxSpeedX) { _root[en].xSpeed = _root[en].maxSpeedX * _local9; } _root[en].ySpeed = _root[en].ySpeed + _local3; if (Math.abs(_root[en].ySpeed) > _root[en].maxSpeedY) { _root[en].ySpeed = _root[en].maxSpeedY * _local10; } } function moveScoot(en, axis) { switch (_root[en].movemode) { case "normal" : _root[en].timer++; if (_root[en].timer == 10) { _root[en].movemode = "scooting"; _root[en].scootdir = ((random(2) == 0) ? 1 : -1); if (axis == "xy") { _root[en].scootaxis = ((random(2) == 0) ? "x" : "y"); } else { _root[en].scootaxis = axis; } } break; case "scooting" : var _local4 = _root[en].scootaxis; var _local5 = _root[en].scootdir; var _local3 = Math.abs(_root[en][_local4 + "Speed"]); if (_root[en].timer == 10) { _local3 = 0.2; } else if ((_root[en].timer > 10) && (_root[en].timer < 20)) { _local3 = _local3 + (_local3 * 0.7); } else if (_root[en].timer == 20) { _local3 = _local3 * 0.4; } else if (((_root[en].timer > 20) && (_root[en].timer < 40)) && (_local3 > 0)) { _local3 = _local3 * 0.9; } else if (_root[en].timer == 40) { _local3 = 0; _root[en].movemode = "normal"; _root[en].timer = 0; if (_root[en].shootTrigger == "event") { enemyShoot(en, _local4); } } _root[en].timer++; _root[en][_local4 + "Speed"] = _local3 * _local5; } } function moveAngle(en, frq) { if (!_root[en].timer) { _root[en].timer = 1; } else if (_root[en].timer > frq) { _root[en].timer = 1; if (random(2) == 0) { _root[en].xSpeed = _root[en].maxSpeedX; _root[en].ySpeed = random(_root[en].maxSpeedY + 1); } else { _root[en].xSpeed = random(_root[en].maxSpeedX + 1); _root[en].ySpeed = _root[en].maxSpeedY; } if (random(2) == 0) { _root[en].xSpeed = _root[en].xSpeed * -1; } if (random(2) == 0) { _root[en].ySpeed = _root[en].ySpeed * -1; } } else { _root[en].timer++; } } function moveCurve(en, frq, rate) { switch (_root[en].movemode) { case "normal" : if (random(1000) < frq) { var _local6 = random(4); switch (_local6) { case 0 : _root[en].curve = "XU"; break; case 1 : _root[en].curve = "XD"; break; case 2 : _root[en].curve = "YU"; break; case 3 : _root[en].curve = "YD"; } _root[en].movemode = "curving"; } break; case "curving" : switch (_root[en].curve) { case "XU" : _root[en].xSpeed = _root[en].xSpeed + rate; break; case "XD" : _root[en].xSpeed = _root[en].xSpeed - rate; break; case "YU" : _root[en].ySpeed = _root[en].ySpeed + rate; break; case "YD" : _root[en].ySpeed = _root[en].ySpeed - rate; } var _local4 = Array("x", "y"); p = 0; for(;;){ if (p > 1) { break; } var _local3 = _local4[p]; if (Math.abs(_root[en][_local3 + "Speed"]) > Math.abs(_root[en]["maxSpeed" + _local3.toUpperCase()])) { if (_root[en][_local3 + "Speed"] > 0) { _root[en][_local3 + "Speed"] = _root[en]["maxSpeed" + _local3.toUpperCase()]; } else { _root[en][_local3 + "Speed"] = _root[en]["maxSpeed" + _local3.toUpperCase()] * -1; } _root[en].movemode = "normal"; } p++; }; } } function makeEnemy(count) { if (Screen["num" + Game.screen]["Enemy" + i] != "spent") { _global.enemies.push("1"); var eny = ("Enemy" + count); var _local3 = _root.grid_holder["enemy" + count]; var _local5 = _local3.enemytype; var _local4 = _root["Enemytype" + _local5]; _root[eny] = {}; _root[eny].stat = "active"; _root[eny].movetype = _local4.movetype; _root[eny].enemytype = _local5; _root[eny].typemod = _local3.typemod; _root[eny].movemode = _local4.movemode; _root[eny].damage = _local4.damage; _root[eny].life = _local4.life; _root[eny].lock = _local3.lock; _root[eny].art = _local4.art; _root[eny].timer = 0; _root[eny].shoot = _local4.shoot; _root[eny].shootTrigger = _local4.shootTrigger; _root[eny].shootTimer = 0; _root[eny].toggle_x = 1; _root[eny].toggle_y = 1; _root[eny].gun = _local4.gun; _root[eny].toX = _local3._x; _root[eny].toY = _local3._y; _root[eny].fromX = _local3._x; _root[eny].fromY = _local3._y; _root[eny].pen = _local3.pen; _root[eny].xSpeed = _local3.xSpeed; _root[eny].ySpeed = _local3.ySpeed; _root[eny].maxSpeedX = _local4.maxSpeedX; _root[eny].minSpeedX = _local4.minSpeedX; _root[eny].maxSpeedY = _local4.maxSpeedY; _root[eny].minSpeedY = _local4.minSpeedY; _root[eny].xDir = _local3.dir; _root[eny].yDir = _local3.dir; _root[eny].last_xDir = _local3.dir; _root[eny].last_yDir = _local3.dir; _root[eny].UL; _root[eny].UR; _root[eny].DL; _root[eny].DR; _root[eny].bonus = _local3.bonus; _root[eny].bonus_detail = _local3.bonus_detail; range.attachMovie(_root[eny].art, "art_enemy" + count, 2000 + count); _root[eny].path = _root.range["art_enemy" + count]; if (_local3.life) { _root[eny].life = _local3.life; } if (_local3.damage) { _root[eny].damage = _local3.damage; } if (_local3.shootX || (_local3.shootY)) { _root[eny].shootX = _local3.shootX; _root[eny].shootY = _local3.shootY; } _root[eny].place = function (xx, yy) { _root[eny].path._x = xx; _root[eny].path._y = yy; _root[eny].path._xscale = _root.grid_holder["enemy" + count]._xscale; _root[eny].path._yscale = _root.grid_holder["enemy" + count]._yscale; }; _root[eny].place(_root.grid_holder["enemy" + count]._x, _root.grid_holder["enemy" + count]._y); } else { _global.enemies.push("0"); } _root.grid_holder["enemy" + count]._visible = 0; _root.grid_holder["enemy" + count].art.art.art.art.stop(); _root.grid_holder["enemy" + count].art.art.art.stop(); _root.grid_holder["enemy" + count].art.art.stop(); _root.grid_holder["enemy" + count].gotoAndStop("off"); } function countEnemies() { _global.enemies = Array(); i = 0; while (i <= 100) { if (grid_holder["enemy" + i]._x != undefined) { makeEnemy(i); } else { break; } i++; } } var Enemytype1 = {movetype:1, movemode:"normal", damage:10, life:1, art:"e5_virus_1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:5, minSpeedX:2, minSpeedY:2}; var Enemytype2 = {movetype:3, movemode:"normal", damage:20, life:3, art:"e5_germ_1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var Enemytype3 = {movetype:8, movemode:"-1", damage:20, life:1, art:"e5_smerp_1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:2, minSpeedX:0, minSpeedY:2}; var Enemytype4 = {movetype:6, movemode:"normal", damage:15, life:2, art:"e5_eyeball_1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var Enemytype5 = {movetype:7, movemode:"normal", damage:20, life:3, art:"e5_ringo_1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:3, minSpeedX:0, minSpeedY:2}; var Enemytype6 = {movetype:1, movemode:"normal", damage:20, life:"lock", art:"e5_canon_tube_1", shoot:"hardcoded", shootTrigger:"event", gun:2, maxSpeedX:5, maxSpeedY:5, minSpeedX:2, minSpeedY:2}; var Enemytype7 = {movetype:7, movemode:"normal", damage:30, life:4, art:"e5_Spuder_1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:3, minSpeedX:0, minSpeedY:3}; var Enemytype8 = {movetype:2, movemode:"normal", damage:5, life:1, art:"e5_Spudy_1", shoot:"no", shootTrigger:"no", maxSpeedX:2, maxSpeedY:2, minSpeedX:0, minSpeedY:0}; var Enemytype9 = {movetype:1, movemode:"normal", damage:20, life:2, art:"e5_phrogger_1", shoot:"x", shootTrigger:"event", gun:1, maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var Enemytype10 = {movetype:1, movemode:"normal", damage:20, life:"lock", art:"e5_canon_pore_1x", shoot:"x", shootTrigger:"40", gun:2, maxSpeedX:5, maxSpeedY:5, minSpeedX:2, minSpeedY:2}; var Enemytype11 = {movetype:1, movemode:"normal", damage:20, life:"lock", art:"e5_canon_pore_1y", shoot:"y", shootTrigger:"20", gun:2, maxSpeedX:5, maxSpeedY:5, minSpeedX:2, minSpeedY:2}; var Enemytype12 = {movetype:1, movemode:"normal", damage:10, life:"lock", art:"e5_blowfeld_1", shoot:"no", shootTrigger:"no", gun:2, maxSpeedX:5, maxSpeedY:5, minSpeedX:2, minSpeedY:2}; var Enemytype13 = {movetype:1, movemode:"normal", damage:20, life:2, art:"e5_saag_1", shoot:"x", shootTrigger:"event", gun:3, maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var EnemytypeX = {movetype:2, movemode:"normal", damage:1, life:1, art:"img_germ1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var EnemytypeX = {movetype:4, movemode:"normal", damage:1, life:1, art:"img_germ1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var EnemytypeX = {movetype:5, movemode:"seek", damage:1, life:1, art:"img_germ1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var EnemytypeX = {movetype:4, movemode:"normal", damage:1, life:1, art:"img_germ1", shoot:"xy", shootTrigger:"event", maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var EnemytypeX = {movetype:2, movemode:"normal", damage:1, life:1, art:"img_germ1", shoot:"x", shootTrigger:"sight", maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var EnemytypeX = {movetype:1, movemode:"normal", damage:20, life:10, art:"img_germ1", shoot:"x", shootTrigger:20, maxSpeedX:5, maxSpeedY:5, minSpeedX:0, minSpeedY:0}; var EnemytypeX = {movetype:9, movemode:"normal", damage:20, life:10, art:"img_germ1", shoot:"no", shootTrigger:"no", maxSpeedX:5, maxSpeedY:5, minSpeedX:2, minSpeedY:2}; function manMove(man) { if (_global.shooting != true) { return(undefined); } _root[man].toX = _root[man].path._x + _root[man].xSpeed; _root[man].toY = _root[man].path._y + _root[man].ySpeed; if (_root[man].toX > _root[man].path._x) { if (((!Key.isDown(37)) || (Key.isDown(65))) || (man != "Pill")) { _root[man].xDir = "RIGHT"; } } else if (_root[man].toX < _root[man].path._x) { if (((!Key.isDown(39)) || (Key.isDown(68))) || (man != "Pill")) { _root[man].xDir = "LEFT"; } } if (_root[man].toY > _root[man].path._y) { _root[man].yDir = "DOWN"; } else if (_root[man].toY < _root[man].path._y) { _root[man].yDir = "UP"; } else { _root[man].yDir = "0"; } if (_root[man].xDir != 0) { _root[man].last_xDir = _root[man].xDir; } if (_root[man].xDir != 0) { _root[man].direction = (_root[man].xDir + "_") + _root[man].yDir; } else { _root[man].direction = _root[man].last_xDir + "_0"; } _root[man].path.gotoAndStop(_root[man].direction); getCornerPoints(man, _root[man].path); if ((((pUL == "100") || (pUR == "100")) || (pDL == "100")) || (pDR == "100")) { bounceStart(man, pUL, pUR, pDL, pDR); } else if (_root[man].pen) { pen = _root[man].pen; if ((_root[man].toX < pen[0]) || (_root[man].toX > pen[1])) { if (_root[man].movetype != 6) { _root[man].xSpeed = _root[man].xSpeed * -1; } enemyBounce(man, pUL, pUR, pDL, pDR); } if ((_root[man].toY < pen[2]) || (_root[man].toY > pen[3])) { if (_root[man].movetype != 6) { _root[man].ySpeed = _root[man].ySpeed * -1; } enemyBounce(man, pUL, pUR, pDL, pDR); } } _root[man].fromX = _root[man].path._x; _root[man].fromY = _root[man].path._y; _root[man].path._x = _root[man].path._x + _root[man].xSpeed; _root[man].path._y = _root[man].path._y + _root[man].ySpeed; if (((_root[man].path._x + (_root[man].path._width / 2)) < 0) || ((_root[man].path._x + (_root[man].path._width / 2)) > 600)) { if (man == "Pill") { if (_root[man].path._x <= 0) { newScreen("LEFT"); } else { newScreen("RIGHT"); } } else if (_root[man].path._x > 0) { bounceStart(man, "0", "100", "0", "100"); } else { bounceStart(man, "100", "0", "100", "0"); } } else if (((_root[man].path._y + (_root[man].path._height / 2)) < 0) || ((_root[man].path._y + (_root[man].path._height / 2)) > 400)) { if (man == "Pill") { if (_root[man].path._y <= 0) { newScreen("UP"); } else { newScreen("DOWN"); } } else if (_root[man].path._y > 0) { bounceStart(man, "0", "0", "100", "100"); } else { bounceStart(man, "100", "100", "0", "0"); } } } function bounceStart(man, pUL, pUR, pDL, pDR) { var _local7 = 0; var _local8 = 0; var _local9 = (_root[man].path._x + _root[man].path.bump._x) + (_root[man].path.bump._width / 2); var _local10 = (_root[man].path._y + _root[man].path.bump._y) + (_root[man].path.bump._height / 2); if (_root[man].yDir == "UP") { if ((pUL == "100") && (pUR == "100")) { bounce(man, "y"); } else if (((pUL == "100") && (pDL == "100")) || ((pUR == "100") && (pDR == "100"))) { } else if ((pUL == "100") && (_local10 > (grid_holder[_root[man].UL]._y + grid_holder[_root[man].UL]._height))) { bounce(man, "y"); _local7 = 2; } else if ((pUR == "100") && (_local10 > (grid_holder[_root[man].UR]._y + grid_holder[_root[man].UR]._height))) { bounce(man, "y"); _local7 = -2; } } else if (_root[man].yDir == "DOWN") { if ((pDL == "100") && (pDR == "100")) { bounce(man, "y"); } else if (((pUL == "100") && (pDL == "100")) || ((pUR == "100") && (pDR == "100"))) { } else if ((pDL == "100") && (_local10 < grid_holder[_root[man].DL]._y)) { bounce(man, "y"); _local7 = 4; } else if ((pDR == "100") && (_local10 < grid_holder[_root[man].DR]._y)) { bounce(man, "y"); _local7 = -4; } } if (_root[man].xDir == "LEFT") { if ((pUL == "100") && (pDL == "100")) { bounce(man, "x"); } else if (((pUL == "100") && (pUR == "100")) || ((pDL == "100") && (pDR == "100"))) { } else if ((pUL == "100") && (_local9 > (grid_holder[_root[man].UL]._x + grid_holder[_root[man].UL]._width))) { bounce(man, "x"); _local8 = 1; } else if ((pDL == "100") && (_local9 > (grid_holder[_root[man].DL]._x + grid_holder[_root[man].DL]._width))) { bounce(man, "x"); _local8 = -1; } } else if (_root[man].xDir == "RIGHT") { if ((pUR == "100") && (pDR == "100")) { bounce(man, "x"); } else if (((pUL == "100") && (pUR == "100")) || ((pDL == "100") && (pDR == "100"))) { } else if ((pUR == "100") && (_local9 < grid_holder[_root[man].UR]._x)) { bounce(man, "x"); _local8 = 2; } else if ((pDR == "100") && (_local9 < grid_holder[_root[man].DR]._x)) { bounce(man, "x"); _local8 = -2; } } if (man != "Pill") { enemyBounce(man, pUL, pUR, pDL, pDR); } else { Pill.xSpeed = Pill.xSpeed + _local7; Pill.ySpeed = Pill.ySpeed + _local8; } } function getCellType(man, xx, yy, pt) { col = Math.ceil(xx / 40); row = Math.ceil(yy / 40); _root[man][pt] = (("cell" + row) + "_") + col; return(Grid.get((("cell" + row) + "_") + col).toString()); } function bounce(man, dir) { _root[man][dir + "Speed"] = -_root[man][dir + "Speed"]; if (man == "Pill") { _root.Pill[dir + "Speed"] = _root.Pill[dir + "Speed"] * 0.75; } } function getCornerPoints(man, ob) { pUL = getCellType(man, ob._x + ob.bump._x, ob._y + ob.bump._y, "UL"); pUR = getCellType(man, (ob._x + ob.bump._x) + ob.bump._width, ob._y + ob.bump._y, "UR"); pDL = getCellType(man, ob._x + ob.bump._x, (ob._y + ob.bump._y) + ob.bump._height, "DL"); pDR = getCellType(man, (ob._x + ob.bump._x) + ob.bump._width, (ob._y + ob.bump._y) + ob.bump._height, "DR"); } function showBubbles(bounce) { i = 0; while (i < Game.bubbles.length) { if (Key.getCode() == Game.bubbles[i]) { if (((Math.abs(Pill.xSpeed) < 1) && (Key.isDown(39) || (Key.isDown(37)))) || ((Math.abs(Pill.ySpeed) < 1) && (Key.isDown(38) || (Key.isDown(40))))) { _root.range.attachMovie("pill_bubbles", "bubbles", 900); _root.range.bubbles._x = Pill.fromX + (Pill.path._width / 2); _root.range.bubbles._y = Pill.fromY + (Pill.path._height / 2); } } i++; } } function blockHit(block, type, damage) { var _local4 = "no"; if ((type == "pop") || (type == "still")) { bounceStart("Pill", 100, 100, 100, 100); var _local5 = "Pill"; _root[_local5].fromX = _root[_local5].path._x; _root[_local5].fromY = _root[_local5].path._y; _root[_local5].path._x = _root[_local5].path._x + (_root[_local5].xSpeed * 2); _root[_local5].path._y = _root[_local5].path._y + (_root[_local5].ySpeed * 2); if (((damage > 0) && (Pill.stat == "active")) && (Pill.hurtstat == "off")) { Pill.damage(damage); } } else if ((type == "move") || (type == "bomb")) { trace(block._x); trace(Pill.path._x); block.blockFromX = block._x; block.blockFromY = block._y; if ((((Pill.path._x + Pill.path.bump._x) + (Pill.path.bump._width / 2)) > block._x) && (((Pill.path._x + Pill.path.bump._x) + (Pill.path.bump._width / 2)) < ((block._x + block.bump._x) + block.bump._width))) { if (Key.isDown(40) || (Key.isDown(38))) { block._y = block._y + Pill.ySpeed; trace("MOVE:1:"); } else { _local4 = "yes"; trace("END MOVE:2:"); } } else { Pill.path._y = Pill.fromY; trace("NOT ALIGNED:" + _root.range.art_pill._x); } if ((((Pill.path._y + Pill.path.bump._y) + (Pill.path.bump._height / 2)) > block._y) && (((Pill.path._y + Pill.path.bump._y) + (Pill.path.bump._height / 2)) < ((block._y + block.bump._y) + block.bump._height))) { if (Key.isDown(37) || (Key.isDown(39))) { block._x = block._x + Pill.xSpeed; } else { _local4 = "yes"; } } else { Pill.path._x = Pill.fromX; } Pill.xSpeed = 0; Pill.ySpeed = 0; j = 0; while (j < enemies.length) { if (block.bump.hitTest(_root["Enemy" + j].path.bump)) { bounceStart("Enemy" + j, "100", "100", "100", "100"); _local4 = "yes"; } j++; } i = 0; while (i < blocks.length) { if (block.bump.hitTest(grid_holder["block" + i].bump) && (String(block).substr(-2) != String("block" + i).substr(-2))) { _local4 = "yes"; if (block.key == grid_holder["block" + i].lock) { block.blockFromX = block._x; block.blockFromY = block._y; block.gotoAndPlay("pop"); grid_holder["block" + i].gotoAndPlay("trigger"); showBonus(_root.grid_holder["block" + i].bonus, _root.grid_holder["block" + i]._x + (_root.grid_holder["block" + i]._width / 2), _root.grid_holder["block" + i]._y + (_root.grid_holder["block" + i]._height / 2), _root.grid_holder["block" + i].bonus_detail); Screen["num" + Game.screen]["Block" + p] = "spent"; Screen["num" + Game.screen]["Block" + String(block).substr(String(block).indexOf("block") + 5)] = "spent"; } } i++; } getCornerPoints("Pill", block); if (((((pUL == "100") || (pUR == "100")) || (pDL == "100")) || (pDR == "100")) || (_local4 == "yes")) { block._x = block.blockFromX; block._y = block.blockFromY; Pill.path._x = Pill.fromX; Pill.path._y = Pill.fromY; } i = 0; while (i < terrains.length) { if (Pill.path.bump.hitTest(grid_holder["terrain" + i])) { if (_global.ghostmode) { return(undefined); } if (grid_holder["terrain" + i].typ == "down") { Pill.ySpeed = Pill.ySpeed - 5; } else if (grid_holder["terrain" + i].typ == "up") { Pill.ySpeed = Pill.ySpeed + 5; } else if (grid_holder["terrain" + i].typ == "right") { Pill.xSpeed = Pill.xSpeed - 5; } else if (grid_holder["terrain" + i].typ == "left") { Pill.xSpeed = Pill.xSpeed + 5; } else if (grid_holder["terrain" + i].typ == "downleft") { Pill.xSpeed = Pill.xSpeed - 5; Pill.ySpeed = Pill.ySpeed + 5; } else if (grid_holder["terrain" + i].typ == "downright") { Pill.xSpeed = Pill.xSpeed + 5; Pill.ySpeed = Pill.ySpeed + 5; } else if (grid_holder["terrain" + i].typ == "upleft") { Pill.xSpeed = Pill.xSpeed - 5; Pill.ySpeed = Pill.ySpeed - 5; } else if (grid_holder["terrain" + i].typ == "upright") { Pill.xSpeed = Pill.xSpeed + 5; Pill.ySpeed = Pill.ySpeed - 5; } } i++; } } else if (type == "bubble") { if ((Pill.path._x > (block._x + block.bump._x)) && ((Pill.path._x + Pill.path._width) < ((block._x + block.bump._x) + block.bump._width))) { } else if (Pill.path._x < (block._x + block.bump._x)) { Pill.xSpeed--; } else { Pill.xSpeed++; } if ((Pill.path._y > (block._y + block.bump._y)) && ((Pill.path._y + Pill.path._height) < ((block._y + block.bump._y) + block.bump._height))) { } else if (Pill.path._y < (block._y + block.bump._y)) { Pill.ySpeed--; } else { Pill.ySpeed++; } } } function terrainHit(terrain, type, power) { var _local3 = power; if (type == "slow") { Pill.xSpeed = Pill.xSpeed * power; Pill.ySpeed = Pill.ySpeed * power; } else if (type == "liquid") { if (Math.abs(Pill.xSpeed) > (Pill.maxSpeed / 2)) { if (Pill.xSpeed >= 0) { var _local7 = 1; } else { var _local7 = -1; } Pill.xSpeed = (Pill.maxSpeed / 2) * _local7; } if (Math.abs(Pill.ySpeed) > (Pill.maxSpeed / 2)) { if (Pill.ySpeed >= 0) { var _local8 = 1; } else { var _local8 = -1; } Pill.ySpeed = (Pill.maxSpeed / 2) * _local8; } if (!Key.isDown(40)) { Pill.ySpeed = Pill.ySpeed - 1; } if ((((Pill.path._y + Pill.path.bump._y) < terrain._y) && (terrain.edge == "surface")) && (_root.range.splash == undefined)) { _root.range.attachMovie("splash-" + terrain.liquid, "splash", 2060); _root.range.splash._x = Pill.path._x + (Pill.path._width / 2); _root.range.splash._y = terrain._y; } } else if (type == "up") { Pill.ySpeed = Pill.ySpeed - _local3; } else if (type == "down") { Pill.ySpeed = Pill.ySpeed + _local3; } else if (type == "left") { Pill.xSpeed = Pill.xSpeed - _local3; } else if (type == "right") { Pill.xSpeed = Pill.xSpeed + _local3; } else if (type == "ul") { Pill.xSpeed = Pill.xSpeed - _local3; Pill.ySpeed = Pill.ySpeed - _local3; } else if (type == "ur") { Pill.xSpeed = Pill.xSpeed + _local3; Pill.ySpeed = Pill.ySpeed - _local3; } else if (type == "dl") { Pill.xSpeed = Pill.xSpeed - _local3; Pill.ySpeed = Pill.ySpeed + _local3; } else if (type == "dr") { Pill.xSpeed = Pill.xSpeed + _local3; Pill.ySpeed = Pill.ySpeed + _local3; } else { if (type == "portal") { Pill.toX = terrain.toX; Pill.toY = terrain.toY; Pill.xSpeed = terrain.xSpeed; Pill.ySpeed = terrain.ySpeed; newScreen("Portal", terrain.Xscreen, terrain.Yscreen); return(undefined); } if (type == "drip") { if (drop._parent.damage > 0) { Pill.damage(drop._parent.damage); } Pill.ySpeed = Pill.ySpeed - power; } else if (type == "level") { _root.Game.stat = "pause"; _root.Pill.path._visible = 0; _root.attachMovie("display_gameover", "gameover", 10000); gameover._x = 40; gameover._y = 25; _global.levelup = terrain.power; } } if (Math.abs(Pill.xSpeed) > Pill.speedCap) { if (Pill.xSpeed >= 0) { var _local7 = 1; } else { var _local7 = -1; } Pill.xSpeed = Pill.speedCap * _local7; } if (Math.abs(Pill.ySpeed) > Pill.speedCap) { if (Pill.ySpeed >= 0) { var _local8 = 1; } else { var _local8 = -1; } Pill.ySpeed = Pill.speedCap * _local8; } if (terrain.damage > 0) { Pill.path._x = Pill.fromX; Pill.path._y = Pill.fromY; Pill.damage(terrain.damage); } } function drip(drop, speed) { drop._y = drop._y + speed; var _local2 = "no"; col = Math.ceil((drop._x + drop._parent._x) / 40); row = Math.ceil((drop._y + drop._parent._y) / 40); if (Grid.get((("cell" + row) + "_") + col).toString() != 0) { _local2 = "yes"; var _local3 = (row - 1) * 40; } else if (drop.hitTest(Pill.path.bump)) { terrainHit(drop._parent, "drip", speed); var _local3 = Pill.path._y; _local2 = "yes"; } else { i = 0; while (i < blocks.length) { if (drop.hitTest(grid_holder["block" + i].bump)) { var _local3 = grid_holder["block" + i]._y; _local2 = "yes"; break; } i++; } i = 0; while (i < terrains.length) { if (drop.hitTest(grid_holder["terrain" + i].bump) && (grid_holder["terrain" + i].typ == "liquid")) { var _local3 = grid_holder["terrain" + i]._y; _local2 = "yes"; break; } i++; } } if (_local2 == "yes") { range.attachMovie("splash-" + drop._parent.liquid, "splash", 2060); range.splash._x = drop._parent._x + drop._x; range.splash._y = _local3; var _local4 = drop._parent; removeMovieClip(drop); startdrip(_local4); } } function startdrip(terrain) { terrain.attachMovie("drop", "drop", terrain.getNextHighestDepth()); terrain.drop._x = random(Math.ceil(terrain._width)); } Terrain = {}; Terrain.speed1 = 2; Terrain.speed2 = 4; Terrain.speed3 = 20; Terrain.strength1 = 0.8; Terrain.strength2 = 0.5; Terrain.strength3 = 0.2; function newShot(type, detail, art, itm) { Shots.firing = "yes"; Shots.delay = "on"; Shots.delaytimer = 3; if (type == "gun") { range.attachMovie("gun" + Shots.gun, "shot" + Shots.lvl, Shots.lvl); Shots["timer" + Shots.lvl] = 0; } else if (type == "key") { Shots.item = "on"; range.attachMovie(art, "shot" + Shots.lvl, Shots.lvl); range["shot" + Shots.lvl].id = detail; range["shot" + Shots.lvl].key = itm; range["shot" + Shots.lvl].gotoAndStop("use"); Shots["timer" + Shots.lvl] = -20; } _root.range["shot" + Shots.lvl]._y = (Pill.path._y + (Pill.path._height / 2)) + Pill.ySpeed; if (Pill.last_xDir == "LEFT") { Shots[Shots.lvl + "xdir"] = -1; _root.range["shot" + Shots.lvl]._x = Pill.path._x; } else if (Pill.last_xDir == "RIGHT") { Shots[Shots.lvl + "xdir"] = 1; _root.range["shot" + Shots.lvl]._xscale = -100; _root.range["shot" + Shots.lvl]._x = (Pill.path._x + Pill.path._width) - 5; } if (Shots.lvl < 1099) { Shots.lvl++; } else { Shots.lvl = 1080; } Pill.path.art.gotoAndPlay("attack"); } function newEnemyShot(en, xx, yy) { if (Game.stat != "play") { return(undefined); } range.attachMovie("egun_" + _root[en].gun, "enemyShot" + EnemyShots.lvl, EnemyShots.lvl); _root.range["enemyShot" + EnemyShots.lvl]._x = ((_root[en].path._x + _root[en].path.art._x) + _root[en].path.art.art._x) + _root[en].path.art.art.shot._x; _root.range["enemyShot" + EnemyShots.lvl]._y = ((_root[en].path._y + _root[en].path.art._y) + _root[en].path.art.art._y) + _root[en].path.art.art.shot._y; _root.range["enemyShot" + EnemyShots.lvl].xSpeed = xx; _root.range["enemyShot" + EnemyShots.lvl].ySpeed = yy; playSound("e_gun" + _root[en].gun); EnemyShots.active.push(EnemyShots.lvl); EnemyShots["d_" + EnemyShots.lvl] = _root[en].damage; if (EnemyShots.lvl < 2050) { EnemyShots.lvl++; } else { EnemyShots.lvl = 2030; } } function moveShots() { l = 1080; while (l < 1100) { _root.range["shot" + l]._x = _root.range["shot" + l]._x + (20 * Shots[l + "xdir"]); Shots["timer" + l]++; if (_root.range["shot" + l].id != undefined) { var _local4 = Shots.damage; Shots.damage = 0; } if (Shots["timer" + l] >= Shots.timer) { if (_root.range["shot" + l].id != undefined) { Shots.item = "off"; } removeMovieClip(_root.range["shot" + l]); z = 1080; while (z < 1100) { if (_root.range["shot" + z] != undefined) { break; } if (z == 1099) { Shots.firing = "no"; break; } z++; } } else if (Shots["timer" + l] >= (Shots.timer - 3)) { _root.range["shot" + l]._alpha = 50; } if (_root.range["shot" + l]._x != undefined) { var _local3 = _root.range["shot" + l].hit._x + _root.range["shot" + l]._x; var _local5 = (_root.range["shot" + l].hit._y + _root.range["shot" + l]._y) + (_root.range["shot" + l].hit._height / 2); if (getCellType("Shots", _local3, _local5, "tracker") != 0) { Shots["timer" + l] = Shots.timer - 1; range.attachMovie("exploder", "explode" + l, Shots.lvl + 50); range["explode" + l]._x = range["shot" + l]._x; range["explode" + l]._y = range["shot" + l]._y; range["shot" + l]._alpha = 0; } else { p = 0; while (p < blocks.length) { if (_root.range["shot" + l].hit.hitTest(_root.grid_holder["block" + p].hit)) { range.attachMovie("exploder", "explode" + l, Shots.lvl + 50); range["explode" + l]._x = range["shot" + l]._x; range["explode" + l]._y = range["shot" + l]._y; range["shot" + l]._alpha = 0; Shots["timer" + l] = Shots.timer - 1; var _local2 = _root.grid_holder["block" + p].typ; if (((_local2 == "pop") || (_local2 == "bomb")) || (_local2 == "bubble")) { _root.grid_holder["block" + p].life = _root.grid_holder["block" + p].life - Shots.damage; _root.grid_holder["block" + p].play(); if (_root.grid_holder["block" + p].life <= 0) { _root.grid_holder["block" + p].gotoAndPlay("pop"); _root.range["shot" + l]._y + (_root.range["shot" + l]._height / 2); trace("GO BONUS"); showBonus(_root.grid_holder["block" + p].bonus, _root.grid_holder["block" + p]._x, _root.grid_holder["block" + p]._y, _root.grid_holder["block" + p].bonus_detail); Screen["num" + Game.screen]["Block" + p] = "spent"; playSound("block_pop"); } else { playSound("block_hit"); } } if ((_root.grid_holder["block" + p].lock == _root.range["shot" + l].id) && (_root.range["shot" + l].id > 0)) { _root.grid_holder["block" + p].gotoAndPlay("pop"); Screen["num" + Game.screen]["Block" + p] = "spent"; Pill["item" + _root.range["shot" + l].key] = []; _root.frame.nav["item" + _root.range["shot" + l].key].gotoAndPlay("exit"); playSound("block_unlock"); } } p++; } p = 0; while (p < terrains.length) { if (((_root.grid_holder["terrain" + p].lock == _root.range["shot" + l].id) && (_root.range["shot" + l].id > 0)) && (_root.range["shot" + l].hitTest(_root.grid_holder["terrain" + p].bump))) { _root.grid_holder["terrain" + p].gotoAndPlay("pop"); Pill["item" + _root.range["shot" + l].key] = []; removeMovieClip(_root.frame.nav.main["item" + _root.range["shot" + l].key].art); playSound("terrain_unlock"); } p++; } q = 0; while (q < enemies.length) { if (_root.range["shot" + l].hit.hitTest(_root.range["art_enemy" + q].hit)) { playSound("e_hurt"); } if ((_root.range["shot" + l].hit.hitTest(_root.range["art_enemy" + q].hit) && (Shots["timer" + l] < Shots.timer)) && ((_root["Enemy" + q].life > 0) || (_root["Enemy" + q].lock == _root.range["shot" + l].id))) { if ((_root.range["shot" + l].id != undefined) && (_root["Enemy" + q].lock != _root.range["shot" + l].id)) { Shots[l + "xdir"] = Shots[l + "xdir"] * -1; playSound("deflect"); break; } Shots["timer" + l] = Shots.timer - 1; _root["Enemy" + q].life = _root["Enemy" + q].life - Shots.damage; if (((_root["Enemy" + q].life > 0) && (Shots.damage > 0)) && ((!_root["Enemy" + q].lock) || (_root["Enemy" + q].lock != _root.range["shot" + l].id))) { _root.range["art_enemy" + q].art.gotoAndPlay("hurt"); playSound("e_hurt"); } else if ((_root.range["art_enemy" + q].die != true) && ((_root["Enemy" + q].life <= 0) || ((_root["Enemy" + q].lock == _root.range["shot" + l].id) && _root["Enemy" + q].lock))) { _root.range["art_enemy" + q].die = true; _root.range["art_enemy" + q].art.gotoAndPlay("die"); playSound("e_die"); if (Screen["num" + Game.screen]["Enemy" + q] != "spent") { showBonus(_root["Enemy" + q].bonus, _root.range["art_enemy" + q]._x + (_root.range["art_enemy" + q]._width / 2), _root.range["art_enemy" + q]._y + (_root.range["art_enemy" + q]._height / 2), _root["Enemy" + q].bonus_detail); Screen["num" + Game.screen]["Enemy" + q] = "spent"; } if (_root["Enemy" + q].lock == _root.range["shot" + l].id) { Pill["item" + _root.range["shot" + l].key] = []; removeMovieClip(_root.frame.nav.main["item" + _root.range["shot" + l].key].art); } } break; } r = 0; while (r < 100) { if (_root.range["art_enemy" + q]["bump" + r] != undefined) { if (_root.range["shot" + l].hit.hitTest(_root.range["art_enemy" + q]["bump" + r])) { if ((Shots["timer" + l] < Shots.timer) && ((_root["Enemy" + q].life > 0) || (_root["Enemy" + q].life == "lock"))) { playSound("deflect"); if (_root.range["shot" + l].id != undefined) { Shots[l + "xdir"] = Shots[l + "xdir"] * -1; break; } range.attachMovie("exploder", "explode" + l, Shots.lvl + 50); range["explode" + l]._x = range["shot" + l]._x; range["explode" + l]._y = range["shot" + l]._y; Shots["timer" + l] = Shots.timer - 1; } } } else { break; } r++; } q++; } } } if (Shots.damage == 0) { Shots.damage = _local4; } l++; } if (Shots.gun > 0) { Shots.specialtimer++; if (Shots.specialtimer > 100) { gunSwitch(-1); } } } function moveEnemyShots() { s = 0; while (s < EnemyShots.active.length) { var _local3 = "no"; var _local2 = EnemyShots.active[s]; _root.range["enemyShot" + _local2]._x = _root.range["enemyShot" + _local2]._x + _root.range["enemyShot" + _local2].xSpeed; _root.range["enemyShot" + _local2]._y = _root.range["enemyShot" + _local2]._y + _root.range["enemyShot" + _local2].ySpeed; if (getCellType("EnemyShots", _root.range["enemyShot" + _local2]._x, _root.range["enemyShot" + _local2]._y, "tracker") != 0) { _local3 = "yes"; } else if ((((_root.range["enemyShot" + _local2]._x < 0) || (_root.range["enemyShot" + _local2]._x > 600)) || (_root.range["enemyShot" + _local2]._y < 0)) || (_root.range["enemyShot" + _local2]._y > 400)) { _local3 = "yes"; } else { p = 0; while (p < blocks.length) { if (_root.range["enemyShot" + _local2].hit.hitTest(_root.grid_holder["block" + p].hit)) { _local3 = "yes"; } p++; } if (_root.range["enemyShot" + _local2].hit.hitTest(Pill.path.bump)) { _local3 = "yes"; Pill.damage(EnemyShots["d_" + _local2]); } } if (_local3 == "yes") { _root.range["enemyShot" + _local2].gotoAndPlay("pop"); _root.range["enemyShot" + _local2].xSpeed = 0; _root.range["enemyShot" + _local2].ySpeed = 0; EnemyShots.active.splice(s, 1); } s++; } } function gunSwitch(type) { trace("Shots:" + Shots.gun); if (Shots.gun == 0) { Shots.timerreturn = Shots.timer; } if (type > 0) { playSound("gun_special"); } if (type == -1) { Shots.reset(); Shots.timer = Shots.timerreturn; playSound("gun_return"); } else if ((Shots.timer < Shots.timermax) && (type == 0)) { Shots.timer = Shots.timer + 10; Shots.timerreturn = Shots.timer; gunBar(); playSound("gun_up"); } else if ((Shots.gun > 0) && (type == 0)) { if (Shots.timerreturn < Shots.timermax) { Shots.timerreturn = Shots.timerreturn + 10; gunBar(); } playSound("gun_up"); } else if (type == 1) { Shots.reset(); Shots.gun = type; Shots.timer = Shots.timermax; Shots.firing = "no"; Shots.lvl = 1080; Shots.specialtimer = 0; } else if (type == 2) { Shots.reset(); Shots.gun = type; Shots.timer = Shots.timermax; Shots.firing = "no"; Shots.lvl = 1080; Shots.specialtimer = 0; Shots.style = "single"; } else if (type == 3) { Shots.reset(); Shots.gun = type; Shots.timer = Shots.timermax; Shots.firing = "no"; Shots.lvl = 1080; Shots.specialtimer = 0; Shots.style = "single"; } else if (type == 4) { Shots.reset(); Shots.gun = type; Shots.timer = Shots.timermax; Shots.firing = "no"; Shots.lvl = 1080; Shots.specialtimer = 0; Shots.style = "multi"; } if (type > 0) { _root.frame.nav.main.gunbar.yellow._y = 0; _root.frame.nav.main.gunbar.teal._y = -100; _root.frame.nav.main.gunbar.cap._x = -1000; _root.frame.nav.main.gunbar.span._xscale = 100; } else if (type == -1) { _root.frame.nav.main.gunbar.yellow._y = -100; _root.frame.nav.main.gunbar.teal._y = 0; } if (type > 0) { Shots.nav_display(type); } } function gunBar() { if (Shots.gun != 0) { return(undefined); } _root.frame.nav.main.gunbar.span._xscale = Shots.timer * 5; if (Shots.timer <= Shots.timerbase) { _root.frame.nav.main.gunbar.span._xscale = 6; } if (Shots.timer < Shots.timermax) { _root.frame.nav.main.gunbar.cap._x = (_root.frame.nav.main.gunbar.span._x + _root.frame.nav.main.gunbar.span._width) - 1; } else { _root.frame.nav.main.gunbar.cap._x = -1000; } } Shots = {}; Shots.firing = "no"; Shots.delay = "off"; Shots.delaytimer = 3; Shots.tracker = 0; Shots.lvl = 1080; Shots.timerbase = 4; Shots.timermax = 20; Shots.item = "off"; Shots.timerreturn = Shots.timerbase; Shots.nav_display = function (type) { _root.frame.nav.main.gun.attachMovie("bonus_gun" + type, "art", 1); _root.frame.nav.main.gun.art.gotoAndStop("display"); }; Shots.reset = function () { Shots.gun = 0; Shots.damage = 1; Shots.timer = Shots.timerreturn; Shots.specialtimer = 0; Shots.style = "multi"; _root.Shots.nav_display(Shots.gun); gunBar(); }; Shots.reset(); EnemyShots = {}; EnemyShots.reset = function () { EnemyShots.lvl = 2030; EnemyShots.tracker = 0; s = 0; while (s < EnemyShots.active.length) { removeMovieClip(_root.range["enemyShot" + EnemyShots.active[s]]); s++; } EnemyShots.active = Array(); }; EnemyShots.reset(); keyListener = new Object(); keyListener.onKeyDown = function () { if (_global.shooting != true) { return(undefined); } if ((Key.getCode() == 13) && (Game.screen != "intro")) { if ((_root.Game.stat == "play") && (!_root.gameover)) { _global.pausemode = "map"; _root.Game.pause("pause"); } else if ((_root.Game.stat == "pause") && (_root.display_pause._currentframe > 1)) { _root.display_pause.gotoAndPlay("exit"); } } if (((((Shots.delaytimer > 0) || (Shots.delay == "on")) || (Pill.stat != "active")) || (Game.stat != "play")) || (Pill.hurtstat != "off")) { return(undefined); } if ((Shots.style == "single") && (_root.range["shot" + (Shots.lvl - 1)]._x != undefined)) { return(undefined); } if (Key.getCode() == 32) { newShot("gun"); playSound("gun" + _root.Shots.gun); if (Shots.timer > Shots.timerbase) { Shots.timer = Shots.timer - 0.5; trace("SHOT:" + Shots.timer); gunBar(); } } else if ((Key.getCode() == 88) || (Key.getCode() == 191)) { if (Pill.itemx[0] != undefined) { newShot(Pill.itemx[0], Pill.itemx[1], Pill.itemx[2], "x"); playSound("gun_item"); } } else if ((Key.getCode() == 68) || (Key.getCode() == 222)) { if (Pill.itemz[0] != undefined) { newShot(Pill.itemz[0], Pill.itemz[1], Pill.itemz[2], "z"); playSound("gun_item"); } } showBubbles(0); }; Key.addListener(keyListener); upListener = new Object(); upListener.onKeyUp = function () { Shots.delay = "off"; }; Key.addListener(upListener); function clearBonuses() { if (bonus.length != 0) { i = 0; while (i < bonus.length) { if (range2["bonus" + i]._x != undefined) { removeMovieClip(range2["bonus" + i]); } i++; } } _global.bonus = Array(); } function showBonus(bType, xx, yy, bonus_detail) { if (bType == undefined) { return(undefined); } if (bType == "basic1") { var _local6 = random(2); if (_local6 == 0) { var _local8 = "bonus_gun0"; var _local7 = "gun0"; } else if (_local6 == 1) { var _local8 = "health"; var _local7 = "health"; } else { return(undefined); } } else if (bType == "health") { var _local8 = "health"; var _local7 = "health"; } else if (bType == "treasure") { Screen["num" + Game.screen].treasure = bonus_detail; var _local8 = bonus_detail[2]; var _local7 = "treasure"; playSound("treasure"); } else if (bType == "trigger") { _root.grid_holder["block" + bonus_detail].gotoAndPlay("pop"); Screen["num" + Game.screen]["Block" + i] = "spent"; } else if (bType == "gun") { var _local8 = "bonus_gun" + bonus_detail; var _local7 = "gun" + bonus_detail; } else if (bType == "superhealth") { var _local8 = "superhealth"; var _local7 = "superhealth"; playSound("superhealth"); } else if (bType == "newlife") { var _local8 = "newlife"; var _local7 = "newlife"; playSound("newlife"); } else if (bType == "dna") { playSound("dna"); var _local8 = "dna"; var _local7 = "dna"; } else if (bType == "spore") { trace("spore"); switchSound(2); var _local8 = "spore" + bonus_detail; var _local7 = "spore"; playSound("spore"); } else if (bType == "bomb") { if (bonus_detail[2].bump.hitTest(Pill.path.hit) && (bonus_detail[0] > 0)) { Pill.damage(bonus_detail[0]); } q = 0; while (q < enemies.length) { if (bonus_detail[2].bump.hitTest(_root.range["art_enemy" + q].hit)) { if (_root["Enemy" + q].lock == bonus_detail[1]) { _root.range["art_enemy" + q].art.gotoAndPlay("die"); playSound("e_die"); } else if (_root["Enemy" + q].life != "lock") { _root["Enemy" + q].life = _root["Enemy" + q].life - bonus_detail[0]; if ((_root["Enemy" + q].life > 0) && (bonus_detail[0] > 0)) { _root.range["art_enemy" + q].art.gotoAndPlay("hurt"); playSound("e_hurt"); } else if (_root["Enemy" + q].life <= 0) { _root.range["art_enemy" + q].art.gotoAndPlay("die"); showBonus(_root["Enemy" + q].bonus, _root.range["art_enemy" + q]._x, _root.range["art_enemy" + q]._y, _root.range["art_enemy" + q].bonus_detail); Screen["num" + Game.screen]["Enemy" + q] = "spent"; playSound("e_die"); } } } q++; } q = 0; while (q < blocks.length) { if (bonus_detail[2].bump.hitTest(grid_holder["block" + q].bump)) { if (grid_holder["block" + q].lock == bonus_detail[1]) { grid_holder["block" + q].gotoAndPlay("trigger"); } } q++; } } var _local5 = bonus.length; range2.attachMovie(_local8, "bonus" + _local5, 6000 + _local5); _global.bonus.push(_local7); range2["bonus" + _local5]._x = xx - (range2["bonus" + _local5]._width / 2); range2["bonus" + _local5]._y = yy - (range2["bonus" + _local5]._height / 2); } function setBonus(effect, count) { if (effect == "health") { Pill.health = Pill.health + 10; if (Pill.health > 100) { Pill.health = 100; } Pill.healthBar(); playSound("health"); } else if (effect == "superhealth") { Pill.health = 100; Pill.healthBar(); playSound("pickup2"); } else if (String(effect).indexOf("gun") == 0) { gunSwitch(String(effect).slice(String(effect).indexOf("gun") + 3)); } else if (effect == "treasure") { var _local8 = Screen["num" + Game.screen].treasure[0]; var _local9 = Screen["num" + Game.screen].treasure[1]; var _local6 = Screen["num" + Game.screen].treasure[2]; if (Pill.itemx[0] == undefined) { var _local5 = "x"; Screen["num" + Game.screen].treasure = "spent"; } else if (Pill.itemz[0] == undefined) { var _local5 = "z"; Screen["num" + Game.screen].treasure = "spent"; } else { var _local5 = "x"; _global.dropout = "yes"; var _local7 = Array(); _local7 = [Pill.itemx[0], Pill.itemx[1], Pill.itemx[2], range2["bonus" + count]._x, range2["bonus" + count]._y]; showBonus("treasure", range2["bonus" + count]._x, range2["bonus" + count]._y, _local7); } if (Pill.itemx[0] && (Pill.itemz[0])) { } else if (Pill.itemx[0] || (Pill.itemz[0])) { _root.frame.nav.gotoAndPlay("I-II"); } else { _root.frame.nav.gotoAndPlay("O-I"); } Pill["item" + _local5] = [_local8, _local9, _local6]; _root.frame.nav["item" + _local5].attachMovie(_local6, "art", 1); _root.frame.nav["item" + _local5].art.gotoAndStop("display"); _root.frame.nav["item" + _local5].gotoAndPlay(1); playSound("pickup"); } else if (effect == "newlife") { Game.lives++; playSound("pickup2"); } else if (effect == "dna") { Game.dna = true; _global.pausemode = "map"; _root.Game.pause("pause"); _global.rollbuffer = false; _root.frame.nav.main.pausemap.gotoAndStop(2); } else if (effect == "spore") { _root.frame.nav.main.spores.play(); range2["bonus" + count].gotoAndPlay("action"); playSound("spore"); } if (effect != "spore") { removeMovieClip(range2["bonus" + count]); } bonus[count] = 0; } restart("start");
Frame 3
stop();
Symbol 26 MovieClip [tile] Frame 1
stop();
Symbol 26 MovieClip [tile] Frame 2
stop();
Symbol 52 MovieClip Frame 1
_root.Pill.hurtstat = "off"; stop();
Symbol 52 MovieClip Frame 9
gotoAndStop (1);
Symbol 52 MovieClip Frame 10
_root.Pill.hurtstat = "on"; play();
Symbol 52 MovieClip Frame 23
_root.Pill.hurtstat = "off"; gotoAndStop (1);
Symbol 52 MovieClip Frame 24
var hurt = "on"; trace("hurt");
Symbol 52 MovieClip Frame 35
_root.Game.die(); stop();
Symbol 53 MovieClip [img_pill] Frame 1
stop();
Instance of Symbol 24 MovieClip "bump" in Symbol 53 MovieClip [img_pill] Frame 1
/* no clip actions */
Symbol 53 MovieClip [img_pill] Frame 9
stop();
Symbol 53 MovieClip [img_pill] Frame 16
stop();
Symbol 53 MovieClip [img_pill] Frame 28
stop();
Symbol 53 MovieClip [img_pill] Frame 35
stop();
Symbol 53 MovieClip [img_pill] Frame 42
stop();
Symbol 86 MovieClip Frame 1
bump._rotation = bump._rotation - this._rotation; pod.gotoAndStop(random(2) + 1); stem.gotoAndStop(random(3) + 9); stop();
Symbol 86 MovieClip Frame 5
gotoAndStop (1);
Symbol 86 MovieClip Frame 6
play();
Symbol 86 MovieClip Frame 11
this._x = -1000; stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
Symbol 96 MovieClip Frame 13
gotoAndPlay ("loop");
Symbol 97 MovieClip Frame 1
trace("SPAN:" + span); gotoAndPlay("span" + String(span));
Symbol 97 MovieClip Frame 2
gotoAndStop(_currentframe + reach);
Symbol 97 MovieClip Frame 14
gotoAndStop(_currentframe + reach);
Symbol 112 MovieClip Frame 1
bump._rotation = bump._rotation - this._rotation; stop();
Symbol 112 MovieClip Frame 5
gotoAndStop (1);
Symbol 112 MovieClip Frame 6
play();
Symbol 112 MovieClip Frame 11
this._x = -1000; stop();
Symbol 144 MovieClip Frame 1
bump._rotation = bump._rotation - this._rotation; pod.gotoAndStop(random(2) + 1); stem.gotoAndStop(random(3) + 9); stop();
Symbol 144 MovieClip Frame 5
gotoAndStop (1);
Symbol 144 MovieClip Frame 6
play();
Symbol 144 MovieClip Frame 11
this._x = -1000; stop();
Symbol 153 MovieClip Frame 1
bump._rotation = bump._rotation - this._rotation; hit._rotation = hit._rotation - this._rotation; pod.gotoAndStop(random(2) + 1); stem.gotoAndStop(random(3) + 9); stop();
Symbol 153 MovieClip Frame 5
gotoAndStop (1);
Symbol 153 MovieClip Frame 11
this._x = -1000; stop();
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 5
gotoAndStop (1);
Symbol 160 MovieClip Frame 6
play();
Symbol 160 MovieClip Frame 10
this._x = -1000; stop();
Symbol 168 MovieClip [e4_germ_art] Frame 1
stop();
Symbol 168 MovieClip [e4_germ_art] Frame 3
core.gotoAndStop(3); play();
Symbol 168 MovieClip [e4_germ_art] Frame 8
gotoAndStop (1);
Symbol 168 MovieClip [e4_germ_art] Frame 12
play();
Symbol 168 MovieClip [e4_germ_art] Frame 20
removeMovieClip(_parent);
Symbol 169 MovieClip [e5_germ_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 169 MovieClip [e5_germ_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 169 MovieClip [e5_germ_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 169 MovieClip [e5_germ_1] Frame 1
/* no clip actions */
Symbol 169 MovieClip [e5_germ_1] Frame 9
stop();
Symbol 169 MovieClip [e5_germ_1] Frame 17
stop();
Symbol 169 MovieClip [e5_germ_1] Frame 25
stop();
Symbol 169 MovieClip [e5_germ_1] Frame 33
stop();
Symbol 169 MovieClip [e5_germ_1] Frame 41
stop();
Symbol 179 MovieClip [e4_eyeball_art] Frame 1
stop();
Symbol 179 MovieClip [e4_eyeball_art] Frame 3
play();
Symbol 179 MovieClip [e4_eyeball_art] Frame 8
gotoAndStop (1);
Symbol 179 MovieClip [e4_eyeball_art] Frame 12
play();
Symbol 179 MovieClip [e4_eyeball_art] Frame 16
removeMovieClip(_parent);
Symbol 180 MovieClip [e5_eyeball_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 180 MovieClip [e5_eyeball_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 180 MovieClip [e5_eyeball_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 180 MovieClip [e5_eyeball_1] Frame 1
/* no clip actions */
Symbol 180 MovieClip [e5_eyeball_1] Frame 9
stop();
Symbol 180 MovieClip [e5_eyeball_1] Frame 17
stop();
Symbol 180 MovieClip [e5_eyeball_1] Frame 25
stop();
Symbol 180 MovieClip [e5_eyeball_1] Frame 33
stop();
Symbol 180 MovieClip [e5_eyeball_1] Frame 41
stop();
Instance of Symbol 24 MovieClip "bump" in Symbol 181 MovieClip Frame 1
onClipEvent (load) { var span = "2"; var reach = 10; var typ = "up"; var power = _root.Terrain.speed2; }
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 3
core.gotoAndStop(3); play();
Symbol 186 MovieClip Frame 8
gotoAndStop (1);
Symbol 186 MovieClip Frame 12
play();
Symbol 186 MovieClip Frame 16
removeMovieClip(_parent);
Symbol 187 MovieClip [e5_blowfeld_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "bump0" in Symbol 187 MovieClip [e5_blowfeld_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 187 MovieClip [e5_blowfeld_1] Frame 1
/* no clip actions */
Symbol 187 MovieClip [e5_blowfeld_1] Frame 9
stop();
Symbol 187 MovieClip [e5_blowfeld_1] Frame 17
stop();
Symbol 187 MovieClip [e5_blowfeld_1] Frame 25
stop();
Symbol 187 MovieClip [e5_blowfeld_1] Frame 33
stop();
Symbol 187 MovieClip [e5_blowfeld_1] Frame 41
stop();
Instance of Symbol 24 MovieClip "shot" in Symbol 191 MovieClip Frame 1
/* no clip actions */
Symbol 216 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 3
core.gotoAndStop(3); play();
Symbol 224 MovieClip Frame 6
gotoAndStop (1);
Symbol 224 MovieClip Frame 12
play();
Symbol 224 MovieClip Frame 15
removeMovieClip(_parent);
Symbol 225 MovieClip [e5_canon_pore_1x] Frame 1
stop();
Instance of Symbol 24 MovieClip "bump0" in Symbol 225 MovieClip [e5_canon_pore_1x] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 225 MovieClip [e5_canon_pore_1x] Frame 1
/* no clip actions */
Symbol 225 MovieClip [e5_canon_pore_1x] Frame 2
stop();
Symbol 225 MovieClip [e5_canon_pore_1x] Frame 3
stop();
Symbol 225 MovieClip [e5_canon_pore_1x] Frame 4
stop();
Symbol 225 MovieClip [e5_canon_pore_1x] Frame 5
stop();
Symbol 225 MovieClip [e5_canon_pore_1x] Frame 6
stop();
Symbol 233 MovieClip [e4_ringo_art] Frame 1
stop();
Symbol 233 MovieClip [e4_ringo_art] Frame 3
core.gotoAndStop(3); play();
Symbol 233 MovieClip [e4_ringo_art] Frame 8
gotoAndStop (1);
Symbol 233 MovieClip [e4_ringo_art] Frame 12
play();
Symbol 233 MovieClip [e4_ringo_art] Frame 16
removeMovieClip(_parent);
Symbol 234 MovieClip [e5_ringo_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 234 MovieClip [e5_ringo_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 234 MovieClip [e5_ringo_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 234 MovieClip [e5_ringo_1] Frame 1
/* no clip actions */
Symbol 234 MovieClip [e5_ringo_1] Frame 9
stop();
Symbol 234 MovieClip [e5_ringo_1] Frame 17
stop();
Symbol 234 MovieClip [e5_ringo_1] Frame 25
stop();
Symbol 234 MovieClip [e5_ringo_1] Frame 33
stop();
Symbol 234 MovieClip [e5_ringo_1] Frame 41
stop();
Symbol 242 MovieClip [e4_virus_art] Frame 1
stop();
Symbol 242 MovieClip [e4_virus_art] Frame 3
core.gotoAndStop(3); play();
Symbol 242 MovieClip [e4_virus_art] Frame 8
gotoAndStop (1);
Symbol 242 MovieClip [e4_virus_art] Frame 12
play();
Symbol 242 MovieClip [e4_virus_art] Frame 16
removeMovieClip(_parent);
Symbol 243 MovieClip [e5_virus_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 243 MovieClip [e5_virus_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 243 MovieClip [e5_virus_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 243 MovieClip [e5_virus_1] Frame 1
/* no clip actions */
Symbol 243 MovieClip [e5_virus_1] Frame 9
stop();
Symbol 243 MovieClip [e5_virus_1] Frame 17
stop();
Symbol 243 MovieClip [e5_virus_1] Frame 25
stop();
Symbol 243 MovieClip [e5_virus_1] Frame 33
stop();
Symbol 243 MovieClip [e5_virus_1] Frame 41
stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 1
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 1
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 1
onClipEvent (load) { t = "a3"; }
Instance of Symbol 53 MovieClip [img_pill] "start_pos" in Symbol 244 MovieClip [grid_2] Frame 1
onClipEvent (load) { this.xDir = 0; this.yDir = "DOWN"; this.last_xDir = "RIGHT"; this.direction = "RIGHT"; this.xSpeed = 0; this.ySpeed = 10; this._visible = 0; }
Instance of Symbol 86 MovieClip "block0" in Symbol 244 MovieClip [grid_2] Frame 2
onClipEvent (load) { this.typ = "move"; this.life = 2; this.bonus = "basic1"; }
Instance of Symbol 97 MovieClip "terrain1" in Symbol 244 MovieClip [grid_2] Frame 2
onClipEvent (load) { var span = "1"; var reach = 8; var typ = "up"; var power = _root.Terrain.speed1; }
Instance of Symbol 112 MovieClip "block7" in Symbol 244 MovieClip [grid_2] Frame 2
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 112 MovieClip "block0" in Symbol 244 MovieClip [grid_2] Frame 2
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "gun"; this.bonus_detail = "1"; }
Instance of Symbol 112 MovieClip "block0" in Symbol 244 MovieClip [grid_2] Frame 2
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "gun"; this.bonus_detail = "1"; }
Symbol 244 MovieClip [grid_2] Frame 3
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 8
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 8
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 8
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 9
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 14
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 14
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 14
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 15
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 20
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 20
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 20
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 21
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 26
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 26
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 26
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 27
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 32
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 32
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 32
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 33
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 38
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 38
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 38
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 39
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 44
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 44
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 44
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 45
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 50
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 50
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 50
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 51
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 56
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 56
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 56
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 57
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 66
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 66
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 66
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 67
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 72
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 72
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 72
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 73
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 78
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 78
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 78
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 79
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 84
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 84
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 84
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 85
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 90
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 90
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 90
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 91
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 96
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 96
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 96
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 97
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 102
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 102
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 102
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 103
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 108
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 108
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 108
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 109
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 114
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 114
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 114
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 115
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 123
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 123
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 123
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 124
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 129
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 129
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 129
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 130
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 135
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 135
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 135
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 136
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 141
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 141
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 141
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 142
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 147
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 147
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 147
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 148
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 153
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 153
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 153
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 154
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 159
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 159
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 159
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 160
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 165
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 165
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 165
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 166
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 171
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 171
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 171
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 172
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 181
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 181
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 181
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 182
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 187
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 187
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 187
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 188
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 193
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 193
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 193
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 194
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 199
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 199
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 199
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 200
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 205
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 205
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 205
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 206
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 211
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 211
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 211
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 212
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 217
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 217
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 217
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 218
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 223
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 223
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 223
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 224
_level0.countEnemies(); stop();
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 229
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 229
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 229
onClipEvent (load) { t = "a3"; }
Symbol 244 MovieClip [grid_2] Frame 230
_level0.countEnemies(); stop();
Instance of Symbol 97 MovieClip "terrain1" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { var span = "1"; var reach = 8; var typ = "up"; var power = _root.Terrain.speed1; }
Instance of Symbol 144 MovieClip "block2" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 153 MovieClip "block0" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 160 MovieClip "block3" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { this.typ = "still"; this.lock = 2; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { this.enemytype = 2; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = 5; this.bonus = "treasure"; this.bonus_detail = ["key", 2, "key2", this._x, this._y]; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = -5; this.ySpeed = 5; this.bonus = "gun"; this.bonus_detail = "1"; this.damage = 25; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = 5; this.damage = -5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 245
onClipEvent (load) { t = "a3"; }
Instance of Symbol 97 MovieClip "terrain1" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { var span = "1"; var reach = 3; var typ = "up"; var power = _root.Terrain.speed1; }
Instance of Symbol 97 MovieClip "terrain2" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { var span = "1"; var reach = 5; var typ = "up"; var power = _root.Terrain.speed2; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { this.enemytype = 4; this.pen = [86, 220, 84, 220]; this.xSpeed = 0; this.ySpeed = 5; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { this.enemytype = 2; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = -5; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = -5; this.ySpeed = -5; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 251
onClipEvent (load) { t = "a3"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 244 MovieClip [grid_2] Frame 257
onClipEvent (load) { var typ = "level"; var power = "next"; }
Instance of Symbol 97 MovieClip "terrain1" in Symbol 244 MovieClip [grid_2] Frame 257
onClipEvent (load) { var span = "1"; var reach = 3; var typ = "down"; var power = _root.Terrain.speed2; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 257
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 257
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 257
onClipEvent (load) { t = "a3"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = -5; this.ySpeed = 5; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy3" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 0; this.ySpeed = 5; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy4" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 0; this.ySpeed = -5; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 263
onClipEvent (load) { t = "a3"; }
Instance of Symbol 225 MovieClip [e5_canon_pore_1x] "enemy4" in Symbol 244 MovieClip [grid_2] Frame 269
onClipEvent (load) { this.enemytype = 10; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 0; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 269
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 269
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 269
onClipEvent (load) { t = "a3"; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 281
onClipEvent (load) { this.enemytype = 12; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 281
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy2" in Symbol 244 MovieClip [grid_2] Frame 281
onClipEvent (load) { this.enemytype = 12; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 5; this.bonus = "basic1"; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy3" in Symbol 244 MovieClip [grid_2] Frame 281
onClipEvent (load) { this.enemytype = 12; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 281
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 281
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 281
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 287
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 287
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 287
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 293
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 293
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 293
onClipEvent (load) { t = "a3"; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 299
onClipEvent (load) { this.enemytype = 4; this.pen = [109, 370, 156, 290]; this.xSpeed = 0; this.ySpeed = 5; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy2" in Symbol 244 MovieClip [grid_2] Frame 299
onClipEvent (load) { this.enemytype = 5; this.dir = "LEFT"; this.xSpeed = 4; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 299
onClipEvent (load) { this.enemytype = 5; this.dir = "RIGHT"; this.xSpeed = -4; this.ySpeed = -10; this.bonus = "basic1"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 299
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 299
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 299
onClipEvent (load) { t = "a3"; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 305
onClipEvent (load) { this.enemytype = 5; this.dir = "RIGHT"; this.xSpeed = 4; this.ySpeed = -10; this.bonus = "basic1"; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy2" in Symbol 244 MovieClip [grid_2] Frame 305
onClipEvent (load) { this.enemytype = 4; this.pen = [125, 289, 80, 175]; this.xSpeed = 5; this.ySpeed = 0; this.damage = 5; this.life = 1; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 305
onClipEvent (load) { this.enemytype = 4; this.pen = [418, 499, 70, 160]; this.xSpeed = 5; this.ySpeed = 0; this.damage = 25; this.life = 4; this.bonus = "gun"; this.bonus_detail = "1"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 305
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 305
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 305
onClipEvent (load) { t = "a3"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 311
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = -0.15; this.ySpeed = -1; this.bonus = "basic1"; this.damage = 5; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 311
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = -0.15; this.ySpeed = -1; this.bonus = "basic1"; this.damage = 5; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 311
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 311
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 311
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 317
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 317
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 317
onClipEvent (load) { t = "a3"; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 244 MovieClip [grid_2] Frame 323
onClipEvent (load) { this.enemytype = 4; this.pen = [378, 513, 94, 230]; this.xSpeed = 0; this.ySpeed = -5; this.bonus = "basic1"; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy1" in Symbol 244 MovieClip [grid_2] Frame 323
onClipEvent (load) { this.enemytype = 4; this.pen = [378, 513, 94, 230]; this.xSpeed = 0; this.ySpeed = 5; this.damage = 5; this.life = 1; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy2" in Symbol 244 MovieClip [grid_2] Frame 323
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = 0; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 244 MovieClip [grid_2] Frame 323
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 244 MovieClip [grid_2] Frame 323
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 244 MovieClip [grid_2] Frame 323
onClipEvent (load) { t = "a3"; }
Symbol 263 MovieClip [e4_smerp_1_art] Frame 1
stop();
Symbol 263 MovieClip [e4_smerp_1_art] Frame 3
core.gotoAndStop(3); play();
Symbol 263 MovieClip [e4_smerp_1_art] Frame 8
gotoAndStop (1);
Symbol 263 MovieClip [e4_smerp_1_art] Frame 12
play();
Symbol 263 MovieClip [e4_smerp_1_art] Frame 16
removeMovieClip(_parent);
Symbol 264 MovieClip [e5_smerp_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 264 MovieClip [e5_smerp_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 264 MovieClip [e5_smerp_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 264 MovieClip [e5_smerp_1] Frame 1
/* no clip actions */
Symbol 264 MovieClip [e5_smerp_1] Frame 9
stop();
Symbol 264 MovieClip [e5_smerp_1] Frame 17
stop();
Symbol 264 MovieClip [e5_smerp_1] Frame 25
stop();
Symbol 264 MovieClip [e5_smerp_1] Frame 33
stop();
Symbol 264 MovieClip [e5_smerp_1] Frame 41
stop();
Symbol 297 MovieClip Frame 9
_parent._parent.bump0._height = 170; _parent._parent.bump0._y = -145; _parent._parent.hit._y = -132;
Symbol 297 MovieClip Frame 16
_parent._parent.bump0._height = 210; _parent._parent.bump0._y = -195; _parent._parent.hit._y = -182;
Symbol 297 MovieClip Frame 26
_parent._parent.bump0._height = 170; _parent._parent.bump0._y = -145; _parent._parent.hit._y = -132;
Symbol 297 MovieClip Frame 30
_root.enemyShoot("Enemy" + String(this).substr(String(this).indexOf("y") + 1, 1), "event");
Symbol 297 MovieClip Frame 39
_parent._parent.bump0._height = 210; _parent._parent.bump0._y = -195; _parent._parent.hit._y = -182;
Symbol 297 MovieClip Frame 49
_parent._parent.bump0._height = 170; _parent._parent.bump0._y = -145; _parent._parent.hit._y = -132;
Symbol 297 MovieClip Frame 61
_parent._parent.bump0._height = 210; _parent._parent.bump0._y = -195; _parent._parent.hit._y = -182;
Symbol 297 MovieClip Frame 65
_root.enemyShoot("Enemy" + String(this).substr(String(this).indexOf("y") + 1, 1), "event");
Symbol 297 MovieClip Frame 74
gotoAndPlay ("loop");
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 3
core.gotoAndStop(3); play();
Symbol 299 MovieClip Frame 8
gotoAndStop (1);
Symbol 299 MovieClip Frame 12
play();
Symbol 299 MovieClip Frame 19
removeMovieClip(_parent);
Symbol 300 MovieClip [e5_saag_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "bump" in Symbol 300 MovieClip [e5_saag_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 300 MovieClip [e5_saag_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump1" in Symbol 300 MovieClip [e5_saag_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "hit" in Symbol 300 MovieClip [e5_saag_1] Frame 1
/* no clip actions */
Symbol 300 MovieClip [e5_saag_1] Frame 9
stop();
Symbol 300 MovieClip [e5_saag_1] Frame 17
stop();
Symbol 300 MovieClip [e5_saag_1] Frame 25
stop();
Symbol 300 MovieClip [e5_saag_1] Frame 33
stop();
Symbol 300 MovieClip [e5_saag_1] Frame 41
stop();
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 5
gotoAndStop (1);
Symbol 309 MovieClip Frame 6
play();
Symbol 309 MovieClip Frame 12
stop();
Symbol 310 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 5
gotoAndStop (1);
Symbol 310 MovieClip Frame 6
play();
Symbol 310 MovieClip Frame 11
stop();
Symbol 328 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 3
core.gotoAndStop(3); play();
Symbol 328 MovieClip Frame 8
gotoAndStop (1);
Symbol 328 MovieClip Frame 12
play();
Symbol 328 MovieClip Frame 16
removeMovieClip(_parent);
Symbol 329 MovieClip [e5_spuder_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 329 MovieClip [e5_spuder_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 329 MovieClip [e5_spuder_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 329 MovieClip [e5_spuder_1] Frame 1
/* no clip actions */
Symbol 329 MovieClip [e5_spuder_1] Frame 9
stop();
Symbol 329 MovieClip [e5_spuder_1] Frame 17
stop();
Symbol 329 MovieClip [e5_spuder_1] Frame 25
stop();
Symbol 329 MovieClip [e5_spuder_1] Frame 33
stop();
Symbol 329 MovieClip [e5_spuder_1] Frame 41
stop();
Symbol 337 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 3
core.gotoAndStop(3); play();
Symbol 337 MovieClip Frame 8
gotoAndStop (1);
Symbol 337 MovieClip Frame 12
play();
Symbol 337 MovieClip Frame 16
removeMovieClip(_parent);
Symbol 338 MovieClip [e5_spudy_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 338 MovieClip [e5_spudy_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 338 MovieClip [e5_spudy_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 338 MovieClip [e5_spudy_1] Frame 1
/* no clip actions */
Symbol 338 MovieClip [e5_spudy_1] Frame 9
stop();
Symbol 338 MovieClip [e5_spudy_1] Frame 17
stop();
Symbol 338 MovieClip [e5_spudy_1] Frame 25
stop();
Symbol 338 MovieClip [e5_spudy_1] Frame 33
stop();
Symbol 338 MovieClip [e5_spudy_1] Frame 41
stop();
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 7
gotoAndStop (1);
Symbol 360 MovieClip Frame 8
play();
Symbol 360 MovieClip Frame 19
_parent.block1.gotoAndPlay("pop"); _parent.terrain0._x = -1000;
Symbol 360 MovieClip Frame 53
stop();
Symbol 364 MovieClip Frame 1
bump._rotation = bump._rotation - this._rotation; pod.gotoAndStop(random(2) + 1); stem.gotoAndStop(random(3) + 9); stop();
Symbol 364 MovieClip Frame 5
gotoAndStop (1);
Symbol 364 MovieClip Frame 6
play();
Symbol 364 MovieClip Frame 11
this._x = -1000; stop();
Instance of Symbol 144 MovieClip "block3" in Symbol 367 MovieClip [grid_1] Frame 1
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 53 MovieClip [img_pill] "start_pos" in Symbol 367 MovieClip [grid_1] Frame 1
onClipEvent (load) { this.xDir = 0; this.yDir = "DOWN"; this.last_xDir = "RIGHT"; this.direction = "RIGHT"; this.xSpeed = 0; this.ySpeed = 10; this._visible = 0; }
Instance of Symbol 153 MovieClip "block3" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = -1; this.ySpeed = -0.5; this.bonus = "basic1"; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = -5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.enemytype = 1; this.dir = "RIGHT"; this.xSpeed = 2; this.ySpeed = -1.5; this.damage = 5; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 3
onClipEvent (load) { this.enemytype = 1; this.dir = "RIGHT"; this.xSpeed = 1; this.ySpeed = 2; this.damage = 15; this.life = 2; this.bonus = "gun"; this.bonus_detail = "1"; }
Symbol 367 MovieClip [grid_1] Frame 4
_level0.countEnemies(); stop();
Instance of Symbol 144 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { var typ = "portal"; var Xscreen = 2; var Yscreen = 1; var toX = 110; var toY = 80; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 97 MovieClip "terrain1" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { var span = "1"; var reach = 8; var typ = "up"; var power = _root.Terrain.speed1; }
Instance of Symbol 144 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 153 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 160 MovieClip "block3" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { this.typ = "still"; this.lock = 2; } onClipEvent (enterFrame) { if (this.hint.hitTest(_root.Pill.path) && (!_global.hint)) { _root.attachMovie("display_hint_locked", "hint", 10000); _root.hint._x = 340; _root.hint._y = 390; } }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { this.enemytype = 2; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = 5; this.bonus = "treasure"; this.bonus_detail = ["key", 2, "key2", this._x, this._y]; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = -5; this.ySpeed = 5; this.bonus = "gun"; this.bonus_detail = "1"; this.damage = 25; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = 5; this.damage = -5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 9
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 10
_level0.countEnemies(); stop();
Instance of Symbol 225 MovieClip [e5_canon_pore_1x] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { this.enemytype = 10; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 0; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 153 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "dna"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = 1; var toX = 110; var toY = 65; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 144 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 97 MovieClip "terrain1" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { var span = "1"; var reach = 3; var typ = "up"; var power = _root.Terrain.speed1; }
Instance of Symbol 97 MovieClip "terrain2" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { var span = "1"; var reach = 5; var typ = "up"; var power = _root.Terrain.speed2; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { this.enemytype = 4; this.pen = [86, 220, 84, 220]; this.xSpeed = 0; this.ySpeed = 5; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { this.enemytype = 2; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = -5; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = -5; this.ySpeed = -5; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 15
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 16
_level0.countEnemies(); stop();
Instance of Symbol 300 MovieClip [e5_saag_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 21
onClipEvent (load) { this.enemytype = 13; this.dir = "RIGHT"; this.xSpeed = 3; this.ySpeed = 0; this.damage = 15; this.life = 10; this.bonus = "spore"; this.bonus_detail = "1"; this.shootX = 10; this.shootY = 0; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 21
onClipEvent (load) { var typ = "level"; var power = "next"; }
Instance of Symbol 97 MovieClip "terrain1" in Symbol 367 MovieClip [grid_1] Frame 21
onClipEvent (load) { var span = "1"; var reach = 3; var typ = "down"; var power = _root.Terrain.speed2; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 21
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 21
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 21
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 22
_level0.countEnemies(); stop();
Instance of Symbol 144 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 144 MovieClip "block3" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 309 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "pop"; this.life = 2; this.bonus = "trigger"; this.bonus_detail = 4; }
Instance of Symbol 309 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "pop"; this.life = 2; this.bonus = "trigger"; this.bonus_detail = 5; }
Instance of Symbol 310 MovieClip "block4" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 310 MovieClip "block5" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { var typ = "portal"; var Xscreen = 0; var Yscreen = 1; var toX = 88; var toY = 66; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 144 MovieClip "block6" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 144 MovieClip "block7" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = -5; this.ySpeed = 5; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 0; this.ySpeed = 5; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy4" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 0; this.ySpeed = -5; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 27
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 28
_level0.countEnemies(); stop();
Instance of Symbol 329 MovieClip [e5_spuder_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { this.enemytype = 7; this.pen = [255, 496, 0, 1000]; this.dir = "LEFT"; this.xSpeed = -3; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 50, this._x + 50, this._y - 50, this._y + 50]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 329 MovieClip [e5_spuder_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { this.enemytype = 7; this.pen = [60, 496, 0, 1000]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 50, this._x + 50, this._y - 50, this._y + 50]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 225 MovieClip [e5_canon_pore_1x] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { this.enemytype = 10; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 0; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 225 MovieClip [e5_canon_pore_1x] "enemy4" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { this.enemytype = 10; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 0; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 33
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 34
_level0.countEnemies(); stop();
Instance of Symbol 153 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 39
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 39
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 39
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 39
onClipEvent (load) { var typ = "portal"; var Xscreen = 3; var Yscreen = 0; var toX = 200; var toY = 200; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 39
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 39
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -0.5; this.bonus = "basic1"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 39
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = -2; this.ySpeed = -2; this.damage = 5; this.life = 1; }
Symbol 367 MovieClip [grid_1] Frame 40
_level0.countEnemies(); stop();
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { var typ = "portal"; var Xscreen = 0; var Yscreen = 1; var toX = 500; var toY = 190; var xSpeed = -5; var ySpeed = 0; }
Instance of Symbol 144 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { this.enemytype = 12; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { this.enemytype = 12; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 5; this.bonus = "basic1"; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { this.enemytype = 12; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 45
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 46
_level0.countEnemies(); stop();
Instance of Symbol 153 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 144 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block5" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy4" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "gun"; this.bonus_detail = "1"; this.damage = 25; this.life = 4; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.damage = 5; this.life = 1; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.damage = 5; this.life = 1; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 51
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 52
_level0.countEnemies(); stop();
Instance of Symbol 153 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 160 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { this.typ = "still"; this.lock = 1; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { this.enemytype = 5; this.xSpeed = 4; this.ySpeed = -10; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 3; this.bonus = "superhealth"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 57
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 58
_level0.countEnemies(); stop();
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = 1; var toX = 515; var toY = 315; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 144 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block3" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { this.enemytype = 4; this.pen = [109, 370, 156, 290]; this.xSpeed = 0; this.ySpeed = 5; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { this.enemytype = 5; this.dir = "LEFT"; this.xSpeed = 4; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { this.enemytype = 5; this.dir = "RIGHT"; this.xSpeed = -4; this.ySpeed = -10; this.bonus = "basic1"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 63
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 64
_level0.countEnemies(); stop();
Symbol 367 MovieClip [grid_1] Frame 69
trace(block0.tester._x);
Instance of Symbol 360 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { this.typ = "pop"; this.life = 6; this.bonus = "none"; }
Instance of Symbol 97 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { var span = "1"; var reach = 6; var typ = "up"; var power = _root.Terrain.speed2; }
Instance of Symbol 160 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 144 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { this.enemytype = 5; this.dir = "RIGHT"; this.xSpeed = 4; this.ySpeed = -10; this.bonus = "basic1"; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { this.enemytype = 4; this.pen = [125, 289, 80, 175]; this.xSpeed = 5; this.ySpeed = 0; this.damage = 5; this.life = 1; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { this.enemytype = 4; this.pen = [418, 499, 70, 160]; this.xSpeed = 5; this.ySpeed = 0; this.damage = 25; this.life = 4; this.bonus = "gun"; this.bonus_detail = "1"; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 69
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 70
_level0.countEnemies(); stop();
Instance of Symbol 364 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "treasure"; this.bonus_detail = ["key", 1, "key1", this._x, this._y]; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = -1; var toX = 100; var toY = 200; var xSpeed = 5; var ySpeed = 0; }
Instance of Symbol 144 MovieClip "block4" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block3" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 181 MovieClip "terrain1" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { var typ = "portal"; var Xscreen = 4; var Yscreen = 0; var toX = 150; var toY = 300; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 112 MovieClip "block5" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 112 MovieClip "block6" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 112 MovieClip "block7" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 112 MovieClip "block8" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = -0.15; this.ySpeed = -1; this.bonus = "basic1"; this.damage = 5; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = -0.15; this.ySpeed = -1; this.bonus = "basic1"; this.damage = 5; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 75
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 76
_level0.countEnemies(); stop();
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { var typ = "portal"; var Xscreen = 2; var Yscreen = 0; var toX = 315; var toY = 270; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 144 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block3" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block4" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 181 MovieClip "terrain1" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { var typ = "portal"; var Xscreen = 4; var Yscreen = -1; var toX = 218; var toY = 111; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 112 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "gun"; this.bonus_detail = "1"; }
Instance of Symbol 112 MovieClip "block6" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "superhealth"; }
Instance of Symbol 112 MovieClip "block5" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 3; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy3" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 81
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 82
_level0.countEnemies(); stop();
Instance of Symbol 181 MovieClip "terrain0" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = 0; var toX = 400; var toY = 290; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 144 MovieClip "block1" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block2" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 112 MovieClip "block0" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "superhealth"; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy0" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { this.enemytype = 4; this.pen = [378, 513, 94, 230]; this.xSpeed = 0; this.ySpeed = -5; this.bonus = "basic1"; }
Instance of Symbol 180 MovieClip [e5_eyeball_1] "enemy1" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { this.enemytype = 4; this.pen = [378, 513, 94, 230]; this.xSpeed = 0; this.ySpeed = 5; this.damage = 5; this.life = 1; }
Instance of Symbol 187 MovieClip [e5_blowfeld_1] "enemy2" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { this.enemytype = 12; this.dir = "RIGHT"; this.xSpeed = 5; this.ySpeed = 0; }
Instance of Symbol 26 MovieClip [tile] "cell7_2" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell8_3" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { t = "a3"; }
Instance of Symbol 26 MovieClip [tile] "cell9_4" in Symbol 367 MovieClip [grid_1] Frame 87
onClipEvent (load) { t = "a3"; }
Symbol 367 MovieClip [grid_1] Frame 88
_level0.countEnemies(); stop();
Instance of Symbol 144 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 245
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 245
onClipEvent (load) { var typ = "portal"; var Xscreen = 2; var Yscreen = 1; var toX = 110; var toY = 80; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 225 MovieClip [e5_canon_pore_1x] "enemy3" in Symbol 372 MovieClip [mid2] Frame 251
onClipEvent (load) { this.enemytype = 10; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 0; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 153 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 251
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "dna"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 251
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = 1; var toX = 110; var toY = 65; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 144 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 251
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 251
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 300 MovieClip [e5_saag_1] "enemy0" in Symbol 372 MovieClip [mid2] Frame 257
onClipEvent (load) { this.enemytype = 13; this.dir = "RIGHT"; this.xSpeed = 3; this.ySpeed = 0; this.damage = 15; this.life = 10; this.bonus = "spore"; this.bonus_detail = "1"; this.shootX = 10; this.shootY = 0; }
Instance of Symbol 144 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 144 MovieClip "block3" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 309 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "pop"; this.life = 2; this.bonus = "trigger"; this.bonus_detail = 4; }
Instance of Symbol 309 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "pop"; this.life = 2; this.bonus = "trigger"; this.bonus_detail = 5; }
Instance of Symbol 310 MovieClip "block4" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 310 MovieClip "block5" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { var typ = "portal"; var Xscreen = 0; var Yscreen = 1; var toX = 88; var toY = 66; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 144 MovieClip "block6" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 144 MovieClip "block7" in Symbol 372 MovieClip [mid2] Frame 263
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 329 MovieClip [e5_spuder_1] "enemy0" in Symbol 372 MovieClip [mid2] Frame 269
onClipEvent (load) { this.enemytype = 7; this.pen = [255, 496, 0, 1000]; this.dir = "LEFT"; this.xSpeed = -3; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy2" in Symbol 372 MovieClip [mid2] Frame 269
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 50, this._x + 50, this._y - 50, this._y + 50]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 329 MovieClip [e5_spuder_1] "enemy1" in Symbol 372 MovieClip [mid2] Frame 269
onClipEvent (load) { this.enemytype = 7; this.pen = [60, 496, 0, 1000]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy3" in Symbol 372 MovieClip [mid2] Frame 269
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 50, this._x + 50, this._y - 50, this._y + 50]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 225 MovieClip [e5_canon_pore_1x] "enemy3" in Symbol 372 MovieClip [mid2] Frame 269
onClipEvent (load) { this.enemytype = 10; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 0; this.bonus = "basic1"; this.damage = 5; this.life = 1; }
Instance of Symbol 153 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 275
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 275
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 275
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 275
onClipEvent (load) { var typ = "portal"; var Xscreen = 3; var Yscreen = 0; var toX = 200; var toY = 200; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy0" in Symbol 372 MovieClip [mid2] Frame 275
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "basic1"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy1" in Symbol 372 MovieClip [mid2] Frame 275
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -0.5; this.bonus = "basic1"; }
Instance of Symbol 243 MovieClip [e5_virus_1] "enemy2" in Symbol 372 MovieClip [mid2] Frame 275
onClipEvent (load) { this.enemytype = 1; this.dir = "LEFT"; this.xSpeed = -2; this.ySpeed = -2; this.damage = 5; this.life = 1; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 281
onClipEvent (load) { var typ = "portal"; var Xscreen = 0; var Yscreen = 1; var toX = 500; var toY = 190; var xSpeed = -5; var ySpeed = 0; }
Instance of Symbol 144 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 281
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 281
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 153 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 144 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block5" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy4" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.bonus = "gun"; this.bonus_detail = "1"; this.damage = 25; this.life = 4; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy2" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.damage = 5; this.life = 1; }
Instance of Symbol 264 MovieClip [e5_smerp_1] "enemy3" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.enemytype = 3; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 0; this.damage = 5; this.life = 1; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy0" in Symbol 372 MovieClip [mid2] Frame 287
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 153 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 293
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 153 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 293
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 160 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 293
onClipEvent (load) { this.typ = "still"; this.lock = 1; }
Instance of Symbol 234 MovieClip [e5_ringo_1] "enemy0" in Symbol 372 MovieClip [mid2] Frame 293
onClipEvent (load) { this.enemytype = 5; this.xSpeed = 4; this.ySpeed = -10; this.bonus = "basic1"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy1" in Symbol 372 MovieClip [mid2] Frame 293
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 5; this.ySpeed = 3; this.bonus = "superhealth"; }
Instance of Symbol 169 MovieClip [e5_germ_1] "enemy2" in Symbol 372 MovieClip [mid2] Frame 293
onClipEvent (load) { this.enemytype = 2; this.dir = "LEFT"; this.xSpeed = 1; this.ySpeed = -5; this.damage = 5; this.life = 1; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 299
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = 1; var toX = 515; var toY = 315; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 144 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 299
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 299
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 299
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 144 MovieClip "block3" in Symbol 372 MovieClip [mid2] Frame 299
onClipEvent (load) { this.typ = "still"; this.life = 2; this.bonus = "gun"; this.bonus_detail = 2; }
Instance of Symbol 360 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 305
onClipEvent (load) { this.typ = "pop"; this.life = 6; this.bonus = "none"; }
Instance of Symbol 97 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 305
onClipEvent (load) { var span = "1"; var reach = 6; var typ = "up"; var power = _root.Terrain.speed2; }
Instance of Symbol 160 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 305
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 144 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 305
onClipEvent (load) { this.typ = "still"; }
Instance of Symbol 364 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "treasure"; this.bonus_detail = ["key", 1, "key1", this._x, this._y]; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = -1; var toX = 100; var toY = 200; var xSpeed = 5; var ySpeed = 0; }
Instance of Symbol 144 MovieClip "block4" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block3" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 181 MovieClip "terrain1" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { var typ = "portal"; var Xscreen = 4; var Yscreen = 0; var toX = 150; var toY = 300; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 112 MovieClip "block5" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 112 MovieClip "block6" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 112 MovieClip "block7" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 112 MovieClip "block8" in Symbol 372 MovieClip [mid2] Frame 311
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "health"; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { var typ = "portal"; var Xscreen = 2; var Yscreen = 0; var toX = 315; var toY = 270; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 144 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block3" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block4" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy1" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy2" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 181 MovieClip "terrain1" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { var typ = "portal"; var Xscreen = 4; var Yscreen = -1; var toX = 218; var toY = 111; var xSpeed = 0; var ySpeed = 5; }
Instance of Symbol 112 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "gun"; this.bonus_detail = "1"; }
Instance of Symbol 112 MovieClip "block6" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "superhealth"; }
Instance of Symbol 112 MovieClip "block5" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.typ = "pop"; this.life = 1; this.bonus = "basic1"; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy0" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 0; this.ySpeed = 3; }
Instance of Symbol 338 MovieClip [e5_spudy_1] "enemy3" in Symbol 372 MovieClip [mid2] Frame 317
onClipEvent (load) { this.enemytype = 8; this.pen = [this._x - 40, this._x + 40, this._y - 40, this._y + 40]; this.dir = "LEFT"; this.xSpeed = 3; this.ySpeed = 0; }
Instance of Symbol 181 MovieClip "terrain0" in Symbol 372 MovieClip [mid2] Frame 323
onClipEvent (load) { var typ = "portal"; var Xscreen = 1; var Yscreen = 0; var toX = 400; var toY = 290; var xSpeed = 0; var ySpeed = -5; }
Instance of Symbol 144 MovieClip "block1" in Symbol 372 MovieClip [mid2] Frame 323
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 144 MovieClip "block2" in Symbol 372 MovieClip [mid2] Frame 323
onClipEvent (load) { this.typ = "still"; this._visible = 0; }
Instance of Symbol 112 MovieClip "block0" in Symbol 372 MovieClip [mid2] Frame 323
onClipEvent (load) { this.typ = "pop"; this.life = 1; if (!_root.Game.newlife1) { this.bonus = "newlife"; _root.Game.newlife1 = true; } else { this.bonus = "basic1"; } }
Symbol 415 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 18
stop();
Symbol 436 MovieClip [mid1] Frame 1
stop();
Symbol 443 MovieClip Frame 1
stop();
Symbol 482 MovieClip [walltile_2] Frame 1
if (t != undefined) { gotoAndStop(t); } else { stop(); main_tile.gotoAndStop(random(32) + 1); }
Symbol 483 MovieClip [walltile_1] Frame 1
if (t != undefined) { gotoAndStop(t); } else { stop(); main_tile.gotoAndStop(random(32) + 1); }
Symbol 489 MovieClip [gun4] Frame 5
stop();
Symbol 491 MovieClip [gun3] Frame 5
stop();
Symbol 494 MovieClip [gun2] Frame 10
stop();
Symbol 497 MovieClip Frame 6
gotoAndPlay (1);
Symbol 500 MovieClip [gun1] Frame 4
stop();
Symbol 506 MovieClip [gun0] Frame 7
stop();
Symbol 509 MovieClip [egun_3] Frame 3
gotoAndPlay (1); if (_root.Pill.path._y < this._y) { this._y = this._y - 8; } else { this._y = this._y + 8; }
Symbol 509 MovieClip [egun_3] Frame 8
removeMovieClip(this);
Symbol 512 MovieClip [egun_2] Frame 4
gotoAndPlay (1);
Symbol 512 MovieClip [egun_2] Frame 9
removeMovieClip(this);
Symbol 515 MovieClip [egun_1] Frame 3
gotoAndPlay (1);
Symbol 515 MovieClip [egun_1] Frame 8
removeMovieClip(this);
Instance of Symbol 517 MovieClip in Symbol 523 MovieClip [superhealth] Frame 1
onClipEvent (load) { gotoAndPlay (5); }
Instance of Symbol 517 MovieClip in Symbol 523 MovieClip [superhealth] Frame 1
onClipEvent (load) { gotoAndPlay (5); }
Symbol 529 MovieClip [spore1] Frame 1
stop(); this._x = _root.Pill.path._x - 100; this._y = _root.Pill.path._y + 20;
Symbol 529 MovieClip [spore1] Frame 2
_root.mid.mid.door.gotoAndPlay("open"); _root.grid_holder.terrain0._x = 131; _root.grid_holder.terrain1._x = 131; trace(_root.grid_holder.terrain1._y); removeMovieClip(this);
Symbol 537 MovieClip [newlife] Frame 1
stop();
Symbol 538 MovieClip [key6] Frame 1
stop();
Symbol 538 MovieClip [key6] Frame 2
stop();
Symbol 538 MovieClip [key6] Frame 3
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 538 MovieClip [key6] Frame 3
onClipEvent (enterFrame) { _parent._y = _parent._y + 10; }
Symbol 539 MovieClip [key5] Frame 1
stop();
Symbol 539 MovieClip [key5] Frame 2
stop();
Symbol 539 MovieClip [key5] Frame 3
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 539 MovieClip [key5] Frame 3
onClipEvent (enterFrame) { _parent._y = _parent._y + 10; }
Symbol 543 MovieClip [key4] Frame 1
stop();
Symbol 543 MovieClip [key4] Frame 2
stop();
Symbol 543 MovieClip [key4] Frame 3
stop();
Symbol 548 MovieClip [key3] Frame 1
stop();
Symbol 548 MovieClip [key3] Frame 2
stop();
Symbol 548 MovieClip [key3] Frame 3
stop();
Symbol 549 MovieClip [key2] Frame 1
stop();
Symbol 549 MovieClip [key2] Frame 2
stop();
Symbol 549 MovieClip [key2] Frame 3
stop();
Symbol 550 MovieClip [key1] Frame 1
stop();
Symbol 550 MovieClip [key1] Frame 2
stop();
Symbol 550 MovieClip [key1] Frame 3
stop();
Symbol 551 MovieClip [bonus_gun4] Frame 1
stop();
Symbol 551 MovieClip [bonus_gun4] Frame 2
stop();
Symbol 555 MovieClip [bonus_gun3] Frame 1
stop();
Symbol 555 MovieClip [bonus_gun3] Frame 2
stop();
Symbol 557 MovieClip [bonus_gun2] Frame 1
stop();
Symbol 557 MovieClip [bonus_gun2] Frame 2
stop();
Instance of Symbol 517 MovieClip in Symbol 560 MovieClip [dna] Frame 1
onClipEvent (load) { gotoAndPlay (5); }
Instance of Symbol 517 MovieClip in Symbol 560 MovieClip [dna] Frame 1
onClipEvent (load) { gotoAndPlay (5); }
Symbol 561 MovieClip [fader] Frame 1
_root.Game.stat = "play";
Symbol 561 MovieClip [fader] Frame 8
_global.shooting = true; removeMovieClip(_root.fader);
Symbol 584 MovieClip Frame 1
gotoAndPlay(_currentframe + random(30));
Symbol 584 MovieClip Frame 41
gotoAndPlay ("loop");
Symbol 614 MovieClip Frame 10
stop();
Symbol 656 MovieClip Frame 1
if (Key.isDown(81)) { gotoAndStop ("menu"); }
Symbol 656 MovieClip Frame 473
_parent.gotoAndStop("menu");
Symbol 656 MovieClip Frame 487
stop();
Symbol 715 Button
on (press) { _parent.gotoAndPlay("help"); }
Symbol 738 Button
on (release) { getURL ("http://www.myspace.com/zeitmahl", "_blank"); }
Symbol 743 Button
on (release) { getURL ("http://www.thefrown.com/main_send_popup.php?episode=" + _global.ep_id, "_blank"); }
Symbol 746 Button
on (release) { getURL ("http://www.thefrown.com/bitterpill/code.php", "_blank"); }
Symbol 755 Button
on (release) { getURL ("http://www.thefrown.com", "_blank"); }
Symbol 758 Button
on (release) { getURL ("http://www.thefrown.com", "_blank"); }
Symbol 760 Button
on (release) { gotoAndPlay ("exit"); }
Symbol 770 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 2
stop();
Symbol 782 MovieClip Frame 1
if (_root.Game.dna) { gotoAndPlay ("map"); }
Symbol 782 MovieClip Frame 2
stop();
Symbol 782 MovieClip Frame 8
gotoAndStop("level" + _root.Game.level);
Symbol 782 MovieClip Frame 13
i = -10; while (i <= 10) { j = -10; while (j <= 10) { if (_root.Visits[(("v_" + i) + "_") + j] == true) { xscreen = i; yscreen = j; if (xscreen < 0) { xscreen = "_" + (xscreen * -1); } if (yscreen < 0) { yscreen = "_" + (yscreen * -1); } this[(("v_" + xscreen) + "_") + yscreen].gotoAndStop(2); if (_root.Game.screen == ((i + "_") + j)) { pill._x = this[(("v_" + xscreen) + "_") + yscreen]._x; pill._y = this[(("v_" + xscreen) + "_") + yscreen]._y; } } j++; } i++; } stop();
Symbol 803 Button
on (release) { if (_parent.mode == "menu") { _root.frame.nav.gotoAndPlay("start"); _parent._parent._parent.gotoAndPlay("start"); _root.newLevel(); } else { _root.restart("dead"); removeMovieClip(_parent); } }
Symbol 821 Button
on (release) { if (_parent.mode == "menu") { _parent._parent.gotoAndPlay(1); } else if (_root.Game.stat == "pause") { _parent.gotoAndPlay("exit"); } }
Symbol 833 MovieClip [bonus_gun1] Frame 1
stop();
Symbol 833 MovieClip [bonus_gun1] Frame 2
stop();
Symbol 837 MovieClip [display_pause] Frame 6
_root.playSound("pause");
Symbol 837 MovieClip [display_pause] Frame 12
if ((_global.pausemode == "help") || (mode == "menu")) { gotoAndPlay ("help"); } _global.pausemode = undefined;
Symbol 837 MovieClip [display_pause] Frame 19
stop();
Symbol 837 MovieClip [display_pause] Frame 29
if (mode == "menu") { bg_button._y = -1000; }
Symbol 837 MovieClip [display_pause] Frame 34
stop();
Symbol 837 MovieClip [display_pause] Frame 47
_root.playSound("pause");
Symbol 837 MovieClip [display_pause] Frame 51
_root.Game.pause("play"); stop();
Symbol 838 MovieClip Frame 3
if (_root.frame.nav._currentframe > 50) { _root.frame.nav.gotoAndPlay("menu"); } else if (!_root.zip) { _root.frame.nav.gotoAndPlay("intro_exit"); }
Symbol 838 MovieClip Frame 90
stop();
Symbol 838 MovieClip Frame 95
help.mode = "menu"; stop();
Symbol 839 MovieClip [intro] Frame 1
_root.switchSound(2); _root.Game.sound = "";
Symbol 839 MovieClip [intro] Frame 5
stop(); _root.frame.nav.gotoAndPlay("intro");
Symbol 839 MovieClip [intro] Frame 6
stop();
Symbol 839 MovieClip [intro] Frame 15
removeMovieClip(this);
Symbol 840 MovieClip [bg_1] Frame 1
stop();
Symbol 840 MovieClip [bg_1] Frame 2
stop();
Symbol 840 MovieClip [bg_1] Frame 3
stop();
Symbol 840 MovieClip [bg_1] Frame 4
stop();
Symbol 850 Button
on (release) { _root.restart("dead"); _parent.play(); }
Symbol 854 Button
on (release) { getURL ("http://www.brianfrisk.com", "_top"); }
Symbol 881 Button
on (release) { getURL ("http://www.thefrown.com/index.php?&zip=2/games/90/" + _global.ep_id, "_blank"); }
Symbol 889 MovieClip Frame 1
stop();
Symbol 889 MovieClip Frame 2
stop();
Symbol 892 Button
on (release) { gotoAndPlay ("login"); getURL ("http://www.thefrown.com/bitterpill/code.php", "_blank"); }
Symbol 895 Button
on (release) { getURL ("http://www.thefrown.com/bitterpill/code.php", "_blank"); }
Symbol 897 Button
on (release) { enterCode(password.text); if (_global.valid >= _global.episode) { _root.newLevel(); } else if (_global.valid && (_global.valid < _global.episode)) { txt_entercode.gotoAndStop(3); } else { txt_entercode.gotoAndStop(2); } }
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 2
stop();
Symbol 901 MovieClip Frame 3
stop();
Symbol 915 MovieClip Frame 210
stop(); _parent.play();
Symbol 921 Button
on (release) { _root.restart("dead"); }
Symbol 926 Button
on (release) { getURL ("http://www.brianfrisk.com", "_top"); }
Symbol 928 MovieClip [display_gameover] Frame 1
if (_global.levelup) { levelup = _global.levelup; _global.levelup = undefined; gotoAndPlay ("levelup"); }
Symbol 928 MovieClip [display_gameover] Frame 21
_root.frame.nav.gotoAndPlay("exit"); if (_root.Game.lives <= 0) { gotoAndPlay ("end"); }
Symbol 928 MovieClip [display_gameover] Frame 28
_root.restart("alive"); stop();
Symbol 928 MovieClip [display_gameover] Frame 59
stop();
Symbol 928 MovieClip [display_gameover] Frame 65
removeMovieClip(this);
Symbol 928 MovieClip [display_gameover] Frame 72
num.gotoAndStop(_root.Game.level); trace("LEVELUP");
Symbol 928 MovieClip [display_gameover] Frame 100
if (_root.Game.level < _root.Game.levels) { if (_global.valid && (_root.frown_key)) { _root.newLevel(); stop(); } else if (_root.frown_key) { gotoAndPlay ("buy"); } else if (_global.episode == 1) { gotoAndPlay ("frown_lvl1"); } else { gotoAndPlay ("frown"); } } else { gotoAndPlay ("win"); }
Symbol 928 MovieClip [display_gameover] Frame 105
trace("offsite message"); _root.newLevel();
Symbol 928 MovieClip [display_gameover] Frame 112
trace("offsite message"); _root.newLevel();
Symbol 928 MovieClip [display_gameover] Frame 119
stop();
Symbol 928 MovieClip [display_gameover] Frame 120
if (!_root.key) { subtitle.gotoAndStop(2); }
Symbol 928 MovieClip [display_gameover] Frame 124
stop();
Symbol 928 MovieClip [display_gameover] Frame 125
stop();
Symbol 928 MovieClip [display_gameover] Frame 129
stop();
Symbol 928 MovieClip [display_gameover] Frame 130
stop(); trace("WIN");
Symbol 928 MovieClip [display_gameover] Frame 156
stop();
Symbol 933 Button
on (release) { _root.intro.movie.gotoAndPlay("menu"); _root.frame.nav.gotoAndPlay("menu"); }
Symbol 934 Button
on (release) { stopAllSounds(); _root.intro.movie.gotoAndPlay(1); }
Symbol 942 Button
on (release) { gotoAndStop ("code"); }
Symbol 948 Button
on (release) { if (_root.frown_key) { window = "_self"; } else { window = "_blank"; } getURL ("http://www.thefrown.com/index.php?&/games/90/1115", window); }
Symbol 951 Button
on (release) { getURL ("http://www.thefrown.com/bitterpill/code.php", "_blank"); }
Symbol 954 Button
on (release) { _root.buildGame(); _root.newLevel(); _root.frame.nav.gotoAndPlay("off"); _root.intro.gotoAndPlay("start"); }
Symbol 955 Button
on (release) { if (_root.frown_key) { window = "_self"; } else { window = "_blank"; } getURL ("http://www.thefrown.com/bitterpill", window); }
Symbol 963 Button
on (release) { getURL ("http://www.thefrown.com/index.php?/games/90/", "_blank"); }
Symbol 966 Button
on (release) { getURL ("http://www.thefrown.com/index.php?/games/90/", "_blank"); }
Symbol 967 MovieClip Frame 1
if (_global.episode > 1) { stop(); }
Symbol 967 MovieClip Frame 2
stop();
Symbol 972 Button
on (release) { _root.buildGame(); _root.newLevel(); _root.frame.nav.gotoAndPlay("off"); _root.intro.gotoAndPlay("start"); }
Symbol 973 MovieClip Frame 1
if (_global.episode > 1) { stop(); }
Symbol 973 MovieClip Frame 2
stop();
Symbol 977 MovieClip Frame 1
if (!_global.rollbuffer) { stop(); }
Symbol 977 MovieClip Frame 2
stop();
Symbol 978 Button
on (release) { _parent.gotoAndStop("code"); getURL (("http://www.thefrown.com/bitterpill/code.php?episode=" + _global.episode) + "&", "_blank"); }
Symbol 985 Button
on (release) { enterCode(password.text); if (_global.valid >= _global.episode) { _root.newLevel(); _root.frame.nav.gotoAndPlay("off"); _root.intro.gotoAndPlay("start"); } else if (_global.valid && (_global.valid < _global.episode)) { txt_entercode.gotoAndStop(3); } else { txt_entercode.gotoAndStop(2); } }
Symbol 988 Button
on (release) { _root.zip = undefined; gotoAndPlay (1); }
Symbol 989 Button
on (release) { _root.buildGame(); _root.newLevel(); _root.frame.nav.gotoAndPlay("off"); _root.intro.gotoAndPlay("start"); }
Symbol 991 Button
on (release) { enterCode(password.text); if (_global.valid >= _global.episode) { _root.newLevel(); _root.frame.nav.gotoAndPlay("off"); _root.intro.gotoAndPlay("start"); } else if (_global.valid && (_global.valid < _global.episode)) { txt_entercode.gotoAndStop(3); } else { txt_entercode.gotoAndStop(2); } }
Symbol 994 Button
on (release) { gotoAndStop (1); }
Symbol 995 MovieClip Frame 1
stop();
Symbol 995 MovieClip Frame 85
if (_root.frown_key) { if (!_root.zip) { gotoAndStop ("new_anon"); } else { gotoAndStop ("zip_anon"); } } else { stop(); }
Symbol 995 MovieClip Frame 93
stop();
Symbol 995 MovieClip Frame 102
stop();
Symbol 995 MovieClip Frame 110
stop();
Symbol 995 MovieClip Frame 119
stop();
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1022 MovieClip Frame 24
gotoAndPlay ("loop");
Symbol 1028 MovieClip Frame 1
if (!_global.rollbuffer) { stop(); }
Symbol 1028 MovieClip Frame 3
if (!_global.rollbuffer) { gotoAndStop (1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1029 Button
on (release) { if ((_root.Game.stat == "play") && (!_root.gameover)) { _global.pausemode = "help"; _root.Game.pause("pause"); _global.rollbuffer = false; } else if ((_root.Game.stat == "pause") && (_root.display_pause._currentframe > 1)) { _root.display_pause.gotoAndPlay("exit"); } }
Symbol 1034 MovieClip Frame 1
if (!_global.rollbuffer) { stop(); }
Symbol 1034 MovieClip Frame 2
stop();
Symbol 1035 Button
on (press) { _root.switchSound(3); gotoAndStop (3); }
Symbol 1037 Button
on (press) { _root.switchSound(1); gotoAndStop (1); }
Symbol 1039 Button
on (press) { _root.switchSound(2); gotoAndStop (2); }
Symbol 1040 MovieClip Frame 1
stop();
Symbol 1040 MovieClip Frame 2
stop();
Symbol 1040 MovieClip Frame 3
stop();
Symbol 1044 MovieClip Frame 1
stop();
Symbol 1044 MovieClip Frame 2
stop();
Symbol 1047 MovieClip Frame 1
if (!_global.rollbuffer) { stop(); }
Symbol 1047 MovieClip Frame 3
if (!_global.rollbuffer) { gotoAndStop (1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1048 Button
on (release) { if ((_root.Game.stat == "play") && (!_root.gameover)) { _global.pausemode = "map"; _root.Game.pause("pause"); _global.rollbuffer = false; } else if ((_root.Game.stat == "pause") && (_root.display_pause._currentframe > 1)) { _root.display_pause.gotoAndPlay("exit"); } }
Symbol 1051 MovieClip Frame 1
if (!_global.rollbuffer) { stop(); }
Symbol 1051 MovieClip Frame 3
if (!_global.rollbuffer) { gotoAndStop (1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1052 Button
on (release) { if ((_root.Game.stat == "play") && (!_root.gameover)) { _global.pausemode = "map"; _root.Game.pause("pause"); _global.rollbuffer = false; } else if ((_root.Game.stat == "pause") && (_root.display_pause._currentframe > 1)) { _root.display_pause.gotoAndPlay("exit"); } }
Symbol 1053 MovieClip Frame 1
stop();
Symbol 1053 MovieClip Frame 2
stop();
Symbol 1056 MovieClip Frame 1
if (!_global.rollbuffer) { stop(); }
Symbol 1056 MovieClip Frame 2
stop();
Symbol 1060 MovieClip Frame 1
if (!_global.rollbuffer) { stop(); }
Symbol 1060 MovieClip Frame 2
stop();
Symbol 1062 MovieClip Frame 1
lives.text = _root.Game.lives; soundbutton.gotoAndStop(_root.Game.sound); stop();
Symbol 1067 MovieClip Frame 13
stop(); if (String(this).indexOf("x") != -1) { keylabel.text = "X"; } else { keylabel.text = "Z"; keylabel._x = keylabel._x + 0.5; }
Symbol 1067 MovieClip Frame 14
art._alpha = 50;
Symbol 1067 MovieClip Frame 15
removeMovieClip("art");
Symbol 1067 MovieClip Frame 18
if (_root.Pill.itemx[0] || (_root.Pill.itemz[0])) { trace("II-I"); _root.frame.nav.gotoAndPlay("II-I"); } else { trace("I-O"); _root.frame.nav.gotoAndPlay("I-O"); } stop();
Symbol 1068 MovieClip Frame 1
stop();
Symbol 1068 MovieClip Frame 2
if (_root.zip) { _root.intro.movie.gotoAndPlay("menu"); _root.frame.nav.gotoAndPlay("menu"); }
Symbol 1068 MovieClip Frame 16
stop();
Symbol 1068 MovieClip Frame 17
trace("===== IE ++++++");
Symbol 1068 MovieClip Frame 36
stop(); _global.rollbuffer = true;
Symbol 1068 MovieClip Frame 46
stop(); _global.rollbuffer = false;
Symbol 1068 MovieClip Frame 48
_root.frame.nav.main.lives.text = Game.lives; _root.Shots.nav_display(0); _root.gunSwitch(); _root.gunBar(); itemz._x = -1000; itemx._x = -1000;
Symbol 1068 MovieClip Frame 49
_global.rollbuffer = true;
Symbol 1068 MovieClip Frame 54
stop();
Symbol 1068 MovieClip Frame 55
itemx._x = 5; itemz._x = -1000;
Symbol 1068 MovieClip Frame 58
stop();
Symbol 1068 MovieClip Frame 59
itemz._x = 5; itemx._x = 40;
Symbol 1068 MovieClip Frame 62
stop();
Symbol 1068 MovieClip Frame 63
if (_root.Pill.itemx[0]) { itemx._x = 5; itemz._x = -1000; } else { itemz._x = 5; itemx._x = -1000; }
Symbol 1068 MovieClip Frame 66
stop();
Symbol 1068 MovieClip Frame 67
itemz._x = -1000; itemx._x = -1000;
Symbol 1068 MovieClip Frame 70
stop();
Symbol 1068 MovieClip Frame 78
stop();
Symbol 1068 MovieClip Frame 83
gotoAndPlay ("O-I");
Instance of Symbol 1068 MovieClip "nav" in Symbol 1069 MovieClip [frame] Frame 1
/* no clip actions */
Symbol 1069 MovieClip [frame] Frame 8
stop();
Symbol 1070 MovieClip [bonus_gun0] Frame 1
stop();
Symbol 1070 MovieClip [bonus_gun0] Frame 2
stop();
Symbol 1083 MovieClip Frame 22
stop();
Symbol 1084 MovieClip Frame 16
stop();
Symbol 1085 MovieClip [lvl_loader] Frame 7
num.gotoAndStop(1); lvl_title.txt.text = _root.Game.title; num.gotoAndStop(_root.Game.level); _root.attachMovie("grid_" + _root.Game.level, "grid_holder", 800); _global.enemies_past = Array(); if (_global.enemies.length > 0) { n = 0; while (n <= _global.enemies.length) { _global.enemies_past.push(_global.enemies[n]); n++; } } if (_root.intro._x != undefined) { removeMovieClip(_root.intro); } if (_root.gameover._x != undefined) { removeMovieClip(_root.gameover); }
Symbol 1085 MovieClip [lvl_loader] Frame 8
_root.Game.stat = "pause"; _root.newScreen(_root.grid_holder.start_pos.dir);
Symbol 1085 MovieClip [lvl_loader] Frame 107
if (!_root.Game.sound) { _root.switchSound(3); } _root.frame.nav.gotoAndPlay("start"); _root.Game.stat = "play"; _global.shooting = true; _root.frame.nav.gotoAndPlay("start"); removeMovieClip(_root.lvl_loader); stop();
Symbol 1085 MovieClip [lvl_loader] Frame 119
if (_root.intro._x != undefined) { removeMovieClip(_root.intro); } _root.Game.stat = "pause"; _root.newScreen(_root.grid_holder.start_pos.dir);
Symbol 1085 MovieClip [lvl_loader] Frame 120
_root.Game.stat = "play"; _global.shooting = true; _root.Pill.healthBar(); _root.gunBar(); removeMovieClip(_root.lvl_loader);
Symbol 1085 MovieClip [lvl_loader] Frame 129
Symbol 1085 MovieClip [lvl_loader] Frame 130
if (_root.intro._x != undefined) { removeMovieClip(_root.intro); } _root.Game.stat = "pause"; _root.newScreen(_root.grid_holder.start_pos.dir);
Symbol 1085 MovieClip [lvl_loader] Frame 131
_root.Game.stat = "play"; _global.shooting = true; _root.Pill.healthBar(); _root.gunBar(); removeMovieClip(_root.lvl_loader);
Symbol 1089 MovieClip [e4_wrenk_art] Frame 1
stop();
Symbol 1089 MovieClip [e4_wrenk_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1089 MovieClip [e4_wrenk_art] Frame 6
gotoAndStop (1);
Symbol 1089 MovieClip [e4_wrenk_art] Frame 12
play();
Symbol 1089 MovieClip [e4_wrenk_art] Frame 15
removeMovieClip(_parent);
Symbol 1090 MovieClip [e5_wrenk_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1090 MovieClip [e5_wrenk_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1090 MovieClip [e5_wrenk_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1090 MovieClip [e5_wrenk_1] Frame 1
/* no clip actions */
Symbol 1090 MovieClip [e5_wrenk_1] Frame 9
stop();
Symbol 1090 MovieClip [e5_wrenk_1] Frame 17
stop();
Symbol 1090 MovieClip [e5_wrenk_1] Frame 25
stop();
Symbol 1090 MovieClip [e5_wrenk_1] Frame 33
stop();
Symbol 1090 MovieClip [e5_wrenk_1] Frame 41
stop();
Symbol 1096 MovieClip [e4_tril_1_art] Frame 1
stop();
Symbol 1096 MovieClip [e4_tril_1_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1096 MovieClip [e4_tril_1_art] Frame 6
gotoAndStop (1);
Symbol 1096 MovieClip [e4_tril_1_art] Frame 12
play();
Symbol 1096 MovieClip [e4_tril_1_art] Frame 15
removeMovieClip(_parent);
Symbol 1097 MovieClip [e5_tril_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1097 MovieClip [e5_tril_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1097 MovieClip [e5_tril_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1097 MovieClip [e5_tril_1] Frame 1
/* no clip actions */
Symbol 1097 MovieClip [e5_tril_1] Frame 9
stop();
Symbol 1097 MovieClip [e5_tril_1] Frame 17
stop();
Symbol 1097 MovieClip [e5_tril_1] Frame 25
stop();
Symbol 1097 MovieClip [e5_tril_1] Frame 33
stop();
Symbol 1097 MovieClip [e5_tril_1] Frame 41
stop();
Symbol 1101 MovieClip [e4_shesh_1_art] Frame 1
stop();
Symbol 1101 MovieClip [e4_shesh_1_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1101 MovieClip [e4_shesh_1_art] Frame 6
gotoAndStop (1);
Symbol 1101 MovieClip [e4_shesh_1_art] Frame 12
play();
Symbol 1101 MovieClip [e4_shesh_1_art] Frame 15
removeMovieClip(_parent);
Symbol 1102 MovieClip [e5_shesh_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1102 MovieClip [e5_shesh_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1102 MovieClip [e5_shesh_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1102 MovieClip [e5_shesh_1] Frame 1
/* no clip actions */
Symbol 1102 MovieClip [e5_shesh_1] Frame 9
stop();
Symbol 1102 MovieClip [e5_shesh_1] Frame 16
stop();
Symbol 1102 MovieClip [e5_shesh_1] Frame 28
stop();
Symbol 1102 MovieClip [e5_shesh_1] Frame 35
stop();
Symbol 1102 MovieClip [e5_shesh_1] Frame 42
stop();
Symbol 1111 MovieClip [e4_plop_art] Frame 1
stop();
Symbol 1111 MovieClip [e4_plop_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1111 MovieClip [e4_plop_art] Frame 6
gotoAndStop (1);
Symbol 1111 MovieClip [e4_plop_art] Frame 12
play();
Symbol 1111 MovieClip [e4_plop_art] Frame 15
removeMovieClip(_parent);
Symbol 1112 MovieClip [e5_plop_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1112 MovieClip [e5_plop_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1112 MovieClip [e5_plop_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1112 MovieClip [e5_plop_1] Frame 1
/* no clip actions */
Symbol 1112 MovieClip [e5_plop_1] Frame 9
stop();
Symbol 1112 MovieClip [e5_plop_1] Frame 17
stop();
Symbol 1112 MovieClip [e5_plop_1] Frame 25
stop();
Symbol 1112 MovieClip [e5_plop_1] Frame 33
stop();
Symbol 1112 MovieClip [e5_plop_1] Frame 41
stop();
Symbol 1119 MovieClip Frame 1
_parent._parent.bump._y = 0; _parent._parent.bump0._y = 0; _parent._parent.hit._y = 0;
Symbol 1119 MovieClip Frame 10
gotoAndPlay(_currentframe + random(15));
Symbol 1119 MovieClip Frame 51
_root.enemyShoot("Enemy" + String(this).substr(String(this).indexOf("y") + 1, 1), "event"); _parent._parent.bump._y = -60; _parent._parent.bump0._y = -60; _parent._parent.hit._y = -60;
Symbol 1119 MovieClip Frame 59
gotoAndPlay ("loop");
Symbol 1120 MovieClip Frame 1
stop();
Symbol 1120 MovieClip Frame 3
core.gotoAndStop(3); play();
Symbol 1120 MovieClip Frame 8
gotoAndStop (1);
Symbol 1120 MovieClip Frame 12
play();
Symbol 1120 MovieClip Frame 16
removeMovieClip(_parent);
Symbol 1121 MovieClip [e5_phrogger_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1121 MovieClip [e5_phrogger_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1121 MovieClip [e5_phrogger_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1121 MovieClip [e5_phrogger_1] Frame 1
/* no clip actions */
Symbol 1121 MovieClip [e5_phrogger_1] Frame 9
stop();
Symbol 1121 MovieClip [e5_phrogger_1] Frame 17
stop();
Symbol 1121 MovieClip [e5_phrogger_1] Frame 25
stop();
Symbol 1121 MovieClip [e5_phrogger_1] Frame 33
stop();
Symbol 1121 MovieClip [e5_phrogger_1] Frame 41
stop();
Symbol 1127 MovieClip [e4_octu_1_art] Frame 1
stop();
Symbol 1127 MovieClip [e4_octu_1_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1127 MovieClip [e4_octu_1_art] Frame 6
gotoAndStop (1);
Symbol 1127 MovieClip [e4_octu_1_art] Frame 12
play();
Symbol 1127 MovieClip [e4_octu_1_art] Frame 15
removeMovieClip(_parent);
Symbol 1128 MovieClip [e5_octu_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1128 MovieClip [e5_octu_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1128 MovieClip [e5_octu_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1128 MovieClip [e5_octu_1] Frame 1
/* no clip actions */
Symbol 1128 MovieClip [e5_octu_1] Frame 9
stop();
Symbol 1128 MovieClip [e5_octu_1] Frame 17
stop();
Symbol 1128 MovieClip [e5_octu_1] Frame 25
stop();
Symbol 1128 MovieClip [e5_octu_1] Frame 33
stop();
Symbol 1128 MovieClip [e5_octu_1] Frame 41
stop();
Symbol 1139 MovieClip [e4_nevar_art] Frame 1
stop();
Symbol 1139 MovieClip [e4_nevar_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1139 MovieClip [e4_nevar_art] Frame 6
gotoAndStop (1);
Symbol 1139 MovieClip [e4_nevar_art] Frame 12
play();
Symbol 1139 MovieClip [e4_nevar_art] Frame 15
removeMovieClip(_parent);
Symbol 1140 MovieClip [e5_nevar_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1140 MovieClip [e5_nevar_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1140 MovieClip [e5_nevar_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1140 MovieClip [e5_nevar_1] Frame 1
/* no clip actions */
Symbol 1140 MovieClip [e5_nevar_1] Frame 9
stop();
Symbol 1140 MovieClip [e5_nevar_1] Frame 17
stop();
Symbol 1140 MovieClip [e5_nevar_1] Frame 25
stop();
Symbol 1140 MovieClip [e5_nevar_1] Frame 33
stop();
Symbol 1140 MovieClip [e5_nevar_1] Frame 41
stop();
Symbol 1153 MovieClip [e4_krak_art] Frame 1
stop();
Symbol 1153 MovieClip [e4_krak_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1153 MovieClip [e4_krak_art] Frame 6
gotoAndStop (1);
Symbol 1153 MovieClip [e4_krak_art] Frame 12
play();
Symbol 1153 MovieClip [e4_krak_art] Frame 15
removeMovieClip(_parent);
Symbol 1154 MovieClip [e5_krak_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1154 MovieClip [e5_krak_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1154 MovieClip [e5_krak_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1154 MovieClip [e5_krak_1] Frame 1
/* no clip actions */
Symbol 1154 MovieClip [e5_krak_1] Frame 9
stop();
Symbol 1154 MovieClip [e5_krak_1] Frame 17
stop();
Symbol 1154 MovieClip [e5_krak_1] Frame 25
stop();
Symbol 1154 MovieClip [e5_krak_1] Frame 33
stop();
Symbol 1154 MovieClip [e5_krak_1] Frame 41
stop();
Symbol 1164 MovieClip [e4_dono_art] Frame 1
stop();
Symbol 1164 MovieClip [e4_dono_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1164 MovieClip [e4_dono_art] Frame 6
gotoAndStop (1);
Symbol 1164 MovieClip [e4_dono_art] Frame 12
play();
Symbol 1164 MovieClip [e4_dono_art] Frame 15
removeMovieClip(_parent);
Symbol 1165 MovieClip [e5_dono_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1165 MovieClip [e5_dono_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1165 MovieClip [e5_dono_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1165 MovieClip [e5_dono_1] Frame 1
/* no clip actions */
Symbol 1165 MovieClip [e5_dono_1] Frame 9
stop();
Symbol 1165 MovieClip [e5_dono_1] Frame 17
stop();
Symbol 1165 MovieClip [e5_dono_1] Frame 25
stop();
Symbol 1165 MovieClip [e5_dono_1] Frame 33
stop();
Symbol 1165 MovieClip [e5_dono_1] Frame 41
stop();
Symbol 1177 MovieClip [e4_crabo_art] Frame 1
stop();
Symbol 1177 MovieClip [e4_crabo_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1177 MovieClip [e4_crabo_art] Frame 6
gotoAndStop (1);
Symbol 1177 MovieClip [e4_crabo_art] Frame 12
play();
Symbol 1177 MovieClip [e4_crabo_art] Frame 15
removeMovieClip(_parent);
Symbol 1178 MovieClip [e5_crabo_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1178 MovieClip [e5_crabo_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1178 MovieClip [e5_crabo_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1178 MovieClip [e5_crabo_1] Frame 1
/* no clip actions */
Symbol 1178 MovieClip [e5_crabo_1] Frame 9
stop();
Symbol 1178 MovieClip [e5_crabo_1] Frame 17
stop();
Symbol 1178 MovieClip [e5_crabo_1] Frame 25
stop();
Symbol 1178 MovieClip [e5_crabo_1] Frame 33
stop();
Symbol 1178 MovieClip [e5_crabo_1] Frame 41
stop();
Symbol 1181 MovieClip Frame 1
if (this.buffer) { _root.newEnemyShot("Enemy" + String(this).substr(String(this).indexOf("y") + 1, 1), -10, -10); } buffer = true;
Instance of Symbol 24 MovieClip "shot" in Symbol 1181 MovieClip Frame 1
/* no clip actions */
Symbol 1181 MovieClip Frame 26
_root.newEnemyShot("Enemy" + String(this).substr(String(this).indexOf("y") + 1, 1), 0, -10);
Symbol 1181 MovieClip Frame 50
_root.newEnemyShot("Enemy" + String(this).substr(String(this).indexOf("y") + 1, 1), 10, -10);
Symbol 1181 MovieClip Frame 75
_root.newEnemyShot("Enemy" + String(this).substr(String(this).indexOf("y") + 1, 1), 0, -10);
Symbol 1182 MovieClip Frame 1
stop();
Symbol 1182 MovieClip Frame 3
core.gotoAndStop(3); play();
Symbol 1182 MovieClip Frame 6
gotoAndStop (1);
Symbol 1182 MovieClip Frame 12
play();
Symbol 1182 MovieClip Frame 15
removeMovieClip(_parent);
Symbol 1183 MovieClip [e5_canon_tube_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1183 MovieClip [e5_canon_tube_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1183 MovieClip [e5_canon_tube_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1183 MovieClip [e5_canon_tube_1] Frame 1
/* no clip actions */
Symbol 1183 MovieClip [e5_canon_tube_1] Frame 9
stop();
Symbol 1183 MovieClip [e5_canon_tube_1] Frame 17
stop();
Symbol 1183 MovieClip [e5_canon_tube_1] Frame 25
stop();
Symbol 1183 MovieClip [e5_canon_tube_1] Frame 33
stop();
Symbol 1183 MovieClip [e5_canon_tube_1] Frame 41
stop();
Symbol 1184 MovieClip [e5_canon_pore_1y] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1184 MovieClip [e5_canon_pore_1y] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1184 MovieClip [e5_canon_pore_1y] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1184 MovieClip [e5_canon_pore_1y] Frame 1
/* no clip actions */
Symbol 1184 MovieClip [e5_canon_pore_1y] Frame 25
stop();
Symbol 1196 MovieClip [e4_blorg_art] Frame 1
stop();
Symbol 1196 MovieClip [e4_blorg_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1196 MovieClip [e4_blorg_art] Frame 6
gotoAndStop (1);
Symbol 1196 MovieClip [e4_blorg_art] Frame 12
play();
Symbol 1196 MovieClip [e4_blorg_art] Frame 15
removeMovieClip(_parent);
Symbol 1197 MovieClip [e5_blorg_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1197 MovieClip [e5_blorg_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1197 MovieClip [e5_blorg_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1197 MovieClip [e5_blorg_1] Frame 1
/* no clip actions */
Symbol 1197 MovieClip [e5_blorg_1] Frame 9
stop();
Symbol 1197 MovieClip [e5_blorg_1] Frame 17
stop();
Symbol 1197 MovieClip [e5_blorg_1] Frame 25
stop();
Symbol 1197 MovieClip [e5_blorg_1] Frame 33
stop();
Symbol 1197 MovieClip [e5_blorg_1] Frame 41
stop();
Symbol 1205 MovieClip [e4_blaky_art] Frame 1
stop();
Symbol 1205 MovieClip [e4_blaky_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1205 MovieClip [e4_blaky_art] Frame 6
gotoAndStop (1);
Symbol 1205 MovieClip [e4_blaky_art] Frame 12
play();
Symbol 1205 MovieClip [e4_blaky_art] Frame 15
removeMovieClip(_parent);
Symbol 1206 MovieClip [e5_blaky_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1206 MovieClip [e5_blaky_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1206 MovieClip [e5_blaky_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1206 MovieClip [e5_blaky_1] Frame 1
/* no clip actions */
Symbol 1206 MovieClip [e5_blaky_1] Frame 9
stop();
Symbol 1206 MovieClip [e5_blaky_1] Frame 17
stop();
Symbol 1206 MovieClip [e5_blaky_1] Frame 25
stop();
Symbol 1206 MovieClip [e5_blaky_1] Frame 33
stop();
Symbol 1206 MovieClip [e5_blaky_1] Frame 41
stop();
Symbol 1214 MovieClip [e4_blak_art] Frame 1
stop();
Symbol 1214 MovieClip [e4_blak_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1214 MovieClip [e4_blak_art] Frame 6
gotoAndStop (1);
Symbol 1214 MovieClip [e4_blak_art] Frame 12
play();
Symbol 1214 MovieClip [e4_blak_art] Frame 15
removeMovieClip(_parent);
Symbol 1215 MovieClip [e5_blak_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1215 MovieClip [e5_blak_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1215 MovieClip [e5_blak_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1215 MovieClip [e5_blak_1] Frame 1
/* no clip actions */
Symbol 1215 MovieClip [e5_blak_1] Frame 9
stop();
Symbol 1215 MovieClip [e5_blak_1] Frame 17
stop();
Symbol 1215 MovieClip [e5_blak_1] Frame 25
stop();
Symbol 1215 MovieClip [e5_blak_1] Frame 33
stop();
Symbol 1215 MovieClip [e5_blak_1] Frame 41
stop();
Symbol 1223 MovieClip [e4_baar_1_art] Frame 1
stop();
Symbol 1223 MovieClip [e4_baar_1_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1223 MovieClip [e4_baar_1_art] Frame 6
gotoAndStop (1);
Symbol 1223 MovieClip [e4_baar_1_art] Frame 12
play();
Symbol 1223 MovieClip [e4_baar_1_art] Frame 15
removeMovieClip(_parent);
Symbol 1224 MovieClip [e5_baar_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1224 MovieClip [e5_baar_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1224 MovieClip [e5_baar_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1224 MovieClip [e5_baar_1] Frame 1
/* no clip actions */
Symbol 1224 MovieClip [e5_baar_1] Frame 9
stop();
Symbol 1224 MovieClip [e5_baar_1] Frame 17
stop();
Symbol 1224 MovieClip [e5_baar_1] Frame 25
stop();
Symbol 1224 MovieClip [e5_baar_1] Frame 33
stop();
Symbol 1224 MovieClip [e5_baar_1] Frame 41
stop();
Symbol 1234 MovieClip [e4_ami_1_art] Frame 1
stop();
Symbol 1234 MovieClip [e4_ami_1_art] Frame 3
core.gotoAndStop(3); play();
Symbol 1234 MovieClip [e4_ami_1_art] Frame 6
gotoAndStop (1);
Symbol 1234 MovieClip [e4_ami_1_art] Frame 12
play();
Symbol 1234 MovieClip [e4_ami_1_art] Frame 15
removeMovieClip(_parent);
Symbol 1235 MovieClip [e5_ami_1] Frame 1
stop();
Instance of Symbol 24 MovieClip "hit" in Symbol 1235 MovieClip [e5_ami_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump0" in Symbol 1235 MovieClip [e5_ami_1] Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "bump" in Symbol 1235 MovieClip [e5_ami_1] Frame 1
/* no clip actions */
Symbol 1235 MovieClip [e5_ami_1] Frame 9
stop();
Symbol 1235 MovieClip [e5_ami_1] Frame 17
stop();
Symbol 1235 MovieClip [e5_ami_1] Frame 25
stop();
Symbol 1235 MovieClip [e5_ami_1] Frame 33
stop();
Symbol 1235 MovieClip [e5_ami_1] Frame 41
stop();
Symbol 1240 MovieClip [display_hint_locked] Frame 1
_global.hint = 1;
Symbol 1240 MovieClip [display_hint_locked] Frame 27
_global.hint = 0; removeMovieClip(this);
Symbol 1271 MovieClip Frame 1
stop();
Symbol 1271 MovieClip Frame 3
gotoAndStop (1);
Symbol 1271 MovieClip Frame 8
gotoAndStop (1);
Symbol 1271 MovieClip Frame 13
gotoAndStop (1);
Symbol 1271 MovieClip Frame 17
gotoAndStop (1);
Symbol 1271 MovieClip Frame 22
gotoAndStop (1);
Symbol 1271 MovieClip Frame 27
gotoAndStop (1);
Symbol 1271 MovieClip Frame 34
gotoAndStop (1);
Symbol 1271 MovieClip Frame 40
gotoAndStop (1);
Symbol 1271 MovieClip Frame 44
gotoAndStop (1);
Symbol 1271 MovieClip Frame 48
gotoAndStop (1);
Symbol 1271 MovieClip Frame 55
gotoAndStop (1);
Symbol 1271 MovieClip Frame 60
gotoAndStop (1);
Symbol 1271 MovieClip Frame 65
gotoAndStop (1);
Symbol 1271 MovieClip Frame 71
gotoAndStop (1);
Symbol 1271 MovieClip Frame 77
gotoAndStop (1);
Symbol 1271 MovieClip Frame 83
gotoAndStop (1);
Symbol 1271 MovieClip Frame 91
gotoAndStop (1);
Symbol 1271 MovieClip Frame 97
gotoAndStop (1);
Symbol 1271 MovieClip Frame 104
gotoAndStop (1);
Symbol 1271 MovieClip Frame 113
gotoAndStop (1);
Symbol 1271 MovieClip Frame 124
gotoAndStop (1);
Symbol 1271 MovieClip Frame 130
gotoAndStop (1);
Symbol 1271 MovieClip Frame 138
gotoAndStop (1);
Symbol 1271 MovieClip Frame 146
gotoAndStop (1);
Symbol 1271 MovieClip Frame 151
gotoAndStop (1);
Symbol 1271 MovieClip Frame 159
gotoAndStop (1);
Symbol 1271 MovieClip Frame 167
gotoAndStop (1);
Symbol 1271 MovieClip Frame 175
gotoAndStop (1);
Symbol 1271 MovieClip Frame 184
gotoAndStop (1);
Symbol 1271 MovieClip Frame 191
gotoAndStop (1);
Symbol 1271 MovieClip Frame 199
gotoAndStop (1);
Symbol 1271 MovieClip Frame 210
gotoAndStop (1);
Symbol 1271 MovieClip Frame 216
gotoAndStop (1);
Symbol 1293 Button
on (release) { getURL ("http://www.thefrown.com", "_blank"); }
Symbol 1305 MovieClip Frame 45
if ((getBytesLoaded() >= (getBytesTotal() / 5)) && (getBytesTotal() > 1)) { gotoAndPlay ("skipload"); }
Symbol 1305 MovieClip Frame 61
if ((getBytesLoaded() >= getBytesTotal()) && (getBytesTotal() > 1)) { gotoAndPlay ("start"); }
Symbol 1305 MovieClip Frame 63
_root.percent = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); loader.mask._yscale = _root.percent; loader.meter._y = loader.mask._y - loader.mask._height; if ((getBytesLoaded() >= getBytesTotal()) && (getBytesTotal() > 1)) { play(); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1305 MovieClip Frame 73
_parent.gotoAndPlay("main");
Symbol 1305 MovieClip Frame 74
_root.percent = 1;
Symbol 1305 MovieClip Frame 86
_root.percent = _root.percent + 2; loader.mask._yscale = _root.percent; loader.meter._y = loader.mask._y - loader.mask._height; if (_root.percent >= 100) { play(); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1305 MovieClip Frame 94
_parent.gotoAndPlay("main");

Library Items

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Symbol 22 BitmapUsed by:23
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Symbol 30 GraphicUsed by:52
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Symbol 67 ShapeTweeningUsed by:70
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Symbol 69 GraphicUsed by:70
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Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClipUses:1198Used by:1204
Symbol 1200 GraphicUsed by:1201
Symbol 1201 MovieClipUses:1200Used by:1204
Symbol 1202 GraphicUsed by:1203
Symbol 1203 MovieClipUses:1202Used by:1204
Symbol 1204 MovieClipUses:1199 1201 1203Used by:1205
Symbol 1205 MovieClip [e4_blaky_art]Uses:1204 196 197 199 200 216 218 219 220 221 222 223Used by:1206
Symbol 1206 MovieClip [e5_blaky_1]Uses:24 1205
Symbol 1207 GraphicUsed by:1208
Symbol 1208 MovieClipUses:1207Used by:1213
Symbol 1209 GraphicUsed by:1210
Symbol 1210 MovieClipUses:1209Used by:1213
Symbol 1211 GraphicUsed by:1212
Symbol 1212 MovieClipUses:1211Used by:1213
Symbol 1213 MovieClipUses:1208 1210 1212Used by:1214
Symbol 1214 MovieClip [e4_blak_art]Uses:1213 196 197 199 200 216 218 219 220 221 222 223Used by:1215
Symbol 1215 MovieClip [e5_blak_1]Uses:24 1214
Symbol 1216 GraphicUsed by:1217
Symbol 1217 MovieClipUses:1216Used by:1222
Symbol 1218 GraphicUsed by:1219
Symbol 1219 MovieClipUses:1218Used by:1222
Symbol 1220 GraphicUsed by:1221
Symbol 1221 MovieClipUses:1220Used by:1222
Symbol 1222 MovieClipUses:1217 1219 1221Used by:1223
Symbol 1223 MovieClip [e4_baar_1_art]Uses:1222 196 197 199 200 216 218 219 220 221 222 223Used by:1224
Symbol 1224 MovieClip [e5_baar_1]Uses:24 1223
Symbol 1225 GraphicUsed by:1226
Symbol 1226 MovieClipUses:1225Used by:1233
Symbol 1227 GraphicUsed by:1228
Symbol 1228 MovieClipUses:1227Used by:1233
Symbol 1229 GraphicUsed by:1230
Symbol 1230 MovieClipUses:1229Used by:1233
Symbol 1231 GraphicUsed by:1232
Symbol 1232 MovieClipUses:1231Used by:1233
Symbol 1233 MovieClipUses:1226 1228 1230 1232Used by:1234
Symbol 1234 MovieClip [e4_ami_1_art]Uses:1233 196 197 199 200 216 218 219 220 221 222 223Used by:1235
Symbol 1235 MovieClip [e5_ami_1]Uses:24 1234
Symbol 1236 GraphicUsed by:1239
Symbol 1237 TextUses:665Used by:1239
Symbol 1238 TextUses:665Used by:1239
Symbol 1239 MovieClipUses:938 945 1236 1237 1238Used by:1240
Symbol 1240 MovieClip [display_hint_locked]Uses:1239
Symbol 1241 MovieClip [range]Used by:Timeline
Symbol 1242 MovieClipUsed by:Timeline
Symbol 1243 TextUses:533Used by:1271
Symbol 1244 SoundUsed by:1271
Symbol 1245 SoundUsed by:1271
Symbol 1246 SoundUsed by:1271
Symbol 1247 SoundUsed by:1271
Symbol 1248 SoundUsed by:1271
Symbol 1249 SoundUsed by:1271
Symbol 1250 SoundUsed by:1271
Symbol 1251 SoundUsed by:1271
Symbol 1252 SoundUsed by:1271
Symbol 1253 SoundUsed by:1271
Symbol 1254 SoundUsed by:1271
Symbol 1255 SoundUsed by:1271
Symbol 1256 SoundUsed by:1271
Symbol 1257 SoundUsed by:1271
Symbol 1258 SoundUsed by:1271
Symbol 1259 SoundUsed by:1271
Symbol 1260 SoundUsed by:1271
Symbol 1261 SoundUsed by:1271
Symbol 1262 SoundUsed by:1271
Symbol 1263 SoundUsed by:1271
Symbol 1264 SoundUsed by:1271
Symbol 1265 SoundUsed by:1271
Symbol 1266 SoundUsed by:1271
Symbol 1267 SoundUsed by:1271
Symbol 1268 SoundUsed by:1271
Symbol 1269 SoundUsed by:1271
Symbol 1270 SoundUsed by:1271
Symbol 1271 MovieClipUses:1243 849 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 941 1263 1264 1265 1266 1267 1268 1269 1270 737Used by:Timeline
Symbol 1272 GraphicUsed by:1273
Symbol 1273 MovieClipUses:1272Used by:1274
Symbol 1274 MovieClipUses:48 1273Used by:1275
Symbol 1275 MovieClipUses:1274Used by:1305
Symbol 1276 MovieClipUses:754Used by:1305
Symbol 1277 MovieClipUses:753Used by:1305
Symbol 1278 GraphicUsed by:1279
Symbol 1279 MovieClipUses:1278Used by:1305
Symbol 1280 MovieClipUses:750Used by:1305
Symbol 1281 MovieClipUses:749Used by:1305
Symbol 1282 GraphicUsed by:1283
Symbol 1283 MovieClipUses:1282Used by:1305
Symbol 1284 GraphicUsed by:1285
Symbol 1285 MovieClipUses:1284Used by:1305
Symbol 1286 GraphicUsed by:1287
Symbol 1287 MovieClipUses:1286Used by:1305
Symbol 1288 GraphicUsed by:1289
Symbol 1289 MovieClipUses:1288Used by:1305
Symbol 1290 MovieClipUses:748Used by:1305
Symbol 1291 GraphicUsed by:1292
Symbol 1292 MovieClipUses:1291Used by:1305
Symbol 1293 ButtonUses:15Used by:1305
Symbol 1294 BitmapUsed by:1295
Symbol 1295 GraphicUses:1294Used by:1302
Symbol 1296 GraphicUsed by:1302
Symbol 1297 GraphicUsed by:1300
Symbol 1298 GraphicUsed by:1300
Symbol 1299 GraphicUsed by:1300
Symbol 1300 MovieClipUses:1297 1298 7 33 1299Used by:1302
Symbol 1301 MovieClipUses:24Used by:1302
Symbol 1302 MovieClipUses:1295 1296 1300 18 1301Used by:1305
Symbol 1303 TextUses:665Used by:1304
Symbol 1304 MovieClipUses:1303Used by:1305
Symbol 1305 MovieClipUses:24 720 1275 1276 1277 1279 1280 1281 1283 1285 1287 1289 1290 1292 752 1293 1302 1304Used by:Timeline
Streaming Sound 1Used by:Symbol 656 MovieClip

Instance Names

The Instance Names has been compressed and saved into
a WinRar archive, available through this link.

Uncompressed: 813,5 KiB
WinRar size: 24,2 KiB

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "m_main"
ExportAssets (56)Timeline Frame 1Symbol 26 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 53 as "img_pill"
ExportAssets (56)Timeline Frame 1Symbol 168 as "e4_germ_art"
ExportAssets (56)Timeline Frame 1Symbol 169 as "e5_germ_1"
ExportAssets (56)Timeline Frame 1Symbol 179 as "e4_eyeball_art"
ExportAssets (56)Timeline Frame 1Symbol 180 as "e5_eyeball_1"
ExportAssets (56)Timeline Frame 1Symbol 187 as "e5_blowfeld_1"
ExportAssets (56)Timeline Frame 1Symbol 225 as "e5_canon_pore_1x"
ExportAssets (56)Timeline Frame 1Symbol 233 as "e4_ringo_art"
ExportAssets (56)Timeline Frame 1Symbol 234 as "e5_ringo_1"
ExportAssets (56)Timeline Frame 1Symbol 242 as "e4_virus_art"
ExportAssets (56)Timeline Frame 1Symbol 243 as "e5_virus_1"
ExportAssets (56)Timeline Frame 1Symbol 244 as "grid_2"
ExportAssets (56)Timeline Frame 1Symbol 263 as "e4_smerp_1_art"
ExportAssets (56)Timeline Frame 1Symbol 264 as "e5_smerp_1"
ExportAssets (56)Timeline Frame 1Symbol 300 as "e5_saag_1"
ExportAssets (56)Timeline Frame 1Symbol 329 as "e5_spuder_1"
ExportAssets (56)Timeline Frame 1Symbol 338 as "e5_spudy_1"
ExportAssets (56)Timeline Frame 1Symbol 367 as "grid_1"
ExportAssets (56)Timeline Frame 1Symbol 372 as "mid2"
ExportAssets (56)Timeline Frame 1Symbol 436 as "mid1"
ExportAssets (56)Timeline Frame 1Symbol 482 as "walltile_2"
ExportAssets (56)Timeline Frame 1Symbol 483 as "walltile_1"
ExportAssets (56)Timeline Frame 1Symbol 489 as "gun4"
ExportAssets (56)Timeline Frame 1Symbol 491 as "gun3"
ExportAssets (56)Timeline Frame 1Symbol 494 as "gun2"
ExportAssets (56)Timeline Frame 1Symbol 500 as "gun1"
ExportAssets (56)Timeline Frame 1Symbol 506 as "gun0"
ExportAssets (56)Timeline Frame 1Symbol 509 as "egun_3"
ExportAssets (56)Timeline Frame 1Symbol 512 as "egun_2"
ExportAssets (56)Timeline Frame 1Symbol 515 as "egun_1"
ExportAssets (56)Timeline Frame 1Symbol 523 as "superhealth"
ExportAssets (56)Timeline Frame 1Symbol 529 as "spore1"
ExportAssets (56)Timeline Frame 1Symbol 537 as "newlife"
ExportAssets (56)Timeline Frame 1Symbol 538 as "key6"
ExportAssets (56)Timeline Frame 1Symbol 539 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 543 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 548 as "key3"
ExportAssets (56)Timeline Frame 1Symbol 549 as "key2"
ExportAssets (56)Timeline Frame 1Symbol 550 as "key1"
ExportAssets (56)Timeline Frame 1Symbol 551 as "bonus_gun4"
ExportAssets (56)Timeline Frame 1Symbol 555 as "bonus_gun3"
ExportAssets (56)Timeline Frame 1Symbol 557 as "bonus_gun2"
ExportAssets (56)Timeline Frame 1Symbol 560 as "dna"
ExportAssets (56)Timeline Frame 1Symbol 561 as "fader"
ExportAssets (56)Timeline Frame 1Symbol 833 as "bonus_gun1"
ExportAssets (56)Timeline Frame 1Symbol 837 as "display_pause"
ExportAssets (56)Timeline Frame 1Symbol 839 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 840 as "bg_1"
ExportAssets (56)Timeline Frame 1Symbol 841 as "health"
ExportAssets (56)Timeline Frame 1Symbol 928 as "display_gameover"
ExportAssets (56)Timeline Frame 1Symbol 1069 as "frame"
ExportAssets (56)Timeline Frame 1Symbol 1070 as "bonus_gun0"
ExportAssets (56)Timeline Frame 1Symbol 1085 as "lvl_loader"
ExportAssets (56)Timeline Frame 1Symbol 1089 as "e4_wrenk_art"
ExportAssets (56)Timeline Frame 1Symbol 1090 as "e5_wrenk_1"
ExportAssets (56)Timeline Frame 1Symbol 1096 as "e4_tril_1_art"
ExportAssets (56)Timeline Frame 1Symbol 1097 as "e5_tril_1"
ExportAssets (56)Timeline Frame 1Symbol 1101 as "e4_shesh_1_art"
ExportAssets (56)Timeline Frame 1Symbol 1102 as "e5_shesh_1"
ExportAssets (56)Timeline Frame 1Symbol 1111 as "e4_plop_art"
ExportAssets (56)Timeline Frame 1Symbol 1112 as "e5_plop_1"
ExportAssets (56)Timeline Frame 1Symbol 1121 as "e5_phrogger_1"
ExportAssets (56)Timeline Frame 1Symbol 1127 as "e4_octu_1_art"
ExportAssets (56)Timeline Frame 1Symbol 1128 as "e5_octu_1"
ExportAssets (56)Timeline Frame 1Symbol 1139 as "e4_nevar_art"
ExportAssets (56)Timeline Frame 1Symbol 1140 as "e5_nevar_1"
ExportAssets (56)Timeline Frame 1Symbol 1153 as "e4_krak_art"
ExportAssets (56)Timeline Frame 1Symbol 1154 as "e5_krak_1"
ExportAssets (56)Timeline Frame 1Symbol 1164 as "e4_dono_art"
ExportAssets (56)Timeline Frame 1Symbol 1165 as "e5_dono_1"
ExportAssets (56)Timeline Frame 1Symbol 1177 as "e4_crabo_art"
ExportAssets (56)Timeline Frame 1Symbol 1178 as "e5_crabo_1"
ExportAssets (56)Timeline Frame 1Symbol 1183 as "e5_canon_tube_1"
ExportAssets (56)Timeline Frame 1Symbol 1184 as "e5_canon_pore_1y"
ExportAssets (56)Timeline Frame 1Symbol 1196 as "e4_blorg_art"
ExportAssets (56)Timeline Frame 1Symbol 1197 as "e5_blorg_1"
ExportAssets (56)Timeline Frame 1Symbol 1205 as "e4_blaky_art"
ExportAssets (56)Timeline Frame 1Symbol 1206 as "e5_blaky_1"
ExportAssets (56)Timeline Frame 1Symbol 1214 as "e4_blak_art"
ExportAssets (56)Timeline Frame 1Symbol 1215 as "e5_blak_1"
ExportAssets (56)Timeline Frame 1Symbol 1223 as "e4_baar_1_art"
ExportAssets (56)Timeline Frame 1Symbol 1224 as "e5_baar_1"
ExportAssets (56)Timeline Frame 1Symbol 1234 as "e4_ami_1_art"
ExportAssets (56)Timeline Frame 1Symbol 1235 as "e5_ami_1"
ExportAssets (56)Timeline Frame 1Symbol 1240 as "display_hint_locked"
ExportAssets (56)Timeline Frame 1Symbol 1241 as "range"

Labels

"main"Frame 2
"attack"Symbol 52 MovieClip Frame 2
"hurt"Symbol 52 MovieClip Frame 10
"die"Symbol 52 MovieClip Frame 24
"RIGHT_0"Symbol 53 MovieClip [img_pill] Frame 1
"RIGHT_UP"Symbol 53 MovieClip [img_pill] Frame 9
"RIGHT_DOWN"Symbol 53 MovieClip [img_pill] Frame 16
"LEFT_0"Symbol 53 MovieClip [img_pill] Frame 28
"LEFT_UP"Symbol 53 MovieClip [img_pill] Frame 35
"LEFT_DOWN"Symbol 53 MovieClip [img_pill] Frame 42
"pop"Symbol 86 MovieClip Frame 6
"loop"Symbol 96 MovieClip Frame 2
"span1"Symbol 97 MovieClip Frame 2
"span2"Symbol 97 MovieClip Frame 14
"pop"Symbol 112 MovieClip Frame 6
"pop"Symbol 144 MovieClip Frame 6
"pop"Symbol 153 MovieClip Frame 6
"pop"Symbol 160 MovieClip Frame 6
"hurt"Symbol 168 MovieClip [e4_germ_art] Frame 3
"die"Symbol 168 MovieClip [e4_germ_art] Frame 12
"RIGHT_0"Symbol 169 MovieClip [e5_germ_1] Frame 1
"RIGHT_UP"Symbol 169 MovieClip [e5_germ_1] Frame 9
"RIGHT_DOWN"Symbol 169 MovieClip [e5_germ_1] Frame 17
"LEFT_0"Symbol 169 MovieClip [e5_germ_1] Frame 25
"LEFT_UP"Symbol 169 MovieClip [e5_germ_1] Frame 33
"LEFT_DOWN"Symbol 169 MovieClip [e5_germ_1] Frame 41
"hurt"Symbol 179 MovieClip [e4_eyeball_art] Frame 3
"die"Symbol 179 MovieClip [e4_eyeball_art] Frame 12
"RIGHT_0"Symbol 180 MovieClip [e5_eyeball_1] Frame 1
"RIGHT_UP"Symbol 180 MovieClip [e5_eyeball_1] Frame 9
"RIGHT_DOWN"Symbol 180 MovieClip [e5_eyeball_1] Frame 17
"LEFT_0"Symbol 180 MovieClip [e5_eyeball_1] Frame 25
"LEFT_UP"Symbol 180 MovieClip [e5_eyeball_1] Frame 33
"LEFT_DOWN"Symbol 180 MovieClip [e5_eyeball_1] Frame 41
"hurt"Symbol 186 MovieClip Frame 3
"die"Symbol 186 MovieClip Frame 12
"RIGHT_0"Symbol 187 MovieClip [e5_blowfeld_1] Frame 1
"RIGHT_UP"Symbol 187 MovieClip [e5_blowfeld_1] Frame 9
"RIGHT_DOWN"Symbol 187 MovieClip [e5_blowfeld_1] Frame 17
"LEFT_0"Symbol 187 MovieClip [e5_blowfeld_1] Frame 25
"LEFT_UP"Symbol 187 MovieClip [e5_blowfeld_1] Frame 33
"LEFT_DOWN"Symbol 187 MovieClip [e5_blowfeld_1] Frame 41
"hurt"Symbol 224 MovieClip Frame 3
"die"Symbol 224 MovieClip Frame 12
"RIGHT_0"Symbol 225 MovieClip [e5_canon_pore_1x] Frame 1
"RIGHT_UP"Symbol 225 MovieClip [e5_canon_pore_1x] Frame 2
"RIGHT_DOWN"Symbol 225 MovieClip [e5_canon_pore_1x] Frame 3
"LEFT_0"Symbol 225 MovieClip [e5_canon_pore_1x] Frame 4
"LEFT_UP"Symbol 225 MovieClip [e5_canon_pore_1x] Frame 5
"LEFT_DOWN"Symbol 225 MovieClip [e5_canon_pore_1x] Frame 6
"off"Symbol 225 MovieClip [e5_canon_pore_1x] Frame 7
"hurt"Symbol 233 MovieClip [e4_ringo_art] Frame 3
"die"Symbol 233 MovieClip [e4_ringo_art] Frame 12
"RIGHT_0"Symbol 234 MovieClip [e5_ringo_1] Frame 1
"RIGHT_UP"Symbol 234 MovieClip [e5_ringo_1] Frame 9
"RIGHT_DOWN"Symbol 234 MovieClip [e5_ringo_1] Frame 17
"LEFT_0"Symbol 234 MovieClip [e5_ringo_1] Frame 25
"LEFT_UP"Symbol 234 MovieClip [e5_ringo_1] Frame 33
"LEFT_DOWN"Symbol 234 MovieClip [e5_ringo_1] Frame 41
"hurt"Symbol 242 MovieClip [e4_virus_art] Frame 3
"die"Symbol 242 MovieClip [e4_virus_art] Frame 12
"RIGHT_0"Symbol 243 MovieClip [e5_virus_1] Frame 1
"RIGHT_UP"Symbol 243 MovieClip [e5_virus_1] Frame 9
"RIGHT_DOWN"Symbol 243 MovieClip [e5_virus_1] Frame 17
"LEFT_0"Symbol 243 MovieClip [e5_virus_1] Frame 25
"LEFT_UP"Symbol 243 MovieClip [e5_virus_1] Frame 33
"LEFT_DOWN"Symbol 243 MovieClip [e5_virus_1] Frame 41
"off"Symbol 243 MovieClip [e5_virus_1] Frame 49
"ROW -1"Symbol 244 MovieClip [grid_2] Frame 2
"0_-1"Symbol 244 MovieClip [grid_2] Frame 2
"ROW 0"Symbol 244 MovieClip [grid_2] Frame 8
"-3_0"Symbol 244 MovieClip [grid_2] Frame 8
"-2_0"Symbol 244 MovieClip [grid_2] Frame 14
"-1_0"Symbol 244 MovieClip [grid_2] Frame 20
"0_0"Symbol 244 MovieClip [grid_2] Frame 26
"1_0"Symbol 244 MovieClip [grid_2] Frame 32
"2_0"Symbol 244 MovieClip [grid_2] Frame 38
"3_0"Symbol 244 MovieClip [grid_2] Frame 44
"4_0"Symbol 244 MovieClip [grid_2] Frame 50
"5_0"Symbol 244 MovieClip [grid_2] Frame 56
"ROW 1"Symbol 244 MovieClip [grid_2] Frame 66
"-3_1"Symbol 244 MovieClip [grid_2] Frame 66
"-2_1"Symbol 244 MovieClip [grid_2] Frame 72
"-1_1"Symbol 244 MovieClip [grid_2] Frame 78
"0_1"Symbol 244 MovieClip [grid_2] Frame 84
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"2_1"Symbol 244 MovieClip [grid_2] Frame 96
"3_1"Symbol 244 MovieClip [grid_2] Frame 102
"4_1"Symbol 244 MovieClip [grid_2] Frame 108
"5_1"Symbol 244 MovieClip [grid_2] Frame 114
"ROW 2"Symbol 244 MovieClip [grid_2] Frame 123
"-3_2"Symbol 244 MovieClip [grid_2] Frame 123
"-2_2"Symbol 244 MovieClip [grid_2] Frame 129
"-1_2"Symbol 244 MovieClip [grid_2] Frame 135
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"1_2"Symbol 244 MovieClip [grid_2] Frame 147
"2_2"Symbol 244 MovieClip [grid_2] Frame 153
"3_2"Symbol 244 MovieClip [grid_2] Frame 159
"4_2"Symbol 244 MovieClip [grid_2] Frame 165
"5_2"Symbol 244 MovieClip [grid_2] Frame 171
"ROW 3"Symbol 244 MovieClip [grid_2] Frame 181
"-3_3"Symbol 244 MovieClip [grid_2] Frame 181
"-2_3"Symbol 244 MovieClip [grid_2] Frame 187
"-1_3"Symbol 244 MovieClip [grid_2] Frame 193
"0_3"Symbol 244 MovieClip [grid_2] Frame 199
"1_3"Symbol 244 MovieClip [grid_2] Frame 205
"2_3"Symbol 244 MovieClip [grid_2] Frame 211
"3_3"Symbol 244 MovieClip [grid_2] Frame 217
"4_3"Symbol 244 MovieClip [grid_2] Frame 223
"5_3"Symbol 244 MovieClip [grid_2] Frame 229
"hurt"Symbol 263 MovieClip [e4_smerp_1_art] Frame 3
"die"Symbol 263 MovieClip [e4_smerp_1_art] Frame 12
"RIGHT_0"Symbol 264 MovieClip [e5_smerp_1] Frame 1
"RIGHT_UP"Symbol 264 MovieClip [e5_smerp_1] Frame 9
"RIGHT_DOWN"Symbol 264 MovieClip [e5_smerp_1] Frame 17
"LEFT_0"Symbol 264 MovieClip [e5_smerp_1] Frame 25
"LEFT_UP"Symbol 264 MovieClip [e5_smerp_1] Frame 33
"LEFT_DOWN"Symbol 264 MovieClip [e5_smerp_1] Frame 41
"loop"Symbol 297 MovieClip Frame 9
"hurt"Symbol 299 MovieClip Frame 3
"die"Symbol 299 MovieClip Frame 12
"RIGHT_0"Symbol 300 MovieClip [e5_saag_1] Frame 1
"RIGHT_UP"Symbol 300 MovieClip [e5_saag_1] Frame 9
"RIGHT_DOWN"Symbol 300 MovieClip [e5_saag_1] Frame 17
"LEFT_0"Symbol 300 MovieClip [e5_saag_1] Frame 25
"LEFT_UP"Symbol 300 MovieClip [e5_saag_1] Frame 33
"LEFT_DOWN"Symbol 300 MovieClip [e5_saag_1] Frame 41
"off"Symbol 300 MovieClip [e5_saag_1] Frame 49
"pop"Symbol 309 MovieClip Frame 6
"pop"Symbol 310 MovieClip Frame 6
"hurt"Symbol 328 MovieClip Frame 3
"die"Symbol 328 MovieClip Frame 12
"RIGHT_0"Symbol 329 MovieClip [e5_spuder_1] Frame 1
"RIGHT_UP"Symbol 329 MovieClip [e5_spuder_1] Frame 9
"RIGHT_DOWN"Symbol 329 MovieClip [e5_spuder_1] Frame 17
"LEFT_0"Symbol 329 MovieClip [e5_spuder_1] Frame 25
"LEFT_UP"Symbol 329 MovieClip [e5_spuder_1] Frame 33
"LEFT_DOWN"Symbol 329 MovieClip [e5_spuder_1] Frame 41
"hurt"Symbol 337 MovieClip Frame 3
"die"Symbol 337 MovieClip Frame 12
"RIGHT_0"Symbol 338 MovieClip [e5_spudy_1] Frame 1
"RIGHT_UP"Symbol 338 MovieClip [e5_spudy_1] Frame 9
"RIGHT_DOWN"Symbol 338 MovieClip [e5_spudy_1] Frame 17
"LEFT_0"Symbol 338 MovieClip [e5_spudy_1] Frame 25
"LEFT_UP"Symbol 338 MovieClip [e5_spudy_1] Frame 33
"LEFT_DOWN"Symbol 338 MovieClip [e5_spudy_1] Frame 41
"pop"Symbol 360 MovieClip Frame 8
"pop"Symbol 364 MovieClip Frame 6
"LEVEL 0"Symbol 367 MovieClip [grid_1] Frame 1
"0_0"Symbol 367 MovieClip [grid_1] Frame 3
"1_0"Symbol 367 MovieClip [grid_1] Frame 9
"2_0"Symbol 367 MovieClip [grid_1] Frame 15
"3_0"Symbol 367 MovieClip [grid_1] Frame 21
"4_0"Symbol 367 MovieClip [grid_1] Frame 27
"5_0"Symbol 367 MovieClip [grid_1] Frame 33
"LEVEL -1"Symbol 367 MovieClip [grid_1] Frame 39
"0_-1"Symbol 367 MovieClip [grid_1] Frame 39
"1_-1"Symbol 367 MovieClip [grid_1] Frame 45
"2_-1"Symbol 367 MovieClip [grid_1] Frame 51
"3_-1"Symbol 367 MovieClip [grid_1] Frame 57
"4_-1"Symbol 367 MovieClip [grid_1] Frame 63
"5_-1"Symbol 367 MovieClip [grid_1] Frame 69
"LEVEL 1"Symbol 367 MovieClip [grid_1] Frame 75
"0_1"Symbol 367 MovieClip [grid_1] Frame 75
"1_1"Symbol 367 MovieClip [grid_1] Frame 81
"2_1"Symbol 367 MovieClip [grid_1] Frame 87
"0_-1"Symbol 372 MovieClip [mid2] Frame 2
"-3_0"Symbol 372 MovieClip [mid2] Frame 8
"-2_0"Symbol 372 MovieClip [mid2] Frame 14
"-1_0"Symbol 372 MovieClip [mid2] Frame 20
"0_0"Symbol 372 MovieClip [mid2] Frame 26
"1_0"Symbol 372 MovieClip [mid2] Frame 32
"2_0"Symbol 372 MovieClip [mid2] Frame 38
"3_0"Symbol 372 MovieClip [mid2] Frame 44
"4_0"Symbol 372 MovieClip [mid2] Frame 50
"5_0"Symbol 372 MovieClip [mid2] Frame 56
"-3_1"Symbol 372 MovieClip [mid2] Frame 66
"-2_1"Symbol 372 MovieClip [mid2] Frame 72
"-1_1"Symbol 372 MovieClip [mid2] Frame 78
"0_1"Symbol 372 MovieClip [mid2] Frame 84
"1_1"Symbol 372 MovieClip [mid2] Frame 90
"2_1"Symbol 372 MovieClip [mid2] Frame 96
"3_1"Symbol 372 MovieClip [mid2] Frame 102
"4_1"Symbol 372 MovieClip [mid2] Frame 108
"5_1"Symbol 372 MovieClip [mid2] Frame 114
"-3_2"Symbol 372 MovieClip [mid2] Frame 123
"-2_2"Symbol 372 MovieClip [mid2] Frame 129
"-1_2"Symbol 372 MovieClip [mid2] Frame 135
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"1_2"Symbol 372 MovieClip [mid2] Frame 147
"2_2"Symbol 372 MovieClip [mid2] Frame 153
"3_2"Symbol 372 MovieClip [mid2] Frame 159
"4_2"Symbol 372 MovieClip [mid2] Frame 165
"5_2"Symbol 372 MovieClip [mid2] Frame 171
"-3_3"Symbol 372 MovieClip [mid2] Frame 181
"-2_3"Symbol 372 MovieClip [mid2] Frame 187
"-1_3"Symbol 372 MovieClip [mid2] Frame 193
"0_3"Symbol 372 MovieClip [mid2] Frame 199
"1_3"Symbol 372 MovieClip [mid2] Frame 205
"2_3"Symbol 372 MovieClip [mid2] Frame 211
"3_3"Symbol 372 MovieClip [mid2] Frame 217
"4_3"Symbol 372 MovieClip [mid2] Frame 223
"5_3"Symbol 372 MovieClip [mid2] Frame 229
"open"Symbol 415 MovieClip Frame 2
"0_0"Symbol 436 MovieClip [mid1] Frame 2
"1_0"Symbol 436 MovieClip [mid1] Frame 8
"3_1"Symbol 436 MovieClip [mid1] Frame 12
"2_0"Symbol 436 MovieClip [mid1] Frame 14
"3_0"Symbol 436 MovieClip [mid1] Frame 20
"4_0"Symbol 436 MovieClip [mid1] Frame 26
"5_0"Symbol 436 MovieClip [mid1] Frame 32
"0_-1"Symbol 436 MovieClip [mid1] Frame 38
"1_-1"Symbol 436 MovieClip [mid1] Frame 44
"2_-1"Symbol 436 MovieClip [mid1] Frame 50
"3_-1"Symbol 436 MovieClip [mid1] Frame 56
"4_-1"Symbol 436 MovieClip [mid1] Frame 62
"5_-1"Symbol 436 MovieClip [mid1] Frame 68
"0_1"Symbol 436 MovieClip [mid1] Frame 74
"1_1"Symbol 436 MovieClip [mid1] Frame 80
"2_1"Symbol 436 MovieClip [mid1] Frame 86
"s1"Symbol 482 MovieClip [walltile_2] Frame 2
"s2"Symbol 482 MovieClip [walltile_2] Frame 3
"s3"Symbol 482 MovieClip [walltile_2] Frame 4
"s4"Symbol 482 MovieClip [walltile_2] Frame 5
"c1"Symbol 482 MovieClip [walltile_2] Frame 6
"c2"Symbol 482 MovieClip [walltile_2] Frame 7
"c3"Symbol 482 MovieClip [walltile_2] Frame 8
"c4"Symbol 482 MovieClip [walltile_2] Frame 9
"a1"Symbol 482 MovieClip [walltile_2] Frame 10
"a2"Symbol 482 MovieClip [walltile_2] Frame 11
"a3"Symbol 482 MovieClip [walltile_2] Frame 12
"a4"Symbol 482 MovieClip [walltile_2] Frame 13
"p1"Symbol 482 MovieClip [walltile_2] Frame 14
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"n2"Symbol 482 MovieClip [walltile_2] Frame 19
"n3"Symbol 482 MovieClip [walltile_2] Frame 20
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"die"Symbol 1177 MovieClip [e4_crabo_art] Frame 12
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"LEFT_0"Symbol 1183 MovieClip [e5_canon_tube_1] Frame 25
"LEFT_UP"Symbol 1183 MovieClip [e5_canon_tube_1] Frame 33
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"hurt"Symbol 1205 MovieClip [e4_blaky_art] Frame 3
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"LEFT_UP"Symbol 1215 MovieClip [e5_blak_1] Frame 33
"LEFT_DOWN"Symbol 1215 MovieClip [e5_blak_1] Frame 41
"hurt"Symbol 1223 MovieClip [e4_baar_1_art] Frame 3
"die"Symbol 1223 MovieClip [e4_baar_1_art] Frame 12
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"LEFT_UP"Symbol 1224 MovieClip [e5_baar_1] Frame 33
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"RIGHT_DOWN"Symbol 1235 MovieClip [e5_ami_1] Frame 17
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"LEFT_UP"Symbol 1235 MovieClip [e5_ami_1] Frame 33
"LEFT_DOWN"Symbol 1235 MovieClip [e5_ami_1] Frame 41
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"Guns"Symbol 1271 MovieClip Frame 7
"gun1"Symbol 1271 MovieClip Frame 7
"gun2"Symbol 1271 MovieClip Frame 12
"gun3"Symbol 1271 MovieClip Frame 16
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"superhealth"Symbol 1271 MovieClip Frame 174
"spore"Symbol 1271 MovieClip Frame 183
"pickup"Symbol 1271 MovieClip Frame 190
"pickup2"Symbol 1271 MovieClip Frame 198
"pause"Symbol 1271 MovieClip Frame 209
"click"Symbol 1271 MovieClip Frame 215
"start"Symbol 1305 MovieClip Frame 64
"skipload"Symbol 1305 MovieClip Frame 74




http://swfchan.com/10/46873/info.shtml
Created: 2/5 -2019 21:51:56 Last modified: 2/5 -2019 21:51:56 Server time: 22/12 -2024 21:03:25