STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #46942 |
Play again |
Play again |
Play again |
Headshot |
Headshot |
This Game is brought to you by |
Visit Kabillion.com for FREE games and cartoons! |
L |
Lo |
Loa |
Load |
Loadi |
Loadin |
Loading |
Loading. |
Loading.. |
Loading... |
Warrior MODE |
Spitball |
Warrior |
PLAY |
PLAY |
PLAY |
Instructions |
Instructions |
Instructions |
Sound |
on\off |
on\off |
It's time to play BAD!! Choose your Duckie to compete in the ultimate spitball warrior competition! Each Duckie has their own unique strengths and it's up to you to lead one lucky Duckie to the spitball hall of fame. |
Aim the cross hair over your enemy and left mouse click to blast them with phlegmy goo! |
HIT |
HEAD SHOT! |
BLOCK |
Remember to reload by clicking on your ammunition or pressing spacebar. Watch your health and your time, when either reaches 0 the challenge is over. |
0 |
100 |
score: |
reload |
reload |
Shoot 12 consecutive hits and enter WARRIOR MODE! |
In Warrior Mode you have unlimited ammo and rack up more points each hit. However, it only lasts a limited time so hit everything in sight! |
Scoring table: Regular shots = 50pts Spitball Warrior shots = 100pts |
Instructions |
Main Menu |
Main Menu |
Main Menu |
Speed:3 Ammo:4 |
Speed:2 Ammo:5 |
Speed:1 Ammo:6 |
Choose your Ducky |
Spitball Warrior |
Level |
None |
Score |
4563762 |
<p align="left"><font face="Futura XBlkCnIt BT" size="21" color="#000000" letterSpacing="1.000000" kerning="0"><b>some examples of where the characters can pop up from (Vinnie, Gabby, Pirate), walk by (Rainbow), fly (Rocket), or jump to (Ninja).</b></font></p> |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 84 MovieClip in Frame 1on (press) { getURL ("http://www.kabillion.com/profile/avatar/?refuser=UltimateArcade"); }Frame 2this.attachMovie("sounds", "sound_box1", 7800); this.attachMovie("sounds", "sound_box2", 7801); this.attachMovie("sound_volume", "sound_volume", 7802); sounds1 = new Sound(sound_box1); sounds1.setVolume(50); sounds2 = new Sound(sound_box2); sounds2.setVolume(100);Frame 3sounds1.stop(); sounds1.attachSound("introLoop"); sounds1.start(0, 1000);Instance of Symbol 652 MovieClip in Frame 3onClipEvent (enterFrame) { this.swapDepths(2); this.removeMovieClip(); }Frame 21stop();Instance of Symbol 681 MovieClip in Frame 21on (press) { getURL ("http://www.kabillion.com"); }Frame 27gotoAndPlay (39);Frame 33gotoAndPlay (45);Frame 38gotoAndStop (21);Frame 44stop();Frame 56stop();Frame 60stop();Frame 61stop(); stopAllSounds(); var my_sound = new Sound(); my_sound.attachSound("Rocket_hit"); my_sound.start();Frame 62function AI_SSS_SUBMISSION_COMPLETED() { mcButton = _root.attachMovie("btn_playagain", "but", _root.getNextHighestDepth()); mcButton.onRollOver = function () { mcButton.gotoAndStop(2); }; mcButton.onRollOut = function () { mcButton.gotoAndStop(1); }; mcButton.onRelease = function () { _level0.OBJ_SSS_BRAIN.reset(); removeMovieClip(this); _root.gotoAndPlay("Intro"); }; mcButton.stop(); mcButton._x = (Stage.width / 2) - (mcButton._width / 2); mcButton._y = Stage.height / 2; } stop(); _level0.OBJ_SSS_BRAIN.Submit_Points(_global.final_score);Symbol 14 MovieClip [comboText] Frame 30this.swapDepths(1); this.removeMovieClip();Symbol 84 MovieClip Frame 115_root.gotoAndPlay("intro");Symbol 95 MovieClip [arrow] Frame 27this.removeMovieClip();Symbol 140 MovieClip Frame 20_parent.gotoAndStop("idle");Symbol 163 MovieClip [Gabby] Frame 1stop();Symbol 195 MovieClip Frame 9_parent.gotoAndStop("jump");Symbol 200 MovieClip Frame 60stop();Symbol 266 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 268 MovieClip [Ninja] Frame 1stop();Symbol 328 MovieClip Frame 20_parent.gotoAndStop("idle");Symbol 360 MovieClip [Pirate] Frame 1stop();Symbol 371 MovieClip [player_biffo_straw] Frame 1stop();Symbol 377 MovieClip [player_frankie_straw] Frame 1stop();Symbol 383 MovieClip [player_scuds_straw] Frame 1stop();Symbol 479 MovieClip [Rainbow] Frame 1stop();Symbol 512 MovieClip Frame 20_parent.gotoAndStop("flying");Symbol 542 MovieClip [rocket] Frame 1stop();Symbol 547 MovieClip Frame 16_parent.removeMovieClip();Symbol 548 MovieClip [spitball] Frame 1stop();Symbol 591 MovieClip Frame 20_parent.gotoAndStop("idle");Symbol 634 MovieClip [Vinnie] Frame 1stop();Symbol 676 Buttonon (release) { gotoAndPlay (28); } on (rollOver) { sounds2.attachSound("generic_btn_rollOver"); sounds2.start(0, 1); }Symbol 677 Buttonon (release) { gotoAndPlay (22); } on (rollOver) { sounds2.attachSound("generic_btn_rollOver"); sounds2.start(0, 1); }Symbol 678 Buttonon (rollOver) { sounds2.attachSound("generic_btn_rollOver"); sounds2.start(0, 1); } on (release) { var soundStatus = sounds1.getVolume(); if (soundStatus == 0) { sounds1.setVolume(50); sounds2.setVolume(100); } else { sounds1.setVolume(0); sounds2.setVolume(0); } }Symbol 682 Buttonon (release) { gotoAndPlay (22); }Symbol 689 Buttonon (release) { nextFrame(); }Symbol 693 Buttonon (release) { prevFrame(); }Symbol 712 MovieClip Frame 1stop();Symbol 722 Buttonon (release) { _parent.loadSpit(); }Symbol 725 MovieClip Frame 1stop();Symbol 725 MovieClip Frame 30stop();Symbol 728 MovieClip Frame 1stop();Symbol 730 MovieClip Frame 1reload._visible = false;Symbol 734 MovieClip Frame 1stop();Symbol 734 MovieClip Frame 2stop();Symbol 734 MovieClip Frame 3stop();Symbol 734 MovieClip Frame 4stop();Symbol 734 MovieClip Frame 5stop();Symbol 740 Buttonon (release) { gotoAndPlay (34); }Symbol 747 MovieClip Frame 6stop();Symbol 756 MovieClip Frame 6stop();Symbol 763 MovieClip Frame 6stop();Symbol 770 Buttonon (release) { char = "biffo"; shots = 6; speed = 1; sounds2.attachSound("ducky_selected_btn_press"); sounds2.start(0, 1); sounds1.stop(); sounds1.attachSound("inGameLoop"); sounds1.start(0, 1000); gotoAndPlay (57); } on (rollOver) { sounds2.attachSound("generic_btn_rollOver"); sounds2.start(0, 1); }Symbol 771 Buttonon (release) { char = "scuds"; shots = 5; speed = 2; sounds2.attachSound("ducky_selected_btn_press"); sounds2.start(0, 1); sounds1.stop(); sounds1.attachSound("inGameLoop"); sounds1.start(0, 1000); gotoAndPlay (57); } on (rollOver) { sounds2.attachSound("generic_btn_rollOver"); sounds2.start(0, 1); }Symbol 772 Buttonon (release) { char = "frankie"; shots = 4; speed = 3; sounds2.attachSound("ducky_selected_btn_press"); sounds2.start(0, 1); sounds1.stop(); sounds1.attachSound("inGameLoop"); sounds1.start(0, 1000); gotoAndPlay (57); } on (rollOver) { sounds2.attachSound("generic_btn_rollOver"); sounds2.start(0, 1); }Symbol 784 MovieClip Frame 1stop();Symbol 784 MovieClip Frame 10stop();Symbol 788 MovieClip Frame 1stop();Symbol 788 MovieClip Frame 10stop();Symbol 791 MovieClip Frame 1stop();Symbol 791 MovieClip Frame 10stop();Symbol 793 MovieClip Frame 1stop();Symbol 793 MovieClip Frame 10stop();Symbol 800 MovieClip Frame 1stop();Symbol 800 MovieClip Frame 10stop();Symbol 802 MovieClip Frame 1stop();Symbol 802 MovieClip Frame 10stop();Symbol 806 MovieClip Frame 1function loadSpit() { _parent.sounds2.attachSound("player_reload"); _parent.sounds2.start(0, 1); game.player_shots = game.player_shots_reset; game.canShoot = true; var _local2 = 1; while (_local2 <= game.player_shots) { var _local3 = hud["bullet" + _local2]; _local3._visible = true; _local2++; } hud.reload._visible = false; } game = {scroll_speed:7, player:_parent.char, player_shots:_parent.shots, player_shots_reset:_parent.shots, player_speed:_parent.speed, seconds:120, playerIsHit:false, counter:20, tempCounter:0, health:100, canShoot:true, spitball_num:0, spitball_array:["spacer"], shoot_counter:15, shoot_counter_reset:15, object_array:["tree1", "tree2", "walk1", "walk2", "roof1", "roof2", "wall1", "rocket1", "tree3"], points:0, combo:0, highest_combo:0, warrior_mode:false, warrior_counter:400, warrior_counter_reset:400, mouseIsDown:false, warrior_level:"Spitball", rArrow:false, lArrow:false}; baddy_array = ["Rainbow", "Vinnie", "Pirate", "Ninja", "Gabby", "Rocket"]; Rainbow = {name:"Rainbow", hitChance:0, isOnScreen:false, isEligible:true, downCounter:60, speed:4, tempSpeed:0, myLocation:"", delay:random(45) + 90, choices:["walk1", "walk2", "walk3"], myStatus:"walking"}; Gabby = {name:"Gabby", hitChance:5, isOnScreen:false, isEligible:true, downCounter:60, speed:5, tempSpeed:0, myLocation:"", delay:20, shootDelay:0, pickedChoice:"", choices:["tree1", "tree2", "tree3", "roof1", "roof2", "wall1", "fence1"], myStatus:"idle"}; Pirate = {name:"Pirate", hitChance:4, isOnScreen:false, isEligible:true, downCounter:50, speed:4, tempSpeed:0, myLocation:"", delay:20, shootDelay:0, pickedChoice:"", choices:["tree1", "tree2", "tree3", "roof1", "roof2", "wall1", "fence1"], myStatus:"idle"}; Vinnie = {name:"Vinnie", hitChance:2, isOnScreen:false, isEligible:false, downCounter:70, speed:2, tempSpeed:0, myLocation:"", delay:20, shootDelay:0, pickedChoice:"", choices:["tree1", "tree2", "tree3", "roof1", "roof2", "wall1", "fence1"], myStatus:"idle"}; Rocket = {name:"Rocket", hitChance:3, isOnScreen:false, isEligible:false, downCounter:30, speed:3, tempSpeed:0, myLocation:"", delay:20, shootDelay:0, pickedChoice:"", choices:["walk1", "rocket1"], myStatus:"flying"}; Ninja = {name:"Ninja", hitChance:1, isOnScreen:false, isEligible:false, downCounter:60, speed:2, tempSpeed:0, myLocation:"", delay:20, shootDelay:0, pickedChoice:"", choices:["walk1", "walk2"], myStatus:"jump", jumpSpot:0, currentJump:0, jumpSpeed:0}; lane1 = ["true", "walk1", "tree1", "tree2", "fence1"]; lane2 = ["true", "walk2", "walk3", "tree3"]; lane3 = ["false", "roof1", "roof2", "wall1", "rocket1"]; startGame = function () { attachPlayer(); setupHUD(); timer_counter = setInterval(timer, 1000); }; updateAI = function () { var _local3 = 0; while (_local3 < 6) { var _local2 = this[baddy_array[_local3]]; if (_local2.isOnScreen) { updateBaddy(_local2); } else if (_local2.isEligible) { _local2.downCounter--; if (_local2.downCounter < 0) { _local2.isOnScreen = true; _local2.downCounter = 60; if (_local2.name == "Rocket") { _local2.downCounter = 30; } attachBaddy(_local2); } } _local3++; } }; attachBaddy = function (player) { var _local11 = player; var _local10 = 0; var _local12 = 100; while (_local10 == 0) { _local12--; if (_local12 < 0) { _local10 = 1; trace("this while loop has been killed"); } var _local5 = _local11.choices[random(_local11.choices.length)]; var _local2 = 1; while (_local2 < 4) { var _local8 = this["lane" + _local2]; if (_local8[0] == "true") { var _local3 = 0; while (_local3 < _local8.length) { var _local9 = _local8[_local3]; if (_local9 == _local5) { var _local4 = 0; _local2 = 0; while (_local2 < 6) { player = this[baddy_array[_local2]]; var _local6 = player.pickedChoice; if (_local6 == _local5) { _local4++; } _local2++; } if (_local4 == 0) { _local10++; } } _local3++; } } _local2++; } } _local11.pickedChoice = _local5; if (_local5 == "tree1") { var _local13 = random(2) + 1; var _local5 = this.tree1["loc" + _local13]; } else if (_local5 == "tree2") { var _local13 = random(3) + 1; var _local5 = this.tree2["loc" + _local13]; } else if (_local5 == "tree3") { var _local13 = random(2) + 1; var _local5 = this.tree3["loc" + _local13]; } else if (_local5 == "roof1") { var _local5 = this.roof1.loc1; } else if (_local5 == "roof2") { var _local5 = this.roof2.loc1; } else if (_local5 == "wall1") { var _local5 = this.wall1.loc1; } else if (_local5 == "fence1") { var _local5 = this.fence1.loc1; } else { var _local5 = this[_local5]; } _local5.attachMovie(_local11.name, "baddy", 1); _local11.myLocation = _local5; checkAttachArrow(_local11.pickedChoice); setInital(_local11); }; setInital = function (player) { var _local2 = player; var _local3 = _local2.myLocation.baddy; if (_local2.name == "Rainbow") { if (_local2.pickedChoice == "walk2") { _local3._xscale = (_local3._yscale = 60); } else if (_local2.pickedChoice == "walk3") { _local3._xscale = (_local3._yscale = 30); } var _local4 = random(2); if (_local4 == 0) { _local3._xscale = _local3._xscale * -1; _local3._x = 1350; } _local2.tempSpeed = Math.floor(_local2.speed * (_local3._yscale / 100)); if (_local2.tempSpeed <= 0) { _local2.tempSpeed = 1; } _local2.myStatus = "walking"; } else if (((_local2.name == "Gabby") || (_local2.name == "Pirate")) || (_local2.name == "Vinnie")) { if (_local2.pickedChoice == "tree3") { _local3._xscale = (_local3._yscale = 60); } else if (_local2.pickedChoice == "roof1") { _local3._xscale = (_local3._yscale = 30); } else if (_local2.pickedChoice == "roof2") { _local3._xscale = (_local3._yscale = 30); } else if (_local2.pickedChoice == "wall1") { _local3._xscale = (_local3._yscale = 20); } else if (_local2.pickedChoice == "fence1") { _local3._xscale = (_local3._yscale = 200); } this[_local2.pickedChoice].gotoAndPlay("goOut"); _local2.myStatus = "idle"; _local3.gotoAndStop("idle"); _local2.shootDelay = Math.ceil(_local2.speed * _local2.delay); } else if (_local2.name == "Rocket") { if (_local2.pickedChoice == "rocket1") { _local3._xscale = (_local3._yscale = 40); } var _local4 = random(2); if (_local4 == 0) { _local3._xscale = _local3._xscale * -1; _local3._x = 1400; } else { _local3._x = -100; } var _local5 = 3; _local2.tempSpeed = Math.floor(_local2.speed * (_local3._yscale / 100)) * _local5; if (_local2.tempSpeed <= 0) { _local2.tempSpeed = 1; } _local4 = random(3) + 1; if (_local2.pickedChoice == "walk1") { _local4 = 1; } _local2.shootDelay = Math.ceil((_local2.speed * _local2.delay) * _local4); _local3.gotoAndStop("flying"); _local2.myStatus = "flying"; } else if (_local2.name == "Ninja") { if (_local2.pickedChoice == "walk1") { _local2.jumpSpot = random(3) + 1; _local2.jumpSpeed = 20; _local2.currentJump = 0; var _local4 = random(2); if (_local4 == 0) { _local3._xscale = _local3._xscale * -1; _local3._x = 1550; } else { _local3._x = -100; } _local2.tempSpeed = Math.ceil((_local2.speed * (_local3._yscale / 100)) * 5); if (_local2.tempSpeed <= 0) { _local2.tempSpeed = 5; } _local3.gotoAndStop("jump_start"); _local2.myStatus = "jump"; _local2.shootDelay = Math.ceil(_local2.speed * _local2.delay); _local2.delay = 30; _local3._y = 100; } else if (_local2.pickedChoice == "walk2") { _local2.jumpSpot = random(3) + 1; _local2.jumpSpeed = 20; _local2.currentJump = 0; var _local4 = random(2); if (_local4 == 0) { _local3._xscale = _local3._xscale * -1; _local3._x = 1550; } else { _local3._x = -100; } _local2.tempSpeed = Math.ceil((_local2.speed * (_local3._yscale / 100)) * 5); if (_local2.tempSpeed <= 0) { _local2.tempSpeed = 5; } _local3.gotoAndStop("jump_start"); _local2.myStatus = "jump"; _local2.shootDelay = Math.ceil(_local2.speed * _local2.delay); _local2.delay = 30; _local3._xscale = (_local3._yscale = 60); _local3._y = 100; } } }; updateBaddy = function (player) { var _local2 = player; var _local3 = _local2.myLocation.baddy; if (_local2.name == "Rainbow") { if (_local2.myStatus == "walking") { if (_local3._currentframe != 2) { _local3.gotoAndStop("walk"); } _local2.delay--; if (_local2.delay < 0) { _local2.myStatus = "idle"; } if (_local3._xscale > 0) { _local3._x = _local3._x + _local2.tempSpeed; if (_local3._x > 1350) { _local3.removeMovieClip(); _local2.isOnScreen = false; } } else { _local3._x = _local3._x - _local2.tempSpeed; if (_local3._x < -100) { _local3.removeMovieClip(); _local2.isOnScreen = false; } } } else if (_local2.myStatus == "idle") { if (_local2.delay < 0) { _local3.gotoAndStop("idle"); _local2.delay = random(100) + 100; } else { _local2.delay--; if (_local2.delay < 10) { _local2.delay = random(200) + 120; _local2.myStatus = "walking"; } } } else if (_local2.myStatus == "dead") { _local2.shootDelay--; if (_local2.shootDelay == 0) { _local2.isOnScreen = false; _local2.myLocation.baddy.removeMovieClip(); _local2.myLocation = ""; _local2.pickedChoice = ""; } } } else if (((_local2.name == "Gabby") || (_local2.name == "Pirate")) || (_local2.name == "Vinnie")) { if (_local2.myStatus == "idle") { _local2.shootDelay--; if (_local2.shootDelay < 0) { _local3.gotoAndStop("shoot"); _local2.myStatus = "shooting"; _local2.shootDelay = 20; } } else if (_local2.myStatus == "shooting") { _local2.shootDelay--; if (_local2.shootDelay == 10) { shootingAI(_local2); } else if (_local2.shootDelay == 0) { this[_local2.pickedChoice].gotoAndPlay("goIn"); } else if (_local2.shootDelay < -10) { _local2.isOnScreen = false; _local2.myLocation.baddy.removeMovieClip(); _local2.myLocation = ""; _local2.pickedChoice = ""; } } else if (_local2.myStatus == "dead") { _local2.shootDelay--; if (_local2.shootDelay == 5) { this[_local2.pickedChoice].gotoAndPlay("goIn"); } else if (_local2.shootDelay < -5) { _local2.isOnScreen = false; _local2.myLocation.baddy.removeMovieClip(); _local2.myLocation = ""; _local2.pickedChoice = ""; } } } else if (_local2.name == "Rocket") { if (_local2.myStatus == "flying") { _local2.shootDelay--; if (_local2.shootDelay == 0) { _local3.gotoAndStop("shoot"); } if (_local2.shootDelay == -10) { shootingAI(_local2); } if (_local3._xscale > 0) { _local3._x = _local3._x + _local2.tempSpeed; if (_local3._x > 1350) { _local3.removeMovieClip(); _local2.isOnScreen = false; } } else { _local3._x = _local3._x - _local2.tempSpeed; if (_local3._x < -100) { _local3.removeMovieClip(); _local2.isOnScreen = false; } } } else if (_local2.myStatus == "dead") { _local2.shootDelay--; if (_local2.shootDelay < 24) { _local2.isOnScreen = false; _local2.myLocation.baddy.removeMovieClip(); _local2.myLocation = ""; _local2.pickedChoice = ""; } } } else if (_local2.name == "Ninja") { if (_local2.myStatus == "jump") { if (_local3._xscale > 0) { _local3._x = _local3._x + _local2.tempSpeed; _local3._y = _local3._y - _local2.jumpSpeed; _local2.jumpSpeed--; if (_local2.jumpSpeed < -20) { _local2.myStatus = "idle"; _local3.gotoAndStop("jump_end"); _local2.currentJump++; _local2.jumpSpeed = 20; if (_local2.currentJump == _local2.jumpSpot) { _local2.myStatus = "shooting"; } } if (_local3._x > 1350) { _local3.removeMovieClip(); _local2.isOnScreen = false; _local2.pickedChoice = ""; _local2.myLocation = ""; } } else { _local3._x = _local3._x - _local2.tempSpeed; _local3._y = _local3._y - _local2.jumpSpeed; _local2.jumpSpeed--; if (_local2.jumpSpeed < -20) { _local2.myStatus = "idle"; _local3.gotoAndStop("jump_end"); _local2.currentJump++; _local2.jumpSpeed = 20; if (_local2.currentJump == _local2.jumpSpot) { _local2.myStatus = "shooting"; } } if (_local3._x < -100) { _local3.removeMovieClip(); _local2.isOnScreen = false; _local2.pickedChoice = ""; _local2.myLocation = ""; } } } else if (_local2.myStatus == "idle") { _local2.delay--; if (_local2.delay < 0) { _local2.myStatus = "jump"; _local3.gotoAndStop("jump_start"); _local2.delay = 30; } } else if (_local2.myStatus == "shooting") { _local2.shootDelay--; if (_local2.shootDelay < 0) { _local2.myStatus = "fireShot"; _local3.gotoAndStop("shoot"); _local2.shootDelay = 20; } } else if (_local2.myStatus == "fireShot") { _local2.shootDelay--; if (_local2.shootDelay == 10) { shootingAI(_local2); } else if (_local2.shootDelay < 0) { _local3.gotoAndStop("jump_start"); _local2.myStatus = "jump"; } } else if (_local2.myStatus == "dead") { _local2.shootDelay--; if (_local2.shootDelay == 0) { _local2.isOnScreen = false; _local2.myLocation.baddy.removeMovieClip(); _local2.myLocation = ""; _local2.pickedChoice = ""; } } } }; shootBullet = function (xmouse, ymouse) { if (game.canShoot == true) { if (!game.warrior_mode) { hud["bullet" + game.player_shots]._visible = false; game.player_shots--; } game.canShoot = false; game.spitball_num++; var _local4 = xmouse; var _local3 = ymouse; var _local2 = attachMovie("spitball", "spitball" + game.spitball_num, 6000 + game.spitball_num); _local2.num = game.spitball_num; _local2.x = _local4; _local2.y = 400; _local2.ySpeed = (_local3 - 400) / 6; _local2.desiredX = _local4; _local2.desiredY = _local3; _local2.depth = 0; _local2.speed = 7; _local2._y = _local2.y; _local2._x = _local2.x; _local2.gotoAndStop("fly"); game.spitball_array.push(game.spitball_num); if (game.spitball_num > 100) { game.spitball_num = 0; } _parent.sounds2.attachSound("player_fire"); _parent.sounds2.start(0, 1); } }; moveBullets = function () { var _local3 = 1; while (_local3 < game.spitball_array.length) { var _local2 = this["spitball" + game.spitball_array[_local3]]; _local2.y = _local2.y + _local2.ySpeed; _local2._y = _local2.y; _local2.depth++; _local2._xscale = _local2._xscale - _local2.speed; _local2._yscale = _local2._xscale; if (_local2.depth > 6) { checkHit(_local2); game.spitball_array.splice(_local3, 1); } _local3++; } }; checkHit = function (spitball) { var _local3 = spitball; var _local7 = false; var _local6 = 0; while (_local6 < baddy_array.length) { var _local4 = this[baddy_array[_local6]]; var _local5 = _local4.myLocation.baddy; if (_local4.myStatus != "dead") { if (_local3.hitTest(_local5)) { if (_local5.head.hitTest(_local3.x, _local3.y, true)) { if (game.warrior_mode == true) { game.points = game.points + 100; } else { game.points = game.points + 50; } _local5.gotoAndStop("headshot"); _local4.myStatus = "dead"; _local4.shootDelay = 34; game.combo++; displayCombo(); _local7 = true; _local3.gotoAndStop("hit"); var _local8 = ("" + _local4.name) + "_hit"; _parent.sounds2.attachSound(_local8); _parent.sounds2.start(0, 1); } else if (_local5.body.hitTest(_local3.x, _local3.y, true)) { if (game.warrior_mode == true) { game.points = game.points + 100; } else { game.points = game.points + 25; } _local5.gotoAndStop("hit"); _local4.myStatus = "dead"; _local4.shootDelay = 34; game.combo++; displayCombo(); _local7 = true; _local3.gotoAndStop("hit"); _parent.sounds2.attachSound("player_hit"); _parent.sounds2.start(0, 1); } else if (_local5.legs.hitTest(_local3.x, _local3.y, true)) { if (game.warrior_mode == true) { game.points = game.points + 100; } else { game.points = game.points + 10; } _local5.gotoAndStop("hit"); _local4.myStatus = "dead"; _local4.shootDelay = 34; game.combo++; displayCombo(); _local7 = true; _local3.gotoAndStop("hit"); _parent.sounds2.attachSound("player_hit"); _parent.sounds2.start(0, 1); } else { _local3.removeMovieClip(); } hud.score_text.text = game.points; } } _local6++; } if (_local7 == false) { game.combo = 0; _local3.removeMovieClip(); } }; reloadShot = function () { if (game.player_shots < 1) { hud.reload._visible = true; } else if (game.canShoot == false) { game.shoot_counter--; if (game.shoot_counter < 0) { game.canShoot = true; game.shoot_counter = game.shoot_counter_reset; } } if (Key.isDown(82)) { trace("fire?"); if ((game.player_shots != 0) && (game.player_shots < 3)) { game.canShoot = false; var _local1 = 0; while (_local1 <= game.player_shots) { trace("when does this happen?"); var _local2 = hud["bullet" + n]; _local2._visible = false; _local1++; } game.player_shots = 0; } } if (Key.isDown(32)) { if (game.player_shots < (game.player_shots_reset - 1)) { loadSpit(); } } }; shootingAI = function (player) { var _local4 = player; var _local3 = random(_local4.hitChance); if (game.warrior_mode) { _local3 = 1; } if (_local3 == 0) { game.playerIsHit = true; game.tempCounter = game.counter; game.health = game.health - 10; if (game.health < 30) { hud.health_icon.gotoAndStop(2); if (game.health < 1) { _global.final_score = game.points; _global.final_level = game.warrior_level; _parent.play(); Mouse.show(); _parent.screen.swapDepths(1); _parent.screen.removeMovieClip(); } } hud.health_text.text = game.health; game.combo = 0; } }; screenShake = function () { if (game.playerIsHit) { game.tempCounter--; if (game.tempCounter > 0) { var _local3 = [-10, 10, -5, 5]; var _local2 = [5, -5]; _parent._x = _local3[random(_local3.length)]; _parent._y = _local2[random(_local2.length)]; } else { game.playerIsHit = false; _parent._x = 0; _parent._y = 0; } } }; onMouseDown = function () { shootBullet(_xmouse, _ymouse); game.mouseIsDown = true; }; onMouseUp = function () { game.mouseIsDown = false; }; warriorMode = function () { if (game.warrior_mode) { game.shoot_counter_reset = 5; if (game.mouseIsDown) { game.shoot_counter--; if (game.shoot_counter < 0) { shootBullet(_xmouse, _ymouse); game.canShoot = true; game.shoot_counter = game.shoot_counter_reset; game.player_shots = game.player_shots_reset + 1; var _local1 = 0; while (_local1 <= game.player_shots_reset) { var _local2 = hud["bullet" + _local1]; _local2._visible = true; _local1++; } } } game.warrior_counter--; if (game.warrior_counter < 0) { wMode._alpha = 0; game.warrior_mode = false; game.warrior_counter = game.warrior_counter_reset; game.combo = 0; game.shoot_counter_reset = 15; warrior_mode.swapDepths(1); warrior_mode.removeMovieClip(); } } }; checkAttachArrow = function (loc) { var _local1 = loc; if (_local1 == "tree1") { if (tree1._x < -100) { attachMovie("arrow", "arrow_left", 800002); arrow_left._xscale = -100; arrow_left._y = 300; arrow_left._x = 100; } } else if (_local1 == "tree2") { if (tree2._x > 300) { attachMovie("arrow", "arrow_right", 800003); arrow_right._xscale = 100; arrow_right._y = 300; arrow_right._x = 550; } } else if (_local1 == "tree3") { if (tree2._x > 300) { attachMovie("arrow", "arrow_right", 800003); arrow_right._xscale = 100; arrow_right._y = 300; arrow_right._x = 550; } } else if (_local1 == "roof1") { if (roof1._x < 200) { attachMovie("arrow", "arrow_left", 800002); arrow_left._xscale = -100; arrow_left._y = 300; arrow_left._x = 100; } } }; attachPlayer = function () { createEmptyMovieClip("player_straw", 10005); player_straw.attachMovie(("player_" + game.player) + "_straw", "player_straw_in", 20000); player_straw.player_straw_in._x = -30; player_straw.player_straw_in._y = -70; player_straw._x = 320; player_straw._y = 470; }; displayCombo = function () { if (game.warrior_mode == false) { if ((game.combo > 1) && (game.combo < 5)) { attachMovie("comboText", "comboText", 9000000); comboText._x = 320; comboText._y = 150; comboText.combo_text.text = "multi-shot"; _parent.sounds2.attachSound("multiShot"); _parent.sounds2.start(0, 1); } else if ((game.combo > 4) && (game.combo < 8)) { attachMovie("comboText", "comboText", 9000000); comboText._x = 320; comboText._y = 150; comboText.combo_text.text = "crazy-shot"; _parent.sounds2.attachSound("crazyShot"); _parent.sounds2.start(0, 1); } else if (game.combo == 8) { attachMovie("comboText", "comboText", 9000000); comboText._x = 320; comboText._y = 150; comboText.combo_text.text = "spit-baller"; _parent.sounds2.attachSound("spitBaller"); _parent.sounds2.start(0, 1); } else if (game.combo == 9) { attachMovie("comboText", "comboText", 9000000); comboText._x = 320; comboText._y = 150; comboText.combo_text.text = "Master of the Loogie"; _parent.sounds2.attachSound("master_of_the"); _parent.sounds2.start(0, 1); } else if (game.combo == 10) { attachMovie("comboText", "comboText", 9000000); comboText._x = 320; comboText._y = 150; comboText.combo_text.text = "High Spitball of Spitballia"; _parent.sounds2.attachSound("high_spitballer_of"); _parent.sounds2.start(0, 1); } else if (game.combo == 11) { attachMovie("comboText", "comboText", 9000000); comboText._x = 320; comboText._y = 150; comboText.combo_text.text = "Spitball King"; _parent.sounds2.attachSound("spitBallKing"); _parent.sounds2.start(0, 1); } else if (game.combo > 11) { game.warrior_mode = true; attachMovie("warrior_mode", "warrior_mode", 9000000); warrior_mode._x = 320; warrior_mode._y = 150; wMode._alpha = 25; } if (game.combo > game.highest_combo) { game.highest_combo = game.combo; game.warrior_level = comboText.combo_text.text; if (game.combo > 11) { game.warrior_level = "Warrior Mode"; } } } }; updateCursor = function () { Mouse.hide(); var _local2 = _root._xmouse; var _local3 = _root._ymouse; cursor._x = _local2; cursor._y = _local3; scrollBackground(_local2); rotateStraw(_local2, _local3); }; rotateStraw = function (xmouse, ymouse) { var _local1 = xmouse; player_straw._x = _local1; }; scrollBackground = function (xmouse) { var _local1 = game.scroll_speed * game.player_speed; var _local2 = xmouse; if (_local2 < 75) { if (background_mc._x < 630) { background_mc._x = background_mc._x + _local1; fence._x = fence._x + (_local1 + 5); tree1._x = tree1._x + _local1; tree2._x = tree2._x + _local1; tree3._x = tree3._x + _local1; walk1._x = walk1._x + _local1; walk2._x = walk2._x + _local1; walk3._x = walk3._x + _local1; roof1._x = roof1._x + _local1; roof2._x = roof2._x + _local1; wall1._x = wall1._x + _local1; rocket1._x = rocket1._x + _local1; fence1._x = fence1._x + _local1; } } else if (_local2 > 565) { if (background_mc._x > 20) { background_mc._x = background_mc._x - _local1; fence._x = fence._x - (_local1 + 5); tree1._x = tree1._x - _local1; tree2._x = tree2._x - _local1; tree3._x = tree3._x - _local1; walk1._x = walk1._x - _local1; walk2._x = walk2._x - _local1; walk3._x = walk3._x - _local1; roof1._x = roof1._x - _local1; roof2._x = roof2._x - _local1; wall1._x = wall1._x - _local1; rocket1._x = rocket1._x - _local1; fence1._x = fence1._x - _local1; } } }; timer = function () { game.seconds--; hud.time_text.text = game.seconds; if (game.seconds == 100) { Pirate.isEligible = true; lane3[0] = "true"; } else if (game.seconds == 80) { Rocket.isEligible = true; } else if (game.seconds == 60) { Vinnie.isEligible = true; } else if (game.seconds == 50) { Ninja.isEligible = true; } else if (game.seconds == 10) { hud.sand_timer.play(); } else if (game.seconds == 0) { _global.final_score = game.points; _global.final_level = game.warrior_level; _parent.play(); Mouse.show(); clearInterval(timer_counter); _parent.screen.swapDepths(1); _parent.screen.removeMovieClip(); } }; setupHUD = function () { trace("setupHud"); var _local1 = game.player_shots + 1; while (_local1 < 7) { hud["bullet" + _local1]._visible = false; _local1++; } }; startGame(); onEnterFrame = function () { updateCursor(); updateAI(); screenShake(); moveBullets(); reloadShot(); warriorMode(); }; stop();Instance of Symbol 784 MovieClip "tree1" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(2001); }Instance of Symbol 788 MovieClip "tree3" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(1800); }Instance of Symbol 791 MovieClip "tree2" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(2002); }Instance of Symbol 792 MovieClip "walk1" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(1900); }Instance of Symbol 792 MovieClip "walk2" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(1700); }Instance of Symbol 792 MovieClip "walk3" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(1700); }Instance of Symbol 792 MovieClip "rocket1" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(1500); }Instance of Symbol 793 MovieClip "fence1" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(3002); }Instance of Symbol 798 MovieClip "fence" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(3001); }Instance of Symbol 800 MovieClip "wall1" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(1600); }Instance of Symbol 707 MovieClip "cursor" in Symbol 806 MovieClip Frame 1onClipEvent (load) { this.swapDepths(5001); }Symbol 807 Buttonon (release) { _parent.gotoAndPlay(2); _parent.swapDepths(1); _parent.removeMovieClip(); } on (rollOver) { _parent.sounds2.attachSound("generic_btn_rollOver"); _parent.sounds2.start(0, 1); }Symbol 813 MovieClip Frame 1final_score_text.text = _global.final_score; warrior_text.text = _global.final_level;
Library Items
Symbol 1 Sound [Pirate_hit] | ||
Symbol 2 MovieClip [sounds] | ||
Symbol 3 Graphic | Used by:10 739 740 807 | |
Symbol 4 Graphic | Used by:10 739 740 807 | |
Symbol 5 Font | Used by:6 8 9 164 654 655 660 661 662 667 668 669 672 673 674 718 720 735 736 737 738 768 808 809 811 | |
Symbol 6 Text | Uses:5 | Used by:10 |
Symbol 7 Graphic | Used by:10 739 740 807 | |
Symbol 8 Text | Uses:5 | Used by:10 |
Symbol 9 Text | Uses:5 | Used by:10 |
Symbol 10 Button [btn_playagain] | Uses:3 4 6 7 8 9 | |
Symbol 11 Font | Used by:12 13 810 812 814 | |
Symbol 12 EditableText | Uses:11 | Used by:14 |
Symbol 13 EditableText | Uses:11 | Used by:14 |
Symbol 14 MovieClip [comboText] | Uses:12 13 | |
Symbol 15 Graphic | Used by:84 | |
Symbol 16 Font | Used by:17 | |
Symbol 17 Text | Uses:16 | Used by:84 |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:20 84 |
Symbol 20 MovieClip | Uses:19 | Used by:84 |
Symbol 21 Graphic | Used by:84 | |
Symbol 22 Graphic | Used by:84 | |
Symbol 23 Graphic | Used by:84 | |
Symbol 24 Graphic | Used by:84 | |
Symbol 25 Graphic | Used by:84 | |
Symbol 26 Graphic | Used by:84 | |
Symbol 27 Graphic | Used by:84 | |
Symbol 28 Graphic | Used by:84 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:84 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:84 |
Symbol 33 Graphic | Used by:84 541 | |
Symbol 34 Graphic | Used by:84 496 512 541 542 | |
Symbol 35 Graphic | Used by:84 | |
Symbol 36 Graphic | Used by:84 | |
Symbol 37 Graphic | Used by:84 | |
Symbol 38 Graphic | Used by:84 | |
Symbol 39 Graphic | Used by:84 | |
Symbol 40 Graphic | Used by:84 | |
Symbol 41 Graphic | Used by:84 | |
Symbol 42 Graphic | Used by:84 | |
Symbol 43 Graphic | Used by:84 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:44 | Used by:84 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:84 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:84 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:84 |
Symbol 52 Graphic | Used by:84 | |
Symbol 53 Graphic | Used by:84 | |
Symbol 54 Font | Used by:55 65 67 69 71 73 75 77 79 81 83 | |
Symbol 55 Text | Uses:54 | Used by:84 |
Symbol 56 Graphic | Used by:84 | |
Symbol 57 Graphic | Used by:84 | |
Symbol 58 Graphic | Used by:84 | |
Symbol 59 Graphic | Used by:84 | |
Symbol 60 Graphic | Used by:84 | |
Symbol 61 Graphic | Used by:84 | |
Symbol 62 Graphic | Used by:84 | |
Symbol 63 Graphic | Used by:84 | |
Symbol 64 Graphic | Used by:84 | |
Symbol 65 Text | Uses:54 | Used by:84 |
Symbol 66 Graphic | Used by:84 | |
Symbol 67 Text | Uses:54 | Used by:84 |
Symbol 68 Graphic | Used by:84 | |
Symbol 69 Text | Uses:54 | Used by:84 |
Symbol 70 Graphic | Used by:84 | |
Symbol 71 Text | Uses:54 | Used by:84 |
Symbol 72 Graphic | Used by:84 | |
Symbol 73 Text | Uses:54 | Used by:84 |
Symbol 74 Graphic | Used by:84 | |
Symbol 75 Text | Uses:54 | Used by:84 |
Symbol 76 Graphic | Used by:84 | |
Symbol 77 Text | Uses:54 | Used by:84 |
Symbol 78 Graphic | Used by:84 | |
Symbol 79 Text | Uses:54 | Used by:84 |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Text | Uses:54 | Used by:84 |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Text | Uses:54 | Used by:84 |
Symbol 84 MovieClip | Uses:15 17 19 20 21 22 23 24 25 26 27 28 30 32 33 34 35 36 37 38 39 40 41 42 43 45 47 49 51 52 53 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | Used by:Timeline |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:87 |
Symbol 87 MovieClip | Uses:86 | Used by:Timeline |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:89 | Used by:Timeline |
Symbol 91 Graphic | Used by:95 | |
Symbol 92 Graphic | Used by:95 | |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip [arrow] | Uses:91 92 93 94 | Used by:652 |
Symbol 96 Graphic | Used by:124 140 145 162 163 | |
Symbol 97 Graphic | Used by:124 140 145 162 163 | |
Symbol 98 Graphic | Used by:124 140 145 162 163 | |
Symbol 99 Graphic | Used by:124 140 145 162 163 | |
Symbol 100 Graphic | Used by:124 140 145 162 163 | |
Symbol 101 Graphic | Used by:124 140 145 162 163 | |
Symbol 102 Graphic | Used by:124 140 145 162 163 | |
Symbol 103 Graphic | Used by:124 140 145 162 163 | |
Symbol 104 Graphic | Used by:124 140 145 162 163 | |
Symbol 105 Graphic | Used by:124 140 145 162 163 | |
Symbol 106 Graphic | Used by:124 140 145 148 162 163 | |
Symbol 107 Graphic | Used by:124 140 145 162 163 | |
Symbol 108 Graphic | Used by:124 140 145 163 | |
Symbol 109 Graphic | Used by:140 145 162 163 | |
Symbol 110 Graphic | Used by:123 140 145 162 163 564 591 598 633 | |
Symbol 111 Graphic | Used by:124 140 145 162 163 | |
Symbol 112 Graphic | Used by:124 140 145 162 163 | |
Symbol 113 Graphic | Used by:124 140 145 162 163 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:163 |
Symbol 116 Graphic | Used by:117 118 | |
Symbol 117 MovieClip | Uses:116 | Used by:163 |
Symbol 118 MovieClip | Uses:116 | Used by:163 |
Symbol 119 Graphic | Used by:123 | |
Symbol 120 Graphic | Used by:123 | |
Symbol 121 Graphic | Used by:123 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:119 110 120 121 122 | Used by:124 |
Symbol 124 MovieClip | Uses:96 97 98 99 100 101 102 103 104 105 106 107 108 123 111 112 113 | Used by:163 |
Symbol 125 Graphic | Used by:140 | |
Symbol 126 Graphic | Used by:140 | |
Symbol 127 Graphic | Used by:140 145 162 | |
Symbol 128 Graphic | Used by:140 145 162 | |
Symbol 129 Graphic | Used by:140 | |
Symbol 130 Graphic | Used by:140 | |
Symbol 131 Graphic | Used by:140 | |
Symbol 132 Graphic | Used by:140 328 | |
Symbol 133 Graphic | Used by:140 162 | |
Symbol 134 Graphic | Used by:140 162 260 266 328 359 478 512 547 591 633 | |
Symbol 135 Graphic | Used by:140 162 260 266 328 359 478 512 547 591 633 | |
Symbol 136 Graphic | Used by:140 162 260 266 328 359 478 512 547 591 633 | |
Symbol 137 Graphic | Used by:140 162 260 266 328 359 478 547 591 633 | |
Symbol 138 Graphic | Used by:140 162 260 328 359 478 512 547 591 633 | |
Symbol 139 Graphic | Used by:140 162 260 266 328 359 478 512 547 591 633 | |
Symbol 140 MovieClip | Uses:96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | Used by:163 |
Symbol 141 Graphic | Used by:145 | |
Symbol 142 Graphic | Used by:145 162 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:145 162 |
Symbol 145 MovieClip | Uses:96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 141 142 127 128 144 | Used by:163 |
Symbol 146 Graphic | Used by:162 | |
Symbol 147 Graphic | Used by:162 | |
Symbol 148 MovieClip | Uses:106 | Used by:162 |
Symbol 149 Graphic | Used by:162 | |
Symbol 150 Graphic | Used by:162 | |
Symbol 151 Graphic | Used by:162 260 266 359 371 377 383 512 547 633 | |
Symbol 152 Graphic | Used by:162 | |
Symbol 153 Graphic | Used by:162 260 266 359 371 377 383 512 547 633 | |
Symbol 154 Graphic | Used by:162 | |
Symbol 155 Graphic | Used by:162 260 266 359 478 512 547 633 | |
Symbol 156 Graphic | Used by:162 260 266 359 371 377 383 512 547 633 | |
Symbol 157 Graphic | Used by:162 | |
Symbol 158 Graphic | Used by:162 260 266 359 371 377 383 512 547 633 | |
Symbol 159 Graphic | Used by:162 260 266 359 371 377 383 512 547 633 | |
Symbol 160 Graphic | Used by:162 260 359 371 377 383 512 547 633 | |
Symbol 161 Graphic | Used by:162 260 266 359 478 512 547 633 | |
Symbol 162 MovieClip | Uses:99 100 96 146 98 101 102 103 104 144 105 106 107 133 109 110 111 112 113 147 142 148 128 149 127 134 150 135 151 152 136 153 154 155 156 157 137 158 138 159 139 160 161 97 | Used by:163 |
Symbol 163 MovieClip [Gabby] | Uses:96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 115 117 118 124 140 145 162 | Used by:652 |
Symbol 164 Text | Uses:5 | Used by:165 |
Symbol 165 MovieClip [warrior_mode] | Uses:164 | Used by:652 |
Symbol 166 Graphic | Used by:195 198 201 260 266 267 268 | |
Symbol 167 Graphic | Used by:195 201 266 267 268 | |
Symbol 168 Graphic | Used by:195 200 201 260 266 267 268 | |
Symbol 169 Graphic | Used by:195 200 201 260 266 267 268 | |
Symbol 170 Graphic | Used by:195 201 266 267 268 | |
Symbol 171 Graphic | Used by:195 200 201 260 266 267 268 | |
Symbol 172 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 173 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 174 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 175 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 176 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 177 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 178 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 179 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 180 ShapeTweening | Used by:195 200 201 260 266 267 268 | |
Symbol 181 Graphic | Used by:195 201 266 267 268 | |
Symbol 182 Graphic | Used by:195 200 201 266 267 268 | |
Symbol 183 Graphic | Used by:260 266 267 268 | |
Symbol 184 Graphic | Used by:195 201 260 266 267 268 | |
Symbol 185 Graphic | Used by:195 200 201 260 266 267 268 | |
Symbol 186 Graphic | Used by:187 188 189 569 570 571 | |
Symbol 187 MovieClip | Uses:186 | Used by:268 |
Symbol 188 MovieClip | Uses:186 | Used by:268 |
Symbol 189 MovieClip | Uses:186 | Used by:268 |
Symbol 190 Graphic | Used by:195 200 201 260 267 | |
Symbol 191 Graphic | Used by:195 198 201 260 266 267 | |
Symbol 192 Graphic | Used by:195 198 260 267 | |
Symbol 193 Graphic | Used by:195 200 260 | |
Symbol 194 Graphic | Used by:195 200 260 267 | |
Symbol 195 MovieClip | Uses:166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 190 184 185 191 192 193 194 | Used by:268 |
Symbol 196 Graphic | Used by:198 260 266 | |
Symbol 197 Graphic | Used by:198 260 266 | |
Symbol 198 MovieClip | Uses:166 191 192 196 197 | Used by:200 |
Symbol 199 Graphic | Used by:200 260 | |
Symbol 200 MovieClip | Uses:198 193 168 171 172 173 174 175 176 177 178 179 180 194 182 190 169 199 185 | Used by:268 |
Symbol 201 MovieClip | Uses:166 167 168 169 171 172 173 174 175 176 177 178 179 180 181 182 190 184 185 170 191 | Used by:268 Timeline |
Symbol 202 Graphic | Used by:260 | |
Symbol 203 Graphic | Used by:260 | |
Symbol 204 Graphic | Used by:260 | |
Symbol 205 Graphic | Used by:260 | |
Symbol 206 Graphic | Used by:260 266 267 | |
Symbol 207 Graphic | Used by:260 | |
Symbol 208 Graphic | Used by:260 | |
Symbol 209 Graphic | Used by:260 | |
Symbol 210 Graphic | Used by:260 | |
Symbol 211 Graphic | Used by:260 | |
Symbol 212 Graphic | Used by:260 | |
Symbol 213 Graphic | Used by:260 | |
Symbol 214 Graphic | Used by:260 | |
Symbol 215 Graphic | Used by:260 | |
Symbol 216 Graphic | Used by:260 | |
Symbol 217 Graphic | Used by:260 | |
Symbol 218 Graphic | Used by:260 | |
Symbol 219 Graphic | Used by:260 | |
Symbol 220 Graphic | Used by:260 | |
Symbol 221 Graphic | Used by:260 | |
Symbol 222 Graphic | Used by:260 | |
Symbol 223 Graphic | Used by:260 | |
Symbol 224 Graphic | Used by:260 | |
Symbol 225 Graphic | Used by:260 | |
Symbol 226 Graphic | Used by:260 | |
Symbol 227 Graphic | Used by:260 | |
Symbol 228 Graphic | Used by:260 | |
Symbol 229 Graphic | Used by:260 | |
Symbol 230 Graphic | Used by:260 | |
Symbol 231 Graphic | Used by:260 | |
Symbol 232 Graphic | Used by:260 | |
Symbol 233 Graphic | Used by:260 | |
Symbol 234 Graphic | Used by:260 | |
Symbol 235 Graphic | Used by:260 | |
Symbol 236 Graphic | Used by:260 | |
Symbol 237 Graphic | Used by:260 | |
Symbol 238 Graphic | Used by:260 | |
Symbol 239 Graphic | Used by:260 | |
Symbol 240 Graphic | Used by:260 | |
Symbol 241 Graphic | Used by:260 | |
Symbol 242 Graphic | Used by:260 | |
Symbol 243 Graphic | Used by:260 | |
Symbol 244 Graphic | Used by:260 | |
Symbol 245 Graphic | Used by:260 | |
Symbol 246 Graphic | Used by:260 | |
Symbol 247 Graphic | Used by:260 | |
Symbol 248 Graphic | Used by:260 | |
Symbol 249 Graphic | Used by:260 | |
Symbol 250 Graphic | Used by:260 | |
Symbol 251 Graphic | Used by:260 | |
Symbol 252 Graphic | Used by:260 | |
Symbol 253 Graphic | Used by:260 | |
Symbol 254 Graphic | Used by:260 | |
Symbol 255 Graphic | Used by:260 | |
Symbol 256 Graphic | Used by:260 | |
Symbol 257 Graphic | Used by:260 | |
Symbol 258 Graphic | Used by:260 | |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip | Uses:196 193 168 171 172 173 174 175 176 177 178 179 180 194 202 190 184 185 203 204 169 197 205 166 206 207 191 183 208 134 192 209 210 211 212 135 151 213 214 215 216 136 153 217 218 219 155 156 220 221 222 137 158 223 224 225 226 138 159 227 228 229 139 160 230 231 232 233 161 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 199 | Used by:268 |
Symbol 261 Graphic | Used by:266 | |
Symbol 262 Graphic | Used by:266 | |
Symbol 263 Graphic | Used by:266 | |
Symbol 264 Graphic | Used by:266 | |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip | Uses:166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 206 261 262 263 264 265 134 191 135 151 196 136 153 197 155 137 156 139 158 161 159 | Used by:268 |
Symbol 267 MovieClip | Uses:166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 190 184 185 194 183 206 191 192 | Used by:268 |
Symbol 268 MovieClip [Ninja] | Uses:166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 187 188 189 195 200 201 260 266 267 | Used by:652 |
Symbol 269 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 270 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:271 | Used by:311 328 337 359 360 700 |
Symbol 273 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 274 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 275 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 276 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 277 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 278 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 279 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:280 | Used by:311 360 |
Symbol 282 Graphic | Used by:287 328 337 700 | |
Symbol 283 Graphic | Used by:287 328 359 | |
Symbol 284 Graphic | Used by:287 328 | |
Symbol 285 Graphic | Used by:287 328 337 359 | |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:282 283 284 285 286 | Used by:311 360 |
Symbol 288 Graphic | Used by:360 | |
Symbol 289 Graphic | Used by:301 328 337 700 | |
Symbol 290 Graphic | Used by:301 328 337 700 | |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:291 | Used by:301 328 337 700 |
Symbol 293 Graphic | Used by:301 328 700 | |
Symbol 294 Graphic | Used by:301 328 700 | |
Symbol 295 Graphic | Used by:301 328 359 700 | |
Symbol 296 Graphic | Used by:301 | |
Symbol 297 Graphic | Used by:301 | |
Symbol 298 Graphic | Used by:301 328 359 700 | |
Symbol 299 Graphic | Used by:301 | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:289 290 292 293 294 295 296 297 298 299 300 | Used by:311 360 |
Symbol 302 Graphic | Used by:311 328 337 359 360 700 | |
Symbol 303 Graphic | Used by:304 307 413 414 415 | |
Symbol 304 MovieClip | Uses:303 | Used by:360 |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:305 | Used by:360 |
Symbol 307 MovieClip | Uses:303 | Used by:360 |
Symbol 308 ShapeTweening | Used by:311 | |
Symbol 309 ShapeTweening | Used by:311 | |
Symbol 310 Graphic | Used by:311 337 700 | |
Symbol 311 MovieClip | Uses:269 270 272 273 274 275 276 277 278 279 281 287 308 301 302 309 310 | Used by:360 |
Symbol 312 ShapeTweening | Used by:328 | |
Symbol 313 ShapeTweening | Used by:328 | |
Symbol 314 ShapeTweening | Used by:328 | |
Symbol 315 ShapeTweening | Used by:328 | |
Symbol 316 Graphic | Used by:328 | |
Symbol 317 Graphic | Used by:328 | |
Symbol 318 ShapeTweening | Used by:328 | |
Symbol 319 Graphic | Used by:328 700 | |
Symbol 320 Graphic | Used by:328 | |
Symbol 321 Graphic | Used by:328 | |
Symbol 322 Graphic | Used by:328 | |
Symbol 323 Graphic | Used by:328 | |
Symbol 324 Graphic | Used by:328 | |
Symbol 325 Graphic | Used by:328 | |
Symbol 326 Graphic | Used by:328 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:269 270 272 273 274 275 276 277 278 279 312 282 313 289 290 292 293 294 295 302 283 314 284 315 285 316 317 318 319 320 132 321 298 322 134 135 323 136 324 137 138 325 326 327 139 | Used by:360 |
Symbol 329 ShapeTweening | Used by:337 | |
Symbol 330 Graphic | Used by:337 | |
Symbol 331 ShapeTweening | Used by:337 | |
Symbol 332 Graphic | Used by:337 359 | |
Symbol 333 ShapeTweening | Used by:337 | |
Symbol 334 ShapeTweening | Used by:337 | |
Symbol 335 ShapeTweening | Used by:337 | |
Symbol 336 Graphic | Used by:337 700 | |
Symbol 337 MovieClip | Uses:269 270 272 273 274 275 276 277 278 279 329 289 290 292 330 331 282 302 332 333 334 285 310 335 336 | Used by:360 |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:338 | Used by:359 |
Symbol 340 ShapeTweening | Used by:359 | |
Symbol 341 ShapeTweening | Used by:359 | |
Symbol 342 Graphic | Used by:359 | |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip | Uses:343 | Used by:359 |
Symbol 345 Graphic | Used by:359 | |
Symbol 346 ShapeTweening | Used by:359 | |
Symbol 347 ShapeTweening | Used by:359 | |
Symbol 348 ShapeTweening | Used by:359 | |
Symbol 349 ShapeTweening | Used by:359 | |
Symbol 350 Graphic | Used by:359 | |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:359 |
Symbol 353 Graphic | Used by:359 | |
Symbol 354 Graphic | Used by:359 | |
Symbol 355 Graphic | Used by:359 | |
Symbol 356 ShapeTweening | Used by:359 | |
Symbol 357 ShapeTweening | Used by:359 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:269 270 339 272 273 274 275 276 279 277 278 340 298 295 341 283 302 342 344 345 332 346 347 285 134 348 349 135 350 136 352 353 354 155 355 356 137 151 138 153 139 156 357 161 158 159 160 358 | Used by:360 |
Symbol 360 MovieClip [Pirate] | Uses:269 270 272 273 274 275 276 277 278 279 281 287 288 301 302 304 306 307 311 328 337 359 | Used by:652 |
Symbol 361 Graphic | Used by:371 | |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:362 | Used by:371 |
Symbol 364 Graphic | Used by:371 377 383 | |
Symbol 365 Graphic | Used by:371 | |
Symbol 366 Graphic | Used by:371 377 383 | |
Symbol 367 Graphic | Used by:371 377 383 | |
Symbol 368 Graphic | Used by:371 | |
Symbol 369 Graphic | Used by:371 377 383 | |
Symbol 370 Graphic | Used by:371 377 383 | |
Symbol 371 MovieClip [player_biffo_straw] | Uses:361 363 364 153 365 366 156 151 367 158 368 369 159 370 160 | Used by:652 |
Symbol 372 Graphic | Used by:377 | |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:373 | Used by:377 |
Symbol 375 Graphic | Used by:377 | |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 MovieClip [player_frankie_straw] | Uses:372 374 364 153 375 366 156 151 367 158 376 369 159 370 160 | Used by:652 |
Symbol 378 Graphic | Used by:383 | |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:383 |
Symbol 381 Graphic | Used by:383 | |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip [player_scuds_straw] | Uses:378 380 364 153 381 366 156 151 367 158 382 369 159 370 160 | Used by:652 |
Symbol 384 Graphic | Used by:449 450 456 478 479 | |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:385 | Used by:449 450 456 478 479 |
Symbol 387 Graphic | Used by:388 456 478 | |
Symbol 388 MovieClip | Uses:387 | Used by:449 450 479 |
Symbol 389 Graphic | Used by:449 450 456 478 479 | |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:390 | Used by:449 450 456 478 479 |
Symbol 392 Graphic | Used by:449 450 456 478 479 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:393 | Used by:449 450 456 478 479 |
Symbol 395 Graphic | Used by:449 450 456 478 479 | |
Symbol 396 Graphic | Used by:400 | |
Symbol 397 Graphic | Used by:400 | |
Symbol 398 Graphic | Used by:400 | |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:396 397 398 399 | Used by:449 450 479 |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:401 | Used by:417 450 456 478 479 |
Symbol 403 Graphic | Used by:449 450 456 478 479 | |
Symbol 404 Graphic | Used by:449 450 456 478 479 | |
Symbol 405 Graphic | Used by:449 450 456 478 479 | |
Symbol 406 Graphic | Used by:407 | |
Symbol 407 MovieClip | Uses:406 | Used by:449 450 456 478 479 |
Symbol 408 Graphic | Used by:449 450 456 478 479 | |
Symbol 409 Graphic | Used by:412 456 478 | |
Symbol 410 Graphic | Used by:412 | |
Symbol 411 Graphic | Used by:412 456 478 | |
Symbol 412 MovieClip | Uses:409 410 411 | Used by:449 450 479 |
Symbol 413 MovieClip | Uses:303 | Used by:479 |
Symbol 414 MovieClip | Uses:303 | Used by:479 |
Symbol 415 MovieClip | Uses:303 | Used by:479 |
Symbol 416 Graphic | Used by:449 | |
Symbol 417 MovieClip | Uses:402 | Used by:449 |
Symbol 418 Graphic | Used by:449 | |
Symbol 419 Graphic | Used by:449 478 | |
Symbol 420 Graphic | Used by:449 478 | |
Symbol 421 Graphic | Used by:449 478 | |
Symbol 422 Graphic | Used by:449 | |
Symbol 423 Graphic | Used by:449 478 | |
Symbol 424 Graphic | Used by:449 478 | |
Symbol 425 Graphic | Used by:449 478 | |
Symbol 426 Graphic | Used by:449 478 | |
Symbol 427 Graphic | Used by:449 478 | |
Symbol 428 Graphic | Used by:449 | |
Symbol 429 Graphic | Used by:449 478 | |
Symbol 430 Graphic | Used by:449 478 | |
Symbol 431 Graphic | Used by:449 | |
Symbol 432 Graphic | Used by:449 | |
Symbol 433 Graphic | Used by:449 | |
Symbol 434 Graphic | Used by:449 | |
Symbol 435 Graphic | Used by:449 | |
Symbol 436 Graphic | Used by:449 | |
Symbol 437 Graphic | Used by:449 | |
Symbol 438 Graphic | Used by:449 | |
Symbol 439 Graphic | Used by:449 | |
Symbol 440 Graphic | Used by:449 | |
Symbol 441 Graphic | Used by:449 | |
Symbol 442 Graphic | Used by:449 | |
Symbol 443 Graphic | Used by:449 | |
Symbol 444 Graphic | Used by:449 | |
Symbol 445 Graphic | Used by:449 | |
Symbol 446 Graphic | Used by:449 | |
Symbol 447 Graphic | Used by:449 | |
Symbol 448 Graphic | Used by:449 | |
Symbol 449 MovieClip | Uses:416 386 384 388 389 391 392 394 395 400 417 403 404 405 407 408 412 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 | Used by:479 Timeline |
Symbol 450 MovieClip | Uses:384 386 388 389 391 392 394 395 400 402 403 404 405 407 408 412 | Used by:479 |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:451 | Used by:456 478 |
Symbol 453 Graphic | Used by:456 | |
Symbol 454 Graphic | Used by:456 | |
Symbol 455 Graphic | Used by:456 478 | |
Symbol 456 MovieClip | Uses:384 386 389 391 392 394 395 452 387 453 402 403 404 405 407 408 409 411 454 455 | Used by:479 734 |
Symbol 457 Graphic | Used by:478 | |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip | Uses:458 | Used by:478 |
Symbol 460 Graphic | Used by:478 | |
Symbol 461 Graphic | Used by:478 | |
Symbol 462 Graphic | Used by:478 | |
Symbol 463 Graphic | Used by:478 | |
Symbol 464 Graphic | Used by:478 | |
Symbol 465 Graphic | Used by:478 | |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:466 | Used by:478 |
Symbol 468 Graphic | Used by:478 | |
Symbol 469 Graphic | Used by:478 | |
Symbol 470 Graphic | Used by:478 | |
Symbol 471 Graphic | Used by:478 | |
Symbol 472 Graphic | Used by:478 | |
Symbol 473 Graphic | Used by:478 | |
Symbol 474 Graphic | Used by:478 | |
Symbol 475 Graphic | Used by:478 | |
Symbol 476 Graphic | Used by:478 | |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip | Uses:384 386 389 391 392 394 395 452 387 134 455 402 403 404 405 407 408 409 411 419 420 421 135 457 459 423 424 425 426 427 136 460 429 430 461 462 155 463 464 137 465 467 468 138 469 470 139 471 472 161 473 474 475 476 477 | Used by:479 734 |
Symbol 479 MovieClip [Rainbow] | Uses:384 386 388 389 391 392 394 395 400 402 403 404 405 407 408 412 413 414 415 449 450 456 478 | Used by:652 |
Symbol 480 ShapeTweening | Used by:487 | |
Symbol 481 ShapeTweening | Used by:487 | |
Symbol 482 ShapeTweening | Used by:487 | |
Symbol 483 ShapeTweening | Used by:487 | |
Symbol 484 ShapeTweening | Used by:487 | |
Symbol 485 ShapeTweening | Used by:487 | |
Symbol 486 Graphic | Used by:487 | |
Symbol 487 MovieClip | Uses:480 481 482 483 484 485 486 | Used by:496 512 542 |
Symbol 488 Graphic | Used by:496 542 | |
Symbol 489 Graphic | Used by:496 512 542 | |
Symbol 490 Graphic | Used by:496 542 | |
Symbol 491 Graphic | Used by:496 542 | |
Symbol 492 Graphic | Used by:496 512 541 542 | |
Symbol 493 Graphic | Used by:496 512 542 | |
Symbol 494 Graphic | Used by:495 | |
Symbol 495 MovieClip | Uses:494 | Used by:542 |
Symbol 496 MovieClip | Uses:487 488 34 489 490 491 492 493 | Used by:542 Timeline |
Symbol 497 ShapeTweening | Used by:512 | |
Symbol 498 ShapeTweening | Used by:512 | |
Symbol 499 Graphic | Used by:512 | |
Symbol 500 Graphic | Used by:512 | |
Symbol 501 Graphic | Used by:512 | |
Symbol 502 Graphic | Used by:512 | |
Symbol 503 Graphic | Used by:512 | |
Symbol 504 Graphic | Used by:512 | |
Symbol 505 Graphic | Used by:512 | |
Symbol 506 Graphic | Used by:512 541 | |
Symbol 507 Graphic | Used by:512 541 | |
Symbol 508 Graphic | Used by:512 541 | |
Symbol 509 Graphic | Used by:512 541 | |
Symbol 510 Graphic | Used by:512 | |
Symbol 511 Graphic | Used by:512 | |
Symbol 512 MovieClip | Uses:487 497 34 492 498 489 499 493 500 501 502 503 504 505 506 507 508 509 134 135 151 136 153 155 156 138 158 139 159 510 511 161 160 | Used by:542 |
Symbol 513 Graphic | Used by:541 | |
Symbol 514 Graphic | Used by:541 | |
Symbol 515 Graphic | Used by:541 | |
Symbol 516 Graphic | Used by:541 | |
Symbol 517 Graphic | Used by:541 | |
Symbol 518 Graphic | Used by:541 | |
Symbol 519 Graphic | Used by:541 | |
Symbol 520 Graphic | Used by:541 | |
Symbol 521 Graphic | Used by:541 | |
Symbol 522 Graphic | Used by:541 | |
Symbol 523 Graphic | Used by:541 | |
Symbol 524 Graphic | Used by:541 | |
Symbol 525 Graphic | Used by:541 | |
Symbol 526 Graphic | Used by:541 | |
Symbol 527 Graphic | Used by:541 | |
Symbol 528 Graphic | Used by:541 | |
Symbol 529 Graphic | Used by:541 | |
Symbol 530 Graphic | Used by:541 | |
Symbol 531 Graphic | Used by:541 | |
Symbol 532 Graphic | Used by:541 | |
Symbol 533 Graphic | Used by:541 | |
Symbol 534 Graphic | Used by:541 | |
Symbol 535 Graphic | Used by:541 | |
Symbol 536 Graphic | Used by:541 | |
Symbol 537 Graphic | Used by:541 | |
Symbol 538 Graphic | Used by:541 | |
Symbol 539 ShapeTweening | Used by:541 | |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 MovieClip | Uses:513 514 515 34 506 516 33 492 507 517 509 518 519 520 508 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 | Used by:542 |
Symbol 542 MovieClip [rocket] | Uses:487 488 34 489 490 491 492 493 495 496 512 541 | Used by:652 |
Symbol 543 Graphic | Used by:548 | |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 MovieClip | Uses:544 | Used by:546 |
Symbol 546 MovieClip | Uses:545 | Used by:548 |
Symbol 547 MovieClip | Uses:134 151 135 153 136 156 155 158 137 159 138 160 139 161 | Used by:548 |
Symbol 548 MovieClip [spitball] | Uses:543 546 547 | Used by:652 |
Symbol 549 Graphic | Used by:575 591 598 634 | |
Symbol 550 Graphic | Used by:575 591 598 633 634 | |
Symbol 551 Graphic | Used by:575 591 598 633 634 | |
Symbol 552 Graphic | Used by:575 591 598 633 634 | |
Symbol 553 Graphic | Used by:575 591 633 634 | |
Symbol 554 Graphic | Used by:575 591 598 633 634 | |
Symbol 555 Graphic | Used by:575 591 634 | |
Symbol 556 Graphic | Used by:575 591 598 633 634 | |
Symbol 557 Graphic | Used by:575 591 598 633 634 | |
Symbol 558 Graphic | Used by:575 591 634 | |
Symbol 559 Graphic | Used by:591 598 634 | |
Symbol 560 Graphic | Used by:564 591 598 633 | |
Symbol 561 Graphic | Used by:564 591 598 633 | |
Symbol 562 Graphic | Used by:564 591 598 | |
Symbol 563 Graphic | Used by:564 598 633 | |
Symbol 564 MovieClip | Uses:560 110 561 562 563 | Used by:575 634 |
Symbol 565 Graphic | Used by:575 591 598 633 634 | |
Symbol 566 Graphic | Used by:575 591 598 634 | |
Symbol 567 Graphic | Used by:575 591 598 633 634 | |
Symbol 568 Graphic | Used by:575 591 598 633 634 | |
Symbol 569 MovieClip | Uses:186 | Used by:634 |
Symbol 570 MovieClip | Uses:186 | Used by:634 |
Symbol 571 MovieClip | Uses:186 | Used by:634 |
Symbol 572 ShapeTweening | Used by:575 | |
Symbol 573 ShapeTweening | Used by:575 | |
Symbol 574 Graphic | Used by:575 | |
Symbol 575 MovieClip | Uses:549 550 551 552 553 554 555 556 557 558 572 564 565 566 567 568 573 574 | Used by:634 Timeline |
Symbol 576 ShapeTweening | Used by:591 | |
Symbol 577 Graphic | Used by:591 | |
Symbol 578 Graphic | Used by:591 | |
Symbol 579 Graphic | Used by:591 | |
Symbol 580 Graphic | Used by:591 | |
Symbol 581 ShapeTweening | Used by:591 | |
Symbol 582 Graphic | Used by:591 | |
Symbol 583 Graphic | Used by:591 | |
Symbol 584 Graphic | Used by:591 | |
Symbol 585 Graphic | Used by:591 | |
Symbol 586 Graphic | Used by:591 | |
Symbol 587 Graphic | Used by:591 | |
Symbol 588 Graphic | Used by:591 | |
Symbol 589 Graphic | Used by:591 | |
Symbol 590 ShapeTweening | Used by:591 | |
Symbol 591 MovieClip | Uses:549 550 551 552 553 554 555 556 557 558 576 560 110 561 565 566 567 568 577 578 579 580 581 582 562 583 584 585 586 587 588 134 589 135 136 137 138 590 139 559 | Used by:634 |
Symbol 592 Graphic | Used by:598 633 | |
Symbol 593 Graphic | Used by:598 633 | |
Symbol 594 Graphic | Used by:598 633 | |
Symbol 595 ShapeTweening | Used by:598 | |
Symbol 596 ShapeTweening | Used by:598 | |
Symbol 597 Graphic | Used by:598 633 | |
Symbol 598 MovieClip | Uses:549 550 551 552 592 554 593 556 557 594 595 560 110 561 565 566 567 568 562 563 596 597 559 | Used by:634 |
Symbol 599 Graphic | Used by:633 | |
Symbol 600 Graphic | Used by:633 | |
Symbol 601 Graphic | Used by:633 | |
Symbol 602 Graphic | Used by:633 | |
Symbol 603 Graphic | Used by:633 | |
Symbol 604 ShapeTweening | Used by:633 | |
Symbol 605 Graphic | Used by:633 | |
Symbol 606 Graphic | Used by:633 | |
Symbol 607 Graphic | Used by:633 | |
Symbol 608 Graphic | Used by:633 | |
Symbol 609 Graphic | Used by:633 | |
Symbol 610 ShapeTweening | Used by:633 | |
Symbol 611 Graphic | Used by:633 | |
Symbol 612 Graphic | Used by:633 | |
Symbol 613 Graphic | Used by:633 | |
Symbol 614 Graphic | Used by:633 | |
Symbol 615 Graphic | Used by:633 | |
Symbol 616 Graphic | Used by:633 | |
Symbol 617 Graphic | Used by:633 | |
Symbol 618 Graphic | Used by:633 | |
Symbol 619 Graphic | Used by:633 | |
Symbol 620 Graphic | Used by:633 | |
Symbol 621 Graphic | Used by:633 | |
Symbol 622 Graphic | Used by:633 | |
Symbol 623 Graphic | Used by:633 | |
Symbol 624 Graphic | Used by:633 | |
Symbol 625 Graphic | Used by:633 | |
Symbol 626 Graphic | Used by:633 | |
Symbol 627 Graphic | Used by:633 | |
Symbol 628 Graphic | Used by:633 | |
Symbol 629 Graphic | Used by:633 | |
Symbol 630 Graphic | Used by:633 | |
Symbol 631 Graphic | Used by:633 | |
Symbol 632 Graphic | Used by:633 | |
Symbol 633 MovieClip | Uses:599 600 601 602 603 550 551 552 553 554 597 604 563 565 605 567 568 606 607 608 609 593 556 557 594 610 560 110 561 134 611 592 612 135 151 613 614 615 616 136 153 617 618 619 155 156 620 621 137 158 622 623 138 159 624 625 139 160 626 627 161 628 629 630 631 632 | Used by:634 |
Symbol 634 MovieClip [Vinnie] | Uses:549 550 551 552 553 554 555 556 557 558 559 564 565 566 567 568 569 570 571 575 591 598 633 | Used by:652 |
Symbol 635 Sound [Vinnie_hit] | Used by:652 | |
Symbol 636 Sound [spitBallKing] | Used by:652 | |
Symbol 637 Sound [spitBaller] | Used by:652 | |
Symbol 638 Sound [Rocket_hit] | Used by:652 | |
Symbol 639 Sound [Rainbow_hit] | Used by:652 | |
Symbol 640 Sound [player_reload] | Used by:652 | |
Symbol 641 Sound [player_fire] | Used by:652 | |
Symbol 642 Sound [Ninja_hit] | Used by:652 | |
Symbol 643 Sound [multiShot] | Used by:652 | |
Symbol 644 Sound [master_of_the] | Used by:652 | |
Symbol 645 Sound [introLoop] | Used by:652 | |
Symbol 646 Sound [inGameLoop] | Used by:652 | |
Symbol 647 Sound [high_spitballer_of] | Used by:652 | |
Symbol 648 Sound [generic_btn_rollOver] | Used by:652 | |
Symbol 649 Sound [Gabby_hit] | Used by:652 | |
Symbol 650 Sound [ducky_selected_btn_press] | Used by:652 | |
Symbol 651 Sound [crazyShot] | Used by:652 | |
Symbol 652 MovieClip | Uses:95 163 165 268 360 371 377 383 479 542 548 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 | Used by:Timeline |
Symbol 653 Graphic | Used by:656 | |
Symbol 654 Text | Uses:5 | Used by:656 |
Symbol 655 Text | Uses:5 | Used by:656 |
Symbol 656 MovieClip | Uses:653 654 655 | Used by:Timeline |
Symbol 657 Graphic | Used by:663 676 682 | |
Symbol 658 Graphic | Used by:659 663 675 676 678 682 | |
Symbol 659 MovieClip | Uses:658 | Used by:663 675 676 678 682 |
Symbol 660 Text | Uses:5 | Used by:663 676 682 |
Symbol 661 Text | Uses:5 | Used by:663 676 682 |
Symbol 662 Text | Uses:5 | Used by:663 676 682 |
Symbol 663 Button | Uses:657 659 660 661 662 658 | Used by:Timeline |
Symbol 664 Graphic | Used by:670 677 | |
Symbol 665 Graphic | Used by:666 670 677 | |
Symbol 666 MovieClip | Uses:665 | Used by:670 677 |
Symbol 667 Text | Uses:5 | Used by:670 677 |
Symbol 668 Text | Uses:5 | Used by:670 677 |
Symbol 669 Text | Uses:5 | Used by:670 677 |
Symbol 670 Button | Uses:664 666 667 668 669 665 | Used by:Timeline |
Symbol 671 Graphic | Used by:675 678 | |
Symbol 672 Text | Uses:5 | Used by:675 678 |
Symbol 673 Text | Uses:5 | Used by:675 678 |
Symbol 674 Text | Uses:5 | Used by:675 678 |
Symbol 675 Button | Uses:671 659 672 673 674 658 | Used by:Timeline |
Symbol 676 Button | Uses:657 659 660 661 662 658 | Used by:Timeline |
Symbol 677 Button | Uses:664 666 667 668 669 665 | Used by:Timeline |
Symbol 678 Button | Uses:671 659 672 673 674 658 | Used by:Timeline |
Symbol 679 Bitmap | Used by:680 | |
Symbol 680 Graphic | Uses:679 | Used by:681 |
Symbol 681 MovieClip | Uses:680 | Used by:Timeline |
Symbol 682 Button | Uses:657 659 660 661 662 658 | Used by:Timeline |
Symbol 683 Graphic | Used by:Timeline | |
Symbol 684 Graphic | Used by:734 813 | |
Symbol 685 Graphic | Used by:689 693 | |
Symbol 686 Graphic | Used by:689 693 | |
Symbol 687 Graphic | Used by:689 693 | |
Symbol 688 Graphic | Used by:689 693 | |
Symbol 689 Button | Uses:685 686 687 688 | Used by:734 |
Symbol 690 Font | Used by:691 694 701 702 703 708 731 732 733 | |
Symbol 691 Text | Uses:690 | Used by:734 |
Symbol 692 Graphic | Used by:734 | |
Symbol 693 Button | Uses:685 686 687 688 | Used by:734 |
Symbol 694 Text | Uses:690 | Used by:734 |
Symbol 695 Graphic | Used by:700 | |
Symbol 696 Graphic | Used by:700 | |
Symbol 697 Graphic | Used by:700 | |
Symbol 698 Graphic | Used by:700 | |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 MovieClip | Uses:269 270 274 275 273 276 277 278 279 310 289 290 292 293 294 295 272 336 282 302 695 298 696 319 697 698 699 | Used by:734 |
Symbol 701 Text | Uses:690 | Used by:734 |
Symbol 702 Text | Uses:690 | Used by:734 |
Symbol 703 Text | Uses:690 | Used by:734 |
Symbol 704 ShapeTweening | Used by:707 | |
Symbol 705 ShapeTweening | Used by:707 | |
Symbol 706 Graphic | Used by:707 | |
Symbol 707 MovieClip | Uses:704 705 706 | Used by:734 806 |
Symbol 708 Text | Uses:690 | Used by:734 |
Symbol 709 Graphic | Used by:730 | |
Symbol 710 Graphic | Used by:712 | |
Symbol 711 Graphic | Used by:712 | |
Symbol 712 MovieClip | Uses:710 711 | Used by:730 |
Symbol 713 Font | Used by:714 715 716 717 | |
Symbol 714 EditableText | Uses:713 | Used by:730 |
Symbol 715 EditableText | Uses:713 | Used by:730 |
Symbol 716 Text | Uses:713 | Used by:730 |
Symbol 717 EditableText | Uses:713 | Used by:730 |
Symbol 718 Text | Uses:5 | Used by:719 722 |
Symbol 719 MovieClip | Uses:718 | Used by:722 |
Symbol 720 Text | Uses:5 | Used by:722 |
Symbol 721 Graphic | Used by:722 | |
Symbol 722 Button | Uses:719 720 718 721 | Used by:730 |
Symbol 723 Graphic | Used by:724 | |
Symbol 724 MovieClip | Uses:723 | Used by:725 |
Symbol 725 MovieClip | Uses:724 | Used by:730 |
Symbol 726 Graphic | Used by:728 | |
Symbol 727 Graphic | Used by:728 | |
Symbol 728 MovieClip | Uses:726 727 | Used by:730 |
Symbol 729 Graphic | Used by:730 | |
Symbol 730 MovieClip | Uses:709 712 714 715 716 717 722 725 728 729 | Used by:734 806 |
Symbol 731 Text | Uses:690 | Used by:734 |
Symbol 732 Text | Uses:690 | Used by:734 |
Symbol 733 Text | Uses:690 | Used by:734 |
Symbol 734 MovieClip | Uses:684 689 691 692 693 694 700 478 456 701 702 703 707 708 730 731 732 733 | Used by:Timeline |
Symbol 735 Text | Uses:5 | Used by:Timeline |
Symbol 736 Text | Uses:5 | Used by:739 740 807 |
Symbol 737 Text | Uses:5 | Used by:739 740 807 |
Symbol 738 Text | Uses:5 | Used by:739 740 807 |
Symbol 739 Button | Uses:3 4 736 7 737 738 | Used by:Timeline |
Symbol 740 Button | Uses:3 4 736 7 737 738 | Used by:Timeline |
Symbol 741 Bitmap | Used by:742 | |
Symbol 742 Graphic | Uses:741 | Used by:743 |
Symbol 743 MovieClip | Uses:742 | Used by:Timeline |
Symbol 744 Bitmap | Used by:745 | |
Symbol 745 Graphic | Uses:744 | Used by:746 |
Symbol 746 MovieClip | Uses:745 | Used by:747 752 772 |
Symbol 747 MovieClip | Uses:746 | Used by:752 772 |
Symbol 748 Graphic | Used by:752 759 766 770 771 772 | |
Symbol 749 Font | Used by:750 757 764 | |
Symbol 750 Text | Uses:749 | Used by:752 772 |
Symbol 751 Graphic | Used by:752 772 | |
Symbol 752 Button | Uses:747 746 748 750 751 | Used by:Timeline |
Symbol 753 Bitmap | Used by:754 | |
Symbol 754 Graphic | Uses:753 | Used by:755 |
Symbol 755 MovieClip | Uses:754 | Used by:756 759 771 |
Symbol 756 MovieClip | Uses:755 | Used by:759 771 |
Symbol 757 Text | Uses:749 | Used by:759 771 |
Symbol 758 Graphic | Used by:759 771 | |
Symbol 759 Button | Uses:756 755 748 757 758 | Used by:Timeline |
Symbol 760 Bitmap | Used by:761 | |
Symbol 761 Graphic | Uses:760 | Used by:762 |
Symbol 762 MovieClip | Uses:761 | Used by:763 766 770 |
Symbol 763 MovieClip | Uses:762 | Used by:766 770 |
Symbol 764 Text | Uses:749 | Used by:766 770 |
Symbol 765 Graphic | Used by:766 770 | |
Symbol 766 Button | Uses:763 762 748 764 765 | Used by:Timeline |
Symbol 767 Graphic | Used by:769 | |
Symbol 768 Text | Uses:5 | Used by:769 |
Symbol 769 Button | Uses:767 768 | Used by:Timeline |
Symbol 770 Button | Uses:763 762 748 764 765 | Used by:Timeline |
Symbol 771 Button | Uses:756 755 748 757 758 | Used by:Timeline |
Symbol 772 Button | Uses:747 746 748 750 751 | Used by:Timeline |
Symbol 773 Bitmap | Used by:774 | |
Symbol 774 Graphic | Uses:773 | Used by:775 |
Symbol 775 MovieClip | Uses:774 | Used by:779 Timeline |
Symbol 776 Bitmap | Used by:777 | |
Symbol 777 Graphic | Uses:776 | Used by:778 |
Symbol 778 MovieClip | Uses:777 | Used by:779 Timeline |
Symbol 779 MovieClip | Uses:775 778 | Used by:806 |
Symbol 780 Graphic | Used by:784 | |
Symbol 781 MovieClip | Used by:784 788 791 793 800 802 | |
Symbol 782 Bitmap | Used by:783 | |
Symbol 783 Graphic | Uses:782 | Used by:784 791 |
Symbol 784 MovieClip | Uses:780 781 783 | Used by:806 Timeline |
Symbol 785 Graphic | Used by:788 | |
Symbol 786 Bitmap | Used by:787 | |
Symbol 787 Graphic | Uses:786 | Used by:788 |
Symbol 788 MovieClip | Uses:785 781 787 | Used by:806 Timeline |
Symbol 789 Graphic | Used by:791 | |
Symbol 790 Graphic | Used by:791 | |
Symbol 791 MovieClip | Uses:789 781 790 783 | Used by:806 |
Symbol 792 MovieClip | Used by:806 | |
Symbol 793 MovieClip | Uses:781 | Used by:806 Timeline |
Symbol 794 Graphic | Used by:798 | |
Symbol 795 Graphic | Used by:796 | |
Symbol 796 MovieClip | Uses:795 | Used by:798 |
Symbol 797 Graphic | Used by:798 | |
Symbol 798 MovieClip | Uses:794 796 797 | Used by:806 Timeline |
Symbol 799 Graphic | Used by:800 | |
Symbol 800 MovieClip | Uses:799 781 | Used by:806 |
Symbol 801 Graphic | Used by:802 | |
Symbol 802 MovieClip | Uses:801 781 | Used by:806 |
Symbol 803 Graphic | Used by:806 | |
Symbol 804 Graphic | Used by:805 | |
Symbol 805 MovieClip | Uses:804 | Used by:806 |
Symbol 806 MovieClip | Uses:779 784 788 791 792 793 798 800 707 802 730 803 805 | Used by:Timeline |
Symbol 807 Button | Uses:3 4 736 7 737 738 | Used by:813 |
Symbol 808 Text | Uses:5 | Used by:813 |
Symbol 809 Text | Uses:5 | Used by:813 |
Symbol 810 EditableText | Uses:11 | Used by:813 |
Symbol 811 Text | Uses:5 | Used by:813 |
Symbol 812 EditableText | Uses:11 | Used by:813 |
Symbol 813 MovieClip | Uses:684 807 808 809 810 811 812 | Used by:Timeline |
Symbol 814 EditableText | Uses:11 | Used by:Timeline |
Instance Names
"select_frankie" | Frame 46 | Symbol 752 Button |
"select_scuds" | Frame 48 | Symbol 759 Button |
"select_biffo" | Frame 50 | Symbol 766 Button |
"select_biffo" | Frame 56 | Symbol 770 Button |
"select_scuds" | Frame 56 | Symbol 771 Button |
"select_frankie" | Frame 56 | Symbol 772 Button |
"select_biffo" | Frame 59 | Symbol 766 Button |
"select_scuds" | Frame 59 | Symbol 759 Button |
"select_frankie" | Frame 59 | Symbol 752 Button |
"screen" | Frame 60 | Symbol 806 MovieClip |
"fence1" | Frame 60 | Symbol 793 MovieClip |
"end_menu" | Frame 61 | Symbol 813 MovieClip |
"combo_text" | Symbol 14 MovieClip [comboText] Frame 1 | Symbol 12 EditableText |
"combo_text" | Symbol 14 MovieClip [comboText] Frame 30 | Symbol 13 EditableText |
"head" | Symbol 163 MovieClip [Gabby] Frame 1 | Symbol 115 MovieClip |
"body" | Symbol 163 MovieClip [Gabby] Frame 1 | Symbol 117 MovieClip |
"legs" | Symbol 163 MovieClip [Gabby] Frame 1 | Symbol 118 MovieClip |
"head" | Symbol 268 MovieClip [Ninja] Frame 1 | Symbol 187 MovieClip |
"body" | Symbol 268 MovieClip [Ninja] Frame 1 | Symbol 188 MovieClip |
"legs" | Symbol 268 MovieClip [Ninja] Frame 1 | Symbol 189 MovieClip |
"head" | Symbol 360 MovieClip [Pirate] Frame 1 | Symbol 304 MovieClip |
"body" | Symbol 360 MovieClip [Pirate] Frame 1 | Symbol 306 MovieClip |
"legs" | Symbol 360 MovieClip [Pirate] Frame 1 | Symbol 307 MovieClip |
"head" | Symbol 479 MovieClip [Rainbow] Frame 1 | Symbol 413 MovieClip |
"body" | Symbol 479 MovieClip [Rainbow] Frame 1 | Symbol 414 MovieClip |
"legs" | Symbol 479 MovieClip [Rainbow] Frame 1 | Symbol 415 MovieClip |
"head" | Symbol 542 MovieClip [rocket] Frame 1 | Symbol 495 MovieClip |
"head" | Symbol 634 MovieClip [Vinnie] Frame 1 | Symbol 569 MovieClip |
"body" | Symbol 634 MovieClip [Vinnie] Frame 1 | Symbol 570 MovieClip |
"legs" | Symbol 634 MovieClip [Vinnie] Frame 1 | Symbol 571 MovieClip |
"bullet2" | Symbol 730 MovieClip Frame 1 | Symbol 712 MovieClip |
"bullet1" | Symbol 730 MovieClip Frame 1 | Symbol 712 MovieClip |
"bullet4" | Symbol 730 MovieClip Frame 1 | Symbol 712 MovieClip |
"bullet3" | Symbol 730 MovieClip Frame 1 | Symbol 712 MovieClip |
"bullet5" | Symbol 730 MovieClip Frame 1 | Symbol 712 MovieClip |
"time_text" | Symbol 730 MovieClip Frame 1 | Symbol 714 EditableText |
"health_text" | Symbol 730 MovieClip Frame 1 | Symbol 715 EditableText |
"score_text" | Symbol 730 MovieClip Frame 1 | Symbol 717 EditableText |
"bullet6" | Symbol 730 MovieClip Frame 1 | Symbol 712 MovieClip |
"reload" | Symbol 730 MovieClip Frame 1 | Symbol 722 Button |
"sand_timer" | Symbol 730 MovieClip Frame 1 | Symbol 725 MovieClip |
"health_icon" | Symbol 730 MovieClip Frame 1 | Symbol 728 MovieClip |
"loc1" | Symbol 784 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc2" | Symbol 784 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc2" | Symbol 788 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc1" | Symbol 788 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc1" | Symbol 791 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc2" | Symbol 791 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc3" | Symbol 791 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc1" | Symbol 793 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc1" | Symbol 800 MovieClip Frame 1 | Symbol 781 MovieClip |
"loc1" | Symbol 802 MovieClip Frame 1 | Symbol 781 MovieClip |
"background_mc" | Symbol 806 MovieClip Frame 1 | Symbol 779 MovieClip |
"tree1" | Symbol 806 MovieClip Frame 1 | Symbol 784 MovieClip |
"tree3" | Symbol 806 MovieClip Frame 1 | Symbol 788 MovieClip |
"tree2" | Symbol 806 MovieClip Frame 1 | Symbol 791 MovieClip |
"walk1" | Symbol 806 MovieClip Frame 1 | Symbol 792 MovieClip |
"walk2" | Symbol 806 MovieClip Frame 1 | Symbol 792 MovieClip |
"walk3" | Symbol 806 MovieClip Frame 1 | Symbol 792 MovieClip |
"rocket1" | Symbol 806 MovieClip Frame 1 | Symbol 792 MovieClip |
"fence1" | Symbol 806 MovieClip Frame 1 | Symbol 793 MovieClip |
"fence" | Symbol 806 MovieClip Frame 1 | Symbol 798 MovieClip |
"wall1" | Symbol 806 MovieClip Frame 1 | Symbol 800 MovieClip |
"cursor" | Symbol 806 MovieClip Frame 1 | Symbol 707 MovieClip |
"roof1" | Symbol 806 MovieClip Frame 1 | Symbol 802 MovieClip |
"roof2" | Symbol 806 MovieClip Frame 1 | Symbol 802 MovieClip |
"hud" | Symbol 806 MovieClip Frame 1 | Symbol 730 MovieClip |
"wMode" | Symbol 806 MovieClip Frame 1 | Symbol 805 MovieClip |
"warrior_text" | Symbol 813 MovieClip Frame 1 | Symbol 810 EditableText |
"final_score_text" | Symbol 813 MovieClip Frame 1 | Symbol 812 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Pirate_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sounds" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "btn_playagain" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "comboText" |
ExportAssets (56) | Timeline Frame 3 | Symbol 95 as "arrow" |
ExportAssets (56) | Timeline Frame 3 | Symbol 163 as "Gabby" |
ExportAssets (56) | Timeline Frame 3 | Symbol 165 as "warrior_mode" |
ExportAssets (56) | Timeline Frame 3 | Symbol 268 as "Ninja" |
ExportAssets (56) | Timeline Frame 3 | Symbol 360 as "Pirate" |
ExportAssets (56) | Timeline Frame 3 | Symbol 371 as "player_biffo_straw" |
ExportAssets (56) | Timeline Frame 3 | Symbol 377 as "player_frankie_straw" |
ExportAssets (56) | Timeline Frame 3 | Symbol 383 as "player_scuds_straw" |
ExportAssets (56) | Timeline Frame 3 | Symbol 479 as "Rainbow" |
ExportAssets (56) | Timeline Frame 3 | Symbol 542 as "rocket" |
ExportAssets (56) | Timeline Frame 3 | Symbol 548 as "spitball" |
ExportAssets (56) | Timeline Frame 3 | Symbol 634 as "Vinnie" |
ExportAssets (56) | Timeline Frame 3 | Symbol 635 as "Vinnie_hit" |
ExportAssets (56) | Timeline Frame 3 | Symbol 636 as "spitBallKing" |
ExportAssets (56) | Timeline Frame 3 | Symbol 637 as "spitBaller" |
ExportAssets (56) | Timeline Frame 3 | Symbol 638 as "Rocket_hit" |
ExportAssets (56) | Timeline Frame 3 | Symbol 639 as "Rainbow_hit" |
ExportAssets (56) | Timeline Frame 3 | Symbol 640 as "player_reload" |
ExportAssets (56) | Timeline Frame 3 | Symbol 641 as "player_fire" |
ExportAssets (56) | Timeline Frame 3 | Symbol 642 as "Ninja_hit" |
ExportAssets (56) | Timeline Frame 3 | Symbol 643 as "multiShot" |
ExportAssets (56) | Timeline Frame 3 | Symbol 644 as "master_of_the" |
ExportAssets (56) | Timeline Frame 3 | Symbol 645 as "introLoop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 646 as "inGameLoop" |
ExportAssets (56) | Timeline Frame 3 | Symbol 647 as "high_spitballer_of" |
ExportAssets (56) | Timeline Frame 3 | Symbol 648 as "generic_btn_rollOver" |
ExportAssets (56) | Timeline Frame 3 | Symbol 649 as "Gabby_hit" |
ExportAssets (56) | Timeline Frame 3 | Symbol 650 as "ducky_selected_btn_press" |
ExportAssets (56) | Timeline Frame 3 | Symbol 651 as "crazyShot" |
Labels
"Intro" | Frame 2 |
"Send" | Frame 62 |
"idle" | Symbol 163 MovieClip [Gabby] Frame 2 |
"shoot" | Symbol 163 MovieClip [Gabby] Frame 3 |
"hit" | Symbol 163 MovieClip [Gabby] Frame 4 |
"headshot" | Symbol 163 MovieClip [Gabby] Frame 5 |
"jump_start" | Symbol 268 MovieClip [Ninja] Frame 2 |
"jump" | Symbol 268 MovieClip [Ninja] Frame 3 |
"jump_end" | Symbol 268 MovieClip [Ninja] Frame 4 |
"hit" | Symbol 268 MovieClip [Ninja] Frame 5 |
"shoot" | Symbol 268 MovieClip [Ninja] Frame 6 |
"headshot" | Symbol 268 MovieClip [Ninja] Frame 7 |
"block" | Symbol 268 MovieClip [Ninja] Frame 8 |
"idle" | Symbol 360 MovieClip [Pirate] Frame 2 |
"shoot" | Symbol 360 MovieClip [Pirate] Frame 3 |
"hit" | Symbol 360 MovieClip [Pirate] Frame 4 |
"headshot" | Symbol 360 MovieClip [Pirate] Frame 5 |
"shoot" | Symbol 371 MovieClip [player_biffo_straw] Frame 2 |
"shoot" | Symbol 377 MovieClip [player_frankie_straw] Frame 2 |
"shoot" | Symbol 383 MovieClip [player_scuds_straw] Frame 2 |
"walk" | Symbol 479 MovieClip [Rainbow] Frame 2 |
"idle" | Symbol 479 MovieClip [Rainbow] Frame 3 |
"hit" | Symbol 479 MovieClip [Rainbow] Frame 4 |
"headshot" | Symbol 479 MovieClip [Rainbow] Frame 5 |
"flying" | Symbol 542 MovieClip [rocket] Frame 2 |
"shoot" | Symbol 542 MovieClip [rocket] Frame 3 |
"headshot" | Symbol 542 MovieClip [rocket] Frame 4 |
"fly" | Symbol 548 MovieClip [spitball] Frame 2 |
"hit" | Symbol 548 MovieClip [spitball] Frame 3 |
"idle" | Symbol 634 MovieClip [Vinnie] Frame 2 |
"shoot" | Symbol 634 MovieClip [Vinnie] Frame 3 |
"hit" | Symbol 634 MovieClip [Vinnie] Frame 4 |
"headshot" | Symbol 634 MovieClip [Vinnie] Frame 5 |
"goOut" | Symbol 784 MovieClip Frame 2 |
"goIn" | Symbol 784 MovieClip Frame 11 |
"goOut" | Symbol 788 MovieClip Frame 2 |
"goIn" | Symbol 788 MovieClip Frame 11 |
"goOut" | Symbol 791 MovieClip Frame 2 |
"goIn" | Symbol 791 MovieClip Frame 11 |
"goOut" | Symbol 793 MovieClip Frame 2 |
"goIn" | Symbol 793 MovieClip Frame 11 |
"goOut" | Symbol 800 MovieClip Frame 2 |
"goIn" | Symbol 800 MovieClip Frame 11 |
"goOut" | Symbol 802 MovieClip Frame 2 |
"goIn" | Symbol 802 MovieClip Frame 11 |
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