STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Pisteleros.swf

This is the info page for
Flash #46989

(Click the ID number above for more basic data on this flash file.)


Text
brought to you by:

Pistoleros

What is your name?

Anonymous

Start

Start

To Activate/Deactivate the Bullet Time, press on the SpaceBar or Click on the Bullet!
If you hit a Can while it is flying his points will be Multiplied x2!

<p align="right"><font face="Times New Roman" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">To report bugs or to contact the creator of this game, write to <a href="mailto:lorenzonuvoletta@gmail.com">LorenzoNuvoletta@gmail.com</a></font></p>

<p align="left"><font face="Mesquite Std" size="67" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com" target = "_blank">Play more games</a></font></p>

:Time

0

Points:

0

Level Score:

0

Try Again

Try Again

Time Saved:

0

Level Score:

0

Next Level

Next Level

Total Points:

0

<p align="left"><font face="Mesquite Std" size="26" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com" target = "_blank">Play more games</a></font></p>

Pistoleros

Level:

1

Time Limit:

0

Score to Pass:

0

<p align="left"><font face="Mesquite Std" size="67" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com" target = "_blank">Play more games</a></font></p>

ReStart

ReStart

Bullet Time

High Details

sounds

Make sure you use Bullet Time.
To Activate/Deactivate,
press the Space button
or click the Bullet.

ActionScript [AS3]

Section 1
//Blocker (away3d.core.block.Blocker) package away3d.core.block { import away3d.core.draw.*; public class Blocker extends DrawPrimitive { public function block(_arg1:DrawPrimitive):Boolean{ return (false); } } }//package away3d.core.block
Section 2
//BlockerArray (away3d.core.block.BlockerArray) package away3d.core.block { import away3d.core.render.*; public class BlockerArray implements IBlockerConsumer { private var _clip:Clipping; private var _blockers:Array; var blockers:Array; public function set clip(_arg1:Clipping):void{ _clip = _arg1; _blockers = []; } public function list():Array{ blockers = _blockers; _blockers = null; blockers.sortOn("screenZ", Array.NUMERIC); return (blockers); } public function blocker(_arg1:Blocker):void{ if (_clip.check(_arg1)){ _blockers.push(_arg1); }; } } }//package away3d.core.block
Section 3
//IBlockerConsumer (away3d.core.block.IBlockerConsumer) package away3d.core.block { public interface IBlockerConsumer { function blocker(_arg1:Blocker):void; } }//package away3d.core.block
Section 4
//IBlockerProvider (away3d.core.block.IBlockerProvider) package away3d.core.block { public interface IBlockerProvider { function blockers(_arg1:IBlockerConsumer):void; } }//package away3d.core.block
Section 5
//DrawDisplayObject (away3d.core.draw.DrawDisplayObject) package away3d.core.draw { import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; public class DrawDisplayObject extends DrawPrimitive { public var v:ScreenVertex; public var displayobject:DisplayObject; public var session:RenderSession; public function DrawDisplayObject(_arg1:Object3D, _arg2:DisplayObject, _arg3:ScreenVertex, _arg4:RenderSession){ this.source = _arg1; this.displayobject = _arg2; this.v = _arg3; this.session = _arg4; calc(); } override public function clear():void{ displayobject = null; } public function calc():void{ screenZ = v.z; minZ = screenZ; maxZ = screenZ; minX = (v.x - (displayobject.width / 2)); minY = (v.y - (displayobject.height / 2)); maxX = (v.x + (displayobject.width / 2)); maxY = (v.y + (displayobject.height / 2)); } override public function render():void{ displayobject.x = v.x; displayobject.y = v.y; session.addDisplayObject(displayobject); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (true); } } }//package away3d.core.draw
Section 6
//DrawPrimitive (away3d.core.draw.DrawPrimitive) package away3d.core.draw { import away3d.core.render.*; import away3d.core.scene.*; public class DrawPrimitive { public var create:Function; public var minX:Number; public var minZ:Number; public var projection:Projection; public var source:Object3D; public var minY:Number; public var screenZ:Number; public var maxX:Number; public var maxY:Number; public var quadrant:PrimitiveQuadrantTreeNode; public var maxZ:Number; public function getZ(_arg1:Number, _arg2:Number):Number{ return (screenZ); } public function clear():void{ } public function render():void{ throw (new Error("Not implemented")); } public function contains(_arg1:Number, _arg2:Number):Boolean{ return (false); } public function shade():void{ throw (new Error("Not implemented")); } public function quarter(_arg1:Number):Array{ return (null); } public function toString():String{ return ((((((("P{ screenZ = " + screenZ) + ", minZ = ") + minZ) + ", maxZ = ") + maxZ) + " }")); } protected static function assert(_arg1:Boolean, _arg2:String="Assert failure"):void{ if (!_arg1){ throw (new Error(_arg2)); }; } } }//package away3d.core.draw
Section 7
//DrawSegment (away3d.core.draw.DrawSegment) package away3d.core.draw { import away3d.core.material.*; public class DrawSegment extends DrawPrimitive { var db:Number; var yfocus:Number; var det:Number; var dx:Number; var dy:Number; var bzf:Number; var faz:Number; public var material:ISegmentMaterial; var axf:Number; var ayf:Number; var ax:Number; var ay:Number; var az:Number; var da:Number; var fbz:Number; var bxf:Number; var azf:Number; var bx:Number; var by:Number; var focus:Number; var bz:Number; var xfocus:Number; public var length:Number; var byf:Number; public var v0:ScreenVertex; public var v1:ScreenVertex; override public function render():void{ material.renderSegment(this); } public function onepointcut(_arg1:ScreenVertex):Array{ return ([create(material, projection, v0, _arg1), create(material, projection, _arg1, v1)]); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ if (Math.abs((((v0.x * (_arg2 - v1.y)) + (v1.x * (v0.y - _arg2))) + (_arg1 * (v1.y - v0.y)))) > ((0.001 * 1000) * 1000)){ return (false); }; if ((distanceToCenter(_arg1, _arg2) * 2) > length){ return (false); }; return (true); } override public function quarter(_arg1:Number):Array{ var _local2:ScreenVertex; if (length < 5){ return (null); }; _local2 = ScreenVertex.median(v0, v1, _arg1); return ([create(material, projection, v0, _local2), create(material, projection, _local2, v1)]); } override public function getZ(_arg1:Number, _arg2:Number):Number{ if (projection == null){ return (screenZ); }; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; dx = (bx - ax); dy = (by - ay); azf = (az / focus); bzf = (bz / focus); faz = (1 + azf); fbz = (1 + bzf); xfocus = _arg1; yfocus = _arg2; axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); det = ((dx * (axf - bxf)) + (dy * (ayf - byf))); db = ((dx * (axf - _arg1)) + (dy * (ayf - _arg2))); da = ((dx * (_arg1 - bxf)) + (dy * (_arg2 - byf))); return ((((da * az) + (db * bz)) / det)); } override public function clear():void{ v0 = null; v1 = null; } public function calc():void{ if (v0.z < v1.z){ minZ = v0.z; maxZ = (v1.z + 1); } else { minZ = v1.z; maxZ = (v0.z + 1); }; screenZ = ((v0.z + v1.z) / 2); if (v0.x < v1.x){ minX = v0.x; maxX = (v1.x + 1); } else { minX = v1.x; maxX = (v0.x + 1); }; if (v0.y < v1.y){ minY = v0.y; maxY = (v1.y + 1); } else { minY = v1.y; maxY = (v0.y + 1); }; length = Math.sqrt((((maxX - minX) * (maxX - minX)) + ((maxY - minY) * (maxY - minY)))); } public function distanceToCenter(_arg1:Number, _arg2:Number):Number{ var _local3:Number; var _local4:Number; _local3 = ((v0.x + v1.x) / 2); _local4 = ((v0.y + v1.y) / 2); return (Math.sqrt((((_local3 - _arg1) * (_local3 - _arg1)) + ((_local4 - _arg2) * (_local4 - _arg2))))); } override public function toString():String{ return ((((((("S{ screenZ = " + screenZ) + ", minZ = ") + minZ) + ", maxZ = ") + maxZ) + " }")); } } }//package away3d.core.draw
Section 8
//DrawTriangle (away3d.core.draw.DrawTriangle) package away3d.core.draw { import flash.display.*; import flash.geom.*; import away3d.core.mesh.*; import away3d.core.material.*; public class DrawTriangle extends DrawPrimitive { var _u2:Number; var det:Number; var bzf:Number; var axf:Number; var v12:ScreenVertex; var _v0:Number; var _v1:Number; var _v2:Number; var faz:Number; public var material:ITriangleMaterial; var materialHeight:Number; public var bitmapDisplacementY:BitmapData; var ayf:Number; var ax:Number; var ay:Number; public var bitmapDisplacementX:BitmapData; var av:Number; var az:Number; var au:Number; var fbz:Number; var v20:ScreenVertex; public var texturemapping:Matrix; var azf:Number; var bx:Number; var by:Number; var bz:Number; var bu:Number; var bv:Number; public var face:Face; var d01:Number; var uv01:UV; public var normalRect:Rectangle; var cv:Number; public var bitmapMaterial:BitmapData; var cz:Number; var cu:Number; public var v0:ScreenVertex; public var v2:ScreenVertex; var db:Number; var fcz:Number; public var v1:ScreenVertex; public var invtexturemapping:Matrix; var d12:Number; var uv12:UV; public var area:Number; var cxf:Number; var da:Number; var cx:Number; var cy:Number; public var bitmapPhong:BitmapData; var uv20:UV; var dd12:Number; var d20:Number; var dd01:Number; var t:Matrix; public var uv0:UV; public var uv1:UV; public var uv2:UV; var dc:Number; var dd20:Number; public var bitmapReflection:BitmapData; var cyf:Number; public var backface:Boolean;// = false var czf:Number; var bxf:Number; var focus:Number; var materialWidth:Number; public var bitmapNormal:BitmapData; var v01:ScreenVertex; var _u0:Number; var _u1:Number; var byf:Number; public function DrawTriangle(){ backface = false; super(); } final public function transformUV(_arg1:IUVMaterial):Matrix{ materialWidth = _arg1.width; materialHeight = _arg1.height; if ((((((uv0 == null)) || ((uv1 == null)))) || ((uv2 == null)))){ return (null); }; _u0 = (materialWidth * uv0._u); _u1 = (materialWidth * uv1._u); _u2 = (materialWidth * uv2._u); _v0 = (materialHeight * (1 - uv0._v)); _v1 = (materialHeight * (1 - uv1._v)); _v2 = (materialHeight * (1 - uv2._v)); if ((((((_u0 == _u1)) && ((_v0 == _v1)))) || ((((_u0 == _u2)) && ((_v0 == _v2)))))){ if (_u0 > 0.05){ _u0 = (_u0 - 0.05); } else { _u0 = (_u0 + 0.05); }; if (_v0 > 0.07){ _v0 = (_v0 - 0.07); } else { _v0 = (_v0 + 0.07); }; }; if ((((_u2 == _u1)) && ((_v2 == _v1)))){ if (_u2 > 0.04){ _u2 = (_u2 - 0.04); } else { _u2 = (_u2 + 0.04); }; if (_v2 > 0.06){ _v2 = (_v2 - 0.06); } else { _v2 = (_v2 + 0.06); }; }; if ((_arg1 is BitmapMaterialContainer)){ invtexturemapping = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), (_u0 - face._bitmapRect.x), (_v0 - face._bitmapRect.y)); texturemapping = invtexturemapping.clone(); texturemapping.invert(); return (texturemapping); }; texturemapping = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), _u0, _v0); texturemapping.invert(); return (texturemapping); } final public function bisect(_arg1:Number):Array{ d01 = v0.distanceSqr(v1); d12 = v1.distanceSqr(v2); d20 = v2.distanceSqr(v0); if ((((d12 >= d01)) && ((d12 >= d20)))){ return (bisect12(_arg1)); }; if (d01 >= d20){ return (bisect01(_arg1)); }; return (bisect20(_arg1)); } final override public function contains(_arg1:Number, _arg2:Number):Boolean{ if ((((v0.x * (_arg2 - v1.y)) + (v1.x * (v0.y - _arg2))) + (_arg1 * (v1.y - v0.y))) < -0.001){ return (false); }; if ((((v0.x * (v2.y - _arg2)) + (_arg1 * (v0.y - v2.y))) + (v2.x * (_arg2 - v0.y))) < -0.001){ return (false); }; if ((((_arg1 * (v2.y - v1.y)) + (v1.x * (_arg2 - v2.y))) + (v2.x * (v1.y - _arg2))) < -0.001){ return (false); }; return (true); } final public function minEdgeSqr():Number{ return (Math.min(Math.min(v0.distanceSqr(v1), v1.distanceSqr(v2)), v2.distanceSqr(v0))); } override public function shade():void{ material.shadeTriangle(this); } final public function minDistortSqr(_arg1:Number):Number{ return (Math.min(Math.min(v0.distortSqr(v1, _arg1), v1.distortSqr(v2, _arg1)), v2.distortSqr(v0, _arg1))); } override public function clear():void{ v0 = null; v1 = null; v2 = null; uv0 = null; uv1 = null; uv2 = null; texturemapping = null; } final public function acuteAngled():Boolean{ d01 = v0.distanceSqr(v1); d12 = v1.distanceSqr(v2); d20 = v2.distanceSqr(v0); dd01 = (d01 * d01); dd12 = (d12 * d12); dd20 = (d20 * d20); return ((((((dd01 <= (dd12 + dd20))) && ((dd12 <= (dd20 + dd01))))) && ((dd20 <= (dd01 + dd12))))); } override public function toString():String{ var _local1:String; _local1 = ""; if ((material is WireColorMaterial)){ switch ((material as WireColorMaterial).color){ case 0xFF00: _local1 = "green"; break; case 0xFFFF00: _local1 = "yellow"; break; case 0xFF0000: _local1 = "red"; break; case 0xFF: _local1 = "blue"; break; }; }; return (((((((((("T{" + _local1) + int(area)) + " screenZ = ") + num(screenZ)) + ", minZ = ") + num(minZ)) + ", maxZ = ") + num(maxZ)) + " }")); } final public function distortbisect(_arg1:Number):Array{ d01 = v0.distortSqr(v1, _arg1); d12 = v1.distortSqr(v2, _arg1); d20 = v2.distortSqr(v0, _arg1); if ((((d12 >= d01)) && ((d12 >= d20)))){ return (bisect12(_arg1)); }; if (d01 >= d20){ return (bisect01(_arg1)); }; return (bisect20(_arg1)); } public function getUV(_arg1:Number, _arg2:Number):UV{ if (uv0 == null){ return (null); }; if (uv1 == null){ return (null); }; if (uv2 == null){ return (null); }; au = uv0._u; av = uv0._v; bu = uv1._u; bv = uv1._v; cu = uv2._u; cv = uv2._v; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; cx = v2.x; cy = v2.y; cz = v2.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (uv0); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (uv1); }; if ((((cx == _arg1)) && ((cy == _arg2)))){ return (uv2); }; azf = (az / focus); bzf = (bz / focus); czf = (cz / focus); faz = (1 + azf); fbz = (1 + bzf); fcz = (1 + czf); axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); cxf = ((cx * fcz) - (_arg1 * czf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); cyf = ((cy * fcz) - (_arg2 * czf)); det = (((axf * (byf - cyf)) + (bxf * (cyf - ayf))) + (cxf * (ayf - byf))); da = (((_arg1 * (byf - cyf)) + (bxf * (cyf - _arg2))) + (cxf * (_arg2 - byf))); db = (((axf * (_arg2 - cyf)) + (_arg1 * (cyf - ayf))) + (cxf * (ayf - _arg2))); dc = (((axf * (byf - _arg2)) + (bxf * (_arg2 - ayf))) + (_arg1 * (ayf - byf))); return (new UV(((((da * au) + (db * bu)) + (dc * cu)) / det), ((((da * av) + (db * bv)) + (dc * cv)) / det))); } final private function bisect01(_arg1:Number):Array{ var _local2:ScreenVertex; var _local3:UV; _local2 = ScreenVertex.median(v0, v1, _arg1); _local3 = UV.median(uv0, uv1); return ([create(face, material, projection, v2, v0, _local2, uv2, uv0, _local3), create(face, material, projection, _local2, v1, v2, _local3, uv1, uv2)]); } override public function render():void{ material.renderTriangle(this); } public function calc():void{ if (v0.x > v1.x){ if (v0.x > v2.x){ maxX = v0.x; } else { maxX = v2.x; }; } else { if (v1.x > v2.x){ maxX = v1.x; } else { maxX = v2.x; }; }; if (v0.x < v1.x){ if (v0.x < v2.x){ minX = v0.x; } else { minX = v2.x; }; } else { if (v1.x < v2.x){ minX = v1.x; } else { minX = v2.x; }; }; if (v0.y > v1.y){ if (v0.y > v2.y){ maxY = v0.y; } else { maxY = v2.y; }; } else { if (v1.y > v2.y){ maxY = v1.y; } else { maxY = v2.y; }; }; if (v0.y < v1.y){ if (v0.y < v2.y){ minY = v0.y; } else { minY = v2.y; }; } else { if (v1.y < v2.y){ minY = v1.y; } else { minY = v2.y; }; }; if (v0.z > v1.z){ if (v0.z > v2.z){ maxZ = v0.z; } else { maxZ = v2.z; }; } else { if (v1.z > v2.z){ maxZ = v1.z; } else { maxZ = v2.z; }; }; if (v0.z < v1.z){ if (v0.z < v2.z){ minZ = v0.z; } else { minZ = v2.z; }; } else { if (v1.z < v2.z){ minZ = v1.z; } else { minZ = v2.z; }; }; screenZ = (((v0.z + v1.z) + v2.z) / 3); area = (0.5 * (((v0.x * (v2.y - v1.y)) + (v1.x * (v0.y - v2.y))) + (v2.x * (v1.y - v0.y)))); } public function fivepointcut(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:UV, _arg7:UV, _arg8:UV, _arg9:UV, _arg10:UV):Array{ if (_arg1.distanceSqr(_arg4) < _arg2.distanceSqr(_arg5)){ return ([create(face, material, projection, _arg1, _arg2, _arg4, _arg6, _arg7, _arg9), create(face, material, projection, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(face, material, projection, _arg1, _arg4, _arg5, _arg6, _arg9, _arg10)]); }; return ([create(face, material, projection, _arg1, _arg2, _arg5, _arg6, _arg7, _arg10), create(face, material, projection, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(face, material, projection, _arg2, _arg4, _arg5, _arg7, _arg9, _arg10)]); } final private function bisect12(_arg1:Number):Array{ var _local2:ScreenVertex; var _local3:UV; _local2 = ScreenVertex.median(v1, v2, _arg1); _local3 = UV.median(uv1, uv2); return ([create(face, material, projection, v0, v1, _local2, uv0, uv1, _local3), create(face, material, projection, _local2, v2, v0, _local3, uv2, uv0)]); } final override public function quarter(_arg1:Number):Array{ if (area < 20){ return (null); }; v01 = ScreenVertex.median(v0, v1, _arg1); v12 = ScreenVertex.median(v1, v2, _arg1); v20 = ScreenVertex.median(v2, v0, _arg1); uv01 = UV.median(uv0, uv1); uv12 = UV.median(uv1, uv2); uv20 = UV.median(uv2, uv0); return ([create(face, material, projection, v0, v01, v20, uv0, uv01, uv20), create(face, material, projection, v1, v12, v01, uv1, uv12, uv01), create(face, material, projection, v2, v20, v12, uv2, uv20, uv12), create(face, material, projection, v01, v12, v20, uv01, uv12, uv20)]); } final override public function getZ(_arg1:Number, _arg2:Number):Number{ if (projection == null){ return (screenZ); }; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; cx = v2.x; cy = v2.y; cz = v2.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; if ((((cx == _arg1)) && ((cy == _arg2)))){ return (cz); }; azf = (az / focus); bzf = (bz / focus); czf = (cz / focus); faz = (1 + azf); fbz = (1 + bzf); fcz = (1 + czf); axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); cxf = ((cx * fcz) - (_arg1 * czf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); cyf = ((cy * fcz) - (_arg2 * czf)); det = (((axf * (byf - cyf)) + (bxf * (cyf - ayf))) + (cxf * (ayf - byf))); da = (((_arg1 * (byf - cyf)) + (bxf * (cyf - _arg2))) + (cxf * (_arg2 - byf))); db = (((axf * (_arg2 - cyf)) + (_arg1 * (cyf - ayf))) + (cxf * (ayf - _arg2))); dc = (((axf * (byf - _arg2)) + (bxf * (_arg2 - ayf))) + (_arg1 * (ayf - byf))); return (((((da * az) + (db * bz)) + (dc * cz)) / det)); } final public function distanceToCenter(_arg1:Number, _arg2:Number):Number{ var _local3:Number; var _local4:Number; _local3 = (((v0.x + v1.x) + v2.x) / 3); _local4 = (((v0.y + v1.y) + v2.y) / 3); return (Math.sqrt((((_local3 - _arg1) * (_local3 - _arg1)) + ((_local4 - _arg2) * (_local4 - _arg2))))); } final public function maxDistortSqr(_arg1:Number):Number{ return (Math.max(Math.max(v0.distortSqr(v1, _arg1), v1.distortSqr(v2, _arg1)), v2.distortSqr(v0, _arg1))); } final public function maxEdgeSqr():Number{ return (Math.max(Math.max(v0.distanceSqr(v1), v1.distanceSqr(v2)), v2.distanceSqr(v0))); } final private function bisect20(_arg1:Number):Array{ var _local2:ScreenVertex; var _local3:UV; _local2 = ScreenVertex.median(v2, v0, _arg1); _local3 = UV.median(uv2, uv0); return ([create(face, material, projection, v1, v2, _local2, uv1, uv2, _local3), create(face, material, projection, _local2, v0, v1, _local3, uv0, uv1)]); } private static function num(_arg1:Number):Number{ return ((int((_arg1 * 1000)) / 1000)); } } }//package away3d.core.draw
Section 9
//ScreenVertex (away3d.core.draw.ScreenVertex) package away3d.core.draw { import away3d.core.mesh.*; public final class ScreenVertex { public var y:Number; public var vx:Number; public var vy:Number; var fbz:Number; public var z:Number; public var num:Number; var dx:Number; var my2:Number; var dy:Number; var faz:Number; var mx2:Number; var ifmz2:Number; public var visible:Boolean; public var x:Number; var persp:Number; public function ScreenVertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; } public function distortSqr(_arg1:ScreenVertex, _arg2:Number):Number{ faz = (_arg2 + z); fbz = (_arg2 + z); ifmz2 = (2 / (faz + fbz)); mx2 = (((x * faz) + (_arg1.x * fbz)) * ifmz2); my2 = (((y * faz) + (_arg1.y * fbz)) * ifmz2); dx = ((x + _arg1.x) - mx2); dy = ((y + _arg1.y) - my2); return ((50 * (((dx * dx) + dy) + dy))); } public function deperspective(_arg1:Number):Vertex{ persp = (1 + (z / _arg1)); return (new Vertex((x * persp), (y * persp), z)); } public function distanceSqr(_arg1:ScreenVertex):Number{ return ((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y)))); } public function toString():String{ return ((((((("new ScreenVertex(" + x) + ", ") + y) + ", ") + z) + ")")); } public function distance(_arg1:ScreenVertex):Number{ return (Math.sqrt((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))))); } public static function median(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number):ScreenVertex{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = ((_arg1.z + _arg2.z) / 2); _local5 = (_arg3 + _arg1.z); _local6 = (_arg3 + _arg2.z); _local7 = ((1 / (_arg3 + _local4)) / 2); return (new ScreenVertex((((_arg1.x * _local5) + (_arg2.x * _local6)) * _local7), (((_arg1.y * _local5) + (_arg2.y * _local6)) * _local7), _local4)); } public static function weighted(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number, _arg4:Number, _arg5:Number):ScreenVertex{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; if ((((_arg4 == 0)) && ((_arg3 == 0)))){ throw (new Error("Zero weights")); }; if (_arg4 == 0){ return (new ScreenVertex(_arg1.x, _arg1.y, _arg1.z)); }; if (_arg3 == 0){ return (new ScreenVertex(_arg2.x, _arg2.y, _arg2.z)); }; _local6 = (_arg3 + _arg4); _local7 = (_arg3 / _local6); _local8 = (_arg4 / _local6); _local9 = ((_arg1.x * _local7) + (_arg2.x * _local8)); _local10 = ((_arg1.y * _local7) + (_arg2.y * _local8)); _local11 = (_arg1.z / _arg5); _local12 = (_arg2.z / _arg5); _local13 = (1 + _local11); _local14 = (1 + _local12); _local15 = ((_arg1.x * _local13) - (_local9 * _local11)); _local16 = ((_arg2.x * _local14) - (_local9 * _local12)); _local17 = ((_arg1.y * _local13) - (_local10 * _local11)); _local18 = ((_arg2.y * _local14) - (_local10 * _local12)); _local19 = ((_local15 * _local18) - (_local16 * _local17)); _local20 = ((_local9 * _local18) - (_local16 * _local10)); _local21 = ((_local15 * _local10) - (_local9 * _local17)); return (new ScreenVertex(_local9, _local10, (((_local20 * _arg1.z) + (_local21 * _arg2.z)) / _local19))); } } }//package away3d.core.draw
Section 10
//AlphaBitmapMaterial (away3d.core.material.AlphaBitmapMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.utils.*; import flash.utils.*; import away3d.core.*; public class AlphaBitmapMaterial extends TransformBitmapMaterial implements ITriangleMaterial, IUVMaterial { private var _alpha:Number; private var _cache:Dictionary; private var _grades:int; public function AlphaBitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ super(_arg1, _arg2); if (!_arg1.transparent){ _bitmap = new BitmapData(_arg1.width, _arg1.height, true); _bitmap.draw(_arg1); }; _renderBitmap = _bitmap; _cache = new Dictionary(); _arg2 = Init.parse(_arg2); _grades = _arg2.getInt("grades", 32, {min:2, max:0x0100}); alpha = _arg2.getNumber("alpha", 1, {min:0, max:1}); } public function set bitmap(_arg1:BitmapData):void{ _bitmap = _arg1; _cache = new Dictionary(); updateCurrent(); } private function updateCurrent():void{ if (_alpha == 1){ _renderBitmap = _bitmap; return; }; if (_alpha == 0){ _renderBitmap = null; return; }; _renderBitmap = _cache[_alpha]; if (_renderBitmap == null){ _renderBitmap = _bitmap.clone(); _renderBitmap.colorTransform(_renderBitmap.rect, new ColorTransform(1, 1, 1, _alpha)); _cache[_alpha] = _renderBitmap; }; } override public function get visible():Boolean{ return ((_alpha > 0)); } public function set alpha(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 == _alpha){ return; }; _arg1 = (Math.round((_arg1 * (_grades - 1))) / (_grades - 1)); _alpha = _arg1; updateCurrent(); } public function get alpha():Number{ return (_alpha); } } }//package away3d.core.material
Section 11
//BitmapMaterial (away3d.core.material.BitmapMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import flash.utils.*; import away3d.core.*; public class BitmapMaterial implements ITriangleMaterial, IUVMaterial { var triangle:DrawTriangle; var dsbc:Number; var faz:Number; var dsca:Number; var ax:Number; var ay:Number; var az:Number; var _renderBitmap:BitmapData; var fbz:Number; var _zeroPoint:Point; var mcax:Number; var _bitmap:BitmapData; var mcaz:Number; public var debug:Boolean; var mcay:Number; var bx:Number; var by:Number; var bz:Number; var fcz:Number; var map:Matrix; var dbcx:Number; var dbcy:Number; var cx:Number; var cy:Number; var cz:Number; public var precision:Number;// = 0 var graphics:Graphics; var dmax:Number; var dabx:Number; var session:RenderSession; public var repeat:Boolean; var shape:Shape; var daby:Number; public var smooth:Boolean; var svArray:Array; var mbcx:Number; var mbcy:Number; var faceDictionaryVO:FaceDictionaryVO; var mapping:Matrix; var focus:Number; var mbcz:Number; var mabx:Number; var maby:Number; var dsab:Number; var _faceDictionary:Dictionary; var mabz:Number; var dcax:Number; var dcay:Number; public function BitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ _faceDictionary = new Dictionary(true); _zeroPoint = new Point(0, 0); precision = 0; shape = new Shape(); map = new Matrix(); triangle = new DrawTriangle(); svArray = new Array(); super(); _renderBitmap = (_bitmap = _arg1); _arg2 = Init.parse(_arg2); smooth = _arg2.getBoolean("smooth", false); debug = _arg2.getBoolean("debug", false); repeat = _arg2.getBoolean("repeat", false); precision = _arg2.getNumber("precision", 0); precision = ((precision * precision) * 1.4); createVertexArray(); } public function renderFace(_arg1:Face, _arg2:Rectangle):void{ faceDictionaryVO = _faceDictionary[_arg1]; if (!faceDictionaryVO){ faceDictionaryVO = (_faceDictionary[_arg1.parent] = new FaceDictionaryVO(_arg2.width, _arg2.height)); }; mapping = new Matrix(); mapping.scale((_arg2.width / width), (_arg2.height / height)); faceDictionaryVO.dirty = false; if ((((mapping.a == 1)) && ((mapping.d == 1)))){ faceDictionaryVO.bitmap.copyPixels(_bitmap, _arg2, _zeroPoint); } else { graphics = shape.graphics; graphics.clear(); graphics.beginBitmapFill(_bitmap, mapping, repeat, smooth); graphics.drawRect(0, 0, _arg2.width, _arg2.height); graphics.endFill(); faceDictionaryVO.bitmap.draw(shape); }; } protected function renderRec(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:ScreenVertex, _arg4:Number):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:ScreenVertex; var _local12:ScreenVertex; var _local13:ScreenVertex; ax = _arg1.x; ay = _arg1.y; az = _arg1.z; bx = _arg2.x; by = _arg2.y; bz = _arg2.z; cx = _arg3.x; cy = _arg3.y; cz = _arg3.z; if (!session.clip.rect(Math.min(ax, Math.min(bx, cx)), Math.min(ay, Math.min(by, cy)), Math.max(ax, Math.max(bx, cx)), Math.max(ay, Math.max(by, cy)))){ return; }; if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){ return; }; if ((((((((_arg4 >= 100)) || ((focus == Infinity)))) || (((Math.max(Math.max(ax, bx), cx) - Math.min(Math.min(ax, bx), cx)) < 10)))) || (((Math.max(Math.max(ay, by), cy) - Math.min(Math.min(ay, by), cy)) < 10)))){ session.renderTriangleBitmap(_renderBitmap, map, _arg1, _arg2, _arg3, smooth, repeat); if (debug){ session.renderTriangleLine(1, 0xFF00, 1, _arg1, _arg2, _arg3); }; return; }; faz = (focus + az); fbz = (focus + bz); fcz = (focus + cz); mabz = (2 / (faz + fbz)); mbcz = (2 / (fbz + fcz)); mcaz = (2 / (fcz + faz)); dabx = ((ax + bx) - (mabx = (((ax * faz) + (bx * fbz)) * mabz))); daby = ((ay + by) - (maby = (((ay * faz) + (by * fbz)) * mabz))); dbcx = ((bx + cx) - (mbcx = (((bx * fbz) + (cx * fcz)) * mbcz))); dbcy = ((by + cy) - (mbcy = (((by * fbz) + (cy * fcz)) * mbcz))); dcax = ((cx + ax) - (mcax = (((cx * fcz) + (ax * faz)) * mcaz))); dcay = ((cy + ay) - (mcay = (((cy * fcz) + (ay * faz)) * mcaz))); dsab = ((dabx * dabx) + (daby * daby)); dsbc = ((dbcx * dbcx) + (dbcy * dbcy)); dsca = ((dcax * dcax) + (dcay * dcay)); if ((((((dsab <= precision)) && ((dsca <= precision)))) && ((dsbc <= precision)))){ session.renderTriangleBitmap(_renderBitmap, map, _arg1, _arg2, _arg3, smooth, repeat); if (debug){ session.renderTriangleLine(1, 0xFF00, 1, _arg1, _arg2, _arg3); }; return; }; _local5 = map.a; _local6 = map.b; _local7 = map.c; _local8 = map.d; _local9 = map.tx; _local10 = map.ty; var _temp1 = _arg4; _arg4 = (_arg4 + 1); _local13 = svArray[_temp1]; _local13.x = (mbcx / 2); _local13.y = (mbcy / 2); _local13.z = ((bz + cz) / 2); if ((((((dsab > precision)) && ((dsca > precision)))) && ((dsbc > precision)))){ var _temp2 = _arg4; _arg4 = (_arg4 + 1); _local11 = svArray[_temp2]; _local11.x = (mabx / 2); _local11.y = (maby / 2); _local11.z = ((az + bz) / 2); var _temp3 = _arg4; _arg4 = (_arg4 + 1); _local12 = svArray[_temp3]; _local12.x = (mcax / 2); _local12.y = (mcay / 2); _local12.z = ((cz + az) / 2); _local5 = (_local5 * 2); map.a = _local5; _local6 = (_local6 * 2); map.b = _local6; _local7 = (_local7 * 2); map.c = _local7; _local8 = (_local8 * 2); map.d = _local8; _local9 = (_local9 * 2); map.tx = _local9; _local10 = (_local10 * 2); map.ty = _local10; renderRec(_arg1, _local11, _local12, _arg4); map.a = _local5; map.b = _local6; map.c = _local7; map.d = _local8; map.tx = (_local9 - 1); map.ty = _local10; renderRec(_local11, _arg2, _local13, _arg4); map.a = _local5; map.b = _local6; map.c = _local7; map.d = _local8; map.tx = _local9; map.ty = (_local10 - 1); renderRec(_local12, _local13, _arg3, _arg4); map.a = -(_local5); map.b = -(_local6); map.c = -(_local7); map.d = -(_local8); map.tx = (1 - _local9); map.ty = (1 - _local10); renderRec(_local13, _local12, _local11, _arg4); return; }; dmax = Math.max(dsab, Math.max(dsca, dsbc)); if (dsab == dmax){ var _temp4 = _arg4; _arg4 = (_arg4 + 1); _local11 = svArray[_temp4]; _local11.x = (mabx / 2); _local11.y = (maby / 2); _local11.z = ((az + bz) / 2); _local5 = (_local5 * 2); map.a = _local5; _local7 = (_local7 * 2); map.c = _local7; _local9 = (_local9 * 2); map.tx = _local9; renderRec(_arg1, _local11, _arg3, _arg4); map.a = (_local5 + _local6); map.b = _local6; map.c = (_local7 + _local8); map.d = _local8; map.tx = ((_local9 + _local10) - 1); map.ty = _local10; renderRec(_local11, _arg2, _arg3, _arg4); return; }; if (dsca == dmax){ var _temp5 = _arg4; _arg4 = (_arg4 + 1); _local12 = svArray[_temp5]; _local12.x = (mcax / 2); _local12.y = (mcay / 2); _local12.z = ((cz + az) / 2); _local6 = (_local6 * 2); map.b = _local6; _local8 = (_local8 * 2); map.d = _local8; _local10 = (_local10 * 2); map.ty = _local10; renderRec(_arg1, _arg2, _local12, _arg4); map.a = _local5; map.b = (_local6 + _local5); map.c = _local7; map.d = (_local8 + _local7); map.tx = _local9; map.ty = ((_local10 + _local9) - 1); renderRec(_local12, _arg2, _arg3, _arg4); return; }; map.a = (_local5 - _local6); map.b = (_local6 * 2); map.c = (_local7 - _local8); map.d = (_local8 * 2); map.tx = (_local9 - _local10); map.ty = (_local10 * 2); renderRec(_arg1, _arg2, _local13, _arg4); map.a = (_local5 * 2); map.b = (_local6 - _local5); map.c = (_local7 * 2); map.d = (_local8 - _local7); map.tx = (_local9 * 2); map.ty = (_local10 - _local9); renderRec(_arg1, _local13, _arg3, _arg4); } public function get height():Number{ return (_bitmap.height); } public function get bitmap():BitmapData{ return (_bitmap); } public function shadeTriangle(_arg1:DrawTriangle):void{ } public function createVertexArray():void{ var _local1:Number; _local1 = 100; while (_local1--) { svArray.push(new ScreenVertex()); }; } public function clearFaceDictionary():void{ for each (faceDictionaryVO in _faceDictionary) { if (!faceDictionaryVO.dirty){ faceDictionaryVO.clear(); }; }; } public function get visible():Boolean{ return (true); } public function getMapping(_arg1:DrawTriangle):Matrix{ return (((_arg1.texturemapping) || (_arg1.transformUV(this)))); } public function renderTriangle(_arg1:DrawTriangle):void{ mapping = getMapping(_arg1); if (precision){ session = _arg1.source.session; focus = _arg1.projection.focus; map.a = mapping.a; map.b = mapping.b; map.c = mapping.c; map.d = mapping.d; map.tx = mapping.tx; map.ty = mapping.ty; renderRec(_arg1.v0, _arg1.v1, _arg1.v2, 0); } else { _arg1.source.session.renderTriangleBitmap(_renderBitmap, mapping, _arg1.v0, _arg1.v1, _arg1.v2, smooth, repeat); }; if (debug){ _arg1.source.session.renderTriangleLine(2, 0xFF, 1, _arg1.v0, _arg1.v1, _arg1.v2); }; } public function get width():Number{ return (_bitmap.width); } public function get faceDictionary():Dictionary{ return (_faceDictionary); } public function renderMaterial(_arg1:Mesh):void{ } } }//package away3d.core.material
Section 12
//BitmapMaterialContainer (away3d.core.material.BitmapMaterialContainer) package away3d.core.material { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.*; public class BitmapMaterialContainer extends BitmapMaterial implements ITriangleMaterial { var _zeroRect:Rectangle; var bitmapDictionaryFace:FaceDictionaryVO; public var materials:Array; var material:IUVMaterial; var _height:Number; var _bitmapRect:Rectangle; var face:Face; var dt:DrawTriangle; var bitmapDictionarySource:FaceDictionaryVO; var _width:Number; var _transformDirty:Boolean; public function BitmapMaterialContainer(_arg1:int, _arg2:int, _arg3:Object=null){ super(new BitmapData(_arg1, _arg2, true, 0xFFFFFF), _arg3); _width = _arg1; _height = _arg2; _bitmapRect = new Rectangle(0, 0, _width, _height); _arg3 = Init.parse(_arg3); materials = _arg3.getArray("materials"); } override public function getMapping(_arg1:DrawTriangle):Matrix{ face = _arg1.face; dt = face._dt; if (!dt.texturemapping){ _transformDirty = true; face._bitmapRect = new Rectangle(int((_width * face.minU)), int((_height * (1 - face.maxV))), int(((_width * (face.maxU - face.minU)) + 2)), int(((_height * (face.maxV - face.minV)) + 2))); dt.transformUV(this); faceDictionaryVO = _faceDictionary[face]; if (faceDictionaryVO != null){ faceDictionaryVO.reset(face._bitmapRect.width, face._bitmapRect.height); } else { _faceDictionary[face] = new FaceDictionaryVO(face._bitmapRect.width, face._bitmapRect.height); }; for each (material in materials) { faceDictionaryVO = material.faceDictionary[face]; if (faceDictionaryVO != null){ faceDictionaryVO.reset(face._bitmapRect.width, face._bitmapRect.height); }; }; } else { for each (material in materials) { if (((!(material.faceDictionary[face])) || (material.faceDictionary[face].dirty))){ _transformDirty = true; }; }; }; if (!_arg1.texturemapping){ _arg1.transformUV(this); }; faceDictionaryVO = _faceDictionary[face]; if (_transformDirty){ _transformDirty = false; _zeroRect = new Rectangle(0, 0, face._bitmapRect.width, face._bitmapRect.height); faceDictionaryVO.bitmap.lock(); faceDictionaryVO.clear(); for each (material in materials) { bitmapDictionaryFace = material.faceDictionary[face]; bitmapDictionarySource = material.faceDictionary[_arg1.source]; if (((bitmapDictionarySource) && (!(bitmapDictionarySource.dirty)))){ bitmapDictionaryFace = bitmapDictionarySource; } else { if (((((!(bitmapDictionaryFace)) || (((bitmapDictionaryFace) && (bitmapDictionaryFace.dirty))))) || (((bitmapDictionarySource) && (bitmapDictionarySource.dirty))))){ material.renderFace(face, _bitmapRect); }; }; bitmapDictionaryFace = material.faceDictionary[face]; bitmapDictionarySource = material.faceDictionary[_arg1.source]; if (((bitmapDictionarySource) && (bitmapDictionarySource.bitmap))){ faceDictionaryVO.bitmap.copyPixels(bitmapDictionarySource.bitmap, face._bitmapRect, _zeroPoint, null, null, true); } else { if (bitmapDictionaryFace.bitmap){ faceDictionaryVO.bitmap.copyPixels(bitmapDictionaryFace.bitmap, _zeroRect, _zeroPoint, null, null, true); }; }; }; faceDictionaryVO.bitmap.unlock(); }; _renderBitmap = faceDictionaryVO.bitmap; return (_arg1.texturemapping); } override public function renderMaterial(_arg1:Mesh):void{ } } }//package away3d.core.material
Section 13
//CenterLightingMaterial (away3d.core.material.CenterLightingMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.*; public class CenterLightingMaterial implements ITriangleMaterial { var ksb:Number; public var draw_fall_k:Number;// = 1 var diff:Number; var ksr:Number; var green:Number; var source:PointLightSource; var kdb:Number; public var ak:Number;// = 20 public var draw_reflect_k:Number;// = 1 var kdg:Number; var v0p:Number; var dfy:Number; var dfz:Number; var kdr:Number; var v0x:Number; var v0y:Number; var v0z:Number; public var draw_normal:Boolean;// = false var dfx:Number; var rx:Number; var ry:Number; var rz:Number; var sum:Number; public var diffuse_brightness:Number;// = 1 var projection:Projection; var v1p:Number; public var ambient_brightness:Number;// = 1 var blue:Number; var v1x:Number; var v1y:Number; var v1z:Number; var ncy:Number; var ncz:Number; var ncx:Number; var v2p:Number; var cx:Number; var v0:ScreenVertex; var v1:ScreenVertex; var v2:ScreenVertex; var v2y:Number; var v2z:Number; var df:Number; var v2x:Number; var cz:Number; var red:Number; var graphics:Graphics; public var draw_fall:Boolean;// = false var cy:Number; var fade:Number; var session:RenderSession; var amb:Number; var ffy:Number; var spec:Number; var nf:Number; var ffz:Number; public var draw_reflect:Boolean;// = false var rfx:Number; var rfy:Number; var rfz:Number; var ffx:Number; var d1x:Number; var d1y:Number; public var specular_brightness:Number;// = 1 var kag:Number; var fx:Number; var zoom:Number; var kab:Number; var kar:Number; var focus:Number; var fz:Number; var d1z:Number; var d2x:Number; var c0x:Number; var c0y:Number; var c0z:Number; var pdd:Number; var pa:Number; var d2y:Number; var pc:Number; var fy:Number; var pb:Number; var d2z:Number; var ksg:Number; public function CenterLightingMaterial(_arg1:Object=null){ ambient_brightness = 1; diffuse_brightness = 1; specular_brightness = 1; ak = 20; draw_normal = false; draw_fall = false; draw_fall_k = 1; draw_reflect = false; draw_reflect_k = 1; super(); _arg1 = Init.parse(_arg1); ak = _arg1.getNumber("ak", 20); } public function renderTri(_arg1:DrawTriangle, _arg2:RenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ throw (new Error("Not implemented")); } public function shadeTriangle(_arg1:DrawTriangle):void{ } public function get visible():Boolean{ throw (new Error("Not implemented")); } public function renderTriangle(_arg1:DrawTriangle):void{ session = _arg1.source.session; v0 = _arg1.v0; v1 = _arg1.v1; v2 = _arg1.v2; projection = _arg1.projection; focus = projection.focus; zoom = projection.zoom; v0z = v0.z; v0p = ((1 + (v0z / focus)) / zoom); v0x = (v0.x * v0p); v0y = (v0.y * v0p); v1z = v1.z; v1p = ((1 + (v1z / focus)) / zoom); v1x = (v1.x * v1p); v1y = (v1.y * v1p); v2z = v2.z; v2p = ((1 + (v2z / focus)) / zoom); v2x = (v2.x * v2p); v2y = (v2.y * v2p); d1x = (v1x - v0x); d1y = (v1y - v0y); d1z = (v1z - v0z); d2x = (v2x - v0x); d2y = (v2y - v0y); d2z = (v2z - v0z); pa = ((d1y * d2z) - (d1z * d2y)); pb = ((d1z * d2x) - (d1x * d2z)); pc = ((d1x * d2y) - (d1y * d2x)); pdd = Math.sqrt((((pa * pa) + (pb * pb)) + (pc * pc))); pa = (pa / pdd); pb = (pb / pdd); pc = (pc / pdd); c0x = (((v0x + v1x) + v2x) / 3); c0y = (((v0y + v1y) + v2y) / 3); c0z = (((v0z + v1z) + v2z) / 3); kar = (kag = (kab = (kdr = (kdg = (kdb = (ksr = (ksg = (ksb = 0)))))))); for each (source in session.lightarray.points) { red = source.red; green = source.green; blue = source.blue; dfx = (source.x - c0x); dfy = (source.y - c0y); dfz = (source.z - c0z); df = Math.sqrt((((dfx * dfx) + (dfy * dfy)) + (dfz * dfz))); dfx = (dfx / df); dfy = (dfy / df); dfz = (dfz / df); fade = ((1 / df) / df); amb = ((source.ambient * fade) * ambient_brightness); nf = (((dfx * pa) + (dfy * pb)) + (dfz * pc)); kar = (kar + (red * amb)); kag = (kag + (green * amb)); kab = (kab + (blue * amb)); if (nf < 0){ } else { diff = (((source.diffuse * fade) * nf) * diffuse_brightness); rfx = (dfx - ((2 * nf) * pa)); rfy = (dfy - ((2 * nf) * pb)); rfz = (dfz - ((2 * nf) * pc)); kdr = (kdr + (red * diff)); kdg = (kdg + (green * diff)); kdb = (kdb + (blue * diff)); if (rfz < 0){ } else { spec = (((source.specular * fade) * Math.pow(rfz, ak)) * specular_brightness); ksr = (ksr + (red * spec)); ksg = (ksg + (green * spec)); ksb = (ksb + (blue * spec)); }; }; }; renderTri(_arg1, session, kar, kag, kab, kdr, kdg, kdb, ksr, ksg, ksb); if (((((draw_fall) || (draw_reflect))) || (draw_normal))){ graphics = session.graphics; cz = c0z; cx = ((c0x * zoom) / (1 + (cz / focus))); cy = ((c0y * zoom) / (1 + (cz / focus))); if (draw_normal){ ncz = (c0z + (30 * pc)); ncx = ((((c0x + (30 * pa)) * zoom) * focus) / (focus + ncz)); ncy = ((((c0y + (30 * pb)) * zoom) * focus) / (focus + ncz)); graphics.lineStyle(1, 0, 1); graphics.moveTo(cx, cy); graphics.lineTo(ncx, ncy); graphics.moveTo(cx, cy); graphics.drawCircle(cx, cy, 2); }; if (((draw_fall) || (draw_reflect))){ for each (source in session.lightarray.points) { red = source.red; green = source.green; blue = source.blue; sum = (((red + green) + blue) / 0xFF); red = (red / sum); green = (green / sum); blue = (blue / sum); dfx = (source.x - c0x); dfy = (source.y - c0y); dfz = (source.z - c0z); df = Math.sqrt((((dfx * dfx) + (dfy * dfy)) + (dfz * dfz))); dfx = (dfx / df); dfy = (dfy / df); dfz = (dfz / df); nf = (((dfx * pa) + (dfy * pb)) + (dfz * pc)); if (nf < 0){ } else { if (draw_fall){ ffz = (c0z + ((30 * dfz) * (1 - draw_fall_k))); ffx = ((((c0x + ((30 * dfx) * (1 - draw_fall_k))) * zoom) * focus) / (focus + ffz)); ffy = ((((c0y + ((30 * dfy) * (1 - draw_fall_k))) * zoom) * focus) / (focus + ffz)); fz = (c0z + (30 * dfz)); fx = ((((c0x + (30 * dfx)) * zoom) * focus) / (focus + fz)); fy = ((((c0y + (30 * dfy)) * zoom) * focus) / (focus + fz)); graphics.lineStyle(1, (((int(red) * 65536) + (int(green) * 0x0100)) + int(blue)), 1); graphics.moveTo(ffx, ffy); graphics.lineTo(fx, fy); graphics.moveTo(ffx, ffy); }; if (draw_reflect){ rfx = (dfx - ((2 * nf) * pa)); rfy = (dfy - ((2 * nf) * pb)); rfz = (dfz - ((2 * nf) * pc)); rz = (c0z - ((30 * rfz) * draw_reflect_k)); rx = ((((c0x - ((30 * rfx) * draw_reflect_k)) * zoom) * focus) / (focus + rz)); ry = ((((c0y - ((30 * rfy) * draw_reflect_k)) * zoom) * focus) / (focus + rz)); graphics.lineStyle(1, (((int((red * 0.5)) * 65536) + (int((green * 0.5)) * 0x0100)) + int((blue * 0.5))), 1); graphics.moveTo(cx, cy); graphics.lineTo(rx, ry); graphics.moveTo(cx, cy); }; }; }; }; }; } } }//package away3d.core.material
Section 14
//ColorMaterial (away3d.core.material.ColorMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.*; public class ColorMaterial implements ITriangleMaterial { public var color:uint; public var alpha:Number; public function ColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); _arg2 = Init.parse(_arg2); alpha = _arg2.getNumber("alpha", 1, {min:0, max:1}); } public function get visible():Boolean{ return ((alpha > 0)); } public function shadeTriangle(_arg1:DrawTriangle):void{ } public function renderTriangle(_arg1:DrawTriangle):void{ _arg1.source.session.renderTriangleColor(color, alpha, _arg1.v0, _arg1.v1, _arg1.v2); } } }//package away3d.core.material
Section 15
//IMaterial (away3d.core.material.IMaterial) package away3d.core.material { public interface IMaterial { function get visible():Boolean; } }//package away3d.core.material
Section 16
//ISegmentMaterial (away3d.core.material.ISegmentMaterial) package away3d.core.material { import away3d.core.draw.*; public interface ISegmentMaterial extends IMaterial { function renderSegment(_arg1:DrawSegment):void; } }//package away3d.core.material
Section 17
//ITriangleMaterial (away3d.core.material.ITriangleMaterial) package away3d.core.material { import away3d.core.draw.*; public interface ITriangleMaterial extends IMaterial { function shadeTriangle(_arg1:DrawTriangle):void; function renderTriangle(_arg1:DrawTriangle):void; } }//package away3d.core.material
Section 18
//IUVMaterial (away3d.core.material.IUVMaterial) package away3d.core.material { import flash.display.*; import flash.geom.*; import away3d.core.mesh.*; import flash.utils.*; public interface IUVMaterial extends IMaterial { function clearFaceDictionary():void; function get width():Number; function get height():Number; function get bitmap():BitmapData; function get faceDictionary():Dictionary; function renderFace(_arg1:Face, _arg2:Rectangle):void; function renderMaterial(_arg1:Mesh):void; } }//package away3d.core.material
Section 19
//MovieMaterial (away3d.core.material.MovieMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.*; public class MovieMaterial extends TransformBitmapMaterial implements ITriangleMaterial, IUVMaterial { public var interactive:Boolean; public var movie:Sprite; private var lastsession:int; public var transparent:Boolean; public var auto:Boolean; public function MovieMaterial(_arg1:Sprite, _arg2:Object=null){ super(_bitmap, _arg2); this.movie = _arg1; _arg2 = Init.parse(_arg2); transparent = _arg2.getBoolean("transparent", true); auto = _arg2.getBoolean("auto", true); interactive = _arg2.getBoolean("interactive", false); _bitmap = (_renderBitmap = new BitmapData(_arg1.width, _arg1.height, transparent, (transparent) ? 0xFFFFFF : 4278190080)); } public function update():void{ if (transparent){ _renderBitmap.fillRect(_renderBitmap.rect, 0xFFFFFF); }; _renderBitmap.draw(movie, new Matrix(movie.scaleX, 0, 0, movie.scaleY), movie.transform.colorTransform); } public function resetInteractiveLayer():void{ movie.x = -10000; movie.y = -10000; } public function onMouseMove(_arg1:MouseEvent3D):void{ movie.x = (_arg1.screenX - (_arg1.uv.u * movie.width)); movie.y = (_arg1.screenY - ((1 - _arg1.uv.v) * movie.height)); } override public function get height():Number{ return (movie.height); } public function get normal():Number3D{ return (new Number3D(0, 0, 0)); } public function get scale():Number2D{ return (new Number2D(0, 0)); } public function onMouseOut(_arg1:MouseEvent3D):void{ if (_arg1.material == this){ _arg1.object.removeOnMouseMove(onMouseMove); resetInteractiveLayer(); }; } override public function renderTriangle(_arg1:DrawTriangle):void{ session = _arg1.source.session; if (lastsession != session.time){ lastsession = session.time; if (auto){ update(); }; if (interactive){ if (!session.view.interactiveLayer.contains(movie)){ session.view.interactiveLayer.addChild(movie); resetInteractiveLayer(); _arg1.source.addOnMouseOver(onMouseOver); _arg1.source.addOnMouseOut(onMouseOut); }; }; }; super.renderTriangle(_arg1); } override public function get width():Number{ return (movie.width); } public function onMouseOver(_arg1:MouseEvent3D):void{ if (_arg1.material == this){ _arg1.object.addOnMouseMove(onMouseMove); onMouseMove(_arg1); }; } } }//package away3d.core.material
Section 20
//ShadingColorMaterial (away3d.core.material.ShadingColorMaterial) package away3d.core.material { import away3d.core.math.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.*; public class ShadingColorMaterial extends CenterLightingMaterial { var fr:int; public var static:Boolean; public var specular:int; public var diffuse:int; var sfb:int; public var alpha:Number; var sfr:int; var fg:int; var sfg:int; public var ambient:int; var fb:int; public function ShadingColorMaterial(_arg1:Object=null){ var _local2:int; super(_arg1); _arg1 = Init.parse(_arg1); _local2 = _arg1.getColor("color", 0xFFFFFF); ambient = _arg1.getColor("ambient", _local2); diffuse = _arg1.getColor("diffuse", _local2); specular = _arg1.getColor("specular", _local2); alpha = _arg1.getNumber("alpha", 1); static = _arg1.getBoolean("static", false); } override public function renderTri(_arg1:DrawTriangle, _arg2:RenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ fr = int((((((ambient & 0xFF0000) * _arg3) + ((diffuse & 0xFF0000) * _arg6)) + ((specular & 0xFF0000) * _arg9)) >> 16)); fg = int((((((ambient & 0xFF00) * _arg4) + ((diffuse & 0xFF00) * _arg7)) + ((specular & 0xFF00) * _arg10)) >> 8)); fb = int(((((ambient & 0xFF) * _arg5) + ((diffuse & 0xFF) * _arg8)) + ((specular & 0xFF) * _arg11))); if (fr > 0xFF){ fr = 0xFF; }; if (fg > 0xFF){ fg = 0xFF; }; if (fb > 0xFF){ fb = 0xFF; }; _arg2.renderTriangleColor((((fr << 16) | (fg << 8)) | fb), alpha, _arg1.v0, _arg1.v1, _arg1.v2); if (static){ if (_arg1.face != null){ sfr = int(((((ambient & 0xFF0000) * _arg3) + ((diffuse & 0xFF0000) * _arg6)) >> 16)); sfg = int(((((ambient & 0xFF00) * _arg4) + ((diffuse & 0xFF00) * _arg7)) >> 8)); sfb = int((((ambient & 0xFF) * _arg5) + ((diffuse & 0xFF) * _arg8))); if (sfr > 0xFF){ sfr = 0xFF; }; if (sfg > 0xFF){ sfg = 0xFF; }; if (sfb > 0xFF){ sfb = 0xFF; }; _arg1.face.material = new ColorMaterial((((sfr << 16) | (sfg << 8)) | sfb)); }; }; } override public function get visible():Boolean{ return (true); } } }//package away3d.core.material
Section 21
//TransformBitmapMaterial (away3d.core.material.TransformBitmapMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.*; public class TransformBitmapMaterial extends BitmapMaterial implements ITriangleMaterial, IUVMaterial { var overlap:Boolean; var face:Face; var h:Number; var i:String; var t:Matrix; var w:Number; var mapa:Number; var mapb:Number; var mapd:Number; var mapc:Number; var point1:Point; var DOWN:Number3D; var fPoint1:Point; var fPoint2:Point; var fPoint3:Point; var zero:Number; var fPoint4:Point; var point3:Point; var point2:Point; var _projectionVector:Number3D; var _rotation:Number;// = 0 var maptx:Number; var _offsetY:Number;// = 0 var _offsetX:Number;// = 0 public var throughProjection:Boolean; var mapty:Number; var _u0:Number; var _u1:Number; var _u2:Number; var _v0:Number; var _v2:Number; var _v1:Number; var v0y:Number; var v0z:Number; var v0x:Number; var dot:Number; var _bitmapRect:Rectangle; var v1y:Number; var v1z:Number; var _scaleX:Number;// = 1 var _scaleY:Number;// = 1 var mPoint2:Point; var mPoint3:Point; var mPoint4:Point; var v1x:Number; var v2x:Number; var v2y:Number; var flag:Boolean; var v2z:Number; var mPoint1:Point; var point:Point; var sign:Number; var _M:Number3D; var _N:Number3D; var transformDirty:Boolean; var _transform:Matrix; var line:Point; var RIGHT:Number3D; public function TransformBitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ _transform = new Matrix(); _scaleX = 1; _scaleY = 1; _offsetX = 0; _offsetY = 0; _rotation = 0; _N = new Number3D(); _M = new Number3D(); DOWN = new Number3D(0, -1, 0); RIGHT = new Number3D(1, 0, 0); fPoint1 = new Point(); fPoint2 = new Point(); fPoint3 = new Point(); fPoint4 = new Point(); mPoint1 = new Point(); mPoint2 = new Point(); mPoint3 = new Point(); mPoint4 = new Point(); line = new Point(); super(_arg1, _arg2); _arg2 = Init.parse(_arg2); transform = _arg2.getObject("transform", Matrix); scaleX = _arg2.getNumber("scaleX", _scaleX); scaleY = _arg2.getNumber("scaleY", _scaleY); offsetX = _arg2.getNumber("offsetX", _offsetX); offsetY = _arg2.getNumber("offsetY", _offsetY); rotation = _arg2.getNumber("rotation", _rotation); projectionVector = _arg2.getObject("projectionVector", Number3D); throughProjection = _arg2.getBoolean("throughProjection", false); } public function get offsetX():Number{ return (_offsetX); } public function get offsetY():Number{ return (_offsetY); } public function set offsetX(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(offsetX)")); }; if (_arg1 == Infinity){ Debug.warning("offsetX == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("offsetX == -Infinity"); }; _offsetX = _arg1; clearFaceDictionary(); transformDirty = true; } public function set offsetY(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(offsetY)")); }; if (_arg1 == Infinity){ Debug.warning("offsetY == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("offsetY == -Infinity"); }; _offsetY = _arg1; clearFaceDictionary(); transformDirty = true; } public function get scaleX():Number{ return (_scaleX); } public function get scaleY():Number{ return (_scaleY); } override public function clearFaceDictionary():void{ if (!transformDirty){ super.clearFaceDictionary(); }; } public function getContainerPoints(_arg1:Rectangle):Array{ return ([_arg1.topLeft, new Point(_arg1.top, _arg1.right), _arg1.bottomRight, new Point(_arg1.bottom, _arg1.left)]); } public function get projectionVector():Number3D{ return (_projectionVector); } override public function getMapping(_arg1:DrawTriangle):Matrix{ face = _arg1.face; faceDictionaryVO = _faceDictionary[face]; if (((((!(faceDictionaryVO)) || (faceDictionaryVO.dirty))) || (!(_arg1.texturemapping)))){ if (!faceDictionaryVO){ _faceDictionary[face] = new FaceDictionaryVO(); } else { faceDictionaryVO.dirty = false; }; if (projectionVector){ _arg1.texturemapping = projectUV(_arg1); } else { _arg1.transformUV(this); }; if (_transform){ mapping = _transform.clone(); mapping.concat(_arg1.texturemapping); return ((_arg1.texturemapping = mapping)); }; }; return (_arg1.texturemapping); } public function set scaleY(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(scaleY)")); }; if (_arg1 == Infinity){ Debug.warning("scaleY == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("scaleY == -Infinity"); }; if (_arg1 == 0){ Debug.warning("scaleY == 0"); }; _scaleY = _arg1; clearFaceDictionary(); transformDirty = true; } public function updateTransform():void{ if ((((((((((_scaleX == 1)) && ((_scaleY == 1)))) && ((_offsetX == 0)))) && ((_offsetY == 0)))) && ((_rotation == 0)))){ _transform = null; } else { _transform = new Matrix(); _transform.scale(_scaleX, _scaleY); _transform.rotate(_rotation); _transform.translate(_offsetX, _offsetY); }; transformDirty = false; } public function set scaleX(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(scaleX)")); }; if (_arg1 == Infinity){ Debug.warning("scaleX == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("scaleX == -Infinity"); }; if (_arg1 == 0){ Debug.warning("scaleX == 0"); }; _scaleX = _arg1; clearFaceDictionary(); transformDirty = true; } public function set transform(_arg1:Matrix):void{ _transform = _arg1; if (_transform){ _rotation = Math.atan2(_transform.b, _transform.a); _scaleX = (_transform.a / Math.cos(_rotation)); _scaleY = (_transform.d / Math.cos(_rotation)); _offsetX = _transform.tx; _offsetY = _transform.ty; } else { _scaleX = (_scaleY = 1); _offsetX = (_offsetY = (_rotation = 0)); }; clearFaceDictionary(); } public function set projectionVector(_arg1:Number3D):void{ _projectionVector = _arg1; if (_projectionVector){ _N.cross(_projectionVector, DOWN); if (!_N.modulo){ _N = RIGHT; }; _M.cross(_N, _projectionVector); _N.cross(_M, _projectionVector); _N.normalize(); _M.normalize(); }; clearFaceDictionary(); } public function checkEdge(_arg1:Array, _arg2:Array):Boolean{ for (i in _arg1) { point2 = _arg1[i]; if (int(i) == 0){ point1 = _arg1[(_arg1.length - 1)]; point3 = _arg1[(_arg1.length - 2)]; } else { point1 = _arg1[(int(i) - 1)]; if (int(i) == 1){ point3 = _arg1[(_arg1.length - 1)]; } else { point3 = _arg1[(int(i) - 2)]; }; }; line.x = (point2.y - point1.y); line.y = (point1.x - point2.x); zero = ((point1.x * line.x) + (point1.y * line.y)); sign = ((zero - (point3.x * line.x)) - (point3.y * line.y)); flag = true; for each (point in _arg2) { dot = ((point.x * line.x) + (point.y * line.y)); if ((zero * sign) > (dot * sign)){ flag = false; break; }; }; if (flag){ return (true); }; }; return (false); } override public function renderMaterial(_arg1:Mesh):void{ } public function set rotation(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(rotation)")); }; if (_arg1 == Infinity){ Debug.warning("rotation == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("rotation == -Infinity"); }; _rotation = _arg1; clearFaceDictionary(); transformDirty = true; } public function findSeparatingAxis(_arg1:Array, _arg2:Array):Boolean{ if (checkEdge(_arg1, _arg2)){ return (true); }; if (checkEdge(_arg2, _arg1)){ return (true); }; return (false); } override public function renderFace(_arg1:Face, _arg2:Rectangle):void{ if (transformDirty){ updateTransform(); }; if (_transform){ mapping = _transform.clone(); } else { mapping = new Matrix(); }; faceDictionaryVO = _faceDictionary[_arg1]; if (_projectionVector){ mapping.concat(projectUV(_arg1._dt)); mapping.concat(_arg1._dt.invtexturemapping); _bitmapRect = _arg1._bitmapRect; if (!faceDictionaryVO){ faceDictionaryVO = (_faceDictionary[_arg1] = new FaceDictionaryVO()); } else { faceDictionaryVO.dirty = false; }; if (((!(repeat)) && (findSeparatingAxis(getFacePoints(_arg1._dt.invtexturemapping), getMappingPoints(mapping))))){ return; }; } else { _bitmapRect = _arg2; mapping.scale((_bitmapRect.width / width), (_bitmapRect.height / height)); if (!faceDictionaryVO){ faceDictionaryVO = (_faceDictionary[_arg1.parent] = new FaceDictionaryVO()); } else { faceDictionaryVO.dirty = false; }; }; if (((((_projectionVector) && (!(throughProjection)))) && ((_arg1.normal.dot(_projectionVector) < 0)))){ return; }; if (!faceDictionaryVO.bitmap){ faceDictionaryVO.bitmap = new BitmapData(_bitmapRect.width, _bitmapRect.height, true, 0); }; if ((((((((((((mapping.a == 1)) && ((mapping.d == 1)))) && ((mapping.b == 0)))) && ((mapping.c == 0)))) && ((mapping.tx == 0)))) && ((mapping.ty == 0)))){ faceDictionaryVO.bitmap.copyPixels(_bitmap, _bitmapRect, _zeroPoint); } else { graphics = shape.graphics; graphics.clear(); graphics.beginBitmapFill(_bitmap, mapping, repeat, smooth); graphics.drawRect(0, 0, _bitmapRect.width, _bitmapRect.height); graphics.endFill(); faceDictionaryVO.bitmap.draw(shape); }; } final public function projectUV(_arg1:DrawTriangle):Matrix{ face = _arg1.face; if (_arg1.backface){ v0x = face.v0.x; v0y = face.v0.y; v0z = face.v0.z; v2x = face.v1.x; v2y = face.v1.y; v2z = face.v1.z; v1x = face.v2.x; v1y = face.v2.y; v1z = face.v2.z; } else { v0x = face.v0.x; v0y = face.v0.y; v0z = face.v0.z; v1x = face.v1.x; v1y = face.v1.y; v1z = face.v1.z; v2x = face.v2.x; v2y = face.v2.y; v2z = face.v2.z; }; _u0 = (((v0x * _N.x) + (v0y * _N.y)) + (v0z * _N.z)); _u1 = (((v1x * _N.x) + (v1y * _N.y)) + (v1z * _N.z)); _u2 = (((v2x * _N.x) + (v2y * _N.y)) + (v2z * _N.z)); _v0 = (((v0x * _M.x) + (v0y * _M.y)) + (v0z * _M.z)); _v1 = (((v1x * _M.x) + (v1y * _M.y)) + (v1z * _M.z)); _v2 = (((v2x * _M.x) + (v2y * _M.y)) + (v2z * _M.z)); if ((((((_u0 == _u1)) && ((_v0 == _v1)))) || ((((_u0 == _u2)) && ((_v0 == _v2)))))){ if (_u0 > 0.05){ _u0 = (_u0 - 0.05); } else { _u0 = (_u0 + 0.05); }; if (_v0 > 0.07){ _v0 = (_v0 - 0.07); } else { _v0 = (_v0 + 0.07); }; }; if ((((_u2 == _u1)) && ((_v2 == _v1)))){ if (_u2 > 0.04){ _u2 = (_u2 - 0.04); } else { _u2 = (_u2 + 0.04); }; if (_v2 > 0.06){ _v2 = (_v2 - 0.06); } else { _v2 = (_v2 + 0.06); }; }; t = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), _u0, _v0); t.invert(); return (t); } public function get transform():Matrix{ return (_transform); } public function get rotation():Number{ return (_rotation); } public function getFacePoints(_arg1:Matrix):Array{ fPoint1.x = (_u0 = _arg1.tx); fPoint2.x = (_arg1.a + _u0); fPoint3.x = (_arg1.c + _u0); fPoint1.y = (_v0 = _arg1.ty); fPoint2.y = (_arg1.b + _v0); fPoint3.y = (_arg1.d + _v0); return ([fPoint1, fPoint2, fPoint3]); } public function getMappingPoints(_arg1:Matrix):Array{ mapa = (_arg1.a * width); mapb = (_arg1.b * height); mapc = (_arg1.c * width); mapd = (_arg1.d * height); maptx = _arg1.tx; mapty = _arg1.ty; mPoint1.x = maptx; mPoint1.y = mapty; mPoint2.x = (maptx + mapc); mPoint2.y = (mapty + mapd); mPoint3.x = ((maptx + mapa) + mapc); mPoint3.y = ((mapty + mapb) + mapd); mPoint4.x = (maptx + mapa); mPoint4.y = (mapty + mapb); return ([mPoint1, mPoint2, mPoint3, mPoint4]); } override public function renderTriangle(_arg1:DrawTriangle):void{ if (transformDirty){ updateTransform(); }; super.renderTriangle(_arg1); } } }//package away3d.core.material
Section 22
//TransparentMaterial (away3d.core.material.TransparentMaterial) package away3d.core.material { import away3d.core.draw.*; public final class TransparentMaterial implements ITriangleMaterial, ISegmentMaterial { public static var INSTANCE:TransparentMaterial = new (TransparentMaterial); ; public function renderTriangle(_arg1:DrawTriangle):void{ } public function get visible():Boolean{ return (false); } public function shadeTriangle(_arg1:DrawTriangle):void{ } public function renderSegment(_arg1:DrawSegment):void{ } } }//package away3d.core.material
Section 23
//WhiteShadingBitmapMaterial (away3d.core.material.WhiteShadingBitmapMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import flash.utils.*; import flash.filters.*; import away3d.core.*; public class WhiteShadingBitmapMaterial extends CenterLightingMaterial implements IUVMaterial { var br:Number; public var blackrender:Boolean; var faceDictionaryVO:FaceDictionaryVO; var mapping:Matrix; private var step:int;// = 1 var _faceDictionary:Dictionary; public var whiterender:Boolean; private var colorTransform:ColorMatrixFilter; public var diffuse:BitmapData; public var whitek:Number;// = 0.2 private var cache:Dictionary; public var repeat:Boolean; public var smooth:Boolean; private var bitmapPoint:Point; public function WhiteShadingBitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ _faceDictionary = new Dictionary(true); whitek = 0.2; bitmapPoint = new Point(0, 0); colorTransform = new ColorMatrixFilter(); cache = new Dictionary(); step = 1; super(_arg2); this.diffuse = _arg1; _arg2 = Init.parse(_arg2); smooth = _arg2.getBoolean("smooth", false); repeat = _arg2.getBoolean("repeat", false); } public function doubleStepTo(_arg1:int):void{ if (step < _arg1){ step = (step * 2); }; } protected function ladder(_arg1:Number):Number{ if (_arg1 < (1 / 0xFF)){ return (0); }; if (_arg1 > 0xFF){ _arg1 = 0xFF; }; return (Math.exp((Math.round((Math.log(_arg1) * step)) / step))); } override public function renderTri(_arg1:DrawTriangle, _arg2:RenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ var _local12:Number; var _local13:BitmapData; br = (((((((((_arg3 + _arg4) + _arg5) + _arg6) + _arg7) + _arg8) + _arg9) + _arg10) + _arg11) / 3); if (!(mapping = _arg1.texturemapping)){ mapping = (_arg1.texturemapping = _arg1.transformUV(this)); }; v0 = _arg1.v0; v1 = _arg1.v1; v2 = _arg1.v2; if ((((br < 1)) && (((blackrender) || ((((step < 16)) && (!(diffuse.transparent)))))))){ _arg2.renderTriangleBitmap(diffuse, mapping, v0, v1, v2, smooth, repeat); _arg2.renderTriangleColor(0, (1 - br), v0, v1, v2); } else { if ((((br > 1)) && (whiterender))){ _arg2.renderTriangleBitmap(diffuse, mapping, v0, v1, v2, smooth, repeat); _arg2.renderTriangleColor(0xFFFFFF, ((br - 1) * whitek), v0, v1, v2); } else { if (step < 64){ if (Math.random() < 0.01){ doubleStepTo(64); }; }; _local12 = ladder(br); _local13 = cache[_local12]; if (_local13 == null){ _local13 = new BitmapData(diffuse.width, diffuse.height, true, 0); colorTransform.matrix = [_local12, 0, 0, 0, 0, 0, _local12, 0, 0, 0, 0, 0, _local12, 0, 0, 0, 0, 0, 1, 0]; _local13.applyFilter(diffuse, _local13.rect, bitmapPoint, colorTransform); cache[_local12] = _local13; }; _arg2.renderTriangleBitmap(_local13, ((_arg1.texturemapping) || (_arg1.transformUV(this))), v0, v1, v2, smooth, repeat); }; }; } public function clearFaceDictionary():void{ for each (faceDictionaryVO in _faceDictionary) { if (!faceDictionaryVO.dirty){ faceDictionaryVO.clear(); }; }; } override public function get visible():Boolean{ return (true); } public function get faceDictionary():Dictionary{ return (_faceDictionary); } public function renderMaterial(_arg1:Mesh):void{ } public function renderFace(_arg1:Face, _arg2:Rectangle):void{ } public function get height():Number{ return (diffuse.height); } public function get bitmap():BitmapData{ return (diffuse); } public function get width():Number{ return (diffuse.width); } } }//package away3d.core.material
Section 24
//WireColorMaterial (away3d.core.material.WireColorMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.*; public class WireColorMaterial implements ITriangleMaterial { public var color:int; public var alpha:Number; public var width:Number; public var wirealpha:Number; var graphics:Graphics; public var wirecolor:int; public function WireColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); _arg2 = Init.parse(_arg2); alpha = _arg2.getNumber("alpha", 1, {min:0, max:1}); wirecolor = _arg2.getColor("wirecolor", 0); width = _arg2.getNumber("width", 1, {min:0}); wirealpha = _arg2.getNumber("wirealpha", 1, {min:0, max:1}); } public function renderTriangle(_arg1:DrawTriangle):void{ _arg1.source.session.renderTriangleLineFill(color, alpha, wirecolor, wirealpha, width, _arg1.v0, _arg1.v1, _arg1.v2); } public function get visible():Boolean{ return ((((alpha > 0)) || ((wirealpha > 0)))); } public function shadeTriangle(_arg1:DrawTriangle):void{ } } }//package away3d.core.material
Section 25
//WireframeMaterial (away3d.core.material.WireframeMaterial) package away3d.core.material { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.*; public class WireframeMaterial implements ITriangleMaterial, ISegmentMaterial { public var color:int; public var width:Number; public var alpha:Number; public function WireframeMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); _arg2 = Init.parse(_arg2); alpha = _arg2.getNumber("alpha", 1, {min:0, max:1}); width = _arg2.getNumber("width", 1, {min:0}); } public function renderTriangle(_arg1:DrawTriangle):void{ if (alpha <= 0){ return; }; _arg1.source.session.renderTriangleLine(color, alpha, width, _arg1.v0, _arg1.v1, _arg1.v2); } public function get visible():Boolean{ return ((alpha > 0)); } public function shadeTriangle(_arg1:DrawTriangle):void{ } public function renderSegment(_arg1:DrawSegment):void{ var _local2:Graphics; if (alpha <= 0){ return; }; _local2 = _arg1.source.session.graphics; _local2.lineStyle(width, color, alpha); _local2.moveTo(_arg1.v0.x, _arg1.v0.y); _local2.lineTo(_arg1.v1.x, _arg1.v1.y); _local2.moveTo(_arg1.v0.x, _arg1.v0.y); } } }//package away3d.core.material
Section 26
//Matrix3D (away3d.core.math.Matrix3D) package away3d.core.math { public final class Matrix3D { private var xx:Number; private var xy:Number; private var xz:Number; private var yw:Number; private var yz:Number; private var yy:Number; private var scos:Number; private var nCos:Number; private var zw:Number; private var m211:Number; private var m213:Number; private var m212:Number; private var m214:Number; private var suv:Number; private var suw:Number; private var zz:Number; private var su:Number; private var sv:Number; private var m221:Number; private var m222:Number; private var m224:Number; private var sw:Number; private var m:Matrix3D; private var d:Number; private var svw:Number; private var m223:Number; private var m231:Number; public var tx:Number; public var ty:Number; public var tz:Number; private var m114:Number; var _position:Number3D; private var m111:Number; private var m112:Number; private var m113:Number; private var m232:Number; private var m233:Number; private var m234:Number; private var nSin:Number; private var m121:Number; private var m123:Number; private var m122:Number; private var m124:Number; public var sxx:Number; public var sxy:Number; public var sxz:Number; private var m131:Number; private var m132:Number; private var m133:Number; private var m134:Number; public var syx:Number; public var syy:Number; public var syz:Number; public var szx:Number; public var szy:Number; public var szz:Number; private var xw:Number; private static const toDEGREES:Number = 57.2957795130823; private static const toRADIANS:Number = 0.0174532925199433; public function Matrix3D(){ _position = new Number3D(); super(); sxx = (syy = (szz = 1)); sxy = (sxz = (tx = (syx = (syz = (ty = (szx = (szy = (tz = 0)))))))); } public function get det():Number{ return ((((((sxx * syy) - (syx * sxy)) * szz) - (((sxx * szy) - (szx * sxy)) * syz)) + (((syx * szy) - (szx * syy)) * sxz))); } public function multiply(_arg1:Matrix3D, _arg2:Matrix3D):void{ m111 = _arg1.sxx; m211 = _arg2.sxx; m121 = _arg1.syx; m221 = _arg2.syx; m131 = _arg1.szx; m231 = _arg2.szx; m112 = _arg1.sxy; m212 = _arg2.sxy; m122 = _arg1.syy; m222 = _arg2.syy; m132 = _arg1.szy; m232 = _arg2.szy; m113 = _arg1.sxz; m213 = _arg2.sxz; m123 = _arg1.syz; m223 = _arg2.syz; m133 = _arg1.szz; m233 = _arg2.szz; m114 = _arg1.tx; m214 = _arg2.tx; m124 = _arg1.ty; m224 = _arg2.ty; m134 = _arg1.tz; m234 = _arg2.tz; sxx = (((m111 * m211) + (m112 * m221)) + (m113 * m231)); sxy = (((m111 * m212) + (m112 * m222)) + (m113 * m232)); sxz = (((m111 * m213) + (m112 * m223)) + (m113 * m233)); tx = ((((m111 * m214) + (m112 * m224)) + (m113 * m234)) + m114); syx = (((m121 * m211) + (m122 * m221)) + (m123 * m231)); syy = (((m121 * m212) + (m122 * m222)) + (m123 * m232)); syz = (((m121 * m213) + (m122 * m223)) + (m123 * m233)); ty = ((((m121 * m214) + (m122 * m224)) + (m123 * m234)) + m124); szx = (((m131 * m211) + (m132 * m221)) + (m133 * m231)); szy = (((m131 * m212) + (m132 * m222)) + (m133 * m232)); szz = (((m131 * m213) + (m132 * m223)) + (m133 * m233)); tz = ((((m131 * m214) + (m132 * m224)) + (m133 * m234)) + m134); } public function get position():Number3D{ _position.x = tx; _position.y = ty; _position.z = tz; return (_position); } public function inverse(_arg1:Matrix3D):void{ d = _arg1.det; if (Math.abs(d) < 0.001){ return; }; d = (1 / d); m111 = _arg1.sxx; m121 = _arg1.syx; m131 = _arg1.szx; m112 = _arg1.sxy; m122 = _arg1.syy; m132 = _arg1.szy; m113 = _arg1.sxz; m123 = _arg1.syz; m133 = _arg1.szz; m114 = _arg1.tx; m124 = _arg1.ty; m134 = _arg1.tz; sxx = (d * ((m122 * m133) - (m132 * m123))); sxy = (-(d) * ((m112 * m133) - (m132 * m113))); sxz = (d * ((m112 * m123) - (m122 * m113))); tx = (-(d) * (((m112 * ((m123 * m134) - (m133 * m124))) - (m122 * ((m113 * m134) - (m133 * m114)))) + (m132 * ((m113 * m124) - (m123 * m114))))); syx = (-(d) * ((m121 * m133) - (m131 * m123))); syy = (d * ((m111 * m133) - (m131 * m113))); syz = (-(d) * ((m111 * m123) - (m121 * m113))); ty = (d * (((m111 * ((m123 * m134) - (m133 * m124))) - (m121 * ((m113 * m134) - (m133 * m114)))) + (m131 * ((m113 * m124) - (m123 * m114))))); szx = (d * ((m121 * m132) - (m131 * m122))); szy = (-(d) * ((m111 * m132) - (m131 * m112))); szz = (d * ((m111 * m122) - (m121 * m112))); tz = (-(d) * (((m111 * ((m122 * m134) - (m132 * m124))) - (m121 * ((m112 * m134) - (m132 * m114)))) + (m131 * ((m112 * m124) - (m122 * m114))))); } public function scale(_arg1:Number, _arg2:Number, _arg3:Number):void{ sxx = (sxx * _arg1); syx = (syx * _arg1); szx = (szx * _arg1); sxy = (sxy * _arg2); syy = (syy * _arg2); szy = (szy * _arg2); sxz = (sxz * _arg3); syz = (syz * _arg3); szz = (szz * _arg3); } public function clone():Matrix3D{ m = new Matrix3D(); m.sxx = sxx; m.sxy = sxy; m.sxz = sxz; m.tx = tx; m.syx = syx; m.syy = syy; m.syz = syz; m.ty = ty; m.szx = szx; m.szy = szy; m.szz = szz; m.tz = tz; return (m); } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + ((((((((int((sxx * 1000)) / 1000) + "\t\t") + (int((sxy * 1000)) / 1000)) + "\t\t") + (int((sxz * 1000)) / 1000)) + "\t\t") + (int((tx * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((syx * 1000)) / 1000) + "\t\t") + (int((syy * 1000)) / 1000)) + "\t\t") + (int((syz * 1000)) / 1000)) + "\t\t") + (int((ty * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((szx * 1000)) / 1000) + "\t\t") + (int((szy * 1000)) / 1000)) + "\t\t") + (int((szz * 1000)) / 1000)) + "\t\t") + (int((tz * 1000)) / 1000)) + "\n")); return (_local1); } public function matrix2euler():Number3D{ var _local1:Number3D; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = new Number3D(); _local2 = -(Math.asin(Math.max(-1, Math.min(1, sxz)))); _local3 = Math.cos(_local2); _local1.y = (_local2 * toDEGREES); if (Math.abs(_local3) > 0.005){ _local4 = (szz / _local3); _local5 = (-(syz) / _local3); _local1.x = (Math.atan2(_local5, _local4) * toDEGREES); _local4 = (sxx / _local3); _local5 = (-(sxy) / _local3); _local1.z = (Math.atan2(_local5, _local4) * toDEGREES); } else { _local1.x = 0; _local4 = syy; _local5 = syx; _local1.z = (Math.atan2(_local5, _local4) * toDEGREES); }; return (_local1); } public function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{ m111 = _arg1.sxx; m211 = _arg2.sxx; m121 = _arg1.syx; m221 = _arg2.syx; m131 = _arg1.szx; m231 = _arg2.szx; m112 = _arg1.sxy; m212 = _arg2.sxy; m122 = _arg1.syy; m222 = _arg2.syy; m132 = _arg1.szy; m232 = _arg2.szy; m113 = _arg1.sxz; m213 = _arg2.sxz; m123 = _arg1.syz; m223 = _arg2.syz; m133 = _arg1.szz; m233 = _arg2.szz; sxx = (((m111 * m211) + (m112 * m221)) + (m113 * m231)); sxy = (((m111 * m212) + (m112 * m222)) + (m113 * m232)); sxz = (((m111 * m213) + (m112 * m223)) + (m113 * m233)); syx = (((m121 * m211) + (m122 * m221)) + (m123 * m231)); syy = (((m121 * m212) + (m122 * m222)) + (m123 * m232)); syz = (((m121 * m213) + (m122 * m223)) + (m123 * m233)); szx = (((m131 * m211) + (m132 * m221)) + (m133 * m231)); szy = (((m131 * m212) + (m132 * m222)) + (m133 * m232)); szz = (((m131 * m213) + (m132 * m223)) + (m133 * m233)); tx = _arg1.tx; ty = _arg1.ty; tz = _arg1.tz; } public function copy3x3(_arg1:Matrix3D):Matrix3D{ sxx = _arg1.sxx; sxy = _arg1.sxy; sxz = _arg1.sxz; syx = _arg1.syx; syy = _arg1.syy; syz = _arg1.syz; szx = _arg1.szx; szy = _arg1.szy; szz = _arg1.szz; return (this); } public function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):void{ tx = (sxy = (sxz = 0)); syz = (ty = (syz = 0)); szx = (szy = (tz = 0)); sxx = _arg1; syy = _arg2; szz = _arg3; } public function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ xx = (_arg1 * _arg1); xy = (_arg1 * _arg2); xz = (_arg1 * _arg3); xw = (_arg1 * _arg4); yy = (_arg2 * _arg2); yz = (_arg2 * _arg3); yw = (_arg2 * _arg4); zz = (_arg3 * _arg3); zw = (_arg3 * _arg4); sxx = (1 - (2 * (yy + zz))); sxy = (2 * (xy - zw)); sxz = (2 * (xz + yw)); syx = (2 * (xy + zw)); syy = (1 - (2 * (xx + zz))); syz = (2 * (yz - xw)); szx = (2 * (xz - yw)); szy = (2 * (yz + xw)); szz = (1 - (2 * (xx + yy))); } public function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):void{ sxx = (syy = (szz = 1)); sxy = (sxz = (syz = (syz = (szx = (szy = 0))))); tx = _arg1; ty = _arg2; tz = _arg3; } public function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ nCos = Math.cos(_arg4); nSin = Math.sin(_arg4); scos = (1 - nCos); suv = ((_arg1 * _arg2) * scos); svw = ((_arg2 * _arg3) * scos); suw = ((_arg1 * _arg3) * scos); sw = (nSin * _arg3); sv = (nSin * _arg2); su = (nSin * _arg1); sxx = (nCos + ((_arg1 * _arg1) * scos)); sxy = (-(sw) + suv); sxz = (sv + suw); syx = (sw + suv); syy = (nCos + ((_arg2 * _arg2) * scos)); syz = (-(su) + svw); szx = (-(sv) + suw); szy = (su + svw); szz = (nCos + ((_arg3 * _arg3) * scos)); } public function array2matrix(_arg1:Array):void{ if (_arg1.length >= 12){ sxx = _arg1[0]; sxy = _arg1[1]; sxz = _arg1[2]; tx = _arg1[3]; syx = _arg1[4]; syy = _arg1[5]; syz = _arg1[6]; ty = _arg1[7]; szx = _arg1[8]; szy = _arg1[9]; szz = _arg1[10]; tz = _arg1[11]; }; } } }//package away3d.core.math
Section 27
//Number2D (away3d.core.math.Number2D) package away3d.core.math { public final class Number2D { public var x:Number; public var y:Number; public static var LEFT:Number2D = new Number2D(-1, 0); ; public static var DOWN:Number2D = new Number2D(0, -1); ; public static var UP:Number2D = new Number2D(0, 1); ; public static var RIGHT:Number2D = new Number2D(1, 0); ; public function Number2D(_arg1:Number=0, _arg2:Number=0){ this.x = _arg1; this.y = _arg2; } public function normalize():void{ var _local1:Number; _local1 = modulo; if (((!((_local1 == 0))) && (!((_local1 == 1))))){ this.x = (this.x / _local1); this.y = (this.y / _local1); }; } public function get modulo():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function toString():String{ return (((("x:" + x) + " y:") + y)); } public function clone():Number2D{ return (new Number2D(x, y)); } public static function sub(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y))); } public static function add(_arg1:Number3D, _arg2:Number3D):Number2D{ return (new Number2D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y))); } public static function scale(_arg1:Number2D, _arg2:Number):Number2D{ return (new Number2D((_arg1.x * _arg2), (_arg1.y * _arg2))); } public static function dot(_arg1:Number2D, _arg2:Number2D):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } } }//package away3d.core.math
Section 28
//Number3D (away3d.core.math.Number3D) package away3d.core.math { public final class Number3D { private var mod:Number; private var num:Number3D; private var dist:Number; public var x:Number; public var y:Number; public var z:Number; public static var BACKWARD:Number3D = new Number3D(0, 0, -1); ; public static var FORWARD:Number3D = new Number3D(0, 0, 1); ; public static var LEFT:Number3D = new Number3D(-1, 0, 0); ; public static var DOWN:Number3D = new Number3D(0, -1, 0); ; public static var UP:Number3D = new Number3D(0, 1, 0); ; public static var RIGHT:Number3D = new Number3D(1, 0, 0); ; public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function sub(_arg1:Number3D, _arg2:Number3D):void{ x = (_arg1.x - _arg2.x); y = (_arg1.y - _arg2.y); z = (_arg1.z - _arg2.z); } public function cross(_arg1:Number3D, _arg2:Number3D):void{ if ((((this == _arg1)) || ((this == _arg2)))){ throw (new Error("resultant cross product cannot be the same instance as an input")); }; x = ((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)); y = ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)); z = ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x)); } public function dot(_arg1:Number3D):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public function scale(_arg1:Number3D, _arg2:Number):void{ x = (_arg1.x * _arg2); y = (_arg1.y * _arg2); z = (_arg1.z * _arg2); } public function normalize(_arg1:Number=1):void{ mod = (modulo / _arg1); if (((!((mod == 0))) && (!((mod == 1))))){ x = (x / mod); y = (y / mod); z = (z / mod); }; } public function closestPointOnPlane(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D):Number3D{ if (!num){ num = new Number3D(); }; num.sub(_arg1, _arg2); dist = _arg3.dot(num); num.scale(_arg3, dist); num.sub(_arg1, num); return (num); } public function rotate(_arg1:Number3D, _arg2:Matrix3D):void{ x = (((_arg1.x * _arg2.sxx) + (_arg1.y * _arg2.sxy)) + (_arg1.z * _arg2.sxz)); y = (((_arg1.x * _arg2.syx) + (_arg1.y * _arg2.syy)) + (_arg1.z * _arg2.syz)); z = (((_arg1.x * _arg2.szx) + (_arg1.y * _arg2.szy)) + (_arg1.z * _arg2.szz)); } public function getAngle(_arg1:Number3D=null):Number{ if (_arg1 == null){ _arg1 = new Number3D(); }; return (Math.acos((dot(_arg1) / (modulo * _arg1.modulo)))); } public function add(_arg1:Number3D, _arg2:Number3D):void{ x = (_arg1.x + _arg2.x); y = (_arg1.y + _arg2.y); z = (_arg1.z + _arg2.z); } public function clone():Number3D{ return (new Number3D(x, y, z)); } public function toString():String{ return (((((("x:" + x) + " y:") + y) + " z:") + z)); } public function distance(_arg1:Number3D):Number{ return (Math.sqrt(((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))) + ((z - _arg1.z) * (z - _arg1.z))))); } public function get modulo():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function get modulo2():Number{ return ((((x * x) + (y * y)) + (z * z))); } } }//package away3d.core.math
Section 29
//Quaternion (away3d.core.math.Quaternion) package away3d.core.math { public final class Quaternion { private var fCosPitchCosYaw:Number; public var z:Number; private var fSinPitch:Number; private var fCosRoll:Number; private var fSinPitchSinYaw:Number; private var fCosYaw:Number; private var fSinRoll:Number; private var q:Quaternion; public var w:Number; public var x:Number; public var y:Number; private var fSinYaw:Number; private var fCosPitch:Number; public function normalize(_arg1:Number=1):void{ var _local2:Number; _local2 = (magnitude * _arg1); x = (x / _local2); y = (y / _local2); z = (z / _local2); w = (w / _local2); } public function get magnitude():Number{ return (Math.sqrt(((((w * w) + (x * x)) + (y * y)) + (z * z)))); } public function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number):void{ fSinPitch = Math.sin((_arg1 * 0.5)); fCosPitch = Math.cos((_arg1 * 0.5)); fSinYaw = Math.sin((_arg2 * 0.5)); fCosYaw = Math.cos((_arg2 * 0.5)); fSinRoll = Math.sin((_arg3 * 0.5)); fCosRoll = Math.cos((_arg3 * 0.5)); fCosPitchCosYaw = (fCosPitch * fCosYaw); fSinPitchSinYaw = (fSinPitch * fSinYaw); x = ((fSinRoll * fCosPitchCosYaw) - (fCosRoll * fSinPitchSinYaw)); y = (((fCosRoll * fSinPitch) * fCosYaw) + ((fSinRoll * fCosPitch) * fSinYaw)); z = (((fCosRoll * fCosPitch) * fSinYaw) - ((fSinRoll * fSinPitch) * fCosYaw)); w = ((fCosRoll * fCosPitchCosYaw) + (fSinRoll * fSinPitchSinYaw)); } public static function multiply(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Quaternion; _local3 = _arg1.w; _local4 = _arg1.x; _local5 = _arg1.y; _local6 = _arg1.z; _local7 = _arg2.w; _local8 = _arg2.x; _local9 = _arg2.y; _local10 = _arg2.z; _local11 = new (Quaternion); _local11.w = ((((_local3 * _local7) - (_local4 * _local8)) - (_local5 * _local9)) - (_local6 * _local10)); _local11.x = ((((_local3 * _local8) + (_local4 * _local7)) + (_local5 * _local10)) - (_local6 * _local9)); _local11.y = ((((_local3 * _local9) + (_local5 * _local7)) + (_local6 * _local8)) - (_local4 * _local10)); _local11.z = ((((_local3 * _local10) + (_local6 * _local7)) + (_local4 * _local9)) - (_local5 * _local8)); return (_local11); } public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Quaternion; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); _local7 = new (Quaternion); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; _local7.normalize(); return (_local7); } } }//package away3d.core.math
Section 30
//Animation (away3d.core.mesh.Animation) package away3d.core.mesh { import away3d.core.math.*; import flash.events.*; import away3d.core.material.*; import flash.utils.*; import away3d.core.*; public class Animation extends EventDispatcher implements IAnimation { private var _loop:Boolean;// = false private var _delay:Number;// = 0 private var _time:uint; private var _sequence:Array; private var _running:Boolean; private var _smooth:Boolean;// = false private var _latest:Number;// = 0 private var _fps:Number;// = 24 private var _frame:Number;// = 0 public function Animation(){ _frame = 0; _fps = 24; _loop = false; _smooth = false; _delay = 0; _sequence = []; _latest = 0; super(); } public function set sequence(_arg1:Array):void{ _sequence = _arg1; } public function update(_arg1:BaseMesh):void{ var _local2:uint; var _local3:Number; var _local4:Number; var _local5:Number; if (!_running){ return; }; _local2 = getTimer(); _frame = (_frame + (((_local2 - _time) * fps) / 1000)); _time = _local2; if (_sequence.length == 1){ _frame = 0; _running = false; } else { if (_loop){ while (_frame > ((_sequence.length - 1) + _delay)) { _frame = (_frame - ((_sequence.length - 1) + _delay)); }; } else { if (_frame > ((_sequence.length - 1) + _delay)){ _frame = ((_sequence.length - 1) + _delay); _running = false; }; }; }; _local3 = _frame; if (!_smooth){ _local3 = Math.round(_local3); }; if (_local3 < 0){ _local3 = 0; }; if (_local3 > (_sequence.length - 1)){ _local3 = (_sequence.length - 1); }; if (_local3 == Math.round(_local3)){ _arg1.frames[_sequence[int(_local3)].frame].adjust(1); } else { _local4 = Math.floor(_local3); _local5 = Math.ceil(_local3); _arg1.frames[_sequence[int(_local4)].frame].adjust(1); _arg1.frames[_sequence[int(_local5)].frame].adjust((_local3 - _local4)); if (_loop){ if ((((((_latest == 0)) || (((_latest + 1) == _sequence[int(_local4)].frame)))) || ((_latest == _sequence[int(_local4)].frame)))){ _latest = _sequence[int(_local4)].frame; } else { dispatchEvent(new Event("CYCLE")); _latest = 0; }; }; }; } public function get run():Boolean{ return (_running); } public function get sequence():Array{ return (_sequence); } public function set fps(_arg1:Number):void{ _fps = _arg1; } public function stop():void{ _running = false; _latest = 0; } public function set loop(_arg1:Boolean):void{ _loop = _arg1; } public function set smooth(_arg1:Boolean):void{ _smooth = _arg1; } public function get loop():Boolean{ return (_loop); } public function set delay(_arg1:int):void{ _delay = _arg1; } public function get fps():Number{ return (_fps); } public function start():void{ _time = getTimer(); _running = true; _latest = 0; _frame = 0; } public function get smooth():Boolean{ return (_smooth); } } }//package away3d.core.mesh
Section 31
//AnimationFrame (away3d.core.mesh.AnimationFrame) package away3d.core.mesh { public class AnimationFrame { public var frame:Number; public var time:uint; public var sort:String; public function AnimationFrame(_arg1:Number, _arg2:String=null){ this.frame = _arg1; this.sort = _arg2; } } }//package away3d.core.mesh
Section 32
//BaseMesh (away3d.core.mesh.BaseMesh) package away3d.core.mesh { import away3d.core.math.*; import flash.events.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.material.*; import flash.utils.*; import away3d.objects.*; import away3d.core.*; public class BaseMesh extends Object3D { private var _maxYElement:IMeshElement;// = null public var framenames:Dictionary; private var _radiusElement:IMeshElement;// = null private var _minXElement:IMeshElement;// = null private var _maxY:Number; private var _maxZ:Number; private var _maxX:Number; private var _minYDirty:Boolean;// = false protected var _dsStore:Array; private var _frame:int; var seg:DrawSegment; private var _maxZDirty:Boolean;// = false private var _radiusDirty:Boolean;// = false public var frames:Dictionary; private var sequencedone:Event; private var _playsequence:Object; private var cycle:Event; private var _maxZElement:IMeshElement;// = null private var _minZDirty:Boolean;// = false private var _minYElement:IMeshElement;// = null public var pushback:Boolean; private var _needNotifyDimensionsChange:Boolean;// = false private var _minY:Number;// = INF private var _minZ:Number;// = INF private var _needNotifyRadiusChange:Boolean;// = false private var _maxXElement:IMeshElement;// = null public var type:String; private var _minX:Number;// = INF private var _maxXDirty:Boolean;// = false public var pushfront:Boolean; private var _verticesDirty:Boolean;// = true private var _vertices:Array; public var url:String; public var animation:Animation; private var _minXDirty:Boolean;// = false private var _radius:Number;// = 0 protected var _dsActive:Array; private var _minZElement:IMeshElement;// = null private var _maxYDirty:Boolean;// = false public function BaseMesh(_arg1:Object=null){ _verticesDirty = true; _radiusElement = null; _radiusDirty = false; _radius = 0; _maxXElement = null; _maxXDirty = false; _maxX = -(Infinity); _minXElement = null; _minXDirty = false; _minX = Infinity; _maxYElement = null; _maxYDirty = false; _maxY = -(Infinity); _minYElement = null; _minYDirty = false; _minY = Infinity; _maxZElement = null; _maxZDirty = false; _maxZ = -(Infinity); _minZElement = null; _minZDirty = false; _minZ = Infinity; _needNotifyRadiusChange = false; _needNotifyDimensionsChange = false; _dsStore = new Array(); _dsActive = new Array(); super(_arg1); _arg1 = Init.parse(_arg1); pushback = _arg1.getBoolean("pushback", false); pushfront = _arg1.getBoolean("pushfront", false); } public function removeOnSequenceDone(_arg1:Function):void{ removeEventListener("SEQUENCE_DONE", _arg1, false); } override public function get minX():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minXDirty){ _minXElement = null; _local1 = Infinity; for each (_local2 in elements) { _local3 = _local2.minX; if (_local3 < _local1){ _local1 = _local3; _minXElement = _local2; }; }; _minX = _local1; _minXDirty = false; }; return (_minX); } override public function get minZ():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minZDirty){ _local1 = Infinity; _minZElement = null; for each (_local2 in elements) { _local3 = _local2.minZ; if (_local3 < _local1){ _local1 = _local3; _minZElement = _local2; }; }; _minZ = _local1; _minZDirty = false; }; return (_minZ); } override public function get minY():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minYDirty){ _local1 = Infinity; _minYElement = null; for each (_local2 in elements) { _local3 = _local2.minY; if (_local3 < _local1){ _local1 = _local3; _minYElement = _local2; }; }; _minY = _local1; _minYDirty = false; }; return (_minY); } public function scaleZ(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(1, 1, _arg1); }; } private function clear():void{ throw (new Error("Not implemented")); } public function scaleY(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(1, _arg1, 1); }; } public function onSequenseDone(_arg1:Function):void{ addEventListener("SEQUENCE_DONE", _arg1, false, 0, false); } public function scaleX(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(_arg1, 1, 1); }; } public function onCycleDone(_arg1:Function):void{ cycle = new Event("CYCLE_DONE"); addEventListener("CYCLE_DONE", _arg1, false, 0, false); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:RenderSession):void{ super.primitives(_arg1, _arg2); _dsStore = _dsStore.concat(_dsActive); _dsActive = new Array(); } private function launchNotifies():void{ if (_needNotifyRadiusChange){ _needNotifyRadiusChange = false; notifyRadiusChange(); }; if (_needNotifyDimensionsChange){ _needNotifyDimensionsChange = false; notifyDimensionsChange(); }; } override public function get radius():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_radiusDirty){ _radiusElement = null; _local1 = 0; for each (_local2 in elements) { _local3 = _local2.radius2; if (_local3 > _local1){ _local1 = _local3; _radiusElement = _local2; }; }; _radius = Math.sqrt(_local1); _radiusDirty = false; }; return (_radius); } private function updatePlaySequence(_arg1:Event):void{ if (_playsequence.playlist.length == 0){ animation.removeEventListener("CYCLE", updatePlaySequence); if (sequencedone == null){ sequencedone = new Event("SEQUENCE_DONE"); }; dispatchEvent(sequencedone); }; play(_playsequence.playlist.shift()); if (cycle != null){ dispatchEvent(cycle); }; } public function createDrawSegment(_arg1:ISegmentMaterial, _arg2:Projection, _arg3:ScreenVertex, _arg4:ScreenVertex):DrawSegment{ if (_dsStore.length){ _dsActive.push((seg = _dsStore.pop())); seg.create = createDrawSegment; } else { _dsActive.push((seg = new DrawSegment())); seg.source = this; seg.create = createDrawSegment; }; seg.material = _arg1; seg.projection = _arg2; seg.v0 = _arg3; seg.v1 = _arg4; seg.calc(); return (seg); } public function setPlaySequences(_arg1:Array, _arg2:Boolean=false):void{ if (_arg1.length == 0){ return; }; play(_arg1.shift()); if (!animation.hasEventListener("CYCLE")){ _playsequence = new Object(); _playsequence.playlist = _arg1; _playsequence.loopLast = _arg2; loop = true; animation.addEventListener("CYCLE", updatePlaySequence); }; } public function gotoAndPlay(_arg1:int):void{ frame = _arg1; if (!animation.run){ animation.start(); }; } public function set frame(_arg1:int):void{ if (_frame == _arg1){ return; }; _frame = _arg1; frames[_frame].adjust(1); } public function get elements():Array{ throw (new Error("Not implemented")); } protected function addElement(_arg1:IMeshElement):void{ _verticesDirty = true; _arg1.addOnVertexChange(onElementVertexChange); _arg1.addOnVertexValueChange(onElementVertexValueChange); rememberElementRadius(_arg1); launchNotifies(); } private function rememberElementRadius(_arg1:IMeshElement):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = _arg1.radius2; if (_local2 > (_radius * _radius)){ _radius = Math.sqrt(_local2); _radiusElement = _arg1; _radiusDirty = false; _needNotifyRadiusChange = true; }; _local3 = _arg1.maxX; if (_local3 > _maxX){ _maxX = _local3; _maxXElement = _arg1; _maxXDirty = false; _needNotifyDimensionsChange = true; }; _local4 = _arg1.minX; if (_local4 < _minX){ _minX = _local4; _minXElement = _arg1; _minXDirty = false; _needNotifyDimensionsChange = true; }; _local5 = _arg1.maxY; if (_local5 > _maxY){ _maxY = _local5; _maxYElement = _arg1; _maxYDirty = false; _needNotifyDimensionsChange = true; }; _local6 = _arg1.minY; if (_local6 < _minY){ _minY = _local6; _minYElement = _arg1; _minYDirty = false; _needNotifyDimensionsChange = true; }; _local7 = _arg1.maxZ; if (_local7 > _maxZ){ _maxZ = _local7; _maxZElement = _arg1; _maxZDirty = false; _needNotifyDimensionsChange = true; }; _local8 = _arg1.minZ; if (_local8 < _minZ){ _minZ = _local8; _minZElement = _arg1; _minZDirty = false; _needNotifyDimensionsChange = true; }; } private function onElementVertexChange(_arg1:MeshElementEvent):void{ var _local2:IMeshElement; _local2 = _arg1.element; forgetElementRadius(_local2); rememberElementRadius(_local2); _verticesDirty = true; launchNotifies(); } public function removeOnCycleDone(_arg1:Function):void{ cycle = null; removeEventListener("CYCLE_DONE", _arg1, false); } public function set loop(_arg1:Boolean):void{ animation.loop = _arg1; } override public function scale(_arg1:Number):void{ scaleXYZ(_arg1, _arg1, _arg1); } public function play(_arg1:Object=null):void{ var _local2:Number; var _local3:String; var _local4:Boolean; var _local5:Boolean; var _local6:String; _arg1 = Init.parse(_arg1); _local2 = _arg1.getNumber("fps", 24); _local3 = _arg1.getString("prefix", null); _local4 = _arg1.getBoolean("smooth", false); _local5 = _arg1.getBoolean("loop", false); if (!animation){ animation = new Animation(); } else { animation.sequence = new Array(); }; animation.fps = _local2; animation.smooth = _local4; animation.loop = _local5; if (_local3 != null){ for (_local6 in framenames) { if (_local6.indexOf(_local3) == 0){ animation.sequence.push(new AnimationFrame(framenames[_local6], ("" + parseInt(_local6.substring(_local3.length))))); }; }; animation.sequence.sortOn("sort", Array.NUMERIC); }; frames[_frame].adjust(1); animation.start(); } public function set smooth(_arg1:Boolean):void{ animation.smooth = _arg1; } public function get frame():int{ return (_frame); } override public function get maxY():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxYDirty){ _local1 = -(Infinity); _maxYElement = null; for each (_local2 in elements) { _local3 = _local2.maxY; if (_local3 > _local1){ _local1 = _local3; _maxYElement = _local2; }; }; _maxY = _local1; _maxYDirty = false; }; return (_maxY); } override public function get maxZ():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxZDirty){ _local1 = -(Infinity); _maxZElement = null; for each (_local2 in elements) { _local3 = _local2.maxZ; if (_local3 > _local1){ _local1 = _local3; _maxZElement = _local2; }; }; _maxZ = _local1; _maxZDirty = false; }; return (_maxZ); } override public function get maxX():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxXDirty){ _maxXElement = null; _local1 = -(Infinity); for each (_local2 in elements) { _local3 = _local2.maxX; if (_local3 > _local1){ _local1 = _local3; _maxXElement = _local2; }; }; _maxX = _local1; _maxXDirty = false; }; return (_maxX); } public function scaleAnimation(_arg1:Number):void{ var _local2:Array; var _local3:int; var _local4:int; var _local5:String; var _local6:Frame; _local2 = new Array(); _local3 = 0; _local4 = 0; for (_local5 in framenames) { _local2.push(_local5); }; _local3 = 0; while (_local3 < _local2.length) { _local6 = frames[framenames[_local2[_local3]]]; _local4 = 0; while (_local4 < _local6.vertexpositions.length) { _local6.vertexpositions[_local4].x = (_local6.vertexpositions[_local4].x * _arg1); _local6.vertexpositions[_local4].y = (_local6.vertexpositions[_local4].y * _arg1); _local6.vertexpositions[_local4].z = (_local6.vertexpositions[_local4].z * _arg1); _local4++; }; _local3++; }; } override public function tick(_arg1:int):void{ if (((!((animation == null))) && (!((frames == null))))){ animation.update(this); }; } public function gotoAndStop(_arg1:int):void{ frame = _arg1; if (animation.run){ animation.stop(); }; } private function onElementVertexValueChange(_arg1:MeshElementEvent):void{ var _local2:IMeshElement; _local2 = _arg1.element; forgetElementRadius(_local2); rememberElementRadius(_local2); launchNotifies(); } public function get running():Boolean{ return (animation.run); } private function forgetElementRadius(_arg1:IMeshElement):void{ if (_arg1 == _radiusElement){ _radiusElement = null; _radiusDirty = true; _needNotifyRadiusChange = true; }; if (_arg1 == _maxXElement){ _maxXElement = null; _maxXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minXElement){ _minXElement = null; _minXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxYElement){ _maxYElement = null; _maxYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minYElement){ _minYElement = null; _minYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxZElement){ _maxZElement = null; _maxZDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minZElement){ _minZElement = null; _minZDirty = true; _needNotifyDimensionsChange = true; }; } public function set fps(_arg1:int):void{ animation.fps = ((_arg1)>=1) ? _arg1 : 1; } protected function removeElement(_arg1:IMeshElement):void{ forgetElementRadius(_arg1); _arg1.removeOnVertexValueChange(onElementVertexValueChange); _arg1.removeOnVertexChange(onElementVertexChange); _verticesDirty = true; launchNotifies(); } protected function scaleXYZ(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Vertex; for each (_local4 in vertices) { _local4.x = (_local4.x * _arg1); _local4.y = (_local4.y * _arg2); _local4.z = (_local4.z * _arg3); }; } public function get vertices():Array{ var _local1:Dictionary; var _local2:IMeshElement; var _local3:Vertex; if (_verticesDirty){ _vertices = []; _local1 = new Dictionary(); for each (_local2 in elements) { for each (_local3 in _local2.vertices) { if (!_local1[_local3]){ _vertices.push(_local3); _local1[_local3] = true; }; }; }; _verticesDirty = false; }; return (_vertices); } } }//package away3d.core.mesh
Section 33
//BaseMeshElement (away3d.core.mesh.BaseMeshElement) package away3d.core.mesh { import away3d.core.utils.*; import away3d.core.*; public class BaseMeshElement extends LazyEventDispatcher implements IMeshElement { private var visiblechanged:MeshElementEvent; private var vertexchanged:MeshElementEvent; arcane var _visible:Boolean;// = true private var vertexvaluechanged:MeshElementEvent; public function BaseMeshElement(){ _visible = true; super(); } protected function notifyVisibleChange():void{ if (!hasEventListener("visiblechanged")){ return; }; if (visiblechanged == null){ visiblechanged = new MeshElementEvent("visiblechanged", this); }; dispatchEvent(visiblechanged); } public function removeOnVertexValueChange(_arg1:Function):void{ removeEventListener("vertexvaluechanged", _arg1, false); } public function get visible():Boolean{ return (_visible); } protected function notifyVertexValueChange():void{ if (!hasEventListener("vertexvaluechanged")){ return; }; if (vertexvaluechanged == null){ vertexvaluechanged = new MeshElementEvent("vertexvaluechanged", this); }; dispatchEvent(vertexvaluechanged); } public function removeOnVertexChange(_arg1:Function):void{ removeEventListener("vertexchanged", _arg1, false); } public function removeOnVisibleChange(_arg1:Function):void{ removeEventListener("visiblechanged", _arg1, false); } public function addOnVertexValueChange(_arg1:Function):void{ addEventListener("vertexvaluechanged", _arg1, false, 0, true); } public function addOnVisibleChange(_arg1:Function):void{ addEventListener("visiblechanged", _arg1, false, 0, true); } public function get minX():Number{ return (-(Math.sqrt(radius2))); } public function get minY():Number{ return (-(Math.sqrt(radius2))); } public function get minZ():Number{ return (-(Math.sqrt(radius2))); } protected function notifyVertexChange():void{ if (!hasEventListener("vertexchanged")){ return; }; if (vertexchanged == null){ vertexchanged = new MeshElementEvent("vertexchanged", this); }; dispatchEvent(vertexchanged); } public function set visible(_arg1:Boolean):void{ if (_arg1 == _visible){ return; }; _visible = _arg1; notifyVisibleChange(); } public function get radius2():Number{ var _local1:Number; var _local2:Vertex; var _local3:Number; _local1 = 0; for each (_local2 in vertices) { _local3 = (((_local2._x * _local2._x) + (_local2._y * _local2._y)) + (_local2._z * _local2._z)); if (_local3 > _local1){ _local1 = _local3; }; }; return (_local1); } public function get maxX():Number{ return (Math.sqrt(radius2)); } public function get maxZ():Number{ return (Math.sqrt(radius2)); } public function get vertices():Array{ throw (new Error("Not implemented")); } public function addOnVertexChange(_arg1:Function):void{ addEventListener("vertexchanged", _arg1, false, 0, true); } public function get maxY():Number{ return (Math.sqrt(radius2)); } } }//package away3d.core.mesh
Section 34
//Face (away3d.core.mesh.Face) package away3d.core.mesh { import away3d.core.math.*; import flash.events.*; import away3d.core.render.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.material.*; import away3d.core.*; public class Face extends BaseMeshElement { private var _normal:Number3D; public var extra:Object; arcane var _v0:Vertex; arcane var _v1:Vertex; arcane var _v2:Vertex; private var mappingchanged:FaceEvent; arcane var _dt:DrawTriangle; arcane var _bitmapRect:Rectangle; var a:Number; var b:Number; var c:Number; var s:Number; arcane var _material:ITriangleMaterial; public var parent:Mesh; private var materialchanged:FaceEvent; arcane var _mappingmaterial:IUVMaterial; arcane var _back:ITriangleMaterial; arcane var _uv0:UV; arcane var _uv1:UV; arcane var _uv2:UV; public function Face(_arg1:Vertex, _arg2:Vertex, _arg3:Vertex, _arg4:ITriangleMaterial=null, _arg5:UV=null, _arg6:UV=null, _arg7:UV=null){ _dt = new DrawTriangle(); super(); this.v0 = _arg1; this.v1 = _arg2; this.v2 = _arg3; this.material = _arg4; this.uv0 = _arg5; this.uv1 = _arg6; this.uv2 = _arg7; _dt.face = this; } public function get uvs():Array{ return ([_uv0, _uv1, _uv2]); } public function set v0(_arg1:Vertex):void{ if (_arg1 == _v0){ return; }; if (_v0 != null){ if (((!((_v0 == _v1))) && (!((_v0 == _v2))))){ _v0.removeOnChange(onVertexValueChange); }; }; _v0 = _arg1; if (_v0 != null){ if (((!((_v0 == _v1))) && (!((_v0 == _v2))))){ _v0.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } private function onVertexValueChange(_arg1:Event):void{ _normal = null; notifyVertexValueChange(); } public function set v2(_arg1:Vertex):void{ if (_arg1 == _v2){ return; }; if (_v2 != null){ if (((!((_v2 == _v1))) && (!((_v2 == _v0))))){ _v2.removeOnChange(onVertexValueChange); }; }; _v2 = _arg1; if (_v2 != null){ if (((!((_v2 == _v1))) && (!((_v2 == _v0))))){ _v2.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } public function get material():ITriangleMaterial{ return (_material); } arcane function front(_arg1:Projection):Number{ var _local2:ScreenVertex; var _local3:ScreenVertex; var _local4:ScreenVertex; _local2 = _v0.project(_arg1); _local3 = _v1.project(_arg1); _local4 = _v2.project(_arg1); return ((((_local2.x * (_local4.y - _local3.y)) + (_local3.x * (_local2.y - _local4.y))) + (_local4.x * (_local3.y - _local2.y)))); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener("materialchanged", _arg1, false, 0, true); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener("materialchanged", _arg1, false); } public function get minU():Number{ if (_uv0._u < _uv1._u){ if (_uv0._u < _uv2._u){ return (_uv0._u); }; return (_uv2._u); //unresolved jump }; if (_uv1._u < _uv2._u){ return (_uv1._u); }; return (_uv2._u); } public function get minV():Number{ if (_uv0._v < _uv1._v){ if (_uv0._v < _uv2._v){ return (_uv0._v); }; return (_uv2._v); //unresolved jump }; if (_uv1._v < _uv2._v){ return (_uv1._v); }; return (_uv2._v); } override public function get minX():Number{ if (_v0._x < _v1._x){ if (_v0._x < _v2._x){ return (_v0._x); }; return (_v2._x); //unresolved jump }; if (_v1._x < _v2._x){ return (_v1._x); }; return (_v2._x); } override public function get minY():Number{ if (_v0._y < _v1._y){ if (_v0._y < _v2._y){ return (_v0._y); }; return (_v2._y); //unresolved jump }; if (_v1._y < _v2._y){ return (_v1._y); }; return (_v2._y); } override public function get minZ():Number{ if (_v0._z < _v1._z){ if (_v0._z < _v2._z){ return (_v0._z); }; return (_v2._z); //unresolved jump }; if (_v1._z < _v2._z){ return (_v1._z); }; return (_v2._z); } public function set material(_arg1:ITriangleMaterial):void{ if (_arg1 == _material){ return; }; _material = _arg1; notifyMaterialChange(); } public function removeOnMappingChange(_arg1:Function):void{ removeEventListener("mappingchanged", _arg1, false); } protected function notifyMappingChange():void{ _dt.texturemapping = null; if (!hasEventListener("mappingchanged")){ return; }; if (mappingchanged == null){ mappingchanged = new FaceEvent("mappingchanged", this); }; dispatchEvent(mappingchanged); } public function set uv1(_arg1:UV):void{ if (_arg1 == _uv1){ return; }; if (_uv1 != null){ if (((!((_uv1 == _uv0))) && (!((_uv1 == _uv2))))){ _uv1.removeOnChange(onUVChange); }; }; _uv1 = _arg1; if (_uv1 != null){ if (((!((_uv1 == _uv0))) && (!((_uv1 == _uv2))))){ _uv1.addOnChange(onUVChange); }; }; notifyMappingChange(); } public function set uv0(_arg1:UV):void{ if (_arg1 == _uv0){ return; }; if (_uv0 != null){ if (((!((_uv0 == _uv1))) && (!((_uv0 == _uv2))))){ _uv0.removeOnChange(onUVChange); }; }; _uv0 = _arg1; if (_uv0 != null){ if (((!((_uv0 == _uv1))) && (!((_uv0 == _uv2))))){ _uv0.addOnChange(onUVChange); }; }; notifyMappingChange(); } protected function notifyMaterialChange():void{ _dt.texturemapping = null; if (!hasEventListener("materialchanged")){ return; }; if (materialchanged == null){ materialchanged = new FaceEvent("materialchanged", this); }; dispatchEvent(materialchanged); } public function set uv2(_arg1:UV):void{ if (_arg1 == _uv2){ return; }; if (_uv2 != null){ if (((!((_uv2 == _uv1))) && (!((_uv2 == _uv0))))){ _uv2.removeOnChange(onUVChange); }; }; _uv2 = _arg1; if (_uv2 != null){ if (((!((_uv2 == _uv1))) && (!((_uv2 == _uv0))))){ _uv2.addOnChange(onUVChange); }; }; notifyMappingChange(); } public function get maxU():Number{ if (_uv0._u > _uv1._u){ if (_uv0.u > _uv2._u){ return (_uv0._u); }; return (_uv2._u); //unresolved jump }; if (_uv1._u > _uv2._u){ return (_uv1._u); }; return (_uv2._u); } override public function get maxX():Number{ if (_v0._x > _v1._x){ if (_v0._x > _v2._x){ return (_v0._x); }; return (_v2._x); //unresolved jump }; if (_v1._x > _v2._x){ return (_v1._x); }; return (_v2._x); } public function get maxV():Number{ if (_uv0._v > _uv1._v){ if (_uv0._v > _uv2._v){ return (_uv0._v); }; return (_uv2._v); //unresolved jump }; if (_uv1._v > _uv2._v){ return (_uv1._v); }; return (_uv2._v); } public function get v0():Vertex{ return (_v0); } public function get v1():Vertex{ return (_v1); } public function get v2():Vertex{ return (_v2); } override public function get maxZ():Number{ if (_v0._z > _v1._z){ if (_v0._z > _v2._z){ return (_v0._z); }; return (_v2._z); //unresolved jump }; if (_v1._z > _v2._z){ return (_v1._z); }; return (_v2._z); } override public function get maxY():Number{ if (_v0._y > _v1._y){ if (_v0._y > _v2._y){ return (_v0._y); }; return (_v2._y); //unresolved jump }; if (_v1._y > _v2._y){ return (_v1._y); }; return (_v2._y); } private function onUVChange(_arg1:Event):void{ notifyMappingChange(); } public function get area():Number{ a = v0.position.distance(v1.position); b = v1.position.distance(v2.position); c = v2.position.distance(v0.position); s = (((a + b) + c) / 2); return (Math.sqrt((((s * (s - a)) * (s - b)) * (s - c)))); } public function addOnMappingChange(_arg1:Function):void{ addEventListener("mappingchanged", _arg1, false, 0, true); } public function get uv0():UV{ return (_uv0); } public function get uv1():UV{ return (_uv1); } public function get uv2():UV{ return (_uv2); } public function set back(_arg1:ITriangleMaterial):void{ if (_arg1 == _back){ return; }; _back = _arg1; } public function invert():void{ var _local1:Vertex; var _local2:Vertex; var _local3:UV; var _local4:UV; _local1 = this._v1; _local2 = this._v2; _local3 = this._uv1; _local4 = this._uv2; this._v1 = _local2; this._v2 = _local1; this._uv1 = _local4; this._uv2 = _local3; notifyVertexChange(); notifyMappingChange(); } public function get normal():Number3D{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (!_normal){ _normal = new Number3D(); _local1 = (_v1.x - _v0.x); _local2 = (_v1.y - _v0.y); _local3 = (_v1.z - _v0.z); _local4 = (_v2.x - _v0.x); _local5 = (_v2.y - _v0.y); _local6 = (_v2.z - _v0.z); _local7 = ((_local2 * _local6) - (_local3 * _local5)); _local8 = ((_local3 * _local4) - (_local1 * _local6)); _local9 = ((_local1 * _local5) - (_local2 * _local4)); _local10 = Math.sqrt((((_local7 * _local7) + (_local8 * _local8)) + (_local9 * _local9))); _normal.x = (_local7 / _local10); _normal.y = (_local8 / _local10); _normal.z = (_local9 / _local10); }; return (_normal); } public function get back():ITriangleMaterial{ return (_back); } override public function get radius2():Number{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (((_v0._x * _v0._x) + (_v0._y * _v0._y)) + (_v0._z * _v0._z)); _local2 = (((_v1._x * _v1._x) + (_v1._y * _v1._y)) + (_v1._z * _v1._z)); _local3 = (((_v2._x * _v2._x) + (_v2._y * _v2._y)) + (_v2._z * _v2._z)); if (_local1 > _local2){ if (_local1 > _local3){ return (_local1); }; return (_local3); //unresolved jump }; if (_local2 > _local3){ return (_local2); }; return (_local3); } private function onVertexChange(_arg1:Event):void{ _normal = null; notifyVertexChange(); } public function set v1(_arg1:Vertex):void{ if (_arg1 == _v1){ return; }; if (_v1 != null){ if (((!((_v1 == _v0))) && (!((_v1 == _v2))))){ _v1.removeOnChange(onVertexValueChange); }; }; _v1 = _arg1; if (_v1 != null){ if (((!((_v1 == _v0))) && (!((_v1 == _v2))))){ _v1.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } override public function get vertices():Array{ return ([_v0, _v1, _v2]); } } }//package away3d.core.mesh
Section 35
//FaceEvent (away3d.core.mesh.FaceEvent) package away3d.core.mesh { import flash.events.*; public class FaceEvent extends Event { public var face:Face; public function FaceEvent(_arg1:String, _arg2:Face){ super(_arg1); this.face = _arg2; } override public function clone():Event{ return (new FaceEvent(type, face)); } } }//package away3d.core.mesh
Section 36
//Frame (away3d.core.mesh.Frame) package away3d.core.mesh { public class Frame { public var vertexpositions:Array; public function Frame(){ vertexpositions = []; super(); } public function adjust(_arg1:Number=1):void{ var _local2:VertexPosition; for each (_local2 in vertexpositions) { _local2.adjust(_arg1); }; } } }//package away3d.core.mesh
Section 37
//IAnimation (away3d.core.mesh.IAnimation) package away3d.core.mesh { public interface IAnimation { function update(_arg1:BaseMesh):void; } }//package away3d.core.mesh
Section 38
//IMeshElement (away3d.core.mesh.IMeshElement) package away3d.core.mesh { public interface IMeshElement { function get radius2():Number; function addOnVisibleChange(_arg1:Function):void; function get minX():Number; function get minZ():Number; function get minY():Number; function get visible():Boolean; function get maxX():Number; function get maxY():Number; function get maxZ():Number; function removeOnVertexChange(_arg1:Function):void; function get vertices():Array; function removeOnVertexValueChange(_arg1:Function):void; function addOnVertexChange(_arg1:Function):void; function addOnVertexValueChange(_arg1:Function):void; function removeOnVisibleChange(_arg1:Function):void; } }//package away3d.core.mesh
Section 39
//Mesh (away3d.core.mesh.Mesh) package away3d.core.mesh { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.material.*; import flash.utils.*; import away3d.objects.*; import away3d.core.*; public class Mesh extends BaseMesh implements IPrimitiveProvider { public var outline:ISegmentMaterial; private var _vertnormals:Dictionary; private var _material:ITriangleMaterial; private var _faces:Array; var vt:ScreenVertex; var uvmaterial:Boolean; private var _vertnormalsDirty:Boolean;// = true public var back:ITriangleMaterial; var n01:Face; public var _dtStore:Array; public var indexes:Array; public var _dtActive:Array; private var _neighbour01:Dictionary; public var bothsides:Boolean; var n12:Face; var n20:Face; private var _neighboursDirty:Boolean;// = true private var _neighbour12:Dictionary; var transparent:ITriangleMaterial; var backmat:ITriangleMaterial; private var _neighbour20:Dictionary; private var _vertfaces:Dictionary; var tri:DrawTriangle; var backface:Boolean; private var _vertfacesDirty:Boolean;// = true public var debugbb:Boolean; var _debugboundingbox:WireCube; var uvt:UV; public function Mesh(_arg1:Object=null){ _faces = []; _neighboursDirty = true; _vertfacesDirty = true; _vertnormalsDirty = true; _dtStore = new Array(); _dtActive = new Array(); super(_arg1); _arg1 = Init.parse(_arg1); material = _arg1.getMaterial("material"); outline = _arg1.getSegmentMaterial("outline"); back = _arg1.getMaterial("back"); bothsides = _arg1.getBoolean("bothsides", false); debugbb = _arg1.getBoolean("debugbb", false); if ((((material == null)) && ((outline == null)))){ material = new WireColorMaterial(); }; } arcane function getVertexNormal(_arg1:Vertex):Number3D{ if (_vertfacesDirty){ findVertFaces(); }; if (_vertnormalsDirty){ findVertNormals(); }; return (_vertnormals[_arg1]); } private function rememberFaceNeighbours(_arg1:Face):void{ var _local2:Face; if (_neighboursDirty){ return; }; for each (_local2 in _faces) { if (_arg1 == _local2){ } else { if ((((_arg1._v0 == _local2._v2)) && ((_arg1._v1 == _local2._v1)))){ _neighbour01[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v0 == _local2._v0)) && ((_arg1._v1 == _local2._v2)))){ _neighbour01[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v0 == _local2._v1)) && ((_arg1._v1 == _local2._v0)))){ _neighbour01[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v2)) && ((_arg1._v2 == _local2._v1)))){ _neighbour12[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v0)) && ((_arg1._v2 == _local2._v2)))){ _neighbour12[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v1)) && ((_arg1._v2 == _local2._v0)))){ _neighbour12[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v2)) && ((_arg1._v0 == _local2._v1)))){ _neighbour20[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v0)) && ((_arg1._v0 == _local2._v2)))){ _neighbour20[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v1)) && ((_arg1._v0 == _local2._v0)))){ _neighbour20[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; }; }; } public function set material(_arg1:ITriangleMaterial):void{ var _local2:Face; if (_material == _arg1){ return; }; _material = _arg1; if ((_material is IUVMaterial)){ for each (_local2 in _faces) { _local2._dt.texturemapping = null; }; }; } private function clear():void{ var _local1:Face; for each (_local1 in _faces.concat([])) { removeFace(_local1); }; } public function quarterFaces():void{ var _local1:Dictionary; var _local2:Face; var _local3:Vertex; var _local4:Vertex; var _local5:Vertex; var _local6:Vertex; var _local7:Vertex; var _local8:Vertex; var _local9:UV; var _local10:UV; var _local11:UV; var _local12:UV; var _local13:UV; var _local14:UV; var _local15:ITriangleMaterial; _local1 = new Dictionary(); for each (_local2 in _faces.concat([])) { _local3 = _local2.v0; _local4 = _local2.v1; _local5 = _local2.v2; if (_local1[_local3] == null){ _local1[_local3] = new Dictionary(); }; if (_local1[_local4] == null){ _local1[_local4] = new Dictionary(); }; if (_local1[_local5] == null){ _local1[_local5] = new Dictionary(); }; _local6 = _local1[_local3][_local4]; if (_local6 == null){ _local6 = Vertex.median(_local3, _local4); _local1[_local3][_local4] = _local6; _local1[_local4][_local3] = _local6; }; _local7 = _local1[_local4][_local5]; if (_local7 == null){ _local7 = Vertex.median(_local4, _local5); _local1[_local4][_local5] = _local7; _local1[_local5][_local4] = _local7; }; _local8 = _local1[_local5][_local3]; if (_local8 == null){ _local8 = Vertex.median(_local5, _local3); _local1[_local5][_local3] = _local8; _local1[_local3][_local5] = _local8; }; _local9 = _local2.uv0; _local10 = _local2.uv1; _local11 = _local2.uv2; _local12 = UV.median(_local9, _local10); _local13 = UV.median(_local10, _local11); _local14 = UV.median(_local11, _local9); _local15 = _local2.material; removeFace(_local2); addFace(new Face(_local3, _local6, _local8, _local15, _local9, _local12, _local14)); addFace(new Face(_local6, _local4, _local7, _local15, _local12, _local10, _local13)); addFace(new Face(_local8, _local7, _local5, _local15, _local14, _local13, _local11)); addFace(new Face(_local7, _local8, _local6, _local15, _local13, _local14, _local12)); }; } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:RenderSession):void{ var _local3:Face; super.primitives(_arg1, _arg2); _dtStore = _dtStore.concat(_dtActive); _dtActive = new Array(); if (outline != null){ if (_neighboursDirty){ findNeighbours(); }; }; if (debugbb){ if (_debugboundingbox == null){ _debugboundingbox = new WireCube({material:"#white"}); }; _debugboundingbox.v000.x = minX; _debugboundingbox.v001.x = minX; _debugboundingbox.v010.x = minX; _debugboundingbox.v011.x = minX; _debugboundingbox.v100.x = maxX; _debugboundingbox.v101.x = maxX; _debugboundingbox.v110.x = maxX; _debugboundingbox.v111.x = maxX; _debugboundingbox.v000.y = minY; _debugboundingbox.v001.y = minY; _debugboundingbox.v010.y = maxY; _debugboundingbox.v011.y = maxY; _debugboundingbox.v100.y = minY; _debugboundingbox.v101.y = minY; _debugboundingbox.v110.y = maxY; _debugboundingbox.v111.y = maxY; _debugboundingbox.v000.z = minZ; _debugboundingbox.v001.z = maxZ; _debugboundingbox.v010.z = minZ; _debugboundingbox.v011.z = maxZ; _debugboundingbox.v100.z = minZ; _debugboundingbox.v101.z = maxZ; _debugboundingbox.v110.z = minZ; _debugboundingbox.v111.z = maxZ; if (_faces.length > 0){ _debugboundingbox.primitives(_arg1, _arg2); }; }; transparent = TransparentMaterial.INSTANCE; backmat = ((back) || (material)); for each (_local3 in _faces) { if (!_local3._visible){ } else { tri = _local3._dt; tri.v0 = _local3._v0.project(projection); tri.v1 = _local3._v1.project(projection); tri.v2 = _local3._v2.project(projection); if (!tri.v0.visible){ } else { if (!tri.v1.visible){ } else { if (!tri.v2.visible){ } else { tri.calc(); if (tri.maxZ < 0){ } else { backface = (tri.area < 0); if (backface){ if (!bothsides){ continue; }; tri.material = _local3._back; } else { tri.material = _local3._material; }; if (tri.material == null){ if (backface){ tri.material = backmat; } else { tri.material = material; }; }; if (tri.material != null){ if (!tri.material.visible){ tri.material = null; }; }; if (outline == null){ //unresolved if } else { if (pushback){ tri.screenZ = tri.maxZ; }; if (pushfront){ tri.screenZ = tri.minZ; }; uvmaterial = (tri.material is IUVMaterial); if (backface){ vt = tri.v1; tri.v1 = tri.v2; tri.v2 = vt; tri.area = -(tri.area); if (uvmaterial){ tri.uv0 = _local3._uv0; tri.uv1 = _local3._uv2; tri.uv2 = _local3._uv1; }; } else { if (uvmaterial){ tri.uv0 = _local3._uv0; tri.uv1 = _local3._uv1; tri.uv2 = _local3._uv2; }; }; if (tri.backface != backface){ tri.backface = backface; tri.texturemapping = null; }; if (((!((outline == null))) && (!(backface)))){ n01 = _neighbour01[_local3]; if ((((n01 == null)) || ((n01.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, tri.v0, tri.v1)); }; n12 = _neighbour12[_local3]; if ((((n12 == null)) || ((n12.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, tri.v1, tri.v2)); }; n20 = _neighbour20[_local3]; if ((((n20 == null)) || ((n20.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, tri.v2, tri.v0)); }; //unresolved if } else { tri.projection = projection; _arg1.primitive(tri); }; }; }; }; }; }; }; }; } private function findVertNormals():void{ var _local1:Vertex; var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Face; var _local7:Number3D; var _local8:Number3D; if (!_vertnormalsDirty){ return; }; _vertnormals = new Dictionary(); for each (_local1 in vertices) { _local2 = _vertfaces[_local1]; _local3 = 0; _local4 = 0; _local5 = 0; for each (_local6 in _local2) { _local8 = _local6.normal; _local3 = (_local3 + _local8.x); _local4 = (_local4 + _local8.y); _local5 = (_local5 + _local8.z); }; _local7 = new Number3D(_local3, _local4, _local5); _local7.normalize(); _vertnormals[_local1] = _local7; }; _vertnormalsDirty = false; } private function findNeighbours():void{ var _local1:Face; var _local2:Boolean; var _local3:Face; if (!_neighboursDirty){ return; }; _neighbour01 = new Dictionary(); _neighbour12 = new Dictionary(); _neighbour20 = new Dictionary(); for each (_local1 in _faces) { _local2 = true; for each (_local3 in _faces) { if (_local2){ if (_local1 == _local3){ _local2 = false; }; } else { if ((((_local1._v0 == _local3._v2)) && ((_local1._v1 == _local3._v1)))){ _neighbour01[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v0 == _local3._v0)) && ((_local1._v1 == _local3._v2)))){ _neighbour01[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v0 == _local3._v1)) && ((_local1._v1 == _local3._v0)))){ _neighbour01[_local1] = _local3; _neighbour01[_local3] = _local1; }; if ((((_local1._v1 == _local3._v2)) && ((_local1._v2 == _local3._v1)))){ _neighbour12[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v1 == _local3._v0)) && ((_local1._v2 == _local3._v2)))){ _neighbour12[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v1 == _local3._v1)) && ((_local1._v2 == _local3._v0)))){ _neighbour12[_local1] = _local3; _neighbour01[_local3] = _local1; }; if ((((_local1._v2 == _local3._v2)) && ((_local1._v0 == _local3._v1)))){ _neighbour20[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v2 == _local3._v0)) && ((_local1._v0 == _local3._v2)))){ _neighbour20[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v2 == _local3._v1)) && ((_local1._v0 == _local3._v0)))){ _neighbour20[_local1] = _local3; _neighbour01[_local3] = _local1; }; }; }; }; _neighboursDirty = false; } public function asXML():XML{ var result:XML; var refvertices:Dictionary; var verticeslist:Array; var remembervertex:Function; var refuvs:Dictionary; var uvslist:Array; var rememberuv:Function; var face:Face; var vn:int; var v:Vertex; var uvn:int; var uv:UV; var f:Face; result = <mesh></mesh> ; refvertices = new Dictionary(); verticeslist = []; remembervertex = function (_arg1:Vertex):void{ if (refvertices[_arg1] == null){ refvertices[_arg1] = verticeslist.length; verticeslist.push(_arg1); }; }; refuvs = new Dictionary(); uvslist = []; rememberuv = function (_arg1:UV):void{ if (_arg1 == null){ return; }; if (refuvs[_arg1] == null){ refuvs[_arg1] = uvslist.length; uvslist.push(_arg1); }; }; for each (face in _faces) { remembervertex(face._v0); remembervertex(face._v1); remembervertex(face._v2); rememberuv(face._uv0); rememberuv(face._uv1); rememberuv(face._uv2); }; vn = 0; for each (v in verticeslist) { result.appendChild(new XML((((((((("<vertex id=\"" + ??esc_xattr ) + "\" x=\"") + ??esc_xattr ) + "\" y=\"") + ??esc_xattr ) + "\" z=\"") + ??esc_xattr ) + "\"/>"))); vn = (vn + 1); }; uvn = 0; for each (uv in uvslist) { result.appendChild(new XML((((((("<uv id=\"" + ??esc_xattr ) + "\" u=\"") + ??esc_xattr ) + "\" v=\"") + ??esc_xattr ) + "\"/>"))); uvn = (uvn + 1); }; for each (f in _faces) { result.appendChild(new XML((((((((((((("<face v0=\"" + ??esc_xattr ) + "\" v1=\"") + ??esc_xattr ) + "\" v2=\"") + ??esc_xattr ) + "\" uv0=\"") + ??esc_xattr ) + "\" uv1=\"") + ??esc_xattr ) + "\" uv2=\"") + ??esc_xattr ) + "\"/>"))); }; return (result); } public function createDrawTriangle(_arg1:Face, _arg2:ITriangleMaterial, _arg3:Projection, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:ScreenVertex, _arg7:UV, _arg8:UV, _arg9:UV):DrawTriangle{ if (_dtStore.length){ _dtActive.push((tri = _dtStore.pop())); tri.texturemapping = null; tri.create = createDrawTriangle; } else { _dtActive.push((tri = new DrawTriangle())); tri.source = this; tri.create = createDrawTriangle; }; tri.face = _arg1; tri.material = _arg2; tri.projection = _arg3; tri.v0 = _arg4; tri.v1 = _arg5; tri.v2 = _arg6; tri.uv0 = _arg7; tri.uv1 = _arg8; tri.uv2 = _arg9; tri.calc(); return (tri); } public function addFace(_arg1:Face):void{ addElement(_arg1); _faces.push(_arg1); _arg1._dt.source = (_arg1.parent = this); _arg1._dt.create = createDrawTriangle; _arg1.addOnVertexChange(onFaceVertexChange); rememberFaceNeighbours(_arg1); _vertfacesDirty = true; } arcane function neighbour01(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour01[_arg1]); } public function movePivot(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Boolean; var _local5:Number3D; var _local6:Vertex; _local4 = _neighboursDirty; _neighboursDirty = true; _local5 = new Number3D(_arg1, _arg2, _arg3); new Number3D(_arg1, _arg2, _arg3).rotate(_local5.clone(), _transform); for each (_local6 in vertices) { _local6.position.add(_local6.position, _local5); }; x = (x - _arg1); y = (y - _arg2); z = (z - _arg3); _neighboursDirty = _local4; } override public function get elements():Array{ return (_faces); } arcane function neighbour12(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour12[_arg1]); } arcane function getFacesByVertex(_arg1:Vertex):Array{ if (_vertfacesDirty){ findVertFaces(); }; return (_vertfaces[_arg1]); } public function removeFace(_arg1:Face):void{ var _local2:int; _local2 = _faces.indexOf(_arg1); if (_local2 == -1){ return; }; removeElement(_arg1); _vertfacesDirty = true; forgetFaceNeighbours(_arg1); _arg1.removeOnVertexChange(onFaceVertexChange); _faces.splice(_local2, 1); } arcane function neighbour20(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour20[_arg1]); } arcane function recalcNeighbours():void{ var _local1:Dictionary; var _local2:Dictionary; var _local3:Dictionary; if (!_neighboursDirty){ _neighboursDirty = true; _local1 = _neighbour01; _local2 = _neighbour12; _local3 = _neighbour20; findNeighbours(); }; } public function get material():ITriangleMaterial{ return (_material); } override public function clone(_arg1=null){ var mesh:Mesh; var clonedvertices:Dictionary; var clonevertex:Function; var cloneduvs:Dictionary; var cloneuv:Function; var face:Face; var object = _arg1; mesh = ((object) || (new Mesh())); super.clone(mesh); mesh.material = material; mesh.outline = outline; mesh.back = back; mesh.bothsides = bothsides; mesh.debugbb = debugbb; clonedvertices = new Dictionary(); clonevertex = function (_arg1:Vertex):Vertex{ var _local2:Vertex; _local2 = clonedvertices[_arg1]; if (_local2 == null){ _local2 = new Vertex(_arg1._x, _arg1._y, _arg1._z); _local2.extra = ((_arg1.extra is IClonable)) ? (_arg1.extra as IClonable).clone() : _arg1.extra; clonedvertices[_arg1] = _local2; }; return (_local2); }; cloneduvs = new Dictionary(); cloneuv = function (_arg1:UV):UV{ var _local2:UV; if (_arg1 == null){ return (null); }; _local2 = cloneduvs[_arg1]; if (_local2 == null){ _local2 = new UV(_arg1._u, _arg1._v); cloneduvs[_arg1] = _local2; }; return (_local2); }; for each (face in _faces) { mesh.addFace(new Face(clonevertex(face._v0), clonevertex(face._v1), clonevertex(face._v2), face.material, cloneuv(face._uv0), cloneuv(face._uv1), cloneuv(face._uv2))); }; return (mesh); } private function onFaceVertexChange(_arg1:MeshElementEvent):void{ var _local2:Face; if (!_neighboursDirty){ _local2 = (_arg1.element as Face); forgetFaceNeighbours(_local2); rememberFaceNeighbours(_local2); }; _vertfacesDirty = true; } private function findVertFaces():void{ var _local1:Face; var _local2:Vertex; var _local3:Vertex; var _local4:Vertex; if (!_vertfacesDirty){ return; }; _vertfaces = new Dictionary(); for each (_local1 in faces) { _local2 = _local1.v0; if (_vertfaces[_local1.v0] == null){ _vertfaces[_local1.v0] = [_local1]; } else { _vertfaces[_local1.v0].push(_local1); }; _local3 = _local1.v1; if (_vertfaces[_local1.v1] == null){ _vertfaces[_local1.v1] = [_local1]; } else { _vertfaces[_local1.v1].push(_local1); }; _local4 = _local1.v2; if (_vertfaces[_local1.v2] == null){ _vertfaces[_local1.v2] = [_local1]; } else { _vertfaces[_local1.v2].push(_local1); }; }; _vertfacesDirty = false; } private function forgetFaceNeighbours(_arg1:Face):void{ if (_neighboursDirty){ return; }; n01 = _neighbour01[_arg1]; if (n01 != null){ delete _neighbour01[_arg1]; if (_neighbour01[n01] == _arg1){ delete _neighbour01[n01]; }; if (_neighbour12[n01] == _arg1){ delete _neighbour12[n01]; }; if (_neighbour20[n01] == _arg1){ delete _neighbour20[n01]; }; }; n12 = _neighbour12[_arg1]; if (n12 != null){ delete _neighbour12[_arg1]; if (_neighbour01[n12] == _arg1){ delete _neighbour01[n12]; }; if (_neighbour12[n12] == _arg1){ delete _neighbour12[n12]; }; if (_neighbour20[n12] == _arg1){ delete _neighbour20[n12]; }; }; n20 = _neighbour20[_arg1]; if (n20 != null){ delete _neighbour20[_arg1]; if (_neighbour01[n20] == _arg1){ delete _neighbour01[n20]; }; if (_neighbour12[n20] == _arg1){ delete _neighbour12[n20]; }; if (_neighbour20[n20] == _arg1){ delete _neighbour20[n20]; }; }; } public function invertFaces():void{ var _local1:Face; for each (_local1 in _faces) { _local1.invert(); }; } public function get faces():Array{ return (_faces); } public function asAS3Class(_arg1:String=null, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false):String{ var importextra:String; var source:String; var refvertices:Dictionary; var verticeslist:Array; var remembervertex:Function; var refuvs:Dictionary; var uvslist:Array; var rememberuv:Function; var face:Face; var uv:UV; var v:Vertex; var myPattern:RegExp; var myPattern2:RegExp; var f:Face; var tmp:String; var ind:Array; var auv:Array; var i:int; var afn:Array; var avp:Array; var tmpnames:Array; var y:int; var framename:String; var fr:Frame; var classname = _arg1; var packagename = _arg2; var round = _arg3; var animated = _arg4; classname = ((((classname) || (name))) || ("Away3DObject")); importextra = (animated) ? "\timport flash.utils.Dictionary;\n" : ""; source = (((((("package " + packagename) + "\n{\n\timport away3d.core.mesh.*;\n\timport away3d.core.utils.*;\n") + importextra) + "\n\tpublic class ") + classname) + " extends Mesh\n\t{\n"); source = (source + "\t\tprivate var varr:Array = [];\n\t\tprivate var uvarr:Array = [];\n\t\tprivate var scaling:Number;\n"); if (animated){ source = (source + "\t\tprivate var fnarr:Array = [];\n\n"); source = (source + "\n\t\tprivate function v():void\n\t\t{\n"); source = (source + "\t\t\tfor(var i:int = 0;i<vcount;i++){\n\t\t\t\tvarr.push(new Vertex(0,0,0));\n\t\t\t}\n\t\t}\n\n"); } else { source = (source + "\n\t\tprivate function v(x:Number,y:Number,z:Number):void\n\t\t{\n"); source = (source + "\t\t\tvarr.push(new Vertex(x*scaling, y*scaling, z*scaling));\n\t\t}\n\n"); }; source = (source + "\t\tprivate function uv(u:Number,v:Number):void\n\t\t{\n"); source = (source + "\t\t\tuvarr.push(new UV(u,v));\n\t\t}\n\n"); source = (source + "\t\tprivate function f(vn0:int, vn1:int, vn2:int, uvn0:int, uvn1:int, uvn2:int):void\n\t\t{\n"); source = (source + "\t\t\taddFace(new Face(varr[vn0],varr[vn1],varr[vn2], null, uvarr[uvn0],uvarr[uvn1],uvarr[uvn2]));\n\t\t}\n\n"); source = (source + (("\t\tpublic function " + classname) + "(init:Object = null)\n\t\t{\n\t\t\tsuper(init);\n\t\t\tinit = Init.parse(init);\n\t\t\tscaling = init.getNumber(\"scaling\", 1);\n\t\t\tbuild();\n\t\t\ttype = \".as\";\n\t\t}\n\n")); source = (source + "\t\tprivate function build():void\n\t\t{\n"); refvertices = new Dictionary(); verticeslist = []; remembervertex = function (_arg1:Vertex):void{ if (refvertices[_arg1] == null){ refvertices[_arg1] = verticeslist.length; verticeslist.push(_arg1); }; }; refuvs = new Dictionary(); uvslist = []; rememberuv = function (_arg1:UV):void{ if (_arg1 == null){ return; }; if (refuvs[_arg1] == null){ refuvs[_arg1] = uvslist.length; uvslist.push(_arg1); }; }; for each (face in _faces) { remembervertex(face._v0); remembervertex(face._v1); remembervertex(face._v2); rememberuv(face._uv0); rememberuv(face._uv1); rememberuv(face._uv2); }; if (animated){ myPattern = new RegExp("vcount", "g"); source = source.replace(myPattern, verticeslist.length); source = (source + "\n\t\t\tv();\n\n"); } else { for each (v in verticeslist) { source = (source + (round) ? (((((("\t\t\tv(" + v._x.toFixed(4)) + ",") + v._y.toFixed(4)) + ",") + v._z.toFixed(4)) + ");\n") : (((((("\t\t\tv(" + v._x) + ",") + v._y) + ",") + v._z) + ");\n")); }; }; for each (uv in uvslist) { source = (source + (round) ? (((("\t\t\tuv(" + uv._u.toFixed(4)) + ",") + uv._v.toFixed(4)) + ");\n") : (((("\t\t\tuv(" + uv._u) + ",") + uv._v) + ");\n")); }; if (round){ myPattern2 = new RegExp(".0000", "g"); }; if (animated){ auv = []; for each (f in _faces) { auv.push((round) ? ((((refuvs[f._uv0].toFixed(4) + ",") + refuvs[f._uv1].toFixed(4)) + ",") + refuvs[f._uv2].toFixed(4)) : ((((refuvs[f._uv0] + ",") + refuvs[f._uv1]) + ",") + refuvs[f._uv2])); }; i = 0; while (i < indexes.length) { ind = indexes[i]; source = (source + (((((((("\t\t\tf(" + ind[0]) + ",") + ind[1]) + ",") + ind[2]) + ",") + auv[i]) + ");\n")); i = (i + 1); }; } else { for each (f in _faces) { source = (source + (((((((((((("\t\t\tf(" + refvertices[f._v0]) + ",") + refvertices[f._v1]) + ",") + refvertices[f._v2]) + ",") + refuvs[f._uv0]) + ",") + refuvs[f._uv1]) + ",") + refuvs[f._uv2]) + ");\n")); }; }; if (round){ source = source.replace(myPattern2, ""); }; if (animated){ afn = new Array(); tmpnames = new Array(); i = 0; y = 0; source = (source + "\n\t\t\tframes = new Dictionary();\n"); source = (source + "\t\t\tframenames = new Dictionary();\n"); source = (source + "\t\t\tvar oFrames:Object = new Object();\n"); myPattern = new RegExp(" ", "g"); for (framename in framenames) { tmpnames.push(framename); }; tmpnames.sort(); i = 0; while (i < tmpnames.length) { avp = new Array(); fr = frames[framenames[tmpnames[i]]]; if (tmpnames[i].indexOf(" ") != -1){ tmpnames[i] = tmpnames[i].replace(myPattern, ""); }; afn.push((("\"" + tmpnames[i]) + "\"")); source = (source + (("\n\t\t\toFrames." + tmpnames[i]) + "=[")); y = 0; while (y < verticeslist.length) { if (round){ avp.push(fr.vertexpositions[y].x.toFixed(4)); avp.push(fr.vertexpositions[y].y.toFixed(4)); avp.push(fr.vertexpositions[y].z.toFixed(4)); } else { avp.push(fr.vertexpositions[y].x); avp.push(fr.vertexpositions[y].y); avp.push(fr.vertexpositions[y].z); }; y = (y + 1); }; if (round){ tmp = avp.toString(); tmp = tmp.replace(myPattern2, ""); source = (source + (tmp + "];\n")); } else { source = (source + (avp.toString() + "];\n")); }; i = (i + 1); }; source = (source + (("\n\t\t\tfnarr = [" + afn.toString()) + "];\n")); source = (source + "\n\t\t\tvar y:int;\n"); source = (source + "\t\t\tvar z:int;\n"); source = (source + "\t\t\tvar frame:Frame;\n"); source = (source + "\t\t\tfor(var i:int = 0;i<fnarr.length; i++){\n"); source = (source + "\t\t\t\ttrace(\"[ \"+fnarr[i]+\" ]\");\n"); source = (source + "\t\t\t\tframe = new Frame();\n"); source = (source + "\t\t\t\tframenames[fnarr[i]] = i;\n"); source = (source + "\t\t\t\tframes[i] = frame;\n"); source = (source + "\t\t\t\tz=0;\n"); source = (source + "\t\t\t\tfor (y = 0; y < oFrames[fnarr[i]].length; y+=3){\n"); source = (source + "\t\t\t\t\tvar vp:VertexPosition = new VertexPosition(varr[z]);\n"); source = (source + "\t\t\t\t\tz++;\n"); source = (source + "\t\t\t\t\tvp.x = oFrames[fnarr[i]][y]*scaling;\n"); source = (source + "\t\t\t\t\tvp.y = oFrames[fnarr[i]][y+1]*scaling;\n"); source = (source + "\t\t\t\t\tvp.z = oFrames[fnarr[i]][y+2]*scaling;\n"); source = (source + "\t\t\t\t\tframe.vertexpositions.push(vp);\n"); source = (source + "\t\t\t\t}\n"); source = (source + "\t\t\t\tif (i == 0)\n"); source = (source + "\t\t\t\t\tframe.adjust();\n"); source = (source + "\t\t\t}\n"); }; source = (source + "\n\t\t}\n\t}\n}"); return (source); } } }//package away3d.core.mesh
Section 40
//MeshElementEvent (away3d.core.mesh.MeshElementEvent) package away3d.core.mesh { import flash.events.*; public class MeshElementEvent extends Event { public var element:IMeshElement; public function MeshElementEvent(_arg1:String, _arg2:IMeshElement){ super(_arg1); this.element = _arg2; } override public function clone():Event{ return (new MeshElementEvent(type, element)); } } }//package away3d.core.mesh
Section 41
//Segment (away3d.core.mesh.Segment) package away3d.core.mesh { import flash.events.*; import away3d.core.draw.*; import away3d.core.material.*; import away3d.core.*; public class Segment extends BaseMeshElement { arcane var _material:ISegmentMaterial; public var extra:Object; arcane var _v0:Vertex; arcane var _v1:Vertex; public var parent:BaseMesh; arcane var _ds:DrawSegment; private var materialchanged:SegmentEvent; public function Segment(_arg1:Vertex, _arg2:Vertex, _arg3:ISegmentMaterial=null){ _ds = new DrawSegment(); super(); this.v0 = _arg1; this.v1 = _arg2; this.material = _arg3; } override public function get vertices():Array{ return ([_v0, _v1]); } public function get v1():Vertex{ return (_v1); } override public function get maxX():Number{ if (_v0._x > _v1._x){ return (_v0._x); }; return (_v1._x); } public function set v1(_arg1:Vertex):void{ if (_arg1 == _v1){ return; }; if (_v1 != null){ if (_v1 != _v0){ _v1.removeOnChange(onVertexValueChange); }; }; _v1 = _arg1; if (_v1 != null){ if (_v1 != _v0){ _v1.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } public function get v0():Vertex{ return (_v0); } private function onVertexValueChange(_arg1:Event):void{ notifyVertexValueChange(); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener("materialchanged", _arg1, false); } public function set v0(_arg1:Vertex):void{ if (_arg1 == _v0){ return; }; if (_v0 != null){ if (_v0 != _v1){ _v0.removeOnChange(onVertexValueChange); }; }; _v0 = _arg1; if (_v0 != null){ if (_v0 != _v1){ _v0.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } public function get material():ISegmentMaterial{ return (_material); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener("materialchanged", _arg1, false, 0, true); } override public function get minX():Number{ if (_v0._x < _v1._x){ return (_v0._x); }; return (_v1._x); } override public function get minY():Number{ if (_v0._y < _v1._y){ return (_v0._y); }; return (_v1._y); } override public function get minZ():Number{ if (_v0._z < _v1._z){ return (_v0._z); }; return (_v1._z); } override public function get radius2():Number{ var _local1:Number; var _local2:Number; _local1 = (((_v0._x * _v0._x) + (_v0._y * _v0._y)) + (_v0._z * _v0._z)); _local2 = (((_v1._x * _v1._x) + (_v1._y * _v1._y)) + (_v1._z * _v1._z)); if (_local1 > _local2){ return (_local1); }; return (_local2); } protected function notifyMaterialChange():void{ if (!hasEventListener("materialchanged")){ return; }; if (materialchanged == null){ materialchanged = new SegmentEvent("materialchanged", this); }; dispatchEvent(materialchanged); } public function set material(_arg1:ISegmentMaterial):void{ if (_arg1 == _material){ return; }; _material = _arg1; notifyMaterialChange(); } private function onVertexChange(_arg1:Event):void{ notifyVertexChange(); } override public function get maxY():Number{ if (_v0._y > _v1._y){ return (_v0._y); }; return (_v1._y); } override public function get maxZ():Number{ if (_v0._z > _v1._z){ return (_v0._z); }; return (_v1._z); } } }//package away3d.core.mesh
Section 42
//SegmentEvent (away3d.core.mesh.SegmentEvent) package away3d.core.mesh { import flash.events.*; public class SegmentEvent extends Event { public var segment:Segment; public function SegmentEvent(_arg1:String, _arg2:Segment){ super(_arg1); this.segment = _arg2; } override public function clone():Event{ return (new SegmentEvent(type, segment)); } } }//package away3d.core.mesh
Section 43
//UV (away3d.core.mesh.UV) package away3d.core.mesh { import away3d.core.utils.*; import away3d.core.*; public class UV extends ValueObject { arcane var _u:Number; arcane var _v:Number; public var extra:Object; public function UV(_arg1:Number=0, _arg2:Number=0){ _u = _arg1; _v = _arg2; } public function clone():UV{ return (new UV(_u, _v)); } public function toString():String{ return ((((("new UV(" + _u) + ", ") + _v) + ")")); } public function set u(_arg1:Number):void{ if (_arg1 == _u){ return; }; _u = _arg1; notifyChange(); } public function set v(_arg1:Number):void{ if (_arg1 == _v){ return; }; _v = _arg1; notifyChange(); } public function get u():Number{ return (_u); } public function get v():Number{ return (_v); } arcane static function median(_arg1:UV, _arg2:UV):UV{ if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; return (new UV(((_arg1._u + _arg2._u) / 2), ((_arg1._v + _arg2._v) / 2))); } arcane static function weighted(_arg1:UV, _arg2:UV, _arg3:Number, _arg4:Number):UV{ var _local5:Number; var _local6:Number; var _local7:Number; if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; _local5 = (_arg3 + _arg4); _local6 = (_arg3 / _local5); _local7 = (_arg4 / _local5); return (new UV(((_arg1._u * _local6) + (_arg2._u * _local7)), ((_arg1._v * _local6) + (_arg2._v * _local7)))); } } }//package away3d.core.mesh
Section 44
//Vertex (away3d.core.mesh.Vertex) package away3d.core.mesh { import away3d.core.math.*; import away3d.core.render.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.*; public class Vertex extends ValueObject { arcane var _y:Number; private var _position:Number3D; private var persp:Number; public var extra:Object; private var view:Matrix3D; private var sz:Number; arcane var _x:Number; arcane var _z:Number; private var projectionTime:int; private var projected:ScreenVertex; public function Vertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ _position = new Number3D(); projected = new ScreenVertex(); super(); _x = (_position.x = _arg1); _y = (_position.y = _arg2); _z = (_position.z = _arg3); } public function toString():String{ return ((((((("new Vertex(" + _x) + ", ") + _y) + ", ") + z) + ")")); } public function get y():Number{ return (_y); } arcane function perspective(_arg1:Number):ScreenVertex{ persp = (1 / (1 + (_z / _arg1))); return (new ScreenVertex((_x * persp), (_y * persp), z)); } public function set position(_arg1:Number3D):void{ _x = (_position.x = _arg1.x); _y = (_position.y = _arg1.y); _z = (_position.z = _arg1.z); notifyChange(); } public function set y(_arg1:Number):void{ if (_arg1 == _y){ return; }; if (isNaN(_arg1)){ Debug.warning("isNaN(y)"); }; if (_arg1 == Infinity){ Debug.warning("y == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("y == -Infinity"); }; _y = _arg1; notifyChange(); } public function clone():Vertex{ return (new Vertex(_x, _y, _z)); } public function project(_arg1:Projection):ScreenVertex{ if (projectionTime == _arg1.time){ return (projected); }; projectionTime = _arg1.time; view = _arg1.view; sz = ((((_x * view.szx) + (_y * view.szy)) + (_z * view.szz)) + view.tz); if (isNaN(sz)){ throw (new Error("isNaN(sz)")); }; if ((sz * 2) <= -(_arg1.focus)){ projected.visible = false; return (projected); }; projected.visible = true; persp = (_arg1.zoom / (1 + (sz / _arg1.focus))); projected.x = (((((_x * view.sxx) + (_y * view.sxy)) + (_z * view.sxz)) + view.tx) * persp); projected.y = (((((_x * view.syx) + (_y * view.syy)) + (_z * view.syz)) + view.ty) * persp); projected.z = sz; return (projected); } public function get position():Number3D{ _position.x = _x; _position.y = _y; _position.z = _z; return (_position); } arcane function transform(_arg1:Matrix3D):void{ setValue(((((_x * _arg1.sxx) + (_y * _arg1.sxy)) + (_z * _arg1.sxz)) + _arg1.tx), ((((_x * _arg1.syx) + (_y * _arg1.syy)) + (_z * _arg1.syz)) + _arg1.ty), ((((_x * _arg1.szx) + (_y * _arg1.szy)) + (_z * _arg1.szz)) + _arg1.tz)); } arcane function setValue(_arg1:Number, _arg2:Number, _arg3:Number):void{ _x = (_position.x = _arg1); _y = (_position.y = _arg2); _z = (_position.z = _arg3); notifyChange(); } public function set z(_arg1:Number):void{ if (_arg1 == _z){ return; }; if (isNaN(_arg1)){ throw (new Error("isNaN(z)")); }; if (_arg1 == Infinity){ Debug.warning("z == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("z == -Infinity"); }; _z = _arg1; notifyChange(); } public function set x(_arg1:Number):void{ if (_arg1 == _x){ return; }; if (isNaN(_arg1)){ Debug.warning("isNaN(x)"); }; if (_arg1 == Infinity){ Debug.warning("x == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("x == -Infinity"); }; _x = _arg1; notifyChange(); } public function get x():Number{ return (_x); } public function get z():Number{ return (_z); } arcane static function median(_arg1:Vertex, _arg2:Vertex):Vertex{ return (new Vertex(((_arg1._x + _arg2._x) / 2), ((_arg1._y + _arg2._y) / 2), ((_arg1._z + _arg2._z) / 2))); } arcane static function weighted(_arg1:Vertex, _arg2:Vertex, _arg3:Number, _arg4:Number):Vertex{ var _local5:Number; var _local6:Number; var _local7:Number; _local5 = (_arg3 + _arg4); _local6 = (_arg3 / _local5); _local7 = (_arg4 / _local5); return (new Vertex(((_arg1._x * _local6) + (_arg2._x * _local7)), ((_arg1._y * _local6) + (_arg2._y * _local7)), ((_arg1._z * _local6) + (_arg2._z * _local7)))); } arcane static function distanceSqr(_arg1:Vertex, _arg2:Vertex):Number{ return (((((_arg1._x + _arg2._x) * (_arg1._x + _arg2._x)) + ((_arg1._y + _arg2._y) * (_arg1._y + _arg2._y))) + ((_arg1._z + _arg2._z) * (_arg1._z + _arg2._z)))); } } }//package away3d.core.mesh
Section 45
//VertexPosition (away3d.core.mesh.VertexPosition) package away3d.core.mesh { public class VertexPosition { public var vertex:Vertex; public var x:Number; public var y:Number; public var z:Number; public function VertexPosition(_arg1:Vertex){ this.vertex = _arg1; this.x = 0; this.y = 0; this.z = 0; } public function adjust(_arg1:Number=1):void{ vertex._x = ((vertex._x * (1 - _arg1)) + (x * _arg1)); vertex._y = ((vertex._y * (1 - _arg1)) + (y * _arg1)); vertex._z = ((vertex._z * (1 - _arg1)) + (z * _arg1)); } } }//package away3d.core.mesh
Section 46
//WireMesh (away3d.core.mesh.WireMesh) package away3d.core.mesh { import away3d.core.math.*; import away3d.core.render.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.material.*; import away3d.core.*; public class WireMesh extends BaseMesh implements IPrimitiveProvider { private var _segments:Array; public var material:ISegmentMaterial; public function WireMesh(_arg1:Object=null){ _segments = []; super(_arg1); _arg1 = Init.parse(_arg1); material = _arg1.getSegmentMaterial("material"); if (material == null){ material = new WireframeMaterial(); }; } public function removeSegment(_arg1:Segment):void{ var _local2:int; _local2 = _segments.indexOf(_arg1); if (_local2 == -1){ return; }; removeElement(_arg1); _segments.splice(_local2, 1); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:RenderSession):void{ var _local3:DrawSegment; var _local4:Segment; super.primitives(_arg1, _arg2); for each (_local4 in _segments) { _local3 = _local4._ds; _local3.v0 = _local4._v0.project(projection); _local3.v1 = _local4._v1.project(projection); if (!_local3.v0.visible){ } else { if (!_local3.v1.visible){ } else { _local3.calc(); if (_local3.maxZ < 0){ } else { _local3.material = ((_local4.material) || (material)); if (_local3.material == null){ } else { if (!_local3.material.visible){ } else { _local3.projection = projection; _arg1.primitive(_local3); }; }; }; }; }; }; } public function get segments():Array{ return (_segments); } private function clear():void{ var _local1:Segment; for each (_local1 in _segments.concat([])) { removeSegment(_local1); }; } public function addSegment(_arg1:Segment):void{ addElement(_arg1); _segments.push(_arg1); _arg1._ds.source = (_arg1.parent = this); _arg1._ds.create = createDrawSegment; } override public function get elements():Array{ return (_segments); } } }//package away3d.core.mesh
Section 47
//BasicRenderer (away3d.core.render.BasicRenderer) package away3d.core.render { import flash.display.*; import away3d.core.scene.*; import away3d.core.draw.*; import flash.utils.*; import away3d.core.block.*; public class BasicRenderer implements IRenderer { protected var pritraverser:PrimitiveTraverser; protected var container:Sprite; protected var projtraverser:ProjectionTraverser; protected var materials:Dictionary; protected var scene:Scene3D; protected var clip:Clipping; protected var priarray:PrimitiveArray; protected var blocktraverser:BlockerTraverser; protected var session:RenderSession; protected var triangle:DrawTriangle; protected var lightarray:LightArray; protected var blockerarray:BlockerArray; protected var camera:Camera3D; protected var primitives:Array; protected var primitive:DrawPrimitive; protected var filter:IPrimitiveFilter; protected var blockers:Array; protected var filters:Array; protected var object:Object; public function BasicRenderer(... _args){ projtraverser = new ProjectionTraverser(); blockerarray = new BlockerArray(); blocktraverser = new BlockerTraverser(); priarray = new PrimitiveArray(); lightarray = new LightArray(); pritraverser = new PrimitiveTraverser(); session = new RenderSession(); super(); this.filters = _args; this.filters.push(new ZSortFilter()); } public function desc():String{ return ((("Basic [" + filters.join("+")) + "]")); } public function render(_arg1:View3D):Array{ scene = _arg1.scene; camera = _arg1.camera; container = _arg1.canvas; clip = _arg1.clip; projtraverser.view = _arg1; scene.traverse(projtraverser); blockerarray.clip = clip; blocktraverser.consumer = blockerarray; blocktraverser.view = _arg1; scene.traverse(blocktraverser); blockers = blockerarray.list(); lightarray.clear(); session.view = _arg1; session.container = container; session.lightarray = lightarray; priarray.clip = clip; priarray.blockers = blockers; pritraverser.consumer = priarray; pritraverser.session = session; scene.traverse(pritraverser); primitives = priarray.list(); for each (filter in filters) { primitives = filter.filter(primitives, scene, camera, container, clip); }; for each (primitive in primitives) { primitive.render(); }; if (_arg1.statsOpen){ _arg1.statsPanel.updateStats(primitives.length, camera); }; return (primitives); } public function stats():String{ return (""); } } }//package away3d.core.render
Section 48
//BlockerTraverser (away3d.core.render.BlockerTraverser) package away3d.core.render { import away3d.core.scene.*; import away3d.core.block.*; public class BlockerTraverser extends Traverser { private var _view:View3D; private var _consumer:IBlockerConsumer; override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(_view)); }; return (true); } public function set view(_arg1:View3D):void{ _view = _arg1; } public function set consumer(_arg1:IBlockerConsumer):void{ _consumer = _arg1; } override public function apply(_arg1:Object3D):void{ if ((_arg1 is IBlockerProvider)){ (_arg1 as IBlockerProvider).blockers(_consumer); }; } } }//package away3d.core.render
Section 49
//Clipping (away3d.core.render.Clipping) package away3d.core.render { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; public class Clipping { var globalPoint:Point; var zeroPoint:Point; var rectangleClipping:RectangleClipping; public function Clipping(){ zeroPoint = new Point(0, 0); super(); } public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ return (true); } public function check(_arg1:DrawPrimitive):Boolean{ return (true); } public function screen(_arg1:Sprite):Clipping{ if (_arg1.stage.align == StageAlign.TOP_LEFT){ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); return (rectangleClipping); //unresolved jump }; return (this); } public function asRectangleClipping():RectangleClipping{ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; rectangleClipping.minX = -1000000; rectangleClipping.minY = -1000000; rectangleClipping.maxX = 1000000; rectangleClipping.maxY = 1000000; return (rectangleClipping); } } }//package away3d.core.render
Section 50
//FindHit (away3d.core.render.FindHit) package away3d.core.render { import away3d.core.math.*; import away3d.core.scene.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.material.*; public class FindHit { public var sceneX:Number; public var sceneY:Number; public var sceneZ:Number; public var uv:UV; public var drawpri:DrawPrimitive; protected var view:View3D; public var material:IUVMaterial; public var screenX:Number; public var screenY:Number; public var screenZ:Number;// = INF var inv:Matrix3D; private var primitive:DrawPrimitive; var persp:Number; public var element:Object; public var object:Object3D; public function FindHit(_arg1:View3D, _arg2:Array, _arg3:Number, _arg4:Number){ screenZ = Infinity; inv = new Matrix3D(); super(); this.view = _arg1; screenX = _arg3; screenY = _arg4; for each (primitive in _arg2) { checkPrimitive(primitive); }; } public function checkPrimitive(_arg1:DrawPrimitive):void{ var _local2:Number; var _local3:DrawTriangle; var _local4:UV; var _local5:IUVMaterial; if (!_arg1.source.mouseEnabled){ return; }; if (_arg1.minX > screenX){ return; }; if (_arg1.maxX < screenX){ return; }; if (_arg1.minY > screenY){ return; }; if (_arg1.maxY < screenY){ return; }; if (_arg1.contains(screenX, screenY)){ _local2 = _arg1.getZ(screenX, screenY); if (_local2 < screenZ){ if ((_arg1 is DrawTriangle)){ _local3 = (_arg1 as DrawTriangle); _local4 = _local3.getUV(screenX, screenY); if ((_local3.material is IUVMaterial)){ _local5 = (_local3.material as IUVMaterial); if (!(_local5.bitmap.getPixel32((_local4.u * _local5.width), ((1 - _local4.v) * _local5.height)) >> 24)){ return; }; uv = _local4; }; material = _local5; } else { uv = null; }; screenZ = _local2; persp = (view.camera.zoom / (1 + (screenZ / view.camera.focus))); inv.inverse(view.camera.view); sceneX = (((((screenX / persp) * inv.sxx) + ((screenY / persp) * inv.sxy)) + (screenZ * inv.sxz)) + inv.tx); sceneY = (((((screenX / persp) * inv.syx) + ((screenY / persp) * inv.syy)) + (screenZ * inv.syz)) + inv.ty); sceneZ = (((((screenX / persp) * inv.szx) + ((screenY / persp) * inv.szy)) + (screenZ * inv.szz)) + inv.tz); drawpri = _arg1; object = _arg1.source; element = null; }; }; } public function getMouseEvent(_arg1:String):MouseEvent3D{ var _local2:MouseEvent3D; _local2 = new MouseEvent3D(_arg1); _local2.screenX = screenX; _local2.screenY = screenY; _local2.screenZ = screenZ; _local2.sceneX = sceneX; _local2.sceneY = sceneY; _local2.sceneZ = sceneZ; _local2.view = view; _local2.drawpri = drawpri; _local2.material = material; _local2.element = element; _local2.object = object; _local2.uv = uv; return (_local2); } } }//package away3d.core.render
Section 51
//IPrimitiveConsumer (away3d.core.render.IPrimitiveConsumer) package away3d.core.render { import away3d.core.draw.*; public interface IPrimitiveConsumer { function primitive(_arg1:DrawPrimitive):void; } }//package away3d.core.render
Section 52
//IPrimitiveFilter (away3d.core.render.IPrimitiveFilter) package away3d.core.render { import flash.display.*; import away3d.core.scene.*; public interface IPrimitiveFilter { function filter(_arg1:Array, _arg2:Scene3D, _arg3:Camera3D, _arg4:Sprite, _arg5:Clipping):Array; } }//package away3d.core.render
Section 53
//IPrimitiveProvider (away3d.core.render.IPrimitiveProvider) package away3d.core.render { public interface IPrimitiveProvider { function primitives(_arg1:IPrimitiveConsumer, _arg2:RenderSession):void; } }//package away3d.core.render
Section 54
//IRenderer (away3d.core.render.IRenderer) package away3d.core.render { import away3d.core.scene.*; public interface IRenderer { function desc():String; function render(_arg1:View3D):Array; function stats():String; } }//package away3d.core.render
Section 55
//LightArray (away3d.core.render.LightArray) package away3d.core.render { import away3d.core.math.*; import away3d.core.scene.*; public class LightArray implements ILightConsumer { public var points:Array; public var directed:Array; var point:PointLightSource; public var ambients:Array; public function ambientLight(_arg1:int, _arg2:Number):void{ throw (new Error("Not implemented")); } public function pointLight(_arg1:Matrix3D, _arg2:Light3D, _arg3:int, _arg4:Number, _arg5:Number, _arg6:Number):void{ point = _arg2._ls; point.x = _arg1.tx; point.y = _arg1.ty; point.z = _arg1.tz; point.light = _arg2; point.red = ((_arg3 & 0xFF0000) >> 16); point.green = ((_arg3 & 0xFF00) >> 8); point.blue = (_arg3 & 0xFF); point.ambient = _arg4; point.diffuse = _arg5; point.specular = _arg6; points.push(point); } public function directedLight(_arg1:Number3D, _arg2:int, _arg3:Number):void{ throw (new Error("Not implemented")); } public function clear():void{ ambients = []; directed = []; points = []; } } }//package away3d.core.render
Section 56
//PointLightSource (away3d.core.render.PointLightSource) package away3d.core.render { import away3d.core.scene.*; public class PointLightSource { public var green:Number; public var diffuse:Number; public var blue:Number; public var specular:Number; public var red:Number; public var light:Light3D; public var x:Number; public var y:Number; public var z:Number; public var ambient:Number; } }//package away3d.core.render
Section 57
//PrimitiveArray (away3d.core.render.PrimitiveArray) package away3d.core.render { import away3d.core.draw.*; import away3d.core.block.*; public class PrimitiveArray implements IPrimitiveConsumer { private var primitives:Array; private var _clip:Clipping; private var _blockers:Array; private var containers:Array; private var materials:Array; public function PrimitiveArray(){ primitives = []; materials = []; containers = []; super(); } public function set clip(_arg1:Clipping):void{ _clip = _arg1; primitives = []; } public function list():Array{ var _local1:Array; _local1 = this.primitives; this.primitives = null; return (_local1); } public function primitive(_arg1:DrawPrimitive):void{ var _local2:int; var _local3:int; var _local4:Blocker; if (_clip.check(_arg1)){ _local2 = _blockers.length; _local3 = 0; while (_local3 < _local2) { _local4 = _blockers[_local3]; if (_local4.screenZ > _arg1.minZ){ break; }; if (_local4.block(_arg1)){ return; }; _local3++; }; primitives.push(_arg1); }; } public function set blockers(_arg1:Array):void{ _blockers = _arg1; } } }//package away3d.core.render
Section 58
//PrimitiveQuadrantTreeNode (away3d.core.render.PrimitiveQuadrantTreeNode) package away3d.core.render { import away3d.core.scene.*; import away3d.core.draw.*; public final class PrimitiveQuadrantTreeNode { public var level:int; public var xdiv:Number; public var halfheight:Number; public var maxlevel:int;// = 4 public var render_center_length:int;// = -1 public var parent:PrimitiveQuadrantTreeNode; public var righttop:PrimitiveQuadrantTreeNode; public var righttopFlag:Boolean; public var rightbottom:PrimitiveQuadrantTreeNode; public var onlysourceFlag:Boolean;// = true public var center:Array; public var onlysource:Object3D; public var rightbottomFlag:Boolean; private var i:int; public var lefttop:PrimitiveQuadrantTreeNode; public var render_center_index:int;// = -1 public var leftbottom:PrimitiveQuadrantTreeNode; public var halfwidth:Number; public var ydiv:Number; public var lefttopFlag:Boolean; public var create:Function; public var leftbottomFlag:Boolean; public function PrimitiveQuadrantTreeNode(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int, _arg6:PrimitiveQuadrantTreeNode=null){ onlysourceFlag = true; maxlevel = 4; render_center_length = -1; render_center_index = -1; super(); this.level = _arg5; this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); this.parent = _arg6; } public function render(_arg1:Number):void{ var _local2:DrawPrimitive; if (render_center_length == -1){ if (center != null){ render_center_length = center.length; if (render_center_length > 1){ center.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); }; } else { render_center_length = 0; }; render_center_index = 0; }; while (render_center_index < render_center_length) { _local2 = center[render_center_index]; if (_local2.screenZ < _arg1){ break; }; render_other(_local2.screenZ); _local2.render(); render_center_index++; }; if (render_center_index == render_center_length){ center = null; }; render_other(_arg1); } public function push(_arg1:DrawPrimitive):void{ if (onlysourceFlag){ if (((!((onlysource == null))) && (!((onlysource == _arg1.source))))){ onlysourceFlag = false; }; onlysource = _arg1.source; }; if (level < maxlevel){ if (_arg1.maxX <= xdiv){ if (_arg1.maxY <= ydiv){ if (lefttop == null){ lefttopFlag = true; lefttop = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!lefttopFlag){ lefttopFlag = true; lefttop.reset((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; lefttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (leftbottom == null){ leftbottomFlag = true; leftbottom = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!leftbottomFlag){ leftbottomFlag = true; leftbottom.reset((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; leftbottom.push(_arg1); return; }; }; } else { if (_arg1.minX >= xdiv){ if (_arg1.maxY <= ydiv){ if (righttop == null){ righttopFlag = true; righttop = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!righttopFlag){ righttopFlag = true; righttop.reset((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; righttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (rightbottom == null){ rightbottomFlag = true; rightbottom = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!rightbottomFlag){ rightbottomFlag = true; rightbottom.reset((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; rightbottom.push(_arg1); return; }; }; }; }; }; if (center == null){ center = new Array(); }; center.push(_arg1); _arg1.quadrant = this; } private function render_other(_arg1:Number):void{ if (lefttopFlag){ lefttop.render(_arg1); }; if (leftbottomFlag){ leftbottom.render(_arg1); }; if (righttopFlag){ righttop.render(_arg1); }; if (rightbottomFlag){ rightbottom.render(_arg1); }; } public function reset(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); lefttopFlag = false; leftbottomFlag = false; righttopFlag = false; rightbottomFlag = false; onlysourceFlag = true; onlysource = null; render_center_length = -1; render_center_index = -1; } } }//package away3d.core.render
Section 59
//PrimitiveTraverser (away3d.core.render.PrimitiveTraverser) package away3d.core.render { import away3d.core.scene.*; public class PrimitiveTraverser extends Traverser { private var _lights:ILightConsumer; private var _view:View3D; private var _zoom:Number; private var _consumer:IPrimitiveConsumer; private var _focus:Number; private var _sessions:Array; private var _session:RenderSession; override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(_view)); }; return (true); } public function set consumer(_arg1:IPrimitiveConsumer):void{ _consumer = _arg1; } public function set session(_arg1:RenderSession):void{ _session = _arg1; _sessions = []; _lights = _session.lightarray; _view = _session.view; _focus = _view.camera.focus; _zoom = _view.camera.zoom; } override public function leave(_arg1:Object3D):void{ _session = _sessions.pop(); } override public function enter(_arg1:Object3D):void{ _sessions.push(_session); } override public function apply(_arg1:Object3D):void{ if ((_arg1 is IPrimitiveProvider)){ (_arg1 as IPrimitiveProvider).primitives(_consumer, _session); _session = _arg1.session; }; if ((_arg1 is ILightProvider)){ (_arg1 as ILightProvider).light(_arg1.viewTransform, _lights); }; } } }//package away3d.core.render
Section 60
//Projection (away3d.core.render.Projection) package away3d.core.render { import away3d.core.math.*; public class Projection { public var view:Matrix3D; public var time:int; public var focus:Number; public var zoom:Number; } }//package away3d.core.render
Section 61
//ProjectionTraverser (away3d.core.render.ProjectionTraverser) package away3d.core.render { import away3d.core.math.*; import away3d.core.scene.*; import away3d.core.mesh.*; import flash.utils.*; public class ProjectionTraverser extends Traverser { private var _view:View3D; private var _cameraview:Matrix3D; var _projection:Projection; override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; _arg1.viewTransform.multiply(_cameraview, _arg1.sceneTransform); _projection = _arg1.projection; _projection.view = _arg1.viewTransform; _projection.focus = _view.camera.focus; _projection.zoom = _view.camera.zoom; _projection.time = getTimer(); if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(_view)); }; return (true); } public function set view(_arg1:View3D):void{ _view = _arg1; _cameraview = _view.camera.view; if (_view.statsOpen){ _view.statsPanel.clearObjects(); }; } override public function enter(_arg1:Object3D):void{ if (((_view.statsOpen) && ((_arg1 is BaseMesh)))){ _view.statsPanel.addObject((_arg1 as BaseMesh)); }; } } }//package away3d.core.render
Section 62
//RectangleClipping (away3d.core.render.RectangleClipping) package away3d.core.render { import away3d.core.draw.*; public class RectangleClipping extends Clipping { public var minX:Number;// = -1000000 public var minY:Number;// = -1000000 public var maxX:Number;// = 1000000 public var maxY:Number;// = 1000000 public function RectangleClipping(){ minX = -1000000; minY = -1000000; maxX = 1000000; maxY = 1000000; super(); this.minX = minX; this.maxX = maxX; this.minY = minY; this.maxY = maxY; } override public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if (this.maxX < _arg1){ return (false); }; if (this.minX > _arg3){ return (false); }; if (this.maxY < _arg2){ return (false); }; if (this.minY > _arg4){ return (false); }; return (true); } override public function check(_arg1:DrawPrimitive):Boolean{ if (_arg1.maxX < minX){ return (false); }; if (_arg1.minX > maxX){ return (false); }; if (_arg1.maxY < minY){ return (false); }; if (_arg1.minY > maxY){ return (false); }; return (true); } public function toString():String{ return ((((((((("{minX:" + minX) + " maxX:") + maxX) + " minY:") + minY) + " maxY:") + maxY) + "}")); } override public function asRectangleClipping():RectangleClipping{ return (this); } } }//package away3d.core.render
Section 63
//RenderSession (away3d.core.render.RenderSession) package away3d.core.render { import flash.display.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.draw.*; import flash.utils.*; public class RenderSession { protected var _container:Sprite; protected var _view:View3D; var ty:Number; public var graphics:Graphics; var b2:Number; var newCanvas:Sprite; var tx:Number; protected var _lightarray:LightArray; var canvasActive:Array; var c2:Number; var v0x:Number; var v0y:Number; public var time:int; var d2:Number; public var clip:Clipping; var map:Matrix; var v1x:Number; var v1y:Number; var a:Number; var c:Number; var d:Number; var b:Number; var m:Matrix; var canvasStore:Array; var a2:Number; var v2x:Number; var v2y:Number; public function RenderSession(){ m = new Matrix(); super(); } public function addDisplayObject(_arg1:DisplayObject):void{ _container.addChild(_arg1); _arg1.visible = true; canvasStore = _view.canvasStore; if (canvasStore.length){ newCanvas = canvasStore.pop(); } else { newCanvas = new Sprite(); }; graphics = newCanvas.graphics; _view.canvasActive.push(newCanvas); _container.addChild(newCanvas); } public function get lightarray():LightArray{ return (_lightarray); } public function set lightarray(_arg1:LightArray):void{ _lightarray = _arg1; } public function set container(_arg1:Sprite):void{ _container = _arg1; graphics = _container.graphics; } public function renderTriangleBitmap(_arg1:BitmapData, _arg2:Matrix, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:Boolean, _arg7:Boolean):void{ a2 = ((v1x = _arg4.x) - (v0x = _arg3.x)); b2 = ((v1y = _arg4.y) - (v0y = _arg3.y)); c2 = ((v2x = _arg5.x) - v0x); d2 = ((v2y = _arg5.y) - v0y); m.a = (((a = _arg2.a) * a2) + ((b = _arg2.b) * c2)); m.b = ((a * b2) + (b * d2)); m.c = (((c = _arg2.c) * a2) + ((d = _arg2.d) * c2)); m.d = ((c * b2) + (d * d2)); m.tx = ((((tx = _arg2.tx) * a2) + ((ty = _arg2.ty) * c2)) + v0x); m.ty = (((tx * b2) + (ty * d2)) + v0y); graphics.lineStyle(); graphics.beginBitmapFill(_arg1, m, _arg7, ((_arg6) && (((((v0x * (d2 - b2)) - (v1x * d2)) + (v2x * b2)) > 400)))); graphics.moveTo(v0x, v0y); graphics.lineTo(v1x, v1y); graphics.lineTo(v2x, v2y); graphics.endFill(); } public function get view():View3D{ return (_view); } public function renderTriangleColor(_arg1:int, _arg2:Number, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex):void{ graphics.lineStyle(); graphics.beginFill(_arg1, _arg2); graphics.moveTo(_arg3.x, _arg3.y); graphics.lineTo(_arg4.x, _arg4.y); graphics.lineTo(_arg5.x, _arg5.y); graphics.endFill(); } public function set view(_arg1:View3D):void{ _view = _arg1; clip = _view.clip; time = getTimer(); } public function renderTriangleLine(_arg1:int, _arg2:Number, _arg3:Number, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:ScreenVertex):void{ graphics.lineStyle(_arg3, _arg1, _arg2); graphics.moveTo((v0x = _arg4.x), (v0y = _arg4.y)); graphics.lineTo(_arg5.x, _arg5.y); graphics.lineTo(_arg6.x, _arg6.y); graphics.lineTo(v0x, v0y); } public function renderTriangleLineFill(_arg1:int, _arg2:Number, _arg3:int, _arg4:Number, _arg5:Number, _arg6:ScreenVertex, _arg7:ScreenVertex, _arg8:ScreenVertex):void{ if (_arg4 > 0){ graphics.lineStyle(_arg5, _arg3, _arg4); } else { graphics.lineStyle(); }; if (_arg2 > 0){ graphics.beginFill(_arg1, _arg2); }; graphics.moveTo(_arg6.x, _arg6.y); graphics.lineTo(_arg7.x, _arg7.y); graphics.lineTo(_arg8.x, _arg8.y); if (_arg4 > 0){ graphics.lineTo(_arg6.x, _arg6.y); }; if (_arg2 > 0){ graphics.endFill(); }; } } }//package away3d.core.render
Section 64
//ZSortFilter (away3d.core.render.ZSortFilter) package away3d.core.render { import flash.display.*; import away3d.core.scene.*; public class ZSortFilter implements IPrimitiveFilter { public function filter(_arg1:Array, _arg2:Scene3D, _arg3:Camera3D, _arg4:Sprite, _arg5:Clipping):Array{ _arg1.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); return (_arg1); } public function toString():String{ return ("ZSort"); } } }//package away3d.core.render
Section 65
//Camera3D (away3d.core.scene.Camera3D) package away3d.core.scene { import away3d.core.math.*; import away3d.core.render.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.*; public class Camera3D extends Object3D { private var _flipY:Matrix3D; private var _view:Matrix3D; var screenProjection:Projection; public var focus:Number; public var zoom:Number; public function Camera3D(_arg1:Object=null){ var _local2:Number3D; _view = new Matrix3D(); screenProjection = new Projection(); _flipY = new Matrix3D(); super(_arg1); _arg1 = Init.parse(_arg1); zoom = _arg1.getNumber("zoom", 10); focus = _arg1.getNumber("focus", 100); _local2 = _arg1.getPosition("lookat"); _flipY.syy = -1; if (_local2 != null){ lookAt(_local2); }; } override public function clone(_arg1=null){ var _local2:Camera3D; _local2 = ((_local2) || (new Camera3D())); super.clone(_local2); _local2.zoom = zoom; _local2.focus = focus; return (_local2); } public function get view():Matrix3D{ _view.multiply(sceneTransform, _flipY); _view.inverse(_view); return (_view); } public function screen(_arg1:Object3D, _arg2:Vertex=null):ScreenVertex{ if (_arg2 == null){ _arg2 = new Vertex(0, 0, 0); }; _arg1.viewTransform.multiply(view, _arg1.sceneTransform); screenProjection.view = _arg1.viewTransform; screenProjection.focus = focus; screenProjection.zoom = zoom; return (_arg2.project(screenProjection)); } public function pan(_arg1:Number):void{ super.yaw(_arg1); } public function tilt(_arg1:Number):void{ super.pitch(_arg1); } } }//package away3d.core.scene
Section 66
//ILightConsumer (away3d.core.scene.ILightConsumer) package away3d.core.scene { import away3d.core.math.*; public interface ILightConsumer { function ambientLight(_arg1:int, _arg2:Number):void; function pointLight(_arg1:Matrix3D, _arg2:Light3D, _arg3:int, _arg4:Number, _arg5:Number, _arg6:Number):void; function directedLight(_arg1:Number3D, _arg2:int, _arg3:Number):void; } }//package away3d.core.scene
Section 67
//ILightProvider (away3d.core.scene.ILightProvider) package away3d.core.scene { import away3d.core.math.*; public interface ILightProvider { function light(_arg1:Matrix3D, _arg2:ILightConsumer):void; } }//package away3d.core.scene
Section 68
//ILODObject (away3d.core.scene.ILODObject) package away3d.core.scene { public interface ILODObject { function matchLOD(_arg1:View3D):Boolean; } }//package away3d.core.scene
Section 69
//IPhysicsScene (away3d.core.scene.IPhysicsScene) package away3d.core.scene { public interface IPhysicsScene { function updateTime(_arg1:int):void; } }//package away3d.core.scene
Section 70
//Light3D (away3d.core.scene.Light3D) package away3d.core.scene { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.material.*; import away3d.core.*; public class Light3D extends Object3D implements ILightProvider, IPrimitiveProvider, IClonable { public var _ls:PointLightSource; public var debug:Boolean; public var specular:Number; public var diffuse:Number; public var color:int; var _bitmap:BitmapData; public var ambient:Number; public function Light3D(_arg1:Object=null){ var _local2:Number; var _local3:Number; _ls = new PointLightSource(); super(_arg1); _arg1 = Init.parse(_arg1); _bitmap = _arg1.getBitmap("bitmap"); _local2 = _arg1.getNumber("brightness", 1); _local3 = _arg1.getNumber("distance", Math.sqrt(1000)); color = _arg1.getColor("color", 0xFFFFFF); ambient = (((_arg1.getNumber("ambient", 1) * _local3) * _local3) * _local2); diffuse = (((_arg1.getNumber("diffuse", 1) * _local3) * _local3) * _local2); specular = (((_arg1.getNumber("specular", 1) * _local3) * _local3) * _local2); debug = _arg1.getBoolean("debug", false); } public function get height():Number{ return (_bitmap.height); } public function get bitmap():BitmapData{ var _local1:Shape; var _local2:Matrix; if (_bitmap == null){ _bitmap = new BitmapData(0x0100, 0x0100, false, 0); _local1 = new Shape(); _local2 = new Matrix(); _local2.createGradientBox(0x0100, 0x0100, 0, 0, 0); _local1.graphics.beginGradientFill(GradientType.RADIAL, [0xFFFFFF, 0], [1, 1], [0, 0xFF], _local2); _local1.graphics.drawCircle(127, 127, 127); _bitmap.draw(_local1); }; return (_bitmap); } public function light(_arg1:Matrix3D, _arg2:ILightConsumer):void{ _arg2.pointLight(_arg1, this, color, ambient, diffuse, specular); } override public function clone(_arg1=null){ var _local2:Light3D; _local2 = ((_arg1) || (new Light3D())); super.clone(_local2); _local2.color = color; _local2.ambient = ambient; _local2.diffuse = diffuse; _local2.specular = specular; _local2.debug = debug; return (_local2); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:RenderSession):void{ var _local3:Vertex; var _local4:ScreenVertex; var _local5:DrawTriangle; super.primitives(_arg1, _arg2); if (!debug){ return; }; _local3 = new Vertex(0, 0, 0); _local4 = _local3.project(projection); if (!_local4.visible){ return; }; _local5 = new DrawTriangle(); _local5.v0 = new ScreenVertex((_local4.x + 3), (_local4.y + 2), _local4.z); _local5.v1 = new ScreenVertex((_local4.x - 3), (_local4.y + 2), _local4.z); _local5.v2 = new ScreenVertex(_local4.x, (_local4.y - 3), _local4.z); _local5.calc(); _local5.source = this; _local5.projection = projection; _local5.material = new ColorMaterial(color); _arg1.primitive(_local5); } public function get width():Number{ return (_bitmap.width); } } }//package away3d.core.scene
Section 71
//MouseEvent3D (away3d.core.scene.MouseEvent3D) package away3d.core.scene { import flash.events.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.material.*; public class MouseEvent3D extends Event { public var shiftKey:Boolean; public var sceneX:Number; public var sceneY:Number; public var sceneZ:Number; public var view:View3D; public var uv:UV; public var screenY:Number; public var screenZ:Number; public var drawpri:DrawPrimitive; public var screenX:Number; public var ctrlKey:Boolean; public var material:IUVMaterial; public var element:Object; public var object:Object3D; public static var MOUSE_DOWN:String = "mouseDown3D"; public static var MOUSE_OUT:String = "mouseOut3D"; public static var MOUSE_UP:String = "mouseUp3D"; public static var MOUSE_MOVE:String = "mouseMove3D"; public static var MOUSE_OVER:String = "mouseOver3D"; public function MouseEvent3D(_arg1:String){ super(_arg1); } override public function clone():Event{ var _local1:MouseEvent3D; _local1 = new MouseEvent3D(type); _local1.screenX = screenX; _local1.screenY = screenY; _local1.screenZ = screenZ; _local1.sceneX = sceneX; _local1.sceneY = sceneY; _local1.sceneZ = sceneZ; _local1.view = view; _local1.object = object; _local1.element = element; _local1.drawpri = drawpri; _local1.material = material; _local1.uv = uv; _local1.ctrlKey = ctrlKey; _local1.shiftKey = shiftKey; return (_local1); } } }//package away3d.core.scene
Section 72
//Object3D (away3d.core.scene.Object3D) package away3d.core.scene { import away3d.core.math.*; import flash.display.*; import away3d.core.render.*; import away3d.core.draw.*; import away3d.core.utils.*; import flash.utils.*; import away3d.core.*; public class Object3D extends LazyEventDispatcher implements IClonable { public var filters:Array; public var extra:Object; private var _rotationX:Number; private var _rotationY:Number; private var _rotationZ:Number; public var ownSession:RenderSession; var xAxis:Number3D; var vector:Number3D; public var viewTransform:Matrix3D; public var projection:Projection; var zAxis:Number3D; public var canvas:Dictionary; private var _sceneTransform:Matrix3D; var c:Sprite; var m:Matrix3D; var q:Quaternion; public var visible:Boolean;// = true var v:View3D; public var ownCanvas:Boolean;// = false var _position:Number3D; public var name:String; public var useHandCursor:Boolean;// = false private var _scene:Scene3D; public var inverseSceneTransform:Matrix3D; public var blendMode:String; public var session:RenderSession; private var scenechanged:Object3DEvent; private var _sceneTransformDirty:Boolean; var yAxis:Number3D; private var transformchanged:Object3DEvent; private var _parent:ObjectContainer3D; var rot:Number3D; public var mouseEnabled:Boolean;// = true private var dimensionschanged:Object3DEvent; arcane var _transformDirty:Boolean; private var radiuschanged:Object3DEvent; arcane var _transform:Matrix3D; private var _rotationDirty:Boolean; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function Object3D(_arg1:Object=null):void{ _transform = new Matrix3D(); _sceneTransform = new Matrix3D(); projection = new Projection(); inverseSceneTransform = new Matrix3D(); viewTransform = new Matrix3D(); visible = true; canvas = new Dictionary(); mouseEnabled = true; useHandCursor = false; ownCanvas = false; _position = new Number3D(); q = new Quaternion(); vector = new Number3D(); m = new Matrix3D(); xAxis = new Number3D(); yAxis = new Number3D(); zAxis = new Number3D(); super(); _arg1 = Init.parse(_arg1); name = _arg1.getString("name", name); ownCanvas = _arg1.getBoolean("ownCanvas", ownCanvas); visible = _arg1.getBoolean("visible", visible); mouseEnabled = _arg1.getBoolean("mouseEnabled", mouseEnabled); useHandCursor = _arg1.getBoolean("useHandCursor", useHandCursor); filters = _arg1.getArray("filters"); x = _arg1.getNumber("x", 0); y = _arg1.getNumber("y", 0); z = _arg1.getNumber("z", 0); rotationX = _arg1.getNumber("rotationX", 0); rotationY = _arg1.getNumber("rotationY", 0); rotationZ = _arg1.getNumber("rotationZ", 0); extra = _arg1.getObject("extra"); parent = (_arg1.getObject3D("parent") as ObjectContainer3D); if ((this is Scene3D)){ _scene = (this as Scene3D); }; } public function removeOnRadiusChange(_arg1:Function):void{ removeEventListener("radiuschanged", _arg1, false); } public function removeOnMouseOut(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false); } public function moveDown(_arg1:Number):void{ translate(Number3D.DOWN, _arg1); } arcane function get parentmaxX():Number{ return ((radius + _transform.tx)); } arcane function get parentmaxY():Number{ return ((radius + _transform.ty)); } public function removeOnMouseUp(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_UP, _arg1, false); } public function get position():Number3D{ if (_transformDirty){ updateTransform(); }; _position.x = _transform.tx; _position.y = _transform.ty; _position.z = _transform.tz; return (_position); } arcane function get parentmaxZ():Number{ return ((radius + _transform.tz)); } arcane function dispatchMouseEvent(_arg1:MouseEvent3D):Boolean{ if (!hasEventListener(_arg1.type)){ return (false); }; dispatchEvent(_arg1); return (true); } public function lookAt(_arg1:Number3D, _arg2:Number3D=null):void{ zAxis.sub(_arg1, position); zAxis.normalize(); if (zAxis.modulo > 0.1){ xAxis.cross(zAxis, ((_arg2) || (Number3D.UP))); xAxis.normalize(); yAxis.cross(zAxis, xAxis); yAxis.normalize(); _transform.sxx = xAxis.x; _transform.syx = xAxis.y; _transform.szx = xAxis.z; _transform.sxy = -(yAxis.x); _transform.syy = -(yAxis.y); _transform.szy = -(yAxis.z); _transform.sxz = zAxis.x; _transform.syz = zAxis.y; _transform.szz = zAxis.z; _transformDirty = false; _rotationDirty = true; _sceneTransformDirty = true; notifyTransformChange(); }; } public function set rotationX(_arg1:Number):void{ _rotationX = (-(_arg1) * toRADIANS); _transformDirty = true; notifyTransformChange(); } public function moveTo(_arg1:Number3D):void{ _transform.tx = _arg1.x; _transform.ty = _arg1.y; _transform.tz = _arg1.z; notifyTransformChange(); } public function set rotationY(_arg1:Number):void{ _rotationY = (-(_arg1) * toRADIANS); _transformDirty = true; notifyTransformChange(); } public function set rotationZ(_arg1:Number):void{ _rotationZ = (-(_arg1) * toRADIANS); _transformDirty = true; notifyTransformChange(); } private function onParentSceneChange(_arg1:Object3DEvent):void{ if (_scene == _parent.scene){ return; }; _scene = _parent.scene; notifySceneChange(); } public function get minX():Number{ return (-(radius)); } public function get sceneTransform():Matrix3D{ if (_scene == null){ return (transform); }; if (_transformDirty){ updateTransform(); }; if (_sceneTransformDirty){ updateSceneTransform(); }; return (_sceneTransform); } public function get minZ():Number{ return (-(radius)); } public function moveUp(_arg1:Number):void{ translate(Number3D.UP, _arg1); } public function distanceTo(_arg1:Object3D):Number{ var _local2:Matrix3D; var _local3:Matrix3D; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = ((scene == null)) ? transform : sceneTransform; _local3 = ((_arg1.scene == null)) ? _arg1.transform : _arg1.sceneTransform; _local4 = (_local2.tx - _local3.tx); _local5 = (_local2.ty - _local3.ty); _local6 = (_local2.tz - _local3.tz); return (Math.sqrt((((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)))); } public function scale(_arg1:Number):void{ } public function set position(_arg1:Number3D):void{ _transform.tx = _arg1.x; _transform.ty = _arg1.y; _transform.tz = _arg1.z; _sceneTransformDirty = true; notifyTransformChange(); } public function set parent(_arg1:ObjectContainer3D):void{ var _local2:Scene3D; if (_arg1 == _parent){ return; }; _local2 = scene; if (_parent != null){ _parent.removeOnSceneChange(onParentSceneChange); _parent.internalRemoveChild(this); }; _parent = _arg1; if (_parent != null){ _parent.internalAddChild(this); _parent.addOnSceneChange(onParentSceneChange); _parent.addOnTransformChange(onParentTransformChange); }; _scene = (_parent) ? _parent.scene : null; if (_scene != _local2){ notifySceneChange(); }; _sceneTransformDirty = true; notifyTransformChange(); } public function translate(_arg1:Number3D, _arg2:Number):void{ vector.rotate(_arg1, transform); x = (x + (_arg2 * vector.x)); y = (y + (_arg2 * vector.y)); z = (z + (_arg2 * vector.z)); } public function get minY():Number{ return (-(radius)); } protected function notifySceneChange():void{ if (!hasEventListener("scenechanged")){ return; }; if (scenechanged == null){ scenechanged = new Object3DEvent("scenechanged", this); }; dispatchEvent(scenechanged); } public function rotate(_arg1:Number3D, _arg2:Number):void{ vector.rotate(_arg1, transform); m.rotationMatrix(vector.x, vector.y, vector.z, (_arg2 * toRADIANS)); m.tx = _transform.tx; m.ty = _transform.ty; m.tz = _transform.tz; _transform.multiply3x3(m, transform); _rotationDirty = true; _sceneTransformDirty = true; notifyTransformChange(); } public function clone(_arg1=null){ _arg1 = ((_arg1) || (new Object3D())); _arg1.transform = transform; _arg1.name = name; _arg1.visible = visible; _arg1.mouseEnabled = mouseEnabled; _arg1.useHandCursor = useHandCursor; _arg1.extra = ((extra is IClonable)) ? (extra as IClonable).clone() : extra; return (_arg1); } protected function notifyDimensionsChange():void{ if (!hasEventListener("dimensionschanged")){ return; }; if (dimensionschanged == null){ dimensionschanged = new Object3DEvent("dimensionschanged", this); }; dispatchEvent(dimensionschanged); } public function pitch(_arg1:Number):void{ rotate(Number3D.RIGHT, _arg1); } private function updateRotation():void{ rot = _transform.matrix2euler(); _rotationX = (rot.x * toRADIANS); _rotationY = (rot.y * toRADIANS); _rotationZ = (rot.z * toRADIANS); _rotationDirty = false; } private function updateSceneTransform():void{ if (!_sceneTransformDirty){ return; }; _sceneTransform.multiply(_parent.sceneTransform, transform); inverseSceneTransform.inverse(_sceneTransform); _sceneTransformDirty = false; } public function get transform():Matrix3D{ if (_transformDirty){ updateTransform(); }; return (_transform); } public function addOnMouseDown(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false, 0, false); } public function yaw(_arg1:Number):void{ rotate(Number3D.UP, _arg1); } public function primitives(_arg1:IPrimitiveConsumer, _arg2:RenderSession):void{ v = _arg2.view; if (ownCanvas){ if (canvas[v] == null){ canvas[v] = new Sprite(); }; c = canvas[v]; c.graphics.clear(); c.filters = filters; if (blendMode != null){ c.blendMode = blendMode; } else { c.blendMode = BlendMode.NORMAL; }; _arg1.primitive(new DrawDisplayObject(this, c, new ScreenVertex(0, 0, Math.sqrt(((((viewTransform.tz * viewTransform.tz) + viewTransform.tx) + viewTransform.tx) + (viewTransform.ty * viewTransform.ty)))), _arg2)); if (!ownSession){ ownSession = new RenderSession(); }; ownSession.view = v; ownSession.container = c; ownSession.lightarray = _arg2.lightarray; this.session = ownSession; } else { if (canvas[v] != null){ delete canvas[v]; }; this.session = _arg2; }; } public function get maxX():Number{ return (radius); } public function get maxY():Number{ return (radius); } public function get maxZ():Number{ return (radius); } public function get x():Number{ return (_transform.tx); } public function get y():Number{ return (_transform.ty); } public function get z():Number{ return (_transform.tz); } public function moveLeft(_arg1:Number):void{ translate(Number3D.LEFT, _arg1); } public function removeOnDimensionsChange(_arg1:Function):void{ removeEventListener("dimensionschanged", _arg1, false); } public function roll(_arg1:Number):void{ rotate(Number3D.FORWARD, _arg1); } public function traverse(_arg1:Traverser):void{ if (_arg1.match(this)){ _arg1.enter(this); _arg1.apply(this); _arg1.leave(this); }; } public function addOnRadiusChange(_arg1:Function):void{ addEventListener("radiuschanged", _arg1, false, 0, true); } private function onParentTransformChange(_arg1:Object3DEvent):void{ _sceneTransformDirty = true; notifyTransformChange(); } public function get radius():Number{ return (0); } public function get rotationX():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationX) * toDEGREES)); } public function get rotationY():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationY) * toDEGREES)); } public function get rotationZ():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationZ) * toDEGREES)); } public function tick(_arg1:int):void{ } public function addOnMouseUp(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_UP, _arg1, false, 0, false); } private function updateTransform():void{ if (!_transformDirty){ return; }; q.euler2quaternion(-(_rotationY), -(_rotationZ), _rotationX); _transform.quaternion2matrix(q.x, q.y, q.z, q.w); _transformDirty = false; _sceneTransformDirty = true; } public function get scene():Scene3D{ return (_scene); } public function toString():String{ return ((((((((name) ? name : "$" + ": x:") + Math.round(x)) + " y:") + Math.round(y)) + " z:") + Math.round(z))); } public function get parent():ObjectContainer3D{ return (_parent); } public function removeOnMouseDown(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false); } public function removeOnTransformChange(_arg1:Function):void{ removeEventListener("transformchanged", _arg1, false); } public function addOnDimensionsChange(_arg1:Function):void{ addEventListener("dimensionschanged", _arg1, false, 0, true); } public function moveForward(_arg1:Number):void{ translate(Number3D.FORWARD, _arg1); } public function addOnMouseOver(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false, 0, false); } arcane function get parentradius():Number{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = _transform.tx; _local2 = _transform.ty; _local3 = _transform.tz; return ((Math.sqrt((((_local1 * _local1) + (_local2 * _local2)) + (_local3 * _local3))) + radius)); } protected function notifyTransformChange():void{ if (!hasEventListener("transformchanged")){ return; }; if (transformchanged == null){ transformchanged = new Object3DEvent("transformchanged", this); }; dispatchEvent(transformchanged); } public function addOnTransformChange(_arg1:Function):void{ addEventListener("transformchanged", _arg1, false, 0, true); } public function moveRight(_arg1:Number):void{ translate(Number3D.RIGHT, _arg1); } public function addOnMouseMove(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false, 0, false); } protected function notifyRadiusChange():void{ if (!hasEventListener("radiuschanged")){ return; }; if (radiuschanged == null){ radiuschanged = new Object3DEvent("radiuschanged", this); }; dispatchEvent(radiuschanged); } public function removeOnMouseMove(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false); } public function moveBackward(_arg1:Number):void{ translate(Number3D.BACKWARD, _arg1); } public function get scenePosition():Number3D{ return (new Number3D(sceneTransform.tx, sceneTransform.ty, sceneTransform.tz)); } public function removeOnMouseOver(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false); } public function set transform(_arg1:Matrix3D):void{ if (_arg1 == _transform){ return; }; _transform = _arg1.clone(); _transformDirty = false; _rotationDirty = true; _sceneTransformDirty = true; notifyTransformChange(); } public function removeOnSceneChange(_arg1:Function):void{ removeEventListener("scenechanged", _arg1, false); } public function addOnSceneChange(_arg1:Function):void{ addEventListener("scenechanged", _arg1, false, 0, true); } arcane function get parentminX():Number{ return ((-(radius) + _transform.tx)); } arcane function get parentminY():Number{ return ((-(radius) + _transform.ty)); } public function set y(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(y)")); }; if (_arg1 == Infinity){ Debug.warning("y == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("y == -Infinity"); }; _transform.ty = _arg1; _sceneTransformDirty = true; notifyTransformChange(); } public function set z(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(z)")); }; if (_arg1 == Infinity){ Debug.warning("z == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("z == -Infinity"); }; _transform.tz = _arg1; _sceneTransformDirty = true; notifyTransformChange(); } public function set x(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(x)")); }; if (_arg1 == Infinity){ Debug.warning("x == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("x == -Infinity"); }; _transform.tx = _arg1; _sceneTransformDirty = true; notifyTransformChange(); } public function addOnMouseOut(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false, 0, false); } arcane function get parentminZ():Number{ return ((-(radius) + _transform.tz)); } } }//package away3d.core.scene
Section 73
//Object3DEvent (away3d.core.scene.Object3DEvent) package away3d.core.scene { import flash.events.*; public class Object3DEvent extends Event { public var object:Object3D; public function Object3DEvent(_arg1:String, _arg2:Object3D){ super(_arg1); this.object = _arg2; } override public function clone():Event{ return (new Object3DEvent(type, object)); } } }//package away3d.core.scene
Section 74
//ObjectContainer3D (away3d.core.scene.ObjectContainer3D) package away3d.core.scene { import away3d.core.render.*; import away3d.core.*; public class ObjectContainer3D extends Object3D implements IPrimitiveProvider { private var _minZChild:Object3D;// = null private var _maxY:Number; private var _maxZ:Number; private var _maxX:Number; private var _minYDirty:Boolean;// = false private var _maxZDirty:Boolean;// = false private var _maxXChild:Object3D;// = null private var _radiusDirty:Boolean;// = false private var _minZDirty:Boolean;// = false private var _minXChild:Object3D;// = null private var _needNotifyDimensionsChange:Boolean;// = false private var child:Object3D; private var _minY:Number;// = INF private var _minZ:Number;// = INF private var _maxYChild:Object3D;// = null private var _minX:Number;// = INF private var _maxXDirty:Boolean;// = false private var _needNotifyRadiusChange:Boolean;// = false private var _children:Array; private var _minYChild:Object3D;// = null private var _minXDirty:Boolean;// = false private var _radius:Number;// = 0 private var _maxZChild:Object3D;// = null private var _maxYDirty:Boolean;// = false private var _radiusChild:Object3D;// = null public function ObjectContainer3D(_arg1:Object=null, ... _args){ _children = new Array(); _radiusChild = null; _radiusDirty = false; _radius = 0; _maxXChild = null; _maxXDirty = false; _maxX = -(Infinity); _minXChild = null; _minXDirty = false; _minX = Infinity; _maxYChild = null; _maxYDirty = false; _maxY = -(Infinity); _minYChild = null; _minYDirty = false; _minY = Infinity; _maxZChild = null; _maxZDirty = false; _maxZ = -(Infinity); _minZChild = null; _minZDirty = false; _minZ = Infinity; _needNotifyRadiusChange = false; _needNotifyDimensionsChange = false; if (_arg1 != null){ if ((_arg1 is Object3D)){ addChild((_arg1 as Object3D)); _arg1 = null; }; }; super(_arg1); for each (child in _args) { addChild(child); }; } override public function get minX():Number{ var _local1:Number; var _local2:Number; if (_minXDirty){ _minXChild = null; _local1 = Infinity; for each (child in _children) { _local2 = child.parentminX; if (_local2 < _local1){ _local1 = _local2; _minXChild = child; }; }; _minX = _local1; _minXDirty = false; }; return (_minX); } override public function get minZ():Number{ var _local1:Number; var _local2:Number; if (_minZDirty){ _local1 = Infinity; _minZChild = null; for each (child in _children) { _local2 = child.parentminZ; if (_local2 < _local1){ _local1 = _local2; _minZChild = child; }; }; _minZ = _local1; _minZDirty = false; }; return (_minZ); } override public function get minY():Number{ var _local1:Number; var _local2:Number; if (_minYDirty){ _local1 = Infinity; _minYChild = null; for each (child in _children) { _local2 = child.parentminY; if (_local2 < _local1){ _local1 = _local2; _minYChild = child; }; }; _minY = _local1; _minYDirty = false; }; return (_minY); } private function onChildChange(_arg1:Object3DEvent):void{ child = _arg1.object; forgetChild(child); rememberChild(child); launchNotifies(); } private function rememberChild(_arg1:Object3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = _arg1.parentradius; if (_local2 > _radius){ _radius = _local2; _radiusChild = _arg1; _radiusDirty = false; _needNotifyRadiusChange = true; }; _local3 = _arg1.parentmaxX; if (_local3 > _maxX){ _maxX = _local3; _maxXChild = _arg1; _maxXDirty = false; _needNotifyDimensionsChange = true; }; _local4 = _arg1.parentminX; if (_local4 < _minX){ _minX = _local4; _minXChild = _arg1; _minXDirty = false; _needNotifyDimensionsChange = true; }; _local5 = _arg1.parentmaxY; if (_local5 > _maxY){ _maxY = _local5; _maxYChild = _arg1; _maxYDirty = false; _needNotifyDimensionsChange = true; }; _local6 = _arg1.parentminY; if (_local6 < _minY){ _minY = _local6; _minYChild = _arg1; _minYDirty = false; _needNotifyDimensionsChange = true; }; _local7 = _arg1.parentmaxZ; if (_local7 > _maxZ){ _maxZ = _local7; _maxZChild = _arg1; _maxZDirty = false; _needNotifyDimensionsChange = true; }; _local8 = _arg1.parentminZ; if (_local8 < _minZ){ _minZ = _local8; _minZChild = _arg1; _minZDirty = false; _needNotifyDimensionsChange = true; }; } override public function get radius():Number{ var _local1:Number; var _local2:Number; if (_radiusDirty){ _radiusChild = null; _local1 = 0; for each (child in _children) { _local2 = child.parentradius; if (_local2 > _local1){ _local1 = _local2; _radiusChild = child; }; }; _radius = _local1; _radiusDirty = false; }; return (_radius); } public function getChildByName(_arg1:String):Object3D{ for each (child in children) { if (child.name == _arg1){ return (child); }; }; return (null); } public function removeChildByName(_arg1:String):void{ removeChild(getChildByName(_arg1)); } private function launchNotifies():void{ if (_needNotifyRadiusChange){ _needNotifyRadiusChange = false; notifyRadiusChange(); }; if (_needNotifyDimensionsChange){ _needNotifyDimensionsChange = false; notifyDimensionsChange(); }; } arcane function internalAddChild(_arg1:Object3D):void{ _children.push(_arg1); _arg1.addOnTransformChange(onChildChange); _arg1.addOnRadiusChange(onChildChange); rememberChild(_arg1); launchNotifies(); } public function movePivot(_arg1:Number, _arg2:Number, _arg3:Number):void{ for each (child in _children) { child.x = (child.x - _arg1); child.y = (child.y - _arg2); child.z = (child.z - _arg3); }; x = (x + _arg1); y = (y + _arg2); z = (z + _arg3); } public function removeChild(_arg1:Object3D):void{ if (_arg1 == null){ throw (new Error("ObjectContainer3D.removeChild(null)")); }; if (_arg1.parent != this){ return; }; _arg1.parent = null; } public function addChild(_arg1:Object3D):void{ if (_arg1 == null){ throw (new Error("ObjectContainer3D.addChild(null)")); }; if (_arg1.parent == this){ return; }; _arg1.parent = this; } private function forgetChild(_arg1:Object3D):void{ if (_arg1 == _radiusChild){ _radiusChild = null; _radiusDirty = true; _needNotifyRadiusChange = true; }; if (_arg1 == _maxXChild){ _maxXChild = null; _maxXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minXChild){ _minXChild = null; _minXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxYChild){ _maxYChild = null; _maxYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minYChild){ _minYChild = null; _minYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxZChild){ _maxZChild = null; _maxZDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minZChild){ _minZChild = null; _minZDirty = true; _needNotifyDimensionsChange = true; }; } override public function scale(_arg1:Number):void{ for each (child in children) { child.x = (child.x * _arg1); child.y = (child.y * _arg1); child.z = (child.z * _arg1); child.scale(_arg1); }; } override public function clone(_arg1=null){ var _local2:ObjectContainer3D; _local2 = ((_arg1) || (new ObjectContainer3D())); super.clone(_local2); for each (child in children) { _local2.addChild(child.clone()); }; return (_local2); } override public function traverse(_arg1:Traverser):void{ if (_arg1.match(this)){ _arg1.enter(this); _arg1.apply(this); for each (child in children) { child.traverse(_arg1); }; _arg1.leave(this); }; } override public function get maxY():Number{ var _local1:Number; var _local2:Number; if (_maxYDirty){ _local1 = -(Infinity); _maxYChild = null; for each (child in _children) { _local2 = child.parentmaxY; if (_local2 > _local1){ _local1 = _local2; _maxYChild = child; }; }; _maxY = _local1; _maxYDirty = false; }; return (_maxY); } override public function get maxZ():Number{ var _local1:Number; var _local2:Number; if (_maxZDirty){ _local1 = -(Infinity); _maxZChild = null; for each (child in _children) { _local2 = child.parentmaxZ; if (_local2 > _local1){ _local1 = _local2; _maxZChild = child; }; }; _maxZ = _local1; _maxZDirty = false; }; return (_maxZ); } override public function get maxX():Number{ var _local1:Number; var _local2:Number; if (_maxXDirty){ _maxXChild = null; _local1 = -(Infinity); for each (child in _children) { _local2 = child.parentmaxX; if (_local2 > _local1){ _local1 = _local2; _maxXChild = child; }; }; _maxX = _local1; _maxXDirty = false; }; return (_maxX); } public function addChildren(... _args):void{ for each (child in _args) { addChild(child); }; } arcane function internalRemoveChild(_arg1:Object3D):void{ var _local2:int; _local2 = children.indexOf(_arg1); if (_local2 == -1){ return; }; forgetChild(_arg1); _arg1.removeOnTransformChange(onChildChange); _arg1.removeOnRadiusChange(onChildChange); _children.splice(_local2, 1); launchNotifies(); } public function get children():Array{ return (_children); } } }//package away3d.core.scene
Section 75
//Scene3D (away3d.core.scene.Scene3D) package away3d.core.scene { import away3d.core.math.*; import away3d.core.render.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.material.*; import flash.utils.*; import away3d.core.*; public class Scene3D extends ObjectContainer3D { public var tickTraverser:TickTraverser; public var physics:IPhysicsScene; public function Scene3D(_arg1:Object=null, ... _args){ var _local3:Object; var _local4:Object3D; tickTraverser = new TickTraverser(); super(); if (_arg1 != null){ if ((_arg1 is Object3D)){ addChild((_arg1 as Object3D)); _arg1 = null; }; }; _arg1 = Init.parse(_arg1); _local3 = _arg1.getObject("physics"); if ((_local3 is IPhysicsScene)){ physics = (_local3 as IPhysicsScene); }; if ((_local3 is Boolean)){ if (_local3 == true){ physics = null; }; }; if ((_local3 is Object)){ physics = null; }; for each (_local4 in _args) { addChild(_local4); }; } public function updateTime(_arg1:int=-1):void{ if (_arg1 == -1){ _arg1 = getTimer(); }; tickTraverser.now = _arg1; traverse(tickTraverser); if (physics != null){ physics.updateTime(_arg1); }; } override public function get sceneTransform():Matrix3D{ return (transform); } override public function set parent(_arg1:ObjectContainer3D):void{ if (_arg1 != null){ throw (new Error("Scene can't be parented")); }; } } }//package away3d.core.scene
Section 76
//TickTraverser (away3d.core.scene.TickTraverser) package away3d.core.scene { public class TickTraverser extends Traverser { public var now:int; override public function enter(_arg1:Object3D):void{ _arg1.tick(now); } } }//package away3d.core.scene
Section 77
//Traverser (away3d.core.scene.Traverser) package away3d.core.scene { public class Traverser { public function match(_arg1:Object3D):Boolean{ return (true); } public function leave(_arg1:Object3D):void{ } public function enter(_arg1:Object3D):void{ } public function apply(_arg1:Object3D):void{ } } }//package away3d.core.scene
Section 78
//View3D (away3d.core.scene.View3D) package away3d.core.scene { import flash.display.*; import flash.events.*; import away3d.core.render.*; import away3d.core.draw.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.material.*; import flash.utils.*; import away3d.core.stats.*; import away3d.core.*; public class View3D extends Sprite { public var bitmapTexture:Bitmap; public var mouseMaterial:IUVMaterial; private var defaultclip:Clipping; public var camera:Camera3D; public var bitmapShader:Bitmap; public var background:Sprite; private var _lastmove_mouseX:Number; public var findhit:FindHit; public var mouseObject:Object3D; public var clip:Clipping; public var canvas:Sprite; public var canvasStore:Array; var c:Sprite; var i:int; public var mouseZeroMove:Boolean; public var primitives:Array; public var statsOpen:Boolean; public var interactiveLayer:Sprite; public var bmp:Bitmap; public var stats:Boolean; public var scene:Scene3D; public var statsPanel:Stats; public var canvasActive:Array; public var renderer:IRenderer; protected var mousedown:Boolean; private var _lastmove_mouseY:Number; public var hud:Sprite; public function View3D(_arg1:Object=null){ background = new Sprite(); canvas = new Sprite(); bitmapTexture = new Bitmap(); bitmapShader = new Bitmap(); interactiveLayer = new Sprite(); hud = new Sprite(); defaultclip = new Clipping(); canvasStore = new Array(); canvasActive = new Array(); super(); _arg1 = Init.parse(_arg1); stats = _arg1.getBoolean("stats", true); clip = _arg1.getObject("clip", Clipping); scene = ((_arg1.getObjectOrInit("scene", Scene3D)) || (new Scene3D())); camera = ((_arg1.getObjectOrInit("camera", Camera3D)) || (new Camera3D({x:0, y:0, z:1000, lookat:"center"}))); renderer = ((_arg1.getObject("renderer")) || (new BasicRenderer())); mouseZeroMove = _arg1.getBoolean("mouseZeroMove", false); x = _arg1.getNumber("x", 0); y = _arg1.getNumber("y", 0); addChild(background); addChild(canvas); addChild(bitmapTexture); addChild(bitmapShader); addChild(interactiveLayer); addChild(hud); interactiveLayer.blendMode = BlendMode.ALPHA; addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); addEventListener(MouseEvent.MOUSE_UP, onMouseUp); addEventListener(MouseEvent.MOUSE_OUT, onMouseOut); addEventListener(MouseEvent.MOUSE_OVER, onMouseOver); if (!clip){ clip = defaultclip; }; if (stats){ addEventListener(Event.ADDED_TO_STAGE, createStatsMenu); }; } private function onMouseOver(_arg1:MouseEvent):void{ if (_arg1.eventPhase != EventPhase.AT_TARGET){ return; }; fireMouseEvent(MouseEvent3D.MOUSE_OVER, _arg1.localX, _arg1.localY, _arg1.ctrlKey, _arg1.shiftKey); } public function createStatsMenu(_arg1:Event):void{ statsPanel = new Stats(this, stage.frameRate); statsOpen = false; } public function removeOnMouseOut(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false); } public function fireMouseMoveEvent(_arg1:Boolean=false):void{ if (!((mouseZeroMove) || (_arg1))){ if ((((mouseX == _lastmove_mouseX)) && ((mouseY == _lastmove_mouseY)))){ return; }; }; fireMouseEvent(MouseEvent3D.MOUSE_MOVE, mouseX, mouseY); _lastmove_mouseX = mouseX; _lastmove_mouseY = mouseY; } arcane function dispatchMouseEvent(_arg1:MouseEvent3D):void{ if (!hasEventListener(_arg1.type)){ return; }; dispatchEvent(_arg1); } public function removeOnMouseUp(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_UP, _arg1, false); } private function onMouseUp(_arg1:MouseEvent):void{ mousedown = false; fireMouseEvent(MouseEvent3D.MOUSE_UP, _arg1.localX, _arg1.localY, _arg1.ctrlKey, _arg1.shiftKey); } public function addOnMouseDown(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false, 0, false); } public function clear():void{ canvas.graphics.clear(); i = canvasActive.length; while (i--) { c = canvasActive[i]; c.graphics.clear(); canvasStore.push(canvasActive.pop()); }; i = canvas.numChildren; while (i--) { canvas.removeChild(canvas.getChildAt(i)); }; } private function onMouseOut(_arg1:MouseEvent):void{ if (_arg1.eventPhase != EventPhase.AT_TARGET){ return; }; fireMouseEvent(MouseEvent3D.MOUSE_OUT, _arg1.localX, _arg1.localY, _arg1.ctrlKey, _arg1.shiftKey); } public function addOnMouseOver(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false, 0, false); } public function bubbleMouseEvent(_arg1:MouseEvent3D):void{ var _local2:Object3D; _local2 = _arg1.object; while (_local2 != null) { if (_local2.dispatchMouseEvent(_arg1)){ break; }; _local2 = _local2.parent; }; } public function addOnMouseUp(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_UP, _arg1, false, 0, false); } public function fireMouseEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false):void{ var _local6:MouseEvent3D; var _local7:Object3D; var _local8:IUVMaterial; findhit = new FindHit(this, primitives, _arg2, _arg3); _local6 = findhit.getMouseEvent(_arg1); _local7 = _local6.object; _local8 = _local6.material; _local6.ctrlKey = _arg4; _local6.shiftKey = _arg5; if (((!((_arg1 == MouseEvent3D.MOUSE_OUT))) && (!((_arg1 == MouseEvent3D.MOUSE_OVER))))){ dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); }; if (((!((mouseObject == _local7))) || (!((mouseMaterial == _local8))))){ if (mouseObject != null){ _local6 = findhit.getMouseEvent(MouseEvent3D.MOUSE_OUT); _local6.object = mouseObject; _local6.material = mouseMaterial; dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); mouseObject = null; buttonMode = false; }; if (((!((_local7 == null))) && ((mouseObject == null)))){ _local6 = findhit.getMouseEvent(MouseEvent3D.MOUSE_OVER); _local6.object = (mouseObject = _local7); _local6.material = (mouseMaterial = _local8); dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); buttonMode = mouseObject.useHandCursor; }; }; } protected function onMouseDown(_arg1:MouseEvent):void{ mousedown = true; fireMouseEvent(MouseEvent3D.MOUSE_DOWN, _arg1.localX, _arg1.localY, _arg1.ctrlKey, _arg1.shiftKey); } public function render():void{ var _local1:Clipping; clear(); _local1 = clip; if (clip == defaultclip){ clip = defaultclip.screen(this); }; primitives = renderer.render(this); clip = _local1; Init.checkUnusedArguments(); fireMouseMoveEvent(); } public function removeOnMouseDown(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false); } public function removeOnMouseMove(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false); } public function removeOnMouseOver(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false); } public function addOnMouseOut(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false, 0, false); } public function addOnMouseMove(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false, 0, false); } } }//package away3d.core.scene
Section 79
//Stats (away3d.core.stats.Stats) package away3d.core.stats { import flash.display.*; import flash.events.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.mesh.*; import flash.utils.*; import flash.text.*; import flash.ui.*; import flash.net.*; import flash.system.*; public class Stats extends Sprite { private const APPLICATION_NAME:String = "Away3D.com"; private const VERSION:String = "1"; private const REVISION:String = "9.3"; private var bar:Sprite; private var swfframerateLabel:TextField; private var cambtn:Sprite; private var geomLastAdded:String; private var faceRenderLabel:TextField; private var defautTF:TextFormat; private var camLabel:TextField; private var bestfps:int;// = 0 private var stageframerate:Number; private var rectclose:Rectangle; private var faceLabel:TextField; private var aTypes:Array; public var stats:String; public var geomMenu:Sprite;// = null private var avfpsLabel:TextField; private var refreshes:int;// = 0 private var totalFaces:int;// = 0 var facecount:int; private var rectclear:Rectangle; private var displayState:int; private var clearbtn:Sprite; private var meshLabel:TextField; private var barscale:int;// = 0 var type:String; private var geomDetailsLabel:TextField; public var displayMenu:Sprite;// = null private var maxminbtn:Sprite; private var peakLabel:TextField; private var meshes:int;// = 0 private var closebtn:Sprite; private var rectcam:Rectangle; var url:String; private var oStats:Object; private var ramLabel:TextField; private var titleField:TextField; private var fpsLabel:TextField; private var contextmenu:ContextMenu; private var perfLabel:TextField; private var geombtn:Sprite; private var barwidth:int;// = 0 private var lastrender:int; private var camMenu:Sprite; private var camProp:Array; public var scopeMenu:View3D;// = null private var rectdetails:Rectangle; private var lowestfps:int;// = 999 private var fpstotal:int;// = 0 public function Stats(_arg1:View3D, _arg2:Number=0){ var _local3:ContextMenuItem; var _local4:ContextMenuItem; var _local5:ContextMenuItem; oStats = new Object(); totalFaces = 0; meshes = 0; aTypes = new Array(); scopeMenu = null; displayMenu = null; geomMenu = null; fpstotal = 0; refreshes = 0; bestfps = 0; lowestfps = 999; barwidth = 0; barscale = 0; rectclose = new Rectangle(228, 4, 18, 17); rectcam = new Rectangle(207, 4, 18, 17); rectclear = new Rectangle(186, 4, 18, 17); rectdetails = new Rectangle(165, 4, 18, 17); defautTF = new TextFormat("Verdana", 10, 0); super(); scopeMenu = _arg1; contextmenu = new ContextMenu(); stageframerate = (_arg2) ? _arg2 : 30; displayState = 0; _local3 = new ContextMenuItem(((((APPLICATION_NAME + "\tv") + VERSION) + ".") + REVISION), true, true, true); _local4 = new ContextMenuItem("Away3D Project stats", true, true, true); _local5 = new ContextMenuItem(" "); contextmenu.customItems = [_local4, _local3, _local5]; _local3.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, visitWebsite); _local4.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, displayStats); scopeMenu.contextMenu = contextmenu; scopeMenu.contextMenu.hideBuiltInItems(); } public function clearObjects():void{ stats = ""; totalFaces = 0; meshes = 0; geomLastAdded = ""; } private function showGeomInfo():void{ if (geomMenu == null){ createGeometrieMenu(); } else { displayMenu.addChild(geomMenu); geomMenu.y = 26; }; } private function clearStats():void{ fpstotal = 0; refreshes = 0; bestfps = 0; lowestfps = 999; } private function closeOtherScreen(_arg1:int):void{ switch (_arg1){ case 1: hideCamInfo(); break; case 2: hideGeomInfo(); }; } private function generateSprite():void{ var _local1:Matrix; var _local2:Sprite; var _local3:Graphics; var _local4:Graphics; var _local5:Graphics; var _local6:TextField; var _local7:TextField; var _local8:TextField; var _local9:TextField; var _local10:TextField; var _local11:TextField; var _local12:TextField; var _local13:TextField; var _local14:TextField; displayMenu = new Sprite(); _local1 = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); displayMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); displayMenu.graphics.drawRect(0, 0, 250, 86); displayMenu.graphics.beginFill(3355494); displayMenu.graphics.drawRect(3, 3, 244, 20); scopeMenu.addChild(displayMenu); displayMenu.x = (displayMenu.x - (displayMenu.width * 0.5)); displayMenu.y = (displayMenu.y - (displayMenu.height * 0.5)); closebtn = new Sprite(); closebtn.graphics.beginFill(0x666666); closebtn.graphics.drawRect(0, 0, 18, 17); _local2 = new Sprite(); _local2.graphics.beginFill(13029592); _local2.graphics.drawRect(2, 7, 14, 4); _local2.graphics.endFill(); _local2.graphics.beginFill(13029592); _local2.graphics.drawRect(7, 2, 4, 14); _local2.graphics.endFill(); _local2.rotation = 45; _local2.x = (_local2.x + 9); _local2.y = (_local2.y - 4); closebtn.addChild(_local2); displayMenu.addChild(closebtn); closebtn.x = 228; closebtn.y = 4; cambtn = new Sprite(); _local3 = cambtn.graphics; _local3.beginFill(0x666666); _local3.drawRect(0, 0, 18, 17); _local3.endFill(); _local3.beginFill(13029592); _local3.moveTo(10, 8); _local3.lineTo(16, 4); _local3.lineTo(16, 14); _local3.lineTo(10, 10); _local3.lineTo(10, 8); _local3.drawRect(2, 6, 8, 6); _local3.endFill(); displayMenu.addChild(cambtn); cambtn.x = 207; cambtn.y = 4; clearbtn = new Sprite(); _local4 = clearbtn.graphics; _local4.beginFill(0x666666); _local4.drawRect(0, 0, 18, 17); _local4.endFill(); _local4.beginFill(13029592); _local4.drawRect(6, 6, 6, 6); _local4.endFill(); displayMenu.addChild(clearbtn); clearbtn.x = 186; clearbtn.y = 4; geombtn = new Sprite(); _local5 = geombtn.graphics; _local5.beginFill(0x666666); _local5.drawRect(0, 0, 18, 17); _local5.endFill(); _local5.beginFill(13029592, 0.7); _local5.moveTo(3, 4); _local5.lineTo(11, 2); _local5.lineTo(16, 5); _local5.lineTo(7, 7); _local5.lineTo(3, 4); _local5.beginFill(8225929, 0.8); _local5.moveTo(3, 4); _local5.lineTo(7, 7); _local5.lineTo(7, 16); _local5.lineTo(3, 12); _local5.lineTo(3, 4); _local5.beginFill(13029592, 1); _local5.moveTo(7, 7); _local5.lineTo(16, 5); _local5.lineTo(15, 13); _local5.lineTo(7, 16); _local5.lineTo(7, 7); _local5.endFill(); _local5.endFill(); displayMenu.addChild(geombtn); geombtn.x = 165; geombtn.y = 4; displayMenu.graphics.beginGradientFill("linear", [0, 0xFFFFFF], [1, 1], [0, 0xFF], new Matrix(), "pad", "rgb", 0); displayMenu.graphics.drawRect(3, 22, 244, 4); displayMenu.graphics.endFill(); bar = new Sprite(); bar.graphics.beginFill(0xFFFFFF); bar.graphics.drawRect(0, 0, 244, 4); displayMenu.addChild(bar); bar.x = 3; bar.y = 22; barwidth = 244; barscale = int((barwidth / stageframerate)); displayPicto(); titleField = new TextField(); titleField.defaultTextFormat = new TextFormat("Verdana", 10, 0xFFFFFF, true, null, null, null, null, "left"); titleField.text = "AWAY3D PROJECT"; titleField.selectable = false; titleField.height = 20; titleField.width = 140; titleField.x = 22; titleField.y = 4; displayMenu.addChild(titleField); _local6 = new TextField(); _local6.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local6.text = "FPS:"; fpsLabel = new TextField(); fpsLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local6); displayMenu.addChild(fpsLabel); _local6.x = 3; _local6.y = (fpsLabel.y = 30); _local6.autoSize = "left"; fpsLabel.x = ((_local6.x + _local6.width) - 2); _local7 = new TextField(); _local7.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local7.text = "AFPS:"; avfpsLabel = new TextField(); avfpsLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local7); displayMenu.addChild(avfpsLabel); _local7.x = 52; _local7.y = (avfpsLabel.y = fpsLabel.y); _local7.autoSize = "left"; avfpsLabel.x = ((_local7.x + _local7.width) - 2); _local8 = new TextField(); _local8.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local8.text = "Max:"; peakLabel = new TextField(); peakLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local8); displayMenu.addChild(peakLabel); _local8.x = 107; _local8.y = (peakLabel.y = avfpsLabel.y); _local8.autoSize = "left"; peakLabel.x = ((_local8.x + _local8.width) - 2); _local9 = new TextField(); _local9.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local9.text = "MS:"; perfLabel = new TextField(); perfLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local9); displayMenu.addChild(perfLabel); _local9.x = 177; _local9.y = (perfLabel.y = fpsLabel.y); _local9.autoSize = "left"; perfLabel.x = ((_local9.x + _local9.width) - 2); _local10 = new TextField(); _local10.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local10.text = "RAM:"; ramLabel = new TextField(); ramLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local10); displayMenu.addChild(ramLabel); _local10.x = 3; _local10.y = (ramLabel.y = 46); _local10.autoSize = "left"; ramLabel.x = ((_local10.x + _local10.width) - 2); _local11 = new TextField(); _local11.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local11.text = "MESHES:"; meshLabel = new TextField(); meshLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local11); displayMenu.addChild(meshLabel); _local11.x = 90; _local11.y = (meshLabel.y = ramLabel.y); _local11.autoSize = "left"; meshLabel.x = ((_local11.x + _local11.width) - 2); _local12 = new TextField(); _local12.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local12.text = "SWF FR:"; swfframerateLabel = new TextField(); swfframerateLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local12); displayMenu.addChild(swfframerateLabel); _local12.x = 170; _local12.y = (swfframerateLabel.y = ramLabel.y); _local12.autoSize = "left"; swfframerateLabel.x = ((_local12.x + _local12.width) - 2); _local13 = new TextField(); _local13.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local13.text = "T FACES:"; faceLabel = new TextField(); faceLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local13); displayMenu.addChild(faceLabel); _local13.x = 3; _local13.y = (faceLabel.y = 62); _local13.autoSize = "left"; faceLabel.x = ((_local13.x + _local13.width) - 2); _local14 = new TextField(); _local14.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local14.text = "R FACES:"; faceRenderLabel = new TextField(); faceRenderLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local14); displayMenu.addChild(faceRenderLabel); _local14.x = 105; _local14.y = (faceRenderLabel.y = faceLabel.y); _local14.autoSize = "left"; faceRenderLabel.x = ((_local14.x + _local14.width) - 2); } private function createGeometrieMenu():void{ var _local1:Matrix; geomMenu = new Sprite(); _local1 = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); geomMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); geomMenu.graphics.drawRect(0, 0, 250, 200); displayMenu.addChild(geomMenu); geomMenu.y = 26; geomDetailsLabel = new TextField(); geomDetailsLabel.x = 3; geomDetailsLabel.y = 3; geomDetailsLabel.defaultTextFormat = defautTF; geomDetailsLabel.text = stats; geomDetailsLabel.height = 200; geomDetailsLabel.width = 235; geomDetailsLabel.multiline = true; geomDetailsLabel.selectable = true; geomDetailsLabel.wordWrap = true; geomMenu.addChild(geomDetailsLabel); } public function visitWebsite(_arg1:ContextMenuEvent):void{ var url:String; var request:URLRequest; var e = _arg1; url = "http://www.away3d.com"; request = new URLRequest(url); try { navigateToURL(request); } catch(e:Error) { }; } public function displayStats(_arg1:ContextMenuEvent):void{ if (!displayMenu){ scopeMenu.statsOpen = true; generateSprite(); addEventMouse(); }; } private function mouseReleased(_arg1:MouseEvent):void{ displayMenu.stopDrag(); scopeMenu.removeEventListener(MouseEvent.MOUSE_UP, mouseReleased); } private function createCamMenu():void{ var _local1:Matrix; var _local2:TextFormat; var _local3:TextField; var _local4:int; camMenu = new Sprite(); _local1 = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); camMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); camMenu.graphics.drawRect(0, 0, 250, 220); displayMenu.addChild(camMenu); camMenu.y = 26; camLabel = new TextField(); camLabel.height = 210; camLabel.width = 170; camLabel.x = 100; camLabel.multiline = true; _local2 = defautTF; _local2.leading = 1.5; camLabel.defaultTextFormat = _local2; camLabel.wordWrap = true; camMenu.addChild(camLabel); camLabel.x = 100; camLabel.y = 3; camProp = ["x", "y", "z", "zoom", "focus", "distance", "panangle", "tiltangle", "targetpanangle", "targettiltangle", "mintiltangle", "maxtiltangle", "steps", "target"]; _local3 = new TextField(); _local2 = new TextFormat("Verdana", 10, 0, true); _local2.leading = 1.5; _local2.align = "right"; _local3.defaultTextFormat = _local2; _local3.x = (_local3.y = 3); _local3.multiline = true; _local3.selectable = false; _local3.autoSize = "left"; _local3.height = 210; _local4 = 0; while (_local4 < camProp.length) { _local3.appendText((camProp[_local4] + ":\n")); _local4++; }; camMenu.addChild(_local3); } public function addObject(_arg1:BaseMesh):void{ type = _arg1.type; if ((_arg1 is Mesh)){ facecount = (_arg1 as Mesh).faces.length; } else { facecount = 0; }; url = _arg1.url; if (((!((type == null))) && (!((facecount == 0))))){ stats = (stats + ((((((" - " + type) + " , faces: ") + facecount) + ", url: ") + url) + "\n")); geomLastAdded = ((((((" - " + type) + " , faces: ") + facecount) + ", url: ") + url) + "\n"); totalFaces = (totalFaces + facecount); meshes = (meshes + 1); } else { stats = (stats + ((((" - " + type) + " , url: ") + url) + "\n")); geomLastAdded = ((((" - " + type) + " , url: ") + url) + "\n"); }; } public function updateStats(_arg1:int, _arg2:Camera3D):void{ var now:int; var perf:int; var procent:int; var colorTransform:ColorTransform; var fps:int; var average:int; var w:int; var caminfo:String; var i:int; var info:String; var renderedfaces = _arg1; var camera = _arg2; now = getTimer(); perf = (now - lastrender); lastrender = now; if (perf < 1000){ fps = int((1000 / (perf + 0.001))); fpstotal = (fpstotal + fps); refreshes++; average = (fpstotal / refreshes); bestfps = ((fps)>bestfps) ? fps : bestfps; lowestfps = ((fps)<lowestfps) ? fps : lowestfps; w = (barscale * fps); bar.width = ((w)<=barwidth) ? w : barwidth; }; procent = ((bar.width / barwidth) * 100); colorTransform = bar.transform.colorTransform; colorTransform.color = ((((0xFF - (2.55 * procent)) << 16) | ((2.55 * procent) << 8)) | 40); bar.transform.colorTransform = colorTransform; if (displayState == 0){ avfpsLabel.text = ("" + average); ramLabel.text = (("" + (int(((System.totalMemory / 0x0400) / 102.4)) / 10)) + "MB"); peakLabel.text = ((lowestfps + "/") + bestfps); fpsLabel.text = ("" + fps); perfLabel.text = ("" + perf); faceLabel.text = ("" + totalFaces); faceRenderLabel.text = ("" + renderedfaces); meshLabel.text = ("" + meshes); swfframerateLabel.text = ("" + stageframerate); } else { if (displayState == 1){ caminfo = ""; i = 0; while (i < camProp.length) { try { if (i > 12){ caminfo = (caminfo + (String(camera[camProp[i]]) + "\n")); } else { info = String(camera[camProp[i]]); caminfo = (caminfo + (info.substring(0, 19) + "\n")); }; } catch(e:Error) { caminfo = (caminfo + "\n"); }; i = (i + 1); }; camLabel.text = caminfo; } else { if (displayState == 2){ geomDetailsLabel.text = stats; geomDetailsLabel.scrollV = geomDetailsLabel.maxScrollV; }; }; }; } private function get image():Array{ return ([[7, 1, 262151], [8, 1, 3215136], [9, 1, 2033436], [10, 1, 1], [7, 2, 2098723], [8, 2, 5908501], [9, 2, 4922400], [10, 2, 720913], [6, 3, 327691], [7, 3, 6957102], [8, 3, 5975556], [9, 3, 6368779], [10, 3, 4789809], [11, 3, 2], [6, 4, 2361127], [7, 4, 10833686], [8, 4, 4926728], [9, 4, 6239495], [10, 4, 9190690], [11, 4, 1114647], [5, 5, 786453], [6, 5, 7088423], [7, 5, 14055707], [8, 5, 2103310], [9, 5, 3877139], [10, 5, 13134098], [11, 5, 5577773], [12, 5, 131077], [4, 6, 1], [5, 6, 3608110], [6, 6, 11227664], [7, 6, 12748351], [8, 6, 65793], [9, 6, 986379], [10, 6, 14980667], [11, 6, 10044437], [12, 6, 2230306], [4, 7, 0x12001C], [5, 7, 8007967], [6, 7, 14911011], [7, 7, 6509633], [10, 7, 9138771], [11, 7, 13989655], [12, 7, 7350824], [13, 7, 327689], [3, 8, 262153], [4, 8, 4592689], [5, 8, 12016138], [6, 8, 15774570], [7, 8, 855309], [10, 8, 2434083], [11, 8, 16233056], [12, 8, 11489803], [13, 8, 3345958], [3, 9, 1966887], [4, 9, 8665113], [5, 9, 15636021], [6, 9, 6773581], [11, 9, 9140836], [12, 9, 15240489], [13, 9, 8467743], [14, 9, 852240], [2, 10, 458767], [3, 10, 5774639], [4, 10, 13265683], [5, 10, 10845518], [6, 10, 0x0101], [11, 10, 657931], [12, 10, 14396016], [13, 10, 12739344], [14, 10, 5184297], [15, 10, 2], [2, 11, 2557230], [3, 11, 10307863], [4, 11, 12548133], [5, 11, 723464], [12, 11, 1512721], [13, 11, 14651446], [14, 11, 10307352], [15, 11, 1508630], [1, 12, 983068], [2, 12, 7154221], [3, 12, 9522185], [4, 12, 1314568], [6, 12, 131586], [7, 12, 921102], [8, 12, 0x1A1A1A], [9, 12, 0x171717], [10, 12, 657930], [13, 12, 2892051], [14, 12, 12610067], [15, 12, 7220009], [16, 12, 196614], [1, 13, 3936052], [2, 13, 5908749], [3, 13, 1773570], [4, 13, 4402968], [5, 13, 10714191], [6, 13, 12884326], [7, 13, 14396274], [8, 13, 15053429], [9, 13, 14790257], [10, 13, 13935206], [11, 13, 12159571], [12, 13, 9265971], [13, 13, 2759432], [14, 13, 2561537], [15, 13, 8601360], [16, 13, 3346464], [1, 14, 3938326], [2, 14, 5712395], [3, 14, 10900499], [4, 14, 11951126], [5, 14, 11490833], [6, 14, 11358991], [7, 14, 11227662], [8, 14, 11161870], [9, 14, 11030286], [10, 14, 10964497], [11, 14, 10898963], [12, 14, 10833429], [13, 14, 11096344], [14, 14, 8797973], [15, 14, 4595726], [16, 14, 4594459], [17, 14, 327941], [1, 15, 2296596], [2, 15, 3280925], [3, 15, 2821148], [4, 15, 2624284], [5, 15, 2558749], [6, 15, 2624031], [7, 15, 2558496], [8, 15, 2558498], [9, 15, 2492705], [10, 15, 2361630], [11, 15, 2361374], [12, 15, 2295839], [13, 15, 2295840], [14, 15, 2427171], [15, 15, 2624036], [16, 15, 1377300]]); } private function showCamInfo():void{ if (camMenu == null){ createCamMenu(); } else { displayMenu.addChild(camMenu); camMenu.y = 26; }; } private function hideGeomInfo():void{ if (geomMenu != null){ displayMenu.removeChild(geomMenu); }; } private function hideCamInfo():void{ if (camMenu != null){ displayMenu.removeChild(camMenu); }; } private function closeStats():void{ scopeMenu.statsOpen = false; displayState = 0; scopeMenu.removeEventListener(MouseEvent.MOUSE_DOWN, onCheckMouse); scopeMenu.removeEventListener(MouseEvent.MOUSE_MOVE, updateTips); scopeMenu.removeChild(displayMenu); displayMenu = null; } private function updateTips(_arg1:MouseEvent):void{ var x:Number; var y:Number; var pt:Point; var me = _arg1; if (scopeMenu != null){ x = displayMenu.mouseX; y = displayMenu.mouseY; pt = new Point(x, y); try { if (rectcam.containsPoint(pt)){ titleField.text = "CAMERA INFO"; } else { if (rectclose.containsPoint(pt)){ titleField.text = "CLOSE STATS"; } else { if (rectclear.containsPoint(pt)){ titleField.text = "CLEAR AVERAGES"; } else { if (rectdetails.containsPoint(pt)){ titleField.text = "MESH INFO"; } else { titleField.text = "AWAY3D PROJECT"; }; }; }; }; } catch(e:Error) { }; }; } private function addEventMouse():void{ scopeMenu.addEventListener(MouseEvent.MOUSE_DOWN, onCheckMouse); scopeMenu.addEventListener(MouseEvent.MOUSE_MOVE, updateTips); } private function onCheckMouse(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; var _local4:Point; _local2 = displayMenu.mouseX; _local3 = displayMenu.mouseY; _local4 = new Point(_local2, _local3); if (rectcam.containsPoint(_local4)){ if (displayState != 1){ closeOtherScreen(displayState); displayState = 1; showCamInfo(); } else { displayState = 0; hideCamInfo(); }; } else { if (rectdetails.containsPoint(_local4)){ if (displayState != 2){ closeOtherScreen(displayState); displayState = 2; showGeomInfo(); } else { displayState = 0; hideGeomInfo(); }; } else { if (rectclose.containsPoint(_local4)){ closeStats(); } else { if (rectclear.containsPoint(_local4)){ clearStats(); } else { displayMenu.startDrag(); scopeMenu.addEventListener(MouseEvent.MOUSE_UP, mouseReleased); }; }; }; }; } private function generateClipBoardInfo():void{ var _local1:String; var _local2:Camera3D; _local1 = "-- AWAY3D STATS REPORT --\n\n"; _local1 = (_local1 + "GEOMETRY:\n"); _local1 = (_local1 + stats); _local1 = (_local1 + "\nCAMERA:\n"); _local2 = scopeMenu.camera; } private function displayPicto():void{ var _local1:Sprite; var _local2:Graphics; var _local3:Array; var _local4:int; _local1 = new Sprite(); _local2 = _local1.graphics; _local2.beginFill(0); _local2.drawRect(0, 0, 18, 17); _local3 = image; _local4 = 0; while (_local4 < _local3.length) { _local2.beginFill(Number(_local3[_local4][2])); _local2.drawRect(_local3[_local4][0], _local3[_local4][1], 1, 1); _local4++; }; _local2.endFill(); displayMenu.addChild(_local1); _local1.x = (_local1.y = 4); } } }//package away3d.core.stats
Section 80
//Cast (away3d.core.utils.Cast) package away3d.core.utils { import flash.display.*; import away3d.core.scene.*; import away3d.core.mesh.*; import away3d.core.material.*; import flash.utils.*; import away3d.loaders.*; public class Cast { private static var colornames:Dictionary; private static var hexchars:String = "0123456789abcdefABCDEF"; private static var classes:Dictionary = new Dictionary(); private static var notclasses:Dictionary = new Dictionary(); public static function color(_arg1):uint{ var _local2:uint; _local2 = trycolor(_arg1); if (_local2 == 4294967295){ throw (new CastError(("Can't cast to color: " + _arg1))); }; return (_local2); } public static function material(_arg1):ITriangleMaterial{ var hash:Array; var line:Array; var bmd:BitmapData; var bitmap:BitmapData; var color:uint; var alpha:Number; var lighting:Boolean; var static:Boolean; var wire:WireframeMaterial; var smooth:Number; var precision:Number; var data = _arg1; if (data == null){ return (null); }; if ((data is String)){ data = tryclass(data); }; if ((data is Class)){ try { data = new (data); } catch(error:ArgumentError) { data = new data(0, 0); }; }; if ((data is IMaterial)){ return (data); }; if ((data is int)){ return (new ColorMaterial(data)); }; if ((data is MovieClip)){ return (new MovieMaterial(data)); }; if ((data is String)){ if (data == ""){ return (null); }; if (data == "transparent"){ return (new TransparentMaterial()); }; if (data.indexOf("#") != -1){ hash = data.split("#"); if (hash[1] == ""){ return (new WireColorMaterial(color(hash[0]))); }; if (hash[1].indexOf("|") == -1){ if (hash[0] == ""){ return (new WireframeMaterial(color(hash[1]))); }; return (new WireColorMaterial(color(hash[0]), {wirecolor:color(hash[1])})); } else { line = hash[1].split("|"); if (hash[0] == ""){ return (new WireframeMaterial(color(line[0]), {width:parseFloat(line[1])})); }; return (new WireColorMaterial(color(hash[0]), {wirecolor:color(line[0]), width:parseFloat(line[1])})); }; } else { if (data.indexOf("@") != -1){ hash = data.split("@"); if (hash[1] == ""){ return (new ShadingColorMaterial({color:color(hash[0])})); }; } else { return (new ColorMaterial(color(data))); }; }; }; try { bmd = Cast.bitmap(data); return (new BitmapMaterial(bmd)); } catch(error:CastError) { }; if ((data is Object)){ data = Init.parse(data); bitmap = data.getBitmap("bitmap"); color = data.getColor("color", 4294967295); alpha = data.getNumber("alpha", 1, {min:0, max:1}); lighting = data.getBoolean("lighting", false); static = data.getBoolean("static", false); wire = (wirematerial(data.getObject("wire")) as WireframeMaterial); if (((!((bitmap == null))) && (!((color == 4294967295))))){ throw (new CastError(("Can't create material with color and bitmap: " + data))); }; if (bitmap != null){ if (wire != null){ Debug.warning("Bitmap materials do not support wire"); }; smooth = data.getNumber("smooth", false); precision = data.getNumber("precision", Infinity); if (precision < Infinity){ if (lighting){ Debug.warning("Can't create precise bitmap material with lighting (yet)"); }; if (alpha < 1){ Debug.warning("Can't create precise bitmap material with alpha (yet)"); }; return (new BitmapMaterial(bitmap, {smooth:smooth})); }; if (lighting){ if (alpha < 1){ Debug.warning("Can't create bitmap material with lighting and alpha (yet)"); }; return (new WhiteShadingBitmapMaterial(bitmap, {smooth:smooth})); }; if (alpha < 1){ return (new AlphaBitmapMaterial(bitmap, {smooth:smooth, alpha:alpha})); }; return (new BitmapMaterial(bitmap, {smooth:smooth})); }; if (color != 4294967295){ if (lighting){ if (wire != null){ Debug.warning("Can't create shading material with wire"); }; return (new ShadingColorMaterial({color:color, alpha:alpha, static:static})); }; if (wire == null){ return (new ColorMaterial(color, {alpha:alpha})); }; return (new WireColorMaterial(color, {alpha:alpha, wirecolor:wire.color, wirealpha:wire.alpha, width:wire.width})); }; if (wire != null){ return (wire); }; }; throw (new CastError(("Can't cast to material: " + data))); } public static function trycolor(_arg1):uint{ if ((_arg1 is uint)){ return ((_arg1 as uint)); }; if ((_arg1 is int)){ return ((_arg1 as uint)); }; if ((_arg1 is String)){ if (_arg1 == "random"){ return (uint((Math.random() * 16777216))); }; if (colornames == null){ colornames = new Dictionary(); colornames["steelblue"] = 4620980; colornames["royalblue"] = 267920; colornames["cornflowerblue"] = 6591981; colornames["lightsteelblue"] = 11584734; colornames["mediumslateblue"] = 8087790; colornames["slateblue"] = 6970061; colornames["darkslateblue"] = 4734347; colornames["midnightblue"] = 1644912; colornames["navy"] = 128; colornames["darkblue"] = 139; colornames["mediumblue"] = 205; colornames["blue"] = 0xFF; colornames["dodgerblue"] = 2003199; colornames["deepskyblue"] = 49151; colornames["lightskyblue"] = 8900346; colornames["skyblue"] = 8900331; colornames["lightblue"] = 11393254; colornames["powderblue"] = 11591910; colornames["azure"] = 15794175; colornames["lightcyan"] = 14745599; colornames["paleturquoise"] = 11529966; colornames["mediumturquoise"] = 4772300; colornames["lightseagreen"] = 2142890; colornames["darkcyan"] = 0x8B8B; colornames["teal"] = 0x8080; colornames["cadetblue"] = 6266528; colornames["darkturquoise"] = 52945; colornames["aqua"] = 0xFFFF; colornames["cyan"] = 0xFFFF; colornames["turquoise"] = 4251856; colornames["aquamarine"] = 8388564; colornames["mediumaquamarine"] = 6737322; colornames["darkseagreen"] = 9419919; colornames["mediumseagreen"] = 3978097; colornames["seagreen"] = 3050327; colornames["darkgreen"] = 0x6400; colornames["green"] = 0x8000; colornames["forestgreen"] = 2263842; colornames["limegreen"] = 3329330; colornames["lime"] = 0xFF00; colornames["chartreuse"] = 0x7FFF00; colornames["lawngreen"] = 0x7CFC00; colornames["greenyellow"] = 11403055; colornames["yellowgreen"] = 10145074; colornames["palegreen"] = 10025880; colornames["lightgreen"] = 9498256; colornames["springgreen"] = 65407; colornames["mediumspringgreen"] = 64154; colornames["darkolivegreen"] = 5597999; colornames["olivedrab"] = 7048739; colornames["olive"] = 0x808000; colornames["darkkhaki"] = 12433259; colornames["darkgoldenrod"] = 12092939; colornames["goldenrod"] = 14329120; colornames["gold"] = 0xFFD700; colornames["yellow"] = 0xFFFF00; colornames["khaki"] = 15787660; colornames["palegoldenrod"] = 15657130; colornames["blanchedalmond"] = 16772045; colornames["moccasin"] = 16770229; colornames["wheat"] = 16113331; colornames["navajowhite"] = 16768685; colornames["burlywood"] = 14596231; colornames["tan"] = 13808780; colornames["rosybrown"] = 12357519; colornames["sienna"] = 10506797; colornames["saddlebrown"] = 9127187; colornames["chocolate"] = 13789470; colornames["peru"] = 13468991; colornames["sandybrown"] = 16032864; colornames["darkred"] = 0x8B0000; colornames["maroon"] = 0x800000; colornames["brown"] = 10824234; colornames["firebrick"] = 11674146; colornames["indianred"] = 13458524; colornames["lightcoral"] = 15761536; colornames["salmon"] = 16416882; colornames["darksalmon"] = 15308410; colornames["lightsalmon"] = 16752762; colornames["coral"] = 16744272; colornames["tomato"] = 16737095; colornames["darkorange"] = 0xFF8C00; colornames["orange"] = 0xFFA500; colornames["orangered"] = 0xFF4500; colornames["crimson"] = 14423100; colornames["red"] = 0xFF0000; colornames["deeppink"] = 16716947; colornames["fuchsia"] = 0xFF00FF; colornames["magenta"] = 0xFF00FF; colornames["hotpink"] = 16738740; colornames["lightpink"] = 16758465; colornames["pink"] = 16761035; colornames["palevioletred"] = 14381203; colornames["mediumvioletred"] = 13047173; colornames["purple"] = 0x800080; colornames["darkmagenta"] = 0x8B008B; colornames["mediumpurple"] = 9662683; colornames["blueviolet"] = 9055202; colornames["indigo"] = 0x4B0082; colornames["darkviolet"] = 0x9400D3; colornames["darkorchid"] = 10040012; colornames["mediumorchid"] = 12211667; colornames["orchid"] = 14315734; colornames["violet"] = 15631086; colornames["plum"] = 14524637; colornames["thistle"] = 14204888; colornames["lavender"] = 15132410; colornames["ghostwhite"] = 16316671; colornames["aliceblue"] = 15792383; colornames["mintcream"] = 16121850; colornames["honeydew"] = 15794160; colornames["lightgoldenrodyellow"] = 16448210; colornames["lemonchiffon"] = 16775885; colornames["cornsilk"] = 16775388; colornames["lightyellow"] = 16777184; colornames["ivory"] = 16777200; colornames["floralwhite"] = 16775920; colornames["linen"] = 16445670; colornames["oldlace"] = 16643558; colornames["antiquewhite"] = 16444375; colornames["bisque"] = 16770244; colornames["peachpuff"] = 16767673; colornames["papayawhip"] = 16773077; colornames["beige"] = 16119260; colornames["seashell"] = 16774638; colornames["lavenderblush"] = 16773365; colornames["mistyrose"] = 16770273; colornames["snow"] = 16775930; colornames["white"] = 0xFFFFFF; colornames["whitesmoke"] = 0xF5F5F5; colornames["gainsboro"] = 0xDCDCDC; colornames["lightgrey"] = 0xD3D3D3; colornames["silver"] = 0xC0C0C0; colornames["darkgrey"] = 0xA9A9A9; colornames["grey"] = 0x808080; colornames["lightslategrey"] = 7833753; colornames["slategrey"] = 7372944; colornames["dimgrey"] = 0x696969; colornames["darkslategrey"] = 3100495; colornames["black"] = 0; colornames["transparent"] = 4278190080; }; if (colornames[_arg1] != null){ return (colornames[_arg1]); }; if ((((_arg1.length == 6)) && (hexstring(_arg1)))){ return (parseInt(("0x" + _arg1))); }; }; return (4294967295); } private static function hexstring(_arg1:String):Boolean{ var _local2:int; _local2 = 0; while (_local2 < _arg1.length) { if (hexchars.indexOf(_arg1.charAt(_local2)) == -1){ return (false); }; _local2++; }; return (true); } public static function wirematerial(_arg1):ISegmentMaterial{ var _local2:Array; var _local3:uint; var _local4:Number; var _local5:Number; if (_arg1 == null){ return (null); }; if ((_arg1 is ISegmentMaterial)){ return (_arg1); }; if ((_arg1 is int)){ return (new WireframeMaterial(_arg1)); }; if ((_arg1 is String)){ if (_arg1 == ""){ return (null); }; if (_arg1 == "transparent"){ return (new TransparentMaterial()); }; if (_arg1.indexOf("#") == 0){ _arg1 = _arg1.substring(1); }; if (_arg1.indexOf("|") == -1){ return (new WireframeMaterial(color(_arg1))); }; _local2 = _arg1.split("|"); return (new WireframeMaterial(color(_local2[0]), {width:parseFloat(_local2[1])})); }; if ((_arg1 is Object)){ _arg1 = Init.parse(_arg1); _local3 = _arg1.getColor("color", 0); _local4 = _arg1.getNumber("alpha", 1, {min:0, max:1}); _local5 = _arg1.getNumber("width", 1, {min:0}); return (new WireframeMaterial(_local3, {alpha:_local4, width:_local5})); }; throw (new CastError(("Can't cast to wirematerial: " + _arg1))); } public static function bitmap(_arg1):BitmapData{ var sprite:Sprite; var bmd:BitmapData; var data = _arg1; if (data == null){ return (null); }; if ((data is String)){ data = tryclass(data); }; if ((data is Class)){ try { data = new (data); } catch(error:ArgumentError) { data = new data(0, 0); }; }; if ((data is BitmapData)){ return (data); }; if (data.hasOwnProperty("bitmapData")){ return (data.bitmapData); }; if ((data is Sprite)){ sprite = (data as Sprite); bmd = new BitmapData(sprite.width, sprite.height, true, 0xFFFFFF); bmd.draw(sprite, null, null, null, bmd.rect, true); return (bmd); }; throw (new CastError(("Can't cast to bitmap: " + data))); } public static function bytearray(_arg1):ByteArray{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is ByteArray)){ return (_arg1); }; return (ByteArray(_arg1)); } public static function xml(_arg1):XML{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is XML)){ return (_arg1); }; return (XML(_arg1)); } public static function string(_arg1):String{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is String)){ return (_arg1); }; return (String(_arg1)); } public static function tryclass(_arg1:String):Object{ var result:Class; var name = _arg1; if (notclasses[name]){ return (name); }; result = classes[name]; if (result != null){ return (result); }; try { result = (getDefinitionByName(name) as Class); classes[name] = result; return (result); } catch(error:ReferenceError) { }; notclasses[name] = true; return (name); } } }//package away3d.core.utils
Section 81
//CastError (away3d.core.utils.CastError) package away3d.core.utils { public class CastError extends Error { public function CastError(_arg1:String){ super(_arg1); } } }//package away3d.core.utils
Section 82
//Debug (away3d.core.utils.Debug) package away3d.core.utils { public class Debug { public static var warningsAsErrors:Boolean = false; public static var active:Boolean = false; public static function warning(_arg1:Object):void{ if (warningsAsErrors){ error(_arg1); return; }; trace(("WARNING: " + _arg1)); } public static function trace(_arg1:Object):void{ dotrace(_arg1); } public static function delimiter():void{ } public static function clear():void{ } public static function error(_arg1:Object):void{ trace(("ERROR: " + _arg1)); throw (new Error(_arg1)); } } }//package away3d.core.utils private const dotrace:Function = function (_arg1:Object):void{ trace(_arg1); };
Section 83
//FaceDictionaryVO (away3d.core.utils.FaceDictionaryVO) package away3d.core.utils { import flash.display.*; public class FaceDictionaryVO { public var dirty:Boolean; public var bitmap:BitmapData; public function FaceDictionaryVO(_arg1:Number=0, _arg2:Number=0){ if (((_arg1) && (_arg2))){ bitmap = new BitmapData(_arg1, _arg2, true, 0); }; } public function reset(_arg1:Number, _arg2:Number):void{ if (bitmap){ bitmap.dispose(); }; bitmap = new BitmapData(_arg1, _arg2, true, 0); dirty = true; } public function clear():void{ if (bitmap){ bitmap.fillRect(bitmap.rect, 0); }; dirty = true; } } }//package away3d.core.utils
Section 84
//IClonable (away3d.core.utils.IClonable) package away3d.core.utils { public interface IClonable { function clone(_arg1=null); } }//package away3d.core.utils
Section 85
//Init (away3d.core.utils.Init) package away3d.core.utils { import away3d.core.math.*; import flash.display.*; import away3d.core.scene.*; import away3d.core.material.*; import away3d.core.*; public class Init { private var init:Object; private static var inits:Array = []; public function Init(_arg1:Object){ this.init = _arg1; } public function getArray(_arg1:String):Array{ var _local2:Array; if (init == null){ return ([]); }; if (!init.hasOwnProperty(_arg1)){ return ([]); }; _local2 = init[_arg1]; delete init[_arg1]; return (_local2); } public function getSegmentMaterial(_arg1:String):ISegmentMaterial{ var _local2:ISegmentMaterial; if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; _local2 = Cast.wirematerial(init[_arg1]); delete init[_arg1]; return (_local2); } public function getBitmap(_arg1:String):BitmapData{ var _local2:BitmapData; if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; _local2 = Cast.bitmap(init[_arg1]); delete init[_arg1]; return (_local2); } public function getObject3D(_arg1:String):Object3D{ return ((getObject(_arg1, Object3D) as Object3D)); } public function getString(_arg1:String, _arg2:String):String{ var _local3:String; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; _local3 = init[_arg1]; delete init[_arg1]; return (_local3); } public function getObjectOrInit(_arg1:String, _arg2:Class=null):Object{ var _local3:Object; if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; _local3 = init[_arg1]; delete init[_arg1]; if (_local3 == null){ return (null); }; if (_arg2 != null){ if (!(_local3 is _arg2)){ return (new _arg2(_local3)); }; }; return (_local3); } public function getPosition(_arg1:String):Number3D{ var _local2:Object; var _local3:Object; _local2 = getObject(_arg1); if (_local2 == null){ return (null); }; if ((_local2 is Number3D)){ return ((_local2 as Number3D)); }; if ((_local2 is Object3D)){ _local3 = (_local2 as Object3D); return ((_local3.scene) ? _local3.scenePosition : _local3.position); }; if ((_local2 is String)){ if (_local2 == "center"){ return (new Number3D()); }; }; throw (new CastError(("Cast get position of " + _local2))); } public function getInit(_arg1:String):Init{ var _local2:Init; if (init == null){ return (new Init(null)); }; if (!init.hasOwnProperty(_arg1)){ return (new Init(null)); }; _local2 = Init.parse(init[_arg1]); delete init[_arg1]; return (_local2); } public function getNumber2D(_arg1:String):Number2D{ return ((getObject(_arg1, Number2D) as Number2D)); } public function getBoolean(_arg1:String, _arg2:Boolean):Boolean{ var _local3:Boolean; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; _local3 = init[_arg1]; delete init[_arg1]; return (_local3); } public function getColor(_arg1:String, _arg2:uint):uint{ var _local3:uint; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; _local3 = Cast.color(init[_arg1]); delete init[_arg1]; return (_local3); } public function getObject(_arg1:String, _arg2:Class=null):Object{ var _local3:Object; if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; _local3 = init[_arg1]; delete init[_arg1]; if (_local3 == null){ return (null); }; if (_arg2 != null){ if (!(_local3 is _arg2)){ throw (new CastError(((((("Parameter \"" + _arg1) + "\" is not of class ") + _arg2) + ": ") + _local3))); }; }; return (_local3); } public function getNumber3D(_arg1:String):Number3D{ return ((getObject(_arg1, Number3D) as Number3D)); } arcane function addForCheck():void{ if (init == null){ return; }; init.dontCheckUnused = false; inits.push(init); } public function getInt(_arg1:String, _arg2:int, _arg3:Object=null):int{ var _local4:int; var _local5:int; var _local6:int; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; _local4 = init[_arg1]; if (_arg3 != null){ if (_arg3.hasOwnProperty("min")){ _local5 = _arg3["min"]; if (_local4 < _local5){ _local4 = _local5; }; }; if (_arg3.hasOwnProperty("max")){ _local6 = _arg3["max"]; if (_local4 > _local6){ _local4 = _local6; }; }; }; delete init[_arg1]; return (_local4); } arcane function removeFromCheck():void{ if (init == null){ return; }; init.dontCheckUnused = true; } public function getMaterial(_arg1:String):ITriangleMaterial{ var _local2:ITriangleMaterial; if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; _local2 = Cast.material(init[_arg1]); delete init[_arg1]; return (_local2); } public function getNumber(_arg1:String, _arg2:Number, _arg3:Object=null):Number{ var _local4:Number; var _local5:Number; var _local6:Number; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; _local4 = init[_arg1]; if (_arg3 != null){ if (_arg3.hasOwnProperty("min")){ _local5 = _arg3["min"]; if (_local4 < _local5){ _local4 = _local5; }; }; if (_arg3.hasOwnProperty("max")){ _local6 = _arg3["max"]; if (_local4 > _local6){ _local4 = _local6; }; }; }; delete init[_arg1]; return (_local4); } arcane static function checkUnusedArguments():void{ var _local1:Array; var _local2:Object; var _local3:String; var _local4:String; if (inits.length == 0){ return; }; _local1 = inits; inits = []; for each (_local2 in _local1) { if (_local2.hasOwnProperty("dontCheckUnused")){ //unresolved if } else { _local3 = null; for (_local4 in _local2) { if (_local4 == "dontCheckUnused"){ } else { if (_local3 == null){ _local3 = ""; } else { _local3 = (_local3 + ", "); }; _local3 = (_local3 + ((_local4 + ":") + _local2[_local4])); }; }; if (_local3 != null){ Debug.warning((("Unused arguments: {" + _local3) + "}")); }; }; }; } public static function parse(_arg1:Object):Init{ if (_arg1 == null){ return (new Init(null)); }; if ((_arg1 is Init)){ return ((_arg1 as Init)); }; inits.push(_arg1); return (new Init(_arg1)); } } }//package away3d.core.utils
Section 86
//LazyEventDispatcher (away3d.core.utils.LazyEventDispatcher) package away3d.core.utils { import flash.events.*; import away3d.core.*; public class LazyEventDispatcher { private var _dispatcher:EventDispatcher; protected function dispatchEvent(_arg1:Event):Boolean{ if (_dispatcher == null){ return (false); }; return (_dispatcher.dispatchEvent(_arg1)); } protected function willTrigger(_arg1:String):Boolean{ if (_dispatcher == null){ return (false); }; return (_dispatcher.willTrigger(_arg1)); } arcane function get dispatcher():EventDispatcher{ return (_dispatcher); } protected function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatcher == null){ return; }; _dispatcher.removeEventListener(_arg1, _arg2, _arg3); } protected function hasEventListener(_arg1:String):Boolean{ if (_dispatcher == null){ return (false); }; return (_dispatcher.hasEventListener(_arg1)); } protected function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatcher == null){ _dispatcher = new EventDispatcher(); }; _dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4); } } }//package away3d.core.utils
Section 87
//ValueObject (away3d.core.utils.ValueObject) package away3d.core.utils { import flash.events.*; public class ValueObject extends LazyEventDispatcher { private static var changed:Event; public function addOnChange(_arg1:Function):void{ addEventListener("changed", _arg1, false, 0, true); } public function removeOnChange(_arg1:Function):void{ removeEventListener("changed", _arg1, false); } protected function notifyChange():void{ if (!hasEventListener("changed")){ return; }; if (changed == null){ changed = new Event("changed"); }; dispatchEvent(changed); } } }//package away3d.core.utils
Section 88
//arcane (away3d.core.arcane) package away3d.core { public namespace arcane; }//package away3d.core
Section 89
//Cube (away3d.objects.Cube) package away3d.objects { import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.material.*; import away3d.core.stats.*; import away3d.core.*; public class Cube extends Mesh { public function Cube(_arg1:Object=null){ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Init; super(_arg1); _arg1 = Init.parse(_arg1); _local2 = _arg1.getNumber("size", 100, {min:0}); _local3 = _arg1.getNumber("width", _local2, {min:0}); _local4 = _arg1.getNumber("height", _local2, {min:0}); _local5 = _arg1.getNumber("depth", _local2, {min:0}); _local6 = _arg1.getInit("faces"); buildCube(_local3, _local4, _local5, _local6); } public function buildCube(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Init):void{ var _local5:ITriangleMaterial; var _local6:ITriangleMaterial; var _local7:ITriangleMaterial; var _local8:ITriangleMaterial; var _local9:ITriangleMaterial; var _local10:ITriangleMaterial; var _local11:Vertex; var _local12:Vertex; var _local13:Vertex; var _local14:Vertex; var _local15:Vertex; var _local16:Vertex; var _local17:Vertex; var _local18:Vertex; var _local19:UV; var _local20:UV; var _local21:UV; var _local22:UV; _local5 = _arg4.getMaterial("left"); _local6 = _arg4.getMaterial("right"); _local7 = _arg4.getMaterial("bottom"); _local8 = _arg4.getMaterial("top"); _local9 = _arg4.getMaterial("front"); _local10 = _arg4.getMaterial("back"); _local11 = new Vertex((-(_arg1) / 2), (-(_arg2) / 2), (-(_arg3) / 2)); _local12 = new Vertex((-(_arg1) / 2), (-(_arg2) / 2), (_arg3 / 2)); _local13 = new Vertex((-(_arg1) / 2), (_arg2 / 2), (-(_arg3) / 2)); _local14 = new Vertex((-(_arg1) / 2), (_arg2 / 2), (_arg3 / 2)); _local15 = new Vertex((_arg1 / 2), (-(_arg2) / 2), (-(_arg3) / 2)); _local16 = new Vertex((_arg1 / 2), (-(_arg2) / 2), (_arg3 / 2)); _local17 = new Vertex((_arg1 / 2), (_arg2 / 2), (-(_arg3) / 2)); _local18 = new Vertex((_arg1 / 2), (_arg2 / 2), (_arg3 / 2)); _local19 = new UV(1, 1); _local20 = new UV(0, 1); _local21 = new UV(0, 0); _local22 = new UV(1, 0); addFace(new Face(_local11, _local13, _local12, _local5, _local22, _local19, _local21)); addFace(new Face(_local13, _local14, _local12, _local5, _local19, _local20, _local21)); addFace(new Face(_local15, _local16, _local17, _local6, _local21, _local22, _local20)); addFace(new Face(_local17, _local16, _local18, _local6, _local20, _local22, _local19)); addFace(new Face(_local11, _local12, _local15, _local7, _local20, _local21, _local19)); addFace(new Face(_local12, _local16, _local15, _local7, _local21, _local22, _local19)); addFace(new Face(_local13, _local17, _local14, _local8, _local21, _local22, _local20)); addFace(new Face(_local14, _local17, _local18, _local8, _local20, _local22, _local19)); addFace(new Face(_local11, _local15, _local13, _local9, _local21, _local22, _local20)); addFace(new Face(_local15, _local17, _local13, _local9, _local22, _local19, _local20)); addFace(new Face(_local12, _local14, _local16, _local10, _local22, _local19, _local21)); addFace(new Face(_local16, _local14, _local18, _local10, _local21, _local19, _local20)); type = "Cube"; url = "primitive"; } } }//package away3d.objects
Section 90
//WireCube (away3d.objects.WireCube) package away3d.objects { import away3d.core.scene.*; import away3d.core.mesh.*; import away3d.core.utils.*; import away3d.core.material.*; import away3d.core.*; public class WireCube extends WireMesh { public var v001:Vertex; public var v010:Vertex; public var v011:Vertex; public var v100:Vertex; public var v101:Vertex; public var v110:Vertex; public var v111:Vertex; public var v000:Vertex; public function WireCube(_arg1:Object=null){ var _local2:Number; var _local3:Number; var _local4:Number; super(_arg1); _arg1 = Init.parse(_arg1); _local2 = _arg1.getNumber("width", 100, {min:0}); _local3 = _arg1.getNumber("height", 100, {min:0}); _local4 = _arg1.getNumber("depth", 100, {min:0}); v000 = new Vertex((-(_local2) / 2), (-(_local3) / 2), (-(_local4) / 2)); v001 = new Vertex((-(_local2) / 2), (-(_local3) / 2), (_local4 / 2)); v010 = new Vertex((-(_local2) / 2), (_local3 / 2), (-(_local4) / 2)); v011 = new Vertex((-(_local2) / 2), (_local3 / 2), (_local4 / 2)); v100 = new Vertex((_local2 / 2), (-(_local3) / 2), (-(_local4) / 2)); v101 = new Vertex((_local2 / 2), (-(_local3) / 2), (_local4 / 2)); v110 = new Vertex((_local2 / 2), (_local3 / 2), (-(_local4) / 2)); v111 = new Vertex((_local2 / 2), (_local3 / 2), (_local4 / 2)); addSegment(new Segment(v000, v001)); addSegment(new Segment(v011, v001)); addSegment(new Segment(v011, v010)); addSegment(new Segment(v000, v010)); addSegment(new Segment(v100, v000)); addSegment(new Segment(v101, v001)); addSegment(new Segment(v111, v011)); addSegment(new Segment(v110, v010)); addSegment(new Segment(v100, v101)); addSegment(new Segment(v111, v101)); addSegment(new Segment(v111, v110)); addSegment(new Segment(v100, v110)); type = "WireCube"; url = "primitive"; } } }//package away3d.objects
Section 91
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 92
//MochiServices (mochi.MochiServices) package mochi { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _sendChannel:LocalConnection; private static var _rcvChannelName:String; private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__mochiservices"; private static var _rcvChannel:LocalConnection; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function get id():String{ return (_id); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function getVersion():String{ return ("1.31"); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); _rcvChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; Security.allowDomain("*"); Security.allowInsecureDomain("*"); if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; return (_local2); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion()}); _rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); _rcvChannelName = _arg1; initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; MochiServices.allowDomains(_gatewayURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_gatewayURL); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain("*", "localhost"); _rcvChannel.allowInsecureDomain("*", "localhost"); _rcvChannel.client = _clip; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 93
//3d_5 (pistoleros_fla.3d_5) package pistoleros_fla { import away3d.core.math.*; import flash.display.*; import flash.events.*; import away3d.core.scene.*; import flash.geom.*; import away3d.core.mesh.*; import away3d.core.material.*; import flash.utils.*; import mochi.*; import flash.media.*; import away3d.objects.*; import flash.filters.*; import flash.text.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class 3d_5 extends MovieClip { public var holder2n1; public var srz; public var alfa:Number; public var at:Number; public var maxlev:Number; public var holder1n2; public var holder1n1; public var can1; public var can2; public var can3; public var can5; public var g; public var can8; public var can9; public var can4; public var can6; public var can7; public var t; public var sy; public var sz; public var sx; public var view:View3D; public var v0; public var ncan:Number; public var x0; public var y0; public var z0; public var tempofin; public var timer:Timer; public var rbeta:Number; public var rota:Number; public var sobject; public var oggetto; public var sname; public var arrogg:Array; public var hit; public var ralfa:Number; public var dist:Number; public var arroggfin:Array; public var box1; public var tutto:ObjectContainer3D; public var box2; public var oggetto2; public var beta:Number; public var srx; public var sry; public function 3d_5(){ addFrameScript(0, frame1); } public function setta(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):void{ sobject = _arg1; this[sobject].name = (_arg1 + "_"); this[sobject].x = _arg2; this[sobject].y = _arg3; this[sobject].z = _arg4; this[sobject].rotationX = _arg5; this[sobject].rotationY = (Math.random() * 360); this[sobject].rotationZ = _arg6; this[sobject].visible = true; } function frame1(){ view = new View3D(); addChild(view); view.camera.position = new Number3D(1000, 0, 0); view.camera.lookAt(new Number3D(0, 10, 0)); tutto = new ObjectContainer3D(); view.scene.addChildren(tutto); tutto.addOnMouseDown(shot); maxlev = 10; ncan = 0; oggetto = ""; oggetto2 = ""; arrogg = new Array(); arroggfin = new Array(); v0 = 125; g = 9.8; at = 0.44; rota = 0; hit = new Hit(); timer = new Timer(1000); timer.addEventListener(TimerEvent.TIMER, notifier); addEventListener(Event.ENTER_FRAME, onEnterFrame); box1 = new Cube({material:"Cassa", name:"box", y:-170, width:200, height:600, depth:200, rotationX:-90, pushback:true}); box2 = new Cube({material:"Cassa", name:"box", y:-170, width:200, height:600, depth:200, rotationX:-90, pushback:true, visible:false}); holder1n1 = new Holder1({material:"CanMat1", name:"box", pushfront:true, visible:false}); can1 = new Can3DLow({material:"CanMat2", name:"can1_", pushfront:true, outline:true, visible:false}); can2 = new Can3DLow({material:"CanMat2", name:"can2_", pushfront:true, outline:true, visible:false}); can3 = new Can3DLow({material:"CanMat3", name:"can3_", pushfront:true, outline:true, visible:false}); can4 = new Can3DLow({material:"CanMat3", name:"can4_", pushfront:true, outline:true, visible:false}); can5 = new Can3DLow({material:"CanMat1", name:"can5_", pushfront:true, outline:true, visible:false}); holder1n2 = new Holder1({material:"CanMat1", name:"box", y:-70, z:30, pushfront:true, visible:false}); can6 = new Can3DLow({material:"CanMat2", name:"can6_", y:-70, z:30, pushfront:true, outline:true, visible:false}); can7 = new Can3DLow({material:"CanMat2", name:"can7_", y:20, z:30, pushfront:true, outline:true, visible:false}); can8 = new Can3DLow({material:"CanMat3", name:"can8_", y:110, z:30, pushfront:true, outline:true, visible:false}); can9 = new Can3DLow({material:"CanMat3", name:"can9_", y:200, z:30, pushfront:true, outline:true, visible:false}); holder2n1 = new Holder2({material:"CanMat1", name:"box", pushback:true, visible:false}); tutto.addChildren(box1, box2, holder1n1, holder1n2, holder2n1, can1, can2, can3, can4, can5, can6, can7, can8, can9); liv1(); } public function nascondi():void{ root["punti"].text = "0"; root["sta"].visible = true; root["don"].visible = false; arroggfin = new Array(); arrogg = new Array(); box1.visible = true; box1.x = 0; box1.y = -170; box1.z = 0; box2.x = 0; box2.y = -170; box2.z = 0; box2.visible = false; holder2n1.visible = false; holder1n1.visible = false; holder1n2.visible = false; can1.visible = false; can2.visible = false; can3.visible = false; can4.visible = false; can5.visible = false; can6.visible = false; can7.visible = false; can8.visible = false; can9.visible = false; } public function liv10():void{ nascondi(); root["sta"].tempo.text = "6 Seconds"; root["sta"].scorel.text = "60"; root["sta"].livello.text = "10"; ncan = 4; setta("can2", 0, -70, -150); setta("can3", 0, -70, -240); setta("can4", 0, -70, 0); setta("can6", 0, -70, 240); } public function liv2():void{ nascondi(); root["sta"].tempo.text = "4 Seconds"; root["sta"].scorel.text = "4"; root["sta"].livello.text = "2"; ncan = 4; holder1n1.visible = true; holder1n1.y = -70; holder1n1.z = -30; setta("can1", 0, -70, 0); setta("can2", 0, 20, 0); setta("can3", 0, 110, 0); setta("can4", 0, 200, 0); } public function liv3():void{ nascondi(); root["sta"].tempo.text = "6 Seconds"; root["sta"].scorel.text = "10"; root["sta"].livello.text = "3"; ncan = 4; holder1n2.visible = true; holder1n2.z = 30; setta("can6", 0, -70, 70); setta("can7", 0, 20, 30); setta("can8", 0, 110, 30); setta("can9", 0, 200, 30); } public function onEnterFrame(_arg1:Event):void{ var _local2:*; if (maxlev == root["sta"].livello.text){ root["don"].nlbtn.visible = false; if ((((root["don"].visible == true)) && ((Number(root["punti"].text) > Number(root["sta"].scorel.text))))){ root["totpoints"].text = String((Number(root["totpoints"].text) + Number(root["don"].totpoints.text))); root["don"].visible = false; MochiScores.showLeaderboard({clip:root, boardID:"4845705573fdc20e", score:root["totpoints"].text, name:root["nome"].nome2}); }; }; view.render(); if ((((((root["bul"] == -1)) && ((root["don"].visible == false)))) && ((root["sta"].visible == false)))){ root["bullet"].masc.scaleY = (root["bullet"].masc.scaleY - 0.0065); at = 0.11; }; if (root["bullet"].masc.scaleY <= 0){ root["bul"] = 1; }; if ((((((((root["bul"] == 1)) && ((root["bullet"].masc.scaleY < 1)))) && ((root["don"].visible == false)))) && ((root["sta"].visible == false)))){ root["bullet"].masc.scaleY = (root["bullet"].masc.scaleY + 0.0002); at = 0.44; }; if (root["sta"].livello.text == "3"){ rota = (rota + (at / 6)); holder1n2.rotationY = ((rota * 57.5) + 182); can9.rotationY = (rota * 57.5); can9.x = ((-30 * Math.sin(rota)) + 0); can9.z = ((-30 * Math.cos(rota)) + 30); can8.rotationY = (rota * 58); can8.x = ((-30 * Math.sin(rota)) + 0); can8.z = ((-30 * Math.cos(rota)) + 30); can7.rotationY = (rota * 58); can7.x = ((-30 * Math.sin(rota)) + 0); can7.z = ((-30 * Math.cos(rota)) + 30); }; if (root["sta"].livello.text == "4"){ rota = (rota + (at / 6)); holder1n2.rotationY = ((rota * 57.5) + 182); can9.rotationY = (rota * 57.5); can9.x = ((-30 * Math.sin(rota)) + 0); can9.z = ((-30 * Math.cos(rota)) + 100); can8.rotationY = (rota * 58); can8.x = ((-30 * Math.sin(rota)) + 0); can8.z = ((-30 * Math.cos(rota)) + 100); can7.rotationY = (rota * 58); can7.x = ((-30 * Math.sin(rota)) + 0); can7.z = ((-30 * Math.cos(rota)) + 100); }; if (root["sta"].livello.text == "5"){ rota = (rota + (at / 3)); can1.y = ((-40 * Math.sin(rota)) - 120); can2.y = ((-40 * Math.sin((rota + 1))) - 120); can3.y = ((-40 * Math.sin((rota + 2))) - 120); can4.y = ((-40 * Math.sin((rota + 3))) - 120); can5.y = ((-40 * Math.sin((rota + 4))) - 120); }; if (root["sta"].livello.text == "8"){ rota = (rota + (at / 3)); holder2n1.rotationY = ((rota * 57.5) + 182); can1.rotationY = (rota * 57.5); can1.x = (0 * Math.sin(rota)); can1.z = (0 * Math.cos(rota)); can2.rotationY = (rota * 57.5); can2.x = (-50 * Math.sin(rota)); can2.z = (-50 * Math.cos(rota)); can3.rotationY = (rota * 57.5); can3.x = (-100 * Math.sin(rota)); can3.z = (-100 * Math.cos(rota)); can4.rotationY = (rota * 57.5); can4.x = (-150 * Math.sin(rota)); can4.z = (-150 * Math.cos(rota)); can5.rotationY = (rota * 57.5); can5.x = (-200 * Math.sin(rota)); can5.z = (-200 * Math.cos(rota)); can6.rotationY = (rota * 57.5); can6.x = (150 * Math.sin(rota)); can6.z = (150 * Math.cos(rota)); can7.rotationY = (rota * 57.5); can7.x = (100 * Math.sin(rota)); can7.z = (100 * Math.cos(rota)); can8.rotationY = (rota * 57.5); can8.x = (50 * Math.sin(rota)); can8.z = (50 * Math.cos(rota)); can9.rotationY = (rota * 57.5); can9.x = (200 * Math.sin(rota)); can9.z = (200 * Math.cos(rota)); }; if (root["sta"].livello.text == "9"){ rota = (rota + (at / 3)); holder2n1.rotationY = ((rota * 57.5) + 182); can1.rotationY = (rota * 57.5); can1.x = ((-100 * Math.sin(rota)) - 2000); can1.z = ((-100 * Math.cos(rota)) - 500); can2.rotationY = (rota * 57.5); can2.x = ((-150 * Math.sin(rota)) - 2000); can2.z = ((-150 * Math.cos(rota)) - 500); can3.rotationY = (rota * 57.5); can3.x = ((-200 * Math.sin(rota)) - 2000); can3.z = ((-200 * Math.cos(rota)) - 500); }; if (arrogg.length > 0){ _local2 = 0; while (_local2 < arrogg.length) { oggetto = arrogg[_local2]; t = this[oggetto].name.split("_")[1]; x0 = Number(this[oggetto].name.split("_")[2]); y0 = Number(this[oggetto].name.split("_")[3]); z0 = Number(this[oggetto].name.split("_")[4]); ralfa = Number(this[oggetto].name.split("_")[5]); rbeta = Number(this[oggetto].name.split("_")[6]); dist = ((v0 * Math.cos(ralfa)) * t); this[oggetto].x = (x0 + (dist * Math.sin(rbeta))); this[oggetto].z = (z0 + (dist * Math.cos(rbeta))); this[oggetto].y = (y0 + (((v0 * Math.sin(ralfa)) * t) - ((g * (t * t)) / 2))); this[oggetto].rotationX = (this[oggetto].rotationX + (at * 15)); this[oggetto].rotationY = (this[oggetto].rotationY + (at * 15)); this[oggetto].name = ((((((((((((((this[oggetto].name.split("_")[0] + "_") + String((Number(this[oggetto].name.split("_")[1]) + at))) + "_") + this[oggetto].name.split("_")[2]) + "_") + this[oggetto].name.split("_")[3]) + "_") + this[oggetto].name.split("_")[4]) + "_") + this[oggetto].name.split("_")[5]) + "_") + this[oggetto].name.split("_")[6]) + "_") + this[oggetto].name.split("_")[7]); if ((((arroggfin.indexOf(oggetto) == -1)) && ((this[oggetto].y < (box1.y - 300))))){ arroggfin.push(oggetto); this[oggetto].visible = false; if (ncan == arroggfin.length){ donvis(); }; }; _local2++; }; }; } public function liv6():void{ nascondi(); root["sta"].tempo.text = "6 Seconds"; root["sta"].scorel.text = "40"; root["sta"].livello.text = "6"; ncan = 5; box1.x = -2000; box1.y = -230; box1.z = -500; setta("can2", -2000, -130, -650); setta("can3", -2000, -130, -740); setta("can1", -2000, -130, -440); setta("can4", -2000, -130, -500); setta("can6", -2000, -130, -340); } public function liv7():void{ nascondi(); root["sta"].tempo.text = "10 Seconds"; root["sta"].scorel.text = "30"; root["sta"].livello.text = "7"; ncan = 9; box2.visible = true; box1.x = -2500; box1.y = -230; box1.z = -800; box2.x = -1500; box2.y = -230; box2.z = 500; setta("can1", -2500, -130, -640); setta("can2", -2500, -130, -850); setta("can3", -2500, -130, -940); setta("can4", -2500, -130, -700); setta("can5", -1500, -130, 700); setta("can6", -1500, -130, 600); setta("can7", -1500, -130, 500); setta("can8", -1500, -130, 400); setta("can9", -1500, -130, 300); } public function liv1():void{ nascondi(); root["totpoints"].text = "0"; root["sta"].tempo.text = "6 Seconds"; root["sta"].scorel.text = "5"; root["sta"].livello.text = "1"; ncan = 5; setta("can1", 0, -70, -240); setta("can2", 0, -70, -120); setta("can3", 0, -70, 0); setta("can4", 0, -70, 120); setta("can5", 0, -70, 240); } public function liv5():void{ nascondi(); root["sta"].tempo.text = "12 Seconds"; root["sta"].scorel.text = "42"; root["sta"].livello.text = "5"; ncan = 5; setta("can1", -200, -70, -200); setta("can2", -200, -70, -100); setta("can3", -200, -70, 0); setta("can4", -200, -70, 100); setta("can5", -200, -70, 200); } public function liv9():void{ nascondi(); root["sta"].tempo.text = "8 Seconds"; root["sta"].scorel.text = "50"; root["sta"].livello.text = "9"; ncan = 6; box1.visible = true; box1.x = -2000; box1.y = -300; box1.z = 500; holder2n1.visible = true; holder2n1.x = -2000; holder2n1.y = -200; holder2n1.z = -500; setta("can1", -2000, -200, -600); setta("can2", -2000, -200, -550); setta("can3", -2000, -200, -350); setta("can4", -2000, -200, 450); setta("can5", -2000, -200, 600); setta("can6", -2000, -200, 300); } public function liv8():void{ nascondi(); root["sta"].tempo.text = "5 Seconds"; root["sta"].scorel.text = "47"; root["sta"].livello.text = "8"; ncan = 9; box1.visible = false; holder2n1.visible = true; holder2n1.x = 0; holder2n1.y = -80; holder2n1.z = 0; setta("can1", 0, -80, -100); setta("can2", 0, -80, -50); setta("can3", 0, -80, 0); setta("can4", 0, -80, 50); setta("can5", 0, -80, 100); setta("can6", 0, -80, -200); setta("can7", 0, -80, 0); setta("can8", 0, -80, 200); setta("can9", 0, -80, 220); } public function shot(_arg1:MouseEvent3D):void{ if (((((!(((_arg1.object as Mesh).name == "box"))) && ((root["sta"].visible == false)))) && ((root["don"].visible == false)))){ oggetto2 = (_arg1.object as Mesh).name.split("_")[0]; if (arrogg.indexOf(oggetto2) == -1){ arrogg.push(oggetto2); }; alfa = 1; beta = ((Math.random() * 0.5) - 1.8); if ((_arg1.object as Mesh).name.length > 8){ _arg1.object.name = ((((((((((((this[oggetto2].name.split("_")[0] + "_0_") + this[oggetto2].x) + "_") + this[oggetto2].y) + "_") + this[oggetto2].z) + "_") + alfa) + "_") + beta) + "_") + String((Number(this[oggetto2].name.split("_")[7]) * 2))); root["punti"].text = (Number(root["punti"].text) + Number(_arg1.object.name.split("_")[7])); hit.play(); }; if ((_arg1.object as Mesh).name.length < 8){ hit.play(); _arg1.object.name = (((((((((((this[oggetto2].name.split("_")[0] + "_0_") + this[oggetto2].x) + "_") + this[oggetto2].y) + "_") + this[oggetto2].z) + "_") + alfa) + "_") + beta) + "_1"); root["punti"].text = (Number(root["punti"].text) + 1); }; }; } public function liv4():void{ nascondi(); root["sta"].tempo.text = "8 Seconds"; root["sta"].scorel.text = "32"; root["sta"].livello.text = "4"; ncan = 8; holder1n2.visible = true; holder1n2.z = 100; setta("can6", 0, -70, 140); setta("can7", 0, 20, 100); setta("can8", 0, 110, 100); setta("can9", 0, 200, 100); setta("can1", 0, -70, -240); setta("can2", 0, -70, -120); setta("can3", 0, -70, 0); setta("can4", 0, -70, 200); } public function notifier(_arg1:TimerEvent):void{ tempofin = (Number(tempofin) - (at / 0.44)); root["tempo"].text = tempofin; if (Number(tempofin) <= 0){ tempofin = 0; root["tempo"].text = "0"; donvis(); }; } public function donvis():void{ root["bul"] = 1; at = 0.44; root["don"].totpoints.text = (Number(root["punti"].text) + (Number(root["tempo"].text) * 10)); root["don"].tempo.text = (root["tempo"].text + " seconds"); root["don"].scorel.text = ((root["punti"].text + " of ") + root["sta"].scorel.text); root["don"].visible = true; if (Number(root["punti"].text) < Number(root["sta"].scorel.text)){ root["vite"].gotoAndStop((root["vite"].currentFrame + 1)); root["don"].nlbtn.visible = false; if (root["vite"].currentFrame == 6){ root["don"].tabtn.visible = false; MochiScores.showLeaderboard({clip:root, boardID:"4845705573fdc20e", score:root["totpoints"].text, name:root["nome"].nome2}); }; }; root["tempo"].text = "0"; timer.reset(); } } }//package pistoleros_fla
Section 94
//BulADV_18 (pistoleros_fla.BulADV_18) package pistoleros_fla { import flash.display.*; public dynamic class BulADV_18 extends MovieClip { public function BulADV_18(){ addFrameScript(179, frame180); } function frame180(){ stop(); } } }//package pistoleros_fla
Section 95
//donelivello_6 (pistoleros_fla.donelivello_6) package pistoleros_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.filters.*; import flash.text.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class donelivello_6 extends MovieClip { public var scorel:TextField; public var tempo:TextField; public var totpoints:TextField; public var livello:Number; public var tabtn:SimpleButton; public var nlbtn:SimpleButton; public function donelivello_6(){ addFrameScript(0, frame1); } function frame1(){ tabtn.addEventListener(MouseEvent.CLICK, clickHandler); nlbtn.addEventListener(MouseEvent.CLICK, clickHandler2); } public function clickHandler(_arg1:MouseEvent):void{ root["bullet"].masc.scaleY = 1; root["bul"] = 1; livello = Number(root["sta"].livello.text); var _local2 = root["tredi"]; _local2[("liv" + livello)](); } public function clickHandler2(_arg1:MouseEvent):void{ root["bul"] = 1; root["totpoints"].text = (Number(root["totpoints"].text) + Number(root["don"].totpoints.text)); livello = (Number(root["sta"].livello.text) + 1); var _local2 = root["tredi"]; _local2[("liv" + livello)](); } } }//package pistoleros_fla
Section 96
//HighRes_15 (pistoleros_fla.HighRes_15) package pistoleros_fla { import flash.display.*; public dynamic class HighRes_15 extends MovieClip { public var ix:MovieClip; } }//package pistoleros_fla
Section 97
//MainTimeline (pistoleros_fla.MainTimeline) package pistoleros_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import mochi.*; import flash.media.*; import flash.filters.*; import flash.text.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var shot; public var bullet:MovieClip; public var hr:MovieClip; public var nome:MovieClip; public var tempo:TextField; public var sta:MovieClip; public var punti:TextField; public var don:MovieClip; public var timer:Timer; public var sn:MovieClip; public var cursor:cursore; public var vite:MovieClip; public var tredi:MovieClip; public var totpoints:TextField; public var rsbtn:SimpleButton; public var bul; public var time:Number; public var ora; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function redrawCursor(_arg1:MouseEvent):void{ cursor.x = _arg1.stageX; cursor.y = _arg1.stageY; } public function cb(_arg1:MouseEvent):void{ bul = (bul * -1); } function frame3(){ MochiServices.connect("7d5e458d27e6aa4d", root); shot = new Shot(); don.visible = false; sta.visible = false; bul = 1; cursor.mouseEnabled = false; cursor.mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_DOWN, md1); stage.addEventListener(MouseEvent.MOUSE_MOVE, redrawCursor); rsbtn.addEventListener(MouseEvent.CLICK, clickHandler); ora = 1; hr.addEventListener(MouseEvent.CLICK, hrb); sn.addEventListener(MouseEvent.CLICK, snb); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); bullet.addEventListener(MouseEvent.CLICK, cb); stop(); } public function snb(_arg1:MouseEvent):void{ ora = 1; if (((sn.ix.visible) && ((ora == 1)))){ sn.ix.visible = false; ora = 0; SoundMixer.soundTransform = new SoundTransform(0); }; if (((!(sn.ix.visible)) && ((ora == 1)))){ sn.ix.visible = true; ora = 0; SoundMixer.soundTransform = new SoundTransform(1); }; } function frame2(){ nome.visible = true; stop(); } public function keyUpHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 32){ bul = (bul * -1); }; } public function hrb(_arg1:MouseEvent):void{ ora = 1; if (((hr.ix.visible) && ((ora == 1)))){ hr.ix.visible = false; ora = 0; stage.quality = StageQuality.LOW; }; if (((!(hr.ix.visible)) && ((ora == 1)))){ hr.ix.visible = true; ora = 0; stage.quality = StageQuality.HIGH; }; } function frame1(){ stage.showDefaultContextMenu = false; timer = new Timer(1000, 4); time = 0; timer.start(); timer.addEventListener(TimerEvent.TIMER, notifier); stop(); } public function notifier(_arg1:TimerEvent):void{ time++; if (time == 4){ gotoAndStop(2); }; } public function md1(_arg1:MouseEvent):void{ if (((!(sta.visible)) && (!(don.visible)))){ shot.play(); }; } public function clickHandler(_arg1:MouseEvent):void{ bullet.masc.scaleY = 1; tredi.donvis(); tredi.liv1(); vite.gotoAndStop(1); don.tabtn.visible = true; } } }//package pistoleros_fla
Section 98
//pallottola_13 (pistoleros_fla.pallottola_13) package pistoleros_fla { import flash.display.*; public dynamic class pallottola_13 extends MovieClip { public var masc:MovieClip; } }//package pistoleros_fla
Section 99
//SoundC_17 (pistoleros_fla.SoundC_17) package pistoleros_fla { import flash.display.*; public dynamic class SoundC_17 extends MovieClip { public var ix:MovieClip; } }//package pistoleros_fla
Section 100
//startplay_9 (pistoleros_fla.startplay_9) package pistoleros_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.filters.*; import flash.text.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class startplay_9 extends MovieClip { public var scorel:TextField; public var tempo:TextField; public var livello:TextField; public var startbtn:SimpleButton; public function startplay_9(){ addFrameScript(0, frame1); } function frame1(){ startbtn.addEventListener(MouseEvent.CLICK, clickHandler); } public function clickHandler(_arg1:MouseEvent):void{ root["don"].nlbtn.visible = true; root["sta"].visible = false; tempo.text = tempo.text.split(" Seconds").join(""); root["tredi"].tempofin = tempo.text; root["tempo"].text = tempo.text; root["tredi"].timer.reset(); root["tredi"].timer.start(); } } }//package pistoleros_fla
Section 101
//UgoIntro_1 (pistoleros_fla.UgoIntro_1) package pistoleros_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class UgoIntro_1 extends MovieClip { public var url:String; public var tag:SimpleButton; public var request:URLRequest; public function UgoIntro_1(){ addFrameScript(0, frame1, 60, frame61, 164, frame165); } function frame165(){ stop(); } function frame1(){ nielsen("game_intro"); } public function nielsen(_arg1){ var _local2:String; var _local3:String; var _local4:String; var _local5:URLRequest; var _local6:Loader; _local2 = "us-ugo"; _local3 = "ugoplayer_flashgames"; _local4 = escape(_arg1); _local5 = new URLRequest(((((((("http://secure-us.imrworldwide.com/cgi-bin/m?ci=" + _local2) + "&cg=") + _local3) + "&si=") + _local4) + "&rnd=") + Math.ceil((Math.random() * 100000000)))); _local6 = new Loader(); _local6.load(_local5); addChild(_local6); } function frame61(){ tag.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); url = "http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com"; request = new URLRequest(url); } public function mouseDown(_arg1:MouseEvent):void{ navigateToURL(request, "_blank"); } } }//package pistoleros_fla
Section 102
//Vite_11 (pistoleros_fla.Vite_11) package pistoleros_fla { import flash.display.*; public dynamic class Vite_11 extends MovieClip { public function Vite_11(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package pistoleros_fla
Section 103
//yourname_3 (pistoleros_fla.yourname_3) package pistoleros_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.filters.*; import flash.text.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class yourname_3 extends MovieClip { public var okbtn:SimpleButton; public var nome:TextField; public var nome2; public var user; public function yourname_3(){ addFrameScript(0, frame1); } function frame1(){ user = SharedObject.getLocal("user_profile"); if (user.data.username != undefined){ nome.text = user.data.username; }; okbtn.addEventListener(MouseEvent.MOUSE_DOWN, md1); } public function md1(_arg1:MouseEvent):void{ user.data.username = nome.text; root["nome"].visible = false; nome2 = nome.text; MovieClip(root).gotoAndPlay(3); } } }//package pistoleros_fla
Section 104
//bkg (bkg) package { import flash.display.*; public dynamic class bkg extends BitmapData { public function bkg(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 105
//Can3DLow (Can3DLow) package { import away3d.core.mesh.*; import away3d.core.utils.*; public class Can3DLow extends Mesh { private var uvarr:Array; private var varr:Array; private var scaling:Number; public function Can3DLow(_arg1:Object=null){ varr = []; uvarr = []; super(_arg1); _arg1 = Init.parse(_arg1); scaling = _arg1.getNumber("scaling", 1); build(); type = ".as"; } private function f(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):void{ addFace(new Face(varr[_arg1], varr[_arg2], varr[_arg3], null, uvarr[_arg4], uvarr[_arg5], uvarr[_arg6])); } private function build():void{ v(9.49948, 25.40871, -15.03125); v(7.49748, 1.14912, -18.10051); v(21.20607, 0, 0); v(19.19597, 26.12037, 1.02341); v(-11.88964, 25.49505, -15.26472); v(-14.99496, 1.14912, -14.99496); v(-18.26224, 15.39547, -2.5881); v(-18.219, -0.12893, 7.0867); v(10.75263, 0.16705, 16.70019); v(6.04704, 31.78037, 15.76971); v(-21.20607, 55.09014, 0.00982); v(-12.99302, 36.84528, 12.49289); v(-9.80353, 0.02248, 17.58995); v(14.99495, 55.23958, -15.17697); v(21.20607, 55.14047, 0.01963); v(0, 56.16714, -21.22672); v(-14.99496, 55.23959, -15.17697); v(-14.99495, 56.28123, 14.99496); v(0, 56.28123, 21.20607); v(14.99495, 56.28123, 14.99495); v(-11.13667, 79.45585, 7.37863); v(-21.47615, 65.00785, -0.4108); v(19.3418, 63.13163, 3.47455); v(12.0322, 79.18917, 9.93266); uv(0.836834, 0.454007); uv(0.856161, 0.02536); uv(0.722427, 0.005056); uv(0.716381, 0.466582); uv(0.970278, 0.254983); uv(0.989895, 0.02536); uv(0.349823, 0.277081); uv(0.408339, 0.002778); uv(0.276648, 0.02536); uv(0.262647, 0.455533); uv(0.585271, 0.008007); uv(0.585777, 0.56659); uv(0.365856, 0.978455); uv(0.452732, 0.656083); uv(0.498847, 0.005453); uv(0.811509, 0.979344); uv(0.722322, 0.979344); uv(0.900739, 0.9995); uv(0.989969, 0.979344); uv(0.981509, 0.656083); uv(0.276722, 0.979344); uv(0.45496, 0.9995); uv(0.544115, 0.9995); uv(0.633271, 0.9995); uv(0.165765, 0.92545); uv(0.036671, 0.852371); uv(0.018167, 0.332752); uv(0.244444, 0.499514); uv(0.091808, 0.201415); uv(0.162126, 0.076005); uv(0.036131, 0.905605); uv(0.119314, 1.014852); uv(0.202497, 0.905604); uv(0.036131, 0.114857); uv(0.001676, 0.431211); uv(0.219725, 0.272813); uv(0.119314, -0.027279); f(0, 1, 2, 0, 1, 2); f(2, 3, 0, 2, 3, 0); f(4, 5, 1, 4, 5, 1); f(1, 0, 4, 1, 0, 4); f(6, 7, 5, 6, 7, 8); f(5, 4, 6, 8, 9, 6); f(3, 2, 8, 3, 2, 10); f(8, 9, 3, 10, 11, 3); f(10, 6, 4, 12, 6, 9); f(11, 7, 6, 13, 7, 6); f(6, 10, 11, 6, 12, 13); f(9, 8, 12, 11, 10, 14); f(13, 0, 3, 15, 0, 3); f(3, 14, 13, 3, 16, 15); f(13, 15, 0, 15, 17, 0); f(16, 4, 0, 18, 19, 0); f(0, 15, 16, 0, 17, 18); f(16, 10, 4, 20, 12, 9); f(17, 11, 10, 21, 13, 12); f(18, 9, 11, 22, 11, 13); f(11, 17, 18, 13, 21, 22); f(18, 19, 9, 22, 23, 11); f(14, 3, 9, 16, 3, 11); f(9, 19, 14, 11, 23, 16); f(1, 5, 7, 24, 25, 26); f(2, 1, 7, 27, 24, 26); f(2, 7, 12, 27, 26, 28); f(2, 12, 8, 27, 28, 29); f(16, 15, 13, 30, 31, 32); f(20, 21, 16, 33, 34, 30); f(22, 23, 20, 35, 36, 33); f(22, 20, 16, 35, 33, 30); f(22, 16, 13, 35, 30, 32); f(12, 11, 9, 14, 13, 11); f(12, 7, 11, 14, 7, 13); } private function uv(_arg1:Number, _arg2:Number):void{ uvarr.push(new UV(_arg1, _arg2)); } private function v(_arg1:Number, _arg2:Number, _arg3:Number):void{ varr.push(new Vertex((_arg1 * scaling), (_arg2 * scaling), (_arg3 * scaling))); } } }//package
Section 106
//CanMat1 (CanMat1) package { import flash.display.*; public dynamic class CanMat1 extends MovieClip { } }//package
Section 107
//CanMat2 (CanMat2) package { import flash.display.*; public dynamic class CanMat2 extends MovieClip { } }//package
Section 108
//CanMat3 (CanMat3) package { import flash.display.*; public dynamic class CanMat3 extends MovieClip { } }//package
Section 109
//Cassa (Cassa) package { import flash.display.*; public dynamic class Cassa extends MovieClip { } }//package
Section 110
//cursore (cursore) package { import flash.display.*; public dynamic class cursore extends MovieClip { } }//package
Section 111
//Hit (Hit) package { import flash.media.*; public dynamic class Hit extends Sound { } }//package
Section 112
//Holder1 (Holder1) package { import away3d.core.mesh.*; import away3d.core.utils.*; public class Holder1 extends Mesh { private var uvarr:Array; private var varr:Array; private var scaling:Number; public function Holder1(_arg1:Object=null){ varr = []; uvarr = []; super(_arg1); _arg1 = Init.parse(_arg1); scaling = _arg1.getNumber("scaling", 1); build(); type = ".as"; } private function f(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):void{ addFace(new Face(varr[_arg1], varr[_arg2], varr[_arg3], null, uvarr[_arg4], uvarr[_arg5], uvarr[_arg6])); } private function build():void{ v(4.95736, -0.97469, 5.92272); v(4.9574, 272.26059, 5.92272); v(4.9574, 272.26059, -4.07728); v(4.95736, -0.97469, -4.07728); v(-5.04264, -0.97469, 5.92272); v(-5.04264, -0.97469, -4.07728); v(-5.0426, 272.26059, -4.07728); v(-5.0426, 272.26059, 5.92272); v(-16.97479, 272.72827, 61.01215); v(-33.4008, 272.72827, 32.56146); v(-16.97479, 272.72827, 4.11078); v(32.30323, 272.72827, 32.56147); v(15.87723, 272.72827, 61.01215); v(15.87722, 272.72827, 4.11078); v(-33.4008, 271.69615, 32.56146); v(-16.97479, 271.69613, 61.01215); v(15.87723, 271.69613, 61.01215); v(15.87722, 271.69613, 4.11078); v(-16.97479, 271.69613, 4.11078); v(32.30323, 271.69613, 32.56147); v(-16.97479, 180.9392, 61.01214); v(-33.4008, 180.9392, 32.56146); v(-16.97479, 180.9392, 4.11078); v(32.30323, 180.9392, 32.56147); v(15.87722, 180.9392, 61.01214); v(15.87722, 180.9392, 4.11078); v(-33.4008, 179.90707, 32.56146); v(-16.97479, 179.90705, 61.01214); v(15.87722, 179.90705, 61.01214); v(15.87722, 179.90705, 4.11078); v(-16.97479, 179.90705, 4.11078); v(32.30323, 179.90705, 32.56147); v(-16.9748, 91.55514, 61.01214); v(-33.40081, 91.55514, 32.56145); v(-16.97479, 91.55514, 4.11077); v(32.30323, 91.55514, 32.56146); v(15.87722, 91.55513, 61.01214); v(15.87722, 91.55513, 4.11077); v(-33.4008, 90.52301, 32.56145); v(-16.9748, 90.52299, 61.01214); v(15.87722, 90.52299, 61.01214); v(15.87721, 90.52299, 4.11077); v(-16.97479, 90.52299, 4.11077); v(32.30323, 90.52299, 32.56146); uv(0.101655, 0.098874); uv(0.101655, 0.098875); uv(0.101655, -0.054606); uv(0.101655, -0.054607); uv(0.138155, 0.098874); uv(0.138155, -0.054607); uv(0.138155, -0.054606); uv(0.138155, 0.098875); uv(0.181706, 0.944394); uv(0.24166, 0.507729); uv(0.181706, 0.071065); uv(0.001844, 0.507729); uv(0.061798, 0.944394); uv(0.061798, 0.071065); uv(0.24166, 0.507729); uv(0.181706, 0.944394); uv(0.061798, 0.944394); uv(0.061798, 0.071065); uv(0.181706, 0.071065); uv(0.001844, 0.507729); uv(0.181706, 0.944394); uv(0.24166, 0.507729); uv(0.181706, 0.071065); uv(0.001844, 0.507729); uv(0.061798, 0.944394); uv(0.061798, 0.071065); uv(0.24166, 0.507729); uv(0.181706, 0.944394); uv(0.061798, 0.944394); uv(0.061798, 0.071065); uv(0.181706, 0.071065); uv(0.001844, 0.507729); uv(0.181706, 0.944394); uv(0.24166, 0.507729); uv(0.181706, 0.071065); uv(0.001844, 0.507729); uv(0.061798, 0.944394); uv(0.061798, 0.071065); uv(0.24166, 0.507729); uv(0.181706, 0.944394); uv(0.061798, 0.944394); uv(0.061798, 0.071065); uv(0.181706, 0.071065); uv(0.001844, 0.507729); f(0, 1, 2, 0, 1, 2); f(2, 3, 0, 2, 3, 0); f(4, 5, 6, 4, 5, 6); f(6, 7, 4, 6, 7, 4); f(5, 3, 2, 5, 3, 2); f(2, 6, 5, 2, 6, 5); f(7, 1, 0, 7, 1, 0); f(0, 4, 7, 0, 4, 7); f(8, 9, 10, 8, 9, 10); f(11, 12, 8, 11, 12, 8); f(11, 8, 10, 11, 8, 10); f(11, 10, 13, 11, 10, 13); f(14, 15, 16, 14, 15, 16); f(17, 18, 14, 17, 18, 14); f(17, 14, 16, 17, 14, 16); f(17, 16, 19, 17, 16, 19); f(20, 21, 22, 20, 21, 22); f(23, 24, 20, 23, 24, 20); f(23, 20, 22, 23, 20, 22); f(23, 22, 25, 23, 22, 25); f(26, 27, 28, 26, 27, 28); f(29, 30, 26, 29, 30, 26); f(29, 26, 28, 29, 26, 28); f(29, 28, 31, 29, 28, 31); f(32, 33, 34, 32, 33, 34); f(35, 36, 32, 35, 36, 32); f(35, 32, 34, 35, 32, 34); f(35, 34, 37, 35, 34, 37); f(38, 39, 40, 38, 39, 40); f(41, 42, 38, 41, 42, 38); f(41, 38, 40, 41, 38, 40); f(41, 40, 43, 41, 40, 43); } private function uv(_arg1:Number, _arg2:Number):void{ uvarr.push(new UV(_arg1, _arg2)); } private function v(_arg1:Number, _arg2:Number, _arg3:Number):void{ varr.push(new Vertex((_arg1 * scaling), (_arg2 * scaling), (_arg3 * scaling))); } } }//package
Section 113
//Holder2 (Holder2) package { import away3d.core.mesh.*; import away3d.core.utils.*; public class Holder2 extends Mesh { private var uvarr:Array; private var varr:Array; private var scaling:Number; public function Holder2(_arg1:Object=null){ varr = []; uvarr = []; super(_arg1); _arg1 = Init.parse(_arg1); scaling = _arg1.getNumber("scaling", 1); build(); type = ".as"; } private function f(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):void{ addFace(new Face(varr[_arg1], varr[_arg2], varr[_arg3], null, uvarr[_arg4], uvarr[_arg5], uvarr[_arg6])); } private function build():void{ v(5.45489, -0.62467, 5.05174); v(-4.54511, -0.62467, 0.05174); v(-4.54511, -300.62466, 0.05174); v(5.45489, -300.62466, 5.05174); v(-4.54511, -300.62466, 10.05174); v(-4.54511, -0.62467, 10.05174); v(-253.79524, 0, -0.11977); v(-179.50123, 1E-5, -179.4813); v(-0.13972, 1E-5, -253.77525); v(-0.13974, -1E-5, 253.53577); v(-179.50127, -1E-5, 179.24179); v(253.51578, 0, -0.11975); v(179.22178, -1E-5, 179.24179); v(179.22176, 1E-5, -179.4813); uv(0.123333, 0.510184); uv(0.11853, 0.500338); uv(0.11853, 0.500338); uv(0.123333, 0.510184); uv(0.11853, 0.52003); uv(0.11853, 0.52003); uv(-0.001184, 0.5); uv(0.034499, 0.1468); uv(0.120646, 0.0005); uv(0.120646, 0.9995); uv(0.034499, 0.8532); uv(0.242475, 0.5); uv(0.206792, 0.8532); uv(0.206792, 0.1468); f(0, 1, 2, 0, 1, 2); f(2, 3, 0, 2, 3, 0); f(0, 3, 4, 0, 3, 4); f(4, 5, 0, 4, 5, 0); f(4, 2, 1, 4, 2, 1); f(1, 5, 4, 1, 5, 4); f(6, 7, 8, 6, 7, 8); f(9, 10, 6, 9, 10, 6); f(11, 12, 9, 11, 12, 9); f(11, 9, 6, 11, 9, 6); f(11, 6, 8, 11, 6, 8); f(11, 8, 13, 11, 8, 13); } private function uv(_arg1:Number, _arg2:Number):void{ uvarr.push(new UV(_arg1, _arg2)); } private function v(_arg1:Number, _arg2:Number, _arg3:Number):void{ varr.push(new Vertex((_arg1 * scaling), (_arg2 * scaling), (_arg3 * scaling))); } } }//package
Section 114
//Shot (Shot) package { import flash.media.*; public dynamic class Shot extends Sound { } }//package

Library Items

Symbol 1 Sound {Shot}
Symbol 2 Sound {Hit}
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip {CanMat2}Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip {CanMat3}Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip {CanMat1}Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip {Cassa}Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip {cursore}Uses:11Used by:Timeline
Symbol 13 Bitmap {bkg}Used by:Timeline
Symbol 14 FontUsed by:15
Symbol 15 TextUses:14Used by:24
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:24
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:24
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:24
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:22Used by:24
Symbol 24 MovieClip {pistoleros_fla.UgoIntro_1}Uses:15 17 19 21 23Used by:Timeline
Symbol 25 BitmapUsed by:26 49
Symbol 26 GraphicUses:25Used by:39
Symbol 27 FontUsed by:28 29 30 32 33 38 41 42 43 44 45 46 50 51 53 54 55 56 57 58 60 61 62 64 65 66 67 68 69 70 71 73 74 83 86 90 93
Symbol 28 TextUses:27Used by:39
Symbol 29 TextUses:27Used by:39
Symbol 30 EditableTextUses:27Used by:39
Symbol 31 GraphicUsed by:34 52 59 75
Symbol 32 TextUses:27Used by:34
Symbol 33 TextUses:27Used by:34
Symbol 34 ButtonUses:31 32 33Used by:39 72
Symbol 35 FontUsed by:36 37
Symbol 36 TextUses:35Used by:39
Symbol 37 EditableTextUses:35Used by:39
Symbol 38 EditableTextUses:27Used by:39
Symbol 39 MovieClip {pistoleros_fla.yourname_3}Uses:26 28 29 30 34 36 37 38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 TextUses:27Used by:Timeline
Symbol 42 EditableTextUses:27Used by:Timeline
Symbol 43 TextUses:27Used by:Timeline
Symbol 44 EditableTextUses:27Used by:Timeline
Symbol 45 TextUses:27Used by:Timeline
Symbol 46 EditableTextUses:27Used by:Timeline
Symbol 47 GraphicUsed by:48 84
Symbol 48 MovieClip {pistoleros_fla.3d_5}Uses:47Used by:Timeline
Symbol 49 GraphicUses:25Used by:63 72
Symbol 50 TextUses:27Used by:52
Symbol 51 TextUses:27Used by:52
Symbol 52 ButtonUses:31 50 51Used by:63
Symbol 53 TextUses:27Used by:63
Symbol 54 EditableTextUses:27Used by:63
Symbol 55 TextUses:27Used by:63
Symbol 56 EditableTextUses:27Used by:63
Symbol 57 TextUses:27Used by:59
Symbol 58 TextUses:27Used by:59
Symbol 59 ButtonUses:31 57 58Used by:63
Symbol 60 TextUses:27Used by:63
Symbol 61 EditableTextUses:27Used by:63
Symbol 62 EditableTextUses:27Used by:63
Symbol 63 MovieClip {pistoleros_fla.donelivello_6}Uses:49 52 53 54 55 56 59 60 61 62Used by:Timeline
Symbol 64 TextUses:27Used by:72
Symbol 65 TextUses:27Used by:72
Symbol 66 EditableTextUses:27Used by:72
Symbol 67 TextUses:27Used by:72
Symbol 68 EditableTextUses:27Used by:72
Symbol 69 TextUses:27Used by:72
Symbol 70 EditableTextUses:27Used by:72
Symbol 71 EditableTextUses:27Used by:72
Symbol 72 MovieClip {pistoleros_fla.startplay_9}Uses:49 64 34 65 66 67 68 69 70 71Used by:Timeline
Symbol 73 TextUses:27Used by:75
Symbol 74 TextUses:27Used by:75
Symbol 75 ButtonUses:31 73 74Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClip {pistoleros_fla.Vite_11}Uses:77Used by:Timeline
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 TextUses:27Used by:84
Symbol 84 MovieClip {pistoleros_fla.pallottola_13}Uses:80 81 82 83 47Used by:Timeline
Symbol 85 GraphicUsed by:89 91
Symbol 86 TextUses:27Used by:89
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:89 91
Symbol 89 MovieClip {pistoleros_fla.HighRes_15}Uses:85 86 88Used by:Timeline
Symbol 90 TextUses:27Used by:91
Symbol 91 MovieClip {pistoleros_fla.SoundC_17}Uses:85 90 88Used by:Timeline
Symbol 92 GraphicUsed by:94
Symbol 93 TextUses:27Used by:94
Symbol 94 MovieClip {pistoleros_fla.BulADV_18}Uses:92 93Used by:Timeline

Instance Names

"nome"Frame 2Symbol 39 MovieClip {pistoleros_fla.yourname_3}
"tempo"Frame 3Symbol 42 EditableText
"totpoints"Frame 3Symbol 44 EditableText
"punti"Frame 3Symbol 46 EditableText
"tredi"Frame 3Symbol 48 MovieClip {pistoleros_fla.3d_5}
"don"Frame 3Symbol 63 MovieClip {pistoleros_fla.donelivello_6}
"sta"Frame 3Symbol 72 MovieClip {pistoleros_fla.startplay_9}
"rsbtn"Frame 3Symbol 75 Button
"vite"Frame 3Symbol 78 MovieClip {pistoleros_fla.Vite_11}
"bullet"Frame 3Symbol 84 MovieClip {pistoleros_fla.pallottola_13}
"hr"Frame 3Symbol 89 MovieClip {pistoleros_fla.HighRes_15}
"hr"Frame 3Symbol 89 MovieClip {pistoleros_fla.HighRes_15}
"sn"Frame 3Symbol 91 MovieClip {pistoleros_fla.SoundC_17}
"cursor"Frame 3Symbol 12 MovieClip {cursore}
"tag"Symbol 24 MovieClip {pistoleros_fla.UgoIntro_1} Frame 61Symbol 23 Button
"nome"Symbol 39 MovieClip {pistoleros_fla.yourname_3} Frame 1Symbol 30 EditableText
"okbtn"Symbol 39 MovieClip {pistoleros_fla.yourname_3} Frame 1Symbol 34 Button
"tabtn"Symbol 63 MovieClip {pistoleros_fla.donelivello_6} Frame 1Symbol 52 Button
"tempo"Symbol 63 MovieClip {pistoleros_fla.donelivello_6} Frame 1Symbol 54 EditableText
"scorel"Symbol 63 MovieClip {pistoleros_fla.donelivello_6} Frame 1Symbol 56 EditableText
"nlbtn"Symbol 63 MovieClip {pistoleros_fla.donelivello_6} Frame 1Symbol 59 Button
"totpoints"Symbol 63 MovieClip {pistoleros_fla.donelivello_6} Frame 1Symbol 61 EditableText
"startbtn"Symbol 72 MovieClip {pistoleros_fla.startplay_9} Frame 1Symbol 34 Button
"livello"Symbol 72 MovieClip {pistoleros_fla.startplay_9} Frame 1Symbol 66 EditableText
"tempo"Symbol 72 MovieClip {pistoleros_fla.startplay_9} Frame 1Symbol 68 EditableText
"scorel"Symbol 72 MovieClip {pistoleros_fla.startplay_9} Frame 1Symbol 70 EditableText
"masc"Symbol 84 MovieClip {pistoleros_fla.pallottola_13} Frame 1Symbol 80 MovieClip
"ix"Symbol 89 MovieClip {pistoleros_fla.HighRes_15} Frame 1Symbol 88 MovieClip
"ix"Symbol 91 MovieClip {pistoleros_fla.SoundC_17} Frame 1Symbol 88 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.




http://swfchan.com/10/46989/info.shtml
Created: 2/5 -2019 16:54:41 Last modified: 2/5 -2019 16:54:41 Server time: 22/12 -2024 10:30:50