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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23348731?noj=FRM23348731-22DC" width="1" height="1"></div>

Merrelus.swf

This is the info page for
Flash #46915

(Click the ID number above for more basic data on this flash file.)


Text
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<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">______</font></p>

<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">______</font></p>

Introduction
Merrelus is played on a board
by two players who take turns.
The players start with three,
six or nine different colored
stones each.

To start the game, the players place
their stones on any of the available
circles on the board. When all stones
are placed, the game enters the
second part. Players now move their
stones. A stone can be moved from
one circle to another along the lines.
Stones can never be placed or moved
to a slot that is already occupied.

Whenever a player forms a mill
(three stones in a row), he can
take any opponent's stone that
doesn't belong to a mill. If all of
the opponent's stoness are inside
some mill then an exception is
made and the player can take
any stone.

The game is won by bringing the
opponent to a position where they
cannot move, or by reducing them
to only two stones.

Select your color:

White

Black

Select Board:

Producer
Alex Veretennikov
Game Designer
Eugene Lopatkin
Programmer
Vladislav Bochkarev
Artist
Vadim Ledyaev

www.picasogames.com

<p align="left"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>

<p align="left"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>

<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>

<p align="left"><font face="Verdana" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Wins</font></p>

<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>

<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true");
Frame 3
stop();
Frame 4
var song_sound = new Sound(); song_sound.attachSound("main_sound"); song_sound.start(); song_sound.setVolume(60); song_sound.onSoundComplete = function () { song_sound.start(); }; stop();
Frame 5
stop();
Instance of Symbol 2 MovieClip in Symbol 3 MovieClip [particle] Frame 1
onClipEvent (load) { xMin = -100; xMax = 100; yMin = -100; yMax = 100; minSize = 10; maxSize = 40; easeFactor = 25; randomX = ((Math.random() * (xMax - xMin)) + xMin) + _parent._x; randomY = ((Math.random() * (yMax - yMin)) + yMin) + _parent._y; randomSize = (Math.random() * (maxSize - minSize)) + minSize; } onClipEvent (enterFrame) { distance = Math.sqrt(Math.pow(_parent._x - randomX, 2) + Math.pow(_parent._y - randomY, 2)); if (Math.abs(_parent._width - maxSize) > 1) { _parent._width = _parent._width + ((randomSize - _parent._width) / 2); _parent._height = _parent._height + ((randomSize - _parent._height) / 2); } if (distance > 3) { _parent._x = _parent._x + ((randomX - _parent._x) / easeFactor); _parent._y = _parent._y + ((randomY - _parent._y) / easeFactor); _parent._alpha = _parent._alpha - (_parent._alpha / easeFactor); } else { _parent.removeMovieClip(this); } }
Symbol 14 MovieClip Frame 1
_root.stop();
Symbol 14 MovieClip Frame 2
All = int(_root.getBytesTotal()); loa = int(_root.getBytesLoaded()); ploaded = (100 * loa) / All; pr._xscale = ploaded; prest = 100 - ploaded; tm = int(rem); totaltxt = Math.floor(All / 1024) + " KB"; prtxt = int(ploaded) + "%"; loadedtxt = Math.floor(loa / 1024) + " KB"; resttxt = All - loa;
Symbol 14 MovieClip Frame 3
if (All == loa) { gotoAndPlay (4); } else { gotoAndPlay (2); }
Symbol 14 MovieClip Frame 15
_parent.play(); stop();
Symbol 18 MovieClip Frame 1
onRelease = function () { getURL ("http://picasogames.com", "_blank"); };
Symbol 18 MovieClip Frame 85
_parent.play(); stop();
Instance of Symbol 24 MovieClip in Symbol 25 MovieClip Frame 1
on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Skip"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Symbol 25 MovieClip Frame 161
_root.gotoAndStop("main_menu");
Symbol 31 MovieClip Frame 1
stop();
Instance of Symbol 35 MovieClip in Symbol 36 MovieClip Frame 1
on (press) { startDrag (this, false, 0, 0, 0, 52.5); this.isDragging = true; } onClipEvent (enterFrame) { if (this._y >= 52) { } } on (release, releaseOutside) { stopDrag(); this.isDragging = false; } onClipEvent (load) { maxSize = 20; origSize = 15; this.isDragging = false; } onClipEvent (enterFrame) { if (this.isDragging) { _root.song_sound.setVolume(100 - (this._y * 2)); } if (this.hitTest(_parent._parent._parent._xmouse, _parent._parent._parent._ymouse)) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Symbol 37 MovieClip Frame 21
stop(); volume_control._alpha = 0; sound_control._alpha = 100;
Instance of Symbol 28 MovieClip in Symbol 37 MovieClip Frame 21
onClipEvent (mouseMove) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { _parent.play(); } }
Instance of Symbol 31 MovieClip "sound_control" in Symbol 37 MovieClip Frame 21
on (release) { if (isSound) { isSound = false; this.gotoAndStop(2); _parent._parent.song_sound.stop(); } else { isSound = true; this.gotoAndStop(1); _parent._parent.song_sound.start(); } } onClipEvent (load) { var isSound; isSound = true; }
Symbol 37 MovieClip Frame 22
sound_control._alpha = 0;
Symbol 37 MovieClip Frame 40
stop(); volume_control._alpha = 100; sound_control._alpha = 100;
Instance of Symbol 28 MovieClip in Symbol 37 MovieClip Frame 40
onClipEvent (mouseMove) { if (!this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { _parent.play(); } } onClipEvent (load) { if (!this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { _parent.play(); } }
Symbol 37 MovieClip Frame 41
volume_control._alpha = 0; sound_control._alpha = 0;
Symbol 37 MovieClip Frame 60
gotoAndStop ("music");
Instance of Symbol 42 MovieClip in Symbol 43 MovieClip Frame 1
onClipEvent (load) { minSize = 3.5; maxSize = 4.5; randomSize = (Math.random() * (maxSize - minSize)) + minSize; easeFactor = (Math.random() * 25) + 25; _width = randomSize; _height = randomSize; _alpha = ((Math.random() * 74) + 11); max_alpha = _alpha; min_alpha = Math.random() * 10; half_alpha = (max_alpha - min_alpha) / 2; t = 0; w = (Math.random() * 1.5) + 0.5; } onClipEvent (enterFrame) { t = t + 0.1; _alpha = ((Math.sin(w * t) * half_alpha) + (max_alpha - half_alpha)); if (t > 360) { t = 0; } }
Symbol 46 Button
on (release) { _root.gotoAndStop("help_menu"); }
Symbol 49 Button
on (release) { _root.gotoAndStop("credits_menu"); }
Symbol 52 Button
on (release) { _root.gotoAndStop("choose_menu"); }
Instance of Symbol 53 MovieClip in Symbol 56 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; t = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 2); } else { onEnterFrame = function () { t = t + 0.1; _alpha = ((Math.sin(t) * 20) + 100); }; } }; }
Instance of Symbol 55 MovieClip in Symbol 56 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; t = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 2); } }; }
Symbol 76 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 10
stop();
Symbol 92 MovieClip Frame 1
var orig_x = this._x; var orig_y = this._y; stop(); name_txt = this._name;
Instance of Symbol 68 MovieClip in Symbol 92 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 92 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 75 MovieClip in Symbol 92 MovieClip Frame 7
onClipEvent (load) { } onClipEvent (enterFrame) { }
Symbol 92 MovieClip Frame 9
if ((Math.abs(this._x - _parent[toCap]._x) > 3) || (Math.abs(this._y - _parent[toCap]._y) > 3)) { if (this._x >= _parent[toCap]._x) { this._x = this._x - Math.abs((this._x - _parent[toCap]._x) / 10); } else { this._x = this._x + Math.abs((this._x - _parent[toCap]._x) / 10); } if (this._y >= _parent[toCap]._y) { this._y = this._y - Math.abs((this._y - _parent[toCap]._y) / 10); } else { this._y = this._y + Math.abs((this._y - _parent[toCap]._y) / 10); } this.prevFrame(); this.play(); } else { this._x = orig_x; this._y = orig_y; _parent[toCap].gotoAndStop("cap_" + _parent.game.cur_turn); if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { _parent.MillsCheck(toCap, 1, true); _parent.AllCheck(true, toCap); } else if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { _parent.MillsCheck(toCap, 1, true); _parent.AI_AllCheck(); game.pl_can_act = true; } this.origCap = ""; this.toCap = ""; game.pl_can_act = true; this.gotoAndStop("cap_blank"); }
Symbol 92 MovieClip Frame 13
if ((Math.abs(this._x - _parent[toCap]._x) > 3) || (Math.abs(this._y - _parent[toCap]._y) > 3)) { if (this._x >= _parent[toCap]._x) { this._x = this._x - Math.abs((this._x - _parent[toCap]._x) / 10); } else { this._x = this._x + Math.abs((this._x - _parent[toCap]._x) / 10); } if (this._y >= _parent[toCap]._y) { this._y = this._y - Math.abs((this._y - _parent[toCap]._y) / 10); } else { this._y = this._y + Math.abs((this._y - _parent[toCap]._y) / 10); } this.prevFrame(); this.play(); } else { this._x = orig_x; this._y = orig_y; _parent[toCap].gotoAndStop("cap_" + _parent.game.cur_turn); if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { _parent.MillsCheck(toCap, 2, true); _parent.AllCheck(true, toCap); } else if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { _parent.MillsCheck(toCap, 2, true); _parent.AI_AllCheck(); game.pl_can_act = true; } this.origCap = ""; this.toCap = ""; this.gotoAndStop("cap_blank"); }
Symbol 92 MovieClip Frame 15
_parent.game.pl_can_act = false;
Symbol 92 MovieClip Frame 32
if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { } if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { } _parent.game.pl_can_act = true; this.gotoAndStop("cap_white");
Symbol 92 MovieClip Frame 35
_parent.game.pl_can_act = false;
Symbol 92 MovieClip Frame 52
if (_parent.game[_parent.game.cur_turn + "_control"] == "AI") { } if (_parent.game[_parent.game.cur_turn + "_control"] == "PL") { } _parent.game.pl_can_act = true; this.gotoAndStop("cap_black");
Symbol 92 MovieClip Frame 55
_parent.game.pl_can_act = false;
Symbol 92 MovieClip Frame 65
_parent.game.pl_can_act = true; this.gotoAndStop("cap_blank");
Symbol 92 MovieClip Frame 67
_parent.game.pl_can_act = false;
Symbol 92 MovieClip Frame 77
_parent.game.pl_can_act = true; this.gotoAndStop("cap_blank");
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 34
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 49
onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 75 MovieClip in Symbol 94 MovieClip Frame 130
onClipEvent (load) { } onClipEvent (enterFrame) { }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 96 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Symbol 96 MovieClip Frame 135
cap_x = 40; cap_y = 40; rand_particles = 4; var j; j = 0; while (j < rand_particles) { this.attachMovie("particle", (((("particle" + j) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + j) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + j) + "") + cap_x) + "") + cap_y]._y = cap_y; j++; }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Instance of Symbol 68 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (load) { maxSize = 40; origSize = 20; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (_parent._parent.game.pl_can_act) { if ((_parent._parent.game.cur_act == "place") || (_parent._parent.game.cap_selected != "")) { if (Math.abs(maxSize - this._width) > 1) { this._width = this._width + ((maxSize - this._width) / 2); this._height = this._height + ((maxSize - this._height) / 2); } } } } else if (Math.abs(origSize - this._width) > 1) { this._width = this._width - ((this._width - origSize) / 2); this._height = this._height - ((this._height - origSize) / 2); } }
Instance of Symbol 70 MovieClip in Symbol 98 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse) && (_parent._parent.game.pl_can_act)) { _parent._parent.MakeMove(_parent._name); } }
Symbol 99 MovieClip Frame 1
stop();
Instance of Symbol 24 MovieClip in Symbol 99 MovieClip Frame 1
on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 59 MovieClip in Symbol 99 MovieClip Frame 1
on (release) { _parent.nextFrame(); } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 59 MovieClip in Symbol 99 MovieClip Frame 2
on (release) { _parent.prevFrame(); } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 59 MovieClip in Symbol 99 MovieClip Frame 2
on (release) { _parent.nextFrame(); } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Symbol 107 MovieClip Frame 1
stop(); cur_board = 3;
Instance of Symbol 65 MovieClip in Symbol 107 MovieClip Frame 1
on (release) { _parent.gotoAndStop(2); }
Instance of Symbol 103 MovieClip in Symbol 107 MovieClip Frame 1
on (release) { _parent.gotoAndStop(3); }
Instance of Symbol 105 MovieClip in Symbol 107 MovieClip Frame 1
on (release) { _parent.gotoAndStop(1); }
Symbol 107 MovieClip Frame 2
cur_board = 6;
Symbol 107 MovieClip Frame 3
cur_board = 9;
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 3
this.ch = "w_s";
Symbol 112 MovieClip Frame 4
this.ch = "w_s";
Symbol 112 MovieClip Frame 5
this.ch = "w_n";
Symbol 112 MovieClip Frame 6
this.ch = "w_n";
Symbol 114 MovieClip Frame 1
function ApplyOptions() { board = this.board_select.cur_board; if (col_sel == "white") { if (gp_tyle == "PL_AI") { _root.game.white_control = "PL"; _root.game.black_control = "AI"; } else { _root.game.white_control = "PL"; _root.game.black_control = "PL"; } } else if (gp_tyle == "PL_AI") { _root.game.white_control = "AI"; _root.game.black_control = "PL"; } else { _root.game.white_control = "PL"; _root.game.black_control = "PL"; } } _root.game = {}; _root.game.white_control = "PL"; _root.game.black_control = "AI"; board = 6; col_sel = "white"; gp_tyle = "PL_AI"; this.cl_check1.gotoAndStop("white_selected"); this.cl_check2.gotoAndStop("black_deselected");
Instance of Symbol 24 MovieClip in Symbol 114 MovieClip Frame 1
on (release) { _parent.ApplyOptions(); _root.gotoAndStop("board_" + _parent.board); } onClipEvent (load) { title = "Play"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 24 MovieClip in Symbol 114 MovieClip Frame 1
on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 59 MovieClip in Symbol 114 MovieClip Frame 1
on (release) { if (_parent.board_select._currentframe > 1) { _parent.board_select.gotoAndStop(_parent.board_select._currentframe - 1); } else { _parent.board_select.gotoAndStop(_parent.board_select._totalframes); } } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 59 MovieClip in Symbol 114 MovieClip Frame 1
on (release) { if (_parent.board_select._currentframe < _parent.board_select._totalframes) { _parent.board_select.gotoAndStop(_parent.board_select._currentframe + 1); } else { _parent.board_select.gotoAndStop(1); } } onClipEvent (load) { stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 112 MovieClip "cl_check1" in Symbol 114 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (this.ch == "w_n") { this.gotoAndStop("white_selected"); _parent.cl_check2.gotoAndStop("black_deselected"); _parent.col_sel = "white"; } } } onClipEvent (mouseMove) { if (this.ch == "w_n") { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { this.gotoAndStop("mouse_select_white"); } else { this.gotoAndStop("white_deselected"); } } } onClipEvent (load) { title = "White"; }
Instance of Symbol 112 MovieClip "cl_check2" in Symbol 114 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { if (this.ch == "w_n") { this.gotoAndStop("black_selected"); _parent.cl_check1.gotoAndStop("white_deselected"); _parent.col_sel = "black"; } } } onClipEvent (mouseMove) { if (this.ch == "w_n") { if (this.hitTest(_parent._parent._xmouse, _parent._parent._ymouse)) { this.gotoAndStop("mouse_select_black"); } else { this.gotoAndStop("black_deselected"); } } } onClipEvent (load) { title = "Black"; }
Instance of Symbol 24 MovieClip in Symbol 121 MovieClip Frame 1
on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 120 MovieClip in Symbol 121 MovieClip Frame 1
on (release) { getURL ("http://www.picasogames.com", "_blank", "GET"); } onClipEvent (load) { stop(); } on (rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Symbol 124 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 15
stop(); _parent.NextMove();
Symbol 132 MovieClip Frame 1
stop(); function Virtual_ScoreBoard(virt_grid, cap, color, plus) { var _local1 = 0; if (Virtual_MillCheck(cap, virt_grid, color)) { _local1 = _local1 + (1 * plus); } return(_local1); } function Virtual_EmptyCaps(virt_grid, virt_caps_pos) { var _local4 = new Array(); var _local3 = 0; var _local2 = 0; i = 0; while (i < virt_caps_pos.length) { _local3 = Number(virt_caps_pos[i].substr(0, 1)); _local2 = Number(virt_caps_pos[i].substr(1, 1)); if (virt_grid[_local3][_local2] == 0) { _local4.push(virt_caps_pos[i]); } i++; } return(_local4); } function Virtual_ActiveCountCaps(virt_grid, virt_caps_pos) { var _local8 = new Array(); var _local5 = 0; var _local4 = 0; var _local2 = new Array(); var _local3 = new Array(); i = 0; while (i <= _parent.game.board_type) { _local3[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { _local3[i][j] = virt_grid[i][j]; j++; } i++; } i = 0; while (i < virt_caps_pos.length) { _local5 = Number(virt_caps_pos[i].substr(0, 1)); _local4 = Number(virt_caps_pos[i].substr(1, 1)); if ((virt_grid[_local5][_local4] == 1) || (virt_grid[_local5][_local4] == 2)) { j = 0; while (j < _parent.game.caps_mills_bind[(("cap" + _local5) + "") + _local4].length) { _local2 = _parent.game.mills[_parent.game.caps_mills_bind[(("cap" + _local5) + "") + _local4][j]]; trace("Virtual_ActiveCountCaps: tempAr: " + _local2); if (_local3[Number(_local2[0].substr(0, 1))][Number(_local2[0].substr(1, 1))] == 0) { _local3[Number(_local2[0].substr(0, 1))][Number(_local2[0].substr(1, 1))] = 9; } if (_local3[Number(_local2[1].substr(0, 1))][Number(_local2[1].substr(1, 1))] == 0) { _local3[Number(_local2[1].substr(0, 1))][Number(_local2[1].substr(1, 1))] = 9; } if (_local3[Number(_local2[2].substr(0, 1))][Number(_local2[2].substr(1, 1))] == 0) { _local3[Number(_local2[2].substr(0, 1))][Number(_local2[2].substr(1, 1))] = 9; } j++; } } i++; } i = 0; while (i < virt_caps_pos.length) { if (_local3[Number(virt_caps_pos[i].substr(0, 1))][Number(virt_caps_pos[i].substr(1, 1))] == 9) { _local8.push(virt_caps_pos[i]); } i++; } return(_local8); } function Virtual_MillCheck(cap, tmpgrid, color) { var _local3; var _local2 = new Array(); _local3 = 0; while (_local3 < _parent.game.caps_mills_bind["cap" + cap].length) { _local2 = _parent.game.mills[_parent.game.caps_mills_bind["cap" + cap][_local3]]; if (((tmpgrid[Number(_local2[0].substr(0, 1))][Number(_local2[0].substr(1, 1))] == color) && (tmpgrid[Number(_local2[1].substr(0, 1))][Number(_local2[1].substr(1, 1))] == color)) && (tmpgrid[Number(_local2[2].substr(0, 1))][Number(_local2[2].substr(1, 1))] == color)) { return(true); } _local3++; } return(false); } function Virtual_ReturnCaps(virt_grid, color) { var _local5 = _parent.game.caps_pos; var _local2 = new Array(); i = 0; while (i < _parent.game.caps_pos.length) { if (virt_grid[Number(_parent.game.caps_pos[i].substr(0, 1))][Number(_parent.game.caps_pos[i].substr(1, 1))] == color) { _local2.push(_parent.game.caps_pos[i]); } i++; } return(_local2); } function Virtual_FindTempMoves(virt_grid, color) { var _local1; var _local2 = new Array(); var _local3 = new Array(); _local2 = Virtual_ReturnCaps(virt_grid, color); _local1 = 0; while (_local1 < _local2.length) { if (Virtual_CanMoveCheck(virt_grid, "cap" + _local2[_local1])) { _local3.push("cap" + _local2[_local1]); } _local1++; } return(_local3); } function Virtual_CanMoveCheck(virt_grid, cap) { var _local2; _local2 = 0; while (_local2 < _parent.game.caps_bind[cap].length) { if (virt_grid[Number(_parent.game.caps_bind[cap][_local2].substr(3, 1))][Number(_parent.game.caps_bind[cap][_local2].substr(4, 1))] == 0) { return(true); } _local2++; } return(false); } function Show_Matrix(virt_grid) { var _local4; var _local3; var _local2; trace("-----"); _local4 = 0; while (_local4 <= _parent.game.board_type) { _local2 = ""; _local3 = 0; while (_local3 <= _parent.game.board_type) { if (virt_grid[_local3][_local4] == 8) { _local2 = _local2 + " "; } else { _local2 = ((_local2 + " ") + virt_grid[_local3][_local4]) + " "; } _local3++; } trace(_local2); _local4++; } trace("------"); } function Virtual_Place_SubScore(virt_grid_1, virt_pos_moves_2, ycolor, ecolor) { var _local3 = new Array(); var _local1 = new Array(); var _local11 = new Array(); var _local6 = 0; var _local7; var _local4; var _local2; var _local12; _local7 = 0; while (_local7 < virt_pos_moves_2.length) { virt_grid_1[Number(virt_pos_moves_2[_local7].substr(0, 1))][Number(virt_pos_moves_2[_local7].substr(1, 5))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid_1, virt_pos_moves_2[_local7], ecolor, -1000); _local3.length = 0; _local3 = _local3.concat(virt_pos_moves_2.slice(0, _local7), virt_pos_moves_2.slice(_local7 + 1, virt_pos_moves_2.length)); _local4 = 0; while (_local4 < _local3.length) { virt_grid_1[Number(_local3[_local4].substr(0, 1))][Number(_local3[_local4].substr(1, 2))] = ycolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid_1, _local3[_local4], ycolor, 1); _local1.length = 0; _local1 = _local1.concat(_local3.slice(0, _local4), _local3.slice(_local4 + 1, _local3.length)); _local2 = 0; while (_local2 < _local1.length) { virt_grid_1[Number(_local1[_local2].substr(0, 1))][Number(_local1[_local2].substr(1, 1))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid_1, _local1[_local2], ecolor, -1); virt_grid_1[Number(_local1[_local2].substr(0, 1))][Number(_local1[_local2].substr(1, 1))] = 0; _local2++; } virt_grid_1[Number(_local3[_local4].substr(0, 1))][Number(_local3[_local4].substr(1, 1))] = 0; _local4++; } virt_grid_1[Number(virt_pos_moves_2[_local7].substr(0, 1))][Number(virt_pos_moves_2[_local7].substr(1, 1))] = 0; _local7++; } return(_local6); } function AI_PlaceCap(nm) { nm = "cap" + nm; var _local5 = Number(nm.substr(3, 1)); var _local4 = Number(nm.substr(4, 1)); _parent[nm].gotoAndStop("cap_" + _parent.game.cur_turn); _parent.game.grid[_local5][_local4] = _parent.YColor_n(); _parent.game[_parent.game.cur_turn + "_instock"]--; _parent.game[_parent.game.cur_turn + "_infield"]++; trace("AI_PlaceCap: chosen place: " + nm); _parent.MillsCheck(nm, _parent.YColor_n(), true); _parent.Capstxt(); _parent.AI_AllCheck(); this.gotoAndStop(1); } function Virtual_FindBestPlace(score_board) { trace("Virtual_FindBestPlace: score_board array:" + score_board); var _local3 = -999999; i = 0; while (i < score_board.length) { if (score_board[i][0] > _local3) { _local3 = score_board[i][0]; } i++; } var _local4 = new Array(); i = 0; while (i < score_board.length) { if (score_board[i][0] == _local3) { _local4.push(score_board[i][1]); } i++; } if (_local4.length > 1) { return(_local4[_parent.calcRand(0, _local4.length - 1)]); } return(_local4[0]); } function Virtual_FindBestMove(score_board, pos_moves) { var _local3; var _local2; trace("Virt_FindBestMove: score_board array:" + score_board); var _local5 = -99999; _local3 = 0; while (_local3 < score_board.length) { _local2 = 0; while (_local2 < score_board[_local3].length) { if ((score_board[_local3][_local2] != "bd") && (score_board[_local3][_local2] > _local5)) { _local5 = score_board[_local3][_local2]; } _local2++; } _local3++; } var _local7 = new Array(); var _local8 = new Array(); _local3 = 0; while (_local3 < score_board.length) { _local2 = 0; while (_local2 < score_board[_local3].length) { if ((score_board[_local3][_local2] != "bd") && (score_board[_local3][_local2] == _local5)) { _local7.push(pos_moves[_local3]); _local8.push(_parent.game.caps_bind[pos_moves[_local3]][_local2]); } _local2++; } _local3++; } trace("Virt_FindBestMove: from: " + _local7); trace("Virt_FindBestMove: to: " + _local8); var _local9 = new Array(2); var _local10; if (_local7.length > 1) { _local10 = _parent.calcRand(0, _local7.length - 1); _local9[0] = _local7[_local10]; _local9[1] = _local8[_local10]; } else { _local9[0] = _local7[0]; _local9[1] = _local8[0]; } return(_local9); } function AI_MoveCap(final_move_caps) { var _local5; var _local4; var _local7; var _local6; trace("AI_MoveCap: final_move_cap: " + final_move_caps); _local5 = Number(final_move_caps[0].substr(3, 1)); _local4 = Number(final_move_caps[0].substr(4, 1)); _local7 = Number(final_move_caps[1].substr(3, 1)); _local6 = Number(final_move_caps[1].substr(4, 1)); _parent.game.grid[_local5][_local4] = 0; _parent.game.grid[_local7][_local6] = _parent.YColor_n(); if (_parent[final_move_caps[0]].getDepth() < _parent[final_move_caps[1]].getDepth()) { _parent[final_move_caps[0]].swapDepths(_parent[final_move_caps[1]]); } _parent.ActivateMoving(final_move_caps[0], final_move_caps[1]); this.gotoAndStop(1); } function Virtual_Move_SubScore_1(virt_grid, pos_moves, ycolor, ecolor) { var _local7 = new Array(); var _local6 = 0; var _local3; var _local10; var _local9; var _local8; i = 0; while (i < pos_moves.length) { _local3 = 0; while (_local3 < _parent.game.caps_bind[pos_moves[i]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] == 0) { virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1) + _parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1), ecolor, -1); virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = ecolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = 0; } _local3++; } i++; } return(_local6); } function Virtual_Move_SubScore_2(virt_grid, pos_moves, ycolor, ecolor) { var _local6 = 0; var _local3; var _local9; var _local8; var _local7; i = 0; while (i < pos_moves.length) { _local3 = 0; while (_local3 < _parent.game.caps_bind[pos_moves[i]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] == 0) { virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = ycolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1) + _parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1), ycolor, 1); virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = ycolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = 0; } _local3++; } i++; } return(_local6); } function Virtual_Move_SubScore_3(virt_grid, pos_moves, ycolor, ecolor) { var _local7 = new Array(); var _local6 = 0; var _local3; var _local10; var _local9; var _local8; i = 0; while (i < pos_moves.length) { _local3 = 0; while (_local3 < game.caps_bind[pos_moves[i]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] == 0) { virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = ecolor; _local6 = _local6 + Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1) + _parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1), ecolor, -1); virt_grid[Number(pos_moves[i].substr(3, 1))][Number(pos_moves[i].substr(4, 1))] = ecolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i]][_local3].substr(4, 1))] = 0; } _local3++; } i++; } return(_local6); }
Symbol 132 MovieClip Frame 2
this.lamp_light._alpha = 0; _parent.tip_txt = "Opponent is thinking...";
Symbol 132 MovieClip Frame 3
this.lamp_light._alpha = 0; gotoAndPlay ("AI_Think_Pace_VirtStep");
Symbol 132 MovieClip Frame 11
var i = 0; var j = 0; var cur_act = _parent.game.cur_act; var virt_grid = new Array(); var virt_caps_pos = new Array(); var ycolor = _parent.CurColor_n(); var result_move; i = 0; while (i <= _parent.game.board_type) { virt_grid[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { virt_grid[i][j] = _parent.game.grid[i][j]; j++; } i++; } i = 0; while (i < _parent.game.caps_pos.length) { virt_caps_pos[i] = _parent.game.caps_pos[i]; i++; }
Symbol 132 MovieClip Frame 12
var virt_grid_1 = new Array(); var virt_pos_moves = new Array(); var virt_pos_moves_2 = new Array(); var score_board = new Array(); var i = 0; var j = 0; var ecolor; var time = getTimer(); if (ycolor == 1) { ecolor = 2; } else { ecolor = 1; } i = 0; while (i <= _parent.game.board_type) { virt_grid_1[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { virt_grid_1[i][j] = virt_grid[i][j]; j++; } i++; } virt_pos_moves = Virtual_ActiveCountCaps(virt_grid_1, virt_caps_pos); trace("Test Pos Moves: " + virt_pos_moves); if (virt_pos_moves.length < 1) { virt_pos_moves.push(_parent.game.caps_pos[_parent.calcRand(0, _parent.game.caps_pos.length - 1)]); } var i_1acc = 0; var i_1fin = virt_pos_moves.length;
Symbol 132 MovieClip Frame 27
if (i_1acc < i_1fin) { virt_grid_1[Number(virt_pos_moves[i_1acc].substr(0, 1))][Number(virt_pos_moves[i_1acc].substr(1, 1))] = ycolor; score_board[i_1acc] = new Array(Virtual_ScoreBoard(virt_grid_1, virt_pos_moves[i_1acc], ycolor, 100), virt_pos_moves[i_1acc]); virt_pos_moves_2.length = 0; virt_pos_moves_2 = virt_pos_moves_2.concat(virt_pos_moves.slice(0, i_1acc), virt_pos_moves.slice(i_1acc + 1, virt_pos_moves.length)); score_board[i_1acc][0] = score_board[i_1acc][0] + Virtual_Place_SubScore(virt_grid_1, virt_pos_moves_2, ycolor, ecolor); virt_grid_1[Number(virt_pos_moves[i_1acc].substr(0, 1))][Number(virt_pos_moves[i_1acc].substr(1, 1))] = 0; i_1acc++; this.lamp_light._alpha = (100 * i_1acc) / i_1fin; gotoAndPlay ("Virt_Place_Back"); } else { stop(); trace("Timer: " + ((getTimer() - time) / 1000)); AI_PlaceCap(Virtual_FindBestPlace(score_board)); }
Symbol 132 MovieClip Frame 46
this.lamp_light._alpha = 0; gotoAndPlay ("AI_Think_Move_VirtStep");
Symbol 132 MovieClip Frame 56
var i; var j; var k; var m; var tx; var ty; var pos_moves_orig = _parent.ReturnCaps(_parent.YColor_n()); var pos_moves = new Array(); var final_move_caps = new Array(); trace("AI_MoveCap: posCaps: " + pos_moves_orig); i = 0; while (i < pos_moves_orig.length) { if (_parent.AI_CanMoveCheck("cap" + pos_moves_orig[i])) { pos_moves.push("cap" + pos_moves_orig[i]); } i++; } trace("AI_MoveCap: restPosCaps: " + pos_moves); var score_board = new Array(); var ecolor; var ycolor = _parent.CurColor_n(); if (ycolor == 1) { ecolor = 2; } else { ecolor = 1; } var virt_grid = new Array(); var virt_grid_orig = new Array(); var virt_pos_moves_2 = new Array(); i = 0; while (i <= _parent.game.board_type) { virt_grid[i] = new Array(_parent.game.board_type); virt_grid_orig[i] = new Array(_parent.game.board_type); j = 0; while (j <= _parent.game.board_type) { virt_grid[i][j] = _parent.game.grid[i][j]; virt_grid_orig[i][j] = _parent.game.grid[i][j]; j++; } i++; } trace("Virt_FindBestMove: pos_moves:" + pos_moves); var i_1acc = 0; var i_1fin = pos_moves.length; this.test_txt = "";
Symbol 132 MovieClip Frame 76
trace((("i_1acc: " + i_1acc) + " i_1fin: ") + i_1fin); if (i_1acc < i_1fin) { score_board[i_1acc] = new Array(_parent.game.caps_bind[pos_moves[i_1acc]].length); j = 0; while (j < _parent.game.caps_bind[pos_moves[i_1acc]].length) { if (virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))] == 0) { trace((("Virtual_FBM: " + pos_moves[i_1acc]) + "->") + _parent.game.caps_bind[pos_moves[i_1acc]][j]); trace((("Virtual_FBM:" + pos_moves[i_1acc]) + "-> grid:") + virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))]); virt_grid[Number(pos_moves[i_1acc].substr(3, 1))][Number(pos_moves[i_1acc].substr(4, 1))] = 0; virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))] = ycolor; score_board[i_1acc][j] = Virtual_ScoreBoard(virt_grid, _parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1) + _parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1), ycolor, 100); virt_pos_moves_2 = Virtual_FindTempMoves(virt_grid, ecolor); score_board[i_1acc][j] = score_board[i_1acc][j] + Virtual_Move_SubScore_1(virt_grid, virt_pos_moves_2, ycolor, ecolor); virt_grid[Number(pos_moves[i_1acc].substr(3, 1))][Number(pos_moves[i_1acc].substr(4, 1))] = ycolor; virt_grid[Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(3, 1))][Number(_parent.game.caps_bind[pos_moves[i_1acc]][j].substr(4, 1))] = 0; if (virt_grid.toString() != virt_grid_orig.toString()) { trace("Virtual_FBM: \u043D\u0435\u0441\u043E\u0432\u043F\u0430\u0434\u0430\u044E\u0442!"); k = 0; while (k <= _parent.game.board_type) { m = 0; while (m <= _parent.game.board_type) { virt_grid[k][m] = virt_grid_orig[k][m]; m++; } k++; } trace("Virtual_FBM: \u0442\u0435\u043F\u0435\u0440\u044C \u0441\u043E\u0432\u043F\u0430\u0434\u0430\u044E\u0442"); } } else { score_board[i_1acc][j] = "bd"; } j++; } i_1acc++; this.lamp_light._alpha = (100 * i_1acc) / i_1fin; gotoAndPlay ("Virt_Move_Back"); } else { stop(); AI_MoveCap(Virtual_FindBestMove(score_board, pos_moves)); }
Symbol 135 MovieClip Frame 1
if (_parent.game.white_control == "PL") { if (_parent.game.winner == 1) { trace("1-1"); win_txt = "You win"; } else { win_txt = "Opponent wins"; trace("1-2"); } } if (_parent.game.black_control == "PL") { if (_parent.game.winner == 2) { trace("2-1"); win_txt = "You win"; } else { win_txt = "Opponent wins"; trace("2-2"); } } winner_color.gotoAndStop(1 + _parent.game.winner);
Symbol 136 MovieClip Frame 1
function AIControl() { var _local2 = "cap00"; switch (game.cur_act) { case "place" : this.AI_Think.gotoAndStop("AI_Think_Place"); break; case "move" : this.AI_Think.gotoAndStop("AI_Think_Move"); break; case "remove" : AI_RemoveCap(); break; case "pass" : } } function AI_RemoveCap() { var _local2 = ReturnCaps(EColor_n()); var _local3 = new Array(); trace("AI_RemoveCap: posCaps: " + _local2); var _local5 = false; var _local4 = 0; var _local1 = 0; _local1 = 0; while (_local1 < _local2.length) { if (CanRemove("cap" + _local2[_local1])) { _local3.push(_local2[_local1]); } _local1++; } trace("AI_RemoveCap: rest_pos_moves" + _local3); if (_local3.length >= 1) { if (_local3.length == 1) { RemoveCap("cap" + _local3[0]); AI_AllCheck(); } else { trace("AI_RemoveCap: \u041F\u044B\u0442\u0430\u0435\u043C\u0441\u044F \u0443\u0434\u0430\u043B\u0438\u0442\u044C"); RemoveCap("cap" + _local2[calcRand(0, _local3.length - 1)]); AI_AllCheck(); } } else { trace("AI_RemoveCap: \u043D\u0435 \u043C\u043E\u0436\u0435\u043C \u043D\u0438\u0447\u0435\u0433\u043E \u0443\u0434\u0430\u043B\u0438\u0442\u044C - \u0431\u0430\u0433\u0430!"); } } function CanRemove(nm) { var _local2 = Number(nm.substr(3, 1)); var _local1 = Number(nm.substr(4, 1)); if ((game.grid[_local2][_local1] == EColor_n()) && (CapNotInMill(nm))) { return(true); } if ((game.grid[_local2][_local1] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { return(true); } return(false); } function RandomPlace() { var _local4 = game.caps_pos; var _local3 = new Array(); i = 0; while (i < game.caps_pos.length) { var _local2 = Number(game.caps_pos[i].substr(0, 1)); var _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == 0) { _local3.push(game.caps_pos[i]); } i++; } return(_local3[calcRand(0, _local3.length - 1)]); } function ReturnCaps(color) { var _local5 = game.caps_pos; var _local3 = new Array(); var _local2 = 0; var _local1 = 0; i = 0; while (i < game.caps_pos.length) { _local2 = Number(game.caps_pos[i].substr(0, 1)); _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == color) { _local3.push(game.caps_pos[i]); } i++; } return(_local3); } function AI_AllCheck() { trace("\u041F\u0415\u0420\u0415\u0428\u041B\u0418 \u0412 \u0410\u041B\u041B \u0427\u0415\u041A!"); trace("AI_AllCheck: mills: " + game[game.cur_turn + "_mills"]); if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; trace("--->AI - need to remove enemy caps"); AIControl(); } else { this.Move_delay.gotoAndPlay(1); } } function AI_MillsCount(color) { var _local2; var _local7 = 0; var _local1 = new Array(); _local2 = 0; while (_local2 < game.mills.length) { _local1 = game.mills[_local2]; var _local5 = _local1[0]; var _local4 = _local1[1]; var _local3 = _local1[2]; if (((game.grid[Number(_local5.substr(0, 1))][Number(_local5.substr(1, 1))] == color) && (game.grid[Number(_local4.substr(0, 1))][Number(_local4.substr(1, 1))] == color)) && (game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color)) { _local7++; } _local2++; } return(_local7); } function AI_CanMoveCheck(cap) { var _local1; var _local4; var _local3; _local1 = 0; while (_local1 < game.caps_bind[cap].length) { _local4 = Number(game.caps_bind[cap][_local1].substr(3, 1)); _local3 = Number(game.caps_bind[cap][_local1].substr(4, 1)); if (game.grid[_local4][_local3] == 0) { return(true); } _local1++; } return(false); } function MakeMove(nm) { var _local1 = false; switch (game.cur_act) { case "place" : _local1 = PlaceCap(nm); if (_local1) { MillsCheck(nm, YColor_n(), true); } break; case "move" : _local1 = MoveCap(nm); break; case "remove" : _local1 = RemoveCap(nm); break; case "win_loose" : } if (game.cur_act != "move") { AllCheck(_local1, nm); } Capstxt(); } function PlaceCap(nm) { var _local3 = Number(nm.substr(3, 1)); var _local2 = Number(nm.substr(4, 1)); if ((game.grid[_local3][_local2] == 0) && (game[game.cur_turn + "_instock"] > 0)) { this[nm].gotoAndStop("cap_" + game.cur_turn); game.grid[_local3][_local2] = YColor_n(); game.pl_can_act = false; game[game.cur_turn + "_instock"]--; game[game.cur_turn + "_infield"]++; return(true); } return(false); } function RemoveCap(nm) { var _local4 = Number(nm.substr(3, 1)); var _local3 = Number(nm.substr(4, 1)); if ((game.grid[_local4][_local3] == EColor_n()) && (CapNotInMill(nm))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } if ((game.grid[_local4][_local3] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } return(false); } function CapNotInMill(nm) { var _local5; var _local4 = new Array(); _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; var _local3 = _local4[0]; var _local2 = _local4[1]; var _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == EColor_n()) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == EColor_n())) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == EColor_n())) { if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { return(false); } } _local5++; } return(true); } function MillsCheck(nm, color, make_count) { var _local5; if (make_count) { game[game.cur_turn + "_mills"] = 0; } var _local8 = 0; var _local4 = new Array(); var _local3 = ""; var _local2 = ""; var _local1 = ""; _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; _local3 = _local4[0]; _local2 = _local4[1]; _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == color)) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == color)) { _local8++; trace(((((((((nm + " ") + "cap") + _local3) + " ") + "cap") + _local2) + " ") + "cap") + _local1); if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { if (make_count) { ActivateMill("cap" + _local3, "cap" + _local2, "cap" + _local1); game[game.cur_turn + "_mills"]++; } } } _local5++; } return(_local8); } function MoveCap(nm) { var _local7 = Number(nm.substr(3, 1)); var _local6 = Number(nm.substr(4, 1)); if (game.cap_selected == "") { if (game.grid[_local7][_local6] == YColor_n()) { game.cap_selected = nm; this[nm].eff_select.gotoAndStop(2); return(false); } } else { if (game.grid[_local7][_local6] == YColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); this[nm].eff_select.gotoAndStop(2); game.cap_selected = nm; return(false); } if (game.grid[_local7][_local6] == EColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); game.cap_selected = ""; return(false); } var _local3; var _local5; var _local4; _local3 = 0; while (_local3 < game.caps_bind[game.cap_selected].length) { if (game.caps_bind[game.cap_selected][_local3] == nm) { _local5 = Number(game.cap_selected.substr(3, 1)); _local4 = Number(game.cap_selected.substr(4, 1)); game.grid[_local7][_local6] = YColor_n(); game.grid[_local5][_local4] = 0; this[game.cap_selected].eff_select.gotoAndStop(1); if (this[game.cap_selected].getDepth() < this[nm].getDepth()) { this[game.cap_selected].swapDepths(this[nm]); } ActivateMoving(game.cap_selected, nm); game.cap_selected = ""; game.pl_can_act = false; return(true); } _local3++; } } } function NextMove() { this.AI_Think.gotoAndStop(1); game.white_mills = 0; game.black_mills = 0; game.cap_selected = ""; game.cur_turn = EColor(); if (game[game.cur_turn + "_instock"] > 0) { game.cur_act = "place"; } if (game[game.cur_turn + "_instock"] == 0) { game.cur_act = "move"; } if (game[game.cur_turn + "_control"] == "AI") { trace("---->AI enabled - AI turn<----"); game.pl_can_act = false; if (!GameOverCheck()) { tip_txt = CurPlayer_tip(); AIControl(); } } else if (game[game.cur_turn + "_control"] == "PL") { trace("--->AI disabled - PL turn<----"); if (!GameOverCheck()) { trace("NEXT MOVE: game.cur_act:" + game.cur_act); tip_txt = CurPlayer_tip(); game.pl_can_act = true; } } } function AllCheck(no_errors, nm) { trace((("AllCheck: " + no_errors) + " ") + nm); if (no_errors) { if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; tip_txt = CurPlayer_tip(); } else { this.AI_Think.gotoAndStop(2); this.Move_delay.gotoAndPlay(1); } } } function GameOverCheck() { if ((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] <= 2)) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } if (((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] > 0)) && (!CanMoveCheck(CurColor_n()))) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } return(false); } function CanMoveCheck(color) { var _local1; var _local2; var _local5; var _local4; var _local3 = new Array(); _local1 = 0; while (_local1 < game.caps_pos.length) { _local5 = Number(game.caps_pos[_local1].substr(0, 1)); _local4 = Number(game.caps_pos[_local1].substr(1, 1)); if (game.grid[_local5][_local4] == color) { _local3.push(game.caps_pos[_local1]); } _local1++; } _local1 = 0; while (_local1 < _local3.length) { _local2 = 0; while (_local2 < game.caps_bind["cap" + _local3[_local1]].length) { _local5 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(3, 1)); _local4 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(4, 1)); if (game.grid[_local5][_local4] == 0) { return(true); } _local2++; } _local1++; } return(false); } function ActivateMoving(cap, tocap) { trace((("ActivateMoving: " + cap) + " to ") + tocap); this[cap].origCap = cap; this[cap].toCap = tocap; this[cap].gotoAndPlay(("cap_" + YColor()) + "_move"); } function ActivateMill(cap1, cap2, cap3) { trace((((("ActivateMill: " + cap1) + " ") + cap2) + " ") + cap3); game.pl_can_act = false; this[cap1].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap2].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap3].gotoAndPlay(("cap_" + YColor()) + "_millflash"); } function ActivateRemove(cap, cap_x, cap_y) { trace((((("ActivateRemove: " + cap) + " x: ") + cap_x) + " y: ") + cap_y); var _local5; _local5 = calcRand(3, 5); var _local2; _local2 = 0; while (_local2 < _local5) { this.attachMovie("particle", (((("particle" + _local2) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._y = cap_y; _local2++; } this[cap].gotoAndPlay(("cap_" + YColor()) + "_removeflash"); } function ActivateGameOver(caps) { var _local4 = ReturnCaps(caps); var _local2; var _local3; var _local5; _local2 = 0; while (_local2 < _local4.length) { _local5 = calcRand(3, 5); _local3 = 0; while (_local3 < _local5) { this.attachMovie("particle", (("particle" + _local2) + "_") + _local3, this.getNextHighestDepth()); this[(("particle" + _local2) + "_") + _local3]._x = this["cap" + _local4[_local2]]._x; this[(("particle" + _local2) + "_") + _local3]._y = this["cap" + _local4[_local2]]._y; this["cap" + _local4[_local2]].gotoAndStop("cap_blank"); _local3++; } _local2++; } } function ActivateNewGame() { var _local3; var _local2; var _local4; var _local5; _local3 = 0; while (_local3 <= game.board_type) { _local2 = 0; while (_local2 <= game.board_type) { if ((game.grid[_local3][_local2] == 1) || (game.grid[_local3][_local2] == 2)) { game.grid[_local3][_local2] == 0; _local5 = calcRand(3, 5); _local4 = 0; while (_local4 < _local5) { this.attachMovie("particle", (((("particle" + _local3) + "_") + _local2) + "_") + _local4, this.getNextHighestDepth()); this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._x = this[(("cap" + _local3) + "") + _local2]._x; this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._y = this[(("cap" + _local3) + "") + _local2]._y; this[(("cap" + _local3) + "") + _local2].gotoAndStop("cap_blank"); _local4++; } } _local2++; } _local3++; } AI_Think.gotoAndStop(1); this.gotoAndPlay(4); } function CreateMatrix() { game.grid = new Array(game.board_type); var _local2; var _local3; _local2 = 0; while (_local2 <= game.board_type) { game.grid[_local2] = new Array(game.board_type); _local3 = 0; while (_local3 <= game.board_type) { game.grid[_local2][_local3] = 8; _local3++; } _local2++; } game.grid[0][0] = 0; game.grid[2][0] = 0; game.grid[4][0] = 0; game.grid[1][1] = 0; game.grid[2][1] = 0; game.grid[3][1] = 0; game.grid[0][2] = 0; game.grid[1][2] = 0; game.grid[3][2] = 0; game.grid[4][2] = 0; game.grid[1][3] = 0; game.grid[2][3] = 0; game.grid[3][3] = 0; game.grid[0][4] = 0; game.grid[2][4] = 0; game.grid[4][4] = 0; game.caps_pos = new Array(); _local2 = 0; while (_local2 <= game.board_type) { _local3 = 0; while (_local3 <= game.board_type) { if (game.grid[_local2][_local3] == 0) { game.caps_pos.push((_local2 + "") + _local3); } _local3++; } _local2++; } game.mills = new Array(); game.mills[0] = new Array("00", "20", "40"); game.mills[1] = new Array("04", "24", "44"); game.mills[2] = new Array("40", "42", "44"); game.mills[3] = new Array("00", "02", "04"); game.mills[4] = new Array("11", "21", "31"); game.mills[5] = new Array("13", "23", "33"); game.mills[6] = new Array("11", "12", "13"); game.mills[7] = new Array("31", "32", "33"); game.mills_center = new Array(); game.mills_center[0] = "00"; game.mills_center[1] = "40"; game.mills_center[2] = "04"; game.mills_center[3] = "44"; game.caps_bind = {}; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_bind["cap" + game.caps_pos[_local2]] = new Array(); var _local8 = game.caps_pos[_local2]; var _local5 = Number(_local8.substr(0, 1)); var _local4 = Number(_local8.substr(1, 1)); var _local1; _local1 = 1; while (_local1 < 7) { if ((_local5 + _local1) > 6) { break; } if ((((_local5 + _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) - 1))) { break; } if (game.grid[_local5 + _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 + _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local5 - _local1) < 0) { break; } if ((((_local5 - _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) + 1))) { break; } if (game.grid[_local5 - _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 - _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 - _local1) < 0) { break; } if ((((_local4 - _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) + 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 - _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 - _local1)); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 + _local1) > 6) { break; } if ((((_local4 + _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) - 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 + _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 + _local1)); break; } _local1++; } _local2++; } game.caps_mills_bind = {}; var _local7; var _local6; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_mills_bind["cap" + game.caps_pos[_local2]] = new Array(); _local7 = game.caps_pos[_local2]; _local3 = 0; while (_local3 < game.mills.length) { _local6 = true; if (((_local7 == game.mills[_local3][0]) || (_local7 == game.mills[_local3][1])) || (_local7 == game.mills[_local3][2])) { k = 0; while (k < game.caps_mills_bind["cap" + game.caps_pos[_local2]].length) { if (game.caps_mills_bind["cap" + game.caps_pos[_local2]][k] == _local3) { _local6 = false; break; } k++; } if (_local6) { game.caps_mills_bind["cap" + game.caps_pos[_local2]].push(_local3); } } _local3++; } _local2++; } } function calcRand(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function EColor_n() { if (game.cur_turn == "white") { return(2); } if (game.cur_turn == "black") { return(1); } } function YColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function EColor() { if (game.cur_turn == "white") { return("black"); } if (game.cur_turn == "black") { return("white"); } } function YColor() { if (game.cur_turn == "white") { return("white"); } if (game.cur_turn == "black") { return("black"); } } function CurColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function CurPlayer_tip() { if (game.cur_turn == "white") { if (game.white_control == "AI") { return("Opponent is thinking..."); } if (game.white_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } if (game.cur_turn == "black") { if (game.black_control == "AI") { return("Opponent is thinking..."); } if (game.black_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } } function Capstxt() { if ((game.white_instock == 0) && (game.black_instock == 0)) { this.cap_info.gotoAndStop(2); } else { this.cap_info.white_instock_txt = game.white_instock; this.cap_info.black_instock_txt = game.black_instock; this.cap_info.gotoAndStop(1); } } game = {}; game.board_type = 4; game.black_instock = 6; game.white_instock = 6; game.black_infield = 0; game.white_infield = 0; game.white_mills = 0; game.black_mills = 0; game.diag_move = false; game.caps_move = false; game.white_control = _root.game.white_control; game.black_control = _root.game.black_control; game.cur_act = "place"; game.cur_turn = "white"; game.pl_can_act = true; game.cap_selected = ""; game.winner = 0; CreateMatrix(); Capstxt(); this.Move_delay.stop(); tip_txt = CurPlayer_tip(); if (game.white_control == "AI") { AIControl(); }
Instance of Symbol 24 MovieClip in Symbol 136 MovieClip Frame 1
on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 24 MovieClip in Symbol 136 MovieClip Frame 1
on (release) { _parent.ActivateNewGame(); _parent.gotoAndStop(1); } onClipEvent (load) { title = "Replay"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 128 MovieClip "Move_delay" in Symbol 136 MovieClip Frame 1
/* no clip actions */
Symbol 136 MovieClip Frame 2
stop();
Symbol 136 MovieClip Frame 3
cap_info._alpha = 0;
Symbol 138 MovieClip Frame 1
function AIControl() { var _local2 = "cap00"; switch (game.cur_act) { case "place" : this.AI_Think.gotoAndStop("AI_Think_Place"); break; case "move" : this.AI_Think.gotoAndStop("AI_Think_Move"); break; case "remove" : AI_RemoveCap(); break; case "pass" : } } function AI_RemoveCap() { var _local2 = ReturnCaps(EColor_n()); var _local3 = new Array(); trace("AI_RemoveCap: posCaps: " + _local2); var _local5 = false; var _local4 = 0; var _local1 = 0; _local1 = 0; while (_local1 < _local2.length) { if (CanRemove("cap" + _local2[_local1])) { _local3.push(_local2[_local1]); } _local1++; } trace("AI_RemoveCap: rest_pos_moves" + _local3); if (_local3.length >= 1) { if (_local3.length == 1) { RemoveCap("cap" + _local3[0]); AI_AllCheck(); } else { trace("AI_RemoveCap: \u041F\u044B\u0442\u0430\u0435\u043C\u0441\u044F \u0443\u0434\u0430\u043B\u0438\u0442\u044C"); RemoveCap("cap" + _local2[calcRand(0, _local3.length - 1)]); AI_AllCheck(); } } else { trace("AI_RemoveCap: \u043D\u0435 \u043C\u043E\u0436\u0435\u043C \u043D\u0438\u0447\u0435\u0433\u043E \u0443\u0434\u0430\u043B\u0438\u0442\u044C - \u0431\u0430\u0433\u0430!"); } } function CanRemove(nm) { var _local2 = Number(nm.substr(3, 1)); var _local1 = Number(nm.substr(4, 1)); if ((game.grid[_local2][_local1] == EColor_n()) && (CapNotInMill(nm))) { return(true); } if ((game.grid[_local2][_local1] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { return(true); } return(false); } function RandomPlace() { var _local4 = game.caps_pos; var _local3 = new Array(); i = 0; while (i < game.caps_pos.length) { var _local2 = Number(game.caps_pos[i].substr(0, 1)); var _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == 0) { _local3.push(game.caps_pos[i]); } i++; } return(_local3[calcRand(0, _local3.length - 1)]); } function ReturnCaps(color) { var _local5 = game.caps_pos; var _local3 = new Array(); var _local2 = 0; var _local1 = 0; i = 0; while (i < game.caps_pos.length) { _local2 = Number(game.caps_pos[i].substr(0, 1)); _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == color) { _local3.push(game.caps_pos[i]); } i++; } return(_local3); } function AI_AllCheck() { trace("\u041F\u0415\u0420\u0415\u0428\u041B\u0418 \u0412 \u0410\u041B\u041B \u0427\u0415\u041A!"); trace("AI_AllCheck: mills: " + game[game.cur_turn + "_mills"]); if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; trace("--->AI - need to remove enemy caps"); AIControl(); } else { this.Move_delay.gotoAndPlay(1); } } function AI_MillsCount(color) { var _local2; var _local7 = 0; var _local1 = new Array(); _local2 = 0; while (_local2 < game.mills.length) { _local1 = game.mills[_local2]; var _local5 = _local1[0]; var _local4 = _local1[1]; var _local3 = _local1[2]; if (((game.grid[Number(_local5.substr(0, 1))][Number(_local5.substr(1, 1))] == color) && (game.grid[Number(_local4.substr(0, 1))][Number(_local4.substr(1, 1))] == color)) && (game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color)) { _local7++; } _local2++; } return(_local7); } function AI_CanMoveCheck(cap) { var _local1; var _local4; var _local3; _local1 = 0; while (_local1 < game.caps_bind[cap].length) { _local4 = Number(game.caps_bind[cap][_local1].substr(3, 1)); _local3 = Number(game.caps_bind[cap][_local1].substr(4, 1)); if (game.grid[_local4][_local3] == 0) { return(true); } _local1++; } return(false); } function MakeMove(nm) { var _local1 = false; switch (game.cur_act) { case "place" : _local1 = PlaceCap(nm); if (_local1) { MillsCheck(nm, YColor_n(), true); } break; case "move" : _local1 = MoveCap(nm); break; case "remove" : _local1 = RemoveCap(nm); break; case "win_loose" : } if (game.cur_act != "move") { AllCheck(_local1, nm); } Capstxt(); } function PlaceCap(nm) { var _local3 = Number(nm.substr(3, 1)); var _local2 = Number(nm.substr(4, 1)); if ((game.grid[_local3][_local2] == 0) && (game[game.cur_turn + "_instock"] > 0)) { this[nm].gotoAndStop("cap_" + game.cur_turn); game.grid[_local3][_local2] = YColor_n(); game.pl_can_act = false; game[game.cur_turn + "_instock"]--; game[game.cur_turn + "_infield"]++; return(true); } return(false); } function RemoveCap(nm) { var _local4 = Number(nm.substr(3, 1)); var _local3 = Number(nm.substr(4, 1)); if ((game.grid[_local4][_local3] == EColor_n()) && (CapNotInMill(nm))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } if ((game.grid[_local4][_local3] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } return(false); } function CapNotInMill(nm) { var _local5; var _local4 = new Array(); _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; var _local3 = _local4[0]; var _local2 = _local4[1]; var _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == EColor_n()) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == EColor_n())) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == EColor_n())) { if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { return(false); } } _local5++; } return(true); } function MillsCheck(nm, color, make_count) { var _local5; if (make_count) { game[game.cur_turn + "_mills"] = 0; } var _local8 = 0; var _local4 = new Array(); var _local3 = ""; var _local2 = ""; var _local1 = ""; _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; _local3 = _local4[0]; _local2 = _local4[1]; _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == color)) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == color)) { _local8++; trace(((((((((nm + " ") + "cap") + _local3) + " ") + "cap") + _local2) + " ") + "cap") + _local1); if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { if (make_count) { ActivateMill("cap" + _local3, "cap" + _local2, "cap" + _local1); game[game.cur_turn + "_mills"]++; } } } _local5++; } return(_local8); } function MoveCap(nm) { var _local7 = Number(nm.substr(3, 1)); var _local6 = Number(nm.substr(4, 1)); if (game.cap_selected == "") { if (game.grid[_local7][_local6] == YColor_n()) { game.cap_selected = nm; this[nm].eff_select.gotoAndStop(2); return(false); } } else { if (game.grid[_local7][_local6] == YColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); this[nm].eff_select.gotoAndStop(2); game.cap_selected = nm; return(false); } if (game.grid[_local7][_local6] == EColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); game.cap_selected = ""; return(false); } var _local3; var _local5; var _local4; _local3 = 0; while (_local3 < game.caps_bind[game.cap_selected].length) { if (game.caps_bind[game.cap_selected][_local3] == nm) { _local5 = Number(game.cap_selected.substr(3, 1)); _local4 = Number(game.cap_selected.substr(4, 1)); game.grid[_local7][_local6] = YColor_n(); game.grid[_local5][_local4] = 0; this[game.cap_selected].eff_select.gotoAndStop(1); if (this[game.cap_selected].getDepth() < this[nm].getDepth()) { this[game.cap_selected].swapDepths(this[nm]); } ActivateMoving(game.cap_selected, nm); game.cap_selected = ""; game.pl_can_act = false; return(true); } _local3++; } } } function NextMove() { this.AI_Think.gotoAndStop(1); game.white_mills = 0; game.black_mills = 0; game.cap_selected = ""; game.cur_turn = EColor(); if (game[game.cur_turn + "_instock"] > 0) { game.cur_act = "place"; } if (game[game.cur_turn + "_instock"] == 0) { game.cur_act = "move"; } if (game[game.cur_turn + "_control"] == "AI") { trace("---->AI enabled - AI turn<----"); game.pl_can_act = false; if (!GameOverCheck()) { tip_txt = CurPlayer_tip(); AIControl(); } } else if (game[game.cur_turn + "_control"] == "PL") { trace("--->AI disabled - PL turn<----"); if (!GameOverCheck()) { trace("NEXT MOVE: game.cur_act:" + game.cur_act); tip_txt = CurPlayer_tip(); game.pl_can_act = true; } } } function AllCheck(no_errors, nm) { trace((("AllCheck: " + no_errors) + " ") + nm); if (no_errors) { if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; tip_txt = CurPlayer_tip(); } else { this.AI_Think.gotoAndStop(2); this.Move_delay.gotoAndPlay(1); } } } function GameOverCheck() { if ((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] <= 2)) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } if (((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] > 0)) && (!CanMoveCheck(CurColor_n()))) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } return(false); } function CanMoveCheck(color) { var _local1; var _local2; var _local5; var _local4; var _local3 = new Array(); _local1 = 0; while (_local1 < game.caps_pos.length) { _local5 = Number(game.caps_pos[_local1].substr(0, 1)); _local4 = Number(game.caps_pos[_local1].substr(1, 1)); if (game.grid[_local5][_local4] == color) { _local3.push(game.caps_pos[_local1]); } _local1++; } _local1 = 0; while (_local1 < _local3.length) { _local2 = 0; while (_local2 < game.caps_bind["cap" + _local3[_local1]].length) { _local5 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(3, 1)); _local4 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(4, 1)); if (game.grid[_local5][_local4] == 0) { return(true); } _local2++; } _local1++; } return(false); } function ActivateMoving(cap, tocap) { trace((("ActivateMoving: " + cap) + " to ") + tocap); this[cap].origCap = cap; this[cap].toCap = tocap; this[cap].gotoAndPlay(("cap_" + YColor()) + "_move"); } function ActivateMill(cap1, cap2, cap3) { trace((((("ActivateMill: " + cap1) + " ") + cap2) + " ") + cap3); game.pl_can_act = false; this[cap1].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap2].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap3].gotoAndPlay(("cap_" + YColor()) + "_millflash"); } function ActivateRemove(cap, cap_x, cap_y) { trace((((("ActivateRemove: " + cap) + " x: ") + cap_x) + " y: ") + cap_y); var _local5; _local5 = calcRand(3, 5); var _local2; _local2 = 0; while (_local2 < _local5) { this.attachMovie("particle", (((("particle" + _local2) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._y = cap_y; _local2++; } this[cap].gotoAndPlay(("cap_" + YColor()) + "_removeflash"); } function ActivateGameOver(caps) { var _local4 = ReturnCaps(caps); var _local2; var _local3; var _local5; _local2 = 0; while (_local2 < _local4.length) { _local5 = calcRand(3, 5); _local3 = 0; while (_local3 < _local5) { this.attachMovie("particle", (("particle" + _local2) + "_") + _local3, this.getNextHighestDepth()); this[(("particle" + _local2) + "_") + _local3]._x = this["cap" + _local4[_local2]]._x; this[(("particle" + _local2) + "_") + _local3]._y = this["cap" + _local4[_local2]]._y; this["cap" + _local4[_local2]].gotoAndStop("cap_blank"); _local3++; } _local2++; } } function ActivateNewGame() { var _local3; var _local2; var _local4; var _local5; _local3 = 0; while (_local3 <= game.board_type) { _local2 = 0; while (_local2 <= game.board_type) { if ((game.grid[_local3][_local2] == 1) || (game.grid[_local3][_local2] == 2)) { game.grid[_local3][_local2] == 0; _local5 = calcRand(3, 5); _local4 = 0; while (_local4 < _local5) { this.attachMovie("particle", (((("particle" + _local3) + "_") + _local2) + "_") + _local4, this.getNextHighestDepth()); this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._x = this[(("cap" + _local3) + "") + _local2]._x; this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._y = this[(("cap" + _local3) + "") + _local2]._y; this[(("cap" + _local3) + "") + _local2].gotoAndStop("cap_blank"); _local4++; } } _local2++; } _local3++; } AI_Think.gotoAndStop(1); this.gotoAndPlay(4); } function CreateMatrix() { game.grid = new Array(game.board_type); var _local2; var _local3; _local2 = 0; while (_local2 <= game.board_type) { game.grid[_local2] = new Array(game.board_type); _local3 = 0; while (_local3 <= game.board_type) { game.grid[_local2][_local3] = 8; _local3++; } _local2++; } game.grid[0][0] = 0; game.grid[3][0] = 0; game.grid[6][0] = 0; game.grid[1][1] = 0; game.grid[3][1] = 0; game.grid[5][1] = 0; game.grid[2][2] = 0; game.grid[3][2] = 0; game.grid[4][2] = 0; game.grid[0][3] = 0; game.grid[1][3] = 0; game.grid[2][3] = 0; game.grid[4][3] = 0; game.grid[5][3] = 0; game.grid[6][3] = 0; game.grid[2][4] = 0; game.grid[3][4] = 0; game.grid[4][4] = 0; game.grid[1][5] = 0; game.grid[3][5] = 0; game.grid[5][5] = 0; game.grid[0][6] = 0; game.grid[3][6] = 0; game.grid[6][6] = 0; game.caps_pos = new Array(); _local2 = 0; while (_local2 <= game.board_type) { _local3 = 0; while (_local3 <= game.board_type) { if (game.grid[_local2][_local3] == 0) { game.caps_pos.push((_local2 + "") + _local3); } _local3++; } _local2++; } game.mills = new Array(); game.mills[0] = new Array("00", "30", "60"); game.mills[1] = new Array("11", "31", "51"); game.mills[2] = new Array("22", "32", "42"); game.mills[3] = new Array("03", "13", "23"); game.mills[4] = new Array("43", "53", "63"); game.mills[5] = new Array("24", "34", "44"); game.mills[6] = new Array("15", "35", "55"); game.mills[7] = new Array("06", "36", "66"); game.mills[8] = new Array("00", "03", "06"); game.mills[9] = new Array("11", "13", "15"); game.mills[10] = new Array("22", "23", "24"); game.mills[11] = new Array("30", "31", "32"); game.mills[12] = new Array("34", "35", "36"); game.mills[13] = new Array("42", "43", "44"); game.mills[14] = new Array("51", "53", "55"); game.mills[15] = new Array("60", "63", "66"); game.mills_center = new Array(); game.mills_center[1] = "13"; game.mills_center[2] = "31"; game.mills_center[3] = "53"; game.mills_center[4] = "35"; game.caps_bind = {}; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_bind["cap" + game.caps_pos[_local2]] = new Array(); var _local8 = game.caps_pos[_local2]; var _local5 = Number(_local8.substr(0, 1)); var _local4 = Number(_local8.substr(1, 1)); var _local1; _local1 = 1; while (_local1 < 7) { if ((_local5 + _local1) > 6) { break; } if ((((_local5 + _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) - 1))) { break; } if (game.grid[_local5 + _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 + _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local5 - _local1) < 0) { break; } if ((((_local5 - _local1) == (game.board_type / 2)) && (_local4 == (game.board_type / 2))) && (_local5 == ((game.board_type / 2) + 1))) { break; } if (game.grid[_local5 - _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 - _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 - _local1) < 0) { break; } if ((((_local4 - _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) + 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 - _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 - _local1)); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 + _local1) > 6) { break; } if ((((_local4 + _local1) == (game.board_type / 2)) && (_local4 == ((game.board_type / 2) - 1))) && (_local5 == (game.board_type / 2))) { break; } if (game.grid[_local5][_local4 + _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 + _local1)); break; } _local1++; } _local2++; } game.caps_mills_bind = {}; var _local7; var _local6; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_mills_bind["cap" + game.caps_pos[_local2]] = new Array(); _local7 = game.caps_pos[_local2]; _local3 = 0; while (_local3 < game.mills.length) { _local6 = true; if (((_local7 == game.mills[_local3][0]) || (_local7 == game.mills[_local3][1])) || (_local7 == game.mills[_local3][2])) { k = 0; while (k < game.caps_mills_bind["cap" + game.caps_pos[_local2]].length) { if (game.caps_mills_bind["cap" + game.caps_pos[_local2]][k] == _local3) { _local6 = false; break; } k++; } if (_local6) { game.caps_mills_bind["cap" + game.caps_pos[_local2]].push(_local3); } } _local3++; } _local2++; } } function calcRand(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function EColor_n() { if (game.cur_turn == "white") { return(2); } if (game.cur_turn == "black") { return(1); } } function YColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function EColor() { if (game.cur_turn == "white") { return("black"); } if (game.cur_turn == "black") { return("white"); } } function YColor() { if (game.cur_turn == "white") { return("white"); } if (game.cur_turn == "black") { return("black"); } } function CurColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function CurPlayer_tip() { if (game.cur_turn == "white") { if (game.white_control == "AI") { return("Opponent is thinking..."); } if (game.white_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } if (game.cur_turn == "black") { if (game.black_control == "AI") { return("Opponent is thinking..."); } if (game.black_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } } function Capstxt() { if ((game.white_instock == 0) && (game.black_instock == 0)) { this.cap_info.gotoAndStop(2); } else { this.cap_info.white_instock_txt = game.white_instock; this.cap_info.black_instock_txt = game.black_instock; this.cap_info.gotoAndStop(1); } } game = {}; game.board_type = 6; game.black_instock = 9; game.white_instock = 9; game.black_infield = 0; game.white_infield = 0; game.white_mills = 0; game.black_mills = 0; game.diag_move = false; game.caps_move = false; game.white_control = _root.game.white_control; game.black_control = _root.game.black_control; game.cur_act = "place"; game.cur_turn = "white"; game.pl_can_act = true; game.cap_selected = ""; game.winner = 0; CreateMatrix(); Capstxt(); this.Move_delay.stop(); tip_txt = CurPlayer_tip(); if (game.white_control == "AI") { AIControl(); }
Instance of Symbol 128 MovieClip "Move_delay" in Symbol 138 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip in Symbol 138 MovieClip Frame 1
on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 24 MovieClip in Symbol 138 MovieClip Frame 1
on (release) { _parent.ActivateNewGame(); _parent.gotoAndStop(1); } onClipEvent (load) { title = "Replay"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Symbol 138 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 3
cap_info._alpha = 0;
Symbol 140 MovieClip Frame 1
function AIControl() { var _local2 = "cap00"; switch (game.cur_act) { case "place" : this.AI_Think.gotoAndStop("AI_Think_Place"); break; case "move" : this.AI_Think.gotoAndStop("AI_Think_Move"); break; case "remove" : AI_RemoveCap(); break; case "pass" : } } function AI_RemoveCap() { var _local2 = ReturnCaps(EColor_n()); var _local3 = new Array(); trace("AI_RemoveCap: posCaps: " + _local2); var _local5 = false; var _local4 = 0; var _local1 = 0; _local1 = 0; while (_local1 < _local2.length) { if (CanRemove("cap" + _local2[_local1])) { _local3.push(_local2[_local1]); } _local1++; } trace("AI_RemoveCap: rest_pos_moves" + _local3); if (_local3.length >= 1) { if (_local3.length == 1) { RemoveCap("cap" + _local3[0]); AI_AllCheck(); } else { trace("AI_RemoveCap: \u041F\u044B\u0442\u0430\u0435\u043C\u0441\u044F \u0443\u0434\u0430\u043B\u0438\u0442\u044C"); RemoveCap("cap" + _local2[calcRand(0, _local3.length - 1)]); AI_AllCheck(); } } else { trace("AI_RemoveCap: \u043D\u0435 \u043C\u043E\u0436\u0435\u043C \u043D\u0438\u0447\u0435\u0433\u043E \u0443\u0434\u0430\u043B\u0438\u0442\u044C - \u0431\u0430\u0433\u0430!"); } } function CanRemove(nm) { var _local2 = Number(nm.substr(3, 1)); var _local1 = Number(nm.substr(4, 1)); if ((game.grid[_local2][_local1] == EColor_n()) && (CapNotInMill(nm))) { return(true); } if ((game.grid[_local2][_local1] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { return(true); } return(false); } function RandomPlace() { var _local4 = game.caps_pos; var _local3 = new Array(); i = 0; while (i < game.caps_pos.length) { var _local2 = Number(game.caps_pos[i].substr(0, 1)); var _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == 0) { _local3.push(game.caps_pos[i]); } i++; } return(_local3[calcRand(0, _local3.length - 1)]); } function ReturnCaps(color) { var _local5 = game.caps_pos; var _local3 = new Array(); var _local2 = 0; var _local1 = 0; i = 0; while (i < game.caps_pos.length) { _local2 = Number(game.caps_pos[i].substr(0, 1)); _local1 = Number(game.caps_pos[i].substr(1, 1)); if (game.grid[_local2][_local1] == color) { _local3.push(game.caps_pos[i]); } i++; } return(_local3); } function AI_AllCheck() { trace("\u041F\u0415\u0420\u0415\u0428\u041B\u0418 \u0412 \u0410\u041B\u041B \u0427\u0415\u041A!"); trace("AI_AllCheck: mills: " + game[game.cur_turn + "_mills"]); if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; trace("--->AI - need to remove enemy caps"); AIControl(); } else { this.Move_delay.gotoAndPlay(1); } } function AI_MillsCount(color) { var _local2; var _local7 = 0; var _local1 = new Array(); _local2 = 0; while (_local2 < game.mills.length) { _local1 = game.mills[_local2]; var _local5 = _local1[0]; var _local4 = _local1[1]; var _local3 = _local1[2]; if (((game.grid[Number(_local5.substr(0, 1))][Number(_local5.substr(1, 1))] == color) && (game.grid[Number(_local4.substr(0, 1))][Number(_local4.substr(1, 1))] == color)) && (game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color)) { _local7++; } _local2++; } return(_local7); } function AI_CanMoveCheck(cap) { var _local1; var _local4; var _local3; _local1 = 0; while (_local1 < game.caps_bind[cap].length) { _local4 = Number(game.caps_bind[cap][_local1].substr(3, 1)); _local3 = Number(game.caps_bind[cap][_local1].substr(4, 1)); if (game.grid[_local4][_local3] == 0) { return(true); } _local1++; } return(false); } function MakeMove(nm) { var _local1 = false; switch (game.cur_act) { case "place" : _local1 = PlaceCap(nm); if (_local1) { MillsCheck(nm, YColor_n(), true); } break; case "move" : _local1 = MoveCap(nm); break; case "remove" : _local1 = RemoveCap(nm); break; case "win_loose" : } if (game.cur_act != "move") { AllCheck(_local1, nm); } Capstxt(); } function PlaceCap(nm) { var _local3 = Number(nm.substr(3, 1)); var _local2 = Number(nm.substr(4, 1)); if ((game.grid[_local3][_local2] == 0) && (game[game.cur_turn + "_instock"] > 0)) { this[nm].gotoAndStop("cap_" + game.cur_turn); game.grid[_local3][_local2] = YColor_n(); game.pl_can_act = false; game[game.cur_turn + "_instock"]--; game[game.cur_turn + "_infield"]++; return(true); } return(false); } function RemoveCap(nm) { var _local4 = Number(nm.substr(3, 1)); var _local3 = Number(nm.substr(4, 1)); if ((game.grid[_local4][_local3] == EColor_n()) && (CapNotInMill(nm))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } if ((game.grid[_local4][_local3] == EColor_n()) && (game[EColor() + "_infield"] <= (MillsCheck(nm, EColor_n(), false) * 3))) { ActivateRemove(nm, this[nm]._x, this[nm]._y); game.grid[_local4][_local3] = 0; game[EColor() + "_infield"]--; game[game.cur_turn + "_mills"]--; return(true); } return(false); } function CapNotInMill(nm) { var _local5; var _local4 = new Array(); _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; var _local3 = _local4[0]; var _local2 = _local4[1]; var _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == EColor_n()) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == EColor_n())) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == EColor_n())) { if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { return(false); } } _local5++; } return(true); } function MillsCheck(nm, color, make_count) { var _local5; if (make_count) { game[game.cur_turn + "_mills"] = 0; } var _local8 = 0; var _local4 = new Array(); var _local3 = ""; var _local2 = ""; var _local1 = ""; _local5 = 0; while (_local5 < game.mills.length) { _local4 = game.mills[_local5]; _local3 = _local4[0]; _local2 = _local4[1]; _local1 = _local4[2]; if (((game.grid[Number(_local3.substr(0, 1))][Number(_local3.substr(1, 1))] == color) && (game.grid[Number(_local2.substr(0, 1))][Number(_local2.substr(1, 1))] == color)) && (game.grid[Number(_local1.substr(0, 1))][Number(_local1.substr(1, 1))] == color)) { _local8++; trace(((((((((nm + " ") + "cap") + _local3) + " ") + "cap") + _local2) + " ") + "cap") + _local1); if (((nm == ("cap" + _local3)) || (nm == ("cap" + _local2))) || (nm == ("cap" + _local1))) { if (make_count) { ActivateMill("cap" + _local3, "cap" + _local2, "cap" + _local1); game[game.cur_turn + "_mills"]++; } } } _local5++; } return(_local8); } function MoveCap(nm) { var _local7 = Number(nm.substr(3, 1)); var _local6 = Number(nm.substr(4, 1)); if (game.cap_selected == "") { if (game.grid[_local7][_local6] == YColor_n()) { game.cap_selected = nm; this[nm].eff_select.gotoAndStop(2); return(false); } } else { if (game.grid[_local7][_local6] == YColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); this[nm].eff_select.gotoAndStop(2); game.cap_selected = nm; return(false); } if (game.grid[_local7][_local6] == EColor_n()) { this[game.cap_selected].eff_select.gotoAndStop(1); game.cap_selected = ""; return(false); } var _local3; var _local5; var _local4; _local3 = 0; while (_local3 < game.caps_bind[game.cap_selected].length) { if (game.caps_bind[game.cap_selected][_local3] == nm) { _local5 = Number(game.cap_selected.substr(3, 1)); _local4 = Number(game.cap_selected.substr(4, 1)); game.grid[_local7][_local6] = YColor_n(); game.grid[_local5][_local4] = 0; this[game.cap_selected].eff_select.gotoAndStop(1); if (this[game.cap_selected].getDepth() < this[nm].getDepth()) { this[game.cap_selected].swapDepths(this[nm]); } ActivateMoving(game.cap_selected, nm); game.cap_selected = ""; game.pl_can_act = false; return(true); } _local3++; } } } function NextMove() { this.AI_Think.gotoAndStop(1); game.white_mills = 0; game.black_mills = 0; game.cap_selected = ""; game.cur_turn = EColor(); if (game[game.cur_turn + "_instock"] > 0) { game.cur_act = "place"; } if (game[game.cur_turn + "_instock"] == 0) { game.cur_act = "move"; } if (game[game.cur_turn + "_control"] == "AI") { trace("---->AI enabled - AI turn<----"); game.pl_can_act = false; if (!GameOverCheck()) { tip_txt = CurPlayer_tip(); AIControl(); } } else if (game[game.cur_turn + "_control"] == "PL") { trace("--->AI disabled - PL turn<----"); if (!GameOverCheck()) { trace("NEXT MOVE: game.cur_act:" + game.cur_act); tip_txt = CurPlayer_tip(); game.pl_can_act = true; } } } function AllCheck(no_errors, nm) { trace((("AllCheck: " + no_errors) + " ") + nm); if (no_errors) { if (game[game.cur_turn + "_mills"] > 0) { game.cur_act = "remove"; tip_txt = CurPlayer_tip(); } else { this.AI_Think.gotoAndStop(2); this.Move_delay.gotoAndPlay(1); } } } function GameOverCheck() { if ((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] <= 2)) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } if (((game[game.cur_turn + "_instock"] == 0) && (game[game.cur_turn + "_infield"] > 0)) && (!CanMoveCheck(CurColor_n()))) { game.winner = EColor_n(); ActivateGameOver(YColor_n()); this.gotoAndStop(3); return(true); } return(false); } function CanMoveCheck(color) { var _local1; var _local2; var _local5; var _local4; var _local3 = new Array(); _local1 = 0; while (_local1 < game.caps_pos.length) { _local5 = Number(game.caps_pos[_local1].substr(0, 1)); _local4 = Number(game.caps_pos[_local1].substr(1, 1)); if (game.grid[_local5][_local4] == color) { _local3.push(game.caps_pos[_local1]); } _local1++; } _local1 = 0; while (_local1 < _local3.length) { _local2 = 0; while (_local2 < game.caps_bind["cap" + _local3[_local1]].length) { _local5 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(3, 1)); _local4 = Number(game.caps_bind["cap" + _local3[_local1]][_local2].substr(4, 1)); if (game.grid[_local5][_local4] == 0) { return(true); } _local2++; } _local1++; } return(false); } function ActivateMoving(cap, tocap) { trace((("ActivateMoving: " + cap) + " to ") + tocap); this[cap].origCap = cap; this[cap].toCap = tocap; this[cap].gotoAndPlay(("cap_" + YColor()) + "_move"); } function ActivateMill(cap1, cap2, cap3) { trace((((("ActivateMill: " + cap1) + " ") + cap2) + " ") + cap3); game.pl_can_act = false; this[cap1].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap2].gotoAndPlay(("cap_" + YColor()) + "_millflash"); this[cap3].gotoAndPlay(("cap_" + YColor()) + "_millflash"); } function ActivateRemove(cap, cap_x, cap_y) { trace((((("ActivateRemove: " + cap) + " x: ") + cap_x) + " y: ") + cap_y); var _local5; _local5 = calcRand(3, 5); var _local2; _local2 = 0; while (_local2 < _local5) { this.attachMovie("particle", (((("particle" + _local2) + "") + cap_x) + "") + cap_y, this.getNextHighestDepth()); this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._x = cap_x; this[(((("particle" + _local2) + "") + cap_x) + "") + cap_y]._y = cap_y; _local2++; } this[cap].gotoAndPlay(("cap_" + YColor()) + "_removeflash"); } function ActivateGameOver(caps) { var _local4 = ReturnCaps(caps); var _local2; var _local3; var _local5; _local2 = 0; while (_local2 < _local4.length) { _local5 = calcRand(3, 5); _local3 = 0; while (_local3 < _local5) { this.attachMovie("particle", (("particle" + _local2) + "_") + _local3, this.getNextHighestDepth()); this[(("particle" + _local2) + "_") + _local3]._x = this["cap" + _local4[_local2]]._x; this[(("particle" + _local2) + "_") + _local3]._y = this["cap" + _local4[_local2]]._y; this["cap" + _local4[_local2]].gotoAndStop("cap_blank"); _local3++; } _local2++; } } function ActivateNewGame() { var _local3; var _local2; var _local4; var _local5; _local3 = 0; while (_local3 <= game.board_type) { _local2 = 0; while (_local2 <= game.board_type) { if ((game.grid[_local3][_local2] == 1) || (game.grid[_local3][_local2] == 2)) { game.grid[_local3][_local2] == 0; _local5 = calcRand(3, 5); _local4 = 0; while (_local4 < _local5) { this.attachMovie("particle", (((("particle" + _local3) + "_") + _local2) + "_") + _local4, this.getNextHighestDepth()); this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._x = this[(("cap" + _local3) + "") + _local2]._x; this[(((("particle" + _local3) + "_") + _local2) + "_") + _local4]._y = this[(("cap" + _local3) + "") + _local2]._y; this[(("cap" + _local3) + "") + _local2].gotoAndStop("cap_blank"); _local4++; } } _local2++; } _local3++; } AI_Think.gotoAndStop(1); this.gotoAndPlay(4); } function CreateMatrix() { game.grid = new Array(game.board_type); var _local2; var _local3; _local2 = 0; while (_local2 <= game.board_type) { game.grid[_local2] = new Array(game.board_type); _local3 = 0; while (_local3 <= game.board_type) { game.grid[_local2][_local3] = 8; _local3++; } _local2++; } game.grid[0][0] = 0; game.grid[0][1] = 0; game.grid[0][2] = 0; game.grid[1][0] = 0; game.grid[1][1] = 0; game.grid[1][2] = 0; game.grid[2][0] = 0; game.grid[2][1] = 0; game.grid[2][2] = 0; game.caps_pos = new Array(); _local2 = 0; while (_local2 <= game.board_type) { _local3 = 0; while (_local3 <= game.board_type) { if (game.grid[_local2][_local3] == 0) { game.caps_pos.push((_local2 + "") + _local3); } _local3++; } _local2++; } game.mills = new Array(); game.mills[0] = new Array("00", "01", "02"); game.mills[1] = new Array("10", "11", "12"); game.mills[2] = new Array("20", "21", "22"); game.mills[3] = new Array("00", "10", "20"); game.mills[4] = new Array("01", "11", "21"); game.mills[5] = new Array("02", "12", "22"); game.mills_center = new Array(); game.mills_center[0] = "00"; game.mills_center[1] = "20"; game.mills_center[2] = "02"; game.mills_center[3] = "22"; game.caps_bind = {}; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_bind["cap" + game.caps_pos[_local2]] = new Array(); var _local8 = game.caps_pos[_local2]; var _local5 = Number(_local8.substr(0, 1)); var _local4 = Number(_local8.substr(1, 1)); var _local1; _local1 = 1; while (_local1 < 7) { if ((_local5 + _local1) > 6) { break; } if (game.grid[_local5 + _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 + _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local5 - _local1) < 0) { break; } if (game.grid[_local5 - _local1][_local4] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + (_local5 - _local1)) + "") + _local4); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 - _local1) < 0) { break; } if (game.grid[_local5][_local4 - _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 - _local1)); break; } _local1++; } _local1 = 1; while (_local1 < 7) { if ((_local4 + _local1) > 6) { break; } if (game.grid[_local5][_local4 + _local1] == 0) { game.caps_bind["cap" + game.caps_pos[_local2]].push((("cap" + _local5) + "") + (_local4 + _local1)); break; } _local1++; } _local2++; } game.caps_mills_bind = {}; var _local7; var _local6; _local2 = 0; while (_local2 < game.caps_pos.length) { game.caps_mills_bind["cap" + game.caps_pos[_local2]] = new Array(); _local7 = game.caps_pos[_local2]; _local3 = 0; while (_local3 < game.mills.length) { _local6 = true; if (((_local7 == game.mills[_local3][0]) || (_local7 == game.mills[_local3][1])) || (_local7 == game.mills[_local3][2])) { k = 0; while (k < game.caps_mills_bind["cap" + game.caps_pos[_local2]].length) { if (game.caps_mills_bind["cap" + game.caps_pos[_local2]][k] == _local3) { _local6 = false; break; } k++; } if (_local6) { game.caps_mills_bind["cap" + game.caps_pos[_local2]].push(_local3); } } _local3++; } _local2++; } } function calcRand(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function EColor_n() { if (game.cur_turn == "white") { return(2); } if (game.cur_turn == "black") { return(1); } } function YColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function EColor() { if (game.cur_turn == "white") { return("black"); } if (game.cur_turn == "black") { return("white"); } } function YColor() { if (game.cur_turn == "white") { return("white"); } if (game.cur_turn == "black") { return("black"); } } function CurColor_n() { if (game.cur_turn == "white") { return(1); } if (game.cur_turn == "black") { return(2); } } function CurPlayer_tip() { if (game.cur_turn == "white") { if (game.white_control == "AI") { return("Opponent is thinking..."); } if (game.white_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } if (game.cur_turn == "black") { if (game.black_control == "AI") { return("Opponent is thinking..."); } if (game.black_control == "PL") { switch (game.cur_act) { case "place" : return("Place a stone"); case "move" : return("Move a stone"); case "remove" : return("Remove opponent's stone"); } } } } function Capstxt() { if ((game.white_instock == 0) && (game.black_instock == 0)) { this.cap_info.gotoAndStop(2); } else { this.cap_info.white_instock_txt = game.white_instock; this.cap_info.black_instock_txt = game.black_instock; this.cap_info.gotoAndStop(1); } } game = {}; game.board_type = 2; game.black_instock = 3; game.white_instock = 3; game.black_infield = 0; game.white_infield = 0; game.white_mills = 0; game.black_mills = 0; game.diag_move = false; game.caps_move = false; game.white_control = _root.game.white_control; game.black_control = _root.game.black_control; game.cur_act = "place"; game.cur_turn = "white"; game.pl_can_act = true; game.cap_selected = ""; game.winner = 0; CreateMatrix(); Capstxt(); this.Move_delay.stop(); tip_txt = CurPlayer_tip(); if (game.white_control == "AI") { AIControl(); }
Instance of Symbol 128 MovieClip "Move_delay" in Symbol 140 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip in Symbol 140 MovieClip Frame 1
on (release) { _root.gotoAndStop("main_menu"); } onClipEvent (load) { title = "Menu"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Instance of Symbol 24 MovieClip in Symbol 140 MovieClip Frame 1
on (release) { _parent.ActivateNewGame(); _parent.gotoAndStop(1); } onClipEvent (load) { title = "Replay"; stop(); } on (release, rollOut, dragOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); } on (rollOver) { gotoAndStop (2); }
Symbol 140 MovieClip Frame 2
stop();

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Instance Names

"preloader"Frame 1Symbol 14 MovieClip
"ms"Symbol 8 MovieClip Frame 1Symbol 7 MovieClip
"m"Symbol 8 MovieClip Frame 1Symbol 7 MovieClip
"pr"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"line"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip
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"volume_control"Symbol 37 MovieClip Frame 21Symbol 36 MovieClip
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"cap44"Symbol 136 MovieClip Frame 1Symbol 92 MovieClip
"cap13"Symbol 136 MovieClip Frame 1Symbol 92 MovieClip
"cap33"Symbol 136 MovieClip Frame 1Symbol 92 MovieClip
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"cap44"Symbol 138 MovieClip Frame 1Symbol 92 MovieClip
"cap_info"Symbol 138 MovieClip Frame 1Symbol 124 MovieClip
"Move_delay"Symbol 138 MovieClip Frame 1Symbol 128 MovieClip
"AI_Think"Symbol 138 MovieClip Frame 1Symbol 132 MovieClip
"cap00"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap10"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap20"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap01"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap21"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap12"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap02"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap22"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap11"Symbol 140 MovieClip Frame 1Symbol 92 MovieClip
"cap_info"Symbol 140 MovieClip Frame 1Symbol 124 MovieClip
"Move_delay"Symbol 140 MovieClip Frame 1Symbol 128 MovieClip
"AI_Think"Symbol 140 MovieClip Frame 1Symbol 132 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 30 seconds
ExportAssets (56)Timeline Frame 1Symbol 3 as "particle"
ExportAssets (56)Timeline Frame 4Symbol 38 as "main_sound"

Labels

"video_clip"Frame 4
"main_menu"Frame 5
"help_menu"Frame 6
"choose_menu"Frame 7
"credits_menu"Frame 8
"options_menu"Frame 9
"board_6"Frame 10
"board_9"Frame 11
"board_3"Frame 12
"music"Symbol 37 MovieClip Frame 21
"cap_blank"Symbol 92 MovieClip Frame 1
"cap_white"Symbol 92 MovieClip Frame 2
"cap_black"Symbol 92 MovieClip Frame 3
"poss_move"Symbol 92 MovieClip Frame 4
"cap_white_move"Symbol 92 MovieClip Frame 7
"cap_black_move"Symbol 92 MovieClip Frame 11
"cap_white_millflash"Symbol 92 MovieClip Frame 15
"cap_black_millflash"Symbol 92 MovieClip Frame 35
"cap_white_removeflash"Symbol 92 MovieClip Frame 55
"cap_black_removeflash"Symbol 92 MovieClip Frame 67
"mouse_select_white"Symbol 112 MovieClip Frame 1
"mouse_select_black"Symbol 112 MovieClip Frame 2
"white_selected"Symbol 112 MovieClip Frame 3
"black_selected"Symbol 112 MovieClip Frame 4
"white_deselected"Symbol 112 MovieClip Frame 5
"black_deselected"Symbol 112 MovieClip Frame 6
"AI_Think_Place"Symbol 132 MovieClip Frame 3
"AI_Think_Pace_VirtStep"Symbol 132 MovieClip Frame 11
"Virt_Place_Back"Symbol 132 MovieClip Frame 25
"AI_Think_Move"Symbol 132 MovieClip Frame 46
"AI_Think_Move_VirtStep"Symbol 132 MovieClip Frame 56
"Virt_Move_Back"Symbol 132 MovieClip Frame 71

Dynamic Text Variables

prtxtSymbol 13 EditableText"  0%"
titleSymbol 21 EditableText"<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">______</font></p>"
titleSymbol 22 EditableText"<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">______</font></p>"
white_instock_txtSymbol 122 EditableText"<p align="left"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>"
black_instock_txtSymbol 123 EditableText"<p align="left"><font face="Verdana" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>"
tip_txtSymbol 133 EditableText"<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>"
win_txtSymbol 134 EditableText"<p align="left"><font face="Verdana" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Wins</font></p>"
tip_txtSymbol 137 EditableText"<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>"
tip_txtSymbol 139 EditableText"<p align="center"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Opponent is thinking...</font></p>"




http://swfchan.com/10/46915/info.shtml
Created: 2/5 -2019 20:45:58 Last modified: 2/5 -2019 20:45:58 Server time: 22/12 -2024 15:47:02