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Click Maze 2.swf

This is the info page for
Flash #46897

(Click the ID number above for more basic data on this flash file.)


Text
Webmasters: This game is free to add to your site

Click Maze 2

It's all in the Clicks

Created By HappyfatandChinese.com

loading

Welcome to Click Maze 2

It's all in the Clicks

Start Game

How To Play

This game is the same as Click Maze except the
cursor is not affected by the black walls or objects.
If you haven't played the original version then
please click on 'How To Play' for game instructions.

----------------------------------------------------------------

How To Play

The aim of the game is to guide the small red pill through the
maze avoiding all the black walls and obstacles in order to
reach the large red pill in as few clicks as possible.

NEXT >

NEXT >

NEXT

click

start

Click on this to begin
each level.

Click the mouse to
guide the small red pill
in a direct line

Click the small red pill
to the finish to go to
the next level

Objects

< BACK

< BACK

BACK

= Your mouse icon.

= Little Red Pill - Click the mouse and this follows
in a direct line, also avoid anything black!

= The End - Guide the little red pill to here to
advance to the next level.

= Click Start Button - At the start of each level,
click this to begin.

Scoring Basics

There are 3 scores available, and they are worked out like
this at the end of each level and added to your total
score...
Level Completion Score + Level Par Bonus Score x Level
Lives remaining bonus = Total Score
for eg...
Level Completion = 100
Level Par = 110
Lives Remaining = 2
100 + 110 x 2 = 420

Scoring Advanced

Level Completion Score
For every level you complete you will receive 100 points.
Level PAR Bonus Score
If you complete the level even par then you will receive
another 100 points. If you complete over Par or under Par
then your bonus will go up or down by 10 points for every
click you are over/under par.
For eg
Level Par = 8 - You completed it in 7 clicks so you are 1
under par. You receive 100 + 10 = 110 Par bonus points.

START GAME

START GAME

Level Lives Remaining
The final score is effected by your remaining lives, this is
what your level completion and par bonuses are
multiplied by, so its best to keep hold of them!
So now go enjoy the game, and try to complete all 10
levels in as fewer clicks as possible without losing any
lives and hopefully we will see your name on the official
high score board.
GOOD LUCK

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 1 / 10 : Par 8
Round the Bends

Uh Oh!
You Hit Something
You lost a life

WELL DONE!

Lives Remaining :

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

LEVEL SCORE

Level Complete :

3

100 Points

3333

ON TO LEVEL 2

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 2 / 10 : Par 7
Dodge the bullets

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 3

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 3 / 10 : Par 2
Straight Up

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 4

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 4 / 10 : Par 3
Hammers

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 5

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 5 / 10 : Par 3
Seeing Spots

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 6

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 6 / 10 : Par 8
Look out below

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 7

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 7 / 10 : Par 7
Hide and Click

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 8

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 8 / 10 : Par 9
Timing

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 9

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 9 / 10 : Par 14
We're Moving

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

ON TO LEVEL 10

Clicks 333

Level 33

Par 33

Lives 3

Points 33333

Level 10 / 10 : Par 30
Happy Ending

Total Level 10 Points

You have completed level 10 in 333 clicks!

Par (+-2even) :

3

3333

CONTINUE

Congratulations

You have won the game!

Your final score is

0909090909

SUBMIT SCORE

Play Again

Main Menu

Game Over

You have lost all your lives!

Sorry, you cannot submit your score from here!

The official Click Maze scoreboard is located
in the arcade on the Happyfat and Chinese
Forum.

Click below to see the latest All Time High Scores

HIGH SCORE BOARD

Would your score have made it into the top 10?

JOIN NOW and start posting those scores!

ActionScript [AS1/AS2]

Frame 1
function doSomething() { getURL ("http://www.happyfatandchinese.com", _blank); } function doSomething2() { getURL ("http://www.happyfatandchineseforum.com", _blank); } MENU.customItems.push(Functioned2); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Happyfat and Chinese", doSomething); Functioned2 = new ContextMenuItem("Happyfat and Chinese Forum", doSomething2); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned2); _root.menu = MENU;
Frame 2
myLoaded = Math.round(getBytesLoaded()); myTotal = Math.round(getBytesTotal()); myPercent = myLoaded / myTotal; preloadbar._width = myPercent * 400; if (myLoaded == myTotal) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 15
stopAllSounds();
Frame 22
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("0eddaaff", this, 10301, true); stop();
Frame 24
stop();
Frame 26
stop();
Frame 28
stop();
Frame 30
stop();
Frame 32
stop();
Frame 40
Mouse.show(); _root.totalscore = 0; _root.level = 1; _root.levelpar = 8; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 79
stop();
Frame 80
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 80
onClipEvent (load) { friction = "0.1"; targetx = 33; targety = 210; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall1.hitTest(X, Y, true)) { _root.gotoAndPlay("level1dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level1win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 80
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 99
stop();
Frame 100
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 117
stop();
Frame 118
stopAllSounds();
Frame 140
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext1.text = "Par (even) :"; _root.parpointstext1.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext1.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext1.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext1.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext1.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext1.text = "Par (10+) :"; _root.parpointstext1.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext1.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 180
stop();
Frame 181
Mouse.show(); _root.level = 2; _root.levelpar = 7; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 220
stop();
Frame 221
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 221
onClipEvent (load) { friction = "0.1"; targetx = 45; targety = 75; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall2.hitTest(X, Y, true)) { _root.gotoAndPlay("level2dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level2win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 221
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 240
stop();
Frame 241
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 258
stop();
Frame 259
stopAllSounds();
Frame 281
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext2.text = "Par (even) :"; _root.parpointstext2.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext2.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext2.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext2.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext2.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext2.text = "Par (10+) :"; _root.parpointstext2.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext2.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 321
stop();
Frame 322
Mouse.show(); _root.level = 3; _root.levelpar = 2; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 361
stop();
Frame 362
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 362
onClipEvent (load) { friction = "0.1"; targetx = 247; targety = 400; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall3.hitTest(X, Y, true)) { _root.gotoAndPlay("level3dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level3win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 362
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 381
stop();
Frame 382
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 399
stop();
Frame 400
stopAllSounds();
Frame 422
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext3.text = "Par (even) :"; _root.parpointstext3.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext3.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext3.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext3.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext3.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext3.text = "Par (10+) :"; _root.parpointstext3.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext3.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 462
stop();
Frame 463
Mouse.show(); _root.level = 4; _root.levelpar = 3; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 502
stop();
Frame 503
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 503
onClipEvent (load) { friction = "0.1"; targetx = 35; targety = 230; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall4.hitTest(X, Y, true)) { _root.gotoAndPlay("level4dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level4win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 503
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 522
stop();
Frame 523
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 540
stop();
Frame 541
stopAllSounds();
Frame 563
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext4.text = "Par (even) :"; _root.parpointstext4.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext4.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext4.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext4.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext4.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext4.text = "Par (10+) :"; _root.parpointstext4.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext4.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 603
stop();
Frame 604
Mouse.show(); _root.level = 5; _root.levelpar = 3; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 643
stop();
Frame 644
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 644
onClipEvent (load) { friction = "0.1"; targetx = 30; targety = 395; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall5.hitTest(X, Y, true)) { _root.gotoAndPlay("level5dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level5win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 644
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 663
stop();
Frame 664
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 681
stop();
Frame 682
stopAllSounds();
Frame 704
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext5.text = "Par (even) :"; _root.parpointstext5.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext5.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext5.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext5.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext5.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext5.text = "Par (10+) :"; _root.parpointstext5.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext5.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 744
stop();
Frame 745
Mouse.show(); _root.level = 6; _root.levelpar = 8; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 784
stop();
Frame 785
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 785
onClipEvent (load) { friction = "0.1"; targetx = 247; targety = 360; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall6.hitTest(X, Y, true)) { _root.gotoAndPlay("level6dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level6win"); } i = i + 36; } }
Instance of Symbol 230 MovieClip "wall6" in Frame 785
onClipEvent (load) { gotoAndPlay (2); }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 785
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 804
stop();
Frame 805
Mouse.show(); _root.wall6.gotoAndStop(1); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 822
stop();
Frame 823
stopAllSounds();
Frame 845
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext6.text = "Par (even) :"; _root.parpointstext6.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext6.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext6.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext6.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext6.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext6.text = "Par (10+) :"; _root.parpointstext6.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext6.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 885
stop();
Frame 886
Mouse.show(); _root.level = 7; _root.levelpar = 7; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 925
stop();
Frame 926
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 926
onClipEvent (load) { friction = "0.1"; targetx = 65; targety = 370; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall7.hitTest(X, Y, true)) { _root.gotoAndPlay("level7dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level7win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 926
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 945
stop();
Frame 946
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 963
stop();
Frame 964
stopAllSounds();
Frame 986
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext7.text = "Par (even) :"; _root.parpointstext7.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext7.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext7.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext7.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext7.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext7.text = "Par (10+) :"; _root.parpointstext7.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext7.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 1026
stop();
Frame 1027
Mouse.show(); _root.level = 8; _root.levelpar = 9; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 1066
stop();
Frame 1067
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 1067
onClipEvent (load) { friction = "0.1"; targetx = 65; targety = 378; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall8.hitTest(X, Y, true)) { _root.gotoAndPlay("level8dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level8win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 1067
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 1086
stop();
Frame 1087
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 1104
stop();
Frame 1105
stopAllSounds();
Frame 1127
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext8.text = "Par (even) :"; _root.parpointstext8.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext8.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext8.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext8.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext8.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext8.text = "Par (10+) :"; _root.parpointstext8.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext8.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 1167
stop();
Frame 1168
Mouse.show(); _root.level = 9; _root.levelpar = 14; _root.levellives = 3; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 1207
stop();
Frame 1208
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; _root.wall9.gotoAndPlay("start"); stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 1208
onClipEvent (load) { friction = "0.1"; targetx = 65; targety = 378; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall9.hitTest(X, Y, true)) { _root.gotoAndPlay("level9dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level9win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 1208
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 1227
stop();
Frame 1228
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } _root.wall9.gotoAndPlay(1); stopAllSounds();
Frame 1245
stop();
Frame 1246
stopAllSounds();
Frame 1268
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext9.text = "Par (even) :"; _root.parpointstext9.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext9.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext9.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext9.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext9.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext9.text = "Par (10+) :"; _root.parpointstext9.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext9.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 1308
stop();
Frame 1309
Mouse.show(); _root.level = 10; _root.levelpar = 30; _root.levellives = 6; _root.levelcompletedscore = 0; _root.bonusscore = 0; _root.clicks = 0; _root.levelscore = 0; _root.bonuspar = 0; _root.totalscoretext.text = "Score " + _root.totalscore; _root.leveltext.text = "Level " + _root.level; _root.partext.text = "Par " + _root.levelpar; _root.levellivestext.text = "Lives " + _root.levellives; _root.clickstext.text = "Clicks " + _root.clicks; stopAllSounds();
Frame 1348
stop();
Frame 1349
_root.clicks = 0; _root.clickstext.text = "Clicks " + _root.clicks; _root.levellivestext.text = "Lives " + _root.levellives; stopAllSounds();
Instance of Symbol 69 MovieClip "object" in Frame 1349
onClipEvent (load) { friction = "0.1"; targetx = 43; targety = 73; radius = 5; } onClipEvent (enterFrame) { mouse_x = int(targetx - this._x); mouse_y = int(targety - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / 3.141593; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } if (!_root.done) { setProperty(_this, _rotation , angle); _root.done = true; } speedx = difx * friction; speedy = dify * friction; setProperty(this, _y , _root.object._y + speedy); setProperty(this, _x , _root.object._x + speedx); difx = int(targetx) - this._x; dify = int(targety) - this._y; i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.wall10.hitTest(X, Y, true)) { _root.gotoAndPlay("level10dead"); } i = i + 36; } i = 0; while (i < 360) { X = (Math.cos(i * 0.01745329) * radius) + _x; Y = (Math.sin(i * 0.01745329) * radius) + _y; if (_root.end.hitTest(X, Y, true)) { _root.gotoAndPlay("level10win"); } i = i + 36; } }
Instance of Symbol 9 MovieClip [circle] "circle" in Frame 1349
onClipEvent (load) { Mouse.hide(); startDrag (this, true); _root.drag = this; radius = 5; } onClipEvent (mouseDown) { _root.difx = this._x - _root.object._x; _root.object.targetx = this._x; _root.dify = this._y - _root.object._y; _root.object.targety = this._y; _root.done = eval("False"); _root.clicks++; _root.clickstext.text = "Clicks " + _root.clicks; this.gotoAndPlay("click"); gameclick = new Sound(); gameclick.attachSound("game-click"); gameclick.start(0, 1); }
Frame 1368
stop();
Frame 1369
Mouse.show(); _root.levellives--; if (_root.levellives < 1) { gotoAndPlay ("gameover"); } stopAllSounds();
Frame 1386
stop();
Frame 1387
stopAllSounds();
Frame 1409
Mouse.show(); _root.levelcompletedscore = 100; if (_root.clicks >= (_root.levelpar + 10)) { trace("no bonus"); _root.par = false; _root.overpar = false; _root.underpar = false; _root.nobonus = true; } else if (_root.clicks > _root.levelpar) { trace("overpar"); _root.par = false; _root.overpar = true; _root.underpar = false; _root.nobonus = false; } else if (_root.clicks < _root.levelpar) { trace("underpar"); _root.par = false; _root.overpar = false; _root.underpar = true; _root.nobonus = false; } else { trace("par"); _root.par = true; _root.overpar = false; _root.underpar = false; _root.nobonus = false; } if (_root.par == true) { _root.bonusscore = 100; _root.bonuspar = 0; _root.bonuspartext10.text = "Par (even) :"; _root.parpointstext10.text = ("" + _root.bonusscore) + " Points"; } else if (_root.overpar == true) { _root.bonusscore = 100 - ((_root.clicks - _root.levelpar) * 10); _root.bonuspar = _root.clicks - _root.levelpar; _root.bonuspartext10.text = ("Par (+" + _root.bonuspar) + ") :"; _root.parpointstext10.text = ("" + _root.bonusscore) + " Points"; } else if (_root.underpar == true) { _root.bonusscore = 100 + ((_root.levelpar - _root.clicks) * 10); _root.bonuspar = _root.levelpar - _root.clicks; _root.bonuspartext10.text = ("Par (-" + _root.bonuspar) + ") :"; _root.parpointstext10.text = ("" + _root.bonusscore) + " Points"; } else if (_root.nobonus == true) { _root.bonusscore = 0; _root.bonuspartext10.text = "Par (10+) :"; _root.parpointstext10.text = ("" + _root.bonusscore) + " Points"; } _root.levelscore = (_root.levelcompletedscore + _root.bonusscore) * _root.levellives; _root.totalscore = _root.totalscore + _root.levelscore; _root.totalscoretext.text = "Score " + _root.totalscore; _root.levelwintext.text = ((("You have completed level " + _root.level) + " in ") + _root.clicks) + " clicks!"; _root.levelwinlivestext10.text = _root.levellives; _root.levelwinbonusscoretext.text = ("Total Level " + _root.level) + " Points"; _root.leveltotalscore.text = (((((_root.levelcompletedscore + " + ") + _root.bonusscore) + " x ") + _root.levellives) + " = ") + _root.levelscore;
Frame 1449
stop();
Frame 1450
_root.finalfinalscore.text = _root.totalscore; stopAllSounds();
Frame 1472
stop();
Frame 1473
_root.finalfinalscore.text = _root.totalscore; stopAllSounds();
Frame 1492
stop();
Frame 1493
stop();
Symbol 4 MovieClip [contact] Frame 11
this.removeMovieClip(); stop();
Symbol 9 MovieClip [circle] Frame 1
stop();
Symbol 20 Button
on (release) { getURL ("http://www.happyfatandchinese.com", "_blank"); }
Symbol 40 Button
on (release) { gotoAndPlay ("level1"); }
Symbol 42 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 49 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 50 Button
on (release) { getURL ("http://happyfatandchinese.com/media/clickmaze.html", "_blank"); }
Symbol 56 Button
on (release) { _root.gotoAndPlay("Introduction2"); }
Symbol 77 Button
on (release) { _root.gotoAndPlay("Introduction3"); }
Symbol 82 Button
on (release) { _root.gotoAndPlay("Introduction"); }
Symbol 88 Button
on (release) { _root.gotoAndPlay("Introduction4"); }
Symbol 90 Button
on (release) { _root.gotoAndPlay("Introduction2"); }
Symbol 92 Button
on (release) { _root.gotoAndPlay("Introduction5"); }
Symbol 94 Button
on (release) { _root.gotoAndPlay("Introduction3"); }
Symbol 99 Button
on (release) { gotoAndPlay ("level1"); }
Symbol 100 Button
on (release) { _root.gotoAndPlay("Introduction4"); }
Symbol 119 Button
on (release) { gotoAndPlay ("Level1start"); }
Symbol 144 Button
on (release) { gotoAndPlay ("Level2"); }
Symbol 157 Button
on (release) { gotoAndPlay ("Level2start"); }
Symbol 165 Button
on (release) { gotoAndPlay ("Level3"); }
Symbol 177 Button
on (release) { gotoAndPlay ("Level3start"); }
Symbol 185 Button
on (release) { gotoAndPlay ("Level4"); }
Symbol 197 Button
on (release) { gotoAndPlay ("Level4start"); }
Symbol 205 Button
on (release) { gotoAndPlay ("Level5"); }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 2.8; if (this._x > 500) { this._x = -25; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 2.2; if (this._x > 500) { this._x = -25; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 2.5; if (this._x > 500) { this._x = -25; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 2; if (this._x > 500) { this._x = -25; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 2; if (this._x < -25) { this._x = 500; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 2.5; if (this._y < -25) { this._y = 400; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2; if (this._y > 400) { this._y = -25; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2.5; if (this._y > 400) { this._y = -25; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 2.2; if (this._y < -25) { this._y = 400; } }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 2; if (this._y < -25) { this._y = 400; } }
Symbol 216 Button
on (release) { gotoAndPlay ("Level5start"); }
Symbol 224 Button
on (release) { gotoAndPlay ("Level6"); }
Symbol 230 MovieClip Frame 1
stop();
Instance of Symbol 227 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 1; if (this._x > 120) { this._x = -120; } }
Instance of Symbol 227 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 1.2; if (this._x < -120) { this._x = 120; } }
Instance of Symbol 227 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 1.4; if (this._x > 120) { this._x = -120; } }
Instance of Symbol 227 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 1.6; if (this._x < -120) { this._x = 120; } }
Instance of Symbol 227 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 1.8; if (this._x > 120) { this._x = -120; } }
Instance of Symbol 227 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 2.2; if (this._x > 120) { this._x = -120; } }
Instance of Symbol 227 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 2; if (this._x < -120) { this._x = 120; } }
Instance of Symbol 229 MovieClip in Symbol 230 MovieClip Frame 2
onClipEvent (enterFrame) { this._y = this._y - 0.13; }
Symbol 238 Button
on (release) { gotoAndPlay ("Level6start"); }
Symbol 246 Button
on (release) { gotoAndPlay ("Level7"); }
Instance of Symbol 148 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 2; if (this._x < -400) { this._x = 500; } }
Instance of Symbol 148 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 2; if (this._x < -400) { this._x = 500; } }
Instance of Symbol 148 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 2; if (this._x < -400) { this._x = 500; } }
Instance of Symbol 148 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2; if (this._y > 400) { this._y = -500; } }
Instance of Symbol 148 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2; if (this._y > 400) { this._y = -500; } }
Instance of Symbol 148 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2; if (this._y > 400) { this._y = -500; } }
Symbol 256 Button
on (release) { gotoAndPlay ("Level7start"); }
Symbol 264 Button
on (release) { gotoAndPlay ("Level8"); }
Instance of Symbol 148 MovieClip in Symbol 269 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 2; if (this._x < 350) { this._x = 472; } }
Instance of Symbol 148 MovieClip in Symbol 269 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 2; if (this._x > 492) { this._x = 370; } }
Instance of Symbol 267 MovieClip in Symbol 269 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + 2; if (this._x > -36) { this._x = -186; } }
Instance of Symbol 267 MovieClip in Symbol 269 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 2; if (this._x < -190) { this._x = -35; } }
Symbol 277 Button
on (release) { gotoAndPlay ("Level8start"); }
Symbol 285 Button
on (release) { gotoAndPlay ("Level9"); }
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 5000
stop();
Symbol 298 Button
on (release) { gotoAndPlay ("Level9start"); }
Symbol 306 Button
on (release) { gotoAndPlay ("Level10"); }
Instance of Symbol 148 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2; if (this._y > 82) { this._y = -20; } }
Instance of Symbol 148 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2; if (this._y > 82) { this._y = -20; } }
Instance of Symbol 148 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 2; if (this._y < -19) { this._y = 83; } }
Instance of Symbol 148 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 2; if (this._y < -19) { this._y = 83; } }
Instance of Symbol 309 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 0.5; }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 2; if (this._y > 400) { this._y = 305; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 1.8; if (this._y < 305) { this._y = 400; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 1.6; if (this._y > 400) { this._y = 305; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 1.4; if (this._y < 305) { this._y = 400; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 1.2; if (this._y > 400) { this._y = 305; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 1; if (this._y < 305) { this._y = 400; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 1; if (this._y > 400) { this._y = 305; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 1.2; if (this._y < 305) { this._y = 400; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 1.4; if (this._y > 400) { this._y = 305; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 1.6; if (this._y < 305) { this._y = 400; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y + 1.8; if (this._y > 400) { this._y = 305; } }
Instance of Symbol 316 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 2; if (this._y < 305) { this._y = 400; } }
Instance of Symbol 318 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 1.5; }
Instance of Symbol 320 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation - 1; }
Instance of Symbol 322 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 0.5; }
Symbol 331 Button
on (release) { gotoAndPlay ("Level10start"); }
Symbol 340 Button
on (release) { gotoAndPlay ("gamewon"); }
Symbol 347 Button
on (release) { gotoAndPlay ("highscore"); }
Symbol 349 Button
on (release) { gotoAndPlay ("level1"); }
Symbol 351 Button
on (release) { gotoAndPlay (15); }
Symbol 362 Button
on (release) { getURL ("http://happyfatandchineseforum.com/highscores/clickmaze2/", "_blank"); }

Library Items

Symbol 1 Sound [game-click]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [contact]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:9
Symbol 7 GraphicUsed by:8 70 73
Symbol 8 ButtonUses:7Used by:9
Symbol 9 MovieClip [circle]Uses:6 8Used by:70 73  Timeline
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 FontUsed by:13 18 51 78 89 91 93 96 101 343 356 358 359 360 363 364
Symbol 13 TextUses:12Used by:Timeline
Symbol 14 FontUsed by:15 17 22 33 35 38 41 45 52 74 75 76 101 108 109 110 111 112 117 122 128 129 130 131 132 133 134 135 136 137 138 142 150 151 152 153 154 155 158 159 160 161 162 163 164 170 171 172 173 174 175 178 179 180 181 182 183 184 190 191 192 193 194 195 198 199 200 201 202 203 204 209 210 211 212 213 214 217 218 219 220 221 222 223 231 232 233 234 235 236 239 240 241 242 243 244 245 249 250 251 252 253 254 257 258 259 260 261 262 263 270 271 272 273 274 275 278 279 280 281 282 283 284 291 292 293 294 295 296 299 300 301 302 303 304 305 324 325 326 327 328 329 333 334 335 336 337 338 339 341 344 345 346 348 350 354 361
Symbol 15 TextUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 TextUses:14Used by:Timeline
Symbol 18 TextUses:12Used by:20
Symbol 19 GraphicUsed by:20 21 56 70 73 77 82 88 90 92 94 99 100 102 107 268 288 312 323
Symbol 20 ButtonUses:18 19Used by:Timeline
Symbol 21 MovieClipUses:19Used by:Timeline
Symbol 22 TextUses:14Used by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 SoundUsed by:Timeline
Symbol 33 TextUses:14Used by:34
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 TextUses:14Used by:Timeline
Symbol 36 GraphicUsed by:37 40 42 349 351
Symbol 37 MovieClipUses:36Used by:40 42 349 351
Symbol 38 TextUses:14Used by:40 42
Symbol 39 SoundUsed by:40 42 56 65 77 82 86 88 90 92 94 99 100 119 144 157 165 177 185 197 205 216 224 238 246 256 264 277 285 298 306 331 340 347 349 351 362
Symbol 40 ButtonUses:37 38 36 39Used by:Timeline
Symbol 41 TextUses:14Used by:42
Symbol 42 ButtonUses:37 41 36 38 39Used by:Timeline
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 TextUses:14Used by:Timeline
Symbol 46 FontUsed by:47 53 54 55 62 63 79 80 81 83 84 85 87 97 98
Symbol 47 TextUses:46Used by:Timeline
Symbol 48 GraphicUsed by:49 50 127 315 323 352
Symbol 49 ButtonUses:48Used by:Timeline
Symbol 50 ButtonUses:48Used by:Timeline
Symbol 51 TextUses:12Used by:Timeline
Symbol 52 TextUses:14Used by:Timeline
Symbol 53 TextUses:46Used by:56 77 88 92
Symbol 54 TextUses:46Used by:56 77 88 92
Symbol 55 TextUses:46Used by:56 77 88 92
Symbol 56 ButtonUses:53 54 19 55 39Used by:Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:66 70 73
Symbol 59 GraphicUsed by:60 65 86 119 157 177 197 216 238 256 277 298 331
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:65 86 119 157 177 197 216 238 256 277 298 331
Symbol 62 TextUses:46Used by:65 86 119 157 177 197 216 238 256 277 298 331
Symbol 63 TextUses:46Used by:65 86 119 157 177 197 216 238 256 277 298 331
Symbol 64 GraphicUsed by:65 86 119 157 177 197 216 238 256 277 298 331
Symbol 65 ButtonUses:61 62 63 64 59 39Used by:66
Symbol 66 MovieClipUses:58 65Used by:Timeline
Symbol 67 GraphicUsed by:68  Timeline
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:70 73  Timeline
Symbol 70 MovieClipUses:58 19 9 69 7Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73  Timeline
Symbol 73 MovieClipUses:58 19 72 69 9 7Used by:Timeline
Symbol 74 TextUses:14Used by:Timeline
Symbol 75 TextUses:14Used by:Timeline
Symbol 76 TextUses:14Used by:Timeline
Symbol 77 ButtonUses:53 54 19 55 39Used by:Timeline
Symbol 78 TextUses:12Used by:Timeline
Symbol 79 TextUses:46Used by:82 90 94 100
Symbol 80 TextUses:46Used by:82 90 94 100
Symbol 81 TextUses:46Used by:82 90 94 100
Symbol 82 ButtonUses:79 80 19 81 39Used by:Timeline
Symbol 83 TextUses:46Used by:Timeline
Symbol 84 TextUses:46Used by:Timeline
Symbol 85 TextUses:46Used by:Timeline
Symbol 86 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 87 TextUses:46Used by:Timeline
Symbol 88 ButtonUses:53 54 19 55 39Used by:Timeline
Symbol 89 TextUses:12Used by:Timeline
Symbol 90 ButtonUses:79 80 19 81 39Used by:Timeline
Symbol 91 TextUses:12Used by:Timeline
Symbol 92 ButtonUses:53 54 19 55 39Used by:Timeline
Symbol 93 TextUses:12Used by:Timeline
Symbol 94 ButtonUses:79 80 19 81 39Used by:Timeline
Symbol 95 FontUsed by:96 101
Symbol 96 TextUses:95 12Used by:Timeline
Symbol 97 TextUses:46Used by:99
Symbol 98 TextUses:46Used by:99
Symbol 99 ButtonUses:97 98 19 39Used by:Timeline
Symbol 100 ButtonUses:79 80 19 81 39Used by:Timeline
Symbol 101 TextUses:95 12 14Used by:Timeline
Symbol 102 MovieClipUses:19Used by:Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 ButtonUses:19Used by:Timeline
Symbol 108 EditableTextUses:14Used by:Timeline
Symbol 109 EditableTextUses:14Used by:Timeline
Symbol 110 EditableTextUses:14Used by:Timeline
Symbol 111 EditableTextUses:14Used by:Timeline
Symbol 112 EditableTextUses:14Used by:Timeline
Symbol 113 SoundUsed by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:118 123 156 176 196 215 237 255 276 297 330
Symbol 116 FontUsed by:117 155 175 195 214 236 254 275 296 329
Symbol 117 TextUses:14 116Used by:118
Symbol 118 MovieClipUses:115 117Used by:Timeline
Symbol 119 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 120 SoundUsed by:Timeline
Symbol 121 SoundUsed by:Timeline
Symbol 122 TextUses:14Used by:123
Symbol 123 MovieClipUses:115 122Used by:Timeline
Symbol 124 SoundUsed by:Timeline
Symbol 125 SoundUsed by:Timeline
Symbol 126 SoundUsed by:Timeline
Symbol 127 MovieClipUses:48Used by:Timeline
Symbol 128 TextUses:14Used by:Timeline
Symbol 129 TextUses:14Used by:Timeline
Symbol 130 EditableTextUses:14Used by:Timeline
Symbol 131 EditableTextUses:14Used by:Timeline
Symbol 132 EditableTextUses:14Used by:Timeline
Symbol 133 TextUses:14Used by:Timeline
Symbol 134 TextUses:14Used by:Timeline
Symbol 135 EditableTextUses:14Used by:Timeline
Symbol 136 EditableTextUses:14Used by:Timeline
Symbol 137 TextUses:14Used by:Timeline
Symbol 138 EditableTextUses:14Used by:Timeline
Symbol 139 GraphicUsed by:140 144 165 185 205 224 246 264 285 306 340 347 362
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClipUses:140Used by:144 165 185 205 224 246 264 285 306 340 347 362
Symbol 142 TextUses:14Used by:144
Symbol 143 GraphicUsed by:144 165 185 205 224 246 264 285 306 340 347 362
Symbol 144 ButtonUses:141 142 139 143 39Used by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:149
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149 248 269 323
Symbol 149 MovieClipUses:146 148Used by:Timeline
Symbol 150 EditableTextUses:14Used by:Timeline
Symbol 151 EditableTextUses:14Used by:Timeline
Symbol 152 EditableTextUses:14Used by:Timeline
Symbol 153 EditableTextUses:14Used by:Timeline
Symbol 154 EditableTextUses:14Used by:Timeline
Symbol 155 TextUses:14 116Used by:156
Symbol 156 MovieClipUses:115 155Used by:Timeline
Symbol 157 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 158 EditableTextUses:14Used by:Timeline
Symbol 159 EditableTextUses:14Used by:Timeline
Symbol 160 EditableTextUses:14Used by:Timeline
Symbol 161 EditableTextUses:14Used by:Timeline
Symbol 162 EditableTextUses:14Used by:Timeline
Symbol 163 EditableTextUses:14Used by:Timeline
Symbol 164 TextUses:14Used by:165
Symbol 165 ButtonUses:141 164 139 143 39Used by:Timeline
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:168 207 316
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:166 168Used by:Timeline
Symbol 170 EditableTextUses:14Used by:Timeline
Symbol 171 EditableTextUses:14Used by:Timeline
Symbol 172 EditableTextUses:14Used by:Timeline
Symbol 173 EditableTextUses:14Used by:Timeline
Symbol 174 EditableTextUses:14Used by:Timeline
Symbol 175 TextUses:14 116Used by:176
Symbol 176 MovieClipUses:115 175Used by:Timeline
Symbol 177 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 178 EditableTextUses:14Used by:Timeline
Symbol 179 EditableTextUses:14Used by:Timeline
Symbol 180 EditableTextUses:14Used by:Timeline
Symbol 181 EditableTextUses:14Used by:Timeline
Symbol 182 EditableTextUses:14Used by:Timeline
Symbol 183 EditableTextUses:14Used by:Timeline
Symbol 184 TextUses:14Used by:185
Symbol 185 ButtonUses:141 184 139 143 39Used by:Timeline
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:186 188Used by:Timeline
Symbol 190 EditableTextUses:14Used by:Timeline
Symbol 191 EditableTextUses:14Used by:Timeline
Symbol 192 EditableTextUses:14Used by:Timeline
Symbol 193 EditableTextUses:14Used by:Timeline
Symbol 194 EditableTextUses:14Used by:Timeline
Symbol 195 TextUses:14 116Used by:196
Symbol 196 MovieClipUses:115 195Used by:Timeline
Symbol 197 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 198 EditableTextUses:14Used by:Timeline
Symbol 199 EditableTextUses:14Used by:Timeline
Symbol 200 EditableTextUses:14Used by:Timeline
Symbol 201 EditableTextUses:14Used by:Timeline
Symbol 202 EditableTextUses:14Used by:Timeline
Symbol 203 EditableTextUses:14Used by:Timeline
Symbol 204 TextUses:14Used by:205
Symbol 205 ButtonUses:141 204 139 143 39Used by:Timeline
Symbol 206 GraphicUsed by:208
Symbol 207 MovieClipUses:167Used by:208
Symbol 208 MovieClipUses:206 207Used by:Timeline
Symbol 209 EditableTextUses:14Used by:Timeline
Symbol 210 EditableTextUses:14Used by:Timeline
Symbol 211 EditableTextUses:14Used by:Timeline
Symbol 212 EditableTextUses:14Used by:Timeline
Symbol 213 EditableTextUses:14Used by:Timeline
Symbol 214 TextUses:14 116Used by:215
Symbol 215 MovieClipUses:115 214Used by:Timeline
Symbol 216 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 217 EditableTextUses:14Used by:Timeline
Symbol 218 EditableTextUses:14Used by:Timeline
Symbol 219 EditableTextUses:14Used by:Timeline
Symbol 220 EditableTextUses:14Used by:Timeline
Symbol 221 EditableTextUses:14Used by:Timeline
Symbol 222 EditableTextUses:14Used by:Timeline
Symbol 223 TextUses:14Used by:224
Symbol 224 ButtonUses:141 223 139 143 39Used by:Timeline
Symbol 225 GraphicUsed by:230
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:230
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:230
Symbol 230 MovieClipUses:225 227 229Used by:Timeline
Symbol 231 EditableTextUses:14Used by:Timeline
Symbol 232 EditableTextUses:14Used by:Timeline
Symbol 233 EditableTextUses:14Used by:Timeline
Symbol 234 EditableTextUses:14Used by:Timeline
Symbol 235 EditableTextUses:14Used by:Timeline
Symbol 236 TextUses:14 116Used by:237
Symbol 237 MovieClipUses:115 236Used by:Timeline
Symbol 238 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 239 EditableTextUses:14Used by:Timeline
Symbol 240 EditableTextUses:14Used by:Timeline
Symbol 241 EditableTextUses:14Used by:Timeline
Symbol 242 EditableTextUses:14Used by:Timeline
Symbol 243 EditableTextUses:14Used by:Timeline
Symbol 244 EditableTextUses:14Used by:Timeline
Symbol 245 TextUses:14Used by:246
Symbol 246 ButtonUses:141 245 139 143 39Used by:Timeline
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247 148Used by:Timeline
Symbol 249 EditableTextUses:14Used by:Timeline
Symbol 250 EditableTextUses:14Used by:Timeline
Symbol 251 EditableTextUses:14Used by:Timeline
Symbol 252 EditableTextUses:14Used by:Timeline
Symbol 253 EditableTextUses:14Used by:Timeline
Symbol 254 TextUses:14 116Used by:255
Symbol 255 MovieClipUses:115 254Used by:Timeline
Symbol 256 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 257 EditableTextUses:14Used by:Timeline
Symbol 258 EditableTextUses:14Used by:Timeline
Symbol 259 EditableTextUses:14Used by:Timeline
Symbol 260 EditableTextUses:14Used by:Timeline
Symbol 261 EditableTextUses:14Used by:Timeline
Symbol 262 EditableTextUses:14Used by:Timeline
Symbol 263 TextUses:14Used by:264
Symbol 264 ButtonUses:141 263 139 143 39Used by:Timeline
Symbol 265 GraphicUsed by:269
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:269
Symbol 268 MovieClipUses:19Used by:269
Symbol 269 MovieClipUses:265 148 267 268Used by:Timeline
Symbol 270 EditableTextUses:14Used by:Timeline
Symbol 271 EditableTextUses:14Used by:Timeline
Symbol 272 EditableTextUses:14Used by:Timeline
Symbol 273 EditableTextUses:14Used by:Timeline
Symbol 274 EditableTextUses:14Used by:Timeline
Symbol 275 TextUses:14 116Used by:276
Symbol 276 MovieClipUses:115 275Used by:Timeline
Symbol 277 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 278 EditableTextUses:14Used by:Timeline
Symbol 279 EditableTextUses:14Used by:Timeline
Symbol 280 EditableTextUses:14Used by:Timeline
Symbol 281 EditableTextUses:14Used by:Timeline
Symbol 282 EditableTextUses:14Used by:Timeline
Symbol 283 EditableTextUses:14Used by:Timeline
Symbol 284 TextUses:14Used by:285
Symbol 285 ButtonUses:141 284 139 143 39Used by:Timeline
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:290
Symbol 288 MovieClipUses:19Used by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:287 288 289Used by:Timeline
Symbol 291 EditableTextUses:14Used by:Timeline
Symbol 292 EditableTextUses:14Used by:Timeline
Symbol 293 EditableTextUses:14Used by:Timeline
Symbol 294 EditableTextUses:14Used by:Timeline
Symbol 295 EditableTextUses:14Used by:Timeline
Symbol 296 TextUses:14 116Used by:297
Symbol 297 MovieClipUses:115 296Used by:Timeline
Symbol 298 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 299 EditableTextUses:14Used by:Timeline
Symbol 300 EditableTextUses:14Used by:Timeline
Symbol 301 EditableTextUses:14Used by:Timeline
Symbol 302 EditableTextUses:14Used by:Timeline
Symbol 303 EditableTextUses:14Used by:Timeline
Symbol 304 EditableTextUses:14Used by:Timeline
Symbol 305 TextUses:14Used by:306
Symbol 306 ButtonUses:141 305 139 143 39Used by:Timeline
Symbol 307 GraphicUsed by:323
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:323
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:312
Symbol 312 MovieClipUses:311 19Used by:323
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:315
Symbol 315 MovieClipUses:48 314Used by:323
Symbol 316 MovieClipUses:167Used by:323
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:323
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:323
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:323
Symbol 323 MovieClipUses:307 48 148 309 312 315 19 316 318 320 322Used by:Timeline
Symbol 324 EditableTextUses:14Used by:Timeline
Symbol 325 EditableTextUses:14Used by:Timeline
Symbol 326 EditableTextUses:14Used by:Timeline
Symbol 327 EditableTextUses:14Used by:Timeline
Symbol 328 EditableTextUses:14Used by:Timeline
Symbol 329 TextUses:14 116Used by:330
Symbol 330 MovieClipUses:115 329Used by:Timeline
Symbol 331 ButtonUses:61 62 63 64 59 39Used by:Timeline
Symbol 332 SoundUsed by:Timeline
Symbol 333 EditableTextUses:14Used by:Timeline
Symbol 334 EditableTextUses:14Used by:Timeline
Symbol 335 EditableTextUses:14Used by:Timeline
Symbol 336 EditableTextUses:14Used by:Timeline
Symbol 337 EditableTextUses:14Used by:Timeline
Symbol 338 EditableTextUses:14Used by:Timeline
Symbol 339 TextUses:14Used by:340
Symbol 340 ButtonUses:141 339 139 143 39Used by:Timeline
Symbol 341 TextUses:14Used by:342
Symbol 342 MovieClipUses:341Used by:Timeline
Symbol 343 TextUses:12Used by:Timeline
Symbol 344 TextUses:14Used by:Timeline
Symbol 345 EditableTextUses:14Used by:Timeline
Symbol 346 TextUses:14Used by:347
Symbol 347 ButtonUses:141 346 139 143 39Used by:Timeline
Symbol 348 TextUses:14Used by:349
Symbol 349 ButtonUses:37 348 36 39Used by:Timeline
Symbol 350 TextUses:14Used by:351
Symbol 351 ButtonUses:37 350 36 39Used by:Timeline
Symbol 352 MovieClipUses:48Used by:Timeline
Symbol 353 SoundUsed by:Timeline
Symbol 354 TextUses:14Used by:355
Symbol 355 MovieClipUses:354Used by:Timeline
Symbol 356 TextUses:12Used by:Timeline
Symbol 357 SoundUsed by:Timeline
Symbol 358 TextUses:12Used by:Timeline
Symbol 359 TextUses:12Used by:Timeline
Symbol 360 TextUses:12Used by:Timeline
Symbol 361 TextUses:14Used by:362
Symbol 362 ButtonUses:141 361 139 143 39Used by:Timeline
Symbol 363 TextUses:12Used by:Timeline
Symbol 364 TextUses:12Used by:Timeline

Instance Names

"preloadbar"Frame 1Symbol 21 MovieClip
"wall1"Frame 40Symbol 106 MovieClip
"clickstext"Frame 40Symbol 108 EditableText
"leveltext"Frame 40Symbol 109 EditableText
"partext"Frame 40Symbol 110 EditableText
"levellivestext"Frame 40Symbol 111 EditableText
"totalscoretext"Frame 40Symbol 112 EditableText
"end"Frame 80Symbol 72 MovieClip
"object"Frame 80Symbol 69 MovieClip
"circle"Frame 80Symbol 9 MovieClip [circle]
"end"Frame 118Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 140Symbol 130 EditableText
"levelwintext"Frame 140Symbol 131 EditableText
"bonuspartext1"Frame 140Symbol 132 EditableText
"levelwinlivestext1"Frame 140Symbol 135 EditableText
"parpointstext1"Frame 140Symbol 136 EditableText
"leveltotalscore"Frame 140Symbol 138 EditableText
"wall2"Frame 181Symbol 149 MovieClip
"clickstext"Frame 181Symbol 150 EditableText
"leveltext"Frame 181Symbol 151 EditableText
"partext"Frame 181Symbol 152 EditableText
"levellivestext"Frame 181Symbol 153 EditableText
"totalscoretext"Frame 181Symbol 154 EditableText
"end"Frame 221Symbol 72 MovieClip
"object"Frame 221Symbol 69 MovieClip
"circle"Frame 221Symbol 9 MovieClip [circle]
"end"Frame 259Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 281Symbol 158 EditableText
"levelwintext"Frame 281Symbol 159 EditableText
"bonuspartext2"Frame 281Symbol 160 EditableText
"levelwinlivestext2"Frame 281Symbol 161 EditableText
"parpointstext2"Frame 281Symbol 162 EditableText
"leveltotalscore"Frame 281Symbol 163 EditableText
"wall3"Frame 322Symbol 169 MovieClip
"clickstext"Frame 322Symbol 170 EditableText
"leveltext"Frame 322Symbol 171 EditableText
"partext"Frame 322Symbol 172 EditableText
"levellivestext"Frame 322Symbol 173 EditableText
"totalscoretext"Frame 322Symbol 174 EditableText
"end"Frame 362Symbol 72 MovieClip
"object"Frame 362Symbol 69 MovieClip
"circle"Frame 362Symbol 9 MovieClip [circle]
"end"Frame 400Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 422Symbol 178 EditableText
"levelwintext"Frame 422Symbol 179 EditableText
"bonuspartext3"Frame 422Symbol 180 EditableText
"levelwinlivestext3"Frame 422Symbol 181 EditableText
"parpointstext3"Frame 422Symbol 182 EditableText
"leveltotalscore"Frame 422Symbol 183 EditableText
"wall4"Frame 463Symbol 189 MovieClip
"clickstext"Frame 463Symbol 190 EditableText
"leveltext"Frame 463Symbol 191 EditableText
"partext"Frame 463Symbol 192 EditableText
"levellivestext"Frame 463Symbol 193 EditableText
"totalscoretext"Frame 463Symbol 194 EditableText
"end"Frame 503Symbol 72 MovieClip
"object"Frame 503Symbol 69 MovieClip
"circle"Frame 503Symbol 9 MovieClip [circle]
"end"Frame 541Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 563Symbol 198 EditableText
"levelwintext"Frame 563Symbol 199 EditableText
"bonuspartext4"Frame 563Symbol 200 EditableText
"levelwinlivestext4"Frame 563Symbol 201 EditableText
"parpointstext4"Frame 563Symbol 202 EditableText
"leveltotalscore"Frame 563Symbol 203 EditableText
"wall5"Frame 604Symbol 208 MovieClip
"clickstext"Frame 604Symbol 209 EditableText
"leveltext"Frame 604Symbol 210 EditableText
"partext"Frame 604Symbol 211 EditableText
"levellivestext"Frame 604Symbol 212 EditableText
"totalscoretext"Frame 604Symbol 213 EditableText
"end"Frame 644Symbol 72 MovieClip
"object"Frame 644Symbol 69 MovieClip
"circle"Frame 644Symbol 9 MovieClip [circle]
"end"Frame 682Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 704Symbol 217 EditableText
"levelwintext"Frame 704Symbol 218 EditableText
"bonuspartext5"Frame 704Symbol 219 EditableText
"levelwinlivestext5"Frame 704Symbol 220 EditableText
"parpointstext5"Frame 704Symbol 221 EditableText
"leveltotalscore"Frame 704Symbol 222 EditableText
"wall6"Frame 745Symbol 230 MovieClip
"clickstext"Frame 745Symbol 231 EditableText
"leveltext"Frame 745Symbol 232 EditableText
"partext"Frame 745Symbol 233 EditableText
"levellivestext"Frame 745Symbol 234 EditableText
"totalscoretext"Frame 745Symbol 235 EditableText
"end"Frame 785Symbol 72 MovieClip
"object"Frame 785Symbol 69 MovieClip
"wall6"Frame 785Symbol 230 MovieClip
"circle"Frame 785Symbol 9 MovieClip [circle]
"wall6"Frame 805Symbol 230 MovieClip
"end"Frame 823Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 845Symbol 239 EditableText
"levelwintext"Frame 845Symbol 240 EditableText
"bonuspartext6"Frame 845Symbol 241 EditableText
"levelwinlivestext6"Frame 845Symbol 242 EditableText
"parpointstext6"Frame 845Symbol 243 EditableText
"leveltotalscore"Frame 845Symbol 244 EditableText
"wall7"Frame 886Symbol 248 MovieClip
"clickstext"Frame 886Symbol 249 EditableText
"leveltext"Frame 886Symbol 250 EditableText
"partext"Frame 886Symbol 251 EditableText
"levellivestext"Frame 886Symbol 252 EditableText
"totalscoretext"Frame 886Symbol 253 EditableText
"end"Frame 926Symbol 72 MovieClip
"object"Frame 926Symbol 69 MovieClip
"circle"Frame 926Symbol 9 MovieClip [circle]
"end"Frame 964Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 986Symbol 257 EditableText
"levelwintext"Frame 986Symbol 258 EditableText
"bonuspartext7"Frame 986Symbol 259 EditableText
"levelwinlivestext7"Frame 986Symbol 260 EditableText
"parpointstext7"Frame 986Symbol 261 EditableText
"leveltotalscore"Frame 986Symbol 262 EditableText
"wall8"Frame 1027Symbol 269 MovieClip
"clickstext"Frame 1027Symbol 270 EditableText
"leveltext"Frame 1027Symbol 271 EditableText
"partext"Frame 1027Symbol 272 EditableText
"levellivestext"Frame 1027Symbol 273 EditableText
"totalscoretext"Frame 1027Symbol 274 EditableText
"end"Frame 1067Symbol 72 MovieClip
"object"Frame 1067Symbol 69 MovieClip
"circle"Frame 1067Symbol 9 MovieClip [circle]
"end"Frame 1105Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 1127Symbol 278 EditableText
"levelwintext"Frame 1127Symbol 279 EditableText
"bonuspartext8"Frame 1127Symbol 280 EditableText
"levelwinlivestext8"Frame 1127Symbol 281 EditableText
"parpointstext8"Frame 1127Symbol 282 EditableText
"leveltotalscore"Frame 1127Symbol 283 EditableText
"wall9"Frame 1168Symbol 290 MovieClip
"clickstext"Frame 1168Symbol 291 EditableText
"leveltext"Frame 1168Symbol 292 EditableText
"partext"Frame 1168Symbol 293 EditableText
"levellivestext"Frame 1168Symbol 294 EditableText
"totalscoretext"Frame 1168Symbol 295 EditableText
"end"Frame 1208Symbol 72 MovieClip
"object"Frame 1208Symbol 69 MovieClip
"circle"Frame 1208Symbol 9 MovieClip [circle]
"end"Frame 1246Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 1268Symbol 299 EditableText
"levelwintext"Frame 1268Symbol 300 EditableText
"bonuspartext9"Frame 1268Symbol 301 EditableText
"levelwinlivestext9"Frame 1268Symbol 302 EditableText
"parpointstext9"Frame 1268Symbol 303 EditableText
"leveltotalscore"Frame 1268Symbol 304 EditableText
"wall10"Frame 1309Symbol 323 MovieClip
"clickstext"Frame 1309Symbol 324 EditableText
"leveltext"Frame 1309Symbol 325 EditableText
"partext"Frame 1309Symbol 326 EditableText
"levellivestext"Frame 1309Symbol 327 EditableText
"totalscoretext"Frame 1309Symbol 328 EditableText
"end"Frame 1349Symbol 72 MovieClip
"object"Frame 1349Symbol 69 MovieClip
"circle"Frame 1349Symbol 9 MovieClip [circle]
"end"Frame 1387Symbol 72 MovieClip
"levelwinbonusscoretext"Frame 1409Symbol 333 EditableText
"levelwintext"Frame 1409Symbol 334 EditableText
"bonuspartext10"Frame 1409Symbol 335 EditableText
"levelwinlivestext10"Frame 1409Symbol 336 EditableText
"parpointstext10"Frame 1409Symbol 337 EditableText
"leveltotalscore"Frame 1409Symbol 338 EditableText
"finalfinalscore"Frame 1450Symbol 345 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "game-click"
ExportAssets (56)Timeline Frame 1Symbol 4 as "contact"
ExportAssets (56)Timeline Frame 1Symbol 9 as "circle"

Labels

"preloader"Frame 1
"menu"Frame 22
"Introduction"Frame 24
"Introduction2"Frame 26
"Introduction3"Frame 28
"Introduction4"Frame 30
"Introduction5"Frame 32
"level1"Frame 40
"level1start"Frame 80
"level1dead"Frame 100
"level1win"Frame 118
"level2"Frame 181
"level2start"Frame 221
"level2dead"Frame 241
"level2win"Frame 259
"level3"Frame 322
"level3start"Frame 362
"level3dead"Frame 382
"level3win"Frame 400
"level4"Frame 463
"level4start"Frame 503
"level4dead"Frame 523
"level4win"Frame 541
"level5"Frame 604
"level5start"Frame 644
"level5dead"Frame 664
"level5win"Frame 682
"level6"Frame 745
"level6start"Frame 785
"level6dead"Frame 805
"level6win"Frame 823
"level7"Frame 886
"level7start"Frame 926
"level7dead"Frame 946
"level7win"Frame 964
"level8"Frame 1027
"level8start"Frame 1067
"level8dead"Frame 1087
"level8win"Frame 1105
"level9"Frame 1168
"level9start"Frame 1208
"level9dead"Frame 1228
"level9win"Frame 1246
"level10"Frame 1309
"level10start"Frame 1349
"level10dead"Frame 1369
"level10win"Frame 1387
"gamewon"Frame 1450
"gameover"Frame 1473
"highscore"Frame 1493
"click"Symbol 9 MovieClip [circle] Frame 10
"spikes"Symbol 230 MovieClip Frame 2
"start"Symbol 290 MovieClip Frame 10

Dynamic Text Variables

bonuspartextSymbol 132 EditableText"Par (+-2even) :"
parpointstextSymbol 136 EditableText""
bonuspartextSymbol 160 EditableText"Par (+-2even) :"
parpointstextSymbol 162 EditableText""
bonuspartextSymbol 180 EditableText"Par (+-2even) :"
parpointstextSymbol 182 EditableText""
bonuspartextSymbol 200 EditableText"Par (+-2even) :"
parpointstextSymbol 202 EditableText""
bonuspartextSymbol 219 EditableText"Par (+-2even) :"
parpointstextSymbol 221 EditableText""
bonuspartextSymbol 241 EditableText"Par (+-2even) :"
parpointstextSymbol 243 EditableText""
bonuspartextSymbol 259 EditableText"Par (+-2even) :"
parpointstextSymbol 261 EditableText""
bonuspartextSymbol 280 EditableText"Par (+-2even) :"
parpointstextSymbol 282 EditableText""
bonuspartextSymbol 301 EditableText"Par (+-2even) :"
parpointstextSymbol 303 EditableText""
bonuspartextSymbol 335 EditableText"Par (+-2even) :"
parpointstextSymbol 337 EditableText""




http://swfchan.com/10/46897/info.shtml
Created: 2/5 -2019 21:20:53 Last modified: 2/5 -2019 21:20:53 Server time: 05/11 -2024 11:28:14