STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #46915 |
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Introduction Merrelus is played on a board by two players who take turns. The players start with three, six or nine different colored stones each. |
To start the game, the players place their stones on any of the available circles on the board. When all stones are placed, the game enters the second part. Players now move their stones. A stone can be moved from one circle to another along the lines. Stones can never be placed or moved to a slot that is already occupied. |
Whenever a player forms a mill (three stones in a row), he can take any opponent's stone that doesn't belong to a mill. If all of the opponent's stoness are inside some mill then an exception is made and the player can take any stone. |
The game is won by bringing the opponent to a position where they cannot move, or by reducing them to only two stones. |
Select your color: |
White |
Black |
Select Board: |
Producer Alex Veretennikov Game Designer Eugene Lopatkin Programmer Vladislav Bochkarev Artist Vadim Ledyaev |
www.picasogames.com |
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<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p> |
<p align="left"><font face="Verdana" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Wins</font></p> |
<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p> |
<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p> |
ActionScript [AS1/AS2]
Frame 1fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true");Frame 3stop();Frame 4var song_sound = new Sound(); song_sound.attachSound("main_sound"); song_sound.start(); song_sound.setVolume(60); song_sound.onSoundComplete = function () { song_sound.start(); }; stop();Frame 5stop();Instance of Symbol 2 MovieClip in Symbol 3 MovieClip [particle] Frame 1onClipEvent (load) { xMin = -100; xMax = 100; yMin = -100; yMax = 100; minSize = 10; maxSize = 40; easeFactor = 25; randomX = ((Math.random() * (xMax - xMin)) + xMin) + _parent._x; randomY = ((Math.random() * (yMax - yMin)) + yMin) + _parent._y; randomSize = (Math.random() * (maxSize - minSize)) + minSize; } onClipEvent (enterFrame) { distance = Math.sqrt(Math.pow(_parent._x - randomX, 2) + Math.pow(_parent._y - randomY, 2)); if (Math.abs(_parent._width - maxSize) > 1) { _parent._width = _parent._width + ((randomSize - _parent._width) / 2); _parent._height = _parent._height + ((randomSize - _parent._height) / 2); } if (distance > 3) { _parent._x = _parent._x + ((randomX - _parent._x) / easeFactor); _parent._y = _parent._y + ((randomY - _parent._y) / easeFactor); _parent._alpha = _parent._alpha - (_parent._alpha / easeFactor); } else { _parent.removeMovieClip(this); } }Symbol 14 MovieClip Frame 1_root.stop();Symbol 14 MovieClip Frame 2All = int(_root.getBytesTotal()); loa = int(_root.getBytesLoaded()); ploaded = (100 * loa) / All; pr._xscale = ploaded; prest = 100 - ploaded; tm = int(rem); totaltxt = Math.floor(All / 1024) + " KB"; prtxt = int(ploaded) + "%"; loadedtxt = Math.floor(loa / 1024) + " KB"; resttxt = All - loa;Symbol 14 MovieClip Frame 3if (All == loa) { gotoAndPlay (4); } else { gotoAndPlay (2); }Symbol 14 MovieClip Frame 15_parent.play(); stop();Symbol 18 MovieClip Frame 1onRelease = function () { getURL ("http://picasogames.com", "_blank"); };Symbol 18 MovieClip Frame 85_parent.play(); stop();Instance of Symbol 24 MovieClip in Symbol 25 MovieClip Frame 1on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Skip"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Symbol 25 MovieClip Frame 161_root.gotoAndStop("main_menu");Symbol 31 MovieClip Frame 1stop();Instance of Symbol 35 MovieClip in Symbol 36 MovieClip Frame 1on (press) { startDrag (this, false, 0, 0, 0, 52.5); this.isDragging = true; } onClipEvent (enterFrame) { if (this._y >= 52) { } } on (release, releaseOutside) { stopDrag(); this.isDragging = false; } onClipEvent (load) { maxSize = 20; origSize = 15; this.isDragging = false; } onClipEvent (enterFrame) { if (this.isDragging) { _root.song_sound.setVolume(100 - (this._y * 2)); } if (this.hitTest(_parent._parent._parent._xmouse, _parent._parent._parent._ymouse)) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Symbol 37 MovieClip Frame 21stop(); volume_control._alpha = 0; sound_control._alpha = 100;Instance of Symbol 28 MovieClip in Symbol 37 MovieClip Frame 21onClipEvent (mouseMove) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { _parent.play(); } }Instance of Symbol 31 MovieClip "sound_control" in Symbol 37 MovieClip Frame 21on (release) { if (isSound) { isSound = false; this.gotoAndStop(2); _parent._parent.song_sound.stop(); } else { isSound = true; this.gotoAndStop(1); _parent._parent.song_sound.start(); } } onClipEvent (load) { var isSound; isSound = true; }Symbol 37 MovieClip Frame 22sound_control._alpha = 0;Symbol 37 MovieClip Frame 40stop(); volume_control._alpha = 100; sound_control._alpha = 100;Instance of Symbol 28 MovieClip in Symbol 37 MovieClip Frame 40onClipEvent (mouseMove) { if (!this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { _parent.play(); } } onClipEvent (load) { if (!this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { _parent.play(); } }Symbol 37 MovieClip Frame 41volume_control._alpha = 0; sound_control._alpha = 0;Symbol 37 MovieClip Frame 60gotoAndStop ("music");Instance of Symbol 42 MovieClip in Symbol 43 MovieClip Frame 1onClipEvent (load) { minSize = 3.5; maxSize = 4.5; randomSize = (Math.random() * (maxSize - minSize)) + minSize; easeFactor = (Math.random() * 25) + 25; _width = randomSize; _height = randomSize; _alpha = ((Math.random() * 74) + 11); max_alpha = _alpha; min_alpha = Math.random() * 10; half_alpha = (max_alpha - min_alpha) / 2; t = 0; w = (Math.random() * 1.5) + 0.5; } onClipEvent (enterFrame) { t = t + 0.1; _alpha = ((Math.sin(w * t) * half_alpha) + (max_alpha - half_alpha)); if (t > 360) { t = 0; } }Symbol 46 Buttonon (release) { _root.gotoAndStop("help_menu"); }Symbol 49 Buttonon (release) { _root.gotoAndStop("credits_menu"); }Symbol 52 Buttonon (release) { _root.gotoAndStop("choose_menu"); }Instance of Symbol 53 MovieClip in Symbol 56 MovieClip Frame 1onClipEvent (load) { _alpha = 0; t = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 2); } else { onEnterFrame = function () { t = t + 0.1; _alpha = ((Math.sin(t) * 20) + 100); }; } }; }Instance of Symbol 55 MovieClip in Symbol 56 MovieClip Frame 1onClipEvent (load) { _alpha = 0; t = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 2); } }; }Symbol 76 MovieClip Frame 1stop();Symbol 84 MovieClip Frame 10stop();Symbol 92 MovieClip Frame 1var orig_x = this._x; var orig_y = this._y; stop(); name_txt = this._name;Instance of Symbol 68 MovieClip in Symbol 92 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 92 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 75 MovieClip in Symbol 92 MovieClip Frame 7onClipEvent (load) { } onClipEvent (enterFrame) { }Symbol 92 MovieClip Frame 9if ((Math.abs(this._x - _parent[toCap]._x) > 3) || (Math.abs(this._y - _parent[toCap]._y) > 3)) { if (this._x >= _parent[toCap]._x) { this._x = this._x - Math.abs((this._x - _parent[toCap]._x) / 10); } else { this._x = this._x + Math.abs((this._x - _parent[toCap]._x) / 10); } if (this._y >= _parent[toCap]._y) { this._y = this._y - Math.abs((this._y - _parent[toCap]._y) / 10); } else { this._y = this._y + Math.abs((this._y - _parent[toCap]._y) / 10); } this.prevFrame(); this.play(); } else { this._x = orig_x; this._y = orig_y; _parent[toCap].gotoAndStop("cap_" + _parent.game.cur_turn); if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { _parent.MillsCheck(toCap, 1, true); _parent.AllCheck(true, toCap); } else if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { _parent.MillsCheck(toCap, 1, true); _parent.AI_AllCheck(); game.pl_can_act = true; } this.origCap = ""; this.toCap = ""; game.pl_can_act = true; this.gotoAndStop("cap_blank"); }Symbol 92 MovieClip Frame 13if ((Math.abs(this._x - _parent[toCap]._x) > 3) || (Math.abs(this._y - _parent[toCap]._y) > 3)) { if (this._x >= _parent[toCap]._x) { this._x = this._x - Math.abs((this._x - _parent[toCap]._x) / 10); } else { this._x = this._x + Math.abs((this._x - _parent[toCap]._x) / 10); } if (this._y >= _parent[toCap]._y) { this._y = this._y - Math.abs((this._y - _parent[toCap]._y) / 10); } else { this._y = this._y + Math.abs((this._y - _parent[toCap]._y) / 10); } this.prevFrame(); this.play(); } else { this._x = orig_x; this._y = orig_y; _parent[toCap].gotoAndStop("cap_" + _parent.game.cur_turn); if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { _parent.MillsCheck(toCap, 2, true); _parent.AllCheck(true, toCap); } else if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { _parent.MillsCheck(toCap, 2, true); _parent.AI_AllCheck(); game.pl_can_act = true; } this.origCap = ""; this.toCap = ""; this.gotoAndStop("cap_blank"); }Symbol 92 MovieClip Frame 15_parent.game.pl_can_act = false;Symbol 92 MovieClip Frame 32if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { } if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { } _parent.game.pl_can_act = true; this.gotoAndStop("cap_white");Symbol 92 MovieClip Frame 35_parent.game.pl_can_act = false;Symbol 92 MovieClip Frame 52if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { } if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { } _parent.game.pl_can_act = true; this.gotoAndStop("cap_black");Symbol 92 MovieClip Frame 55_parent.game.pl_can_act = false;Symbol 92 MovieClip Frame 65_parent.game.pl_can_act = true; this.gotoAndStop("cap_blank");Symbol 92 MovieClip Frame 67_parent.game.pl_can_act = false;Symbol 92 MovieClip Frame 77_parent.game.pl_can_act = true; this.gotoAndStop("cap_blank");Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 34onClipEvent (load) { gotoAndStop (2); }Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 49onClipEvent (load) { gotoAndStop (3); }Instance of Symbol 75 MovieClip in Symbol 94 MovieClip Frame 130onClipEvent (load) { } onClipEvent (enterFrame) { }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Symbol 96 MovieClip Frame 135cap_x = 40; cap_y = 40; rand_particles = 4; var j; j = 0; while (j < rand_particles) { this.attachMovie("particle", (((("particle" + j) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + j) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + j) + "") + cap_x) + "") + cap_y]._y = cap_y; j++; }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }Symbol 99 MovieClip Frame 1stop();Instance of Symbol 24 MovieClip in Symbol 99 MovieClip Frame 1on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 59 MovieClip in Symbol 99 MovieClip Frame 1on (release) { _parent.nextFrame(); } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 59 MovieClip in Symbol 99 MovieClip Frame 2on (release) { _parent.prevFrame(); } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 59 MovieClip in Symbol 99 MovieClip Frame 2on (release) { _parent.nextFrame(); } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Symbol 107 MovieClip Frame 1stop(); cur_board = 3;Instance of Symbol 65 MovieClip in Symbol 107 MovieClip Frame 1on (release) { _parent.gotoAndStop(2); }Instance of Symbol 103 MovieClip in Symbol 107 MovieClip Frame 1on (release) { _parent.gotoAndStop(3); }Instance of Symbol 105 MovieClip in Symbol 107 MovieClip Frame 1on (release) { _parent.gotoAndStop(1); }Symbol 107 MovieClip Frame 2cur_board = 6;Symbol 107 MovieClip Frame 3cur_board = 9;Symbol 112 MovieClip Frame 1stop();Symbol 112 MovieClip Frame 3this.ch = "w_s";Symbol 112 MovieClip Frame 4this.ch = "w_s";Symbol 112 MovieClip Frame 5this.ch = "w_n";Symbol 112 MovieClip Frame 6this.ch = "w_n";Symbol 114 MovieClip Frame 1function ApplyOptions() { board = this.board_select.cur_board; if (col_sel == "white") { if (gp_tyle == "PL_AI") { _root.game.white_control = "PL"; _root.game.black_control = "AI"; } else { _root.game.white_control = "PL"; _root.game.black_control = "PL"; } } else if (gp_tyle == "PL_AI") { _root.game.white_control = "AI"; _root.game.black_control = "PL"; } else { _root.game.white_control = "PL"; _root.game.black_control = "PL"; } } _root.game = {}; _root.game.white_control = "PL"; _root.game.black_control = "AI"; board = 6; col_sel = "white"; gp_tyle = "PL_AI"; this.cl_check1.gotoAndStop("white_selected"); this.cl_check2.gotoAndStop("black_deselected");Instance of Symbol 24 MovieClip in Symbol 114 MovieClip Frame 1on (release) { _parent.ApplyOptions(); _root.gotoAndStop("board_" + _parent.board); } onClipEvent (load) { title = "Play"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 24 MovieClip in Symbol 114 MovieClip Frame 1on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 59 MovieClip in Symbol 114 MovieClip Frame 1on (release) { if (_parent.board_select._currentframe > 1) { _parent.board_select.gotoAndStop(_parent.board_select._currentframe - 1); } else { _parent.board_select.gotoAndStop(_parent.board_select._totalframes); } } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 59 MovieClip in Symbol 114 MovieClip Frame 1on (release) { if (_parent.board_select._currentframe < _parent.board_select._totalframes) { _parent.board_select.gotoAndStop(_parent.board_select._currentframe + 1); } else { _parent.board_select.gotoAndStop(1); } } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 112 MovieClip "cl_check1" in Symbol 114 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (this.ch == "w_n") { this.gotoAndStop("white_selected"); _parent.cl_check2.gotoAndStop("black_deselected"); _parent.col_sel = "white"; } } } onClipEvent (mouseMove) { if (this.ch == "w_n") { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { this.gotoAndStop("mouse_select_white"); } else { this.gotoAndStop("white_deselected"); } } } onClipEvent (load) { title = "White"; }Instance of Symbol 112 MovieClip "cl_check2" in Symbol 114 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (this.ch == "w_n") { this.gotoAndStop("black_selected"); _parent.cl_check1.gotoAndStop("white_deselected"); _parent.col_sel = "black"; } } } onClipEvent (mouseMove) { if (this.ch == "w_n") { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { this.gotoAndStop("mouse_select_black"); } else { this.gotoAndStop("black_deselected"); } } } onClipEvent (load) { title = "Black"; }Instance of Symbol 24 MovieClip in Symbol 121 MovieClip Frame 1on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 120 MovieClip in Symbol 121 MovieClip Frame 1on (release) { getURL ("http://www.picasogames.com", "_blank", "GET"); } onClipEvent (load) { stop(); } on (rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Symbol 124 MovieClip Frame 1stop();Symbol 128 MovieClip Frame 15stop(); _parent.NextMove();Symbol 132 MovieClip Frame 1stop(); function Virtual_ScoreBoard(virt_grid, cap, color, plus) { var _local1 = 0; if (Virtual_MillCheck(cap, virt_grid, color)) { _local1 = _local1 + (1 * plus); } return(_local1); } function Virtual_EmptyCaps(virt_grid, virt_caps_pos) { var _local4 = new Array(); var _local3 = 0; var _local2 = 0; i = 0; while (i < virt_caps_pos.length) { _local3 = Number(virt_caps_pos[i].substr(0, 1)); _local2 = Number(virt_caps_pos[i].substr(1, 1)); if (virt_grid[_local3][_local2] == 0) { _local4.push(virt_caps_pos[i]); } i++; } return(_local4); } function Virtual_ActiveCountCaps(virt_grid, virt_caps_pos) { var _local8 = new Array(); var _local5 = 0; var _local4 = 0; var _local2 = new Array(); var _local3 = new Array(); i = 0; while (i <= _parent.game.board_type) { _local3[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { _local3[i][j] = virt_grid[i][j]; j++; } i++; } i = 0; while (i < virt_caps_pos.length) { _local5 = Number(virt_caps_pos[i].substr(0, 1)); _local4 = Number(virt_caps_pos[i].substr(1, 1)); if ((virt_grid[_local5][_local4] == 1) || (virt_grid[_local5][_local4] == 2)) { j = 0; while (j < _parent.game.caps_mills_bind[(("cap" + _local5) + "") + _local4].length) { _local2 = _parent.game.mills[_parent.game.caps_mills_bind[(("cap" + _local5) + "") + _local4][j]]; trace("Virtual_ActiveCountCaps: tempAr: " + _local2); if (_local3[Number(_local2[0].substr(0, 1))][Number(_local2[0].substr(1, 1))] == 0) { _local3[Number(_local2[0].substr(0, 1))][Number(_local2[0].substr(1, 1))] = 9; } if (_local3[Number(_local2[1].substr(0, 1))][Number(_local2[1].substr(1, 1))] == 0) { _local3[Number(_local2[1].substr(0, 1))][Number(_local2[1].substr(1, 1))] = 9; } if (_local3[Number(_local2[2].substr(0, 1))][Number(_local2[2].substr(1, 1))] == 0) { _local3[Number(_local2[2].substr(0, 1))][Number(_local2[2].substr(1, 1))] = 9; } j++; } } i++; } i = 0; while (i < virt_caps_pos.length) { if (_local3[Number(virt_caps_pos[i].substr(0, 1))][Number(virt_caps_pos[i].substr(1, 1))] == 9) { _local8.push(virt_caps_pos[i]); } i++; } return(_local8); } function Virtual_MillCheck(cap, tmpgrid, color) { var _local3; var _local2 = new Array(); _local3 = 0; while (_local3 < _parent.game.caps_mills_bind["cap" + cap].length) { _local2 = _parent.game.mills[_parent.game.caps_mills_bind["cap" + cap][_local3]]; if (((tmpgrid[Number(_local2[0].substr(0, 1))][Number(_local2[0].substr(1, 1))] == color) && (tmpgrid[Number(_local2[1].substr(0, 1))][Number(_local2[1].substr(1, 1))] == color)) && (tmpgrid[Number(_local2[2].substr(0, 1))][Number(_local2[2].substr(1, 1))] == color)) { return(true); } _local3++; } return(false); } function Virtual_ReturnCaps(virt_grid, color) { var _local5 = _parent.game.caps_pos; var _local2 = new Array(); i = 0; while (i < _parent.game.caps_pos.length) { if (virt_grid[Number(_parent.game.caps_pos[i].substr(0, 1))][Number(_parent.game.caps_pos[i].substr(1, 1))] == color) { _local2.push(_parent.game.caps_pos[i]); } i++; } return(_local2); } function Virtual_FindTempMoves(virt_grid, color) { var _local1; var _local2 = new Array(); var _local3 = new Array(); _local2 = Virtual_ReturnCaps(virt_grid, color); _local1 = 0; while (_local1 < _local2.length) { if (Virtual_CanMoveCheck(virt_grid, "cap" + _local2[_local1])) { _local3.push("cap" + _local2[_local1]); } _local1++; } return(_local3); } function Virtual_CanMoveCheck(virt_grid, cap) { var _local2; _local2 = 0; while (_local2 < _parent.game.caps_bind[cap].length) { if (virt_grid[Number(_parent.game.caps_bind[cap][_local2].substr(3, 1))][Number(_parent.game.caps_bind[cap][_local2].substr(4, 1))] == 0) { return(true); } _local2++; } return(false); } function Show_Matrix(virt_grid) { var _local4; var _local3; var _local2; trace("-----"); _local4 = 0; while (_local4 <= _parent.game.board_type) { _local2 = ""; _local3 = 0; while (_local3 <= _parent.game.board_type) { if (virt_grid[_local3][_local4] == 8) { _local2 = _local2 + " "; } else { _local2 = ((_local2 + " ") + virt_grid[_local3][_local4]) + " "; } _local3++; } trace(_local2); _local4++; } trace("------"); } function Virtual_Place_SubScore(virt_grid_1, virt_pos_moves_2, ycolor, ecolor) { var _local3 = new Array(); var _local1 = new Array(); var _local11 = new Array(); var _local6 = 0; var _local7; var _local4; var _local2; var _local12; _local7 = 0; while (_local7 < virt_pos_moves_2.length) { virt_grid_1[Number(virt_pos_moves_2[_local7].substr(0, 1))][Number(virt_pos_moves_2[_local7].substr(1, 5))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid_1, virt_pos_moves_2[_local7], ecolor, -1000); _local3.length = 0; _local3 = _local3.concat(virt_pos_moves_2.slice(0, _local7), virt_pos_moves_2.slice(_local7 + 1, virt_pos_moves_2.length)); _local4 = 0; while (_local4 < _local3.length) { virt_grid_1[Number(_local3[_local4].substr(0, 1))][Number(_local3[_local4].substr(1, 2))] = ycolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid_1, _local3[_local4], ycolor, 1); _local1.length = 0; _local1 = _local1.concat(_local3.slice(0, _local4), _local3.slice(_local4 + 1, _local3.length)); _local2 = 0; while (_local2 < _local1.length) { virt_grid_1[Number(_local1[_local2].substr(0, 1))][Number(_local1[_local2].substr(1, 1))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid_1, _local1[_local2], ecolor, -1); virt_grid_1[Number(_local1[_local2].substr(0, 1))][Number(_local1[_local2].substr(1, 1))] = 0; _local2++; } virt_grid_1[Number(_local3[_local4].substr(0, 1))][Number(_local3[_local4].substr(1, 1))] = 0; _local4++; } virt_grid_1[Number(virt_pos_moves_2[_local7].substr(0, 1))][Number(virt_pos_moves_2[_local7].substr(1, 1))] = 0; _local7++; } return(_local6); } function AI_PlaceCap(nm) { nm = "cap" + nm; var _local5 = Number(nm.substr(3, 1)); var _local4 = Number(nm.substr(4, 1)); _parent[nm].gotoAndStop("cap_" + _parent.game.cur_turn); _parent.game.grid[_local5][_local4] = _parent.YColor_n(); _parent.game[_parent.game.cur_turn + "_instock"]--; _parent.game[_parent.game.cur_turn + "_infield"]++; trace("AI_PlaceCap: chosen place: " + nm); _parent.MillsCheck(nm, _parent.YColor_n(), true); _parent.Capstxt(); _parent.AI_AllCheck(); this.gotoAndStop(1); } function Virtual_FindBestPlace(score_board) { trace("Virtual_FindBestPlace: score_board array:" + score_board); var _local3 = -999999; i = 0; while (i < score_board.length) { if (score_board[i][0] > _local3) { _local3 = score_board[i][0]; } i++; } var _local4 = new Array(); i = 0; while (i < score_board.length) { if (score_board[i][0] == _local3) { _local4.push(score_board[i][1]); } i++; } if (_local4.length > 1) { return(_local4[_parent.calcRand(0, _local4.length - 1)]); } return(_local4[0]); } function Virtual_FindBestMove(score_board, pos_moves) { var _local3; var _local2; trace("Virt_FindBestMove: score_board array:" + score_board); var _local5 = -99999; _local3 = 0; while (_local3 < score_board.length) { _local2 = 0; while (_local2 < score_board[_local3].length) { if ((score_board[_local3][_local2] != "bd") && (score_board[_local3][_local2] > _local5)) { _local5 = score_board[_local3][_local2]; } _local2++; } _local3++; } var _local7 = new Array(); var _local8 = new Array(); _local3 = 0; while (_local3 < score_board.length) { _local2 = 0; while (_local2 < score_board[_local3].length) { if ((score_board[_local3][_local2] != "bd") && (score_board[_local3][_local2] == _local5)) { _local7.push(pos_moves[_local3]); _local8.push(_parent.game.caps_bind[pos_moves[_local3]][_local2]); } _local2++; } _local3++; } trace("Virt_FindBestMove: from: " + _local7); trace("Virt_FindBestMove: to: " + _local8); var _local9 = new Array(2); var _local10; if (_local7.length > 1) { _local10 = _parent.calcRand(0, _local7.length - 1); _local9[0] = _local7[_local10]; _local9[1] = _local8[_local10]; } else { _local9[0] = _local7[0]; _local9[1] = _local8[0]; } return(_local9); } function AI_MoveCap(final_move_caps) { var _local5; var _local4; var _local7; var _local6; trace("AI_MoveCap: final_move_cap: " + final_move_caps); _local5 = Number(final_move_caps[0].substr(3, 1)); _local4 = Number(final_move_caps[0].substr(4, 1)); _local7 = Number(final_move_caps[1].substr(3, 1)); _local6 = Number(final_move_caps[1].substr(4, 1)); _parent.game.grid[_local5][_local4] = 0; _parent.game.grid[_local7][_local6] = _parent.YColor_n(); if (_parent[final_move_caps[0]].getDepth() < _parent[final_move_caps[1]].getDepth()) { _parent[final_move_caps[0]].swapDepths(_parent[final_move_caps[1]]); } _parent.ActivateMoving(final_move_caps[0], final_move_caps[1]); this.gotoAndStop(1); } function Virtual_Move_SubScore_1(virt_grid, pos_moves, ycolor, ecolor) { var _local7 = new Array(); var _local6 = 0; var _local3; var _local10; var _local9; var _local8; i = 0; while (i < pos_moves.length) { _local3 = 0; while (_local3 < _parent.game.caps_bind[pos_moves[i]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] == 0) { virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1) + _parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1), ecolor, -1); virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = ecolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = 0; } _local3++; } i++; } return(_local6); } function Virtual_Move_SubScore_2(virt_grid, pos_moves, ycolor, ecolor) { var _local6 = 0; var _local3; var _local9; var _local8; var _local7; i = 0; while (i < pos_moves.length) { _local3 = 0; while (_local3 < _parent.game.caps_bind[pos_moves[i]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] == 0) { virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = ycolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1) + _parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1), ycolor, 1); virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = ycolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = 0; } _local3++; } i++; } return(_local6); } function Virtual_Move_SubScore_3(virt_grid, pos_moves, ycolor, ecolor) { var _local7 = new Array(); var _local6 = 0; var _local3; var _local10; var _local9; var _local8; i = 0; while (i < pos_moves.length) { _local3 = 0; while (_local3 < game.caps_bind[pos_moves[i]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] == 0) { virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1) + _parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1), ecolor, -1); virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = ecolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = 0; } _local3++; } i++; } return(_local6); }Symbol 132 MovieClip Frame 2this.lamp_light._alpha = 0; _parent.tip_txt = "Opponent is thinking...";Symbol 132 MovieClip Frame 3this.lamp_light._alpha = 0; gotoAndPlay ("AI_Think_Pace_VirtStep");Symbol 132 MovieClip Frame 11var i = 0; var j = 0; var cur_act = _parent.game.cur_act; var virt_grid = new Array(); var virt_caps_pos = new Array(); var ycolor = _parent.CurColor_n(); var result_move; i = 0; while (i <= _parent.game.board_type) { virt_grid[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { virt_grid[i][j] = _parent.game.grid[i][j]; j++; } i++; } i = 0; while (i < _parent.game.caps_pos.length) { virt_caps_pos[i] = _parent.game.caps_pos[i]; i++; }Symbol 132 MovieClip Frame 12var virt_grid_1 = new Array(); var virt_pos_moves = new Array(); var virt_pos_moves_2 = new Array(); var score_board = new Array(); var i = 0; var j = 0; var ecolor; var time = getTimer(); if (ycolor == 1) { ecolor = 2; } else { ecolor = 1; } i = 0; while (i <= _parent.game.board_type) { virt_grid_1[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { virt_grid_1[i][j] = virt_grid[i][j]; j++; } i++; } virt_pos_moves = Virtual_ActiveCountCaps(virt_grid_1, virt_caps_pos); trace("Test Pos Moves: " + virt_pos_moves); if (virt_pos_moves.length < 1) { virt_pos_moves.push(_parent.game.caps_pos[_parent.calcRand(0, _parent.game.caps_pos.length - 1)]); } var i_1acc = 0; var i_1fin = virt_pos_moves.length;Symbol 132 MovieClip Frame 27if (i_1acc < i_1fin) { virt_grid_1[Number(virt_pos_moves[i_1acc].substr(0, 1))][Number(virt_pos_moves[i_1acc].substr(1, 1))] = ycolor; score_board[i_1acc] = new Array(Virtual_ScoreBoard(virt_grid_1, virt_pos_moves[i_1acc], ycolor, 100), virt_pos_moves[i_1acc]); virt_pos_moves_2.length = 0; virt_pos_moves_2 = virt_pos_moves_2.concat(virt_pos_moves.slice(0, i_1acc), virt_pos_moves.slice(i_1acc + 1, virt_pos_moves.length)); score_board[i_1acc][0] = score_board[i_1acc][0] + Virtual_Place_SubScore(virt_grid_1, virt_pos_moves_2, ycolor, ecolor); virt_grid_1[Number(virt_pos_moves[i_1acc].substr(0, 1))][Number(virt_pos_moves[i_1acc].substr(1, 1))] = 0; i_1acc++; this.lamp_light._alpha = (100 * i_1acc) / i_1fin; gotoAndPlay ("Virt_Place_Back"); } else { stop(); trace("Timer: " + ((getTimer() - time) / 1000)); AI_PlaceCap(Virtual_FindBestPlace(score_board)); }Symbol 132 MovieClip Frame 46this.lamp_light._alpha = 0; gotoAndPlay ("AI_Think_Move_VirtStep");Symbol 132 MovieClip Frame 56var i; var j; var k; var m; var tx; var ty; var pos_moves_orig = _parent.ReturnCaps(_parent.YColor_n()); var pos_moves = new Array(); var final_move_caps = new Array(); trace("AI_MoveCap: posCaps: " + pos_moves_orig); i = 0; while (i < pos_moves_orig.length) { if (_parent.AI_CanMoveCheck("cap" + pos_moves_orig[i])) { pos_moves.push("cap" + pos_moves_orig[i]); } i++; } trace("AI_MoveCap: restPosCaps: " + pos_moves); var score_board = new Array(); var ecolor; var ycolor = _parent.CurColor_n(); if (ycolor == 1) { ecolor = 2; } else { ecolor = 1; } var virt_grid = new Array(); var virt_grid_orig = new Array(); var virt_pos_moves_2 = new Array(); i = 0; while (i <= _parent.game.board_type) { virt_grid[i] = new Array(_parent.game.board_type); virt_grid_orig[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { virt_grid[i][j] = _parent.game.grid[i][j]; virt_grid_orig[i][j] = _parent.game.grid[i][j]; j++; } i++; } trace("Virt_FindBestMove: pos_moves:" + pos_moves); var i_1acc = 0; var i_1fin = pos_moves.length; this.test_txt = "";Symbol 132 MovieClip Frame 76trace((("i_1acc: " + i_1acc) + " i_1fin: ") + i_1fin); if (i_1acc < i_1fin) { score_board[i_1acc] = new Array(_parent.game.caps_bind[pos_moves[i_1acc]].length); j = 0; while (j < _parent.game.caps_bind[pos_moves[i_1acc]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))] == 0) { trace((("Virtual_FBM: " + pos_moves[i_1acc]) + "->") + _parent.game.caps_bind[pos_moves[i_1acc]][j]); trace((("Virtual_FBM:" + pos_moves[i_1acc]) + "-> grid:") + virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))]); virt_grid[Number(pos_moves[i_1acc].substr(3, 1))][Number(pos_moves[i_1acc].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))] = ycolor; score_board[i_1acc][j] = Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1) + _parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1), ycolor, 100); virt_pos_moves_2 = Virtual_FindTempMoves(virt_grid, ecolor); score_board[i_1acc][j] = score_board[i_1acc][j] + Virtual_Move_SubScore_1(virt_grid, virt_pos_moves_2, ycolor, ecolor); virt_grid[Number(pos_moves[i_1acc].substr(3, 1))][Number(pos_moves[i_1acc].substr(4, 1))] = ycolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))] = 0; if (virt_grid.toString() != virt_grid_orig.toString()) { trace("Virtual_FBM: \u043D\u0435\u0441\u043E\u0432\u043F\u0430\u0434\u0430\u044E\u0442!"); k = 0; while (k <= _parent.game.board_type) { m = 0; while (m <= _parent.game.board_type) { virt_grid[k][m] = virt_grid_orig[k][m]; m++; } k++; } trace("Virtual_FBM: \u0442\u0435\u043F\u0435\u0440\u044C \u0441\u043E\u0432\u043F\u0430\u0434\u0430\u044E\u0442"); } } else { score_board[i_1acc][j] = "bd"; } j++; } i_1acc++; this.lamp_light._alpha = (100 * i_1acc) / i_1fin; gotoAndPlay ("Virt_Move_Back"); } else { stop(); AI_MoveCap(Virtual_FindBestMove(score_board, pos_moves)); }Symbol 135 MovieClip Frame 1if (_parent.game.white_control == "PL") { if (_parent.game.winner == 1) { trace("1-1"); win_txt = "You win"; } else { win_txt = "Opponent wins"; trace("1-2"); } } if (_parent.game.black_control == "PL") { if (_parent.game.winner == 2) { trace("2-1"); win_txt = "You win"; } else { win_txt = "Opponent wins"; trace("2-2"); } } winner_color.gotoAndStop(1 + _parent.game.winner);Symbol 136 MovieClip Frame 1function AIControl() { var _local2 = "cap00"; switch (game.cur_act) { case "place" : this.AI_Think.gotoAndStop("AI_Think_Place"); break; case "move" : this.AI_Think.gotoAndStop("AI_Think_Move"); break; case "remove" : AI_RemoveCap(); break; case "pass" : } } function AI_RemoveCap() { var _local2 = ReturnCaps(EColor_n()); var _local3 = new Array(); trace("AI_RemoveCap: posCaps: " + _local2); var _local5 = false; var _local4 = 0; var _local1 = 0; _local1 = 0; while (_local1 < _local2.length) { if (CanRemove("cap" + _local2[_local1])) { _local3.push(_local2[_local1]); } _local1++; } trace("AI_RemoveCap: rest_pos_moves" + _local3); if (_local3.length >= 1) { if (_local3.length == 1) { RemoveCap("cap" + _local3[0]); AI_AllCheck(); } else { trace("AI_RemoveCap: \u041F\u044B\u0442\u0430\u0435\u043C\u0441\u044F \u0443\u0434\u0430\u043B\u0438\u0442\u044C"); RemoveCap("cap" + _local2[calcRand(0, _local3.length - 1)]); AI_AllCheck(); } } else { trace("AI_RemoveCap: \u043D\u0435 \u043C\u043E\u0436\u0435\u043C \u043D\u0438\u0447\u0435\u0433\u043E \u0443\u0434\u0430\u043B\u0438\u0442\u044C - \u0431\u0430\u0433\u0430!"); } } function CanRemove(nm) { var _local2 = Number(nm.substr(3, 1)); var _local1 = Number(nm.substr(4, 1)); if ((game.grid[_local2][_local1] == EColor_n()) && (CapNotInMill(nm))) { return(true); } if ((game.grid[_local2][_local1] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { return(true); } return(false); } function RandomPlace() { var _local4 = game.caps_pos; var _local3 = new Array(); i = 0; while (i < game.caps_pos.length) { var _local2 = Number(game.caps_pos[i].substr(0, 1)); var _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == 0) { _local3.push(game.caps_pos[i]); } i++; } return(_local3[calcRand(0, _local3.length - 1)]); } function ReturnCaps(color) { var _local5 = game.caps_pos; var _local3 = new Array(); var _local2 = 0; var _local1 = 0; i = 0; while (i < game.caps_pos.length) { _local2 = Number(game.caps_pos[i].substr(0, 1)); _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == color) { _local3.push(game.caps_pos[i]); } i++; } return(_local3); } function AI_AllCheck() { trace("\u041F\u0415\u0420\u0415\u0428\u041B\u0418 \u0412 \u0410\u041B\u041B \u0427\u0415\u041A!"); trace("AI_AllCheck: mills: " + game[game.cur_turn + "_mills"]); if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; trace("--->AI - need to remove enemy caps"); AIControl(); } else { this.Move_delay.gotoAndPlay(1); } } function AI_MillsCount(color) { var _local2; var _local7 = 0; var _local1 = new Array(); _local2 = 0; while (_local2 < game.mills.length) { _local1 = game.mills[_local2]; var _local5 = _local1[0]; var _local4 = _local1[1]; var _local3 = _local1[2]; if (((game.grid[Number(_local5.substr(0, 1))][Number(_local5.substr(1, 1))] == color) && (game.grid[Number(_local4.substr(0, 1))][Number(_local4.substr(1, 1))] == color)) && (game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color)) { _local7++; } _local2++; } return(_local7); } function AI_CanMoveCheck(cap) { var _local1; var _local4; var _local3; _local1 = 0; while (_local1 < game.caps_bind[cap].length) { _local4 = Number(game.caps_bind[cap][_local1].substr(3, 1)); _local3 = Number(game.caps_bind[cap][_local1].substr(4, 1)); if (game.grid[_local4][_local3] == 0) { return(true); } _local1++; } return(false); } function MakeMove(nm) { var _local1 = false; switch (game.cur_act) { case "place" : _local1 = PlaceCap(nm); if (_local1) { MillsCheck(nm, YColor_n(), true); } break; case "move" : _local1 = MoveCap(nm); break; case "remove" : _local1 = RemoveCap(nm); break; case "win_loose" : } if (game.cur_act != "move") { AllCheck(_local1, nm); } Capstxt(); } function PlaceCap(nm) { var _local3 = Number(nm.substr(3, 1)); var _local2 = Number(nm.substr(4, 1)); if ((game.grid[_local3][_local2] == 0) && (game[game.cur_turn + "_instock"] > 0)) { this[nm].gotoAndStop("cap_" + game.cur_turn); game.grid[_local3][_local2] = YColor_n(); game.pl_can_act = false; game[game.cur_turn + "_instock"]--; game[game.cur_turn + "_infield"]++; return(true); } return(false); } function RemoveCap(nm) { var _local4 = Number(nm.substr(3, 1)); var _local3 = Number(nm.substr(4, 1)); if ((game.grid[_local4][_local3] == EColor_n()) && (CapNotInMill(nm))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } if ((game.grid[_local4][_local3] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } return(false); } function CapNotInMill(nm) { var _local5; var _local4 = new Array(); _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; var _local3 = _local4[0]; var _local2 = _local4[1]; var _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == EColor_n()) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == EColor_n())) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == EColor_n())) { if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { return(false); } } _local5++; } return(true); } function MillsCheck(nm, color, make_count) { var _local5; if (make_count) { game[game.cur_turn + "_mills"] = 0; } var _local8 = 0; var _local4 = new Array(); var _local3 = ""; var _local2 = ""; var _local1 = ""; _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; _local3 = _local4[0]; _local2 = _local4[1]; _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == color)) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == color)) { _local8++; trace(((((((((nm + " ") + "cap") + _local3) + " ") + "cap") + _local2) + " ") + "cap") + _local1); if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { if (make_count) { ActivateMill("cap" + _local3, "cap" + _local2, "cap" + _local1); game[game.cur_turn + "_mills"]++; } } } _local5++; } return(_local8); } function MoveCap(nm) { var _local7 = Number(nm.substr(3, 1)); var _local6 = Number(nm.substr(4, 1)); if (game.cap_selected == "") { if (game.grid[_local7][_local6] == YColor_n()) { game.cap_selected = nm; this[nm].eff_select.gotoAndStop(2); return(false); } } else { if (game.grid[_local7][_local6] == YColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); this[nm].eff_select.gotoAndStop(2); game.cap_selected = nm; return(false); } if (game.grid[_local7][_local6] == EColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); game.cap_selected = ""; return(false); } var _local3; var _local5; var _local4; _local3 = 0; while (_local3 < game.caps_bind[game.cap_selected].length) { if (game.caps_bind[game.cap_selected][_local3] == nm) { _local5 = Number(game.cap_selected.substr(3, 1)); _local4 = Number(game.cap_selected.substr(4, 1)); game.grid[_local7][_local6] = YColor_n(); game.grid[_local5][_local4] = 0; this[game.cap_selected].eff_select.gotoAndStop(1); if (this[game.cap_selected].getDepth() < this[nm].getDepth()) { this[game.cap_selected].swapDepths(this[nm]); } ActivateMoving(game.cap_selected, nm); game.cap_selected = ""; game.pl_can_act = false; return(true); } _local3++; } } } function NextMove() { this.AI_Think.gotoAndStop(1); game.white_mills = 0; game.black_mills = 0; game.cap_selected = ""; game.cur_turn = EColor(); if (game[game.cur_turn + "_instock"] > 0) { game.cur_act = "place"; } if (game[game.cur_turn + "_instock"] == 0) { game.cur_act = "move"; } if (game[game.cur_turn + "_control"] == "AI") { trace("---->AI enabled - AI turn<----"); game.pl_can_act = false; if (!GameOverCheck()) { tip_txt = CurPlayer_tip(); AIControl(); } } else if (game[game.cur_turn + "_control"] == "PL") { trace("--->AI disabled - PL turn<----"); if (!GameOverCheck()) { trace("NEXT MOVE: game.cur_act:" + game.cur_act); tip_txt = CurPlayer_tip(); game.pl_can_act = true; } } } function AllCheck(no_errors, nm) { trace((("AllCheck: " + no_errors) + " ") + nm); if (no_errors) { if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; tip_txt = CurPlayer_tip(); } else { this.AI_Think.gotoAndStop(2); this.Move_delay.gotoAndPlay(1); } } } function GameOverCheck() { if ((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] <= 2)) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } if (((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] > 0)) && (!CanMoveCheck(CurColor_n()))) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } return(false); } function CanMoveCheck(color) { var _local1; var _local2; var _local5; var _local4; var _local3 = new Array(); _local1 = 0; while (_local1 < game.caps_pos.length) { _local5 = Number(game.caps_pos[_local1].substr(0, 1)); _local4 = Number(game.caps_pos[_local1].substr(1, 1)); if (game.grid[_local5][_local4] == color) { _local3.push(game.caps_pos[_local1]); } _local1++; } _local1 = 0; while (_local1 < _local3.length) { _local2 = 0; while (_local2 < game.caps_bind["cap" + _local3[_local1]].length) { _local5 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(3, 1)); _local4 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(4, 1)); if (game.grid[_local5][_local4] == 0) { return(true); } _local2++; } _local1++; } return(false); } function ActivateMoving(cap, tocap) { trace((("ActivateMoving: " + cap) + " to ") + tocap); this[cap].origCap = cap; this[cap].toCap = tocap; this[cap].gotoAndPlay(("cap_" + YColor()) + "_move"); } function ActivateMill(cap1, cap2, cap3) { trace((((("ActivateMill: " + cap1) + " ") + cap2) + " ") + cap3); game.pl_can_act = false; this[cap1].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap2].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap3].gotoAndPlay(("cap_" + YColor()) + "_millflash"); } function ActivateRemove(cap, cap_x, cap_y) { trace((((("ActivateRemove: " + cap) + " x: ") + cap_x) + " y: ") + cap_y); var _local5; _local5 = calcRand(3, 5); var _local2; _local2 = 0; while (_local2 < _local5) { this.attachMovie("particle", (((("particle" + _local2) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._y = cap_y; _local2++; } this[cap].gotoAndPlay(("cap_" + YColor()) + "_removeflash"); } function ActivateGameOver(caps) { var _local4 = ReturnCaps(caps); var _local2; var _local3; var _local5; _local2 = 0; while (_local2 < _local4.length) { _local5 = calcRand(3, 5); _local3 = 0; while (_local3 < _local5) { this.attachMovie("particle", (("particle" + _local2) + "_") + _local3, this.getNextHighestDepth()); this[(("particle" + _local2) + "_") + _local3]._x = this["cap" + _local4[_local2]]._x; this[(("particle" + _local2) + "_") + _local3]._y = this["cap" + _local4[_local2]]._y; this["cap" + _local4[_local2]].gotoAndStop("cap_blank"); _local3++; } _local2++; } } function ActivateNewGame() { var _local3; var _local2; var _local4; var _local5; _local3 = 0; while (_local3 <= game.board_type) { _local2 = 0; while (_local2 <= game.board_type) { if ((game.grid[_local3][_local2] == 1) || (game.grid[_local3][_local2] == 2)) { game.grid[_local3][_local2] == 0; _local5 = calcRand(3, 5); _local4 = 0; while (_local4 < _local5) { this.attachMovie("particle", (((("particle" + _local3) + "_") + _local2) + "_") + _local4, this.getNextHighestDepth()); this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._x = this[(("cap" + _local3) + "") + _local2]._x; this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._y = this[(("cap" + _local3) + "") + _local2]._y; this[(("cap" + _local3) + "") + _local2].gotoAndStop("cap_blank"); _local4++; } } _local2++; } _local3++; } AI_Think.gotoAndStop(1); this.gotoAndPlay(4); } function CreateMatrix() { game.grid = new Array(game.board_type); var _local2; var _local3; _local2 = 0; while (_local2 <= game.board_type) { game.grid[_local2] = new Array(game.board_type); _local3 = 0; while (_local3 <= game.board_type) { game.grid[_local2][_local3] = 8; _local3++; } _local2++; } game.grid[0][0] = 0; game.grid[2][0] = 0; game.grid[4][0] = 0; game.grid[1][1] = 0; game.grid[2][1] = 0; game.grid[3][1] = 0; game.grid[0][2] = 0; game.grid[1][2] = 0; game.grid[3][2] = 0; game.grid[4][2] = 0; game.grid[1][3] = 0; game.grid[2][3] = 0; game.grid[3][3] = 0; game.grid[0][4] = 0; game.grid[2][4] = 0; game.grid[4][4] = 0; game.caps_pos = new Array(); _local2 = 0; while (_local2 <= game.board_type) { _local3 = 0; while (_local3 <= game.board_type) { if (game.grid[_local2][_local3] == 0) { game.caps_pos.push((_local2 + "") + _local3); } _local3++; } _local2++; } game.mills = new Array(); game.mills[0] = new Array("00", "20", "40"); game.mills[1] = new Array("04", "24", "44"); game.mills[2] = new Array("40", "42", "44"); game.mills[3] = new Array("00", "02", "04"); game.mills[4] = new Array("11", "21", "31"); game.mills[5] = new Array("13", "23", "33"); game.mills[6] = new Array("11", "12", "13"); game.mills[7] = new Array("31", "32", "33"); game.mills_center = new Array(); game.mills_center[0] = "00"; game.mills_center[1] = "40"; game.mills_center[2] = "04"; game.mills_center[3] = "44"; game.caps_bind = {}; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_bind["cap" + game.caps_pos[_local2]] = new Array(); var _local8 = game.caps_pos[_local2]; var _local5 = Number(_local8.substr(0, 1)); var _local4 = Number(_local8.substr(1, 1)); var _local1; _local1 = 1; while (_local1 < 7) { if ((_local5 + _local1) > 6) { break; } if ((((_local5 + _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) - 1))) { break; } if (game.grid[_local5 + _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 + _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local5 - _local1) < 0) { break; } if ((((_local5 - _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) + 1))) { break; } if (game.grid[_local5 - _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 - _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 - _local1) < 0) { break; } if ((((_local4 - _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) + 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 - _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 - _local1)); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 + _local1) > 6) { break; } if ((((_local4 + _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) - 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 + _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 + _local1)); break; } _local1++; } _local2++; } game.caps_mills_bind = {}; var _local7; var _local6; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_mills_bind["cap" + game.caps_pos[_local2]] = new Array(); _local7 = game.caps_pos[_local2]; _local3 = 0; while (_local3 < game.mills.length) { _local6 = true; if (((_local7 == game.mills[_local3][0]) || (_local7 == game.mills[_local3][1])) || (_local7 == game.mills[_local3][2])) { k = 0; while (k < game.caps_mills_bind["cap" + game.caps_pos[_local2]].length) { if (game.caps_mills_bind["cap" + game.caps_pos[_local2]][k] == _local3) { _local6 = false; break; } k++; } if (_local6) { game.caps_mills_bind["cap" + game.caps_pos[_local2]].push(_local3); } } _local3++; } _local2++; } } function calcRand(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function EColor_n() { if (game.cur_turn == "white") { return(2); } if (game.cur_turn == "black") { return(1); } } function YColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function EColor() { if (game.cur_turn == "white") { return("black"); } if (game.cur_turn == "black") { return("white"); } } function YColor() { if (game.cur_turn == "white") { return("white"); } if (game.cur_turn == "black") { return("black"); } } function CurColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function CurPlayer_tip() { if (game.cur_turn == "white") { if (game.white_control == "AI") { return("Opponent is thinking..."); } if (game.white_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } if (game.cur_turn == "black") { if (game.black_control == "AI") { return("Opponent is thinking..."); } if (game.black_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } } function Capstxt() { if ((game.white_instock == 0) && (game.black_instock == 0)) { this.cap_info.gotoAndStop(2); } else { this.cap_info.white_instock_txt = game.white_instock; this.cap_info.black_instock_txt = game.black_instock; this.cap_info.gotoAndStop(1); } } game = {}; game.board_type = 4; game.black_instock = 6; game.white_instock = 6; game.black_infield = 0; game.white_infield = 0; game.white_mills = 0; game.black_mills = 0; game.diag_move = false; game.caps_move = false; game.white_control = _root.game.white_control; game.black_control = _root.game.black_control; game.cur_act = "place"; game.cur_turn = "white"; game.pl_can_act = true; game.cap_selected = ""; game.winner = 0; CreateMatrix(); Capstxt(); this.Move_delay.stop(); tip_txt = CurPlayer_tip(); if (game.white_control == "AI") { AIControl(); }Instance of Symbol 24 MovieClip in Symbol 136 MovieClip Frame 1on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 24 MovieClip in Symbol 136 MovieClip Frame 1on (release) { _parent.ActivateNewGame(); _parent.gotoAndStop(1); } onClipEvent (load) { title = "Replay"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 128 MovieClip "Move_delay" in Symbol 136 MovieClip Frame 1/* no clip actions */Symbol 136 MovieClip Frame 2stop();Symbol 136 MovieClip Frame 3cap_info._alpha = 0;Symbol 138 MovieClip Frame 1function AIControl() { var _local2 = "cap00"; switch (game.cur_act) { case "place" : this.AI_Think.gotoAndStop("AI_Think_Place"); break; case "move" : this.AI_Think.gotoAndStop("AI_Think_Move"); break; case "remove" : AI_RemoveCap(); break; case "pass" : } } function AI_RemoveCap() { var _local2 = ReturnCaps(EColor_n()); var _local3 = new Array(); trace("AI_RemoveCap: posCaps: " + _local2); var _local5 = false; var _local4 = 0; var _local1 = 0; _local1 = 0; while (_local1 < _local2.length) { if (CanRemove("cap" + _local2[_local1])) { _local3.push(_local2[_local1]); } _local1++; } trace("AI_RemoveCap: rest_pos_moves" + _local3); if (_local3.length >= 1) { if (_local3.length == 1) { RemoveCap("cap" + _local3[0]); AI_AllCheck(); } else { trace("AI_RemoveCap: \u041F\u044B\u0442\u0430\u0435\u043C\u0441\u044F \u0443\u0434\u0430\u043B\u0438\u0442\u044C"); RemoveCap("cap" + _local2[calcRand(0, _local3.length - 1)]); AI_AllCheck(); } } else { trace("AI_RemoveCap: \u043D\u0435 \u043C\u043E\u0436\u0435\u043C \u043D\u0438\u0447\u0435\u0433\u043E \u0443\u0434\u0430\u043B\u0438\u0442\u044C - \u0431\u0430\u0433\u0430!"); } } function CanRemove(nm) { var _local2 = Number(nm.substr(3, 1)); var _local1 = Number(nm.substr(4, 1)); if ((game.grid[_local2][_local1] == EColor_n()) && (CapNotInMill(nm))) { return(true); } if ((game.grid[_local2][_local1] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { return(true); } return(false); } function RandomPlace() { var _local4 = game.caps_pos; var _local3 = new Array(); i = 0; while (i < game.caps_pos.length) { var _local2 = Number(game.caps_pos[i].substr(0, 1)); var _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == 0) { _local3.push(game.caps_pos[i]); } i++; } return(_local3[calcRand(0, _local3.length - 1)]); } function ReturnCaps(color) { var _local5 = game.caps_pos; var _local3 = new Array(); var _local2 = 0; var _local1 = 0; i = 0; while (i < game.caps_pos.length) { _local2 = Number(game.caps_pos[i].substr(0, 1)); _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == color) { _local3.push(game.caps_pos[i]); } i++; } return(_local3); } function AI_AllCheck() { trace("\u041F\u0415\u0420\u0415\u0428\u041B\u0418 \u0412 \u0410\u041B\u041B \u0427\u0415\u041A!"); trace("AI_AllCheck: mills: " + game[game.cur_turn + "_mills"]); if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; trace("--->AI - need to remove enemy caps"); AIControl(); } else { this.Move_delay.gotoAndPlay(1); } } function AI_MillsCount(color) { var _local2; var _local7 = 0; var _local1 = new Array(); _local2 = 0; while (_local2 < game.mills.length) { _local1 = game.mills[_local2]; var _local5 = _local1[0]; var _local4 = _local1[1]; var _local3 = _local1[2]; if (((game.grid[Number(_local5.substr(0, 1))][Number(_local5.substr(1, 1))] == color) && (game.grid[Number(_local4.substr(0, 1))][Number(_local4.substr(1, 1))] == color)) && (game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color)) { _local7++; } _local2++; } return(_local7); } function AI_CanMoveCheck(cap) { var _local1; var _local4; var _local3; _local1 = 0; while (_local1 < game.caps_bind[cap].length) { _local4 = Number(game.caps_bind[cap][_local1].substr(3, 1)); _local3 = Number(game.caps_bind[cap][_local1].substr(4, 1)); if (game.grid[_local4][_local3] == 0) { return(true); } _local1++; } return(false); } function MakeMove(nm) { var _local1 = false; switch (game.cur_act) { case "place" : _local1 = PlaceCap(nm); if (_local1) { MillsCheck(nm, YColor_n(), true); } break; case "move" : _local1 = MoveCap(nm); break; case "remove" : _local1 = RemoveCap(nm); break; case "win_loose" : } if (game.cur_act != "move") { AllCheck(_local1, nm); } Capstxt(); } function PlaceCap(nm) { var _local3 = Number(nm.substr(3, 1)); var _local2 = Number(nm.substr(4, 1)); if ((game.grid[_local3][_local2] == 0) && (game[game.cur_turn + "_instock"] > 0)) { this[nm].gotoAndStop("cap_" + game.cur_turn); game.grid[_local3][_local2] = YColor_n(); game.pl_can_act = false; game[game.cur_turn + "_instock"]--; game[game.cur_turn + "_infield"]++; return(true); } return(false); } function RemoveCap(nm) { var _local4 = Number(nm.substr(3, 1)); var _local3 = Number(nm.substr(4, 1)); if ((game.grid[_local4][_local3] == EColor_n()) && (CapNotInMill(nm))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } if ((game.grid[_local4][_local3] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } return(false); } function CapNotInMill(nm) { var _local5; var _local4 = new Array(); _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; var _local3 = _local4[0]; var _local2 = _local4[1]; var _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == EColor_n()) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == EColor_n())) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == EColor_n())) { if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { return(false); } } _local5++; } return(true); } function MillsCheck(nm, color, make_count) { var _local5; if (make_count) { game[game.cur_turn + "_mills"] = 0; } var _local8 = 0; var _local4 = new Array(); var _local3 = ""; var _local2 = ""; var _local1 = ""; _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; _local3 = _local4[0]; _local2 = _local4[1]; _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == color)) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == color)) { _local8++; trace(((((((((nm + " ") + "cap") + _local3) + " ") + "cap") + _local2) + " ") + "cap") + _local1); if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { if (make_count) { ActivateMill("cap" + _local3, "cap" + _local2, "cap" + _local1); game[game.cur_turn + "_mills"]++; } } } _local5++; } return(_local8); } function MoveCap(nm) { var _local7 = Number(nm.substr(3, 1)); var _local6 = Number(nm.substr(4, 1)); if (game.cap_selected == "") { if (game.grid[_local7][_local6] == YColor_n()) { game.cap_selected = nm; this[nm].eff_select.gotoAndStop(2); return(false); } } else { if (game.grid[_local7][_local6] == YColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); this[nm].eff_select.gotoAndStop(2); game.cap_selected = nm; return(false); } if (game.grid[_local7][_local6] == EColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); game.cap_selected = ""; return(false); } var _local3; var _local5; var _local4; _local3 = 0; while (_local3 < game.caps_bind[game.cap_selected].length) { if (game.caps_bind[game.cap_selected][_local3] == nm) { _local5 = Number(game.cap_selected.substr(3, 1)); _local4 = Number(game.cap_selected.substr(4, 1)); game.grid[_local7][_local6] = YColor_n(); game.grid[_local5][_local4] = 0; this[game.cap_selected].eff_select.gotoAndStop(1); if (this[game.cap_selected].getDepth() < this[nm].getDepth()) { this[game.cap_selected].swapDepths(this[nm]); } ActivateMoving(game.cap_selected, nm); game.cap_selected = ""; game.pl_can_act = false; return(true); } _local3++; } } } function NextMove() { this.AI_Think.gotoAndStop(1); game.white_mills = 0; game.black_mills = 0; game.cap_selected = ""; game.cur_turn = EColor(); if (game[game.cur_turn + "_instock"] > 0) { game.cur_act = "place"; } if (game[game.cur_turn + "_instock"] == 0) { game.cur_act = "move"; } if (game[game.cur_turn + "_control"] == "AI") { trace("---->AI enabled - AI turn<----"); game.pl_can_act = false; if (!GameOverCheck()) { tip_txt = CurPlayer_tip(); AIControl(); } } else if (game[game.cur_turn + "_control"] == "PL") { trace("--->AI disabled - PL turn<----"); if (!GameOverCheck()) { trace("NEXT MOVE: game.cur_act:" + game.cur_act); tip_txt = CurPlayer_tip(); game.pl_can_act = true; } } } function AllCheck(no_errors, nm) { trace((("AllCheck: " + no_errors) + " ") + nm); if (no_errors) { if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; tip_txt = CurPlayer_tip(); } else { this.AI_Think.gotoAndStop(2); this.Move_delay.gotoAndPlay(1); } } } function GameOverCheck() { if ((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] <= 2)) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } if (((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] > 0)) && (!CanMoveCheck(CurColor_n()))) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } return(false); } function CanMoveCheck(color) { var _local1; var _local2; var _local5; var _local4; var _local3 = new Array(); _local1 = 0; while (_local1 < game.caps_pos.length) { _local5 = Number(game.caps_pos[_local1].substr(0, 1)); _local4 = Number(game.caps_pos[_local1].substr(1, 1)); if (game.grid[_local5][_local4] == color) { _local3.push(game.caps_pos[_local1]); } _local1++; } _local1 = 0; while (_local1 < _local3.length) { _local2 = 0; while (_local2 < game.caps_bind["cap" + _local3[_local1]].length) { _local5 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(3, 1)); _local4 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(4, 1)); if (game.grid[_local5][_local4] == 0) { return(true); } _local2++; } _local1++; } return(false); } function ActivateMoving(cap, tocap) { trace((("ActivateMoving: " + cap) + " to ") + tocap); this[cap].origCap = cap; this[cap].toCap = tocap; this[cap].gotoAndPlay(("cap_" + YColor()) + "_move"); } function ActivateMill(cap1, cap2, cap3) { trace((((("ActivateMill: " + cap1) + " ") + cap2) + " ") + cap3); game.pl_can_act = false; this[cap1].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap2].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap3].gotoAndPlay(("cap_" + YColor()) + "_millflash"); } function ActivateRemove(cap, cap_x, cap_y) { trace((((("ActivateRemove: " + cap) + " x: ") + cap_x) + " y: ") + cap_y); var _local5; _local5 = calcRand(3, 5); var _local2; _local2 = 0; while (_local2 < _local5) { this.attachMovie("particle", (((("particle" + _local2) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._y = cap_y; _local2++; } this[cap].gotoAndPlay(("cap_" + YColor()) + "_removeflash"); } function ActivateGameOver(caps) { var _local4 = ReturnCaps(caps); var _local2; var _local3; var _local5; _local2 = 0; while (_local2 < _local4.length) { _local5 = calcRand(3, 5); _local3 = 0; while (_local3 < _local5) { this.attachMovie("particle", (("particle" + _local2) + "_") + _local3, this.getNextHighestDepth()); this[(("particle" + _local2) + "_") + _local3]._x = this["cap" + _local4[_local2]]._x; this[(("particle" + _local2) + "_") + _local3]._y = this["cap" + _local4[_local2]]._y; this["cap" + _local4[_local2]].gotoAndStop("cap_blank"); _local3++; } _local2++; } } function ActivateNewGame() { var _local3; var _local2; var _local4; var _local5; _local3 = 0; while (_local3 <= game.board_type) { _local2 = 0; while (_local2 <= game.board_type) { if ((game.grid[_local3][_local2] == 1) || (game.grid[_local3][_local2] == 2)) { game.grid[_local3][_local2] == 0; _local5 = calcRand(3, 5); _local4 = 0; while (_local4 < _local5) { this.attachMovie("particle", (((("particle" + _local3) + "_") + _local2) + "_") + _local4, this.getNextHighestDepth()); this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._x = this[(("cap" + _local3) + "") + _local2]._x; this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._y = this[(("cap" + _local3) + "") + _local2]._y; this[(("cap" + _local3) + "") + _local2].gotoAndStop("cap_blank"); _local4++; } } _local2++; } _local3++; } AI_Think.gotoAndStop(1); this.gotoAndPlay(4); } function CreateMatrix() { game.grid = new Array(game.board_type); var _local2; var _local3; _local2 = 0; while (_local2 <= game.board_type) { game.grid[_local2] = new Array(game.board_type); _local3 = 0; while (_local3 <= game.board_type) { game.grid[_local2][_local3] = 8; _local3++; } _local2++; } game.grid[0][0] = 0; game.grid[3][0] = 0; game.grid[6][0] = 0; game.grid[1][1] = 0; game.grid[3][1] = 0; game.grid[5][1] = 0; game.grid[2][2] = 0; game.grid[3][2] = 0; game.grid[4][2] = 0; game.grid[0][3] = 0; game.grid[1][3] = 0; game.grid[2][3] = 0; game.grid[4][3] = 0; game.grid[5][3] = 0; game.grid[6][3] = 0; game.grid[2][4] = 0; game.grid[3][4] = 0; game.grid[4][4] = 0; game.grid[1][5] = 0; game.grid[3][5] = 0; game.grid[5][5] = 0; game.grid[0][6] = 0; game.grid[3][6] = 0; game.grid[6][6] = 0; game.caps_pos = new Array(); _local2 = 0; while (_local2 <= game.board_type) { _local3 = 0; while (_local3 <= game.board_type) { if (game.grid[_local2][_local3] == 0) { game.caps_pos.push((_local2 + "") + _local3); } _local3++; } _local2++; } game.mills = new Array(); game.mills[0] = new Array("00", "30", "60"); game.mills[1] = new Array("11", "31", "51"); game.mills[2] = new Array("22", "32", "42"); game.mills[3] = new Array("03", "13", "23"); game.mills[4] = new Array("43", "53", "63"); game.mills[5] = new Array("24", "34", "44"); game.mills[6] = new Array("15", "35", "55"); game.mills[7] = new Array("06", "36", "66"); game.mills[8] = new Array("00", "03", "06"); game.mills[9] = new Array("11", "13", "15"); game.mills[10] = new Array("22", "23", "24"); game.mills[11] = new Array("30", "31", "32"); game.mills[12] = new Array("34", "35", "36"); game.mills[13] = new Array("42", "43", "44"); game.mills[14] = new Array("51", "53", "55"); game.mills[15] = new Array("60", "63", "66"); game.mills_center = new Array(); game.mills_center[1] = "13"; game.mills_center[2] = "31"; game.mills_center[3] = "53"; game.mills_center[4] = "35"; game.caps_bind = {}; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_bind["cap" + game.caps_pos[_local2]] = new Array(); var _local8 = game.caps_pos[_local2]; var _local5 = Number(_local8.substr(0, 1)); var _local4 = Number(_local8.substr(1, 1)); var _local1; _local1 = 1; while (_local1 < 7) { if ((_local5 + _local1) > 6) { break; } if ((((_local5 + _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) - 1))) { break; } if (game.grid[_local5 + _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 + _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local5 - _local1) < 0) { break; } if ((((_local5 - _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) + 1))) { break; } if (game.grid[_local5 - _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 - _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 - _local1) < 0) { break; } if ((((_local4 - _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) + 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 - _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 - _local1)); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 + _local1) > 6) { break; } if ((((_local4 + _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) - 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 + _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 + _local1)); break; } _local1++; } _local2++; } game.caps_mills_bind = {}; var _local7; var _local6; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_mills_bind["cap" + game.caps_pos[_local2]] = new Array(); _local7 = game.caps_pos[_local2]; _local3 = 0; while (_local3 < game.mills.length) { _local6 = true; if (((_local7 == game.mills[_local3][0]) || (_local7 == game.mills[_local3][1])) || (_local7 == game.mills[_local3][2])) { k = 0; while (k < game.caps_mills_bind["cap" + game.caps_pos[_local2]].length) { if (game.caps_mills_bind["cap" + game.caps_pos[_local2]][k] == _local3) { _local6 = false; break; } k++; } if (_local6) { game.caps_mills_bind["cap" + game.caps_pos[_local2]].push(_local3); } } _local3++; } _local2++; } } function calcRand(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function EColor_n() { if (game.cur_turn == "white") { return(2); } if (game.cur_turn == "black") { return(1); } } function YColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function EColor() { if (game.cur_turn == "white") { return("black"); } if (game.cur_turn == "black") { return("white"); } } function YColor() { if (game.cur_turn == "white") { return("white"); } if (game.cur_turn == "black") { return("black"); } } function CurColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function CurPlayer_tip() { if (game.cur_turn == "white") { if (game.white_control == "AI") { return("Opponent is thinking..."); } if (game.white_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } if (game.cur_turn == "black") { if (game.black_control == "AI") { return("Opponent is thinking..."); } if (game.black_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } } function Capstxt() { if ((game.white_instock == 0) && (game.black_instock == 0)) { this.cap_info.gotoAndStop(2); } else { this.cap_info.white_instock_txt = game.white_instock; this.cap_info.black_instock_txt = game.black_instock; this.cap_info.gotoAndStop(1); } } game = {}; game.board_type = 6; game.black_instock = 9; game.white_instock = 9; game.black_infield = 0; game.white_infield = 0; game.white_mills = 0; game.black_mills = 0; game.diag_move = false; game.caps_move = false; game.white_control = _root.game.white_control; game.black_control = _root.game.black_control; game.cur_act = "place"; game.cur_turn = "white"; game.pl_can_act = true; game.cap_selected = ""; game.winner = 0; CreateMatrix(); Capstxt(); this.Move_delay.stop(); tip_txt = CurPlayer_tip(); if (game.white_control == "AI") { AIControl(); }Instance of Symbol 128 MovieClip "Move_delay" in Symbol 138 MovieClip Frame 1/* no clip actions */Instance of Symbol 24 MovieClip in Symbol 138 MovieClip Frame 1on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 24 MovieClip in Symbol 138 MovieClip Frame 1on (release) { _parent.ActivateNewGame(); _parent.gotoAndStop(1); } onClipEvent (load) { title = "Replay"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Symbol 138 MovieClip Frame 2stop();Symbol 138 MovieClip Frame 3cap_info._alpha = 0;Symbol 140 MovieClip Frame 1function AIControl() { var _local2 = "cap00"; switch (game.cur_act) { case "place" : this.AI_Think.gotoAndStop("AI_Think_Place"); break; case "move" : this.AI_Think.gotoAndStop("AI_Think_Move"); break; case "remove" : AI_RemoveCap(); break; case "pass" : } } function AI_RemoveCap() { var _local2 = ReturnCaps(EColor_n()); var _local3 = new Array(); trace("AI_RemoveCap: posCaps: " + _local2); var _local5 = false; var _local4 = 0; var _local1 = 0; _local1 = 0; while (_local1 < _local2.length) { if (CanRemove("cap" + _local2[_local1])) { _local3.push(_local2[_local1]); } _local1++; } trace("AI_RemoveCap: rest_pos_moves" + _local3); if (_local3.length >= 1) { if (_local3.length == 1) { RemoveCap("cap" + _local3[0]); AI_AllCheck(); } else { trace("AI_RemoveCap: \u041F\u044B\u0442\u0430\u0435\u043C\u0441\u044F \u0443\u0434\u0430\u043B\u0438\u0442\u044C"); RemoveCap("cap" + _local2[calcRand(0, _local3.length - 1)]); AI_AllCheck(); } } else { trace("AI_RemoveCap: \u043D\u0435 \u043C\u043E\u0436\u0435\u043C \u043D\u0438\u0447\u0435\u0433\u043E \u0443\u0434\u0430\u043B\u0438\u0442\u044C - \u0431\u0430\u0433\u0430!"); } } function CanRemove(nm) { var _local2 = Number(nm.substr(3, 1)); var _local1 = Number(nm.substr(4, 1)); if ((game.grid[_local2][_local1] == EColor_n()) && (CapNotInMill(nm))) { return(true); } if ((game.grid[_local2][_local1] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { return(true); } return(false); } function RandomPlace() { var _local4 = game.caps_pos; var _local3 = new Array(); i = 0; while (i < game.caps_pos.length) { var _local2 = Number(game.caps_pos[i].substr(0, 1)); var _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == 0) { _local3.push(game.caps_pos[i]); } i++; } return(_local3[calcRand(0, _local3.length - 1)]); } function ReturnCaps(color) { var _local5 = game.caps_pos; var _local3 = new Array(); var _local2 = 0; var _local1 = 0; i = 0; while (i < game.caps_pos.length) { _local2 = Number(game.caps_pos[i].substr(0, 1)); _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == color) { _local3.push(game.caps_pos[i]); } i++; } return(_local3); } function AI_AllCheck() { trace("\u041F\u0415\u0420\u0415\u0428\u041B\u0418 \u0412 \u0410\u041B\u041B \u0427\u0415\u041A!"); trace("AI_AllCheck: mills: " + game[game.cur_turn + "_mills"]); if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; trace("--->AI - need to remove enemy caps"); AIControl(); } else { this.Move_delay.gotoAndPlay(1); } } function AI_MillsCount(color) { var _local2; var _local7 = 0; var _local1 = new Array(); _local2 = 0; while (_local2 < game.mills.length) { _local1 = game.mills[_local2]; var _local5 = _local1[0]; var _local4 = _local1[1]; var _local3 = _local1[2]; if (((game.grid[Number(_local5.substr(0, 1))][Number(_local5.substr(1, 1))] == color) && (game.grid[Number(_local4.substr(0, 1))][Number(_local4.substr(1, 1))] == color)) && (game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color)) { _local7++; } _local2++; } return(_local7); } function AI_CanMoveCheck(cap) { var _local1; var _local4; var _local3; _local1 = 0; while (_local1 < game.caps_bind[cap].length) { _local4 = Number(game.caps_bind[cap][_local1].substr(3, 1)); _local3 = Number(game.caps_bind[cap][_local1].substr(4, 1)); if (game.grid[_local4][_local3] == 0) { return(true); } _local1++; } return(false); } function MakeMove(nm) { var _local1 = false; switch (game.cur_act) { case "place" : _local1 = PlaceCap(nm); if (_local1) { MillsCheck(nm, YColor_n(), true); } break; case "move" : _local1 = MoveCap(nm); break; case "remove" : _local1 = RemoveCap(nm); break; case "win_loose" : } if (game.cur_act != "move") { AllCheck(_local1, nm); } Capstxt(); } function PlaceCap(nm) { var _local3 = Number(nm.substr(3, 1)); var _local2 = Number(nm.substr(4, 1)); if ((game.grid[_local3][_local2] == 0) && (game[game.cur_turn + "_instock"] > 0)) { this[nm].gotoAndStop("cap_" + game.cur_turn); game.grid[_local3][_local2] = YColor_n(); game.pl_can_act = false; game[game.cur_turn + "_instock"]--; game[game.cur_turn + "_infield"]++; return(true); } return(false); } function RemoveCap(nm) { var _local4 = Number(nm.substr(3, 1)); var _local3 = Number(nm.substr(4, 1)); if ((game.grid[_local4][_local3] == EColor_n()) && (CapNotInMill(nm))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } if ((game.grid[_local4][_local3] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } return(false); } function CapNotInMill(nm) { var _local5; var _local4 = new Array(); _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; var _local3 = _local4[0]; var _local2 = _local4[1]; var _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == EColor_n()) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == EColor_n())) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == EColor_n())) { if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { return(false); } } _local5++; } return(true); } function MillsCheck(nm, color, make_count) { var _local5; if (make_count) { game[game.cur_turn + "_mills"] = 0; } var _local8 = 0; var _local4 = new Array(); var _local3 = ""; var _local2 = ""; var _local1 = ""; _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; _local3 = _local4[0]; _local2 = _local4[1]; _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == color)) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == color)) { _local8++; trace(((((((((nm + " ") + "cap") + _local3) + " ") + "cap") + _local2) + " ") + "cap") + _local1); if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { if (make_count) { ActivateMill("cap" + _local3, "cap" + _local2, "cap" + _local1); game[game.cur_turn + "_mills"]++; } } } _local5++; } return(_local8); } function MoveCap(nm) { var _local7 = Number(nm.substr(3, 1)); var _local6 = Number(nm.substr(4, 1)); if (game.cap_selected == "") { if (game.grid[_local7][_local6] == YColor_n()) { game.cap_selected = nm; this[nm].eff_select.gotoAndStop(2); return(false); } } else { if (game.grid[_local7][_local6] == YColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); this[nm].eff_select.gotoAndStop(2); game.cap_selected = nm; return(false); } if (game.grid[_local7][_local6] == EColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); game.cap_selected = ""; return(false); } var _local3; var _local5; var _local4; _local3 = 0; while (_local3 < game.caps_bind[game.cap_selected].length) { if (game.caps_bind[game.cap_selected][_local3] == nm) { _local5 = Number(game.cap_selected.substr(3, 1)); _local4 = Number(game.cap_selected.substr(4, 1)); game.grid[_local7][_local6] = YColor_n(); game.grid[_local5][_local4] = 0; this[game.cap_selected].eff_select.gotoAndStop(1); if (this[game.cap_selected].getDepth() < this[nm].getDepth()) { this[game.cap_selected].swapDepths(this[nm]); } ActivateMoving(game.cap_selected, nm); game.cap_selected = ""; game.pl_can_act = false; return(true); } _local3++; } } } function NextMove() { this.AI_Think.gotoAndStop(1); game.white_mills = 0; game.black_mills = 0; game.cap_selected = ""; game.cur_turn = EColor(); if (game[game.cur_turn + "_instock"] > 0) { game.cur_act = "place"; } if (game[game.cur_turn + "_instock"] == 0) { game.cur_act = "move"; } if (game[game.cur_turn + "_control"] == "AI") { trace("---->AI enabled - AI turn<----"); game.pl_can_act = false; if (!GameOverCheck()) { tip_txt = CurPlayer_tip(); AIControl(); } } else if (game[game.cur_turn + "_control"] == "PL") { trace("--->AI disabled - PL turn<----"); if (!GameOverCheck()) { trace("NEXT MOVE: game.cur_act:" + game.cur_act); tip_txt = CurPlayer_tip(); game.pl_can_act = true; } } } function AllCheck(no_errors, nm) { trace((("AllCheck: " + no_errors) + " ") + nm); if (no_errors) { if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; tip_txt = CurPlayer_tip(); } else { this.AI_Think.gotoAndStop(2); this.Move_delay.gotoAndPlay(1); } } } function GameOverCheck() { if ((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] <= 2)) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } if (((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] > 0)) && (!CanMoveCheck(CurColor_n()))) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } return(false); } function CanMoveCheck(color) { var _local1; var _local2; var _local5; var _local4; var _local3 = new Array(); _local1 = 0; while (_local1 < game.caps_pos.length) { _local5 = Number(game.caps_pos[_local1].substr(0, 1)); _local4 = Number(game.caps_pos[_local1].substr(1, 1)); if (game.grid[_local5][_local4] == color) { _local3.push(game.caps_pos[_local1]); } _local1++; } _local1 = 0; while (_local1 < _local3.length) { _local2 = 0; while (_local2 < game.caps_bind["cap" + _local3[_local1]].length) { _local5 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(3, 1)); _local4 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(4, 1)); if (game.grid[_local5][_local4] == 0) { return(true); } _local2++; } _local1++; } return(false); } function ActivateMoving(cap, tocap) { trace((("ActivateMoving: " + cap) + " to ") + tocap); this[cap].origCap = cap; this[cap].toCap = tocap; this[cap].gotoAndPlay(("cap_" + YColor()) + "_move"); } function ActivateMill(cap1, cap2, cap3) { trace((((("ActivateMill: " + cap1) + " ") + cap2) + " ") + cap3); game.pl_can_act = false; this[cap1].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap2].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap3].gotoAndPlay(("cap_" + YColor()) + "_millflash"); } function ActivateRemove(cap, cap_x, cap_y) { trace((((("ActivateRemove: " + cap) + " x: ") + cap_x) + " y: ") + cap_y); var _local5; _local5 = calcRand(3, 5); var _local2; _local2 = 0; while (_local2 < _local5) { this.attachMovie("particle", (((("particle" + _local2) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._y = cap_y; _local2++; } this[cap].gotoAndPlay(("cap_" + YColor()) + "_removeflash"); } function ActivateGameOver(caps) { var _local4 = ReturnCaps(caps); var _local2; var _local3; var _local5; _local2 = 0; while (_local2 < _local4.length) { _local5 = calcRand(3, 5); _local3 = 0; while (_local3 < _local5) { this.attachMovie("particle", (("particle" + _local2) + "_") + _local3, this.getNextHighestDepth()); this[(("particle" + _local2) + "_") + _local3]._x = this["cap" + _local4[_local2]]._x; this[(("particle" + _local2) + "_") + _local3]._y = this["cap" + _local4[_local2]]._y; this["cap" + _local4[_local2]].gotoAndStop("cap_blank"); _local3++; } _local2++; } } function ActivateNewGame() { var _local3; var _local2; var _local4; var _local5; _local3 = 0; while (_local3 <= game.board_type) { _local2 = 0; while (_local2 <= game.board_type) { if ((game.grid[_local3][_local2] == 1) || (game.grid[_local3][_local2] == 2)) { game.grid[_local3][_local2] == 0; _local5 = calcRand(3, 5); _local4 = 0; while (_local4 < _local5) { this.attachMovie("particle", (((("particle" + _local3) + "_") + _local2) + "_") + _local4, this.getNextHighestDepth()); this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._x = this[(("cap" + _local3) + "") + _local2]._x; this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._y = this[(("cap" + _local3) + "") + _local2]._y; this[(("cap" + _local3) + "") + _local2].gotoAndStop("cap_blank"); _local4++; } } _local2++; } _local3++; } AI_Think.gotoAndStop(1); this.gotoAndPlay(4); } function CreateMatrix() { game.grid = new Array(game.board_type); var _local2; var _local3; _local2 = 0; while (_local2 <= game.board_type) { game.grid[_local2] = new Array(game.board_type); _local3 = 0; while (_local3 <= game.board_type) { game.grid[_local2][_local3] = 8; _local3++; } _local2++; } game.grid[0][0] = 0; game.grid[0][1] = 0; game.grid[0][2] = 0; game.grid[1][0] = 0; game.grid[1][1] = 0; game.grid[1][2] = 0; game.grid[2][0] = 0; game.grid[2][1] = 0; game.grid[2][2] = 0; game.caps_pos = new Array(); _local2 = 0; while (_local2 <= game.board_type) { _local3 = 0; while (_local3 <= game.board_type) { if (game.grid[_local2][_local3] == 0) { game.caps_pos.push((_local2 + "") + _local3); } _local3++; } _local2++; } game.mills = new Array(); game.mills[0] = new Array("00", "01", "02"); game.mills[1] = new Array("10", "11", "12"); game.mills[2] = new Array("20", "21", "22"); game.mills[3] = new Array("00", "10", "20"); game.mills[4] = new Array("01", "11", "21"); game.mills[5] = new Array("02", "12", "22"); game.mills_center = new Array(); game.mills_center[0] = "00"; game.mills_center[1] = "20"; game.mills_center[2] = "02"; game.mills_center[3] = "22"; game.caps_bind = {}; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_bind["cap" + game.caps_pos[_local2]] = new Array(); var _local8 = game.caps_pos[_local2]; var _local5 = Number(_local8.substr(0, 1)); var _local4 = Number(_local8.substr(1, 1)); var _local1; _local1 = 1; while (_local1 < 7) { if ((_local5 + _local1) > 6) { break; } if (game.grid[_local5 + _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 + _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local5 - _local1) < 0) { break; } if (game.grid[_local5 - _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 - _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 - _local1) < 0) { break; } if (game.grid[_local5][_local4 - _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 - _local1)); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 + _local1) > 6) { break; } if (game.grid[_local5][_local4 + _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 + _local1)); break; } _local1++; } _local2++; } game.caps_mills_bind = {}; var _local7; var _local6; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_mills_bind["cap" + game.caps_pos[_local2]] = new Array(); _local7 = game.caps_pos[_local2]; _local3 = 0; while (_local3 < game.mills.length) { _local6 = true; if (((_local7 == game.mills[_local3][0]) || (_local7 == game.mills[_local3][1])) || (_local7 == game.mills[_local3][2])) { k = 0; while (k < game.caps_mills_bind["cap" + game.caps_pos[_local2]].length) { if (game.caps_mills_bind["cap" + game.caps_pos[_local2]][k] == _local3) { _local6 = false; break; } k++; } if (_local6) { game.caps_mills_bind["cap" + game.caps_pos[_local2]].push(_local3); } } _local3++; } _local2++; } } function calcRand(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function EColor_n() { if (game.cur_turn == "white") { return(2); } if (game.cur_turn == "black") { return(1); } } function YColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function EColor() { if (game.cur_turn == "white") { return("black"); } if (game.cur_turn == "black") { return("white"); } } function YColor() { if (game.cur_turn == "white") { return("white"); } if (game.cur_turn == "black") { return("black"); } } function CurColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function CurPlayer_tip() { if (game.cur_turn == "white") { if (game.white_control == "AI") { return("Opponent is thinking..."); } if (game.white_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } if (game.cur_turn == "black") { if (game.black_control == "AI") { return("Opponent is thinking..."); } if (game.black_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } } function Capstxt() { if ((game.white_instock == 0) && (game.black_instock == 0)) { this.cap_info.gotoAndStop(2); } else { this.cap_info.white_instock_txt = game.white_instock; this.cap_info.black_instock_txt = game.black_instock; this.cap_info.gotoAndStop(1); } } game = {}; game.board_type = 2; game.black_instock = 3; game.white_instock = 3; game.black_infield = 0; game.white_infield = 0; game.white_mills = 0; game.black_mills = 0; game.diag_move = false; game.caps_move = false; game.white_control = _root.game.white_control; game.black_control = _root.game.black_control; game.cur_act = "place"; game.cur_turn = "white"; game.pl_can_act = true; game.cap_selected = ""; game.winner = 0; CreateMatrix(); Capstxt(); this.Move_delay.stop(); tip_txt = CurPlayer_tip(); if (game.white_control == "AI") { AIControl(); }Instance of Symbol 128 MovieClip "Move_delay" in Symbol 140 MovieClip Frame 1/* no clip actions */Instance of Symbol 24 MovieClip in Symbol 140 MovieClip Frame 1on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Instance of Symbol 24 MovieClip in Symbol 140 MovieClip Frame 1on (release) { _parent.ActivateNewGame(); _parent.gotoAndStop(1); } onClipEvent (load) { title = "Replay"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }Symbol 140 MovieClip Frame 2stop();
Library Items
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Symbol 19 Video | Used by:25 | |
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Symbol 23 Graphic | Used by:24 | |
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Symbol 25 MovieClip | Uses:19 24 | Used by:Timeline |
Symbol 26 Video | Used by:37 | |
Symbol 27 Graphic | Used by:28 46 49 52 59 | |
Symbol 28 MovieClip | Uses:27 | Used by:37 |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:29 30 | Used by:37 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:36 |
Symbol 34 Graphic | Used by:35 67 128 | |
Symbol 35 MovieClip | Uses:34 | Used by:36 |
Symbol 36 MovieClip | Uses:33 35 | Used by:37 |
Symbol 37 MovieClip | Uses:26 28 31 36 | Used by:Timeline |
Symbol 38 Sound [main_sound] | Used by:Timeline | |
Symbol 39 Bitmap | Used by:40 | |
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Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:42 | Used by:Timeline |
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Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:53 55 | Used by:Timeline |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:59 |
Symbol 59 MovieClip | Uses:27 58 | Used by:99 114 |
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Symbol 76 MovieClip | Uses:66 75 | Used by:92 |
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Symbol 78 Graphic | Used by:84 | |
Symbol 79 ShapeTweening | Used by:84 | |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:77 78 79 80 81 82 83 | Used by:92 |
Symbol 85 Sound | Used by:92 | |
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Symbol 89 Sound | Used by:92 | |
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Symbol 100 Font | ||
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Symbol 112 MovieClip | Uses:75 109 110 88 111 | Used by:114 |
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Symbol 114 MovieClip | Uses:24 59 61 107 108 112 113 | Used by:Timeline |
Symbol 115 Text | Uses:20 | Used by:121 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:119 120 |
Symbol 118 Text | Uses:20 | Used by:120 |
Symbol 119 MovieClip | Uses:117 | Used by:120 |
Symbol 120 MovieClip | Uses:117 118 119 | Used by:121 |
Symbol 121 MovieClip | Uses:24 115 61 120 | Used by:Timeline |
Symbol 122 EditableText | Uses:12 20 | Used by:124 |
Symbol 123 EditableText | Uses:12 20 | Used by:124 |
Symbol 124 MovieClip | Uses:122 123 88 75 | Used by:136 138 140 |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 ShapeTweening | Used by:128 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:125 126 127 34 | Used by:136 138 140 |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 | Used by:132 |
Symbol 132 MovieClip | Uses:129 131 | Used by:136 138 140 |
Symbol 133 EditableText | Uses:12 20 | Used by:136 |
Symbol 134 EditableText | Uses:20 | Used by:135 |
Symbol 135 MovieClip | Uses:92 134 | Used by:136 138 140 |
Symbol 136 MovieClip | Uses:65 92 124 24 61 128 132 133 135 | Used by:Timeline |
Symbol 137 EditableText | Uses:12 20 | Used by:138 |
Symbol 138 MovieClip | Uses:103 92 124 128 132 24 61 137 135 | Used by:Timeline |
Symbol 139 EditableText | Uses:12 20 | Used by:140 |
Symbol 140 MovieClip | Uses:105 92 124 128 132 24 61 139 135 | Used by:Timeline |
Instance Names
"preloader" | Frame 1 | Symbol 14 MovieClip |
"ms" | Symbol 8 MovieClip Frame 1 | Symbol 7 MovieClip |
"m" | Symbol 8 MovieClip Frame 1 | Symbol 7 MovieClip |
"pr" | Symbol 14 MovieClip Frame 1 | Symbol 11 MovieClip |
"line" | Symbol 36 MovieClip Frame 1 | Symbol 33 MovieClip |
"sound_control" | Symbol 37 MovieClip Frame 21 | Symbol 31 MovieClip |
"volume_control" | Symbol 37 MovieClip Frame 21 | Symbol 36 MovieClip |
"eff_select" | Symbol 92 MovieClip Frame 2 | Symbol 76 MovieClip |
"board_select" | Symbol 114 MovieClip Frame 1 | Symbol 107 MovieClip |
"cl_check1" | Symbol 114 MovieClip Frame 1 | Symbol 112 MovieClip |
"cl_check2" | Symbol 114 MovieClip Frame 1 | Symbol 112 MovieClip |
"lamp_light" | Symbol 132 MovieClip Frame 2 | Symbol 131 MovieClip |
"winner_color" | Symbol 135 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap00" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap20" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap40" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap11" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap21" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap31" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap02" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap12" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap32" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap42" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap23" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap04" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap24" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap44" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap13" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap33" | Symbol 136 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap_info" | Symbol 136 MovieClip Frame 1 | Symbol 124 MovieClip |
"Move_delay" | Symbol 136 MovieClip Frame 1 | Symbol 128 MovieClip |
"AI_Think" | Symbol 136 MovieClip Frame 1 | Symbol 132 MovieClip |
"cap00" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap30" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap60" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap11" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap31" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap51" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap22" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap32" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap42" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap03" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap13" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap23" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap43" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap53" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap63" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap34" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap15" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap35" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap55" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap06" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap36" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap66" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap24" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap44" | Symbol 138 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap_info" | Symbol 138 MovieClip Frame 1 | Symbol 124 MovieClip |
"Move_delay" | Symbol 138 MovieClip Frame 1 | Symbol 128 MovieClip |
"AI_Think" | Symbol 138 MovieClip Frame 1 | Symbol 132 MovieClip |
"cap00" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap10" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap20" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap01" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap21" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap12" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap02" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap22" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap11" | Symbol 140 MovieClip Frame 1 | Symbol 92 MovieClip |
"cap_info" | Symbol 140 MovieClip Frame 1 | Symbol 124 MovieClip |
"Move_delay" | Symbol 140 MovieClip Frame 1 | Symbol 128 MovieClip |
"AI_Think" | Symbol 140 MovieClip Frame 1 | Symbol 132 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
ScriptLimits (65) | Timeline Frame 1 | MaxRecursionDepth: 256, ScriptTimeout: 30 seconds |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "particle" |
ExportAssets (56) | Timeline Frame 4 | Symbol 38 as "main_sound" |
Labels
"video_clip" | Frame 4 |
"main_menu" | Frame 5 |
"help_menu" | Frame 6 |
"choose_menu" | Frame 7 |
"credits_menu" | Frame 8 |
"options_menu" | Frame 9 |
"board_6" | Frame 10 |
"board_9" | Frame 11 |
"board_3" | Frame 12 |
"music" | Symbol 37 MovieClip Frame 21 |
"cap_blank" | Symbol 92 MovieClip Frame 1 |
"cap_white" | Symbol 92 MovieClip Frame 2 |
"cap_black" | Symbol 92 MovieClip Frame 3 |
"poss_move" | Symbol 92 MovieClip Frame 4 |
"cap_white_move" | Symbol 92 MovieClip Frame 7 |
"cap_black_move" | Symbol 92 MovieClip Frame 11 |
"cap_white_millflash" | Symbol 92 MovieClip Frame 15 |
"cap_black_millflash" | Symbol 92 MovieClip Frame 35 |
"cap_white_removeflash" | Symbol 92 MovieClip Frame 55 |
"cap_black_removeflash" | Symbol 92 MovieClip Frame 67 |
"mouse_select_white" | Symbol 112 MovieClip Frame 1 |
"mouse_select_black" | Symbol 112 MovieClip Frame 2 |
"white_selected" | Symbol 112 MovieClip Frame 3 |
"black_selected" | Symbol 112 MovieClip Frame 4 |
"white_deselected" | Symbol 112 MovieClip Frame 5 |
"black_deselected" | Symbol 112 MovieClip Frame 6 |
"AI_Think_Place" | Symbol 132 MovieClip Frame 3 |
"AI_Think_Pace_VirtStep" | Symbol 132 MovieClip Frame 11 |
"Virt_Place_Back" | Symbol 132 MovieClip Frame 25 |
"AI_Think_Move" | Symbol 132 MovieClip Frame 46 |
"AI_Think_Move_VirtStep" | Symbol 132 MovieClip Frame 56 |
"Virt_Move_Back" | Symbol 132 MovieClip Frame 71 |
Dynamic Text Variables
prtxt | Symbol 13 EditableText | " 0%" |
title | Symbol 21 EditableText | "<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">______</font></p>" |
title | Symbol 22 EditableText | "<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">______</font></p>" |
white_instock_txt | Symbol 122 EditableText | "<p align="left"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>" |
black_instock_txt | Symbol 123 EditableText | "<p align="left"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>" |
tip_txt | Symbol 133 EditableText | "<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>" |
win_txt | Symbol 134 EditableText | "<p align="left"><font face="Verdana" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Wins</font></p>" |
tip_txt | Symbol 137 EditableText | "<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>" |
tip_txt | Symbol 139 EditableText | "<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>" |
|